Dodonpa Cannon

From MegaManMaker Wiki
Revision as of 20:17, 26 October 2021 by Bolshoy Master (talk | contribs)
Jump to navigation Jump to search
UpcomingContent.png
Before you read!
This article contains content in an upcoming update. The contents of this article may change as the update approaches and more information is revealed. Do not add information unless it has been publicly revealed in the announcement channels or by a reliable source (i.e. the developers). Refer to the guidelines about upcoming content when contributing to this page.
Dodonpa Cannon
Information
Game information
Category: Enemies
Added in version: 1.8.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): Meka
Spriter(s): BushBacon

The Dodonpa Cannon is an enemy from Mega Man 8 and Mega Man & Bass that appears in both of Tengu Man's stages, Clown Man's stage, Grenade Man's stage, Cold Man's stage, Burner Man's stage, and several Wily Stages. It is in the game as of version 1.8.0.

Dodonpa Cannon is a basic cannon enemy that fires projectiles at Mega Man in volleys of five with pauses in between. Depending on the player's position, it can fire its projectiles at five possible heights. It is also able to turn around if the player gets behind it. Dodonpa Cannon comes in purple or green.

Unlike the games it appeared in, Dodonpa Cannon does not leave debris in the place it was destroyed and it disappears instead like other enemies do when they are defeated.

Trivia

  • The original version of the Dodonpa Cannon had smoke around the projectile it fires. It appears that this detail will not be implemented in Mega Man Maker.
  • A variant of the Dodonpa Cannon called the Aloha Dodonpa appears in the intro stage of Mega Man 8, hiding beneath an artificial palm tree. It is yet to be revealed if it will be implemented in version 1.8.0 as well.

Gallery