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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blue+Bummer</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blue+Bummer"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Blue_Bummer"/>
	<updated>2026-10-06T19:01:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SheepPlatformIcon.png&amp;diff=22273</id>
		<title>File:SheepPlatformIcon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SheepPlatformIcon.png&amp;diff=22273"/>
		<updated>2026-10-03T17:32:53Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Sheep platform ingame icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sheep platform ingame icon&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SheepTreadMillIcon.png&amp;diff=22272</id>
		<title>File:SheepTreadMillIcon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SheepTreadMillIcon.png&amp;diff=22272"/>
		<updated>2026-10-03T17:30:27Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Sheep treadmill icon ingame&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sheep treadmill icon ingame&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22271</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22271"/>
		<updated>2026-10-03T17:26:59Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:VertFlipDoorSkin1.png]] [[File:VertFlipDoorSkin2.png]] [[File:VertFlipDoorSkin3.png]] [[File:VertFlipDoorSkin4.png]] [[File:VertFlipDoorSkin5.png]] [[File:VertFlipDoorSkin6.png]] [[File:VertFlipDoorSkin7.png]] [[File:VertFlipDoorSkin8.png]] [[File:VertFlipDoorSkin9.png]] [[File:VertFlipDoorSkin10.png]] [[File:VertFlipDoorSkin11.png]] [[File:VertFlipDoorSkin12.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:HortVertDoorSkin1.png]] [[File:HortVertDoorSkin2.png]] [[File:HortVertDoorSkin3.png]]  [[File:HortVertDoorSkin4.png]] [[File:HortVertDoorSkin5.png]] [[File:HortVertDoorSkin6.png]] [[File:HortVertDoorSkin7.png]] [[File:HortVertDoorSkin8.png]] [[File:HortVertDoorSkin9.png]] [[File:HortVertDoorSkin10.png]] [[File:HortVertDoorSkin11.png]] [[File:HortVertDoorSkin12.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:SeeSawZero.png]] [[File:SeeSawOne.png]] [[File:SeeSawTwo.png]] [[File:SeeSawThree.png]] [[File:SeeSawFour.png]]&amp;lt;br&amp;gt;[[File:SeeSawLeft.png]] [[File:SeeSawRight.png]]&amp;lt;br&amp;gt;[[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepTreadMillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Treadmill]]&lt;br /&gt;
|Run on this to charge Sheep Platforms and get your daily workout.&lt;br /&gt;
|options&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.5]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Platform]]&lt;br /&gt;
|Once charged with a Sheep Treadmill, these platforms will open or close.&lt;br /&gt;
|options&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SeeSawZero.png&amp;diff=22270</id>
		<title>File:SeeSawZero.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SeeSawZero.png&amp;diff=22270"/>
		<updated>2026-10-03T17:19:01Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SeeSawRight.png&amp;diff=22269</id>
		<title>File:SeeSawRight.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SeeSawRight.png&amp;diff=22269"/>
		<updated>2026-10-03T17:19:01Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SeeSawFour.png&amp;diff=22268</id>
		<title>File:SeeSawFour.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SeeSawFour.png&amp;diff=22268"/>
		<updated>2026-10-03T17:19:01Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SeeSawThree.png&amp;diff=22267</id>
		<title>File:SeeSawThree.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SeeSawThree.png&amp;diff=22267"/>
		<updated>2026-10-03T17:19:01Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SeeSawOne.png&amp;diff=22266</id>
		<title>File:SeeSawOne.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SeeSawOne.png&amp;diff=22266"/>
		<updated>2026-10-03T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SeeSawLeft.png&amp;diff=22265</id>
		<title>File:SeeSawLeft.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SeeSawLeft.png&amp;diff=22265"/>
		<updated>2026-10-03T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SeeSawTwo.png&amp;diff=22264</id>
		<title>File:SeeSawTwo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SeeSawTwo.png&amp;diff=22264"/>
		<updated>2026-10-03T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22263</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22263"/>
		<updated>2026-10-03T17:18:48Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:VertFlipDoorSkin1.png]] [[File:VertFlipDoorSkin2.png]] [[File:VertFlipDoorSkin3.png]] [[File:VertFlipDoorSkin4.png]] [[File:VertFlipDoorSkin5.png]] [[File:VertFlipDoorSkin6.png]] [[File:VertFlipDoorSkin7.png]] [[File:VertFlipDoorSkin8.png]] [[File:VertFlipDoorSkin9.png]] [[File:VertFlipDoorSkin10.png]] [[File:VertFlipDoorSkin11.png]] [[File:VertFlipDoorSkin12.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:HortVertDoorSkin1.png]] [[File:HortVertDoorSkin2.png]] [[File:HortVertDoorSkin3.png]]  [[File:HortVertDoorSkin4.png]] [[File:HortVertDoorSkin5.png]] [[File:HortVertDoorSkin6.png]] [[File:HortVertDoorSkin7.png]] [[File:HortVertDoorSkin8.png]] [[File:HortVertDoorSkin9.png]] [[File:HortVertDoorSkin10.png]] [[File:HortVertDoorSkin11.png]] [[File:HortVertDoorSkin12.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:SeeSawZero.png]] [[File:SeeSawOne.png]] [[File:SeeSawTwo.png]] [[File:SeeSawThree.png]] [[File:SeeSawFour.png]]&amp;lt;br&amp;gt;[[File:SeeSawLeft.png]] [[File:SeeSawRight.png]]&amp;lt;br&amp;gt;[[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22262</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22262"/>
		<updated>2026-10-03T17:00:14Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 10 */  adding seesaw options&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:VertFlipDoorSkin1.png]] [[File:VertFlipDoorSkin2.png]] [[File:VertFlipDoorSkin3.png]] [[File:VertFlipDoorSkin4.png]] [[File:VertFlipDoorSkin5.png]] [[File:VertFlipDoorSkin6.png]] [[File:VertFlipDoorSkin7.png]] [[File:VertFlipDoorSkin8.png]] [[File:VertFlipDoorSkin9.png]] [[File:VertFlipDoorSkin10.png]] [[File:VertFlipDoorSkin11.png]] [[File:VertFlipDoorSkin12.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:HortVertDoorSkin1.png]] [[File:HortVertDoorSkin2.png]] [[File:HortVertDoorSkin3.png]]  [[File:HortVertDoorSkin4.png]] [[File:HortVertDoorSkin5.png]] [[File:HortVertDoorSkin6.png]] [[File:HortVertDoorSkin7.png]] [[File:HortVertDoorSkin8.png]] [[File:HortVertDoorSkin9.png]] [[File:HortVertDoorSkin10.png]] [[File:HortVertDoorSkin11.png]] [[File:HortVertDoorSkin12.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Boyorn&amp;diff=22261</id>
		<title>Boyorn</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Boyorn&amp;diff=22261"/>
		<updated>2026-10-01T12:18:08Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Gallery */ Adding unused image to gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Higher quality images}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:BoyornIcon.png|left]]Boyorn[[File:BoyornSpawnerIcon.png|right]]&lt;br /&gt;
|image=[[File:BoyornM11Artwork.png|250px]]&lt;br /&gt;
|caption=Official Artwork from &#039;&#039;[[Mega Man 11]]&#039;&#039;.&lt;br /&gt;
|description=Bounces towards you. Shoot it to send it flying! Immune to electric weapons. (Boyorn)&amp;lt;br&amp;gt;Spawns Boyorns. Toggle to have up to 3 Boyorns active onscreen at once. (Boyorn Spawner)&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=2 (Poyorn)&amp;lt;br&amp;gt;6 (Boyorn)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|damage=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|sfx=[[Hansov]]&lt;br /&gt;
|sprite=[[File:sprBoyorn_0.png]][[File:sprBoyornAlt_0.png]][[File:sprBoyornAlt2_0.png]][[File:sprBoyornAlt3_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Boyorn&#039;&#039;&#039; is an [[Enemies|enemy]] from &#039;&#039;[[Mega Man 11]]&#039;&#039;, originating from [[Bounce Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Boyorn resembles an inflatable balloon with spots. It slowly bounces towards the [[player]], jumping three tiles high and two tiles horizontally each time. If hit with any [[weapon]], it will take important recoil and fly back, bouncing off of any surface it comes into contact with, including the player. Like in &#039;&#039;Mega Man 11&#039;&#039;, the Poyorn and Boyorn are immune to [[:Category:Electric weapons|electric weapons]] as they are made of rubber. Since version [[1.9.4]], Boyorn and Poyorn can be kicked by the player&#039;s [[Mega Ball]] kick.&lt;br /&gt;
&lt;br /&gt;
While the standard Boyorn is blue with yellow spots, there is an alternative version of the enemy, the &#039;&#039;&#039;Poyorn&#039;&#039;&#039;, which is green with pink spots and has less HP, thus making it easier to defeat. Both Poyorns and Boyorns can also be spawned from spawners with either one, two, or three onscreen from a single spawner at a time. Spawners with a blue square border spawn Boyorns and those with a green square border spawn Poyorns.&lt;br /&gt;
&lt;br /&gt;
==Boyorn Spawner==&lt;br /&gt;
An intangible spawner that can be set to spawn either Boyorn or Poyorn.  Additional options for the spawner are left, right, and three different time interval settings.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Poyorn Seventh Anniversary Announcement.png|A Poyorn spawned from a spawner as seen in the seventh anniversary trailer&lt;br /&gt;
File:Boyorn Seventh Anniversary Announcement.png|Mega Man firing at a Boyorn as seen in the seventh anniversary trailer&lt;br /&gt;
File:MM11Boyorn.png|A Boyorn in &#039;&#039;Mega Man 11&#039;&#039;&lt;br /&gt;
File:MM11Poyorn.png|A Poyorn in &#039;&#039;Mega Man 11&#039;&#039;&lt;br /&gt;
File:PoyornM11Artwork.png|Poyorn&#039;s Official Artwork from Mega Man 11.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
{{MM11}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] &lt;br /&gt;
[[Category:Mega Man 11 Assets]]&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Cutting_Wheel&amp;diff=22260</id>
		<title>Cutting Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Cutting_Wheel&amp;diff=22260"/>
		<updated>2026-10-01T12:15:17Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Creating page and gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CuttingWheelGB1Artwork.png|Official artwork of Cutting Wheel from &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tank_Oven&amp;diff=22259</id>
		<title>Tank Oven</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tank_Oven&amp;diff=22259"/>
		<updated>2026-10-01T12:11:15Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Creating page and gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TankOvenM11Artwork.png|Official artwork of Tank Oven from &#039;&#039;Mega Man 11&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Met&amp;diff=22258</id>
		<title>Met</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Met&amp;diff=22258"/>
		<updated>2026-10-01T12:07:38Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Sabotall */ Adding unused image to gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|More info on Swim Metall DX options and behaviors}}&lt;br /&gt;
&#039;&#039;&#039;Metalls&#039;&#039;&#039; (also known by the nickname &#039;&#039;&#039;Mets&#039;&#039;&#039; and as &#039;&#039;&#039;Helmet&#039;&#039;&#039; in &#039;&#039;Mega Man&#039;&#039; for Game Gear) are one of the most common types of [[enemies]] represented in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They tend to be small, spherical robots, who wear reinforced hard hats for physical protection. Occasionally, Mets may be built with legs, although they can also be plugged into other devices, such as vehicles or artillery, as makeshift &amp;quot;heads&amp;quot; - substituting feet to pilot their machinery. Most forms of Met rely on hiding underneath their helmets in order to keep themselves safe, protected from all non-piercing weapons, while occasionally emerging (rendering themselves vulnerable) in order to attack. As a trade-off, Metalls often suffer from low damage output and a lack of health.&lt;br /&gt;
&lt;br /&gt;
As of version [[1.9.4.3]], twelve Met variants are included in &#039;&#039;Mega Man Maker&#039;&#039; to use in levels: the original Met, the Neo Met, the Train Met, the Metall Cannon, the Fire Met, the Numetall, the Neo Heli Metall, the Hell Metal DX, the Fukuhorn, the Metall Sniper, the Swim Metall DX and the Camouflametall. The Sabotall from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; will be added in version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
===Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:MetIcon.png|left]] Met [[File:MetIcon.png|right]]&lt;br /&gt;
|image=[[File:Met.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Met from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Hides under a reflective helmet. Get too close and it will shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|damage=1 (contact damage)&amp;lt;br&amp;gt;2 (projectiles)&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprMM1Met_0.png]][[File:sprMM1Met_1.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Met&#039;&#039;&#039; is the first version of the Met in the &#039;&#039;Mega Man&#039;&#039; series, first appearing in Guts Man&#039;s stage in &#039;&#039;[[Mega Man 1]]&#039;&#039; as an [[enemy]]. It was originally created as an industrial robot for nondescript purposes, although its designated level and hardhat implies the Met&#039;s involvement in construction work or mining operations.&lt;br /&gt;
&lt;br /&gt;
Met debuted in the [[1.0.0|initial release]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, 1.0.0.&lt;br /&gt;
&lt;br /&gt;
This version of the enemy is stationary, as it has no legs, and it establishes a suitable template for the behavior of most Mets of later titles. &lt;br /&gt;
&lt;br /&gt;
==== Level Builder ====&lt;br /&gt;
The Met is designated to the 5th [[layer]], along with [[tiles]] and most [[level objects]]. It has zero customizable attributes or options.&lt;br /&gt;
&lt;br /&gt;
==== Behavior ====&lt;br /&gt;
As is, the Met is a rather simple adversary. Once the [[player]] enters a range of around 4 tiles away from the Met&#039;s position, it will briefly pop out of the ground to fire a spread-shot of three projectiles - one directly forward, one diagonally downwards, and one diagonally upwards. These projectiles deal more damage to the player than the Met&#039;s own contact damage. Once the Met has fired its projectiles, it will retreat back into the ground, hiding within its helmet once more - waiting briefly before emerging again if the player has yet to leave its territory. The Met is only vulnerable to damage from most weapons when exposed and attacking. It will also automatically turn around to face the player&#039;s horizontal position, and can thus fire its projectiles in two different directions.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, a Met could be flipped over and exposed with a [[Proto Buster|Proto Strike]], a second level [[Charge Shot]], detonating a [[Hyper Bomb]] next to them, or a surfed [[Oil Slider]]. However, this behavior does not exist in &#039;&#039;Mega Man Maker&#039;&#039;, as Mets were unable to be flipped in their original debut title.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sabotall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SabotallIcon.png|left]] Sabotall [[File:SabotallIcon.png|right]]&lt;br /&gt;
|image=[[File:SabotallPUArtwork.png|250px]]&lt;br /&gt;
|caption=Official artwork from Mega Man Powered Up.&lt;br /&gt;
|description=A cute cactus Met, shoots it&#039;s thorns and moves away, can walk on quicksand.&lt;br /&gt;
|aka=Cactuspy&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=TBA&lt;br /&gt;
|hp=1&lt;br /&gt;
|damage=2 (contact and thorns)&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|sfx=[[Hansov]]&lt;br /&gt;
|sprite=[[File:SabotallLevelBuilderSprite.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Sabotall&#039;&#039;&#039; (occasionally regarded as the &#039;&#039;&#039;Cactuspy&#039;&#039;&#039;) is a met-class [[enemy]] that debuted in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. The Sabotall resembles most other Mets, but it wears a distinctive spiny cactus as headwear instead of a helmet. It first appeared in Oil Man&#039;s stage. &lt;br /&gt;
&lt;br /&gt;
The Sabotall will make its debut in version [[1.10.0]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Behavior ====&lt;br /&gt;
&lt;br /&gt;
Initially after spawning, the Sabotall will be hidden in the ground, wearing its cactus helmet as camouflage. The cactus will deflect incoming projectiles, such as the [[Mega Buster]], leaving the Sabotall unharmed. It will then fire off five cactus needles in different directions - one upwards, two diagonally upwards, and two to the left and right. It will then pop out of the ground and start walking away from the [[player]], reversing direction if it collides with a wall of [[tiles]] or other terrain. The Sabotall is vulnerable to attacks in this state. After a short walk, it will hop back into the ground once more, submerging itself and rendering the Sabotall impervious to damage. It will then repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
Their cactus helmet can be burnt by [[Fire Storm]] or other [[:Category:Fire weapons|fire-based weapons]], which will prevent them from using their needle attack or defending against damage; however, their burnt helmet will still deflect the player&#039;s projectiles. Instead of firing cactus needles while hidden, a Sabotall with a burnt helmet will instead pop out of the ground, let out of a puff of smoke, walk back and forth before retreating into its helmet and repeating its pattern. Additionally, a Sabotall can be set in the [[Level Builder]] to start off with a burnt helmet.&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
* The Sabotall is capable of walking across [[Quicksand]] with ease without sinking.&lt;br /&gt;
* Sabotall will be the first wholly original enemy from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; to be added to &#039;&#039;[[Mega Man Maker]]&#039;&#039;, not counting older enemies added in the remake such as [[Hothead]] and [[Cannon|Shield Cannon]]. &lt;br /&gt;
** In fact, it is the only original enemy to be created only for &#039;&#039;Mega Man Powered Up&#039;&#039;, with the exception of some bosses.&lt;br /&gt;
*As 1.10.0 is focusing on adding assets as per the choice of members of the development team, Sabotall was chosen by [[Neo Cutman]] to be added for the update.&lt;br /&gt;
*During the development of 1.10, &amp;quot;Cactuspy&amp;quot; was the name chosen for the enemy.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/705889571900096554/1355273281166377022 Meka shares that the original name for Sabotall was &amp;quot;Cactuspy&amp;quot; during the development of version 1.10.0] ([[:File:Sabotall named as Catuspy.png|image]])&amp;lt;/ref&amp;gt; However, a poll was held among the [[Mega Man Maker Team|development team members]] to choose the name for the enemy.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/705889571900096554/1355273968491302913 Meka shares that the name for Sabotall was voted upon and jokingly should have been called &amp;quot;Goldstorm&amp;quot;] ([[:File:Sabotall name as Goldstorm 1.png|image]])&amp;lt;/ref&amp;gt; Although most team members chose the &amp;quot;[[Goldstorm]]&amp;quot; option as a joke, [[Meka]] ultimately settled on the name Sabotall.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/705889571900096554/1355274583086727288 Meka shares that most members of the development team voted for the name &amp;quot;Goldstorm&amp;quot; for the Sabotall enemy but Meka ultimately decided upon the name &amp;quot;Sabotall&amp;quot;] ([[:File:Sabotall name as Goldstorm 2.png|image]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
===Neo Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:NeoMetIcon.png|left]] Neo Met [[File:NeoMetIcon.png|right]]&lt;br /&gt;
|image=[[File:NeoMet.png]]&lt;br /&gt;
|caption=Official artwork of a Neo Met from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=Hides under a reflective helmet. Runs after attacking the player.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|damage=4 (contact) &amp;lt;br&amp;gt; 2 (Pellet projectile)&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprMM2Met_0.png]][[File:sprMM2Met_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Neo Met&#039;&#039;&#039; is the second entry of the Met series, and an upgraded version of the standard Met. Unlike its predecessor, it was given feet so that it could walk around freely. The Neo Met was introduced in &#039;&#039;[[Mega Man 2]]&#039;&#039; as an [[enemy]] in [[Crash Man]]&#039;s stage, as well as the fourth level of the Wily Castle - although it did appear, albeit with different behavior, when summoned by the Guts Tank at the end of Wily Stage 3.&lt;br /&gt;
&lt;br /&gt;
Neo Met debuted in the [[1.0.0|initial release]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, 1.0.0.&lt;br /&gt;
&lt;br /&gt;
==== Level Builder ====&lt;br /&gt;
The Neo Met is designated to the 5th [[layer]], along with [[tiles]] and most [[level objects]]. It has zero customizable attributes or options.&lt;br /&gt;
&lt;br /&gt;
==== Behavior ====&lt;br /&gt;
The Neo Met will sit in place, completely impervious to most sources of damage as it hides underneath its helmet, deflecting projectiles. Once the [[player]] enters a distance of around 4 tiles away, similarly to the Met, it will emerge and fire a set of three projectiles straight forwards and in the diagonal directions. After doing so, it will wait momentarily before sprinting a distance of exactly three tiles forward, off of any ledges or pits in its direction. It will continue moving forward at the same velocity when falling through the air. Once the Neo Met has moved this distance, it will lose all momentum, and submerge itself into the ground once more. Whilst emerged, it can be attacked and destroyed freely.&lt;br /&gt;
&lt;br /&gt;
The Neo Met will automatically turn towards the player, but only if it is submerged. This means that it can double back and return to its previous position once provoked.{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Train Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:TrainMetIcon.png|left]] Train Met [[File:TrainMetIcon.png|right]]&lt;br /&gt;
|image=[[File:TrainMet.png|250px]]&lt;br /&gt;
|caption=Artwork of the Train Met from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Chugs along until you get close, at which point it shoots and becomes vulnerable.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=2x2&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprTrainMetCharge_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Train Met&#039;&#039;&#039; is a Met variant that originates from &#039;&#039;[[Mega Man 5]]&#039;&#039;. It rides a small train slowly and can deflect most weapon shots. Once it gets within five tiles of the player, it shoots three projectiles like most of the other Mets and goes at a faster speed, also becoming vulnerable in the process. After bumping into walls six times, it will automatically explode.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Metall Cannon===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:MetallCannonIcon.png|left]] Metall Cannon [[File:MetallCannonIcon.png|right]]&lt;br /&gt;
|image=[[File:MetallCannon.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Metall Cannon from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|hp=4&lt;br /&gt;
|space=2x4&lt;br /&gt;
|damage=4 (contact damage and projectile)&lt;br /&gt;
|version=[[1.3.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprMetallCannon_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Metall Cannon&#039;&#039;&#039; is a variant of the Met from &#039;&#039;[[Mega Man 5]]&#039;&#039; that appears in [[Napalm Man]]&#039;s stage, Dark Man 2 and 3, and the first stage of Wily&#039;s fortress. It is a stationery enemy that only becomes active once the player approaches it. Once it is active, it will raise its cannon and fire a large ball projectile at the player that can be destroyed or turned into [[Concrete Shot| Concrete]] blocks. If the player is on the opposite side of it once it raises itself up, it will turn itself to face them and fire.&lt;br /&gt;
&lt;br /&gt;
Its initial direction can be set in the [[Level Builder]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Swim Metall DX===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SwimMetallDXIcon.png|left]]Swim Metall DX[[File:SwimMetallDXIcon.png|right]]&lt;br /&gt;
|image=[[File:SwimMetallDX.png|250px]]&lt;br /&gt;
|description=Swims forward or upward in water. May swim again before landing. Blub blub.	&lt;br /&gt;
|caption=Swim Metall DX &#039;&#039;[[Mega Man 7]]&#039;&#039; official art&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|damage=1 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]]&lt;br /&gt;
|options=[[File:SwimMetalDXOption1.png]] [[File:SwimMetalDXOption2.png]]&lt;br /&gt;
|sfx=[[Hansov]]&lt;br /&gt;
|sprite=[[File:sprSwimMetallDXPreview.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swim Metall DX&#039;&#039;&#039; is a Metall variant from &#039;&#039;[[Mega Man 7]]&#039;&#039; wearing a snorkeling tube and blue flippers. It will be added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
Swim Metall DX periodically jumps and shoots at the player. It can also be set to double jump and shoot at the player after each jump. A Swim Metall DX can either jump vertically or towards the player.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Fire Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:FireMetIcon.png|left]] Fire Met [[File:FireMetSpawnerIcon.png|right]]&lt;br /&gt;
|image=[[File:Fire Met.png|250px]]&lt;br /&gt;
|caption=Fire Met&#039;s artwork by Foseker&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=2&lt;br /&gt;
|space=1x1 (Fire Met)&amp;lt;br&amp;gt;2x2 (Fire Met Spawner)&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Schmiddi]]&lt;br /&gt;
|sprite=[[File:FireMetSprite.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fire Met&#039;&#039;&#039; is a Met variant with a flame on its head. Unlike other versions of the Met, it never hides under a helmet. This enemy constantly walks in one direction and flips if it collides with a wall. If the Fire Met is at the edge of terrain, it will jump off of it and attempt to resume its current direction. Because of its AI, it is often used as an enemy [[escort]]. Its initial direction can be set in the [[Level Builder]].&lt;br /&gt;
&lt;br /&gt;
Fire Met can come out of a Fire Met Spawner, which is solid and can be temporarily stunned with electricity. The direction the Mets go after falling from it can be set in the Level Builder.&lt;br /&gt;
&lt;br /&gt;
Fire Mets can interact with assets that have interactions with such as [[Oil]], [[TNT|TNT Block]], [[Hot Plates]], [[Chill Block]], and[[Ice Barrier]]s&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Camouflametall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CamoMetIcon.png|left]] Camouflametall [[File:CamoMetIcon.png|right]]&lt;br /&gt;
|image=[[File:CamoMetMMM1.9.png|250px]]&lt;br /&gt;
|caption=A Camouflametall attacking in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
|description=Wily&#039;s most evil creation? Disguises as a pickup and shoots when you get close.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|options=[[File:1-up.png]] [[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:Yashichi.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Q-Tank Red.png]] [[File:Q-Tank Bright Red.png]] [[File:Q-Tank Green.png]] [[File:KChest.png]] [[File:AntiYash.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|damage=1 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (extra options)&lt;br /&gt;
|sprite=[[File:sprCamouflametall1UPMegaManPreview.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Camouflametall&#039;&#039;&#039; is a Met variant hiding under a fake [[Life]] instead of its standard helmet. It originates from Wily stage 3 and the Special Stage in &#039;&#039;[[Mega Man 9]]&#039;&#039;.  Camoflametall&#039;s behavior is similar to the original &#039;&#039;[[Mega Man 1]]&#039;&#039; Met, hiding in its helmet waiting until the [[player]] is close before firing its weapon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mega Man Maker]]&#039;&#039;, a Camouflametall has the option of multiple helmet variants as its helmet, with the majority of those variants being fake [[Pickups]]:&lt;br /&gt;
*[[?-Tank]] (red, bright red, and green)&lt;br /&gt;
*Large [[weapon energy]]&lt;br /&gt;
*Large [[health]]&lt;br /&gt;
*[[Life]] (changes depending upon the character)&lt;br /&gt;
*[[Anti Yashichi]]&lt;br /&gt;
*[[Kamikamin|Kamikamin (chest)]]&lt;br /&gt;
*[[Yashichi]]&lt;br /&gt;
*[[E-Tank]]&lt;br /&gt;
*[[M-Tank]]&lt;br /&gt;
&lt;br /&gt;
A Camouflametall with an Anti Yashichi or a [[Bass]] Life will have angry eyes while one with a Roll Life will blush. A Camouflametall with a ?-Tank will have green or red eyelids depending on the color of the ?-Tank.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
When the player uses [[Flash Stopper]] or [[Centaur Flash]] while a Camouflametall is hiding under its helmet, when time is unfrozen, it will remain stunned, exposing itself and rolling its eyes for five seconds. However, the player can still be damaged by contact with a Camouflametall while it is stunned.&lt;br /&gt;
&lt;br /&gt;
The [[Weapon]] [[Magic Card]] has the ability to steal the Camouflametall&#039;s fake helmet, leaving a surprised naked Met who then self destructs shortly afterwards.  Touching a naked Camouflametall is not advised as it can still damage the player. While exposed, a Camouflametall can also be defeated instantly before self destructing.&lt;br /&gt;
&lt;br /&gt;
====Fixed bugs====&lt;br /&gt;
*Prior to version [[1.9.3]], Camouflametall did not shoot when [[Time Slow]] was active.&lt;br /&gt;
*Prior to version [[1.9.4.1]], Camouflametall could crash the game after the player went through a transition because its sprite was not loaded.&lt;br /&gt;
*Prior to version [[1.9.4]], Camouflametall&#039;s icon would change to a Life pickup when touching a [[Character Capsule]] regardless of if it was a Life pickup or not to begin with.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Numetall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:NumetallIcon.png|left]] Numetall [[File:NumetallIcon.png|right]]&lt;br /&gt;
|image=[[File:Numetall.png|250px]]&lt;br /&gt;
|caption=Numetall in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
|description=Annoying slug that hides as long as you attack, then counters with slick goo.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=2x1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|damage=2&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprNumetall_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Numetall&#039;&#039;&#039; is a slug metall that looks like the original immobile variant of the Met. It appears in [[Pump Man]]&#039;s stage in &#039;&#039;[[Mega Man 10]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This version can be either on the floor or sticking to the ceiling crawling about slowly. If the player shoots it may protect itself by hiding under its helmet. &lt;br /&gt;
&lt;br /&gt;
Numetall shoots slimy projectiles that do not damage the player, but if make contact stick to player making them slippery temporarily as if on ice tiles.&lt;br /&gt;
The projectiles are fired in bursts of three and travel in the same pattern of spread trajectory as the Met and Neo Met&#039;s bullets.&lt;br /&gt;
However, unlike &#039;&#039;Mega Man 10&#039;&#039;, firing player shots cannot remove the Numetall&#039;s sticky projectiles from the player.  The projectiles self-dissolve from the player within a short period.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mega Man Maker]]&#039;&#039; Numetall&#039;s slimy slippery chemical projectiles can increase the acidity of &#039;&#039;[[Mega Man 11]]&#039;&#039; [[Chemical Solution]].  &lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Neo Heli Metall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:NeoHeliMetallIcon.png|left]] Neo Heli Metall [[File:NeoHeliMetallIcon.png|right]]&lt;br /&gt;
|image=[[File:NeoHeliMetall.PNG]]&lt;br /&gt;
|caption=A Neo Heli Metall in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
|description=A fan favorite. Flies back and forth, firing three bullets as it stops.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|damage=2 (contact and projectiles)&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprNeoHeliMetallOpen_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Neo Heli Metall&#039;&#039;&#039; is a flying Met variant from &#039;&#039;[[Mega Man 10]]&#039;&#039;. They hover in place and remain inside their helmets, occasionally revealing themselves and attacking. They appear in Nitro Man&#039;s stage, Wily Castle 3 and Special Stage 2. They also appear in Hard Mode in Wily Castle 2.&lt;br /&gt;
&lt;br /&gt;
The direction they move in can be set in the [[Level Builder]].&lt;br /&gt;
&lt;br /&gt;
This enemy was added in [[1.7.0]] due to being the second most voted enemy in a contest at the end of April 2020, with the first place winner being the [[Sniper Joe|Returning Machine Gun Joe]] and the latter being already programmed.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hell Metall DX===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HellmetaldxIcon.png|left]] Hell Metall DX [[File:HellmetaldxIcon.png|right]]&lt;br /&gt;
|image=[[File:HellMetalDX.png|250px]]&lt;br /&gt;
|caption=Artwork of a Hell Metall DX from &#039;&#039;Mega Man V&#039;&#039;&lt;br /&gt;
|description=A tanky Met variant.It needs a charged spot to show it&#039;s weak spot.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|hp=3 (treads)&amp;lt;br&amp;gt;4 (enemy)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;3 (projectile)&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|sprite=[[File:sprHellMetallDX_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hell Metall DX&#039;&#039;&#039; is a mobile Met [[enemy]] originating from &#039;&#039;[[Mega Man V]]&#039;&#039; that hides behind a shield. It comes in two color schemes: green and orange, and black and white.&lt;br /&gt;
&lt;br /&gt;
When spawned in, a Hell Metall DX will travel towards the [[player]] with its shield in front of itself and its back exposed. It will turn around upon reaching a ledge or a wall. After shielding itself for three seconds, a Hell Metall DX will lift its shield up to leave its side exposed for four seconds. Once the player deals enough damage to it, the treads of the Hell Metal DX will be destroyed: the enemy will be launched backwards and remain stationary on any [[Tilesets|terrain]] it lands on. &lt;br /&gt;
&lt;br /&gt;
Once stationary, a Hell Metall DX will face the player and shield itself from the player. Every two seconds, it will throw a projectile from the top of its helmet at the player. When hit by the player&#039;s charge shot, a Hell Metall DX will be temporarily stunned, leaving itself vulnerable to the player&#039;s projectiles as it leaves its shield up.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Fukuhorn===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:FukuhornIcon.png|left]] Fukuhorn [[File:FukuhornIcon.png|right]]&lt;br /&gt;
|image=[[File:FukuhornArtwork.png|250px]]&lt;br /&gt;
|caption=Artwork of a Fukuhorn from &#039;&#039;Mega Man V&#039;&#039;&lt;br /&gt;
|description=Acts exactly like Metall Sniper, but has a more electronic look.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x2&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]]&lt;br /&gt;
|sprite=[[File:sprFukuhorn_6.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fukuhorn&#039;&#039;&#039; is an [[enemy]] from &#039;&#039;[[Mega Man V]]&#039;&#039; that is functionally similar to the Metall Sniper but with a robotic body and a single eye. A Fukuhorn comes in two color variants: red and yellow, and black and white.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Metall Sniper===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:MetallsniperIcon.png|left]] Metall Sniper [[File:MetallsniperIcon.png|right]]&lt;br /&gt;
|image=[[File:MetallSniper.png|250px]]&lt;br /&gt;
|caption=Artwork of a Metall Sniper from &#039;&#039;Mega Man V&#039;&#039;&lt;br /&gt;
|description=A cannon-met,it is armoured and only gets up when the player is close to it.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x2&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]]&lt;br /&gt;
|sprite=[[File:sprMetSniper_6.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Metall Sniper&#039;&#039;&#039; is an [[enemy]] from &#039;&#039;[[Mega Man V]]&#039;&#039;. It is a variant of the Met with a cannon attached to its armored helmet.&lt;br /&gt;
&lt;br /&gt;
When a Metall Sniper is spawned in, its cannon points towards the player&#039;s direction. If the player is on the same side as the Metall Sniper&#039;s cannon, the cannon is oriented at one of four different angles (horizontally, diagonally above the horizontal, or slightly above or below the horizontal) and readjusts depending on the player&#039;s position. If the player is on the opposite side of the Metall Sniper&#039;s cannon, the cannon points horizontally.&lt;br /&gt;
&lt;br /&gt;
If the player is further than two tiles from a Metall Sniper, a projectile is fired at the player every three seconds. If the player is closer than two tiles to a Metall Sniper, it charges horizontally in two short bursts: first in the direction that its cannon is pointing then in the player&#039;s direction before repeating its pattern.&lt;br /&gt;
&lt;br /&gt;
A Metall Sniper comes in two colour variants: yellow and blue, and black and white. &lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/0DbbF8LtG5M &#039;&#039;Mega Man&#039;&#039; Met]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/l-9um49e_2s &#039;&#039;Mega Man 2&#039;&#039; Neo Met]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Swim Metall DX===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SwimMetallDX_announcement.png|Image from Swim Metall DX  Announcement for [[1.9.0]] on [https://www.reddit.com/r/MegaMakerOfficial/comments/1ds93o2/splishsplashing_around_in_summer/ Reddit]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Camouflametall===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Flash Stopper vs CamoMet.gif|[[Flash Stopper]] vs Camouflametall&lt;br /&gt;
File:Centaur Flash vs CamoMet.gif|[[Centaur Flash]] vs Camouflametall&lt;br /&gt;
File:Magic Card vs CamoMet.gif|[[Magic Card]] vs Camouflametall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sabotall===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sabotall reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=llCbLN0eliA Sabotall&#039;s reveal video on YouTube]&lt;br /&gt;
File:mmPU_SabotallTrailer.png|Screenshot of a Sabotall from its initial reveal trailer&lt;br /&gt;
File:Sabotall MMPU.png|A Sabotall in its source game &#039;&#039;Mega Man Powered Up&#039;&#039;&lt;br /&gt;
File:Sabotall Pop Up.gif|A Sabotall popping up and down from its helmet&lt;br /&gt;
File:SabotallFireHit.gif|[[Mega Man]] using [[Fire Storm]] to scorch the helmet of a Sabotall&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
===Asset category===&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
===Versions===&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.3}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
&lt;br /&gt;
===Games===&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM7}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 1 Assets]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 7 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man V Assets]] [[Category:Mega Man: Dr. Wily&#039;s Revenge Assets]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Lamper&amp;diff=22257</id>
		<title>Lamper</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Lamper&amp;diff=22257"/>
		<updated>2026-10-01T12:05:14Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Adding unused image to gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:LamperIcon.png|left]]Lamper[[File:LamperIcon.png|right]]&lt;br /&gt;
|image=[[File:LamperM11Artwork.png|250px]]&lt;br /&gt;
|caption=Official Artwork from &#039;&#039;[[Mega Man 11]]&#039;&#039;.&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|space=&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Lamper&#039;&#039;&#039; is an owl-like gas lamp [[enemy]] from &#039;&#039;[[Mega Man 11]]&#039;&#039;, originating from Torch Man&#039;s stage. Lamper was added in &#039;&#039;[[Mega Man Maker]]&#039;&#039; version [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
A Lamper will fly left and right at the top of a screen while targeting the player, periodically dropping flames straight down from its lamp. In the original game, Lampers were used as the only light source in some parts of the Torch Man stage.  Light providing functionality via Lampers can be recreated in &#039;&#039;Mega Man Maker&#039;&#039; by placing Lamper in a screen that has the [[Moving Light Darkness]] [[Level Objects|level object]] applied.  The flames dropped by Lampers can ignite [[Oil]] and melt ice themed level objects.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;File:Lamper7trailer.png|thumb|Lamper in the &#039;&#039;[[Mega Man Maker]]&#039;&#039; seventh anniversary trailer&lt;br /&gt;
File:Lamper.png|Lamper in &#039;&#039;Mega Man 11&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
{{MM11}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 11 Assets]]&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Octone&amp;diff=22256</id>
		<title>Octone</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Octone&amp;diff=22256"/>
		<updated>2026-10-01T12:03:30Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Gallery */ Adding unused image to gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:OctoneIcon.png|left]] Octone [[File:OctoneIcon.png|right]]&lt;br /&gt;
|image=[[File:Octone.png|250px]]&lt;br /&gt;
|caption=Octone&#039;s artwork by MarshadowSlime.&lt;br /&gt;
|description=Protected by a sturdy pot. Hurls a glob of ink at you when it peeks out.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=3 (contact) &amp;lt;br&amp;gt; 2 (ink ball projectile)&lt;br /&gt;
|version=[[1.9.0]]&amp;lt;br&amp;gt;[[1.10.3]] (cauldron skin)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|programmer=[[Meka]] (regular and cauldron skins)&lt;br /&gt;
|spriter=[[MamaDoomsday]] (cauldron skin)&lt;br /&gt;
|sprite=[[File:sprOctoneIdle_0.png]][[File:sprOctoneIdleAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Octone&#039;&#039;&#039; is a robotic octopus [[enemy]] originating from &#039;&#039;[[Mega Man 9]]&#039;&#039;, who hides within a large, pot-like vessel to protect itself from harm. It first appeared as one of the primary foes in [[Splash Woman]]&#039;s stage, before returning in the game&#039;s second Wily Castle stage for an encore.&lt;br /&gt;
&lt;br /&gt;
Octone debuted in version [[1.9.0]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, while a cauldron skin that fires pink blobs of ink was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
== Level Builder ==&lt;br /&gt;
The Octone is designated to the 5th [[layer]], along with [[tiles]] and most [[level objects]]. It has no special settings that can be adjusted.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Initially, the Octone will lie dormant within its pot, hiding away from the [[player]]&#039;s view. In this state, it is nigh invincible, and cannot be damaged by most [[weapons]], merely reflecting their projectiles. However, once the player enters a range of around 5 tiles away, or the vessel is struck by a projectile, the Octone will emerge to fire a spherical glob of ink towards the player. These globs are affected by gravity, and will splatter against any terrain rather than passing freely through it. After firing the glob, the Octone will retreat back into its pot, momentarily re-emerging to fire another if the player has yet to leave the vicinity or if another shot is fired at its hiding place.  As the Octone emerges to attack, it is capable of being damaged and destroyed.&lt;br /&gt;
&lt;br /&gt;
If the player is struck by one of the globs, they will be completely covered in ink in addition to taking damage. The ink effect is only for aesthetical purposes, and changes the color of the player&#039;s sprite, but it does not affect gameplay in any significant way other than making it slightly harder to tell which weapon is currently equipped. The ink will be removed once the player dies, or restarts at their last checkpoint.&lt;br /&gt;
&lt;br /&gt;
The Octone is capable of being damaged from within its pot if the small portion of its head peeking out of the top is successfully struck with a projectile. This is most easily achievable through [[weapons]] affected by gravity ([[Block Dropper]], [[Salt Water]], et cetera) or with multidirectional weapons ([[Hornet Chaser]], [[Commando Bomb]], et cetera), but with enough precision, an Octone can be killed with only the [[Mega Buster]] without ever emerging.&lt;br /&gt;
The Octone&#039;s defenses are capable of being countered through the use of piercing [[weapons]] such as [[Laser Trident]] and [[Solar Blaze]], which can pierce through the pot to damage them without being prompted to emerge.&lt;br /&gt;
In addition, some explosive weapons are capable of piercing the Octone&#039;s defenses as well, such as [[Hyper Bomb]] and [[Crash Bomber]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mm9_OctoneInGame.png|In-game screenshot of an Octone from &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
File:Mm9 megamanink.png|In-game screenshot of [[Mega Man]] covered in the ink from an Octone&#039;s projectile.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The Octone is a very similar enemy to the [[Brown]] from &#039;&#039;[[Mega Man 6]]&#039;&#039;, as they both fire projectiles that are affected by gravity, hide in containers to avoid taking damage, and can be forced to emerge from their hiding places when shot at.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Enemies}}{{V1.9}}{{MM9}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Mega Man 9 Assets]]&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22225</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22225"/>
		<updated>2026-08-29T17:32:07Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:VertFlipDoorSkin1.png]] [[File:VertFlipDoorSkin2.png]] [[File:VertFlipDoorSkin3.png]] [[File:VertFlipDoorSkin4.png]] [[File:VertFlipDoorSkin5.png]] [[File:VertFlipDoorSkin6.png]] [[File:VertFlipDoorSkin7.png]] [[File:VertFlipDoorSkin8.png]] [[File:VertFlipDoorSkin9.png]] [[File:VertFlipDoorSkin10.png]] [[File:VertFlipDoorSkin11.png]] [[File:VertFlipDoorSkin12.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:HortVertDoorSkin1.png]] [[File:HortVertDoorSkin2.png]] [[File:HortVertDoorSkin3.png]]  [[File:HortVertDoorSkin4.png]] [[File:HortVertDoorSkin5.png]] [[File:HortVertDoorSkin6.png]] [[File:HortVertDoorSkin7.png]] [[File:HortVertDoorSkin8.png]] [[File:HortVertDoorSkin9.png]] [[File:HortVertDoorSkin10.png]] [[File:HortVertDoorSkin11.png]] [[File:HortVertDoorSkin12.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin3.png&amp;diff=22224</id>
		<title>File:HortVertDoorSkin3.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin3.png&amp;diff=22224"/>
		<updated>2026-08-29T17:31:29Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin2.png&amp;diff=22223</id>
		<title>File:HortVertDoorSkin2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin2.png&amp;diff=22223"/>
		<updated>2026-08-29T17:31:29Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin4.png&amp;diff=22222</id>
		<title>File:HortVertDoorSkin4.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin4.png&amp;diff=22222"/>
		<updated>2026-08-29T17:31:29Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin1.png&amp;diff=22221</id>
		<title>File:HortVertDoorSkin1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin1.png&amp;diff=22221"/>
		<updated>2026-08-29T17:31:29Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin6.png&amp;diff=22220</id>
		<title>File:HortVertDoorSkin6.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin6.png&amp;diff=22220"/>
		<updated>2026-08-29T17:31:29Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin5.png&amp;diff=22219</id>
		<title>File:HortVertDoorSkin5.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin5.png&amp;diff=22219"/>
		<updated>2026-08-29T17:31:29Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin11.png&amp;diff=22218</id>
		<title>File:HortVertDoorSkin11.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin11.png&amp;diff=22218"/>
		<updated>2026-08-29T17:31:23Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin10.png&amp;diff=22217</id>
		<title>File:HortVertDoorSkin10.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin10.png&amp;diff=22217"/>
		<updated>2026-08-29T17:31:23Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin12.png&amp;diff=22216</id>
		<title>File:HortVertDoorSkin12.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin12.png&amp;diff=22216"/>
		<updated>2026-08-29T17:31:23Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin9.png&amp;diff=22215</id>
		<title>File:HortVertDoorSkin9.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin9.png&amp;diff=22215"/>
		<updated>2026-08-29T17:31:23Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin7.png&amp;diff=22214</id>
		<title>File:HortVertDoorSkin7.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin7.png&amp;diff=22214"/>
		<updated>2026-08-29T17:31:23Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin8.png&amp;diff=22213</id>
		<title>File:HortVertDoorSkin8.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HortVertDoorSkin8.png&amp;diff=22213"/>
		<updated>2026-08-29T17:31:22Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22212</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22212"/>
		<updated>2026-08-29T17:31:03Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:VertFlipDoorSkin1.png]] [[File:VertFlipDoorSkin2.png]] [[File:VertFlipDoorSkin3.png]] [[File:VertFlipDoorSkin4.png]] [[File:VertFlipDoorSkin5.png]] [[File:VertFlipDoorSkin6.png]] [[File:VertFlipDoorSkin7.png]] [[File:VertFlipDoorSkin8.png]] [[File:VertFlipDoorSkin9.png]] [[File:VertFlipDoorSkin10.png]] [[File:VertFlipDoorSkin11.png]] [[File:VertFlipDoorSkin12.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:HortVertDoorSkin1.png]][[File:HortVertDoorSkin2.png]] [[File:HortVertDoorSkin3.png]]  [[File:HortVertDoorSkin4.png]] [[File:HortVertDoorSkin5.png]] [[File:HortVertDoorSkin6.png]] [[File:HortVertDoorSkin7.png]] [[File:HortVertDoorSkin8.png]] [[File:HortVertDoorSkin9.png]] [[File:HortVertDoorSkin10.png]] [[File:HortVertDoorSkin11.png]] [[File:HortVertDoorSkin12.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22211</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22211"/>
		<updated>2026-08-22T17:30:28Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:VertFlipDoorSkin1.png]] [[File:VertFlipDoorSkin2.png]] [[File:VertFlipDoorSkin3.png]] [[File:VertFlipDoorSkin4.png]] [[File:VertFlipDoorSkin5.png]] [[File:VertFlipDoorSkin6.png]] [[File:VertFlipDoorSkin7.png]] [[File:VertFlipDoorSkin8.png]] [[File:VertFlipDoorSkin9.png]] [[File:VertFlipDoorSkin10.png]] [[File:VertFlipDoorSkin11.png]] [[File:VertFlipDoorSkin12.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;skin options&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin8.png&amp;diff=22210</id>
		<title>File:VertFlipDoorSkin8.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin8.png&amp;diff=22210"/>
		<updated>2026-08-22T17:29:05Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin6.png&amp;diff=22209</id>
		<title>File:VertFlipDoorSkin6.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin6.png&amp;diff=22209"/>
		<updated>2026-08-22T17:29:05Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin7.png&amp;diff=22208</id>
		<title>File:VertFlipDoorSkin7.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin7.png&amp;diff=22208"/>
		<updated>2026-08-22T17:29:05Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin12.png&amp;diff=22207</id>
		<title>File:VertFlipDoorSkin12.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin12.png&amp;diff=22207"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin11.png&amp;diff=22206</id>
		<title>File:VertFlipDoorSkin11.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin11.png&amp;diff=22206"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin10.png&amp;diff=22205</id>
		<title>File:VertFlipDoorSkin10.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin10.png&amp;diff=22205"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin4.png&amp;diff=22204</id>
		<title>File:VertFlipDoorSkin4.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin4.png&amp;diff=22204"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin3.png&amp;diff=22203</id>
		<title>File:VertFlipDoorSkin3.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin3.png&amp;diff=22203"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin1.png&amp;diff=22202</id>
		<title>File:VertFlipDoorSkin1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin1.png&amp;diff=22202"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin9.png&amp;diff=22201</id>
		<title>File:VertFlipDoorSkin9.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin9.png&amp;diff=22201"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin5.png&amp;diff=22200</id>
		<title>File:VertFlipDoorSkin5.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin5.png&amp;diff=22200"/>
		<updated>2026-08-22T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin2.png&amp;diff=22199</id>
		<title>File:VertFlipDoorSkin2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VertFlipDoorSkin2.png&amp;diff=22199"/>
		<updated>2026-08-22T17:28:59Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22198</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22198"/>
		<updated>2026-08-22T17:28:43Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:VertFlipDoorSkin1.png]][[File:VertFlipDoorSkin2.png]][[File:VertFlipDoorSkin3.png]][[File:VertFlipDoorSkin4.png]][[File:VertFlipDoorSkin5.png]][[File:VertFlipDoorSkin6.png]][[File:VertFlipDoorSkin7.png]][[File:VertFlipDoorSkin8.png]][[File:VertFlipDoorSkin9.png]][[File:VertFlipDoorSkin10.png]][[File:VertFlipDoorSkin11.png]][[File:VertFlipDoorSkin12.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;skin options&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HorizontalOpenOption.png&amp;diff=22197</id>
		<title>File:HorizontalOpenOption.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HorizontalOpenOption.png&amp;diff=22197"/>
		<updated>2026-08-22T17:03:40Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:HorizontalCloseOption.png&amp;diff=22196</id>
		<title>File:HorizontalCloseOption.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:HorizontalCloseOption.png&amp;diff=22196"/>
		<updated>2026-08-22T17:03:40Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22195</id>
		<title>Level Objects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Objects&amp;diff=22195"/>
		<updated>2026-08-22T16:52:28Z</updated>

		<summary type="html">&lt;p&gt;Blue Bummer: /* Mega Man 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Missing new icons added in [[1.8.0]] and later versions for existing assets}}&lt;br /&gt;
&#039;&#039;&#039;Level objects&#039;&#039;&#039;, commonly referred to as &#039;&#039;&#039;gimmicks&#039;&#039;&#039;, are a category of placeable [[assets]] in &#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; [[Level Builder]], serving as non-combat challenges usually revolving around platforming.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[1.5.0]], the [[Teleporter]] was listed in the &amp;quot;General&amp;quot; category, since &#039;&#039;Mega Man 9&#039;&#039; was not implemented in &#039;&#039;Mega Man Maker&#039;&#039; at the time. It was added to the &#039;&#039;Mega Man 9&#039;&#039; category after the update, leaving the former version unavailable.&lt;br /&gt;
&lt;br /&gt;
[[Water]] was available as a &amp;quot;General&amp;quot; level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.&lt;br /&gt;
&lt;br /&gt;
Since version [[1.8.0]], level objects exclusive to &#039;&#039;Mega Man Maker&#039;&#039; were given their own tab while the [[Push Block]] and [[Cracked Block]] were moved from the &amp;quot;General&amp;quot; tab to the &#039;&#039;[[Mega Man 6|6]]&#039;&#039; tab. In version [[1.8.4]], miscellaneous blocks that the player can break with their [[weapons]] and [[Dropper]]s from across the &#039;&#039;Mega Man&#039;&#039; classic series were added to the General tab.&lt;br /&gt;
&lt;br /&gt;
==List of Objects==&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 216 level objects in &#039;&#039;Mega Man Maker&#039;&#039;. This includes:&lt;br /&gt;
*17 general level objects&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man]]&#039;&#039;&lt;br /&gt;
*8 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
*9 from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
*6 from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
*15 from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
*20 from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
*11 from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
*7 from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
*21 from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
*16 from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*18 from the &#039;&#039;[[:Category:Game Boy Games|Game Boy Games]]&#039;&#039;&lt;br /&gt;
*30 level objects exclusive to &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CheckpointIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Checkpoint]]&lt;br /&gt;
|When touched, you will respawn here upon death.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReflectingYokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Reflecting Yoku Block]]&lt;br /&gt;
|A block which appears and disappears, and reflects shots. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConveyorBeltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Conveyor Belt]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.6.0]] (skins) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.8.4]] (split connected Conveyor Belts of same type) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (additional skins)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Breakable Block]]&lt;br /&gt;
|A solid block which can be destroyed by weaponry.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.5.0]] (&#039;&#039;Mega Man 5&#039;&#039; Wily Castle stage 1 variant) /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.2]] (additional variants)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Platform]]&lt;br /&gt;
|Falls shortly after you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorOrange.png]] [[File:ColorBrightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (variants added)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombVerticalIcon.png]]&amp;lt;br&amp;gt;[[File:CountBombHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb]]&lt;br /&gt;
|When activated, it ticks down until it explodes. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.3]] (0 timer option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|Originated from &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block]]&lt;br /&gt;
|A reflective block which can only be destroyed by certain [[weapons]].&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Available Weapons, [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Weapon Barrier|Weapon Barrier]] &lt;br /&gt;
|A two tile tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalWeaponBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]&lt;br /&gt;
|A two wide tall barrier which can only be destroyed by a certain weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper]]&lt;br /&gt;
|Hangs from the ceiling and drops stuff down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Dropper_PU.png]] [[File:Dropper_Trash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Crystal.png]] [[File:Dropper_Brick.png]] [[File:Dropper_Breakable.png]] [[File:Dropper_Fire.png]] [[File:Dropper_GBTrash.png]] [[File:Dropper_Rock.png]] [[File:Dropper_Can.png]] [[File:Dropper_Push.png]] [[File:Dropper_PushLight.png]] [[File:Dropper_PushHeavy.png]] [[File:Dropper_PushMobile.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Middle)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Middle)]]&lt;br /&gt;
|Decoration that goes above the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor1.png]] [[File:PoleColor3.png]] [[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkerRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropperConduit(Top)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dropper|Dropper Conduit (Top)]]&lt;br /&gt;
|Decoration that goes above the middle of the Dropper.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PUBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[PU Block]]&lt;br /&gt;
|A classic destructable block by any weapon.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM3 Trash Block]]&lt;br /&gt;
|A compacted block of trash, where does it keep coming from?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BrickBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Brick Block]]&lt;br /&gt;
|A solid block of stone, breaks surprising easily.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11BreakableBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[MM11 Breakable Block]]&lt;br /&gt;
|Fragile stone pillars which break easily when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB3TrashBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB3 Trash Block]]&lt;br /&gt;
|Even more blocks of trash, I think we may need an intervention.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GB5CanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[GB5 Can]]&lt;br /&gt;
|A sturdy can from an alien facility. I wonder what&#039;s inside?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatRescueSpotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beat Rescue Spot]]&lt;br /&gt;
|Tells Beat where to drop the player. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClassicTeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Classic Teleporter|Teleporter]]&lt;br /&gt;
|Classic teleporters, found mainly in boss rushes in the original games.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:ColorGrey2.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorDarkGreen.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption2.png]] [[File:MM11TeleporterOption1.png]] [[File:NoTeleportOption.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Beam]]&lt;br /&gt;
|A flamethrower which periodically shoots a lot of fire.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec Beam]]&lt;br /&gt;
|Periodically creates a dangerous electric current. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlamePillarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Pillar]]&lt;br /&gt;
|A flame that rises and backs down again. Can be frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm Block]]&lt;br /&gt;
|A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner]]&lt;br /&gt;
|Spawns horizontal fire waves at many different intervals and speeds. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at many different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeHIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Spawner|Fire Wave Spawner (Edge)]]&lt;br /&gt;
|Spawns horizontal fire waves at different intervals and speeds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveSpawnerEdgeVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spawns vertical fire waves at different intervals and speeds&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Relocator|Fire Wave Redirector]]&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveRelocatorBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Redirects incoming fire waves in a cardinal direction. Not solid.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fire Wave Shaft]]&lt;br /&gt;
|A merely aesthetic block for horizontal fire waves to travel through.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWaveShaftBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A merely aesthetic block for vertical fire waves to travel through.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilCanisterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Canister]]&lt;br /&gt;
|This solid object will block your shots unless you destroy it with [[fire weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:UltraDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch]]&lt;br /&gt;
|Solid switch that changes the state of on/off gimmicks when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalSwitchTimerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Timer|On/Off Switch Timer]]&lt;br /&gt;
|Changes the state of on/off gimmicks at set intervals.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|On Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchBlockOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Block|Off Switch Block]]&lt;br /&gt;
|On/Off block that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|On Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchSpikeOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Spike|Off Switch Spike]]&lt;br /&gt;
|On/Off spike that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|On Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is blue and not solid if it&#039;s red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwitchLadderOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[On/Off Switch#On/Off Switch Ladder|Off Switch Ladder]]&lt;br /&gt;
|On/Off ladder that&#039;s solid if the switch is red and not solid if it&#039;s blue.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, dealing 7 damage.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:QuickLaserInstantBuilderOptions.png]] [[File:0 to 9 Zero To Nine Force Beam Builder Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Red Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, instantly killing you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenForceBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Green Force Beam]]&lt;br /&gt;
|A dangerous beam which flies across the screen, draining your health.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press]]&lt;br /&gt;
|Clamps down when you get close. The chain is harmless.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Lift]]&lt;br /&gt;
|Place rails. Toggle the platform option to spawn a platform that rides along them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]&amp;lt;br&amp;gt;[[File:NoCrashLift.png]] [[File:CrashLift.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop]]&lt;br /&gt;
|This strong acid dissolves Mega Man, while the sound dissolves your patience.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterDropIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Drop#Water Drop|Water Drop]]&lt;br /&gt;
|Refreshing H2O. Can cool you down when overheating, or clean up acid pools.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropBrickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Falls when stepped on for a while. Cannot jump as the block falls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingCogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Cog]]&lt;br /&gt;
|Pulls you, along with anything on it, in one direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Platform]]&lt;br /&gt;
|When stood on, it rises up until it hits a ceiling, then goes back down.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DropPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drop Platform]]&lt;br /&gt;
|Splits into two parts when stepped on, dropping you underneath it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WanaanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wanaan]]&lt;br /&gt;
|Vent that, when stepped on, causes a chomping robot to attack. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet]]&lt;br /&gt;
|Pulls the player towards it when they&#039;re at the same height.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressVerticalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Vertical]]&lt;br /&gt;
|A big needle which expands and retracts from ceilings or floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedlePressHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Press Horizontal]]&lt;br /&gt;
|A big needle which expands and retracts from walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift]]&lt;br /&gt;
|Spinning platform that moves anything on it around back and forth.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopLiftSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Lift Spawner]]&lt;br /&gt;
|Spawns top lifts from the bottom or the top of the screen indefinitely.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Platform]]&lt;br /&gt;
|Slowly descends when stood on, rises otherwise. &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Platform]]&lt;br /&gt;
|A rainbow platform that folds in from the left when stepped on.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoilPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coil Platform]]&lt;br /&gt;
|A not rainbow platform that folds in from the right when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuicksandIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quicksand]]&lt;br /&gt;
|Don&#039;t stand in it too long, you will slowly sink into it! ...What&#039;s so quick about it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fork Block]]&lt;br /&gt;
|Alternates which side is safe to touch on a timer. Where&#039;s my knife block?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Platform]]&lt;br /&gt;
|Moves to a set location before falling down. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill]]&lt;br /&gt;
|A destroyable drill that kills players and eats blocks for breakfast. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.3.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingDrillSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Drill Spawner]]&lt;br /&gt;
|A garage that spawns death drills instead of cars. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckyunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teckyun]]&lt;br /&gt;
|A mace that calmly swings back and forth. The chain is not harmful. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SteamIconB.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Steam]] &lt;br /&gt;
|A crack that can be placed above or below collision and release damaging steam.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WavePipesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Pipes]]&lt;br /&gt;
|Go in one way, come out the other. Pick your path by holding a direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorYellow.png]] [[File:PoleColor1.png]] [[File:ColorLightOrange.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]  [[File:ColorBrightBlue.png]] [[File:ColorCyan2.png]] [[File:ColorGreen.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption1A.png]] [[File:WavePipeOption1B.png]] &amp;lt;br&amp;gt;[[File:WavePipeOption2A.png]] [[File:WavePipeOption2B.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LowGravityIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Low Gravity Section]]&lt;br /&gt;
|Lowers gravity in current section, only affects the player. For water haters.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM6SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring]]&lt;br /&gt;
|Bouncy. Hold the jump button for even more bounce.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlipPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flip Platform]]&lt;br /&gt;
|Flips to the other side when stood on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Block]]&lt;br /&gt;
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;br&amp;gt;[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block]]&lt;br /&gt;
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Block]]s. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.7.0]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil]]&lt;br /&gt;
|Black liquid that hinders your movement. Don&#039;t let fire touch it! Or do, whatever. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorDarkBrown.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:UnlitOil.png]] [[File:LitOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan]]&lt;br /&gt;
|Your biggest one. Pushes you up or down depending on their direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plantform]]&lt;br /&gt;
|Opens when shot by a weapon, not solid when closed. That&#039;s no longer exploitable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor6.png]]&amp;lt;br&amp;gt;[[File:PlantformBuilderOptionOpen.png]] [[File:PlantformBuilderOptionClosed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]] /&amp;lt;br&amp;gt;[[1.8.0]] (open and closed options) /&amp;lt;br&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spike Platform]]&lt;br /&gt;
|Flips its safe and spiky sides upon touch. The spikes aren&#039;t lethal.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Barrier]]&lt;br /&gt;
|Melts when touched by any source of heat.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTilesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracking Tiles]]&lt;br /&gt;
|Place these on tiles to make them breakable with destructive [[weapons]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackingTileOption0.png]] [[File:SprCrackingTilesBuilderOptions_1.png]] [[File:SprCrackingTilesBuilderOptions_2.png]] [[File:SprCrackingTilesBuilderOptions_3.png]] [[File:SprCrackingTilesBuilderOptions_4.png]] [[File:SprCrackingTilesBuilderOptions_5.png]] [[File:SprCrackingTilesBuilderOptions_6.png]] [[File:SprCrackingTilesBuilderOptions_7.png]] [[File:SprCrackingTilesBuilderOptions_8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Platform]]&lt;br /&gt;
|A solid platform that rises and lowers to set customizable distances.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGrey2.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:FlyingPlatformOption4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floor Light]]&lt;br /&gt;
|Causes a blackout when stepped on, can be useful for creating nice transitions.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Platform]]&lt;br /&gt;
|Step on the button and watch them fly at velocities of mach 0.001! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunchBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punch Block]]&lt;br /&gt;
|An angry block that will send a fist the way it&#039;s turned. Jump to flip it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper]]&lt;br /&gt;
|Hangs from the ceiling, drops junk onto you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-6.png]], [[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Middle).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Middle)]]&lt;br /&gt;
|The glue that keeps the junk held together.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JunkDropperConduit(Top).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Junk Dropper Conduit (Top)]]&lt;br /&gt;
|It&#039;s perfect for topping off trash.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|Keep Moving or the floor will crack! Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:CrackedIceOption1.png.png]] [[File:CrackedIceOption2.png]] [[File:CrackedIceOption3.png]] [[File:CrackedIceOption4.png]] [[File:CrackedIceOption5.png]] [[File:CrackedIceOption6.png]] [[File:CrackedIceOption7.png]] [[File:CrackedIceOption8.png]] &amp;lt;br&amp;gt; [[File:ChainArrowOption1.png]] [[File:ChainArrowOption2.png]] [[File:ChainArrowOption3.png]] [[File:ChainArrowOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Tile]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:InvisTile1.png]] [[File:InvisTile2.png]] [[File:InvisTile3.png]] [[File:InvisTile4.png]] [[File:InvisTile5.png]] [[File:InvisTile6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleDecorationIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Decoration]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisDecor1.png]] [[File:InvisDecor2.png]] [[File:InvisDecor3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisiblePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Platform]]&lt;br /&gt;
|Jumpthrough. Only visible when you are near, or in snowy or hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisPlatform1.png]] [[File:InvisPlatform2.png]] [[File:InvisPlatform3.png]] [[File:InvisPlatform4.png]] [[File:InvisPlatform5.png]] [[File:InvisPlatform6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleLadderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Ladder]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Has different colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisLadder1.png]] [[File:InvisLadder2.png]] [[File:InvisLadder3.png]] [[File:InvisLadder4.png]] [[File:InvisLadder5.png]] [[File:InvisLadder6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisibleSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Invisible Spike]]&lt;br /&gt;
|Visible near player or during snow and hot weather. Harmless when frozen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InvisSpike1.png]] [[File:InvisSpike2.png]] [[File:InvisSpike3.png]] [[File:InvisSpike4.png]] [[File:InvisSpike5.png]] [[File:InvisSpike6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|Advanced weather bot. Different weapons produce rain, snow, heat, wind... or nothing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprTelTelBuilderOptionsLeaveOrStay 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay 1.png]] / [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 0.png]] [[File:SprTelTelBuilderOptionsLeaveOrStayGrayedOut 1.png]] &amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SprTelTelBuilderOptionsForceWeather_1.png]] [[File:SprTelTelBuilderOptionsForceWeather_2.png]] [[File:SprTelTelBuilderOptionsForceWeather_3.png]] [[File:SprTelTelBuilderOptionsForceWeather_4.png]] [[File:SprTelTelBuilderOptionsForceWeather_5.png]] &amp;lt;br&amp;gt; [[File:SprTelTelBuilderOptionsVisibility 0.png]] [[File:SprTelTelBuilderOptionsVisibility 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TelTelFountainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|Refresh the player&#039;s health in Tel Tel&#039;s hot weather.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:TeleporterColor1.png]] [[File:ColorDarkBrown2.png]] [[File:ColorPurple.png]] [[File:TeleporterColor2.png]] [[File:ColorDarkGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Water]]&lt;br /&gt;
|Water so dense, the player can float. You can also set it to rise and lower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstWaterA1.png]] [[File:BurstWaterA2.png]]&amp;lt;br&amp;gt;[[File:BurstWaterA2.png]] [[File:BurstWaterB2.png]] &amp;lt;br&amp;gt;[[File:BurstLevel1.png]] [[File:BurstLevel2.png]] [[File:BurstLevel3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawPoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw Pole]]&lt;br /&gt;
|Grappling point for Thunder Claw that lets you do a stylish swing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TNTIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[TNT]]&lt;br /&gt;
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoFuse.png]] [[File:Fuse.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Gate]]&lt;br /&gt;
|Can be moved up or down by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options) / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroGateHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be moved left or right by Astro Buttons of the corresponding color. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (speed options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Moves Astro Gates of the corresponding color .&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.0]] (additional color options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Astro Reset Button]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Instantly teleports all Astro Gates back to their initial location. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroResetButtonHorizontalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoriThreeRockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori Three Rock]]&lt;br /&gt;
|A big and heavy meatball, try grabbing it with Super Arm.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCPreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|A count bomb which walks and can be triggered by jumping on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CountBombDCBluePreview.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD|Count Bomb CD Slow]]&lt;br /&gt;
|It&#039;s a count bomb CD, but with a slower timer. What did you expect?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|Moves up and down, stopping at marks, tiles or other solids.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterColor2.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LiftElevatorMarkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator|Lift Elevator Mark]]&lt;br /&gt;
|Ding Dong! Marks stopping locations for the Lift Elevator.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalArrow.png]] [[File:VerticalHalfArrowUp.png]] [[File:VerticalHalfArrowDown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponFrontDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Front Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponSideDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Side Door]]&lt;br /&gt;
|Place with Shupponpon Rails to spawn the almighty train... Choo choo!&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightBlue.png]] [[File:ColorPink.png]]&amp;lt;br&amp;gt; [[File:OneMaxTimer.png]] [[File:BellTimer1.png]] [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt; [[File:ShupFrontDoorOption1a.png]] [[File:ShupFrontDoorOption1b.png]]&amp;lt;br&amp;gt;[[File:ShupFrontDoorOption2a.png]] [[File:ShupFrontDoorOption2b.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupponponRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon|Shupponpon Rail]]&lt;br /&gt;
|Rails for trains to move on. Not solid, unless sliding on [[Oil Slider|oil]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShupRail1.png]] [[File:ShupRailRed.png]] [[File:ShupRailBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Spike]]&lt;br /&gt;
|The only spike in the game that won&#039;t kill the player on contact!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen.png]] [[File:ColorLightGreen.png]] [[File:ColorYellow.png]] [[File:AnotherDarkRed.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] [[File:NoSpeed.png]]&amp;lt;br&amp;gt; [[File:FloatSpikeMoveOption.png]] [[File:FloatSpikeMoveOption2.png]] [[File:FloatSpikeStillOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloatingBubbleGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|Fly up in a bubble. Pops if it touches [[spikes]] or [[enemies]].&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconVertical.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Vertical)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;skin options&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:VerticalOpenOption.png]] [[File:VerticalCloseOption.png.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorsIconHorizontal.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Doors]] (Horizontal)&lt;br /&gt;
|Closes when [[characters|players]] pass by. Door state is saved on [[checkpoint]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;skin options&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:SuperSpeedOption.png]]&amp;lt;br&amp;gt;[[File:HorizontalOpenOption.png]] [[File:HorizontalCloseOption.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter]]&lt;br /&gt;
|Teleports you from one location to another. Now in a rainbow of colors. &lt;br /&gt;
|&amp;lt;center&amp;gt;Second Teleporter part location&amp;lt;br&amp;gt;[[File:ColorPink.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (color variants)&amp;lt;br&amp;gt;[[1.8.0]] (purple variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBeamGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Beam Generator]]&lt;br /&gt;
|Generates an insta-kill beam of magma. Best to avoid it. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;br&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain]]&lt;br /&gt;
|Very strong screen-wide wind with several speeds, ignores time freezing. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah]]&lt;br /&gt;
|Garden equipment that lobs three arcing balls at you when shot. Fully solid. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BokazurahBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bokazurah Block]]&lt;br /&gt;
|Pretty blocks that can only be destroyed by the shots of a Bokazurah. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian]]&lt;br /&gt;
|Projector which creates fake blocks, he needs to be cut from the set. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Illusian#Illusian Block|Illusian Block]]&lt;br /&gt;
|Always tangible and visible. Can be used with Illusians to create confusion. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Platform]]&lt;br /&gt;
|Launches water filled platforms with adjustable speed that quickly disappear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteLiftIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Lift]]&lt;br /&gt;
|Moves straight up or down when stepped on. Bwoop.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetRollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Roll]]&lt;br /&gt;
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AntiGravSectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|Makes an anti-gravity field that lifts you up. Shoot to move around!&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Platforms]]&lt;br /&gt;
|A simple top-solid platform that&#039;s handy for platforming segments.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Block]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepSpikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Spike]]&lt;br /&gt;
|Vanishes alongside adjacent colored blocks and spikes after it&#039;s stepped on. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chill Block]]&lt;br /&gt;
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator]]&lt;br /&gt;
|Moves vertically alone, has buttons for horizontal movement. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingElevatorVerticalStopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Elevator Vertical Stop]]&lt;br /&gt;
|Stops the elevator from moving up or down past this point. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeeSawRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Seesaw Rail]]&lt;br /&gt;
|Requires a seesaw motion to move on the rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Truck]]&lt;br /&gt;
|Beep Beep! Move out of the way or you&#039;ll get run over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTruckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Truck]]&lt;br /&gt;
|Beep Beep! Get out of the way or you&#039;ll get run over by a bigger truck.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt;  [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:SprTelTelBuilderOptionsLeaveOrStay_1.png]] &amp;lt;br&amp;gt; [[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpinningWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spinning Wheel]]&lt;br /&gt;
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-4.png]]&amp;lt;br&amp;gt;[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChemicalSolutionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chemical Solution]]&lt;br /&gt;
|An acidic chemical solution which can do harm in high concentrations. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-4.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireWallModifierNewIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Wall#Fire Wall Modifier|Fire Wall Modifier]]&lt;br /&gt;
|Can modify the speed and direction of any firewall getting in this position.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;br&amp;gt; [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BouncyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bouncy Ball]]&lt;br /&gt;
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Rail]]&lt;br /&gt;
|Rails that conduct electricity to the fuse laser crawlers. Don&#039;t stand on them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserCrawlerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler]]&lt;br /&gt;
|Shoots laser when in contact with fuse rail or S.Thunder.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserTurretIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Crawler|Fuse Laser Turret]]&lt;br /&gt;
|Shoots a laser periodically. Sometimes electronics need a kick.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretDelayTimerBuilder1To9Options.png]] &amp;lt;br&amp;gt; [[File:FuserLaserTurretShotTimerBuilder0To9Options.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Spawner]]&lt;br /&gt;
|Acts as a spawner for fuse laser crawlers.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]&amp;lt;br&amp;gt;[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]&amp;lt;br&amp;gt;[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseLaserExitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Laser Exit]]&lt;br /&gt;
|Fuse lasers moving over this object will retract and despawn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|Spreads incoming laser electricity to the four cardinal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Xtender]]&lt;br /&gt;
|Spread incoming laser electricity to the four diagonal directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotplate]]&lt;br /&gt;
|A plate that can hurt [[enemies]] and you when hot. Can also be used to make pancakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Sensor|Blast Sensor]]&lt;br /&gt;
|A beam sensor that sets off a [[blast wire]] when its beam is broken.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastSensorOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Sensor On/Off]]&lt;br /&gt;
|Sets off blast wire only when it is on the correct switch state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BlastSensorBlue.png]] [[File:BlastSensorRed.png]]&amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Wire|Blast Wire]]&lt;br /&gt;
|After being triggered by a sensor, it burns until no wire is left.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOption1.png]] [[File:BlastWireOptionBlue.png]] [[File:BlastWireOptionRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Wire On/Off]]&lt;br /&gt;
|This fuse only burns while in the matching on/off state.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastWireOnOffBlue.png]] [[File:BlastWireOnOffRed.png]]&amp;lt;br&amp;gt; [[File:BlastWireArrow.png]] [[File:BlastWireNoArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Explosives#Blast Crate|Blast Crate]]&lt;br /&gt;
|A small blast crate triggered by fire, explosions, or [[blast wire]] fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FallingBlastCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Falling Blast Crate]]&lt;br /&gt;
|A blast crate that has gravity. Triggered like other crates.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastBigCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Big Crate]]&lt;br /&gt;
|Explosive crate triggered by fire, explosions, or blast wire fuses.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastScrappedCarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Scrapped Car]]&lt;br /&gt;
|Sent flying by explosions, just like cars in real life. But don&#039;t try that.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlapHandsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slap Hand|Slap Hands]]&lt;br /&gt;
|Flings you forward once its timer reaches zero. Shoot to activate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0_to_9_Zero_To_Nine_Force_Beam_Builder_Options.png]]&amp;lt;br&amp;gt; [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM11TeleporterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teleporter#Mega Man 11 Teleporter|Teleporter]]&lt;br /&gt;
|One-way teleporter. Who knows where you&#039;ll wind up?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorPink.png]] [[File:ColorLightBlue.png]] [[File:ColorDarkGreen.png]] [[File:AnotherDarkRed.png]] [[File:ColorOrange2.png]] [[File:ColorYellow.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] &amp;lt;br&amp;gt; [[File:MM11TeleporterOption1.png]] [[File:MM11TeleporterOption2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|A rail-guided moving platform. Includes spring and spiked options.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail Spawner]]&lt;br /&gt;
|Releases a platform at a certain time interval.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:HorizontalArrow.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; Impact Rail Option TBA&amp;lt;br&amp;gt; [[File:1-8.png]] &amp;lt;br&amp;gt; Impact Rail Colors TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:&amp;amp;BIceBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block]]&lt;br /&gt;
|A rather sturdy cube until it intercast with heat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;br&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBlockSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Block Spawner]]&lt;br /&gt;
|An ice machine which launches solid blocks of ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveCrateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Crate]]&lt;br /&gt;
|Top notch technology, smart crates exploding only it&#039;s own type.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DynamoConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dynamo Conveyor]]&lt;br /&gt;
|A conveyor that speeds up more and more as you stand on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light]]&lt;br /&gt;
|The name says it all. It&#039;s a light and it moves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightRedirectorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Redirector]]&lt;br /&gt;
|Upon contact, changes the direction and speed of a moving light.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightTerminatorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Terminator]]&lt;br /&gt;
|Destroys any moving lights that make contact. Not doctor approved.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MovingLightDarknessIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Moving Light Darkness]]&lt;br /&gt;
|Total darkness where light sources can illuminate your way.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon]]&lt;br /&gt;
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalloonSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Balloon Spawner]]&lt;br /&gt;
|Makes balloons at regular intervals from bottom of screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorGreen.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniCloudGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|Generates cloud enemies periodically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniWindGeneratorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|Generates varying speeds of wind that alternate directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressurizedCrackedBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pressurized Cracked Block]]&lt;br /&gt;
|Cracks if shot. Can we fix it?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RotatingSpikeBoxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rotating Spike Box]]&lt;br /&gt;
|A box with spikes on 2 sides. Turns when the bell sound plays.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|Normally turns the spike box, but different colors impact different gimmicks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt; [[File:BellRingerTypeRed.png]] [[File:BellRingerTypeOrange.png]] [[File:BellRingerTypeYellow.png]] [[File:BellRingerTypeGreen.png]] [[File:BellRingerTypeBlue.png]] [[File:BellRingerTypePink.png]] &amp;lt;br&amp;gt; [[File:BellRingerTimer2.png]] [[File:BellRingerTimer3.png]] [[File:BellRingerTimer4.png]] [[File:BellRingerTimer5.png]] [[File:BellRingerTimer6.png]] [[File:BellRingerTimer7.png]] [[File:BellRingerTimer8.png]] [[File:BellRingerTimer9.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Kamikamin (chest).png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (chest)]]&lt;br /&gt;
|Who knows what goodies are inside. Maybe health... Maybe a mimic!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; Game Boy===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Cutter]]&lt;br /&gt;
|When approached it will begin to move in a circle, flying and indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MeltingSnowBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Melting Snow Block]]&lt;br /&gt;
|Ice blocks that melt when you stand on them. Fire works too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle]]&lt;br /&gt;
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShiftingFallingStonerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shifting Falling Stoner]]&lt;br /&gt;
|Standing on this causes it to shake before sinking down a tile, be careful!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Hover]]&lt;br /&gt;
|A platform that moves diagonally down when you stand on it, weak to spikes!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoveHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Move Hover]]&lt;br /&gt;
|A harmless moving platform that moves when shot, and cries in pain. You monster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Fire]]&lt;br /&gt;
|Instant kill fire. Will reignite at a set time after being doused by water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AlternatingTimingConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Alternating Timing Conveyor]]&lt;br /&gt;
|Remember using Metal Man to change conveyor directions?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterFallSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Fall Spawner]]&lt;br /&gt;
|Whether up or down, it drags you down regardless of present floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkBrown3.png]] [[File:AnotherDarkRed.png]] [[File:ColorLimeGreen2.png]] [[File:ColorDarkerBlue.png]] [[File:ColorNavyBlue.png]] [[File:ColorDarkBrown.png]] [[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorPurple.png]]  [[File:PoleColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;[[File:1-5.png]]&amp;lt;br&amp;gt;[[File:WaterFallSpawnerOptionTemporary.png]] [[File:WaterFallSpawnerOptionPermanent.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors, constantly falling water option)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UranusPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Uranus Platform]]&lt;br /&gt;
|Don&#039;t say it, don&#039;t think, just try not to fall through.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderSmallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Small)]]&lt;br /&gt;
|A small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:AnotherDarkRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]] [[File:PoleColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder]]&lt;br /&gt;
|A slightly less small girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderMediumIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Medium)]]&lt;br /&gt;
|A nicely sized girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GirderLargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Girder|Girder (Large)]]&lt;br /&gt;
|A fairly big girder that falls if you get too close and can be stood on.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|Strong and sturdy... but small. Just like Pluto.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightBlue2.png]] [[File:TeleporterColor2.png]] [[File:ColorLighterOrange.png]] [[File:ColorGrey2.png]] [[File:PoleColor6.png]] [[File:ColorYellow2.png]] [[File:TeleporterColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetWell.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Well]]&lt;br /&gt;
|Pulls the player to it with more force as they get closer to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityField.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Field]]&lt;br /&gt;
|Changes gravity while inside of it. Be wary of how high you can jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityIndicator.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Indicator]]&lt;br /&gt;
|Use these to make your gravity sections clearer than crystal man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChangerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Music Changer]]&lt;br /&gt;
|Changes the level music when you touch a line or on a screen transition. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MusicChange.png]] (All Stage Themes)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key]]&lt;br /&gt;
|Collect these to unlock key doors. You can carry up to seven. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VerticalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Opens if touched when a key is being carried, consuming the key.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalKeyDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Door|Horizontal Key Door]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.0]] (purple and yellow-pink colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|Jump into this powerful magnet to stick to it. It&#039;s a feature. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyor)]]&lt;br /&gt;
|A magnet that automatically moves you along the ceiling. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is blue. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|A ceiling magnet that&#039;s only active if the switch is red.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Once you smash all the targets they can reward you with various things! &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target Rail]]&lt;br /&gt;
|Target will follow the rail, they can reward the player with various things.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetBlueIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TargetRedIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Target]]&lt;br /&gt;
|Target that is tangible when the Switch is Red and not tangible when the Switch is Blue.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LevelTargetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Targets|Level Target]]&lt;br /&gt;
|Sadly music&#039;s not bundled, but still fun to smash! Be sure you break them all! &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthModifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Modifier]]&lt;br /&gt;
|No fancy setup needed now! (Something special happens at 0 HP)&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Weapon Energy Modifier1.9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|Go ahead, remove all the weapon energy... Or maybe refill it?&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LighterPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Lighter Push Block]]&lt;br /&gt;
|This block is full of secrets, floats on water and it doesn&#039;t despawn...&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeavierPushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Heavier Push Block]]&lt;br /&gt;
|This heavier metallic push block is magnetic and unable to be despawned.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MobilePushBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Push Block|Mobile Push Block]]&lt;br /&gt;
|When push comes to shove this bad boy makes the first move.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorCyan2.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorMagenta.png]] [[File:ColorOrange.png]] [[File:ColorGrey2.png]] &amp;lt;br&amp;gt; [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:SprFireWallModifierBuilderOptions_strip3.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Coil]]&lt;br /&gt;
|Woosh woosh attracts players when electrified. Whoosh woosh.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SectionWideWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Section Wide Water]]&lt;br /&gt;
|Fill a whole section with water and change its height by using Crystals.&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]] &amp;lt;br&amp;gt; [[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightMarkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Marker]]&lt;br /&gt;
|This makes it so that when shot, a Crystal can change the water level.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHeightCrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water_Level_Changer|Water Height Crystal]]&lt;br /&gt;
|Shoot to change section wide water&#039;s height to a matching marker&#039;s.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HealthBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Block Checker]]&lt;br /&gt;
|Becomes solid when HP criteria is met.&lt;br /&gt;
| &amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WeaponEnergyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Block Checker]]&lt;br /&gt;
|Becomes solid when Weapon Energy criteria is met.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CharacterBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Character Block Checker]]&lt;br /&gt;
|A block that is only solid when using a specific [[Characters|character]].&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaCheckerIcon.png]] [[File:ProtoCheckerIcon.png]] [[File:BassCheckerIcon.png]] [[File:RollCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KeyBlockCheckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Key Block Checker]]&lt;br /&gt;
|This block becomes solid when you key count matches.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Block]]&lt;br /&gt;
|It activates or deactivates itself under time manipulation effects.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkMagenta.png]] [[File:TeleporterColor2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArrowsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|Tired of drawing screen-size arrows? Your problems are over.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]]&lt;br /&gt;
 [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] &amp;lt;/center&amp;gt; &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional colors)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Can be controlled by the player or enemies. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover|Lava Hover]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LavaHoverSaverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover#Lava Hover Saver|Lava Hover Saver]]&lt;br /&gt;
|Automatically saves enemies from Lava death. Won&#039;t bother to save the Player.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Fun-sized plushies versions of all your favorites. Discover all their secrets!&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperySnowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Snow]]&lt;br /&gt;
|Place a layer of slippery snow on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlipperyIceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slippery Ice]]&lt;br /&gt;
|Place a layer of slippery ice on any tile for it to appear.&lt;br /&gt;
|&amp;lt;center&amp;gt;options&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:VerticalCloseOption.png.png&amp;diff=22194</id>
		<title>File:VerticalCloseOption.png.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:VerticalCloseOption.png.png&amp;diff=22194"/>
		<updated>2026-08-22T16:50:48Z</updated>

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		<author><name>Blue Bummer</name></author>
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