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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bolshoy+Master</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bolshoy+Master"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Bolshoy_Master"/>
	<updated>2026-06-02T10:07:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21720</id>
		<title>Splash Platform</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21720"/>
		<updated>2026-05-17T04:13:18Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Created page with &amp;quot;{{Asset |game=&amp;#039;&amp;#039;Mega Man 9&amp;#039;&amp;#039; |programmer=Luigi }}  &amp;#039;&amp;#039;&amp;#039;Splash Platform&amp;#039;&amp;#039;&amp;#039; is a temporary moving platform originated from Splash Woman&amp;#039;s stage in Mega Man 9. It consists on a system of solid platforms that are fueled by water.  A Splash Platform travels straight horizontally in the same set trajectory and cannot be stopped, only disappearing when it runs out of internal water. After one disappears, another Splash Platform appears in the spawn device and moves in th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splash Platform&#039;&#039;&#039; is a temporary moving platform originated from Splash Woman&#039;s stage in Mega Man 9. It consists on a system of solid platforms that are fueled by water.&lt;br /&gt;
&lt;br /&gt;
A Splash Platform travels straight horizontally in the same set trajectory and cannot be stopped, only disappearing when it runs out of internal water. After one disappears, another Splash Platform appears in the spawn device and moves in the same direction and speed and repeats. Before starting to move, the platforms shake a little bit as a visual clue for the player.&lt;br /&gt;
&lt;br /&gt;
The direction and speed of a Splash Platform is modifiable in the Level Builder.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MM9}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Drop_Brick&amp;diff=21676</id>
		<title>Drop Brick</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Drop_Brick&amp;diff=21676"/>
		<updated>2026-05-03T16:06:15Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset|&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[Wolfozyx]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Drop Brick&#039;&#039;&#039; is a moving platform from &#039;&#039;[[Mega Man 2]]&#039;&#039;, it was found in [[Bubble Man]]&#039;s stage.&lt;br /&gt;
&lt;br /&gt;
This platform is two tiles long and one tile high. If the player character stands on it for too long, it fals, but unlike the [[Falling Platform]] from &#039;&#039;[[Mega Man 5]]&#039;&#039;, the player cannot jump from it.&lt;br /&gt;
&lt;br /&gt;
It has two rows of small squares that indicate taht they will fal. The upper row becomes black once the player stands on the platform and once the other row becomes black, the platform falls.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Drop Brick ingame.png|Both variants of the Drop Brick ingame as of &#039;&#039;Mega Man Maker&#039;&#039; version [[1.10.4]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Boobeam_Trap&amp;diff=21664</id>
		<title>Boobeam Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Boobeam_Trap&amp;diff=21664"/>
		<updated>2026-04-06T01:54:20Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|More information on boss behavior and rails added in [[1.8.4]]}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:BoobeamTrap.png|250px]]&lt;br /&gt;
|name=[[File:BoobeamPadIcon.png|left]][[File:BoobeamPadVertIcon.png|right]] Boobeam Trap&lt;br /&gt;
|caption=Official artwork of the Boobeam Trap from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version = [[1.8.0]] (Boobeam Trap, Boobeam Trap Controller)&amp;lt;br&amp;gt;[[1.8.4]] (Boobeam Trap Rail)&amp;lt;br&amp;gt;[[1.10.0]] (broken variant)&lt;br /&gt;
|hp=28&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=[[E-Clare]] (front facing sprites, Controller, rail)&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (broken variant)&lt;br /&gt;
|description=This booby trap will flash before shooting you. Make sure you save ammo! (&#039;&#039;wall object&#039;&#039;) &amp;lt;br&amp;gt;This booby trap will flash before shooting you... but vertically!!! (&#039;&#039;floor/ceiling object&#039;&#039;)&amp;lt;br&amp;gt;Here are rails to create moving Boobeams. Works like target rails. (&#039;&#039;Boobeam rail&#039;&#039;)&amp;lt;br&amp;gt;Without this fancy thing, Boo Beams are just enemies. (&#039;&#039;Boobeam controller&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Boobeam Trap&#039;&#039;&#039; is one of the fortress [[bosses]] in &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from the fourth [[Dr. Wily|Wily]] stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
The boss consists of two parts: the nodes and a controller. If no controller is present, each node will function as a singular [[enemy]]; however if a controller is present, the nodes will work like their original appearance in &#039;&#039;Mega Man 2&#039;&#039; albeit with some differences.  It is now possible to place nodes on floors and ceilings, and the nodes can also be damaged by any [[weapon]], not just [[Crash Bomber]] like in the original game.&lt;br /&gt;
&lt;br /&gt;
Boobeam Trap Controllers take their design from Wily&#039;s face in the editor, but have no sprite when the [[player]] actually plays the level. Their settings also determine each node&#039;s weakness.&lt;br /&gt;
&lt;br /&gt;
A broken variant of the Boobeam Trap that does not shoot at the player was added in version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/qzIHfTSL2Mo Boobeam Trap]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wolfozyx&amp;diff=21663</id>
		<title>Wolfozyx</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wolfozyx&amp;diff=21663"/>
		<updated>2026-04-06T01:18:39Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{User&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|role=Programmer&lt;br /&gt;
|quote=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wolfozyx&#039;&#039;&#039; is a programmer for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They joined the [[Mega Man Maker Team|development team]] after the release of [[1.10.2.2]].&lt;br /&gt;
&lt;br /&gt;
Wolfozyx coded two assets, [[Bomber Pepe]] and [[Drop Brick]], for version [[1.10.3]] of &#039;&#039;Mega Man Maker&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Bomber Pepe]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Code&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Joe|Cannon Joe]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level object&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Code&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Programmer]] [[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21662</id>
		<title>Rabbiton</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21662"/>
		<updated>2026-04-05T14:59:30Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:RabbitonIcon.png|left]]Rabbutin[[File:RabbitonIcon.png|right]]&lt;br /&gt;
|image=[[File:RabbitonMM8Art.png|250px]]&lt;br /&gt;
|caption=Artwork of Rabbiton from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|description=Cute chubby bunny that slides around and spins in gleeful jumps.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|space=&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|options=&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[Entity1037]] (originally coded for the Megamix Engine)&amp;lt;br&amp;gt;[[Snoruntpyro]]&lt;br /&gt;
|spriter=Cresh (Megamix Engine)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rabbiton&#039;&#039;&#039; is an enemy who first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; Frost Man stage, with another appearance in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  It was added to &#039;&#039;Mega Man Maker&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Rabbiton is an ice skating rabbit robot.&lt;br /&gt;
&lt;br /&gt;
This enemy mostly keeps skating through the terrain. When appearing, it always starts by skating on a determined direction. It can stop its direction at will or when colliding on a wall. When changing of direction, Rabbiton will stop its skates to control the friction and change direction. Occasionally, Rabbiton can also do spin jumps. In all attacks, it remains an easy target for frontal shots.&lt;br /&gt;
&lt;br /&gt;
In the [[Level Builder]], the Rabbiton&#039;s initial direction can be established.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RabbitonMM8Art.png|Official art of Rabbiton from &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21661</id>
		<title>Rabbiton</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21661"/>
		<updated>2026-04-05T14:56:22Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:RabbitonIcon.png|left]]Rabbutin[[File:RabbitonIcon.png|right]]&lt;br /&gt;
|image=[[File:RabbitonMM8Art.png|250px]]&lt;br /&gt;
|caption=Artwork of Rabbiton from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|description=Cute chubby bunny that slides around and spins in gleeful jumps.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|space=&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|options=&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=TBA&lt;br /&gt;
|spriter=Cresh (Megamix Engine)&lt;br /&gt;
}}&lt;br /&gt;
Rabbiton is an enemy who first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; Frost Man stage, with another appearance in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  It was added to &#039;&#039;Mega Man Maker&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Rabbiton is an ice skating rabbit robot.&lt;br /&gt;
&lt;br /&gt;
This enemy mostly keeps skating through the terrain. When appearing, it always starts by skating on a determined direction. It can stop its direction at will or when colliding on a wall. When changing of direction, Rabbiton will stop its skates to control the friction and change direction. Occasionally, Rabbiton can also do spin jumps. In all attacks, it remains an easy target for frontal shots.&lt;br /&gt;
&lt;br /&gt;
In the [[Level Builder]], the Rabbiton&#039;s initial direction can be established.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RabbitonMM8Art.png|Official art of Rabbiton from &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=21624</id>
		<title>AwaggKing</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=21624"/>
		<updated>2026-03-23T05:32:44Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Challenge events */ Minor change to fix the table and include the LCC 2017&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:AwaggKingStaffIcon.png]]&lt;br /&gt;
|caption=AwaggKing&#039;s personal staff profile icon in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
|quote=Trailer guy for the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039; Team]] who makes trailers about &#039;&#039;[[Mega Man Maker]]&#039;&#039;. Crazy, right?&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Trailer creator&amp;lt;br&amp;gt;Moderator (formerly)&lt;br /&gt;
|aka=Awagg&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;AwaggKing&#039;&#039;&#039; is a beta tester and trailer creator for &#039;&#039;[[Mega Man Maker]]&#039;&#039; and a former moderator of the community services, primarily the [[Mega Man Maker Official Server|Discord server]]. She became a trailer creator on July 7, 2020.&lt;br /&gt;
&lt;br /&gt;
She was a judge on the [[Level Creation Contest 2017]] and the first [[Challenge event]], &amp;quot;Intro to 1.3&amp;quot;. During Level Creation Contest 2017, AwaggKing replaced ShinNessTen after the latter was dismissed for performing too short reviews.&lt;br /&gt;
&lt;br /&gt;
In the same contest, AwaggKing won second place with her level &amp;quot;Time For Wind Storm&amp;quot;. AwaggKing also judged the first challenge event, &amp;quot;Intro to 1.3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Following HoundBlue and [[MrKyurem]]&#039;s departure as moderators, AwaggKing substituted them when she applied as a moderator in a call done in the developer server. AwaggKing became a trial moderator on June 20, 2018 along with user Bucket and was ascended to full moderator on July 2, 2018.&lt;br /&gt;
&lt;br /&gt;
In July of 2019, AwaggKing alongside [[BushBacon]] and [[RollerC]] overhauled the moderation system due to the shortage on people at the moment. Aside from opening public moderator applications, they proposed to separate the moderator roles by the community they want to work on instead of giving Discord moderators other moderator roles by default. The same month, they worked to make not all developers have moderator powers in the Discord server due to them not being necessarily hired with skills to manage community services.&lt;br /&gt;
&lt;br /&gt;
AwaggKing worked alongside [[Mors]] and [[Goldstorm]] to modify the bot in Discord server to allow it to give users gaming roles. It was finished in January 23, 2020. She made some [[Example Levels|example levels]] for [[1.6.0]], including her collaboration in [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
After being hired as a trailer creator during [[1.7.0]]&#039;s development, AwaggKing made various announcement videos for the update. In addition to that, she created a video where the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039;]] developers expressed gratitude and good wishes for [[WreckingPrograms]] after he stepped down as project leader.&lt;br /&gt;
&lt;br /&gt;
AwaggKing resigned from the moderation team due to personal reasons, wishing to focus more on the game&#039;s development.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Note(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Man&#039;s Hot Cave]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Green Heaven]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind City]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Developer Challenges]]&lt;br /&gt;
|Alongside other developers of 1.6.0; made main hub (with Goldstorm), key path 3 (orange teleporter), and final path (with Luigi). Edited [[NMario84]]&#039;s path.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily&#039;s Dark Castle]]&lt;br /&gt;
|[[1.8.1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drowned Mines]]&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trailers===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Trailer/video&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Contribution&lt;br /&gt;
|-&lt;br /&gt;
|Third anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|[[Command Selection]] announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 server upgrade announcement&lt;br /&gt;
|-&lt;br /&gt;
|[[WreckingPrograms]] farewell trailer&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 release trailer&lt;br /&gt;
|-&lt;br /&gt;
|Fourth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|Fifth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.8.0 release trailer&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039; section&lt;br /&gt;
|-&lt;br /&gt;
|Sixth anniversary announcement&lt;br /&gt;
|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|Galaxy Man reveal short&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Full short&lt;br /&gt;
|-&lt;br /&gt;
|Slash Claw and Succubatton reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Arc Weldy reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Man reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Seventh anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|Eighth anniversary announcement/1.10.0 release trailer&lt;br /&gt;
|-&lt;br /&gt;
|Special announcement/Halloween update&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
|Level Creation Contest 2017 || 2017 || Challenge judge&lt;br /&gt;
|-&lt;br /&gt;
|Intro to 1.3 || 2017 || Challenge judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Trailer creator]] [[Category:Beta tester]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=E-Clare&amp;diff=21623</id>
		<title>E-Clare</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=E-Clare&amp;diff=21623"/>
		<updated>2026-03-23T05:26:18Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:EClareStaffIcon.png]]&lt;br /&gt;
|caption=E-Clare&#039;s staff icon&lt;br /&gt;
|aka=Clare Schnide&lt;br /&gt;
|quote=Did you like [[Roll]]&#039;s sprites for [[1.7.0|1.7]]? If so, this gal did most of them! If not, well, fair enough. :v&lt;br /&gt;
|role=Beta tester (formerly)&amp;lt;br&amp;gt;Spriter&lt;br /&gt;
|known=Megamix Engine (spriter)&lt;br /&gt;
|discord=E-Clare#1302&lt;br /&gt;
|website=[https://twitter.com/ClareSchnider Twitter]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;E-Clare&#039;&#039;&#039; is a spriter and former beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. She joined the development team in 2017 as a beta tester, although she helped with sprites to some extent. Some of the sprites she made for the Megamix Engine were reused in this game.&lt;br /&gt;
&lt;br /&gt;
Due to time constraints, she transitioned out of beta testing during [[1.5.0]]&#039;s development to focus more on making sprites. In [[1.7.0]], she was the primary contributor to [[Roll]]&#039;s sprites. After the update&#039;s release, E-Clare was officially considered a spriter.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Character&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll]]&lt;br /&gt;
|Sprites&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Assisted by [[BushBacon]] and [[BNMotive]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Boss&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Sprites&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|Crying sprites, alongside [[Sodacoma]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.7.0]]&lt;br /&gt;
|Alonsgide [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|Land sprites&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Controller]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PirateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|Alongside [[Eleven]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamTrapRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Rail]]&lt;br /&gt;
|[[1.8.4]]&lt;br /&gt;
|Including front-facing sprites&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GamerizerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gamerizer]]&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Enemy&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyorownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cyorown]]&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Originally for the Megamix Engine&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GobotsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gobots]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TurboRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader|Turbo Roader]]&lt;br /&gt;
|Originally for the Megamix Engine, alongside Spin Attaxx&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaminariKogoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaminari Kogoro]]&lt;br /&gt;
|Originally for the Megamix Engine&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Met Spawner]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|Alonsgide [[Sooshy]] and [[WreckingPrograms]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Teck]]&lt;br /&gt;
|Alongside [[Sooshy]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Anti-EddieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti-Eddie]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.6.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MashBurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mash Burner]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchDonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|Alongside [[Schmiddi]], [[MiniMacro]] and [[Eleven]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Character&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilSliderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Slider]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Sprites&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|Character poses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PileDriverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pile Driver]]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|Alongside [[Eleven]] and [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollSwingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll Swing]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.7.0]]&lt;br /&gt;
|Icon and poses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoJumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango Jump]]&lt;br /&gt;
|Alongside [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UberChainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Über Chain]]&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|Poses for [[Mega Man]] and [[Roll]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level objects===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Alongside [[BushBacon]] and [[BigMaster]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser|Fuse Xtender]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.7.5]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Edited by [[WreckingPrograms]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Conveyor]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Section Lava]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Assisted [[Son Loto]] alongside [[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Beta tester]] [[Category:Spriter]] [[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21622</id>
		<title>Punk</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21622"/>
		<updated>2026-03-23T02:33:50Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|Fight info}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:PunkIcon.png|left]][[File:PunkIcon.png|right]] Punk&lt;br /&gt;
|image=[[File:Punk.png|250px]]&lt;br /&gt;
|caption=Artwork for Punk in &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|description=He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|hp=28&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MKN-002&#039;&#039;&#039;/&#039;&#039;&#039;RKN-002 Punk&#039;&#039;&#039; is one of the three Mega Man Killers (along with [[Enker]] and Ballade) from &#039;&#039;[[Mega Man III]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.8.0]]. His signature weapon is the [[Screw Crusher]], which throws a saw blade in a parabolic arc.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Punk appears by breaking the ceiling in his blade form. Afterwards, he will jump to throw some Screw Crushers and he will throw the last one in a different arc that may trick the player. Then, Punk will jump again to throw the proyectiles or become a saw blade. If he does the latter, he will bounce from one to three times while he prepares the height where he will go, where he can be 3 tiles higher, go at the player&#039;s level, or just below so that the player can slide or jump over him.&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
When in saw blade form Punk can break:&lt;br /&gt;
* Trash Blocks&lt;br /&gt;
* [[MM11 Breakable Block]]s&lt;br /&gt;
* [[Dust Block]]s&lt;br /&gt;
* [[Cracked Block]]s&lt;br /&gt;
* [[Cracking Tiles]]&lt;br /&gt;
* [[Chill Block]]s&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/tGxESRCeRNw Punk]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PunkvsCrackedBlocks.gif|Punk breaking a Cracked Block.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Fortress Bosses]] [[Category:Mega Man III Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21621</id>
		<title>Shell&#039;n</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21621"/>
		<updated>2026-03-23T00:53:04Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ShellnIcon.png|left]]Shell&#039;n[[File:ShellnIcon.png|right]]&lt;br /&gt;
|image=[[File:MM8Shell&#039;n.png|250px]]&lt;br /&gt;
|caption=A Shell&#039;n attacking in &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
|description=Shoots bubbles, vulnerable when approached. More powerful underwater.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|hp=4 (Shell&#039;n)&amp;lt;br&amp;gt;1 (projectile)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=2 (contact &amp;amp; bubble)&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Zedicon]]&lt;br /&gt;
|sfx=[[littlelamp100]]&lt;br /&gt;
}}&lt;br /&gt;
[[Shell&#039;n]] is an [[enemy]] who resembles an oyster and whose first appearance was in &#039;&#039;[[Mega Man 8]]&#039;&#039; Aqua Man&#039;s stage and appears again in [[Pirate Man]]&#039;s stage in &#039;&#039;[[Mega Man and Bass]]&#039;&#039;. Shell&#039;n was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Once spawned in, Shell&#039;n will hide in its defensive shell facing the player. After a short while, Shell&#039;n will open its shell and fire a water bubble projectile at the player that travels in an arced path. When attacking, Shell&#039;n&#039;s vulnerable interior is open to attacks from the player.  After a brief moment of staying open after firing, Shell&#039;n will close its shell again to protect itself before repeating its attack pattern.  Shell&#039;n&#039;s projectiles can be destroyed by the player&#039;s [[weapons]]. Shell&#039;n itself is also affected by gravity and [[level objects]] that move assets such as [[Conveyor Belt]]s.&lt;br /&gt;
&lt;br /&gt;
Shell&#039;n&#039;s projectiles will behave differently if under [[Water]] tiles.  If fired underwater, three evenly spaced water bubble projectiles will travel horizontally a short distance before then flowing straight up. Bubbles fired underwater have a range of two, four, and six tiles respectively; the separation between each bubble also staggers their floating speed. The distance between the first bubble and the second one is shorter than the distance between the second one and the third one. If the bubbles were shot underwater, terrain and sections without water will limit their movement.&lt;br /&gt;
&lt;br /&gt;
==Interactivity==&lt;br /&gt;
Shell&#039;n&#039;s water based projectiles have the ability to interact with &#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;s [[Chemical Solution]] Object, reducing acidity by one level for each projectile that comes in contact with Chemical Solution.&lt;br /&gt;
&lt;br /&gt;
The bubbles released from Shell&#039;n also deactivate acidic [[Burst Water]] and extinguish [[Oil]] Fire.&lt;br /&gt;
&lt;br /&gt;
==Fixed bugs==&lt;br /&gt;
*Prior version [[1.7.0]], the projectiles from Shell&#039;n did not put out fire from [[Oil]].&lt;br /&gt;
*Prior version [[1.8.3]], Shell&#039;n&#039;s weakness to Electric Shock was missing.&lt;br /&gt;
*Prior version [[1.8.4]], Shell&#039;n could be pushed by [[Wave Burner]] underwater.&lt;br /&gt;
*Prior to version [[1.10.1.4]], Shell&#039;n projectiles were not able to extinguish [[Napalm Fire]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*New sound effects for Shell&#039;n firing projectiles and opening and closing its shell were added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MMM Shell&#039;n.png|A Shell&#039;n attacking underwater in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man &amp;amp; Bass Assets]] [[Category:Water enemies]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21620</id>
		<title>Shell&#039;n</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21620"/>
		<updated>2026-03-22T06:51:51Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ShellnIcon.png|left]]Shell&#039;n[[File:ShellnIcon.png|right]]&lt;br /&gt;
|image=[[File:MM8Shell&#039;n.png|250px]]&lt;br /&gt;
|caption=A Shell&#039;n attacking in &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
|description=Shoots bubbles, vulnerable when approached. More powerful underwater.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|hp=4 (Shell&#039;n)&amp;lt;br&amp;gt;1 (projectile)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=2 (contact &amp;amp; bubble)&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Zedicon]]&lt;br /&gt;
|SFX=[[littlelamp100]]&lt;br /&gt;
}}&lt;br /&gt;
[[Shell&#039;n]] is an [[enemy]] who resembles an oyster and whose first appearance was in &#039;&#039;[[Mega Man 8]]&#039;&#039; Aqua Man&#039;s stage and appears again in [[Pirate Man]]&#039;s stage in &#039;&#039;[[Mega Man and Bass]]&#039;&#039;. Shell&#039;n was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Once spawned in, Shell&#039;n will hide in its defensive shell facing the player. After a short while, Shell&#039;n will open its shell and fire a water bubble projectile at the player that travels in an arced path. When attacking, Shell&#039;n&#039;s vulnerable interior is open to attacks from the player.  After a brief moment of staying open after firing, Shell&#039;n will close its shell again to protect itself before repeating its attack pattern.  Shell&#039;n&#039;s projectiles can be destroyed by the player&#039;s [[weapons]]. Shell&#039;n itself is also affected by gravity and [[level objects]] that move assets such as [[Conveyor Belt]]s.&lt;br /&gt;
&lt;br /&gt;
Shell&#039;n&#039;s projectiles will behave differently if under [[Water]] tiles.  If fired underwater, three evenly spaced water bubble projectiles will travel horizontally a short distance before then flowing straight up. Bubbles fired underwater have a range of two, four, and six tiles respectively; the separation between each bubble also staggers their floating speed. The distance between the first bubble and the second one is shorter than the distance between the second one and the third one. If the bubbles were shot underwater, terrain and sections without water will limit their movement.&lt;br /&gt;
&lt;br /&gt;
==Interactivity==&lt;br /&gt;
Shell&#039;n&#039;s water based projectiles have the ability to interact with &#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;s [[Chemical Solution]] Object, reducing acidity by one level for each projectile that comes in contact with Chemical Solution.&lt;br /&gt;
&lt;br /&gt;
The bubbles released from Shell&#039;n also deactivate acidic [[Burst Water]] and extinguish [[Oil]] Fire.&lt;br /&gt;
&lt;br /&gt;
==Fixed bugs==&lt;br /&gt;
*Prior version [[1.7.0]], the projectiles from Shell&#039;n did not put out fire from [[Oil]].&lt;br /&gt;
*Prior version [[1.8.3]], Shell&#039;n&#039;s weakness to Electric Shock was missing.&lt;br /&gt;
*Prior version [[1.8.4]], Shell&#039;n could be pushed by [[Wave Burner]] underwater.&lt;br /&gt;
*Prior to version [[1.10.1.4]], Shell&#039;n projectiles were not able to extinguish [[Napalm Fire]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*New sound effects for Shell&#039;n firing projectiles and opening and closing its shell were added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MMM Shell&#039;n.png|A Shell&#039;n attacking underwater in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man &amp;amp; Bass Assets]] [[Category:Water enemies]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21619</id>
		<title>Punk</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21619"/>
		<updated>2026-03-22T05:50:12Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|Fight info}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:PunkIcon.png|left]][[File:PunkIcon.png|right]] Punk&lt;br /&gt;
|image=[[File:Punk.png|250px]]&lt;br /&gt;
|caption=Artwork for Punk in &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|description=He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|hp=28&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MKN-002&#039;&#039;&#039;/&#039;&#039;&#039;RKN-002 Punk&#039;&#039;&#039; is one of the three Mega Man Killers (along with [[Enker]] and Ballade) from &#039;&#039;[[Mega Man III]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.8.0]]. His signature weapon is the [[Screw Crusher]], which throws a saw blade in a parabolic arc.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Punk appears by breaking the ceiling in his blade form. Afterwards, he will throw some Screw Crushers and he will throw the last one in a different arc that may trick the player. Then, Punk will became a saw blade and go to the other side of the screen. He can prepare the height where he will go, where he can be 3 tiles higher.&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
When in saw blade form Punk can break:&lt;br /&gt;
* [[Dust Block]]s&lt;br /&gt;
* [[Cracked Block]]s&lt;br /&gt;
* [[Cracking Tiles]]&lt;br /&gt;
* [[Chill Block]]s&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/tGxESRCeRNw Punk]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PunkvsCrackedBlocks.gif|Punk breaking a Cracked Block.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Fortress Bosses]] [[Category:Mega Man III Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21618</id>
		<title>Punk</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21618"/>
		<updated>2026-03-21T19:58:31Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|Fight info}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
name=[[File:PunkIcon.png|left]][[File:PunkIcon.png|right]] Punk&lt;br /&gt;
|image=[[File:Punk.png|250px]]&lt;br /&gt;
|caption=Artwork for Punk in &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|description=He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|hp=28&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MKN-002&#039;&#039;&#039;/&#039;&#039;&#039;RKN-002 Punk&#039;&#039;&#039; is one of the three Mega Man Killers (along with [[Enker]] and Ballade) from &#039;&#039;[[Mega Man III]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.8.0]]. His signature weapon is the [[Screw Crusher]], which throws a saw blade in a parabolic arc.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Punk appears by breaking the ceiling in his blade form.&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
When in saw blade form Punk can break:&lt;br /&gt;
* [[Dust Block]]s&lt;br /&gt;
* [[Cracked Block]]s&lt;br /&gt;
* [[Chill Block]]s&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/tGxESRCeRNw Punk]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PunkvsCrackedBlocks.gif|Punk breaking a Cracked Block.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Fortress Bosses]] [[Category:Mega Man III Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Checkpoint&amp;diff=21455</id>
		<title>Checkpoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Checkpoint&amp;diff=21455"/>
		<updated>2026-02-01T17:07:42Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Initial restoration of the article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|description=When touched, you will respawn here upon death.&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Gaem]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Checkpoint&#039;&#039;&#039; is an asset that appears in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It has been in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
There are checkpoints in various Mega Man games, but the ones in Mega Man Maker are inspired on the functionality they had in Mega Man Powered Up. However, 1.8.0, Checkpoints had options to be triggered horizontally or vertically, which causes a small flag icon to be shown like in &#039;&#039;[[Mega Man 11]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Checkpoint is a 2x2 tiles sized general asset. When triggered, it plays a chime sound and raises a flag. Checkpoints are activated on contact, and are unaffected by gravity.&lt;br /&gt;
&lt;br /&gt;
If the player dies while a checkpoint is active, all of their items (e.g. Keys, Weapon Capsules, Character Capsules) and weapons obtained before the player reached a Checkpoint are saved and the player is respawned back to the last Checkpoint they touched with full health.&lt;br /&gt;
&lt;br /&gt;
The player can alternatively go to the previously activated Checkpoint by selecting &amp;quot;Checkpoint&amp;quot; in the pause menu, respawning the player and restoring their health back to full. If a Checkpoint has not yet been activated, the player is brought back to the beginning of the stage instead. When playing Wily Challenge, using the &amp;quot;Checkpoint&amp;quot; option costs 1 life.&lt;br /&gt;
&lt;br /&gt;
===[[1.0.0]] - [[1.3.6]]===&lt;br /&gt;
In levels created in version [[1.3.6]] or older, whenever a checkpoint is activated, all other previously activated checkpoints in the level are not deactivated, meaning previous checkpoints cannot be reused (unless the player loses a life or selects &amp;quot;Checkpoint&amp;quot; from the pause menu). Playing levels created in version 1.3.6 or older will still retain this older checkpoint behavior even if played in version 1.4.0 or newer; this was likely done intentionally for the sake of backwards compatibility with older levels.&lt;br /&gt;
&lt;br /&gt;
===[[1.4.0]] onwards===&lt;br /&gt;
In levels created in version [[1.4.0]] or newer, whenever a checkpoint is activated, all other previously activated checkpoints in the level are deactivated, allowing them to be used again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=GamerFromTheWeb&amp;diff=21305</id>
		<title>GamerFromTheWeb</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=GamerFromTheWeb&amp;diff=21305"/>
		<updated>2026-01-19T16:07:02Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Full list of contributions}}&lt;br /&gt;
{{User&lt;br /&gt;
|name=GamerFromTheWeb&lt;br /&gt;
|quote=Music, sprites, sometimes testing, professional [[Grenade Man]] roleplaying. Is there anything I can&#039;t do?!?&lt;br /&gt;
|role=Musician&amp;lt;br&amp;gt;Spriter&amp;lt;br&amp;gt;Sound designer&amp;lt;br&amp;gt;Discord moderator&amp;lt;br&amp;gt;Level moderator (formerly)&amp;lt;br&amp;gt;Challenge coordinator&amp;lt;br&amp;gt;Challenge judge (formerly)&lt;br /&gt;
|image=[[File:Gamer.jpg|100px]]&lt;br /&gt;
|caption=GamerFromTheWeb&#039;s [[Mega Man Maker Forums|forum]] profile picture&lt;br /&gt;
|aka=Gamer&amp;lt;br&amp;gt;Sasha&lt;br /&gt;
|known=&#039;&#039;Mega Man Maker First Impact&#039;&#039; (musician, trailer creator and beta tester)&lt;br /&gt;
|discord=chipsnsasha&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GamerFromTheWeb&#039;&#039;&#039; is a musician, challenge coordinator and former level moderator for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. She was hired as a level moderator alongside [[JumpDashEvade]], MM2WilySt2, [[NotQuiteHere]], and [[Plasma Admin]] on May 23, 2021. She was accepted as a musician on June 13, 2021 alongside [[40Nix]] and [[DeltaMudkip]]. GamerFromTheWeb later stepped down as a level moderator, but became a Discord moderator sometime in 2023.&lt;br /&gt;
&lt;br /&gt;
In the [[Mega Man Maker Team|team]], GamerFromTheWeb also contributed with sprites, including backgrounds and tilesets from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On December 20, 2024, GamerFromTheWeb took over as challenge coordinator to replace [[Very Clean Guy]], who resigned last year. After the New Year&#039;s Tradition, GamerFromTheWeb established that levels that were submitted for the contests were to have a &amp;quot;&#039;&#039;MMM&#039;&#039;LC&amp;quot; tag at the start of the level name.&amp;lt;ref&amp;gt;[https://docs.google.com/document/d/19k2omFGE1HBtGl7zfRzLlUo9Smr0rFLz_WkyzDVupdU MMMLC - New Year&#039;s Tradition Results (2025)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GamerFromTheWeb previously worked on [[Croby]]&#039;s [[Mega Man Maker First Impact|&#039;&#039;Mega Man Maker First Impact&#039;&#039;]] mod as a musician, beta tester and trailer creator. She has also worked on her own mod &#039;&#039;Mega Maker Construct&#039;&#039; and helped with sprites and music for RED1&#039;s mod &#039;&#039;Mega Man X Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For version [[1.10.0]] that focused on adding assets as per the choice of members of the [[Mega Man Maker Team|development team]], [[Impact Rail]] was chosen by GamerFromTheWeb to be added for the update.&lt;br /&gt;
&lt;br /&gt;
When she announced the results of [[Challenge event/Traditionally Scary|Traditionally Scary]], she announced that she would not participate as a judge for subsequent events.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Decorations===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Light posts&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Robot Master statues&lt;br /&gt;
|Oil Man and both Bond Man sprites&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Rain&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|New variant&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sprites for updated icons&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;Sound effects&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice Wall spawn sound effect was initially done by GamerFromTheWeb but finalized by [[Hansov]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ammoner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ammoner]]&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Edited from [[LF222]] and inspired from Son Loto&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BiribareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Biribaree]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PiripareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Piriparee]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Doncatchicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Doncatch]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FukuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fukuhorn]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallsniperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metall Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press&#039;n]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shuhorn]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChainsoarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chainsoar]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRobo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Initially done by [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboCloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Cloud]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetallDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Swim Metall DX]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShururunSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shururun Spawner]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CamoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Camouflametall]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArcWeldyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arc Weldy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprPlutoBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|rowspan=&amp;quot;18&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hot Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OniWindGeneratorIcon.png|center]]&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Initially done by [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OniCloudGeneratorIcon.png|center]]&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD Slow]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator Mark]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Front Door]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Side Door]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Rail]]&lt;br /&gt;
|Including On/Off rails&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Energy Modifier]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|New sprites added in [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]] / [[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]], [[Grenade Man]], and [[Punk]] plushies in 1.9.0&amp;lt;br&amp;gt;Gemini Man plushie and edits to Gravity Man plushie (originally done by [[Toxin-GX]]) in 1.10.0&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Drop]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Sound effects&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Rails]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Music title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|Alongside [[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magic Man&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (&#039;&#039;GB 1&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (&#039;&#039;GB 2&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (Ballade)	&lt;br /&gt;
|-&lt;br /&gt;
|Neptune&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Jupiter&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Evening)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Night)	&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)	&lt;br /&gt;
|-&lt;br /&gt;
|Midboss Theme (&#039;&#039;MM8&#039;&#039;)	&lt;br /&gt;
|&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.2]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Added portion&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Mega Man X&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Storm Eagle]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle Alt]&lt;br /&gt;
|&#039;&#039;Mega Man Maverick Hunter X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Mega Man X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&#039;&#039;Mega Man X2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=l9MCMA7SCTw Maverick Boss + Boss Intro]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Profile icons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Profile icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Asset&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconGamerizer.png|64px]]&amp;lt;span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gamerizer]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|[[1.10.1.3]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Example Level&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Acidic Mineshaft]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Seaside Steamworks]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Crystalline Confusion]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| New Year&#039;s Tradition || 2025 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| Break the Targets || 2025 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| Traditionally Scary || 2025 || Challenge coordinator and judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Musician]] [[Category:Spriter]] [[Category:Level moderators]] [[Category:Current team members]] [[Category:Moderators]] [[Category:Challenge coordinators]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21302</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21302"/>
		<updated>2026-01-19T03:47:49Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Scary challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is a traditional level contest hosted by [[GamerFromTheWeb]] announced on October 24, 2025, shortly after the release of [[1.10.3]]. Although the release and the promotion of the event were themed around Halloween, submitted levels were not required to follow a particular theme. Level submissions were open from November 7, 2025 to November 21, 2025. &lt;br /&gt;
&lt;br /&gt;
The results were published on January 18, 2026. GamerFromTheWeb announced that she ould not be a judge for subsequent events even if she would remain the challenge coordinator.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:&#039;&#039;- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”&#039;&#039;&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|Flip-Block Fortress&lt;br /&gt;
|587461&lt;br /&gt;
|Joj&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|True Guts Man&lt;br /&gt;
|587720&lt;br /&gt;
|Bluerat&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|A Colorful World&lt;br /&gt;
|587780&lt;br /&gt;
|VXW&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
*[https://docs.google.com/document/d/1ro7ByVr42x9znjB6IGOFTpsoNif6KIP2MPctzdaRLkI MMMLC - Traditionally Scary Results]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking || trung031313 || [https://megamanmaker.com/?level=578362 578362] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rhino Man || bronze beam || [https://megamanmaker.com/?level=587391 587391] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cat Tower Crash || constellation || [https://megamanmaker.com/?level=587393 587393] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Corrosive Wastelands || the wungus || [https://megamanmaker.com/?level=587394 587394] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Haunted Halloween at the Skull Castle || asianjames || [https://megamanmaker.com/?level=587149 587149] || {{Indicator|deleted}} || Reupload of [https://megamanmaker.com/?level=587144 587144]. Entry was later pulled from the contest by the creator.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - We are about to launch an all-out spook on Mega Man || goldenemerl25 || [https://megamanmaker.com/?level=587429 587429] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Purple Castle || heatmanv2 || [https://megamanmaker.com/?level=587444 587444] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Tussle at the Toy Factory || mememonkey_games || [https://megamanmaker.com/?level=587447 587447] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place || nuclearstomp || [https://megamanmaker.com/?level=587450 587450] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Flip-Block Fortress || joj || [https://megamanmaker.com/?level=587461 587461] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| megaman maker 1-10-3 mega boss battle incomplete -updated- || victor1042 || [https://megamanmaker.com/?level=587463 587463] || {{Indicator|disq}} || Disqualified for not starting with &amp;quot;MMMLC - &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The House of Witches || ragingrowen || [https://megamanmaker.com/?level=587479 587479] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Robot Grave Yard || draconusx || [https://megamanmaker.com/?level=587505 587505] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Scorching Catacombs || mrdarkfinn || [https://megamanmaker.com/?level=587540 587540] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Drowning Labyrinth - Revised || mandobun08 || [https://megamanmaker.com/?level=587577 587577] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cultist House || 12thfinalboss || [https://megamanmaker.com/?level=587627 587627] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A VERY NORMAL CUTMAN REMAKE || lloyd-h || [https://megamanmaker.com/?level=587637 587637] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boss Bot Headquarters || yoshi2025 || [https://megamanmaker.com/?level=587638 587638] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Bloody Cellar || mr bit || [https://megamanmaker.com/?level=587649 587649] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Sewer Scower || dr-zeos || [https://megamanmaker.com/?level=587651 587651] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Farming Center || yomogi || [https://megamanmaker.com/?level=587677 587677] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Halloween Hollow || redrumrettan || [https://megamanmaker.com/?level=587678 587678] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Night of the Lavalurkers || redbun || [https://megamanmaker.com/?level=587689 587689] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587595 587595]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Acrowoman || gridflock || [https://megamanmaker.com/?level=587701 587701] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - True Guts Man || blueray9461 || [https://megamanmaker.com/?level=587720 587720] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pumpkings Bastion || lorenzovd || [https://megamanmaker.com/?level=587735 587735] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587534 587534]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Circuit of the Moon || overlordalfredo || [https://megamanmaker.com/?level=587742 587742] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Glimmering Glacier || techmark || [https://megamanmaker.com/?level=587744 587744] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Astral Peak || jee pocket || [https://megamanmaker.com/?level=587749 587749] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587751 587751] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587320 587320], [https://megamanmaker.com/?level=587342 587342], and [https://megamanmaker.com/?level=587573 587573]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Cursed Catacombs || james10000 || [https://megamanmaker.com/?level=587752 587752] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fogmare Citadel || knightlius || [https://megamanmaker.com/?level=587755 587755] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC -The Secrets of Spiked Stronghold- || fan3 || [https://megamanmaker.com/?level=587759 587759] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Weirdcore || star_duck_saga 2 || [https://megamanmaker.com/?level=587778 587778] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Colorful World || vxw || [https://megamanmaker.com/?level=587780 587780] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Old Desert Base || thecreator1489 || [https://megamanmaker.com/?level=587792 587792] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Horror Fortress || ninjashark0109 || [https://megamanmaker.com/?level=587794 587794] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pie Floating Grove Joke || jet dude65 || [https://megamanmaker.com/?level=587796 587796] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587795 587795]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Devil of the Colossus || itsjustseb || [https://megamanmaker.com/?level=587798 587798] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Shade Mans Bouncy Castle Spooktacular || botanicole_ || [https://megamanmaker.com/?level=587799 587799] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - On Off Waltz || bielles52 || [https://megamanmaker.com/?level=587804 587804] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587789 587789]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Bolshoy_Master&amp;diff=20639</id>
		<title>User:Bolshoy Master</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Bolshoy_Master&amp;diff=20639"/>
		<updated>2025-12-30T03:19:14Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Wikimoderator}}&lt;br /&gt;
{{Formerdeveloper}}&lt;br /&gt;
{{User&lt;br /&gt;
|name=Experiment&lt;br /&gt;
|role=Dunno&lt;br /&gt;
|gender=Male&lt;br /&gt;
|lives=GG&lt;br /&gt;
|website=101010100000&lt;br /&gt;
|discord=DeletedUser#0000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CrystalJoe.png|100px]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_4&amp;diff=20418</id>
		<title>Mega Man 4</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_4&amp;diff=20418"/>
		<updated>2025-12-24T02:15:16Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Mega Man 4&#039;&#039;&#039;&#039;&#039; (released as &amp;quot;&#039;&#039;&#039;&#039;&#039;Rockman 4: A New Evil Ambition!!&#039;&#039;&#039;&#039;&#039;&amp;quot; in Japan) is the fourth game in the classic &#039;&#039;Mega Man&#039;&#039; series, released on December 6, 1991. It is the fourth &#039;&#039;Mega Man&#039;&#039; game released for the NES in Japan and the United States. &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version [[1.3.0]] focused on adding content from this game and from &#039;&#039;[[Mega Man 5]]&#039;&#039;. As of Version [[1.9.4.3]], there are 6 [[bosses]], 23 [[enemies]], 6 [[level objects]], 51 [[tilesets]], 40 [[backgrounds]], 10 [[weapons]], 13 [[spikes]], 13 [[ladders]] and 14 [[music]] tracks available from &#039;&#039;Mega Man 4&#039;&#039; in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
&lt;br /&gt;
==== Robot Masters ====&lt;br /&gt;
*[[Ring Man]]&lt;br /&gt;
*[[Skull Man]]&lt;br /&gt;
*[[Toad Man]]&lt;br /&gt;
*[[Pharaoh Man]]&lt;br /&gt;
&lt;br /&gt;
==== Fortress Bosses ====&lt;br /&gt;
&lt;br /&gt;
*[[Cossack Catcher]]&lt;br /&gt;
*[[Wily Machine 4]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Skeleton Joe]]&lt;br /&gt;
*[[Togehero]]&lt;br /&gt;
*[[Shield Attacker]]&lt;br /&gt;
*[[Super Ball Machine Jr.]]&lt;br /&gt;
*[[Skullmet]]&lt;br /&gt;
*[[Taketento]]&lt;br /&gt;
*[[Gachappon]]&lt;br /&gt;
*[[Minoan]]&lt;br /&gt;
*[[Wall Blaster]]&lt;br /&gt;
*[[Totem Polen]]&lt;br /&gt;
*[[Pakatto 24]]&lt;br /&gt;
*[[Docron]]&lt;br /&gt;
*[[Docron]] [[Spawner]]&lt;br /&gt;
*[[Mummira]]&lt;br /&gt;
*[[Garyoby]]&lt;br /&gt;
*[[Ladder Press]]&lt;br /&gt;
*[[Helipon]]&lt;br /&gt;
*[[Ring Ring]]&lt;br /&gt;
*[[Battan]]&lt;br /&gt;
*[[M-442A]]&lt;br /&gt;
*[[Sea Mine]]&lt;br /&gt;
*[[Sea Mine]] [[Spawner]]&lt;br /&gt;
*[[Ratton]]&lt;br /&gt;
*[[Dompan]]&lt;br /&gt;
*[[100 Wattan]]&lt;br /&gt;
*[[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Ring Boomerang]]&lt;br /&gt;
*[[Dive Missile]]&lt;br /&gt;
*[[Skull Barrier]]&lt;br /&gt;
*[[Flash Stopper]]&lt;br /&gt;
*[[Dust Crusher]]&lt;br /&gt;
*[[Drill Bomb]]&lt;br /&gt;
*[[Rain Flush]]&lt;br /&gt;
*[[Pharaoh Shot]]&lt;br /&gt;
*[[Rush Coil]]&lt;br /&gt;
*[[Rush Jet]]&lt;br /&gt;
*[[Wire]]&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Dust Block]]&lt;br /&gt;
*[[Dust Block]] (Alt)&lt;br /&gt;
*[[Cossack Platform]]&lt;br /&gt;
*[[Ring Platform]]&lt;br /&gt;
*[[Coil Platform]]&lt;br /&gt;
*[[Quicksand]]&lt;br /&gt;
*[[Fork Block]]&lt;br /&gt;
*Wily 1 [[Yoku Block]]&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Ring BG&lt;br /&gt;
*Ring BG 2&lt;br /&gt;
*Dive BG&lt;br /&gt;
*Skull BG&lt;br /&gt;
*Skull BG 2&lt;br /&gt;
*Skull BG 3&lt;br /&gt;
*Bright BG&lt;br /&gt;
*Bright BG 2&lt;br /&gt;
*Dust BG&lt;br /&gt;
*Dust BG 2&lt;br /&gt;
*Drill BG&lt;br /&gt;
*Drill BG 2&lt;br /&gt;
*Toad BG&lt;br /&gt;
*Pharaoh BG&lt;br /&gt;
*Pharaoh BG 2&lt;br /&gt;
*Pharaoh BG 3&lt;br /&gt;
*Cossack 1 BG&lt;br /&gt;
*Cossack 1 BG 2&lt;br /&gt;
*Cossack 1 BG 3&lt;br /&gt;
*Cossack 1 BG 4&lt;br /&gt;
*Cossack 1 BG 5&lt;br /&gt;
*Cossack 2 BG&lt;br /&gt;
*Cossack 2 BG 2&lt;br /&gt;
*Cossack 3 BG&lt;br /&gt;
*Cossack 3 BG 2&lt;br /&gt;
*Cossack 4 BG&lt;br /&gt;
*Cossack 4 BG 2&lt;br /&gt;
*Cossack 4 BG 3&lt;br /&gt;
*Cossack 4 BG 4&lt;br /&gt;
*Wily 1 BG&lt;br /&gt;
*Wily 1 BG 2&lt;br /&gt;
*Wily 1 BG 3&lt;br /&gt;
*Wily 1 BG 3 (Alt)&lt;br /&gt;
*Wily 2 BG&lt;br /&gt;
*Wily 3 BG&lt;br /&gt;
*Wily 3 BG 2&lt;br /&gt;
*Wily 3 BG 3&lt;br /&gt;
*Wily 3 BG 4 (Alt)&lt;br /&gt;
*Wily 4 BG&lt;br /&gt;
*Credits BG&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Ring Tile&lt;br /&gt;
*Ring Tile 2&lt;br /&gt;
*Ring Tile 3&lt;br /&gt;
*Ring Tile 4&lt;br /&gt;
*Dive Tile&lt;br /&gt;
*Dive Tile (Alt)&lt;br /&gt;
*Skull Tile&lt;br /&gt;
*Bright Tile&lt;br /&gt;
*Bright Tile 2&lt;br /&gt;
*Bright Tile 3&lt;br /&gt;
*Dust Tile&lt;br /&gt;
*Dust Tile (Alt)&lt;br /&gt;
*Dust Tile 2&lt;br /&gt;
*Dust Tile 3&lt;br /&gt;
*Dust Tile 4&lt;br /&gt;
*Drill Tile&lt;br /&gt;
*Drill Tile 2&lt;br /&gt;
*Toad Tile&lt;br /&gt;
*Toad Tile 2&lt;br /&gt;
*Toad Tile 2 (Alt)&lt;br /&gt;
*Toad Tile 3&lt;br /&gt;
*Toad Tile 3 (Alt)&lt;br /&gt;
*Toad Tile 4&lt;br /&gt;
*Toad Tile 4 (Alt)&lt;br /&gt;
*Pharaoh Tile&lt;br /&gt;
*Pharaoh Tile 2&lt;br /&gt;
*Pharaoh Tile 3&lt;br /&gt;
*Pharaoh Tile 4&lt;br /&gt;
*Cossack 1 Tile&lt;br /&gt;
*Cossack 1 Tile 2&lt;br /&gt;
*Cossack 1 Tile 2 (Alt)&lt;br /&gt;
*Cossack 1 Tile 3&lt;br /&gt;
*Cossack 1 Tile 3 (Alt)&lt;br /&gt;
*Cossack 2 Tile&lt;br /&gt;
*Cossack 2 Tile 2&lt;br /&gt;
*Cossack 2 Tile 3&lt;br /&gt;
*Cossack 3 Tile&lt;br /&gt;
*Cossack 3 Tile 2&lt;br /&gt;
*Cossack 4 Tile&lt;br /&gt;
*Cossack 4 Tile 2&lt;br /&gt;
*Cossack 4 Tile 3&lt;br /&gt;
*Cossack 4 Tile 4&lt;br /&gt;
*Wily 1 Tile&lt;br /&gt;
*Wily 1 Tile 2&lt;br /&gt;
*Wily 1 Tile 3&lt;br /&gt;
*Wily 2 Tile&lt;br /&gt;
*Wily 2 Tile 2&lt;br /&gt;
*Wily 3 Tile&lt;br /&gt;
*Wily 3 Tile 2&lt;br /&gt;
*Wily 4 Tile&lt;br /&gt;
*Wily 4 Tile 2&lt;br /&gt;
===Plates===&lt;br /&gt;
*Cossack Plate&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Ring Ladder&lt;br /&gt;
*Dive Ladder&lt;br /&gt;
*Dive Ladder (Alt)&lt;br /&gt;
*Skull Ladder&lt;br /&gt;
*Bright Ladder&lt;br /&gt;
*Dust Ladder&lt;br /&gt;
*Drill Ladder&lt;br /&gt;
*Cossack Ladder 1&lt;br /&gt;
*Cossack Ladder 2&lt;br /&gt;
*Cossack Ladder 3&lt;br /&gt;
*Cossack Ladder 4&lt;br /&gt;
*Wily Ladder 9&lt;br /&gt;
*Wily Ladder 10&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Ring Spike&lt;br /&gt;
*Dive Spike&lt;br /&gt;
*Dive Spike (Alt)&lt;br /&gt;
*Skull Spike&lt;br /&gt;
*Bright Spike&lt;br /&gt;
*Dust Spike&lt;br /&gt;
*Drill Spike&lt;br /&gt;
*Toad Spike&lt;br /&gt;
*Pharaoh Spike&lt;br /&gt;
*Cossack Spike 1&lt;br /&gt;
*Cossack Spike 2&lt;br /&gt;
*Wily Spike 12&lt;br /&gt;
*Wily Spike 13&lt;br /&gt;
===Water===&lt;br /&gt;
*Dive Water&lt;br /&gt;
*Toad Water&lt;br /&gt;
*Wily Water 3&lt;br /&gt;
===Music===&lt;br /&gt;
*Ring Man&lt;br /&gt;
*Dive Man&lt;br /&gt;
*Skull Man&lt;br /&gt;
*Bright Man&lt;br /&gt;
*Dust Man&lt;br /&gt;
*Drill Man&lt;br /&gt;
*Toad Man&lt;br /&gt;
*Pharaoh Man&lt;br /&gt;
*Cossack Stage 1/2&lt;br /&gt;
*Cossack Stage 3/4&lt;br /&gt;
*Wily Stage 1/2&lt;br /&gt;
* Wily Stage 3/4&lt;br /&gt;
* Robot Master&lt;br /&gt;
* Wily Boss&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
* Mega Man&#039;s Charge Shot can be set to take on its appearance from this game. It is the default configuration of Mega Man&#039;s buster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Enemies&amp;diff=20417</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Enemies&amp;diff=20417"/>
		<updated>2025-12-24T02:02:14Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* List of Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Enemies&#039;&#039;&#039; are a category of placeable [[:Category:Assets|assets]] in &#039;&#039;[[Mega Man Maker|Mega Man Maker&#039;s]]&#039;&#039; [[Level Builder]]. They are usually dynamic objects that go out of their way to attack the [[Playable Characters|player]] and most of the time, can be destroyed by damaging them.&lt;br /&gt;
&lt;br /&gt;
== List of Enemies ==&lt;br /&gt;
{{Incomplete|Enemy counts and list of enemy options may not be up-to-date}}&lt;br /&gt;
The game was originally released [[1.0.0]] with 45 enemies in total, including spawners and unused enemies. As of version [[1.8.0]], there are a total of 198 placeable enemies (including spawners) available from the original six NES games and subsequent numbered titles. This includes&lt;br /&gt;
&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&lt;br /&gt;
* 30 enemies from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
* 23 enemies from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
* 24 enemies from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
* 22 enemies from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
* 22 enemies from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
* 13 enemies from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
* 12 enemies from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
* 17 enemies from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
* 9 enemies from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*14 enemies from the Game Boy games (12 from &#039;&#039;[[Mega Man V]]&#039;&#039;, 1 from &#039;&#039;[[Mega Man IV]]&#039;&#039;, and 1 from &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met]]&lt;br /&gt;
|Hides under a reflective helmet. Get too close and it will shoot at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OctopusBatteryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Octopus Battery]]&lt;br /&gt;
|Moves forwards and backwards at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeakIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beak]]&lt;br /&gt;
|Usually protected, making itself weak when shooting 4 bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PicketManIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Picket Man]]&lt;br /&gt;
|Stands behind a shield, lowering the shield to throw pickets at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewBomberIcon.png]]&lt;br /&gt;
|[[Screw Bomber]]&lt;br /&gt;
|Periodically extends itself to fire 5 bullets across the screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Eye]]&lt;br /&gt;
|Jumps towards the player. If it closes its eye, it&#039;ll jump high. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine]]&lt;br /&gt;
|Moves back and forth. Can be stopped if shot, but cannot be killed normally.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrazyRazyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crazy Razy]]&lt;br /&gt;
|Rushes forwards, dropping behind an aggressive chasing head when defeated.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WatcherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Watcher]]&lt;br /&gt;
|Flies vertically along the screen, firing lightning when it comes in line with you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KillerBulletIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Killer Bullet]]&lt;br /&gt;
|Flies in a wave across the screen.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KillerBulletSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner|Killer Bullet Spawner]]&lt;br /&gt;
|While this tile is on screen, Killer Bullets will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TackleFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tackle Fire]]&lt;br /&gt;
|Rises from the ground in groups before raining down from above.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingShellIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Shell]]&lt;br /&gt;
|Flies across the screen, becoming vulnerable when it stops to fire 8 shots.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingShellSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner|Flying Shell Spawner]]&lt;br /&gt;
|While this tile is on screen, Flying Shells will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SabotallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Sabotall|Sabotall]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FootholderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Footholder]]&lt;br /&gt;
|Flies between two set locations. Can be stood on and green ones shoot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Neo Met|Neo Met]]&lt;br /&gt;
|Hides under a reflective helmet. Runs after attacking the player.&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReturningSniperJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe]]&lt;br /&gt;
|Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly]]&lt;br /&gt;
|Flies towards you at a steady pace.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly Spawner]]&lt;br /&gt;
|Spawns Tellies at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellySpawnerSolidIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly Spawner]] (Solid)&lt;br /&gt;
|Solid, and spawns Tellies at a regular rate.&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrazyCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shotman#Crazy Cannon|Crazy Cannon]]&lt;br /&gt;
|Fires six shots forwards, then six shots upwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BattonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Batton]]&lt;br /&gt;
|Protected until you get close, at which point it opens up and begins chasing you.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RobbitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Robbit]]&lt;br /&gt;
|Hops forwards, stopping to fire dangerous carrots directly at you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotheadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hothead]]&lt;br /&gt;
|Stands around, throwing fireballs at you regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blocky]]&lt;br /&gt;
|Only the face is vulnerable, when the face is hit, the stack falls down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorGray.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PierobotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pierobot]]&lt;br /&gt;
|A gear that floats in the air until approached, when a clown starts riding it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CroakerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Croaker]]&lt;br /&gt;
|Spits out three minifrogs, waiting until all three are defeated.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.9]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrabbotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crabbot]]&lt;br /&gt;
|Patrols back and forth until hit, when it loses its shell and gets faster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Claw]]&lt;br /&gt;
|Falls slowly from the sky. Walks towards you after hopping on the ground. &lt;br /&gt;
|&amp;lt;center&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyBoyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fly Boy]]&lt;br /&gt;
|Constantly tries to fly around and stomp you. What a rude boy.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyBoySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fly Boy#Fly Boy Spawner|Fly Boy Spawner]]&lt;br /&gt;
|While this tile is on screen, Fly Boys will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanFiendIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan Fiend]]&lt;br /&gt;
|Pushes you away from it constantly. A huge Air Man fan.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShrinkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shrink]]&lt;br /&gt;
|Slowly swims towards you when underwater. But what if it&#039;s on land...?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipi]]&lt;br /&gt;
|Evil bird that drops an egg with its children on you. Shoot the egg or you&#039;ll be swarmed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipiSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipi#Pipi Spawner|Pipi Spawner]]&lt;br /&gt;
|Continuously summons bad parents from the direction you&#039;re looking.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole]]&lt;br /&gt;
|Drills which move through terrain and air at various speeds. Why does it fly though?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole|Mole Spawner]]&lt;br /&gt;
|Spawns Moles in the defined area indefinitely in a pattern.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole|Mole Spawner (Random)]]&lt;br /&gt;
|Spawns Moles in the defined area indefinitely at random.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScwormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scworm]]&lt;br /&gt;
|Simple spawner that bombards you with blue... Noodles? Bacon? ...Toothpaste?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicChickenIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Chicken]]&lt;br /&gt;
|Runs and jumps at set intervals, turning when it hits a wall. Stay still!&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicChickenSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Chicken Spawner]]&lt;br /&gt;
|Spawns Atomic Chickens from the side of the screen indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigFishIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Fish]]&lt;br /&gt;
|The best enemy. Jumps up and falls down shortly after.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.6.2]] (&#039;&#039;[[Mega Man 2]]&#039;&#039; skin)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SniperArmourIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Armor]]&lt;br /&gt;
|A Joe in a sturdy, big ride armor. Will come out to fight once the armor is gone.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotDogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hot Dog]]&lt;br /&gt;
|Fires large arcs of fire. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LanternFishIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lantern Fish]]&lt;br /&gt;
|Spits out shrinks from inside its belly to attack you. The light is the weak spot. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PeterchyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Peterchy]]&lt;br /&gt;
|Walks towards you, occasionally turning around.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PottonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Potton]]&lt;br /&gt;
|Flies across the screen, stopping to drop its head when above you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HammerJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Hammer Joe|Hammer Joe]]&lt;br /&gt;
|Swing their mighty hammer around before throwing it. Weak when their eye is open. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MechakkeroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mechakkero]]&lt;br /&gt;
|Jumps towards you. It&#039;s too short to hit with a buster shot while still.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleEggIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pole#Pole Egg|Pole Egg]]&lt;br /&gt;
|Solid, stationary and harmless. Shoot it, however, and it&#039;ll hatch into a pole. &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pole]]&lt;br /&gt;
|Flies towards you slowly. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NewShotmanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shotman#New Shotman|New Shotman]]&lt;br /&gt;
|Fires bullets left and right. After a while it&#039;ll fire shots that rain down. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PetitSnakeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Petit Snakey]]&lt;br /&gt;
|Fires a projectile directly at the player on regular intervals. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KomasaburoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Komasaburo]]&lt;br /&gt;
|Sits still and keeps dropping destroyable tops that travel along floors. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HariHarryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hari Harry]]&lt;br /&gt;
|Shoots a double spread of needles before rolling up into a ball. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cannon]]&lt;br /&gt;
|When approached, unfurls and shoots lobbing shots. Invincible when covered. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WalkingBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Walking Bomb]]&lt;br /&gt;
|Walks forwards, jumping over obstacles in its path. Explodes when defeated. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyoraiboIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyoraibo]]&lt;br /&gt;
|Swims forwards and shoots a missile when approached. Afraid of the land. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YambowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yambow]]&lt;br /&gt;
|Flies down until it lines up with you, at which point it charges. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagFlyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mag Fly]]&lt;br /&gt;
|Flies towards you and will pull you upwards. Control position with directional keys.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricGabyoallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Electric Gabyoall|Electric Gabyoall]]&lt;br /&gt;
|Creates an electric pillar between its two halves at set intervals. Bzzt. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubukanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubukan]]&lt;br /&gt;
|Despite his impressive jumping skills, he never made it to the Olympics. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NitronIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nitron]]&lt;br /&gt;
|Drops downwards in an arc, fires three pillars of flame, and returns to space. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec&#039;n]]&lt;br /&gt;
|Hovers forward in a wavy pattern, shooting 8 sparks when it&#039;s close to you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombFlierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb Flier]]&lt;br /&gt;
|Hovers up and down until you break its cover, then flies at you at full force.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HologranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hologran]]&lt;br /&gt;
|Turns the screen dark until it&#039;s destroyed, only leaving enemies visible. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Stationary.png]] [[File:HorizontalMovementOnly2.png]] [[File:Homing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GiantSpringerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giant Springer]]&lt;br /&gt;
|Moves towards you, firing destructable missiles. Springs out when you get close. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TamaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|Bulky cat that spawns fleas and tries to make you play with the yarn. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkeletonJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Skeleton Joe|Skeleton Joe]]&lt;br /&gt;
|Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TogeheroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Togehero]]&lt;br /&gt;
|Flies from one side of the screen to the other, slowly moving up and down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorCyan2.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Shield Attacker|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkRed.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperBallMachineJrIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Ball Machine Jr.]]&lt;br /&gt;
|Fires large bullets which bounce off of surfaces.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullmetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skullmet]]&lt;br /&gt;
|Protected from harm on one side. When on the other side, it&#039;ll fire falling bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TaketentoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Taketento]]&lt;br /&gt;
|Flies forwards. When approached, it abandons its propeller and chases you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GachapponIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gachappon]]&lt;br /&gt;
|Alternates between firing gumballs at you and firing low bullets.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MinoanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Minoan]]&lt;br /&gt;
|Weaponized ceiling fan that drops down when approached, then twirls around.&lt;br /&gt;
|rowspan = &amp;quot;8&amp;quot; | [[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallBlasterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Blaster]]&lt;br /&gt;
|Shoots three shots at a time, angling itself to aim at you. Creatively named.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TotemPolenIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Totem Polen]]&lt;br /&gt;
|Leaps upward to attack you if not destroyed.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pakatto24Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pakatto 24]]&lt;br /&gt;
|Cannon that makes itself vulnerable when it shoots. Everyone&#039;s favorite.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DocronIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Docron]]&lt;br /&gt;
|Small skull vehicle that dies in 1 hit.  I wonder who designed it.&lt;br /&gt;
|rowspan = &amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DocronSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Docron#Docron Spawner|Docron Spawner]]&lt;br /&gt;
|This thing is more durable than the enemy it creates. Makes you think.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MummiraIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mummira]]&lt;br /&gt;
|Mummy that appears out of a door and throws its head at you! Wow! Wacky!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GaryobyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Garyoby|Garyoby]]&lt;br /&gt;
|Sawblade that slides along the ground. Invulnerable to almost all attacks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkRed.png]] [[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LadderPressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ladder Press]]&lt;br /&gt;
|Moves up and down ladders, occasionally chomping to knock you off them.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeliponIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Helipon]]&lt;br /&gt;
|Flies and homes in on you until it senses ground, then drops and acts as a turret.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingRingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Ring]]&lt;br /&gt;
|Flies towards you at a slow pace. Can someone pick up the phone?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BattanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Battan]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Not to be confused with Batton, Ratton, or Rattan. Jumps when stood on, with you on it.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:BattanJumpRandom.png]] [[File:BattanJumpTwice.png]] [[File:BattanJumpThrice.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[M-442A]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Immortal enemy!&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeaMineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sea Mine]]&lt;br /&gt;
|A casually floating explosive. Explodes when close to the player.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeaMineSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sea Mine|Sea Mine Spawner]]&lt;br /&gt;
|Continuously spawns Sea Mines. Works inside and outside of water.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RattonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ratton]]&lt;br /&gt;
|Not to be confused with Batton, Battan or Rattan, this mouse only jumps forward.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DompanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dompan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WhopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Whopper]]&lt;br /&gt;
|Fires a burst of six rings, leaving its eyes vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrainMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Train Met|Train Met]]&lt;br /&gt;
|Chugs along until you get close, at which point it shoots and becomes vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Crystal Joe|Crystal Joe]]&lt;br /&gt;
|Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#New Shield Attacker|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PukapellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapelly]]&lt;br /&gt;
|Moves towards you in quick bursts, pausing to rest inbetween.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorLightGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LyricIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lyric]]&lt;br /&gt;
|Flies towards you at a steady pace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorLightBlue.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KoukerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kouker]]&lt;br /&gt;
|Flies across  the screen, falling down when you get too close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BitterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bitter]]&lt;br /&gt;
|Usually out of range. When approached, rises up and fires a shot before retreating.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerMusclerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Muscler]]&lt;br /&gt;
|Jumps towards you, stomping down until it gets above you. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombThrownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb/Rock Thrown]]&lt;br /&gt;
|Very excitedly lobs bombs at you, or rocks if it&#039;s green.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Metall Cannon|Metall Cannon]]&lt;br /&gt;
|A giant cannon that fires huge shots. Turns around, so there&#039;s no escape.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SubeilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Subeil]]&lt;br /&gt;
|When you get too close, it flattens and moves towards you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GireeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giree]]&lt;br /&gt;
|Travels up and down and all around the ground at a decent pace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GireeSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giree#Giree Spawner|Giree Spawner]]&lt;br /&gt;
|Non-Solid, and spawns Girees at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TondeallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tondeall]]&lt;br /&gt;
|Flies back and forth while shooting two poorly aimed shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PukapuckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapucker]]&lt;br /&gt;
|Hovers its head above itself, can bounce around freely on its own.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapucker Head]]&lt;br /&gt;
|The head alone, can bounce around freely on its own.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounder]]&lt;br /&gt;
|When approached, it starts violently bobbing up and down while shooting some shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SumatranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sumatran]]&lt;br /&gt;
|Feral tiger that jump towards you when approached or shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bombier]]&lt;br /&gt;
|Hovers forward slowly until it passes you, then drops a bomb right on your head.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoccoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cocco]]&lt;br /&gt;
|Spawns as many as three small chickens at once. Can you do the fabled chicken jump?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetBombAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Jet Bomb]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missile that sends debris after you when destroyed by a wall or shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetBombBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[V]]&lt;br /&gt;
|A simple buoy robot with a simple name. Hovers on water surfaces or floor... that&#039;s it.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Colton]]&lt;br /&gt;
|Fires a  bullet forward then waits for it to go out of sight before repeating.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Shield Attacker GTR|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Fire Telly|Fire Telly]]&lt;br /&gt;
|Flies across the screen, sometimes stopping to spit a fireball.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AuAuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Au-Au|Au Au]]&lt;br /&gt;
|Creates snowballs with their nose, before firing them diagonally down.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BenKIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ben K]]&lt;br /&gt;
|Spins a powerful spear from its arsenal before firing it forwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CannopellerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cannopeller]]&lt;br /&gt;
|Flies up and down, firing explosive cannonballs regularly.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TwinRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader#Twin Roader|Twin Roader]]&lt;br /&gt;
|Drives forwards and backwards, ignoring you as it goes about its business.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorLightOrange.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BrainBreakIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Brain Break]]&lt;br /&gt;
|Intellectually honest. Walks back and forth until hit, becoming outraged.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KatonbyonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Katonbyon]]&lt;br /&gt;
|Drops a bomb in front of the player once it gets close, what a bugger.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CurlingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Curlinger]]&lt;br /&gt;
|Slides around while building up speed. Can be punched back with enough force.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SRU21PIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[SRU-21/P]]&lt;br /&gt;
|Drops out of the sky once approached, breaking into pieces. Floats in water.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GabgyoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gabgyo]]&lt;br /&gt;
|Likes to swim and hates being a fish out of water, jumping at you in anger.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorYellow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PookerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pooker]]&lt;br /&gt;
|Sits until hit with a charge shot. Becomes a platform when knocked into oil.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PookerBuilderOptionEnemy.png]] [[File:PookerBuilderOptionPlatform.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyberGabyoallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Cyber Gabyoall|Cyber Gabyoall]]&lt;br /&gt;
|Patrols floors and ceilings, charging at you once you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YaffuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yaffu]]&lt;br /&gt;
|Pulls you in, then transforms and pushes you away. Spelled with an A.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hotchkiss&#039;nIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotchkiss&#039;n]]&lt;br /&gt;
|Wily created this robot after stapling his finger. Do what you want with this info.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Molier]]&lt;br /&gt;
|Moves straight forward, flies backwards when [[Power Adaptor|punched]] and destroys weaker blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SubmarineFlierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Submarine Flier]]&lt;br /&gt;
|Hides in a cloud until you break it, then fires at you if it hits water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Subflierwater.png]] [[File:Subfliercloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PropellerEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Propeller Eye]]&lt;br /&gt;
|Flies after you, ignoring walls. Opens it&#039;s weak spot to move and then stops.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullWalkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Walker]]&lt;br /&gt;
|Upgraded Docron that&#039;s much sturdier, jumps off ledges and tries to find you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BrownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Brown]]&lt;br /&gt;
|Hides in a barrel until attacked, at which point the head pops out. It sure is brown.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SquidonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Squidon]]&lt;br /&gt;
|Very durable. Shoots ice cold blocks out of it&#039;s mouth and wields homing missiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripropellanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tripropellan]]&lt;br /&gt;
|Dynamic flying turret that fires at your location. Releases bombs too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;13&amp;quot; | [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle Teck]]&lt;br /&gt;
|Moves on the ceiling, when close this teck drops a spike to peck you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TriotheWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Trio the Wheel]]&lt;br /&gt;
|Gradually sends its three tires at you before bouncing around.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BacconeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baccone]]&lt;br /&gt;
|A bouncing traffic cone that reveals its weak spot when it fires.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TomDaddyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tom Daddy]]&lt;br /&gt;
|Everyone loves a slinky, unless it wants to kill you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FriskCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Frisk Cannon]]&lt;br /&gt;
|This simple cannon fires 3 balls in an arc, each ball being slower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GockroachIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gockroach S]]&lt;br /&gt;
|A bug which crawls on the ground or ceiling and flies towards you. KILL WITH FIRE!&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GockroachNestIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gockroach S Nest]]&lt;br /&gt;
|MORE BUGS? We&#039;re gonna need a bigger flamethrower for this one.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TurboRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader#Turbo Roader|Turbo Roader]]&lt;br /&gt;
|[[Roader#Twin Roader|Twin Roader]]&#039;s long lost brother who likes to spin in place gleefully.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaminariKogoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaminari Kogoro]]&lt;br /&gt;
|Slowly rises out of pits to surprise you, and fires lightning.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyorownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cyorown]]&lt;br /&gt;
|A tough robotic crow which taunts you if you get hit by its shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GobotsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gobots]]&lt;br /&gt;
|A very simple enemy that flies towards you with a wavy pattern.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TsuranattoriIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tsuranattori]]&lt;br /&gt;
|A swarm of flying robots, they disperse if you shoot one of them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetalDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Swim Metall DX|Swim Metall DX]]&lt;br /&gt;
|Swims forward or upward in water. May swim again before landing. Blub blub.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetalDXOption1.png]] [[File:SwimMetalDXOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg]]&lt;br /&gt;
|Springs out of a coffin and shambles in one direction. Breaks at walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorRed.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed3Loop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:SydekaTURN.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[file:Zom_coffin.png]] [[file:ZomNoCoffin.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg#Astro Zombieg Spawner|Astro Zombieg Spawner]]&lt;br /&gt;
|Spawns Astro Zombieg in the section near the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ZomNoCoffin.png]] [[File:ZombiegRed.png]] [[File:ZombiegPurple.png]] [[File:ZombiegRandomColor.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed3Loop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt; [[File:ZombiegRandomLoop.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaniganceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kanigance]]&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShellnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shell&#039;n]]&lt;br /&gt;
|Shoots bubbles, vulnerable when approached. More powerful underwater.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;12&amp;quot; | [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BunbyTankDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bunby Tank DX]]&lt;br /&gt;
|Fires missiles. If the torso is destroyed, the head pops off.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JoeClassicIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Joe Classic|Joe Classic]]&lt;br /&gt;
|The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SurumakerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Surumaker]]&lt;br /&gt;
|Lunges in water and hops on land. Scared of sponges and sea stars.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HannyaAttackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Hannya Attacker|Hannya Attacker]]&lt;br /&gt;
|A twist on the Shield Attacker, not turning on walls. Intimidating.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunchran]]&lt;br /&gt;
|A dangerous puddle of green acid that attempts to bite you if you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Fire Met|Fire Met]]&lt;br /&gt;
|Adorably waddles around and jumps over gaps. Ignites any flammable object.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner#Fire Met Spawner|Fire Met Spawner]]&lt;br /&gt;
|More Fire Mets equals more flames of justice! FIIIRE!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Teck]]&lt;br /&gt;
|Walks on walls, shooting at you when you&#039;re aligned with it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RabbitonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rabbiton]]&lt;br /&gt;
|Cute chubby bunny that slides around and spins in gleeful jumps.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PenpenEVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Penpen EV]]&lt;br /&gt;
|Before launching at you, it spins in place gleeful-wait, this ain&#039;t a roader enemy!&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Telly|Big Telly]]&lt;br /&gt;
|Drops a stream of bombs on you, turning around after. Always ate its greens.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuccubattonIcon.png]]&amp;lt;center&amp;gt;&lt;br /&gt;
|[[Succubatton]]&lt;br /&gt;
|A bat which dives at the player, latches onto them and drains their health.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShururunSpawnerIcon.png]]&amp;lt;center&amp;gt;&lt;br /&gt;
|[[Shururun Spawner]]&lt;br /&gt;
|A pit enemy that jumps regardless of the player&#039;s proximity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightBlue.png]] [[File:ColorBrightBlue2.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Carricarry and Petit Devil have existed since the game&#039;s launch, but were unavailable through normal means until they were fully implemented in [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenPetitDevilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Petit Devil]]&lt;br /&gt;
|Floats around. Splits off into 3 or 4 clones, depending on the color.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkGreen2.png]] [[File:ColorBrown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | [[1.0.0]]/[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CaricarryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Caricarry]]&lt;br /&gt;
|Slides around, releasing rocks when shot. Was buried for a long time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombomboyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bombomboy]]&lt;br /&gt;
|Bounces up and lobs two shots to the left and right when approached.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;12&amp;quot; | [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlowerPresenterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flower Presenter]]&lt;br /&gt;
|Nothing is more threatening than a pot launching flowers at you!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorApricot.png]] [[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireTotemIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Totem]]&lt;br /&gt;
|Shields itself when distanced, spreads fire in random arcs when approached.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OkosutobonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Okosutobon]]&lt;br /&gt;
|Hovers in place until approached or shot, then it angrily chases you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiarnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Diarn]]&lt;br /&gt;
|Hovers towards you to shoot you, making itself vulnerable. SHINY!!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HoohooIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hoohoo]]&lt;br /&gt;
|Peacefully flies around, dropping destructible rocks in front of you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrown.png]] [[File:ColorCyan.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HoohooSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hoohoo Spawner]]&lt;br /&gt;
|Spawns Hoohoos at a regular rate when on-screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrown.png]] [[File:ColorCyan.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KakinbatankIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kakinbatank]]&lt;br /&gt;
|Tries to kill anyone who dares disturb his naps. Be careful.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AdamskiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Adamski]]&lt;br /&gt;
|A miniature Wily Capsule that swerves up and down. Has a cheap siren.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NombrellanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nombrellan]]&lt;br /&gt;
|Very slowly descends, minding its own business. Interacts with rain.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NombrellanSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nombrellan Spawner]]&lt;br /&gt;
|Spawns Nombrellans at the top of the screen when on-screen.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SakretsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sakrets]]&lt;br /&gt;
|Rolls along walls, shooting out orbs that explode in six directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BunbyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bunby Catcher]]&lt;br /&gt;
|Claw go BRRRR. Drops down and drags you at high speeds against your will.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;1&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OctoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Octone]]&lt;br /&gt;
|Protected by a sturdy pot. Hurls a glob of ink at you when it peaks out.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CamoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Camouflametall|Camouflametall]]&lt;br /&gt;
|Wily&#039;s most evil creation? Disguises as a pickup and shoots when you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-up.png]] [[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:Yashichi.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Q-Tank Red.png]] [[File:Q-Tank Bright Red.png]] [[File:Q-Tank Green.png]] [[File:KChest.png]] [[File:AntiYash.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CargouQIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cargou Q]]&lt;br /&gt;
|Fires bouncing sports balls at you. How does it have so many?!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;11&amp;quot; | [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaonaGeenoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaona Geeno]]&lt;br /&gt;
|Uses its head as a projectile which breaks into 4 bullets when hitting a solid.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PointanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pointan]]&lt;br /&gt;
|It makes 4 panes which fire at you. Now which one was my cursor again?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pointan1.png]] [[File:Pointan2.png]] [[File:Pointan3.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorBrightRed.png]] [[File:ColorGreen.png]] [[File:ColorPurple.png]] [[File:ColorMagenta.png]] [[File:ColorYellow.png]] [[File:ColorOrange2.png]] [[File:ColorNavyBlue.png]] [[File:ColorBlack.png]] [[File:ColorDarkGray.png]] [[File:ColorWhite.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sola0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sola 0]]&lt;br /&gt;
|Sunflora wannabe that charges up a solar beam and fires it as it stops flashing.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OshitsuOsarettsuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oshitsu Osarettsu]]&lt;br /&gt;
|Rams at you if you are level with him. Only his head is vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NumetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Numetall|Numetall]]&lt;br /&gt;
|Annoying slug that hides as long as you attack, then continues with slick goo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MerserkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Merserker]]&lt;br /&gt;
|Agile little axe that tries to ram into you with lots of short hops.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BariIII(Head)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bari III]] (Head)&lt;br /&gt;
|Immobile tower top that fires bouncing sound waves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BariIII(Body)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bari III]] (Body)&lt;br /&gt;
|Harmful but destructible. Connected heads can squish or regenerate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MechaPitchanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mecha Pitchan]]&lt;br /&gt;
|Hurls baseballs at you in an arc, blue ones are homing as well.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Searchy]]&lt;br /&gt;
|If it detects you, it flips the conveyors&#039; direction or toggles On/Off blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Searchy#Searchy Spawner|Searchy Spawner]]&lt;br /&gt;
|Spawns Searchies to switch conveyor direction or On/Off Blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReturningMachineGunJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Returning Machine Gun Joe|Returning Machine Gun Joe]]&lt;br /&gt;
|Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeoHeliMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Neo Heli Metall|Neo Heli Metall]]&lt;br /&gt;
|A fan favorite. Flies back and forth, firing three bullets as it stops.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole]]&lt;br /&gt;
|Drills through terrain or obstacles, leaving marks where it enters or exits.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole Spawner]]&lt;br /&gt;
|Spawns Molmoles in the defined area indefinitely in a pattern.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleSpawnerRandomIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole Spawner (Random)]]&lt;br /&gt;
|Spawns Molmoles in the defined area indefinitely at random.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarspiderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Darspider]]&lt;br /&gt;
|Spider enemy that grapples onto the ceiling and drops down, chasing you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:DarSpiWeb.png]] [[File:DarSpiHop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-14.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuzakFenixIcon.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|[[Suzak and Fenix]]&lt;br /&gt;
|Keep your eyes on these two phoenixes as they fly around the screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:SuzakOption1.png]] [[File:SuzakOption2.png]] [[File:SuzakOption3.png]] [[File:SuzakOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YonbainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yonbain]]&lt;br /&gt;
|Slowly darts towards you, then splits into two clones. Better defeat it quickly!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:VerticalArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectroGuardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|An electrified construction barrier. Why did we add this again?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;9&amp;quot; | [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Electriri|Electriri]]&lt;br /&gt;
|This Telly&#039;s electric aura seems to have fried its homing ability.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Solid)&lt;br /&gt;
|Fully solid block that spawns Electriris at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririSpawnerEdgeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Edge)&lt;br /&gt;
|While this is on screen, Electriris will spawn regularly.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipettoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipetto]]&lt;br /&gt;
|A chemistry robot which shoots 2 liter blobs of concentrated acid at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Anti-EddieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti-Eddie]]&lt;br /&gt;
|Hides beneath pickups and takes them away if not defeated fast enough.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]] [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Stone]]/Fire/Nut&lt;br /&gt;
|Hides and only comes out to attack when enemies are nearby.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan2.png]] [[File:FireStoneColor.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MashBurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mash Burner]]&lt;br /&gt;
|Burner Man&#039;s apprentice. Shoot it to put out its fire and jump on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MashBurnerStanding.png]] [[File:MashBurnerWalking.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchDonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|A skull platform with a hammer. When it swings a platform pops up.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:CrunchDonStationary.png]] [[File:CrunchDonHopping.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArcWeldyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arc Weldy]]&lt;br /&gt;
|Many varieties of these dangerous robots can affect the field.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:WeldOption.png]] [[File:ArcticOption.png]] [[File:SparkOption.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:0-5.png]] [[File:2-7.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoyornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boyorn]]&lt;br /&gt;
|Bounces towards you. Shoot it to send it flying! Immune to  electric weapons.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoyornSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boyorn#Boyorn Spawner|Boyorn Spawner]]&lt;br /&gt;
|Spawns Boyorns. Toggle to have up to 3 Boyorns active onscreen at once.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LamperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lamper]]&lt;br /&gt;
|Follows the player and shoots fire, also good to light up the place.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LamperOption1.png]] [[File:LamperOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!In-Game Description&lt;br /&gt;
!Options&lt;br /&gt;
!Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Gori3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori-Three]]&lt;br /&gt;
|A primitive, metal-knuckled warrior. Can throw balls, rocks, and more balls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorGreen.png]] [[File:ColorNavyBlue.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Ball.png]] [[File:SpikyBall.png]] [[File:BlueBall.png]] [[File:GoriThreeRockIcon.png]] [[File:BouncyBall.png]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DodonpaCannon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dodonpa Cannon]]&lt;br /&gt;
|Aims and fires volley after volley at the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Plasma.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plasma]]&lt;br /&gt;
|Two balls with a rod of pure energy in the middle.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Romper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Romper]]&lt;br /&gt;
|The boys are back in town and they want your energy. You better not get caught.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:romperred.png]][[File:rompergreen.png]][[File:romperyellow.png]][[File:romperblue.png]][[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:romperwalk.png]][[File:romperdrop.png]][[File:romperhop.png]][[File:romperhang.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Snoler.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Snoler]]&lt;br /&gt;
|A snowman which pulls player and snow in and makes mini snowmen fall from the air.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MiniSnowman.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mini Snowman]]&lt;br /&gt;
|Mini Snowman fall from the air and lands on the ground.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MiniSnowmanSpawner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mini Snowman Spawner]]&lt;br /&gt;
|Mini Snowman fall from the air and lands on the ground.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTellyMM&amp;amp;BIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Big Telly|Big Telly]]&lt;br /&gt;
|Drops a big bomb which causes a huge forest fire. Canada beware.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricGen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Generator]]&lt;br /&gt;
|Fires homing projectiles, they are slow but don&#039;t let yourself get comfy!&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Mokumokumo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mokumokumo]]&lt;br /&gt;
|Slows you down and disables weapon usage. Certified cute cloud friend, or is it glue?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:BrightLightPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hogale.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hogale]]&lt;br /&gt;
|Basically a whale, can swim through water and tiles, almost indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HogaleSpawner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hogale#Hogale Spawner|Hogale Spawner]]&lt;br /&gt;
|A spawner which spawns a new Hogale every so often.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ammoner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ammoner]]&lt;br /&gt;
|Rolls down 1 tile drops and swim in water. Is there anything Ammoner can&#039;t do?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRobo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo]]&lt;br /&gt;
|A stationary bot that throws maces. It&#039;s very lonely without it&#039;s machines.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboCloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Cloud]]&lt;br /&gt;
|Periodically ignores the player to create a new friend.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Wind]]&lt;br /&gt;
|Alternatively sucks or blows with the help of Oni Robo&#039;s mace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sydecka.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sydecka]]&lt;br /&gt;
|Rhino type enemy, shoots its horn and some missiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:SydekaTURN.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamikaminEnemy.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (enemy)]]&lt;br /&gt;
|Yarr Matey! This mimic chest can be used to protect me gold in the real chest!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man&#039;&#039; Game Boy ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!In-Game Description&lt;br /&gt;
!Options&lt;br /&gt;
!Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hyoeyicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|Helicopter which follows and shoots at you. It never gives up the chase.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BiribareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Biribaree]]&lt;br /&gt;
|Doesn&#039;t actually like Piriparee. But he gets free stuff all the time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PiripareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Piriparee]]&lt;br /&gt;
|Best friends with Biribaree they share everything! Shoots electric projectiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Doncatchicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Doncatch]]&lt;br /&gt;
|Follows the player and smashes the ground. Can break all sorts of floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HellmetaldxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hell Metall DX]]&lt;br /&gt;
|A tanky Met varient.It needs a charged shot to show its weak spot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FukuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fukuhorn]]&lt;br /&gt;
|Acts exactly like Metall Sniper, but has a more electronic look.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallsniperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metall Sniper]]&lt;br /&gt;
|A cannon-Met,it is armoured and only gets up when the player is close to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press&#039;n]]&lt;br /&gt;
|Rises into the air and crashes into the ground trying to crush the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CuttingwheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cutting Wheel]]&lt;br /&gt;
|Falls on the ground and starts to head in the players direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:Stationary.png]] [[File:Homing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TampIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tamp]]&lt;br /&gt;
|The sudden feeling of being crushed by a teleporting space robot is only tamporary.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LajabaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[La Jaba]]&lt;br /&gt;
|La Jaba has arrived. Threatens humanity with every second it is alive.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FankurowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fankurow]]&lt;br /&gt;
|Who? Who? You, that&#039;s who. Flaps its wings to push or pull you with the wind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor6.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shuhorn]]&lt;br /&gt;
|Automated defense system &amp;quot;Shuhorn&amp;quot; activated. Find and destroy target &amp;quot;Mega Man.&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ShuhornOption1.png]] [[File:ShuhornOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChainsoarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chainsoar]]&lt;br /&gt;
|A lumber mill robot. When he dies he will drop his saw blade.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FeeberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Feeber]]&lt;br /&gt;
|A crab that releases a large bubble that traps the player and drags them away.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FeeberOption1.png]] [[File:FeeberOption2.png]] [[File:FeeberOption3.png]] [[File:FeeberOption4.png]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; |&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The description for [[Fire Met Spawner]] is a reference to [[Fire Man]]&#039;s quotes about his drive for justice before fighting him in the New Style mode of &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
* The [[Croaker]] is the first enemy that was added within a non-major update: version [[1.0.9]], the Cirno Update.&lt;br /&gt;
* The [[Caricarry]] and [[Petit Devil]] have existed since [[1.0.0|the game&#039;s launch]], but were unavailable through normal means until they were fully implemented in [[1.5.0]].&lt;br /&gt;
*Certain enemies known as [[miniboss]]es (or midbosses) will lock any [[Boss Door]]s on a screen until they are defeated. As of version [[1.10.2.2]], the minibosses included in &#039;&#039;Mega Man Maker&#039;&#039; are [[Hot Dog]], [[Tama]], [[Whopper]], [[Squidon]], [[Lantern Fish]], [[Hyoey]], [[Snoler]], [[Oni Robo]] (all variants), [[Suzak and Fenix]], [[Kanigance]], and [[VAN Pookin]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_2&amp;diff=20264</id>
		<title>Mega Man 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_2&amp;diff=20264"/>
		<updated>2025-12-22T20:44:46Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Mega Man 2&#039;&#039;&#039;&#039;&#039; (released as &amp;quot;Rockman 2: The Mystery of Dr. Wily&amp;quot; in Japan) is the second game in the classic Mega Man series, released on December 24, 1988. It was the second Mega Man game released for the NES in Japan and the United States. It is first game that established classic Mega Man formula like having eight robot masters and the [[Tank|E-Tank]], and is one of the better selling Mega Man game so far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Mega Man Maker==&lt;br /&gt;
Version 1.2.0 focused on adding content from this game and from &#039;&#039;[[Mega Man 3]]&#039;&#039;. As of Version [[1.9.4.3]], there are 6 bosses, 29 enemies, 7 level objects, 28 tilesets, 31 backgrounds, 11 weapons, 4 spikes, 6 ladders and 12 music tracks available from Mega Man 2 in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
&lt;br /&gt;
==== Robot Masters ====&lt;br /&gt;
*[[Crash Man]]&lt;br /&gt;
*[[Metal Man]]&lt;br /&gt;
*[[Bubble Man]]&lt;br /&gt;
*[[Wood Man]]&lt;br /&gt;
*[[Quick Man]]&lt;br /&gt;
&lt;br /&gt;
==== Fortress Bosses ====&lt;br /&gt;
&lt;br /&gt;
*[[Boobeam Trap]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Neo Met]]&lt;br /&gt;
*[[Sniper Joe]]&lt;br /&gt;
*[[Telly]]&lt;br /&gt;
*Telly Spawner&lt;br /&gt;
*Telly Spawner (Solid)&lt;br /&gt;
*[[Crazy Cannon]]&lt;br /&gt;
*[[Batton]]&lt;br /&gt;
*[[Robbit]]&lt;br /&gt;
*[[Hothead]]&lt;br /&gt;
*[[Blocky]]&lt;br /&gt;
*[[Pierobot]]&lt;br /&gt;
*[[Croaker]]&lt;br /&gt;
*[[Crabbot]]&lt;br /&gt;
*[[Fly Boy]]&lt;br /&gt;
*Fly Boy (Spawner)&lt;br /&gt;
*[[Fan Fiend]]&lt;br /&gt;
*[[Shrink]]&lt;br /&gt;
*[[Pipi]]&lt;br /&gt;
*Pipi Spawner&lt;br /&gt;
*[[Mole]]&lt;br /&gt;
*Mole Spawner&lt;br /&gt;
*Mole Spawner (Random)&lt;br /&gt;
*[[Scworm]]&lt;br /&gt;
*[[Atomic Chicken]]&lt;br /&gt;
*Atomic Chicken Spawner&lt;br /&gt;
*[[Big Fish]]&lt;br /&gt;
*[[Sniper Armor]]&lt;br /&gt;
*[[Hot Dog]]&lt;br /&gt;
*[[Lantern Fish]]&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Bubble Lead]]&lt;br /&gt;
*[[Air Shooter]]&lt;br /&gt;
*[[Quick Boomerang]]&lt;br /&gt;
*[[Leaf Shield]]&lt;br /&gt;
*[[Crash Bomber]]&lt;br /&gt;
*[[Time Stopper]]&lt;br /&gt;
*[[Metal Blade]]&lt;br /&gt;
*[[Atomic Fire]]&lt;br /&gt;
*[[Item-1]]&lt;br /&gt;
*[[Item-2]]&lt;br /&gt;
*[[Item-3]]&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Conveyor Belt]]&lt;br /&gt;
*[[Force Beam]]&lt;br /&gt;
*[[Red Force Beam]]&lt;br /&gt;
*[[Green Force Beam]]&lt;br /&gt;
*[[Press]]&lt;br /&gt;
*[[Crash Lift]]&lt;br /&gt;
*[[Acid Drop]]&lt;br /&gt;
*Heat Man [[Yoku Block]]&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Bubble BG&lt;br /&gt;
*Bubble BG (Alt)&lt;br /&gt;
*Bubble BG 2&lt;br /&gt;
*Bubble BG 2 (Alt)&lt;br /&gt;
*Quick BG&lt;br /&gt;
*Quick BG 2&lt;br /&gt;
*Wodd BG&lt;br /&gt;
*Wood BG 2&lt;br /&gt;
*Wood BG 3&lt;br /&gt;
*Crash BG&lt;br /&gt;
*Flash BG&lt;br /&gt;
*Flash BG 2&lt;br /&gt;
*Metal BG&lt;br /&gt;
*Metal BG 2&lt;br /&gt;
*Heat BG&lt;br /&gt;
*Wily 1 BG&lt;br /&gt;
*Wily 1 BG 2&lt;br /&gt;
*Wily 1 BG 3&lt;br /&gt;
*Wily 2 BG&lt;br /&gt;
*Wily 3 BG&lt;br /&gt;
*Wily 3 BG 2&lt;br /&gt;
*Wily 4 BG&lt;br /&gt;
*Wily 5 BG&lt;br /&gt;
*Wily 5 BG 2&lt;br /&gt;
*Wily 5 BG 2 (Alt)&lt;br /&gt;
*Wily 6 BG&lt;br /&gt;
*Credits BG&lt;br /&gt;
*Credits BG (Alt)&lt;br /&gt;
*Credits BG (Alt 2)&lt;br /&gt;
*Credits BG (Alt 3)&lt;br /&gt;
*Credits BG (Alt 4)&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Bubble Tile&lt;br /&gt;
*Bubble Tile (Alt)&lt;br /&gt;
*Air Tile&lt;br /&gt;
*Quick Tile&lt;br /&gt;
*Quick Tile (Alt)&lt;br /&gt;
*Wood Tile&lt;br /&gt;
*Crash Tile&lt;br /&gt;
*Crash Tile 2&lt;br /&gt;
*Flash Tile 1&lt;br /&gt;
*Flash Tile 2&lt;br /&gt;
*Flash Tile 1 (Animated)&lt;br /&gt;
*Flash Tile 2 (Animated)&lt;br /&gt;
*Flash Tile 3 (Animated)&lt;br /&gt;
*Metal Tile&lt;br /&gt;
*Metal Tile 2&lt;br /&gt;
*Metal Tile 3&lt;br /&gt;
*Heat Tile&lt;br /&gt;
*Heat Tile 2&lt;br /&gt;
*Wily 1 Tile&lt;br /&gt;
*Wily 1 Tile 2&lt;br /&gt;
*Wily 1 Tile 3&lt;br /&gt;
*Wily 1 Tile 4&lt;br /&gt;
*Wily 2 Tile&lt;br /&gt;
*Wily 3 Tile&lt;br /&gt;
*Wily 3 Tile (Alt)&lt;br /&gt;
*Wily 4 Tile&lt;br /&gt;
*Wily 5 Tile&lt;br /&gt;
*Wily 6 Tile&lt;br /&gt;
&lt;br /&gt;
===Plates===&lt;br /&gt;
*Wily Plate&lt;br /&gt;
&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Wood Ladder&lt;br /&gt;
*Crash Ladder&lt;br /&gt;
*Heat Ladder&lt;br /&gt;
*Wily Ladder 3 (MM2 Wily 1)&lt;br /&gt;
*Wily Ladder 4 (MM2 Wily 2)&lt;br /&gt;
*Wily Ladder 5 (MM2 Wily 4)&lt;br /&gt;
&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Bubble Spike&lt;br /&gt;
*Wily Spike 3 (MM2 Wily 2)&lt;br /&gt;
*Wily Spike 4 (MM2 Wily 3)&lt;br /&gt;
*Wily Spike 5 (MM2 Wily 4)&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
*Bubble Water&lt;br /&gt;
*Wily 1 Water (MM2 Wily 3)&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Bubble Man&lt;br /&gt;
*Air Man&lt;br /&gt;
*Quick Man&lt;br /&gt;
*Wood Man&lt;br /&gt;
*Crash Man&lt;br /&gt;
*Flash Man&lt;br /&gt;
*Metal Man&lt;br /&gt;
*Heat Man&lt;br /&gt;
*Wily Stage 1/2&lt;br /&gt;
*Wily Stage 3/4/5&lt;br /&gt;
*Wily Stage 6&lt;br /&gt;
* Robot Master (MM2)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* This is so far the only represented Mega Man game with 8-bit graphics where a background has a version with custom-made sprites instead of the original sprites. The background was Bubble BG and it was done to mitigate the potential seizure from the original version of the background.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=19530</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=19530"/>
		<updated>2025-11-10T01:24:36Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Event challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is hosted by [[GamerFromTheWeb]] and held from October 24, 2025.&lt;br /&gt;
&lt;br /&gt;
The contest was announced on October 24, 2025, shortly after the release of [[1.10.3]], and it was defined as a traditional level contest. Although the release and the promotion of the event were themed around Halloween, the stages has a free style.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:``- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”``&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
(To be updated when submissions open.)&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323]|| {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| mmmlc-wily-komoney || trung031313 || [https://megamanmaker.com/?level=587325 587325]|| {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111]|| {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587342 587342]|| {{Indicator|loser}}&lt;br /&gt;
|Reupload of [https://megamanmaker.com/?level=587320 587320]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place &lt;br /&gt;
|nuclearstomp|| [https://megamanmaker.com/?level=587361 587361]&lt;br /&gt;
|{{Indicator|loser}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking &lt;br /&gt;
|trung031313|| [https://megamanmaker.com/?level=578362 578362]&lt;br /&gt;
|{{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| TBA &lt;br /&gt;
|TBA|| [https://megamanmaker.com/?level=5 5]&lt;br /&gt;
|{{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=19500</id>
		<title>AwaggKing</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=19500"/>
		<updated>2025-11-03T17:56:47Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:AwaggKingStaffIcon.png]]&lt;br /&gt;
|caption=AwaggKing&#039;s personal staff profile icon in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
|quote=Trailer guy for the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039; Team]] who makes trailers about &#039;&#039;[[Mega Man Maker]]&#039;&#039;. Crazy, right?&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Trailer creator&amp;lt;br&amp;gt;Moderator (formerly)&lt;br /&gt;
|aka=Awagg&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;AwaggKing&#039;&#039;&#039; is a beta tester and trailer creator for &#039;&#039;[[Mega Man Maker]]&#039;&#039; and a former moderator of the community services, primarily the [[Mega Man Maker Official Server|Discord server]]. She became a trailer creator on July 7, 2020.&lt;br /&gt;
&lt;br /&gt;
She was a judge on the [[Level Creation Contest 2017]] and the first [[Challenge event]], &amp;quot;Intro to 1.3&amp;quot;. During Level Creation Contest 2017, AwaggKing replaced ShinNessTen after the latter was dismissed for performing too short reviews.&lt;br /&gt;
&lt;br /&gt;
In the same contest, AwaggKing won second place with her level &amp;quot;Time For Wind Storm&amp;quot;. AwaggKing also judged the first challenge event, &amp;quot;Intro to 1.3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Following HoundBlue and [[MrKyurem]]&#039;s departure as moderators, AwaggKing substituted them when she applied as a moderator in a call done in the developer server. AwaggKing became a trial moderator on June 20, 2018 along with user Bucket and was ascended to full moderator on July 2, 2018.&lt;br /&gt;
&lt;br /&gt;
In July of 2019, AwaggKing alongside [[BushBacon]] and [[RollerC]] overhauled the moderation system due to the shortage on people at the moment. Aside from opening public moderator applications, they proposed to separate the moderator roles by the community they want to work on instead of giving Discord moderators other moderator roles by default. The same month, they worked to make not all developers have moderator powers in the Discord server due to them not being necessarily hired with skills to manage community services.&lt;br /&gt;
&lt;br /&gt;
AwaggKing worked alongside [[Mors]] and [[Goldstorm]] to modify the bot in Discord server to allow it to give users gaming roles. It was finished in January 23, 2020. She made some [[Example Levels|example levels]] for [[1.6.0]], including her collaboration in [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
After being hired as a trailer creator during [[1.7.0]]&#039;s development, AwaggKing made various announcement videos for the update. In addition to that, she created a video where the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039;]] developers expressed gratitude and good wishes for [[WreckingPrograms]] after he stepped down as project leader.&lt;br /&gt;
&lt;br /&gt;
AwaggKing resigned from the moderation team due to personal reasons, wishing to focus more on the game&#039;s development.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Note(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Man&#039;s Hot Cave]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Green Heaven]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind City]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Developer Challenges]]&lt;br /&gt;
|Alongside other developers of 1.6.0; made main hub (with Goldstorm), key path 3 (orange teleporter), and final path (with Luigi). Edited [[NMario84]]&#039;s path.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily&#039;s Dark Castle]]&lt;br /&gt;
|[[1.8.1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drowned Mines]]&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trailers===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Trailer/video&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Contribution&lt;br /&gt;
|-&lt;br /&gt;
|Third anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|[[Command Selection]] announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 server upgrade announcement&lt;br /&gt;
|-&lt;br /&gt;
|[[WreckingPrograms]] farewell trailer&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 release trailer&lt;br /&gt;
|-&lt;br /&gt;
|Fourth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|Fifth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.8.0 release trailer&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039; section&lt;br /&gt;
|-&lt;br /&gt;
|Sixth anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|Seventh anniversary announcement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
|Intro to 1.3 | 2017 | Challenge judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Trailer creator]] [[Category:Beta tester]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Blast_Explosives&amp;diff=19499</id>
		<title>Blast Explosives</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Blast_Explosives&amp;diff=19499"/>
		<updated>2025-11-03T17:16:45Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: I get not having all of the information, but the pages should have categories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Blast Explosives&#039;&#039;&#039; are a series of [[Level Objects]] originating from [[Blast Man]]&#039;s stage in &#039;&#039;[[Mega Man 11]]&#039;&#039;. They are featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
==Blast Sensor==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Blast Sensor&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Blast Sensor&#039;&#039;&#039; consists of a spherical device, which generate a laser tripwire in one of the four cardinal directions. If the player touches the laser, the sensor will go off and activate any [[Blast Explosives#Blast Wire|Blast Wires]] connected to it.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Blast Wire==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Blast Wire&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Blast Wires&#039;&#039;&#039; are connected to Blast Sensors. Once the sensor goes off, the wires will move at a predetermined speed and direction. If it connects with any [[Blast Explosives#Blast Crate|Blast Crates]] when the wire burns, the crates will explode.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Blast Crate==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Blast Crate&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Blast Crates&#039;&#039;&#039; are explosive-filled boxes. They can be used alone, in which case they explode when coming in contact with fire weapons or other explosions. However, if they are connected to any Blast Wires, they will not explode until a lit wire reaches them. If multiple Blast Crates stand together, their explosion may trigger a chain reaction with nearby Blast Crates.&lt;br /&gt;
&lt;br /&gt;
{{MM11}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]] [[Category:Mega Man 11 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Clockwork_Citadel&amp;diff=19498</id>
		<title>Clockwork Citadel</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Clockwork_Citadel&amp;diff=19498"/>
		<updated>2025-11-03T17:09:18Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Images and info}}&lt;br /&gt;
{{Level&lt;br /&gt;
|image=[[File:ClockworkCitadel.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|creator=[[Toxin-G]]&lt;br /&gt;
|name=[[File:PiconTime.png|left]][[File:ToxinGXStaffIcon.png|right]] Clockwork Citadel &lt;br /&gt;
|version=[[1.10.3]]&lt;br /&gt;
|id=&lt;br /&gt;
|screens=26&lt;br /&gt;
|weapons=[[Mega Buster]]&amp;lt;br&amp;gt;[[Top Spin]]&amp;lt;br&amp;gt;[[Jewel Satellite]]&amp;lt;br&amp;gt;[[Wire]]&lt;br /&gt;
|characters=[[Mega Man]]&lt;br /&gt;
|abilities={{Ability|slide}}{{Ability|chargeshot6}}&lt;br /&gt;
|bosses=[[Time Man]]{{EndBoss}}&lt;br /&gt;
|map={{Pixelated|0Artwork.png|true|128}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Clockwork Citadel&#039;&#039;&#039; is an [[example level]] created by [[Toxin-G]]. This level highlights interactions with [[Time Block]]s.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
In the boss arena, there are two [[Bomb/Rock Thrown|Bomb Thrown]] enemies in the top that can launch bombs at the player while Time Man is using the Time Slow due to the Tme Blocks above them being disabled.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{ExampleLevels}}&lt;br /&gt;
[[Category:Levels]] [[Category:Example Levels]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Toxin-G&amp;diff=19497</id>
		<title>Toxin-G</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Toxin-G&amp;diff=19497"/>
		<updated>2025-11-03T17:06:21Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:ToxinGXStaffIcon.png]]&lt;br /&gt;
|caption=ToxinGX&#039;s personal staff profile icon in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Challenge judge&lt;br /&gt;
|aka=Toxin&amp;lt;br&amp;gt;Toxin-GX&lt;br /&gt;
|quote=&lt;br /&gt;
|gender=&lt;br /&gt;
|discord=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Toxin-G&#039;&#039;&#039; is a beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They were hired as a beta tester at the start of development for version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
Toxin-G made the level for the [[Wire]] reveal where he was also announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
For [[1.10.3]], Toxin-G helped with sprites for skins for the Halloween update.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Level objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Sprites&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gravity Man plushie with edits done by [[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mouth skin&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Scary skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Content&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| Halloween title screen&lt;br /&gt;
| Sprites&lt;br /&gt;
| [[1.10.3]]&lt;br /&gt;
| Edited by Sasha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Example levels===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Az-teck Temple]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Teeter-Totter Terror]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Clockwork Citadel]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.3]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic of the Grotto]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| New Year&#039;s Tradition ||rowspan=&amp;quot;3&amp;quot;| 2025 ||rowspan=&amp;quot;3&amp;quot;| Challenge judge&lt;br /&gt;
|-&lt;br /&gt;
| Break the Targets  &lt;br /&gt;
|-&lt;br /&gt;
| Traditionally Scary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ToxinGXIcon.png|Toxin-GX&#039;s profile picture on Discord&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Beta tester]] [[Category:Current team members]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Yoku_Block&amp;diff=19448</id>
		<title>Yoku Block</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Yoku_Block&amp;diff=19448"/>
		<updated>2025-10-27T21:09:06Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Image of Reflecting Yoku Block}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:YokuBlockIcon.png|left]] Yoku Block [[File:YokuBlockIcon.png|right]]&lt;br /&gt;
|image=[[File:YokuBlockCollection.png|250px]]&lt;br /&gt;
|caption=Every appearance of Yoku Blocks.&lt;br /&gt;
|description=A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.5.0]] (multiple skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Snoruntpyro]] (multiple skins)&lt;br /&gt;
|sfx=?&lt;br /&gt;
|spriter=[[WreckingPrograms]] (main skin)&amp;lt;br&amp;gt;[[Toxin-G]] (mouth skin) &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yoku Blocks&#039;&#039;&#039; (officially called as Appearing Blocks, Bun Blocks, Tenmetsu Blocks, Vanish Blocks, or simply &amp;quot;Blocks&amp;quot;&amp;lt;ref&amp;gt;[https://megaman.fandom.com/wiki/Appearing_Block Appearing Block — Mega Man Knowledge Base]&amp;lt;/ref&amp;gt;) are a [[Level Objects|Level Object]] based on the recurring element from the &#039;&#039;Mega Man&#039;&#039; series. Yoku Blocks were present in the initial 1.0.0 release of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Yoku Blocks are 1x1 tiles that appear and disappear in a looping sequence. In &#039;&#039;Mega Man Maker&#039;&#039;, this sequence consists of 5 &amp;quot;ticks&amp;quot; (each roughly one second). When the sequence reaches a Yoku Block&#039;s assigned tick, the Yoku Block will appear and remain on-screen for 2 ticks.&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
When placed, a Yoku Block has two settings, represented by an icon of the Yoku Block and a number:&lt;br /&gt;
* &#039;&#039;&#039;Appearance&#039;&#039;&#039;: Represented by an icon of the Yoku Block. Clicking this option will cycle the appearance of the currently selected Yoku Block through one of 16 different styles.&lt;br /&gt;
* &#039;&#039;&#039;Sequence&#039;&#039;&#039;: Represented by a number from 1 to 5. Clicking this will change which tick the Yoku Block will appear on.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Reflecting Yoku Block ==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReflectingYokuBlockIcon.png|left]] Reflecting Yoku Block [[File:ReflectingYokuBlockIcon.png|right]]&lt;br /&gt;
|image=[[File:ReflectingYokuBlock.png]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=A block which appears and disappears, and reflects shots.&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[WreckingPrograms]]&lt;br /&gt;
|sfx=?&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Reflecting Yoku Block&#039;&#039;&#039; is the very first addition to &#039;&#039;Mega Man Maker&#039;&#039; from the game &#039;&#039;[[Mega Man and Bass]]&#039;&#039; and was added in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Reflecting Yoku Block is a navy blue variant of the standard Yoku Block object  behaving exactly like it with the special exception of being able to reflect player projectiles.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite debuting in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;, Reflecting Yoku Block is listed under the general tab in the [[Level Builder|editor]] alongside standard Yoku Blocks.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{LevelObjects}}&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Soccer_Ball_Jet&amp;diff=19447</id>
		<title>Soccer Ball Jet</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Soccer_Ball_Jet&amp;diff=19447"/>
		<updated>2025-10-27T21:05:28Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:SoccerBallJetIcon.png|left]] Soccer Ball Jet [[File:SoccerBallJetIcon.png|right]]&lt;br /&gt;
|image=[[File:mm10 Soccer Ball Jet.png|250px]]&lt;br /&gt;
|caption=Spiked and normal Soccer Ball Jets in MM10.&lt;br /&gt;
|description=Flies into the air when shot, hovers back down slowly. Also comes with spikes.&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;5 (spikes)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (scary skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]]&lt;br /&gt;
|spriter=[[Toxin-G]] (scary skin)&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Soccer Ball Jet&#039;&#039;&#039; is a [[Level Objects|level object]] originating from [[Strike Man]]&#039;s stage from &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]].&lt;br /&gt;
&lt;br /&gt;
When first spawned, it remains stationary. When hit with a weapon, however, the ball will rise then slowly hover back down, dealing contact damage to the [[Characters|player character]] if they get underneath and otherwise crushing other entities. The ball can also come with spikes.&lt;br /&gt;
&lt;br /&gt;
Since [[1.10.3]], it has a scary skin.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Level objects]] [[Category:Mega Man 10 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Yoku_Block&amp;diff=19446</id>
		<title>Yoku Block</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Yoku_Block&amp;diff=19446"/>
		<updated>2025-10-27T20:02:38Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Image of Reflecting Yoku Block}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:YokuBlockIcon.png|left]] Yoku Block [[File:YokuBlockIcon.png|right]]&lt;br /&gt;
|image=[[File:YokuBlockCollection.png|250px]]&lt;br /&gt;
|caption=Every appearance of Yoku Blocks.&lt;br /&gt;
|description=A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Snoruntpyro]] (multiple skins)&lt;br /&gt;
|sfx=?&lt;br /&gt;
|spriter=[[WreckingPrograms]] (main skin)&amp;lt;br&amp;gt;[[Toxin-G]] (mouth skin) &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yoku Blocks&#039;&#039;&#039; (also known as &#039;&#039;&#039;Appearing Blocks&#039;&#039;&#039;) are a [[Level Objects|Level Object]] based on the recurring element from the &#039;&#039;Mega Man&#039;&#039; series. Yoku Blocks were present in the initial 1.0.0 release of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Yoku Blocks are 1x1 tiles that appear and disappear in a looping sequence. In &#039;&#039;Mega Man Maker&#039;&#039;, this sequence consists of 5 &amp;quot;ticks&amp;quot; (each roughly one second). When the sequence reaches a Yoku Block&#039;s assigned tick, the Yoku Block will appear and remain on-screen for 2 ticks.&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
When placed, a Yoku Block has two settings, represented by an icon of the Yoku Block and a number:&lt;br /&gt;
* &#039;&#039;&#039;Appearance&#039;&#039;&#039;: Represented by an icon of the Yoku Block. Clicking this option will cycle the appearance of the currently selected Yoku Block through one of 16 different styles.&lt;br /&gt;
* &#039;&#039;&#039;Sequence&#039;&#039;&#039;: Represented by a number from 1 to 5. Clicking this will change which tick the Yoku Block will appear on.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Reflecting Yoku Block ==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReflectingYokuBlockIcon.png|left]] Reflecting Yoku Block [[File:ReflectingYokuBlockIcon.png|right]]&lt;br /&gt;
|image=[[File:ReflectingYokuBlock.png]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=A block which appears and disappears, and reflects shots.&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[WreckingPrograms]]&lt;br /&gt;
|sfx=?&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Reflecting Yoku Block&#039;&#039;&#039; is the very first addition to &#039;&#039;Mega Man Maker&#039;&#039; from the game &#039;&#039;[[Mega Man and Bass]]&#039;&#039; and was added in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Reflecting Yoku Block is a navy blue variant of the standard Yoku Block object  behaving exactly like it with the special exception of being able to reflect player projectiles.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite debuting in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;, Reflecting Yoku Block is listed under the general tab in the [[Level Builder|editor]] alongside standard Yoku Blocks.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{LevelObjects}}&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Yoku_Block&amp;diff=19445</id>
		<title>Yoku Block</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Yoku_Block&amp;diff=19445"/>
		<updated>2025-10-27T19:54:53Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Image of Reflecting Yoku Block}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:YokuBlockIcon.png|left]] Yoku Block [[File:YokuBlockIcon.png|right]]&lt;br /&gt;
|image=[[File:YokuBlockCollection.png|250px]]&lt;br /&gt;
|caption=Every appearance of Yoku Blocks.&lt;br /&gt;
|description=A block which appears and disappears. Dwoooooop.&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sfx=?&lt;br /&gt;
|spriter=[[WreckingPrograms]] (main skin)&amp;lt;br&amp;gt;[[Toxin-G]] (mouth skin) &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yoku Blocks&#039;&#039;&#039; (also known as &#039;&#039;&#039;Appearing Blocks&#039;&#039;&#039;) are a [[Level Objects|Level Object]] based on the recurring element from the &#039;&#039;Mega Man&#039;&#039; series. Yoku Blocks were present in the initial 1.0.0 release of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Yoku Blocks are 1x1 tiles that appear and disappear in a looping sequence. In &#039;&#039;Mega Man Maker&#039;&#039;, this sequence consists of 5 &amp;quot;ticks&amp;quot; (each roughly one second). When the sequence reaches a Yoku Block&#039;s assigned tick, the Yoku Block will appear and remain on-screen for 2 ticks.&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
When placed, a Yoku Block has two settings, represented by an icon of the Yoku Block and a number:&lt;br /&gt;
* &#039;&#039;&#039;Appearance&#039;&#039;&#039;: Represented by an icon of the Yoku Block. Clicking this option will cycle the appearance of the currently selected Yoku Block through one of 16 different styles.&lt;br /&gt;
* &#039;&#039;&#039;Sequence&#039;&#039;&#039;: Represented by a number from 1 to 5. Clicking this will change which tick the Yoku Block will appear on.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Reflecting Yoku Block ==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReflectingYokuBlockIcon.png|left]] Reflecting Yoku Block [[File:ReflectingYokuBlockIcon.png|right]]&lt;br /&gt;
|image=[[File:ReflectingYokuBlock.png]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=A block which appears and disappears, and reflects shots.&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[WreckingPrograms]]&lt;br /&gt;
|sfx=?&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Reflecting Yoku Block&#039;&#039;&#039; is the very first addition to &#039;&#039;Mega Man Maker&#039;&#039; from the game &#039;&#039;[[Mega Man and Bass]]&#039;&#039; and was added in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Reflecting Yoku Block is a navy blue variant of the standard Yoku Block object  behaving exactly like it with the special exception of being able to reflect player projectiles.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite debuting in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;, Reflecting Yoku Block is listed under the general tab in the [[Level Builder|editor]] alongside standard Yoku Blocks.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{LevelObjects}}&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Toxin-G&amp;diff=19444</id>
		<title>Toxin-G</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Toxin-G&amp;diff=19444"/>
		<updated>2025-10-27T19:49:09Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:ToxinGXStaffIcon.png]]&lt;br /&gt;
|caption=ToxinGX&#039;s personal staff profile icon in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Challenge judge&lt;br /&gt;
|aka=Toxin&amp;lt;br&amp;gt;Toxin-GX&lt;br /&gt;
|quote=&lt;br /&gt;
|gender=&lt;br /&gt;
|discord=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Toxin-G&#039;&#039;&#039; is a beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They were hired as a beta tester at the start of development for version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
Toxin-G made the level for the [[Wire]] reveal where he was also announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
In [[1.10.3]] Toxing-G helped with sprites for the Halloween theme of the release.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Level objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Sprites&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gravity Man plushie with edits done by [[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YokuBlockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yoku Block]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.3]]&lt;br /&gt;
|Mouth skin&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SoccerBallJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Soccer Ball Jet]]&lt;br /&gt;
|Scary skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Content&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| Halloween title screen&lt;br /&gt;
| Sprites&lt;br /&gt;
| [[1.10.3]]&lt;br /&gt;
| Edited by Sasha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| New Year&#039;s Tradition ||rowspan=&amp;quot;3&amp;quot;| 2025 ||rowspan=&amp;quot;3&amp;quot;| Challenge judge&lt;br /&gt;
|-&lt;br /&gt;
| Break the Targets  &lt;br /&gt;
|-&lt;br /&gt;
| Traditionally Scary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ToxinGXIcon.png|Toxin-GX&#039;s profile picture on Discord&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Beta tester]] [[Category:Current team members]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=D%C4%81ku&amp;diff=19441</id>
		<title>Dāku</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=D%C4%81ku&amp;diff=19441"/>
		<updated>2025-10-27T19:31:45Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|role=Musician&lt;br /&gt;
|aka=Dark&#039;s Tunes&amp;lt;br&amp;gt;Daku&amp;lt;br&amp;gt;DakuOngaku&lt;br /&gt;
|quote=&lt;br /&gt;
|website=[https://www.youtube.com/@D%C4%81kuOngaku YouTube]&amp;lt;br&amp;gt;[https://www.deviantart.com/dakuongaku DeviantArt]&amp;lt;br&amp;gt;[https://dakuongaku.bandcamp.com Bandcamp]&amp;lt;br&amp;gt;[https://soundcloud.com/darkatomsg Soundcloud]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dāku&#039;&#039;&#039; is a musician for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They joined the [[Mega Man Maker Team|development team]] after the release of [[1.10.2.2]].&lt;br /&gt;
&lt;br /&gt;
Dāku created original and remixed Halloween music tracks for version [[1.10.3]] of &#039;&#039;Mega Man Maker&#039;&#039;. For the [[Break the Targets]] [[challenge event]], Dāku created a remix of &amp;quot;Break the Targets&amp;quot; from &#039;&#039;Super Smash Bros.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===[[Music]]===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Music title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PQcz_e2LaE Title Theme (Halloween)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|N/A&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.10.3]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A_XDeZyQbSQ Menu Theme (Halloween)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpirMDFhC8w Online Menu Theme (Halloween)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpz9ebTiZGs Halloween (PU)]&lt;br /&gt;
|&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Musician]] [[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=GamerFromTheWeb&amp;diff=19390</id>
		<title>GamerFromTheWeb</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=GamerFromTheWeb&amp;diff=19390"/>
		<updated>2025-10-25T20:35:38Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Challenge events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{Incomplete|Full list of contributions}}&lt;br /&gt;
{{User&lt;br /&gt;
|name=GamerFromTheWeb&lt;br /&gt;
|quote=Music, sprites, sometimes testing, professional [[Grenade Man]] roleplaying. Is there anything I can&#039;t do?!?&lt;br /&gt;
|role=Musician&amp;lt;br&amp;gt;Spriter&amp;lt;br&amp;gt;Sound designer&amp;lt;br&amp;gt;Discord moderator&amp;lt;br&amp;gt;Level moderator (formerly)&amp;lt;br&amp;gt;Challenge coordinator&lt;br /&gt;
|image=[[File:Gamer.jpg|100px]]&lt;br /&gt;
|caption=GamerFromTheWeb&#039;s [[Mega Man Maker Forums|forum]] profile picture&lt;br /&gt;
|aka=Gamer&amp;lt;br&amp;gt;Sasha&lt;br /&gt;
|known=&#039;&#039;Mega Man Maker First Impact&#039;&#039; (musician, trailer creator and beta tester)&lt;br /&gt;
|discord=chipsnsasha&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GamerFromTheWeb&#039;&#039;&#039; is a musician, challenge coordinator and former level moderator for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. She was hired as a level moderator alongside [[JumpDashEvade]], MM2WilySt2, [[NotQuiteHere]], and [[Plasma Admin]] on May 23, 2021. She was accepted as a musician on June 13, 2021 alongside [[40Nix]] and [[DeltaMudkip]]. GamerFromTheWeb later stepped down as a level moderator, but became a Discord moderator sometime in 2023.&lt;br /&gt;
&lt;br /&gt;
In the [[Mega Man Maker Team|team]], GamerFromTheWeb also contributed with sprites, including backgrounds and tilesets from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On December 20, 2024, GamerFromTheWeb took over as challenge coordinator to replace [[Very Clean Guy]], who resigned last year. After the New Year&#039;s Tradition, GamerFromTheWeb established that levels that were submitted for the contests were to have a &amp;quot;&#039;&#039;MMM&#039;&#039;LC&amp;quot; tag at the start of the level name.&amp;lt;ref&amp;gt;[https://docs.google.com/document/d/19k2omFGE1HBtGl7zfRzLlUo9Smr0rFLz_WkyzDVupdU MMMLC - New Year&#039;s Tradition Results (2025)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GamerFromTheWeb previously worked on [[Croby]]&#039;s [[Mega Man Maker First Impact|&#039;&#039;Mega Man Maker First Impact&#039;&#039;]] mod as a musician, beta tester and trailer creator. She has also worked on her own mod &#039;&#039;Mega Maker Construct&#039;&#039; and helped with sprites and music for RED1&#039;s mod &#039;&#039;Mega Man X Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For version [[1.10.0]] that is focusing on adding assets as per the choice of members of the [[Mega Man Maker Team|development team]], [[Impact Rail]] was chosen by GamerFromTheWeb to be added for the update.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Decorations===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Light posts&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Robot Master statues&lt;br /&gt;
|Oil Man and both Bond Man sprites&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Rain&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|New variant&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sprites for updated icons&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;Sound effects&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice Wall spawn sound effect was initially done by GamerFromTheWeb but finalized by [[Hansov]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ammoner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ammoner]]&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Edited from [[LF222]] and inspired from Son Loto&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BiribareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Biribaree]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PiripareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Piriparee]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Doncatchicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Doncatch]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FukuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fukuhorn]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallsniperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metall Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press&#039;n]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shuhorn]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChainsoarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chainsoar]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRobo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Initially done by [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboCloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Cloud]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetallDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Swim Metall DX]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShururunSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shururun Spawner]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CamoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Camouflametall]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArcWeldyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arc Weldy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprPlutoBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|rowspan=&amp;quot;18&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hot Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OniWindGeneratorIcon.png|center]]&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Initially done by [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OniCloudGeneratorIcon.png|center]]&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD Slow]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator Mark]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Front Door]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Side Door]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Rail]]&lt;br /&gt;
|Including On/Off rails&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Energy Modifier]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|New sprites added in [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]] / [[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]], [[Grenade Man]], and [[Punk]] plushies in 1.9.0&amp;lt;br&amp;gt;Gemini Man plushie and edits to Gravity Man plushie (originally done by [[Toxin-GX]]) in 1.10.0&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Drop]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Sound effects&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Rails]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Music title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|Alongside [[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magic Man&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (&#039;&#039;GB 1&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (&#039;&#039;GB 2&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (Ballade)	&lt;br /&gt;
|-&lt;br /&gt;
|Neptune&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Jupiter&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Evening)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Night)	&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)	&lt;br /&gt;
|-&lt;br /&gt;
|Midboss Theme (&#039;&#039;MM8&#039;&#039;)	&lt;br /&gt;
|&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.2]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Added portion&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Mega Man X&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Storm Eagle]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle Alt]&lt;br /&gt;
|&#039;&#039;Mega Man Maverick Hunter X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Mega Man X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&#039;&#039;Mega Man X2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=l9MCMA7SCTw Maverick Boss + Boss Intro]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Profile icons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Profile icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Asset&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconGamerizer.png|64px]]&amp;lt;span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gamerizer]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|[[1.10.1.3]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Example Level&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Acidic Mineshaft]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Seaside Steamworks]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Crystalline Confusion]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| New Year&#039;s Tradition || 2025 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| Break the Targets || 2025 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| Traditionally Scary || 2025 || Challenge coordinator and judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Musician]] [[Category:Spriter]] [[Category:Level moderators]] [[Category:Current team members]] [[Category:Moderators]] [[Category:Challenge coordinators]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:MMMLC&amp;diff=19389</id>
		<title>Template:MMMLC</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:MMMLC&amp;diff=19389"/>
		<updated>2025-10-25T20:30:39Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #585DFF; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Challenge event|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Challenge Events&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2018&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:BassIcon.png|link=]] [[Challenge event/Intro to 1.3|Intro to 1.3]] • [[File:ProtoManIcon.png|link=]] [[Challenge event/Proto-Pocalypse|Proto-Pocalypse]] • [[File:IceTile1Icon.png|link=]] [[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]] • [[File:PicketManIcon.png|link=]] [[Challenge event/Wilys Construction Co.|Wily&#039;s Construction Co.]] • [[File:WoodTileIcon.png|link=]] [[Challenge event/Natures Wrath|Nature&#039;s Wrath]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2019&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:CutIcon.png|link=]] [[Challenge event/Retro Redux|Retro Redux]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2021&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:CheckpointIcon.png|link=]] [[Challenge event/Turbo Time Trials|Turbo Time Trials]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2025&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:BossSuppressorIcon.png|link=]] [[Challenge event/New Years Tradition|New Year&#039;s Tradition]] • [[File:TargetIcon.png|link=]] [[Challenge event/Break the Targets|Break the Targets]] | [[Challenge event/Traditionally Scary|Traditionally Scary]]&lt;br /&gt;
|}‎&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=19388</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=19388"/>
		<updated>2025-10-25T20:29:21Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Created page with &amp;quot;&amp;#039;&amp;#039;To return to the Challenge event page, click here.&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Traditionally Scary&amp;#039;&amp;#039;&amp;#039; was a challenge event held for &amp;#039;&amp;#039;Mega Man Maker&amp;#039;&amp;#039;. It was hosted by GamerFromTheWeb and held from October 24, 2025.  The contest was announced on October 24, 2025, shortly after the release of 1.10.3, and it was defined as a traditional level contest. Although the release and the promotion of the event were themed around Halloween, the stages had a free style...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; was a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It was hosted by [[GamerFromTheWeb]] and held from October 24, 2025.&lt;br /&gt;
&lt;br /&gt;
The contest was announced on October 24, 2025, shortly after the release of [[1.10.3]], and it was defined as a traditional level contest. Although the release and the promotion of the event were themed around Halloween, the stages had a free style.&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI Announcement]&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=19377</id>
		<title>Challenge event</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=19377"/>
		<updated>2025-10-25T03:57:21Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManMakerChallengeEventLogoNew.png|thumb|The logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event by NeoValo]]&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; challenge event&#039;&#039;&#039; (also known as &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;CE&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; Level Contest&#039;&#039;&#039;, or &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;LC&#039;&#039;&#039;) is a series of public level creation contests held in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. These challenges usually have certain criteria for level design and are made to encourage creative usage of assets available within the game&#039;s editor. Several judges vote and give written reviews on the entries, with the winning stage being the one that received the most votes. The winning creators from a challenge are usually offered a prize at the end of the challenge; in recent contests, the reward for the winning level has often been its inclusion as an [[example level]] in the next major update.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The challenge events were started by then beta tester [[dolphin]] who had already done contests in his Discord server, &amp;quot;Let Me Level With You&amp;quot;. [[WreckingPrograms]] gave him permission to start the event on the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Official Server]]. The then fellow beta tester [[Aze]] was a co-host for the events. However, due to sexual harassment and abuse of power allegations, dolphin was fired and Aze was the sole coordinator until V1ral joined.&lt;br /&gt;
&lt;br /&gt;
On July 21, 2019, WreckingPrograms alongside other developers and global moderators discontinued the challenge events for many reasons and encouraged the community to take part in fan challenges instead. As a result, the Challenge Coordinator roles on the [[Mega Man Maker Forums|forums]] and the [[Mega Man Maker Official Server|Discord server]] were removed. Additionally, while the Discord server already had a channel for fan challenges (#fan_challenges), a new category was added to the forums for fan challenges.&lt;br /&gt;
&lt;br /&gt;
The challenge event was brought back on June 12, 2021 with [[NotQuiteHere]] being reinstated as a challenge coordinator and previous challenge members [[V1ral]] and [[Very Clean Guy]] being appointed assistant challenge coordinators. NotQuiteHere closed his unofficial Challenge Event server in favor of leading the official events. Turbo Time Trials was different from other challenges in that the prize is getting the winning level included in the [[Example Levels]] and the contest is solely hosted in the Discord server. NotQuiteHere resigned in August of 2022 and Very Clean Guy replaced him as the main coordinator. However, Very Clean Guy resigned as of 2023.&lt;br /&gt;
&lt;br /&gt;
The challenge event was once again revived on December 20, 2024 with [[GamerFromTheWeb|Sasha]] as the new challenge coordinator. The New Year&#039;s Tradition contest was the first official challenge contest after over three years with new challenges taking place more frequently.&lt;br /&gt;
&lt;br /&gt;
==Contests==&lt;br /&gt;
As of June 9, 2025, there have been nine challenge events:&lt;br /&gt;
#[[Challenge event/Intro to 1.3|Intro to 1.3]]&lt;br /&gt;
#[[Challenge event/Proto-Pocalypse|Proto-Pocalypse]]&lt;br /&gt;
#[[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]]&lt;br /&gt;
#[[Challenge event/Wilys Construction Co.|Wily&#039;s Construction Co.]]&lt;br /&gt;
#[[Challenge event/Natures Wrath|Nature&#039;s Wrath]]&lt;br /&gt;
#[[Challenge event/Retro Redux|Retro Redux]]&lt;br /&gt;
#[[Challenge event/Turbo Time Trials|Turbo Time Trials]]&lt;br /&gt;
#[[Challenge event/New Years Tradition|New Year&#039;s Tradition]]&lt;br /&gt;
#[[Challenge event/Break the Targets|Break the Targets]]&lt;br /&gt;
#[[Challenge event/Traditionally Scary|Traditionally Scary]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The challenges originated from the Let Me Level With You Discord server and went through nine challenges before being officially adopted by the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Discord server]]. The nine challenges were:&lt;br /&gt;
*#&#039;&#039;[[Mega Man 2]]&#039;&#039; only&lt;br /&gt;
*#&#039;&#039;[[Mega Man 4]]&#039;&#039; and &#039;&#039;[[Mega Man 5]]&#039;&#039; assets only (prior to the version [[1.3.0]] update)&lt;br /&gt;
*#&#039;&#039;[[Mega Man Maker]]&#039;&#039; assets only&lt;br /&gt;
*#[[1.2.0]] only&lt;br /&gt;
*#Exploration&lt;br /&gt;
*#Automatic traditional (a traditional level that can secretly be completed by holding left/right and nothing else)&lt;br /&gt;
*#Break out (start with almost nothing and gather [[weapons]] as the level progresses)&lt;br /&gt;
*#Shop&lt;br /&gt;
*#&amp;quot;Hard Mode&amp;quot; level (an easy level with ways to make it harder)&lt;br /&gt;
*The Retro Redux event was the only event to include a prize which directly influenced the game&#039;s assets. The winner of the contest, Lenny, chose the weapon [[Rain Flush]] as the prize. The weapon was added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MegaManMakerChallengeEvent.png|A pixel art version of the logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event&lt;br /&gt;
File:Proto pocalypse.png|Promotional artwork by [[PKWeegee]] for the Proto-Pocalypse challenge event&lt;br /&gt;
File:Challenge Contest Cold King&#039;s Awakening preview half size.png|Promotional artwork by NeoValo for the Cold King&#039;s Awakening challenge event&lt;br /&gt;
File:Challenge Event Wilys Construction Co.png|Promotional artwork for the Wily Construction Co. challenge event&lt;br /&gt;
File:Challenge Event Natures Wrath preview.png|Promotional artwork for the Nature&#039;s Wrath challenge event&lt;br /&gt;
File:Challenge Contest Retro Redux preview.png|Promotional artwork for the Retro Redux challenge event&lt;br /&gt;
File:Challenge Contest Turbo Time Trials preview.png|Promotional artwork by V1ral for the Turbo Time Trials challenge event&lt;br /&gt;
File:Challenge Event New Years Tradition preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the New Year&#039;s Tradition challenge event&lt;br /&gt;
File:Challenge Event Break the Targets preview.png|Promotional artwork by Sasha for the Break the Targets challenge event&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
[[Category:Community]] [[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Staff&amp;diff=19376</id>
		<title>Template:Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Staff&amp;diff=19376"/>
		<updated>2025-10-25T03:53:46Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: I added Daku&amp;#039;s link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #FFFFFF; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Mega Man Maker Team|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Mega Man Maker Staff&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Project leader&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Meka]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Programmers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi]] • [[Meka]] • [[Mors]] • [[SnoruntPyro]] • [[WreckingPrograms]] • [[Wolfozyx]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Database programmers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex]] • [[Goldstorm]] &lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Server admins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Alex]] • [[Goldstorm]] • [[JumpDashEvade]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Discord bot developers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Goldstorm]] • [[Mors]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Website&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mors]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;UI designers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaem]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Spriters&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[BushBacon]] • [[E-Clare]] • [[Gaem]] • [[Sasha]] • [[Son Loto]] • [[WreckingPrograms]] • [[Toxin-G]] • [[MamaDoomsday]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Musicians&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[40Nix]] • [[Saphy]] • [[Sasha]] • [[Dāku]] • [[TheSkyKnight100]] &lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Sound effect creators&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hansov]] • [[Saphy]] • [[Sasha]] • [[TheButcherKevin]] • [[TheSkyKnight100]] &lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Artists&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaem]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Beta testers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[AwaggKing]] • [[Objectionable]] • [[SnoruntPyro]] • [[TheButcherKevin]] • [[TheSkyKnight100]] • [[Chombey]] • [[Neo Cutman]] • [[Toxin-GX]] • [[CCtheOwl]] • [[DarkiusMC]] • [[Midas Magnezone]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Trailer creators&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[AwaggKing]] • [[Objectionable]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Writers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Goldstorm]] • [[Luigi]] • [[Meka]] • [[Objectionable]] • [[SnoruntPyro]] • [[TheButcherKevin]] • [[TheSkyKnight100]] • [[WreckingPrograms]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFD500&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Former team members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[+Zircon]] • [[ACE_Spark]] • [[ALUMOX]] • [[An Absolute Loser]] • [[Art]] • [[Ay Jay]] • [[Aze]] • [[Big Fish]] • [[BigMaster]] • [[BNMotive]] • [[CosmicGem]] • [[CSketch]] • [[DeltaMudkip]] • [[Dimpsy]] • [[DoctorLumen]] • [[dolphin]] • [[Dullagamur]] • [[DustinVG]] • [[Elemntz]] • [[Eleven]] • [[Entity1037]] • [[FakeVirus]] • [[Flashman85]] • [[Kelev]] • [[KnuckyKazooie]] • [[Legitimate Ted]] • [[LF222]] • [[Littlelamp100]] • [[Mad Man]] • [[Maku]] • [[Midas Magnezone]] • [[MiniMacro]] • [[MrKyurem]]  • [[Ninjaman Z]] • [[Noivs]] • [[NMario84]] • [[Numbers]] • [[PKWeegee]] • [[Polaria Poyon]] • [[RRThiel]] • [[Schmiddi]] • [[ShallotMussels]]• [[Shinryu]] • [[Sodacoma]] • [[Sooshy]] • [[Sweetdude]] • [[Sonicfam1102]] • [[TimeLink]] • [[Zedicon]] • [[Zoroark]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
‎&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Surumaker&amp;diff=18836</id>
		<title>Surumaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Surumaker&amp;diff=18836"/>
		<updated>2025-09-08T00:51:28Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: It is inaccurate and incomplete, but I will have to postpone more additions for later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surumaker&#039;&#039;&#039; is a squid enemy that appears in &#039;&#039;[[Mega Man 8]]&#039;&#039; and in &#039;&#039;[[Mega Man &amp;amp; Bass]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
&lt;br /&gt;
When it is in [[water]] or [[Chemical Solution]]s, it floats for a while before trying to move towards the player&#039;s direction, although it can be bounced by walls. Then it repeats its pattern.&lt;br /&gt;
&lt;br /&gt;
If it is out of water, it jumps agitated from side to side.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shotman&amp;diff=18835</id>
		<title>Shotman</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shotman&amp;diff=18835"/>
		<updated>2025-09-08T00:41:44Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Shotman&#039;&#039;&#039; series of robots are a type of enemy that fire a barrage of arced shots, pause, then repeat.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
===Crazy Cannon===&lt;br /&gt;
{{Update}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:CrazyCannonIcon.png|left]]Shotman / Crazy Cannon[[File:CrazyCannonIcon.png|right]]&lt;br /&gt;
|image=[[File:CrazyCannon.png|250px]]&lt;br /&gt;
|caption=Artwork of a Crazy Cannon / Shotman from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Fires six shots forwards, then six shots upwards.&lt;br /&gt;
|hp=5&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]]&lt;br /&gt;
|damage=2 (projectile)&amp;lt;br&amp;gt;4 (contact)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.0]] (steeper angle position)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crazy Cannon&#039;&#039;&#039; (or &#039;&#039;&#039;Shotman&#039;&#039;&#039; as it was originally called) is a small bipedal cannon robot that first appeared in &#039;&#039;[[Mega Man 2]]&#039;&#039; and make an appearance in &#039;&#039;[[Mega Man II]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;, and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Level Builder====&lt;br /&gt;
Crazy Cannon can be assigned to face either left or right, and can be given two different color variations in the [[Level Builder]]—a blue face with a dark-pink and light-orange exterior or a dark-pink face with a blue and white exterior. Since version [[1.10.0]], a Crazy Cannon can spawn with its cannon at a steeper angle, which happened in its appearance in &#039;&#039;Mega Man Powered Up&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Behavior====&lt;br /&gt;
A Crazy Cannon fires six shots straight from its cannon, pauses to adjust its trajectory upwards, fires another six shots, then readjusts the cannon back to its initial position and starts the pattern again. The shots travel upwards slightly and then arc downwards—the angle of the arc of the shots depends on the position of its cannon. These shots also pass through solid tiles and objects and despawn when they travel off-screen.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===New Shotman===&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:NewShotmanIcon.png|left]]New Shotman[[File:NewShotmanIcon.png|right]]&lt;br /&gt;
|image=[[File:NewShotman.png|250px]]&lt;br /&gt;
|caption=Artwork of a New Shotman from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Fires bullets left and right. After a while it&#039;ll fire shots that rain down.&lt;br /&gt;
|hp=3&lt;br /&gt;
|space=2x2&lt;br /&gt;
|damage=2 (projectile)&amp;lt;br&amp;gt;4 (contact)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;New Shotman&#039;&#039;&#039; are small bipedal robots equipped with three cannons built into their bodies. Based off their name, New Shotman are implied to be improved versions of the Crazy Cannon / Shotman. The New Shotman first appeared in &#039;&#039;[[Mega Man 3]]&#039;&#039; and makes an appearance in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Behavior====&lt;br /&gt;
If the player is farther than 4.5 tiles away from New Shotman horizontally, the enemy fires a barrage of three straight shots left and right from the rotating ring of cannons along the sides of his head, shortly pauses, then repeats. If the player comes within 4.5 tiles or closer to New Shotman horizontally, the enemy fires two arced shots from the cannon on the top the of its head along with the barrage of three straight shots from either side of its body. These shots will travel upwards briefly, and arc downward towards the player&#039;s location. A New Shotman&#039;s shots can travel through solid objects and tiles and despawn when they travel off-screen.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/F31JZQpk9hM Crazy Cannon]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/DE4BhgMi2DM New Shotman]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Shotman#Crazy Cannon|Crazy Cannon]]&#039;s AI behavior in &#039;&#039;Mega Man Maker&#039;&#039; where each of the enemy&#039;s two sets of six shots are always shot at the same arced angle is likely based off how Crazy Cannon&#039;s AI shoots the same way in &#039;&#039;Mega Man II&#039;&#039;.&lt;br /&gt;
**By comparison, in &#039;&#039;Mega Man 2&#039;&#039;, each shot in a set of six fired by Crazy Cannon can vary slightly in angle arc, with some shots traveling slightly farther horizontally than others. This variant of the Crazy Cannon AI is not used in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
*In &#039;&#039;Mega Man 3&#039;&#039;, a New Shotman&#039;s arced shots could not travel through solid tiles and were instead destroyed on impact. In &#039;&#039;Mega Man Maker&#039;&#039;, a New Shotman&#039;s arced shots travel through solid tiles and despawn when they travel off-screen. This change was supposedly done to make for more creative placement and usage of the enemy.&lt;br /&gt;
*Despite New Shotman being implied to be an upgraded version of the Crazy Cannon, the New Shotman looks nothing like its predecessor and instead resembles an oversized [[Met]] enemy.&lt;br /&gt;
**Additionally, despite seemingly being a new and improved model, the New Shotman has 2 less HP than its predecessor Crazy Cannon / Shotman.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Music&amp;diff=18834</id>
		<title>Music</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Music&amp;diff=18834"/>
		<updated>2025-09-08T00:37:33Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Trivia */ 40Nix&amp;#039;s version existed before they even got accepted into the team.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
[[File:BuilderMusicMenu.png|thumb|right|250px|The Music tab in the [[Level Builder]] in version [[1.8.5.2]]]]&lt;br /&gt;
&#039;&#039;&#039;Music&#039;&#039;&#039; is the background audio (or lack thereof) featured in levels and in other screens. Most of the music is designed to be played in the levels, and as such it can be selected from the Music menu, represented by a quaver and two beamed quavers, in the [[Level Builder]]. Music for [[bosses]] can be set by selecting it in the settings, represented by a single quaver. The music that plays is that of the boss that first appears in a section. The music of a level can be changed mid-stage with the [[Music Changer]] or by setting a boss to change it upon defeat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; music files are in the NSF format to diminish the weight of the files. Due to this format&#039;s properties, tracks from non-8-bit &#039;&#039;Mega Man&#039;&#039; games are remixed to fit the 8-bit style and limitations. Tracks from &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10]]&#039;&#039; were recreated in software like FamiTracker by only using the 2A03 channels. In the game, music is read through Chiptune Player, a GameMaker Studio expansion by Mick @ Gamephase that plays chiptune music in various formats such as NSF (Nintendo Entertainment System), GBS (Nintendo Game Boy), and [https://marketplace.gamemaker.io/assets/5319/chiptune-player|SPC (Super Nintendo) Chiptune Player by Mick @ GamePhase.] In earlier versions of &#039;&#039;Mega Man Maker&#039;&#039;, the game came with a Winamp extension, but due to constantly crashing the game or resetting game volume when a new song was played it was abandoned in [[1.0.2]].&lt;br /&gt;
&lt;br /&gt;
==List of music tracks==&lt;br /&gt;
===&#039;&#039;[[Mega Man Maker]]&#039;&#039; original tracks===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_vlRrNj1S-8 Title Theme Ver. 1.0]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.0.0]]&amp;lt;br&amp;gt;Removed in [[1.1.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=7-02fy72gCM Title Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0K-b-7G5kNk Menu Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oCcUqTJj1Vk Online Menu Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nPH6N2z67G0 Tutorial Theme]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=787ObtpxHG4 Editor Theme A]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ooq959r5KRg Editor Theme B]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[POLARIA POYON]]&amp;lt;br&amp;gt;[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=2VKZjMmN-8s Editor Theme C]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=-mphbrNNacw Editor Theme D]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vnXX3gVIZD8 Level Start Theme]&lt;br /&gt;
|Miscellaneous &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Osy-sH0-fNI Wily Challenge Intro (Short)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=deNNr4ICZyk Wily Challenge Intro (Medium)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nWUENLd_7Ss Wily Challenge Intro (Long)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=zcAnSJmmsfk Wily Challenge Game Over]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oqQackDZgNY Wily Challenge Credits]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; (classic)===&lt;br /&gt;
====[[Mega Man 1|&#039;&#039;Mega Man&#039;&#039;]]/&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Guts Man&lt;br /&gt;
|-&lt;br /&gt;
|Ice Man&lt;br /&gt;
|-&lt;br /&gt;
|Bomb Man&lt;br /&gt;
|-&lt;br /&gt;
|Fire Man&lt;br /&gt;
|-&lt;br /&gt;
|Elec Man&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lmDAigOI6Tc Time Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=g2IB_aMuwgw Oil Man]&lt;br /&gt;
|[[MrKyurem]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM1)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4jUX_HcSRS8 Intro Stage (PU)]&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|Toshihiko Horiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM1)&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Boss Theme&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZZg5xlqFg84 Robot Master (MMPU)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=b6R-_NzTh58 Wily Boss (MMPU)]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d2_Jffgc6Lo Wily Machine (MMPU)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 2]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Bubble Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Air Man&lt;br /&gt;
|Takashi Tateishi&amp;lt;br&amp;gt;Manami Matsumae&lt;br /&gt;
|-&lt;br /&gt;
|Quick Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Takashi Tateishi&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man&lt;br /&gt;
|-&lt;br /&gt;
|Crash Man&lt;br /&gt;
|-&lt;br /&gt;
|Flash Man&lt;br /&gt;
|-&lt;br /&gt;
|Metal Man&lt;br /&gt;
|-&lt;br /&gt;
|Heat Man&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM2)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4/5 (MM2)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 6 (MM2)&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (MM2)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 3]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Spark Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Snake Man&lt;br /&gt;
|-&lt;br /&gt;
|Needle Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Top Man&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Man&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Man&lt;br /&gt;
|-&lt;br /&gt;
|Gemini Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Hard Man&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 5/6 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM3)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 4]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Ring Man&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|Minae Fujii&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Dive Man&lt;br /&gt;
|-&lt;br /&gt;
|Skull Man&lt;br /&gt;
|-&lt;br /&gt;
|Bright Man&lt;br /&gt;
|-&lt;br /&gt;
|Dust Man&lt;br /&gt;
|-&lt;br /&gt;
|Drill Man&lt;br /&gt;
|-&lt;br /&gt;
|Toad Man&lt;br /&gt;
|-&lt;br /&gt;
|Pharaoh Man&lt;br /&gt;
|-&lt;br /&gt;
|Cossack Stage 1/2&lt;br /&gt;
|-&lt;br /&gt;
|Cossack Stage 3/4&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM4)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 5]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Stone Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Mari Yamaguchi&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Gravity Man&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Man&lt;br /&gt;
|-&lt;br /&gt;
|Napalm Man&lt;br /&gt;
|-&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|-&lt;br /&gt;
|Star Man&lt;br /&gt;
|-&lt;br /&gt;
|Wave Man&lt;br /&gt;
|-&lt;br /&gt;
|Charge Man&lt;br /&gt;
|-&lt;br /&gt;
|Proto Man&#039;s Castle&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stages (MM5)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4LC6QadwaCM Wily Stages (Cirnosis)]&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|Mari Yamaguchi&amp;lt;br&amp;gt;Jun&#039;ya Ota&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM5)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Mari Yamaguchi&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 6]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Man&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|Yuko Takehara&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wind Man&lt;br /&gt;
|-&lt;br /&gt;
|Flame Man&lt;br /&gt;
|-&lt;br /&gt;
|Tomahawk Man&lt;br /&gt;
|-&lt;br /&gt;
|Centaur Man&lt;br /&gt;
|-&lt;br /&gt;
|Knight Man&lt;br /&gt;
|-&lt;br /&gt;
|Yamato Man&lt;br /&gt;
|-&lt;br /&gt;
|Plant Man&lt;br /&gt;
|-&lt;br /&gt;
|Mr. X Stages&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stages (MM6)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM6)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM6)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 7]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=29twPaeHDxo Intro Stage (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.4.0]]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5NIX833JUfg Spring Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kIsIplot7uM Freeze Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ioWFTuRNTpA Slash Man]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=gJ3MpBq_KvA Junk Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=UJrXzqMuOc0 Shade Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=3zCGcxFeRS4 Shade Man (Alt)]&lt;br /&gt;
|Ayako Mori&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lslXn25ztuw Burst Man]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wgA_TKfu_Fw Turbo Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=XRPtgKAz1Y4 Cloud Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=52zFOt9KMB8 Robot Museum (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br&amp;gt;Takashi Tateishi&amp;lt;br&amp;gt;Yasuaki Fujita&amp;lt;br&amp;gt;Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=uYZ7Dpk0cQw Wily Stage 1 (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=NclwFzGPrr0 Wily Stage 2 (MM7)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vRd6b-YYN7c Wily Stage 3 (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d-Z80GM8LYA Wily Stage 4 (MM7)]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=MvEaDIjhUIU Robot Master (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ktFxxNiDBuE Bass (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wU3_BqVX4pI Wily Boss (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.4.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A8aFy0dEpRA Wily Capsule (MM7)]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 8]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=50lwpBx2hhA Intro Stage (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;23&amp;quot;|Shusaku Uchiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oELQFAxQD7Q Intro Stage (MM8, Underwater)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ikvLZ28rrVA Tengu Man (Saturn)]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9OiGPOotoAU Tengu Man (Playstation)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z-oBR1BJ6AA Frost Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=z-CfwJmKxP8 Grenade Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=31NOGzDJR1A Clown Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ydgUWo4cVoM Astro Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VYS4gQN6UI4 Sword Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=IsW23ssQTz0 Aqua Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=fFamvK3gaJ8 Search Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bmGTfYqJX1c Wily Stage 1 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=n9LdCBYSm-E Wily Stage 2 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YnTS3unGJYA Wily Stage 3 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Wily Stage 4 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=S-eQBb65cU0 Midboss Theme (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Boss Theme&lt;br /&gt;
|[[1.5.0]]&amp;lt;br&amp;gt;[[1.9.2]]&lt;br /&gt;
|[[littlelamp100]]&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (added portion)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ibtoZnBimlk Robot Master Intro (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6SDdjOk9xZY Robot Master (MM8)]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kMLwECj1i9s Bass (MM8)]&lt;br /&gt;
|[[1.7.4.1]]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oEuPBtMT2d8 Wily Machine (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Capsule Intro (MM8)&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=7Nb1StdS_z8 Wily Capsule (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=DGxRc87m1B8 Duo]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VunXb33oIRg Cut Man (MM8)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br&amp;gt;Shusaku Uchiyama&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=w2dSFSQRUcY Wood Man (MM8)]&lt;br /&gt;
|[[1.7.3]]&lt;br /&gt;
|Takashi Tateishi&amp;lt;br&amp;gt;Shusaku Uchiyama&lt;br /&gt;
|[[Saphy]]&amp;lt;br&amp;gt;[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 9]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_g1tGIbkY3c Concrete Man]&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|[[1.5.0]]&lt;br /&gt;
|Yu Shimoda&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|[[CosmicGem]] (instruments by tssf)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5fmGK0axrUo Jewel Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Hiroki Isogai&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=pIJHDlUb288 Hornet Man]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4IjoIHdCM0o Plug Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V8wdVX0CJPs Splash Woman]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=10ZAyqzBmtk Magma Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=2TIeqW3z3QA Galaxy Man]&lt;br /&gt;
|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C9YVg4N4ptY Tornado Man]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=iC-eFSMtF_0 Wily Stage 1 (MM9)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6AX_irzZJtw Wily Stage 2 (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ojj7rBO9Ww4 Wily Stage 3 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=13vqrFrWZ0c Wily Stage 4 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZKa_0GpQH9E Fake Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PodJQbnlMc Endless Attack (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Robot Master (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bHmjOHyR0Jo Wily Machine (MM9)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 10]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=RvqR2U8madg Blade Man]&lt;br /&gt;
|rowspan=&amp;quot;19&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;23&amp;quot;|[[1.6.0]]&lt;br /&gt;
|Akari Kaida&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=WFP2c0ngKO4 Solar Man]&lt;br /&gt;
|Yasuaki Fujita&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=aPlUkAjnyuc Sheep Man]&lt;br /&gt;
|Mari Yamaguchi&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V03TdfTM758 Commando Man]&lt;br /&gt;
|Minae Fujii&lt;br /&gt;
|[[POLARIA POYO]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=HRYzUal1mi8 Pump Man]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=iFr7DgEJBS8 Strike Man]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=OTDcnnNovlc Nitro Man]&lt;br /&gt;
|Manami Matsumae&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YlcnHUqUkrY Chill Man]&lt;br /&gt;
|Shusaku Uchiyama&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=r50ZFgt8_Fc Wily Stage 1 (MM10, Outside)]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=E7NExyz9UzY Wily Stage 1 (MM10, Inside)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=eEgtoasKHZs Wily Stage 2 (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ryo Kawakami&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=cjHTLDhut4s Wily Stage 3 (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rj_ViovPfO4 Wily Stage 4 (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d862-yC8aOg Wily Stage 5 (MM10)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nqGL--cjOdY Enker (MM10)]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHDKz2J8uZ8 Punk (MM10)]&lt;br /&gt;
|Kouji Murata&lt;br /&gt;
Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YQDenef8PII Ballade (MM10)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C-0E4i7t4r8 Challenges (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Hiroki Isogai&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z25jkDzvy8w Endless Attack (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J200TG-4zaU Robot Master (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=c4AX0Kv6gQs Wily Boss (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5bgUhcC-oj4 Wily Machine (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ryo Kawakami&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=odkzEDvh618 Wily Capsule (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 11]]&#039;&#039;====&lt;br /&gt;
{{Incomplete|Info on who arranged the updated themes in [[1.8.4]]}}&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=LXZr5k4cS2c Block Man]&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Marika Suzuki&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=xQjPpusmFQg Acid Man]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=aPBpyM0OmLw Blast Man]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ADglb-mX7-g Bounce Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kZRWk7COZFQ Tundra Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=s717oaH0o64 Impact Man]&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x7-nFzAQRLA Torch Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=N7C8YgRIruY Fuse Man]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ztD0-hYP2VU Wily Stages (MM11)]&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=k2300e4Wh8s Challenges (MM11)]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZnOuE61ZxGg Dr. Light&#039;s Trial]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=SLRVNIv7o_Q Robot Master (MM11)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=OidhP_6rJ0c Wily Boss (MM11)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rozEWQqqBTw Wily Machine (MM11)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x5pKFP3ximA Wily Capsule (MM11)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9qw_uYJLKpA Buster Rod G]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Kinuyo Yamashita&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=1RGGPrETySg Hyper Storm H]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=eASbF8s2pXw Mega Water S]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Pc5qQ3ssZQs Wily Tower Stage 1]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=GjbH8Bu3rbw Wily Tower Stage 2]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=DaSeVa6cCLw Wily Tower Stage 3]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=FXP8Fk4iFZI Wily Tower Stage 4]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=O21-_Vz8I5Y Genesis Unit Boss Theme]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage (&#039;&#039;&amp;amp;Bass&#039;&#039;)&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Kirikiri-Chan&amp;lt;br&amp;gt;Naoshi Mizuta&amp;lt;br&amp;gt;Akari Kaida&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Burner Man&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Pirate Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Astro Man (&#039;&#039;&amp;amp;Bass&#039;&#039;)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Ground Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Tengu Man (&#039;&#039;&amp;amp;Bass&#039;&#039;)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magic Man&lt;br /&gt;
|[[GamerFromTheWeb]]&amp;lt;br&amp;gt;[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Gate&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|King Stage&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|King Stage (Nix ver.)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage (&#039;&#039;&amp;amp;Bass&#039;&#039;)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/alumox/boss-mega-man-bass-2a03 Robot Master]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|[[1.8.0]]&amp;lt;br&amp;gt;[[1.9.0]] (updated)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|King Boss/Wily Boss (&#039;&#039;&amp;amp;Bass&#039;&#039;)&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man World&#039;&#039; (Game Boy)===&lt;br /&gt;
====&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man (DWR)&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Makoto Tomozawa&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Ice Man (DWR)&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Fire Man (DWR)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Elec Man (DWR)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (DWR)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (DWR)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (DWR)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man II]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Crash Man (GB2)&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Kenji Yamazaki&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Metal Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Air Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Hard Man (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Top Man (GB2)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Needle Man (GB2)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Man (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB2)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (GB2)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man III]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB3)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Kouji Murata&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB3)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Punk (GB3)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man IV]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB4)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Kouji Murata&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (GB4)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Boss Theme&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (Ballade)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Machine (GB4)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man V]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Terra&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Kouji Murata&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Mercury&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Venus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Neptune&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Mars&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Jupiter&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturn&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Uranus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Pluto&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB5)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB5)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (GB5)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunstar&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man X&#039;&#039;===&lt;br /&gt;
{{Incomplete|Arranger of each track}}&lt;br /&gt;
====&#039;&#039;Mega Man X1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X1&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Launch Octopus&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Chill Penguin&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Yuki Iwai&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Mammoth&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boomer Kuwanger&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Sting Chameleon&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Spark Mandrill&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9r5OuFt_0mg Storm Eagle]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle Alt]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Makoto Tomozawa (original)&amp;lt;br&amp;gt;Kento Hasegawa (remix)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 4&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Maverick Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Maverick&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Vile Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Vile&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Sigma&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X2&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage X2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|Yuki Iwai&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wire Sponge&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Morph Moth&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Stag&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magna Centipede&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wheel Gator&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Overdrive Ostrich&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|X Hunter Fortress 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Maverick Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=l9MCMA7SCTw MMX2 Maverick]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 X Hunter Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 X Hunter&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X3&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-slign:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Blast Hornet&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Blast Horner (Alt)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Buffalo&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Volt Catfish&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crush Crawfish&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Neon Tiger&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vile (X3)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage X4 (Zero)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Toshihiko Horiyama&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X6&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Wolfang&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Naoto Tanaka&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X7&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortables&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Awake Road Again&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Yuko Komiyama&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Zero&#039;&#039;/&#039;&#039;Mega Man ZX&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Mega Man Zero 1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Enemy Hall&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 3&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|High Speed Lift&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Esperanto&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Green Grass Gradation&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Masaki Suzuki&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|MMZX Trap Factory&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX Advent&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded (ZXA Tunes) (1.10.1)&amp;lt;br&amp;gt;Overloaded Extended (1.10.2+)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.1]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/staff-roll Staff Roll]&lt;br /&gt;
|Credits Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|[[Saphy]]&lt;br /&gt;
|Plays during the &#039;&#039;Mega Man Maker&#039;&#039; credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=LEsUUJq8sBY Kaze yo Tsutaete]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Yoshinori Ono&lt;br /&gt;
|&#039;&#039;Mega Man: Battle and Chase&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/30xx-main-theme &#039;&#039;30XX&#039;&#039; Main Theme]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.7.4]]&lt;br /&gt;
|Cityfires&lt;br /&gt;
|&#039;&#039;30XX&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;30XX&amp;quot; during the splash screen opening credits replaces the title screen, main menu, and online menu music with this music. Prior to [[1.8.1]] adding this music by default to the music menu, this was the only way to unlock this music.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/megalovaniamaker MEGALOVANIA]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|Toby Fox&lt;br /&gt;
|&#039;&#039;EarthBound Halloween Hack&#039;&#039;/&#039;&#039;UNDERTALE&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme. Prior to [[1.10.0]], it could only play if the ID of a boss theme was text edited to be 69.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/farewellandthankyou Farewell, and Thank You]&lt;br /&gt;
|Miscellaneous&lt;br /&gt;
|N/A&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|Made for the special sendoff to [[WreckingPrograms]] at [https://www.youtube.com/watch?v=M0Q5BdKbY6w&amp;amp;t=5351s the end of the 1.7 reveal livestream]&lt;br /&gt;
|Not available ingame.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/neo-robot-museum Neo Robot Museum]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Level Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|Yuko Takehara,&amp;lt;br&amp;gt;Toshihiko Horiyama,&amp;lt;br&amp;gt;Makoto Tomozawa,&amp;lt;br&amp;gt;Shusaku Uchiyama,&amp;lt;br&amp;gt;Yu Shimoda,&amp;lt;br&amp;gt;Marika Suzuki&lt;br /&gt;
|Original mashup of Burst Man, Tengu Man (Saturn version), Galaxy Man, and Fuse Man, made for the [[1.9.0]] trailer.&lt;br /&gt;
|-&lt;br /&gt;
|Quick Man Remix&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.10.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|TBA&lt;br /&gt;
|&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Tornado Man Remix&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mega Man 3|MM3]]&#039;&#039; Wily 5/6 Remix&lt;br /&gt;
|Yasuaki Fujita&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{Incomplete|Full list of themes updated in [[1.8.4]] and [[1.9.0]]}}&lt;br /&gt;
*[[Fuse Man]]&#039;s theme was originally used in the reveal video for [[Block Dropper]] in version [[1.2.0]] but was only added to the game in version [[1.6.0]].&amp;lt;ref name=&amp;quot;reveal&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=E4wzIHOEOPk Mega Man 11 in 8-bit! | Mega Man Maker 1.2] - WreckingPrograms on YouTube ([https://www.youtube.com/watch?v=YWB2DmvOZEY reupload])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=1lCqzpnBmPc &amp;quot;Fuse Man (Reveal Trailer) 8-bit - Mega Man 11 [0CC-Famitracker, 2A03&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; (Cover)&amp;quot;] - Sean Bialo on YouTube&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Despite &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10|10]]&#039;&#039; having 8-bit soundtracks, the music in the games needed to be remade for &#039;&#039;[[Mega Man Maker]]&#039;&#039; due to not being available in the .NSF file format required for the game.&lt;br /&gt;
* Cloud Man&#039;s theme is a shortened version of the original track as it omits the portion before the music loops.&lt;br /&gt;
* Although the music files used by the game typically only contain a single track, some contain extra tracks.&lt;br /&gt;
** The file for Editor Theme A originally contained several tracks. Most of them were simply earlier versions of other tracks or unfinished arrangements.&lt;br /&gt;
** The file for the &#039;&#039;30XX&#039;&#039; Main Theme contains a second track of complete silence.&lt;br /&gt;
** In [[1.8.0]], the file for &#039;&#039;Mega Man 2&#039;&#039; Wily 6 was updated with a second track. This second track is where the arrangement of MEGALOVANIA is stored. It can be accessed in-game by text editing a level and setting the [[boss]] music ID for a boss to &amp;quot;69&amp;quot;: 	since version [[1.10.0]], inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme.&lt;br /&gt;
* [[1.8.0]] added two NSF files in the Music folder that are unused. According to [[TheButcherKevin]], a beta tester, these tracks were used for testing.&lt;br /&gt;
** TMP_BURNER_MAN.nsf was an early version of Burner Man&#039;s theme by [[GamerFromTheWeb]] that was scrapped due to the in-game NSF player not playing it properly.&lt;br /&gt;
** TMP_COLD_MAN.nsf is a duplicate of the used Cold Man track by [[ALUMOX]].&lt;br /&gt;
*A number of music themes were either reworked entirely or updated to add missing portions in later versions.&lt;br /&gt;
**The following music themes were updated in [[1.8.4]]:&lt;br /&gt;
***Block Man&lt;br /&gt;
***Impact Man&lt;br /&gt;
***Wily Stages (&#039;&#039;[[Mega Man 11|MM11]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.0]]:&lt;br /&gt;
***Robot Master	(&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.2]]:&lt;br /&gt;
***&#039;&#039;[[Mega Man 8]]&#039;&#039; Midboss&lt;br /&gt;
*When it was used for the 1.8.0 trailer, 40Nix&#039;s version of King Stage was initially intended solely for that. However, to prevent potential confusion, it was included ingame as a bonus track.&lt;br /&gt;
*Storm Eagle Alt is based off Storm Eagle&#039;s level theme in &#039;&#039;Mega Man Maverick Hunter X&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Gamerizer&amp;diff=18326</id>
		<title>Gamerizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Gamerizer&amp;diff=18326"/>
		<updated>2025-08-20T14:15:57Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: I may have some inaccuracies, but it&amp;#039;s better than the &amp;quot;just play well&amp;quot; message.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{stub|More information}}&lt;br /&gt;
{{ImageNeeded}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:Gamerizer.png|250px]]&lt;br /&gt;
|name=[[File:GamerizerIcon.png|left]][[File:GamerizerIcon.png|right]]Gamerizer&lt;br /&gt;
|caption=Official artwork of Gamerizer.&lt;br /&gt;
|hp=28&lt;br /&gt;
|description=Uses ramming attacks and fiery breath. Spawns mini turtles with 1 of 3 patterns.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|space=6x4&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[E-Clare]]&lt;br /&gt;
|sfx=&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprGamerizerStand.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gamerizer&#039;&#039;&#039; is a [[:Category:Fortress Bosses|Fortress Boss]] from &#039;&#039;[[Mega Man 7]]&#039;&#039;. He is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since [[1.10.0]]. &lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
When it appears, Gamerizer falls down to the floor. After that, it spits one or more chains of fire. Afterwards, it raises one tile from the floor or accomodates to the player&#039;s height position to try to ram at them from one to four times. In normal terrain, the attack is made to be dodged with [[Slide]]. Afterwards, it returns to the floor to spit one or more chains of fire and then it leaves a part of the shell that spawns small turtle robots called Spotaro. The shell hangar will always spawn three Spotaros that can be trapped with the [[Danger Wrap]].&lt;br /&gt;
&lt;br /&gt;
The Spotaro will have different patterns. If the shell hangar has a 1, the Spotaro will walk and jump. If the shell hangar has a 2, the Spotaro will spin and raise to then fall at the player&#039;s position. If the shell hangar has a 3,  the Spotaro will spin to enter the floor and then will jump out from the player&#039;s position. After the Spotaro are killed or return to the shell hangar, Gamerizer returns to repeat the pattern.&lt;br /&gt;
&lt;br /&gt;
Gamerizer&#039;s fire can stun the player while burning them and slowly cause 7 points of damage. It can also ignite or break level objects that react to fire, like [[Chill Block]]s.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM7}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 7 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.9.4&amp;diff=17680</id>
		<title>1.9.4</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.9.4&amp;diff=17680"/>
		<updated>2025-07-29T02:50:26Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;1.9.4&#039;&#039;&#039; is a minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039; released on December 12, 2024. It fixed a number of major and minor bugs present in [[1.9.3]]. It was the last major patch for [[1.9.0]] and the last update to support 32-bit operating systems.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#BDBDBD&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|Click &amp;quot;Show&amp;quot; to view full patch notes &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px&amp;quot;&amp;quot;&amp;gt;Version 1.9.4 (15/12/2024)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;br&amp;gt;New Water&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Aqua Water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;New Decorations&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Fire Fence (PU)&lt;br /&gt;
&lt;br /&gt;
*Small House&lt;br /&gt;
&lt;br /&gt;
*Big House&lt;br /&gt;
&lt;br /&gt;
*Elec Block&lt;br /&gt;
&lt;br /&gt;
*Background Fence&lt;br /&gt;
&lt;br /&gt;
*Background Chute&lt;br /&gt;
&lt;br /&gt;
*Background Wall&lt;br /&gt;
&lt;br /&gt;
*Background Window&lt;br /&gt;
&lt;br /&gt;
*Wily Panel&lt;br /&gt;
&lt;br /&gt;
*Bubble Waterfall&lt;br /&gt;
&lt;br /&gt;
*Level plate&lt;br /&gt;
&lt;br /&gt;
*Snake Bricks&lt;br /&gt;
&lt;br /&gt;
*Gemini Membrane&lt;br /&gt;
&lt;br /&gt;
*Wily 3 Platform&lt;br /&gt;
&lt;br /&gt;
*Wily Block&lt;br /&gt;
&lt;br /&gt;
*Toad Waterfall&lt;br /&gt;
&lt;br /&gt;
*Drill Rocks&lt;br /&gt;
&lt;br /&gt;
*Toad Bars&lt;br /&gt;
&lt;br /&gt;
*Napalm Waterfall&lt;br /&gt;
&lt;br /&gt;
*Dark 1 Brick&lt;br /&gt;
&lt;br /&gt;
*Gravity Block&lt;br /&gt;
&lt;br /&gt;
*Napalm Tree&lt;br /&gt;
&lt;br /&gt;
*Napalm Tree Stump&lt;br /&gt;
&lt;br /&gt;
*Knight Light Banner&lt;br /&gt;
&lt;br /&gt;
*Knight Banner&lt;br /&gt;
&lt;br /&gt;
*Tomahawk Cactus&lt;br /&gt;
&lt;br /&gt;
*Tomahawk Sign&lt;br /&gt;
&lt;br /&gt;
*Junk Fence&lt;br /&gt;
&lt;br /&gt;
*Spring Frame&lt;br /&gt;
&lt;br /&gt;
*Spring Frame Smaller&lt;br /&gt;
&lt;br /&gt;
*Slash Sign&lt;br /&gt;
&lt;br /&gt;
*Duo Light (Front)&lt;br /&gt;
&lt;br /&gt;
*Duo Light (Back)&lt;br /&gt;
&lt;br /&gt;
*Wily Lab Alert&lt;br /&gt;
&lt;br /&gt;
*Wily Lab Danger&lt;br /&gt;
&lt;br /&gt;
*Jewel Rocks&lt;br /&gt;
&lt;br /&gt;
*Magma Rocks&lt;br /&gt;
&lt;br /&gt;
*Glass Solider&lt;br /&gt;
&lt;br /&gt;
*Coat of Arms&lt;br /&gt;
&lt;br /&gt;
*Blade Pillar&lt;br /&gt;
&lt;br /&gt;
*King Box&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Changes&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*All waters now come with an option to modify the color of back decorations and background.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Placeable water has been slightly optimized to use less resources.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cold Water, Intro Water &#039;&#039;[[Mega Man &amp;amp; Bass|MMB]]&#039;&#039; and Pirate Water visuals have been slightly reworked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Boss Suppressor description has been updated to better explain how it ends levels even with bosses which have drops.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Fire Fence Decoration now has 6 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Air Goblin Decoration now has an alternate non-solid skin.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Pressure Decoration can now be flipped upside down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ring Pedestal Decoration now has 6 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Crystal Block Decoration now has 1 new skin.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Gravity Magnet can now be flipped upside down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Wily 1 Pulley Decoration now has 2 new skins and can now be flipped upside down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Wily 1 Vent Decoration now has 3 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shade Chain Decoration now has 3 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shade Chain (Back) Decoration now has 3 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shade Robot Decoration can now be flipped horizontally.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Clown House Decoration now has 3 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Torch Grass (Back) Decoration now has 6 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Torch Grass Decoration now has 14 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Torch Grass (Tile) Decoration now has 14 new skins.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Burst Man Platform Bubbles projectiles no longer break until at least above the player feets.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Burst Man stun animation no longer happens when hit by secondary weakness but only by primary weakness.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A few flying enemies were not properly moved to the front layer and now are.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Lift Elevator will now turn back to the last stopped position if the player leaves and comes back to the section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Boyorn can now be kicked by Mega Ball Kick.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Plasma electric projectile now breaks the Floating Bubble.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Astro Man main projectiles will no longer be destroyed by Acid Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shuppopon as a gimmick no longer jumps on Springs, only on Bouncy Balls.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When crushed by GB5 Can the player will now phase through and will be able to leave instead of being pushed into the ground.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When placing multiple elements in the builder and they overlap with another object, it will now force the placement of the element if you can place it there.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Astro Zombieg Coffins now cannot damage the player until starting to open.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Waterfall now has an option to continue through other available sections.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Plushies of Punk will now make other Plushies of Punk trigger their attack when attacking them.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Yonbain, Suzak and Fenix, Floating Bubble Generator, Floating Bubble, Burst Man, Tengu Man, Fuse Man, Ice Wave and Ice Wall got either new sound effects or some volume fixes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Pirate Man will now rise the water at a minimum of two tiles above him even in very long vertical sections.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Fixed Bugs&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ice Wave trails are stopping to shielded enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Enemies spawned by bosses drop items when killed by Slash Claw.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Break Dash Buster shots deal incorrect damage to gimmicks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Break Dash, Copy Vision and Ice Wall do not allow buster shots when at 0 Weapon Energy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Jewel Man]]&#039;s jewels can be triggered to activate prior to the fight starting.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Camouflametall&#039;s icon changes to life icon when touching a character capsule regardless of if it was a life icon or not to begin with.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Boobeams cause a crash if you kill the first one and then use Gravity Hold or Centaur Flash on them.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Yashichi refills weapon energy for weapons which are currently locked by Weapon Capsules.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Uber Chain can be hit when using Charge Kick, swapping back to Uber Chain while sliding and exiting slide while in contact with a damage source.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Plushie of Duo skin may get stuck between tiles while breaking tiles.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The color of Count Bomb CD Slow is wrong in the builder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*There is an extra space in the name of Shade Chain (Back) Decoration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ladder on top of Burst Bubble removes the solidity of Burst Bubble.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Lamper fire projectile is not properly aligned with Lamper when shot.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Entering into a new section is possible even with Flipping Door being closed in the other section, resulting in some clips.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Entering into a new section or starting the level on top of a closed Vertical Flipping Door makes the player phase through it and fall.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A few weapons from 1.9 in the energy modifier menu does not change the color of the weapon bar in the builder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Dragging Flipping Door in the builder resets them to the default color.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Passing a Flipping Door on Astro Gates does not stop all the Astro Gates properly when set to instant close.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When a Flipping Door is on the edge of a section, they are not closing properly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Flipping Door with Magic Card interaction is not always saved properly through transitions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Flipping Door does not appear closed in the builder when set to closed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Flipping Door may or may not stop water inconsistently.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Flipping Door connected to two sections may crash the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Placing Fuse Man on top of Magnetic Coil crashes the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Breaking a Super Arm Block with a Plushie of Guts Man crashes the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Placing a health or weapon energy modifier on top of shadow and changing the refill animation style crashes the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Invisible Ladders are not always drawn properly above tiles.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Animation of the player when activating a Lift Elevator plays way too fast.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Base Tile name has a typo.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Plug Ball is not activating the special interaction with Cold Man and Spring Man.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*On/Off Blast Wire are not being red in the builder when Off state is selected.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Burst Man bombs projectiles should not activate Lava Hover automation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Nitro Man projectiles are not despawning when landing on a top solid.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Player can be trapped in Burst Bubble projectile form Burst Man while being in other stunned states such as having frozen feet, turned into stone, or caught by Cossack claw.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Floating Bubble keeps momentum after transition when pushed by Gori Three Bounce Ball.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Blast Wire does not properly connect to On/Off Switches.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Dying from Fuse Man speed gear may crash the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Tengu Man attack may invoke extra Lava Hover automation for Yamarashi or wind effect of Tornado Hold.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Fuse Man projectiles may break under Time Slow effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Fuse Man projectiles may continue their animation under Time Slow effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Spring Tile and Spring Tile 2 have their preview tile being mixed up.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Flame Blast and Scorch Wheel are unable to unfreeze Lava.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A good number of projectiles does not push Boyorns and Plushies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Burst Bubble color option is blue when the bubble is purple.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A good number of boss projectiles does not disappear after the said boss is killed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cracked Ice Platform inconsistently stops or does not stop water when placed on it at start of level or after a transition.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Lift Elevator sound effect may play forever when getting off-section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Floating Bubble does not break when meeting spikes below it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Fuse Man may go off-section with a teleport and kill himself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Floating Spikes are visible during a transition but should be invisible.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Sunrays are crashing the games when active with Section Wide Liquid set to water.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Commando Base Column part of the sprite is the wrong color.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Wood Man Grass&#039; second skin is not working properly in game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Plushie of Punk may not bounce to the right direction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A few plushies are off-centered when pressing play.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When copying a Shadow the preview are always of the black color even if the Shadow copied was a different color.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Saving a level with a Shadow using the default blue as a color reverts the color to black on load.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Effects icons on the top left of the screen are visible while on the pause menu.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Colors of Petit Devil may be wrong when the player has Acid Barrier activated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Placing Lava above a Tile with a Ladder on it hides the Ladder behind lava making it look like the Lava is going through the Tile.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Standing on Lift Elevator while doing a transition makes the player stutter after the transition ends.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Burst Man intro is not working properly when the screens scroll to him vertically.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Inconsistently the Lift Elevator may kill the player when moving up.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Placing Invisible Tiles connected of different colors replace the different colored tiles by the first color from the far left.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shupponpon animation keeps going when the game is frozen by collecting pickups.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shupponpon may softlock when placing a Super Arm Block near the entrance of the Shuppopon Side Door.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shupponpon may get killed when placing a Super Arm Block near the entrance of the Shupponpon Side Door instead of destroying the block.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shupponpon may fly across the screen very fast to the left in the air after the player is killed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When Tel Tel is active with Snow Weather, Lava may appear unfrozen when shot by a Fire Weapon for a few frames even if it stays frozen with solid attributes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Destroying a tile with a Plushie of Duo or with Napalm Drill may recreate a solid of a tile that is overlapped with a Ladder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Dragging a Turbo Crate may give unexpected results when in the builder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Plushies are not properly deactivated out of sections when in the 3 nearest tiles of the current section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Moving a screen with Water in the builder may leave Water on the previous screen location.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Burst Water disappears during transition on the previous screen.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Activation of the Lift Elevator removes Acid Barrier from the player.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Decorations on the top of the screen are disappearing during transitions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Scorch Wheel does not affect Blast crates properly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Air Goblin description says it cannot be placed on spikes but it can.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Burn Spike (Alt) has a wrong description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When a section has multiple bosses, it is possible to get out of the section after killing one boss if you are against the section transition when killing the said boss.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When Uber Chain is active, it makes the player invulnerable to Tel Tel ground heat even if it is not the active weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*All the Adapters sprites look wrong when the player is inked by Octone.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Animation of an Upward-Facing Burst bubble with blue skin has a frame with the wrong color.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mobile Block may teleport quickly from last position to start position after a screen transition.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Nitro Man Wheel causes lags when the ground is top solid because it never gets destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Tengu Man and Burst Man got a few frames badly cropped resulting in some missing pixels.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Tengu Man Yamarashi attack hitting the player will cause Bouncy Balls on the wall to not properly bounce off the player horizontally.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When hovering the categories with the menu open to bosses, the text description display may not work properly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*If Tengu Man Tornado Hold attack is cancelled for any reason, Tengu Man still kicks in the air and damages the player even if the player is far away.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The animation of the blue Invisible Platform is not working properly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Stacking a few Burst Water on the same horizontal position makes burst water less buoyant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Needle Plate Decoration when set to green color disappears during transitions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Suzak and Fenix fire projectiles may get stuck inside tiles.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Some Shadows when copied are not properly showing the selected skin in the preview.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Intro Bush Decoration is not auto-tiling properly when set 1 tile away vertically.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Intro Bush Decoration connected through multiple sections disappears when getting to the next section on the right.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Splash Woman tridents and fishes are not being recolored properly by Burst Water.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shupponpon sometimes dies when landing on Bouncy Balls.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Nitro Man special animation sometimes does not work properly even if there are enough tiles on the ground for him to slide.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Fuse Man on Speed Gear doing his stomp attack kills itself by going into Lava.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Astro Zombieg properties are not being reset properly on screen transitions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Astro Zombieg head animation should fall in front of the body and the arm should fall on the back of the body.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Pressure Decoration is drawn behind Shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Depending on the graphic card the screen may flash for 1 frame when activating Acid Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Blast Wire Fuse visual may sometimes be offset and not properly placed on the wire while moving.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Entering the Pause Menu when coming from a teleporter during Burst Man intro may clip Brust Man into ground and kill itself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Certain weapons with Time Stop effects are not working properly on Burst Man projectiles.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Finishing the level may despawn Uranus Platforms out of view.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Finishing the level may despawn Tornado Rain out of view.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Frost Background visual contains a white wrong pixel.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Magma Beam from the Magma Beam Generator when going upward is not visible from inside the generator when spawned.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Brain break is not supposed to jump against the wall in his first phase before being in his break state.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bokazurah cannot be lifted properly by Lava Hover automation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Blocky parts should not be crushable by blocks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Magic Background with Bell Ringer inside does not spawn the Bell Ringer properly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Sea Mine falling on Section Wide Liquid in water state crashes the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; statues are able to cover Lava or Invisible spikes and hide them.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Small Tube Decorations are in the far back layer but sometimes appear in front of close back layer elements.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Tengu Man and Pirate Man may softlock during their intro when landing on a moving platform.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bounce Man may softlock during its intro when landing on a conveyor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Crunchran does not chase the player properly if he keeps jumping.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The player may stutter when at the end of quicksand before falling, alternating between stand and jump sprite while also playing the landing sound effect multiple times.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Screens in builder may sometimes stay as active even with no more assets inside of it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Section Wide Liquids are not resetting properly to their position after the player dies or reset twice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Small weapon energy pickups has a missing period in the description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Biribaree has a typo in its description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Electric Shock has a typo in its description.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Boobeam on rails may not be considered as bosses properly after a transition.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Boobeam rails have a small part of its sprite having the wrong blue.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Lava Hover may fall through Lava when frozen and turned into a solid.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Star Crash occasionally loses its low gravity effect after taking a teleporter.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*It is possible to not lose any ammo with a Tengu dash if both inputs are pressed at the same time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Climbing down a ladder with a solid above and a Bouncy Ball in front of the player may clip the player.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The player is no longer able to Top Spin on Kamikamin Chest.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Mega Man 11|MM11]]&#039;&#039; Breakable Block does not sink properly in lava anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*If a Plushie gets destroyed when on top of an Astro Button, the Astro Button can no longer be pressed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Killing two bosses at the same time with a screen nuke weapon may crash the game depending on what weapons it unlocks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A few backgrounds have transparency but are not set as transparent to be placeable on the second background layer.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Corocoro animation does not stop when under Time Stop effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Corocoro animation does not slow down when under Time Slow effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Romper and Electric Generator do not flash white when hit by a player projectile.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bubble Man shot does not disappear when it gets killed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Splash Woman trident attack when out of water may all be launched in the same time when under the Time Slow effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Lifting a Plushie with Super Arm does not remove the connection between the Plushie and the Water Hover or Lava Hover.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When a Teleporter is placed above a decoration, changing the color of the other Teleporter does not change the color of the first Teleporter.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The builder will ask you if you want to recover the backup every time the backup is loaded.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Twin Roader is not properly falling to chase the player anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Dragging Plasma in the Builder may give unexpected results.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ring platforms may disappear after being used depending on how the player enters into the section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Jewel Man&#039;s Jewels flash when time is stopped.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Jewel Man&#039;s Jewels are not affected by Time Slow when it&#039;s a weakness while rotating.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Slash Claw does not affect Brain Break in his default state.&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==1.9.4.1==&lt;br /&gt;
&#039;&#039;&#039;1.9.4.1&#039;&#039;&#039; is a minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039; that released on December 22, 2024. It was planned to be the last patch for [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#BDBDBD&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|Click &amp;quot;Show&amp;quot; to view full patch notes &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px&amp;quot;&amp;quot;&amp;gt;Version 1.9.4.1 (22/12/2024)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Changes&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Shader option for water has been fully reworked to use less resources and makes the game lag less on low configurations.&lt;br /&gt;
&lt;br /&gt;
*The following decorations no longer appears above spikes but still above tiles : Guts Fence, Wood Grass, Background Window, Wily Panel, Bubble Waterfall, Wily 1 Sewer, Level Plate, Toad Waterfall, Napalm Waterfall, Knight Banner, Knight Lighter Banner, Tomahawk Cactus, Shade Robot, Spring Frame, Spring Frame Smaller, Acid Hazard Plate, Glass Soldier, Coat Of Arms, Acid Floor Light.&lt;br /&gt;
&lt;br /&gt;
*The following decorations no longer appear above spikes and tiles : Shade Robot, Tundra LightPost, Lamppost.&lt;br /&gt;
&lt;br /&gt;
*Wily 1 Sewer has been moved to the close back layer.&lt;br /&gt;
&lt;br /&gt;
*Ice Wave will now properly go through shielded or reflectives enemies without damaging them.&lt;br /&gt;
&lt;br /&gt;
*Plasma is no longer pushable by Wave Burner underwater.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Fixed Bugs&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A few enemies crash after the player goes through a transition because the direction is not loading properly.&lt;br /&gt;
&lt;br /&gt;
*Camouflametall can crash the game after the player goes through a transition because the sprite is not loaded.&lt;br /&gt;
&lt;br /&gt;
*Tsuranattori does not appear properly while in play after the player goes through a transition.&lt;br /&gt;
&lt;br /&gt;
*Ladders are supposed to be on the close back layer, not on the far back layer.&lt;br /&gt;
&lt;br /&gt;
*Game can crash after deleting a tile that has been replaced with the Shift+Double-Click action.&lt;br /&gt;
&lt;br /&gt;
*Nitro Man basic animation spawn at the wrong position.&lt;br /&gt;
&lt;br /&gt;
*Nitro Man may crash the game depending on its spawn position.&lt;br /&gt;
&lt;br /&gt;
*Suzy is not going in the right direction after a transition.&lt;br /&gt;
&lt;br /&gt;
*Ladders appear behind close decorations.&lt;br /&gt;
&lt;br /&gt;
*Background Wall disappears after taking a transition if the top and bottom of the wall are in different sections.&lt;br /&gt;
&lt;br /&gt;
*Background Wall in builder does not have the right sprite when copied if it is not the default skin.&lt;br /&gt;
&lt;br /&gt;
*Background Wall merges with different skins vertically.&lt;br /&gt;
&lt;br /&gt;
*Shadow Outlines when the grid is activated in the builder are no longer visibles.&lt;br /&gt;
&lt;br /&gt;
*The auto*tiling of Invisible Tiles may be broken after a transition.&lt;br /&gt;
&lt;br /&gt;
*Animation of Water Pressure may not work after being copied in the builder.&lt;br /&gt;
&lt;br /&gt;
*Count Bomb CD Blue still has the wrong color on numbers.&lt;br /&gt;
&lt;br /&gt;
*Lava is now appearing in front of tiles.&lt;br /&gt;
&lt;br /&gt;
*Fire Wall no longer kills bosses during intro in levels prior to 1.8.&lt;br /&gt;
&lt;br /&gt;
*Astro Zombieg Coffins are not affected by gravity.&lt;br /&gt;
&lt;br /&gt;
*Astro Zombieg Coffins may respawn with the wrong sprite.&lt;br /&gt;
&lt;br /&gt;
*Plushie of Plant Man now moves when should be unmovable on being hit and ignores gravity.&lt;br /&gt;
&lt;br /&gt;
*Plug Ball should activate Spring man regardless of weakness for consistency with other electric weapons.&lt;br /&gt;
&lt;br /&gt;
*Burst Man special sound effect plays forever instead of the classic sound effect after being hurt once.&lt;br /&gt;
&lt;br /&gt;
*When the player is pushed by Battan while Romper is draining energy, the player may end up in a softlock.&lt;br /&gt;
&lt;br /&gt;
*Water hover no longer gets its deactivated skin when the player lands on ground.&lt;br /&gt;
&lt;br /&gt;
–Yellow Devil does not take the right damage to his eye when hit with his primary weakness.&lt;br /&gt;
&lt;br /&gt;
*Break Dash does not properly interact with KakinBa Tank.&lt;br /&gt;
&lt;br /&gt;
*Jet Adaptor starts with remaining weapon energy after death instead of being refilled.&lt;br /&gt;
&lt;br /&gt;
*Jewel Shield reflects Black Hole Bombs made by Galaxy Man which have been solidified.&lt;br /&gt;
&lt;br /&gt;
*Leaf Shield destroys Plasma electricity every frame.&lt;br /&gt;
&lt;br /&gt;
*Lifting placed Blocks with Super Arm may crash the game.&lt;br /&gt;
&lt;br /&gt;
*Full Shadow cannot be placed in the same place as source Water.&lt;br /&gt;
&lt;br /&gt;
*Taking a teleporter with Bunby Catcher to a different section may softlock the player.&lt;br /&gt;
&lt;br /&gt;
*Game crashes when building Online and trying to move an asset.&lt;br /&gt;
&lt;br /&gt;
*When building Online the properties of an object are not copied properly.&lt;br /&gt;
&lt;br /&gt;
*Shadows cannot be deleted when building Online.&lt;br /&gt;
&lt;br /&gt;
*Jewel Shield (weapon) does not act properly when interacting with Jewel Shield (enemy projectile) from Jewel Man.&lt;br /&gt;
&lt;br /&gt;
*Splash Woman raining attack has slowed down significantly.&lt;br /&gt;
&lt;br /&gt;
*Bunby Catcher does not appear at the right place when scrolled into view under time stopped effect.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==1.9.4.2==&lt;br /&gt;
&#039;&#039;&#039;1.9.4.2&#039;&#039;&#039; is a minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039; that released on January 5, 2025.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#BDBDBD&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|Click &amp;quot;Show&amp;quot; to view full patch notes &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px&amp;quot;&amp;quot;&amp;gt;Version 1.9.4.2 (05/01/2025)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Changes&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Lift Elevator now stops at the edge of the sections automatically if a boss fight is active.&lt;br /&gt;
&lt;br /&gt;
*Treble Boost now does not drain ammo when stunned by Dark Man 3.&lt;br /&gt;
&lt;br /&gt;
*Example Level: Abandoned Mine is now called Acidic Mineshaft&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Fixed Bugs&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Section Lava appears in front of tiles and many other objects it should not.&lt;br /&gt;
&lt;br /&gt;
*Most Waterfall decorations appear behind Wily Sewer decorations in the builder.&lt;br /&gt;
&lt;br /&gt;
*Water with shaders sometimes are invisible after a transition.&lt;br /&gt;
&lt;br /&gt;
*Cactus are in the wrong positions when in play mode.&lt;br /&gt;
&lt;br /&gt;
*Tree stumps are in the wrong positions when in play mode.&lt;br /&gt;
&lt;br /&gt;
*Target on rail set to a non possible position will move weirdly when in play mode.&lt;br /&gt;
&lt;br /&gt;
*Clown Spike builder visuals are not the same as in play mode.&lt;br /&gt;
&lt;br /&gt;
*Player toes sometimes appear above fire fences.&lt;br /&gt;
&lt;br /&gt;
*All Torch Grass decorations appear without transparency when placing them in the builder.&lt;br /&gt;
&lt;br /&gt;
*Giree falls off conveyors when moving in the same direction instead of going down.&lt;br /&gt;
&lt;br /&gt;
*Player walking on top of a respawnable gimmick after a transition may fall through it before it is properly loaded.&lt;br /&gt;
&lt;br /&gt;
*Burst Water and Chemical Solution may crash the games when water with shader is used.&lt;br /&gt;
&lt;br /&gt;
*When Hoohoo is killed by Icicle it does not drop the rock and the rock stays in the air not moving.&lt;br /&gt;
&lt;br /&gt;
*When hitting the Plushie with Splash Woman skin, the water bubble generated may not change burst water properly when in contact.&lt;br /&gt;
&lt;br /&gt;
*Turbo Crates may not merge properly when set to specific distances from each other.&lt;br /&gt;
&lt;br /&gt;
*Lift Elevator does not save its position after taking a checkpoint anymore.&lt;br /&gt;
&lt;br /&gt;
*MM1 bush decoration no longer appears on top of tiles.&lt;br /&gt;
&lt;br /&gt;
*Shupponpon cannot bounce on bouncy balls.&lt;br /&gt;
&lt;br /&gt;
*Spark Chaser considers acid drops and their spawners as valid targets.&lt;br /&gt;
&lt;br /&gt;
*Bass can move while in Treble Boost while stunned by Dark Man 3.&lt;br /&gt;
&lt;br /&gt;
*Cold Man does not heal from Ice Wave when not a primary or secondary weakness.&lt;br /&gt;
&lt;br /&gt;
*Kamegoros get destroyed instantly at top of section if reached.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==1.9.4.3==&lt;br /&gt;
&#039;&#039;&#039;1.9.4.3&#039;&#039;&#039; is a minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039; that released on January 13, 2025.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#BDBDBD&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|Click &amp;quot;Show&amp;quot; to view full patch notes &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px&amp;quot;&amp;quot;&amp;gt;Version 1.9.4.3 (13/01/2025)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;Fixed Bugs&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
*When changing sections by using an old boss door, you may softlock when a boss is active.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Minor version update]]&lt;br /&gt;
[[Category:1.9.0 minor version update]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Versions&amp;diff=17679</id>
		<title>Template:Versions</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Versions&amp;diff=17679"/>
		<updated>2025-07-29T01:33:01Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #AEAEAE; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#AEAEAE&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Versions&amp;lt;/font&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#AEAEAE&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:MegaManIcon.png|center|link=1.0.0]] &#039;&#039;&#039;[[1.0.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.0.1]] • [[1.0.2]] • [[1.0.3]] • [[1.0.4]] • [[1.0.5]] • [[1.0.9]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:TimeIcon.png|center|link=1.1.0]] &#039;&#039;&#039;[[1.1.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.1.1]] • [[1.1.2]] • [[1.1.3]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:WeaponCapsuleIcon.png|center|link=1.2.0]] &#039;&#039;&#039;[[1.2.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.2.1]] • [[1.2.2]] • [[1.2.3]] • [[1.2.4]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:ProtoManIcon.png|center|link=1.3.0]] &#039;&#039;&#039;[[1.3.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.3.1]] • [[1.3.2]] • [[1.3.3]] • [[1.3.4]] • [[1.3.5]] • [[1.3.6]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:WilyMachine4.png|center|link=1.4.0]] &#039;&#039;&#039;[[1.4.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.4.1]] • [[1.4.2]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:GrenadeIcon.png|link=1.5.0]][[File:ConcreteIcon.png|link=1.5.0]]&amp;lt;br&amp;gt; &#039;&#039;&#039;[[1.5.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.5.1]] • [[1.5.2]] • [[1.5.3]] • [[1.5.4]] • [[1.5.5]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:PointanIcon.png|link=1.6.0]][[File:BounceIcon.png|link=1.6.0]]&amp;lt;br&amp;gt; &#039;&#039;&#039;[[1.6.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.6.1]] • [[1.6.2]] • [[1.6.3]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:RollIcon.png|center|link=1.7.0]] &#039;&#039;&#039;[[1.7.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.7.1]] • [[1.7.2]] • [[1.7.3]] • [[1.7.4]] • [[1.7.5]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:BassIcon.png|link=1.8.0]][[File:PiconWilyMachine6.png|16px|link=1.8.0]][[File:PlutoIcon.png|link=1.8.0]]&amp;lt;br&amp;gt; &#039;&#039;&#039;[[1.8.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.8.1]] • [[1.8.2]] • [[1.8.3]] • [[1.8.4]] • [[1.8.5]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:PlushieIcon.png|center|link=1.9.0|16px]] &#039;&#039;&#039;[[1.9.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.9.1]] • [[1.9.2]] • [[1.9.3]] • [[1.9.4]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &amp;lt;br&amp;gt;[[File:AbilityCapsuleIcon.png|link=1.10.0]][[File:AbilityRemoverIcon.png|link=1.10.0]]&amp;lt;br&amp;gt; &#039;&#039;&#039;[[1.10.0]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[1.10.1]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|}‎&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Misc Category Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Son_Loto&amp;diff=17669</id>
		<title>Son Loto</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Son_Loto&amp;diff=17669"/>
		<updated>2025-07-28T02:39:41Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: -&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:SonLotoStaffIcon.png]]&lt;br /&gt;
|caption=Son Loto&#039;s [[staff profile icon]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|quote=Just your run-of-the-mill jackass, and also a spriter.&lt;br /&gt;
|aka=GamingBum&amp;lt;br&amp;gt;GamerBoi&lt;br /&gt;
|role=Spriter&amp;lt;br&amp;gt;[[Wiki Strike Team]] (formerly)&lt;br /&gt;
|discord=Son Loto#5965&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Son Loto&#039;&#039;&#039; is a spriter and a former member of the [[Wiki Strike Team]] for &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Son Loto was selected by [[Midas Magnezone]] and [[Goldstorm]] as one of the users who would help with the wiki restoration after the server got damaged on July 7, 2021. During his time there, he helped by posting some images and cache copies of Wiki articles, but he later stepped down from the position. He was hired as a spriter on March 22, 2022 to help with [[tilesets]] and [[backgrounds]]. Previously to being hired, he made several interpretations of tilesets and backgrounds as if they were submitted for &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Weapon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wave]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scorch Wheel]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Decorations===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown House&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Boxes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Enemy&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Succubatton]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lamper]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boyorn]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SabotallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sabotall]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaniganceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kanigance]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BellRingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bell Ringer]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrackedIcePlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cracked Ice Platform]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Including skins&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlippingDoorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flipping Door]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|All plushies in 1.9.0 except [[Stone Man]], [[Grenade Man]], and [[Punk]] (done by [[GamerFromTheWeb]]); assisted by [[E-Clare]] and GamerFromTheWeb&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Boss&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Assisted [[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Spriter]] [[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Break_the_Targets&amp;diff=17668</id>
		<title>Challenge event/Break the Targets</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Break_the_Targets&amp;diff=17668"/>
		<updated>2025-07-28T01:37:27Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Challenge Event Break the Targets preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Break the Targets challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Break the Targets&#039;&#039;&#039; was the ninth [[challenge event]] held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It was hosted by [[GamerFromTheWeb|Sasha]] and held from March 24, 2025 to May 25, 2025. The focus of the contest was to build short levels with an emphasis on destroying [[Targets]].&lt;br /&gt;
&lt;br /&gt;
The contest was first announced on March 24, 2025. Level submissions were open from April 7, 2025 to April 21, 2025. The contest results were announced on May 25, 2025.&lt;br /&gt;
&lt;br /&gt;
The contest also required creators to use one of three 8-bit remixes made specially for the contest of Break the Target music themes from the &#039;&#039;Super Smash Bros.&#039;&#039; series:&lt;br /&gt;
* &amp;quot;Break the Targets&amp;quot; from &#039;&#039;Super Smash Bros.&#039;&#039; remixed by Dāku&lt;br /&gt;
* &amp;quot;Break the Targets!&amp;quot; from &#039;&#039;Super Smash Bros. Melee&#039;&#039; remixed by MinobiVW&lt;br /&gt;
* &amp;quot;Target Smash!!&amp;quot; from &#039;&#039;Super Smash Bros. Brawl&#039;&#039; remixed by [[DeltaMudkip]]&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*The level &amp;lt;u&amp;gt;&#039;&#039;&#039;MUST&#039;&#039;&#039;&amp;lt;/u&amp;gt; end by &#039;&#039;&#039;destroying a target&#039;&#039;&#039;. (Can be a normal target, or level wide)&lt;br /&gt;
*All targets &amp;lt;u&amp;gt;&#039;&#039;&#039;MUST&#039;&#039;&#039;&amp;lt;/u&amp;gt; be required to progress through the stage. Optional targets will result in a disqualification.&lt;br /&gt;
*Using ANY bosses in your stage will result in a disqualification.&lt;br /&gt;
*Your level &amp;lt;u&amp;gt;&#039;&#039;&#039;MUST&#039;&#039;&#039;&amp;lt;/u&amp;gt; use any of the following songs, &#039;&#039;[[Mega Man 10]]&#039;&#039;: Challenges, &#039;&#039;[[Mega Man 11]]&#039;&#039;: Challenges, and/or &#039;&#039;Mega Man 11&#039;&#039;: Dr. Light’s Trial. &amp;lt;u&amp;gt;&#039;&#039;&#039;Using any other song&#039;&#039;&#039;&amp;lt;/u&amp;gt; will lead to a disqualification.&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;25 or less&#039;&#039;&#039; screens of length.&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:- Ex. “Voidstrike Facility” -&amp;gt; “&#039;&#039;&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;&#039;&#039;Voidstrike Facility”&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary [[weapon]] &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit moving forward.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 25, you will be notified before submissions close.&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*[[GamerFromTheWeb|Sasha]]&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&amp;lt;ref&amp;gt;Toxin-GX was unable to complete a review for every level&amp;lt;/ref&amp;gt;&lt;br /&gt;
*MegaMarino&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/679001464823218186/1342609350065262745 Sasha announces MegaMarino as a judge for upcoming contests]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example levels==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|Mmmlc - Tornado Zeppelin&lt;br /&gt;
|[https://megamanmaker.com/?level=578237 578237]&lt;br /&gt;
|[[Toxin-GX|Toxin-g]]&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Voidstrike Facility&lt;br /&gt;
|[https://megamanmaker.com/?level=578419 578419]&lt;br /&gt;
|Things&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Bill Zeyes Target Hunting Grounds&lt;br /&gt;
|[https://megamanmaker.com/?level=578458 578458]&lt;br /&gt;
|[[GamerFromTheWeb|Chipsnsasha]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&lt;br /&gt;
|MMMLC - [[Metropolitan Marksman]]&lt;br /&gt;
|[https://megamanmaker.com/?level=579442 579442]&lt;br /&gt;
|Techmark&lt;br /&gt;
|3 of 6 judge votes&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|MMMLC - [[Mechanical Nightmare]]&lt;br /&gt;
|[https://megamanmaker.com/?level=579246 579246]&lt;br /&gt;
|vxw&lt;br /&gt;
|1 of 6 judge votes&amp;lt;br&amp;gt;1 honorable mention&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|MMMLC - [[Cold Commando]]&lt;br /&gt;
|[https://megamanmaker.com/?level=579434 579434]&lt;br /&gt;
|Knightlius&lt;br /&gt;
|1 of 6 judge votes&amp;lt;br&amp;gt;1 honorable mention&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC April 2025 Contest, Break the Targets, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Reel n Break || deadlock0472 || [https://megamanmaker.com/?level=578829 578829] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Frosty Light Challenge || heatmanv2 || [https://megamanmaker.com/?level=578853 578853] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fire Dash Sprint || nitro man is cool || [https://megamanmaker.com/?level=578854 578854] || {{Indicator|honor}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Dr Lights Combat Simulation || draconusx || [https://megamanmaker.com/?level=578855 578855] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Overgrown Target Burrow || lorenzovd || [https://megamanmaker.com/?level=578816 578816] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cameo Cluster || alphamakesstuffalt || [https://megamanmaker.com/?level=578609 578609] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Target Rooms || goldenemerl25 || [https://megamanmaker.com/?level=578857 578857] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Dribble n Drop Dome || tobvet || [https://megamanmaker.com/?level=578860 578860] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Super Adaptor Subspace || 3d_land_enthusiast || [https://megamanmaker.com/?level=578861 578861] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Count Batts Haunt n House || dr-zeos || [https://megamanmaker.com/?level=578862 578862] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rail Slider EX || raginggrowen || [https://megamanmaker.com/?level=578867 578867] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC-Ocean Blue || falconian67 || [https://megamanmaker.com/?level=578875 578875] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Some Snappy Target Enviornments || gabrielstar777 || [https://megamanmaker.com/?level=578880 578880] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Pharaoh Arcanoid || memych || [https://megamanmaker.com/?level=578882 578882] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Seven Namekian Dragon Balls || joj || [https://megamanmaker.com/?level=578888 578888] || {{Indicator|honor}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Inami Temple || lloyd-h|| [https://megamanmaker.com/?level=578897 578897] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Grand Target Gauntlet || mememonkey_games || [https://megamanmaker.com/?level=578987 578987] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Trials of the Mountain Ruins || The Wungus || [https://megamanmaker.com/?level=579045 579045] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC Health Regulation || techwreck16|| [https://megamanmaker.com/?level=579057 579057] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=578544 578544]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Beat the Heat || jcswitch|| [https://megamanmaker.com/?level=578965 578965] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cave Barriers_V2 || big master || [https://megamanmaker.com/?level=579141 579141] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Trials of Personal Space || 12thfinalboss || [https://megamanmaker.com/?level=579174 579174] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Temple of the Crimson Eye || azure || [https://megamanmaker.com/?level=579184 579184] || {{Indicator|honor}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Supercharge Central || wheatleyturret || [https://megamanmaker.com/?level=579201 579201] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Training Lab || james10000 || [https://megamanmaker.com/?level=579307 579307] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Brotherly Advice || cryo-fficial || [https://megamanmaker.com/?level=579322 579322] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanical Nightmare|MMMLC - Mechanical Nightmare]] || vxw || [https://megamanmaker.com/?level=579246 579246] || {{Indicator|winner}}&lt;br /&gt;
|-&lt;br /&gt;
| - MMMCL - The Boys Adventure VS Roll Vacation || asianjames || [https://megamanmaker.com/?level=579334 579334] || {{Indicator|disq}} || Disqualified for not starting with &amp;quot;MMMLC - &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The City Made Us || itsjustseb || [https://megamanmaker.com/?level=579398 579398] || {{Indicator|disq}} || Disqualified for containing optional [[Targets]]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Freeze the Targets || nicktbg || [https://megamanmaker.com/?level=579417 579417] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cut the Targets || enki lml || [https://megamanmaker.com/?level=579431 579431] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Maga Busting Targets || star_duck_saga 2 || [https://megamanmaker.com/?level=579432 579432] || {{Indicator|disq}} || Reupload of [https://megamanmaker.com/?level=579428 579428]&amp;lt;br&amp;gt;Disqualified for being unbeatable&amp;lt;ref&amp;gt;Maga Busting Targets had an updated version made, but not submitted. It can be played [https://megamanmaker.com/?level=579483 here].&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Commando|MMMLC - Cold Commando]] || knightlius || [https://megamanmaker.com/?level=579434 579434] || {{Indicator|winner}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Concrete Baseball || mr bit || [https://megamanmaker.com/?level=579429 579429] || {{Indicator|honor}} || Reupload of [https://megamanmaker.com/?level=578852 578852]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Target Defense || ptp || [https://megamanmaker.com/?level=579436 579436] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Toys N Targets || omegamanzx || [https://megamanmaker.com/?level=579440 579440] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Metropolitan Marksman|MMMLC - Metropolitan Marksman]] || techmark || [https://megamanmaker.com/?level=579442 579442] || {{Indicator|winner}} || Reupload of [https://megamanmaker.com/?level=579402 579402]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Mega Man For Almost Every Type || powersimplified1871 || [https://megamanmaker.com/?level=579453 579453] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=579448 579448]&lt;br /&gt;
|- &lt;br /&gt;
| MMMLC - Afternoon Rush || chameleon gamer || [https://megamanmaker.com/?level=579460 579460] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rebound Trials || fan3 || [https://megamanmaker.com/?level=579464 579464] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Smth Funny That Happened In A BedWars Match Once || raptarr8 || [https://megamanmaker.com/?level=579473 579473] || {{Indicator|loser}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/16UL7CNTADGh0vwkVwr4ra2TRVaUGNLICD3nOeVappPs/edit?tab=t.0 MMMLC - Break the Targets Challenge (2025)]&lt;br /&gt;
*[https://drive.google.com/drive/folders/1ELlOfKhsn9vs93dQnSg77cO1VxPeOCv0 MMMLC - Break the Targets Challenge: Music Pack]&lt;br /&gt;
*[https://docs.google.com/document/d/1koVOoE7CpYBTio8Ks2Yl9qz8uphrHLiNW4EW65FwU4c/edit?tab=t.0 Installing the Music Pack]&lt;br /&gt;
*[https://docs.google.com/document/d/1ievbRdJCYovozJEKKaQe_zvrgKmzh211X0cN4OIHbZ8/edit?tab=t.0 MMMLC - Break the Targets Results (2025)]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1iFChkGcT352RY12podQFu3WpgGDPs9FxlAwFAjuGaYQ/edit?gid=0#gid=0 MMMLC - Break the Targets: Judge Scores (2025)]&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0&amp;diff=17660</id>
		<title>1.10.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0&amp;diff=17660"/>
		<updated>2025-07-28T00:01:27Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{Incomplete|Full list of assets shown in the 1.10.0 release trailer and the full list of assets chosen by members of the development team}}&lt;br /&gt;
&#039;&#039;&#039;1.10.0&#039;&#039;&#039; is an update for &#039;&#039;[[Mega Man Maker]]&#039;&#039; released on July 25, 2025. Rather than sticking to a specific theme, it focused on adding content that members of the [[Mega Man Maker Team|development team]] wanted to see added. The main feature of the update was the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level. Additionally, the update added [[music]] from the &#039;&#039;Mega Man X&#039;&#039;, &#039;&#039;Mega Man Zero&#039;&#039;, and &#039;&#039;Mega Man ZX&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
To allow the [[Mega Man Maker Team|development team]] to take advantage of more GameMaker functions, support for 32-bit operating systems was dropped starting from 1.10.0. As a result, the auto-updater crashed when players attempted to use it in previous versions. &lt;br /&gt;
&lt;br /&gt;
For a list of announcements made for version 1.10.0, see [[1.10.0/Announcements|this page]].&lt;br /&gt;
&lt;br /&gt;
==Plushie contest==&lt;br /&gt;
{{SourceNeeded|A developer confirming publicly the reason that reverse gravity has been deconfirmed}}&lt;br /&gt;
A [[plushie]] contest was held from February 4, 2025 to February 16, 2025 in which users could vote for three plushies they would like to see added in version 1.10.0 from a selection of 81 Robot Master [[bosses]]. The top three plushies with the most votes were added to &#039;&#039;Mega Man Maker&#039;&#039; in version 1.10.0.&lt;br /&gt;
&lt;br /&gt;
There were a total of 758 votes made for the contest. The winners were:&lt;br /&gt;
# Gravity Man: 111 votes&lt;br /&gt;
# Air Man: 105 votes&lt;br /&gt;
# Elec Man/[[Gemini Man]]: tied for 56 votes each&lt;br /&gt;
&lt;br /&gt;
Gravity Man&#039;s plushie functionality was not implemented at the time of the reveal announcing the winners of the plushie contest, likely because Gravity Man&#039;s [[weapon]], [[Gravity Hold]], and other [[level objects]] from his stage flipping the player&#039;s gravity (often dubbed as &amp;quot;reverse gravity&amp;quot;) has been deconfirmed as it requires a large overhaul to the game&#039;s engine to properly implement.&amp;lt;sup&amp;gt;[&#039;&#039;citation needed&#039;&#039;]&amp;lt;/sup&amp;gt; As a result, at the end of the reveal video announcing the winners of the plushie contest, [[Mega Man]] is shown shooting at a Gravity Man plushie, causing the game to crash and an error message appearing that says: &amp;quot;Seems like you&#039;re trying to add reverse gravity to the game, this is not realistic, please try something else for the release of the update...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For the plushie contest voting document and possible voting options, see [[1.10.0/Plushie_contest_document|this page]].&lt;br /&gt;
&lt;br /&gt;
==Team choice assets==&lt;br /&gt;
Below are the assets chosen by member(s) of the development team to be added in version 1.10.0:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Asset&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Team member(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WireIcon.png|center]]&lt;br /&gt;
|[[Wire]]&lt;br /&gt;
|[[Meka]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GutsIcon.png|center]]&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|[[JumpDashEvade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SabotallIcon.png|center]]&lt;br /&gt;
|[[Sabotall]]&lt;br /&gt;
|[[Neo Cutman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImpactRailIcon.png|center]]&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KaniganceIcon.png|center]]&lt;br /&gt;
|[[Kanigance]]&lt;br /&gt;
|[[Chombey]] and [[TheButcherKevin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Decorations]]===&lt;br /&gt;
*New variant of rain&lt;br /&gt;
*Four new [[Jumpthrough Platform]] variants&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Wire]]&lt;br /&gt;
*[[Tundra Storm]]&lt;br /&gt;
*[[Astro Crush]]&lt;br /&gt;
*[[Remote Mine]]&lt;br /&gt;
*[[Rush Bike]]&lt;br /&gt;
*[[Rush Marine]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Guts Man]]&lt;br /&gt;
*[[Shadow Man]]&lt;br /&gt;
*[[Snake Man]]&lt;br /&gt;
*[[Hornet Man]]&lt;br /&gt;
*[[Boobeam Trap]] (broken variant)&lt;br /&gt;
*[[Gamerizer]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Plushies]]&lt;br /&gt;
**Gravity Man&lt;br /&gt;
**Air Man&lt;br /&gt;
**[[Gemini Man]]&lt;br /&gt;
**Elec Man&lt;br /&gt;
**[[Bomb Man]]&lt;br /&gt;
**[[Fire Man]]&lt;br /&gt;
*[[Oil Canister]]&lt;br /&gt;
*[[Nitro Truck]]&lt;br /&gt;
*[[Slap Hand]]&lt;br /&gt;
*[[Wave Pipe]]&lt;br /&gt;
*[[Impact Rail]]&lt;br /&gt;
*[[Character Block]]&lt;br /&gt;
*[[Seesaw Rail]]&amp;lt;!-- Added this unlisted Blade Rail demo YouTube video to the Blade Rail page when it is created: https://www.youtube.com/watch?v=RHM2yaaMQls --&amp;gt;&lt;br /&gt;
*&#039;&#039;[[Mega Man 11|MM11]]&#039;&#039; Light Trial Teleporters&lt;br /&gt;
*[[Cracking Tile]]&lt;br /&gt;
*[[On/Off Switch]]es (upside down and sideways variants)&lt;br /&gt;
&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Sabotall]]&lt;br /&gt;
*[[Kanigance]]&lt;br /&gt;
*[[VAN Pookin]]&lt;br /&gt;
*[[Fooley]]&lt;br /&gt;
*[[Dompan]]&lt;br /&gt;
*[[Teck#Teck|Teck]]&lt;br /&gt;
*[[New Classical Cannon]]&lt;br /&gt;
*[[100 Watton]]&lt;br /&gt;
*[[Jamacy]]&lt;br /&gt;
*[[Tank Oven]]&lt;br /&gt;
*[[Beak]] (different projectile timing options)&lt;br /&gt;
*[[Robbit]] (blue option)&lt;br /&gt;
*[[Crazy Cannon]] (option to start at a different projectile angle)&lt;br /&gt;
*[[Spine]] (upside down option)&lt;br /&gt;
*[[Garyoby]] (upside down option)&lt;br /&gt;
*[[Bomb Flier]] (option to start without its cloud)&lt;br /&gt;
*[[Bunby Tank DX]] (option to start only as its head)&lt;br /&gt;
*[[Ammoner]] (option to start rolling immediately)&lt;br /&gt;
*[[Air Stone|Air Ice]]&lt;br /&gt;
&lt;br /&gt;
===[[Pickups]]===&lt;br /&gt;
*[[Ability Capsule]]&lt;br /&gt;
*[[Ability Remover]]&lt;br /&gt;
*[[Pierce Protector]]&lt;br /&gt;
*[[Beat Rescue]]&lt;br /&gt;
*[[Key Spawner]]&lt;br /&gt;
*[[Beat Spawner]]&lt;br /&gt;
*[[Pierce Spawner]]&lt;br /&gt;
&lt;br /&gt;
===[[Music]]===&lt;br /&gt;
====&#039;&#039;Mega Man X&#039;&#039; series====&lt;br /&gt;
*[https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
*Light Capsule X1&lt;br /&gt;
*[https://www.youtube.com/watch?v=9r5OuFt_0mg Storm Eagle]&lt;br /&gt;
*[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle Alt]&lt;br /&gt;
*Chill Penguin&lt;br /&gt;
*Sting Chameleon&lt;br /&gt;
*Flame Mammoth&lt;br /&gt;
*[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
*Launch Octopus&lt;br /&gt;
*[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
*Sigma Stage 2&lt;br /&gt;
*Sigma Stage 3&lt;br /&gt;
*Sigma Stage 4&lt;br /&gt;
*Intro Stage X2&lt;br /&gt;
*Light Capsule X2&lt;br /&gt;
*[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
*Wheel Gator&lt;br /&gt;
*Wire Sponge&lt;br /&gt;
*Flame Stagger (sic)&lt;br /&gt;
*[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
*X Hunter Fortress 3&lt;br /&gt;
*[https://www.youtube.com/watch?v=l9MCMA7SCTw Maverick Boss + Boss Intro]&lt;br /&gt;
*Intro Stage X4&lt;br /&gt;
*&#039;&#039;Mega Man X&#039;&#039; Boss Theme&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero/ZX&#039;&#039; series====&lt;br /&gt;
*Green Grass Gradation&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*1.10.0 is the first major update version since [[1.3.0]] to feature Robot Master [[bosses]] with only pre-existing 8-bit sprites.&lt;br /&gt;
**It is also the first update to feature a [[:Category:Fortress Bosses|fortress boss]] from a non-8-bit game: [[Gamerizer]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wire reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=XR8lpoVY2fE the Wire reveal YouTube video]&lt;br /&gt;
File:Guts Man reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=i-D0DFOyC_Q Guts Man&#039;s reveal video on YouTube]&lt;br /&gt;
File:Sabotall reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=llCbLN0eliA Sabotall&#039;s reveal video on YouTube]&lt;br /&gt;
File:Impact Rail reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=n1MYg9t0ma8 Impact Rail&#039;s reveal video on YouTube]&lt;br /&gt;
File:Kanigance reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=_CrFVDP3eqA Kanigance&#039;s reveal video on YouTube]&lt;br /&gt;
File:Eighth anniversary 1.10 thumbnail.jpg|The thumbnail for the [https://www.youtube.com/watch?v=KZ8Pk0mxIW4 eighth anniversary and 1.10 release trailer]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Toxin-G&amp;diff=17659</id>
		<title>Toxin-G</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Toxin-G&amp;diff=17659"/>
		<updated>2025-07-27T23:54:31Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:ToxinGXStaffIcon.png]]&lt;br /&gt;
|caption=ToxinGX&#039;s personal staff profile icon in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Challenge judge&lt;br /&gt;
|aka=Toxin&amp;lt;br&amp;gt;Toxin-GX&lt;br /&gt;
|quote=&lt;br /&gt;
|gender=&lt;br /&gt;
|discord=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Toxin-G&#039;&#039;&#039; is a beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They were hired as a beta tester at the start of development for version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
Toxin-G made the level for the [[Wire]] reveal where he was also announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Level objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Sprites&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gravity Man plushie with edits done by [[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| New Year&#039;s Tradition ||rowspan=&amp;quot;2&amp;quot;| 2025 ||rowspan=&amp;quot;2&amp;quot;| Challenge judge&lt;br /&gt;
|-&lt;br /&gt;
| Break the Targets  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ToxinGXIcon.png|Toxin-GX&#039;s profile picture on Discord&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Beta tester]] [[Category:Current team members]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Oil_Canister&amp;diff=17633</id>
		<title>Oil Canister</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Oil_Canister&amp;diff=17633"/>
		<updated>2025-07-27T04:36:15Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:OilCanisterIcon.png|left]] Oil Canister [[File:OilCanisterIcon.png|right]]&lt;br /&gt;
|image=[[File:mmPU_OilCanister.png|250px]]&lt;br /&gt;
|caption=Screenshot of an Oil Canister from its initial reveal trailer.&lt;br /&gt;
|description=TBA&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|space=TBA&lt;br /&gt;
|layer=TBA&lt;br /&gt;
|options=TBA&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|sprite=[[File:OilCanisterLevelBuilderSprite.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Oil Canister&#039;&#039;&#039; is a large tank of oil, and a [[level object]] that originally appeared in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, as a hallmark gimmick of Oil Man&#039;s stage.&lt;br /&gt;
&lt;br /&gt;
It debuted in version [[1.10.0]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Level Builder ==&lt;br /&gt;
It is two tiles high. Stacking one over another makes it auto-tile with the tiles above so it looks like a higher canister.&lt;br /&gt;
&lt;br /&gt;
In the Level Builder, it can be set to have a purple palette and oil texture that resembles the [[Oil]] from &#039;&#039;[[Mega Man 6]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
The Oil Canister is a solid object (and thus, capable of blocking the [[player]]&#039;s or most [[enemies]]&#039; movement) that can, seemingly, be set to any vertical height. The Oil Canister will deflect some [[weapons]], such as [[Mega Buster]], preventing any projectiles from passing through it - however, if it is struck by a [[:Category:Fire weapons|fire-based weapon]], such as [[Fire Storm]]; a fire-based [[level object]]; or a fire projectile by a [[boss]], it will explode. It is unknown at this time whether or not the explosion is capable of setting off other level objects such as [[Blast Explosives]] or [[Explosive Crates]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The Oil Canister is extremely similar to another [[level object]] - the [[Ice Barrier]] - but with two crucial differences. For one, the Ice Barrier does not deflect projectiles, and secondly, the Oil Canister will destroy a [[:Category:Fire weapons|fire-based projectile]] on contact in its explosion, while they will merely melt and pass through an Ice Barrier without issue.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Oil Canister MMPU.png|Oil Canisters in &#039;&#039;Mega Man Powered Up&#039;&#039;&lt;br /&gt;
File:OilCanisterFireWeaponExplosion.gif|[[Mega Man]] using [[Fire Storm]] to blow up an Oil Canister&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{LevelObjects}}{{V1.10}}{{MMPU}}&lt;br /&gt;
[[Category:Level objects]]&lt;br /&gt;
[[Category:Mega Man Powered Up Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=ALUMOX&amp;diff=17632</id>
		<title>ALUMOX</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=ALUMOX&amp;diff=17632"/>
		<updated>2025-07-27T03:34:59Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:AlumoxStaffIcon.png]]&lt;br /&gt;
|caption=ALUMOX&#039;s personal staff profile icon in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
|role=Musician (formerly)&amp;lt;br&amp;gt;Moderator (formerly)&lt;br /&gt;
|aka=Sophia&amp;lt;br&amp;gt;Sophia Zilog&lt;br /&gt;
|discord=&lt;br /&gt;
|known=&lt;br /&gt;
|website=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALUMOX&#039;&#039;&#039; is a former musician of Mega Man Maker. She was hired as a musician alongside POLARIA POYON during 1.6.0&#039;s development.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201205154433/https://megamanmaker.com/forum/viewtopic.php?p=76831#p76831 Results of the musician application]&amp;lt;/ref&amp;gt; ALUMOX was also a moderator for the Wiki and the Discord server.&lt;br /&gt;
&lt;br /&gt;
She applied as a Wiki moderator in a public moderator call on July 9, 2019 and later requested to become a Discord moderator. As a musician, ALUMOX arranged a few &#039;&#039;[[Mega Man 10]]&#039;&#039; and &#039;&#039;[[Mega Man 11]]&#039;&#039; themes for version 1.6.0.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Music title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|Blade Man&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.6.0]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Endless Attack&lt;br /&gt;
|-&lt;br /&gt;
|Challenges&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Alumox Page Icon.png|ALUMOX&#039;s page icon in the &amp;quot;Team&amp;quot; section&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Former team members]] [[Category:Developers]] [[Category:Musician]] [[Category:Moderators]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Alumox_Page_Icon.png&amp;diff=17631</id>
		<title>File:Alumox Page Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Alumox_Page_Icon.png&amp;diff=17631"/>
		<updated>2025-07-27T03:29:50Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Page icon for the &amp;quot;Team&amp;quot; section in the main website.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Page icon for the &amp;quot;Team&amp;quot; section in the main website.&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=ALUMOX&amp;diff=17630</id>
		<title>ALUMOX</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=ALUMOX&amp;diff=17630"/>
		<updated>2025-07-27T03:26:52Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ALUMOX is a former musician of Mega Man Maker. She was hired as a musician alongside POLARIA POYON during 1.6.0&#039;s development.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201205154433/https://megamanmaker.com/forum/viewtopic.php?p=76831#p76831 Results of the musician application]&amp;lt;/ref&amp;gt; ALUMOX was also a moderator for the Wiki and the Discord server.&lt;br /&gt;
&lt;br /&gt;
She applied as a Wiki moderator in a public moderator call on July 9, 2019 and later requested to become a Discord moderator. As a musician, ALUMOX arranged a few &#039;&#039;[[Mega Man 10]]&#039;&#039; and &#039;&#039;[[Mega Man 11]]&#039;&#039; themes for version 1.6.0.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Music title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|Blade Man&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.6.0]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Former team members]] [[Category:Developers]] [[Category:Musician]] [[Category:Moderators]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
</feed>