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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bolshoy+Master</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
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	<updated>2026-08-02T00:16:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22047</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22047"/>
		<updated>2026-07-26T04:49:08Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:Airman.webp|300px]]&lt;br /&gt;
|name= Air Man&lt;br /&gt;
|caption=Artwork of Air Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|hp=28&lt;br /&gt;
|description= Jumps around while blowing you back with gusts and waves of air shooters.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Air Man creates a series of hurricanes that he will later push towards the player charcter by blowing. The player will be affected by the wind. Afterwards, Air Man does a small jump and a big one before repeating the movement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22046</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22046"/>
		<updated>2026-07-26T04:45:21Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:Airman.webp]]&lt;br /&gt;
|name= Air Man&lt;br /&gt;
|caption=Artwork of Air Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|hp=28&lt;br /&gt;
|description= Jumps around while blowing you back with gusts and waves of air shooters.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Air Man creates a series of hurricanes that he will later push towards the player charcter by blowing. Afterwards, Air Man does a small jump and a big one before repeating the movement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22045</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22045"/>
		<updated>2026-07-26T04:44:25Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Adding a brief description of the behavior for now and implementing the image after Ghostmanny&amp;#039;s version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:Airman.webp|57px|Artwork of Air Man from Rockman Complete Works]]&lt;br /&gt;
|name= Air Man&lt;br /&gt;
|caption= &lt;br /&gt;
|hp=28&lt;br /&gt;
|description= Jumps around while blowing you back with gusts and waves of air shooters.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Air Man creates a series of hurricanes that he will later push towards the player charcter by blowing. Afterwards, Air Man does a small jump and a big one before repeating the movement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Claw&amp;diff=22035</id>
		<title>Claw</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Claw&amp;diff=22035"/>
		<updated>2026-07-23T16:10:14Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Created page with &amp;quot;{{Asset |name=link Claw link |image= |caption= |description= |Category=Enemies |game=&amp;#039;&amp;#039;Mega Man 2&amp;#039;&amp;#039; |appears=&amp;#039;&amp;#039;Mega Man: The Wily Wars&amp;#039;&amp;#039; |hp= }}  &amp;#039;&amp;#039;&amp;#039;Claw&amp;#039;&amp;#039;&amp;#039; is a crab enemy found in Bubble Man&amp;#039;s stage in &amp;#039;&amp;#039;Mega Man 2&amp;#039;&amp;#039;.  ==Behavior==  If Claw is airborne, it slowly descends until it falls to the ground. Then it walks to the player&amp;#039;s direction after falling or if it is directly in the ground and th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:ClawIcon.png|left|link]] Claw [[File:ClawIcon.png|right|link]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|Category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|hp=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Claw&#039;&#039;&#039; is a crab enemy found in [[Bubble Man]]&#039;s stage in &#039;&#039;[[Mega Man 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
&lt;br /&gt;
If Claw is airborne, it slowly descends until it falls to the ground. Then it walks to the player&#039;s direction after falling or if it is directly in the ground and then it resumes its path until it touches a wall. Then, it makes some small hops.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2017&amp;diff=22008</id>
		<title>Challenge event/Level Creation Contest 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2017&amp;diff=22008"/>
		<updated>2026-07-21T05:24:13Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;&#039;&#039;[[Mega Man Maker|MMM]]&#039;&#039; Level Creation Contest 2017&#039;&#039;&#039; was an initiative of the streamer Byucknah The Red, done with the permission and support of the [[Mega Man Maker Team|developing team]], and the first official level contest of any sort in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. [[Mega Man Maker Official Server|Discord]] user She#0384 also helped out as Byucknah&#039;s assistant, answering questions and even stepping up twice as a potential judge but did not officially due to more professional judges suitable found for the contest.&lt;br /&gt;
&lt;br /&gt;
Byucknah the Red was interested in creating a level contest after watching levels created in &#039;&#039;Mega Man Maker&#039;&#039;. He approached the developing team and suggested them the idea of a level contest, gaining the approval to do so. On 25th October 2017, he gave the guidelines and the time frame to submit levels. The deadline to upload a level was 16th November 2017.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
===General rules===&lt;br /&gt;
&lt;br /&gt;
* Participants may only upload one level per category. If someone wins in the three categories, the levels will be compared and the best one will be kept while the others will be sent to honorable mentions instead.&lt;br /&gt;
* Everything must be made only through the Mega Man Maker built in editor. Text-editing is grounds for disqualification. Stealing levels is also grounds for disqualification.&lt;br /&gt;
* No developer exits.&lt;br /&gt;
* No profanity, racial slurs, or explicit depictions through clever tile use.&lt;br /&gt;
* Do not hassle the judges.&lt;br /&gt;
* Do not hassle the Mega Man Maker team.&lt;br /&gt;
&lt;br /&gt;
===Traditional levels===&lt;br /&gt;
&lt;br /&gt;
* Mega Man should have the [[Mega Buster]] as his primary weapon, and the stage should be beatable with buster only.&lt;br /&gt;
* The stage must contain minimum 2 checkpoints.&lt;br /&gt;
* Boss may not be immune to Mega Buster.&lt;br /&gt;
* No encouraging of glitch exploitation aside from the one-way Teleporter.&lt;br /&gt;
&lt;br /&gt;
===Challenge levels===&lt;br /&gt;
&lt;br /&gt;
Here are included levels based around a weapon and light Kaizos.&lt;br /&gt;
&lt;br /&gt;
* No developer exits.&lt;br /&gt;
* Levels must be built with the average human reaction time in mind.&lt;br /&gt;
&lt;br /&gt;
===Non-traditional levels===&lt;br /&gt;
&lt;br /&gt;
* Make something interesting.&lt;br /&gt;
&lt;br /&gt;
==Prizes==&lt;br /&gt;
&lt;br /&gt;
The creators of the top scoring levels would have a copy for the two &#039;&#039;Mega Man Legacy Collection&#039;&#039; compilations on Steam and would have its levels added on the [[Example Levels]] if the developers saw it fit.&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
&lt;br /&gt;
===Traditional===&lt;br /&gt;
* Byucknah The Red&lt;br /&gt;
* xZant95&lt;br /&gt;
* [[AwaggKing]]&lt;br /&gt;
* Oberhode&lt;br /&gt;
* Mega Super Lionheart&lt;br /&gt;
* ShinNessTen (SpeedBurnZero)&lt;br /&gt;
&lt;br /&gt;
===Non-traditional===&lt;br /&gt;
* Byucknah The Red&lt;br /&gt;
* [[ShallotMussels|Qc_ShallotMussels]]&lt;br /&gt;
* Interessant&lt;br /&gt;
* Oberhode&lt;br /&gt;
* Mega Super Lionheart&lt;br /&gt;
&lt;br /&gt;
===Challenge===&lt;br /&gt;
* Drarky&lt;br /&gt;
* Niconoko&lt;br /&gt;
* olavipolavi&lt;br /&gt;
* Oberhode&lt;br /&gt;
* Mega Super Lionheart&lt;br /&gt;
&lt;br /&gt;
== Results==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level name !!ID !!Creator !!Category !!Place !!Final score&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Crystal Clear Ascent || 159664 || Noivs || Traditional  || First || 8.78&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Mines at Dusk ||163822 ||[[TimeLink]] || Traditional ||Second ||8.76&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Assault Express ||163569 || Drarky || Traditional ||Third ||8.64&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Automata Fortress ||164129 ||Nickelasse ||Non-traditional ||First ||9.24&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Time For Wind Storm ||163772 ||[[AwaggKing]] ||Non-traditional ||Second ||9.2&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - The Best Enemy Returns||164121 ||[[SnoruntPyro]] ||Non-traditional ||Third ||8.92&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Escape From The Space Station Puzzle || 162326 ||[[Meka|Meka Arius]]||Challenge ||First ||8.6&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Mega Lab Rat	|| 164128 || Nickelasse || Challenge || Second (moved for already winning) ||8.92&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Spidget Finner ||163821 ||LunuLeaf || Challenge || Third ||8.1&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Time Station ||	157096 ||Lefonna || Challenge || Fourth ||7.94&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Foseker&amp;diff=21990</id>
		<title>User:Foseker</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Foseker&amp;diff=21990"/>
		<updated>2026-07-20T17:33:40Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Foseker is currently not moderating the wiki or helping with the restoration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welp. Here we are. Fixing the WIKI.&lt;br /&gt;
Hopefully&lt;br /&gt;
Also member of wike strike force.&lt;br /&gt;
I know nobody cares but I wear this badge with pride&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21989</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21989"/>
		<updated>2026-07-20T16:17:34Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It was released on July 17th, 2026 to celebrate the ninth anniversary of the game. It includes content of &#039;&#039;[[Mega Man W]]&#039;&#039; and expands on the songs from the &#039;&#039;Mega Man X&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Its release was announced in the ninth anniversary announcement trailer.&lt;br /&gt;
&lt;br /&gt;
It is the last bonus update for [[1.10.0|1.10]]. Aside from hotfix patches to include some music or skins, the next update will be [[1.11.0]].&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
*[[Machine Gun]]&lt;br /&gt;
*[[Silhouette Kunai]]&lt;br /&gt;
*[[Buckler Barrage]]&lt;br /&gt;
*[[Wrecking Beam]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
File:Ninth anniversary YouTube thumbnail 1.10.5.jpg|The thumbnail for [https://www.youtube.com/watch?v=rYe4gVNBuBY ninth anniversary YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Hotfix Builds==&lt;br /&gt;
Builds of &#039;&#039;[[Mega Man Maker]]&#039;&#039; were released after 1.10.5 to fix gamebreaking bugs. These builds were not available on the website or through the auto-updater and were instead given through downloads in the [[Mega Man Maker Official Server|official Discord]].&lt;br /&gt;
&lt;br /&gt;
These builds were labelled Test_A6, PreOfficialHotfix, and PreOfficialHotfix2.&lt;br /&gt;
&lt;br /&gt;
==1.10.5.1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.10.5.1&#039;&#039;&#039; was a minor update set to fix some bugs and to make [[Air Man]] more fair. It also included the pre-hotfix builds. It was released on June 17, 2026.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Changelog===&lt;br /&gt;
&lt;br /&gt;
* Cannot place stuff on builder after doing certain things&lt;br /&gt;
* Dive missile crashes the game&lt;br /&gt;
* Kaguya teleporter on builder is offset after being changed twice ( only visual issue in builder )&lt;br /&gt;
* Press can crash the game when pressing play when on borders&lt;br /&gt;
* Press can be offset when on borders&lt;br /&gt;
* Wave burner doesn&#039;t lit Baketaru&lt;br /&gt;
* Pharaoh Shot &amp;amp; Scorch Wheel crashes when hitting Baketaru&lt;br /&gt;
* Air man slightly changed to make the fight more fair&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of version 1.10.5, this is the only version to feature only one boss.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2019&amp;diff=21984</id>
		<title>Challenge event/Level Creation Contest 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2019&amp;diff=21984"/>
		<updated>2026-07-20T07:40:19Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Level Creation Contest&#039;&#039;&#039; in 2019 was made to do another event like the 2017 one. The differences are that the Challenge category was fused with the Non-Traditional one, and Kaizo levels were entirely forbidden. The two categories were &amp;quot;Traditional&amp;quot; and &amp;quot;Non-traditional&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
* Use of major glitches, exploits, and text editing techniques are forbidden from usage in a submitted stage.&lt;br /&gt;
* This does not include commonly “encouraged” bugs such as one-way teleporters or the Minimap-driven autotiler fix.&lt;br /&gt;
* Each user may only submit a single stage per category.&lt;br /&gt;
* All stages must be an original work from the user submitting.&lt;br /&gt;
* Submissions may not be a .mmlv file - it must be submitted online.&lt;br /&gt;
* Stages must be completable and cannot include Developer Exits.&lt;br /&gt;
** Note: A “dev exit” consists of a hidden or obtusely-accessed method to skip a significant section of a level, ranging from an extended challenge to the entire stage.&lt;br /&gt;
* Kaizo and Troll stages may not be submitted to either category.&lt;br /&gt;
* Inappropriate stage names or in-game imagery is strictly forbidden.&lt;br /&gt;
* All stages have to be submitted to the correct category - they will not be moved once Judging begins.&lt;br /&gt;
* Harassment of competitors and/or staff of both the main server and MMMLCC will result in instant disqualification.&lt;br /&gt;
&lt;br /&gt;
===Traditional===&lt;br /&gt;
&lt;br /&gt;
* The chosen character’s stock buster must be the primary weapon.&lt;br /&gt;
* The stage must be beatable only with the Primary in at least one route.&lt;br /&gt;
* Stages must last up to 25 screens per route and cap off at approx. 50 total screens and up to four checkpoints, including alternate pathing.&lt;br /&gt;
* Alternate paths do not require Primary-only completability, but should not lean too much into non-traditional standing.&lt;br /&gt;
* Four-way and Vertical scrolling segments are highly discouraged.&lt;br /&gt;
* Character and Weapon capsules are not permitted.&lt;br /&gt;
* Rule exception: blank weapon capsules may be used as a full WE pickup.&lt;br /&gt;
* Regarding Bosses and Midbosses:&lt;br /&gt;
* There may only be two Midboss Rooms per stage - any entity that locks a Boss Door until death counts as a midboss, each Room consists of a single screen.&lt;br /&gt;
* Actual boss assets may only drop up to Large pickups if used as a midboss.&lt;br /&gt;
* Stages must end in a single-Boss encounter.&lt;br /&gt;
* Multiple endpoints to a stage are permitted, though still count towards maximum screen count.&lt;br /&gt;
* No Boss or Midboss may be immune to Primary fire.&lt;br /&gt;
&lt;br /&gt;
===Non-traditional===&lt;br /&gt;
&lt;br /&gt;
* General stages that do not follow the rules of the Traditional category.&lt;br /&gt;
* Metroidvania-style stages&lt;br /&gt;
** Stages must be under 100 screens total.&lt;br /&gt;
* Non-Buster weapon focused stages.&lt;br /&gt;
* [[Rush Jet]] &amp;amp; [[Treble Boost]] levels.&lt;br /&gt;
* Puzzle stages.&lt;br /&gt;
* Puzzles must not include trollish design or liberal use of bugs&lt;br /&gt;
* Boss Rush-esque stages.&lt;br /&gt;
** Use of multiple bosses must be done with 1.5’s in-game functionality.&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
===Traditional===&lt;br /&gt;
&lt;br /&gt;
* [[Aze]]&lt;br /&gt;
* King Mii&lt;br /&gt;
* [[NotQuiteHere]]&lt;br /&gt;
* VeryCleanGuy (formerly)&lt;br /&gt;
* [[V1ral]]&lt;br /&gt;
&lt;br /&gt;
===Non-traditional===&lt;br /&gt;
&lt;br /&gt;
* BushBacon (formerly)&lt;br /&gt;
* Joaje (formerly)&lt;br /&gt;
* NotQuiteHere (replaced Joaje)&lt;br /&gt;
* NapkinDictator&lt;br /&gt;
* [[ShallotMussels]] (formerly)&lt;br /&gt;
* Sweggles&lt;br /&gt;
&lt;br /&gt;
==Winner==&lt;br /&gt;
{|class=&amp;quot;wikitable&lt;br /&gt;
!Level !!ID !!Creator !!Category !!Score &lt;br /&gt;
|-&lt;br /&gt;
|Climate Man - Level Creation Contest ||326022 ||King DeDeDe ||Traditional ||30.35&lt;br /&gt;
|-&lt;br /&gt;
|Wily Public Works ||325683 ||Ilysm ||Non-traditional ||25.3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:MMMLC&amp;diff=21983</id>
		<title>Template:MMMLC</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:MMMLC&amp;diff=21983"/>
		<updated>2026-07-20T07:35:30Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #585DFF; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Challenge event|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Challenge Events&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2017&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[Challenge event/Level Creation Contest 2017|Level Creation Contest 2017]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2018&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:BassIcon.png|link=]] [[Challenge event/Intro to 1.3|Intro to 1.3]] • [[File:ProtoManIcon.png|link=]] [[Challenge event/Proto-Pocalypse|Proto-Pocalypse]] • [[File:IceTile1Icon.png|link=]] [[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]] • [[File:PicketManIcon.png|link=]] [[Challenge event/Wilys Construction Co.|Wily&#039;s Construction Co.]] • [[File:WoodTileIcon.png|link=]] [[Challenge event/Natures Wrath|Nature&#039;s Wrath]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2019&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:CutIcon.png|link=]] [[Challenge event/Retro Redux|Retro Redux]] • [[Challenge event/Level Creation Contest 2019|Level Creation Contest 2019]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2021&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:CheckpointIcon.png|link=]] [[Challenge event/Turbo Time Trials|Turbo Time Trials]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2025&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:BossSuppressorIcon.png|link=]] [[Challenge event/New Years Tradition|New Year&#039;s Tradition]] • [[File:TargetIcon.png|link=]] [[Challenge event/Break the Targets|Break the Targets]] • [[File:BuilderTileIcon.png|link=]] [[Challenge event/Traditionally Scary|Traditionally Scary]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;2026&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#787CFF&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|[[File:MachineGunIcon.png|link=]] [[Challenge event/Machine Mgun Mchallenge]]&lt;br /&gt;
|}‎&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2019&amp;diff=21982</id>
		<title>Challenge event/Level Creation Contest 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2019&amp;diff=21982"/>
		<updated>2026-07-20T07:31:23Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Created page with &amp;quot;Level Creation Contest 2019  The Level Creation Contest in 2019 was made to do another overall Level Creation Contest that worked like the 2017 one. The differences are that the Challenge category was fused with the Non-Traditional one, and Kaizo levels were entirely forbidden. The two categories were &amp;quot;Traditional&amp;quot; and &amp;quot;Non-traditional&amp;quot;.  ==Rules== ===General===  * Use of major glitches, exploits, and text editing techniques are forbidden from usage in a submitted stage....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level Creation Contest 2019&lt;br /&gt;
&lt;br /&gt;
The Level Creation Contest in 2019 was made to do another overall Level Creation Contest that worked like the 2017 one. The differences are that the Challenge category was fused with the Non-Traditional one, and Kaizo levels were entirely forbidden. The two categories were &amp;quot;Traditional&amp;quot; and &amp;quot;Non-traditional&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
* Use of major glitches, exploits, and text editing techniques are forbidden from usage in a submitted stage.&lt;br /&gt;
* This does not include commonly “encouraged” bugs such as one-way teleporters or the Minimap-driven autotiler fix.&lt;br /&gt;
* Each user may only submit a single stage per category.&lt;br /&gt;
* All stages must be an original work from the user submitting.&lt;br /&gt;
* Submissions may not be a .mmlv file - it must be submitted online.&lt;br /&gt;
* Stages must be completable and cannot include Developer Exits.&lt;br /&gt;
** Note: A “dev exit” consists of a hidden or obtusely-accessed method to skip a significant section of a level, ranging from an extended challenge to the entire stage.&lt;br /&gt;
* Kaizo and Troll stages may not be submitted to either category.&lt;br /&gt;
* Inappropriate stage names or in-game imagery is strictly forbidden.&lt;br /&gt;
* All stages have to be submitted to the correct category - they will not be moved once Judging begins.&lt;br /&gt;
* Harassment of competitors and/or staff of both the main server and MMMLCC will result in instant disqualification.&lt;br /&gt;
&lt;br /&gt;
===Traditional===&lt;br /&gt;
&lt;br /&gt;
* The chosen character’s stock buster must be the primary weapon.&lt;br /&gt;
* The stage must be beatable only with the Primary in at least one route.&lt;br /&gt;
* Stages must last up to 25 screens per route and cap off at approx. 50 total screens and up to four checkpoints, including alternate pathing.&lt;br /&gt;
* Alternate paths do not require Primary-only completability, but should not lean too much into non-traditional standing.&lt;br /&gt;
* Four-way and Vertical scrolling segments are highly discouraged.&lt;br /&gt;
* Character and Weapon capsules are not permitted.&lt;br /&gt;
* Rule exception: blank weapon capsules may be used as a full WE pickup.&lt;br /&gt;
* Regarding Bosses and Midbosses:&lt;br /&gt;
* There may only be two Midboss Rooms per stage - any entity that locks a Boss Door until death counts as a midboss, each Room consists of a single screen.&lt;br /&gt;
* Actual boss assets may only drop up to Large pickups if used as a midboss.&lt;br /&gt;
* Stages must end in a single-Boss encounter.&lt;br /&gt;
* Multiple endpoints to a stage are permitted, though still count towards maximum screen count.&lt;br /&gt;
* No Boss or Midboss may be immune to Primary fire.&lt;br /&gt;
&lt;br /&gt;
===Non-traditional===&lt;br /&gt;
&lt;br /&gt;
* General stages that do not follow the rules of the Traditional category.&lt;br /&gt;
* Metroidvania-style stages&lt;br /&gt;
** Stages must be under 100 screens total.&lt;br /&gt;
* Non-Buster weapon focused stages.&lt;br /&gt;
* [[Rush Jet]] &amp;amp; [[Treble Boost]] levels.&lt;br /&gt;
* Puzzle stages.&lt;br /&gt;
* Puzzles must not include trollish design or liberal use of bugs&lt;br /&gt;
* Boss Rush-esque stages.&lt;br /&gt;
** Use of multiple bosses must be done with 1.5’s in-game functionality.&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
Traditional&lt;br /&gt;
&lt;br /&gt;
* [[Aze]]&lt;br /&gt;
* King Mii&lt;br /&gt;
* [[NotQuiteHere]]&lt;br /&gt;
* VeryCleanGuy (formerly)&lt;br /&gt;
* [[V1ral]]&lt;br /&gt;
&lt;br /&gt;
Non-traditional&lt;br /&gt;
&lt;br /&gt;
* BushBacon (formerly)&lt;br /&gt;
* Joaje (formerly)&lt;br /&gt;
* NotQuiteHere (replaced Joaje)&lt;br /&gt;
* NapkinDictator&lt;br /&gt;
* [[ShallotMussels]] (formerly)&lt;br /&gt;
* Sweggles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Winner&lt;br /&gt;
Level 	ID 	Creator 	Category 	score&lt;br /&gt;
Climate Man - Level Creation Contest 	326022 	King DeDeDe 	Traditional 	30.35&lt;br /&gt;
Wily Public Works 	325683 	Ilysm 	Non-traditional 	25.3&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2017&amp;diff=21981</id>
		<title>Challenge event/Level Creation Contest 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2017&amp;diff=21981"/>
		<updated>2026-07-20T07:24:33Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;MMM Level Creation Contest 2017&amp;#039;&amp;#039;&amp;#039; was an initiative of the streamer Byucknah The Red, done with the permission and support of the developing team, and the first official level contest of any sort in Mega Man Maker. Discord user She#0384 also helped out as Byucknah&amp;#039;s assistant, answering questions and even stepping up twice as a potential judge but didn&amp;#039;t due to more professional judges suitable for the contest.  Byucknah the Red was interested in creating a level...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;MMM Level Creation Contest 2017&#039;&#039;&#039; was an initiative of the streamer Byucknah The Red, done with the permission and support of the developing team, and the first official level contest of any sort in Mega Man Maker. Discord user She#0384 also helped out as Byucknah&#039;s assistant, answering questions and even stepping up twice as a potential judge but didn&#039;t due to more professional judges suitable for the contest.&lt;br /&gt;
&lt;br /&gt;
Byucknah the Red was interested in creating a level contest after watching levels created in &#039;&#039;Mega Man Maker&#039;&#039;. He approached the developing team and suggested them the idea of a level contest, gaining the approval to do so. In 25th October 2017, he gave the guidelines and the timeframe to submit levels. The deadline to upload a level was 16th November 2017.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
===General rules===&lt;br /&gt;
&lt;br /&gt;
* Participants may only upload one level per category. If someone wins in the three categories, the levels will be compared and the best one will be kept while the others will be sent to honorable mentions instead.&lt;br /&gt;
* Everything must be made only through the Mega Man Maker built in editor. Text-editing is grounds for disqualification. Stealing levels is also grounds for disqualification.&lt;br /&gt;
* No developer exits.&lt;br /&gt;
* No profanity, racial slurs, or explicit depictions through clever tile use.&lt;br /&gt;
* Do not hassle the judges.&lt;br /&gt;
* Do not hassle the Mega Man Maker team.&lt;br /&gt;
&lt;br /&gt;
===Traditional levels===&lt;br /&gt;
&lt;br /&gt;
* Mega Man should have the [[Mega Buster]] as his primary weapon, and the stage should be beatable with buster only.&lt;br /&gt;
* The stage must contain minimum 2 checkpoints.&lt;br /&gt;
* Boss may not be immune to Mega Buster.&lt;br /&gt;
* No encouraging of glitch exploitation aside from the one-way Teleporter.&lt;br /&gt;
&lt;br /&gt;
===Challenge levels===&lt;br /&gt;
&lt;br /&gt;
Here are included levels based around a weapon and light Kaizos.&lt;br /&gt;
&lt;br /&gt;
* No developer exits.&lt;br /&gt;
* Levels must be built with the average human reaction time in mind.&lt;br /&gt;
&lt;br /&gt;
===Non-traditional levels===&lt;br /&gt;
&lt;br /&gt;
* Make something interesting.&lt;br /&gt;
&lt;br /&gt;
==Prizes==&lt;br /&gt;
&lt;br /&gt;
The creators of the top scoring levels would have a copy for the two &#039;&#039;Mega Man Legacy Collection&#039;&#039; compilations on Steam and would have its levels added on the [[Example Levels]] if the developers saw it fit. &lt;br /&gt;
&lt;br /&gt;
== Results==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level name !!ID !!Creator !!Category !!Place !!Final score&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Crystal Clear Ascent || 159664 || Noivs || Traditional  || First || 8.78&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Mines at Dusk ||163822 ||[[TimeLink]] || Traditional ||Second ||8.76&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Assault Express ||163569 || Drarky || Traditional ||Third ||8.64&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Automata Fortress ||164129 ||Nickelasse ||Non-traditional ||First ||9.24&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Time For Wind Storm ||163772 ||[[AwaggKing]] ||Non-traditional ||Second ||9.2&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - The Best Enemy Returns||164121 ||[[SnoruntPyro]] ||Non-traditional ||Third ||8.92&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Escape From The Space Station Puzzle || 162326 ||[[Meka|Meka Arius]]||Challenge ||First ||8.6&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Mega Lab Rat	|| 164128 || Nickelasse || Challenge || Second (moved for already winning) ||8.92&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Spidget Finner ||163821 ||LunuLeaf || Challenge || Third ||8.1&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Time Station ||	157096 ||Lefonna || Challenge || Fourth ||7.94&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Creation_Contests&amp;diff=21980</id>
		<title>Level Creation Contests</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Creation_Contests&amp;diff=21980"/>
		<updated>2026-07-20T07:07:28Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Redirected page to Challenge event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Challenge event]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=21979</id>
		<title>Challenge event</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=21979"/>
		<updated>2026-07-20T07:05:42Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManMakerChallengeEventLogoNew.png|thumb|The logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event by NeoValo]]&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; challenge event&#039;&#039;&#039; (also known as &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;CE&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; Level Contest&#039;&#039;&#039;, or &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;LC&#039;&#039;&#039;) is a series of public level creation contests held in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. These challenges usually have certain criteria for level design and are made to encourage creative usage of assets available within the game&#039;s editor. Several judges vote and give written reviews on the entries, with the winning stage being the one that received the most votes. The winning creators from a challenge are usually offered a prize at the end of the challenge; in recent contests, the reward for the winning level has often been its inclusion as an [[example level]] in the next major update.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The first official contest was a Level Creation Contest in 2017 that was host by ByucknahTheRed. It had two categories of Traditional and Non-traditional levels.&lt;br /&gt;
&lt;br /&gt;
The challenge events were started by then beta tester [[dolphin]] who had already done contests in his Discord server, &amp;quot;Let Me Level With You&amp;quot;. [[WreckingPrograms]] gave him permission to start the event on the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Official Server]]. It was distinct from the format of Byucknah&#039;s level creation contest where there were themes and restrictions as opposed to Traditional and Non-traditional categories. The then fellow beta tester [[Aze]] was a co-host for the events. However, due to sexual harassment and abuse of power allegations, dolphin was fired and Aze was the sole coordinator until V1ral joined.&lt;br /&gt;
&lt;br /&gt;
On July 21, 2019, WreckingPrograms alongside other developers and global moderators discontinued the challenge events for many reasons and encouraged the community to take part in fan challenges instead. As a result, the Challenge Coordinator roles on the [[Mega Man Maker Forums|forums]] and the [[Mega Man Maker Official Server|Discord server]] were removed. Additionally, while the Discord server already had a channel for fan challenges (#fan_challenges), a new category was added to the forums for fan challenges.&lt;br /&gt;
&lt;br /&gt;
The challenge event was brought back on June 12, 2021 with [[NotQuiteHere]] being reinstated as a challenge coordinator and previous challenge members [[V1ral]] and [[Very Clean Guy]] being appointed assistant challenge coordinators. NotQuiteHere closed his unofficial Challenge Event server in favor of leading the official events. Turbo Time Trials was different from other challenges in that the prize is getting the winning level included in the [[Example Levels]] and the contest is solely hosted in the Discord server. NotQuiteHere resigned in August of 2022 and Very Clean Guy replaced him as the main coordinator. However, Very Clean Guy resigned as of 2023.&lt;br /&gt;
&lt;br /&gt;
The challenge event was once again revived on December 20, 2024 with [[GamerFromTheWeb|Sasha]] as the new challenge coordinator. The New Year&#039;s Tradition contest was the first official challenge contest after over three years with new challenges taking place more frequently.&lt;br /&gt;
&lt;br /&gt;
==Contests==&lt;br /&gt;
As of October 25, 2025, there have been nine challenge events:&lt;br /&gt;
#[[Challenge event/Intro to 1.3|Intro to 1.3]]&lt;br /&gt;
#[[Challenge event/Proto-Pocalypse|Proto-Pocalypse]]&lt;br /&gt;
#[[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]]&lt;br /&gt;
#[[Challenge event/Wilys Construction Co.|Wily&#039;s Construction Co.]]&lt;br /&gt;
#[[Challenge event/Natures Wrath|Nature&#039;s Wrath]]&lt;br /&gt;
#[[Challenge event/Retro Redux|Retro Redux]]&lt;br /&gt;
#[[Challenge event/Turbo Time Trials|Turbo Time Trials]]&lt;br /&gt;
#[[Challenge event/New Years Tradition|New Year&#039;s Tradition]]&lt;br /&gt;
#[[Challenge event/Break the Targets|Break the Targets]]&lt;br /&gt;
#[[Challenge event/Traditionally Scary|Traditionally Scary]]&lt;br /&gt;
&lt;br /&gt;
==Level Creation Contests==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Level Creation Contests&#039;&#039;&#039; were a pair of contests of levels in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. The idea was related to the challenge event. There were two major events hosted by the Mega Man Maker team in 2017 and in 2019.&lt;br /&gt;
&lt;br /&gt;
There was a &amp;quot;Traditional&amp;quot; category for levels similar to those in the original &#039;&#039;Mega Man&#039;&#039; games, as well as a &amp;quot;Non-Traditional&amp;quot; category for more unique levels. The first Level Creation Contest also had a &amp;quot;Challenge&amp;quot; category for particularly difficult levels or for levels based around a weapon, but for the second one, this category was merged with the &amp;quot;Non-traditional&amp;quot; category. After evaluating the levels, the judges wrote reviews of all the levels.&lt;br /&gt;
&lt;br /&gt;
#[[Challenge event/Level Creation Contest 2017]]&lt;br /&gt;
#[[Challenge event/Level Creation Contest 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The challenges originated from the Let Me Level With You Discord server and went through nine challenges before being officially adopted by the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Discord server]]. The nine challenges were:&lt;br /&gt;
*#&#039;&#039;[[Mega Man 2]]&#039;&#039; only&lt;br /&gt;
*#&#039;&#039;[[Mega Man 4]]&#039;&#039; and &#039;&#039;[[Mega Man 5]]&#039;&#039; assets only (prior to the version [[1.3.0]] update)&lt;br /&gt;
*#&#039;&#039;[[Mega Man Maker]]&#039;&#039; assets only&lt;br /&gt;
*#[[1.2.0]] only&lt;br /&gt;
*#Exploration&lt;br /&gt;
*#Automatic traditional (a traditional level that can secretly be completed by holding left/right and nothing else)&lt;br /&gt;
*#Break out (start with almost nothing and gather [[weapons]] as the level progresses)&lt;br /&gt;
*#Shop&lt;br /&gt;
*#&amp;quot;Hard Mode&amp;quot; level (an easy level with ways to make it harder)&lt;br /&gt;
*The Retro Redux event was the only event to include a prize which directly influenced the game&#039;s assets. The winner of the contest, Lenny, chose the weapon [[Rain Flush]] as the prize. The weapon was added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MegaManMakerChallengeEvent.png|A pixel art version of the logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event&lt;br /&gt;
File:Proto pocalypse.png|Promotional artwork by [[PKWeegee]] for the Proto-Pocalypse challenge event&lt;br /&gt;
File:Challenge Contest Cold King&#039;s Awakening preview half size.png|Promotional artwork by NeoValo for the Cold King&#039;s Awakening challenge event&lt;br /&gt;
File:Challenge Event Wilys Construction Co.png|Promotional artwork for the Wily Construction Co. challenge event&lt;br /&gt;
File:Challenge Event Natures Wrath preview.png|Promotional artwork for the Nature&#039;s Wrath challenge event&lt;br /&gt;
File:Challenge Contest Retro Redux preview.png|Promotional artwork for the Retro Redux challenge event&lt;br /&gt;
File:Challenge Contest Turbo Time Trials preview.png|Promotional artwork by V1ral for the Turbo Time Trials challenge event&lt;br /&gt;
File:Challenge Event New Years Tradition preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the New Year&#039;s Tradition challenge event&lt;br /&gt;
File:Challenge Event Break the Targets preview.png|Promotional artwork by Sasha for the Break the Targets challenge event&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
[[Category:Community]] [[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=V1ral&amp;diff=21978</id>
		<title>V1ral</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=V1ral&amp;diff=21978"/>
		<updated>2026-07-20T06:53:49Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=&lt;br /&gt;
|role=Challenge coordinator (formerly)&amp;lt;br&amp;gt;Challenge judge&lt;br /&gt;
|discord=V1ral#1787&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;V1ral&#039;&#039;&#039; is a former challenge judge and coordinator for Mega Man Maker contests.&lt;br /&gt;
&lt;br /&gt;
V1ral participated as a judge on a few [[Challenge event]] contests such as &amp;quot;Intro to 1.3&amp;quot;. He became a challenge coordinator alongside [[Aze]] during the challenge event &amp;quot;Nature&#039;s Wrath&amp;quot; but stepped down from the position after the Level Creation Contest in 2019. V1ral and [[BushBacon]] were the assistants for Level Creation Contest 2019 while Aze was the host. He assisted NotQuiteHere asa moderator and in contests held in the Unofficial mega Man Maker Challenge Event server.&lt;br /&gt;
&lt;br /&gt;
On June 12, 2021 Challenge events were brought back with NotQuiteHere reinstated as Challenge Coordinator and V1ral and Very Clean Guy as assistant challenge coordinators. However, V1ral left on September 18, 2021.&lt;br /&gt;
&lt;br /&gt;
==Contests==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
|Intro to 1.3 || 2018 || Challenge judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Challenge coordinators]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=21977</id>
		<title>Challenge event</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=21977"/>
		<updated>2026-07-20T06:33:54Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManMakerChallengeEventLogoNew.png|thumb|The logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event by NeoValo]]&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; challenge event&#039;&#039;&#039; (also known as &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;CE&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; Level Contest&#039;&#039;&#039;, or &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;LC&#039;&#039;&#039;) is a series of public level creation contests held in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. These challenges usually have certain criteria for level design and are made to encourage creative usage of assets available within the game&#039;s editor. Several judges vote and give written reviews on the entries, with the winning stage being the one that received the most votes. The winning creators from a challenge are usually offered a prize at the end of the challenge; in recent contests, the reward for the winning level has often been its inclusion as an [[example level]] in the next major update.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The first official contest was a Level Creation Contest in 2017 that was host by ByucknahTheRed. It had two categories of Traditional and Non-traditional levels.&lt;br /&gt;
&lt;br /&gt;
The challenge events were started by then beta tester [[dolphin]] who had already done contests in his Discord server, &amp;quot;Let Me Level With You&amp;quot;. [[WreckingPrograms]] gave him permission to start the event on the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Official Server]]. It was distinct from the format of Byucknah&#039;s level creation contest where there were themes and restrictions as opposed to Traditional and Non-traditional categories. The then fellow beta tester [[Aze]] was a co-host for the events. However, due to sexual harassment and abuse of power allegations, dolphin was fired and Aze was the sole coordinator until V1ral joined.&lt;br /&gt;
&lt;br /&gt;
On July 21, 2019, WreckingPrograms alongside other developers and global moderators discontinued the challenge events for many reasons and encouraged the community to take part in fan challenges instead. As a result, the Challenge Coordinator roles on the [[Mega Man Maker Forums|forums]] and the [[Mega Man Maker Official Server|Discord server]] were removed. Additionally, while the Discord server already had a channel for fan challenges (#fan_challenges), a new category was added to the forums for fan challenges.&lt;br /&gt;
&lt;br /&gt;
The challenge event was brought back on June 12, 2021 with [[NotQuiteHere]] being reinstated as a challenge coordinator and previous challenge members [[V1ral]] and [[Very Clean Guy]] being appointed assistant challenge coordinators. NotQuiteHere closed his unofficial Challenge Event server in favor of leading the official events. Turbo Time Trials was different from other challenges in that the prize is getting the winning level included in the [[Example Levels]] and the contest is solely hosted in the Discord server. NotQuiteHere resigned in August of 2022 and Very Clean Guy replaced him as the main coordinator. However, Very Clean Guy resigned as of 2023.&lt;br /&gt;
&lt;br /&gt;
The challenge event was once again revived on December 20, 2024 with [[GamerFromTheWeb|Sasha]] as the new challenge coordinator. The New Year&#039;s Tradition contest was the first official challenge contest after over three years with new challenges taking place more frequently.&lt;br /&gt;
&lt;br /&gt;
==Contests==&lt;br /&gt;
As of October 25, 2025, there have been nine challenge events:&lt;br /&gt;
#[[Challenge event/Intro to 1.3|Intro to 1.3]]&lt;br /&gt;
#[[Challenge event/Proto-Pocalypse|Proto-Pocalypse]]&lt;br /&gt;
#[[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]]&lt;br /&gt;
#[[Challenge event/Wilys Construction Co.|Wily&#039;s Construction Co.]]&lt;br /&gt;
#[[Challenge event/Natures Wrath|Nature&#039;s Wrath]]&lt;br /&gt;
#[[Challenge event/Retro Redux|Retro Redux]]&lt;br /&gt;
#[[Challenge event/Turbo Time Trials|Turbo Time Trials]]&lt;br /&gt;
#[[Challenge event/New Years Tradition|New Year&#039;s Tradition]]&lt;br /&gt;
#[[Challenge event/Break the Targets|Break the Targets]]&lt;br /&gt;
#[[Challenge event/Traditionally Scary|Traditionally Scary]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The challenges originated from the Let Me Level With You Discord server and went through nine challenges before being officially adopted by the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Discord server]]. The nine challenges were:&lt;br /&gt;
*#&#039;&#039;[[Mega Man 2]]&#039;&#039; only&lt;br /&gt;
*#&#039;&#039;[[Mega Man 4]]&#039;&#039; and &#039;&#039;[[Mega Man 5]]&#039;&#039; assets only (prior to the version [[1.3.0]] update)&lt;br /&gt;
*#&#039;&#039;[[Mega Man Maker]]&#039;&#039; assets only&lt;br /&gt;
*#[[1.2.0]] only&lt;br /&gt;
*#Exploration&lt;br /&gt;
*#Automatic traditional (a traditional level that can secretly be completed by holding left/right and nothing else)&lt;br /&gt;
*#Break out (start with almost nothing and gather [[weapons]] as the level progresses)&lt;br /&gt;
*#Shop&lt;br /&gt;
*#&amp;quot;Hard Mode&amp;quot; level (an easy level with ways to make it harder)&lt;br /&gt;
*The Retro Redux event was the only event to include a prize which directly influenced the game&#039;s assets. The winner of the contest, Lenny, chose the weapon [[Rain Flush]] as the prize. The weapon was added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MegaManMakerChallengeEvent.png|A pixel art version of the logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event&lt;br /&gt;
File:Proto pocalypse.png|Promotional artwork by [[PKWeegee]] for the Proto-Pocalypse challenge event&lt;br /&gt;
File:Challenge Contest Cold King&#039;s Awakening preview half size.png|Promotional artwork by NeoValo for the Cold King&#039;s Awakening challenge event&lt;br /&gt;
File:Challenge Event Wilys Construction Co.png|Promotional artwork for the Wily Construction Co. challenge event&lt;br /&gt;
File:Challenge Event Natures Wrath preview.png|Promotional artwork for the Nature&#039;s Wrath challenge event&lt;br /&gt;
File:Challenge Contest Retro Redux preview.png|Promotional artwork for the Retro Redux challenge event&lt;br /&gt;
File:Challenge Contest Turbo Time Trials preview.png|Promotional artwork by V1ral for the Turbo Time Trials challenge event&lt;br /&gt;
File:Challenge Event New Years Tradition preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the New Year&#039;s Tradition challenge event&lt;br /&gt;
File:Challenge Event Break the Targets preview.png|Promotional artwork by Sasha for the Break the Targets challenge event&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
[[Category:Community]] [[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Goldstorm&amp;diff=21976</id>
		<title>Goldstorm</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Goldstorm&amp;diff=21976"/>
		<updated>2026-07-20T06:21:03Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:GoldstormStaffIcon.png]]&lt;br /&gt;
|caption=Goldstorm&#039;s personal [[staff profile icon]] in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
|quote=Backup server guy, I.T. geek, coffee and cat enthusiast.&lt;br /&gt;
|role=Project leader (formerly)&amp;lt;br&amp;gt;Server admin&amp;lt;br&amp;gt;Writer&amp;lt;br&amp;gt;Moderator (formerly)&amp;lt;br&amp;gt;Wiki strike team&lt;br /&gt;
|discord=goldstorm&lt;br /&gt;
|website=[https://www.reddit.com/user/Goldstorm/ Reddit]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Goldstorm&#039;&#039;&#039; is a server manager, a Discord bot programmer for the &#039;&#039;[[Mega Man Maker Official Server]]&#039;&#039; and a former global moderator and project co-leader for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. He was hired as a server manager on July 1, 2018 to substitute [[Dullagamur]] after the latter had resigned. Goldstorm and [[Alex]] programmed the network broker for the main feature of [[1.6.0]], [[Build Online]]. Goldstorm is also known for reminding users on the &#039;&#039;Mega Man Maker&#039;&#039; Discord server when it is a Friday.&lt;br /&gt;
&lt;br /&gt;
Goldstorm has assisted &#039;&#039;Mega Man Maker&#039;&#039; players when they forget their passwords or have other problems with the game, especially server issues. &lt;br /&gt;
&lt;br /&gt;
For the Discord server, Goldstorm worked alongside [[Mors]] to reprogram the [[Discord bot]] to add commands that gave users the pingable gaming roles. It was finished on January 23, 2020. He also programmed a new bot named [[Pronto Man]], which has similar functions to the Mega Bot and another functions, including allowing users access to certain channels after demonstrating activity in the server. The Pronto Man bot is based on Mors&#039; WalrusBot. He added a function to pin posts reacted with various Pinkun emotes. He later ported Pronto Man&#039;s commands to the Mega Bot. He made a separate server for Mega Man Maker mods that alter the programming.&lt;br /&gt;
&lt;br /&gt;
On May 24, 2021, after [[WreckingPrograms]] stepped down as the project leader when all patch versions had been released for version [[1.7.0]], Goldstorm became the project co-leader for the game with [[Luigi]] serving as the project leader.&lt;br /&gt;
&lt;br /&gt;
On July 15, 2023 Goldstorm stepped down as a project co-leader due to feeling that it was not for him and WreckingPrograms substituted him.&lt;br /&gt;
&lt;br /&gt;
Although Goldstorm intended to resign as a moderator as of 2025, he announced his departure from the position on June 25, 2026.&lt;br /&gt;
&lt;br /&gt;
After the release of [[1.10.5]], Goldstorm created a challenge event for a level using the [[Machine Gun]].&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Developer Challenges]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|Alongside other developers of 1.6.0; made main hub	(with [[AwaggKing]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Project leader]]&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Server admin]]&lt;br /&gt;
[[Category:Writer]]&lt;br /&gt;
[[Category:Moderators]]&lt;br /&gt;
[[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sooshy&amp;diff=21948</id>
		<title>Sooshy</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sooshy&amp;diff=21948"/>
		<updated>2026-07-16T18:01:48Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Created page with &amp;quot;{{User |image=File:SooshyStaffIcon.png }}  &amp;#039;&amp;#039;&amp;#039;Sooshy&amp;#039;&amp;#039;&amp;#039; is a former spriter for &amp;#039;&amp;#039;Mega Man Maker&amp;#039;&amp;#039;. Sooshy was hired during 1.5.0&amp;#039;s development after being selected in a spriter call to assist in converting &amp;#039;&amp;#039;Mega Man 8&amp;#039;&amp;#039; sprites to 8-bit.  After the release of 1.5.3 he was let go from the team due to him failing to contribute to the game. He was replaced as a spriter by moderator and the second place applicant in the same application Sooshy was hired fro...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:SooshyStaffIcon.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sooshy&#039;&#039;&#039; is a former spriter for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. Sooshy was hired during 1.5.0&#039;s development after being selected in a spriter call to assist in converting &#039;&#039;[[Mega Man 8]]&#039;&#039; sprites to 8-bit.&lt;br /&gt;
&lt;br /&gt;
After the release of [[1.5.3]] he was let go from the team due to him failing to contribute to the game. He was replaced as a spriter by moderator and the second place applicant in the same application Sooshy was hired from, [[Elevenstorms]].&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WallTeckIcon.png|center]]&lt;br /&gt;
|[[Teck|Wall Teck]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1.5.0&lt;br /&gt;
|Alongside E-Clare&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireMetSpawnerIcon.png|center]]&lt;br /&gt;
|[[Met|Fire Met Spawner]]&lt;br /&gt;
|Alongside [[E-Clare]] and [[WreckingPrograms]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Spriter]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21947</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21947"/>
		<updated>2026-07-16T16:33:24Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is scheduled to release on July 17th, 2026 to celebrate the ninth anniversary of the game. It includes content of &#039;&#039;[[Mega Man W]]&#039;&#039; and expands on the songs from the &#039;&#039;Mega Man X&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Its release was announced in the anniversary announcement trailer.&lt;br /&gt;
&lt;br /&gt;
It is the last bonus update for [[1.10.0|1.10]]. Aside from patches to include some music or skins, the next update would be [[1.11.0]].&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21946</id>
		<title>MiniMacro</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21946"/>
		<updated>2026-07-16T16:27:09Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:MiniMacroStaffIcon.png]]&lt;br /&gt;
|aka=Quack Man&amp;lt;br&amp;gt;Quack&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;&lt;br /&gt;
Spriter&amp;lt;br&amp;gt;&lt;br /&gt;
Musician&lt;br /&gt;
(all formerly)&lt;br /&gt;
|quote=Yo yo yo yo what&#039;s up guys it&#039;s your boy, the one and only MiniMacro! I am here to make sick radical music that are so good, you&#039;ll be questioning how I&#039;m not secretly John Capcom himself.&lt;br /&gt;
|known=&#039;&#039;Make a Good Mega Man Level&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MiniMacro&#039;&#039;&#039; is a video game developer who has assisted with music and sprites in video games, mainly Mega Man fangames.&lt;br /&gt;
&lt;br /&gt;
MiniMacro used to be a beta tester for &#039;&#039;Mega Man Maker&#039;&#039; since [[1.0.0]]&#039;s development, but left the team. He was hired back as a spriter for the game during [[1.6.0]]&#039;s development alongside [[FakeVirus]] and [[LF222]] due to his previous work with the team. However, he switched to focus on music during development.&lt;br /&gt;
&lt;br /&gt;
He has worked in many Mega Man fangame projects, including the &#039;&#039;Make a Good Mega Man Level&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
MiniMacro left the team as of 1.10.0.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FreezeCrackerIcon.png|center]]&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Sound effects&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigTellyIcon.png|center]]&lt;br /&gt;
|[[Telly|Big Telly]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Sprites&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|Ported from Megamix Engine; shape based on SE1985&#039;s sprite, redesigned by MiniMacro and polished by [[Zedicon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroGuardIcon.png]]&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrunchDonIcon.png]]&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|Alongside [[Schmiddi]], [[E-Clare]] and [[Elevenstorms]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tilesets==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Tile&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|MM11 Wily 1 Tile&lt;br /&gt;
|Sprites&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Background&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Tundra BG&lt;br /&gt;
|Sprites&lt;br /&gt;
|[[[1.6.0]]&lt;br /&gt;
|Alongside [[LF222]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Music Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|Duo&lt;br /&gt;
|&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.6.0]]	&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Solar Man&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sheep Man&lt;br /&gt;
|Finished [[CosmicGem]]&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|Wily 1 Outside&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (Machine)&lt;br /&gt;
|-&lt;br /&gt;
|Impact Man&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Fuse Man&lt;br /&gt;
|Finished CosmicGem&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|Mega Water.S&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]	&lt;br /&gt;
|-&lt;br /&gt;
|Wily Tower 3&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master&lt;br /&gt;
|}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Former team members]] [[Category:Beta tester]] [[Category:Spriter]] [[Category:Musician]] [[Category:Sound effects creator]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21945</id>
		<title>MiniMacro</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21945"/>
		<updated>2026-07-16T16:25:35Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:MiniMacroStaffIcon.png]]&lt;br /&gt;
|aka=Quack Man&amp;lt;br&amp;gt;Quack&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;&lt;br /&gt;
Spriter&amp;lt;br&amp;gt;&lt;br /&gt;
Musician&lt;br /&gt;
(all formerly)&lt;br /&gt;
|quote=Yo yo yo yo what&#039;s up guys it&#039;s your boy, the one and only MiniMacro! I am here to make sick radical music that are so good, you&#039;ll be questioning how I&#039;m not secretly John Capcom himself.&lt;br /&gt;
|known=&#039;&#039;Make a Good Mega Man Level&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MiniMacro&#039;&#039;&#039; is a video game developer who has assisted with music and sprites in video games, mainly Mega Man fangames.&lt;br /&gt;
&lt;br /&gt;
MiniMacro used to be a beta tester for &#039;&#039;Mega Man Maker&#039;&#039; since [[1.0.0]]&#039;s development, but left the team. He was hired back as a spriter for the game during [[1.6.0]]&#039;s development alongside [[FakeVirus]] and [[LF222]] due to his previous work with the team. However, he switched to focus on music during development.&lt;br /&gt;
&lt;br /&gt;
He has worked in many Mega Man fangame projects, including the &#039;&#039;Make a Good Mega Man Level&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
MiniMacro left the team as of 1.10.0.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FreezeCrackerIcon.png|center]]&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Sound effects&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigTellyIcon.png|center]]&lt;br /&gt;
|[[Telly|Big Telly]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Sprites&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|Ported from Megamix Engine; shape based on SE1985&#039;s sprite, redesigned by MiniMacro and polished by [[Zedicon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroGuardIcon.png]]&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrunchDonIcon.png]]&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|Alongside [[Schmiddi]], [[E-Clare]] and [[Elevenstorms]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tilesets==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Tile&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|MM11 Wily 1 Tile&lt;br /&gt;
|Sprites&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Background&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Tundra BG&lt;br /&gt;
|Sprites&lt;br /&gt;
|[[[1.6.0]]&lt;br /&gt;
|Alongside [[LF222]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Music Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|Duo&lt;br /&gt;
|&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.6.0]]	&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Solar Man&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sheep Man&lt;br /&gt;
|Finished [[CosmicGem]]&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|Wily 1 Outside&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (Machine)&lt;br /&gt;
|-&lt;br /&gt;
|Impact Man&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Fuse Man&lt;br /&gt;
|Finished CosmicGem&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|Mega Water.S&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]	&lt;br /&gt;
|-&lt;br /&gt;
|Wily Tower 3&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master&lt;br /&gt;
|}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Former team members]] [[Category:Beta tester]] [[Category:Spriter]] [[Category:Musician]] [[Category:Sound effects creator]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21944</id>
		<title>MiniMacro</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21944"/>
		<updated>2026-07-16T16:21:53Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:MiniMacroStaffIcon.png]]&lt;br /&gt;
|aa=Quack Man&amp;lt;br&amp;gt;Quack&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;&lt;br /&gt;
Spriter&amp;lt;br&amp;gt;&lt;br /&gt;
Musician&lt;br /&gt;
(all formerly)&lt;br /&gt;
|quote=Yo yo yo yo what&#039;s up guys it&#039;s your boy, the one and only MiniMacro! I am here to make sick radical music that are so good, you&#039;ll be questioning how I&#039;m not secretly John Capcom himself.&lt;br /&gt;
|known=&#039;&#039;Make a Good Mega Man Level&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MiniMacro&#039;&#039;&#039; is a video game developer who has assisted with music and sprites in video games, mainly Mega Man fangames.&lt;br /&gt;
&lt;br /&gt;
MiniMacro used to be a beta tester for &#039;&#039;Mega Man Maker&#039;&#039; since [[1.0.0]]&#039;s development, but left the team. He was hired back as a spriter for the game during [[1.6.0]]&#039;s development alongside [[FakeVirus]] and [[LF222]] due to his previous work with the team. However, he switched to focus on music during development.&lt;br /&gt;
&lt;br /&gt;
He has worked in many Mega Man fangame projects, including the &#039;&#039;Make a Good Mega Man Level&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
MiniMacro left the team as of 1.10.0.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FreezeCrackerIcon.png|center]]&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Sound effects&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigTellyIcon.png|center]]&lt;br /&gt;
|[[Telly|Big Telly]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Sprites&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|Ported from Megamix Engine; shape based on SE1985&#039;s sprite, redesigned by MiniMacro and polished by [[Zedicon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroGuardIcon.png]]&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrunchDonIcon.png]]&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|Alongside [[Schmiddi]], [[E-Clare]] and [[Elevenstorms]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Music Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|Duo&lt;br /&gt;
|&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.6.0]]	&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Solar Man&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sheep Man&lt;br /&gt;
|Finished [[CosmicGem]]&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|Wily 1 Outside&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (Machine)&lt;br /&gt;
|-&lt;br /&gt;
|Impact Man&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Fuse Man&lt;br /&gt;
|Finished CosmicGem&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|Mega Water.S&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]	&lt;br /&gt;
|-&lt;br /&gt;
|Wily Tower 3&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master&lt;br /&gt;
|}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Former team members]] [[Category:Beta tester]] [[Category:Spriter]] [[Category:Musician]] [[Category:Sound effects creator]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21943</id>
		<title>MiniMacro</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21943"/>
		<updated>2026-07-16T16:09:03Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;MiniMacro&#039;&#039;&#039; is a video game developer who has assisted with music and sprites in video games, mainly Mega Man fangames.&lt;br /&gt;
&lt;br /&gt;
MiniMacro used to be a beta tester for &#039;&#039;Mega Man Maker&#039;&#039; since [[1.0.0]]&#039;s development, but left the team. He was hired back as a spriter for the game during [[1.6.0]]&#039;s development alongside [[FakeVirus]] and [[LF222]] due to his previous work with the team. However, he switched to focus on music during development.&lt;br /&gt;
&lt;br /&gt;
He has worked in many Mega Man fangame projects, including the &#039;&#039;Make a Good Mega Man Level&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
MiniMacro left the team as of 1.10.0.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FreezeCrackerIcon.png|center]]&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Sound effects&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigTellyIcon.png|center]]&lt;br /&gt;
|[[Telly|Big Telly]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Sprites&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|Ported from Megamix Engine; shape based on SE1985&#039;s sprite, redesigned by MiniMacro and polished by [[Zedicon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroGuardIcon.png]]&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrunchDonIcon.png]]&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|Alongside [[Schmiddi]], [[E-Clare]] and [[Elevenstorms]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Former team members]] [[Category:Beta tester]] [[Category:Spriter]] [[Category:Musician]] [[Category:Sound effects creator]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21942</id>
		<title>MiniMacro</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=MiniMacro&amp;diff=21942"/>
		<updated>2026-07-16T16:06:15Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: I will push this for now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;MiniMacro&#039;&#039;&#039; is a video game developer who has assisted with music and sprites in video games, mainly Mega Man fangames.&lt;br /&gt;
&lt;br /&gt;
MiniMacro used to be a beta tester for Mega Man Maker since 1.0.0&#039;s development, but left the team. He was hired back as a spriter for the game during [[1.6.0]]&#039;s development alongside [[FakeVirus]] and [[LF222]] due to his previous work with the team. However, he switched to focus on music during development.[3]&lt;br /&gt;
&lt;br /&gt;
He has worked in many Mega Man fangame projects, including the &#039;&#039;Make a Good Mega Man Level&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FreezeCrackerIcon.png|center]]&lt;br /&gt;
|[[Freeze Cracker&lt;br /&gt;
|Sound effects&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigTellyIcon.png|center]]&lt;br /&gt;
|[[Telly|Big Telly]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sprites&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|Ported from Megamix Engine; shape based on SE1985&#039;s sprite, redesigned by MiniMacro and polished by [[Zedicon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ElectroGuardIcon.png]]&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Former team members]] [[Category:Beta tester]] [[Category:Spriter]] [[Category:Musician]] [[Category:Sound effects creator]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=21941</id>
		<title>AwaggKing</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=21941"/>
		<updated>2026-07-16T15:17:34Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Trailers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:AwaggKingStaffIcon.png]]&lt;br /&gt;
|caption=AwaggKing&#039;s personal staff profile icon in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
|quote=Trailer guy for the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039; Team]] who makes trailers about &#039;&#039;[[Mega Man Maker]]&#039;&#039;. Crazy, right?&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Trailer creator&amp;lt;br&amp;gt;Moderator (formerly)&lt;br /&gt;
|aka=Awagg&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;AwaggKing&#039;&#039;&#039; is a beta tester and trailer creator for &#039;&#039;[[Mega Man Maker]]&#039;&#039; and a former moderator of the community services, primarily the [[Mega Man Maker Official Server|Discord server]]. She became a trailer creator on July 7, 2020.&lt;br /&gt;
&lt;br /&gt;
She was a judge on the [[Level Creation Contest 2017]] and the first [[Challenge event]], &amp;quot;Intro to 1.3&amp;quot;. During Level Creation Contest 2017, AwaggKing replaced ShinNessTen after the latter was dismissed for performing too short reviews.&lt;br /&gt;
&lt;br /&gt;
In the same contest, AwaggKing won second place with her level &amp;quot;Time For Wind Storm&amp;quot;. AwaggKing also judged the first challenge event, &amp;quot;Intro to 1.3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Following HoundBlue and [[MrKyurem]]&#039;s departure as moderators, AwaggKing substituted them when she applied as a moderator in a call done in the developer server. AwaggKing became a trial moderator on June 20, 2018 along with user Bucket and was ascended to full moderator on July 2, 2018.&lt;br /&gt;
&lt;br /&gt;
In July of 2019, AwaggKing alongside [[BushBacon]] and [[RollerC]] overhauled the moderation system due to the shortage on people at the moment. Aside from opening public moderator applications, they proposed to separate the moderator roles by the community they want to work on instead of giving Discord moderators other moderator roles by default. The same month, they worked to make not all developers have moderator powers in the Discord server due to them not being necessarily hired with skills to manage community services.&lt;br /&gt;
&lt;br /&gt;
AwaggKing worked alongside [[Mors]] and [[Goldstorm]] to modify the bot in Discord server to allow it to give users gaming roles. It was finished in January 23, 2020. She made some [[Example Levels|example levels]] for [[1.6.0]], including her collaboration in [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
After being hired as a trailer creator during [[1.7.0]]&#039;s development, AwaggKing made various announcement videos for the update. In addition to that, she created a video where the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039;]] developers expressed gratitude and good wishes for [[WreckingPrograms]] after he stepped down as project leader.&lt;br /&gt;
&lt;br /&gt;
AwaggKing resigned from the moderation team due to personal reasons, wishing to focus more on the game&#039;s development.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Note(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Man&#039;s Hot Cave]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Green Heaven]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind City]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Developer Challenges]]&lt;br /&gt;
|Alongside other developers of 1.6.0; made main hub (with Goldstorm), key path 3 (orange teleporter), and final path (with Luigi). Edited [[NMario84]]&#039;s path.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily&#039;s Dark Castle]]&lt;br /&gt;
|[[1.8.1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drowned Mines]]&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trailers===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Trailer/video&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Contribution&lt;br /&gt;
|-&lt;br /&gt;
|Third anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|[[Command Selection]] announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 server upgrade announcement&lt;br /&gt;
|-&lt;br /&gt;
|[[WreckingPrograms]] farewell trailer&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 release trailer&lt;br /&gt;
|-&lt;br /&gt;
|Fourth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|Fifth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.8.0 release trailer&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039; section&lt;br /&gt;
|-&lt;br /&gt;
|Sixth anniversary announcement&lt;br /&gt;
|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|Galaxy Man reveal short&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Full short&lt;br /&gt;
|-&lt;br /&gt;
|Slash Claw and Succubatton reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Arc Weldy reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Man reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Seventh anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|Eighth anniversary announcement/1.10.0 release trailer&lt;br /&gt;
|-&lt;br /&gt;
|Special announcement/Halloween update&lt;br /&gt;
|-&lt;br /&gt;
|Winter Update announcement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
|Level Creation Contest 2017 || 2017 || Challenge judge&lt;br /&gt;
|-&lt;br /&gt;
|Intro to 1.3 || 2017 || Challenge judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Trailer creator]] [[Category:Beta tester]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Objectionable&amp;diff=21940</id>
		<title>Objectionable</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Objectionable&amp;diff=21940"/>
		<updated>2026-07-16T15:04:37Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Trailers and promotional videos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:ObjectionableStaffIcon.png]]&lt;br /&gt;
|caption=Objectionable&#039;s [[staff icon]] in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Writer&amp;lt;br&amp;gt;Level moderator (formerly)&amp;lt;br&amp;gt;Trailer creator&lt;br /&gt;
|quote=Idk just put &amp;quot;gwar&amp;quot; or something. or wait actually can i say a swear&lt;br /&gt;
|gender=Female&lt;br /&gt;
|aka=Seizure Man&lt;br /&gt;
|known=&#039;&#039;[[Roll Over Bass]]&#039;&#039;&lt;br /&gt;
|website=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Objectionable&#039;&#039;&#039; is a beta tester, writer and former level moderator for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. She joined the [[Mega Man Maker|development team]] alongside [[BigMaster]] and [[Doctor Lumen]] on August 23, 2020 during [[1.7.0]]&#039;s development.&lt;br /&gt;
&lt;br /&gt;
Objectionable had previously made a mod for version [[1.5.5.1]] titled &amp;quot;Roll Over Bass&amp;quot; that replaced most of [[Bass]]&#039; sprites with [[Roll]]&#039;s sprites made and edited by [[BushBacon]]. After [[1.6.0]]&#039;s release, Objectionable helped with testing the [[Build Online]] function alongside other users.&lt;br /&gt;
&lt;br /&gt;
Following the release of 1.7.0, she created the first UI mod for that version of the game titled &amp;quot;Mega Cum Maker&amp;quot;. The mod changed little about the game aside from changing the title screen to read &amp;quot;Mega Cum Maker&amp;quot; instead of &amp;quot;Mega Man Maker&amp;quot;. After 1.7.0&#039;s release, Objectionable became a level moderator alongside [[iceman x fireman]], [[Mad Man]], [[DoctorLumen]], and [[TheSkyKnight100]], but she left the position in 2022.&lt;br /&gt;
&lt;br /&gt;
Objectionable helped with the section about content from the five Game Boy games for [[1.8.0]]&#039;s trailer and created the trailer for [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Example levels===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Level name&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Added in version&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Skullsteam Factory]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Scorchthaw Summit]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily Airlines - Disaster Transport]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Better Together]]&lt;br /&gt;
|Alongside [[Meka]], [[BigMaster]] and [[Mad Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[SkullSteam Ruins - Zirate Intervention]]&lt;br /&gt;
|[[1.7.4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magnetic Interference]]&lt;br /&gt;
|[[1.7.5]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trailers and promotional videos===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Trailer/video&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Contribution&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZpesDfHbMMQ 1.8.0&#039;s release trailer]&lt;br /&gt;
|Game Boy games section&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=v9iyOEi26x4 1.8.4&#039;s release trailer]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wkqvkgcJYSU 1.9.0&#039;s release trailer]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rYe4gVNBuBY&amp;amp;pp=0gcJCZkLAYcqIYzv 1.10.5 release trailer / 9th anniversary announcement]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Beta tester]] [[Category:Writer]] [[Category:Trailer creator]] [[Category:Current team members]] [[Category:Level moderators]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Dolphin&amp;diff=21929</id>
		<title>Dolphin</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Dolphin&amp;diff=21929"/>
		<updated>2026-07-15T02:41:07Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:DolphinStaffIcon.png]]&lt;br /&gt;
|caption=dolphin&#039;s [[staff profile icon]] used in older versions of &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|role=Beta tester (formerly)&amp;lt;br&amp;gt;Challenge coordinator (formerly)&lt;br /&gt;
|known=Let Me Level With You&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dolphin&#039;&#039;&#039; (username stylised as &#039;&#039;&#039;dolphin&#039;&#039;&#039;) was a beta tester and the first Challenge Coordinator of &#039;&#039;[[Mega Man Maker]]&#039;&#039;. After the success of &#039;&#039;Mega Man Maker&#039;&#039; contests in the Let Me Level With You Discord server he founded, WreckingPrograms allowed him to create and coordinate the ongoing challenge event. &amp;lt;ref&amp;gt;https://megamanmaker.com/forum/viewtopic.php?p=21692#p21692 [https://web.archive.org/web/20200924184950/https://megamanmaker.com/forum/viewtopic.php?p=21692#p2169 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He was banned from most of the extended community, including his own server, after evidence surfaced of his emotional manipulation, abuse of power, and sexual harassment in Let Me Level With You on the Forums.&amp;lt;ref&amp;gt;https://megamanmaker.com/forum/viewtopic.php?f=10&amp;amp;t=5781&amp;amp;p=46048&amp;amp;hilit=dolphin#p45729 [https://web.archive.org/web/20200924181521/https://megamanmaker.com/forum/viewtopic.php?f=10&amp;amp;t=5781&amp;amp;p=46048&amp;amp;hilit=dolphin#p45729 (Archived)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://discordapp.com/channels/328222878489247744/328229181504618496/493476629784428574&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Challenge events==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenge event/Intro to 1.3|Intro to 1.3]] || 2018 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenge event/Proto-Pocalypse|Proto-Pocalypse]] || 2018 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]] || 2018 || Challenge coordinator&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DolphinArchivedStaffIcon.png|dolphin&#039;s original [[staff profile icon]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Former team members]] [[Category:Developers]] [[Category:Beta tester]] [[Category:Challenge coordinators]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Dolphin&amp;diff=21928</id>
		<title>Dolphin</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Dolphin&amp;diff=21928"/>
		<updated>2026-07-15T01:45:10Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Disgraced team member or not, he still ran some events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:DolphinStaffIcon.png]]&lt;br /&gt;
|caption=dolphin&#039;s [[staff profile icon]] used in older versions of &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|role=Beta tester (formerly)&amp;lt;br&amp;gt;Challenge coordinator (formerly)&lt;br /&gt;
|known=Let Me Level With You&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dolphin&#039;&#039;&#039; (username stylised as &#039;&#039;&#039;dolphin&#039;&#039;&#039;) was a beta tester and the first Challenge Coordinator of &#039;&#039;[[Mega Man Maker]]&#039;&#039;. After the success of &#039;&#039;Mega Man Maker&#039;&#039; contests in the Let Me Level With You Discord server he founded, WreckingPrograms allowed him to create and coordinate the ongoing challenge event. &amp;lt;ref&amp;gt;https://megamanmaker.com/forum/viewtopic.php?p=21692#p21692 [https://web.archive.org/web/20200924184950/https://megamanmaker.com/forum/viewtopic.php?p=21692#p2169 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He was banned from most of the extended community, including his own server, after evidence surfaced of his emotional manipulation, abuse of power, and sexual harassment in Let Me Level With You on the Forums.&amp;lt;ref&amp;gt;https://megamanmaker.com/forum/viewtopic.php?f=10&amp;amp;t=5781&amp;amp;p=46048&amp;amp;hilit=dolphin#p45729 [https://web.archive.org/web/20200924181521/https://megamanmaker.com/forum/viewtopic.php?f=10&amp;amp;t=5781&amp;amp;p=46048&amp;amp;hilit=dolphin#p45729 (Archived)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://discordapp.com/channels/328222878489247744/328229181504618496/493476629784428574&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Challenge events==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenge event/Intro to 1.3|Intro to 1.3]] || 2018 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenge event/Proto-Pocalypse|Proto-Pocalypse]] || 2018 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]] || 2018 || Challenge coordinator&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DolphinArchivedStaffIcon.png|dolphin&#039;s original [[staff profile icon]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Former team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Zedicon&amp;diff=21927</id>
		<title>Zedicon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Zedicon&amp;diff=21927"/>
		<updated>2026-07-15T01:31:54Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:ZediconStaffIcon.png]]&lt;br /&gt;
|caption=Zedicon&#039;s personal staff icon in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
|role=Spriter (formerly)&amp;lt;br&amp;gt;Artist (formerly)&lt;br /&gt;
|website=[https://www.deviantart.com/zedic0n DeviantArt]&amp;lt;br&amp;gt;[https://www.twitch.tv/zediconcarne Twitch]&amp;lt;br&amp;gt;[https://twitter.com/ZEDIC0N Twitter]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zedicon&#039;&#039;&#039; is a former artist and spriter of &#039;&#039;[[Mega Man Maker]]&#039;&#039;. He was accepted into the team on August 2nd, 2018 during [[1.5.0]]&#039;s development.&amp;lt;ref name=promoart&amp;gt;[https://www.deviantart.com/zedic0n/art/Mega-Man-Maker-1-5-Promotional-Artwork-791265006 Zedicon - Mega Man Maker 1.5 Promotional Artwork - DeviantArt]&amp;lt;/ref&amp;gt; Due to medical reasons, he left during [[1.6.0]]&#039;s development.&lt;br /&gt;
&lt;br /&gt;
Zedicon&#039;s contributions on 1.5.0 were centered on sprites from &#039;&#039;[[Mega Man 8]]&#039;&#039;, since content from that game would be introduced in that update. He contributed partially or totally to the sprites of weapons, while he also designed backgrounds and tiles. &amp;lt;ref name=promoart/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zedicon&#039;s final task for 1.5.0 was to create a promotional picture for the version. The artwork he created comprises [[Mega Man]], [[Proto Man]] and [[Bass]] in front of [[Grenade Man]], [[Astro Man]], [[Cut Man]], [[Plant Man]], [[Concrete Man]], and [[Tornado Man]].&amp;lt;ref name=promoart/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grenade Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShellnIcon.png|center]]&lt;br /&gt;
|[[Shell&#039;n]]&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BunbyTankDXIcon.png|center]]&lt;br /&gt;
|[[Bunby Tank DX]]&lt;br /&gt;
|Alongside [[Aze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JoeClassicIcon.png|center]]&lt;br /&gt;
|[[Joe Classic]]&lt;br /&gt;
|Original skin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SurumakerIcon.png|center]]&lt;br /&gt;
|[[Surumaker]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HannyaAttackerIcon.png|center]]&lt;br /&gt;
|[[Shield Attacker|Hannya Attacker]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrunchranIcon.png|center]]&lt;br /&gt;
|[[Crunchran]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PenpenEVIcon.png|center]]&lt;br /&gt;
|[[Penpen EV]]&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/444942912690585603/560200555990089749 WreckingPrograms in the #mmm_wiki channel in the Discord server credits Zedicon for the Penpen EV sprites done for &#039;&#039;Mega Man Maker&#039;&#039;] ([[:File:Penpen EV Zedicon contribution.png|image]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Redone and based off the &#039;&#039;Rockman 8 FC&#039;&#039; sprites&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigTellyIcon.png|center]]&lt;br /&gt;
|[[Telly#Big Telly|Big Telly]]&lt;br /&gt;
|Modified from SE1985 (Rockman 8 FC) and [[MiniMacro]] (Megamix Engine tracing)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PipettoIcon.png|center]]&lt;br /&gt;
|[[Pipetto]]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBallIcon.png|center]]&lt;br /&gt;
|[[Mega Ball]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.5.0]]&lt;br /&gt;
|Icon and projectile edited from [[NMario84]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoHoldIcon.png|center]]&lt;br /&gt;
|[[Tornado Hold]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlashBombIcon.png|center]]&lt;br /&gt;
|[[Flash Bomb]]&lt;br /&gt;
|Sprites and sound effects&lt;br /&gt;
|Initial draft for sound effects; did sprites alongside [[Aze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderClawIcon.png|center]]&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Sprites&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameSwordIcon.png|center]]&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
|Edited from [[Aze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RainFlushIcon.png|center]]&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|[[1.5.4]]&lt;br /&gt;
|Icon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BounceBallIcon.png|center]]&lt;br /&gt;
|[[Bounce Ball]]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Background&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Search BG&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Edited from [[Aze]]&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Search BG 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Search BG 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|MM8 Wily 1 BG&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|MM8 Wily 2 BG&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Spriter]] [[Category:Artist]] [[Category:Former team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Zedicon&amp;diff=21926</id>
		<title>Zedicon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Zedicon&amp;diff=21926"/>
		<updated>2026-07-15T01:30:46Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:ZediconStaffIcon.png]]&lt;br /&gt;
|caption=Zedicon&#039;s personal staff icon in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
|role=Spriter (formerly)&amp;lt;br&amp;gt;Artist (formerly)&lt;br /&gt;
|website=[https://www.deviantart.com/zedic0n DeviantArt]&amp;lt;br&amp;gt;[https://www.twitch.tv/zediconcarne Twitch]&amp;lt;br&amp;gt;[https://twitter.com/ZEDIC0N Twitter]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zedicon&#039;&#039;&#039; is a former artist and spriter of &#039;&#039;[[Mega Man Maker]]&#039;&#039;. He was accepted into the team on August 2nd, 2018 during [[1.5.0]]&#039;s development.&amp;lt;ref name=promoart&amp;gt;[https://www.deviantart.com/zedic0n/art/Mega-Man-Maker-1-5-Promotional-Artwork-791265006 Zedicon - Mega Man Maker 1.5 Promotional Artwork - DeviantArt]&amp;lt;/ref&amp;gt; Due to medical reasons, he left during [[1.6.0]]&#039;s development.&lt;br /&gt;
&lt;br /&gt;
Zedicon&#039;s contributions on 1.5.0 were centered on sprites from &#039;&#039;[[Mega Man 8]]&#039;&#039;, since content from that game would be introduced in that update. He contributed partially or totally to the sprites of weapons, while he also designed backgrounds and tiles. &amp;lt;ref name=promoart/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zedicon&#039;s final task for 1.5.0 was to create a promotional picture for the version. The artwork he created comprises [[Mega Man]], [[Proto Man]] and [[Bass]] in front of [[Grenade Man]], [[Astro Man]], [[Cut Man]], [[Plant Man]], [[Concrete Man]], and [[Tornado Man]].&amp;lt;ref name=promoart/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grenade Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShellnIcon.png|center]]&lt;br /&gt;
|[[Shell&#039;n]]&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BunbyTankDXIcon.png|center]]&lt;br /&gt;
|[[Bunby Tank DX]]&lt;br /&gt;
|Alongside [[Aze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JoeClassicIcon.png|center]]&lt;br /&gt;
|[[Joe Classic]]&lt;br /&gt;
|Original skin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SurumakerIcon.png|center]]&lt;br /&gt;
|[[Surumaker]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HannyaAttackerIcon.png|center]]&lt;br /&gt;
|[[Shield Attacker|Hannya Attacker]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrunchranIcon.png]]&lt;br /&gt;
|[[Crunchran]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PenpenEVIcon.png|center]]&lt;br /&gt;
|[[Penpen EV]]&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/444942912690585603/560200555990089749 WreckingPrograms in the #mmm_wiki channel in the Discord server credits Zedicon for the Penpen EV sprites done for &#039;&#039;Mega Man Maker&#039;&#039;] ([[:File:Penpen EV Zedicon contribution.png|image]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Redone and based off the &#039;&#039;Rockman 8 FC&#039;&#039; sprites&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BigTellyIcon.png]]&lt;br /&gt;
|[[Telly#Big Telly|Big Telly]]&lt;br /&gt;
|Modified from SE1985 (Rockman 8 FC) and [[MiniMacro]] (Megamix Engine tracing)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PipettoIcon.png|center]]&lt;br /&gt;
|[[Pipetto]]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBallIcon.png|center]]&lt;br /&gt;
|[[Mega Ball]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.5.0]]&lt;br /&gt;
|Icon and projectile edited from [[NMario84]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TornadoHoldIcon.png|center]]&lt;br /&gt;
|[[Tornado Hold]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlashBombIcon.png|center]]&lt;br /&gt;
|[[Flash Bomb]]&lt;br /&gt;
|Sprites and sound effects&lt;br /&gt;
|Initial draft for sound effects; did sprites alongside [[Aze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThunderClawIcon.png|center]]&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Sprites&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameSwordIcon.png|center]]&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
|Edited from [[Aze]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RainFlushIcon.png|center]]&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|[[1.5.4]]&lt;br /&gt;
|Icon&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BounceBallIcon.png|center]]&lt;br /&gt;
|[[Bounce Ball]]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Background&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Search BG&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Edited from [[Aze]]&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Search BG 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Search BG 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|MM8 Wily 1 BG&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|MM8 Wily 2 BG&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]] [[Category:Spriter]] [[Category:Artist]] [[Category:Former team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21876</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21876"/>
		<updated>2026-07-09T16:51:14Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Joe Classic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Upcoming Content}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Cannon Joe &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
|spriter=[[Zedicon]] (original skin)&amp;lt;br&amp;gt;&lt;br /&gt;
[[MamaDoomsday]] (Nutcracker skin)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Hornet_Man&amp;diff=21874</id>
		<title>Hornet Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Hornet_Man&amp;diff=21874"/>
		<updated>2026-07-09T16:34:07Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|More information on behavior}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:HornetMan.png|250px]]&lt;br /&gt;
|name=[[File:HornetIcon.png|left]][[File:HornetIcon.png|right]]Hornet Man&lt;br /&gt;
|caption=Artwork of Hornet Man.&lt;br /&gt;
|hp=28&lt;br /&gt;
|description=Honeycomb powered by... Oil? Fires homing hornets and hovers upward.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLN-070 Hornet Man&#039;&#039;&#039; is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man 9]]&#039;&#039;. He is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since [[1.10.0]]. His signature [[weapon]] is the [[Hornet Chaser]]. &lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
&lt;br /&gt;
Hornet Man hovers and creates four Hornet Chaser enemies. After returning to the ground, Hornet Man walks, being able to hop to a higher tile, and then returns to the movement of hovering to create the Hornet Chaser.&lt;br /&gt;
&lt;br /&gt;
The Hornet Chaser enemies aim at the player&#039;s position and then stop again to move at the player&#039;s position again. This happens four times if the Hornet Chaser enemies are not destroyed.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM9}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 9 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21720</id>
		<title>Splash Platform</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21720"/>
		<updated>2026-05-17T04:13:18Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Created page with &amp;quot;{{Asset |game=&amp;#039;&amp;#039;Mega Man 9&amp;#039;&amp;#039; |programmer=Luigi }}  &amp;#039;&amp;#039;&amp;#039;Splash Platform&amp;#039;&amp;#039;&amp;#039; is a temporary moving platform originated from Splash Woman&amp;#039;s stage in Mega Man 9. It consists on a system of solid platforms that are fueled by water.  A Splash Platform travels straight horizontally in the same set trajectory and cannot be stopped, only disappearing when it runs out of internal water. After one disappears, another Splash Platform appears in the spawn device and moves in th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splash Platform&#039;&#039;&#039; is a temporary moving platform originated from Splash Woman&#039;s stage in Mega Man 9. It consists on a system of solid platforms that are fueled by water.&lt;br /&gt;
&lt;br /&gt;
A Splash Platform travels straight horizontally in the same set trajectory and cannot be stopped, only disappearing when it runs out of internal water. After one disappears, another Splash Platform appears in the spawn device and moves in the same direction and speed and repeats. Before starting to move, the platforms shake a little bit as a visual clue for the player.&lt;br /&gt;
&lt;br /&gt;
The direction and speed of a Splash Platform is modifiable in the Level Builder.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MM9}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Drop_Brick&amp;diff=21676</id>
		<title>Drop Brick</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Drop_Brick&amp;diff=21676"/>
		<updated>2026-05-03T16:06:15Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset|&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[Wolfozyx]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Drop Brick&#039;&#039;&#039; is a moving platform from &#039;&#039;[[Mega Man 2]]&#039;&#039;, it was found in [[Bubble Man]]&#039;s stage.&lt;br /&gt;
&lt;br /&gt;
This platform is two tiles long and one tile high. If the player character stands on it for too long, it fals, but unlike the [[Falling Platform]] from &#039;&#039;[[Mega Man 5]]&#039;&#039;, the player cannot jump from it.&lt;br /&gt;
&lt;br /&gt;
It has two rows of small squares that indicate taht they will fal. The upper row becomes black once the player stands on the platform and once the other row becomes black, the platform falls.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Drop Brick ingame.png|Both variants of the Drop Brick ingame as of &#039;&#039;Mega Man Maker&#039;&#039; version [[1.10.4]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Boobeam_Trap&amp;diff=21664</id>
		<title>Boobeam Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Boobeam_Trap&amp;diff=21664"/>
		<updated>2026-04-06T01:54:20Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|More information on boss behavior and rails added in [[1.8.4]]}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:BoobeamTrap.png|250px]]&lt;br /&gt;
|name=[[File:BoobeamPadIcon.png|left]][[File:BoobeamPadVertIcon.png|right]] Boobeam Trap&lt;br /&gt;
|caption=Official artwork of the Boobeam Trap from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version = [[1.8.0]] (Boobeam Trap, Boobeam Trap Controller)&amp;lt;br&amp;gt;[[1.8.4]] (Boobeam Trap Rail)&amp;lt;br&amp;gt;[[1.10.0]] (broken variant)&lt;br /&gt;
|hp=28&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=[[E-Clare]] (front facing sprites, Controller, rail)&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (broken variant)&lt;br /&gt;
|description=This booby trap will flash before shooting you. Make sure you save ammo! (&#039;&#039;wall object&#039;&#039;) &amp;lt;br&amp;gt;This booby trap will flash before shooting you... but vertically!!! (&#039;&#039;floor/ceiling object&#039;&#039;)&amp;lt;br&amp;gt;Here are rails to create moving Boobeams. Works like target rails. (&#039;&#039;Boobeam rail&#039;&#039;)&amp;lt;br&amp;gt;Without this fancy thing, Boo Beams are just enemies. (&#039;&#039;Boobeam controller&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Boobeam Trap&#039;&#039;&#039; is one of the fortress [[bosses]] in &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from the fourth [[Dr. Wily|Wily]] stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
The boss consists of two parts: the nodes and a controller. If no controller is present, each node will function as a singular [[enemy]]; however if a controller is present, the nodes will work like their original appearance in &#039;&#039;Mega Man 2&#039;&#039; albeit with some differences.  It is now possible to place nodes on floors and ceilings, and the nodes can also be damaged by any [[weapon]], not just [[Crash Bomber]] like in the original game.&lt;br /&gt;
&lt;br /&gt;
Boobeam Trap Controllers take their design from Wily&#039;s face in the editor, but have no sprite when the [[player]] actually plays the level. Their settings also determine each node&#039;s weakness.&lt;br /&gt;
&lt;br /&gt;
A broken variant of the Boobeam Trap that does not shoot at the player was added in version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/qzIHfTSL2Mo Boobeam Trap]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wolfozyx&amp;diff=21663</id>
		<title>Wolfozyx</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wolfozyx&amp;diff=21663"/>
		<updated>2026-04-06T01:18:39Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{User&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|role=Programmer&lt;br /&gt;
|quote=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wolfozyx&#039;&#039;&#039; is a programmer for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They joined the [[Mega Man Maker Team|development team]] after the release of [[1.10.2.2]].&lt;br /&gt;
&lt;br /&gt;
Wolfozyx coded two assets, [[Bomber Pepe]] and [[Drop Brick]], for version [[1.10.3]] of &#039;&#039;Mega Man Maker&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Bomber Pepe]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Code&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Joe|Cannon Joe]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level object&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Code&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Programmer]] [[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21662</id>
		<title>Rabbiton</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21662"/>
		<updated>2026-04-05T14:59:30Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:RabbitonIcon.png|left]]Rabbutin[[File:RabbitonIcon.png|right]]&lt;br /&gt;
|image=[[File:RabbitonMM8Art.png|250px]]&lt;br /&gt;
|caption=Artwork of Rabbiton from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|description=Cute chubby bunny that slides around and spins in gleeful jumps.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|space=&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|options=&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[Entity1037]] (originally coded for the Megamix Engine)&amp;lt;br&amp;gt;[[Snoruntpyro]]&lt;br /&gt;
|spriter=Cresh (Megamix Engine)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rabbiton&#039;&#039;&#039; is an enemy who first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; Frost Man stage, with another appearance in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  It was added to &#039;&#039;Mega Man Maker&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Rabbiton is an ice skating rabbit robot.&lt;br /&gt;
&lt;br /&gt;
This enemy mostly keeps skating through the terrain. When appearing, it always starts by skating on a determined direction. It can stop its direction at will or when colliding on a wall. When changing of direction, Rabbiton will stop its skates to control the friction and change direction. Occasionally, Rabbiton can also do spin jumps. In all attacks, it remains an easy target for frontal shots.&lt;br /&gt;
&lt;br /&gt;
In the [[Level Builder]], the Rabbiton&#039;s initial direction can be established.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RabbitonMM8Art.png|Official art of Rabbiton from &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21661</id>
		<title>Rabbiton</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21661"/>
		<updated>2026-04-05T14:56:22Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:RabbitonIcon.png|left]]Rabbutin[[File:RabbitonIcon.png|right]]&lt;br /&gt;
|image=[[File:RabbitonMM8Art.png|250px]]&lt;br /&gt;
|caption=Artwork of Rabbiton from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|description=Cute chubby bunny that slides around and spins in gleeful jumps.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|space=&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|options=&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=TBA&lt;br /&gt;
|spriter=Cresh (Megamix Engine)&lt;br /&gt;
}}&lt;br /&gt;
Rabbiton is an enemy who first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; Frost Man stage, with another appearance in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  It was added to &#039;&#039;Mega Man Maker&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Rabbiton is an ice skating rabbit robot.&lt;br /&gt;
&lt;br /&gt;
This enemy mostly keeps skating through the terrain. When appearing, it always starts by skating on a determined direction. It can stop its direction at will or when colliding on a wall. When changing of direction, Rabbiton will stop its skates to control the friction and change direction. Occasionally, Rabbiton can also do spin jumps. In all attacks, it remains an easy target for frontal shots.&lt;br /&gt;
&lt;br /&gt;
In the [[Level Builder]], the Rabbiton&#039;s initial direction can be established.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RabbitonMM8Art.png|Official art of Rabbiton from &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=21624</id>
		<title>AwaggKing</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=AwaggKing&amp;diff=21624"/>
		<updated>2026-03-23T05:32:44Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Challenge events */ Minor change to fix the table and include the LCC 2017&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:AwaggKingStaffIcon.png]]&lt;br /&gt;
|caption=AwaggKing&#039;s personal staff profile icon in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
|quote=Trailer guy for the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039; Team]] who makes trailers about &#039;&#039;[[Mega Man Maker]]&#039;&#039;. Crazy, right?&lt;br /&gt;
|role=Beta tester&amp;lt;br&amp;gt;Trailer creator&amp;lt;br&amp;gt;Moderator (formerly)&lt;br /&gt;
|aka=Awagg&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;AwaggKing&#039;&#039;&#039; is a beta tester and trailer creator for &#039;&#039;[[Mega Man Maker]]&#039;&#039; and a former moderator of the community services, primarily the [[Mega Man Maker Official Server|Discord server]]. She became a trailer creator on July 7, 2020.&lt;br /&gt;
&lt;br /&gt;
She was a judge on the [[Level Creation Contest 2017]] and the first [[Challenge event]], &amp;quot;Intro to 1.3&amp;quot;. During Level Creation Contest 2017, AwaggKing replaced ShinNessTen after the latter was dismissed for performing too short reviews.&lt;br /&gt;
&lt;br /&gt;
In the same contest, AwaggKing won second place with her level &amp;quot;Time For Wind Storm&amp;quot;. AwaggKing also judged the first challenge event, &amp;quot;Intro to 1.3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Following HoundBlue and [[MrKyurem]]&#039;s departure as moderators, AwaggKing substituted them when she applied as a moderator in a call done in the developer server. AwaggKing became a trial moderator on June 20, 2018 along with user Bucket and was ascended to full moderator on July 2, 2018.&lt;br /&gt;
&lt;br /&gt;
In July of 2019, AwaggKing alongside [[BushBacon]] and [[RollerC]] overhauled the moderation system due to the shortage on people at the moment. Aside from opening public moderator applications, they proposed to separate the moderator roles by the community they want to work on instead of giving Discord moderators other moderator roles by default. The same month, they worked to make not all developers have moderator powers in the Discord server due to them not being necessarily hired with skills to manage community services.&lt;br /&gt;
&lt;br /&gt;
AwaggKing worked alongside [[Mors]] and [[Goldstorm]] to modify the bot in Discord server to allow it to give users gaming roles. It was finished in January 23, 2020. She made some [[Example Levels|example levels]] for [[1.6.0]], including her collaboration in [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
After being hired as a trailer creator during [[1.7.0]]&#039;s development, AwaggKing made various announcement videos for the update. In addition to that, she created a video where the [[Mega Man Maker Team|&#039;&#039;Mega Man Maker&#039;&#039;]] developers expressed gratitude and good wishes for [[WreckingPrograms]] after he stepped down as project leader.&lt;br /&gt;
&lt;br /&gt;
AwaggKing resigned from the moderation team due to personal reasons, wishing to focus more on the game&#039;s development.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Note(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Man&#039;s Hot Cave]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Green Heaven]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind City]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Developer Challenges]]&lt;br /&gt;
|Alongside other developers of 1.6.0; made main hub (with Goldstorm), key path 3 (orange teleporter), and final path (with Luigi). Edited [[NMario84]]&#039;s path.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wily&#039;s Dark Castle]]&lt;br /&gt;
|[[1.8.1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drowned Mines]]&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trailers===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Trailer/video&lt;br /&gt;
!align=&amp;quot;center&amp;quot;|Contribution&lt;br /&gt;
|-&lt;br /&gt;
|Third anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|[[Command Selection]] announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 server upgrade announcement&lt;br /&gt;
|-&lt;br /&gt;
|[[WreckingPrograms]] farewell trailer&lt;br /&gt;
|-&lt;br /&gt;
|1.7.0 release trailer&lt;br /&gt;
|-&lt;br /&gt;
|Fourth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|Fifth anniversary announcement&lt;br /&gt;
|-&lt;br /&gt;
|1.8.0 release trailer&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039; section&lt;br /&gt;
|-&lt;br /&gt;
|Sixth anniversary announcement&lt;br /&gt;
|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|Galaxy Man reveal short&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Full short&lt;br /&gt;
|-&lt;br /&gt;
|Slash Claw and Succubatton reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Arc Weldy reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Man reveal short&lt;br /&gt;
|-&lt;br /&gt;
|Seventh anniversary announcement&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Full trailer&lt;br /&gt;
|-&lt;br /&gt;
|Eighth anniversary announcement/1.10.0 release trailer&lt;br /&gt;
|-&lt;br /&gt;
|Special announcement/Halloween update&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
|Level Creation Contest 2017 || 2017 || Challenge judge&lt;br /&gt;
|-&lt;br /&gt;
|Intro to 1.3 || 2017 || Challenge judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Trailer creator]] [[Category:Beta tester]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=E-Clare&amp;diff=21623</id>
		<title>E-Clare</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=E-Clare&amp;diff=21623"/>
		<updated>2026-03-23T05:26:18Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|image=[[File:EClareStaffIcon.png]]&lt;br /&gt;
|caption=E-Clare&#039;s staff icon&lt;br /&gt;
|aka=Clare Schnide&lt;br /&gt;
|quote=Did you like [[Roll]]&#039;s sprites for [[1.7.0|1.7]]? If so, this gal did most of them! If not, well, fair enough. :v&lt;br /&gt;
|role=Beta tester (formerly)&amp;lt;br&amp;gt;Spriter&lt;br /&gt;
|known=Megamix Engine (spriter)&lt;br /&gt;
|discord=E-Clare#1302&lt;br /&gt;
|website=[https://twitter.com/ClareSchnider Twitter]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;E-Clare&#039;&#039;&#039; is a spriter and former beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. She joined the development team in 2017 as a beta tester, although she helped with sprites to some extent. Some of the sprites she made for the Megamix Engine were reused in this game.&lt;br /&gt;
&lt;br /&gt;
Due to time constraints, she transitioned out of beta testing during [[1.5.0]]&#039;s development to focus more on making sprites. In [[1.7.0]], she was the primary contributor to [[Roll]]&#039;s sprites. After the update&#039;s release, E-Clare was officially considered a spriter.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Character&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll]]&lt;br /&gt;
|Sprites&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Assisted by [[BushBacon]] and [[BNMotive]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Boss&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Sprites&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|Crying sprites, alongside [[Sodacoma]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.7.0]]&lt;br /&gt;
|Alonsgide [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|Land sprites&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Controller]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PirateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|Alongside [[Eleven]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamTrapRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Rail]]&lt;br /&gt;
|[[1.8.4]]&lt;br /&gt;
|Including front-facing sprites&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GamerizerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gamerizer]]&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Enemy&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyorownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cyorown]]&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Originally for the Megamix Engine&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GobotsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gobots]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TurboRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader|Turbo Roader]]&lt;br /&gt;
|Originally for the Megamix Engine, alongside Spin Attaxx&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaminariKogoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaminari Kogoro]]&lt;br /&gt;
|Originally for the Megamix Engine&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Met Spawner]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|Alonsgide [[Sooshy]] and [[WreckingPrograms]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Teck]]&lt;br /&gt;
|Alongside [[Sooshy]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Anti-EddieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti-Eddie]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.6.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MashBurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mash Burner]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchDonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|Alongside [[Schmiddi]], [[MiniMacro]] and [[Eleven]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Character&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilSliderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Slider]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Sprites&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|Character poses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PileDriverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pile Driver]]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|Alongside [[Eleven]] and [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollSwingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll Swing]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.7.0]]&lt;br /&gt;
|Icon and poses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoJumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango Jump]]&lt;br /&gt;
|Alongside [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UberChainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Über Chain]]&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|Poses for [[Mega Man]] and [[Roll]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level objects===&lt;br /&gt;
{|class= &amp;quot;wikitable plainrowheaders sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseCrosserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser]]&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|Sprites&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Alongside [[BushBacon]] and [[BigMaster]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseXtenderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Crosser|Fuse Xtender]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.7.5]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Edited by [[WreckingPrograms]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagneticConveyorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Magnetic Conveyor]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OnSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OffSwitchMagneticCeilingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Section Lava]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|Assisted [[Son Loto]] alongside [[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Beta tester]] [[Category:Spriter]] [[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21622</id>
		<title>Punk</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21622"/>
		<updated>2026-03-23T02:33:50Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|Fight info}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:PunkIcon.png|left]][[File:PunkIcon.png|right]] Punk&lt;br /&gt;
|image=[[File:Punk.png|250px]]&lt;br /&gt;
|caption=Artwork for Punk in &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|description=He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|hp=28&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MKN-002&#039;&#039;&#039;/&#039;&#039;&#039;RKN-002 Punk&#039;&#039;&#039; is one of the three Mega Man Killers (along with [[Enker]] and Ballade) from &#039;&#039;[[Mega Man III]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.8.0]]. His signature weapon is the [[Screw Crusher]], which throws a saw blade in a parabolic arc.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Punk appears by breaking the ceiling in his blade form. Afterwards, he will jump to throw some Screw Crushers and he will throw the last one in a different arc that may trick the player. Then, Punk will jump again to throw the proyectiles or become a saw blade. If he does the latter, he will bounce from one to three times while he prepares the height where he will go, where he can be 3 tiles higher, go at the player&#039;s level, or just below so that the player can slide or jump over him.&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
When in saw blade form Punk can break:&lt;br /&gt;
* Trash Blocks&lt;br /&gt;
* [[MM11 Breakable Block]]s&lt;br /&gt;
* [[Dust Block]]s&lt;br /&gt;
* [[Cracked Block]]s&lt;br /&gt;
* [[Cracking Tiles]]&lt;br /&gt;
* [[Chill Block]]s&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/tGxESRCeRNw Punk]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PunkvsCrackedBlocks.gif|Punk breaking a Cracked Block.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Fortress Bosses]] [[Category:Mega Man III Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21621</id>
		<title>Shell&#039;n</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21621"/>
		<updated>2026-03-23T00:53:04Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ShellnIcon.png|left]]Shell&#039;n[[File:ShellnIcon.png|right]]&lt;br /&gt;
|image=[[File:MM8Shell&#039;n.png|250px]]&lt;br /&gt;
|caption=A Shell&#039;n attacking in &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
|description=Shoots bubbles, vulnerable when approached. More powerful underwater.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|hp=4 (Shell&#039;n)&amp;lt;br&amp;gt;1 (projectile)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=2 (contact &amp;amp; bubble)&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Zedicon]]&lt;br /&gt;
|sfx=[[littlelamp100]]&lt;br /&gt;
}}&lt;br /&gt;
[[Shell&#039;n]] is an [[enemy]] who resembles an oyster and whose first appearance was in &#039;&#039;[[Mega Man 8]]&#039;&#039; Aqua Man&#039;s stage and appears again in [[Pirate Man]]&#039;s stage in &#039;&#039;[[Mega Man and Bass]]&#039;&#039;. Shell&#039;n was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Once spawned in, Shell&#039;n will hide in its defensive shell facing the player. After a short while, Shell&#039;n will open its shell and fire a water bubble projectile at the player that travels in an arced path. When attacking, Shell&#039;n&#039;s vulnerable interior is open to attacks from the player.  After a brief moment of staying open after firing, Shell&#039;n will close its shell again to protect itself before repeating its attack pattern.  Shell&#039;n&#039;s projectiles can be destroyed by the player&#039;s [[weapons]]. Shell&#039;n itself is also affected by gravity and [[level objects]] that move assets such as [[Conveyor Belt]]s.&lt;br /&gt;
&lt;br /&gt;
Shell&#039;n&#039;s projectiles will behave differently if under [[Water]] tiles.  If fired underwater, three evenly spaced water bubble projectiles will travel horizontally a short distance before then flowing straight up. Bubbles fired underwater have a range of two, four, and six tiles respectively; the separation between each bubble also staggers their floating speed. The distance between the first bubble and the second one is shorter than the distance between the second one and the third one. If the bubbles were shot underwater, terrain and sections without water will limit their movement.&lt;br /&gt;
&lt;br /&gt;
==Interactivity==&lt;br /&gt;
Shell&#039;n&#039;s water based projectiles have the ability to interact with &#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;s [[Chemical Solution]] Object, reducing acidity by one level for each projectile that comes in contact with Chemical Solution.&lt;br /&gt;
&lt;br /&gt;
The bubbles released from Shell&#039;n also deactivate acidic [[Burst Water]] and extinguish [[Oil]] Fire.&lt;br /&gt;
&lt;br /&gt;
==Fixed bugs==&lt;br /&gt;
*Prior version [[1.7.0]], the projectiles from Shell&#039;n did not put out fire from [[Oil]].&lt;br /&gt;
*Prior version [[1.8.3]], Shell&#039;n&#039;s weakness to Electric Shock was missing.&lt;br /&gt;
*Prior version [[1.8.4]], Shell&#039;n could be pushed by [[Wave Burner]] underwater.&lt;br /&gt;
*Prior to version [[1.10.1.4]], Shell&#039;n projectiles were not able to extinguish [[Napalm Fire]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*New sound effects for Shell&#039;n firing projectiles and opening and closing its shell were added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MMM Shell&#039;n.png|A Shell&#039;n attacking underwater in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man &amp;amp; Bass Assets]] [[Category:Water enemies]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21620</id>
		<title>Shell&#039;n</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shell%27n&amp;diff=21620"/>
		<updated>2026-03-22T06:51:51Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ShellnIcon.png|left]]Shell&#039;n[[File:ShellnIcon.png|right]]&lt;br /&gt;
|image=[[File:MM8Shell&#039;n.png|250px]]&lt;br /&gt;
|caption=A Shell&#039;n attacking in &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
|description=Shoots bubbles, vulnerable when approached. More powerful underwater.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|hp=4 (Shell&#039;n)&amp;lt;br&amp;gt;1 (projectile)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=2 (contact &amp;amp; bubble)&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Zedicon]]&lt;br /&gt;
|SFX=[[littlelamp100]]&lt;br /&gt;
}}&lt;br /&gt;
[[Shell&#039;n]] is an [[enemy]] who resembles an oyster and whose first appearance was in &#039;&#039;[[Mega Man 8]]&#039;&#039; Aqua Man&#039;s stage and appears again in [[Pirate Man]]&#039;s stage in &#039;&#039;[[Mega Man and Bass]]&#039;&#039;. Shell&#039;n was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Once spawned in, Shell&#039;n will hide in its defensive shell facing the player. After a short while, Shell&#039;n will open its shell and fire a water bubble projectile at the player that travels in an arced path. When attacking, Shell&#039;n&#039;s vulnerable interior is open to attacks from the player.  After a brief moment of staying open after firing, Shell&#039;n will close its shell again to protect itself before repeating its attack pattern.  Shell&#039;n&#039;s projectiles can be destroyed by the player&#039;s [[weapons]]. Shell&#039;n itself is also affected by gravity and [[level objects]] that move assets such as [[Conveyor Belt]]s.&lt;br /&gt;
&lt;br /&gt;
Shell&#039;n&#039;s projectiles will behave differently if under [[Water]] tiles.  If fired underwater, three evenly spaced water bubble projectiles will travel horizontally a short distance before then flowing straight up. Bubbles fired underwater have a range of two, four, and six tiles respectively; the separation between each bubble also staggers their floating speed. The distance between the first bubble and the second one is shorter than the distance between the second one and the third one. If the bubbles were shot underwater, terrain and sections without water will limit their movement.&lt;br /&gt;
&lt;br /&gt;
==Interactivity==&lt;br /&gt;
Shell&#039;n&#039;s water based projectiles have the ability to interact with &#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;s [[Chemical Solution]] Object, reducing acidity by one level for each projectile that comes in contact with Chemical Solution.&lt;br /&gt;
&lt;br /&gt;
The bubbles released from Shell&#039;n also deactivate acidic [[Burst Water]] and extinguish [[Oil]] Fire.&lt;br /&gt;
&lt;br /&gt;
==Fixed bugs==&lt;br /&gt;
*Prior version [[1.7.0]], the projectiles from Shell&#039;n did not put out fire from [[Oil]].&lt;br /&gt;
*Prior version [[1.8.3]], Shell&#039;n&#039;s weakness to Electric Shock was missing.&lt;br /&gt;
*Prior version [[1.8.4]], Shell&#039;n could be pushed by [[Wave Burner]] underwater.&lt;br /&gt;
*Prior to version [[1.10.1.4]], Shell&#039;n projectiles were not able to extinguish [[Napalm Fire]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*New sound effects for Shell&#039;n firing projectiles and opening and closing its shell were added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MMM Shell&#039;n.png|A Shell&#039;n attacking underwater in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man &amp;amp; Bass Assets]] [[Category:Water enemies]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21619</id>
		<title>Punk</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21619"/>
		<updated>2026-03-22T05:50:12Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|Fight info}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:PunkIcon.png|left]][[File:PunkIcon.png|right]] Punk&lt;br /&gt;
|image=[[File:Punk.png|250px]]&lt;br /&gt;
|caption=Artwork for Punk in &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|description=He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|hp=28&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MKN-002&#039;&#039;&#039;/&#039;&#039;&#039;RKN-002 Punk&#039;&#039;&#039; is one of the three Mega Man Killers (along with [[Enker]] and Ballade) from &#039;&#039;[[Mega Man III]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.8.0]]. His signature weapon is the [[Screw Crusher]], which throws a saw blade in a parabolic arc.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Punk appears by breaking the ceiling in his blade form. Afterwards, he will throw some Screw Crushers and he will throw the last one in a different arc that may trick the player. Then, Punk will became a saw blade and go to the other side of the screen. He can prepare the height where he will go, where he can be 3 tiles higher.&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
When in saw blade form Punk can break:&lt;br /&gt;
* [[Dust Block]]s&lt;br /&gt;
* [[Cracked Block]]s&lt;br /&gt;
* [[Cracking Tiles]]&lt;br /&gt;
* [[Chill Block]]s&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/tGxESRCeRNw Punk]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PunkvsCrackedBlocks.gif|Punk breaking a Cracked Block.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Fortress Bosses]] [[Category:Mega Man III Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21618</id>
		<title>Punk</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Punk&amp;diff=21618"/>
		<updated>2026-03-21T19:58:31Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|Fight info}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
name=[[File:PunkIcon.png|left]][[File:PunkIcon.png|right]] Punk&lt;br /&gt;
|image=[[File:Punk.png|250px]]&lt;br /&gt;
|caption=Artwork for Punk in &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|description=He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|hp=28&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MKN-002&#039;&#039;&#039;/&#039;&#039;&#039;RKN-002 Punk&#039;&#039;&#039; is one of the three Mega Man Killers (along with [[Enker]] and Ballade) from &#039;&#039;[[Mega Man III]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.8.0]]. His signature weapon is the [[Screw Crusher]], which throws a saw blade in a parabolic arc.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Punk appears by breaking the ceiling in his blade form.&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
When in saw blade form Punk can break:&lt;br /&gt;
* [[Dust Block]]s&lt;br /&gt;
* [[Cracked Block]]s&lt;br /&gt;
* [[Chill Block]]s&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/tGxESRCeRNw Punk]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PunkvsCrackedBlocks.gif|Punk breaking a Cracked Block.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Fortress Bosses]] [[Category:Mega Man III Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Checkpoint&amp;diff=21455</id>
		<title>Checkpoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Checkpoint&amp;diff=21455"/>
		<updated>2026-02-01T17:07:42Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Initial restoration of the article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|description=When touched, you will respawn here upon death.&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Gaem]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Checkpoint&#039;&#039;&#039; is an asset that appears in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It has been in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
There are checkpoints in various Mega Man games, but the ones in Mega Man Maker are inspired on the functionality they had in Mega Man Powered Up. However, 1.8.0, Checkpoints had options to be triggered horizontally or vertically, which causes a small flag icon to be shown like in &#039;&#039;[[Mega Man 11]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Checkpoint is a 2x2 tiles sized general asset. When triggered, it plays a chime sound and raises a flag. Checkpoints are activated on contact, and are unaffected by gravity.&lt;br /&gt;
&lt;br /&gt;
If the player dies while a checkpoint is active, all of their items (e.g. Keys, Weapon Capsules, Character Capsules) and weapons obtained before the player reached a Checkpoint are saved and the player is respawned back to the last Checkpoint they touched with full health.&lt;br /&gt;
&lt;br /&gt;
The player can alternatively go to the previously activated Checkpoint by selecting &amp;quot;Checkpoint&amp;quot; in the pause menu, respawning the player and restoring their health back to full. If a Checkpoint has not yet been activated, the player is brought back to the beginning of the stage instead. When playing Wily Challenge, using the &amp;quot;Checkpoint&amp;quot; option costs 1 life.&lt;br /&gt;
&lt;br /&gt;
===[[1.0.0]] - [[1.3.6]]===&lt;br /&gt;
In levels created in version [[1.3.6]] or older, whenever a checkpoint is activated, all other previously activated checkpoints in the level are not deactivated, meaning previous checkpoints cannot be reused (unless the player loses a life or selects &amp;quot;Checkpoint&amp;quot; from the pause menu). Playing levels created in version 1.3.6 or older will still retain this older checkpoint behavior even if played in version 1.4.0 or newer; this was likely done intentionally for the sake of backwards compatibility with older levels.&lt;br /&gt;
&lt;br /&gt;
===[[1.4.0]] onwards===&lt;br /&gt;
In levels created in version [[1.4.0]] or newer, whenever a checkpoint is activated, all other previously activated checkpoints in the level are deactivated, allowing them to be used again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=GamerFromTheWeb&amp;diff=21305</id>
		<title>GamerFromTheWeb</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=GamerFromTheWeb&amp;diff=21305"/>
		<updated>2026-01-19T16:07:02Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Full list of contributions}}&lt;br /&gt;
{{User&lt;br /&gt;
|name=GamerFromTheWeb&lt;br /&gt;
|quote=Music, sprites, sometimes testing, professional [[Grenade Man]] roleplaying. Is there anything I can&#039;t do?!?&lt;br /&gt;
|role=Musician&amp;lt;br&amp;gt;Spriter&amp;lt;br&amp;gt;Sound designer&amp;lt;br&amp;gt;Discord moderator&amp;lt;br&amp;gt;Level moderator (formerly)&amp;lt;br&amp;gt;Challenge coordinator&amp;lt;br&amp;gt;Challenge judge (formerly)&lt;br /&gt;
|image=[[File:Gamer.jpg|100px]]&lt;br /&gt;
|caption=GamerFromTheWeb&#039;s [[Mega Man Maker Forums|forum]] profile picture&lt;br /&gt;
|aka=Gamer&amp;lt;br&amp;gt;Sasha&lt;br /&gt;
|known=&#039;&#039;Mega Man Maker First Impact&#039;&#039; (musician, trailer creator and beta tester)&lt;br /&gt;
|discord=chipsnsasha&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GamerFromTheWeb&#039;&#039;&#039; is a musician, challenge coordinator and former level moderator for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. She was hired as a level moderator alongside [[JumpDashEvade]], MM2WilySt2, [[NotQuiteHere]], and [[Plasma Admin]] on May 23, 2021. She was accepted as a musician on June 13, 2021 alongside [[40Nix]] and [[DeltaMudkip]]. GamerFromTheWeb later stepped down as a level moderator, but became a Discord moderator sometime in 2023.&lt;br /&gt;
&lt;br /&gt;
In the [[Mega Man Maker Team|team]], GamerFromTheWeb also contributed with sprites, including backgrounds and tilesets from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On December 20, 2024, GamerFromTheWeb took over as challenge coordinator to replace [[Very Clean Guy]], who resigned last year. After the New Year&#039;s Tradition, GamerFromTheWeb established that levels that were submitted for the contests were to have a &amp;quot;&#039;&#039;MMM&#039;&#039;LC&amp;quot; tag at the start of the level name.&amp;lt;ref&amp;gt;[https://docs.google.com/document/d/19k2omFGE1HBtGl7zfRzLlUo9Smr0rFLz_WkyzDVupdU MMMLC - New Year&#039;s Tradition Results (2025)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GamerFromTheWeb previously worked on [[Croby]]&#039;s [[Mega Man Maker First Impact|&#039;&#039;Mega Man Maker First Impact&#039;&#039;]] mod as a musician, beta tester and trailer creator. She has also worked on her own mod &#039;&#039;Mega Maker Construct&#039;&#039; and helped with sprites and music for RED1&#039;s mod &#039;&#039;Mega Man X Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For version [[1.10.0]] that focused on adding assets as per the choice of members of the [[Mega Man Maker Team|development team]], [[Impact Rail]] was chosen by GamerFromTheWeb to be added for the update.&lt;br /&gt;
&lt;br /&gt;
When she announced the results of [[Challenge event/Traditionally Scary|Traditionally Scary]], she announced that she would not participate as a judge for subsequent events.&lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Decorations===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Light posts&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Robot Master statues&lt;br /&gt;
|Oil Man and both Bond Man sprites&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Rain&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|New variant&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sprites for updated icons&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;Sound effects&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice Wall spawn sound effect was initially done by GamerFromTheWeb but finalized by [[Hansov]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ammoner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ammoner]]&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Edited from [[LF222]] and inspired from Son Loto&#039;s version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BiribareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Biribaree]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PiripareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Piriparee]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Doncatchicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Doncatch]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FukuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fukuhorn]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallsniperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metall Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press&#039;n]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shuhorn]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChainsoarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chainsoar]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRobo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Initially done by [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboCloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Cloud]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetallDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Swim Metall DX]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShururunSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shururun Spawner]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CamoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Camouflametall]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArcWeldyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arc Weldy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Level object&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Contributions&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprPlutoBlock.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto Block]]&lt;br /&gt;
|rowspan=&amp;quot;18&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hot Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OniWindGeneratorIcon.png|center]]&lt;br /&gt;
|[[Oni Wind Generator]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Initially done by [[LF222]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OniCloudGeneratorIcon.png|center]]&lt;br /&gt;
|[[Oni Cloud Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterHoverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Hover]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tel Tel Fountain]]&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Count Bomb CD Slow]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lift Elevator Mark]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Front Door]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Side Door]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shupponpon Rail]]&lt;br /&gt;
|Including On/Off rails&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Floating Bubble Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti Grav Section]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Health Energy Modifier]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|New sprites added in [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Weapon Energy Modifier]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlushieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plushies]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]] / [[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]], [[Grenade Man]], and [[Punk]] plushies in 1.9.0&amp;lt;br&amp;gt;Gemini Man plushie and edits to Gravity Man plushie (originally done by [[Toxin-GX]]) in 1.10.0&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Drop]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Sound effects&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ImpactRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Impact Rail]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Sprites&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JumpthroughPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jumpthrough Rails]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Music title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|Alongside [[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magic Man&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (&#039;&#039;GB 1&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (&#039;&#039;GB 2&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (Ballade)	&lt;br /&gt;
|-&lt;br /&gt;
|Neptune&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Jupiter&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Evening)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Night)	&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)	&lt;br /&gt;
|-&lt;br /&gt;
|Midboss Theme (&#039;&#039;MM8&#039;&#039;)	&lt;br /&gt;
|&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.2]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Added portion&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Mega Man X&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Storm Eagle]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle Alt]&lt;br /&gt;
|&#039;&#039;Mega Man Maverick Hunter X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Mega Man X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&#039;&#039;Mega Man X2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=l9MCMA7SCTw Maverick Boss + Boss Intro]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Profile icons===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Profile icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Asset&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game of origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconGamerizer.png|64px]]&amp;lt;span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gamerizer]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|[[1.10.1.3]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Example Levels]]===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Example Level&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Acidic Mineshaft]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Seaside Steamworks]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Crystalline Confusion]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenge events==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Contest !! Year !! Roles&lt;br /&gt;
|-&lt;br /&gt;
| New Year&#039;s Tradition || 2025 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| Break the Targets || 2025 || Challenge coordinator and judge&lt;br /&gt;
|-&lt;br /&gt;
| Traditionally Scary || 2025 || Challenge coordinator and judge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Musician]] [[Category:Spriter]] [[Category:Level moderators]] [[Category:Current team members]] [[Category:Moderators]] [[Category:Challenge coordinators]] [[Category:Challenge judges]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21302</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21302"/>
		<updated>2026-01-19T03:47:49Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Scary challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is a traditional level contest hosted by [[GamerFromTheWeb]] announced on October 24, 2025, shortly after the release of [[1.10.3]]. Although the release and the promotion of the event were themed around Halloween, submitted levels were not required to follow a particular theme. Level submissions were open from November 7, 2025 to November 21, 2025. &lt;br /&gt;
&lt;br /&gt;
The results were published on January 18, 2026. GamerFromTheWeb announced that she ould not be a judge for subsequent events even if she would remain the challenge coordinator.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:&#039;&#039;- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”&#039;&#039;&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|Flip-Block Fortress&lt;br /&gt;
|587461&lt;br /&gt;
|Joj&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|True Guts Man&lt;br /&gt;
|587720&lt;br /&gt;
|Bluerat&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|A Colorful World&lt;br /&gt;
|587780&lt;br /&gt;
|VXW&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
*[https://docs.google.com/document/d/1ro7ByVr42x9znjB6IGOFTpsoNif6KIP2MPctzdaRLkI MMMLC - Traditionally Scary Results]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking || trung031313 || [https://megamanmaker.com/?level=578362 578362] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rhino Man || bronze beam || [https://megamanmaker.com/?level=587391 587391] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cat Tower Crash || constellation || [https://megamanmaker.com/?level=587393 587393] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Corrosive Wastelands || the wungus || [https://megamanmaker.com/?level=587394 587394] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Haunted Halloween at the Skull Castle || asianjames || [https://megamanmaker.com/?level=587149 587149] || {{Indicator|deleted}} || Reupload of [https://megamanmaker.com/?level=587144 587144]. Entry was later pulled from the contest by the creator.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - We are about to launch an all-out spook on Mega Man || goldenemerl25 || [https://megamanmaker.com/?level=587429 587429] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Purple Castle || heatmanv2 || [https://megamanmaker.com/?level=587444 587444] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Tussle at the Toy Factory || mememonkey_games || [https://megamanmaker.com/?level=587447 587447] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place || nuclearstomp || [https://megamanmaker.com/?level=587450 587450] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Flip-Block Fortress || joj || [https://megamanmaker.com/?level=587461 587461] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| megaman maker 1-10-3 mega boss battle incomplete -updated- || victor1042 || [https://megamanmaker.com/?level=587463 587463] || {{Indicator|disq}} || Disqualified for not starting with &amp;quot;MMMLC - &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The House of Witches || ragingrowen || [https://megamanmaker.com/?level=587479 587479] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Robot Grave Yard || draconusx || [https://megamanmaker.com/?level=587505 587505] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Scorching Catacombs || mrdarkfinn || [https://megamanmaker.com/?level=587540 587540] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Drowning Labyrinth - Revised || mandobun08 || [https://megamanmaker.com/?level=587577 587577] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cultist House || 12thfinalboss || [https://megamanmaker.com/?level=587627 587627] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A VERY NORMAL CUTMAN REMAKE || lloyd-h || [https://megamanmaker.com/?level=587637 587637] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boss Bot Headquarters || yoshi2025 || [https://megamanmaker.com/?level=587638 587638] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Bloody Cellar || mr bit || [https://megamanmaker.com/?level=587649 587649] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Sewer Scower || dr-zeos || [https://megamanmaker.com/?level=587651 587651] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Farming Center || yomogi || [https://megamanmaker.com/?level=587677 587677] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Halloween Hollow || redrumrettan || [https://megamanmaker.com/?level=587678 587678] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Night of the Lavalurkers || redbun || [https://megamanmaker.com/?level=587689 587689] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587595 587595]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Acrowoman || gridflock || [https://megamanmaker.com/?level=587701 587701] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - True Guts Man || blueray9461 || [https://megamanmaker.com/?level=587720 587720] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pumpkings Bastion || lorenzovd || [https://megamanmaker.com/?level=587735 587735] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587534 587534]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Circuit of the Moon || overlordalfredo || [https://megamanmaker.com/?level=587742 587742] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Glimmering Glacier || techmark || [https://megamanmaker.com/?level=587744 587744] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Astral Peak || jee pocket || [https://megamanmaker.com/?level=587749 587749] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587751 587751] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587320 587320], [https://megamanmaker.com/?level=587342 587342], and [https://megamanmaker.com/?level=587573 587573]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Cursed Catacombs || james10000 || [https://megamanmaker.com/?level=587752 587752] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fogmare Citadel || knightlius || [https://megamanmaker.com/?level=587755 587755] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC -The Secrets of Spiked Stronghold- || fan3 || [https://megamanmaker.com/?level=587759 587759] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Weirdcore || star_duck_saga 2 || [https://megamanmaker.com/?level=587778 587778] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Colorful World || vxw || [https://megamanmaker.com/?level=587780 587780] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Old Desert Base || thecreator1489 || [https://megamanmaker.com/?level=587792 587792] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Horror Fortress || ninjashark0109 || [https://megamanmaker.com/?level=587794 587794] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pie Floating Grove Joke || jet dude65 || [https://megamanmaker.com/?level=587796 587796] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587795 587795]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Devil of the Colossus || itsjustseb || [https://megamanmaker.com/?level=587798 587798] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Shade Mans Bouncy Castle Spooktacular || botanicole_ || [https://megamanmaker.com/?level=587799 587799] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - On Off Waltz || bielles52 || [https://megamanmaker.com/?level=587804 587804] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587789 587789]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Bolshoy_Master&amp;diff=20639</id>
		<title>User:Bolshoy Master</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Bolshoy_Master&amp;diff=20639"/>
		<updated>2025-12-30T03:19:14Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Wikimoderator}}&lt;br /&gt;
{{Formerdeveloper}}&lt;br /&gt;
{{User&lt;br /&gt;
|name=Experiment&lt;br /&gt;
|role=Dunno&lt;br /&gt;
|gender=Male&lt;br /&gt;
|lives=GG&lt;br /&gt;
|website=101010100000&lt;br /&gt;
|discord=DeletedUser#0000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CrystalJoe.png|100px]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_4&amp;diff=20418</id>
		<title>Mega Man 4</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_4&amp;diff=20418"/>
		<updated>2025-12-24T02:15:16Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Mega Man 4&#039;&#039;&#039;&#039;&#039; (released as &amp;quot;&#039;&#039;&#039;&#039;&#039;Rockman 4: A New Evil Ambition!!&#039;&#039;&#039;&#039;&#039;&amp;quot; in Japan) is the fourth game in the classic &#039;&#039;Mega Man&#039;&#039; series, released on December 6, 1991. It is the fourth &#039;&#039;Mega Man&#039;&#039; game released for the NES in Japan and the United States. &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version [[1.3.0]] focused on adding content from this game and from &#039;&#039;[[Mega Man 5]]&#039;&#039;. As of Version [[1.9.4.3]], there are 6 [[bosses]], 23 [[enemies]], 6 [[level objects]], 51 [[tilesets]], 40 [[backgrounds]], 10 [[weapons]], 13 [[spikes]], 13 [[ladders]] and 14 [[music]] tracks available from &#039;&#039;Mega Man 4&#039;&#039; in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
&lt;br /&gt;
==== Robot Masters ====&lt;br /&gt;
*[[Ring Man]]&lt;br /&gt;
*[[Skull Man]]&lt;br /&gt;
*[[Toad Man]]&lt;br /&gt;
*[[Pharaoh Man]]&lt;br /&gt;
&lt;br /&gt;
==== Fortress Bosses ====&lt;br /&gt;
&lt;br /&gt;
*[[Cossack Catcher]]&lt;br /&gt;
*[[Wily Machine 4]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Skeleton Joe]]&lt;br /&gt;
*[[Togehero]]&lt;br /&gt;
*[[Shield Attacker]]&lt;br /&gt;
*[[Super Ball Machine Jr.]]&lt;br /&gt;
*[[Skullmet]]&lt;br /&gt;
*[[Taketento]]&lt;br /&gt;
*[[Gachappon]]&lt;br /&gt;
*[[Minoan]]&lt;br /&gt;
*[[Wall Blaster]]&lt;br /&gt;
*[[Totem Polen]]&lt;br /&gt;
*[[Pakatto 24]]&lt;br /&gt;
*[[Docron]]&lt;br /&gt;
*[[Docron]] [[Spawner]]&lt;br /&gt;
*[[Mummira]]&lt;br /&gt;
*[[Garyoby]]&lt;br /&gt;
*[[Ladder Press]]&lt;br /&gt;
*[[Helipon]]&lt;br /&gt;
*[[Ring Ring]]&lt;br /&gt;
*[[Battan]]&lt;br /&gt;
*[[M-442A]]&lt;br /&gt;
*[[Sea Mine]]&lt;br /&gt;
*[[Sea Mine]] [[Spawner]]&lt;br /&gt;
*[[Ratton]]&lt;br /&gt;
*[[Dompan]]&lt;br /&gt;
*[[100 Wattan]]&lt;br /&gt;
*[[Whopper]]&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Ring Boomerang]]&lt;br /&gt;
*[[Dive Missile]]&lt;br /&gt;
*[[Skull Barrier]]&lt;br /&gt;
*[[Flash Stopper]]&lt;br /&gt;
*[[Dust Crusher]]&lt;br /&gt;
*[[Drill Bomb]]&lt;br /&gt;
*[[Rain Flush]]&lt;br /&gt;
*[[Pharaoh Shot]]&lt;br /&gt;
*[[Rush Coil]]&lt;br /&gt;
*[[Rush Jet]]&lt;br /&gt;
*[[Wire]]&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Dust Block]]&lt;br /&gt;
*[[Dust Block]] (Alt)&lt;br /&gt;
*[[Cossack Platform]]&lt;br /&gt;
*[[Ring Platform]]&lt;br /&gt;
*[[Coil Platform]]&lt;br /&gt;
*[[Quicksand]]&lt;br /&gt;
*[[Fork Block]]&lt;br /&gt;
*Wily 1 [[Yoku Block]]&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Ring BG&lt;br /&gt;
*Ring BG 2&lt;br /&gt;
*Dive BG&lt;br /&gt;
*Skull BG&lt;br /&gt;
*Skull BG 2&lt;br /&gt;
*Skull BG 3&lt;br /&gt;
*Bright BG&lt;br /&gt;
*Bright BG 2&lt;br /&gt;
*Dust BG&lt;br /&gt;
*Dust BG 2&lt;br /&gt;
*Drill BG&lt;br /&gt;
*Drill BG 2&lt;br /&gt;
*Toad BG&lt;br /&gt;
*Pharaoh BG&lt;br /&gt;
*Pharaoh BG 2&lt;br /&gt;
*Pharaoh BG 3&lt;br /&gt;
*Cossack 1 BG&lt;br /&gt;
*Cossack 1 BG 2&lt;br /&gt;
*Cossack 1 BG 3&lt;br /&gt;
*Cossack 1 BG 4&lt;br /&gt;
*Cossack 1 BG 5&lt;br /&gt;
*Cossack 2 BG&lt;br /&gt;
*Cossack 2 BG 2&lt;br /&gt;
*Cossack 3 BG&lt;br /&gt;
*Cossack 3 BG 2&lt;br /&gt;
*Cossack 4 BG&lt;br /&gt;
*Cossack 4 BG 2&lt;br /&gt;
*Cossack 4 BG 3&lt;br /&gt;
*Cossack 4 BG 4&lt;br /&gt;
*Wily 1 BG&lt;br /&gt;
*Wily 1 BG 2&lt;br /&gt;
*Wily 1 BG 3&lt;br /&gt;
*Wily 1 BG 3 (Alt)&lt;br /&gt;
*Wily 2 BG&lt;br /&gt;
*Wily 3 BG&lt;br /&gt;
*Wily 3 BG 2&lt;br /&gt;
*Wily 3 BG 3&lt;br /&gt;
*Wily 3 BG 4 (Alt)&lt;br /&gt;
*Wily 4 BG&lt;br /&gt;
*Credits BG&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Ring Tile&lt;br /&gt;
*Ring Tile 2&lt;br /&gt;
*Ring Tile 3&lt;br /&gt;
*Ring Tile 4&lt;br /&gt;
*Dive Tile&lt;br /&gt;
*Dive Tile (Alt)&lt;br /&gt;
*Skull Tile&lt;br /&gt;
*Bright Tile&lt;br /&gt;
*Bright Tile 2&lt;br /&gt;
*Bright Tile 3&lt;br /&gt;
*Dust Tile&lt;br /&gt;
*Dust Tile (Alt)&lt;br /&gt;
*Dust Tile 2&lt;br /&gt;
*Dust Tile 3&lt;br /&gt;
*Dust Tile 4&lt;br /&gt;
*Drill Tile&lt;br /&gt;
*Drill Tile 2&lt;br /&gt;
*Toad Tile&lt;br /&gt;
*Toad Tile 2&lt;br /&gt;
*Toad Tile 2 (Alt)&lt;br /&gt;
*Toad Tile 3&lt;br /&gt;
*Toad Tile 3 (Alt)&lt;br /&gt;
*Toad Tile 4&lt;br /&gt;
*Toad Tile 4 (Alt)&lt;br /&gt;
*Pharaoh Tile&lt;br /&gt;
*Pharaoh Tile 2&lt;br /&gt;
*Pharaoh Tile 3&lt;br /&gt;
*Pharaoh Tile 4&lt;br /&gt;
*Cossack 1 Tile&lt;br /&gt;
*Cossack 1 Tile 2&lt;br /&gt;
*Cossack 1 Tile 2 (Alt)&lt;br /&gt;
*Cossack 1 Tile 3&lt;br /&gt;
*Cossack 1 Tile 3 (Alt)&lt;br /&gt;
*Cossack 2 Tile&lt;br /&gt;
*Cossack 2 Tile 2&lt;br /&gt;
*Cossack 2 Tile 3&lt;br /&gt;
*Cossack 3 Tile&lt;br /&gt;
*Cossack 3 Tile 2&lt;br /&gt;
*Cossack 4 Tile&lt;br /&gt;
*Cossack 4 Tile 2&lt;br /&gt;
*Cossack 4 Tile 3&lt;br /&gt;
*Cossack 4 Tile 4&lt;br /&gt;
*Wily 1 Tile&lt;br /&gt;
*Wily 1 Tile 2&lt;br /&gt;
*Wily 1 Tile 3&lt;br /&gt;
*Wily 2 Tile&lt;br /&gt;
*Wily 2 Tile 2&lt;br /&gt;
*Wily 3 Tile&lt;br /&gt;
*Wily 3 Tile 2&lt;br /&gt;
*Wily 4 Tile&lt;br /&gt;
*Wily 4 Tile 2&lt;br /&gt;
===Plates===&lt;br /&gt;
*Cossack Plate&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Ring Ladder&lt;br /&gt;
*Dive Ladder&lt;br /&gt;
*Dive Ladder (Alt)&lt;br /&gt;
*Skull Ladder&lt;br /&gt;
*Bright Ladder&lt;br /&gt;
*Dust Ladder&lt;br /&gt;
*Drill Ladder&lt;br /&gt;
*Cossack Ladder 1&lt;br /&gt;
*Cossack Ladder 2&lt;br /&gt;
*Cossack Ladder 3&lt;br /&gt;
*Cossack Ladder 4&lt;br /&gt;
*Wily Ladder 9&lt;br /&gt;
*Wily Ladder 10&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Ring Spike&lt;br /&gt;
*Dive Spike&lt;br /&gt;
*Dive Spike (Alt)&lt;br /&gt;
*Skull Spike&lt;br /&gt;
*Bright Spike&lt;br /&gt;
*Dust Spike&lt;br /&gt;
*Drill Spike&lt;br /&gt;
*Toad Spike&lt;br /&gt;
*Pharaoh Spike&lt;br /&gt;
*Cossack Spike 1&lt;br /&gt;
*Cossack Spike 2&lt;br /&gt;
*Wily Spike 12&lt;br /&gt;
*Wily Spike 13&lt;br /&gt;
===Water===&lt;br /&gt;
*Dive Water&lt;br /&gt;
*Toad Water&lt;br /&gt;
*Wily Water 3&lt;br /&gt;
===Music===&lt;br /&gt;
*Ring Man&lt;br /&gt;
*Dive Man&lt;br /&gt;
*Skull Man&lt;br /&gt;
*Bright Man&lt;br /&gt;
*Dust Man&lt;br /&gt;
*Drill Man&lt;br /&gt;
*Toad Man&lt;br /&gt;
*Pharaoh Man&lt;br /&gt;
*Cossack Stage 1/2&lt;br /&gt;
*Cossack Stage 3/4&lt;br /&gt;
*Wily Stage 1/2&lt;br /&gt;
* Wily Stage 3/4&lt;br /&gt;
* Robot Master&lt;br /&gt;
* Wily Boss&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
* Mega Man&#039;s Charge Shot can be set to take on its appearance from this game. It is the default configuration of Mega Man&#039;s buster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Enemies&amp;diff=20417</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Enemies&amp;diff=20417"/>
		<updated>2025-12-24T02:02:14Z</updated>

		<summary type="html">&lt;p&gt;Bolshoy Master: /* List of Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Enemies&#039;&#039;&#039; are a category of placeable [[:Category:Assets|assets]] in &#039;&#039;[[Mega Man Maker|Mega Man Maker&#039;s]]&#039;&#039; [[Level Builder]]. They are usually dynamic objects that go out of their way to attack the [[Playable Characters|player]] and most of the time, can be destroyed by damaging them.&lt;br /&gt;
&lt;br /&gt;
== List of Enemies ==&lt;br /&gt;
{{Incomplete|Enemy counts and list of enemy options may not be up-to-date}}&lt;br /&gt;
The game was originally released [[1.0.0]] with 45 enemies in total, including spawners and unused enemies. As of version [[1.8.0]], there are a total of 198 placeable enemies (including spawners) available from the original six NES games and subsequent numbered titles. This includes&lt;br /&gt;
&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&lt;br /&gt;
* 30 enemies from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
* 23 enemies from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
* 24 enemies from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
* 22 enemies from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
* 22 enemies from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
* 13 enemies from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
* 12 enemies from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
* 17 enemies from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
* 9 enemies from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
*14 enemies from the Game Boy games (12 from &#039;&#039;[[Mega Man V]]&#039;&#039;, 1 from &#039;&#039;[[Mega Man IV]]&#039;&#039;, and 1 from &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met]]&lt;br /&gt;
|Hides under a reflective helmet. Get too close and it will shoot at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OctopusBatteryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Octopus Battery]]&lt;br /&gt;
|Moves forwards and backwards at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeakIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beak]]&lt;br /&gt;
|Usually protected, making itself weak when shooting 4 bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PicketManIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Picket Man]]&lt;br /&gt;
|Stands behind a shield, lowering the shield to throw pickets at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewBomberIcon.png]]&lt;br /&gt;
|[[Screw Bomber]]&lt;br /&gt;
|Periodically extends itself to fire 5 bullets across the screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Eye]]&lt;br /&gt;
|Jumps towards the player. If it closes its eye, it&#039;ll jump high. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine]]&lt;br /&gt;
|Moves back and forth. Can be stopped if shot, but cannot be killed normally.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrazyRazyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crazy Razy]]&lt;br /&gt;
|Rushes forwards, dropping behind an aggressive chasing head when defeated.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WatcherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Watcher]]&lt;br /&gt;
|Flies vertically along the screen, firing lightning when it comes in line with you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KillerBulletIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Killer Bullet]]&lt;br /&gt;
|Flies in a wave across the screen.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KillerBulletSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner|Killer Bullet Spawner]]&lt;br /&gt;
|While this tile is on screen, Killer Bullets will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TackleFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tackle Fire]]&lt;br /&gt;
|Rises from the ground in groups before raining down from above.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingShellIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Shell]]&lt;br /&gt;
|Flies across the screen, becoming vulnerable when it stops to fire 8 shots.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingShellSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner|Flying Shell Spawner]]&lt;br /&gt;
|While this tile is on screen, Flying Shells will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SabotallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Sabotall|Sabotall]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FootholderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Footholder]]&lt;br /&gt;
|Flies between two set locations. Can be stood on and green ones shoot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Neo Met|Neo Met]]&lt;br /&gt;
|Hides under a reflective helmet. Runs after attacking the player.&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReturningSniperJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe]]&lt;br /&gt;
|Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly]]&lt;br /&gt;
|Flies towards you at a steady pace.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly Spawner]]&lt;br /&gt;
|Spawns Tellies at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellySpawnerSolidIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly Spawner]] (Solid)&lt;br /&gt;
|Solid, and spawns Tellies at a regular rate.&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrazyCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shotman#Crazy Cannon|Crazy Cannon]]&lt;br /&gt;
|Fires six shots forwards, then six shots upwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BattonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Batton]]&lt;br /&gt;
|Protected until you get close, at which point it opens up and begins chasing you.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RobbitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Robbit]]&lt;br /&gt;
|Hops forwards, stopping to fire dangerous carrots directly at you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotheadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hothead]]&lt;br /&gt;
|Stands around, throwing fireballs at you regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blocky]]&lt;br /&gt;
|Only the face is vulnerable, when the face is hit, the stack falls down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorGray.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PierobotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pierobot]]&lt;br /&gt;
|A gear that floats in the air until approached, when a clown starts riding it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CroakerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Croaker]]&lt;br /&gt;
|Spits out three minifrogs, waiting until all three are defeated.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.9]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrabbotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crabbot]]&lt;br /&gt;
|Patrols back and forth until hit, when it loses its shell and gets faster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Claw]]&lt;br /&gt;
|Falls slowly from the sky. Walks towards you after hopping on the ground. &lt;br /&gt;
|&amp;lt;center&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyBoyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fly Boy]]&lt;br /&gt;
|Constantly tries to fly around and stomp you. What a rude boy.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyBoySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fly Boy#Fly Boy Spawner|Fly Boy Spawner]]&lt;br /&gt;
|While this tile is on screen, Fly Boys will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanFiendIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan Fiend]]&lt;br /&gt;
|Pushes you away from it constantly. A huge Air Man fan.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShrinkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shrink]]&lt;br /&gt;
|Slowly swims towards you when underwater. But what if it&#039;s on land...?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipi]]&lt;br /&gt;
|Evil bird that drops an egg with its children on you. Shoot the egg or you&#039;ll be swarmed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipiSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipi#Pipi Spawner|Pipi Spawner]]&lt;br /&gt;
|Continuously summons bad parents from the direction you&#039;re looking.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole]]&lt;br /&gt;
|Drills which move through terrain and air at various speeds. Why does it fly though?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole|Mole Spawner]]&lt;br /&gt;
|Spawns Moles in the defined area indefinitely in a pattern.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole|Mole Spawner (Random)]]&lt;br /&gt;
|Spawns Moles in the defined area indefinitely at random.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScwormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scworm]]&lt;br /&gt;
|Simple spawner that bombards you with blue... Noodles? Bacon? ...Toothpaste?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicChickenIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Chicken]]&lt;br /&gt;
|Runs and jumps at set intervals, turning when it hits a wall. Stay still!&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicChickenSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Chicken Spawner]]&lt;br /&gt;
|Spawns Atomic Chickens from the side of the screen indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigFishIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Fish]]&lt;br /&gt;
|The best enemy. Jumps up and falls down shortly after.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.6.2]] (&#039;&#039;[[Mega Man 2]]&#039;&#039; skin)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SniperArmourIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Armor]]&lt;br /&gt;
|A Joe in a sturdy, big ride armor. Will come out to fight once the armor is gone.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotDogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hot Dog]]&lt;br /&gt;
|Fires large arcs of fire. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LanternFishIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lantern Fish]]&lt;br /&gt;
|Spits out shrinks from inside its belly to attack you. The light is the weak spot. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PeterchyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Peterchy]]&lt;br /&gt;
|Walks towards you, occasionally turning around.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PottonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Potton]]&lt;br /&gt;
|Flies across the screen, stopping to drop its head when above you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HammerJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Hammer Joe|Hammer Joe]]&lt;br /&gt;
|Swing their mighty hammer around before throwing it. Weak when their eye is open. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MechakkeroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mechakkero]]&lt;br /&gt;
|Jumps towards you. It&#039;s too short to hit with a buster shot while still.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleEggIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pole#Pole Egg|Pole Egg]]&lt;br /&gt;
|Solid, stationary and harmless. Shoot it, however, and it&#039;ll hatch into a pole. &lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pole]]&lt;br /&gt;
|Flies towards you slowly. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NewShotmanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shotman#New Shotman|New Shotman]]&lt;br /&gt;
|Fires bullets left and right. After a while it&#039;ll fire shots that rain down. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PetitSnakeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Petit Snakey]]&lt;br /&gt;
|Fires a projectile directly at the player on regular intervals. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KomasaburoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Komasaburo]]&lt;br /&gt;
|Sits still and keeps dropping destroyable tops that travel along floors. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HariHarryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hari Harry]]&lt;br /&gt;
|Shoots a double spread of needles before rolling up into a ball. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cannon]]&lt;br /&gt;
|When approached, unfurls and shoots lobbing shots. Invincible when covered. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WalkingBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Walking Bomb]]&lt;br /&gt;
|Walks forwards, jumping over obstacles in its path. Explodes when defeated. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyoraiboIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyoraibo]]&lt;br /&gt;
|Swims forwards and shoots a missile when approached. Afraid of the land. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YambowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yambow]]&lt;br /&gt;
|Flies down until it lines up with you, at which point it charges. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagFlyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mag Fly]]&lt;br /&gt;
|Flies towards you and will pull you upwards. Control position with directional keys.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricGabyoallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Electric Gabyoall|Electric Gabyoall]]&lt;br /&gt;
|Creates an electric pillar between its two halves at set intervals. Bzzt. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubukanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubukan]]&lt;br /&gt;
|Despite his impressive jumping skills, he never made it to the Olympics. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NitronIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nitron]]&lt;br /&gt;
|Drops downwards in an arc, fires three pillars of flame, and returns to space. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec&#039;n]]&lt;br /&gt;
|Hovers forward in a wavy pattern, shooting 8 sparks when it&#039;s close to you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombFlierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb Flier]]&lt;br /&gt;
|Hovers up and down until you break its cover, then flies at you at full force.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HologranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hologran]]&lt;br /&gt;
|Turns the screen dark until it&#039;s destroyed, only leaving enemies visible. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Stationary.png]] [[File:HorizontalMovementOnly2.png]] [[File:Homing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GiantSpringerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giant Springer]]&lt;br /&gt;
|Moves towards you, firing destructable missiles. Springs out when you get close. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TamaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|Bulky cat that spawns fleas and tries to make you play with the yarn. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkeletonJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Skeleton Joe|Skeleton Joe]]&lt;br /&gt;
|Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TogeheroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Togehero]]&lt;br /&gt;
|Flies from one side of the screen to the other, slowly moving up and down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorCyan2.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Shield Attacker|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkRed.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperBallMachineJrIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Ball Machine Jr.]]&lt;br /&gt;
|Fires large bullets which bounce off of surfaces.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullmetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skullmet]]&lt;br /&gt;
|Protected from harm on one side. When on the other side, it&#039;ll fire falling bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TaketentoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Taketento]]&lt;br /&gt;
|Flies forwards. When approached, it abandons its propeller and chases you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GachapponIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gachappon]]&lt;br /&gt;
|Alternates between firing gumballs at you and firing low bullets.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MinoanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Minoan]]&lt;br /&gt;
|Weaponized ceiling fan that drops down when approached, then twirls around.&lt;br /&gt;
|rowspan = &amp;quot;8&amp;quot; | [[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallBlasterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Blaster]]&lt;br /&gt;
|Shoots three shots at a time, angling itself to aim at you. Creatively named.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TotemPolenIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Totem Polen]]&lt;br /&gt;
|Leaps upward to attack you if not destroyed.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pakatto24Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pakatto 24]]&lt;br /&gt;
|Cannon that makes itself vulnerable when it shoots. Everyone&#039;s favorite.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DocronIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Docron]]&lt;br /&gt;
|Small skull vehicle that dies in 1 hit.  I wonder who designed it.&lt;br /&gt;
|rowspan = &amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DocronSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Docron#Docron Spawner|Docron Spawner]]&lt;br /&gt;
|This thing is more durable than the enemy it creates. Makes you think.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MummiraIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mummira]]&lt;br /&gt;
|Mummy that appears out of a door and throws its head at you! Wow! Wacky!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GaryobyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Garyoby|Garyoby]]&lt;br /&gt;
|Sawblade that slides along the ground. Invulnerable to almost all attacks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkRed.png]] [[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LadderPressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ladder Press]]&lt;br /&gt;
|Moves up and down ladders, occasionally chomping to knock you off them.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeliponIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Helipon]]&lt;br /&gt;
|Flies and homes in on you until it senses ground, then drops and acts as a turret.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingRingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Ring]]&lt;br /&gt;
|Flies towards you at a slow pace. Can someone pick up the phone?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BattanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Battan]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Not to be confused with Batton, Ratton, or Rattan. Jumps when stood on, with you on it.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:BattanJumpRandom.png]] [[File:BattanJumpTwice.png]] [[File:BattanJumpThrice.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[M-442A]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Immortal enemy!&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeaMineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sea Mine]]&lt;br /&gt;
|A casually floating explosive. Explodes when close to the player.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeaMineSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sea Mine|Sea Mine Spawner]]&lt;br /&gt;
|Continuously spawns Sea Mines. Works inside and outside of water.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RattonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ratton]]&lt;br /&gt;
|Not to be confused with Batton, Battan or Rattan, this mouse only jumps forward.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DompanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dompan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WhopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Whopper]]&lt;br /&gt;
|Fires a burst of six rings, leaving its eyes vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrainMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Train Met|Train Met]]&lt;br /&gt;
|Chugs along until you get close, at which point it shoots and becomes vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Crystal Joe|Crystal Joe]]&lt;br /&gt;
|Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#New Shield Attacker|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PukapellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapelly]]&lt;br /&gt;
|Moves towards you in quick bursts, pausing to rest inbetween.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorLightGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LyricIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lyric]]&lt;br /&gt;
|Flies towards you at a steady pace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorLightBlue.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KoukerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kouker]]&lt;br /&gt;
|Flies across  the screen, falling down when you get too close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BitterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bitter]]&lt;br /&gt;
|Usually out of range. When approached, rises up and fires a shot before retreating.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerMusclerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Muscler]]&lt;br /&gt;
|Jumps towards you, stomping down until it gets above you. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombThrownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb/Rock Thrown]]&lt;br /&gt;
|Very excitedly lobs bombs at you, or rocks if it&#039;s green.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Metall Cannon|Metall Cannon]]&lt;br /&gt;
|A giant cannon that fires huge shots. Turns around, so there&#039;s no escape.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SubeilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Subeil]]&lt;br /&gt;
|When you get too close, it flattens and moves towards you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GireeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giree]]&lt;br /&gt;
|Travels up and down and all around the ground at a decent pace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GireeSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giree#Giree Spawner|Giree Spawner]]&lt;br /&gt;
|Non-Solid, and spawns Girees at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TondeallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tondeall]]&lt;br /&gt;
|Flies back and forth while shooting two poorly aimed shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PukapuckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapucker]]&lt;br /&gt;
|Hovers its head above itself, can bounce around freely on its own.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapucker Head]]&lt;br /&gt;
|The head alone, can bounce around freely on its own.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounder]]&lt;br /&gt;
|When approached, it starts violently bobbing up and down while shooting some shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SumatranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sumatran]]&lt;br /&gt;
|Feral tiger that jump towards you when approached or shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bombier]]&lt;br /&gt;
|Hovers forward slowly until it passes you, then drops a bomb right on your head.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoccoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cocco]]&lt;br /&gt;
|Spawns as many as three small chickens at once. Can you do the fabled chicken jump?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetBombAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Jet Bomb]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missile that sends debris after you when destroyed by a wall or shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetBombBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[V]]&lt;br /&gt;
|A simple buoy robot with a simple name. Hovers on water surfaces or floor... that&#039;s it.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Colton]]&lt;br /&gt;
|Fires a  bullet forward then waits for it to go out of sight before repeating.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Shield Attacker GTR|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Fire Telly|Fire Telly]]&lt;br /&gt;
|Flies across the screen, sometimes stopping to spit a fireball.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AuAuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Au-Au|Au Au]]&lt;br /&gt;
|Creates snowballs with their nose, before firing them diagonally down.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BenKIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ben K]]&lt;br /&gt;
|Spins a powerful spear from its arsenal before firing it forwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CannopellerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cannopeller]]&lt;br /&gt;
|Flies up and down, firing explosive cannonballs regularly.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TwinRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader#Twin Roader|Twin Roader]]&lt;br /&gt;
|Drives forwards and backwards, ignoring you as it goes about its business.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorLightOrange.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BrainBreakIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Brain Break]]&lt;br /&gt;
|Intellectually honest. Walks back and forth until hit, becoming outraged.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KatonbyonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Katonbyon]]&lt;br /&gt;
|Drops a bomb in front of the player once it gets close, what a bugger.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CurlingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Curlinger]]&lt;br /&gt;
|Slides around while building up speed. Can be punched back with enough force.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SRU21PIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[SRU-21/P]]&lt;br /&gt;
|Drops out of the sky once approached, breaking into pieces. Floats in water.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GabgyoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gabgyo]]&lt;br /&gt;
|Likes to swim and hates being a fish out of water, jumping at you in anger.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorYellow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PookerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pooker]]&lt;br /&gt;
|Sits until hit with a charge shot. Becomes a platform when knocked into oil.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PookerBuilderOptionEnemy.png]] [[File:PookerBuilderOptionPlatform.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyberGabyoallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Cyber Gabyoall|Cyber Gabyoall]]&lt;br /&gt;
|Patrols floors and ceilings, charging at you once you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YaffuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yaffu]]&lt;br /&gt;
|Pulls you in, then transforms and pushes you away. Spelled with an A.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hotchkiss&#039;nIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotchkiss&#039;n]]&lt;br /&gt;
|Wily created this robot after stapling his finger. Do what you want with this info.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Molier]]&lt;br /&gt;
|Moves straight forward, flies backwards when [[Power Adaptor|punched]] and destroys weaker blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SubmarineFlierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Submarine Flier]]&lt;br /&gt;
|Hides in a cloud until you break it, then fires at you if it hits water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Subflierwater.png]] [[File:Subfliercloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PropellerEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Propeller Eye]]&lt;br /&gt;
|Flies after you, ignoring walls. Opens it&#039;s weak spot to move and then stops.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullWalkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Walker]]&lt;br /&gt;
|Upgraded Docron that&#039;s much sturdier, jumps off ledges and tries to find you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BrownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Brown]]&lt;br /&gt;
|Hides in a barrel until attacked, at which point the head pops out. It sure is brown.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SquidonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Squidon]]&lt;br /&gt;
|Very durable. Shoots ice cold blocks out of it&#039;s mouth and wields homing missiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripropellanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tripropellan]]&lt;br /&gt;
|Dynamic flying turret that fires at your location. Releases bombs too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;13&amp;quot; | [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle Teck]]&lt;br /&gt;
|Moves on the ceiling, when close this teck drops a spike to peck you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TriotheWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Trio the Wheel]]&lt;br /&gt;
|Gradually sends its three tires at you before bouncing around.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BacconeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baccone]]&lt;br /&gt;
|A bouncing traffic cone that reveals its weak spot when it fires.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TomDaddyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tom Daddy]]&lt;br /&gt;
|Everyone loves a slinky, unless it wants to kill you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FriskCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Frisk Cannon]]&lt;br /&gt;
|This simple cannon fires 3 balls in an arc, each ball being slower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GockroachIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gockroach S]]&lt;br /&gt;
|A bug which crawls on the ground or ceiling and flies towards you. KILL WITH FIRE!&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GockroachNestIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gockroach S Nest]]&lt;br /&gt;
|MORE BUGS? We&#039;re gonna need a bigger flamethrower for this one.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TurboRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader#Turbo Roader|Turbo Roader]]&lt;br /&gt;
|[[Roader#Twin Roader|Twin Roader]]&#039;s long lost brother who likes to spin in place gleefully.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaminariKogoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaminari Kogoro]]&lt;br /&gt;
|Slowly rises out of pits to surprise you, and fires lightning.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyorownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cyorown]]&lt;br /&gt;
|A tough robotic crow which taunts you if you get hit by its shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GobotsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gobots]]&lt;br /&gt;
|A very simple enemy that flies towards you with a wavy pattern.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TsuranattoriIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tsuranattori]]&lt;br /&gt;
|A swarm of flying robots, they disperse if you shoot one of them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetalDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Swim Metall DX|Swim Metall DX]]&lt;br /&gt;
|Swims forward or upward in water. May swim again before landing. Blub blub.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetalDXOption1.png]] [[File:SwimMetalDXOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg]]&lt;br /&gt;
|Springs out of a coffin and shambles in one direction. Breaks at walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorRed.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed3Loop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:SydekaTURN.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[file:Zom_coffin.png]] [[file:ZomNoCoffin.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg#Astro Zombieg Spawner|Astro Zombieg Spawner]]&lt;br /&gt;
|Spawns Astro Zombieg in the section near the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ZomNoCoffin.png]] [[File:ZombiegRed.png]] [[File:ZombiegPurple.png]] [[File:ZombiegRandomColor.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed3Loop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt; [[File:ZombiegRandomLoop.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaniganceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kanigance]]&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShellnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shell&#039;n]]&lt;br /&gt;
|Shoots bubbles, vulnerable when approached. More powerful underwater.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;12&amp;quot; | [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BunbyTankDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bunby Tank DX]]&lt;br /&gt;
|Fires missiles. If the torso is destroyed, the head pops off.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JoeClassicIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Joe Classic|Joe Classic]]&lt;br /&gt;
|The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SurumakerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Surumaker]]&lt;br /&gt;
|Lunges in water and hops on land. Scared of sponges and sea stars.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HannyaAttackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Hannya Attacker|Hannya Attacker]]&lt;br /&gt;
|A twist on the Shield Attacker, not turning on walls. Intimidating.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunchran]]&lt;br /&gt;
|A dangerous puddle of green acid that attempts to bite you if you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Fire Met|Fire Met]]&lt;br /&gt;
|Adorably waddles around and jumps over gaps. Ignites any flammable object.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner#Fire Met Spawner|Fire Met Spawner]]&lt;br /&gt;
|More Fire Mets equals more flames of justice! FIIIRE!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Teck]]&lt;br /&gt;
|Walks on walls, shooting at you when you&#039;re aligned with it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RabbitonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rabbiton]]&lt;br /&gt;
|Cute chubby bunny that slides around and spins in gleeful jumps.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PenpenEVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Penpen EV]]&lt;br /&gt;
|Before launching at you, it spins in place gleeful-wait, this ain&#039;t a roader enemy!&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Telly|Big Telly]]&lt;br /&gt;
|Drops a stream of bombs on you, turning around after. Always ate its greens.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuccubattonIcon.png]]&amp;lt;center&amp;gt;&lt;br /&gt;
|[[Succubatton]]&lt;br /&gt;
|A bat which dives at the player, latches onto them and drains their health.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShururunSpawnerIcon.png]]&amp;lt;center&amp;gt;&lt;br /&gt;
|[[Shururun Spawner]]&lt;br /&gt;
|A pit enemy that jumps regardless of the player&#039;s proximity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightBlue.png]] [[File:ColorBrightBlue2.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Carricarry and Petit Devil have existed since the game&#039;s launch, but were unavailable through normal means until they were fully implemented in [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenPetitDevilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Petit Devil]]&lt;br /&gt;
|Floats around. Splits off into 3 or 4 clones, depending on the color.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkGreen2.png]] [[File:ColorBrown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | [[1.0.0]]/[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CaricarryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Caricarry]]&lt;br /&gt;
|Slides around, releasing rocks when shot. Was buried for a long time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombomboyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bombomboy]]&lt;br /&gt;
|Bounces up and lobs two shots to the left and right when approached.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;12&amp;quot; | [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlowerPresenterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flower Presenter]]&lt;br /&gt;
|Nothing is more threatening than a pot launching flowers at you!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorApricot.png]] [[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireTotemIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Totem]]&lt;br /&gt;
|Shields itself when distanced, spreads fire in random arcs when approached.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OkosutobonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Okosutobon]]&lt;br /&gt;
|Hovers in place until approached or shot, then it angrily chases you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiarnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Diarn]]&lt;br /&gt;
|Hovers towards you to shoot you, making itself vulnerable. SHINY!!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HoohooIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hoohoo]]&lt;br /&gt;
|Peacefully flies around, dropping destructible rocks in front of you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrown.png]] [[File:ColorCyan.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HoohooSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hoohoo Spawner]]&lt;br /&gt;
|Spawns Hoohoos at a regular rate when on-screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrown.png]] [[File:ColorCyan.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KakinbatankIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kakinbatank]]&lt;br /&gt;
|Tries to kill anyone who dares disturb his naps. Be careful.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AdamskiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Adamski]]&lt;br /&gt;
|A miniature Wily Capsule that swerves up and down. Has a cheap siren.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NombrellanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nombrellan]]&lt;br /&gt;
|Very slowly descends, minding its own business. Interacts with rain.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NombrellanSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nombrellan Spawner]]&lt;br /&gt;
|Spawns Nombrellans at the top of the screen when on-screen.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SakretsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sakrets]]&lt;br /&gt;
|Rolls along walls, shooting out orbs that explode in six directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BunbyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bunby Catcher]]&lt;br /&gt;
|Claw go BRRRR. Drops down and drags you at high speeds against your will.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;1&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OctoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Octone]]&lt;br /&gt;
|Protected by a sturdy pot. Hurls a glob of ink at you when it peaks out.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CamoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Camouflametall|Camouflametall]]&lt;br /&gt;
|Wily&#039;s most evil creation? Disguises as a pickup and shoots when you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-up.png]] [[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:Yashichi.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Q-Tank Red.png]] [[File:Q-Tank Bright Red.png]] [[File:Q-Tank Green.png]] [[File:KChest.png]] [[File:AntiYash.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CargouQIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cargou Q]]&lt;br /&gt;
|Fires bouncing sports balls at you. How does it have so many?!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;11&amp;quot; | [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaonaGeenoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaona Geeno]]&lt;br /&gt;
|Uses its head as a projectile which breaks into 4 bullets when hitting a solid.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PointanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pointan]]&lt;br /&gt;
|It makes 4 panes which fire at you. Now which one was my cursor again?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pointan1.png]] [[File:Pointan2.png]] [[File:Pointan3.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorBrightRed.png]] [[File:ColorGreen.png]] [[File:ColorPurple.png]] [[File:ColorMagenta.png]] [[File:ColorYellow.png]] [[File:ColorOrange2.png]] [[File:ColorNavyBlue.png]] [[File:ColorBlack.png]] [[File:ColorDarkGray.png]] [[File:ColorWhite.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sola0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sola 0]]&lt;br /&gt;
|Sunflora wannabe that charges up a solar beam and fires it as it stops flashing.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OshitsuOsarettsuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oshitsu Osarettsu]]&lt;br /&gt;
|Rams at you if you are level with him. Only his head is vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NumetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Numetall|Numetall]]&lt;br /&gt;
|Annoying slug that hides as long as you attack, then continues with slick goo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MerserkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Merserker]]&lt;br /&gt;
|Agile little axe that tries to ram into you with lots of short hops.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BariIII(Head)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bari III]] (Head)&lt;br /&gt;
|Immobile tower top that fires bouncing sound waves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BariIII(Body)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bari III]] (Body)&lt;br /&gt;
|Harmful but destructible. Connected heads can squish or regenerate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MechaPitchanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mecha Pitchan]]&lt;br /&gt;
|Hurls baseballs at you in an arc, blue ones are homing as well.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Searchy]]&lt;br /&gt;
|If it detects you, it flips the conveyors&#039; direction or toggles On/Off blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Searchy#Searchy Spawner|Searchy Spawner]]&lt;br /&gt;
|Spawns Searchies to switch conveyor direction or On/Off Blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReturningMachineGunJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Returning Machine Gun Joe|Returning Machine Gun Joe]]&lt;br /&gt;
|Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeoHeliMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Neo Heli Metall|Neo Heli Metall]]&lt;br /&gt;
|A fan favorite. Flies back and forth, firing three bullets as it stops.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole]]&lt;br /&gt;
|Drills through terrain or obstacles, leaving marks where it enters or exits.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole Spawner]]&lt;br /&gt;
|Spawns Molmoles in the defined area indefinitely in a pattern.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleSpawnerRandomIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole Spawner (Random)]]&lt;br /&gt;
|Spawns Molmoles in the defined area indefinitely at random.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarspiderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Darspider]]&lt;br /&gt;
|Spider enemy that grapples onto the ceiling and drops down, chasing you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:DarSpiWeb.png]] [[File:DarSpiHop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-14.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuzakFenixIcon.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|[[Suzak and Fenix]]&lt;br /&gt;
|Keep your eyes on these two phoenixes as they fly around the screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:SuzakOption1.png]] [[File:SuzakOption2.png]] [[File:SuzakOption3.png]] [[File:SuzakOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YonbainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yonbain]]&lt;br /&gt;
|Slowly darts towards you, then splits into two clones. Better defeat it quickly!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:VerticalArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectroGuardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|An electrified construction barrier. Why did we add this again?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;9&amp;quot; | [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Electriri|Electriri]]&lt;br /&gt;
|This Telly&#039;s electric aura seems to have fried its homing ability.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Solid)&lt;br /&gt;
|Fully solid block that spawns Electriris at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririSpawnerEdgeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Edge)&lt;br /&gt;
|While this is on screen, Electriris will spawn regularly.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipettoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipetto]]&lt;br /&gt;
|A chemistry robot which shoots 2 liter blobs of concentrated acid at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Anti-EddieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti-Eddie]]&lt;br /&gt;
|Hides beneath pickups and takes them away if not defeated fast enough.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]] [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Stone]]/Fire/Nut&lt;br /&gt;
|Hides and only comes out to attack when enemies are nearby.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan2.png]] [[File:FireStoneColor.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MashBurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mash Burner]]&lt;br /&gt;
|Burner Man&#039;s apprentice. Shoot it to put out its fire and jump on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MashBurnerStanding.png]] [[File:MashBurnerWalking.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchDonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|A skull platform with a hammer. When it swings a platform pops up.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:CrunchDonStationary.png]] [[File:CrunchDonHopping.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArcWeldyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arc Weldy]]&lt;br /&gt;
|Many varieties of these dangerous robots can affect the field.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:WeldOption.png]] [[File:ArcticOption.png]] [[File:SparkOption.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:0-5.png]] [[File:2-7.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoyornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boyorn]]&lt;br /&gt;
|Bounces towards you. Shoot it to send it flying! Immune to  electric weapons.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoyornSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boyorn#Boyorn Spawner|Boyorn Spawner]]&lt;br /&gt;
|Spawns Boyorns. Toggle to have up to 3 Boyorns active onscreen at once.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LamperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lamper]]&lt;br /&gt;
|Follows the player and shoots fire, also good to light up the place.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LamperOption1.png]] [[File:LamperOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!In-Game Description&lt;br /&gt;
!Options&lt;br /&gt;
!Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Gori3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori-Three]]&lt;br /&gt;
|A primitive, metal-knuckled warrior. Can throw balls, rocks, and more balls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorGreen.png]] [[File:ColorNavyBlue.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Ball.png]] [[File:SpikyBall.png]] [[File:BlueBall.png]] [[File:GoriThreeRockIcon.png]] [[File:BouncyBall.png]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DodonpaCannon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dodonpa Cannon]]&lt;br /&gt;
|Aims and fires volley after volley at the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Plasma.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plasma]]&lt;br /&gt;
|Two balls with a rod of pure energy in the middle.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Romper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Romper]]&lt;br /&gt;
|The boys are back in town and they want your energy. You better not get caught.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:romperred.png]][[File:rompergreen.png]][[File:romperyellow.png]][[File:romperblue.png]][[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:romperwalk.png]][[File:romperdrop.png]][[File:romperhop.png]][[File:romperhang.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Snoler.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Snoler]]&lt;br /&gt;
|A snowman which pulls player and snow in and makes mini snowmen fall from the air.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MiniSnowman.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mini Snowman]]&lt;br /&gt;
|Mini Snowman fall from the air and lands on the ground.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MiniSnowmanSpawner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mini Snowman Spawner]]&lt;br /&gt;
|Mini Snowman fall from the air and lands on the ground.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTellyMM&amp;amp;BIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Big Telly|Big Telly]]&lt;br /&gt;
|Drops a big bomb which causes a huge forest fire. Canada beware.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricGen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Generator]]&lt;br /&gt;
|Fires homing projectiles, they are slow but don&#039;t let yourself get comfy!&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Mokumokumo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mokumokumo]]&lt;br /&gt;
|Slows you down and disables weapon usage. Certified cute cloud friend, or is it glue?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:BrightLightPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hogale.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hogale]]&lt;br /&gt;
|Basically a whale, can swim through water and tiles, almost indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HogaleSpawner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hogale#Hogale Spawner|Hogale Spawner]]&lt;br /&gt;
|A spawner which spawns a new Hogale every so often.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ammoner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ammoner]]&lt;br /&gt;
|Rolls down 1 tile drops and swim in water. Is there anything Ammoner can&#039;t do?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRobo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo]]&lt;br /&gt;
|A stationary bot that throws maces. It&#039;s very lonely without it&#039;s machines.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboCloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Cloud]]&lt;br /&gt;
|Periodically ignores the player to create a new friend.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Wind]]&lt;br /&gt;
|Alternatively sucks or blows with the help of Oni Robo&#039;s mace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sydecka.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sydecka]]&lt;br /&gt;
|Rhino type enemy, shoots its horn and some missiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:SydekaTURN.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamikaminEnemy.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (enemy)]]&lt;br /&gt;
|Yarr Matey! This mimic chest can be used to protect me gold in the real chest!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man&#039;&#039; Game Boy ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!In-Game Description&lt;br /&gt;
!Options&lt;br /&gt;
!Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hyoeyicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|Helicopter which follows and shoots at you. It never gives up the chase.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BiribareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Biribaree]]&lt;br /&gt;
|Doesn&#039;t actually like Piriparee. But he gets free stuff all the time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PiripareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Piriparee]]&lt;br /&gt;
|Best friends with Biribaree they share everything! Shoots electric projectiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Doncatchicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Doncatch]]&lt;br /&gt;
|Follows the player and smashes the ground. Can break all sorts of floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HellmetaldxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hell Metall DX]]&lt;br /&gt;
|A tanky Met varient.It needs a charged shot to show its weak spot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FukuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fukuhorn]]&lt;br /&gt;
|Acts exactly like Metall Sniper, but has a more electronic look.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallsniperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metall Sniper]]&lt;br /&gt;
|A cannon-Met,it is armoured and only gets up when the player is close to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press&#039;n]]&lt;br /&gt;
|Rises into the air and crashes into the ground trying to crush the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CuttingwheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cutting Wheel]]&lt;br /&gt;
|Falls on the ground and starts to head in the players direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:Stationary.png]] [[File:Homing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TampIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tamp]]&lt;br /&gt;
|The sudden feeling of being crushed by a teleporting space robot is only tamporary.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LajabaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[La Jaba]]&lt;br /&gt;
|La Jaba has arrived. Threatens humanity with every second it is alive.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FankurowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fankurow]]&lt;br /&gt;
|Who? Who? You, that&#039;s who. Flaps its wings to push or pull you with the wind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor6.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shuhorn]]&lt;br /&gt;
|Automated defense system &amp;quot;Shuhorn&amp;quot; activated. Find and destroy target &amp;quot;Mega Man.&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ShuhornOption1.png]] [[File:ShuhornOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChainsoarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chainsoar]]&lt;br /&gt;
|A lumber mill robot. When he dies he will drop his saw blade.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FeeberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Feeber]]&lt;br /&gt;
|A crab that releases a large bubble that traps the player and drags them away.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FeeberOption1.png]] [[File:FeeberOption2.png]] [[File:FeeberOption3.png]] [[File:FeeberOption4.png]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; |&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The description for [[Fire Met Spawner]] is a reference to [[Fire Man]]&#039;s quotes about his drive for justice before fighting him in the New Style mode of &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
* The [[Croaker]] is the first enemy that was added within a non-major update: version [[1.0.9]], the Cirno Update.&lt;br /&gt;
* The [[Caricarry]] and [[Petit Devil]] have existed since [[1.0.0|the game&#039;s launch]], but were unavailable through normal means until they were fully implemented in [[1.5.0]].&lt;br /&gt;
*Certain enemies known as [[miniboss]]es (or midbosses) will lock any [[Boss Door]]s on a screen until they are defeated. As of version [[1.10.2.2]], the minibosses included in &#039;&#039;Mega Man Maker&#039;&#039; are [[Hot Dog]], [[Tama]], [[Whopper]], [[Squidon]], [[Lantern Fish]], [[Hyoey]], [[Snoler]], [[Oni Robo]] (all variants), [[Suzak and Fenix]], [[Kanigance]], and [[VAN Pookin]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>Bolshoy Master</name></author>
	</entry>
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