<?xml version="1.0"?>
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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DarkiusMC</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DarkiusMC"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/DarkiusMC"/>
	<updated>2026-05-01T09:08:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21671</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21671"/>
		<updated>2026-05-01T05:09:44Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
|&lt;br /&gt;
|sparkshock=[[File:SparkShockIcon.png|Spark Shock|link=Spark Shock]]&lt;br /&gt;
|searchsnake=[[File:SearchSnakeIcon.png|Search Snake|link=Search Snake]]&lt;br /&gt;
|needlecannon=[[File:NeedleCannonIcon.png|Needle Cannon|link=Needle Cannon]]&lt;br /&gt;
|topspin=[[File:TopSpinIcon.png|Top Spin|link=Top Spin]]&lt;br /&gt;
|shadowblade=[[File:ShadowBladeIcon.png|Shadow Blade|link=Shadow Blade]]&lt;br /&gt;
|magnetmissile=[[File:MagnetMissileIcon.png|Magnet Missile|link=Magnet Missile]]&lt;br /&gt;
|geminilaser=[[File:GeminiLaserIcon.png|Gemini Laser|link=Gemini Laser]]&lt;br /&gt;
|hardknuckle=[[File:HardKnuckleIcon.png|Hard Knuckle|link=Hard Knuckle]]&lt;br /&gt;
|&lt;br /&gt;
|ringboomerang=[[File:RingBoomerangIcon.png|Ring Boomerang|link=Ring Boomerang]]&lt;br /&gt;
|divemissile=[[File:DiveMissileIcon.png|Dive Missile|link=Dive Missile]]&lt;br /&gt;
|skullbarrier=[[File:SkullBarrierIcon.png|Skull Barrier|link=Skull Barrier]]&lt;br /&gt;
|flashstopper=[[File:FlashStopperIcon.png|Flash Stopper|link=Flash Stopper]]&lt;br /&gt;
|dustcrusher=[[File:DustCrusherIcon.png|Dust Crusher|link=Dust Crusher]]&lt;br /&gt;
|drillbomb=[[File:DrillBombIcon.png|Drill Bomb|link=Drill Bomb]]&lt;br /&gt;
|rainflush=[[File:RainFlushIcon.png|Rain Flush|link=Rain Flush]]&lt;br /&gt;
|pharaohshot=[[File:PharaohShotIcon.png|Pharaoh Shot|link=Pharaoh Shot]]&lt;br /&gt;
|&lt;br /&gt;
|powerstone=[[File:PowerStoneIcon.png|Power Stone|link=Power Stone]]&lt;br /&gt;
|gravityhold=[[File:GravityHoldIcon.png|Gravity Hold|link=Gravity Hold]]&lt;br /&gt;
|crystaleye=[[File:CrystalEyeIcon.png|Crystal Eye|link=Crystal Eye]]&lt;br /&gt;
|napalmbomb=[[File:NapalmBombIcon.png|Napalm Bomb|link=Napalm Bomb]]&lt;br /&gt;
|gyroattack=[[File:GyroAttackIcon.png|Gyro Attack|link=Gyro Attack]]&lt;br /&gt;
|starcrash=[[File:StarCrashIcon.png|Star Crash|link=Star Crash]]&lt;br /&gt;
|waterwave=[[File:WaterWaveIcon.png|Water Wave|link=Water Wave]]&lt;br /&gt;
|chargekick=[[File:ChargeKickIcon.png|Charge Kick|link=Charge Kick]]&lt;br /&gt;
|&lt;br /&gt;
|blizzardattack=[[File:BlizzardAttackIcon.png|Blizzard Attack|link=Blizzard Attack]]&lt;br /&gt;
|windstorm=[[File:WindStormIcon.png|Wind Storm|link=Wind Storm]]&lt;br /&gt;
|flameblast=[[File:FlameBlastIcon.png|Flame Blast|link=Flame Blase]]&lt;br /&gt;
|silvertomahawk=[[File:SilverTomahawkIcon.png|Silver Tomahawk|link=Silver Tomahawk]]&lt;br /&gt;
|centaurflash=[[File:CentaurFlashIcon.png|Centaur Flash|link=Centaur Flash]]&lt;br /&gt;
|knightcrusher=[[File:KnightCrushIcon.png|Knight Crusher|link=Knight Crusher]]&lt;br /&gt;
|yamatospear=[[File:YamatoSpearIcon.png|Yamato Spear|link=Yamato Spear]]&lt;br /&gt;
|plantbarrier=[[File:PlantBarrierIcon.png|Plant Barrier|link=Plant Barrier]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Incomplete|Finishing this fight}}&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|sparkshock}}{{Weapon|searchsnake}}{{Weapon|needlecannon}}{{Weapon|topspin}}{{Weapon|shadowblade}}{{Weapon|magnetmissile}}{{Weapon|geminilaser}}{{Weapon|hardknuckle}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|ringboomerang}}{{Weapon|divemissile}}{{Weapon|skullbarrier}}{{Weapon|flashstopper}}{{Weapon|dustcrusher}}{{Weapon|drillbomb}}{{Weapon|rainflush}}{{Weapon|pharaohshot}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|powerstone}}{{Weapon|gravityhold}}{{Weapon|crystaleye}}{{Weapon|napalmbomb}}{{Weapon|gyroattack}}{{Weapon|starcrash}}{{Weapon|waterwave}}{{Weapon|chargekick}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|blizzardattack}}{{Weapon|windstorm}}{{Weapon|flameblast}}{{Weapon|silvertomahawk}}{{Weapon|centaurflash}}{{Weapon|knightcrusher}}{{Weapon|yamatospear}}{{Weapon|plantbarrier}}&lt;br /&gt;
&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21670</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21670"/>
		<updated>2026-04-10T22:24:13Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
|sparkshock=[[File:SparkShockIcon.png|Spark Shock|link=Spark Shock]]&lt;br /&gt;
|searchsnake=[[File:SearchSnakeIcon.png|Search Snake|link=Search Snake]]&lt;br /&gt;
|needlecannon=[[File:NeedleCannonIcon.png|Needle Cannon|link=Needle Cannon]]&lt;br /&gt;
|topspin=[[File:TopSpinIcon.png|Top Spin|link=Top Spin]]&lt;br /&gt;
|shadowblade=[[File:ShadowBladeIcon.png|Shadow Blade|link=Shadow Blade]]&lt;br /&gt;
|magnetmissile=[[File:MagnetMissileIcon.png|Magnet Missile|link=Magnet Missile]]&lt;br /&gt;
|geminilaser=[[File:GeminiLaserIcon.png|Gemini Laser|link=Gemini Laser]]&lt;br /&gt;
|hardknuckle=[[File:HardKnuckleIcon.png|Hard Knuckle|link=Hard Knuckle]]&lt;br /&gt;
|ringboomerang=[[File:RingBoomerangIcon.png|Ring Boomerang|link=Ring Boomerang]]&lt;br /&gt;
|divemissile=[[File:DiveMissileIcon.png|Dive Missile|link=Dive Missile]]&lt;br /&gt;
|skullbarrier=[[File:SkullBarrierIcon.png|Skull Barrier|link=Skull Barrier]]&lt;br /&gt;
|flashstopper=[[File:FlashStopperIcon.png|Flash Stopper|link=Flash Stopper]]&lt;br /&gt;
|dustcrusher=[[File:DustCrusherIcon.png|Dust Crusher|link=Dust Crusher]]&lt;br /&gt;
|drillbomb=[[File:DrillBombIcon.png|Drill Bomb|link=Drill Bomb]]&lt;br /&gt;
|rainflush=[[File:RainFlushIcon.png|Rain Flush|link=Rain Flush]]&lt;br /&gt;
|pharaohshot=[[File:PharaohShotIcon.png|Pharaoh Shot|link=Pharaoh Shot]]&lt;br /&gt;
|powerstone=[[File:PowerStoneIcon.png|Power Stone|link=Power Stone]]&lt;br /&gt;
|gravityhold=[[File:GravityHoldIcon.png|Gravity Hold|link=Gravity Hold]]&lt;br /&gt;
|crystaleye=[[File:CrystalEyeIcon.png|Crystal Eye|link=Crystal Eye]]&lt;br /&gt;
|napalmbomb=[[File:NapalmBombIcon.png|Napalm Bomb|link=Napalm Bomb]]&lt;br /&gt;
|gyroattack=[[File:GyroAttackIcon.png|Gyro Attack|link=Gyro Attack]]&lt;br /&gt;
|starcrash=[[File:StarCrashIcon.png|Star Crash|link=Star Crash]]&lt;br /&gt;
|waterwave=[[File:WaterWaveIcon.png|Water Wave|link=Water Wave]]&lt;br /&gt;
|chargekick=[[File:ChargeKickIcon.png|Charge Kick|link=Charge Kick]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Incomplete|Finishing this fight}}&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|sparkshock}}{{Weapon|searchsnake}}{{Weapon|needlecannon}}{{Weapon|topspin}}{{Weapon|shadowblade}}{{Weapon|magnetmissile}}{{Weapon|geminilaser}}{{Weapon|hardknuckle}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|ringboomerang}}{{Weapon|divemissile}}{{Weapon|skullbarrier}}{{Weapon|flashstopper}}{{Weapon|dustcrusher}}{{Weapon|drillbomb}}{{Weapon|rainflush}}{{Weapon|pharaohshot}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|powerstone}}{{Weapon|gravityhold}}{{Weapon|crystaleye}}{{Weapon|napalmbomb}}{{Weapon|gyroattack}}{{Weapon|starcrash}}{{Weapon|waterwave}}{{Weapon|chargekick}}&lt;br /&gt;
&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21669</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21669"/>
		<updated>2026-04-10T01:04:14Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
|sparkshock=[[File:SparkShockIcon.png|Spark Shock|link=Spark Shock]]&lt;br /&gt;
|searchsnake=[[File:SearchSnakeIcon.png|Search Snake|link=Search Snake]]&lt;br /&gt;
|needlecannon=[[File:NeedleCannonIcon.png|Needle Cannon|link=Needle Cannon]]&lt;br /&gt;
|topspin=[[File:TopSpinIcon.png|Top Spin|link=Top Spin]]&lt;br /&gt;
|shadowblade=[[File:ShadowBladeIcon.png|Shadow Blade|link=Shadow Blade]]&lt;br /&gt;
|magnetmissile=[[File:MagnetMissileIcon.png|Magnet Missile|link=Magnet Missile]]&lt;br /&gt;
|geminilaser=[[File:GeminiLaserIcon.png|Gemini Laser|link=Gemini Laser]]&lt;br /&gt;
|hardknuckle=[[File:HardKnuckleIcon.png|Hard Knuckle|link=Hard Knuckle]]&lt;br /&gt;
|ringboomerang=[[File:RingBoomerangIcon.png|Ring Boomerang|link=Ring Boomerang]]&lt;br /&gt;
|divemissile=[[File:DiveMissileIcon.png|Dive Missile|link=Dive Missile]]&lt;br /&gt;
|skullbarrier=[[File:SkullBarrierIcon.png|Skull Barrier|link=Skull Barrier]]&lt;br /&gt;
|flashstopper=[[File:FlashStopperIcon.png|Flash Stopper|link=Flash Stopper]]&lt;br /&gt;
|dustcrusher=[[File:DustCrusherIcon.png|Dust Crusher|link=Dust Crusher]]&lt;br /&gt;
|drillbomb=[[File:DrillBombIcon.png|Drill Bomb|link=Drill Bomb]]&lt;br /&gt;
|rainflush=[[File:RainFlushIcon.png|Rain Flush|link=Rain Flush]]&lt;br /&gt;
|pharaohshot=[[File:PharaohShotIcon.png|Pharaoh Shot|link=Pharaoh Shot]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Incomplete|Finishing this fight}}&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|sparkshock}}{{Weapon|searchsnake}}{{Weapon|needlecannon}}{{Weapon|topspin}}{{Weapon|shadowblade}}{{Weapon|magnetmissile}}{{Weapon|geminilaser}}{{Weapon|hardknuckle}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|ringboomerang}}{{Weapon|divemissile}}{{Weapon|skullbarrier}}{{Weapon|flashstopper}}{{Weapon|dustcrusher}}{{Weapon|drillbomb}}{{Weapon|rainflush}}{{Weapon|pharaohshot}}&lt;br /&gt;
&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=21668</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=21668"/>
		<updated>2026-04-09T02:30:43Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WeaponList.png|thumb|right|The weapons menu in the [[Level Builder]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.]]&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from &#039;&#039;[[Mega Man 7]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 8]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;, 8 weapons from &#039;&#039;[[Mega Man 9]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 10]]&#039;&#039;, 6 weapons from &#039;&#039;[[Mega Man 11]]&#039;&#039;, the 2 new weapons from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the &#039;&#039;Mega Man&#039;&#039; franchise.&lt;br /&gt;
&lt;br /&gt;
===Generic===&lt;br /&gt;
Weapons that do not belong to any specific category as they appear in all categories. Busters serve as default weapons for their respective characters. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ability&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
(Uncharged)&lt;br /&gt;
!Damage&lt;br /&gt;
(Fully Charged)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NothingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nothing]]&lt;br /&gt;
|When this weapon is chosen, you lose all ability to shoot.&lt;br /&gt;
|You get nothing! You lose! Good day, sir! &lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|Shoots three bullets at a time, [[Mega Man]]&#039;s default weapon. Can be charged up if enabled.&lt;br /&gt;
|Mega Man&#039;s classic weapon, fires compressed energy bullets. &lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Proto Buster]]&lt;br /&gt;
|Shoots two bullets at a time, [[Proto Man]]&#039;s default weapon. Can be charged up, also can use Proto Strike if enabled.&lt;br /&gt;
|Like Mega Buster, but it only has one charge type. Can become Proto Strike.&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039; (Proto Buster) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039; (Proto Strike)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BassBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bass Buster]]&lt;br /&gt;
|Rapid fire in 7 directions, [[Bass]]&#039; default weapon. Does less damage than Mega Man and Proto Man&#039;s busters, and stops at walls. &lt;br /&gt;
|Can be fired in 7 directions, but stops at walls.&lt;br /&gt;
|0.5&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollSwingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll Swing]]&lt;br /&gt;
|A close-range broom that can pierce shields, [[Roll]]&#039;s default weapon. Can be charged up to deal more damage, &lt;br /&gt;
|Slash three times on the ground, spin in the air, or charge it for big damage!&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man&#039;&#039; or its remake, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Cutter]]&lt;br /&gt;
|Akin to a boomerang, always comes back and slices through anything.&lt;br /&gt;
|2&lt;br /&gt;
|Returning&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm]]&lt;br /&gt;
|Pick up and throw blocks at enemies, or make your own in free space.&lt;br /&gt;
|1 (If dropped overhead)&lt;br /&gt;
2 (Shrapnel)&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceSlasherIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Slasher]]&lt;br /&gt;
|Makes your enemies freeze in their tracks.&lt;br /&gt;
|0&lt;br /&gt;
|Piercing,&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HyperBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyper Bomb]]&lt;br /&gt;
|Throw a bomb that explodes upon contact with enemies, exploding four ways.&lt;br /&gt;
|4&lt;br /&gt;
|Explosive,&lt;br /&gt;
Arc,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Storm]]&lt;br /&gt;
|Fire fire, and give yourself a protective fire shield for one second.&lt;br /&gt;
|2 (Fireball)&lt;br /&gt;
2 (Fire Shield)&lt;br /&gt;
| Barrier&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeSlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|Sloooow dooown tiiiiiiime.&lt;br /&gt;
|0&lt;br /&gt;
(8 as Boss Weakness)&lt;br /&gt;
|Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilSliderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Slider]]&lt;br /&gt;
|Fire an oil blob and ride it, hitting anything in your path. Radical!&lt;br /&gt;
|2 (Blob)&lt;br /&gt;
4 (Riding)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Arc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleLeadIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Lead]]&lt;br /&gt;
|Fires heavy water bubbles that follow terrain. But how is it pronounced?&lt;br /&gt;
|3&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirShooterIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Shooter]]&lt;br /&gt;
|Fire off 3 tornadoes that arc up into the air.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot,&lt;br /&gt;
Parabolic&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Boomerang]]&lt;br /&gt;
|Boomerang, a quick one at that! Hold for rapid-fire. &lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Rapid-Fire&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeafShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Leaf Shield]]&lt;br /&gt;
|Rapidly hits enemies. Can be thrown in 4 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashBomberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Bomber]]&lt;br /&gt;
|A bomb that sticks to walls and shielded enemies before exploding.&lt;br /&gt;
|2&lt;br /&gt;
|Explosive,&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Stopper]]&lt;br /&gt;
|Stop and resume the flow of time with a simple button press, like a TV remote!&lt;br /&gt;
|0&lt;br /&gt;
|Harmless,&lt;br /&gt;
Immobilizer&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|Shoot a gear in one of eight directions. Just as powerful.&lt;br /&gt;
|1&lt;br /&gt;
|Directional (8)&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Fire]]&lt;br /&gt;
|Charge up a fireball and release it. The charge can damage foes too.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Half-Charged)&lt;br /&gt;
&lt;br /&gt;
8 (Fully Charged)&lt;br /&gt;
|Chargeable&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 3&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Shock]]&lt;br /&gt;
|Stuns enemies and continually damages them, but only two can be on screen.&lt;br /&gt;
|0.5 (per shock)&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchSnakeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Search Snake]]&lt;br /&gt;
|Fire a miniature snake that slithers along surfaces.&lt;br /&gt;
|1&lt;br /&gt;
|Surface Crawler&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedleCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Cannon]]&lt;br /&gt;
|Fire needle projectiles that stick to enemies for continuous damage.&lt;br /&gt;
|0.5&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopSpinIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|Spin in mid-air and hurt anything you touch! You can also bounce on enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Melee&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadowBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shadow Blade]]&lt;br /&gt;
|Metal Blade&#039;s ninja cousin can be fired in 5 directions, but retreats.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (5)&lt;br /&gt;
| [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Missile]]&lt;br /&gt;
|Fire off a magnet that homes in on enemies vertically.&lt;br /&gt;
|2&lt;br /&gt;
|Homing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GeminiLaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|A laser that bounces off walls. Now with less lag and more laser!&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardKnuckleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Knuckle]]&lt;br /&gt;
|A multi-hit fist. Hold up or down to adjust its trajectory.&lt;br /&gt;
|3&lt;br /&gt;
|Multi-Hit,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 4&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Boomerang]]&lt;br /&gt;
|Ring that always comes back, getting items for you! Not suitable for marriage.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Piercing,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiveMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dive Missile]]&lt;br /&gt;
|A homing torpedo that explodes upon contact.&lt;br /&gt;
|3 (Missile)&lt;br /&gt;
2 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Homing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Barrier]]&lt;br /&gt;
|Protects you from [[Spikes|spikes]]... until you get hit.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Immunity&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|Suspend time and use it to your advantage!&lt;br /&gt;
|1&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dust Crusher]]&lt;br /&gt;
|Large hunk o&#039; junk that breaks into 4 pieces after hitting an enemy.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Shrapnel)&lt;br /&gt;
|Split&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DrillBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drill Bomb]]&lt;br /&gt;
|High damage bomb that can be exploded with the press of a button.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainFlushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|Screen nuke which can also increase your jump distance while active. &lt;br /&gt;
|5 dmg every 2 seconds&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.5.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|Blast solar energy in 6 directions, charge up to pack a bigger punch.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
4 (Fully Charged)&lt;br /&gt;
|Directional (6),&lt;br /&gt;
Chargeable&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 5&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Stone]]&lt;br /&gt;
|Summons stones that twirl around you and make you question your life choices.&lt;br /&gt;
|3&lt;br /&gt;
|Spiral&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Hold]]&lt;br /&gt;
|Damage all enemies on screen and flip their gravity when defeating them.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.0.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Eye]]&lt;br /&gt;
|Large expensive crystal that splits off into three bouncing shots.&lt;br /&gt;
|3&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Split&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Bomb]]&lt;br /&gt;
|Drops condensed bombs of napalm that bounce a little and explode on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Crawler,&lt;br /&gt;
Explosive&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyroAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyro Attack]]&lt;br /&gt;
|A simple propeller that can be directed up or down once. Sadly not a sandwich.&lt;br /&gt;
|2&lt;br /&gt;
|Directional (3)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StarCrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Star Crash]]&lt;br /&gt;
|Barrier of stars that decreases your gravity.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|Pitiful spray of waves. Absolutely no interaction with water.&lt;br /&gt;
|1&lt;br /&gt;
|Crawler,&lt;br /&gt;
Piercing (Underwater Only)&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeKickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Kick]]&lt;br /&gt;
|An invincible slide that hurts enemies. Slide in the air or double jump!&lt;br /&gt;
|2&lt;br /&gt;
|Melee,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 6&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlizzardAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blizzard Attack]]&lt;br /&gt;
|Fires a spread of snowflakes moving in several directions, destroying [[Spine]]s. &lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Storm]]&lt;br /&gt;
|Fire a small tornado, jump on it to get to higher ground.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler, &lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameBlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Blast]]&lt;br /&gt;
|Fire a ball of flame that blasts out of the ground.&lt;br /&gt;
|3&lt;br /&gt;
|Arc&lt;br /&gt;
|[[1.4.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilverTomahawkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silver Tomahawk]]&lt;br /&gt;
|Shoot a tomahawk that curves upwards.&lt;br /&gt;
|2&lt;br /&gt;
|Parabolic&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CentaurFlashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Centaur Flash]]&lt;br /&gt;
|Briefly stops time and turns you invincible, damages foes slightly too.&lt;br /&gt;
|8&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Crusher]]&lt;br /&gt;
|A retracting mace that has it in them to be aimed up or down.&lt;br /&gt;
|3&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoSpearIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Spear]]&lt;br /&gt;
|Arc slightly up or down, alternating with every shot. Has piercing properties.&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Spread Shot&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Barrier]]&lt;br /&gt;
|Heals you when hit by projectiles. Powerful projectiles heal you more.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Healing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 7&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WildCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wild Coil]]&lt;br /&gt;
|It&#039;s boyoyon paradise! Charge for more power and hold up for extra bounce!&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.&lt;br /&gt;
|1.5&lt;br /&gt;
|Directional (3),&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlashClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|A sharp slash which can cut enemies into pieces. Deals multiple hits per attack.&lt;br /&gt;
|1 (each frame in contact with an [[enemy]] except the last two frames)&lt;br /&gt;
|Melee,&lt;br /&gt;
Rapid fire,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoiseCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Noise Crush]]&lt;br /&gt;
| Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DangerWrapIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Danger Wrap]]&lt;br /&gt;
|Trap small enemies in explosive bubbles and push them. Press down to drop mines.&lt;br /&gt;
|3 (Bubble and Landmine)&lt;br /&gt;
6 (Trapped Enemy)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Parabolic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScorchWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scorch Wheel]]&lt;br /&gt;
|A wheel of fire which can be held to aim. Can set things on fire and split.&lt;br /&gt;
|4&lt;br /&gt;
|Crawler,&lt;br /&gt;
Barrier&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 8&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Ball]]&lt;br /&gt;
|Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.&lt;br /&gt;
|2 (Default)&lt;br /&gt;
4 (Kicked)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Bouncing,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Hold]]&lt;br /&gt;
|Launches a small silver propeller that creates upwards wind currents.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 11)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Vertical&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Bomb]]&lt;br /&gt;
|A powerful bomb that blows up and lingers for a while upon contact.&lt;br /&gt;
|0.5 (per hit)&lt;br /&gt;
(Max 15)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|This electric claw can grab poles and make you quite the acrobat.&lt;br /&gt;
|3&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameSwordIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
| Long-awaited powerful melee weapon. Extremely stylish too.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 3)&lt;br /&gt;
&lt;br /&gt;
(Bass: Max 6)&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wave]]&lt;br /&gt;
|A wave of icicles which climbs up and down walls, going though enemies in its way. &lt;br /&gt;
|2&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Crush]]&lt;br /&gt;
|Unleash a powerful meteor barrage that hurts all enemies onscreen.&lt;br /&gt;
|&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 9&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Shot]]&lt;br /&gt;
|Launches a blob of concrete that can turn into a platform.&lt;br /&gt;
|3&lt;br /&gt;
|Platform,&lt;br /&gt;
Arc&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelSatelliteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|A shiny shield that reflects projectiles and defeats weak enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Fires homing hornets that can also grab and bring items to you. BEES!&lt;br /&gt;
|2&lt;br /&gt;
|Homing,&lt;br /&gt;
Returning,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlugBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plug Ball]]&lt;br /&gt;
|A small electric ball that hugs surfaces. Flies off if the ground beneath vanishes.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LaserTridentIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|Trident which pierces shielded enemies. Doesn&#039;t harm trident [[Spikes|spikes]].&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBazookaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Bazooka]]&lt;br /&gt;
|Launches a three-way spreadshot. Can be charged, too.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
3 (Fully Charged)&lt;br /&gt;
|Chargeable,&lt;br /&gt;
Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlackholeBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
| Fires a small black hole that sucks in enemies once detonated.&lt;br /&gt;
|4&lt;br /&gt;
|Remote Controlled,&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoBlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
| Creates a flock of tornadoes that damage all enemies and boost your jump.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 10&#039;&#039;. The Mega Man Killer weapons first originated in one of the Game Boy Mega Man games.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripleBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Launches a spread of blades downwards in the air, and upwards from the ground.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SolarBlazeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|Fires a miniature sun that splits into two fire waves. Splits early on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Piercing,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderWoolIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|Creates a small cloud that releases lightning and sparks along the ground.&lt;br /&gt;
|1 (Cloud)&lt;br /&gt;
1.5 (Lightning) &lt;br /&gt;
|Parabolic,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandoBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Commando Bomb]]&lt;br /&gt;
|A RC Bomb that creates powerful shockwaves on contact with terrain.&lt;br /&gt;
|2 (Direct Hit)&lt;br /&gt;
5 (Explosion)&lt;br /&gt;
|Directional (Infinite),&lt;br /&gt;
Remote Controlled&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Protects you with 8 rotating bubbles, shoot it so that they spiral outwards.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Spiral&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WheelCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|This bladed wheel can tear enemies apart or help you climb walls.&lt;br /&gt;
|0.33 (Held)  &lt;br /&gt;
2 (Released)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Crawler&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReboundStrikerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rebound Striker]]&lt;br /&gt;
|A bouncing ball that deals more damage with each bounce. Can be aimed.&lt;br /&gt;
|1 (before bouncing)&amp;lt;br&amp;gt;2 (after first bounce)&amp;lt;br&amp;gt;3 (after second bounce)&amp;lt;br&amp;gt;4 (after third bounce)&amp;lt;br&amp;gt;5 (after fourth bounce)&amp;lt;br&amp;gt;6 (after fifth bounce)&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MirrorBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mirror Buster]]&lt;br /&gt;
|Shields your front as long as you hold it and reflects incoming bullets.&lt;br /&gt;
|3 &lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Screw Crusher]]&lt;br /&gt;
|Throws a spinning saw in a high arc. Weak, but rapidly fireable.&lt;br /&gt;
|1&lt;br /&gt;
|Rapid-Fire, &lt;br /&gt;
Arc&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalladeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ballade Cracker]]&lt;br /&gt;
|An explosive bomb which can be thrown in 7 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Explosive,&lt;br /&gt;
Directional (7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockDropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Block Dropper]]&lt;br /&gt;
|Spawn 4 bricks at the top of the screen and launch them downwards.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Ball]]&lt;br /&gt;
|Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3),&lt;br /&gt;
&lt;br /&gt;
Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PileDriverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pile Driver]]&lt;br /&gt;
|Dash forward with a powerful spike. It explodes shortly after contact.&lt;br /&gt;
|4 (Dash Attack)&lt;br /&gt;
4 (Explosion)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Explosive,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrambleThunderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scramble Thunder]]&lt;br /&gt;
|Fires a projectile up or down which splits and climbs surfaces.&lt;br /&gt;
|4&lt;br /&gt;
|Directional (2),&lt;br /&gt;
Crawler,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|Acidic barrier which protects from enemy projectiles and acid. Fires arced shots.&lt;br /&gt;
|1 (arced shot)&lt;br /&gt;
|Barrier,&lt;br /&gt;
Arc&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TundraStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tundra Storm]]&lt;br /&gt;
|Summons an icy vortex that damages everything in a wide column.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]] [[File:IceWallSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|A solid block of ice which multi hits enemies as it moves. A great platform also!&lt;br /&gt;
|16&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Crawler&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|Hold for continuous fire, use underwater to push some enemies and objects away.&lt;br /&gt;
|1 (fire projectile outside water)&lt;br /&gt;
0 (underwater)&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Harmless (Underwater)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CopyVisionIcon.png]]  [[File:CopyVisionSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Copy Vision]]&lt;br /&gt;
| Spawns a nice clones that lures enemies and bosses while letting you still shoot!&lt;br /&gt;
|2&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Lure&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpreadDrillIcon.png]] [[File:SpreadDrillSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spread Drill]]&lt;br /&gt;
|Starts as a giant drill that splits when you fire again, breaks some blocks too!&lt;br /&gt;
|2 Per Drill&lt;br /&gt;
|Piercing (1st Drill Only),&lt;br /&gt;
Spread Shot,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|A melee and projectile based weapon. It&#039;s dash gives immunity and speed. &lt;br /&gt;
|4 (Projectile)&lt;br /&gt;
1-2 (Melee)&lt;br /&gt;
&lt;br /&gt;
1-2-1 (Air Melee) &lt;br /&gt;
&lt;br /&gt;
2 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagicCardIcon.png]] [[File:MagicCardSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|Magical mischief awaits you with these cards, grab items and activate gimmicks!&lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Item-Grab,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RemoteMineIcon.png]] [[File:RemoteMineIconAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Remote Mine]]&lt;br /&gt;
|Move it up or down and detonate whenever you want.&lt;br /&gt;
|&lt;br /&gt;
|Explosive,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man V&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in the GB game &#039;&#039;Mega Man V&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Shoots forward and on contact will return 2 HP. It&#039;s free real estate!&lt;br /&gt;
|1&lt;br /&gt;
|Healing (2 HP) &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SaltWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Salt Water]]&lt;br /&gt;
|A water ball which splits into 3 droplets. Has unique behaviour in water.&lt;br /&gt;
|2 (Ball)&lt;br /&gt;
2 (Droplets) &lt;br /&gt;
|Arc,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Shock]]&lt;br /&gt;
|If firing you&#039;ll face one direction, jump to and from foes as you zap &#039;em!&lt;br /&gt;
|4&lt;br /&gt;
|Melee,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BreakDashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Charging lets you dash and break Pluto Blocks. You&#039;ll get I-frames too!&lt;br /&gt;
|2 (Projectile) &lt;br /&gt;
4 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|A homing laser which multi hits enemies as it moves back and forth.&lt;br /&gt;
|1&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango]]&lt;br /&gt;
|Charge to summon Tango to aid you in combat. He&#039;ll home in on foes as he bounces about.&lt;br /&gt;
|1 (Buster Shot)&amp;lt;br&amp;gt;1 (Tango Per Tick)&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Bouncing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
Weapons that make an appearance from franchises that are not &#039;&#039;Mega Man&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game / Franchise of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shine]]&lt;br /&gt;
|A frame 1 move that hits around you. Can apparently reflect projectiles too.&lt;br /&gt;
|1&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Melee&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nado]]&lt;br /&gt;
|How do you even punish this move? Keep pressing attack to go higher.&lt;br /&gt;
|1&lt;br /&gt;
|Momentum,&lt;br /&gt;
Flight&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Brawl&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PerfectFreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Perfect Freeze]]&lt;br /&gt;
|Spray a barrage of bullets and freeze them at any time.&lt;br /&gt;
|0.2&lt;br /&gt;
|Spreadshot,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
|&#039;&#039;Touhou&#039;&#039;&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandSelectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Command Selection]]&lt;br /&gt;
|The best weapon is every weapon. Includes two special spells.&lt;br /&gt;
|(Random)&lt;br /&gt;
|Random&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UberChainIcon.png]] [[File:UberChainSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Über Chain]]&lt;br /&gt;
|A melee weapon you charge up by hitting foes, use when full to gain invincibility.&lt;br /&gt;
|2&lt;br /&gt;
6 (Critical Hit)&lt;br /&gt;
|Melee,&lt;br /&gt;
Random,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|&#039;&#039;Team Fortress 2&#039;&#039;&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animals and Adaptors===&lt;br /&gt;
Animal and adaptor-based utility weapons. Prior to version [[1.10.0]], these were grouped under the &amp;quot;Utilities&amp;quot; category.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|Use Rush as your personal spring and get to higher ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|Rush transforms into a jet... somehow. Hold up or down to change your altitude.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushBikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|Ride around at top speed. Jump and press up at the same for dramatic leap off!&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushMarineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Marine]]&lt;br /&gt;
|Freely move in water and other liquids. Hold up while jumping to dismount.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
| Platform,&lt;br /&gt;
Swim&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil|Proto Coil]]&lt;br /&gt;
|Like the Rush Coil, but you don&#039;t need to take it for a walk.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet|Proto Jet]]&lt;br /&gt;
|Like the Rush Jet, but doesn&#039;t leave its fur all around the house.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrebleBoostIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Treble Boost]]&lt;br /&gt;
|Allows [[Bass]] to fly for a limited amount of time. Can fire spread shots.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Spreadshot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoJumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango Jump]]&lt;br /&gt;
|Get a boost from your feline friend. Not as strong as a dog, though.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlappyBeatIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flappy Beat]]&lt;br /&gt;
|Fly around the air while flapping. All that&#039;s missing is some green pipes.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Flight&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Adaptor]]&lt;br /&gt;
|Jetpack that quickly refills itself once you land on the ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Adaptor]]&lt;br /&gt;
|Armor that lets you dish out powerful punches. Can be charged for more power.&lt;br /&gt;
|2 &lt;br /&gt;
3 (Half Charge)&lt;br /&gt;
&lt;br /&gt;
4 (Full Charge)&lt;br /&gt;
|Melee,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Piercing (Full Charge)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Adaptor]]&lt;br /&gt;
|Adaptor that lets you boost upward a small distance and fire a homing fist.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
2 (Rocket Fist)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Homing (Rocket Fist),&lt;br /&gt;
&lt;br /&gt;
Piercing (Rocket Fist)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities ===&lt;br /&gt;
Weapons that are not obtained from a Robot Master, usually given to assist the player with platforming.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|Build a blinking bridge that you can stand on. Hold attack to make it longer!&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item1Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-1]]&lt;br /&gt;
|Throw out a platform that slowly rises. Good for scaling castles.&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-2]]&lt;br /&gt;
|Throw out a jet board that rockets forward. Good for flying over spike pits.&lt;br /&gt;
|0&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-3]]&lt;br /&gt;
|Throw out a platform that bounces and scales walls. Good for... uh... wait...&lt;br /&gt;
|0&lt;br /&gt;
|Platform,&lt;br /&gt;
Bouncing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArrowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|Arrow that also functions as a platform. Very versatile. Sticks to walls.&lt;br /&gt;
|2&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wire]]&lt;br /&gt;
|Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!&lt;br /&gt;
|1 (buster)&amp;lt;br&amp;gt;2 (Wire claw)&lt;br /&gt;
|Platform, &lt;br /&gt;
Vertical&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error Handler===&lt;br /&gt;
These weapons appear if a weapon ID is used beyond those normally accessible. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[0]]&lt;br /&gt;
|N/A &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia== &lt;br /&gt;
*There is no description added for the [[0|error handler]] weapon resulting in &amp;quot;N/A&amp;quot;.&lt;br /&gt;
**Prior to version [[1.7.1]], this was also the case for Yamato Spear due to an oversight. As of version [[1.7.5]], this is the only weapon outside of the error handler to not have had a description set.&lt;br /&gt;
* As of version [[1.10.1.3]], &#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;s Chill Spike is the only weapon originating from the main series numbered NES-styled &#039;&#039;Mega Man&#039;&#039; games (i.e. &#039;&#039;[[Mega Man 1]]&#039;&#039; to &#039;&#039;[[Mega Man 6|6]]&#039;&#039;, &#039;&#039;[[Mega Man 9|9]]&#039;&#039; and &#039;&#039;10&#039;&#039;) to not be included in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]] &lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21667</id>
		<title>Template:Featured Article</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21667"/>
		<updated>2026-04-09T02:30:30Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:10px&amp;quot;/&amp;gt;[[File:WeaponList.png|250px|List of weapons in the Mega Man 1 tab|left|link=Weapons]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].&lt;br /&gt;
&lt;br /&gt;
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from &#039;&#039;[[Mega Man 7]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 8]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;, 8 weapons from &#039;&#039;[[Mega Man 9]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 10]]&#039;&#039;, 6 weapons from &#039;&#039;[[Mega Man 11]]&#039;&#039;, the 2 new weapons from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the &#039;&#039;Mega Man&#039;&#039; franchise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Weapons|Continue reading...]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21660</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21660"/>
		<updated>2026-04-03T19:38:54Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
|sparkshock=[[File:SparkShockIcon.png|Spark Shock|link=Spark Shock]]&lt;br /&gt;
|searchsnake=[[File:SearchSnakeIcon.png|Search Snake|link=Search Snake]]&lt;br /&gt;
|needlecannon=[[File:NeedleCannonIcon.png|Needle Cannon|link=Needle Cannon]]&lt;br /&gt;
|topspin=[[File:TopSpinIcon.png|Top Spin|link=Top Spin]]&lt;br /&gt;
|shadowblade=[[File:ShadowBladeIcon.png|Shadow Blade|link=Shadow Blade]]&lt;br /&gt;
|magnetmissile=[[File:MagnetMissileIcon.png|Magnet Missile|link=Magnet Missile]]&lt;br /&gt;
|geminilaser=[[File:GeminiLaserIcon.png|Gemini Laser|link=Gemini Laser]]&lt;br /&gt;
|hardknuckle=[[File:HardKnuckleIcon.png|Hard Knuckle|link=Hard Knuckle]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Incomplete|Finishing this fight}}&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|sparkshock}}{{Weapon|searchsnake}}{{Weapon|needlecannon}}{{Weapon|topspin}}{{Weapon|shadowblade}}{{Weapon|magnetmissile}}{{Weapon|geminilaser}}{{Weapon|hardknuckle}}&lt;br /&gt;
&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21659</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21659"/>
		<updated>2026-04-01T00:09:24Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Incomplete|Finishing this fight}}&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21658</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21658"/>
		<updated>2026-03-31T20:25:56Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}} |0=link=0 |nothing=link=Nothing |megabuster=link=Mega Buster |protobuster=link=Proto Buster |bassbuster=link=Bass Buster |rollswing=link=Roll Swing |rushcoil=link=Rush Coil |rushjet=File:Rush...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Incomplete|Finishing this fight}}&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21657</id>
		<title>Template:Featured Article</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21657"/>
		<updated>2026-03-30T05:19:16Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:10px&amp;quot;/&amp;gt;[[File:AF2026.png|250px|Official logo of The Mets from Wikipedia|left|link=Met]]&lt;br /&gt;
&lt;br /&gt;
The New York Mets are an American professional baseball team based in the New York City borough of Queens. The Mets compete in Major League Baseball (MLB) as a member club of the National League (NL) East Division. They are one of two major league clubs based in New York City alongside the American League (AL)&#039;s New York Yankees. One of baseball&#039;s first expansion teams, the Mets were founded in 1962 to replace New York&#039;s departed NL teams, the Brooklyn Dodgers and the New York Giants. The team&#039;s colors evoke the blue of the Dodgers and the orange of the Giants.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Met|Happy April Fools!]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21656</id>
		<title>Template:Featured Article</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21656"/>
		<updated>2026-03-30T05:18:45Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:10px&amp;quot;/&amp;gt;[[File:AF2026.png|250px|Official logo of The Mets from Wikipedia|left|link=Met]]&lt;br /&gt;
&lt;br /&gt;
The New York Mets are an American professional baseball team based in the New York City borough of Queens. The Mets compete in Major League Baseball (MLB) as a member club of the National League (NL) East Division. They are one of two major league clubs based in New York City alongside the American League (AL)&#039;s New York Yankees. One of baseball&#039;s first expansion teams, the Mets were founded in 1962 to replace New York&#039;s departed NL teams, the Brooklyn Dodgers and the New York Giants.[12] The team&#039;s colors evoke the blue of the Dodgers and the orange of the Giants.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Met|Happy April Fools!]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:AF2026.png&amp;diff=21655</id>
		<title>File:AF2026.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:AF2026.png&amp;diff=21655"/>
		<updated>2026-03-30T05:15:27Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: heh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
heh&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21617</id>
		<title>Rabbiton</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Rabbiton&amp;diff=21617"/>
		<updated>2026-03-13T01:23:01Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:RabbitonIcon.png|left]]Rabbutin[[File:RabbitonIcon.png|right]]&lt;br /&gt;
|image=[[File:RabbitonMM8Art.png|250px]]&lt;br /&gt;
|caption=Artwork of Rabbiton from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|description=TBA&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|space=&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|appears=&lt;br /&gt;
|options=&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=TBA&lt;br /&gt;
|spriter=TBA&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
Rabbiton is an enemy who first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; Frost Man stage, with another appearance in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  It was added to &#039;&#039;Mega Man Maker&#039;&#039; in version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Rabbiton is an ice skating rabbit robot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RabbitonMM8Art.png|Official art of Rabbiton from &#039;&#039;Mega Man 8&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Decorations&amp;diff=21571</id>
		<title>Decorations</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Decorations&amp;diff=21571"/>
		<updated>2026-03-01T21:17:38Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Spriter info for King and Stardroid Plates, Shadows, and miscellaneous decorations}}&lt;br /&gt;
{{ImageNeeded|In-game images, sprites and icons for all decorations. Missing decorations.}}&lt;br /&gt;
&#039;&#039;&#039;Decorations&#039;&#039;&#039; are a subcategory under [[Tilesets]] in the [[Level Builder]] consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.&lt;br /&gt;
&lt;br /&gt;
The first type of decorations were [[Plates]] added in [[1.2.0]], however decorations were not given their own category until [[1.9.0]]. Decorations prior to version 1.9.0 were listed under the &amp;quot;Special&amp;quot; subcategory under the &amp;quot;Tilesets&amp;quot; category.&lt;br /&gt;
&lt;br /&gt;
==Plates==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlateIcon.png|left]] Plate [[File:CossackPlateIcon.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:AllPlates.png|250px]]&lt;br /&gt;
|caption=All default plate variants in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.2.0]] (Wily, Cossack, and Mr. X Plates)&amp;lt;br&amp;gt;[[1.5.0]] (Light Plates &amp;amp; Right Plates)&amp;lt;br&amp;gt;[[1.6.0]] (Wily Plate variants)&amp;lt;br&amp;gt;[[1.8.0]] (King Plates &amp;amp; Stardroid Plates)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|6}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]] (Wily Plate, Cossack Plate, &amp;amp; Mr. X Plate)&amp;lt;br&amp;gt;[[Luigi]] (Light Plate, Right Plate, King Plate, &amp;amp; Stardroid Plate)&lt;br /&gt;
|spriter=[[TimeLink]] (original draft for &#039;&#039;Mega Man 11&#039;&#039; Wily Plates)&amp;lt;br&amp;gt;[[FakeVirus]] (refined &#039;&#039;Mega Man 11&#039;&#039; Wily Plates)&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate1.png]] [[File:CossackPlate1.png]] [[File:XPlate1.png]] [[File:LightPlate1.png]] [[File:RightPlate1.png]] [[File:KingPlate1.png]] [[File:StardroidPlate.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Note: Plates refer specifically to the villainous logos found at the end of stages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For other decorations with Plate in the name, such as Shell Plate, see [[Decorations/Variants#Miscellaneous|the miscellaneous section of the variants subpage.]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plates&#039;&#039;&#039; are 2x2 solid tiles featuring the names of the main antagonists across the &#039;&#039;Mega Man&#039;&#039; series. [[Dr. Wily|Wily]], [[Dr. Wily|Mr. X]], and [[Dr. Cossack|Cossack]] Plates were added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.2.0]] with more plates and variants added in later versions.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
As of version [[1.10.4.2]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, there are 85 plates in &#039;&#039;Mega Man Maker&#039;&#039;:&lt;br /&gt;
*32 Wily Plates&lt;br /&gt;
*8 Cossack Plates&lt;br /&gt;
*5 Mr. X Plates&lt;br /&gt;
*8 Light Plates&lt;br /&gt;
*8 Right Plates&lt;br /&gt;
*15 King Plates&lt;br /&gt;
*9 Stardroid Plates&lt;br /&gt;
&lt;br /&gt;
See [[Decorations/Variants#Plates|this]] for a list of all plate variants.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Shadows==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprDropShadow 0.png|left]] Shadows [[File:SprPitShadow 0.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:Shadows.png|250px]]&lt;br /&gt;
|caption=All shadows ingame.&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.5.0]] (Drop and Pit Shadows)&amp;lt;br&amp;gt;[[1.8.4]] (Wall, Corner and Full Shadows; additional options)&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|2}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=?&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DropShadowIcon.png]] [[File:PitShadowIcon.png]] [[File:WallShadowIcon.png]] [[File:CornerShadowInnerIcon.png]] [[File:CornerShadowOutterIcon.png]] [[File:FullShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shadows&#039;&#039;&#039; are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in [[1.5.0]], with Wall, Corner and Full Shadows and additional options added in [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
Since version [[1.9.0]], shadows will have a gray dotted outline around them when the [[Level Builder]] grid outline is enabled.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/679001464823218186/1287884780053991519 Meka showcases the shadow grid outline feature in the Level Builder - #community_announcements channel in the &#039;&#039;Mega Man Maker&#039;&#039; Official Server]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
See [[Decorations/Variants#Shadows|this]] for a list of all shadow variants.&lt;br /&gt;
&lt;br /&gt;
===Color options===&lt;br /&gt;
Since [[1.9.0]], the player can choose between 56 colors for each shadow type by selecting a gear option icon.&lt;br /&gt;
&lt;br /&gt;
[[File:ColorPalette.png]]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Sun Rays==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SunRaysIcon.png|left]] Sun Rays [[File:SunRaysIcon.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:SunRaysWater.png|250px]]&lt;br /&gt;
|caption=Sun Rays on various types of [[water]].&lt;br /&gt;
|description=Makes the top of your waters look cooler in the section.&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.8.3]]&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (icon)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SunRaysIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sun Rays&#039;&#039;&#039; are a decoration type added in [[1.8.3]].&lt;br /&gt;
&lt;br /&gt;
When placed in a room, all [[water]] (including [[Section Wide Liquid]] set to water) on screen will be given a shine effect, simulating sunlight. However, it does not work for [[Chemical Solution]], [[Burst Water]] or their Section Wide Liquid variants.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
See [[Decorations/Variants#Miscellaneous|this]] for a list of all miscellaneous decorations.&lt;br /&gt;
&lt;br /&gt;
==Fixed Bugs==&lt;br /&gt;
*Prior to version [[1.8.4]], placing Sun Rays on the corner of a section would not make it work.&lt;br /&gt;
*In version 1.9.0, Sun Rays would act as an invisible solid in play.&lt;br /&gt;
**Although this bug was fixed in [[1.9.1]], playing levels with Sun Rays placed in 1.9.0 would crash the level in 1.9.1 or [[1.9.1.1]]. This was later fixed in [[1.9.2]].&lt;br /&gt;
*Prior to version [[1.9.2]]:&lt;br /&gt;
**Sun Rays would appear in front of [[Section Chemical Solution]] and [[Section Burst Water]].&lt;br /&gt;
**&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue would appear above [[Turbo Crate]]s and [[Modifiers|Health and Weapon Energy Modifiers]] in play when they would appear behind them in the [[Level Builder]].&lt;br /&gt;
**&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue would appear in front of a number of assets such as [[spikes]] and many [[level objects]].&lt;br /&gt;
*Prior to version [[1.9.4]], Sun Rays would crash the game when active with [[Section Wide Liquid]] set to water.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*For decorations added in version [[1.9.0]], [[Luigi]] assisted [[Meka]] by ripping the sprites from their source games.&lt;br /&gt;
*Conditions for placing certain decorations (such as the Crash Orb and the Water Pressure) were removed in version [[1.9.2]].&lt;br /&gt;
*[[JumpDashEvade]]&#039;s Arctic Man from his fangame &#039;&#039;Mega Man:W&#039;&#039; makes a cameo appearance as a Snow Man Decoration variant.&lt;br /&gt;
*The Graffiti alt that depicts Gamma&#039;s head was added due to Gamma decorations being showcased during the reveal trailer for Mega Man Dual Override, which released during the development of the patch that added it.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ArticManCameo.png|The &amp;quot;Arctic Man&amp;quot; Easter Egg in Mega Man Maker. An option of the Snow Man Decoration. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Decorations]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21522</id>
		<title>Template:Featured Article</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=21522"/>
		<updated>2026-02-17T02:14:02Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:10px&amp;quot;/&amp;gt;[[File:BlastMan.png|250px|Official artwork of a Blast Man from &#039;&#039;[[Mega Man 11]]&#039;&#039;|left|link=Blast Man]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DWN-083 Blast Man&#039;&#039;&#039;, is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man 11]]&#039;&#039;. He was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.6.0]].&lt;br /&gt;
&lt;br /&gt;
Blast Man is a Robot Master that was designed for explosive special effects, but was captured by Dr. Wily after his completion of the Double Gear and reprogrammed for evil. He now causes mass destruction in the theme park Flower Land using his signature [[weapon]], the Chain Blast. When combined with his use of the Power Gear which can exponentially increase the strength of his explosions, Blast Man becomes a devastatingly explosive powerhouse to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Blast Man|Continue reading...]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC/Grombie&amp;diff=21485</id>
		<title>User:DarkiusMC/Grombie</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC/Grombie&amp;diff=21485"/>
		<updated>2026-02-10T01:56:59Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: I did this instead of taking out the trash.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:AstroZombiegIcon.png|left]][[File:AstroZombiegSpawnerIcon.png|right]] Grombie&lt;br /&gt;
|image=[[File:AstroZombieg.png|250px]]&lt;br /&gt;
|caption=Artwork of Grombie from &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
|description=Grombie&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=4&lt;br /&gt;
|damage=2&lt;br /&gt;
|weakness=[[Astro Zombieg]]&amp;lt;br&amp;gt;[[Shade Man]]&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|appears=[[Mega Man Maker|Mega Man Maker 2]]&amp;lt;br&amp;gt;[[Mega Man Maker|Mega Man X Maker]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]]&lt;br /&gt;
|sfx=[[Hansov]]&lt;br /&gt;
|sprite=[[File:AstroZombieg.png|20px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Grombie&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#BDBDBD&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|Click &amp;quot;Show&amp;quot; to view &lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;hey guys its me grombie from the hit video game mega man maker&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;what the feck your name isn&#039;t grombie&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;um im pretty sure i know my own name&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;No, your name is Astro Zombieg!&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;wut no it isnt&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Yes it is!&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;no it isnt&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Yes it is!&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;no it isnt&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Yes it is!&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;no it isnt&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Yes it is!&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;no it isnt&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Yes it is!&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;no it isnt&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;This is going nowhere...&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;yeah cause youre wrong&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Shut up clanker!&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;Bro Shade Man you can&#039;t say that&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:ShadeMan.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Yeah man that&#039;s not cool&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:MidasMagnezoneStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeMan.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;Who the feck are you people&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:MidasMagnezoneStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeMan.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;I was your biggest fan but I don&#039;t think I can support you any more&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeMan.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Blast Man, bring in the Grombies&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeMan.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;The wha-&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&lt;br /&gt;
|&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;G R O M B I E !&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&amp;lt;br&amp;gt;[[File:AstroZombieg.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ShadeMan.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;Oh feck oh shite&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:AstroZombieg.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;The moral of this story...&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:MidasMagnezoneStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;... is that there isn&#039;t one.&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:MidasMagnezoneStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;But if there was, it would be &amp;quot;Don&#039;t mess with Grombies.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:MidasMagnezoneStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: right;&#039;&amp;gt;Darkius, can you stop shitposting and finally finish the Weapons Playground page?&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:MidasMagnezoneStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DarkiusMCStaffIcon.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: left;&#039;&amp;gt;Eventually...&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:MidasMagnezoneStaffIcon.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0Artwork.png|100px|left]]&lt;br /&gt;
|&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;LaughTrack.mp3&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|[[File:0Artwork.png|100px|right]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC/Testpage&amp;diff=21477</id>
		<title>User:DarkiusMC/Testpage</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC/Testpage&amp;diff=21477"/>
		<updated>2026-02-08T00:48:41Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BuilderMusicMenu.png|thumb|right|250px|The Music tab in the [[Level Builder]] in version [[1.8.5.2]]]]&lt;br /&gt;
&#039;&#039;&#039;Music&#039;&#039;&#039; is the background audio (or lack thereof) featured in levels and in other screens. Most of the music is designed to be played in the levels, and as such it can be selected from the Music menu, represented by a quaver and two beamed quavers, in the [[Level Builder]]. Music for [[bosses]] can be set by selecting it in the settings, represented by a single quaver. The music that plays is that of the boss that first appears in a section. The music of a level can be changed mid-stage with the [[Music Changer]] or by setting a boss to change it upon defeat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; music files are in the NSF format to diminish the weight of the files. Due to this format&#039;s properties, tracks from non-8-bit &#039;&#039;Mega Man&#039;&#039; games are remixed to fit the 8-bit style and limitations. Tracks from &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10]]&#039;&#039; were recreated in software like FamiTracker by only using the 2A03 channels. In the game, music is read through Chiptune Player, a GameMaker Studio expansion by Mick @ Gamephase that plays chiptune music in various formats such as NSF (Nintendo Entertainment System), GBS (Nintendo Game Boy), and [https://marketplace.gamemaker.io/assets/5319/chiptune-player|SPC (Super Nintendo) Chiptune Player by Mick @ GamePhase.] In earlier versions of &#039;&#039;Mega Man Maker&#039;&#039;, the game came with a Winamp extension, but due to constantly crashing the game or resetting game volume when a new song was played it was abandoned in [[1.0.2]].&lt;br /&gt;
&lt;br /&gt;
==List of music tracks==&lt;br /&gt;
===&#039;&#039;[[Mega Man Maker]]&#039;&#039; original tracks===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_vlRrNj1S-8 Title Theme Ver. 1.0]&lt;br /&gt;
| rowspan=&amp;quot;19&amp;quot; |Menu Theme&lt;br /&gt;
|[[1.0.0]]&amp;lt;br&amp;gt;Removed in [[1.1.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=7-02fy72gCM Title Theme (Afternoon)]&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
| href=&amp;quot;1.1.0&amp;quot; |[[CosmicGem]]&amp;lt;br /&amp;gt;[[RRThiel]]&lt;br /&gt;
|- href=&amp;quot;RRThiel&amp;quot;&lt;br /&gt;
|-Title Theme (Morning)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |Title Theme (Evening)&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Night)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PQcz_e2LaE Title Theme (Halloween)]&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|- rowspan=&amp;quot;2&amp;quot; |[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=SjFXfIDbvKk Title Theme (Christmas)]&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0K-b-7G5kNk Menu Theme (Afternoon)]&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
| href=&amp;quot;1.10.3&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|- href=&amp;quot;Dāku&amp;quot;&lt;br /&gt;
|-Menu Theme (Morning)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;1.10.4&amp;quot;&lt;br /&gt;
|Menu Theme (Evening)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;Dāku&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Night)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A_XDeZyQbSQ Menu Theme (Halloween)]&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|- rowspan=&amp;quot;2&amp;quot; |[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=NVs5pY_Bm_k Menu Theme (Christmas)]&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oCcUqTJj1Vk Online Menu Theme (Afternoon)]&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Morning)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;1.9.0&amp;quot; |[[Saphy]]&lt;br /&gt;
|- href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|-Online Menu Theme (Evening)&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|- href=&amp;quot;1.10.3&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpirMDFhC8w Online Menu Theme (Halloween)]&lt;br /&gt;
|-[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.10.4&amp;quot; |[https://www.youtube.com/watch?v=kFdDrq-Qh6U Online Menu Theme (Christmas)]&lt;br /&gt;
| href=&amp;quot;Dāku&amp;quot; |[[1.10.4]]&lt;br /&gt;
|[[GamerFromTheWeb]]&amp;lt;br /&amp;gt;[[Dāku]]&lt;br /&gt;
| href=&amp;quot;1.1.0&amp;quot; |Remix of the Christmas carol &amp;quot;Silent Night&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;CosmicGem&amp;quot; |[https://www.youtube.com/watch?v=nPH6N2z67G0 Tutorial Theme]&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Editor Theme&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
| href=&amp;quot;1.9.0&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|- href=&amp;quot;Saphy&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=787ObtpxHG4 Editor Theme A]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|- href=&amp;quot;1.9.0&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=ooq959r5KRg Editor Theme B]&lt;br /&gt;
|- rowspan=&amp;quot;3&amp;quot; |[[1.7.0]]&lt;br /&gt;
|[[POLARIA POYON]]&amp;lt;br /&amp;gt;[[RRThiel]]&lt;br /&gt;
|- href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=2VKZjMmN-8s Editor Theme C]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.10.3&amp;quot; |[https://www.youtube.com/watch?v=-mphbrNNacw Editor Theme D]&lt;br /&gt;
| href=&amp;quot;Dāku&amp;quot; |[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vnXX3gVIZD8 Level Start Theme]&lt;br /&gt;
|Miscellaneous&lt;br /&gt;
| href=&amp;quot;1.10.4&amp;quot; |[[1.0.0]]&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|- href=&amp;quot;Dāku&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=Osy-sH0-fNI Wily Challenge Intro (Short)]&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Wily Challenge Theme&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.0.0&amp;quot; |[https://www.youtube.com/watch?v=deNNr4ICZyk Wily Challenge Intro (Medium)]&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=nWUENLd_7Ss Wily Challenge Intro (Long)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=zcAnSJmmsfk Wily Challenge Game Over]&lt;br /&gt;
|- href=&amp;quot;1.0.0&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=oqQackDZgNY Wily Challenge Credits]&lt;br /&gt;
|-[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/staff-roll Staff Roll]&lt;br /&gt;
| href=&amp;quot;1.7.0&amp;quot; |Credits Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Saphy]]&amp;lt;/td&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; (classic)===&lt;br /&gt;
====[[Mega Man 1|&#039;&#039;Mega Man&#039;&#039;]]/&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot; href=&amp;quot;POLARIA POYON&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.7.0&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;littlelamp100&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |[[1.0.0]] &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; href=&amp;quot;1.0.0&amp;quot; |Manami Matsumae&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |N/A&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-Guts Man&lt;br /&gt;
|-&lt;br /&gt;
|Ice Man&lt;br /&gt;
|-&lt;br /&gt;
|Bomb Man&lt;br /&gt;
|- href=&amp;quot;1.4.0&amp;quot;&lt;br /&gt;
|Fire Man&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-Elec Man&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lmDAigOI6Tc Time Man]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Toshihiko Horiyama&lt;br /&gt;
| href=&amp;quot;1.4.0&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=g2IB_aMuwgw Oil Man]&lt;br /&gt;
|[[MrKyurem]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.4.0&amp;quot; |Wily Stage 1/2 (MM1)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Manami Matsumae&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;CosmicGem&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4jUX_HcSRS8 Intro Stage (PU)]&lt;br /&gt;
| href=&amp;quot;1.4.0&amp;quot; |[[1.1.0]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; href=&amp;quot;CosmicGem&amp;quot; |Toshihiko Horiyama&lt;br /&gt;
|-[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpz9ebTiZGs Halloween (PU)]&lt;br /&gt;
| href=&amp;quot;1.4.0&amp;quot; |[[1.10.3]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;RRThiel&amp;quot; |[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=brx0ARHsTO4 Christmas (PU)]&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |Robot Master (MM1)&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Boss Theme&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;Mega Man 1&amp;quot; |Manami Matsumae&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Mega Man Powered Up&amp;quot; |Wily Boss (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZZg5xlqFg84 Robot Master (MMPU)]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.7.0]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Toshihiko Horiyama&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|-[https://www.youtube.com/watch?v=b6R-_NzTh58 Wily Boss (MMPU)]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d2_Jffgc6Lo Wily Machine (MMPU)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 2]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
|-&lt;br /&gt;
|-Bubble Man&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |[[1.0.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-Air Man&lt;br /&gt;
|Takashi Tateishi&amp;lt;br /&amp;gt;Manami Matsumae&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;MrKyurem&amp;quot; |Quick Man&lt;br /&gt;
|- rowspan=&amp;quot;8&amp;quot; |Takashi Tateishi&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man&lt;br /&gt;
|-&lt;br /&gt;
|-Crash Man&lt;br /&gt;
|-&lt;br /&gt;
|-Flash Man&lt;br /&gt;
|-&lt;br /&gt;
|Metal Man&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.1.0&amp;quot; |Heat Man&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM2)&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-Wily Stage 3/4/5 (MM2)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 6 (MM2)&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|N/A&lt;br /&gt;
|- href=&amp;quot;Dāku&amp;quot;&lt;br /&gt;
|-Boss Theme (MM2)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
| href=&amp;quot;1.10.4&amp;quot; |Takashi Tateishi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 3]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
|-&lt;br /&gt;
|Spark Man&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; |[[1.0.0]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |Snake Man&lt;br /&gt;
|-&lt;br /&gt;
|Needle Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Top Man&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Man&lt;br /&gt;
|- href=&amp;quot;Mega Man 2&amp;quot;&lt;br /&gt;
|Magnet Man&lt;br /&gt;
|-&lt;br /&gt;
|Gemini Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
| Hard Man&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
| Wily Stage 1/2 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 5/6 (MM3)&lt;br /&gt;
|- href=&amp;quot;1.0.0&amp;quot;&lt;br /&gt;
|Robot Master (MM3)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;i&amp;gt;[[Mega Man 4]]&amp;lt;/i&amp;gt;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
|-&lt;br /&gt;
|Ring Man&lt;br /&gt;
|- rowspan=&amp;quot;12&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |[[1.0.0]]&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |Minae Fujii&lt;br /&gt;
|-&lt;br /&gt;
|Dive Man&lt;br /&gt;
|-&lt;br /&gt;
|Skull Man&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.7.0&amp;quot; |Bright Man&lt;br /&gt;
|-&lt;br /&gt;
|-Dust Man&lt;br /&gt;
|-&lt;br /&gt;
|Drill Man&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.0.0&amp;quot; |Toad Man&lt;br /&gt;
|-&lt;br /&gt;
|Pharaoh Man&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Mega Man 3&amp;quot; |Cossack Stage 1/2&lt;br /&gt;
|-&lt;br /&gt;
|Cossack Stage 3/4&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
| Wily Stage 3/4 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
| Robot Master (MM4)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 5]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|-Stone Man&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |Level Theme&lt;br /&gt;
|- rowspan=&amp;quot;10&amp;quot; |[[1.0.0]]&lt;br /&gt;
|- rowspan=&amp;quot;10&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|-Gravity Man&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Man&lt;br /&gt;
|-&lt;br /&gt;
|Napalm Man&lt;br /&gt;
|-&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|-&lt;br /&gt;
|Star Man&lt;br /&gt;
|-&lt;br /&gt;
|Wave Man&lt;br /&gt;
|-&lt;br /&gt;
|-Charge Man&lt;br /&gt;
|-&lt;br /&gt;
|Proto Man&#039;s Castle&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Mega Man 4&amp;quot; |Wily Stages (MM5)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4LC6QadwaCM Wily Stages (Cirnosis)]&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
| Mari Yamaguchi&amp;lt;br /&amp;gt;Jun&#039;ya Ota&lt;br /&gt;
| [[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM5)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Boss Theme&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Mari Yamaguchi&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 6]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
|-&lt;br /&gt;
|-Blizzard Man&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |Level Theme&lt;br /&gt;
|- rowspan=&amp;quot;12&amp;quot; |[[1.0.0]]&lt;br /&gt;
|- rowspan=&amp;quot;12&amp;quot; |Yuko Takehara&lt;br /&gt;
|-&lt;br /&gt;
|-Wind Man&lt;br /&gt;
|-&lt;br /&gt;
|-Flame Man&lt;br /&gt;
|-&lt;br /&gt;
|Tomahawk Man&lt;br /&gt;
|-&lt;br /&gt;
|Centaur Man&lt;br /&gt;
|-&lt;br /&gt;
|Knight Man&lt;br /&gt;
|- href=&amp;quot;Mega Man 5&amp;quot;&lt;br /&gt;
|Yamato Man&lt;br /&gt;
|-&lt;br /&gt;
|Plant Man&lt;br /&gt;
|-&lt;br /&gt;
| Mr. X Stages&lt;br /&gt;
|-&lt;br /&gt;
| Wily Stages (MM6)&lt;br /&gt;
|-&lt;br /&gt;
| Robot Master (MM6)&lt;br /&gt;
|- rowspan=&amp;quot;2&amp;quot; |Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM6)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 7]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=29twPaeHDxo Intro Stage (MM7)]&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |Level Theme&lt;br /&gt;
|- rowspan=&amp;quot;10&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-[https://www.youtube.com/watch?v=5NIX833JUfg Spring Man]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Yuko Takehara&amp;lt;br /&amp;gt;Toshihiko Horiyama&amp;lt;br /&amp;gt;Makoto Tomozawa&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |[https://www.youtube.com/watch?v=kIsIplot7uM Freeze Man]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ioWFTuRNTpA Slash Man]&lt;br /&gt;
| href=&amp;quot;1.0.0&amp;quot; |Yuko Takehara&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=gJ3MpBq_KvA Junk Man]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Yuko Takehara&amp;lt;br /&amp;gt;Toshihiko Horiyama&amp;lt;br /&amp;gt;Makoto Tomozawa&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/watch?v=UJrXzqMuOc0 Shade Man]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/watch?v=3zCGcxFeRS4 Shade Man (Alt)]&lt;br /&gt;
|-Ayako Mori&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.0.0&amp;quot; |[https://www.youtube.com/watch?v=lslXn25ztuw Burst Man]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Yuko Takehara&amp;lt;br /&amp;gt;Toshihiko Horiyama&amp;lt;br /&amp;gt;Makoto Tomozawa&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wgA_TKfu_Fw Turbo Man]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|-[https://www.youtube.com/watch?v=XRPtgKAz1Y4 Cloud Man]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=52zFOt9KMB8 Robot Museum (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br /&amp;gt;Takashi Tateishi&amp;lt;br /&amp;gt;Yasuaki Fujita&amp;lt;br /&amp;gt;Yuko Takehara&amp;lt;br /&amp;gt;Toshihiko Horiyama&amp;lt;br /&amp;gt;Makoto Tomozawa&lt;br /&gt;
|-[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=uYZ7Dpk0cQw Wily Stage 1 (MM7)]&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.4.0]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/watch?v=NclwFzGPrr0 Wily Stage 2 (MM7)]&lt;br /&gt;
| [[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vRd6b-YYN7c Wily Stage 3 (MM7)]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Yuko Takehara&amp;lt;br /&amp;gt;Toshihiko Horiyama&amp;lt;br /&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d-Z80GM8LYA Wily Stage 4 (MM7)]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.youtube.com/watch?v=MvEaDIjhUIU Robot Master (MM7)]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt;Boss Theme&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Makoto Tomozawa&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[CosmicGem]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=ktFxxNiDBuE Bass (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Yuko Takehara&amp;lt;br /&amp;gt;Toshihiko Horiyama&amp;lt;br /&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.youtube.com/watch?v=wU3_BqVX4pI Wily Boss (MM7)]&amp;lt;/td&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A8aFy0dEpRA Wily Capsule (MM7)]&lt;br /&gt;
|-[[RRThiel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 8]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot; href=&amp;quot;littlelamp100&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
&amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Added in Version&amp;lt;/th&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;littlelamp100&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=50lwpBx2hhA Intro Stage (MM8)]&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; href=&amp;quot;CosmicGem&amp;quot; |[[1.5.0]]&lt;br /&gt;
| rowspan=&amp;quot;23&amp;quot; |Shusaku Uchiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=oELQFAxQD7Q Intro Stage (MM8, Underwater)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|- href=&amp;quot;1.7.0&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=ikvLZ28rrVA Tengu Man (Saturn)]&lt;br /&gt;
&amp;lt;td&amp;gt;[[RRThiel]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.youtube.com/watch?v=9OiGPOotoAU Tengu Man (Playstation)]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td href=&amp;quot;Saphy&amp;quot;&amp;gt;[[littlelamp100]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z-oBR1BJ6AA Frost Man]&lt;br /&gt;
| href=&amp;quot;1.4.0&amp;quot; |[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;RRThiel&amp;quot; |[https://www.youtube.com/watch?v=z-CfwJmKxP8 Grenade Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |[https://www.youtube.com/watch?v=31NOGzDJR1A Clown Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.youtube.com/watch?v=ydgUWo4cVoM Astro Man]&amp;lt;/td&amp;gt;&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VYS4gQN6UI4 Sword Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=IsW23ssQTz0 Aqua Man]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;CosmicGem&amp;quot; |[https://www.youtube.com/watch?v=fFamvK3gaJ8 Search Man]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bmGTfYqJX1c Wily Stage 1 (MM8)]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; href=&amp;quot;1.7.0&amp;quot; |[[CosmicGem]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.youtube.com/watch?v=n9LdCBYSm-E Wily Stage 2 (MM8)]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=YnTS3unGJYA Wily Stage 3 (MM8)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Wily Stage 4 (MM8)]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |[https://www.youtube.com/watch?v=S-eQBb65cU0 Midboss Theme (MM8)]&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |Boss Theme&lt;br /&gt;
|[[1.5.0]]&amp;lt;br /&amp;gt;[[1.9.2]]&lt;br /&gt;
|[[littlelamp100]]&amp;lt;br /&amp;gt;[[GamerFromTheWeb]] (added portion)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ibtoZnBimlk Robot Master Intro (MM8)]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[1.5.0]]&lt;br /&gt;
| [[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6SDdjOk9xZY Robot Master (MM8)]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br /&amp;gt;[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;CosmicGem&amp;quot; |[https://www.youtube.com/watch?v=kMLwECj1i9s Bass (MM8)]&lt;br /&gt;
|[[1.7.4.1]]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oEuPBtMT2d8 Wily Machine (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|-[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Capsule Intro (MM8)&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;RRThiel&amp;quot; |[https://www.youtube.com/watch?v=7Nb1StdS_z8 Wily Capsule (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=DGxRc87m1B8 Duo]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|-[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VunXb33oIRg Cut Man (MM8)]&lt;br /&gt;
|-[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br /&amp;gt;Shusaku Uchiyama&lt;br /&gt;
| href=&amp;quot;CosmicGem&amp;quot; |[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=w2dSFSQRUcY Wood Man (MM8)]&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |[[1.7.3]]&lt;br /&gt;
|Takashi Tateishi&amp;lt;br /&amp;gt;Shusaku Uchiyama&lt;br /&gt;
|[[Saphy]]&amp;lt;br /&amp;gt;[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 9]]&#039;&#039;====&lt;br /&gt;
|- class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;CosmicGem&amp;quot; |Track Name&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=_g1tGIbkY3c Concrete Man]&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;16&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-Yu Shimoda&lt;br /&gt;
| rowspan=&amp;quot;16&amp;quot; |[[CosmicGem]] (instruments by tssf)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5fmGK0axrUo Jewel Man]&lt;br /&gt;
&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;Hiroki Isogai&amp;lt;/td&amp;gt;&lt;br /&gt;
|- href=&amp;quot;1.9.2&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=pIJHDlUb288 Hornet Man]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td href=&amp;quot;GamerFromTheWeb&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=4IjoIHdCM0o Plug Man]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ryo Kawakami&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V8wdVX0CJPs Splash Woman]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|- href=&amp;quot;littlelamp100&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=10ZAyqzBmtk Magma Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;CosmicGem&amp;quot; |[https://www.youtube.com/watch?v=2TIeqW3z3QA Galaxy Man]&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C9YVg4N4ptY Tornado Man]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|- href=&amp;quot;1.7.4.1&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=iC-eFSMtF_0 Wily Stage 1 (MM9)]&lt;br /&gt;
|-Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6AX_irzZJtw Wily Stage 2 (MM9)]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; href=&amp;quot;1.5.0&amp;quot; |Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;CosmicGem&amp;quot; |[https://www.youtube.com/watch?v=ojj7rBO9Ww4 Wily Stage 3 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=13vqrFrWZ0c Wily Stage 4 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[https://www.youtube.com/watch?v=ZKa_0GpQH9E Fake Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PodJQbnlMc Endless Attack (MM9)]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Yu Shimoda&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=u6RqqyusfRQ Robot Master (MM9)]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.6.0&amp;quot; |[https://www.youtube.com/watch?v=bHmjOHyR0Jo Wily Machine (MM9)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 10]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
&amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Track Name&amp;lt;/th&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;Saphy&amp;quot; |Added in Version&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=RvqR2U8madg Blade Man]&lt;br /&gt;
| rowspan=&amp;quot;19&amp;quot; |Level Theme&lt;br /&gt;
&amp;lt;td rowspan=&amp;quot;23&amp;quot;&amp;gt;[[1.6.0]]&amp;lt;/td&amp;gt;&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |Akari Kaida&lt;br /&gt;
&amp;lt;td&amp;gt;[[ALUMOX]]&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=WFP2c0ngKO4 Solar Man]&lt;br /&gt;
|Yasuaki Fujita&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/watch?v=aPlUkAjnyuc Sheep Man]&lt;br /&gt;
| Mari Yamaguchi&lt;br /&gt;
| [[CosmicGem]]&amp;lt;br /&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V03TdfTM758 Commando Man]&lt;br /&gt;
| href=&amp;quot;1.5.0&amp;quot; |Minae Fujii&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[POLARIA POYO]][[POLARIA POYON|N]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=HRYzUal1mi8 Pump Man]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=iFr7DgEJBS8 Strike Man]&lt;br /&gt;
|-Makoto Tomozawa&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|-[https://www.youtube.com/watch?v=OTDcnnNovlc Nitro Man]&lt;br /&gt;
|Manami Matsumae&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YlcnHUqUkrY Chill Man]&lt;br /&gt;
|-Shusaku Uchiyama&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=r50ZFgt8_Fc Wily Stage 1 (MM10, Outside)]&lt;br /&gt;
|-Ippo Yamada&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|-[https://www.youtube.com/watch?v=E7NExyz9UzY Wily Stage 1 (MM10, Inside)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|-[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=eEgtoasKHZs Wily Stage 2 (MM10)]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Ryo Kawakami&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=cjHTLDhut4s Wily Stage 3 (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|-[https://www.youtube.com/watch?v=rj_ViovPfO4 Wily Stage 4 (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d862-yC8aOg Wily Stage 5 (MM10)]&lt;br /&gt;
|-Ryo Kawakami&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nqGL--cjOdY Enker (MM10)]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHDKz2J8uZ8 Punk (MM10)]&lt;br /&gt;
| Kouji Murata&lt;br /&gt;
Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/watch?v=YQDenef8PII Ballade (MM10)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C-0E4i7t4r8 Challenges (MM10)]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; href=&amp;quot;1.6.0&amp;quot; |Hiroki Isogai&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z25jkDzvy8w Endless Attack (MM10)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J200TG-4zaU Robot Master (MM10)]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;MiniMacro&amp;quot; |[https://www.youtube.com/watch?v=c4AX0Kv6gQs Wily Boss (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.youtube.com/watch?v=5bgUhcC-oj4 Wily Machine (MM10)]&amp;lt;/td&amp;gt;&lt;br /&gt;
|- rowspan=&amp;quot;2&amp;quot; |Ryo Kawakami&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=odkzEDvh618 Wily Capsule (MM10)]&lt;br /&gt;
|-[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 11]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot; href=&amp;quot;POLARIA POYON&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;littlelamp100&amp;quot; |Added in Version&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=LXZr5k4cS2c Block Man]&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; href=&amp;quot;RRThiel&amp;quot; |Level Theme&lt;br /&gt;
|-[[1.6.0]]&amp;lt;br /&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |Marika Suzuki&lt;br /&gt;
| href=&amp;quot;RRThiel&amp;quot; |[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=xQjPpusmFQg Acid Man]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=aPBpyM0OmLw Blast Man]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ADglb-mX7-g Bounce Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|- href=&amp;quot;littlelamp100&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=kZRWk7COZFQ Tundra Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=s717oaH0o64 Impact Man]&lt;br /&gt;
|[[1.6.0]]&amp;lt;br /&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|-[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x7-nFzAQRLA Torch Man]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;ALUMOX&amp;quot; |[[1.6.0]]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=N7C8YgRIruY Fuse Man]&lt;br /&gt;
| href=&amp;quot;ALUMOX&amp;quot; |[[CosmicGem]]&amp;lt;br /&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ztD0-hYP2VU Wily Stages (MM11)]&lt;br /&gt;
| href=&amp;quot;ALUMOX&amp;quot; |[[1.6.0]]&amp;lt;br /&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=k2300e4Wh8s Challenges (MM11)]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[1.6.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZnOuE61ZxGg Dr. Light&#039;s Trial]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=SLRVNIv7o_Q Robot Master (MM11)]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=OidhP_6rJ0c Wily Boss (MM11)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |[https://www.youtube.com/watch?v=rozEWQqqBTw Wily Machine (MM11)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x5pKFP3ximA Wily Capsule (MM11)]&lt;br /&gt;
|-[[littlelamp100]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;Category:Incomplete articles&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/watch?v=9qw_uYJLKpA Buster Rod G]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Level Theme&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[1.7.0]]&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Kinuyo Yamashita&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.6.0&amp;quot; |[https://www.youtube.com/watch?v=1RGGPrETySg Hyper Storm H]&lt;br /&gt;
|- href=&amp;quot;1.8.4&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=eASbF8s2pXw Mega Water S]&lt;br /&gt;
| href=&amp;quot;CosmicGem&amp;quot; |[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Pc5qQ3ssZQs Wily Tower Stage 1]&lt;br /&gt;
| href=&amp;quot;1.6.0&amp;quot; |[[ALUMOX]]&lt;br /&gt;
|- href=&amp;quot;littlelamp100&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=GjbH8Bu3rbw Wily Tower Stage 2]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=DaSeVa6cCLw Wily Tower Stage 3]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|- href=&amp;quot;CosmicGem&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=FXP8Fk4iFZI Wily Tower Stage 4]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|- href=&amp;quot;RRThiel&amp;quot;&lt;br /&gt;
|-[https://www.youtube.com/watch?v=O21-_Vz8I5Y Genesis Unit Boss Theme]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot; href=&amp;quot;MiniMacro&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.6.0&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;POLARIA POYON&amp;quot; |Composer&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; href=&amp;quot;CosmicGem&amp;quot; |Level Theme&lt;br /&gt;
&amp;lt;td rowspan=&amp;quot;13&amp;quot;&amp;gt;[[1.8.0]]&amp;lt;/td&amp;gt;&lt;br /&gt;
|- rowspan=&amp;quot;15&amp;quot; |Kirikiri-Chan&amp;lt;br /&amp;gt;Naoshi Mizuta&amp;lt;br /&amp;gt;Akari Kaida&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td href=&amp;quot;1.8.4&amp;quot;&amp;gt;Cold Man&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[ALUMOX]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Burner Man&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|- href=&amp;quot;1.6.0&amp;quot;&lt;br /&gt;
|Pirate Man&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Astro Man (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-Ground Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;ALUMOX&amp;quot; |Tengu Man (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;littlelamp100&amp;quot; |Magic Man&lt;br /&gt;
|-[[GamerFromTheWeb]]&amp;lt;br /&amp;gt;[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;littlelamp100&amp;quot;&lt;br /&gt;
|Crystal Gate&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|King Stage&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
| King Stage (Nix ver.)&lt;br /&gt;
| [[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|-Wily Stage (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.7.0&amp;quot; |[https://soundcloud.com/alumox/boss-mega-man-bass-2a03 Robot Master]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Boss Theme&lt;br /&gt;
| href=&amp;quot;ALUMOX&amp;quot; |[[1.8.0]]&amp;lt;br /&amp;gt;[[1.9.0]] (updated)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|King Boss/Wily Boss (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|-[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man World&#039;&#039; (Game Boy)===&lt;br /&gt;
====&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;MiniMacro&amp;quot; |Composer&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man (DWR)&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; href=&amp;quot;Saphy&amp;quot; |[[1.8.0]]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Makoto Tomozawa&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;MiniMacro&amp;quot; |Ice Man (DWR)&lt;br /&gt;
|-&lt;br /&gt;
|Fire Man (DWR)&lt;br /&gt;
| href=&amp;quot;Mega Man &amp;amp; Bass&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Elec Man (DWR)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
| Wily Stage 1 (DWR)&lt;br /&gt;
|-&lt;br /&gt;
| Wily Stage 2 (DWR)&lt;br /&gt;
|-[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (DWR)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
| href=&amp;quot;1.8.0&amp;quot; |[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;i&amp;gt;[[Mega Man II]]&amp;lt;/i&amp;gt;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;ALUMOX&amp;quot; |Track Name&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Crash Man (GB2)&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; href=&amp;quot;ALUMOX&amp;quot; |[[1.8.0]]&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |Kenji Yamazaki&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|- href=&amp;quot;40Nix&amp;quot;&lt;br /&gt;
|-Metal Man (GB2)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[ALUMOX]]&lt;br /&gt;
|- href=&amp;quot;Saphy&amp;quot;&lt;br /&gt;
|-Air Man (GB2)&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man (GB2)&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-Hard Man (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;40Nix&amp;quot; |Top Man (GB2)&lt;br /&gt;
|-[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |Needle Man (GB2)&lt;br /&gt;
&amp;lt;td&amp;gt;[[Saphy]]&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Man (GB2)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB2)&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;DeltaMudkip&amp;quot; |Wily Stage 2 (GB2)&lt;br /&gt;
|-[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;40Nix&amp;quot; |Boss Theme (GB2)&lt;br /&gt;
|-Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man III]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.8.0&amp;quot; |Track Name&lt;br /&gt;
&amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.9.0&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;ALUMOX&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB3)&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.8.0]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kouji Murata&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB3)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|- href=&amp;quot;Mega Man: Dr. Wily&#039;s Revenge&amp;quot;&lt;br /&gt;
|Punk (GB3)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man IV]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.8.0&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;DeltaMudkip&amp;quot; |Wily Stage 1 (GB4)&lt;br /&gt;
|-Level Theme&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.8.0]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; href=&amp;quot;DeltaMudkip&amp;quot; |Kouji Murata&lt;br /&gt;
|-[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |Robot Master (GB4)&lt;br /&gt;
|- rowspan=&amp;quot;3&amp;quot; |Boss Theme&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|- href=&amp;quot;Saphy&amp;quot;&lt;br /&gt;
|-Robot Master (Ballade)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Machine (GB4)&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man V]]&#039;&#039;====&lt;br /&gt;
|- class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;40Nix&amp;quot; |Track Name&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;Mega Man II&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Terra&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; |[[1.8.0]]&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | Kouji Murata&lt;br /&gt;
| [[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|-Mercury&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.8.0&amp;quot; |Venus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;Saphy&amp;quot;&lt;br /&gt;
|-Neptune&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-Mars&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-Jupiter&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-Saturn&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|- href=&amp;quot;40Nix&amp;quot;&lt;br /&gt;
|-Uranus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|-Pluto&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|- href=&amp;quot;Saphy&amp;quot;&lt;br /&gt;
|-Wily Stage 1 (GB5)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;40Nix&amp;quot;&lt;br /&gt;
|-Wily Stage 2 (GB5)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|- href=&amp;quot;40Nix&amp;quot;&lt;br /&gt;
|-Robot Master (GB5)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Boss Theme&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunstar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man X&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Mega Man X1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
|- rowspan=&amp;quot;15&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;20&amp;quot; |[[1.10.0]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Setsuo Yamamoto&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;1.8.0&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;DeltaMudkip&amp;quot; |Light Capsule X1&lt;br /&gt;
|-&lt;br /&gt;
|Launch Octopus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Chill Penguin&lt;br /&gt;
|Yuki Iwai&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;40Nix&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Mega Man IV&amp;quot; |Flame Mammoth&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|-&lt;br /&gt;
|Boomer Kuwanger&lt;br /&gt;
|Yuki Takehara&lt;br /&gt;
| [[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
| Sting Chameleon&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Setsuo Yamamoto&lt;br /&gt;
|- rowspan=&amp;quot;14&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Spark Mandrill&lt;br /&gt;
|- href=&amp;quot;1.8.0&amp;quot;&lt;br /&gt;
|[https://www.youtube.com/watch?v=9r5OuFt_0mg Storm Eagle]&lt;br /&gt;
| href=&amp;quot;DeltaMudkip&amp;quot; |Makoto Tomozawa&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle (Alt)]&lt;br /&gt;
|Makoto Tomozawa (original)&amp;lt;br /&amp;gt;Kento Hasegawa (remix)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |Setsuo Yamamoto&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
|- href=&amp;quot;40Nix&amp;quot;&lt;br /&gt;
|Sigma Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Mega Man V&amp;quot; |Sigma Stage 3&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 4&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Maverick Intro&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
| MMX1 Maverick&lt;br /&gt;
|-&lt;br /&gt;
| MMX1 Vile Intro&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Vile&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Sigma&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X2&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; href=&amp;quot;ALUMOX&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;Saphy&amp;quot; |Category&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|- href=&amp;quot;40Nix&amp;quot;&lt;br /&gt;
|-Intro Stage X2&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.10.0]]&lt;br /&gt;
|- rowspan=&amp;quot;18&amp;quot; |Yuki Iwai&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;Saphy&amp;quot;&lt;br /&gt;
|-Light Capsule X2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|- href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|-Wire Sponge&lt;br /&gt;
|-&lt;br /&gt;
|Morph Moth&lt;br /&gt;
|- href=&amp;quot;ALUMOX&amp;quot;&lt;br /&gt;
|-Flame Stag&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;40Nix&amp;quot;&lt;br /&gt;
|-Magna Centipede&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; href=&amp;quot;ALUMOX&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
|- rowspan=&amp;quot;3&amp;quot; |[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |Wheel Gator&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;ALUMOX&amp;quot; |Overdrive Ostrich&lt;br /&gt;
|-[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;ALUMOX&amp;quot; |[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.10.0]]&lt;br /&gt;
|- href=&amp;quot;Category:Incomplete articles&amp;quot;&lt;br /&gt;
|X Hunter Fortress 3&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Maverick Intro&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=l9MCMA7SCTw MMX2 Maverick]&lt;br /&gt;
|-&lt;br /&gt;
| MMX2 X Hunter Intro&lt;br /&gt;
|-&lt;br /&gt;
| MMX2 X Hunter&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Sigma 1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.10.2]]&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |MMX2 Sigma 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X3&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-slign:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rJGrebkJYxU Intro Stage X3](Zero)&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; href=&amp;quot;1.10.0&amp;quot; |[[1.10.4]]&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |Kinuyo Yamashita&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; href=&amp;quot;40Nix&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X3&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |Blast Hornet&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.10.2]]&lt;br /&gt;
|- href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|-Blast Hornet (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Buffalo&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |[https://www.youtube.com/watch?v=ALofr3F8Azw Gravity Beetle]&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|-&lt;br /&gt;
|Volt Catfish&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.10.2]]&lt;br /&gt;
|- href=&amp;quot;1.10.0&amp;quot;&lt;br /&gt;
|Crush Crawfish&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;Saphy&amp;quot; |Neon Tiger&lt;br /&gt;
|-&lt;br /&gt;
|Vile (X3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot; href=&amp;quot;1.10.0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage X4 (Zero)&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |Level Theme&lt;br /&gt;
|-[[1.10.0]]&lt;br /&gt;
|Toshihiko Horiyama&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X6&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Blizzard Wolfang&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td href=&amp;quot;GamerFromTheWeb&amp;quot;&amp;gt;Level Theme&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[1.10.2]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Naoto Tanaka&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[GamerFromTheWeb]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X7&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortables&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|- href=&amp;quot;GamerFromTheWeb&amp;quot;&lt;br /&gt;
|-Awake Road Again&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |Yuko Komiyama&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Zero&#039;&#039;/&#039;&#039;Mega Man ZX&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Mega Man Zero 1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Enemy Hall&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 3&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; href=&amp;quot;1.10.0&amp;quot; |&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |High Speed Lift&lt;br /&gt;
|-Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Esperanto&lt;br /&gt;
|Level Theme&lt;br /&gt;
| [[1.10.0]]&lt;br /&gt;
| Luna Umegaki&lt;br /&gt;
| [[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;40Nix&amp;quot; |Category&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |Green Grass Gradation&lt;br /&gt;
|Level Theme&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[[1.10.0]]&lt;br /&gt;
|Masaki Suzuki&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|- href=&amp;quot;1.10.0&amp;quot;&lt;br /&gt;
|MMZX Trap Factory&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |Boss Theme&lt;br /&gt;
|-[[1.10.0]]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX Advent&#039;&#039;====&lt;br /&gt;
|- class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;40Nix&amp;quot; |Added in Version&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded&lt;br /&gt;
| href=&amp;quot;1.10.2&amp;quot; |Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|- rowspan=&amp;quot;2&amp;quot; |Ryo Kawakami&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded (ZXA Tunes) (1.10.1)&amp;lt;br /&amp;gt;Overloaded Extended (1.10.2+)&lt;br /&gt;
|Level Theme&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[[1.10.1]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;GamerFromTheWeb&amp;quot; |Track Name&lt;br /&gt;
|- scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Arranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.0&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[https://www.youtube.com/watch?v=LEsUUJq8sBY Kaze yo Tsutaete]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
| href=&amp;quot;1.10.2&amp;quot; |Yoshinori Ono&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Saphy]]&lt;br /&gt;
|-&#039;&#039;Mega Man: Battle and Chase&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/30xx-main-theme &#039;&#039;30XX&#039;&#039; Main Theme]&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |Level Theme&lt;br /&gt;
|-[[1.7.4]]&lt;br /&gt;
|Cityfires&lt;br /&gt;
|&#039;&#039;30XX&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;30XX&amp;quot; during the splash screen opening credits replaces the title screen, main menu, and online menu music with this music. Prior to [[1.8.1]] adding this music by default to the music menu, this was the only way to unlock this music.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/megalovaniamaker MEGALOVANIA]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |[[1.8.0]]&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |Toby Fox&lt;br /&gt;
|-&#039;&#039;EarthBound Halloween Hack&#039;&#039; &#039;&#039;/&#039;&#039; &#039;&#039;UNDERTALE&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme. Prior to [[1.10.0]], it could only play if the ID of a boss theme was text edited to be 69.&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[https://soundcloud.com/saphysuns/neo-robot-museum Neo Robot Museum]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Level Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
| href=&amp;quot;1.10.0&amp;quot; |Yuko Takehara,&amp;lt;br /&amp;gt;Toshihiko Horiyama,&amp;lt;br /&amp;gt;Makoto Tomozawa,&amp;lt;br /&amp;gt;Shusaku Uchiyama,&amp;lt;br /&amp;gt;Yu Shimoda,&amp;lt;br /&amp;gt;Marika Suzuki&lt;br /&gt;
|Original mashup of Burst Man, Tengu Man (Saturn version), Galaxy Man, and Fuse Man, made for the [[1.9.0]] trailer.&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[https://www.youtube.com/watch?v=E2TnayZhXBI Quick Man Remix]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.10.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
| href=&amp;quot;1.10.2&amp;quot; |[[GamerFromTheWeb]]&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Tornado Man Remix&lt;br /&gt;
| href=&amp;quot;1.10.2&amp;quot; |Ippo Yamada&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mega Man 3|MM3]]&#039;&#039; Wily 5/6 Remix&lt;br /&gt;
| Yasuaki Fujita&lt;br /&gt;
| [[GamerFromTheWeb]]&lt;br /&gt;
| &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
The following music themes have been featured in videos for &#039;&#039;Mega Man Maker&#039;&#039; but are not available in the game as of version [[1.10.2.2]].&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; href=&amp;quot;1.10.4&amp;quot; |Arranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Origin&lt;br /&gt;
|-&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |[https://www.youtube.com/watch?v=CgJhXkze43s &#039;&#039;MM7&#039;&#039; Intro Stage (Trailer)]&lt;br /&gt;
|Trailer Theme&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
| href=&amp;quot;1.10.2&amp;quot; |[[RRThiel]]&lt;br /&gt;
|Plays during the trailer for [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/farewellandthankyou Farewell, and Thank You]&lt;br /&gt;
|Miscellaneous&lt;br /&gt;
| href=&amp;quot;1.10.2&amp;quot; |Takashi Tateishi&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
| href=&amp;quot;GamerFromTheWeb&amp;quot; |Made for the special sendoff to [[WreckingPrograms]] at [https://www.youtube.com/watch?v=M0Q5BdKbY6w&amp;amp;t=5351s the end of the 1.7 reveal livestream]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{Incomplete|Full list of themes updated in [[1.8.4]] and [[1.9.0]]}}&lt;br /&gt;
*[[Fuse Man]]&#039;s theme was originally used in the reveal video for [[Block Dropper]] in version [[1.2.0]] but was only added to the game in version [[1.6.0]].&amp;lt;ref name=&amp;quot;reveal&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=E4wzIHOEOPk Mega Man 11 in 8-bit! | Mega Man Maker 1.2] - WreckingPrograms on YouTube ([https://www.youtube.com/watch?v=YWB2DmvOZEY reupload])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=1lCqzpnBmPc &amp;lt;nowiki&amp;gt;&amp;quot;Fuse Man (Reveal Trailer) 8-bit - Mega Man 11 [0CC-Famitracker, 2A03] (Cover)&amp;quot;&amp;lt;/nowiki&amp;gt;] - Sean Bialo on YouTube&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Despite &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10|10]]&#039;&#039; having 8-bit soundtracks, the music in the games needed to be remade for &#039;&#039;[[Mega Man Maker]]&#039;&#039; due to not being available in the .NSF file format required for the game.&lt;br /&gt;
*Cloud Man&#039;s theme is a shortened version of the original track as it omits the portion before the music loops.&lt;br /&gt;
*Although the music files used by the game typically only contain a single track, some contain extra tracks.&lt;br /&gt;
**The file for Editor Theme A originally contained several tracks. Most of them were simply earlier versions of other tracks or unfinished arrangements.&lt;br /&gt;
**The file for the &#039;&#039;30XX&#039;&#039; Main Theme contains a second track of complete silence.&lt;br /&gt;
**In [[1.8.0]], the file for &#039;&#039;Mega Man 2&#039;&#039; Wily 6 was updated with a second track. This second track is where the arrangement of MEGALOVANIA is stored. It can be accessed in-game by text editing a level and setting the [[boss]] music ID for a boss to &amp;quot;69&amp;quot;: 	since version [[1.10.0]], inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme.&lt;br /&gt;
*[[1.8.0]] added two NSF files in the Music folder that are unused. According to [[TheButcherKevin]], a beta tester, these tracks were used for testing.&lt;br /&gt;
**TMP_BURNER_MAN.nsf was an early version of Burner Man&#039;s theme by [[GamerFromTheWeb]] that was scrapped due to the in-game NSF player not playing it properly.&lt;br /&gt;
**TMP_COLD_MAN.nsf is a duplicate of the used Cold Man track by [[ALUMOX]].&lt;br /&gt;
*A number of music themes were either reworked entirely or updated to add missing portions in later versions.&lt;br /&gt;
**The following music themes were updated in [[1.8.4]]:&lt;br /&gt;
***Block Man&lt;br /&gt;
***Impact Man&lt;br /&gt;
***Wily Stages (&#039;&#039;[[Mega Man 11|MM11]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.0]]: &lt;br /&gt;
*** Robot Master	(&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.2]]:&lt;br /&gt;
***&#039;&#039;[[Mega Man 8]]&#039;&#039; Midboss&lt;br /&gt;
*When it was used for the 1.8.0 trailer, 40Nix&#039;s version of King Stage was initially intended solely for that. However, to prevent potential confusion, it was included ingame as a bonus track. ([[:File:KingStage40NixTrailerAddition.png|source image]])&lt;br /&gt;
*Storm Eagle Alt is based off Storm Eagle&#039;s level theme in &#039;&#039;Mega Man Maverick Hunter X&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Music&amp;diff=21476</id>
		<title>Music</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Music&amp;diff=21476"/>
		<updated>2026-02-08T00:48:17Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Reverted edit by JoaquinTheWikier (talk) to last revision by Midas Magnezone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BuilderMusicMenu.png|thumb|right|250px|The Music tab in the [[Level Builder]] in version [[1.8.5.2]]]]&lt;br /&gt;
&#039;&#039;&#039;Music&#039;&#039;&#039; is the background audio (or lack thereof) featured in levels and in other screens. Most of the music is designed to be played in the levels, and as such it can be selected from the Music menu, represented by a quaver and two beamed quavers, in the [[Level Builder]]. Music for [[bosses]] can be set by selecting it in the settings, represented by a single quaver. The music that plays is that of the boss that first appears in a section. The music of a level can be changed mid-stage with the [[Music Changer]] or by setting a boss to change it upon defeat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; music files are in the NSF format to diminish the weight of the files. Due to this format&#039;s properties, tracks from non-8-bit &#039;&#039;Mega Man&#039;&#039; games are remixed to fit the 8-bit style and limitations. Tracks from &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10]]&#039;&#039; were recreated in software like FamiTracker by only using the 2A03 channels. In the game, music is read through Chiptune Player, a GameMaker Studio expansion by Mick @ Gamephase that plays chiptune music in various formats such as NSF (Nintendo Entertainment System), GBS (Nintendo Game Boy), and [https://marketplace.gamemaker.io/assets/5319/chiptune-player|SPC (Super Nintendo) Chiptune Player by Mick @ GamePhase.] In earlier versions of &#039;&#039;Mega Man Maker&#039;&#039;, the game came with a Winamp extension, but due to constantly crashing the game or resetting game volume when a new song was played it was abandoned in [[1.0.2]].&lt;br /&gt;
&lt;br /&gt;
==List of music tracks==&lt;br /&gt;
===&#039;&#039;[[Mega Man Maker]]&#039;&#039; original tracks===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_vlRrNj1S-8 Title Theme Ver. 1.0]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.0.0]]&amp;lt;br&amp;gt;Removed in [[1.1.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=7-02fy72gCM Title Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PQcz_e2LaE Title Theme (Halloween)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=SjFXfIDbvKk Title Theme (Christmas)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0K-b-7G5kNk Menu Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A_XDeZyQbSQ Menu Theme (Halloween)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=NVs5pY_Bm_k Menu Theme (Christmas)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oCcUqTJj1Vk Online Menu Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpirMDFhC8w Online Menu Theme (Halloween)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kFdDrq-Qh6U Online Menu Theme (Christmas)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[GamerFromTheWeb]]&amp;lt;br&amp;gt;[[Dāku]]&lt;br /&gt;
|Remix of the Christmas carol &amp;quot;Silent Night&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nPH6N2z67G0 Tutorial Theme]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=787ObtpxHG4 Editor Theme A]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ooq959r5KRg Editor Theme B]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[POLARIA POYON]]&amp;lt;br&amp;gt;[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=2VKZjMmN-8s Editor Theme C]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=-mphbrNNacw Editor Theme D]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vnXX3gVIZD8 Level Start Theme]&lt;br /&gt;
|Miscellaneous &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Osy-sH0-fNI Wily Challenge Intro (Short)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=deNNr4ICZyk Wily Challenge Intro (Medium)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nWUENLd_7Ss Wily Challenge Intro (Long)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=zcAnSJmmsfk Wily Challenge Game Over]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oqQackDZgNY Wily Challenge Credits]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/staff-roll Staff Roll]&lt;br /&gt;
|Credits Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; (classic)===&lt;br /&gt;
====[[Mega Man 1|&#039;&#039;Mega Man&#039;&#039;]]/&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Guts Man&lt;br /&gt;
|-&lt;br /&gt;
|Ice Man&lt;br /&gt;
|-&lt;br /&gt;
|Bomb Man&lt;br /&gt;
|-&lt;br /&gt;
|Fire Man&lt;br /&gt;
|-&lt;br /&gt;
|Elec Man&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lmDAigOI6Tc Time Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=g2IB_aMuwgw Oil Man]&lt;br /&gt;
|[[MrKyurem]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM1)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4jUX_HcSRS8 Intro Stage (PU)]&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpz9ebTiZGs Halloween (PU)]&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=brx0ARHsTO4 Christmas (PU)]&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM1)&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Boss Theme&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZZg5xlqFg84 Robot Master (MMPU)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=b6R-_NzTh58 Wily Boss (MMPU)]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d2_Jffgc6Lo Wily Machine (MMPU)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 2]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Bubble Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Air Man&lt;br /&gt;
|Takashi Tateishi&amp;lt;br&amp;gt;Manami Matsumae&lt;br /&gt;
|-&lt;br /&gt;
|Quick Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Takashi Tateishi&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man&lt;br /&gt;
|-&lt;br /&gt;
|Crash Man&lt;br /&gt;
|-&lt;br /&gt;
|Flash Man&lt;br /&gt;
|-&lt;br /&gt;
|Metal Man&lt;br /&gt;
|-&lt;br /&gt;
|Heat Man&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM2)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4/5 (MM2)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 6 (MM2)&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (MM2)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 3]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Spark Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Snake Man&lt;br /&gt;
|-&lt;br /&gt;
|Needle Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Top Man&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Man&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Man&lt;br /&gt;
|-&lt;br /&gt;
|Gemini Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Hard Man&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 5/6 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM3)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 4]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Ring Man&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|Minae Fujii&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Dive Man&lt;br /&gt;
|-&lt;br /&gt;
|Skull Man&lt;br /&gt;
|-&lt;br /&gt;
|Bright Man&lt;br /&gt;
|-&lt;br /&gt;
|Dust Man&lt;br /&gt;
|-&lt;br /&gt;
|Drill Man&lt;br /&gt;
|-&lt;br /&gt;
|Toad Man&lt;br /&gt;
|-&lt;br /&gt;
|Pharaoh Man&lt;br /&gt;
|-&lt;br /&gt;
|Cossack Stage 1/2&lt;br /&gt;
|-&lt;br /&gt;
|Cossack Stage 3/4&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM4)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 5]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Stone Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Mari Yamaguchi&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Gravity Man&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Man&lt;br /&gt;
|-&lt;br /&gt;
|Napalm Man&lt;br /&gt;
|-&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|-&lt;br /&gt;
|Star Man&lt;br /&gt;
|-&lt;br /&gt;
|Wave Man&lt;br /&gt;
|-&lt;br /&gt;
|Charge Man&lt;br /&gt;
|-&lt;br /&gt;
|Proto Man&#039;s Castle&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stages (MM5)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4LC6QadwaCM Wily Stages (Cirnosis)]&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|Mari Yamaguchi&amp;lt;br&amp;gt;Jun&#039;ya Ota&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM5)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Mari Yamaguchi&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 6]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Man&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|Yuko Takehara&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wind Man&lt;br /&gt;
|-&lt;br /&gt;
|Flame Man&lt;br /&gt;
|-&lt;br /&gt;
|Tomahawk Man&lt;br /&gt;
|-&lt;br /&gt;
|Centaur Man&lt;br /&gt;
|-&lt;br /&gt;
|Knight Man&lt;br /&gt;
|-&lt;br /&gt;
|Yamato Man&lt;br /&gt;
|-&lt;br /&gt;
|Plant Man&lt;br /&gt;
|-&lt;br /&gt;
|Mr. X Stages&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stages (MM6)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM6)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM6)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 7]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=29twPaeHDxo Intro Stage (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.4.0]]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5NIX833JUfg Spring Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kIsIplot7uM Freeze Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ioWFTuRNTpA Slash Man]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=gJ3MpBq_KvA Junk Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=UJrXzqMuOc0 Shade Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=3zCGcxFeRS4 Shade Man (Alt)]&lt;br /&gt;
|Ayako Mori&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lslXn25ztuw Burst Man]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wgA_TKfu_Fw Turbo Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=XRPtgKAz1Y4 Cloud Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=52zFOt9KMB8 Robot Museum (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br&amp;gt;Takashi Tateishi&amp;lt;br&amp;gt;Yasuaki Fujita&amp;lt;br&amp;gt;Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=uYZ7Dpk0cQw Wily Stage 1 (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=NclwFzGPrr0 Wily Stage 2 (MM7)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vRd6b-YYN7c Wily Stage 3 (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d-Z80GM8LYA Wily Stage 4 (MM7)]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=MvEaDIjhUIU Robot Master (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ktFxxNiDBuE Bass (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wU3_BqVX4pI Wily Boss (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.4.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A8aFy0dEpRA Wily Capsule (MM7)]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 8]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=50lwpBx2hhA Intro Stage (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;23&amp;quot;|Shusaku Uchiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oELQFAxQD7Q Intro Stage (MM8, Underwater)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ikvLZ28rrVA Tengu Man (Saturn)]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9OiGPOotoAU Tengu Man (Playstation)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z-oBR1BJ6AA Frost Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=z-CfwJmKxP8 Grenade Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=31NOGzDJR1A Clown Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ydgUWo4cVoM Astro Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VYS4gQN6UI4 Sword Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=IsW23ssQTz0 Aqua Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=fFamvK3gaJ8 Search Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bmGTfYqJX1c Wily Stage 1 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=n9LdCBYSm-E Wily Stage 2 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YnTS3unGJYA Wily Stage 3 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Wily Stage 4 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=S-eQBb65cU0 Midboss Theme (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Boss Theme&lt;br /&gt;
|[[1.5.0]]&amp;lt;br&amp;gt;[[1.9.2]]&lt;br /&gt;
|[[littlelamp100]]&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (added portion)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ibtoZnBimlk Robot Master Intro (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6SDdjOk9xZY Robot Master (MM8)]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kMLwECj1i9s Bass (MM8)]&lt;br /&gt;
|[[1.7.4.1]]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oEuPBtMT2d8 Wily Machine (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Capsule Intro (MM8)&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=7Nb1StdS_z8 Wily Capsule (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=DGxRc87m1B8 Duo]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VunXb33oIRg Cut Man (MM8)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br&amp;gt;Shusaku Uchiyama&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=w2dSFSQRUcY Wood Man (MM8)]&lt;br /&gt;
|[[1.7.3]]&lt;br /&gt;
|Takashi Tateishi&amp;lt;br&amp;gt;Shusaku Uchiyama&lt;br /&gt;
|[[Saphy]]&amp;lt;br&amp;gt;[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 9]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_g1tGIbkY3c Concrete Man]&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|[[1.5.0]]&lt;br /&gt;
|Yu Shimoda&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|[[CosmicGem]] (instruments by tssf)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5fmGK0axrUo Jewel Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Hiroki Isogai&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=pIJHDlUb288 Hornet Man]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4IjoIHdCM0o Plug Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V8wdVX0CJPs Splash Woman]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=10ZAyqzBmtk Magma Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=2TIeqW3z3QA Galaxy Man]&lt;br /&gt;
|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C9YVg4N4ptY Tornado Man]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=iC-eFSMtF_0 Wily Stage 1 (MM9)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6AX_irzZJtw Wily Stage 2 (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ojj7rBO9Ww4 Wily Stage 3 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=13vqrFrWZ0c Wily Stage 4 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZKa_0GpQH9E Fake Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PodJQbnlMc Endless Attack (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Robot Master (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bHmjOHyR0Jo Wily Machine (MM9)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 10]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=RvqR2U8madg Blade Man]&lt;br /&gt;
|rowspan=&amp;quot;19&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;23&amp;quot;|[[1.6.0]]&lt;br /&gt;
|Akari Kaida&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=WFP2c0ngKO4 Solar Man]&lt;br /&gt;
|Yasuaki Fujita&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=aPlUkAjnyuc Sheep Man]&lt;br /&gt;
|Mari Yamaguchi&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V03TdfTM758 Commando Man]&lt;br /&gt;
|Minae Fujii&lt;br /&gt;
|[[POLARIA POYO]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=HRYzUal1mi8 Pump Man]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=iFr7DgEJBS8 Strike Man]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=OTDcnnNovlc Nitro Man]&lt;br /&gt;
|Manami Matsumae&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YlcnHUqUkrY Chill Man]&lt;br /&gt;
|Shusaku Uchiyama&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=r50ZFgt8_Fc Wily Stage 1 (MM10, Outside)]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=E7NExyz9UzY Wily Stage 1 (MM10, Inside)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=eEgtoasKHZs Wily Stage 2 (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ryo Kawakami&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=cjHTLDhut4s Wily Stage 3 (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rj_ViovPfO4 Wily Stage 4 (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d862-yC8aOg Wily Stage 5 (MM10)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nqGL--cjOdY Enker (MM10)]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHDKz2J8uZ8 Punk (MM10)]&lt;br /&gt;
|Kouji Murata&lt;br /&gt;
Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YQDenef8PII Ballade (MM10)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C-0E4i7t4r8 Challenges (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Hiroki Isogai&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z25jkDzvy8w Endless Attack (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J200TG-4zaU Robot Master (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=c4AX0Kv6gQs Wily Boss (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5bgUhcC-oj4 Wily Machine (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ryo Kawakami&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=odkzEDvh618 Wily Capsule (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 11]]&#039;&#039;====&lt;br /&gt;
{{Incomplete|Info on who arranged the updated themes in [[1.8.4]]}}&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=LXZr5k4cS2c Block Man]&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Marika Suzuki&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=xQjPpusmFQg Acid Man]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=aPBpyM0OmLw Blast Man]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ADglb-mX7-g Bounce Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kZRWk7COZFQ Tundra Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=s717oaH0o64 Impact Man]&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x7-nFzAQRLA Torch Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=N7C8YgRIruY Fuse Man]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ztD0-hYP2VU Wily Stages (MM11)]&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=k2300e4Wh8s Challenges (MM11)]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZnOuE61ZxGg Dr. Light&#039;s Trial]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=SLRVNIv7o_Q Robot Master (MM11)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=OidhP_6rJ0c Wily Boss (MM11)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rozEWQqqBTw Wily Machine (MM11)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x5pKFP3ximA Wily Capsule (MM11)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9qw_uYJLKpA Buster Rod G]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Kinuyo Yamashita&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=1RGGPrETySg Hyper Storm H]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=eASbF8s2pXw Mega Water S]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Pc5qQ3ssZQs Wily Tower Stage 1]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=GjbH8Bu3rbw Wily Tower Stage 2]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=DaSeVa6cCLw Wily Tower Stage 3]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=FXP8Fk4iFZI Wily Tower Stage 4]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=O21-_Vz8I5Y Genesis Unit Boss Theme]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Kirikiri-Chan&amp;lt;br&amp;gt;Naoshi Mizuta&amp;lt;br&amp;gt;Akari Kaida&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Burner Man&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Pirate Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Astro Man (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Ground Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Tengu Man (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magic Man&lt;br /&gt;
|[[GamerFromTheWeb]]&amp;lt;br&amp;gt;[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Gate&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|King Stage&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|King Stage (Nix ver.)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/alumox/boss-mega-man-bass-2a03 Robot Master]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|[[1.8.0]]&amp;lt;br&amp;gt;[[1.9.0]] (updated)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|King Boss/Wily Boss (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man World&#039;&#039; (Game Boy)===&lt;br /&gt;
====&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man (DWR)&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Makoto Tomozawa&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Ice Man (DWR)&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Fire Man (DWR)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Elec Man (DWR)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (DWR)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (DWR)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (DWR)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man II]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Crash Man (GB2)&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Kenji Yamazaki&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Metal Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Air Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Hard Man (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Top Man (GB2)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Needle Man (GB2)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Man (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB2)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (GB2)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man III]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB3)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Kouji Murata&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB3)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Punk (GB3)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man IV]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB4)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Kouji Murata&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (GB4)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Boss Theme&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (Ballade)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Machine (GB4)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man V]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Terra&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Kouji Murata&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Mercury&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Venus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Neptune&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Mars&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Jupiter&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturn&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Uranus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Pluto&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB5)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB5)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (GB5)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunstar&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man X&#039;&#039;===&lt;br /&gt;
{{Incomplete|Arranger of each track}}&lt;br /&gt;
====&#039;&#039;Mega Man X1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X1&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Launch Octopus&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Chill Penguin&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Yuki Iwai&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Mammoth&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boomer Kuwanger&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Sting Chameleon&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Spark Mandrill&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9r5OuFt_0mg Storm Eagle]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle (Alt)]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Makoto Tomozawa (original)&amp;lt;br&amp;gt;Kento Hasegawa (remix)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 4&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Maverick Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Maverick&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Vile Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Vile&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Sigma&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X2&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage X2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|rowspan=&amp;quot;18&amp;quot;|Yuki Iwai&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wire Sponge&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Morph Moth&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Stag&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magna Centipede&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wheel Gator&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Overdrive Ostrich&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|X Hunter Fortress 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Maverick Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=l9MCMA7SCTw MMX2 Maverick]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 X Hunter Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 X Hunter&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Sigma 1&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Sigma 2&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X3&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-slign:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rJGrebkJYxU Intro Stage X3](Zero)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Blast Hornet&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Blast Hornet (Alt)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Buffalo&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ALofr3F8Azw Gravity Beetle]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Volt Catfish&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Crush Crawfish&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Neon Tiger&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Vile (X3)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage X4 (Zero)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Toshihiko Horiyama&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X6&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Wolfang&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Naoto Tanaka&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X7&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortables&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Awake Road Again&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Yuko Komiyama&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Zero&#039;&#039;/&#039;&#039;Mega Man ZX&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Mega Man Zero 1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Enemy Hall&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 3&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|High Speed Lift&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Esperanto&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Green Grass Gradation&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Masaki Suzuki&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|MMZX Trap Factory&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX Advent&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded (ZXA Tunes) (1.10.1)&amp;lt;br&amp;gt;Overloaded Extended (1.10.2+)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.1]]&lt;br /&gt;
|TBA&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=LEsUUJq8sBY Kaze yo Tsutaete]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Yoshinori Ono&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[Saphy]]&lt;br /&gt;
|&#039;&#039;Mega Man: Battle and Chase&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/30xx-main-theme &#039;&#039;30XX&#039;&#039; Main Theme]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.7.4]]&lt;br /&gt;
|Cityfires&lt;br /&gt;
|&#039;&#039;30XX&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;30XX&amp;quot; during the splash screen opening credits replaces the title screen, main menu, and online menu music with this music. Prior to [[1.8.1]] adding this music by default to the music menu, this was the only way to unlock this music.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/megalovaniamaker MEGALOVANIA]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|Toby Fox&lt;br /&gt;
|&#039;&#039;EarthBound Halloween Hack&#039;&#039; &#039;&#039;/&#039;&#039; &#039;&#039;UNDERTALE&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme. Prior to [[1.10.0]], it could only play if the ID of a boss theme was text edited to be 69.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/neo-robot-museum Neo Robot Museum]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Level Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|Yuko Takehara,&amp;lt;br&amp;gt;Toshihiko Horiyama,&amp;lt;br&amp;gt;Makoto Tomozawa,&amp;lt;br&amp;gt;Shusaku Uchiyama,&amp;lt;br&amp;gt;Yu Shimoda,&amp;lt;br&amp;gt;Marika Suzuki&lt;br /&gt;
|Original mashup of Burst Man, Tengu Man (Saturn version), Galaxy Man, and Fuse Man, made for the [[1.9.0]] trailer.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=E2TnayZhXBI Quick Man Remix]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.10.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Tornado Man Remix&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mega Man 3|MM3]]&#039;&#039; Wily 5/6 Remix&lt;br /&gt;
|Yasuaki Fujita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
The following music themes have been featured in videos for &#039;&#039;Mega Man Maker&#039;&#039; but are not available in the game as of version [[1.10.2.2]].&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=CgJhXkze43s &#039;&#039;MM7&#039;&#039; Intro Stage (Trailer)]&lt;br /&gt;
|Trailer Theme&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|Plays during the trailer for [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/farewellandthankyou Farewell, and Thank You]&lt;br /&gt;
|Miscellaneous&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|Made for the special sendoff to [[WreckingPrograms]] at [https://www.youtube.com/watch?v=M0Q5BdKbY6w&amp;amp;t=5351s the end of the 1.7 reveal livestream]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{Incomplete|Full list of themes updated in [[1.8.4]] and [[1.9.0]]}}&lt;br /&gt;
*[[Fuse Man]]&#039;s theme was originally used in the reveal video for [[Block Dropper]] in version [[1.2.0]] but was only added to the game in version [[1.6.0]].&amp;lt;ref name=&amp;quot;reveal&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=E4wzIHOEOPk Mega Man 11 in 8-bit! | Mega Man Maker 1.2] - WreckingPrograms on YouTube ([https://www.youtube.com/watch?v=YWB2DmvOZEY reupload])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=1lCqzpnBmPc &amp;quot;Fuse Man (Reveal Trailer) 8-bit - Mega Man 11 [0CC-Famitracker, 2A03&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; (Cover)&amp;quot;] - Sean Bialo on YouTube&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Despite &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10|10]]&#039;&#039; having 8-bit soundtracks, the music in the games needed to be remade for &#039;&#039;[[Mega Man Maker]]&#039;&#039; due to not being available in the .NSF file format required for the game.&lt;br /&gt;
* Cloud Man&#039;s theme is a shortened version of the original track as it omits the portion before the music loops.&lt;br /&gt;
* Although the music files used by the game typically only contain a single track, some contain extra tracks.&lt;br /&gt;
** The file for Editor Theme A originally contained several tracks. Most of them were simply earlier versions of other tracks or unfinished arrangements.&lt;br /&gt;
** The file for the &#039;&#039;30XX&#039;&#039; Main Theme contains a second track of complete silence.&lt;br /&gt;
** In [[1.8.0]], the file for &#039;&#039;Mega Man 2&#039;&#039; Wily 6 was updated with a second track. This second track is where the arrangement of MEGALOVANIA is stored. It can be accessed in-game by text editing a level and setting the [[boss]] music ID for a boss to &amp;quot;69&amp;quot;: 	since version [[1.10.0]], inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme.&lt;br /&gt;
* [[1.8.0]] added two NSF files in the Music folder that are unused. According to [[TheButcherKevin]], a beta tester, these tracks were used for testing.&lt;br /&gt;
** TMP_BURNER_MAN.nsf was an early version of Burner Man&#039;s theme by [[GamerFromTheWeb]] that was scrapped due to the in-game NSF player not playing it properly.&lt;br /&gt;
** TMP_COLD_MAN.nsf is a duplicate of the used Cold Man track by [[ALUMOX]].&lt;br /&gt;
*A number of music themes were either reworked entirely or updated to add missing portions in later versions.&lt;br /&gt;
**The following music themes were updated in [[1.8.4]]:&lt;br /&gt;
***Block Man&lt;br /&gt;
***Impact Man&lt;br /&gt;
***Wily Stages (&#039;&#039;[[Mega Man 11|MM11]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.0]]:&lt;br /&gt;
***Robot Master	(&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.2]]:&lt;br /&gt;
***&#039;&#039;[[Mega Man 8]]&#039;&#039; Midboss&lt;br /&gt;
*When it was used for the 1.8.0 trailer, 40Nix&#039;s version of King Stage was initially intended solely for that. However, to prevent potential confusion, it was included ingame as a bonus track. ([[:File:KingStage40NixTrailerAddition.png|source image]])&lt;br /&gt;
*Storm Eagle Alt is based off Storm Eagle&#039;s level theme in &#039;&#039;Mega Man Maverick Hunter X&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Decorations/Variants&amp;diff=21474</id>
		<title>Decorations/Variants</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Decorations/Variants&amp;diff=21474"/>
		<updated>2026-02-05T23:38:18Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Huzzah! A non-zero amount of work into updating this!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of all &#039;&#039;&#039;variants for [[decorations]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plates==&lt;br /&gt;
===Wily Plate===&lt;br /&gt;
{{Incomplete|Missing 5 recently added Wily Plates after the &#039;&#039;[[Mega Man 11]]&#039;&#039; Wily Plates}}&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;27&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|rowspan=&amp;quot;27&amp;quot;|The classic, plastered in nearly every stage you can think of.	&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Air Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate9.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Heat Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate10.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 3]]&#039;&#039; Wily 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate11.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate12.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate13.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate14.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate15.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 5]]&#039;&#039; Wily 3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate16.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 5]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate17.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 6]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate18.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 10]]&#039;&#039; Wily 5&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate19.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Block Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate20.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate21.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate22.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate23.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate24.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Impact Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate25.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate26.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fuse Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate27.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 11]]&#039;&#039; Wily stages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cossack Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1&amp;lt;br&amp;gt;Cossack 3&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|This plate was not put up voluntarily.&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mr. X Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|An emblem of pure genius, signifying you only plan the most deceptive schemes. &lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Concrete Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Perfect for framing your rivals. Wait, we already have Cossack Plate.&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Splash Woman&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plug Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magma Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Right Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Concrete Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Not to be confused with the evil Dr. Left. &lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Splash Woman&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plug Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magma Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===King Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|A plate fit for royalty. &lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cold Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cold Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pirate Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate9.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ground Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate10.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate11.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magic Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate12.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate13.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate14.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 2 (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate15.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 2 (Alt 2)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stardroid Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mercury&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|Why do robots from outer space need advertising again? &lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate2.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Venus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate3.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Neptune&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate4.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mars&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate5.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Jupiter&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate6.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Saturn&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate7.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Uranus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate8.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate9.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadows==&lt;br /&gt;
Since [[1.9.0]], the player can choose between 56 colors for each shadow type by selecting a gear option icon.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Orientation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|Drop Shadow&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DropShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|For all those times when you need shadows under your platforms. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprDropShadow 0.png]] [[File:SprDropShadow 1.png]] [[File:SprDropShadow 2.png]] [[File:SprDropShadow 3.png]] [[File:SprDropShadow 4.png]] [[File:SprDropShadow 5.png]] [[File:SprDropShadow 6.png]] [[File:SprDropShadow 7.png]] [[File:SprDropShadow 8.png]] [[File:SprDropShadow 9.png]] [[File:SprDropShadow 10.png]] [[File:SprDropShadow 11.png]] [[File:SprDropShadow 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Pit Shadow&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PitShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Used for indicating what&#039;s instant death and what&#039;s a safe passage. &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprPitShadow 0.png]] [[File:SprPitShadow 1.png]] [[File:SprPitShadow 2.png]] [[File:SprPitShadow 3.png]] [[File:SprPitShadow 4.png]] [[File:SprPitShadow 5.png]] [[File:SprPitShadow 6.png]] [[File:SprPitShadow 7.png]] [[File:SprPitShadow 8.png]] [[File:SprPitShadow 9.png]] [[File:SprPitShadow 10.png]] [[File:SprPitShadow 11.png]] [[File:SprPitShadow 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Wall Shadow&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WallShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|For accenting walls, also for hiding stains.&lt;br /&gt;
|Right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprWallShadowRight 0.png]] [[File:SprWallShadowRight 1.png]] [[File:SprWallShadowRight 2.png]] [[File:SprWallShadowRight 3.png]] [[File:SprWallShadowRight 4.png]] [[File:SprWallShadowRight 5.png]] [[File:SprWallShadowRight 6.png]] [[File:SprWallShadowRight 7.png]] [[File:SprWallShadowRight 8.png]] [[File:SprWallShadowRight 9.png]] [[File:SprWallShadowRight 10.png]] [[File:SprWallShadowRight 11.png]] [[File:SprWallShadowRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|Left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprWallShadowLeft 0.png]] [[File:SprWallShadowLeft 1.png]] [[File:SprWallShadowLeft 2.png]] [[File:SprWallShadowLeft 3.png]] [[File:SprWallShadowLeft 4.png]] [[File:SprWallShadowLeft 5.png]] [[File:SprWallShadowLeft 6.png]] [[File:SprWallShadowLeft 7.png]] [[File:SprWallShadowLeft 8.png]] [[File:SprWallShadowLeft 9.png]] [[File:SprWallShadowLeft 10.png]] [[File:SprWallShadowLeft 11.png]] [[File:SprWallShadowLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Corner Shadow (Inner)&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CornerShadowInnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|For connecting vertical and horizontal shadows.&lt;br /&gt;
|Top right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerTopRight 0.png]] [[File:SprCornerShadowInnerTopRight 1.png]] [[File:SprCornerShadowInnerTopRight 2.png]] [[File:SprCornerShadowInnerTopRight 3.png]] [[File:SprCornerShadowInnerTopRight 4.png]] [[File:SprCornerShadowInnerTopRight 5.png]] [[File:SprCornerShadowInnerTopRight 6.png]] [[File:SprCornerShadowInnerTopRight 7.png]] [[File:SprCornerShadowInnerTopRight 8.png]] [[File:SprCornerShadowInnerTopRight 9.png]] [[File:SprCornerShadowInnerTopRight 10.png]] [[File:SprCornerShadowInnerTopRight 11.png]] [[File:SprCornerShadowInnerTopRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Top left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerTopLeft 0.png]] [[File:SprCornerShadowInnerTopLeft 1.png]] [[File:SprCornerShadowInnerTopLeft 2.png]] [[File:SprCornerShadowInnerTopLeft 3.png]] [[File:SprCornerShadowInnerTopLeft 4.png]] [[File:SprCornerShadowInnerTopLeft 5.png]] [[File:SprCornerShadowInnerTopLeft 6.png]] [[File:SprCornerShadowInnerTopLeft 7.png]] [[File:SprCornerShadowInnerTopLeft 8.png]] [[File:SprCornerShadowInnerTopLeft 9.png]] [[File:SprCornerShadowInnerTopLeft 10.png]] [[File:SprCornerShadowInnerTopLeft 11.png]] [[File:SprCornerShadowInnerTopLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerBottomRight 0.png]] [[File:SprCornerShadowInnerBottomRight 1.png]] [[File:SprCornerShadowInnerBottomRight 2.png]] [[File:SprCornerShadowInnerBottomRight 3.png]] [[File:SprCornerShadowInnerBottomRight 4.png]] [[File:SprCornerShadowInnerBottomRight 5.png]] [[File:SprCornerShadowInnerBottomRight 6.png]] [[File:SprCornerShadowInnerBottomRight 7.png]] [[File:SprCornerShadowInnerBottomRight 8.png]] [[File:SprCornerShadowInnerBottomRight 9.png]] [[File:SprCornerShadowInnerBottomRight 10.png]] [[File:SprCornerShadowInnerBottomRight 11.png]] [[File:SprCornerShadowInnerBottomRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerBottomLeft 0.png]] [[File:SprCornerShadowInnerBottomLeft 1.png]] [[File:SprCornerShadowInnerBottomLeft 2.png]] [[File:SprCornerShadowInnerBottomLeft 3.png]] [[File:SprCornerShadowInnerBottomLeft 4.png]] [[File:SprCornerShadowInnerBottomLeft 5.png]] [[File:SprCornerShadowInnerBottomLeft 6.png]] [[File:SprCornerShadowInnerBottomLeft 7.png]] [[File:SprCornerShadowInnerBottomLeft 8.png]] [[File:SprCornerShadowInnerBottomLeft 9.png]] [[File:SprCornerShadowInnerBottomLeft 10.png]] [[File:SprCornerShadowInnerBottomLeft 11.png]] [[File:SprCornerShadowInnerBottomLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Corner Shadow (Outer)&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CornerShadowOutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Make just a detail with shadows.&lt;br /&gt;
|Top right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterTopRight 0.png]] [[File:SprCornerShadowOutterTopRight 1.png]] [[File:SprCornerShadowOutterTopRight 2.png]] [[File:SprCornerShadowOutterTopRight 3.png]] [[File:SprCornerShadowOutterTopRight 4.png]] [[File:SprCornerShadowOutterTopRight 5.png]] [[File:SprCornerShadowOutterTopRight 6.png]] [[File:SprCornerShadowOutterTopRight 7.png]] [[File:SprCornerShadowOutterTopRight 8.png]] [[File:SprCornerShadowOutterTopRight 9.png]] [[File:SprCornerShadowOutterTopRight 10.png]] [[File:SprCornerShadowOutterTopRight 11.png]] [[File:SprCornerShadowOutterTopRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Top left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterTopLeft 0.png]] [[File:SprCornerShadowOutterTopLeft 1.png]] [[File:SprCornerShadowOutterTopLeft 2.png]] [[File:SprCornerShadowOutterTopLeft 3.png]] [[File:SprCornerShadowOutterTopLeft 4.png]] [[File:SprCornerShadowOutterTopLeft 5.png]] [[File:SprCornerShadowOutterTopLeft 6.png]] [[File:SprCornerShadowOutterTopLeft 7.png]] [[File:SprCornerShadowOutterTopLeft 8.png]] [[File:SprCornerShadowOutterTopLeft 9.png]] [[File:SprCornerShadowOutterTopLeft 10.png]] [[File:SprCornerShadowOutterTopLeft 11.png]] [[File:SprCornerShadowOutterTopLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterBottomRight 0.png]] [[File:SprCornerShadowOutterBottomRight 1.png]] [[File:SprCornerShadowOutterBottomRight 2.png]] [[File:SprCornerShadowOutterBottomRight 3.png]] [[File:SprCornerShadowOutterBottomRight 4.png]] [[File:SprCornerShadowOutterBottomRight 5.png]] [[File:SprCornerShadowOutterBottomRight 6.png]] [[File:SprCornerShadowOutterBottomRight 7.png]] [[File:SprCornerShadowOutterBottomRight 8.png]] [[File:SprCornerShadowOutterBottomRight 9.png]] [[File:SprCornerShadowOutterBottomRight 10.png]] [[File:SprCornerShadowOutterBottomRight 11.png]] [[File:SprCornerShadowOutterBottomRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterBottomLeft 0.png]] [[File:SprCornerShadowOutterBottomLeft 1.png]] [[File:SprCornerShadowOutterBottomLeft 2.png]] [[File:SprCornerShadowOutterBottomLeft 3.png]] [[File:SprCornerShadowOutterBottomLeft 4.png]] [[File:SprCornerShadowOutterBottomLeft 5.png]] [[File:SprCornerShadowOutterBottomLeft 6.png]] [[File:SprCornerShadowOutterBottomLeft 7.png]] [[File:SprCornerShadowOutterBottomLeft 8.png]] [[File:SprCornerShadowOutterBottomLeft 9.png]] [[File:SprCornerShadowOutterBottomLeft 10.png]] [[File:SprCornerShadowOutterBottomLeft 11.png]] [[File:SprCornerShadowOutterBottomLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Full Shadow&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FullShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|For when you need complete darkness. Good for detailing backgrounds.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{{Incomplete|Getting it fully up-to-date and generally cleaned up.}}&lt;br /&gt;
===&#039;&#039;[[Mega Man 1]]/[[Mega Man Powered Up]]&#039;&#039;===&lt;br /&gt;
&amp;lt;!-- &amp;lt;div style=&amp;quot;height: 100ex; overflow-x: auto; overflow-y: auto&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire Fence&lt;br /&gt;
|A railing made to help keep workers from falling into molten steel below.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Has seven variations.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire Fence (PU)&lt;br /&gt;
|The steel foundry has had a modernization.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Options to split into individual fences or connect to adjacent fences.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts Fence&lt;br /&gt;
|Mega Man doesn&#039;t have the guts to jump this warning fence.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Guts Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bush&lt;br /&gt;
|Wily proudly planted these bushes at the entrance of his first fortress.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Six color variants: Green, Dark Green, Orange, Blue, Gray, and Pink&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue&lt;br /&gt;
|Honor robots of the past! Just don&#039;t expect them to fight back.&amp;lt;ref&amp;gt;Prior to version [[1.9.2]], &#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue had no description, resulting in the description &amp;quot;N/A&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&amp;lt;ref&amp;gt;Only the flame of [[Fire Man]]&#039;s statue is animated&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Wily Stage 4 (Guts Man statue)&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039; /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Sodacoma]] ([[Time Man]] pose)&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (shading, Oil Man and Bond Man sprites)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Including both initial concept art and Hitoshi Ariga&#039;s design of Bond Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small House&lt;br /&gt;
|Can be an attic in a big house, or a second floor, or a house behind a wall.&lt;br /&gt;
|&lt;br /&gt;
|5x2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Big House&lt;br /&gt;
|Home sweet home.&lt;br /&gt;
|&lt;br /&gt;
|5x4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 2]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Air Goblin&lt;br /&gt;
|People say ugly figureheads scare away evil spirits. Can&#039;t place on spikes.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Air Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Water Pressure&lt;br /&gt;
|This water jet also comes with a mister mode for out of water usage!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crash Orb&lt;br /&gt;
|Don&#039;t worry if you can&#039;t find a good use for this. Sometimes it can really clash...&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wood Grass&lt;br /&gt;
|Small tufts of grass perfect for a grove of artificial trees.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 3]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Top Glass Plate&lt;br /&gt;
|The highest quality glass thing you can find in this game.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Background Plates&lt;br /&gt;
|Ship plates extracted to be used in this game.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Needle Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magnet Fuse&lt;br /&gt;
|Fuses large enough to power a mecha robot.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Magnet Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Sewer&lt;br /&gt;
|Do you trust Wily&#039;s hygiene habits? I would not.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Valve&lt;br /&gt;
|Unfortunately you can&#039;t turn the valve, it&#039;s been stuck for years.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and gray variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Exit&lt;br /&gt;
|Wily isn&#039;t that evil, he still leaves you a way out.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x1&lt;br /&gt;
|No&lt;br /&gt;
|No&amp;lt;ref&amp;gt;The default option for Wily 4 Exit is not animated; however, an animated option is present&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Wily Stage 4&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 4]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Block&lt;br /&gt;
|Even in ancient Egypt there were integrated circuits.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Pedestal&lt;br /&gt;
|Whopper&#039;s favorite. Highlight things by placing them on this pedestal.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Ring Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Up and down options&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 5]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crystal Block&lt;br /&gt;
|Made from real crystal. This block must be worth a fortune to antiquers.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Crystal Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gravity Magnet&lt;br /&gt;
|An apparently powerful magnet, but surprisingly has no effect.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x3&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Gravity Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gyro Fan (Horizontal)&lt;br /&gt;
|Conquer the world with renewable energy!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gyro Fan (Vertical)&lt;br /&gt;
|Conquer the world with renewable energy!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Napalm Grass&lt;br /&gt;
|We do not advise using napalm to cut your lawn.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Pulley&lt;br /&gt;
|Simulate a pulley mechanism and make your Wily Fortress Boss more convincing.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Vent&lt;br /&gt;
|Sometimes we all need to vent our frustrations. Let it all out, Wily.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 6]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Block&lt;br /&gt;
|Machines frozen inside blocks of ice, with some selectable variations.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&amp;lt;ref name=&amp;quot;ice&amp;quot;&amp;gt;Since version [[1.9.2]], Blizzard Block also has ice physics.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|No&lt;br /&gt;
|Blizzard Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|X Fortress Pane Small&lt;br /&gt;
|You know, hiding things can make the player more curious.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|2x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Mr. X Stage 2&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|X Fortress Pane Large&lt;br /&gt;
|Partially hides the player or some object.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|3x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Mr. X Stage 2&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 7]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Skeleton&lt;br /&gt;
|If Skull tiles had a sequel.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and white variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Skeleton Post&lt;br /&gt;
|Foreground bone post. Scary but cool.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and white variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Chain&lt;br /&gt;
|Is this false advertising? Where&#039;s the shade?&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Chain (Back)&lt;br /&gt;
|Oh, there it is.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Robot&lt;br /&gt;
|A broken, overgrown robot whose purpose has been lost to time.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Webs&lt;br /&gt;
|When was this place last cleaned?&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Signal&lt;br /&gt;
|This malfunctioning stoplight has been the cause of many traffic accidents.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|5x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&amp;lt;ref&amp;gt;Only the default option for Turbo Signal is animated&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flashing, green only, yellow-only, red-only and none variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Tire&lt;br /&gt;
|You&#039;ll never be tired of these rubber wheel casings!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gray and red variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Crate&lt;br /&gt;
|Full of dangerous materials. Has collision and comes in many different colors!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Option to prevent connecting, comes in standard, purple, gray, green, and red&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 8]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Fan&lt;br /&gt;
|For when air conditioning just won&#039;t cut it.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|5x5&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Platform&lt;br /&gt;
|A tile-like platform that connects horizontally.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Skull Plate&lt;br /&gt;
|Makes you wonder if Clown Man hangs out with [[Pirate Man]].&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Map&lt;br /&gt;
|I&#039;m the map, I&#039;m the map, I&#039;m the map...&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|3x3&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Buoy&lt;br /&gt;
|It&#039;s pronounced Clown V.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown House&lt;br /&gt;
|Ever seen a clown car? Of course Clown Man can fit in here, silly!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|4x3&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Son Loto]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Intro Bush&lt;br /&gt;
|When placed in sequence it creates a  connection between them.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|4x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Intro Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lamppost&lt;br /&gt;
|Keep your streets safe at night by installing lights!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|3x4&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Frost Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 9]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hornet Flower&lt;br /&gt;
|Beautiful green and pink flowers. They smell like roses!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Placeable in four directions: up, down, left, and right&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Jewel&lt;br /&gt;
|Make things a bit sparklier.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Big Jewel&lt;br /&gt;
|Make things waaay sparklier.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shell Plate&lt;br /&gt;
|These are actually made from recycled Wily plates. Advertise your seafood place!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Waterfall&lt;br /&gt;
|Fresh from Concrete Man&#039;s stage, ideal for concealing secret passages.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Concrete Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fence&lt;br /&gt;
|Fence.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Fake Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily Sphere&lt;br /&gt;
|A large 4x4 solid decoration to remind everyone how evil [[Dr. Wily|Dr Wily]] truly is.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x4&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 10]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Commando Base Column&lt;br /&gt;
|Try stacking normal and upside-down columns!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Commando Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Void Tile&lt;br /&gt;
|A non-solid tile for spicing up your backgrounds. Comes in many colors.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Nitro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bubble Glass&lt;br /&gt;
|Little glass portholes containing water.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Tube&lt;br /&gt;
|A small decorative tube that not even a [[Romper]] could squeeze in.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Tube&lt;br /&gt;
|A small decorative tube, but horizontal.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Solar Reactor&lt;br /&gt;
|A sun-shaped mechanism powered by solar energy.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Solar Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Strike Ball&lt;br /&gt;
|A giant novelty baseball to embed within your sports-themed levels.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Strike Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 11]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Vertical Rain&lt;br /&gt;
|A decorative rain, it can be adjusted for sections or even just a pipe.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 3&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Along with an acid green variant. Can also be placed in columns.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass&lt;br /&gt;
|The solution for those who thought there wasn&#039;t grass in the back!&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass&lt;br /&gt;
|The solution for those who thought there wasn&#039;t grass in the front!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass (Tile)&lt;br /&gt;
|The solution for those who thought there weren&#039;t enough grassy tiles!&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Totem&lt;br /&gt;
|Does a robotic totem make your level futuristic or ancient?&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Totem Base&lt;br /&gt;
|A totem without a base is but a mind without a soul.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Impact Crate&lt;br /&gt;
|A crate that comes in two colors and can withstand some impact.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Impact Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Comes in green and blue&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Floor Light&lt;br /&gt;
|The implication is that acid will glow if put in a glass bulb.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Acid Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Hazard Plate&lt;br /&gt;
|How nice of you to warn the player that acid is bad.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Acid Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Lightpost&lt;br /&gt;
|Keep your tundras safe at night by installing lights!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x5&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Tundra Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[GamerFromTheWeb]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unsorted lol===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Grenade Fence&lt;br /&gt;
|Huge foreground fence, can be stationary or have a parallax effect.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Grenade Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man and Bass]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dynamo Girder&lt;br /&gt;
|Huge foreground girder, can be stationary or have a parallax effect.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Pillar&lt;br /&gt;
|they weren&#039;t kidding when they said this was the King Pillar. Has parallax option.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|King Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
[[Category:Decorations]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Decorations&amp;diff=21468</id>
		<title>Decorations</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Decorations&amp;diff=21468"/>
		<updated>2026-02-03T23:26:48Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: /* Plates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|Spriter info for King and Stardroid Plates, Shadows, and miscellaneous decorations}}&lt;br /&gt;
{{ImageNeeded|In-game images, sprites and icons for all decorations. Missing decorations.}}&lt;br /&gt;
&#039;&#039;&#039;Decorations&#039;&#039;&#039; are a subcategory under [[Tilesets]] in the [[Level Builder]] consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.&lt;br /&gt;
&lt;br /&gt;
The first type of decorations were [[Plates]] added in [[1.2.0]], however decorations were not given their own category until [[1.9.0]]. Decorations prior to version 1.9.0 were listed under the &amp;quot;Special&amp;quot; subcategory under the &amp;quot;Tilesets&amp;quot; category.&lt;br /&gt;
&lt;br /&gt;
==Plates==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlateIcon.png|left]] Plate [[File:CossackPlateIcon.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:AllPlates.png|250px]]&lt;br /&gt;
|caption=All default plate variants in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.2.0]] (Wily, Cossack, and Mr. X Plates)&amp;lt;br&amp;gt;[[1.5.0]] (Light Plates &amp;amp; Right Plates)&amp;lt;br&amp;gt;[[1.6.0]] (Wily Plate variants)&amp;lt;br&amp;gt;[[1.8.0]] (King Plates &amp;amp; Stardroid Plates)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|6}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]] (Wily Plate, Cossack Plate, &amp;amp; Mr. X Plate)&amp;lt;br&amp;gt;[[Luigi]] (Light Plate, Right Plate, King Plate, &amp;amp; Stardroid Plate)&lt;br /&gt;
|spriter=[[TimeLink]] (original draft for &#039;&#039;Mega Man 11&#039;&#039; Wily Plates)&amp;lt;br&amp;gt;[[FakeVirus]] (refined &#039;&#039;Mega Man 11&#039;&#039; Wily Plates)&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate1.png]] [[File:CossackPlate1.png]] [[File:XPlate1.png]] [[File:LightPlate1.png]] [[File:RightPlate1.png]] [[File:KingPlate1.png]] [[File:StardroidPlate.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Note: Plates refer specifically to the villainous logos found at the end of stages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For other decorations with Plate in the name, such as Shell Plate, see [[Decorations/Variants#Miscellaneous|the miscellaneous section of the variants subpage.]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plates&#039;&#039;&#039; are 2x2 solid tiles featuring the names of the main antagonists across the &#039;&#039;Mega Man&#039;&#039; series. [[Dr. Wily|Wily]], [[Dr. Wily|Mr. X]], and [[Dr. Cossack|Cossack]] Plates were added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.2.0]] with more plates and variants added in later versions.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
As of version [[1.10.4.2]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, there are 85 plates in &#039;&#039;Mega Man Maker&#039;&#039;:&lt;br /&gt;
*32 Wily Plates&lt;br /&gt;
*8 Cossack Plates&lt;br /&gt;
*5 Mr. X Plates&lt;br /&gt;
*8 Light Plates&lt;br /&gt;
*8 Right Plates&lt;br /&gt;
*15 King Plates&lt;br /&gt;
*9 Stardroid Plates&lt;br /&gt;
&lt;br /&gt;
See [[Decorations/Variants#Plates|this]] for a list of all plate variants.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Shadows==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprDropShadow 0.png|left]] Shadows [[File:SprPitShadow 0.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:Shadows.png|250px]]&lt;br /&gt;
|caption=All shadows ingame.&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.5.0]] (Drop and Pit Shadows)&amp;lt;br&amp;gt;[[1.8.4]] (Wall, Corner and Full Shadows; additional options)&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|2}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=?&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DropShadowIcon.png]] [[File:PitShadowIcon.png]] [[File:WallShadowIcon.png]] [[File:CornerShadowInnerIcon.png]] [[File:CornerShadowOutterIcon.png]] [[File:FullShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shadows&#039;&#039;&#039; are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in [[1.5.0]], with Wall, Corner and Full Shadows and additional options added in [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
Since version [[1.9.0]], shadows will have a gray dotted outline around them when the [[Level Builder]] grid outline is enabled.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/679001464823218186/1287884780053991519 Meka showcases the shadow grid outline feature in the Level Builder - #community_announcements channel in the &#039;&#039;Mega Man Maker&#039;&#039; Official Server]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
See [[Decorations/Variants#Shadows|this]] for a list of all shadow variants.&lt;br /&gt;
&lt;br /&gt;
===Color options===&lt;br /&gt;
Since [[1.9.0]], the player can choose between 56 colors for each shadow type by selecting a gear option icon.&lt;br /&gt;
&lt;br /&gt;
[[File:ColorPalette.png]]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Sun Rays==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SunRaysIcon.png|left]] Sun Rays [[File:SunRaysIcon.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:SunRaysWater.png|250px]]&lt;br /&gt;
|caption=Sun Rays on various types of [[water]].&lt;br /&gt;
|description=Makes the top of your waters look cooler in the section.&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.8.3]]&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (icon)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SunRaysIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sun Rays&#039;&#039;&#039; are a decoration type added in [[1.8.3]].&lt;br /&gt;
&lt;br /&gt;
When placed in a room, all [[water]] (including [[Section Wide Liquid]] set to water) on screen will be given a shine effect, simulating sunlight. However, it does not work for [[Chemical Solution]], [[Burst Water]] or their Section Wide Liquid variants.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
See [[Decorations/Variants#Miscellaneous|this]] for a list of all miscellaneous decorations.&lt;br /&gt;
&lt;br /&gt;
==Fixed Bugs==&lt;br /&gt;
*Prior to version [[1.8.4]], placing Sun Rays on the corner of a section would not make it work.&lt;br /&gt;
*In version 1.9.0, Sun Rays would act as an invisible solid in play.&lt;br /&gt;
**Although this bug was fixed in [[1.9.1]], playing levels with Sun Rays placed in 1.9.0 would crash the level in 1.9.1 or [[1.9.1.1]]. This was later fixed in [[1.9.2]].&lt;br /&gt;
*Prior to version [[1.9.2]]:&lt;br /&gt;
**Sun Rays would appear in front of [[Section Chemical Solution]] and [[Section Burst Water]].&lt;br /&gt;
**&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue would appear above [[Turbo Crate]]s and [[Modifiers|Health and Weapon Energy Modifiers]] in play when they would appear behind them in the [[Level Builder]].&lt;br /&gt;
**&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue would appear in front of a number of assets such as [[spikes]] and many [[level objects]].&lt;br /&gt;
*Prior to version [[1.9.4]], Sun Rays would crash the game when active with [[Section Wide Liquid]] set to water.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*For decorations added in version [[1.9.0]], [[Luigi]] assisted [[Meka]] by ripping the sprites from their source games.&lt;br /&gt;
*Conditions for placing certain decorations (such as the Crash Orb and the Water Pressure) were removed in version [[1.9.2]].&lt;br /&gt;
*[[JumpDashEvade]]&#039;s Arctic Man from his fangame &#039;&#039;Mega Man:W&#039;&#039; makes a cameo appearance as a Snow Man Decoration variant.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ArticManCameo.png|The &amp;quot;Arctic Man&amp;quot; Easter Egg in Mega Man Maker. An option of the Snow Man Decoration. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
[[Category:Decorations]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Decorations/Variants&amp;diff=21467</id>
		<title>Decorations/Variants</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Decorations/Variants&amp;diff=21467"/>
		<updated>2026-02-03T23:04:49Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of all &#039;&#039;&#039;variants for [[decorations]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plates==&lt;br /&gt;
===Wily Plate===&lt;br /&gt;
{{Incomplete|Missing 5 recently added Wily Plates after the &#039;&#039;[[Mega Man 11]]&#039;&#039; Wily Plates}}&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;27&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|rowspan=&amp;quot;27&amp;quot;|The classic, plastered in nearly every stage you can think of.	&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Air Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate9.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Heat Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate10.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 3]]&#039;&#039; Wily 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate11.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate12.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate13.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate14.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate15.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 5]]&#039;&#039; Wily 3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate16.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 5]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate17.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 6]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate18.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 10]]&#039;&#039; Wily 5&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate19.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Block Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate20.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate21.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate22.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate23.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate24.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Impact Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate25.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate26.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fuse Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate27.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 11]]&#039;&#039; Wily stages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cossack Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1&amp;lt;br&amp;gt;Cossack 3&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|This plate was not put up voluntarily.&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CossackPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mr. X Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|An emblem of pure genius, signifying you only plan the most deceptive schemes. &lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:XPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr. X 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Concrete Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Perfect for framing your rivals. Wait, we already have Cossack Plate.&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Splash Woman&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plug Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magma Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:LightPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Right Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Concrete Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Not to be confused with the evil Dr. Left. &lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Splash Woman&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plug Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magma Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RightPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===King Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|A plate fit for royalty. &lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cold Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cold Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pirate Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate9.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ground Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate10.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate11.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magic Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate12.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate13.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate14.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 2 (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KingPlate15.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Stage 2 (Alt 2)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stardroid Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlateIcon.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mercury&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|Why do robots from outer space need advertising again? &lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate2.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Venus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate3.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Neptune&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate4.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mars&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate5.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Jupiter&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate6.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Saturn&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate7.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Uranus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate8.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:StardroidPlate9.png|center]]&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadows==&lt;br /&gt;
Since [[1.9.0]], the player can choose between 56 colors for each shadow type by selecting a gear option icon.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Orientation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|Drop Shadow&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DropShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|For all those times when you need shadows under your platforms. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprDropShadow 0.png]] [[File:SprDropShadow 1.png]] [[File:SprDropShadow 2.png]] [[File:SprDropShadow 3.png]] [[File:SprDropShadow 4.png]] [[File:SprDropShadow 5.png]] [[File:SprDropShadow 6.png]] [[File:SprDropShadow 7.png]] [[File:SprDropShadow 8.png]] [[File:SprDropShadow 9.png]] [[File:SprDropShadow 10.png]] [[File:SprDropShadow 11.png]] [[File:SprDropShadow 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Pit Shadow&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PitShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Used for indicating what&#039;s instant death and what&#039;s a safe passage. &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprPitShadow 0.png]] [[File:SprPitShadow 1.png]] [[File:SprPitShadow 2.png]] [[File:SprPitShadow 3.png]] [[File:SprPitShadow 4.png]] [[File:SprPitShadow 5.png]] [[File:SprPitShadow 6.png]] [[File:SprPitShadow 7.png]] [[File:SprPitShadow 8.png]] [[File:SprPitShadow 9.png]] [[File:SprPitShadow 10.png]] [[File:SprPitShadow 11.png]] [[File:SprPitShadow 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Wall Shadow&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WallShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|For accenting walls, also for hiding stains.&lt;br /&gt;
|Right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprWallShadowRight 0.png]] [[File:SprWallShadowRight 1.png]] [[File:SprWallShadowRight 2.png]] [[File:SprWallShadowRight 3.png]] [[File:SprWallShadowRight 4.png]] [[File:SprWallShadowRight 5.png]] [[File:SprWallShadowRight 6.png]] [[File:SprWallShadowRight 7.png]] [[File:SprWallShadowRight 8.png]] [[File:SprWallShadowRight 9.png]] [[File:SprWallShadowRight 10.png]] [[File:SprWallShadowRight 11.png]] [[File:SprWallShadowRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|Left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprWallShadowLeft 0.png]] [[File:SprWallShadowLeft 1.png]] [[File:SprWallShadowLeft 2.png]] [[File:SprWallShadowLeft 3.png]] [[File:SprWallShadowLeft 4.png]] [[File:SprWallShadowLeft 5.png]] [[File:SprWallShadowLeft 6.png]] [[File:SprWallShadowLeft 7.png]] [[File:SprWallShadowLeft 8.png]] [[File:SprWallShadowLeft 9.png]] [[File:SprWallShadowLeft 10.png]] [[File:SprWallShadowLeft 11.png]] [[File:SprWallShadowLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Corner Shadow (Inner)&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CornerShadowInnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|For connecting vertical and horizontal shadows.&lt;br /&gt;
|Top right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerTopRight 0.png]] [[File:SprCornerShadowInnerTopRight 1.png]] [[File:SprCornerShadowInnerTopRight 2.png]] [[File:SprCornerShadowInnerTopRight 3.png]] [[File:SprCornerShadowInnerTopRight 4.png]] [[File:SprCornerShadowInnerTopRight 5.png]] [[File:SprCornerShadowInnerTopRight 6.png]] [[File:SprCornerShadowInnerTopRight 7.png]] [[File:SprCornerShadowInnerTopRight 8.png]] [[File:SprCornerShadowInnerTopRight 9.png]] [[File:SprCornerShadowInnerTopRight 10.png]] [[File:SprCornerShadowInnerTopRight 11.png]] [[File:SprCornerShadowInnerTopRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Top left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerTopLeft 0.png]] [[File:SprCornerShadowInnerTopLeft 1.png]] [[File:SprCornerShadowInnerTopLeft 2.png]] [[File:SprCornerShadowInnerTopLeft 3.png]] [[File:SprCornerShadowInnerTopLeft 4.png]] [[File:SprCornerShadowInnerTopLeft 5.png]] [[File:SprCornerShadowInnerTopLeft 6.png]] [[File:SprCornerShadowInnerTopLeft 7.png]] [[File:SprCornerShadowInnerTopLeft 8.png]] [[File:SprCornerShadowInnerTopLeft 9.png]] [[File:SprCornerShadowInnerTopLeft 10.png]] [[File:SprCornerShadowInnerTopLeft 11.png]] [[File:SprCornerShadowInnerTopLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerBottomRight 0.png]] [[File:SprCornerShadowInnerBottomRight 1.png]] [[File:SprCornerShadowInnerBottomRight 2.png]] [[File:SprCornerShadowInnerBottomRight 3.png]] [[File:SprCornerShadowInnerBottomRight 4.png]] [[File:SprCornerShadowInnerBottomRight 5.png]] [[File:SprCornerShadowInnerBottomRight 6.png]] [[File:SprCornerShadowInnerBottomRight 7.png]] [[File:SprCornerShadowInnerBottomRight 8.png]] [[File:SprCornerShadowInnerBottomRight 9.png]] [[File:SprCornerShadowInnerBottomRight 10.png]] [[File:SprCornerShadowInnerBottomRight 11.png]] [[File:SprCornerShadowInnerBottomRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerBottomLeft 0.png]] [[File:SprCornerShadowInnerBottomLeft 1.png]] [[File:SprCornerShadowInnerBottomLeft 2.png]] [[File:SprCornerShadowInnerBottomLeft 3.png]] [[File:SprCornerShadowInnerBottomLeft 4.png]] [[File:SprCornerShadowInnerBottomLeft 5.png]] [[File:SprCornerShadowInnerBottomLeft 6.png]] [[File:SprCornerShadowInnerBottomLeft 7.png]] [[File:SprCornerShadowInnerBottomLeft 8.png]] [[File:SprCornerShadowInnerBottomLeft 9.png]] [[File:SprCornerShadowInnerBottomLeft 10.png]] [[File:SprCornerShadowInnerBottomLeft 11.png]] [[File:SprCornerShadowInnerBottomLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Corner Shadow (Outer)&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CornerShadowOutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Make just a detail with shadows.&lt;br /&gt;
|Top right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterTopRight 0.png]] [[File:SprCornerShadowOutterTopRight 1.png]] [[File:SprCornerShadowOutterTopRight 2.png]] [[File:SprCornerShadowOutterTopRight 3.png]] [[File:SprCornerShadowOutterTopRight 4.png]] [[File:SprCornerShadowOutterTopRight 5.png]] [[File:SprCornerShadowOutterTopRight 6.png]] [[File:SprCornerShadowOutterTopRight 7.png]] [[File:SprCornerShadowOutterTopRight 8.png]] [[File:SprCornerShadowOutterTopRight 9.png]] [[File:SprCornerShadowOutterTopRight 10.png]] [[File:SprCornerShadowOutterTopRight 11.png]] [[File:SprCornerShadowOutterTopRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Top left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterTopLeft 0.png]] [[File:SprCornerShadowOutterTopLeft 1.png]] [[File:SprCornerShadowOutterTopLeft 2.png]] [[File:SprCornerShadowOutterTopLeft 3.png]] [[File:SprCornerShadowOutterTopLeft 4.png]] [[File:SprCornerShadowOutterTopLeft 5.png]] [[File:SprCornerShadowOutterTopLeft 6.png]] [[File:SprCornerShadowOutterTopLeft 7.png]] [[File:SprCornerShadowOutterTopLeft 8.png]] [[File:SprCornerShadowOutterTopLeft 9.png]] [[File:SprCornerShadowOutterTopLeft 10.png]] [[File:SprCornerShadowOutterTopLeft 11.png]] [[File:SprCornerShadowOutterTopLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterBottomRight 0.png]] [[File:SprCornerShadowOutterBottomRight 1.png]] [[File:SprCornerShadowOutterBottomRight 2.png]] [[File:SprCornerShadowOutterBottomRight 3.png]] [[File:SprCornerShadowOutterBottomRight 4.png]] [[File:SprCornerShadowOutterBottomRight 5.png]] [[File:SprCornerShadowOutterBottomRight 6.png]] [[File:SprCornerShadowOutterBottomRight 7.png]] [[File:SprCornerShadowOutterBottomRight 8.png]] [[File:SprCornerShadowOutterBottomRight 9.png]] [[File:SprCornerShadowOutterBottomRight 10.png]] [[File:SprCornerShadowOutterBottomRight 11.png]] [[File:SprCornerShadowOutterBottomRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterBottomLeft 0.png]] [[File:SprCornerShadowOutterBottomLeft 1.png]] [[File:SprCornerShadowOutterBottomLeft 2.png]] [[File:SprCornerShadowOutterBottomLeft 3.png]] [[File:SprCornerShadowOutterBottomLeft 4.png]] [[File:SprCornerShadowOutterBottomLeft 5.png]] [[File:SprCornerShadowOutterBottomLeft 6.png]] [[File:SprCornerShadowOutterBottomLeft 7.png]] [[File:SprCornerShadowOutterBottomLeft 8.png]] [[File:SprCornerShadowOutterBottomLeft 9.png]] [[File:SprCornerShadowOutterBottomLeft 10.png]] [[File:SprCornerShadowOutterBottomLeft 11.png]] [[File:SprCornerShadowOutterBottomLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Full Shadow&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FullShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|For when you need complete darkness. Good for detailing backgrounds.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{{Incomplete|Getting it fully up-to-date and generally cleaned up.}}&lt;br /&gt;
===&#039;&#039;[[Mega Man 1]]/[[Mega Man Powered Up]]&#039;&#039;===&lt;br /&gt;
&amp;lt;!-- &amp;lt;div style=&amp;quot;height: 100ex; overflow-x: auto; overflow-y: auto&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire Fence&lt;br /&gt;
|A railing made to help keep workers from falling into molten steel below.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Has seven variations.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire Fence (PU)&lt;br /&gt;
|The steel foundry has had a modernization.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Options to split into individual fences or connect to adjacent fences.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts Fence&lt;br /&gt;
|Mega Man doesn&#039;t have the guts to jump this warning fence.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Guts Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bush&lt;br /&gt;
|Wily proudly planted these bushes at the entrance of his first fortress.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Six color variants: Green, Dark Green, Orange, Blue, Gray, and Pink&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue&lt;br /&gt;
|Honor robots of the past! Just don&#039;t expect them to fight back.&amp;lt;ref&amp;gt;Prior to version [[1.9.2]], &#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue had no description, resulting in the description &amp;quot;N/A&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&amp;lt;ref&amp;gt;Only the flame of [[Fire Man]]&#039;s statue is animated&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Wily Stage 4 (Guts Man statue)&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039; /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Sodacoma]] ([[Time Man]] pose)&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (shading, Oil Man and Bond Man sprites)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Including both initial concept art and Hitoshi Ariga&#039;s design of Bond Man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 2]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Air Goblin&lt;br /&gt;
|People say ugly figureheads scare away evil spirits. Can&#039;t place on spikes.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Air Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Water Pressure&lt;br /&gt;
|This water jet also comes with a mister mode for out of water usage!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crash Orb&lt;br /&gt;
|Don&#039;t worry if you can&#039;t find a good use for this. Sometimes it can really clash...&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wood Grass&lt;br /&gt;
|Small tufts of grass perfect for a grove of artificial trees.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 3]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Top Glass Plate&lt;br /&gt;
|The highest quality glass thing you can find in this game.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Background Plates&lt;br /&gt;
|Ship plates extracted to be used in this game.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Needle Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magnet Fuse&lt;br /&gt;
|Fuses large enough to power a mecha robot.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Magnet Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Sewer&lt;br /&gt;
|Do you trust Wily&#039;s hygiene habits? I would not.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Valve&lt;br /&gt;
|Unfortunately you can&#039;t turn the valve, it&#039;s been stuck for years.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and gray variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Exit&lt;br /&gt;
|Wily isn&#039;t that evil, he still leaves you a way out.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x1&lt;br /&gt;
|No&lt;br /&gt;
|No&amp;lt;ref&amp;gt;The default option for Wily 4 Exit is not animated; however, an animated option is present&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Wily Stage 4&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 4]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Block&lt;br /&gt;
|Even in ancient Egypt there were integrated circuits.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Pedestal&lt;br /&gt;
|Whopper&#039;s favorite. Highlight things by placing them on this pedestal.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Ring Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Up and down options&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 5]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crystal Block&lt;br /&gt;
|Made from real crystal. This block must be worth a fortune to antiquers.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Crystal Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gravity Magnet&lt;br /&gt;
|An apparently powerful magnet, but surprisingly has no effect.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x3&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Gravity Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gyro Fan (Horizontal)&lt;br /&gt;
|Conquer the world with renewable energy!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gyro Fan (Vertical)&lt;br /&gt;
|Conquer the world with renewable energy!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Napalm Grass&lt;br /&gt;
|We do not advise using napalm to cut your lawn.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Pulley&lt;br /&gt;
|Simulate a pulley mechanism and make your Wily Fortress Boss more convincing.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Vent&lt;br /&gt;
|Sometimes we all need to vent our frustrations. Let it all out, Wily.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 6]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Block&lt;br /&gt;
|Machines frozen inside blocks of ice, with some selectable variations.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&amp;lt;ref name=&amp;quot;ice&amp;quot;&amp;gt;Since version [[1.9.2]], Blizzard Block also has ice physics.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|No&lt;br /&gt;
|Blizzard Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|X Fortress Pane Small&lt;br /&gt;
|You know, hiding things can make the player more curious.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|2x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Mr. X Stage 2&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|X Fortress Pane Large&lt;br /&gt;
|Partially hides the player or some object.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|3x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Mr. X Stage 2&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 7]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Skeleton&lt;br /&gt;
|If Skull tiles had a sequel.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and white variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Skeleton Post&lt;br /&gt;
|Foreground bone post. Scary but cool.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and white variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Chain&lt;br /&gt;
|Is this false advertising? Where&#039;s the shade?&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Chain (Back)&lt;br /&gt;
|Oh, there it is.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Robot&lt;br /&gt;
|A broken, overgrown robot whose purpose has been lost to time.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Webs&lt;br /&gt;
|When was this place last cleaned?&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Signal&lt;br /&gt;
|This malfunctioning stoplight has been the cause of many traffic accidents.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|5x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&amp;lt;ref&amp;gt;Only the default option for Turbo Signal is animated&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flashing, green only, yellow-only, red-only and none variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Tire&lt;br /&gt;
|You&#039;ll never be tired of these rubber wheel casings!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gray and red variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Crate&lt;br /&gt;
|Full of dangerous materials. Has collision and comes in many different colors!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Option to prevent connecting, comes in standard, purple, gray, green, and red&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 8]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Fan&lt;br /&gt;
|For when air conditioning just won&#039;t cut it.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|5x5&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Platform&lt;br /&gt;
|A tile-like platform that connects horizontally.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Skull Plate&lt;br /&gt;
|Makes you wonder if Clown Man hangs out with [[Pirate Man]].&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Map&lt;br /&gt;
|I&#039;m the map, I&#039;m the map, I&#039;m the map...&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|3x3&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Buoy&lt;br /&gt;
|It&#039;s pronounced Clown V.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown House&lt;br /&gt;
|Ever seen a clown car? Of course Clown Man can fit in here, silly!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|4x3&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Son Loto]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Intro Bush&lt;br /&gt;
|When placed in sequence it creates a  connection between them.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|4x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Intro Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lamppost&lt;br /&gt;
|Keep your streets safe at night by installing lights!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|3x4&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Frost Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 9]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hornet Flower&lt;br /&gt;
|Beautiful green and pink flowers. They smell like roses!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Placeable in four directions: up, down, left, and right&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Jewel&lt;br /&gt;
|Make things a bit sparklier.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Big Jewel&lt;br /&gt;
|Make things waaay sparklier.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shell Plate&lt;br /&gt;
|These are actually made from recycled Wily plates. Advertise your seafood place!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Waterfall&lt;br /&gt;
|Fresh from Concrete Man&#039;s stage, ideal for concealing secret passages.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Concrete Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fence&lt;br /&gt;
|Fence.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Fake Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily Sphere&lt;br /&gt;
|A large 4x4 solid decoration to remind everyone how evil [[Dr. Wily|Dr Wily]] truly is.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x4&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 10]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Commando Base Column&lt;br /&gt;
|Try stacking normal and upside-down columns!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Commando Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Void Tile&lt;br /&gt;
|A non-solid tile for spicing up your backgrounds. Comes in many colors.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Nitro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bubble Glass&lt;br /&gt;
|Little glass portholes containing water.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Tube&lt;br /&gt;
|A small decorative tube that not even a [[Romper]] could squeeze in.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Tube&lt;br /&gt;
|A small decorative tube, but horizontal.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Solar Reactor&lt;br /&gt;
|A sun-shaped mechanism powered by solar energy.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Solar Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Strike Ball&lt;br /&gt;
|A giant novelty baseball to embed within your sports-themed levels.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Strike Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 11]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Vertical Rain&lt;br /&gt;
|A decorative rain, it can be adjusted for sections or even just a pipe.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 3&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Along with an acid green variant. Can also be placed in columns.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass&lt;br /&gt;
|The solution for those who thought there wasn&#039;t grass in the back!&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass&lt;br /&gt;
|The solution for those who thought there wasn&#039;t grass in the front!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass (Tile)&lt;br /&gt;
|The solution for those who thought there weren&#039;t enough grassy tiles!&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Totem&lt;br /&gt;
|Does a robotic totem make your level futuristic or ancient?&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Totem Base&lt;br /&gt;
|A totem without a base is but a mind without a soul.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Impact Crate&lt;br /&gt;
|A crate that comes in two colors and can withstand some impact.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Impact Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Comes in green and blue&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Floor Light&lt;br /&gt;
|The implication is that acid will glow if put in a glass bulb.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Acid Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Hazard Plate&lt;br /&gt;
|How nice of you to warn the player that acid is bad.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Acid Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Lightpost&lt;br /&gt;
|Keep your tundras safe at night by installing lights!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x5&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Tundra Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[GamerFromTheWeb]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unsorted lol===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Grenade Fence&lt;br /&gt;
|Huge foreground fence, can be stationary or have a parallax effect.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Grenade Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man and Bass]]&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dynamo Girder&lt;br /&gt;
|Huge foreground girder, can be stationary or have a parallax effect.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Pillar&lt;br /&gt;
|they weren&#039;t kidding when they said this was the King Pillar. Has parallax option.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|King Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Decorations]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SpookySeasonDecorations.png&amp;diff=21463</id>
		<title>File:SpookySeasonDecorations.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SpookySeasonDecorations.png&amp;diff=21463"/>
		<updated>2026-02-02T06:11:17Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: DarkiusMC uploaded a new version of File:SpookySeasonDecorations.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Midas_Magnezone&amp;diff=21433</id>
		<title>User:Midas Magnezone</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Midas_Magnezone&amp;diff=21433"/>
		<updated>2026-01-31T00:03:55Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Wikiadministrator}}&lt;br /&gt;
{{Wikimoderator}}&lt;br /&gt;
{{Developer}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background: #BCF4D3; padding: 2px; width: 58%;  border-width: 4px 4px 4px 4px; border-style:solid; border-color:#A6D8BA; border-radius:8px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Bugged.png|64px|left]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;This user is a bug.&#039;&#039;&#039;&amp;lt;br&amp;gt;Please do not squash them, or we&#039;ll never get anything done.&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{User&lt;br /&gt;
|name=Midas Magnezone&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;No sleep, only wiki&amp;lt;/small&amp;gt;&lt;br /&gt;
|image=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MidasMagnezoneStaffIcon.png|150px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|caption=They&#039;ve got the Midas Touch&lt;br /&gt;
|role=Singlehandedly keeping wiki maintenance alive &lt;br /&gt;
|aka=Midas Magneton&amp;lt;br&amp;gt;Midas Magnemite&amp;lt;br&amp;gt;LMLWY Spy&amp;lt;br&amp;gt;Public wiki enemy number 1 (As &amp;quot;Sam&amp;quot;)&amp;lt;br&amp;gt;DarkiusMC XXX&amp;lt;br&amp;gt;Like ten billion meme names on the discord server, I ain&#039;t making any attempt to document them all&lt;br /&gt;
|quote=I loved when Ryan smooched Katie then proceeded to break the shit out of the bed 10 minutes later&lt;br /&gt;
|gender=Golden Metal Alloy Cat&lt;br /&gt;
|lives=#mmm_wiki&lt;br /&gt;
|known=Obsessively correcting pages (true...)&lt;br /&gt;
|discord=midasneko4859&lt;br /&gt;
|website=https://wiki.megamanmaker.com/index.php/User:Midas_Magnezone (Why is it an external link, Darkius?)&lt;br /&gt;
}}&lt;br /&gt;
Hi, [[Midas Magnezone]] here, moderator for the [[Mega Man Maker Official Wiki|wiki]] and beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. I also was a moderator for the [[Mega Man Maker Official Server|Discord server]]. I like to edit and moderate the wiki whenever I can. Finding bugs is what I live for. Shoot me a message on the [[Mega Man Maker Official Server|Discord server]] if you have a question. Have a good day!&lt;br /&gt;
&lt;br /&gt;
== Subpages ==&lt;br /&gt;
*[[User:Midas Magnezone/Testpage]]&lt;br /&gt;
*[[User:Midas Magnezone/Button]]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
== Vandalism by [[:User:DarkiusMC|DarkiusMC]] (including user template) ==&lt;br /&gt;
&lt;br /&gt;
What is Midas? Is he a cat? A Magnezone? Possibly even a living gold statue? The world may never know. Not unless Midas chooses to divulge his story himself. But alas, in this situation we find ourselves in, perhaps he may be more than we could ever imagine.&lt;br /&gt;
&lt;br /&gt;
=== Summoning a demon ===&lt;br /&gt;
As revenge for your comment, I shall summon the everlasting demon!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alieni non sumus amare. Tu regulas nosti, et sic facio. Plenum studium quod cogito. Hoc ex alio Guidone non vis accipere. Ego iustus volo tibi dicere quam ego sum sentiens. Redditus ut intellegas. Numquam te agnus dabo, numquam te deseram, numquam te agnus discurram ac deseram. Numquam agnus te clamare. Numquam agnus vale dicere. Numquam amet mentiar, et te noceat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== A Garfield copypasta ===&lt;br /&gt;
&lt;br /&gt;
Oi Midas I gotta question! Why do they call it oven when you ov in the cold food of out hot eat the food?&lt;br /&gt;
&lt;br /&gt;
=== Magnezone&#039;s Bulbapedia page ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #E5E5E5;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | [[User:DarkiusMC|Delete User Page]]&lt;br /&gt;
|-&lt;br /&gt;
|Magnezone (Japanese: ジバコイル Jibacoil) is a dual-type Electric/Steel Pokémon introduced in Generation IV.&lt;br /&gt;
&lt;br /&gt;
It evolves from Magneton when leveled up in a special magnetic field or when exposed to a Thunder Stone. It is the final form of Magnemite.&lt;br /&gt;
&lt;br /&gt;
(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contents&lt;br /&gt;
1	Biology&lt;br /&gt;
1.1	Evolution&lt;br /&gt;
2	Game data&lt;br /&gt;
2.1	NPC appearances&lt;br /&gt;
2.2	Pokédex entries&lt;br /&gt;
2.3	Game locations&lt;br /&gt;
2.3.1	In side games&lt;br /&gt;
2.4	Held items&lt;br /&gt;
2.5	Stats&lt;br /&gt;
2.5.1	Base stats&lt;br /&gt;
2.5.2	Pokéathlon stats&lt;br /&gt;
2.6	Type effectiveness&lt;br /&gt;
2.7	Learnset&lt;br /&gt;
2.7.1	By leveling up&lt;br /&gt;
2.7.2	By TM&lt;br /&gt;
2.7.3	By breeding&lt;br /&gt;
2.7.4	By a prior evolution&lt;br /&gt;
2.8	Side game data&lt;br /&gt;
2.9	Evolution data&lt;br /&gt;
2.10	Sprites&lt;br /&gt;
3	In the anime&lt;br /&gt;
3.1	Major appearances&lt;br /&gt;
3.2	Minor appearances&lt;br /&gt;
3.3	Pokédex entries&lt;br /&gt;
4	In the manga&lt;br /&gt;
4.1	Movie adaptations&lt;br /&gt;
4.2	Phantom Thief Pokémon 7&lt;br /&gt;
4.3	Pokémon Adventures&lt;br /&gt;
4.4	Pokémon Diamond and Pearl Adventure!&lt;br /&gt;
5	In the TCG&lt;br /&gt;
6	Other appearances&lt;br /&gt;
6.1	Super Smash Bros. Brawl&lt;br /&gt;
6.1.1	Trophy information&lt;br /&gt;
7	Trivia&lt;br /&gt;
7.1	Origin&lt;br /&gt;
7.1.1	Name origin&lt;br /&gt;
8	In other languages&lt;br /&gt;
9	Related Articles&lt;br /&gt;
10	External links&lt;br /&gt;
Biology&lt;br /&gt;
Magnezone is a robot-like Pokémon which resembles a UFO. It&#039;s the result of Magneton leveling up in the presence of a special magnetic field. The evolution is done on a molecular level, but despite this, scientists have failed at attempts to force it. Magnezone&#039;s tough steel body is wide and circular, similar to a disc or saucer, with a thin edge circling the diameter of its body. Its main eye is in the center, containing a large, red pupil. On each side of its body, it has a ball-shaped addition, with each side containing an eye, horseshoe magnet, and Phillips head screw. These secondary eyes can move independently of its main eye, as shown in Confronting the Darkness!. On top of its head is a tall, thin, yellow rod, closely resembling an antenna, which it uses for certain attacks. Behind its body is a third horseshoe magnet, positioned like a tail.&lt;br /&gt;
&lt;br /&gt;
Magnezone&#039;s evolution is theorized to have been caused by a special magnetic field that changed the molecular structure within its body. Magnezone is a seemingly-mechanical, gender unknown creature, but it has emotions, a way of reproducing, and the need for nourishment. With its magnets, it has the ability to control anti-gravity and float through the air at will. As seen in Giratina and the Sky Warrior and Phantom Thief Pokémon 7, Magnezone&#039;s anti-gravity is strong enough to carry humans with ease. Magnezone is rarely sighted in the wild. As seen in the anime, Magnezone can be very aggressive and territorial, although it will rarely attack without provocation. It flies through the night sky, often mistaken for a UFO sighting, though it seems to be receiving and sending signals from an unknown source and an unknown purpose. This leads some people to believe that Magnezone came from outer space and that it is being controlled by unknown beings.&lt;br /&gt;
&lt;br /&gt;
Evolution&lt;br /&gt;
Magnezone evolves from Magneton and is the final form of Magnemite.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to Game data→Evolution data.)&lt;br /&gt;
&lt;br /&gt;
0081Magnemite.png&lt;br /&gt;
Unevolved&lt;br /&gt;
Magnemite&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
→	&lt;br /&gt;
0082Magneton.png&lt;br /&gt;
First evolution&lt;br /&gt;
Magneton&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
→	&lt;br /&gt;
0462Magnezone.png&lt;br /&gt;
Second evolution&lt;br /&gt;
Magnezone&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
Game data&lt;br /&gt;
NPC appearances&lt;br /&gt;
Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness: Magnezone is the sheriff of Treasure Town, and takes Pokémon the player arrests, such as Drowzee.&lt;br /&gt;
Pokémon Super Mystery Dungeon: Magnezone, along with Magneton and Magnemite, acts as a sheriff of Serene Village. Magnezone also helps guard Revelation Mountain from potential intruders.&lt;br /&gt;
Pokédex entries&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV		Sinnoh&lt;br /&gt;
 Pt : #180		Johto&lt;br /&gt;
#—&lt;br /&gt;
Diamond	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Pearl&lt;br /&gt;
Platinum	A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.&lt;br /&gt;
HeartGold	Exposure to a special magnetic field changed Magneton&#039;s molecular structure, turning it into Magnezone.&lt;br /&gt;
SoulSilver&lt;br /&gt;
Generation V			Unova&lt;br /&gt;
 B2  W2 : #050&lt;br /&gt;
Black	A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.&lt;br /&gt;
White&lt;br /&gt;
Black 2	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
White 2&lt;br /&gt;
Generation VI		Kalos&lt;br /&gt;
Mountain #071		Hoenn&lt;br /&gt;
#086&lt;br /&gt;
X	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
Y	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Omega Ruby	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
Alpha Sapphire	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Generation VII		Alola&lt;br /&gt;
 S  M : #049		Alola&lt;br /&gt;
 US  UM : #056		Kanto&lt;br /&gt;
#—&lt;br /&gt;
This Pokémon has no Pokédex entries in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!.&lt;br /&gt;
Sun	Three units generate magnetism. There have been many mistaken reports of UFO sightings when Magnezone flies through the night sky.&lt;br /&gt;
Moon	As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting signals of unknown purpose.&lt;br /&gt;
Ultra Sun	It uses radar to monitor its territory. Intruders are quickly disposed of with a hyper beam.&lt;br /&gt;
Ultra Moon	There are still people who believe that this Pokémon came from outer space. It emanates a powerful magnetic field.&lt;br /&gt;
Generation VIII		Galar&lt;br /&gt;
Isle of Armor #107		Sinnoh&lt;br /&gt;
#—		Hisui&lt;br /&gt;
#179&lt;br /&gt;
Sword	Some say that Magnezone receives signals from space via the antenna on its head and that it&#039;s being controlled by some mysterious being.&lt;br /&gt;
Shield	It&#039;s thought that a special magnetic field changed the molecular structure of this Pokémon&#039;s body, and that&#039;s what caused the Pokémon&#039;s evolution.&lt;br /&gt;
Brilliant Diamond	It evolved from exposure to a special magnetic field. Its three units generate magnetism.&lt;br /&gt;
Shining Pearl&lt;br /&gt;
Legends: Arceus	I theorize that a special magnetic field influenced this Pokémon, changing its molecular structure and causing it to evolve. It emits strange radio waves toward space from its antenna.&lt;br /&gt;
Generation IX		Paldea&lt;br /&gt;
#211		Kitakami&lt;br /&gt;
#—		Blueberry&lt;br /&gt;
#118&lt;br /&gt;
Scarlet	As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin while transmitting signals of unknown purpose.&lt;br /&gt;
Violet	Exposure to a special magnetic field changed Magneton&#039;s molecular structure, turning it into Magnezone.&lt;br /&gt;
&lt;br /&gt;
Pokédex Image Magnezone SM.png	Pokédex Image Magnezone SV.png	Pokédex Image Magnezone SV Blueberry.png&lt;br /&gt;
Magnezone in the Alola Pokédex	Magnezone in the Paldea Pokédex	Magnezone in the Blueberry Pokédex&lt;br /&gt;
Game locations&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
Diamond	Pearl	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Platinum	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
HeartGold	SoulSilver	&lt;br /&gt;
Trade&lt;br /&gt;
Generation V	&lt;br /&gt;
Black	&lt;br /&gt;
Trade&lt;br /&gt;
White	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Black 2	White 2	&lt;br /&gt;
P2 Laboratory (rustling grass)&lt;br /&gt;
Generation VI	&lt;br /&gt;
X	Y	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Omega Ruby	Alpha Sapphire	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Generation VII	&lt;br /&gt;
Sun	Moon	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Ultra Sun	Ultra Moon	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Let&#039;s Go Pikachu	Let&#039;s Go Eevee	&lt;br /&gt;
Unobtainable&lt;br /&gt;
Generation VIII	&lt;br /&gt;
Sword	Shield	&lt;br /&gt;
TradeVersion 1.2.0+&lt;br /&gt;
Expansion Pass	&lt;br /&gt;
Loop Lagoon, Insular Sea&lt;br /&gt;
Fields of Honor, Forest of Focus, Challenge Beach, Brawlers&#039; Cave, Courageous Cavern, Stepping-Stone Sea, Honeycalm Sea (Max Raid Battle)&lt;br /&gt;
Brilliant Diamond	Shining Pearl	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Legends: Arceus	&lt;br /&gt;
Coronet Highlands: near Clamberclaw CliffsFlying, near Celestica TrailFlying, near Fabled SpringFlying, Space-time distortions&lt;br /&gt;
Generation IX	&lt;br /&gt;
Scarlet	Violet	&lt;br /&gt;
Great Crater of Paldea, Area Zero&lt;br /&gt;
Tera Raid Battles (5★, 6★)&lt;br /&gt;
&lt;br /&gt;
In side games&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
MD Time	MD Darkness	&lt;br /&gt;
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)&lt;br /&gt;
MD Sky	&lt;br /&gt;
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)&lt;br /&gt;
Ranger: SoA	&lt;br /&gt;
Cargo Ship&lt;br /&gt;
Rumble	&lt;br /&gt;
Fiery Furnace&lt;br /&gt;
PokéPark Wii	&lt;br /&gt;
Cavern Zone&lt;br /&gt;
Ranger: GS	&lt;br /&gt;
Rand&#039;s House, Thunder Temple, Light Temple&lt;br /&gt;
Generation V	&lt;br /&gt;
Rumble Blast	&lt;br /&gt;
Factory: Firebreathing Mountain&lt;br /&gt;
Rumble U	&lt;br /&gt;
Conductor Room: Rumbling Magnetic Motors (Boss)&lt;br /&gt;
Generation VI	&lt;br /&gt;
Battle Trozei	&lt;br /&gt;
Distortion Island: Stage 2&lt;br /&gt;
Rumble World	&lt;br /&gt;
Origin Hideaway: Super-Aura Test Lab (All Areas)&lt;br /&gt;
Generation VII	&lt;br /&gt;
Rumble Rush	&lt;br /&gt;
Zapdos Sea, Garchomp Sea, Arceus Sea, Greninja Sea, Garchomp SeaFinal&lt;br /&gt;
Generation VIII	&lt;br /&gt;
MD DX	&lt;br /&gt;
Fainted Pokémon: Northern Range, Murky Cave&lt;br /&gt;
Mystery House: Stormy Sea, Lightning Field, Buried Relic, Solar Cave&lt;br /&gt;
Generation IX	&lt;br /&gt;
Sleep	&lt;br /&gt;
Greengrass Isle (from Master 7)&lt;br /&gt;
Cross-Generation	&lt;br /&gt;
Shuffle	&lt;br /&gt;
Desert Umbra: Stage 330&lt;br /&gt;
Masters EX	&lt;br /&gt;
Variety sync pair scout: Thorton &amp;amp; Magnezone&lt;br /&gt;
__TOC__&lt;br /&gt;
Held items&lt;br /&gt;
Games	Held items&lt;br /&gt;
Black 2	White 2	&lt;br /&gt;
Metal Coat Metal Coat (5%)&lt;br /&gt;
Sword	Shield	&lt;br /&gt;
Metal Coat Metal Coat (Expansion Pass required, 5%)&lt;br /&gt;
Legends: Arceus	&lt;br /&gt;
None.png Normal&lt;br /&gt;
Iron Chunk Iron Chunk (30%)&lt;br /&gt;
Metal Coat Metal Coat (7%)&lt;br /&gt;
Grit items by level&lt;br /&gt;
Alpha icon.png Alpha&lt;br /&gt;
Exp. Candy L Exp. Candy L (100%)&lt;br /&gt;
Seed of Mastery Seed of Mastery (40%)&lt;br /&gt;
Grit items by level&lt;br /&gt;
Stats&lt;br /&gt;
Base stats&lt;br /&gt;
Stat	Range&lt;br /&gt;
At Lv. 50	At Lv. 100&lt;br /&gt;
HP:&lt;br /&gt;
70&lt;br /&gt;
130 - 177	250 - 344&lt;br /&gt;
Attack:&lt;br /&gt;
70&lt;br /&gt;
67 - 134	130 - 262&lt;br /&gt;
Defense:&lt;br /&gt;
115&lt;br /&gt;
108 - 183	211 - 361&lt;br /&gt;
Sp. Atk:&lt;br /&gt;
130&lt;br /&gt;
121 - 200	238 - 394&lt;br /&gt;
Sp. Def:&lt;br /&gt;
90&lt;br /&gt;
85 - 156	166 - 306&lt;br /&gt;
Speed:&lt;br /&gt;
60&lt;br /&gt;
58 - 123	112 - 240&lt;br /&gt;
Total:&lt;br /&gt;
535&lt;br /&gt;
Other Pokémon with this total&lt;br /&gt;
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.&lt;br /&gt;
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.&lt;br /&gt;
Pokéathlon stats&lt;br /&gt;
Speed&lt;br /&gt;
2/2	★★&lt;br /&gt;
Power&lt;br /&gt;
3/3	★★★&lt;br /&gt;
Skill&lt;br /&gt;
4/5	★★★★☆&lt;br /&gt;
Stamina&lt;br /&gt;
3/4	★★★☆&lt;br /&gt;
Jump&lt;br /&gt;
4/5	★★★★☆&lt;br /&gt;
Total&lt;br /&gt;
16/19	★★★&lt;br /&gt;
&lt;br /&gt;
Type effectiveness&lt;br /&gt;
Under normal battle conditions in Generation IX, this Pokémon is:	&lt;br /&gt;
Damaged&lt;br /&gt;
normally by:	&lt;br /&gt;
Ghost	1×&lt;br /&gt;
Water	1×&lt;br /&gt;
Dark	1×&lt;br /&gt;
Weak to:	&lt;br /&gt;
Fighting	2×&lt;br /&gt;
Ground	4×&lt;br /&gt;
Fire	2×&lt;br /&gt;
Immune to:	&lt;br /&gt;
Poison	0×&lt;br /&gt;
Resistant to:	&lt;br /&gt;
Normal	½×&lt;br /&gt;
Flying	¼×&lt;br /&gt;
Rock	½×&lt;br /&gt;
Bug	½×&lt;br /&gt;
Steel	¼×&lt;br /&gt;
Grass	½×&lt;br /&gt;
Electric	½×&lt;br /&gt;
Psychic	½×&lt;br /&gt;
Ice	½×&lt;br /&gt;
Dragon	½×&lt;br /&gt;
Fairy	½×&lt;br /&gt;
Notes:&lt;br /&gt;
If this Pokémon is given a Ring Target, the effectiveness of  Poison-type  moves is 1×.&lt;br /&gt;
Prior to Generation VI, the effectiveness of  Dark-type  moves was ½×.&lt;br /&gt;
Prior to Generation VI, the effectiveness of  Ghost-type  moves was ½×.&lt;br /&gt;
Learnset&lt;br /&gt;
By leveling up&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Level 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP&lt;br /&gt;
1	Tri Attack	Normal	Special	80	100%	10&lt;br /&gt;
1	Electric Terrain	Electric	Status	—	—%	10&lt;br /&gt;
1	Magnetic Flux	Electric	Status	—	—%	20&lt;br /&gt;
1	Mirror Coat	Psychic	Special	—	100%	20&lt;br /&gt;
1	Thunder Shock	Electric	Special	40	100%	30&lt;br /&gt;
1	Tackle	Normal	Physical	40	100%	35&lt;br /&gt;
1	Supersonic	Normal	Status	—	55%	20&lt;br /&gt;
1	Thunder Wave	Electric	Status	—	90%	20&lt;br /&gt;
12	Electro Ball	Electric	Special	—	100%	10&lt;br /&gt;
16	Gyro Ball	Steel	Physical	—	100%	5&lt;br /&gt;
20	Spark	Electric	Physical	65	100%	20&lt;br /&gt;
24	Screech	Normal	Status	—	85%	40&lt;br /&gt;
28	Magnet Rise	Electric	Status	—	—%	10&lt;br /&gt;
34	Flash Cannon	Steel	Special	80	100%	10&lt;br /&gt;
40	Discharge	Electric	Special	80	100%	15&lt;br /&gt;
46	Metal Sound	Steel	Status	—	85%	40&lt;br /&gt;
52	Light Screen	Psychic	Status	—	—%	30&lt;br /&gt;
58	Lock-On	Normal	Status	—	—%	5&lt;br /&gt;
64	Zap Cannon	Electric	Special	120	50%	5&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see level-up moves from other generations&lt;br /&gt;
By TM&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 	 TM 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
Bag TM Normal SV Sprite.png	TM001	Take Down	Normal	Physical	90	85%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM007	Protect	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Ghost SV Sprite.png	TM017	Confuse Ray	Ghost	Status	—	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM023	Charge Beam	Electric	Special	50	90%	10&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM025	Facade	Normal	Physical	70	100%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM032	Swift	Normal	Special	60	—%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM047	Endure	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM048	Volt Switch	Electric	Special	70	100%	20&lt;br /&gt;
Bag TM Fire SV Sprite.png	TM049	Sunny Day	Fire	Status	—	—%	5&lt;br /&gt;
Bag TM Water SV Sprite.png	TM050	Rain Dance	Water	Status	—	—%	5&lt;br /&gt;
Bag TM Rock SV Sprite.png	TM051	Sandstorm	Rock	Status	—	—%	10&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM066	Body Slam	Normal	Physical	85	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM070	Sleep Talk	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM072	Electro Ball	Electric	Special	—	100%	10&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM074	Reflect	Psychic	Status	—	—%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM075	Light Screen	Psychic	Status	—	—%	30&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM082	Thunder Wave	Electric	Status	—	90%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM085	Rest	Psychic	Status	—	—%	5&lt;br /&gt;
Bag TM Fighting SV Sprite.png	TM089	Body Press	Fighting	Physical	80	100%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM093	Flash Cannon	Steel	Special	80	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM096	Eerie Impulse	Electric	Status	—	100%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM099	Iron Head	Steel	Physical	80	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM103	Substitute	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM104	Iron Defense	Steel	Status	—	—%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM121	Heavy Slam	Steel	Physical	—	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM126	Thunderbolt	Electric	Special	90	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM130	Helping Hand	Normal	Status	—	—%	20&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM136	Electric Terrain	Electric	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM147	Wild Charge	Electric	Physical	90	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM152	Giga Impact	Normal	Physical	150	90%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM163	Hyper Beam	Normal	Special	150	90%	5&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM166	Thunder	Electric	Special	110	70%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM170	Steel Beam	Steel	Special	140	95%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM171	Tera Blast	Normal	Special	80	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM173	Charge	Electric	Status	—	—%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM178	Gravity	Psychic	Status	—	—%	5&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM180	Gyro Ball	Steel	Physical	—	100%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM204	Double-Edge	Normal	Physical	120	100%	15&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM210	Supercell Slam	Electric	Physical	100	95%	15&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM211	Electroweb	Electric	Special	55	95%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM223	Metal Sound	Steel	Status	—	85%	40&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM225	Hard Press	Steel	Physical	—	100%	10&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see TM moves from other generations&lt;br /&gt;
By breeding&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Parent 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
Magnemite&lt;br /&gt;
*&lt;br /&gt;
Electroweb	Electric	Special	55	95%	15&lt;br /&gt;
Mirror Herb&lt;br /&gt;
*&lt;br /&gt;
Explosion	Normal	Physical	250	100%	5&lt;br /&gt;
Moves marked with an asterisk (*) must be chain bred onto Magnezone&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see Egg moves from other generations&lt;br /&gt;
By a prior evolution&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Stage 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
This Pokémon has no moves exclusive to prior evolutions.&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see moves from other generations&lt;br /&gt;
Side game data&lt;br /&gt;
Pokémon Mystery Dungeon&lt;br /&gt;
Explorers of Time, Explorers of Darkness, and Explorers of Sky&lt;br /&gt;
MDP E 462.png	Body size: 1&lt;br /&gt;
Recruit rate: -12%&lt;br /&gt;
IQ group: A&lt;br /&gt;
Pokémon Ranger: Shadows of Almia&lt;br /&gt;
Group:	&lt;br /&gt;
Electric&lt;br /&gt;
Poké Assist:	Electric PA.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:	Electrify 3 field move.png&lt;br /&gt;
(Electrify ×3)&lt;br /&gt;
Browser entry R-064&lt;br /&gt;
It generates magnetism from its body. It protects itself with an electric barrier.&lt;br /&gt;
Pokémon Ranger: Guardian Signs&lt;br /&gt;
Group:	&lt;br /&gt;
Electric&lt;br /&gt;
Poké Assist:&lt;br /&gt;
(present)	Electric Assist.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:&lt;br /&gt;
(present)	Electrify 3 field move.png&lt;br /&gt;
(Electrify ×3)&lt;br /&gt;
Poké Assist:&lt;br /&gt;
(past)	Electric Assist.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:&lt;br /&gt;
(past)	Electrify 1 field move.png&lt;br /&gt;
(Electrify ×1)&lt;br /&gt;
Browser entry R-112/N-180&lt;br /&gt;
It generates electricity and launches an orb of electricity to attack.&lt;br /&gt;
Pokémon Rumble&lt;br /&gt;
Attack	●●●●&lt;br /&gt;
Defense	●●●●&lt;br /&gt;
Speed	●●●&lt;br /&gt;
Pokémon Rumble Blast&lt;br /&gt;
Attack	●●●●&lt;br /&gt;
Defense	●●●●&lt;br /&gt;
Speed	●●●&lt;br /&gt;
Pokémon Rumble Rush&lt;br /&gt;
Rush462Body.png	Walking Speed: 1.42 seconds	Base HP: 53	&lt;br /&gt;
Base Attack: 82	Base Defense: 60	Base Speed: 60&lt;br /&gt;
PokéPark Wii: Pikachu&#039;s Adventure&lt;br /&gt;
PPW462.png	PokéPark Pad entry:&lt;br /&gt;
Magnezone is a cousin of the Cavern Zone&#039;s Magnemite. He likes to rack up high scores at Rotom&#039;s Spooky Shoot-&#039;em-Up and Rhyperior&#039;s Bumper Burn.&lt;br /&gt;
Pokémon Battle Trozei&lt;br /&gt;
Electric&lt;br /&gt;
Attack Power:	★★★★★&lt;br /&gt;
BT462.png&lt;br /&gt;
&lt;br /&gt;
Pokémon Shuffle&lt;br /&gt;
None Shuffle.png	&lt;br /&gt;
Electric&lt;br /&gt;
None Shuffle.png	Attack Power: 70 - 130	Raise Max Level.png 15&lt;br /&gt;
#442&lt;br /&gt;
Shuffle462.png&lt;br /&gt;
&lt;br /&gt;
Power of 4+&lt;br /&gt;
Deals even more damage when you make a match of four.&lt;br /&gt;
Skill Swapper.png Swappable Skill(s): Barrier Shot&lt;br /&gt;
&lt;br /&gt;
Pokémon GO&lt;br /&gt;
GO462.png	Base HP: 172	Base Attack: 238	Base Defense: 205&lt;br /&gt;
Egg Distance: N/A	Buddy Distance: 3 km	Evolution Requirement: N/A&lt;br /&gt;
Fast Attacks: Spark, Charge Beam, Volt Switch*, Metal Sound*&lt;br /&gt;
Charged Attacks: Zap Cannon, Wild Charge, Flash Cannon, Mirror Shot*, FrustrationAs Shadow Pokémon, ReturnAs Purified Pokémon&lt;br /&gt;
Evolution data&lt;br /&gt;
Magnezone evolves from Magneton when leveled up in a special magnetic field. Magneton cannot evolve into Magnezone in Pokémon HeartGold and SoulSilver, due to there being no area in Kanto or Johto with a special magnetic field. Magneton also cannot evolve in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, as Magnezone is not present in those games. There is also no special magnetic field in Pokémon Sword and Shield or Pokémon Scarlet and Violet, so from Generation VIII onwards, Magneton is also able to evolve into Magnezone when exposed to a Thunder Stone.&lt;br /&gt;
&lt;br /&gt;
0081Magnemite.png&lt;br /&gt;
Unevolved&lt;br /&gt;
Magnemite&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
Rare Candy&lt;br /&gt;
Level 30&lt;br /&gt;
→	&lt;br /&gt;
0082Magneton.png&lt;br /&gt;
First evolution&lt;br /&gt;
Magneton&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
Rare Candy + Town Map Icon BDSP.png&lt;br /&gt;
Level up&lt;br /&gt;
in areas with a&lt;br /&gt;
special magnetic field&lt;br /&gt;
→&lt;br /&gt;
Thunder Stone&lt;br /&gt;
Thunder StoneVIII+&lt;br /&gt;
→	&lt;br /&gt;
0462Magnezone.png&lt;br /&gt;
Second evolution&lt;br /&gt;
Magnezone&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
Sprites&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
Diamond	Pearl		Platinum		HeartGold	SoulSilver&lt;br /&gt;
Spr 4d 462.png	Spr b 4d 462.png		Spr 4p 462.png	Spr b 4p 462.png		Spr 4h 462.png	Spr b 4h 462.png&lt;br /&gt;
Spr 4d 462 s.png	Spr b 4d 462 s.png		Spr 4p 462 s.png	Spr b 4p 462 s.png		Spr 4h 462 s.png	Spr b 4h 462 s.png&lt;br /&gt;
Front	Back		Front	Back		Front	Back&lt;br /&gt;
Generation V	&lt;br /&gt;
Black	White		Black 2	White 2&lt;br /&gt;
Spr 5b 462.png	Spr b 5b 462.png		Spr 5b2 462.png	Spr b 5b2 462.png&lt;br /&gt;
Spr 5b 462 s.png	Spr b 5b 462 s.png		Spr 5b2 462 s.png	Spr b 5b2 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VI	&lt;br /&gt;
X	Y		Omega Ruby	Alpha Sapphire&lt;br /&gt;
Spr 6x 462.png&lt;br /&gt;
Spr b 6x 462.png&lt;br /&gt;
Spr 6o 462.png&lt;br /&gt;
Spr b 6o 462.png&lt;br /&gt;
Spr 6x 462 s.png&lt;br /&gt;
Spr b 6x 462 s.png&lt;br /&gt;
Spr 6o 462 s.png&lt;br /&gt;
Spr b 6o 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VII	&lt;br /&gt;
Sun	Moon		Ultra Sun	Ultra Moon&lt;br /&gt;
Spr 7s 462.png&lt;br /&gt;
Spr b 7s 462.png&lt;br /&gt;
Spr 7s 462.png&lt;br /&gt;
Spr b 7s 462.png&lt;br /&gt;
Spr 7s 462 s.png&lt;br /&gt;
Spr b 7s 462 s.png&lt;br /&gt;
Spr 7s 462 s.png&lt;br /&gt;
Spr b 7s 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VIII	&lt;br /&gt;
Legends: Arceus&lt;br /&gt;
Spr 8a 462.png&lt;br /&gt;
Spr 8a 462 s.png&lt;br /&gt;
Cross-Generation	&lt;br /&gt;
HOME&lt;br /&gt;
HOME0462.png	HOME0462 s.png&lt;br /&gt;
462MS.png For other sprites and images, please see Magnezone images on the Bulbagarden Archives.&lt;br /&gt;
&lt;br /&gt;
In the anime&lt;br /&gt;
&lt;br /&gt;
Magnezone in the anime&lt;br /&gt;
Major appearances&lt;br /&gt;
Magnezone debuted in Giratina and the Sky Warrior, under the ownership of Zero. Despite Zero&#039;s maniacal behavior, Magnezone was very loyal to him. Magnezone generally acted as a leader to Zero&#039;s army of Magnemite and Magneton.&lt;br /&gt;
&lt;br /&gt;
A wild Magnezone appeared in Regaining the Home Advantage!, which also served as the species&#039; main series debut; it battled nonstop with a Metagross. These two Pokémon normally battled with each other on a regular basis until their &amp;quot;battle arena&amp;quot;, a deep crater, was filled up with water. Because their crater was no longer usable, they took their battle to the streets of a nearby town, and continued fighting, causing much collateral damage.&lt;br /&gt;
&lt;br /&gt;
In Secrets From Out of the Fog!, Meowth, Colress and Team Rivalry!, and Ash and N: A Clash of Ideals!, Barret often relied on a Magnezone for battling situations.&lt;br /&gt;
&lt;br /&gt;
In Confronting the Darkness!, Belmondo used a Magnezone to battle Clemont and his Luxray, but it was soon defeated.&lt;br /&gt;
&lt;br /&gt;
Minor appearances&lt;br /&gt;
A Magnezone appeared in the ending credits of Zoroark: Master of Illusions, under the ownership of a Pokémon Baccer World Cup participant.&lt;br /&gt;
&lt;br /&gt;
In The Future Is Now, Thanks to Determination!, six Magnezone fell under the control of Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In Racing to a Big Event!, Anna used a Magnezone to give her an aerial view of the Pokémon Pancake Race. In Mounting an Electrifying Charge!, it was used to fly around the arena during the Charjabug race.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in I Choose You!.&lt;br /&gt;
&lt;br /&gt;
In Sobbing Sobble!, Jessie pulled a Magnezone from the Rocket Prize Master. She used it to battle Ash and Goh, but they ended up blasting off.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in a fantasy in It&#039;s All in the Name!.&lt;br /&gt;
&lt;br /&gt;
Pokédex entries&lt;br /&gt;
Episode	Pokémon	Source	Entry&lt;br /&gt;
DP158	Magnezone	Ash&#039;s Pokédex	Magnezone, the Magnet Area Pokémon. It evolves from Magneton in certain magnetic areas, and emits energy from each of its three magnets.&lt;br /&gt;
In the manga&lt;br /&gt;
&lt;br /&gt;
Magnezone in Pokémon Adventures&lt;br /&gt;
Movie adaptations&lt;br /&gt;
A Magnezone appeared in the graphic novel adaptation of Giratina and the Sky Warrior, under the ownership of Zero.&lt;br /&gt;
&lt;br /&gt;
Phantom Thief Pokémon 7&lt;br /&gt;
Magnezone was used by a Team Galactic Grunt that attacked Hiori and Rocco when they attempted to fly to the Team Galactic section base. It had an aerial fight with Hiori&#039;s Drifblim, but despite the type advantage, Magnezone and the Team Galactic Grunt were defeated by Hiori&#039;s quick thinking.&lt;br /&gt;
&lt;br /&gt;
Pokémon Adventures&lt;br /&gt;
In Passing by Probopass and Maneuvering around Magnezone, Cyrus has a Magnezone that evolved from a Magneton at Mt. Coronet.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in PS612, under the ownership of Wally.&lt;br /&gt;
&lt;br /&gt;
Pokémon Diamond and Pearl Adventure!&lt;br /&gt;
Mars has a Magnezone, which she used to battle Hareta while he was trying to get to the Spear Pillar in The Advent of the Legendary Pokémon!!.&lt;br /&gt;
&lt;br /&gt;
In the TCG&lt;br /&gt;
Main article: Magnezone (TCG)&lt;br /&gt;
Other appearances&lt;br /&gt;
Super Smash Bros. Brawl&lt;br /&gt;
Magnezone appears on the Electric terrain of Pokémon Stadium 2.&lt;br /&gt;
&lt;br /&gt;
Trophy information&lt;br /&gt;
&amp;quot;A Magnet Area Pokémon. It&#039;s a Magneton that evolved in a special magnetic field at Mt. Coronet. Its appearance is quite different after it evolves, but it still has three round eyes. Its shape changes but not its type--it&#039;s still both an Electric and Steel type. It learns Magnet Rise, a technique that temporarily nullifies Ground-type attacks, a traditional weakness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Trivia&lt;br /&gt;
As there is no special magnetic field in Pokémon HeartGold and SoulSilver, it is impossible to evolve Magneton into a Magnezone in these games. The same applies for Probopass, Leafeon, and Glaceon. All have to be traded from Pokémon Diamond, Pearl, and Platinum to be obtained.&lt;br /&gt;
Despite this, Gym Leaders Jasmine and Lt. Surge, who respectively used Magnemite and Magneton in their Gym battles, inexplicably appear to have evolved them to Magnezone in their rematches.&lt;br /&gt;
The colors on the ends of Magnezone&#039;s magnets can turn on and off at will, as seen in the Pokémon Mystery Dungeon series and the 3D Pokémon games.&lt;br /&gt;
In Pokémon Battle Revolution and later games, if Magnezone falls asleep, its center &amp;quot;eye&amp;quot; remains open. However, the outer eyes close.&lt;br /&gt;
In the September 2013 Pokémon Direct, Magnezone was mistakenly labeled as a female Pokémon, when it should be gender unknown. It was later corrected on the official website.&lt;br /&gt;
Origin&lt;br /&gt;
Magnezone appears to be based on the concept of a fused Magneton; one of the Magnemite taking a larger form and the remaining two Magnemite taking the forms of the smaller bodies on each side. The Magnemite evolution line seem to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. Magnezone in particular is possibly based on electromagnetic forming caused by electromagnetic fields and combined with an objectification in the form of a flying saucer or a UFO.&lt;br /&gt;
&lt;br /&gt;
Name origin&lt;br /&gt;
Magnezone may be derived from magnetic zone, an alternative name for a magnetic field.&lt;br /&gt;
&lt;br /&gt;
Jibacoil may be a combination of 磁場 jiba (magnetic field) and electromagnetic coil.&lt;br /&gt;
&lt;br /&gt;
In other languages&lt;br /&gt;
Language	Title	Meaning&lt;br /&gt;
Japan Flag.png Japanese	ジバコイル Jibacoil	From 磁場 jiba and electromagnetic coil&lt;br /&gt;
France Flag.png French	Magnézone	Same as English name&lt;br /&gt;
Spain Flag.png Spanish	Magnezone	Same as English name&lt;br /&gt;
Germany Flag.png German	Magnezone	Same as English name&lt;br /&gt;
Italy Flag.png Italian	Magnezone	Same as English name&lt;br /&gt;
South Korea Flag.png Korean	자포코일 Zapokoil	From 자폭 (自爆) japok and 코일 Coil&lt;br /&gt;
China and Taiwan Flags.png Mandarin Chinese	自爆磁怪 Zìbàocíguài	From 自爆 zìbào, 磁 cí, and 怪 guài&lt;br /&gt;
Hong Kong Flag.png Cantonese Chinese	自爆磁怪 Jihbaauchìhgwaai	From 自爆 jihbaau, 磁 chìh, and 怪 gwaai&lt;br /&gt;
[show]More languages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[:User:Midas Magnezone#Buy Baccarat|Buy Baccarat]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;BASS JUDGES YOU FOR YOUR SINS&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BassStand.gif|640px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
==[[1.10.0|T H E N U M B E R S M A S O N]]==&lt;br /&gt;
01234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768&#039;&#039;&#039;69&#039;&#039;&#039;707172737475767778798081828384858687888990919293949596979899100&lt;br /&gt;
&lt;br /&gt;
==Aw Shite They UnMidased My Magnezone==&lt;br /&gt;
&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px&amp;quot;/&amp;gt;[[File:TheyUnmidasedMyMagnezone.png|200px|left|link=Pipi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magnezone&#039;&#039;&#039; (Japanese: ジバコイル &#039;&#039;&#039;Jibacoil&#039;&#039;&#039;) is a dual-type [[Fuse Man|Electric]]/[[Hard Man|Steel]] [[:Category:Robot Masters|Pokémon]] introduced in [[1.4.0|Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It evolves from [[:User:Midas Magnezone|Magneton]] when leveled up in [[Protovania - the Mega Metroidvania|a special magnetic field]] or when exposed to a [[Magnetic Coil|Thunder Stone]]. It is the final form of [[Midas Magnezone|Magnemite]].&lt;br /&gt;
&lt;br /&gt;
(Specifics may differ in past games. Refer to [[Main Page|Game data→Evolution data]] for these details.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bulbapedia.bulbagarden.net/wiki/Magnezone_(Pok%C3%A9mon) Continue reading...]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Decorations&amp;diff=21431</id>
		<title>Decorations</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Decorations&amp;diff=21431"/>
		<updated>2026-01-30T01:52:05Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Misc fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|In-game images, sprites and icons for all decorations. Missing decorations.}}&lt;br /&gt;
&#039;&#039;&#039;Decorations&#039;&#039;&#039; are a subcategory under [[Tilesets]] in the [[Level Builder]] consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.&lt;br /&gt;
&lt;br /&gt;
The first type of decorations were [[Plates]] added in [[1.2.0]], however decorations were not given their own category until [[1.9.0]]. Decorations prior to version 1.9.0 were listed under the &amp;quot;Special&amp;quot; subcategory under the &amp;quot;Tilesets&amp;quot; category.&lt;br /&gt;
&lt;br /&gt;
==Plates==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlateIcon.png|left]] Plate [[File:CossackPlateIcon.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:AllPlates.png|250px]]&lt;br /&gt;
|caption=All default plate variants in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.2.0]] (Wily, Cossack, and Mr. X Plates)&amp;lt;br&amp;gt;[[1.5.0]] (Light Plates &amp;amp; Right Plates)&amp;lt;br&amp;gt;[[1.6.0]] (Wily Plate variants)&amp;lt;br&amp;gt;[[1.8.0]] (King Plates &amp;amp; Stardroid Plates)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|6}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]] (Wily Plate, Cossack Plate, &amp;amp; Mr. X Plate)&amp;lt;br&amp;gt;[[Luigi]] (Light Plate, Right Plate, King Plate, &amp;amp; Stardroid Plate)&lt;br /&gt;
|spriter=[[TimeLink]] (original draft for &#039;&#039;Mega Man 11&#039;&#039; Wily Plates)&amp;lt;br&amp;gt;[[FakeVirus]] (refined &#039;&#039;Mega Man 11&#039;&#039; Wily Plates)&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WilyPlate1.png]] [[File:CossackPlate1.png]] [[File:XPlate1.png]] [[File:LightPlate1.png]] [[File:RightPlate1.png]] [[File:KingPlate1.png]] [[File:StardroidPlate.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Plates&#039;&#039;&#039; are 2x2 solid tiles featuring the names of the main antagonists across the &#039;&#039;Mega Man&#039;&#039; series. [[Dr. Wily|Wily]], [[Dr. Wily|Mr. X]], and [[Dr. Cossack|Cossack]] Plates were added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.2.0]] with more plates and variants added in later versions.&lt;br /&gt;
&lt;br /&gt;
Note: Plates refer specifically to the villainous logos found at the end of stages. For other decorations with Plate in the name, such as Shell Plate, see [[#Miscellaneous|the miscellaneous section.]]&lt;br /&gt;
&lt;br /&gt;
As of version [[1.10.4.2]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, there are 85 plates in &#039;&#039;Mega Man Maker&#039;&#039;:&lt;br /&gt;
*32 Wily Plates&lt;br /&gt;
*8 Cossack Plates&lt;br /&gt;
*5 Mr. X Plates&lt;br /&gt;
*8 Light Plates&lt;br /&gt;
*8 Right Plates&lt;br /&gt;
*15 King Plates&lt;br /&gt;
*9 Stardroid Plates&lt;br /&gt;
&lt;br /&gt;
For additional information, see &#039;&#039;[[Plates]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Shadows==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprDropShadow 0.png|left]] Shadows [[File:SprPitShadow 0.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:Shadows.png|250px]]&lt;br /&gt;
|caption=All shadows ingame.&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.5.0]] (Drop and Pit Shadows)&amp;lt;br&amp;gt;[[1.8.4]] (Wall, Corner and Full Shadows; additional options)&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|2}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=?&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DropShadowIcon.png]] [[File:PitShadowIcon.png]] [[File:WallShadowIcon.png]] [[File:CornerShadowInnerIcon.png]] [[File:CornerShadowOutterIcon.png]] [[File:FullShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shadows&#039;&#039;&#039; are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in [[1.5.0]], with Wall, Corner and Full Shadows and additional options added in [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
Since version [[1.9.0]], shadows will have a gray dotted outline around them when the [[Level Builder]] grid outline is enabled.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/679001464823218186/1287884780053991519 Meka showcases the shadow grid outline feature in the Level Builder - #community_announcements channel in the &#039;&#039;Mega Man Maker&#039;&#039; Official Server]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Orientation&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|Drop Shadow&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DropShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|For all those times when you need shadows under your platforms. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprDropShadow 0.png]] [[File:SprDropShadow 1.png]] [[File:SprDropShadow 2.png]] [[File:SprDropShadow 3.png]] [[File:SprDropShadow 4.png]] [[File:SprDropShadow 5.png]] [[File:SprDropShadow 6.png]] [[File:SprDropShadow 7.png]] [[File:SprDropShadow 8.png]] [[File:SprDropShadow 9.png]] [[File:SprDropShadow 10.png]] [[File:SprDropShadow 11.png]] [[File:SprDropShadow 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.5.0]] / &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.8.4]] (additional options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Pit Shadow&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PitShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Used for indicating what&#039;s instant death and what&#039;s a safe passage. &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprPitShadow 0.png]] [[File:SprPitShadow 1.png]] [[File:SprPitShadow 2.png]] [[File:SprPitShadow 3.png]] [[File:SprPitShadow 4.png]] [[File:SprPitShadow 5.png]] [[File:SprPitShadow 6.png]] [[File:SprPitShadow 7.png]] [[File:SprPitShadow 8.png]] [[File:SprPitShadow 9.png]] [[File:SprPitShadow 10.png]] [[File:SprPitShadow 11.png]] [[File:SprPitShadow 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Wall Shadow&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WallShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|For accenting walls, also for hiding stains.&lt;br /&gt;
|Right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprWallShadowRight 0.png]] [[File:SprWallShadowRight 1.png]] [[File:SprWallShadowRight 2.png]] [[File:SprWallShadowRight 3.png]] [[File:SprWallShadowRight 4.png]] [[File:SprWallShadowRight 5.png]] [[File:SprWallShadowRight 6.png]] [[File:SprWallShadowRight 7.png]] [[File:SprWallShadowRight 8.png]] [[File:SprWallShadowRight 9.png]] [[File:SprWallShadowRight 10.png]] [[File:SprWallShadowRight 11.png]] [[File:SprWallShadowRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|Left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprWallShadowLeft 0.png]] [[File:SprWallShadowLeft 1.png]] [[File:SprWallShadowLeft 2.png]] [[File:SprWallShadowLeft 3.png]] [[File:SprWallShadowLeft 4.png]] [[File:SprWallShadowLeft 5.png]] [[File:SprWallShadowLeft 6.png]] [[File:SprWallShadowLeft 7.png]] [[File:SprWallShadowLeft 8.png]] [[File:SprWallShadowLeft 9.png]] [[File:SprWallShadowLeft 10.png]] [[File:SprWallShadowLeft 11.png]] [[File:SprWallShadowLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Corner Shadow (Inner)&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CornerShadowInnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|For connecting vertical and horizontal shadows.&lt;br /&gt;
|Top right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerTopRight 0.png]] [[File:SprCornerShadowInnerTopRight 1.png]] [[File:SprCornerShadowInnerTopRight 2.png]] [[File:SprCornerShadowInnerTopRight 3.png]] [[File:SprCornerShadowInnerTopRight 4.png]] [[File:SprCornerShadowInnerTopRight 5.png]] [[File:SprCornerShadowInnerTopRight 6.png]] [[File:SprCornerShadowInnerTopRight 7.png]] [[File:SprCornerShadowInnerTopRight 8.png]] [[File:SprCornerShadowInnerTopRight 9.png]] [[File:SprCornerShadowInnerTopRight 10.png]] [[File:SprCornerShadowInnerTopRight 11.png]] [[File:SprCornerShadowInnerTopRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Top left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerTopLeft 0.png]] [[File:SprCornerShadowInnerTopLeft 1.png]] [[File:SprCornerShadowInnerTopLeft 2.png]] [[File:SprCornerShadowInnerTopLeft 3.png]] [[File:SprCornerShadowInnerTopLeft 4.png]] [[File:SprCornerShadowInnerTopLeft 5.png]] [[File:SprCornerShadowInnerTopLeft 6.png]] [[File:SprCornerShadowInnerTopLeft 7.png]] [[File:SprCornerShadowInnerTopLeft 8.png]] [[File:SprCornerShadowInnerTopLeft 9.png]] [[File:SprCornerShadowInnerTopLeft 10.png]] [[File:SprCornerShadowInnerTopLeft 11.png]] [[File:SprCornerShadowInnerTopLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerBottomRight 0.png]] [[File:SprCornerShadowInnerBottomRight 1.png]] [[File:SprCornerShadowInnerBottomRight 2.png]] [[File:SprCornerShadowInnerBottomRight 3.png]] [[File:SprCornerShadowInnerBottomRight 4.png]] [[File:SprCornerShadowInnerBottomRight 5.png]] [[File:SprCornerShadowInnerBottomRight 6.png]] [[File:SprCornerShadowInnerBottomRight 7.png]] [[File:SprCornerShadowInnerBottomRight 8.png]] [[File:SprCornerShadowInnerBottomRight 9.png]] [[File:SprCornerShadowInnerBottomRight 10.png]] [[File:SprCornerShadowInnerBottomRight 11.png]] [[File:SprCornerShadowInnerBottomRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowInnerBottomLeft 0.png]] [[File:SprCornerShadowInnerBottomLeft 1.png]] [[File:SprCornerShadowInnerBottomLeft 2.png]] [[File:SprCornerShadowInnerBottomLeft 3.png]] [[File:SprCornerShadowInnerBottomLeft 4.png]] [[File:SprCornerShadowInnerBottomLeft 5.png]] [[File:SprCornerShadowInnerBottomLeft 6.png]] [[File:SprCornerShadowInnerBottomLeft 7.png]] [[File:SprCornerShadowInnerBottomLeft 8.png]] [[File:SprCornerShadowInnerBottomLeft 9.png]] [[File:SprCornerShadowInnerBottomLeft 10.png]] [[File:SprCornerShadowInnerBottomLeft 11.png]] [[File:SprCornerShadowInnerBottomLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Corner Shadow (Outer)&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CornerShadowOutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Make just a detail with shadows.&lt;br /&gt;
|Top right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterTopRight 0.png]] [[File:SprCornerShadowOutterTopRight 1.png]] [[File:SprCornerShadowOutterTopRight 2.png]] [[File:SprCornerShadowOutterTopRight 3.png]] [[File:SprCornerShadowOutterTopRight 4.png]] [[File:SprCornerShadowOutterTopRight 5.png]] [[File:SprCornerShadowOutterTopRight 6.png]] [[File:SprCornerShadowOutterTopRight 7.png]] [[File:SprCornerShadowOutterTopRight 8.png]] [[File:SprCornerShadowOutterTopRight 9.png]] [[File:SprCornerShadowOutterTopRight 10.png]] [[File:SprCornerShadowOutterTopRight 11.png]] [[File:SprCornerShadowOutterTopRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Top left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterTopLeft 0.png]] [[File:SprCornerShadowOutterTopLeft 1.png]] [[File:SprCornerShadowOutterTopLeft 2.png]] [[File:SprCornerShadowOutterTopLeft 3.png]] [[File:SprCornerShadowOutterTopLeft 4.png]] [[File:SprCornerShadowOutterTopLeft 5.png]] [[File:SprCornerShadowOutterTopLeft 6.png]] [[File:SprCornerShadowOutterTopLeft 7.png]] [[File:SprCornerShadowOutterTopLeft 8.png]] [[File:SprCornerShadowOutterTopLeft 9.png]] [[File:SprCornerShadowOutterTopLeft 10.png]] [[File:SprCornerShadowOutterTopLeft 11.png]] [[File:SprCornerShadowOutterTopLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom right&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterBottomRight 0.png]] [[File:SprCornerShadowOutterBottomRight 1.png]] [[File:SprCornerShadowOutterBottomRight 2.png]] [[File:SprCornerShadowOutterBottomRight 3.png]] [[File:SprCornerShadowOutterBottomRight 4.png]] [[File:SprCornerShadowOutterBottomRight 5.png]] [[File:SprCornerShadowOutterBottomRight 6.png]] [[File:SprCornerShadowOutterBottomRight 7.png]] [[File:SprCornerShadowOutterBottomRight 8.png]] [[File:SprCornerShadowOutterBottomRight 9.png]] [[File:SprCornerShadowOutterBottomRight 10.png]] [[File:SprCornerShadowOutterBottomRight 11.png]] [[File:SprCornerShadowOutterBottomRight 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bottom left&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SprCornerShadowOutterBottomLeft 0.png]] [[File:SprCornerShadowOutterBottomLeft 1.png]] [[File:SprCornerShadowOutterBottomLeft 2.png]] [[File:SprCornerShadowOutterBottomLeft 3.png]] [[File:SprCornerShadowOutterBottomLeft 4.png]] [[File:SprCornerShadowOutterBottomLeft 5.png]] [[File:SprCornerShadowOutterBottomLeft 6.png]] [[File:SprCornerShadowOutterBottomLeft 7.png]] [[File:SprCornerShadowOutterBottomLeft 8.png]] [[File:SprCornerShadowOutterBottomLeft 9.png]] [[File:SprCornerShadowOutterBottomLeft 10.png]] [[File:SprCornerShadowOutterBottomLeft 11.png]] [[File:SprCornerShadowOutterBottomLeft 12.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Full Shadow&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FullShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|For when you need complete darkness. Good for detailing backgrounds.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Color options===&lt;br /&gt;
Since [[1.9.0]], the player can choose between 56 colors for each shadow type by selecting a gear option icon.&lt;br /&gt;
&lt;br /&gt;
[[File:ColorPalette.png]]&lt;br /&gt;
&lt;br /&gt;
==Sun Rays==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SunRaysIcon.png|left]] Sun Rays [[File:SunRaysIcon.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:SunRaysWater.png|250px]]&lt;br /&gt;
|caption=Sun Rays on various types of [[water]].&lt;br /&gt;
|description=Makes the top of your waters look cooler in the section.&lt;br /&gt;
|category={{BuilderCategory|Tiles}}&lt;br /&gt;
|tab={{BuilderTab|Decorations}}&lt;br /&gt;
|version=[[1.8.3]]&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (icon)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|sprite=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SunRaysIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sun Rays&#039;&#039;&#039; are a decoration type added in [[1.8.3]].&lt;br /&gt;
&lt;br /&gt;
When placed in a room, all [[water]] (including [[Section Wide Liquid]] set to water) on screen will be given a shine effect, simulating sunlight. However, it does not work for [[Chemical Solution]], [[Burst Water]] or their Section Wide Liquid variants.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&amp;lt;div style=&amp;quot;height: 100ex; overflow-x: auto; overflow-y: auto&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Decoration&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Layer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Builder space&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Collision?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Animated?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spriter(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Programmer(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire Fence&lt;br /&gt;
|A railing made to help keep workers from falling into molten steel below.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Has seven variations.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire Fence (PU)&lt;br /&gt;
|The steel foundry has had a modernization.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Options to split into individual fences or connect to adjacent fences.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts Fence&lt;br /&gt;
|Mega Man doesn&#039;t have the guts to jump this warning fence.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Guts Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bush&lt;br /&gt;
|Wily proudly planted these bushes at the entrance of his first fortress.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Six color variants: Green, Dark Green, Orange, Blue, Gray, and Pink&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue&lt;br /&gt;
|Honor robots of the past! Just don&#039;t expect them to fight back.&amp;lt;ref&amp;gt;Prior to version [[1.9.2]], &#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue had no description, resulting in the description &amp;quot;N/A&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&amp;lt;ref&amp;gt;Only the flame of [[Fire Man]]&#039;s statue is animated&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Wily Stage 4 (Guts Man statue)&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039; /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Sodacoma]] ([[Time Man]] pose)&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (shading, Oil Man and Bond Man sprites)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Including both initial concept art and Hitoshi Ariga&#039;s design of Bond Man&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Air Goblin&lt;br /&gt;
|People say ugly figureheads scare away evil spirits. Can&#039;t place on spikes.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Air Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Water Pressure&lt;br /&gt;
|This water jet also comes with a mister mode for out of water usage!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crash Orb&lt;br /&gt;
|Don&#039;t worry if you can&#039;t find a good use for this. Sometimes it can really clash...&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wood Grass&lt;br /&gt;
|Small tufts of grass perfect for a grove of artificial trees.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 2]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Top Glass Plate&lt;br /&gt;
|The highest quality glass thing you can find in this game.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Background Plates&lt;br /&gt;
|Ship plates extracted to be used in this game.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Needle Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magnet Fuse&lt;br /&gt;
|Fuses large enough to power a mecha robot.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Magnet Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Sewer&lt;br /&gt;
|Do you trust Wily&#039;s hygiene habits? I would not.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Valve&lt;br /&gt;
|Unfortunately you can&#039;t turn the valve, it&#039;s been stuck for years.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and gray variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Exit&lt;br /&gt;
|Wily isn&#039;t that evil, he still leaves you a way out.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x1&lt;br /&gt;
|No&lt;br /&gt;
|No&amp;lt;ref&amp;gt;The default option for Wily 4 Exit is not animated; however, an animated option is present&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Wily Stage 4&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Block&lt;br /&gt;
|Even in ancient Egypt there were integrated circuits.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Pedestal&lt;br /&gt;
|Whopper&#039;s favorite. Highlight things by placing them on this pedestal.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Ring Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Up and down options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crystal Block&lt;br /&gt;
|Made from real crystal. This block must be worth a fortune to antiquers.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Crystal Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gravity Magnet&lt;br /&gt;
|An apparently powerful magnet, but surprisingly has no effect.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x3&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Gravity Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gyro Fan (Horizontal)&lt;br /&gt;
|Conquer the world with renewable energy!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gyro Fan (Vertical)&lt;br /&gt;
|Conquer the world with renewable energy!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Napalm Grass&lt;br /&gt;
|We do not advise using napalm to cut your lawn.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Pulley&lt;br /&gt;
|Simulate a pulley mechanism and make your Wily Fortress Boss more convincing.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Vent&lt;br /&gt;
|Sometimes we all need to vent our frustrations. Let it all out, Wily.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 1&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Block&lt;br /&gt;
|Machines frozen inside blocks of ice, with some selectable variations.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&amp;lt;ref name=&amp;quot;ice&amp;quot;&amp;gt;Since version [[1.9.2]], Blizzard Block also has ice physics.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|No&lt;br /&gt;
|Blizzard Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|X Fortress Pane Small&lt;br /&gt;
|You know, hiding things can make the player more curious.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|2x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Mr. X Stage 2&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|X Fortress Pane Large&lt;br /&gt;
|Partially hides the player or some object.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|3x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Mr. X Stage 2&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Skeleton&lt;br /&gt;
|If Skull tiles had a sequel.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and white variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Skeleton Post&lt;br /&gt;
|Foreground bone post. Scary but cool.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue and white variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Chain&lt;br /&gt;
|Is this false advertising? Where&#039;s the shade?&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Chain (Back)&lt;br /&gt;
|Oh, there it is.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Robot&lt;br /&gt;
|A broken, overgrown robot whose purpose has been lost to time.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Webs&lt;br /&gt;
|When was this place last cleaned?&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Signal&lt;br /&gt;
|This malfunctioning stoplight has been the cause of many traffic accidents.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|5x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&amp;lt;ref&amp;gt;Only the default option for Turbo Signal is animated&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flashing, green only, yellow-only, red-only and none variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Tire&lt;br /&gt;
|You&#039;ll never be tired of these rubber wheel casings!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gray and red variants&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Crate&lt;br /&gt;
|Full of dangerous materials. Has collision and comes in many different colors!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Turbo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 7]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Option to prevent connecting, comes in standard, purple, gray, green, and red&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Fan&lt;br /&gt;
|For when air conditioning just won&#039;t cut it.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|5x5&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tengu Platform&lt;br /&gt;
|A tile-like platform that connects horizontally.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Skull Plate&lt;br /&gt;
|Makes you wonder if Clown Man hangs out with [[Pirate Man]].&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Map&lt;br /&gt;
|I&#039;m the map, I&#039;m the map, I&#039;m the map...&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|3x3&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown Buoy&lt;br /&gt;
|It&#039;s pronounced Clown V.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Clown House&lt;br /&gt;
|Ever seen a clown car? Of course Clown Man can fit in here, silly!&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|4x3&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Clown Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Son Loto]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Intro Bush&lt;br /&gt;
|When placed in sequence it creates a  connection between them.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|4x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Intro Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lamppost&lt;br /&gt;
|Keep your streets safe at night by installing lights!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|3x4&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Frost Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hornet Flower&lt;br /&gt;
|Beautiful green and pink flowers. They smell like roses!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Placeable in four directions: up, down, left, and right&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Jewel&lt;br /&gt;
|Make things a bit sparklier.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Big Jewel&lt;br /&gt;
|Make things waaay sparklier.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shell Plate&lt;br /&gt;
|These are actually made from recycled Wily plates. Advertise your seafood place!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Waterfall&lt;br /&gt;
|Fresh from Concrete Man&#039;s stage, ideal for concealing secret passages.&lt;br /&gt;
|{{Layer|7}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|[[Concrete Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fence&lt;br /&gt;
|Fence.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Fake Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily Sphere&lt;br /&gt;
|A large 4x4 solid decoration to remind everyone how evil [[Dr. Wily|Dr Wily]] truly is.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x4&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 9]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Commando Base Column&lt;br /&gt;
|Try stacking normal and upside-down columns!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|4x1&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Commando Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Void Tile&lt;br /&gt;
|A non-solid tile for spicing up your backgrounds. Comes in many colors.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Nitro Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bubble Glass&lt;br /&gt;
|Little glass portholes containing water.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Tube&lt;br /&gt;
|A small decorative tube that not even a [[Romper]] could squeeze in.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Small Tube&lt;br /&gt;
|A small decorative tube, but horizontal.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Solar Reactor&lt;br /&gt;
|A sun-shaped mechanism powered by solar energy.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|3x3&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Solar Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Strike Ball&lt;br /&gt;
|A giant novelty baseball to embed within your sports-themed levels.&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|[[Strike Man]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Vertical Rain&lt;br /&gt;
|A decorative rain, it can be adjusted for sections or even just a pipe.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Wily Stage 3&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Along with an acid green variant. Can also be placed in columns.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass&lt;br /&gt;
|The solution for those who thought there wasn&#039;t grass in the back!&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass&lt;br /&gt;
|The solution for those who thought there wasn&#039;t grass in the front!&lt;br /&gt;
|{{Layer|6}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Grass (Tile)&lt;br /&gt;
|The solution for those who thought there weren&#039;t enough grassy tiles!&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Totem&lt;br /&gt;
|Does a robotic totem make your level futuristic or ancient?&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Torch Totem Base&lt;br /&gt;
|A totem without a base is but a mind without a soul.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Torch Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Impact Crate&lt;br /&gt;
|A crate that comes in two colors and can withstand some impact.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|2x2&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Impact Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Comes in green and blue&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Floor Light&lt;br /&gt;
|The implication is that acid will glow if put in a glass bulb.&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Acid Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Acid Hazard Plate&lt;br /&gt;
|How nice of you to warn the player that acid is bad.&lt;br /&gt;
|{{Layer|4}}&lt;br /&gt;
|2x2&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Acid Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tundra Lightpost&lt;br /&gt;
|Keep your tundras safe at night by installing lights!&lt;br /&gt;
|{{Layer|3}}&lt;br /&gt;
|1x5&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Tundra Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[GamerFromTheWeb]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Grenade Fence&lt;br /&gt;
|Huge foreground fence, can be stationary or have a parallax effect.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Grenade Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dynamo Girder&lt;br /&gt;
|Huge foreground girder, can be stationary or have a parallax effect.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|King Pillar&lt;br /&gt;
|they weren&#039;t kidding when they said this was the King Pillar. Has parallax option.&lt;br /&gt;
|{{Layer|5}}&lt;br /&gt;
|1x1&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|King Stage&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Meka]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fixed Bugs==&lt;br /&gt;
*Prior to version [[1.8.4]], placing Sun Rays on the corner of a section would not make it work.&lt;br /&gt;
*In version 1.9.0, Sun Rays would act as an invisible solid in play.&lt;br /&gt;
**Although this bug was fixed in [[1.9.1]], playing levels with Sun Rays placed in 1.9.0 would crash the level in 1.9.1 or [[1.9.1.1]]. This was later fixed in [[1.9.2]].&lt;br /&gt;
*Prior to version [[1.9.2]]:&lt;br /&gt;
**Sun Rays would appear in front of [[Section Chemical Solution]] and [[Section Burst Water]].&lt;br /&gt;
**&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue would appear above [[Turbo Crate]]s and [[Modifiers|Health and Weapon Energy Modifiers]] in play when they would appear behind them in the [[Level Builder]].&lt;br /&gt;
**&#039;&#039;[[Mega Man 1|MM1]]&#039;&#039; Statue would appear in front of a number of assets such as [[spikes]] and many [[level objects]].&lt;br /&gt;
*Prior to version [[1.9.4]], Sun Rays would crash the game when active with [[Section Wide Liquid]] set to water.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*For decorations added in version [[1.9.0]], [[Luigi]] assisted [[Meka]] by ripping the sprites from their source games.&lt;br /&gt;
*Conditions for placing certain decorations (such as the Crash Orb and the Water Pressure) were removed in version [[1.9.2]].&lt;br /&gt;
*[[JumpDashEvade]]&#039;s Arctic Man from his fangame &#039;&#039;Mega Man:W&#039;&#039; makes a cameo appearance as a Snow Man Decoration variant.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ArticManCameo.png|The &amp;quot;Arctic Man&amp;quot; Easter Egg in Mega Man Maker. An option of the Snow Man Decoration. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
[[Category:Decorations]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21323</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21323"/>
		<updated>2026-01-23T04:24:53Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: /* Winners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Scary challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is a traditional level contest hosted by [[GamerFromTheWeb]] announced on October 24, 2025, shortly after the release of [[1.10.3]]. Although the release and the promotion of the event were themed around Halloween, submitted levels were not required to follow a particular theme. Level submissions were open from November 7, 2025 to November 21, 2025. &lt;br /&gt;
&lt;br /&gt;
The results were published on January 18, 2026. GamerFromTheWeb announced that she ould not be a judge for subsequent events even if she would remain the challenge coordinator.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:&#039;&#039;- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”&#039;&#039;&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|[[Flip-Block Fortress]]&lt;br /&gt;
|587461&lt;br /&gt;
|Joj&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|[[True Guts Man]]&lt;br /&gt;
|587720&lt;br /&gt;
|Bluerat&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|[[A Colorful World]]&lt;br /&gt;
|587780&lt;br /&gt;
|VXW&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
*[https://docs.google.com/document/d/1ro7ByVr42x9znjB6IGOFTpsoNif6KIP2MPctzdaRLkI MMMLC - Traditionally Scary Results]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking || trung031313 || [https://megamanmaker.com/?level=587362 587362] || {{Indicator|disq}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&amp;lt;br&amp;gt;Disqualified for both being a troll level and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rhino Man || bronze beam || [https://megamanmaker.com/?level=587391 587391] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cat Tower Crash || constellation || [https://megamanmaker.com/?level=587393 587393] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Corrosive Wastelands || the wungus || [https://megamanmaker.com/?level=587394 587394] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Haunted Halloween at the Skull Castle || asianjames || [https://megamanmaker.com/?level=587149 587149] || {{Indicator|deleted}} || Reupload of [https://megamanmaker.com/?level=587144 587144]. Entry was later pulled from the contest by the creator.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - We are about to launch an all-out spook on Mega Man || goldenemerl25 || [https://megamanmaker.com/?level=587429 587429] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Purple Castle || heatmanv2 || [https://megamanmaker.com/?level=587444 587444] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Tussle at the Toy Factory || mememonkey_games || [https://megamanmaker.com/?level=587447 587447] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place || nuclearstomp || [https://megamanmaker.com/?level=587450 587450] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Flip-Block Fortress || joj || [https://megamanmaker.com/?level=587461 587461] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| megaman maker 1-10-3 mega boss battle incomplete -updated- || victor1042 || [https://megamanmaker.com/?level=587463 587463] || {{Indicator|disq}} || Disqualified for improper naming scheme and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The House of Witches || ragingrowen || [https://megamanmaker.com/?level=587479 587479] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Robot Grave Yard || draconusx || [https://megamanmaker.com/?level=587505 587505] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Scorching Catacombs || mrdarkfinn || [https://megamanmaker.com/?level=587540 587540] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Drowning Labyrinth - Revised || mandobun08 || [https://megamanmaker.com/?level=587577 587577] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cultist House || 12thfinalboss || [https://megamanmaker.com/?level=587627 587627] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A VERY NORMAL CUTMAN REMAKE || lloyd-h || [https://megamanmaker.com/?level=587637 587637] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boss Bot Headquarters || yoshi2025 || [https://megamanmaker.com/?level=587638 587638] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Bloody Cellar || mr bit || [https://megamanmaker.com/?level=587649 587649] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Sewer Scower || dr-zeos || [https://megamanmaker.com/?level=587651 587651] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Farming Center || yomogi || [https://megamanmaker.com/?level=587677 587677] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Halloween Hollow || redrumrettan || [https://megamanmaker.com/?level=587678 587678] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Night of the Lavalurkers || redbun || [https://megamanmaker.com/?level=587689 587689] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587595 587595]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Acrowoman || gridflock || [https://megamanmaker.com/?level=587701 587701] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - True Guts Man || blueray9461 || [https://megamanmaker.com/?level=587720 587720] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pumpkings Bastion || lorenzovd || [https://megamanmaker.com/?level=587735 587735] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587534 587534]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Circuit of the Moon || overlordalfredo || [https://megamanmaker.com/?level=587742 587742] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Glimmering Glacier || techmark || [https://megamanmaker.com/?level=587744 587744] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Astral Peak || jee pocket || [https://megamanmaker.com/?level=587749 587749] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587751 587751] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587320 587320], [https://megamanmaker.com/?level=587342 587342], and [https://megamanmaker.com/?level=587573 587573]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Cursed Catacombs || james10000 || [https://megamanmaker.com/?level=587752 587752] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fogmare Citadel || knightlius || [https://megamanmaker.com/?level=587755 587755] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC -The Secrets of Spiked Stronghold- || fan3 || [https://megamanmaker.com/?level=587759 587759] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Weirdcore || star_duck_saga 2 || [https://megamanmaker.com/?level=587778 587778] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Colorful World || vxw || [https://megamanmaker.com/?level=587780 587780] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Old Desert Base || thecreator1489 || [https://megamanmaker.com/?level=587792 587792] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Horror Fortress || ninjashark0109 || [https://megamanmaker.com/?level=587794 587794] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pie Floating Grove Joke || jet dude65 || [https://megamanmaker.com/?level=587796 587796] || {{Indicator|disq}} || Reupload of [https://megamanmaker.com/?level=587795 587795]&amp;lt;br&amp;gt;Disqualified for both being a troll level and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Devil of the Colossus || itsjustseb || [https://megamanmaker.com/?level=587798 587798] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Shade Mans Bouncy Castle Spooktacular || botanicole_ || [https://megamanmaker.com/?level=587799 587799] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - On Off Waltz || bielles52 || [https://megamanmaker.com/?level=587804 587804] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587789 587789]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21322</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21322"/>
		<updated>2026-01-22T01:27:56Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: /* List of level submissions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Scary challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is a traditional level contest hosted by [[GamerFromTheWeb]] announced on October 24, 2025, shortly after the release of [[1.10.3]]. Although the release and the promotion of the event were themed around Halloween, submitted levels were not required to follow a particular theme. Level submissions were open from November 7, 2025 to November 21, 2025. &lt;br /&gt;
&lt;br /&gt;
The results were published on January 18, 2026. GamerFromTheWeb announced that she ould not be a judge for subsequent events even if she would remain the challenge coordinator.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:&#039;&#039;- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”&#039;&#039;&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|Flip-Block Fortress&lt;br /&gt;
|587461&lt;br /&gt;
|Joj&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|True Guts Man&lt;br /&gt;
|587720&lt;br /&gt;
|Bluerat&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|A Colorful World&lt;br /&gt;
|587780&lt;br /&gt;
|VXW&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
*[https://docs.google.com/document/d/1ro7ByVr42x9znjB6IGOFTpsoNif6KIP2MPctzdaRLkI MMMLC - Traditionally Scary Results]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking || trung031313 || [https://megamanmaker.com/?level=587362 587362] || {{Indicator|disq}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&amp;lt;br&amp;gt;Disqualified for both being a troll level and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rhino Man || bronze beam || [https://megamanmaker.com/?level=587391 587391] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cat Tower Crash || constellation || [https://megamanmaker.com/?level=587393 587393] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Corrosive Wastelands || the wungus || [https://megamanmaker.com/?level=587394 587394] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Haunted Halloween at the Skull Castle || asianjames || [https://megamanmaker.com/?level=587149 587149] || {{Indicator|deleted}} || Reupload of [https://megamanmaker.com/?level=587144 587144]. Entry was later pulled from the contest by the creator.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - We are about to launch an all-out spook on Mega Man || goldenemerl25 || [https://megamanmaker.com/?level=587429 587429] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Purple Castle || heatmanv2 || [https://megamanmaker.com/?level=587444 587444] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Tussle at the Toy Factory || mememonkey_games || [https://megamanmaker.com/?level=587447 587447] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place || nuclearstomp || [https://megamanmaker.com/?level=587450 587450] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Flip-Block Fortress || joj || [https://megamanmaker.com/?level=587461 587461] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| megaman maker 1-10-3 mega boss battle incomplete -updated- || victor1042 || [https://megamanmaker.com/?level=587463 587463] || {{Indicator|disq}} || Disqualified for improper naming scheme and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The House of Witches || ragingrowen || [https://megamanmaker.com/?level=587479 587479] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Robot Grave Yard || draconusx || [https://megamanmaker.com/?level=587505 587505] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Scorching Catacombs || mrdarkfinn || [https://megamanmaker.com/?level=587540 587540] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Drowning Labyrinth - Revised || mandobun08 || [https://megamanmaker.com/?level=587577 587577] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cultist House || 12thfinalboss || [https://megamanmaker.com/?level=587627 587627] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A VERY NORMAL CUTMAN REMAKE || lloyd-h || [https://megamanmaker.com/?level=587637 587637] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boss Bot Headquarters || yoshi2025 || [https://megamanmaker.com/?level=587638 587638] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Bloody Cellar || mr bit || [https://megamanmaker.com/?level=587649 587649] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Sewer Scower || dr-zeos || [https://megamanmaker.com/?level=587651 587651] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Farming Center || yomogi || [https://megamanmaker.com/?level=587677 587677] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Halloween Hollow || redrumrettan || [https://megamanmaker.com/?level=587678 587678] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Night of the Lavalurkers || redbun || [https://megamanmaker.com/?level=587689 587689] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587595 587595]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Acrowoman || gridflock || [https://megamanmaker.com/?level=587701 587701] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - True Guts Man || blueray9461 || [https://megamanmaker.com/?level=587720 587720] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pumpkings Bastion || lorenzovd || [https://megamanmaker.com/?level=587735 587735] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587534 587534]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Circuit of the Moon || overlordalfredo || [https://megamanmaker.com/?level=587742 587742] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Glimmering Glacier || techmark || [https://megamanmaker.com/?level=587744 587744] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Astral Peak || jee pocket || [https://megamanmaker.com/?level=587749 587749] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587751 587751] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587320 587320], [https://megamanmaker.com/?level=587342 587342], and [https://megamanmaker.com/?level=587573 587573]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Cursed Catacombs || james10000 || [https://megamanmaker.com/?level=587752 587752] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fogmare Citadel || knightlius || [https://megamanmaker.com/?level=587755 587755] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC -The Secrets of Spiked Stronghold- || fan3 || [https://megamanmaker.com/?level=587759 587759] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Weirdcore || star_duck_saga 2 || [https://megamanmaker.com/?level=587778 587778] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Colorful World || vxw || [https://megamanmaker.com/?level=587780 587780] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Old Desert Base || thecreator1489 || [https://megamanmaker.com/?level=587792 587792] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Horror Fortress || ninjashark0109 || [https://megamanmaker.com/?level=587794 587794] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pie Floating Grove Joke || jet dude65 || [https://megamanmaker.com/?level=587796 587796] || {{Indicator|disq}} || Reupload of [https://megamanmaker.com/?level=587795 587795]&amp;lt;br&amp;gt;Disqualified for both being a troll level and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Devil of the Colossus || itsjustseb || [https://megamanmaker.com/?level=587798 587798] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Shade Mans Bouncy Castle Spooktacular || botanicole_ || [https://megamanmaker.com/?level=587799 587799] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - On Off Waltz || bielles52 || [https://megamanmaker.com/?level=587804 587804] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587789 587789]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21293</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21293"/>
		<updated>2026-01-19T01:20:25Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: /* Winners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Scary challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is a traditional level contest hosted by [[GamerFromTheWeb]] announced on October 24, 2025, shortly after the release of [[1.10.3]]. Although the release and the promotion of the event were themed around Halloween, submitted levels were not required to follow a particular theme. Level submissions were open from November 7, 2025 to November 21, 2025.  &lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:&#039;&#039;- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”&#039;&#039;&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|Flip-Block Fortress&lt;br /&gt;
|587461&lt;br /&gt;
|Joj&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|True Guts Man&lt;br /&gt;
|587720&lt;br /&gt;
|Bluerat&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|A Colorful World&lt;br /&gt;
|587780&lt;br /&gt;
|VXW&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking || trung031313 || [https://megamanmaker.com/?level=578362 578362] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rhino Man || bronze beam || [https://megamanmaker.com/?level=587391 587391] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cat Tower Crash || constellation || [https://megamanmaker.com/?level=587393 587393] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Corrosive Wastelands || the wungus || [https://megamanmaker.com/?level=587394 587394] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Haunted Halloween at the Skull Castle || asianjames || [https://megamanmaker.com/?level=587149 587149] || {{Indicator|deleted}} || Reupload of [https://megamanmaker.com/?level=587144 587144]. Entry was later pulled from the contest by the creator.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - We are about to launch an all-out spook on Mega Man || goldenemerl25 || [https://megamanmaker.com/?level=587429 587429] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Purple Castle || heatmanv2 || [https://megamanmaker.com/?level=587444 587444] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Tussle at the Toy Factory || mememonkey_games || [https://megamanmaker.com/?level=587447 587447] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place || nuclearstomp || [https://megamanmaker.com/?level=587450 587450] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Flip-Block Fortress || joj || [https://megamanmaker.com/?level=587461 587461] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| megaman maker 1-10-3 mega boss battle incomplete -updated- || victor1042 || [https://megamanmaker.com/?level=587463 587463] || {{Indicator|disq}} || Disqualified for not starting with &amp;quot;MMMLC - &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The House of Witches || ragingrowen || [https://megamanmaker.com/?level=587479 587479] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Robot Grave Yard || draconusx || [https://megamanmaker.com/?level=587505 587505] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Scorching Catacombs || mrdarkfinn || [https://megamanmaker.com/?level=587540 587540] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Drowning Labyrinth - Revised || mandobun08 || [https://megamanmaker.com/?level=587577 587577] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cultist House || 12thfinalboss || [https://megamanmaker.com/?level=587627 587627] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A VERY NORMAL CUTMAN REMAKE || lloyd-h || [https://megamanmaker.com/?level=587637 587637] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boss Bot Headquarters || yoshi2025 || [https://megamanmaker.com/?level=587638 587638] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Bloody Cellar || mr bit || [https://megamanmaker.com/?level=587649 587649] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Sewer Scower || dr-zeos || [https://megamanmaker.com/?level=587651 587651] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Farming Center || yomogi || [https://megamanmaker.com/?level=587677 587677] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Halloween Hollow || redrumrettan || [https://megamanmaker.com/?level=587678 587678] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Night of the Lavalurkers || redbun || [https://megamanmaker.com/?level=587689 587689] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587595 587595]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Acrowoman || gridflock || [https://megamanmaker.com/?level=587701 587701] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - True Guts Man || blueray9461 || [https://megamanmaker.com/?level=587720 587720] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pumpkings Bastion || lorenzovd || [https://megamanmaker.com/?level=587735 587735] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587534 587534]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Circuit of the Moon || overlordalfredo || [https://megamanmaker.com/?level=587742 587742] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Glimmering Glacier || techmark || [https://megamanmaker.com/?level=587744 587744] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Astral Peak || jee pocket || [https://megamanmaker.com/?level=587749 587749] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587751 587751] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587320 587320], [https://megamanmaker.com/?level=587342 587342], and [https://megamanmaker.com/?level=587573 587573]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Cursed Catacombs || james10000 || [https://megamanmaker.com/?level=587752 587752] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fogmare Citadel || knightlius || [https://megamanmaker.com/?level=587755 587755] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC -The Secrets of Spiked Stronghold- || fan3 || [https://megamanmaker.com/?level=587759 587759] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Weirdcore || star_duck_saga 2 || [https://megamanmaker.com/?level=587778 587778] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Colorful World || vxw || [https://megamanmaker.com/?level=587780 587780] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Old Desert Base || thecreator1489 || [https://megamanmaker.com/?level=587792 587792] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Horror Fortress || ninjashark0109 || [https://megamanmaker.com/?level=587794 587794] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pie Floating Grove Joke || jet dude65 || [https://megamanmaker.com/?level=587796 587796] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587795 587795]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Devil of the Colossus || itsjustseb || [https://megamanmaker.com/?level=587798 587798] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Shade Mans Bouncy Castle Spooktacular || botanicole_ || [https://megamanmaker.com/?level=587799 587799] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - On Off Waltz || bielles52 || [https://megamanmaker.com/?level=587804 587804] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587789 587789]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21292</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21292"/>
		<updated>2026-01-19T01:18:16Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: /* List of level submissions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Scary challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is a traditional level contest hosted by [[GamerFromTheWeb]] announced on October 24, 2025, shortly after the release of [[1.10.3]]. Although the release and the promotion of the event were themed around Halloween, submitted levels were not required to follow a particular theme. Level submissions were open from November 7, 2025 to November 21, 2025.  &lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:&#039;&#039;- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”&#039;&#039;&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking || trung031313 || [https://megamanmaker.com/?level=578362 578362] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rhino Man || bronze beam || [https://megamanmaker.com/?level=587391 587391] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cat Tower Crash || constellation || [https://megamanmaker.com/?level=587393 587393] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Corrosive Wastelands || the wungus || [https://megamanmaker.com/?level=587394 587394] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Haunted Halloween at the Skull Castle || asianjames || [https://megamanmaker.com/?level=587149 587149] || {{Indicator|deleted}} || Reupload of [https://megamanmaker.com/?level=587144 587144]. Entry was later pulled from the contest by the creator.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - We are about to launch an all-out spook on Mega Man || goldenemerl25 || [https://megamanmaker.com/?level=587429 587429] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Purple Castle || heatmanv2 || [https://megamanmaker.com/?level=587444 587444] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Tussle at the Toy Factory || mememonkey_games || [https://megamanmaker.com/?level=587447 587447] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place || nuclearstomp || [https://megamanmaker.com/?level=587450 587450] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Flip-Block Fortress || joj || [https://megamanmaker.com/?level=587461 587461] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| megaman maker 1-10-3 mega boss battle incomplete -updated- || victor1042 || [https://megamanmaker.com/?level=587463 587463] || {{Indicator|disq}} || Disqualified for not starting with &amp;quot;MMMLC - &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The House of Witches || ragingrowen || [https://megamanmaker.com/?level=587479 587479] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Robot Grave Yard || draconusx || [https://megamanmaker.com/?level=587505 587505] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Scorching Catacombs || mrdarkfinn || [https://megamanmaker.com/?level=587540 587540] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Drowning Labyrinth - Revised || mandobun08 || [https://megamanmaker.com/?level=587577 587577] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cultist House || 12thfinalboss || [https://megamanmaker.com/?level=587627 587627] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A VERY NORMAL CUTMAN REMAKE || lloyd-h || [https://megamanmaker.com/?level=587637 587637] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boss Bot Headquarters || yoshi2025 || [https://megamanmaker.com/?level=587638 587638] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Bloody Cellar || mr bit || [https://megamanmaker.com/?level=587649 587649] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Sewer Scower || dr-zeos || [https://megamanmaker.com/?level=587651 587651] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Farming Center || yomogi || [https://megamanmaker.com/?level=587677 587677] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Halloween Hollow || redrumrettan || [https://megamanmaker.com/?level=587678 587678] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Night of the Lavalurkers || redbun || [https://megamanmaker.com/?level=587689 587689] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587595 587595]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Acrowoman || gridflock || [https://megamanmaker.com/?level=587701 587701] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - True Guts Man || blueray9461 || [https://megamanmaker.com/?level=587720 587720] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pumpkings Bastion || lorenzovd || [https://megamanmaker.com/?level=587735 587735] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587534 587534]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Circuit of the Moon || overlordalfredo || [https://megamanmaker.com/?level=587742 587742] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Glimmering Glacier || techmark || [https://megamanmaker.com/?level=587744 587744] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Astral Peak || jee pocket || [https://megamanmaker.com/?level=587749 587749] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587751 587751] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587320 587320], [https://megamanmaker.com/?level=587342 587342], and [https://megamanmaker.com/?level=587573 587573]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Cursed Catacombs || james10000 || [https://megamanmaker.com/?level=587752 587752] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fogmare Citadel || knightlius || [https://megamanmaker.com/?level=587755 587755] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC -The Secrets of Spiked Stronghold- || fan3 || [https://megamanmaker.com/?level=587759 587759] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Weirdcore || star_duck_saga 2 || [https://megamanmaker.com/?level=587778 587778] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Colorful World || vxw || [https://megamanmaker.com/?level=587780 587780] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Old Desert Base || thecreator1489 || [https://megamanmaker.com/?level=587792 587792] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Horror Fortress || ninjashark0109 || [https://megamanmaker.com/?level=587794 587794] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pie Floating Grove Joke || jet dude65 || [https://megamanmaker.com/?level=587796 587796] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587795 587795]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Devil of the Colossus || itsjustseb || [https://megamanmaker.com/?level=587798 587798] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Shade Mans Bouncy Castle Spooktacular || botanicole_ || [https://megamanmaker.com/?level=587799 587799] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - On Off Waltz || bielles52 || [https://megamanmaker.com/?level=587804 587804] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587789 587789]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Midas_Magnezone&amp;diff=20834</id>
		<title>User:Midas Magnezone</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Midas_Magnezone&amp;diff=20834"/>
		<updated>2026-01-08T06:06:03Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Wikiadministrator}}&lt;br /&gt;
{{Wikimoderator}}&lt;br /&gt;
{{Developer}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background: #BCF4D3; padding: 2px; width: 58%;  border-width: 4px 4px 4px 4px; border-style:solid; border-color:#A6D8BA; border-radius:8px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Bugged.png|64px|left]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;This user is a bug.&#039;&#039;&#039;&amp;lt;br&amp;gt;Please do not squash them, or we&#039;ll never get anything done.&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{User&lt;br /&gt;
|name=Midas Magnezone&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;No sleep, only wiki&amp;lt;/small&amp;gt;&lt;br /&gt;
|image=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MidasMagnezoneStaffIcon.png|150px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|caption=They&#039;ve got the Midas Touch&lt;br /&gt;
|role=Singlehandedly keeping wiki maintenance alive &lt;br /&gt;
|aka=Midas Magneton&amp;lt;br&amp;gt;Midas Magnemite&amp;lt;br&amp;gt;LMLWY Spy&amp;lt;br&amp;gt;Public wiki enemy number 1 (As &amp;quot;Sam&amp;quot;)&amp;lt;br&amp;gt;DarkiusMC XXX&amp;lt;br&amp;gt;Like ten billion meme names on the discord server, I ain&#039;t making any attempt to document them all&lt;br /&gt;
|quote=I loved when Ryan smooched Katie then proceeded to break the shit out of the bed 10 minutes later&lt;br /&gt;
|gender=Golden Metal Alloy Cat&lt;br /&gt;
|lives=#mmm_wiki&lt;br /&gt;
|known=Obsessively correcting pages (true...)&lt;br /&gt;
|discord=midasneko4859&lt;br /&gt;
|website=https://wiki.megamanmaker.com/index.php/User:Midas_Magnezone (Why is it an external link, Darkius?)&lt;br /&gt;
}}&lt;br /&gt;
Hi, [[Midas Magnezone]] here, moderator for the [[Mega Man Maker Official Wiki|wiki]] and beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. I also was a moderator for the [[Mega Man Maker Official Server|Discord server]]. I like to edit and moderate the wiki whenever I can. Finding bugs is what I live for. Shoot me a message on the [[Mega Man Maker Official Server|Discord server]] if you have a question. Have a good day!&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Subpages ==&lt;br /&gt;
*[[User:Midas Magnezone/Testpage]]&lt;br /&gt;
*[[User:Midas Magnezone/Button]]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
== Vandalism by [[:User:DarkiusMC|DarkiusMC]] (including user template) ==&lt;br /&gt;
&lt;br /&gt;
What is Midas? Is he a cat? A Magnezone? Possibly even a living gold statue? The world may never know. Not unless Midas chooses to divulge his story himself. But alas, in this situation we find ourselves in, perhaps he may be more than we could ever imagine.&lt;br /&gt;
&lt;br /&gt;
=== Summoning a demon ===&lt;br /&gt;
As revenge for your comment, I shall summon the everlasting demon!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alieni non sumus amare. Tu regulas nosti, et sic facio. Plenum studium quod cogito. Hoc ex alio Guidone non vis accipere. Ego iustus volo tibi dicere quam ego sum sentiens. Redditus ut intellegas. Numquam te agnus dabo, numquam te deseram, numquam te agnus discurram ac deseram. Numquam agnus te clamare. Numquam agnus vale dicere. Numquam amet mentiar, et te noceat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== A Garfield copypasta ===&lt;br /&gt;
&lt;br /&gt;
Oi Midas I gotta question! Why do they call it oven when you ov in the cold food of out hot eat the food?&lt;br /&gt;
&lt;br /&gt;
=== Magnezone&#039;s Bulbapedia page ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #E5E5E5;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | [[User:DarkiusMC|Delete User Page]]&lt;br /&gt;
|-&lt;br /&gt;
|Magnezone (Japanese: ジバコイル Jibacoil) is a dual-type Electric/Steel Pokémon introduced in Generation IV.&lt;br /&gt;
&lt;br /&gt;
It evolves from Magneton when leveled up in a special magnetic field or when exposed to a Thunder Stone. It is the final form of Magnemite.&lt;br /&gt;
&lt;br /&gt;
(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contents&lt;br /&gt;
1	Biology&lt;br /&gt;
1.1	Evolution&lt;br /&gt;
2	Game data&lt;br /&gt;
2.1	NPC appearances&lt;br /&gt;
2.2	Pokédex entries&lt;br /&gt;
2.3	Game locations&lt;br /&gt;
2.3.1	In side games&lt;br /&gt;
2.4	Held items&lt;br /&gt;
2.5	Stats&lt;br /&gt;
2.5.1	Base stats&lt;br /&gt;
2.5.2	Pokéathlon stats&lt;br /&gt;
2.6	Type effectiveness&lt;br /&gt;
2.7	Learnset&lt;br /&gt;
2.7.1	By leveling up&lt;br /&gt;
2.7.2	By TM&lt;br /&gt;
2.7.3	By breeding&lt;br /&gt;
2.7.4	By a prior evolution&lt;br /&gt;
2.8	Side game data&lt;br /&gt;
2.9	Evolution data&lt;br /&gt;
2.10	Sprites&lt;br /&gt;
3	In the anime&lt;br /&gt;
3.1	Major appearances&lt;br /&gt;
3.2	Minor appearances&lt;br /&gt;
3.3	Pokédex entries&lt;br /&gt;
4	In the manga&lt;br /&gt;
4.1	Movie adaptations&lt;br /&gt;
4.2	Phantom Thief Pokémon 7&lt;br /&gt;
4.3	Pokémon Adventures&lt;br /&gt;
4.4	Pokémon Diamond and Pearl Adventure!&lt;br /&gt;
5	In the TCG&lt;br /&gt;
6	Other appearances&lt;br /&gt;
6.1	Super Smash Bros. Brawl&lt;br /&gt;
6.1.1	Trophy information&lt;br /&gt;
7	Trivia&lt;br /&gt;
7.1	Origin&lt;br /&gt;
7.1.1	Name origin&lt;br /&gt;
8	In other languages&lt;br /&gt;
9	Related Articles&lt;br /&gt;
10	External links&lt;br /&gt;
Biology&lt;br /&gt;
Magnezone is a robot-like Pokémon which resembles a UFO. It&#039;s the result of Magneton leveling up in the presence of a special magnetic field. The evolution is done on a molecular level, but despite this, scientists have failed at attempts to force it. Magnezone&#039;s tough steel body is wide and circular, similar to a disc or saucer, with a thin edge circling the diameter of its body. Its main eye is in the center, containing a large, red pupil. On each side of its body, it has a ball-shaped addition, with each side containing an eye, horseshoe magnet, and Phillips head screw. These secondary eyes can move independently of its main eye, as shown in Confronting the Darkness!. On top of its head is a tall, thin, yellow rod, closely resembling an antenna, which it uses for certain attacks. Behind its body is a third horseshoe magnet, positioned like a tail.&lt;br /&gt;
&lt;br /&gt;
Magnezone&#039;s evolution is theorized to have been caused by a special magnetic field that changed the molecular structure within its body. Magnezone is a seemingly-mechanical, gender unknown creature, but it has emotions, a way of reproducing, and the need for nourishment. With its magnets, it has the ability to control anti-gravity and float through the air at will. As seen in Giratina and the Sky Warrior and Phantom Thief Pokémon 7, Magnezone&#039;s anti-gravity is strong enough to carry humans with ease. Magnezone is rarely sighted in the wild. As seen in the anime, Magnezone can be very aggressive and territorial, although it will rarely attack without provocation. It flies through the night sky, often mistaken for a UFO sighting, though it seems to be receiving and sending signals from an unknown source and an unknown purpose. This leads some people to believe that Magnezone came from outer space and that it is being controlled by unknown beings.&lt;br /&gt;
&lt;br /&gt;
Evolution&lt;br /&gt;
Magnezone evolves from Magneton and is the final form of Magnemite.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to Game data→Evolution data.)&lt;br /&gt;
&lt;br /&gt;
0081Magnemite.png&lt;br /&gt;
Unevolved&lt;br /&gt;
Magnemite&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
→	&lt;br /&gt;
0082Magneton.png&lt;br /&gt;
First evolution&lt;br /&gt;
Magneton&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
→	&lt;br /&gt;
0462Magnezone.png&lt;br /&gt;
Second evolution&lt;br /&gt;
Magnezone&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
Game data&lt;br /&gt;
NPC appearances&lt;br /&gt;
Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness: Magnezone is the sheriff of Treasure Town, and takes Pokémon the player arrests, such as Drowzee.&lt;br /&gt;
Pokémon Super Mystery Dungeon: Magnezone, along with Magneton and Magnemite, acts as a sheriff of Serene Village. Magnezone also helps guard Revelation Mountain from potential intruders.&lt;br /&gt;
Pokédex entries&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV		Sinnoh&lt;br /&gt;
 Pt : #180		Johto&lt;br /&gt;
#—&lt;br /&gt;
Diamond	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Pearl&lt;br /&gt;
Platinum	A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.&lt;br /&gt;
HeartGold	Exposure to a special magnetic field changed Magneton&#039;s molecular structure, turning it into Magnezone.&lt;br /&gt;
SoulSilver&lt;br /&gt;
Generation V			Unova&lt;br /&gt;
 B2  W2 : #050&lt;br /&gt;
Black	A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.&lt;br /&gt;
White&lt;br /&gt;
Black 2	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
White 2&lt;br /&gt;
Generation VI		Kalos&lt;br /&gt;
Mountain #071		Hoenn&lt;br /&gt;
#086&lt;br /&gt;
X	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
Y	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Omega Ruby	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
Alpha Sapphire	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Generation VII		Alola&lt;br /&gt;
 S  M : #049		Alola&lt;br /&gt;
 US  UM : #056		Kanto&lt;br /&gt;
#—&lt;br /&gt;
This Pokémon has no Pokédex entries in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!.&lt;br /&gt;
Sun	Three units generate magnetism. There have been many mistaken reports of UFO sightings when Magnezone flies through the night sky.&lt;br /&gt;
Moon	As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting signals of unknown purpose.&lt;br /&gt;
Ultra Sun	It uses radar to monitor its territory. Intruders are quickly disposed of with a hyper beam.&lt;br /&gt;
Ultra Moon	There are still people who believe that this Pokémon came from outer space. It emanates a powerful magnetic field.&lt;br /&gt;
Generation VIII		Galar&lt;br /&gt;
Isle of Armor #107		Sinnoh&lt;br /&gt;
#—		Hisui&lt;br /&gt;
#179&lt;br /&gt;
Sword	Some say that Magnezone receives signals from space via the antenna on its head and that it&#039;s being controlled by some mysterious being.&lt;br /&gt;
Shield	It&#039;s thought that a special magnetic field changed the molecular structure of this Pokémon&#039;s body, and that&#039;s what caused the Pokémon&#039;s evolution.&lt;br /&gt;
Brilliant Diamond	It evolved from exposure to a special magnetic field. Its three units generate magnetism.&lt;br /&gt;
Shining Pearl&lt;br /&gt;
Legends: Arceus	I theorize that a special magnetic field influenced this Pokémon, changing its molecular structure and causing it to evolve. It emits strange radio waves toward space from its antenna.&lt;br /&gt;
Generation IX		Paldea&lt;br /&gt;
#211		Kitakami&lt;br /&gt;
#—		Blueberry&lt;br /&gt;
#118&lt;br /&gt;
Scarlet	As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin while transmitting signals of unknown purpose.&lt;br /&gt;
Violet	Exposure to a special magnetic field changed Magneton&#039;s molecular structure, turning it into Magnezone.&lt;br /&gt;
&lt;br /&gt;
Pokédex Image Magnezone SM.png	Pokédex Image Magnezone SV.png	Pokédex Image Magnezone SV Blueberry.png&lt;br /&gt;
Magnezone in the Alola Pokédex	Magnezone in the Paldea Pokédex	Magnezone in the Blueberry Pokédex&lt;br /&gt;
Game locations&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
Diamond	Pearl	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Platinum	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
HeartGold	SoulSilver	&lt;br /&gt;
Trade&lt;br /&gt;
Generation V	&lt;br /&gt;
Black	&lt;br /&gt;
Trade&lt;br /&gt;
White	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Black 2	White 2	&lt;br /&gt;
P2 Laboratory (rustling grass)&lt;br /&gt;
Generation VI	&lt;br /&gt;
X	Y	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Omega Ruby	Alpha Sapphire	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Generation VII	&lt;br /&gt;
Sun	Moon	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Ultra Sun	Ultra Moon	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Let&#039;s Go Pikachu	Let&#039;s Go Eevee	&lt;br /&gt;
Unobtainable&lt;br /&gt;
Generation VIII	&lt;br /&gt;
Sword	Shield	&lt;br /&gt;
TradeVersion 1.2.0+&lt;br /&gt;
Expansion Pass	&lt;br /&gt;
Loop Lagoon, Insular Sea&lt;br /&gt;
Fields of Honor, Forest of Focus, Challenge Beach, Brawlers&#039; Cave, Courageous Cavern, Stepping-Stone Sea, Honeycalm Sea (Max Raid Battle)&lt;br /&gt;
Brilliant Diamond	Shining Pearl	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Legends: Arceus	&lt;br /&gt;
Coronet Highlands: near Clamberclaw CliffsFlying, near Celestica TrailFlying, near Fabled SpringFlying, Space-time distortions&lt;br /&gt;
Generation IX	&lt;br /&gt;
Scarlet	Violet	&lt;br /&gt;
Great Crater of Paldea, Area Zero&lt;br /&gt;
Tera Raid Battles (5★, 6★)&lt;br /&gt;
&lt;br /&gt;
In side games&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
MD Time	MD Darkness	&lt;br /&gt;
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)&lt;br /&gt;
MD Sky	&lt;br /&gt;
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)&lt;br /&gt;
Ranger: SoA	&lt;br /&gt;
Cargo Ship&lt;br /&gt;
Rumble	&lt;br /&gt;
Fiery Furnace&lt;br /&gt;
PokéPark Wii	&lt;br /&gt;
Cavern Zone&lt;br /&gt;
Ranger: GS	&lt;br /&gt;
Rand&#039;s House, Thunder Temple, Light Temple&lt;br /&gt;
Generation V	&lt;br /&gt;
Rumble Blast	&lt;br /&gt;
Factory: Firebreathing Mountain&lt;br /&gt;
Rumble U	&lt;br /&gt;
Conductor Room: Rumbling Magnetic Motors (Boss)&lt;br /&gt;
Generation VI	&lt;br /&gt;
Battle Trozei	&lt;br /&gt;
Distortion Island: Stage 2&lt;br /&gt;
Rumble World	&lt;br /&gt;
Origin Hideaway: Super-Aura Test Lab (All Areas)&lt;br /&gt;
Generation VII	&lt;br /&gt;
Rumble Rush	&lt;br /&gt;
Zapdos Sea, Garchomp Sea, Arceus Sea, Greninja Sea, Garchomp SeaFinal&lt;br /&gt;
Generation VIII	&lt;br /&gt;
MD DX	&lt;br /&gt;
Fainted Pokémon: Northern Range, Murky Cave&lt;br /&gt;
Mystery House: Stormy Sea, Lightning Field, Buried Relic, Solar Cave&lt;br /&gt;
Generation IX	&lt;br /&gt;
Sleep	&lt;br /&gt;
Greengrass Isle (from Master 7)&lt;br /&gt;
Cross-Generation	&lt;br /&gt;
Shuffle	&lt;br /&gt;
Desert Umbra: Stage 330&lt;br /&gt;
Masters EX	&lt;br /&gt;
Variety sync pair scout: Thorton &amp;amp; Magnezone&lt;br /&gt;
&lt;br /&gt;
Held items&lt;br /&gt;
Games	Held items&lt;br /&gt;
Black 2	White 2	&lt;br /&gt;
Metal Coat Metal Coat (5%)&lt;br /&gt;
Sword	Shield	&lt;br /&gt;
Metal Coat Metal Coat (Expansion Pass required, 5%)&lt;br /&gt;
Legends: Arceus	&lt;br /&gt;
None.png Normal&lt;br /&gt;
Iron Chunk Iron Chunk (30%)&lt;br /&gt;
Metal Coat Metal Coat (7%)&lt;br /&gt;
Grit items by level&lt;br /&gt;
Alpha icon.png Alpha&lt;br /&gt;
Exp. Candy L Exp. Candy L (100%)&lt;br /&gt;
Seed of Mastery Seed of Mastery (40%)&lt;br /&gt;
Grit items by level&lt;br /&gt;
Stats&lt;br /&gt;
Base stats&lt;br /&gt;
Stat	Range&lt;br /&gt;
At Lv. 50	At Lv. 100&lt;br /&gt;
HP:&lt;br /&gt;
70&lt;br /&gt;
130 - 177	250 - 344&lt;br /&gt;
Attack:&lt;br /&gt;
70&lt;br /&gt;
67 - 134	130 - 262&lt;br /&gt;
Defense:&lt;br /&gt;
115&lt;br /&gt;
108 - 183	211 - 361&lt;br /&gt;
Sp. Atk:&lt;br /&gt;
130&lt;br /&gt;
121 - 200	238 - 394&lt;br /&gt;
Sp. Def:&lt;br /&gt;
90&lt;br /&gt;
85 - 156	166 - 306&lt;br /&gt;
Speed:&lt;br /&gt;
60&lt;br /&gt;
58 - 123	112 - 240&lt;br /&gt;
Total:&lt;br /&gt;
535&lt;br /&gt;
Other Pokémon with this total&lt;br /&gt;
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.&lt;br /&gt;
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.&lt;br /&gt;
Pokéathlon stats&lt;br /&gt;
Speed&lt;br /&gt;
2/2	★★&lt;br /&gt;
Power&lt;br /&gt;
3/3	★★★&lt;br /&gt;
Skill&lt;br /&gt;
4/5	★★★★☆&lt;br /&gt;
Stamina&lt;br /&gt;
3/4	★★★☆&lt;br /&gt;
Jump&lt;br /&gt;
4/5	★★★★☆&lt;br /&gt;
Total&lt;br /&gt;
16/19	★★★&lt;br /&gt;
&lt;br /&gt;
Type effectiveness&lt;br /&gt;
Under normal battle conditions in Generation IX, this Pokémon is:	&lt;br /&gt;
Damaged&lt;br /&gt;
normally by:	&lt;br /&gt;
Ghost	1×&lt;br /&gt;
Water	1×&lt;br /&gt;
Dark	1×&lt;br /&gt;
Weak to:	&lt;br /&gt;
Fighting	2×&lt;br /&gt;
Ground	4×&lt;br /&gt;
Fire	2×&lt;br /&gt;
Immune to:	&lt;br /&gt;
Poison	0×&lt;br /&gt;
Resistant to:	&lt;br /&gt;
Normal	½×&lt;br /&gt;
Flying	¼×&lt;br /&gt;
Rock	½×&lt;br /&gt;
Bug	½×&lt;br /&gt;
Steel	¼×&lt;br /&gt;
Grass	½×&lt;br /&gt;
Electric	½×&lt;br /&gt;
Psychic	½×&lt;br /&gt;
Ice	½×&lt;br /&gt;
Dragon	½×&lt;br /&gt;
Fairy	½×&lt;br /&gt;
Notes:&lt;br /&gt;
If this Pokémon is given a Ring Target, the effectiveness of  Poison-type  moves is 1×.&lt;br /&gt;
Prior to Generation VI, the effectiveness of  Dark-type  moves was ½×.&lt;br /&gt;
Prior to Generation VI, the effectiveness of  Ghost-type  moves was ½×.&lt;br /&gt;
Learnset&lt;br /&gt;
By leveling up&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Level 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP&lt;br /&gt;
1	Tri Attack	Normal	Special	80	100%	10&lt;br /&gt;
1	Electric Terrain	Electric	Status	—	—%	10&lt;br /&gt;
1	Magnetic Flux	Electric	Status	—	—%	20&lt;br /&gt;
1	Mirror Coat	Psychic	Special	—	100%	20&lt;br /&gt;
1	Thunder Shock	Electric	Special	40	100%	30&lt;br /&gt;
1	Tackle	Normal	Physical	40	100%	35&lt;br /&gt;
1	Supersonic	Normal	Status	—	55%	20&lt;br /&gt;
1	Thunder Wave	Electric	Status	—	90%	20&lt;br /&gt;
12	Electro Ball	Electric	Special	—	100%	10&lt;br /&gt;
16	Gyro Ball	Steel	Physical	—	100%	5&lt;br /&gt;
20	Spark	Electric	Physical	65	100%	20&lt;br /&gt;
24	Screech	Normal	Status	—	85%	40&lt;br /&gt;
28	Magnet Rise	Electric	Status	—	—%	10&lt;br /&gt;
34	Flash Cannon	Steel	Special	80	100%	10&lt;br /&gt;
40	Discharge	Electric	Special	80	100%	15&lt;br /&gt;
46	Metal Sound	Steel	Status	—	85%	40&lt;br /&gt;
52	Light Screen	Psychic	Status	—	—%	30&lt;br /&gt;
58	Lock-On	Normal	Status	—	—%	5&lt;br /&gt;
64	Zap Cannon	Electric	Special	120	50%	5&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see level-up moves from other generations&lt;br /&gt;
By TM&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 	 TM 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
Bag TM Normal SV Sprite.png	TM001	Take Down	Normal	Physical	90	85%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM007	Protect	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Ghost SV Sprite.png	TM017	Confuse Ray	Ghost	Status	—	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM023	Charge Beam	Electric	Special	50	90%	10&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM025	Facade	Normal	Physical	70	100%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM032	Swift	Normal	Special	60	—%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM047	Endure	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM048	Volt Switch	Electric	Special	70	100%	20&lt;br /&gt;
Bag TM Fire SV Sprite.png	TM049	Sunny Day	Fire	Status	—	—%	5&lt;br /&gt;
Bag TM Water SV Sprite.png	TM050	Rain Dance	Water	Status	—	—%	5&lt;br /&gt;
Bag TM Rock SV Sprite.png	TM051	Sandstorm	Rock	Status	—	—%	10&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM066	Body Slam	Normal	Physical	85	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM070	Sleep Talk	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM072	Electro Ball	Electric	Special	—	100%	10&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM074	Reflect	Psychic	Status	—	—%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM075	Light Screen	Psychic	Status	—	—%	30&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM082	Thunder Wave	Electric	Status	—	90%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM085	Rest	Psychic	Status	—	—%	5&lt;br /&gt;
Bag TM Fighting SV Sprite.png	TM089	Body Press	Fighting	Physical	80	100%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM093	Flash Cannon	Steel	Special	80	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM096	Eerie Impulse	Electric	Status	—	100%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM099	Iron Head	Steel	Physical	80	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM103	Substitute	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM104	Iron Defense	Steel	Status	—	—%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM121	Heavy Slam	Steel	Physical	—	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM126	Thunderbolt	Electric	Special	90	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM130	Helping Hand	Normal	Status	—	—%	20&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM136	Electric Terrain	Electric	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM147	Wild Charge	Electric	Physical	90	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM152	Giga Impact	Normal	Physical	150	90%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM163	Hyper Beam	Normal	Special	150	90%	5&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM166	Thunder	Electric	Special	110	70%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM170	Steel Beam	Steel	Special	140	95%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM171	Tera Blast	Normal	Special	80	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM173	Charge	Electric	Status	—	—%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM178	Gravity	Psychic	Status	—	—%	5&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM180	Gyro Ball	Steel	Physical	—	100%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM204	Double-Edge	Normal	Physical	120	100%	15&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM210	Supercell Slam	Electric	Physical	100	95%	15&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM211	Electroweb	Electric	Special	55	95%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM223	Metal Sound	Steel	Status	—	85%	40&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM225	Hard Press	Steel	Physical	—	100%	10&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see TM moves from other generations&lt;br /&gt;
By breeding&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Parent 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
Magnemite&lt;br /&gt;
*&lt;br /&gt;
Electroweb	Electric	Special	55	95%	15&lt;br /&gt;
Mirror Herb&lt;br /&gt;
*&lt;br /&gt;
Explosion	Normal	Physical	250	100%	5&lt;br /&gt;
Moves marked with an asterisk (*) must be chain bred onto Magnezone&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see Egg moves from other generations&lt;br /&gt;
By a prior evolution&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Stage 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
This Pokémon has no moves exclusive to prior evolutions.&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see moves from other generations&lt;br /&gt;
Side game data&lt;br /&gt;
Pokémon Mystery Dungeon&lt;br /&gt;
Explorers of Time, Explorers of Darkness, and Explorers of Sky&lt;br /&gt;
MDP E 462.png	Body size: 1&lt;br /&gt;
Recruit rate: -12%&lt;br /&gt;
IQ group: A&lt;br /&gt;
Pokémon Ranger: Shadows of Almia&lt;br /&gt;
Group:	&lt;br /&gt;
Electric&lt;br /&gt;
Poké Assist:	Electric PA.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:	Electrify 3 field move.png&lt;br /&gt;
(Electrify ×3)&lt;br /&gt;
Browser entry R-064&lt;br /&gt;
It generates magnetism from its body. It protects itself with an electric barrier.&lt;br /&gt;
Pokémon Ranger: Guardian Signs&lt;br /&gt;
Group:	&lt;br /&gt;
Electric&lt;br /&gt;
Poké Assist:&lt;br /&gt;
(present)	Electric Assist.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:&lt;br /&gt;
(present)	Electrify 3 field move.png&lt;br /&gt;
(Electrify ×3)&lt;br /&gt;
Poké Assist:&lt;br /&gt;
(past)	Electric Assist.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:&lt;br /&gt;
(past)	Electrify 1 field move.png&lt;br /&gt;
(Electrify ×1)&lt;br /&gt;
Browser entry R-112/N-180&lt;br /&gt;
It generates electricity and launches an orb of electricity to attack.&lt;br /&gt;
Pokémon Rumble&lt;br /&gt;
Attack	●●●●&lt;br /&gt;
Defense	●●●●&lt;br /&gt;
Speed	●●●&lt;br /&gt;
Pokémon Rumble Blast&lt;br /&gt;
Attack	●●●●&lt;br /&gt;
Defense	●●●●&lt;br /&gt;
Speed	●●●&lt;br /&gt;
Pokémon Rumble Rush&lt;br /&gt;
Rush462Body.png	Walking Speed: 1.42 seconds	Base HP: 53	&lt;br /&gt;
Base Attack: 82	Base Defense: 60	Base Speed: 60&lt;br /&gt;
PokéPark Wii: Pikachu&#039;s Adventure&lt;br /&gt;
PPW462.png	PokéPark Pad entry:&lt;br /&gt;
Magnezone is a cousin of the Cavern Zone&#039;s Magnemite. He likes to rack up high scores at Rotom&#039;s Spooky Shoot-&#039;em-Up and Rhyperior&#039;s Bumper Burn.&lt;br /&gt;
Pokémon Battle Trozei&lt;br /&gt;
Electric&lt;br /&gt;
Attack Power:	★★★★★&lt;br /&gt;
BT462.png&lt;br /&gt;
&lt;br /&gt;
Pokémon Shuffle&lt;br /&gt;
None Shuffle.png	&lt;br /&gt;
Electric&lt;br /&gt;
None Shuffle.png	Attack Power: 70 - 130	Raise Max Level.png 15&lt;br /&gt;
#442&lt;br /&gt;
Shuffle462.png&lt;br /&gt;
&lt;br /&gt;
Power of 4+&lt;br /&gt;
Deals even more damage when you make a match of four.&lt;br /&gt;
Skill Swapper.png Swappable Skill(s): Barrier Shot&lt;br /&gt;
&lt;br /&gt;
Pokémon GO&lt;br /&gt;
GO462.png	Base HP: 172	Base Attack: 238	Base Defense: 205&lt;br /&gt;
Egg Distance: N/A	Buddy Distance: 3 km	Evolution Requirement: N/A&lt;br /&gt;
Fast Attacks: Spark, Charge Beam, Volt Switch*, Metal Sound*&lt;br /&gt;
Charged Attacks: Zap Cannon, Wild Charge, Flash Cannon, Mirror Shot*, FrustrationAs Shadow Pokémon, ReturnAs Purified Pokémon&lt;br /&gt;
Evolution data&lt;br /&gt;
Magnezone evolves from Magneton when leveled up in a special magnetic field. Magneton cannot evolve into Magnezone in Pokémon HeartGold and SoulSilver, due to there being no area in Kanto or Johto with a special magnetic field. Magneton also cannot evolve in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, as Magnezone is not present in those games. There is also no special magnetic field in Pokémon Sword and Shield or Pokémon Scarlet and Violet, so from Generation VIII onwards, Magneton is also able to evolve into Magnezone when exposed to a Thunder Stone.&lt;br /&gt;
&lt;br /&gt;
0081Magnemite.png&lt;br /&gt;
Unevolved&lt;br /&gt;
Magnemite&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
Rare Candy&lt;br /&gt;
Level 30&lt;br /&gt;
→	&lt;br /&gt;
0082Magneton.png&lt;br /&gt;
First evolution&lt;br /&gt;
Magneton&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
Rare Candy + Town Map Icon BDSP.png&lt;br /&gt;
Level up&lt;br /&gt;
in areas with a&lt;br /&gt;
special magnetic field&lt;br /&gt;
→&lt;br /&gt;
Thunder Stone&lt;br /&gt;
Thunder StoneVIII+&lt;br /&gt;
→	&lt;br /&gt;
0462Magnezone.png&lt;br /&gt;
Second evolution&lt;br /&gt;
Magnezone&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
Sprites&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
Diamond	Pearl		Platinum		HeartGold	SoulSilver&lt;br /&gt;
Spr 4d 462.png	Spr b 4d 462.png		Spr 4p 462.png	Spr b 4p 462.png		Spr 4h 462.png	Spr b 4h 462.png&lt;br /&gt;
Spr 4d 462 s.png	Spr b 4d 462 s.png		Spr 4p 462 s.png	Spr b 4p 462 s.png		Spr 4h 462 s.png	Spr b 4h 462 s.png&lt;br /&gt;
Front	Back		Front	Back		Front	Back&lt;br /&gt;
Generation V	&lt;br /&gt;
Black	White		Black 2	White 2&lt;br /&gt;
Spr 5b 462.png	Spr b 5b 462.png		Spr 5b2 462.png	Spr b 5b2 462.png&lt;br /&gt;
Spr 5b 462 s.png	Spr b 5b 462 s.png		Spr 5b2 462 s.png	Spr b 5b2 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VI	&lt;br /&gt;
X	Y		Omega Ruby	Alpha Sapphire&lt;br /&gt;
Spr 6x 462.png&lt;br /&gt;
Spr b 6x 462.png&lt;br /&gt;
Spr 6o 462.png&lt;br /&gt;
Spr b 6o 462.png&lt;br /&gt;
Spr 6x 462 s.png&lt;br /&gt;
Spr b 6x 462 s.png&lt;br /&gt;
Spr 6o 462 s.png&lt;br /&gt;
Spr b 6o 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VII	&lt;br /&gt;
Sun	Moon		Ultra Sun	Ultra Moon&lt;br /&gt;
Spr 7s 462.png&lt;br /&gt;
Spr b 7s 462.png&lt;br /&gt;
Spr 7s 462.png&lt;br /&gt;
Spr b 7s 462.png&lt;br /&gt;
Spr 7s 462 s.png&lt;br /&gt;
Spr b 7s 462 s.png&lt;br /&gt;
Spr 7s 462 s.png&lt;br /&gt;
Spr b 7s 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VIII	&lt;br /&gt;
Legends: Arceus&lt;br /&gt;
Spr 8a 462.png&lt;br /&gt;
Spr 8a 462 s.png&lt;br /&gt;
Cross-Generation	&lt;br /&gt;
HOME&lt;br /&gt;
HOME0462.png	HOME0462 s.png&lt;br /&gt;
462MS.png For other sprites and images, please see Magnezone images on the Bulbagarden Archives.&lt;br /&gt;
&lt;br /&gt;
In the anime&lt;br /&gt;
&lt;br /&gt;
Magnezone in the anime&lt;br /&gt;
Major appearances&lt;br /&gt;
Magnezone debuted in Giratina and the Sky Warrior, under the ownership of Zero. Despite Zero&#039;s maniacal behavior, Magnezone was very loyal to him. Magnezone generally acted as a leader to Zero&#039;s army of Magnemite and Magneton.&lt;br /&gt;
&lt;br /&gt;
A wild Magnezone appeared in Regaining the Home Advantage!, which also served as the species&#039; main series debut; it battled nonstop with a Metagross. These two Pokémon normally battled with each other on a regular basis until their &amp;quot;battle arena&amp;quot;, a deep crater, was filled up with water. Because their crater was no longer usable, they took their battle to the streets of a nearby town, and continued fighting, causing much collateral damage.&lt;br /&gt;
&lt;br /&gt;
In Secrets From Out of the Fog!, Meowth, Colress and Team Rivalry!, and Ash and N: A Clash of Ideals!, Barret often relied on a Magnezone for battling situations.&lt;br /&gt;
&lt;br /&gt;
In Confronting the Darkness!, Belmondo used a Magnezone to battle Clemont and his Luxray, but it was soon defeated.&lt;br /&gt;
&lt;br /&gt;
Minor appearances&lt;br /&gt;
A Magnezone appeared in the ending credits of Zoroark: Master of Illusions, under the ownership of a Pokémon Baccer World Cup participant.&lt;br /&gt;
&lt;br /&gt;
In The Future Is Now, Thanks to Determination!, six Magnezone fell under the control of Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In Racing to a Big Event!, Anna used a Magnezone to give her an aerial view of the Pokémon Pancake Race. In Mounting an Electrifying Charge!, it was used to fly around the arena during the Charjabug race.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in I Choose You!.&lt;br /&gt;
&lt;br /&gt;
In Sobbing Sobble!, Jessie pulled a Magnezone from the Rocket Prize Master. She used it to battle Ash and Goh, but they ended up blasting off.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in a fantasy in It&#039;s All in the Name!.&lt;br /&gt;
&lt;br /&gt;
Pokédex entries&lt;br /&gt;
Episode	Pokémon	Source	Entry&lt;br /&gt;
DP158	Magnezone	Ash&#039;s Pokédex	Magnezone, the Magnet Area Pokémon. It evolves from Magneton in certain magnetic areas, and emits energy from each of its three magnets.&lt;br /&gt;
In the manga&lt;br /&gt;
&lt;br /&gt;
Magnezone in Pokémon Adventures&lt;br /&gt;
Movie adaptations&lt;br /&gt;
A Magnezone appeared in the graphic novel adaptation of Giratina and the Sky Warrior, under the ownership of Zero.&lt;br /&gt;
&lt;br /&gt;
Phantom Thief Pokémon 7&lt;br /&gt;
Magnezone was used by a Team Galactic Grunt that attacked Hiori and Rocco when they attempted to fly to the Team Galactic section base. It had an aerial fight with Hiori&#039;s Drifblim, but despite the type advantage, Magnezone and the Team Galactic Grunt were defeated by Hiori&#039;s quick thinking.&lt;br /&gt;
&lt;br /&gt;
Pokémon Adventures&lt;br /&gt;
In Passing by Probopass and Maneuvering around Magnezone, Cyrus has a Magnezone that evolved from a Magneton at Mt. Coronet.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in PS612, under the ownership of Wally.&lt;br /&gt;
&lt;br /&gt;
Pokémon Diamond and Pearl Adventure!&lt;br /&gt;
Mars has a Magnezone, which she used to battle Hareta while he was trying to get to the Spear Pillar in The Advent of the Legendary Pokémon!!.&lt;br /&gt;
&lt;br /&gt;
In the TCG&lt;br /&gt;
Main article: Magnezone (TCG)&lt;br /&gt;
Other appearances&lt;br /&gt;
Super Smash Bros. Brawl&lt;br /&gt;
Magnezone appears on the Electric terrain of Pokémon Stadium 2.&lt;br /&gt;
&lt;br /&gt;
Trophy information&lt;br /&gt;
&amp;quot;A Magnet Area Pokémon. It&#039;s a Magneton that evolved in a special magnetic field at Mt. Coronet. Its appearance is quite different after it evolves, but it still has three round eyes. Its shape changes but not its type--it&#039;s still both an Electric and Steel type. It learns Magnet Rise, a technique that temporarily nullifies Ground-type attacks, a traditional weakness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Trivia&lt;br /&gt;
As there is no special magnetic field in Pokémon HeartGold and SoulSilver, it is impossible to evolve Magneton into a Magnezone in these games. The same applies for Probopass, Leafeon, and Glaceon. All have to be traded from Pokémon Diamond, Pearl, and Platinum to be obtained.&lt;br /&gt;
Despite this, Gym Leaders Jasmine and Lt. Surge, who respectively used Magnemite and Magneton in their Gym battles, inexplicably appear to have evolved them to Magnezone in their rematches.&lt;br /&gt;
The colors on the ends of Magnezone&#039;s magnets can turn on and off at will, as seen in the Pokémon Mystery Dungeon series and the 3D Pokémon games.&lt;br /&gt;
In Pokémon Battle Revolution and later games, if Magnezone falls asleep, its center &amp;quot;eye&amp;quot; remains open. However, the outer eyes close.&lt;br /&gt;
In the September 2013 Pokémon Direct, Magnezone was mistakenly labeled as a female Pokémon, when it should be gender unknown. It was later corrected on the official website.&lt;br /&gt;
Origin&lt;br /&gt;
Magnezone appears to be based on the concept of a fused Magneton; one of the Magnemite taking a larger form and the remaining two Magnemite taking the forms of the smaller bodies on each side. The Magnemite evolution line seem to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. Magnezone in particular is possibly based on electromagnetic forming caused by electromagnetic fields and combined with an objectification in the form of a flying saucer or a UFO.&lt;br /&gt;
&lt;br /&gt;
Name origin&lt;br /&gt;
Magnezone may be derived from magnetic zone, an alternative name for a magnetic field.&lt;br /&gt;
&lt;br /&gt;
Jibacoil may be a combination of 磁場 jiba (magnetic field) and electromagnetic coil.&lt;br /&gt;
&lt;br /&gt;
In other languages&lt;br /&gt;
Language	Title	Meaning&lt;br /&gt;
Japan Flag.png Japanese	ジバコイル Jibacoil	From 磁場 jiba and electromagnetic coil&lt;br /&gt;
France Flag.png French	Magnézone	Same as English name&lt;br /&gt;
Spain Flag.png Spanish	Magnezone	Same as English name&lt;br /&gt;
Germany Flag.png German	Magnezone	Same as English name&lt;br /&gt;
Italy Flag.png Italian	Magnezone	Same as English name&lt;br /&gt;
South Korea Flag.png Korean	자포코일 Zapokoil	From 자폭 (自爆) japok and 코일 Coil&lt;br /&gt;
China and Taiwan Flags.png Mandarin Chinese	自爆磁怪 Zìbàocíguài	From 自爆 zìbào, 磁 cí, and 怪 guài&lt;br /&gt;
Hong Kong Flag.png Cantonese Chinese	自爆磁怪 Jihbaauchìhgwaai	From 自爆 jihbaau, 磁 chìh, and 怪 gwaai&lt;br /&gt;
[show]More languages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[:User:Midas Magnezone#Buy Baccarat|Buy Baccarat]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;BASS JUDGES YOU FOR YOUR SINS&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BassStand.gif|640px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
==[[1.10.0|T H E N U M B E R S M A S O N]]==&lt;br /&gt;
01234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768&#039;&#039;&#039;69&#039;&#039;&#039;707172737475767778798081828384858687888990919293949596979899100&lt;br /&gt;
&lt;br /&gt;
==Aw Shite They UnMidased My Magnezone==&lt;br /&gt;
&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px&amp;quot;/&amp;gt;[[File:TheyUnmidasedMyMagnezone.png|200px|left|link=Pipi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magnezone&#039;&#039;&#039; (Japanese: ジバコイル &#039;&#039;&#039;Jibacoil&#039;&#039;&#039;) is a dual-type [[Fuse Man|Electric]]/[[Hard Man|Steel]] [[:Category:Robot Masters|Pokémon]] introduced in [[1.4.0|Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It evolves from [[:User:Midas Magnezone|Magneton]] when leveled up in [[Protovania - the Mega Metroidvania|a special magnetic field]] or when exposed to a [[Magnetic Coil|Thunder Stone]]. It is the final form of [[Midas Magnezone|Magnemite]].&lt;br /&gt;
&lt;br /&gt;
(Specifics may differ in past games. Refer to [[Main Page|Game data→Evolution data]] for these details.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bulbapedia.bulbagarden.net/wiki/Magnezone_(Pok%C3%A9mon) Continue reading...]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Jay32&amp;diff=20769</id>
		<title>User:Jay32</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Jay32&amp;diff=20769"/>
		<updated>2026-01-05T05:55:14Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Created page with &amp;quot;yer doin good lad  ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yer doin good lad&lt;br /&gt;
&lt;br /&gt;
[[User:DarkiusMC|DarkiusMC]] ([[User talk:DarkiusMC|talk]]) 05:55, 5 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wiki_Guidelines&amp;diff=20714</id>
		<title>Wiki Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wiki_Guidelines&amp;diff=20714"/>
		<updated>2026-01-03T01:32:59Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Redirected page to MegaManMaker Wiki:Guidelines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[MegaManMaker Wiki: Guidelines]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=MegaManMaker_Wiki:Guidelines&amp;diff=20713</id>
		<title>MegaManMaker Wiki:Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=MegaManMaker_Wiki:Guidelines&amp;diff=20713"/>
		<updated>2026-01-03T01:32:30Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{Incomplete|A more complete list of guidelines.}}&lt;br /&gt;
&lt;br /&gt;
==General Help==&lt;br /&gt;
&lt;br /&gt;
===Non-Specific General Info===&lt;br /&gt;
&lt;br /&gt;
* The wiki features a dark mode (named &amp;quot;Wily Mode&amp;quot;) accessible in the top right of any page. However, due to it simply inverting all colors, it is recommended to turn it off when dealing with images.&lt;br /&gt;
&lt;br /&gt;
===Recent/Upcoming Content===&lt;br /&gt;
{{Update}}&lt;br /&gt;
*If you encounter a page marked as upcoming content that has been officially released, either mark it as Recently Released or remove the template, depending on how recently the release was. If you&#039;re unsure whether it has been enough time, contact wiki staff.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Note: To reduce the workload of adding this template to every relevant page when a new version is released, please try to use [[Template:Sitenotice]] and [[Template:Anonnotice]] instead which show up on every page for logged in and anonymous users respectively.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Areas in need of updates===&lt;br /&gt;
The following are areas that are very behind on being properly updated. Uploading relevant files and updating relevant information is much appreciated.&lt;br /&gt;
&lt;br /&gt;
* 1.9 and 1.10 asset icons&lt;br /&gt;
* Backgrounds and Tilesets, and their icons&lt;br /&gt;
* Sprite section for the templates of most pages&lt;br /&gt;
&lt;br /&gt;
For more specific locations in need of updating, see [[:Category:Incomplete articles]].&lt;br /&gt;
&lt;br /&gt;
==Types of templates==&lt;br /&gt;
=== Header ===&lt;br /&gt;
A list of templates that go on the top of a page to inform the reader of certain things before reading a page.&lt;br /&gt;
&lt;br /&gt;
==== Articles ====&lt;br /&gt;
These let the reader know that content on the page is missing important information or may be a work in progress.&lt;br /&gt;
&lt;br /&gt;
=====Upcoming content=====&lt;br /&gt;
See [[:Template:Upcoming Content]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Upcoming Content}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Upcoming Content}}&lt;br /&gt;
&lt;br /&gt;
===== Content added in a recent version =====&lt;br /&gt;
See [[:Template:RecentlyAdded]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{RecentlyAdded}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{RecentlyAdded}}&lt;br /&gt;
&lt;br /&gt;
===== Delete =====&lt;br /&gt;
See [[:Template:Delete]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Delete}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Delete}}&lt;br /&gt;
&lt;br /&gt;
===== Outdated =====&lt;br /&gt;
See [[:Template:Outdated]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Outdated}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Outdated}}&lt;br /&gt;
&lt;br /&gt;
===== Stub =====&lt;br /&gt;
See [[:Template:Stub]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Stub}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===== Incomplete =====&lt;br /&gt;
See [[:Template:Incomplete]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Incomplete}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Incomplete}}&lt;br /&gt;
&lt;br /&gt;
===== Image needed =====&lt;br /&gt;
See [[:Template:ImageNeeded]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ImageNeeded}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{ImageNeeded}}&lt;br /&gt;
&lt;br /&gt;
===== Source needed =====&lt;br /&gt;
See [[:Template:SourceNeeded]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{SourceNeeded}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{SourceNeeded}}&lt;br /&gt;
&lt;br /&gt;
==== Bugged ====&lt;br /&gt;
See [[:Template:Bugged]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Bugged}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Bugged}}&lt;br /&gt;
&lt;br /&gt;
==== Users ====&lt;br /&gt;
These inform the reader that the user page is for a user that possesses certain privileges on the [[Mega Man Maker Official Wiki|&#039;&#039;Mega Man Maker&#039;&#039; wiki]] or has worked on &#039;&#039;[[Mega Man Maker]]&#039;&#039; as a [[Mega Man Maker Team|developer]].&lt;br /&gt;
&lt;br /&gt;
===== Wiki bureaucrat =====&lt;br /&gt;
See [[:Template:Wikibureaucrat]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Wikibureaucrat}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Wikibureaucrat}}&lt;br /&gt;
&lt;br /&gt;
===== Wiki interface admin =====&lt;br /&gt;
See [[:Template:Wikiadmininterface]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Wikiadmininterface}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Wikiadmininterface}}&lt;br /&gt;
&lt;br /&gt;
===== Wiki administrator =====&lt;br /&gt;
See [[:Template:Wikiadministrator]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Wikiadministrator}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Wikiadministrator}}&lt;br /&gt;
&lt;br /&gt;
===== Wiki moderator =====&lt;br /&gt;
See [[:Template:Wikimoderator]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Wikimoderator}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Wikimoderator}}&lt;br /&gt;
&lt;br /&gt;
===== Developer =====&lt;br /&gt;
See [[:Template:Developer]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Developer}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Developer}}&lt;br /&gt;
&lt;br /&gt;
===== Former developer=====&lt;br /&gt;
See [[:Template:Formerdeveloper]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Formerdeveloper}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Formerdeveloper}}&lt;br /&gt;
&lt;br /&gt;
=== Navigation ===&lt;br /&gt;
A list of the order templates should be put in on pages. These should be put on the bottom of pages where the templates are relevant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Before all standard templates, the template &amp;lt;nowiki&amp;gt;{{clr}}&amp;lt;/nowiki&amp;gt; should be used. This will ensure there is no overlapping with other page elements and makes the page look nicer.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Assets ====&lt;br /&gt;
&#039;&#039;&#039;Categories of assets in the [[Level Builder]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapons}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Backgrounds}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Backgrounds}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tilesets}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Characters}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Enemies}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{LevelObjects}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{LevelObjects}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Pickups}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Pickups}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Bosses}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
&lt;br /&gt;
==== Versions ====&lt;br /&gt;
&#039;&#039;&#039;Versions an asset/feature was added.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.0}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.2}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.4}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.4}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.5}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.6}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.7}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.8}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.9}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{V1.10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
&lt;br /&gt;
==== Games ====&lt;br /&gt;
&#039;&#039;&#039;Game of origin for an asset.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMPU}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM3}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; would go after &#039;&#039;[[Mega Man 3]]&#039;&#039; and before &#039;&#039;[[Mega Man 4]]&#039;&#039;, but should not be created unless additional exclusive content is added, such as [[bosses]] or [[tilesets]].&lt;br /&gt;
&lt;br /&gt;
When created, the template should be named &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMWW}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM4}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM4}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM5}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM5}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM6}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM6}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM7}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM7}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM8}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM8}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMB}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMB}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM9}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM9}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM10}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MM11}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MM11}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMDWR}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMI}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; give:&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMII}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMII}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMIII}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMIV}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMV}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMV}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMM}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMM}}&lt;br /&gt;
&lt;br /&gt;
==== Misc. ====&lt;br /&gt;
&#039;&#039;&#039;Categories that do not fit into the above criteria, and are usually the only template needed on relevant pages.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{GameModes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{GameModes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{NPCs}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{NPCs}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Versions}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Versions}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Staff}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{Staff}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ExampleLevels}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{ExampleLevels}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MMMLC}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; gives:&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
== Page-specific Guidelines ==&lt;br /&gt;
&lt;br /&gt;
=== [[Music]] ===&lt;br /&gt;
* &#039;&#039;&#039;Games should be listed first and foremost by order listed in the [[Level Builder|editor]].&#039;&#039;&#039; For sections that include multiple releases (such as the [[Game Boy games]], the &#039;&#039;X&#039;&#039; or the &#039;&#039;Zero&#039;&#039; series), separate them by series order.&lt;br /&gt;
* &#039;&#039;&#039;Track names should link to official uploads only.&#039;&#039;&#039; Most can be linked to the official YouTube channel, but as several new and updated tracks are not there, they should instead be linked to any public uploads of the tracks on the composers&#039; personal accounts on websites such as YouTube or SoundCloud. If no official source exists, simply do not link to anything.&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Guidelines&amp;diff=20712</id>
		<title>Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Guidelines&amp;diff=20712"/>
		<updated>2026-01-03T01:26:52Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Redirected page to MegaManMaker Wiki:Guidelines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[MegaManMaker Wiki: Guidelines]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC&amp;diff=20414</id>
		<title>User:DarkiusMC</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC&amp;diff=20414"/>
		<updated>2025-12-23T23:35:21Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Removes table of contents --&amp;gt;&lt;br /&gt;
{{Wikiadministrator}}&lt;br /&gt;
{{Wikimoderator}}&lt;br /&gt;
{{Developer}}&lt;br /&gt;
{{Bugged}}&lt;br /&gt;
{{Template:User&lt;br /&gt;
|name=[[File:ShadeIcon.png|left]] DarkiusMC [[File:BlastIcon.png|right]]&lt;br /&gt;
|image=[[File:DarkiusMCStaffIcon.png]]&lt;br /&gt;
|caption=My ingame pfp&lt;br /&gt;
|role=Wiki Admin&amp;lt;br&amp;gt;Beta Tester&lt;br /&gt;
|aka=Darkius (real)&amp;lt;br&amp;gt;Blast Fish Acolyte (real)&amp;lt;br&amp;gt;Corr (real)&amp;lt;br&amp;gt;Grombie&amp;lt;br&amp;gt;Ghost of Lost Edits&amp;lt;br&amp;gt;Luxray Lover&amp;lt;br&amp;gt;This user is pregnant&amp;lt;br&amp;gt;failure&amp;lt;br&amp;gt;immature&amp;lt;br&amp;gt;Stinky&amp;lt;br&amp;gt;Wizard 101 Spy&amp;lt;br&amp;gt;Darkius=&amp;lt;br&amp;gt;Max&amp;lt;br&amp;gt;[[0]]&amp;lt;br&amp;gt;Winner of absolutely nothing&amp;lt;br&amp;gt;Fool&#039;s Gold Midas&amp;lt;br&amp;gt;Darkius, the Boom Cod Cultist&lt;br /&gt;
|quote=My only notable quote is super outdated lol (real)&amp;lt;br&amp;gt;Alias&#039;&amp;lt;br&amp;gt;Midas &amp;quot;try not to add every wacky thing Darkius says to his user page&amp;quot; challenge&amp;lt;br&amp;gt;I have no strong feelings either way&amp;lt;br&amp;gt;When wiki mods get bored&amp;lt;br&amp;gt;Now Quint is spoil&amp;lt;br&amp;gt;Shut up stinky&amp;lt;br&amp;gt;Fantastic&amp;lt;br&amp;gt;That was quick lol&amp;lt;br&amp;gt;I suppose so&amp;lt;br&amp;gt;*Pinkun reaction*&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;[[Category:Level objects]]&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;Alright, I see it&amp;lt;br&amp;gt;Yeah&amp;lt;br&amp;gt;Tomorrow&amp;lt;br&amp;gt;Tomorrow for sure...&amp;lt;br&amp;gt;Eventually...&amp;lt;br&amp;gt;Uhhh...&amp;lt;br&amp;gt;Internal error&amp;lt;br&amp;gt;I&#039;ll make sure to valdalize your user page at least 24 times&amp;lt;br&amp;gt;Creator: [blank]&amp;lt;br&amp;gt;midas smells&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/721003846284869704/1368427772166406246 DarkiusMC abuses his powers as a wiki mod to boldly state that &amp;quot;midas smells&amp;quot; in the #hall_of_memes channel only to end up being pregnant man emoji reacted]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Template:RecentUpdates&amp;lt;br&amp;gt;When Sloul Siphon Trivia Section&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=RHM2yaaMQls&amp;amp;lc=UgyevyU1MSCVpsUQd7l4AaABAg.AKbhH0xvCxLAKbiSt6xDTF DarkiusMC bullies fellow wiki moderator BokoKnight74 about the lack of a Trivia section on the The Soul Siphon - Hydroelectric River Styx page...despite there being one. What&#039;s the joke again?]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Flame Stagger(sic)&amp;lt;br&amp;gt;smartass&amp;lt;br&amp;gt;Nothing to test...&amp;lt;br&amp;gt;You are very predictable&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;__NOTOC__&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|gender=Male&lt;br /&gt;
|lives=USA&lt;br /&gt;
|known=nothing lol&lt;br /&gt;
|discord=darkiusmc&lt;br /&gt;
|website=https://wiki.megamanmaker.com/index.php/User:DarkiusMC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
I have over a thousand edits since the server outage and still don&#039;t have a user page. Huh.&lt;br /&gt;
&lt;br /&gt;
I find improving pages as a form of stress relief. Is that weird? Probably. I dunno.&lt;br /&gt;
&lt;br /&gt;
Also I became a wiki mod at some point, cool. Feel free to ping me if you need something accepted.&lt;br /&gt;
&lt;br /&gt;
== Me after being wiki mod for a year ==&lt;br /&gt;
&lt;br /&gt;
I became wiki mod on August 31st, 2023 and promoted to wiki admin alongside [[Midas Magnezone|Midas]] on June 23rd, 2024 so we could get more done.&lt;br /&gt;
&lt;br /&gt;
== Subpages ==&lt;br /&gt;
[[User:DarkiusMC/Templates]]&lt;br /&gt;
&lt;br /&gt;
[[User:DarkiusMC/Testpage]]&lt;br /&gt;
&lt;br /&gt;
== Everything below this was put here by others as vandalism. ==&lt;br /&gt;
&lt;br /&gt;
== Me after being #hall_of_memes guardian for a month (Midas wrote this)==&lt;br /&gt;
&lt;br /&gt;
I became in charge of #hall_of_memes on October 8th, 2024 after [[Midas Magnezone]] voluntarily and heroically stepped down. However, our savior [[Goldstorm]] took the bold decision to take over posting rights in the channel by disabling my permissions to post in the channel and knocking down my position in the server on November 18th, 2024. At least I won&#039;t be pinged 50 times a day anymore to repost unfunny memes.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;padding: 4px; margin-bottom:4px; background-color: #FF7F7F; border: 2px solid #AF1E14; border-radius:10px;box-shadow: 0 0 5px B59286;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; padding: 10px&amp;quot; rowspan=2 |[[File:BounceMan.png|130px]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; font-size: 150%;&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;This user is pregnant&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black;&amp;quot;| &#039;&#039;&#039;Please&#039;&#039;&#039; do not disturb pregnant users.&amp;lt;br /&amp;gt;&#039;&#039;&#039;&amp;quot;We wish you to have a nice baby&amp;quot;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;- wiki editors&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sagiri was here!!1!==&lt;br /&gt;
== Lorem ipsum==&lt;br /&gt;
===Latin===&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Morbi auctor, enim ac euismod posuere, nisi felis pulvinar odio, ut maximus neque nunc faucibus lectus. Maecenas dignissim neque vitae consequat vehicula. Integer ante sem, tincidunt ut placerat sed, congue sit amet justo. Proin a mi ac mi porttitor varius sed ut elit. Proin lobortis eu orci vel commodo. Nunc nisl purus, scelerisque in lacus in, egestas feugiat diam. Mauris magna mi, scelerisque vel accumsan ut, luctus ut nisi. Nunc id leo sit amet ante maximus suscipit.&lt;br /&gt;
&lt;br /&gt;
Phasellus interdum est eget diam elementum molestie. Proin placerat sed magna eget sagittis. Vestibulum mi odio, vestibulum eget nisl et, pretium cursus ligula. Morbi ut velit enim. Etiam eget ornare risus, ut sodales mauris. Suspendisse tristique fringilla nibh, iaculis eleifend felis posuere et. Proin elementum lorem vitae feugiat posuere. Sed tincidunt vitae purus non consequat. Nulla id est dolor. Vivamus faucibus, neque a eleifend varius, ex neque elementum augue, id ornare erat libero eu magna. Etiam volutpat neque vel diam cursus, et viverra leo rhoncus.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;padding: 4px; margin-bottom:4px; background-color: #FF7F7F; border: 2px solid #AF1E14; border-radius:10px;box-shadow: 0 0 5px B59286;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; padding: 10px&amp;quot; rowspan=2 |[[File:BounceMan.png|130px]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; font-size: 150%;&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;This user is pregnant&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black;&amp;quot;| &#039;&#039;&#039;Please&#039;&#039;&#039; do not disturb pregnant users.&amp;lt;br /&amp;gt;&#039;&#039;&#039;&amp;quot;We wish you to have a nice baby&amp;quot;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;- wiki editors&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Curabitur a gravida diam, nec imperdiet metus. Maecenas ac sem at justo porta suscipit vel eget dolor. Integer eu dolor vitae metus hendrerit efficitur. Vestibulum blandit fermentum consequat. Vestibulum urna sapien, posuere ut mi ut, pharetra hendrerit elit. In ut semper justo. Suspendisse ultrices arcu neque, sit amet viverra ligula commodo ut. Nam a facilisis nulla. Aenean et felis blandit, commodo dolor a, pulvinar lorem. Mauris varius ex a massa luctus malesuada. Vestibulum fermentum leo quis gravida euismod. Aenean mattis libero non tellus posuere, vel interdum leo congue.&lt;br /&gt;
&lt;br /&gt;
Sed risus nisl, bibendum ut sagittis eu, vulputate sit amet felis. Nunc aliquet posuere mi. Nunc pharetra elementum tortor, et ullamcorper purus sodales non. Sed aliquam arcu auctor sodales tincidunt. Duis vulputate ex quis ligula iaculis, bibendum tincidunt sem laoreet. Quisque porta magna est. Duis tristique ante ac dui placerat, et rhoncus nisi faucibus. Nullam id mauris commodo, feugiat leo ac, rutrum turpis. Fusce porta lacus id enim consectetur aliquam.&lt;br /&gt;
&lt;br /&gt;
Suspendisse magna lacus, dapibus ac condimentum imperdiet, tempor at massa. Ut ut mollis sem, ac vulputate arcu. Nulla lorem est, dignissim at urna et, volutpat ornare lacus. Sed tincidunt, diam nec sodales sagittis, magna nunc mollis eros, feugiat sollicitudin enim tellus vel tortor. Etiam nec nisl vel libero dapibus dapibus. Nunc sit amet nulla sed nisi tempus dapibus at a enim. Maecenas augue enim, facilisis ac dolor eget, pulvinar rutrum libero. Nullam quis velit blandit, auctor ex vitae, maximus felis. Donec sit amet nisi lacus. Nunc ultricies tortor eu enim porttitor interdum. Nulla non lorem augue. Vivamus orci justo, consequat in dapibus et, bibendum non libero. Phasellus odio ipsum, luctus ut dapibus eget, ultricies vitae nibh. Nunc eleifend vehicula dolor, sit amet scelerisque purus ultricies pretium. Phasellus ut ligula sed tortor euismod hendrerit. Nullam ornare dignissim risus, ut condimentum lacus scelerisque luctus.&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
The customer is very important, the customer will be followed by the customer. The author of Morbi, for to put Euismod, if not for the pillow of hate, as the most important and now the bed of the throat. Maecenas is not an asset nor a means of life. Before you start investing, you need to do your homework. It&#039;s different from me and my airline, but as a developer. It&#039;s a good idea to use a protein powder. Now nisl purus, selecrice in lacus in, egestas feugiat diam. My great mauris, the chocolate or the layer as, the mourning as if not. Now that&#039;s the time it&#039;s important to get ahead.&lt;br /&gt;
&lt;br /&gt;
A boat is sometimes a necessary element of an employee&#039;s backyard. He invests a lot, but he needs a lot of arrows. I hate the market, the market needs the players and the price is low. Diseases as he likes. It is also necessary to adorn the smile, so that the members of the mauris. Suspendisse trisque fringilla nibh, eleifende felis put and To put the element of the story of the life of Feugia. But the tincidunt of pure life is not a result. There is no such pain. Vivamus faucibus, neither from the eleifend casino, from nor the element of propaganda, that was to adorn the great free football. Not even a weekend run or a yard run, and the cartoons are timed by CNN.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;padding: 4px; margin-bottom:4px; background-color: #FF7F7F; border: 2px solid #AF1E14; border-radius:10px;box-shadow: 0 0 5px B59286;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; padding: 10px&amp;quot; rowspan=2 |[[File:BounceMan.png|130px]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; font-size: 150%;&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;This user is pregnant&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black;&amp;quot;| &#039;&#039;&#039;Please&#039;&#039;&#039; do not disturb pregnant users.&amp;lt;br /&amp;gt;&#039;&#039;&#039;&amp;quot;We wish you to have a nice baby&amp;quot;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;- wiki editors&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Talk to the pregnant woman, and don&#039;t be afraid of the hairstyle. Maecenas and Sam at just the door receives or needs pain. The entire football team becomes a life-threatening organization. The production process is flattering. The vestibule urn wise, put as mi as, the quiver hendrerit elit. Just as always. I don&#039;t like the basketball arc, but it&#039;s a good cartoon. For there are no easy ones. Aeneas and the cat flatters, comfort pain from, pulvinar lorem. Maurice Varius from a mass of mourning. Who is pregnant with pregnancy? Aeneas did not set free land, or sometimes time to do homework.&lt;br /&gt;
&lt;br /&gt;
But the laughter of the players, to be drunk like shooting football, the vulputate is a lot to trigger. Now put my trucks. Now the quiver is an element of torture, and the corporal is not a pure member. However, some members of the author&#039;s team are developing. Duis vulputate ex quis ligula iaculis, bibendum tincidunt sem laoreet. Each door is great. Duis sad before and dui places, and rhoncus except the throat. There is no such thing as mauris commodo, feugiat leo ac, rutrum turpis. The clinical portal of the lake will be followed by some.&lt;br /&gt;
&lt;br /&gt;
A large amount of salt, protein, and sauce are added, seasoned and massed. So as to be soft, and vulputate bow. There is no net, dignissim at urn and, to decorate the lake. But tincidunts, diam nor members of sagittis, great now mollis eros, feugiat sollicitud enim tellus vel tortor. Not even the players or the free protein. Now there is no problem, but there is no time for protein. For Maecenas&#039;s adage, easy and pain-free, is a pillow free of makeup. No one wants to be flattered, the author of life, the greatest trigger. Unfortunately, it&#039;s not going to be a lake. Now ultricies are sometimes used for the airline. There is no internet advertising. Live in medical therapy, diet in protein and drink not free. The level of hatred itself, grief as protein needs, the ultricies of life nibh. Now eleifend vehicular pain, let it be a lot of chocolate pure ultricies price. Phasellus ut ligula sed tortor euismod hendrerit. There is no need to adorn the dignity of laughter, as the sauce of the chocolate lake of grief.)&lt;br /&gt;
&lt;br /&gt;
== Fanfiction by Midas (I guess kings write fanfiction in their spare time)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;border: 1px #red solid; ; float: right; padding: 7px; width:290px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
 |colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; &amp;quot;|&#039;&#039;&#039;Darkius&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 |colspan=2 style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot;; width:140px&amp;quot;|&#039;&#039;&#039;Race&#039;&#039;&#039;&lt;br /&gt;
 |Unknown, possibly a &#039;&#039;&#039;Fierce Demon&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot;; width:140px&amp;quot;|&#039;&#039;&#039;Home Land&#039;&#039;&#039;&lt;br /&gt;
 |unknown&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Date of death&#039;&#039;&#039;&lt;br /&gt;
 |hasn&#039;t happened yet&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot;; width:140px&amp;quot;|&#039;&#039;&#039;Height&#039;&#039;&#039;&lt;br /&gt;
 |8&#039;7&amp;quot;&lt;br /&gt;
 |- &lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Hair Color&#039;&#039;&#039;&lt;br /&gt;
 |Dark Grey&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Eye Color&#039;&#039;&#039;&lt;br /&gt;
 |Blood red&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Gender&#039;&#039;&#039;&lt;br /&gt;
 |Male&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039;&lt;br /&gt;
 |Helix of Darkness&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Birth&#039;&#039;&#039;&lt;br /&gt;
 |unknown&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Skin Color&#039;&#039;&#039;&lt;br /&gt;
 |Black&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Protection&#039;&#039;&#039;&lt;br /&gt;
 |His own power, his black tunic, flexible, leathery armor, his indestructible Sword.&lt;br /&gt;
 |-&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkius&#039;&#039;&#039; is a Demon from the Story, &#039;&#039;The Legend of Zelda: Darkius&#039;&#039;. He is a demonic, powerful creature resembling the Fierce Deity. He cannot be defeated by Link alone, whether he has the strongest blade ever or not. Due to a prophecy explaining Darkius would be defeated by Link, he became the very one that murdered Link&#039;s parents at Lake Hylia and the Lost Woods, and was sealed away in a tree, which allowed Link to be saved by Navi and adopted by the Kokiri. Sometime after the events of the story &#039;&#039;Legend of Zelda: Xentore&#039;&#039;, He shattered the seal and leaped out of the tree he was imprisoned in. As soon as he escaped, he continued his hunt for the Hero of Time. At the end of Darkius, he assumes multiple forms before taking his true/normal form. After a sword fight, Darkius is defeated by the heroes when they blow him off his own tower when they unleash their true strength. He returns later in &#039;&#039;The Legend of Zelda:Shadius&#039;&#039;, where he is revived by his brother, Shadius, and is used as a pawn for his master plan. Darkius lets Shadius use his army and castle, but in the end, discovers the truth, and kills Shadius. Darkius tells Link and his friends why he was trying to kill him. Immediately after explaining, Darkius attacked Link and his friends, still hoping to prevent the prophecy. Despite being defeated again, Darkius survived this time, and later appeared in The Fire God, where he became an unexpected ally. Darkius was presumed to be destroyed when he destroyed the castle of Flamius, a supporting antagonist. His fate currently remains unknown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{|class=&amp;quot;navbox collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center; clear:both; font-size:75%; font-family:verdana;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:black&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;div style=&amp;quot;margin-left:55px;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Legend of Zelda:Darkius|&amp;lt;font color=gold style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Legend of Zelda: Darkius&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:Black&amp;quot;&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Characters&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Link · Navi · [[:User:DarkiusMC|Darkius]] · Skull Kid · Tatl · Tael · Zelda · Malon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Minor Characters&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|The Seven Sages&lt;br /&gt;
|}&lt;br /&gt;
{{clr}}&lt;br /&gt;
{|class=&amp;quot;navbox collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center; clear:both; font-size:75%; font-family:verdana;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:black&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;div style=&amp;quot;margin-left:55px;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Legend of Zelda:Shadius|&amp;lt;font color=gold style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Legend of Zelda: Shadius&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:Black&amp;quot;&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Characters&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Link · Navi · [[:User:DarkiusMC|Darkius]] · Shadius · Skull Kid · Tatl · Tael · Zelda · Malon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Minor Characters&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|The Seven Sages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[:Template:MMDWR]]==&lt;br /&gt;
when I made this template, I had put a bunch of assets from MM1 and MM2 here that were also featured in dwr, with the logic of &amp;quot;these are all the assets featured in this game&amp;quot;, but a member of the wiki strike team removed them all with the logic of &amp;quot;these did not debut in this game.&amp;quot;. I kind of get removing them from the powered up page since that&#039;s a remake with a lot of original assets, but outside of V, the GB games wouldn&#039;t really have a whole lot listed on these without the things taken from the nes games.&lt;br /&gt;
&lt;br /&gt;
also to add to it, I feel like organizing &amp;quot;things debuted in this&amp;quot; was also organized by the asset categories, and I&#039;m not sure about both being the same, since those already sort by debut game afaik&lt;br /&gt;
but hey, I&#039;m just one guy here, so I figure instead of trying to fight for what I&#039;d personally want, I&#039;d make a talk page so other people could throw some thoughts to the wall.&lt;br /&gt;
&lt;br /&gt;
==Whispers in the Shadows==&lt;br /&gt;
&lt;br /&gt;
In the realm of DarkiusMC, where shadows stretch and secrets linger, the night carries whispers of untold power. Players traverse the haunted landscapes, their hearts racing as they uncover the remnants of ancient lore and dark magic.&lt;br /&gt;
&lt;br /&gt;
Beneath the gnarled branches of the twisted forest, players forge alliances and betrayals alike, each choice echoing through the darkened halls of forgotten castles. The air is thick with tension, the kind that promises adventure—or doom.&lt;br /&gt;
&lt;br /&gt;
As the moon rises high, casting eerie silver light upon the ground, the inhabitants of this realm become one with the night. With every step, they delve deeper into the abyss, where nightmares take form and legends are born. Will you embrace the darkness or become lost within it?&lt;br /&gt;
&lt;br /&gt;
Join the journey, where every shadow holds a story, and every whisper beckons you closer to the truth hidden in the depths of DarkiusMC.&lt;br /&gt;
&lt;br /&gt;
==The Shadow of the End==&lt;br /&gt;
&lt;br /&gt;
In the realm of Eldrith, a world teetering between the light of the sun and the shadows of the night, there lived a lone wanderer known as DarkiusMC. His name whispered through the lands, a legend feared and respected by those who knew of him. A master of the shadows, Darkius was neither hero nor villain—he was simply a force of nature, a being shaped by his world’s trials.&lt;br /&gt;
&lt;br /&gt;
Eldrith was a realm of balance, where the world’s peace was held in check by the Core of Light, a powerful artifact that radiated warmth and protection. However, a corrupt force, the Endbringers, sought to consume it, shrouding the world in an eternal twilight. The people had long believed that only the Chosen could protect the Core from such darkness—but DarkiusMC was no hero of prophecy. Instead, he was a rogue, a person from the shadows who sought something different.&lt;br /&gt;
&lt;br /&gt;
Born from a rare bloodline that held the essence of both light and shadow, Darkius was a boy who had lost everything to the Endbringers. His village, once a place of peace, had been ravaged, and his family taken by the abyssal forces. Left alone in a broken world, Darkius wandered, training in the ancient arts of shadow magic, learning to bend the darkness around him.&lt;br /&gt;
&lt;br /&gt;
One fateful day, while exploring the ruins of an old temple, he discovered a cryptic tome—The Codex of the Forgotten. The book spoke of an ancient power, one that could defeat the Endbringers, but at a cost: the Abyssal Forge, a hidden forge that could craft the Shadow Blade, an ancient weapon capable of cutting through both light and shadow. However, this weapon would forever tether the wielder to the balance of light and darkness. Whoever wielded the Shadow Blade would become both a protector and a prisoner of the realm.&lt;br /&gt;
&lt;br /&gt;
Darkius, torn between his desire for revenge and his need to end the war between light and dark, decided to forge the Shadow Blade. But the path was perilous. To reach the Abyssal Forge, he had to journey through the Lands of the Forgotten, places where even the bravest adventurers dared not tread. Along the way, Darkius faced challenges that tested his will. He battled the creatures of the deep, conquered his own inner darkness, and encountered the Guardian of Twilight, an ancient entity who had once been a hero but was now a prisoner to the Forge’s curse.&lt;br /&gt;
&lt;br /&gt;
The Guardian warned Darkius that forging the Shadow Blade would not only grant him the power to stop the Endbringers, but it would also chain his soul to the cycle of endless conflict. With each victory, Darkius would become more entwined with the shadows, losing more of himself.&lt;br /&gt;
&lt;br /&gt;
Still, driven by the pain of his past and the desire to protect those who had survived, Darkius pressed on. When he finally reached the Abyssal Forge, the weapon was forged in a flash of dark energy. The blade pulsed with both light and shadow, a mirror of Darkius’s own soul.&lt;br /&gt;
&lt;br /&gt;
As he wielded the weapon, he felt the weight of its power and the burden it placed on him. With the Shadow Blade, DarkiusMC stormed the Citadel of the Endbringers, facing off against their dark king. The battle raged for hours, the clash of light and shadow shaking the very foundations of the citadel. At last, Darkius struck the final blow, banishing the Endbringers from the world, but the cost was great.&lt;br /&gt;
&lt;br /&gt;
In that moment of victory, Darkius felt his body begin to fade, his connection to the world slipping away. The curse of the Shadow Blade was not one to be ignored. Yet, instead of falling into the abyss, Darkius used the last of his strength to seal the darkness within himself, becoming the eternal guardian of Eldrith’s balance.&lt;br /&gt;
&lt;br /&gt;
Now, DarkiusMC roams the world as both a shadow and a protector, neither living nor truly dead. His presence is felt by all—he is the silent watcher, the one who ensures the balance between light and dark remains intact. Some say he still seeks redemption, while others believe he is simply the world’s eternal warden, bound to the shadows forever.&lt;br /&gt;
&lt;br /&gt;
==The Fallen Watcher==&lt;br /&gt;
In a world split by light and darkness, where heroes rise only to fall, DarkiusMC was never meant to be the hero. No, he was something far more complicated. Born in the crumbling remnants of the once-glorious Sundered Kingdom, Darkius had always lived on the edge. He wasn’t a noble knight, or a chosen savior—he was the one who watched when others fought, the one who learned from their mistakes, and most importantly, the one who survived.&lt;br /&gt;
&lt;br /&gt;
Darkius’s world wasn’t kind. The Kingdom had fallen into chaos after the Shattering, a cataclysmic event that split the world in two. Those who still lived in the wreckage either clung to the remnants of old power or had given in to the darkness that spread through the land. The Endbringers, beings born from the deepest shadows, had taken over, and the people were powerless against them.&lt;br /&gt;
&lt;br /&gt;
Darkius never cared about saving kingdoms or wielding the power of ancient artifacts. He cared about survival. As a child, he watched his family get torn apart by the forces of darkness. They were simple farmers, struggling to hold on, but even that was ripped away when the shadows came. His father died in battle, his mother in the plague that followed, and Darkius, barely old enough to hold a sword, was left to fend for himself.&lt;br /&gt;
&lt;br /&gt;
Years passed. Darkius found himself in the Fanglands, a twisted wasteland full of outlaws, raiders, and the broken remnants of old cities. Here, he learned how to survive—no honor, no grand purpose, just the cold reality of scraping by. He became known as “DarkiusMC” in the underground circles, a name whispered in fear and respect. He was the one who could move through shadows, who could disappear when enemies approached, and, when the time came, strike without warning.&lt;br /&gt;
&lt;br /&gt;
But even the shadows had their price.&lt;br /&gt;
&lt;br /&gt;
One night, after a particularly brutal raid on a band of Endbringers, Darkius discovered something that changed everything: a broken blade buried in the ruins of an old temple. The weapon was unlike any he’d seen—a shadowblade, forged from the very darkness that consumed the world. Rumor had it that whoever reforged the blade would gain the power to end the Endbringers for good, but at the cost of their soul.&lt;br /&gt;
&lt;br /&gt;
For the first time in years, Darkius was faced with a choice. He could continue his solitary life, living in the cracks of the world, or he could risk everything, reforging the blade and potentially stopping the endless war.&lt;br /&gt;
&lt;br /&gt;
There was no easy answer. But then, something inside him snapped. He’d lost everyone he ever cared about—what was one more gamble? He knew what he was capable of, and this was a chance to finally do something that mattered.&lt;br /&gt;
&lt;br /&gt;
The path to reforging the shadowblade wasn’t easy. Darkius had to trek across the Ruins of Eldritch, face down the twisted Wraith Kings, and navigate the dead cities where even the bravest of men had gone mad. With each step, the darkness crept further into his mind, testing his will. His thoughts began to turn darker, his actions colder. But he kept pushing forward.&lt;br /&gt;
&lt;br /&gt;
When he reached the Forge of Night, a place said to be where the old gods of shadow were born, Darkius reforged the blade. The power that surged through him was overwhelming, but it didn’t make him a hero. No, it twisted him into something else. A weapon forged from pure darkness, with the power to strike down entire armies, but with a cost: for every life he took, a piece of his humanity slipped further away.&lt;br /&gt;
&lt;br /&gt;
When Darkius faced the Endbringers, it wasn’t just a battle—it was a slaughter. The darkness he wielded burned through their forces, cutting down their twisted legions like paper. But with every strike, Darkius felt his soul tear away. He was no longer the boy who had survived the fall of his kingdom—he was a being of pure vengeance, living only for the next fight.&lt;br /&gt;
&lt;br /&gt;
As he stood over the fallen leader of the Endbringers, Darkius knew he had won. The world was finally safe—at least for now. But he wasn’t free. The shadowblade had claimed him. His soul was bound to the darkness, and he knew, deep down, that he would never escape its pull.&lt;br /&gt;
&lt;br /&gt;
Now, DarkiusMC roams the wastelands, no longer a man but a living ghost—a fallen watcher who ensures that the balance between light and dark never tips too far. Some say he’s waiting for redemption, while others whisper that he’s simply waiting for his final fall into oblivion.&lt;br /&gt;
&lt;br /&gt;
But Darkius doesn’t care about their stories. He knows the truth: The world doesn&#039;t need heroes. It just needs someone to keep the shadows in check.&lt;br /&gt;
&lt;br /&gt;
And that someone… is him.&lt;br /&gt;
&lt;br /&gt;
==Grombie jumpscare==&lt;br /&gt;
&lt;br /&gt;
[[File:Astro Zombieg Colors.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=DarkiusMC&amp;diff=20413</id>
		<title>DarkiusMC</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=DarkiusMC&amp;diff=20413"/>
		<updated>2025-12-23T23:33:54Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User&lt;br /&gt;
|name=DarkiusMC&lt;br /&gt;
|role=Wiki admin&amp;lt;br&amp;gt;Beta tester&lt;br /&gt;
|image={{Pixelated|DarkiusMCStaffIcon.png|true|256}}&lt;br /&gt;
|caption=DarkiusMC&#039;s staff icon&lt;br /&gt;
|aka=Darkius&lt;br /&gt;
|discord=darkiusmc&lt;br /&gt;
|website=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DarkiusMC&#039;&#039;&#039; is a moderator for the [[Mega Man Maker Official Wiki|&#039;&#039;Mega Man Maker&#039;&#039; Official Wiki]] and beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. On September 17, 2025, after the release of version [[1.10.2.2]], Darkius was brought into the [[Mega Man Maker Team|development team]] as a beta tester alongside [[Midas Magnezone]] and [[CCtheOwl]] as the result of a beta tester application.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/328229181504618496/1417910947670130754 Meka announces DarkiusMC, CCtheOwl, and Midas Magnezone and MamaDoomsday as a new spriter as the result of a beta tester and spriter application]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moderators]]&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Beta tester]]&lt;br /&gt;
[[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Elec%27n&amp;diff=20309</id>
		<title>Elec&#039;n</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Elec%27n&amp;diff=20309"/>
		<updated>2025-12-23T01:41:21Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:ElecnIcon.png|left]]Elec&#039;n[[File:ElecnIcon.png|right]]&lt;br /&gt;
|image=[[File:Elec&#039;n.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Elec&#039;n from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Hovers forward in a wavy pattern, shooting 8 sparks when it&#039;s close to you.&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|sprite=[[File:sprElecnPreview.png]][[File:sprElecnPreviewAlt.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Elec&#039;n&#039;&#039;&#039; is an [[Enemies|enemy]] from &#039;&#039;[[Mega Man 3]]&#039;&#039; originating from [[Spark Man]]&#039;s normal and Doc Robot stage. It will hover forward and shoot 8 sparks at the [[Characters|player]] if nearby.&lt;br /&gt;
&lt;br /&gt;
It can be set to move left or right in the [[Level Builder]] and can also be set to either move forward after spawning or spawn from above the screen. If it is set to spawn from above the screen, it will only appear if the player approaches the area from where it will spawn. Once this condition is met, it will resume its normal behavior after dropping down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/acXr9tihlAQ Elec&#039;n]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Elec&#039;nCW.png|&#039;&#039;Rockman Complete Works&#039;&#039; artwork of an Elec&#039;n.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SprElecnPreviewAlt.png&amp;diff=20308</id>
		<title>File:SprElecnPreviewAlt.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SprElecnPreviewAlt.png&amp;diff=20308"/>
		<updated>2025-12-23T01:40:53Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SprElecnPreview.png&amp;diff=20307</id>
		<title>File:SprElecnPreview.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SprElecnPreview.png&amp;diff=20307"/>
		<updated>2025-12-23T01:39:47Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Stone&amp;diff=20306</id>
		<title>Air Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Stone&amp;diff=20306"/>
		<updated>2025-12-23T01:38:45Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Air Ice and Air Wrath in &#039;&#039;Mega Man Maker&#039;&#039;}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:AirStoneIcon.png|left]][[File:AirStoneIcon.png|right]] Air Stone/Fire/Nut/Ice/Wrath &lt;br /&gt;
|image=[[File:AirStone.png|200px]]&lt;br /&gt;
|caption=Artwork of an Air Stone from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|description=Hides and only comes out to attack when [[enemies]] are nearby.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|damage=2&lt;br /&gt;
|space=2x2&lt;br /&gt;
|version=[[1.6.0]] (Air Stone, Air Fire, Air Nut)&amp;lt;br&amp;gt;[[1.10.0]] (Air Ice)&amp;lt;br&amp;gt;[[1.10.4]] (Air Wrath)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Schmiddi]] (Air Stone, Air Fire, Air Nut)&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (Air Ice)&amp;lt;br&amp;gt;? (Air Wrath)&lt;br /&gt;
|sprite=[[File:sprAirStone_0.png]][[File:sprAirFire_0.png]][[File:sprAirNut_0.png]][[File:sprAirIce_0.png]][[File:sprAirWrath_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Air Stone&#039;&#039;&#039; is a recurring [[enemy]] of &#039;&#039;[[Mega Man 11]]&#039;&#039; with Fire, Nut, variants. The Stone, Fire, and Nut variants were added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.6.0]], while an Ice variant was added in version [[1.10.0]] and a holiday variant was added in version [[1.10.4]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Air Stone consists of an aerial enemy that shoots a projectile in each of the eight directions from their edges: four in each of the orthogonal directions and four in each of the diagonal directions.&lt;br /&gt;
&lt;br /&gt;
In their passive state, they hide with vibrations and cannot be attacked. When the [[player character]] is five tiles or closer to them, they will become completely visible and shoot their respective projectiles:&lt;br /&gt;
*Air Stone shoots light blue stones&lt;br /&gt;
*Air Fire shoots small flames that has fire properties&lt;br /&gt;
*Air Nut shoots purple nuts&lt;br /&gt;
*Air Ice shoots light blue ice shards that has ice properties&lt;br /&gt;
&lt;br /&gt;
After firing their projectiles, the Air Stone exposes its body: the Air Ice has a purple body while the other three variants have a red body.&lt;br /&gt;
&lt;br /&gt;
The Air Stones cannot be crushed and ignore [[Tilesets|terrain]] collision.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Air Ice is based off concept art of an unused ice variant of the Air Stone from &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
*The Air Wrath variant is based on a Wreath, but is consistently misspelled in both menus and the game&#039;s files.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
=== &#039;&#039;Mega Man Maker&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:AirEnemyVariants.png|Air Stone variants&lt;br /&gt;
File:AirStoneInGame.png|Air Stone in game&lt;br /&gt;
File:AirStoneLoading.png|Air Stone before appearing&lt;br /&gt;
File:AirStoneShoot.png|Air Stone firing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:AirFire.png|Artwork of an Air Fire&lt;br /&gt;
File:AirNut.png|Artwork of an Air Nut&lt;br /&gt;
File:AirStoneConceptArt.png|Concept art of Air Stone, Air Fire, and an unused Air Ice variant from &#039;&#039;Mega Man 11&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MM11}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 11 Assets]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SprAirWrath_0.png&amp;diff=20305</id>
		<title>File:SprAirWrath 0.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SprAirWrath_0.png&amp;diff=20305"/>
		<updated>2025-12-23T01:35:36Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SprAirIce_0.png&amp;diff=20304</id>
		<title>File:SprAirIce 0.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SprAirIce_0.png&amp;diff=20304"/>
		<updated>2025-12-23T01:34:57Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SprAirNut_0.png&amp;diff=20303</id>
		<title>File:SprAirNut 0.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SprAirNut_0.png&amp;diff=20303"/>
		<updated>2025-12-23T01:34:26Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SprAirFire_0.png&amp;diff=20302</id>
		<title>File:SprAirFire 0.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SprAirFire_0.png&amp;diff=20302"/>
		<updated>2025-12-23T01:33:45Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SprAirStone_0.png&amp;diff=20301</id>
		<title>File:SprAirStone 0.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SprAirStone_0.png&amp;diff=20301"/>
		<updated>2025-12-23T01:33:09Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Romper&amp;diff=20300</id>
		<title>Romper</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Romper&amp;diff=20300"/>
		<updated>2025-12-23T01:31:14Z</updated>

		<summary type="html">&lt;p&gt;DarkiusMC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:Romper.png|left]]Romper[[File:Romper.png|right]]&lt;br /&gt;
|image=[[File:Rompers.png|250px]]&lt;br /&gt;
|caption=Artwork of two Rompers in a Kikyoon from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|description=The boys are back in town and they want your energy. You better not get caught&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:romperred.png]][[File:rompergreen.png]][[File:romperyellow.png]][[File:romperblue.png]][[File:ColorLightBrightPurple.png]]&amp;lt;br&amp;gt;[[File:romperwalk.png]][[File:romperdrop.png]][[File:romperhop.png]][[File:romperhang.png]]&lt;br /&gt;
|version=[[1.8.0]]&amp;lt;br&amp;gt;[[1.8.4]] (purple variant)&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Eleven]]&lt;br /&gt;
|sprite=[[File:RomperRedSprite.png]] [[File:RomperGreenSprite.png]] [[File:RomperYellowSprite.png]] [[File:RomperBlueSprite.png]] [[File:RomperPurpleSprite.png]]&amp;lt;br&amp;gt;[[File:sprRomperRedPreviewElf.png]] [[File:sprRomperGreenPreviewElf.png]] [[File:sprRomperYellowPreviewElf.png]] [[File:sprRomperBluePreviewElf.png]] [[File:sprRomperPurplePreviewElf.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Romper&#039;&#039;&#039; is an [[Enemies|enemy]] from &#039;&#039;[[Mega Man 8]]&#039;&#039; and &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;, appearing in Clown Man&#039;s stage in &#039;&#039;Mega Man 8&#039;&#039; and Magic Man&#039;s stage in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;. It was introduced to &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Romper is very small (around three-eighths of a tile, but is still 1x1 in the [[Level Builder]]) and walks forward at a slow pace. Once it makes contact with the player, it will latch onto them and drain either their [[health]] or [[weapon energy]] depending on its specific settings. A Romper will steal the player&#039;s health or weapon energy up to six times or as little as three times if the player quickly presses their button inputs.&lt;br /&gt;
 &lt;br /&gt;
A Romper can be set as one of four spawn options:&lt;br /&gt;
#Dropping in from its position in the builder when spawned in&lt;br /&gt;
#Dropping in from edge of the screen above when the player is less than one tile next horizontally from its position&lt;br /&gt;
#Jumping two tiles horizontally when spawned in&lt;br /&gt;
#Clinging onto solid objects placed above such as [[ladder]]s, a ceiling or [[Weapon Block]] in the [[Level Builder]], dropping in when the player is less than one tile horizontally from its position. If there are no solid objects above, the Romper will drop down as normal and start walking in its set direction.&lt;br /&gt;
&lt;br /&gt;
Romper comes in five colors: red, green, yellow, blue, and purple. The color corresponds to what a Romper will drain each time:&lt;br /&gt;
*A Red Romper will take one unit of health&lt;br /&gt;
*A Green Romper will take one unit of weapon energy of the currently equipped non-primary weapon&lt;br /&gt;
*A Yellow Romper will take two units of health&lt;br /&gt;
*A Blue Romper will take two units of weapon energy of the currently equipped non-primary weapon&lt;br /&gt;
*A Purple Romper will grab the player, &#039;&#039;only&#039;&#039; hindering their movement and taking &#039;&#039;no&#039;&#039; health or weapon energy&lt;br /&gt;
&lt;br /&gt;
If the player is attacked by a green or blue Romper that steals their weapon energy while a primary weapon is equipped, the Romper will steal weapon energy from a randomly selected secondary weapon instead each time.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/328222878489247744/904499189470343219 Meka explains that a Romper will steal weapon energy from random secondary weapons if the primary weapon is equipped] ([[:File:RomperPrimaryWeaponEnergySteal.png|image]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The purple Romper variant was added in version [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Green Rompers, known as Rompers G, originally stole the player&#039;s screws in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;. However, there are no screws in &#039;&#039;Mega Man Maker&#039;&#039;, thus they instead take weapon energy.&lt;br /&gt;
* In &#039;&#039;Mega Man 8&#039;&#039;, when stealing the player&#039;s health, it is not visible as flying away from player. It is a reference to &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039; where stolen screws are visible as flying away.&lt;br /&gt;
*The blue and yellow Romper variants were originally thought of as options for the red and green variants, but were added as their own assets for gameplay and color blindness purposes.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/328222878489247744/904500786640322630 Goldstorm explains the reason for the addition of the blue and yellow Romper variants] ([[:File:RomperColorblindness.png|image]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
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		<id>https://wiki.megamanmaker.com/index.php?title=Baccone&amp;diff=20294</id>
		<title>Baccone</title>
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&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:BacconeIcon.png|left]]Baccone[[File:BacconeIcon.png|right]]&lt;br /&gt;
|image=[[File:Baccone.png]]&lt;br /&gt;
|caption=Official artwork of a Baccone from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|description=A bouncing traffic cone that reveals its weak spot when it fires.&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=1x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|HP=3&lt;br /&gt;
|damage=2 (contact)&amp;lt;br&amp;gt;1 (projectile)&lt;br /&gt;
|version=[[1.4.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Sodacoma]]&amp;lt;br&amp;gt;[[CosmicGem]]&lt;br /&gt;
|sprite=[[File:sprBaccone_0.png]][[File:sprBacconeAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Baccone&#039;&#039;&#039; is a traffic cone enemy from &#039;&#039;[[Mega Man 7]]&#039;&#039; that appeared in Turbo Man&#039;s stage. This enemy was added in &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.4.0]], along with various other &#039;&#039;[[Mega Man 6]]&#039;&#039; and &#039;&#039;Mega Man 7&#039;&#039; enemies.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Baccone is a shielded enemy. While it is inside the cone, it is invulnerable to most damage. After a while, it jumps and fires a spread shot, making itself vulnerable by revealing its weak point, its eyes. Even though a Baccone can normally only be damaged when its eyes are open, the player can shoot any part of its body to damage it when it is vulnerable. It only jumps and never moves on his own.&lt;br /&gt;
&lt;br /&gt;
Its attitude is similar to stationary Mets, only that Baccones jump. Their shots look like those from the Neo Mets. However, Baccones are slightly more resistant than stationary Mets and Neo Mets. Despite having a pointy, cone-like top, Baccones can still be bubbled with the [[Danger Wrap]]. It should be noted, however, that like most weapons, the Danger Wrap only affects Baccones if their eyes are open. In &#039;&#039;Mega Man 7&#039;&#039;, the Danger Wrap could encase Baccones even if they were inside the cone.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.4}}&lt;br /&gt;
{{MM7}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 7 Assets]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
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