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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Itsbazs112</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Itsbazs112"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Itsbazs112"/>
	<updated>2026-05-10T00:05:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Itsbazs112&amp;diff=12599</id>
		<title>User:Itsbazs112</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Itsbazs112&amp;diff=12599"/>
		<updated>2024-09-16T00:03:55Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: everything&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi hello hi, the name&#039;s itsbazs112 (not to be confused with [[:User:itsbazs]]). i mod &#039;&#039;[[Mega Man Maker]] that&#039;s it&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
hey midas thanks for giving me a free bio template&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User_talk:Itsbazs&amp;diff=12598</id>
		<title>User talk:Itsbazs</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User_talk:Itsbazs&amp;diff=12598"/>
		<updated>2024-09-16T00:00:29Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: a&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi ==&lt;br /&gt;
&lt;br /&gt;
Hi--[[User:Midas Magnezone|Midas Magnezone]] ([[User talk:Midas Magnezone|talk]]) 23:47, 15 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
you vandalized the wrong user--[[User:Itsbazs112|Itsbazs112]] ([[User talk:Itsbazs112|talk]]) 24:00, 15 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_6&amp;diff=11697</id>
		<title>Tilesets/Mega Man 6</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_6&amp;diff=11697"/>
		<updated>2024-09-02T23:59:13Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: i WAS gonna do mm5 for last but it doesnt actually... exist so have this change for compensation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], there are 94 [[tilesets]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039; from &#039;&#039;[[Mega Man 6]]&#039;&#039; that you can build with.{{ImageNeeded|missing images.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appearance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0051&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Apparently some people think this has ice physics. It doesn&#039;t.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1270&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzardAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|yeah, only blue rocks and snow.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0227&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 2 {{MscTileInf|1|0}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These tiles are at a sub-zero temperature. Sends shivers down your spine.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0803&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I was told I could practice ice hockey here, but it&#039;s all hockey and no ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1271&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|you can build a boat, but unfortunately it doesn&#039;t move with the water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1272&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|variant of boat tile that also cannot move with water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0052&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;Yamato Tile&#039; redirects here.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1273&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWindAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind tile with more details.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0228&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The style of chinese architects continues to be intriguing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0829&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Vibrant blue blocks shake up our world of red here at long last.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0828&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Windows perfect for spectating a match of a world robot tournament.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0634&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The real original rock tilesets are the friends we made along the way.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0229&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlameTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flame Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstFlame.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The sand in this tileset is so precious it has to be encased by metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0230&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlameTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flame Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstFlame2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Like the first one, but darker and with rocks. Deep.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0440&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlameTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flame Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstFlame3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Careful, careful, these are full to the brim with kerosene!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0000&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Let&#039;s face it, you&#039;re using this because of the MM2 wily rocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0231&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawkAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A fierce tint of red means Tomahawk Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0232&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use these if you&#039;re on a budget for actual arrow indicators.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0233&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An evil tint of purple means Tomahawk Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0234&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tubes and pipes as far as the eye can see.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0235&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Red and purple!? This encore must be enormous.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0638&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|There&#039;s a small slit just big enough for a pair of eyes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0639&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We can&#039;t go an entire update without a secluded dojo reference.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0053&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I&#039;m not entirely sure what this is. It sure looks weird, at least.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0236&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaurAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A fierce tint of red means Centaur Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0441&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The + on these blocks radiates positive energy. :)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0442&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A bleak tint of white means Centaur Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0804&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Remains of a skyscraper have been sealed away in this tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0805&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Another lonely sealed skyscraper, now on display at sunset.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1274&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|waterproof electronic screens.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1275&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|electronic screens out of the water if you want to differentiate them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0054&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnight.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Vibrant green bricks are a staple of English science, apparently.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0237&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnightAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A vivid tint of orange means Knight Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0238&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnight2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Now you get the interior of the castle to go with the exterior.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0239&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnight2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Orange you glad that there are more castle tiles?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0055&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;Wind Tile&#039; redirects here.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0240&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamatoAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A grimy tint of yellow means Yamato Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0832&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;ve really come a long way here. Maybe one day the dojo won&#039;t be secluded...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0833&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The fanciest a dojo has ever been. For now it&#039;ll stay in seclusion, though.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0830&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Secluded dojo. Whew, that felt good.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0831&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A paycut has been handed out for the generic last description.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0247&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pink pillars with pinegreen padding found in very secluded dojos.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0248&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Violet pillars with mauve padding found in very secluded dojos.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0241&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 5 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The grimy green pipe system of a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0242&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile5AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 5 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato5Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The toxic teal pipe system of a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0245&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 6 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Olive air conditioning tubes for a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0246&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile6AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 6 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato6Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Navy blue air conditioning tubes for a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0243&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile7Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 7 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lime rocks from a secluded dojo, good for a japanese garden.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0244&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile7AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 7 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato7Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cyan rocks from a secluded dojo, good for a japanese garden.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1276&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Purple lozenges can make your dojo more sophisticated.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1277&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Green lozenges show that your dojo is connected to nature.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1278&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8Alt2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 (Alt 2) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8Alt2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|According to chromatic studies blue is a good color for secluded dojos.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1279&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8Alt3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 (Alt 3) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8Alt3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It comes in so many colors, you can&#039;t choose wrong with this tile!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0249&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PlantTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plant Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPlant.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Welcome to the ju- wait, what do you mean we did that one already?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0815&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PlantTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plant Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPlant2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This isn&#039;t a regular amazon jungle tileset.  This is amazon... prime!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0816&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PlantTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plant Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPlant3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|How much wood would a woodchuck chuck if a woodchuck could chuck wood?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0250&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yet another boring metallic tileset. Mr. X!! Why??&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0251&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX12.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The perfect tileset for all of your glass needs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0809&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Psst, kid, I don&#039;t have much time. Inside these containers is the super elusive&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1280&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX13Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A gray board where you can imagine things listed on the surface.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0806&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX14.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A large trash chute in high demand for use on commercial spaceships.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0807&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 5 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX15.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Didn&#039;t you hear? Green and gray is like, *the* thing now. Get with the times!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0808&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 6 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ohhh, there&#039;s a bunch of X-s embedded in the tile! I get it now...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1281&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile7Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 7 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX17.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dark glass to decorate buildings.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0443&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Soft violet pillars, patterned with blue crosses and bolts.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0810&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX22.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Noooo, the last one was my comfort tile. These are just generic machines. :(&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1282&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX22Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Create a horizontally elongated blue engine.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0150&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily ordered a lot of these tiles, but they aren&#039;t in his stages. Suspicious.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0811&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX24.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pink vents that make up Mr. X&#039;s cutting edge air conditioning system.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0252&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Powerful pressure pipes that can power any moving platform.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0635&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3TileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Did we need it? No. Did we add it anyway? Yes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0812&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Great care was taken to align the hooks with the ceiling so no one got hurt.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1283&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX32Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|chains to decorate your fortress make it that much more menacing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0253&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX4TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 4 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A messy pile of metal. Looks like he faild to make a good one this time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0814&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX4TileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 4 Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metallic machines  surrounded by more metallic metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0813&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX4Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 4 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX42.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These tiles look like very abstract and very metallic sandwiches.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0821&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The dirt has been sealed away. It wants out. It wants out!!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0151&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily12.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tile was supposed to be green!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0254&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily12Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Oh, now it&#039;s green. Thanks, devs!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0822&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Oh boy! I hope wily didn&#039;t get us generic blue machinery for christmas! oh...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0823&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily13Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|My hopes have been crushed. I am but an empty shell. With machinery.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0824&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily14.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I thought I wouldn&#039;t see the day... a circle... in this world of rough shapes...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0825&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily14Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Friendship ended with square decorations, now circle is my best friend.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0817&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 5 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily15.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Someone could open a playground with all these pipe tiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0818&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile5AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 5 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily15Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|They made the pipes green??? What??? How???&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0819&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 6 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue pipes that reach for the skies. They&#039;ll never achieve that dream.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0820&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile6AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 6 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily16Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Their green cousins, however, will. Such is the bias of life.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0152&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Manly pink tiles that don&#039;t fit a cold storage whatsoever.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0175&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2TileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile (Alt) {{MscTileInf|1|0}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Manly pink tiles that fit a cold storage nicely. Slippery.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0850&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily22.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The machinery is spreading! It&#039;s too fast! run! Run for your lif-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0826&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile 2 (Alt) {{MscTileInf|1|0}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily22Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I am typing this hoping for a better future. With no generic machinery.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0153&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily3TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A niche combination of yellow and orange. Home to the Yaffu.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0827&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily3Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This looks...oddly familar. Wily, please learn to budget your schemes...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0255&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily4TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Very rusty pipes and machinery that served as Wily&#039;s last bunker.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
[[Category:Mega Man 6 Assets]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_4&amp;diff=11696</id>
		<title>Tilesets/Mega Man 4</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_4&amp;diff=11696"/>
		<updated>2024-09-02T23:58:21Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: same as the previouses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], there are 57 [[tilesets]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039; from &#039;&#039;[[Mega Man 4]]&#039;&#039; that you can build with.{{Incomplete|Add which updates each tileset debuted in.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID#&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appearance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0037&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We received a lot of confused messages about the quantity of glass we needed.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0766&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Glass protected by coils and more glass. Truly, a masterful security system.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0768&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I&#039;m not sure anyone can tell what the purpose of these contraptions is.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0767&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I&#039;m not seeing any rings within any of these structures. Come on, [[Dr. Wily|Wily!]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0038&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DiveTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dive Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDive.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Not the prettiest shade of green, but it works.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0209&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DiveTileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dive Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDiveAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These odd tubes still don&#039;t come with the whirling orange water.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0039&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SkullTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Skull Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstSkull.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fossils of extinct species like the Atari Jaguar mixed with purple rocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1261&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SkullTileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Skull Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstSkullAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Even if you dig a lot, there are no fossils in these purple rocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0040&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BrightTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bright Tile {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBright.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;re not sure why [[Dr. Cossack|Cossack]] was so obsessed with pink and green.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0753&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BrightTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bright Tile 2 {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBright3.gif]]&amp;lt;/center&amp;gt; &amp;lt;!-- THIS IS NOT A MISTAKE IN FILE NAMES! TSTBRIGHT3 IS BRIGHT TILE 2 IN THE GAME --&amp;gt;&lt;br /&gt;
|These wires supposedly were used to power all of Bright Man&#039;s stage.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0754&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BrightTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bright Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBright4.png]]&amp;lt;/center&amp;gt; &amp;lt;!-- THIS IS NOT A MISTAKE IN FILE NAMES! TSTBRIGHT2 IS BRIGHT TILE 3 IN THE GAME --&amp;gt;&lt;br /&gt;
|These machines definitely do something, but we&#039;re not sure what.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0762&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily corrupted a random tileset file and sent us this. It&#039;s junk, but not unusable.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0763&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDustAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Junk... but purple... i swear I saw a galaxy full of space junk like this...&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0041&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;re not sure what that mess in the middle is, either.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0764&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It&#039;s shut tight. Does anyone know where the key is?&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0210&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Various pipes and chutes for collecting the trash in the area.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0042&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DrillTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Drill Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDrill.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pink rocks are a surprise for sure, but a welcome one.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0211&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DrillTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Drill Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDrill2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Same as the first Drill tile but with mechanical parts.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0212&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dam, this tileset is quite boring.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0043&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mossy bricks which smell vaguely of pizza.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0769&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile2AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The previous tile has been drained of its yellow glory. Utterly lifeless.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0770&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Surplus rain water is saved here for emergencies. What a thoughtful system.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0771&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile3AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A water container, drained of its beloved color. How tragic.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0772&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An alternative tank design, this one is actually plated with solid gold.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0773&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile4AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 4 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An alternative grey... gray... griy... groy... gruy... grxy tank design.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1262&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile5Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 5&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use to create large golden metallic columns.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1263&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile5AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 5 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad5Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use to create large golden/grey metallic columns.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0044&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sorry, but these tiles are clearly just made of regular rock.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0432&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lost cousin of the original, this one adds runes and hieroglyphs.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0630&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Scientists are unable to uncover these blocks&#039; secrets to this day.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0765&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Grates that support regular stones. Watch out for the beds of spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0213&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Apparently some people think this has snow physics. It doesn&#039;t.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1264&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1TileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sandy ground with scattered snowflakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0142&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 2 {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Russian yellow metal slated over some cold russian slippery ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0755&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile2AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A session of salt-laying has left these tiles devoid of infernal ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0756&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 3 {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Not these, though. Guess they forgot to lay salt down over here.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0757&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile3AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wait, but it&#039;s gone here? These workers are very inconsistent.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1265&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pure aesthetic snow to properly fill spaces.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0214&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack2TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset is more colourful than a two-flavored popsicle.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0758&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack2Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack2_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These inscriptions on the pipes form a secret riddle, I swear.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0759&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack2Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack2_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We apologize to all fans of purple out here for this one is purely green.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0143&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack3TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A grid of rhombuses over some yellow colored metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0631&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack3Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 3 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack3_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hmm, yes. The pipes here are made of pipes.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0215&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Versatile pipes and blocks, with a dedicated vent system in there.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0632&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wonderfully rounded edges make this a fan-favorite.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0761&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Select between the two playable characters, Vent and coil.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0760&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4Tile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4_4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These vents may look nice, but they enable traitors to travel undetected.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0144&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily1TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4tWily1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset comes with a free pack of [[Met]] action figures.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0774&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily1Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily1_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Grates that filter out pollution from the air. How nice of [[Dr. Wily]]!&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0775&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily1Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily1_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A moderately less generic metal tileset. Thanks, [[Dr. Wily|Wily]].&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0145&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily2TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tight metal coils surrounding inner circuits and other machinery.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0776&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily2Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily2_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Rounded blue metal and closed shutters with monsters behind... boo!&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0216&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily3TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Not again! The eternal prison of waiting has reopened!&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1266&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily3TileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metallic blue bars with integrated circuits.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0479&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily3Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily3_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We should invest in drill based robot masters. If they weren&#039;t so annoying.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0217&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily4TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|You probably never even had time to look at this tile with [[Dr. Wily|Wily&#039;s]] low budget. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0777&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily4Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily4_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dr. Wily|Wily&#039;s]] low budget kept him from ordering more rocks for this tileset.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
[[Category:Mega Man 4 Assets]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_3&amp;diff=11695</id>
		<title>Tilesets/Mega Man 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_3&amp;diff=11695"/>
		<updated>2024-09-02T23:57:53Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: see mm12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], there are 37 [[tilesets]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039; from &#039;&#039;[[Mega Man 3]]&#039;&#039; that you can build with.{{Incomplete|Missing images.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appearance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0030&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SparkTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spark Tile {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSpark.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An elaborate maze of electronics. Can apparently be used to mine bitcoins.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0031&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SnakeTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use these tiles to create a tunnel, and you&#039;ll rule.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0747&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Snake2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A brand-new snake themed tile for all snake enthusiasts out there.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0748&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Snake3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Big horizontal snake lines. How&#039;s a snake head gonna tilt to attach to that...?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0435&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Snake4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sky-high towers... With a ridiculous amount of dithering, oh my.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0032&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:NeedleTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fancy orange tiles that fit well in any environment.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0433&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Needle2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Man revised his tileset after the doc paid a visit.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0746&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Needle3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Someone closed the blinds... but what are they doing inside the tileset anyway?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1256&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Needle4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The classic Needle Tile but covering metallic green tubes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0033&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TopTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Top Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTop.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|That&#039;s just grass, I swear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0436&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Top2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Top Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTop2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|If you build a skyscraper with these you&#039;ll be at the top of the world!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0204&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ShadowTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shadow Tile {{MscTileInf|0|1|3}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstShadow.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Only some poor bubbles? Where are my lava streams??&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0034&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MagnetTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magnet Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMagnet.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Miscellaneous wires and iron plates protect electromagnets inside.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0629&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MagnetTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magnet Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMagnet2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ah, the days when cooperation was still important for the doctors...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0035&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGemini.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|To this day we&#039;re unsure what Gemini Man has to do with his stage.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0451&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile2SIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiS1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in blue.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0452&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile3SIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiS2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in red.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0453&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MagnetTile4SIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiS3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in orange.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0454&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile2AIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 2 (Animated) {{MscTileInf|0|1|3}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiA1.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in alternating colors. No. 1.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0455&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile3AIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 3 (Animated) {{MscTileInf|0|1|3}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiA2.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in alternating colors. No. 2.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0456&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile4AIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 4 (Animated) {{MscTileInf|0|1|3}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiA3.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in alternating colors. No. 3.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0036&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:HardTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hard Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstHard.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Basically Guts Man&#039;s tileset, but with green instead of grey.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0206&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset rocks!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0207&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset metals! Er...well, both are music styles, so that works.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0136&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The perfect tile for all of your sewer needs, whatever they may be.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0205&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile3AltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 3Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Moss not included with this version.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0749&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile4Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|If you take a rest here, does that give you a pipe dream?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0750&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile4AltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 4Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Oh, don&#039;t rest here, it&#039;s dripping wet.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0137&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lighter version of the Wily 3 tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0138&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Darker version of the Wily 2 tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0751&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily4 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The second most perfect tileset for all your sewer and castle needs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0171&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily4Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily4 3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I think resting here would give you nightmares. Would not recommend.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0208&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily4Tile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It&#039;s blue. It&#039;s metallic. Yeah.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0172&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily5TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 5 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|One of the few times Wily tried orange tiles. Or maybe it&#039;s just rust.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1257&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily5Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 5 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily5_2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue columns with sparse small panels.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0173&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily6TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 6 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tile builds tension for an underwhelming final boss fight.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1258&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily6Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 6 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily6_2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Stack horizontal iron bars at will.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
[[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_2&amp;diff=11694</id>
		<title>Tilesets/Mega Man 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_2&amp;diff=11694"/>
		<updated>2024-09-02T23:55:36Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: same as mm1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of version [[1.8.5.2]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;, there are 35 [[tilesets]] from &#039;&#039;[[Mega Man 2]]&#039;&#039;.{{Incomplete|Images of new and revised tiles}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appearance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0024&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BubbleTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bubble Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBubble.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A simple white tile that fits well in water levels.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0199&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BubbleTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bubble Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBubble2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It&#039;s now more damp. Bubble tile 2: The Dampening.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1249&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Bubble Tile 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1250&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Bubble Tile 2 (Alt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0025&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:AirTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Air Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstAir.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Glass bricks that do not connect to any other tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1248&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Air Tile (Alt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0001&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:QuickTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Quick Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstQuick.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Made of the essence of fast itself. That&#039;s why it&#039;s blue, you know.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0200&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:QuickTileAltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Quick Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstQuick2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Look, Ma, we made these tiles look right the first time!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0026&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WoodTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wood Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstWood.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;re not sure if this is made of wood or dirt. I&#039;ll ask Wood Man later.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0027&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CrashTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crash Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCrash.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An elaborate maze of tubes that makes about as much sense as its stage.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0741&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CrashTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crash Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCrash2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The plumper de-clogged these pipes of any tellies. You&#039;re welcome.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1251&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Crash Tile 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0446&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashS1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|In case you wanted the iconic tiles without eyeburn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0447&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileIcon2.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashS2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|In case you wanted the other iconic tiles without eyeburn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0448&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileA1Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile (Animated) {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashA1.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A highly requested tile, it truly is a flash in the dark. No. 1.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0449&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileA2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile 2 (Animated) {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashA2.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A highly requested tile, it truly is a flash in the dark. No. 2.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0450&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileA3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile 3 (Animated) {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashA3.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A highly requested tile, it truly is a flash in the dark. No. 3.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0028&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MetalTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metal Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMetal.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Screws, gears and assorted metal objects make up this tileset.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0743&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MetalTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metal Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMetal2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Combine this with the previous tile to make really big screws.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0744&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MetalTile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metal Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMetal3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Combine this with the first tile to make really big screws, but sideways.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0029&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:HeatTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Heat Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstHeat.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magma-scorched bricks, connected by metal pipes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0742&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:HeatTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Heat Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstHeat2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A surprisingly tough layer of chalk. Just don&#039;t drag a nail across it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0201&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Even without the music, these tiles are to be used with caution.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0457&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1Tile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1 2Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Perfect castle bricks for tight corridor joes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0745&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1Tile4Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1 3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The most innovative tileset since Air Man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0132&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Perfect for the exterior of a fortress... Just bring enough weapon energy.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1252&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Wily 1 Tile 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0133&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset is the color of flying over unnecessarily large spike pits.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0170&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tile may appear original, but it is actually just Wily 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0202&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily3TileAltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily3 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mega Man! The Big Fish is coming! Oh god, he can&#039;t hear us.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1253&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0134&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Don&#039;t worry, the floor is always solid in this game... I think.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0203&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily5TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 5 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I doubt that you can make an entire stage of this. Unless your name is Natnat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0135&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily6Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 6 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These tiles are rumored to absorb all music from the area.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1255&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Wily 6 Tile (Alt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_1_and_Mega_Man_Powered_Up&amp;diff=11693</id>
		<title>Tilesets/Mega Man 1 and Mega Man Powered Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_1_and_Mega_Man_Powered_Up&amp;diff=11693"/>
		<updated>2024-09-02T23:55:15Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: &amp;quot;look&amp;quot; doesn&amp;#039;t look good (pun intended)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], in &#039;&#039;[[Mega Man Maker]]&#039;&#039; there are 38 [[tilesets]]: 19 from [[Mega Man| the first &#039;&#039;Mega Man&#039;&#039; game]] and 19 from its remake, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appearance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0003&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CutTileIcon.png|32px|center]]&lt;br /&gt;
|Cut Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCut.png|center]]&lt;br /&gt;
|Iconic, if only because 90 percent of &#039;&#039;[[Mega Man Maker]]&#039;&#039; levels use it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0699&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CutTilePUIcon.png|32px|center]]&lt;br /&gt;
|Cut Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCut1PU.png|center]]&lt;br /&gt;
|Chocolate-flavor logs... My favourite!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0004&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTileIcon.png|32px|center]]&lt;br /&gt;
|Guts Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts.png|center]]&lt;br /&gt;
|Concrete flooring and walls surrounding sedimentary rock.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0683&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTile2Icon.png|32px|center]]&lt;br /&gt;
|Guts Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts2.png|center]]&lt;br /&gt;
|Like the first one, but without the concrete. It&#039;ll rock your world!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0684&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTile3Icon.png|32px|center]]&lt;br /&gt;
|Guts Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts3.png|center]]&lt;br /&gt;
|Like the first one, but without the rocks. It&#039;ll concrete your world!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0702&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTilePUIcon.png|32px|center]]&lt;br /&gt;
|Guts Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts1PU.png|center]]&lt;br /&gt;
|We replaced all instances of rock with mega. Surely that won&#039;t be confusing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0021&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:IceTileIcon.png|32px|center]]&lt;br /&gt;
|Ice Tile {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstIce.png|center]]&lt;br /&gt;
|Now watch, and learn, here&#039;s the deal. You&#039;ll slip and slide on this, uh, ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0685&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:IceTile2Icon.png|32px|center]]&lt;br /&gt;
|Ice Tile 2 {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstIce2.png|center]]&lt;br /&gt;
|Each barrel contains copious amounts of antifreeze. I hope there isn&#039;t a leak...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0703&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:IceTilePUIcon.png|32px|center]]&lt;br /&gt;
|Ice Tile (PU) {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstIce1PU.png|center]]&lt;br /&gt;
|It has some dirty parts to it, but the rest shines bright like a diamond.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0023&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BombTileIcon.png|32px|center]]&lt;br /&gt;
|Bomb Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBomb.png|center]]&lt;br /&gt;
|Patterned aluminium sheets aren&#039;t very secure, but Bomb Man isn&#039;t about safety.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0682&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BombTile2Icon.png|32px|center]]&lt;br /&gt;
|Bomb Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBomb2.png|center]]&lt;br /&gt;
|It&#039;s the same white pipes as before, but sideways as well. Fancy.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0692&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BombTilePUIcon.png|32px|center]]&lt;br /&gt;
|Bomb Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBomb1PU.png|center]]&lt;br /&gt;
|Not safe for work. Unless you work as an explosion artist or something.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0022&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FireTileIcon.png|32px|center]]&lt;br /&gt;
|Fire Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFire.png|center]]&lt;br /&gt;
|Solid steel pathwways and walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0701&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FireTilePUIcon.png|32px|center]]&lt;br /&gt;
|Fire Tile (PU) {{MscTileInf|0|1|4}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFire1PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These are not braille signs, don&#039;t worry. But how cool would that be?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0005&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ElecTileIcon.png|32px|center]]&lt;br /&gt;
|Elec Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstElec.png|center]]&lt;br /&gt;
|In case all the lighting wasn&#039;t enough, we colored these tiles yellow.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0447&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ElecTile2Icon.png|32px|center]]&lt;br /&gt;
|Elec Tile 2 {{MscTileInf|0|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstElec2.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|What a waste of electricity. The capsules shouldn&#039;t be on all the time!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0700&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ElecTilePUIcon.png|32px|center]]&lt;br /&gt;
|Elec Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstElec1PU.png|center]]&lt;br /&gt;
|This doesn&#039;t scream electricity to me... Maybe someone hit the off switch?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0129&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTileIcon.png|32px|center]]&lt;br /&gt;
|Time Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime.png|center]]&lt;br /&gt;
|Purple bricks. Use them if you ever want to build a clock tower for some reason.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0478&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTile2Icon.png|32px|center]]&lt;br /&gt;
|Time Tile (alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime2.png|center]]&lt;br /&gt;
|Finally available in the radical new style color!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0738&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTile2PUIcon.png|32px|center]]&lt;br /&gt;
|Time Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime2PU.png|center]]&lt;br /&gt;
|It&#039;s hard to discern whether this is metal or wood. Which side are you on?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0739&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTile3PUIcon.png|32px|center]]&lt;br /&gt;
|Time Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime3PU.png|center]]&lt;br /&gt;
|Who said clock towers always needed to be old and broken down... *sigh*&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0130&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:OilTileIcon.png|32px|center]]&lt;br /&gt;
|Oil Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstOil.png|center]]&lt;br /&gt;
|This sand is so precious that it&#039;s protected by solid steel.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0722&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:OilTile2Icon.png|32px|center]]&lt;br /&gt;
|Oil Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstOil2PU.png|center]]&lt;br /&gt;
|You&#039;ve heard of metal with some sand, now get ready for sand with some metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0198&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1NewIcon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1 2.png|center]]&lt;br /&gt;
|Wily&#039;s *true* first ever tileset. It&#039;s aged slightly better.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1246&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1AltIcon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1Alt.png|center]]&lt;br /&gt;
|In case you need to place many socket plugs in your level&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1247&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1Alt2Icon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile (Alt 2)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1Alt2.png|center]]&lt;br /&gt;
|Alternative for the first Wily tile ever, without the corner plugs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0131&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1-2Icon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1.png|center]]&lt;br /&gt;
|Wily&#039;s first ever tileset. It hasn&#039;t aged too well.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0686&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1-3Icon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1 3.png|center]]&lt;br /&gt;
|The grey metal from Wily&#039;s first tile has been released from its cage. run.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0167&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily2Icon.png|32px|center]]&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily2.png|center]]&lt;br /&gt;
|A slightly darker Wily 1 tile. Truly the most creative tileset.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0168&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily3Icon.png|32px|center]]&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily3.png|center]]&lt;br /&gt;
|An incredibly simplified and worse-looking oil tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0169&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily4Icon.png|32px|center]]&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily4.png|center]]&lt;br /&gt;
|A blue version of the Wily 1 tile. He was propably pressed for time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0698&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ChallengeTileIcon.png|32px|center]]&lt;br /&gt;
|Challenge Tile {{MscTileInf|0|1|4}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstChallengePU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These sure were a challenge to make. Haha. Ha. Ha.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0697&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ChallengeAltTileIcon.png|32px|center]]&lt;br /&gt;
|Challenge Tile (Alt) {{MscTileInf|0|1|4}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstChallengeAltPU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ideal to face intruder-detecting robots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0693&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTileIcon.png|32px|center]]&lt;br /&gt;
|Builder Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder1PU.png|center]]&lt;br /&gt;
|I swear I saw that skull&#039;s eyes light up just now. I&#039;m not crazy, really!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0694&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile2Icon.png|32px|center]]&lt;br /&gt;
|Builder Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder2PU.png|center]]&lt;br /&gt;
|Skulls are lurking in the shadows... Around every corner here... HELP!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0695&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile3Icon.png|32px|center]]&lt;br /&gt;
|Builder Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder3PU.png|center]]&lt;br /&gt;
|Happy holidays from the Mega Man Maker Team!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0853&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile3AltIcon.png|32px|center]]&lt;br /&gt;
|Builder Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder3PUAlt.png|center]]&lt;br /&gt;
|Ho ho ho, we removed all the snow!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0696&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile4Icon.png|32px|center]]&lt;br /&gt;
|Builder Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder4PU.png|center]]&lt;br /&gt;
|Not healthy for consumption. Especially not those pipes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Mega Man 1 Assets]] [[Category:Mega Man Powered Up Assets]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Mugshots&amp;diff=9114</id>
		<title>Level Mugshots</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Mugshots&amp;diff=9114"/>
		<updated>2024-07-08T00:48:41Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: added stuff to the trivia bout gemini man and the dupe mugs + do not delete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Level mugshots&#039;&#039;&#039; are icons that appear next to a level&#039;s name in &#039;&#039;[[Mega Man Maker]]&#039;&#039; depending on the boss(es) present in the level. As of version [[1.8.5.2]], there are 56 level mugshots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PartyBallEnergyElement.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Party Ball and Energy Element&lt;br /&gt;
|[[1.3.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconTop.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconCrash.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconCut.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconMetal.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconToad.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconPlant.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconSpark.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconNapalm.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconStone.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconBomb.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconKnight.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconIce.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconTime.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconWood.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconMagnet.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconHard.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconBubble.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconSkull.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Man]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconRing.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconCharge.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconCrystal.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconFlame.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Man]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconWind.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconSpring.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconShade.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconConcrete.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Man]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconTornado.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconAstro.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconGrenade.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grenade Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:QuestionMarkIcon.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Multiple [[bosses]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconSheep.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconPump.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconBlast.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconBounce.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconYamato.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconFire.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconQuick.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconSplash.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconFreeze.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconStrike.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Strike Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconPirate.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconCold.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cold Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconBurner.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconEnker.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconPunk.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconPluto.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconYellowDevil.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yellow Devil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconBoobeamTrap.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconKamegoroMaker.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconCossackCatcher.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Catcher]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconWilyMachine4.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconWilyMachine6.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 6]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconBigPets.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Pets]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconDark3.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 3]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PiconDark4.png|64px]]&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*For the most part, level mugshots for [[bosses]] are the same as their [[profile icons]]. However, as of version [[1.8.5.2]], there are two exceptions:&lt;br /&gt;
**[[Yamato Man]], whose level mugshot uses a lighter color palette&lt;br /&gt;
**[[Dark Man 4]], whose profile icon was added in [[1.8.1]] with revisions made&lt;br /&gt;
*Prior to version [[1.3.4]], [[Mega Man]]&#039;s level mugshot was utilized when a level contained a [[Party Ball]] or an [[Energy Element]].&lt;br /&gt;
*Like the other bosses, [[Gemini Man]] has a mugshot still present in the game. It has a frame number of 8, due to Party Ball/Energy Element&#039;s mugshot being frame number 0. Gemini Man himself has a boss ID of 9.&lt;br /&gt;
*Likely in order to properly show mugshot sprites, various extra sprites were added for v[[1.8.0]], including 2 duplicates of the Kamegoro Maker mugshot (for the whirlpool generators), 2 duplicates of the Boobeam Trap mugshot (for the boobeam enemies themselves, as the controller handles the mugshot), and a transparent sprite with the text &amp;quot;Do Not Delete!&amp;quot; on it, likely for Boobeam Rails.&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Gemini_Man&amp;diff=8581</id>
		<title>Gemini Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Gemini_Man&amp;diff=8581"/>
		<updated>2024-06-14T17:55:27Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: it turns out gemini man&amp;#039;s code was removed in 1.8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:GeminiManCW.png|250px]]&lt;br /&gt;
|caption=Artwork of Gemini Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|description=&lt;br /&gt;
|hp=28&lt;br /&gt;
|damage=3 (buster shot)&amp;lt;br&amp;gt;6 (contact damage, Gemini Laser)&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]] (unfinished/scrapped)&lt;br /&gt;
|programmer=Renhoek (for &#039;&#039;Make a Good Mega Man Level 2&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
[[WreckingPrograms]] (port, unfinished)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-019/DRWN-019/DWN-019 Gemini Man&#039;&#039;&#039; is one of the eight Robot Masters from &#039;&#039;[[Mega Man 3]]&#039;&#039; in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. Although Gemini Man has been in the game&#039;s files since version [[1.0.0]], as of version [[1.8.5.2]], he is not selectable in-game by normal means.&lt;br /&gt;
&lt;br /&gt;
Gemini Man was built by both Dr. Light and Dr. Wily. He was one of eight Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot Gamma. Gemini Man is capable of creating holographic copies of himself, and uses that power to confuse and overwhelm his opponents as he attacks them. He also uses his signature weapon, the [[Gemini Laser]] to fight.&lt;br /&gt;
&lt;br /&gt;
He later comes back during the events of &#039;&#039;[[Mega Man III]]&#039;&#039;, where he and three other Robot Masters from &#039;&#039;Mega Man 3&#039;&#039; once again fight [[Mega Man]] but lose.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Gemini Man exists in &#039;&#039;Mega Man Maker&#039;&#039; but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the &amp;quot;?&amp;quot; intro (which normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.&lt;br /&gt;
&lt;br /&gt;
Despite this, special setups allow a level with Gemini Man to be played and prior to v1.8.0, was able to be put in the game as a fully functioning boss (starting from 1.8.0 onward, all his code was removed). However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Due to not being updated since 1.0.0, Gemini Man&#039;s code structure is not made with multiple bosses in mind.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Gemini Man was cut due to technical issues; his AI did not work well with customized terrain.&lt;br /&gt;
*Gemini Man was ported to &#039;&#039;Mega Man Maker&#039;&#039; from his code in &#039;&#039;Make a Good Mega Man Level 2&#039;&#039;.&lt;br /&gt;
*As an April Fools announcement in 2022, it was made to look like [[Goldstorm]] under the alias of Major Issues was leaking the boss, but [[Luigi]] confirmed it was a joke and that his unused code was unchanged.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GeminiMan.png|thumb|Official artwork from &#039;&#039;Mega Man 3&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Unused content]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMIII}}&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Gemini_Man&amp;diff=8575</id>
		<title>Gemini Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Gemini_Man&amp;diff=8575"/>
		<updated>2024-06-14T16:53:52Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: VERYVERY minor grammar fix, i used however right after i used however, sounds very inconvenient i should say&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:GeminiManCW.png|250px]]&lt;br /&gt;
|caption=Artwork of Gemini Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|description=&lt;br /&gt;
|hp=28&lt;br /&gt;
|damage=&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]] (Unfinished/Scrapped)&lt;br /&gt;
|programmer=Renhoek (for Make a Good Mega Man Level 2)&lt;br /&gt;
[[WreckingPrograms]] (port, unfinished)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-019/DRWN-019/DWN-019 Gemini Man&#039;&#039;&#039; is one of the 8 Robot Masters from &#039;&#039;[[Mega Man 3]]&#039;&#039; that goes unused in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.0.0]]. He was built by both Dr. Light and Dr. Wily. He was one of 8 Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot Gamma. Gemini Man is capable of creating holographic copies of himself, and uses that power to confuse and overwhelm his opponents as he attacks them. He also uses his signature weapon, the [[Gemini Laser]] to fight.&lt;br /&gt;
&lt;br /&gt;
He later comes back during the events of &#039;&#039;[[Mega Man III]]&#039;&#039;, where he and 3 other Robot Masters from &#039;&#039;Mega Man 3&#039;&#039; are fighting Mega Man once again, and once again losing.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Gemini Man exists in &#039;&#039;Mega Man Maker&#039;&#039; but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the &amp;quot;?&amp;quot; intro (which normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.&lt;br /&gt;
&lt;br /&gt;
Despite this, special setups allow a level with Gemini Man to be played. However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Gemini Man himself still exists in the game as a fully functioning boss ported from &#039;&#039;Make a Good Mega Man Level 2&#039;&#039;. Due to not being updated since 1.0.0, Gemini Man&#039;s code structure is not made with multiple bosses in mind.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Gemini Man was cut due to technical issues; his AI did not work well with customized terrain.&lt;br /&gt;
**Additionally, Gemini Man was ported to &#039;&#039;Mega Man Maker&#039;&#039; from his code in &#039;&#039;Make a Good Mega Man Level 2&#039;&#039;.&lt;br /&gt;
*As an April Fools announcement in 2022, it was made to look like [[Goldstorm]] under the alias of Major Issues was leaking the boss, but [[Luigi]] confirmed it was a joke and that his unused code was unchanged.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GeminiMan.png|thumb|Official artwork from Mega Man 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Unused content]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Gemini_Man&amp;diff=8574</id>
		<title>Gemini Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Gemini_Man&amp;diff=8574"/>
		<updated>2024-06-14T16:49:58Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: updated the 2nd paragraph of behavior explaining why he&amp;#039;s not in the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:GeminiManCW.png|250px]]&lt;br /&gt;
|caption=Artwork of Gemini Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|description=&lt;br /&gt;
|hp=28&lt;br /&gt;
|damage=&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]] (Unfinished/Scrapped)&lt;br /&gt;
|programmer=Renhoek (for Make a Good Mega Man Level 2)&lt;br /&gt;
[[WreckingPrograms]] (port, unfinished)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-019/DRWN-019/DWN-019 Gemini Man&#039;&#039;&#039; is one of the 8 Robot Masters from &#039;&#039;[[Mega Man 3]]&#039;&#039; that goes unused in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.0.0]]. He was built by both Dr. Light and Dr. Wily. He was one of 8 Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot Gamma. Gemini Man is capable of creating holographic copies of himself, and uses that power to confuse and overwhelm his opponents as he attacks them. He also uses his signature weapon, the [[Gemini Laser]] to fight.&lt;br /&gt;
&lt;br /&gt;
He later comes back during the events of &#039;&#039;[[Mega Man III]]&#039;&#039;, where he and 3 other Robot Masters from &#039;&#039;Mega Man 3&#039;&#039; are fighting Mega Man once again, and once again losing.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Gemini Man exists in &#039;&#039;Mega Man Maker&#039;&#039; but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the &amp;quot;?&amp;quot; intro (which normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.&lt;br /&gt;
&lt;br /&gt;
However, special setups allow a level with Gemini Man to be played. However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Gemini Man himself still exists in the game as a fully functioning boss ported from &#039;&#039;Make a Good Mega Man Level 2&#039;&#039;. Due to not being updated since 1.0.0, Gemini Man&#039;s code structure is not made with multiple bosses in mind.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Gemini Man was cut due to technical issues; his AI did not work well with customized terrain.&lt;br /&gt;
**Additionally, Gemini Man was ported to &#039;&#039;Mega Man Maker&#039;&#039; from his code in &#039;&#039;Make a Good Mega Man Level 2&#039;&#039;.&lt;br /&gt;
*As an April Fools announcement in 2022, it was made to look like [[Goldstorm]] under the alias of Major Issues was leaking the boss, but [[Luigi]] confirmed it was a joke and that his unused code was unchanged.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GeminiMan.png|thumb|Official artwork from Mega Man 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Unused content]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_%26_Bass&amp;diff=8524</id>
		<title>Mega Man &amp; Bass</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_%26_Bass&amp;diff=8524"/>
		<updated>2024-06-13T16:49:51Z</updated>

		<summary type="html">&lt;p&gt;Itsbazs112: yknow, explaining all of bass&amp;#039;s gp mechanics, including stuff not exclusive to &amp;amp;b (so literally everything but the double jump) is kinda unnecessary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:MMANDBASS.jpg|thumb|right|Box art for the SNES version of Mega Man and Bass]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;&#039;&#039;&#039; (released as Rockman &amp;amp; Forte [ロックマン&amp;amp;フォルテ Rokkuman ando Forute] in Japan) is a Mega Man series platform game released for the Super Famicom on April 24th, 1998, and Game Boy Advance on August 10th, 2002. The game has two playable characters: [[Mega Man]], who can slide and charge the [[Mega Buster]], and [[Bass]], who can shoot in seven directions, dash, and double jump. It takes many assets from &#039;&#039;Mega Man 8&#039;&#039;, although it differs in some concepts from the game.&lt;br /&gt;
&lt;br /&gt;
==In Mega Man Maker==&lt;br /&gt;
Prior to version [[1.8.0]], there were no folders for its features, but two elements were taken from &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;. Version [[1.3.0]] brought [[Bass]] with the gameplay&#039;s foundations from this game and his fusion with Treble, [[Treble Boost]], while [[1.5.0]] brought the reflective variant of the [[Yoku Block]].&lt;br /&gt;
&lt;br /&gt;
Version [[1.8.0]] focused on adding much more content from the game, including returning enemies from &#039;&#039;Mega Man 8&#039;&#039;. The update added 6 weapons, 3 bosses, 15 enemies, 15 level objects, 104 backgrounds, 98 tilesets, 13 ladders, 21 spikes, 3 water skins, and 15 music tracks.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Ice Wall]]&lt;br /&gt;
*[[Wave Burner]]&lt;br /&gt;
*[[Copy Vision]]&lt;br /&gt;
*[[Spread Drill]]&lt;br /&gt;
*[[Tengu Blade]]&lt;br /&gt;
*[[Magic Card]]&lt;br /&gt;
*[[Treble Boost]]&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
*[[Cold Man]]&lt;br /&gt;
*[[Pirate Man]]&lt;br /&gt;
*[[Burner Man]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Gori-Three]]&lt;br /&gt;
*[[Dodonpa Cannon]]&lt;br /&gt;
*[[Plasma]]&lt;br /&gt;
*[[Romper]]&lt;br /&gt;
*[[Snoler]]&lt;br /&gt;
*[[Big Telly]]&lt;br /&gt;
*[[Electric Generator]]&lt;br /&gt;
*[[Mokumokumo]]&lt;br /&gt;
*[[Hogale]]&lt;br /&gt;
*Hogale Spawner&lt;br /&gt;
*[[Ammoner]]&lt;br /&gt;
*[[Oni Robo]]&lt;br /&gt;
*Oni Robo Cloud&lt;br /&gt;
*Oni Robo Wind&lt;br /&gt;
*[[Sydecka]]&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Yoku Block|Reflecting Yoku Block]]&lt;br /&gt;
*[[Ice Block]]&lt;br /&gt;
*Ice Block Spawner&lt;br /&gt;
*[[Explosive Crates]]&lt;br /&gt;
*[[Dynamo Conveyor]]&lt;br /&gt;
*[[Moving Light]]&lt;br /&gt;
*Moving Light Redirector&lt;br /&gt;
*Moving Light Terminator&lt;br /&gt;
*Moving Light Darkness&lt;br /&gt;
*[[Floating Balloon]]&lt;br /&gt;
*Floating Balloon Spawner&lt;br /&gt;
*[[Oni Robo|Oni Cloud Generator]]&lt;br /&gt;
*Oni Wind Generator&lt;br /&gt;
*[[Pressurized Cracked Block]]&lt;br /&gt;
*[[Rotating Spike Box]]&lt;br /&gt;
*[[Bell Ringer]]&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Intro BG&lt;br /&gt;
*Intro BG 2&lt;br /&gt;
*Intro BG 2 (Alt)&lt;br /&gt;
*Intro BG 3&lt;br /&gt;
*Intro BG 4&lt;br /&gt;
*Intro BG 5&lt;br /&gt;
*Intro BG 5 (Alt)&lt;br /&gt;
*Cold BG&lt;br /&gt;
*Cold BG (Alt)&lt;br /&gt;
*Cold BG 2&lt;br /&gt;
*Cold BG 2 (Alt)&lt;br /&gt;
*Cold BG 3&lt;br /&gt;
*Cold BG 3 (Alt)&lt;br /&gt;
*Cold BG 4&lt;br /&gt;
*Burner BG&lt;br /&gt;
*Burner BG (Alt)&lt;br /&gt;
*Burner BG (Alt 2)&lt;br /&gt;
*Burner BG 2&lt;br /&gt;
*Burner BG 3&lt;br /&gt;
*Burner BG 4&lt;br /&gt;
*Burner BG 5&lt;br /&gt;
*Pirate BG&lt;br /&gt;
*Pirate BG 2&lt;br /&gt;
*Pirate BG 2 (Alt)&lt;br /&gt;
*Pirate BG 3&lt;br /&gt;
*Pirate BG 4&lt;br /&gt;
*Pirate BG 5&lt;br /&gt;
*Pirate BG 6&lt;br /&gt;
*Pirate BG 6 (Alt)&lt;br /&gt;
*Ground BG&lt;br /&gt;
*Ground BG (Alt)&lt;br /&gt;
*Ground BG 2&lt;br /&gt;
*Ground BG 3&lt;br /&gt;
*Ground BG 3 Alt 1&lt;br /&gt;
*Ground BG 3 Alt 2&lt;br /&gt;
*Ground BG 4&lt;br /&gt;
*Tengu BG&lt;br /&gt;
*Tengu BG (Animated)&lt;br /&gt;
*Tengu BG 2&lt;br /&gt;
*Tengu BG 2 (Alt)&lt;br /&gt;
*Magic BG&lt;br /&gt;
*Magic BG 2&lt;br /&gt;
*Magic BG 3&lt;br /&gt;
*Magic BG 3 (Alt)&lt;br /&gt;
*Magic BG 4&lt;br /&gt;
*Magic BG 5&lt;br /&gt;
*Magic BG 6&lt;br /&gt;
*Magic BG 6 Bell&lt;br /&gt;
*Magic BG 6 (Alt)&lt;br /&gt;
*Magic BG 7&lt;br /&gt;
*Magic BG 7 Bell&lt;br /&gt;
*Magic BG 7 (Alt)&lt;br /&gt;
*Astro BG&lt;br /&gt;
*Astro BG 2&lt;br /&gt;
*Astro BG 2 (Alt)&lt;br /&gt;
*Astro BG 3&lt;br /&gt;
*Astro BG 4&lt;br /&gt;
*Astro BG 5&lt;br /&gt;
*Astro BG 6&lt;br /&gt;
*Astro BG 6 (Alt)&lt;br /&gt;
*Astro BG 7&lt;br /&gt;
*Astro BG 8&lt;br /&gt;
*Dynamo BG&lt;br /&gt;
*Dynamo BG 2&lt;br /&gt;
*Dynamo BG 2 Alt 1&lt;br /&gt;
*Dynamo BG 2 Alt 2&lt;br /&gt;
*Dynamo BG 3&lt;br /&gt;
*Dynamo BG 4&lt;br /&gt;
*Dynamo BG 5&lt;br /&gt;
*Crystal Gate BG&lt;br /&gt;
*Crystal Gate BG (Alt)&lt;br /&gt;
*King 1 BG&lt;br /&gt;
*King 1 BG Alt 1&lt;br /&gt;
*King 1 BG Alt 2&lt;br /&gt;
*King 1 BG 2&lt;br /&gt;
*King 2 BG&lt;br /&gt;
*King 2 BG Alt 1&lt;br /&gt;
*King 2 BG Alt 2&lt;br /&gt;
*King 2 BG 2&lt;br /&gt;
*King 2 BG 2 Alt 1&lt;br /&gt;
*King 2 BG 2 Alt 2&lt;br /&gt;
*King 2 BG 3&lt;br /&gt;
*King 2 BG 3 Alt 1&lt;br /&gt;
*King 2 BG 3 Alt 2&lt;br /&gt;
*King 2 Boss BG&lt;br /&gt;
*King 2 Boss BG (Alt)&lt;br /&gt;
*King 2 Boss BG 2&lt;br /&gt;
*King 3 BG&lt;br /&gt;
*King 3 BG 2&lt;br /&gt;
*King 3 Boss BG&lt;br /&gt;
*King 3 Boss BG (Alt)&lt;br /&gt;
*King 3 Astro BG&lt;br /&gt;
*King 3 Burner 1 BG&lt;br /&gt;
*King 3 Burner 2 BG&lt;br /&gt;
*King 3 Cold BG&lt;br /&gt;
*King 3 Dynamo BG&lt;br /&gt;
*King 3 Ground BG&lt;br /&gt;
*King 3 Tengu BG&lt;br /&gt;
*King 3 Tengu BG 2&lt;br /&gt;
*King 3 Magic BG&lt;br /&gt;
*King 3 Pirate BG&lt;br /&gt;
*King 3 Pirate BG Alt 1&lt;br /&gt;
*King 3 Pirate BG Alt 2&lt;br /&gt;
*King 3 Pirate BG Alt 3&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Intro Tile (MMB)&lt;br /&gt;
*Intro Tile (Alt) (MMB)&lt;br /&gt;
*Intro Tile 2 (MMB)&lt;br /&gt;
*Intro Tile 2 (Alt) (MMB)&lt;br /&gt;
*Intro Tile 3 (MMB)&lt;br /&gt;
*Intro Tile 4 (MMB)&lt;br /&gt;
*Intro Tile 4 (Alt) (MMB)&lt;br /&gt;
*Intro Tile 5 (MMB)&lt;br /&gt;
*Intro Tile 5 (Alt) (MMB)&lt;br /&gt;
*Cold Tile&lt;br /&gt;
*Cold Tile 2&lt;br /&gt;
*Cold Tile 3&lt;br /&gt;
*Cold Tile 4&lt;br /&gt;
*Cold Tile 5&lt;br /&gt;
*Cold Tile 6&lt;br /&gt;
*Cold Tile 6 (Alt)&lt;br /&gt;
*Burner Tile&lt;br /&gt;
*Burner Tile 2&lt;br /&gt;
*Burner Tile 3&lt;br /&gt;
*Burner Tile 3 (Alt)&lt;br /&gt;
*Burner Tile 4&lt;br /&gt;
*Pirate Tile&lt;br /&gt;
*Pirate Tile (Alt)&lt;br /&gt;
*Pirate Tile 2&lt;br /&gt;
*Pirate Tile 2 Alt 1&lt;br /&gt;
*Pirate Tile 2 Alt 2&lt;br /&gt;
*Pirate Tile 2 Alt 3&lt;br /&gt;
*Pirate Tile 3&lt;br /&gt;
*Pirate Tile 4&lt;br /&gt;
*Pirate Tile 4 (Alt)&lt;br /&gt;
*Pirate Tile 5&lt;br /&gt;
*Pirate Tile 5 (Alt)&lt;br /&gt;
*Astro Tile&lt;br /&gt;
*Astro Tile Alt 1&lt;br /&gt;
*Astro Tile Alt 2&lt;br /&gt;
*Astro Tile 2&lt;br /&gt;
*Astro Tile 3&lt;br /&gt;
*Astro Tile 4&lt;br /&gt;
*Astro Tile 5&lt;br /&gt;
*Astro Tile 5 (Alt)&lt;br /&gt;
*Astro Tile 6&lt;br /&gt;
*Astro Tile 7&lt;br /&gt;
*Astro Tile 7 (Alt)&lt;br /&gt;
*Astro Tile 7 (Alt 2)&lt;br /&gt;
*Astro Tile 8&lt;br /&gt;
*Astro Tile 8 (Alt)&lt;br /&gt;
*Astro Tile 9&lt;br /&gt;
*Astro Tile 9 (Alt)&lt;br /&gt;
*Astro Tile 10&lt;br /&gt;
*Astro Tile 10 (Alt)&lt;br /&gt;
*Dynamo Tile&lt;br /&gt;
*Dynamo Tile (Alt)&lt;br /&gt;
*Dynamo Tile 2&lt;br /&gt;
*Dynamo Tile 3&lt;br /&gt;
*Dynamo Tile 4&lt;br /&gt;
*Dynamo Tile 5&lt;br /&gt;
*Ground Tile&lt;br /&gt;
*Ground Tile 2&lt;br /&gt;
*Ground Tile 3&lt;br /&gt;
*Ground Tile 3 (Alt)&lt;br /&gt;
*Ground Tile 4&lt;br /&gt;
*Ground Tile 5&lt;br /&gt;
*Ground Tile 6&lt;br /&gt;
*Tengu Tile&lt;br /&gt;
*Tengu Tile 2&lt;br /&gt;
*Tengu Tile 3&lt;br /&gt;
*Tengu Tile 4&lt;br /&gt;
*Tengu Tile 5&lt;br /&gt;
*Magic Tile&lt;br /&gt;
*Magic Tile (Alt)&lt;br /&gt;
*Magic Tile 2&lt;br /&gt;
*Magic Tile 3&lt;br /&gt;
*Magic Tile 3 Alt 1&lt;br /&gt;
*Magic Tile 3 Alt 2&lt;br /&gt;
*Magic Tile 3 Alt 3&lt;br /&gt;
*Magic Tile 3 Alt 4&lt;br /&gt;
*Magic Tile 4&lt;br /&gt;
*Magic Tile 4 Alt 1&lt;br /&gt;
*Magic Tile 4 Alt 2&lt;br /&gt;
*Magic Tile 5&lt;br /&gt;
*Crystal Gate Tile&lt;br /&gt;
*Crystal Gate Tile 2&lt;br /&gt;
*King 1 Tile&lt;br /&gt;
*King 1 Tile 2&lt;br /&gt;
*King 1 Tile 3&lt;br /&gt;
*King 1 Tile 4&lt;br /&gt;
*King 2 Tile&lt;br /&gt;
*King 2 Tile 2&lt;br /&gt;
*King 2 Tile 2 Alt 1&lt;br /&gt;
*King 2 Tile 2 Alt 2&lt;br /&gt;
*King 3 Tile&lt;br /&gt;
*King 3 Tile (Alt)&lt;br /&gt;
*King 3 Tile 2&lt;br /&gt;
*King 3 Tile 2 (Alt)&lt;br /&gt;
*King 3 Tile 3&lt;br /&gt;
*King 3 Tile 3 (Alt)&lt;br /&gt;
*King 3 Tile 4&lt;br /&gt;
*King 3 Tile 4 (Alt)&lt;br /&gt;
&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Intro Ladder (MMB)&lt;br /&gt;
*Cold Ladder&lt;br /&gt;
*Burner Ladder&lt;br /&gt;
*Pirate Ladder&lt;br /&gt;
*Astro Ladder&lt;br /&gt;
*Dynamo Ladder&lt;br /&gt;
*Ground Ladder&lt;br /&gt;
*Tengu Ladder&lt;br /&gt;
*Magic Ladder&lt;br /&gt;
*King Ladder 1&lt;br /&gt;
*King Ladder 2&lt;br /&gt;
*King Ladder 2 Alt 2&lt;br /&gt;
*King Ladder 2 Alt 3&lt;br /&gt;
&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Intro Spike (MMB)&lt;br /&gt;
*Cold Spike&lt;br /&gt;
*Burner Spike&lt;br /&gt;
*Burner Spike (Alt)&lt;br /&gt;
*Pirate Spike&lt;br /&gt;
*Pirate Spike (Alt)&lt;br /&gt;
*Pirate Spike (Alt 2)&lt;br /&gt;
*Pirate Spike (Alt 3)&lt;br /&gt;
*Astro Spike&lt;br /&gt;
*Astro Spike (Alt)&lt;br /&gt;
*Dynamo Spike&lt;br /&gt;
*Ground Spike&lt;br /&gt;
*Tengu Spike&lt;br /&gt;
*Magic Spike&lt;br /&gt;
*King Spike 1&lt;br /&gt;
*King Spike 1 (Alt)&lt;br /&gt;
*King Spike 1 (Alt 2)&lt;br /&gt;
*King Spike 1 (Alt 3)&lt;br /&gt;
*King Spike 2&lt;br /&gt;
*King Spike 2 (Alt)&lt;br /&gt;
*King Spike 2 (Alt 2)&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
*Cold Water&lt;br /&gt;
*Pirate Water&lt;br /&gt;
*Intro Water (MMB)&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Intro Stage&lt;br /&gt;
*Cold Man&lt;br /&gt;
*Burner Man&lt;br /&gt;
*Pirate Man&lt;br /&gt;
*Astro Man&lt;br /&gt;
*Dynamo Man&lt;br /&gt;
*Ground Man&lt;br /&gt;
*Tengu Man&lt;br /&gt;
*Magic Man&lt;br /&gt;
*Crystal Gate&lt;br /&gt;
*King Stage&lt;br /&gt;
*King Stage (Nix ver.)&lt;br /&gt;
*Wily Stage&lt;br /&gt;
*Robot Master (MMB)&lt;br /&gt;
*Wily Boss (MMB)&lt;br /&gt;
&lt;br /&gt;
===Plates===&lt;br /&gt;
*King Plate&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*Bass&#039; gameplay and Bass&#039; exclusive utility are largely based on his appearance on Mega Man &amp;amp; Bass.&lt;br /&gt;
*Bass&#039; ability to double jump originates from Mega Man &amp;amp; Bass and only appears in said game.&lt;br /&gt;
*The Treble Boost&#039;s main functioning comes from this game.&lt;br /&gt;
*Burner Man and the lances of his stage are alluded to in Needle Man&#039;s alternate backgrounds. Burner Man is also referenced in Mash Burner&#039;s flavor text.&lt;br /&gt;
*Some of the returning enemies from &#039;&#039;Mega Man 8&#039;&#039; have HP status taken from this game:&lt;br /&gt;
**[[Dodonpa Cannon]] has 5 HP points and 5 angles like in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;.&lt;br /&gt;
**[[Rompers]] have 2 HP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>Itsbazs112</name></author>
	</entry>
</feed>