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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JumpDashEvade</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JumpDashEvade"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/JumpDashEvade"/>
	<updated>2026-06-03T09:55:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Squidon&amp;diff=7284</id>
		<title>Squidon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Squidon&amp;diff=7284"/>
		<updated>2023-09-08T13:51:25Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: Created page with &amp;quot;{{Asset |image= |caption= |description= |category=Enemies |game=&amp;#039;&amp;#039;Mega Man 6&amp;#039;&amp;#039; |version= }}  &amp;#039;&amp;#039;&amp;#039;Squidon&amp;#039;&amp;#039;&amp;#039; is a miniboss from &amp;#039;&amp;#039;Mega Man 6&amp;#039;&amp;#039;, originating from Blizard Man&amp;#039;s stage.   Squidon resembles a giant squid on land, and is completely stationary. Squidon attacks by shooting homing missiles at the player and lobbing ice blocks forward.    Category:Enemies Category:Minibosses&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|version=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Squidon&#039;&#039;&#039; is a miniboss from &#039;&#039;[[Mega Man 6]]&#039;&#039;, originating from [[Blizard Man]]&#039;s stage. &lt;br /&gt;
&lt;br /&gt;
Squidon resembles a giant squid on land, and is completely stationary. Squidon attacks by shooting homing missiles at the player and lobbing ice blocks forward. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Minibosses]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Hyoey&amp;diff=7285</id>
		<title>Hyoey</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Hyoey&amp;diff=7285"/>
		<updated>2023-09-08T13:48:47Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: Created page with &amp;quot;{{Asset |image= |caption= |description= |category=Enemies |game=&amp;#039;&amp;#039;Mega Man V&amp;#039;&amp;#039; |version=1.8.0 }}  &amp;#039;&amp;#039;&amp;#039;Hyoey&amp;#039;&amp;#039;&amp;#039; is a miniboss from &amp;#039;&amp;#039;Mega Man V&amp;#039;&amp;#039; on gameboy. It first made it&amp;#039;s apperance in &amp;#039;&amp;#039;Mega Man Maker&amp;#039;&amp;#039; in version 1.8.0.  The miniboss is a helicopter that will follow you endlessly on a section of the map. Once the battle starts, Hyoey will be unable to despawn by leaving the screen bounds. This makes Hyoey unique as a miniboss as having one pr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyoey&#039;&#039;&#039; is a miniboss from &#039;&#039;[[Mega Man V]]&#039;&#039; on gameboy. It first made it&#039;s apperance in &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
The miniboss is a helicopter that will follow you endlessly on a section of the map. Once the battle starts, Hyoey will be unable to despawn by leaving the screen bounds. This makes Hyoey unique as a miniboss as having one present will lock [Boos Door]s until it is destroyed.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Hyoey is the first miniboss in &#039;&#039;Mega Man Maker&#039;&#039; that is able to move passed the screen bounds and not despawn.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Minibosses]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shadow_Blade&amp;diff=7247</id>
		<title>Shadow Blade</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shadow_Blade&amp;diff=7247"/>
		<updated>2023-08-28T18:11:29Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ShadowBladeIcon.png|left]] Shadow Blade [[File:ShadowBladeIcon.png|right]]&lt;br /&gt;
|image=[[File:ShadowBlade.png|250px]]&lt;br /&gt;
|caption=Artwork for the Shadow Blade in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Metal Blade&#039;s ninja cousin can be fired in 5 directions, but retreats.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.4.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
Shadow Blade is Shadow Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.4.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user throw a shuriken that travels 5 tiles outward before returning to the point from which it was thrown. It can be aimed upwards and diagonally upwards, allowing for 5 possible directions to be thrown in. Only one Shadow Blade can be onscreen at a time.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Shadow Blade was created as a part of [[Luigi]]&#039;s Programmer Application for the development of version [[1.4.0]], and was added in as a bonus when he was accepted onto the team.&lt;br /&gt;
*Its description refers to how similar in function Shadow Blade is to [[Metal Blade]].&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/9kcDY6qMjDY A video tutorial for Shadow Blade is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Magnet_Missile&amp;diff=7252</id>
		<title>Magnet Missile</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Magnet_Missile&amp;diff=7252"/>
		<updated>2023-08-28T18:10:56Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:MagnetMissileIcon.png|left]] Magnet Missile [[File:MagnetMissileIcon.png|right]]&lt;br /&gt;
|image=[[File:MagnetMissile.png|250px]]&lt;br /&gt;
|caption=Artwork for the Magnet Missile in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Fire off a magnet that homes in on enemies vertically.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Magnet Missile is [[Magnet Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/ZsSA_kLtlXA A video tutorial for Magnet Missile is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{v1.0}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Gemini_Laser&amp;diff=7251</id>
		<title>Gemini Laser</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Gemini_Laser&amp;diff=7251"/>
		<updated>2023-08-28T18:09:57Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:GeminiLaserIcon.png|left]] Gemini Laser [[File:GeminiLaserIcon.png|right]]&lt;br /&gt;
|image=[[File:GeminiLaser.png|250px]]&lt;br /&gt;
|caption=Artwork for the Gemini Laser in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=A laser that bounces off walls. Now with less lag and more laser!&lt;br /&gt;
|damage=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.2.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Gemini Laser is Gemini Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.2.0]].&lt;br /&gt;
&lt;br /&gt;
A multi-segmented laser is shot forward, which will bounce off of solid surfaces at an acute angle up to 8 times before passing through terrain. Each segment does 1 unit of damage, and up to 4 units of damage can be done with a single shot. Up to 3 Gemini Lasers can be onscreen at once. It will rebound off of [[Dust Block]]s and [[Ice Block]]s unless it&#039;s fired at point-blank or if it has reached its eighth bounce. Firing this weapon while being adjacent and facing left to a 1-tile wide wall will cause one of the laser segments to separate and go through the wall.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Gemini Laser&#039;s description alludes to the fact that firing it in &#039;&#039;Mega Man 3&#039;&#039; would cause the game to slowdown due to the NES being unable to handle having multiple objects onscreen at once.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/-ves9niYxSM A video tutorial for the Gemini Laser is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Hard_Knuckle&amp;diff=7250</id>
		<title>Hard Knuckle</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Hard_Knuckle&amp;diff=7250"/>
		<updated>2023-08-28T18:09:19Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:HardKnuckleIcon.png|left]] Hard Knuckle [[File:HardKnuckleIcon.png|right]]&lt;br /&gt;
|image=[[File:HardKnuckle.png|250px]]&lt;br /&gt;
|caption=Official artwork for the Hard Knuckle from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=A multi-hit fist. Hold up or down to adjust its trajectory.&lt;br /&gt;
|damage=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Hard Knuckle is [[Hard Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
The user transforms their arm into a fist which will be launched forward after a short delay, and it can be slightly manuevered up or down by pressing the responding keys. Users are briefly held in place upon pressing the attack key, and if the fist hits an enemy, it will recoil backwards, allowing it to hit again. It will not recoil off of destructible objects such as [[Weapon Blocks]], and only one Hard Knuckle can be onscreen at a time. Should the fist&#039;s left side contact an enemy, it will zip through it and continue to hit it normally.&lt;br /&gt;
&lt;br /&gt;
Because some enemies such as [[spine]]s are invulnerable to Hard Knuckle, the shots will bounce on them indefinitely. This makes Hard Knuckle an excellent choice for [[escort]] type levels. &lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/Ojf2VAwXjV8 A video tutorial for Hard Knuckle is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Top_Spin&amp;diff=7249</id>
		<title>Top Spin</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Top_Spin&amp;diff=7249"/>
		<updated>2023-08-28T18:08:17Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:TopSpinIcon.png|left]] Top Spin [[File:TopSpinIcon.png|right]]&lt;br /&gt;
|image=[[File:TopSpin.png|250px]]&lt;br /&gt;
|caption=Artwork for the Top Spin in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Spin in mid-air and hurt anything you touch! You can also bounce on enemies.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Top Spin is [[Top Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
This weapon allows the user to spin rapidly to damage enemies with direct contact, and is unique in that it can only be used while airborne. Holding the attack key and jumping will make the user do a full jump, regardless of how long the jump key was held. If the user touches an enemy from above while spinning, they will bounce upward 3 tiles (or 8 tiles when underwater). Otherwise indestructible enemies such as [[Spine]] can be bounced on as well, although they will not be hurt by this.  Additionally, the weapon only consumes energy if contact is made with an enemy, and it is capable of defeating [[Wanaan]]. Attempting to hit an enemy from below or the sides when they have less than 2 HP will result in the user getting hurt instead.&lt;br /&gt;
&lt;br /&gt;
If [[Bass]] bounces off of an enemy after doing a dash jump, he will not lose momentum. Finally, Top Spin will only stop once the player touches the ground or switches weapons, so certain level objects and enemies such as [[Magfly]] and [[Fans]] can be used to keep the user spinning.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/roWXDiLn8U0 A video tutorial for Top Spin is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Top Spin is the first melee weapon to appear in the series.&lt;br /&gt;
* In &#039;&#039;Mega Man 3&#039;&#039;, Top Spin could instantly defeat certain enemies, and was unable to damage the rest of them. It would also drain weapon energy based how many frames of contact the player had with their target. This was fixed in &#039;&#039;Mega Man: The Wily Wars&#039;&#039;, where it uses a consistent 1 unit of energy. Top Spin&#039;s energy consumption rate in &#039;&#039;Mega Man Maker&#039;&#039; is based off of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{v1.0}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Melee weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Needle_Cannon&amp;diff=7248</id>
		<title>Needle Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Needle_Cannon&amp;diff=7248"/>
		<updated>2023-08-28T18:07:37Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:NeedleCannonIcon.png|left]] Needle Cannon [[File:NeedleCannonIcon.png|right]]&lt;br /&gt;
|image=[[File:NeedleCannon.png|250px]]&lt;br /&gt;
|caption=Artwork for the Needle Cannon in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Fire needle projectiles that stick to enemies for continuous damage.&lt;br /&gt;
|damage=0.5&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Needle Cannon is Needle Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
It enables the user to shoot needles that stick to opponents and deal damage at a rate of 0.5 units per second. Up to 5 needles can be onscreen at once, and holding down the attack key enables rapid-firing. Multiple needles can be stacked onto a single opponent, and the onscreen limit applies here too. When an enemy is defeated, any needles that were attached to it fall straight down, harmlessly passing through other enemies but are capable of breaking any destructible objects while doing so. Needle Cannon&#039;s shots will not stick to [[Bosses]], however.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/Q5SeVnO7Zrw A video tutorial for Needle Cannon is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Search_Snake&amp;diff=7202</id>
		<title>Search Snake</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Search_Snake&amp;diff=7202"/>
		<updated>2023-08-22T12:32:29Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:SearchSnakeIcon.png|left]] Search Snake [[File:SearchSnakeIcon.png|right]]&lt;br /&gt;
|image=[[File:SearchSnake.png|250px]]&lt;br /&gt;
|caption=Artwork for the Search Snake in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Fire a miniature snake that slithers along surfaces.&lt;br /&gt;
|damage=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Search Snake is Snake Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user send out up to 3 miniature snake drones in a small arc before they crawl across terrain and up walls. They will despawn upon hitting a ceiling or touching the floor after going down a wall, however. When used underwater, they will arc 4 tiles upwards due to the lower gravity. It will travel across [[Dust Block]]s and [[Ice Block]]s, but not [[Weapon Block]]s marked with it, and the only way to destroy the former two objects is to fire it at point-blank. Search Snake will fall through semi-solid platforms, unlike [[Bubble Lead]]. All members of the [[Spine]] family are susceptible to this weapon, like Garyoby was in &#039;&#039;Mega Man III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/LZX5TKNmorc A video tutorial for Search Snake is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Spark_Shock&amp;diff=7201</id>
		<title>Spark Shock</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Spark_Shock&amp;diff=7201"/>
		<updated>2023-08-21T14:10:50Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:SparkShockIcon.png|left]] Spark Shock [[File:SparkShockIcon.png|right]]&lt;br /&gt;
|image=[[File:SparkShock.png|250px]]&lt;br /&gt;
|caption=Artwork for the Spark Shock in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Stuns enemies and continually damages them, but only two can be on screen.&lt;br /&gt;
|damage=0.44&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
Spark Shock is [[Spark Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user shoot up to 2 slow electric balls, which will stun enemies for 4 seconds while dealing a small amount of damage during that period (up to 3.96 units of damage). Shots will pass through an enemy if it&#039;s already stunned, and switching weapons will set them free. In &#039;&#039;Mega Man 3&#039;&#039; Spark Shock only stunned most enemies and did not allow to change weapons while on effect, while in &#039;&#039;Mega Man III&#039;&#039; it allowed to change weapons. The change was presumably done to distinguish it from [[Ice Slasher]] as a stunning projectile.&lt;br /&gt;
&lt;br /&gt;
Since it is an electric-based weapon, it can power [[Fuse Crosser]]s and Xtenders, deactivate [[Met|Fire Met Spawners]], and trigger [[Spring Man]]&#039;s electromagnetism.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/UImpvS_N1DA A video tutorial for Spark Shot is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMIII}}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Atomic_Fire&amp;diff=7200</id>
		<title>Atomic Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Atomic_Fire&amp;diff=7200"/>
		<updated>2023-08-21T14:09:45Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:AtomicFireIcon.png|left]] Atomic Fire [[File:AtomicFireIcon.png|right]]&lt;br /&gt;
|image=[[File:AtomicFire.png|250px]]&lt;br /&gt;
|caption=Artwork for the Atomic Fire in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Charge up a fireball and release it. The charge can damage foes too.&lt;br /&gt;
|damage=2(uncharged), 4(half-charged), 8(fully-charged)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
TheSkipper1995 (concept)&lt;br /&gt;
}}&lt;br /&gt;
Atomic Fire is Heat Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
It allows the user to shoot a fireball whose power and size changes depending on how long it was charged for beforehand. Additionally, the fireball is held out in front of the user while it&#039;s charging, and can damage enemies this way. It will only consume 1 unit of energy if attacking in this manner, and it will not despawn if it destroys something. Only when the attack key is released will the weapon consume energy, with the amount depending on the charge level. Uncharged shots cost 1 unit of energy, half-charged shots cost 3, and fully-charged shots cost 5. Sliding, dashing, and rolling will also release the shot. Being a fire-based weapon, it can ignite [[Oil]], [[TNT Blocks]], and [[Hot Plates]], as well as melt [[Ice Walls]]. Against [[bosses]], half-charged and fully charged Atomic Fire shots deal double and triple damage respectively, with the damage scaling based on weakness settings as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/1Vm3SUD2YSo A video tutorial for Atomic Fire is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Atomic Fire functions identically in this game to how it does in the fanmade &#039;&#039;Mega Man 2 Atari Demake&#039;&#039;. That game&#039;s creator, TheSkipper1995, is credited for this reason.&lt;br /&gt;
* If the user charges a shot while on a ladder, then drops from the ladder, the held charge will be closer to them than usual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Fire weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Metal_Blade&amp;diff=7199</id>
		<title>Metal Blade</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Metal_Blade&amp;diff=7199"/>
		<updated>2023-08-21T14:08:51Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:MetalBladeIcon.png|left]] Metal Blade [[File:MetalBladeIcon.png|right]]&lt;br /&gt;
|image=[[File:MetalBlade.png|250px]]&lt;br /&gt;
|caption=Artwork for the Metal Blade in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Shoot a gear in one of eight directions. Just as powerful.&lt;br /&gt;
|damage=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Metal Blade is [[Metal Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user throw up to three saw blades at once in eight possible directions. Like most throwing weapons, the user is briefly rooted in place when firing on the ground. These blades can pass through solid terrain as well as enemies it manages to destroy. [[Fly Boy]] and [[Scworm]] are instantly defeated by this weapon, while [[Hot Dog]] will take twice as much damage from it. [[Sniper Armors]] are immune to Metal Blade entirely. When used against Metal Man, it will defeat him instantly if it&#039;s a primary weakness, two-shot him if it&#039;s a secondary weakness, or deal 1 unit of damage if no weaknesses are set.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/2ok2zt47dtg A video tutorial for Metal Blade is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Metal Blade&#039;s description alludes to how it was the most powerful weapon in &#039;&#039;Mega Man 2&#039;&#039;, due to its low energy cost, multi-directional aiming, and the fact that most enemies and bosses in that game had a weakness to it.&lt;br /&gt;
* Despite the description, Metal Blade is actually weaker in &#039;&#039;Mega Man Maker&#039;&#039;, since less enemies have an innate weakness to it.&lt;br /&gt;
* It being able to instakill or two-shot Metal Man is a direct reference to how the weapon functioned in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Time_Stopper&amp;diff=7198</id>
		<title>Time Stopper</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Time_Stopper&amp;diff=7198"/>
		<updated>2023-08-21T14:07:24Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:TimeStopperIcon.png|left]] Time Stopper [[File:TimeStopperIcon.png|right]]&lt;br /&gt;
|image=[[File:TimeStopper.png|250px]]&lt;br /&gt;
|caption=Artwork for the Time Stopper in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stop and resume the flow of time with a simple button press, like a TV remote!&lt;br /&gt;
|damage=0&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
Time Stopper is Flash Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]].&lt;br /&gt;
&lt;br /&gt;
Once activated, all enemies and objects will be frozen in time, while the user can still move freely. Energy is constantly drained at a rate of 4 units per second, but the weapon can be deactivated by refiring it or switching weapons. [[Weapon Blocks]] marked with Time Stopper will be broken upon spawning as long as it&#039;s active. Against bosses, this weapon will only stop them if it&#039;s set as a primary or secondary weakness, with the former also causing them to take damage at a rate of 2 units per second. Deactivating it will trigger their invulnerability frames.&lt;br /&gt;
&lt;br /&gt;
If Time Stopper is used on [[Fuse Rail]], the characters will be able to touch them safely without taking any damage. &lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/EUq5MdgS_p4 A video tutorial for Time Stopper is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Time weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Crash_Bomber&amp;diff=7197</id>
		<title>Crash Bomber</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Crash_Bomber&amp;diff=7197"/>
		<updated>2023-08-21T14:06:09Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:CrashBomberIcon.png|left]] Crash Bomber [[File:CrashBomberIcon.png|right]]&lt;br /&gt;
|image=[[File:CrashBomber.png|250px]]&lt;br /&gt;
|caption=Artwork for the Crash Bomber in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=A bomb that sticks to walls and shielded enemies before exploding.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Crash Bomber is [[Crash Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
Firing it sends out a bomb that latches on to solid terrain, objects, and shielded enemies. After 1 second it detonates, leaving behind an explosion that hits up to 7 times and pierces any armor the target may have. If it hits an exposed enemy, it will explode immediately. This weapon can destroy the other indestructible [[Big Fish]], a trait it shares with [[Quick Boomerang]]. If stuck on to terrain, and a moving shielded enemy contacts it, the bomb will be transferred to it. Only one Crash Bomber can be onscreen at once.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/G_iEZBzhim8 A video tutorial for Crash Bomber is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Crash Bomber being able to defeat Big Fish was originally a bug in &#039;&#039;Mega Man 2&#039;&#039;, which was fixed in &#039;&#039;Mega Man: The Wily Wars&#039;&#039;.&lt;br /&gt;
* Its ability to reattach itself to certain enemies once stuck could be a reference to how it functions in &#039;&#039;Super Smash Bros. 4&#039;&#039; and &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Leaf_Shield&amp;diff=7196</id>
		<title>Leaf Shield</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Leaf_Shield&amp;diff=7196"/>
		<updated>2023-08-21T14:05:26Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:LeafShieldIcon.png|left]] Leaf Shield [[File:LeafShieldIcon.png|right]]&lt;br /&gt;
|image=[[File:LeafShield.png|250px]]&lt;br /&gt;
|caption=Artwork for the Leaf Shield in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Rapidly hits enemies. Can be thrown in 4 directions.&lt;br /&gt;
|damage=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.2.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Leaf Shield is [[Wood Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.2.0]].&lt;br /&gt;
&lt;br /&gt;
When activated, it surrounds the user with a shield made of sharp leaves that can nullify enemy projectiles. The shield can hit multiple times, and by pressing left/right/up/down, it can be thrown in those directions, passing through all enemies, terrain, and reflective objects as it does. Only armored enemies can deflect the Leaf Shield. Additionally, the weapon only consumes energy when thrown. Sliding, dashing, or rolling does not launch the shield, and it won&#039;t fly off if it&#039;s activated while moving either. [[Moles]], [[Hot Dog]], and every member of the [[Spine]] family will be defeated instantly on contact with this weapon.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/WXZGTIPYlIU A video tutorial for Leaf Shield is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since Leaf Shield doesn&#039;t consume energy upon activation, switching weapons can allow it to be used for free.&lt;br /&gt;
* In &#039;&#039;Mega Man 2&#039;&#039;, Leaf Shield will slowly fall down off the screen if deflected. This was changed in &#039;&#039;Mega Man Maker&#039;&#039; to instead fly off toward the top corner of the screen.&lt;br /&gt;
* It originally could not nullify projectiles in its debut game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Shield weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Quick_Boomerang&amp;diff=7195</id>
		<title>Quick Boomerang</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Quick_Boomerang&amp;diff=7195"/>
		<updated>2023-08-21T14:04:35Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:QuickBoomerangIcon.png|left]] Quick Boomerang [[File:QuickBoomerangIcon.png|right]]&lt;br /&gt;
|image=[[File:QuickBoomerang.png|250px]]&lt;br /&gt;
|caption=Artwork for the Quick Boomerang in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Boomerang, a quick one at that! Hold for rapid-fire.&lt;br /&gt;
|damage=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Quick Boomerang is [[Quick Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It shoots small boomerangs that follow a short loop 5 tiles outward before returning to the user. Up to 4 boomerangs can be onscreen at once, and holding the attack key enables rapid-firing up to 3 boomerangs. It will not despawn if it destroys an enemy, but it will upon breaking a destructible object. Quick Boomerang can damage all members of the [[Spine]] family, and is also capable of defeating the otherwise indestructible [[Big Fish]], a trait it shares with [[Crash Bomber]].&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/AHF6C3ikgao A video tutorial for Quick Boomerang is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Quick Boomerang being able to defeat Big Fish was originally a bug in &#039;&#039;Mega Man 2&#039;&#039;, as it was capable of damaging every enemy regardless of immunities. This was fixed in &#039;&#039;Mega Man: The Wily Wars&#039;&#039;.&lt;br /&gt;
* It has the highest energy capacity of all weapons, being able to be used 224 times with a full gauge. It shares this trait with [[Screw Crusher]].&lt;br /&gt;
* In &#039;&#039;Mega Man 2&#039;&#039;, deflected Quick Boomerangs fall downward off the screen. This was changed in &#039;&#039;Mega Man Maker&#039;&#039; to fly off towards the top corner of the screen like most weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Shooter&amp;diff=7194</id>
		<title>Air Shooter</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Shooter&amp;diff=7194"/>
		<updated>2023-08-21T14:00:08Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:AirShooterIcon.png|left]] Air Shooter [[File:AirShooterIcon.png|right]]&lt;br /&gt;
|image=[[File:AirShooter.png|250px]]&lt;br /&gt;
|caption=Artwork for the Air Shooter in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Fire off 3 tornadoes that arc up into the air.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.2.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Air Shooter is Air Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man II]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.2.0]].&lt;br /&gt;
&lt;br /&gt;
When fired, it sends out three tornadoes at varying speeds, which then quickly rise upwards. They cover a wide area, which makes it effective as an anti-air attack, and each tornado deals damage independently. They also won&#039;t be deflected if it hits something that&#039;s immune to it,  simply dissipating instead. Air Shooter will continue on after it defeats an enemy, but not if it destroys a destructible object.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/Hadlf1zMW9M A video tutorial for Air Shooter is available here]&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bubble_Lead&amp;diff=7193</id>
		<title>Bubble Lead</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bubble_Lead&amp;diff=7193"/>
		<updated>2023-08-21T13:56:02Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:BubbleLeadIcon.png|left]] Bubble Lead [[File:BubbleLeadIcon.png|right]]&lt;br /&gt;
|image=[[File:BubbleLead.png|250px]]&lt;br /&gt;
|caption=Artwork for the Bubble Lead in &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Fires heavy water bubbles that follow terrain. But how is it pronounced?&lt;br /&gt;
|damage=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Eleven]] &lt;br /&gt;
[[WreckingPrograms]] (finished and took over)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bubble Lead&#039;&#039;&#039; is [[Bubble Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]].&lt;br /&gt;
&lt;br /&gt;
It shoots out a slow bubble in a small arc that then travels across the floor and down corners, only stopping if it hits a wall or enemy with more than 3 HP. It will continue onwards if it destroys an enemy or destructible object barring [[Weapon Block]]s, but it cannot travel across [[Ice Block]]s. When used underwater, it will rise up 2 tiles before falling due to the lower gravity. Since it is a water-based weapon, it can douse [[Flame Pillars]], extinguish burning [[Oil]], and dilute [[Chemical Solution]]. All members of the [[Spine]] family are susceptible to this weapon. Up to 2 Bubble Leads can be onscreen at a time.&lt;br /&gt;
&lt;br /&gt;
Unlike the original weapon, it can damage almost all enemies. However, it is no longer a weakness for [[Hothead]]s.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/4x2xotcaBuA A video tutorial for Bubble Lead is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Despite being originally stated &#039;&#039;(in the Mega Man Archie/Megamix Comics series)&#039;&#039; to be made out of sulfuric acid, Bubble Lead lowers Chemical Solution&#039;s level instead of raising it.&lt;br /&gt;
*The description is a joke on how the pronunciation of Lead in the weapon&#039;s name is unclear within the Mega Man community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Liquid weapons]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Oil_Slider&amp;diff=7192</id>
		<title>Oil Slider</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Oil_Slider&amp;diff=7192"/>
		<updated>2023-08-21T13:54:31Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:Oil Slider 350x303.png]]&lt;br /&gt;
|caption=Concept art of Oil Slider by [[Justazag]]&lt;br /&gt;
|description=Fire an oil blob, and ride it, hitting anything in your path. Radical!&lt;br /&gt;
|damage=2 (blob)&amp;lt;br&amp;gt;4 (ride)&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=WreckingPrograms&lt;br /&gt;
|spriter=[[Sodacoma]] (oil blob, icon, old character poses)&amp;lt;br&amp;gt;[[E-Clare]] (new character poses)&amp;lt;br&amp;gt;[[Gaem]] (water splash effect)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Oil Slider&#039;&#039;&#039; is Oil Man&#039;s signature weapon from the remake of the first Mega Man game, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, and is one of the weapons featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
When used, the user will fire a small blob of oil in front of them that will drop to the floor and stick on it for a short time. If it hits a wall, it will stop and drop directly downward. It can then be stepped on to slide on like a surf board. While sliding, the user will keep moving forward across the ground until the player character touches a wall that blocks the direction the Oil Slider is moving. The user can also jump while still on the slider, however jumping again while in the air will remove the slider but allows for additional height in the form of a double jump. During the surf, pressing the cursor key that points out to the opposite direction to the player character is going will slow down the player character while it is pressed.&lt;br /&gt;
&lt;br /&gt;
While on the Oil Slider the player character can damage and pass through several enemies as long as they do not generate a harmful explosion after being defeated. However, the player remains vulnerable to projectiles shot by them. Damage to the player character will stop the surfing. The most powerful way to use it is by surfing. For blocks destructible by the Oil Slider, the most devastating way to destroy them is by surfing on the oil platform.&lt;br /&gt;
&lt;br /&gt;
The Oil Slider will float on top of water, causing an initial shot to float up to the surface if it ends up in water, and causing the user to ride on top of the water like solid ground so long as they stay on the oil slider. Due to its floating properties, Oil Slider can keep the player character over uneven water, although scaling the uneven water while going up will interrupt the Oil Slider ride.  Oil Slider can be used to ride on top of [[Chemical Solution]] in it&#039;s harmful green state so long as the player does not hit the corner of where the solution meets another surface.&lt;br /&gt;
&lt;br /&gt;
The weapon was modified from its original use by Mega Man in that there can be three oil blobs at the same time, the damage was increased from 0.5 to 2, the character is invulnerable to contact damage, surfing does not deprive enemies of shields, and jumping out of it requires jumping with it on the air instead of pressing jump+up.&lt;br /&gt;
&lt;br /&gt;
An oil blob can be ridden while it is still mid-air, allowing for setups that challenge the player&#039;s timing. If used with precision, Oil Slider can be used against walls to gain height with jumps and stay in the air forever.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dv8Ygrs3OB8 A video tutorial for Oil Slider is available here]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OilSliderBlob.png|The blob fired by Oil Slider on the ground&lt;br /&gt;
OilSliderWater.png|Oil Slider&#039;s blob on the water&#039;s surface&lt;br /&gt;
OilSliderRide.png|Mega Man riding the Oil Slider&lt;br /&gt;
OilSliderJump.png|Mega Man jumping on Oil Slider&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Oil Slider is the only weapon that was confirmed in an initial announcement about an upcoming update.&lt;br /&gt;
* Oil Slider is one of two exclusive weapons from the game &#039;&#039;Mega Man Powered Up&#039;&#039; that did not previously appear in the original Mega Man game. This is because it comes from one of the two newly introduced Robots Masters, Oil Man, the other weapon being Time Man&#039;s [[Time Slow]].&lt;br /&gt;
* In the announcement showcases for version 1.1.0 where Oil Slider was added, the sliding and jumping sprites were the standing and jumping sprites. However, the sprites were replaced by custom sprites made by [[E-Clare]] by 1.1.0&#039;s release.&lt;br /&gt;
* While the team normally had a guideline of adding three weapons per game in an update, Oil Slider was added as a last minute addition due to its heavy support in the development team. Ice Slasher, Hyper Bomb, and Time Slow were the weapons initially selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Liquid weapons]] [[Category:Melee weapons]] [[Category:Mega Man Powered Up Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Time_Slow&amp;diff=7167</id>
		<title>Time Slow</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Time_Slow&amp;diff=7167"/>
		<updated>2023-08-11T13:06:23Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:TimeSlowIcon.png|left]] Time Slow [[File:TimeSlowIcon.png|right]]&lt;br /&gt;
|image=[[File:Time_Slow_V1.png|250px]]&lt;br /&gt;
|caption=Artwork for the Time Slow by [[Justazag]]&lt;br /&gt;
|description=Sloooow dooown tiiiiiiime.&lt;br /&gt;
|damage=0 (8 as boss weakness)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Sodacoma]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Time Slow&#039;&#039;&#039; is [[Time Man]]&#039;s signature weapon from the remake of the first Mega Man game, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, and is one of the weapons featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
When used, it slows down the actions of all enemies and objects on screen for 8 seconds. A timer icon below the weapon gauge shows the player how much time is left until it deactivates. It cannot be cancelled once activated, but the user can still switch to another weapon. The background music also slows down during its duration, though this is a purely aesthetic detail. Against bosses, it can deal damage only if it&#039;s set as a primary weakness, and they are immune to the slowing effect if no weaknesses are set or if it&#039;s set as an immunity. [[Weapon Block]]s marked with Time Slow will be destroyed upon initial activation.&lt;br /&gt;
&lt;br /&gt;
The weapon was modified from its original use by decreasing the amount of energy it consumes, allowing for 7 uses with a full gauge as opposed to 2. Its use makes it more akin to [[Flash Stopper]]. It no longer holds the user in place upon activation or extends a boss&#039;s invulnerability frames either.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/fHkjT_qeQxg A video tutorial of Time Slow is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Time weapons]] [[Category:Mega Man Powered Up Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Thunder_Beam&amp;diff=7166</id>
		<title>Thunder Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Thunder_Beam&amp;diff=7166"/>
		<updated>2023-08-10T17:23:00Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ThunderBeamIcon.png|left]] Thunder Beam [[File:ThunderBeamIcon.png|right]]&lt;br /&gt;
|image=[[File:ThunderBeam.png|250px]]&lt;br /&gt;
|caption=Artwork for the Thunder Beam from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Thunder Beam is Elec Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it&#039;s an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]&#039;s electromagnetism.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/ML8lLlxUcrc A video tutorial for Thunder Beam is available here]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ThunderBeamClassic.png|thumb|Alternate artwork for the Thunder Beam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The weapon icon for Thunder Beam was changed in [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Thunder_Beam&amp;diff=7165</id>
		<title>Thunder Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Thunder_Beam&amp;diff=7165"/>
		<updated>2023-08-10T17:22:36Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ThunderBeamIcon.png|left]] Thunder Beam [[File:ThunderBeamIcon.png|right]]&lt;br /&gt;
|image=[[File:ThunderBeam.png|250px]]&lt;br /&gt;
|caption=Artwork for the Thunder Beam from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Thunder Beam is Elec Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it&#039;s an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]&#039;s electromagnetism.&lt;br /&gt;
&lt;br /&gt;
[[https://www.youtube.com/shorts/ML8lLlxUcrc A video tutorial for Thunder Beam is available here]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ThunderBeamClassic.png|thumb|Alternate artwork for the Thunder Beam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The weapon icon for Thunder Beam was changed in [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Thunder_Beam&amp;diff=7164</id>
		<title>Thunder Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Thunder_Beam&amp;diff=7164"/>
		<updated>2023-08-10T17:22:00Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ThunderBeamIcon.png|left]] Thunder Beam [[File:ThunderBeamIcon.png|right]]&lt;br /&gt;
|image=[[File:ThunderBeam.png|250px]]&lt;br /&gt;
|caption=Artwork for the Thunder Beam from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Thunder Beam is Elec Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it&#039;s an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]&#039;s electromagnetism.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/ML8lLlxUcrc A video tutorial for Thunder Beam is available here}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ThunderBeamClassic.png|thumb|Alternate artwork for the Thunder Beam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The weapon icon for Thunder Beam was changed in [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Fire_Storm&amp;diff=7162</id>
		<title>Fire Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Fire_Storm&amp;diff=7162"/>
		<updated>2023-08-09T12:59:00Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:FireStormIcon.png|left]] Fire Storm [[File:FireStormIcon.png|right]]&lt;br /&gt;
|image=[[File:FireStorm.png|250px]]&lt;br /&gt;
|caption=Artwork for the Fire Storm from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Fire fire, and give yourself a protective fire shield for one second.&lt;br /&gt;
|damage=2(fireball), 2(fire shield)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Fire Storm is [[Fire Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
Using it sends a slow, enemy-piercing fireball straight forward while simultaneously surrounding the user with an orbiting fire shield for 1 second. The shield can hit a target up to three times, but it does not nullify projectiles. Additionally, the weapon cannot be refired until the fireball goes offscreen. Being a fire-based weapon, it can ignite [[Oil]], [[TNT Blocks]], and [[Hot Plates]], as well as melt [[Ice Barrier]]s.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/6JEJYEf2_oE A video tutorial for Fire Storm is available here]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Fire Storm can be considered the first shield weapon in the series.&lt;br /&gt;
* If fired at extremely close range, it will deal extra damage as the shield and projectile hit at the same time. This even works to do double damage on bosses.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FireStormClassic.png|thumb|Alternate artwork for the Fire Storm&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Fire weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Party_Ball&amp;diff=7161</id>
		<title>Party Ball</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Party_Ball&amp;diff=7161"/>
		<updated>2023-08-08T19:30:11Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:PartyBall.png|250px]]&lt;br /&gt;
|caption=Artwork of a Party Ball.&lt;br /&gt;
|description=Shoot this to end the level with some confetti.&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Party Balls&#039;&#039;&#039; are a level gimmick in [[Mega Man Maker]], featured in the Misc section of the Boss tab. Similarly to [[Energy Element|Energy Elements]], they are a non-fighting alternative to bosses for clearing a level, in this case achieved by attacking it.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Energy Elements will remain in the location placed in the editor during a level, being unaffected by gravity or other objects. Upon being attacked, the player will have their controls locked as the victory fanfare plays. Note that they can still be affected by pits and objects, and the player may die during the process.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to a bug, the player &amp;quot;invisibly&amp;quot; teleports to the party ball location when the ball breaks.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Boss Gimmicks]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Unused_content&amp;diff=7160</id>
		<title>Unused content</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Unused_content&amp;diff=7160"/>
		<updated>2023-08-08T18:53:16Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--NOTE:Finish from https://web.archive.org/web/20210608114348/https://wiki.megamanmaker.com/index.php/Unused_content--&amp;gt;&lt;br /&gt;
In &#039;&#039;[[Mega Man Maker]]&#039;&#039;, as with any game, there are quite a few ideas that have not been fully realized and assets made inaccessible through further updates. Many of these can still be uncovered hiding within the files of the game, and some can even be accessed in-game with a little bit of elbow grease, though it is not available through normal means.&lt;br /&gt;
&lt;br /&gt;
==Currently Unused Assets==&lt;br /&gt;
These assets exist in the current build of &#039;&#039;Mega Man Maker&#039;&#039; but are unused.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
The NSF files for the first Mega Man game through Mega Man 6 contain most, if not all, songs from their respective games, many of which are not used in Mega Man Maker itself. This includes stage select themes, password menu themes, weapon get themes, cutscene themes, credits themes, boss select jingles, boss victory jingles, game over jingles, and possibly more.&lt;br /&gt;
&lt;br /&gt;
===Gemini Man===&lt;br /&gt;
Gemini Man, coming from Mega Man 3, was originally going to be available from the launch of Mega Man Maker, with his data ported from the Make a Good Mega Man Level 2 engine. However, implementing him proved to be too challenging for several technical reasons, and thus was scrapped.&lt;br /&gt;
&lt;br /&gt;
Attempting to play a level with the unused Gemini Man boss placed, will usually cause the client to crash upon attempting to spawn Gemini Man. By using text editing to place more than one boss, and spawning another boss before spawning Gemini Man, it is possible to load Gemini Man without the client crashing, but as the boss has no data assigned to it, it spawns as a 1x1 invisible solid tile.&lt;br /&gt;
&lt;br /&gt;
As Gemini Man was never officially released, its Level Builder icon goes unused.&lt;br /&gt;
&lt;br /&gt;
[[File:GeminiIcon.png]]&lt;br /&gt;
&lt;br /&gt;
===Pointkun cursor===&lt;br /&gt;
&lt;br /&gt;
There are additional sprites for [[Pointan]] with extra functions that include a writing bar made by former beta tester [[Dimpsy]].&lt;br /&gt;
&lt;br /&gt;
Since WreckingPrograms never intended to put these in the game and they were sprited without communication with him, the implementation of these animations was never attempted. Despite this, a few of these sprites can be often be seen used in release trailers for &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:MMM_Unused_Pointkun.png]]&lt;br /&gt;
&lt;br /&gt;
===Japanese &amp;quot;Rockman Maker&amp;quot; Easter Egg Logo===&lt;br /&gt;
Though this easter egg was removed when the logo changed from Mega Maker to Mega Man Maker, the sprite is still in the files of the game. This easter egg logo was used from versions 1.0.0 to 1.0.9, and has been unused ever since version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
[[File:MegaManMaker-v100 TitleLogo2.png]]&lt;br /&gt;
&lt;br /&gt;
===Cirno special logo===&lt;br /&gt;
In the files, there is a special version of the &amp;quot;Mega Maker&amp;quot; logo with Cirno from Touhou. This image is still in the game&#039;s files, but it was presumably left unused due to the game&#039;s rename before 1.1.0.&lt;br /&gt;
&lt;br /&gt;
[[File:SprLogoCirno.png]]&lt;br /&gt;
&lt;br /&gt;
===Mega Man 3 Wily 2 BG Alt===&lt;br /&gt;
A version of Mega Man 3 Wily 2 BG that uses brighter colors, and has a slightly different wiring pattern, but it is unknown why it was not used.&lt;br /&gt;
&lt;br /&gt;
[[File:MegaManMaker-v120 MM3Wily2BGUnused.png]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Prototype Block Dropper&amp;quot; Mega Man Sprites===&lt;br /&gt;
Among the sprites for the playable character Mega Man, there are graphics for Mega Man attacking with an abnormally enlarged arm. It is assumed these are early prototype sprites for the Block Dropper weapon that were likely eventually abandoned in place of sprites more accurate to the source material.&lt;br /&gt;
&lt;br /&gt;
[[File:MegaManMaker BeefyArm-Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Junk BG 1 Alt===&lt;br /&gt;
A version of Junk BG 1 without animation, left static in its &amp;quot;power off&amp;quot; state. Likely replaced with the animated version of the BG later in development.&lt;br /&gt;
&lt;br /&gt;
[[File:JunkBGAlt V1.7.2Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Junk BG 2 Alt===&lt;br /&gt;
A version of Junk BG 2 without animation, left static in its &amp;quot;power off&amp;quot; state. Likely replaced with the animated version of the BG later in development.&lt;br /&gt;
&lt;br /&gt;
[[File:JunkBG2Alt V1.7.2Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Prototype Health and Energy Spawners===&lt;br /&gt;
Unused sprites of three 16x16 blocks made by [[SnoruntPyro]]. According to [[Luigi]], these were ideas for the health and weapon energy spawners that were experimented with and not removed afterwards. As of version [[1.7.5]], these can still be found in the game&#039;s files, despite Luigi stating that he has no further plans for the objects and would &amp;quot;rather keep his doodles to himself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:EnergySpawners V1.7Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Air Tile 2===&lt;br /&gt;
An unused alternate version of the Air Tile with the goblin face tiles found in Air Man&#039;s stage.&lt;br /&gt;
&lt;br /&gt;
[[File:AirTileAlt Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Bright Tile 2===&lt;br /&gt;
While a tile from Bright Man&#039;s stage was implemented during the development of 1.7.0, the team decided to scrap it later due to being potentially seizure-inducing.&lt;br /&gt;
&lt;br /&gt;
[[File:UnusedBrightTile.gif]]&lt;br /&gt;
&lt;br /&gt;
===Clown BG (Alt)===&lt;br /&gt;
A recolor of Clown BG based on the second part of Clown Man&#039;s stage. It was unused as the changes would not be perceived as different.&lt;br /&gt;
&lt;br /&gt;
[[File:Clown_BG_Alt.png]]&lt;br /&gt;
&lt;br /&gt;
===Wily Machine 4 Starting Phase Icons===&lt;br /&gt;
These icons were for [[Wily Machine 4]], suggesting that you would&#039;ve been able to change its starting phase like with [[Wily Machine 6]]. As you cannot change its starting phase, these icons go unused.&lt;br /&gt;
&lt;br /&gt;
[[File:WilyMachine4UnusedPhase1Icon.png]]&lt;br /&gt;
[[File:WilyMachine4UnusedPhase2Icon.png]]&lt;br /&gt;
&lt;br /&gt;
==Previously Unused Assets==&lt;br /&gt;
These assets where unused in previous builds for various reasons, but are currently used in the most recent build of Mega Man Maker.&lt;br /&gt;
&lt;br /&gt;
===Caricarry (Before 1.5.0)===&lt;br /&gt;
The enemy Caricarry from &#039;&#039;Mega Man 9&#039;&#039;, was present in &#039;&#039;Mega Man Maker&#039;&#039; in 1.0.0, but would not see an official public release until 1.5.0.&lt;br /&gt;
&lt;br /&gt;
Although the enemy was functional for the most part in older builds prior to 1.5.0, it had some collision and clipping issues when it came to solid tiles and objects, implying the enemy was not finished at this point in development.&lt;br /&gt;
&lt;br /&gt;
===Petit Devil (Before 1.5.0)===&lt;br /&gt;
Both variants of the enemy Petit Devil from Mega Man 9 were present in Mega Man Maker in 1.0.0, but would not see an official public release until 1.5.0.&lt;br /&gt;
&lt;br /&gt;
Prior to 1.5.0, Petit Devil&#039;s yellow and green variants were separate assets in the Level Builder. Petit Devil&#039;s green asset was edited to contain both the green and yellow enemy variants in 1.5.0, and the Petit Devil yellow asset was no longer needed.&lt;br /&gt;
&lt;br /&gt;
===Ban Screen===&lt;br /&gt;
According to Goldstorm, this was the screen shown for users that have been banned online. It is an edited version of a newspaper showing Wily&#039;s arrest seen during the ending of Mega Man 6. There are colored squares and numbers around each paragraph and text elements that are placeholders for a banned user&#039;s username, date until ban is lifted, and reason for ban. In version 1.7.4, this was used for banned users.&lt;br /&gt;
&lt;br /&gt;
[[File:BanScreen_V1.7.png]]&lt;br /&gt;
&lt;br /&gt;
==Unused assets from development==&lt;br /&gt;
These are assets that were previously used and replaced in &#039;&#039;Mega Man Maker&#039;&#039;&#039;s development.&lt;br /&gt;
&lt;br /&gt;
===Thunder Beam Icon (Pre 1.1.0)===&lt;br /&gt;
Until version [[1.0.9]], [[Thunder Beam]] had a different icon consisting of electricity compared to later versions comprising a single bolt of lightning.&lt;br /&gt;
&lt;br /&gt;
[[File:ThunderBeamIconOld.png]]&lt;br /&gt;
&lt;br /&gt;
===Block Dropper Icon (Pre 1.4.0)===&lt;br /&gt;
On the same topic, [[Block Dropper]] (known as &#039;&#039;Brick Drop&#039;&#039; at the time) also had a different icon comprising a three-dimensional turquoise brick block. This was changed to a flat forward-facing brick block with the release of [[1.4.0]] to make the icon more accurate to its source material, along with also renaming said weapon to match its official name, as &#039;&#039;[[Mega Man 11]]&#039;&#039; had not been released beforehand.&lt;br /&gt;
&lt;br /&gt;
[[File:BlockDropperIconOld.png]]&lt;br /&gt;
&lt;br /&gt;
===Spring Man&#039;s sprites===&lt;br /&gt;
Spriter [[Schmidkalkan]] made sprites for [[Spring Man]], but those were not used in the game. Instead, the sprites used are those by [[Gaem]] and [[Sodacoma]].&lt;br /&gt;
&lt;br /&gt;
[[File:Spring Man unused version.png]]&lt;br /&gt;
&lt;br /&gt;
===Heat Tile (Pre 1.5.0)===&lt;br /&gt;
A version of Heat Tile that was used in the game prior to [[1.5.0]], where it was changed so the upper and lower parts had the bigger brick parts from the source material.&lt;br /&gt;
&lt;br /&gt;
[[File:HeatTile Pre 1 5 0.png]]&lt;br /&gt;
&lt;br /&gt;
===MM2 Wily 1 Tile 2 Alt (1.5.0) ===&lt;br /&gt;
A version of MM2 Wily 1 Tile 2 Alt that was used in 1.5.0. It was replaced by [[FakeVirus]] with a version that changed the inner corner tiles.&lt;br /&gt;
&lt;br /&gt;
[[File:TstMM2Wily1 2Pre 1 5 0.png]]&lt;br /&gt;
&lt;br /&gt;
===Cut Tile (PU) (Pre 1.7.3)===&lt;br /&gt;
A version of the Cut Tile from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; that was used in the game prior to 1.7.3, where it was changed due to criticisms for the lack of proper shading.&lt;br /&gt;
&lt;br /&gt;
[[File:CutTilePU Pre 1 7 3.png]]&lt;br /&gt;
&lt;br /&gt;
===Block Tile (Prototype)===&lt;br /&gt;
An early design version of Block Tile that was likely used in developmental builds, it was replaced by a different design in the official release of version 1.6.0.&lt;br /&gt;
&lt;br /&gt;
[[File:BlockTilePrototype.png]]&lt;br /&gt;
&lt;br /&gt;
=== Bright BG (Pre 1.6.0) ===&lt;br /&gt;
An early, non-animated counterpart to the Bright background that was used in Mega Man Maker before it was replaced in 1.6.0 with an animated counterpart.&lt;br /&gt;
&lt;br /&gt;
[[File:BrightBGUnused.png]]&lt;br /&gt;
&lt;br /&gt;
===Wave Tile (Pre 1.7.0)===&lt;br /&gt;
&lt;br /&gt;
This version of Wave Tile was modified by BigMaster during [[1.7.0]]&#039;s development to modify the corner tiles.&lt;br /&gt;
&lt;br /&gt;
[[File:WaveTile pre 1-7-0.gif‎]]&lt;br /&gt;
&lt;br /&gt;
===Beta [[Fire Wall|Fire Wall Modifier]]===&lt;br /&gt;
[[Meka]] made a previous version of the Fire Wave Modifier consisting in a 1x16 stick before it was replaced by a 1x1 icon by [[BigMaster]].&lt;br /&gt;
&lt;br /&gt;
[[File:Fire Wall Stop Beta.png]]&lt;br /&gt;
&lt;br /&gt;
===Time BG 2 (before 1.8.4)===&lt;br /&gt;
A background from Time Man&#039;s stage drawn by then-beta tester BigMaster. According to him, the background was scrapped due to difficulties in making the wood beams in the background not resemble terrain and in adapting the background to the NES palette. It was re-added in [[1.8.4]] with a modified version by [[Son Loto]].&lt;br /&gt;
&lt;br /&gt;
[[File:BGTime2PU.png]]&lt;br /&gt;
&lt;br /&gt;
==Legacy Assets==&lt;br /&gt;
These are older versions of assets that have since been replaced with new versions of the same asset with different and/or additional functionality added.&lt;br /&gt;
&lt;br /&gt;
These assets, are not able to be selected or used under normal gameplay conditions in the most recent build of Mega Man Maker. They remain in the game to ensure levels made in older builds do not crash when loaded in the most recent version.&lt;br /&gt;
&lt;br /&gt;
===Petit Devil Yellow (Never Officially Released)===&lt;br /&gt;
Prior to [[1.5.0]], Petit Devil Yellow and Petit Devil Green where separate assets in the Level Builder. After [[1.5.0]] released, Petit Devil Green asset was edited to contain both the Green and Yellow enemy variants, and the Petit Devil Yellow asset was no longer needed.&lt;br /&gt;
&lt;br /&gt;
As Petit Devil Yellow as an individual asset was never officially released, it&#039;s Level Builder icon goes unused.&lt;br /&gt;
&lt;br /&gt;
[[File:YellowPetitDevilIcon.png]]&lt;br /&gt;
&lt;br /&gt;
===Checkpoint (Before v1.4.0)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Legacy Checkpoint &lt;br /&gt;
|-&lt;br /&gt;
| 46 || Checkpoint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to [[1.4.0]], A [[Checkpoint]] could only be triggered once per life when playing a stage. Losing a life or restarting the level would set all checkpoints back to a touchable state and allow the checkpoint to be usable again.&lt;br /&gt;
&lt;br /&gt;
===Boss Doors (Before v1.5.0)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Legacy Vertical Boss Door&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Legacy Horizontal Boss Door&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Vertical Boss Door&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Horizontal Boss Door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to [[1.5.0]], Horizontal and Vertical [[Boss Doors]] could be entered even while a boss battle was in progress, or while mini-boss [[enemies]] where spawned within viewing distance of the doors.&lt;br /&gt;
&lt;br /&gt;
===Rotating Platform (Before v1.5.0)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Legacy Rotating Platform &lt;br /&gt;
|-&lt;br /&gt;
| 67 || Rotating Platform&lt;br /&gt;
|}&lt;br /&gt;
Prior to [[1.5.0]], [[Rotating Platform]] only had a singular color variant, being Red.&lt;br /&gt;
&lt;br /&gt;
Due to conflicting ID values with an asset in a different category also having color variants, the newer Rotating Platform asset needed to be set to a different ID value if it also wanted to use additional color variants.&lt;br /&gt;
&lt;br /&gt;
===Teleporters (Before v1.5.0) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Legacy Teleporter&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Teleporter&lt;br /&gt;
|}&lt;br /&gt;
Prior to [[1.5.0]], [[Teleporter|Teleporters]] where able to send players to disconnected screens even if a boss battle was currently in progress. Also, the asset only had a single colour variant, being pink.&lt;br /&gt;
&lt;br /&gt;
===Wanaan (Before v1.5.0)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Legacy Wanaan &lt;br /&gt;
|-&lt;br /&gt;
| 68 || Wanaan&lt;br /&gt;
|}&lt;br /&gt;
Prior to [[1.5.0]], [[Wanaan]] only had a singular color variant, being Dark Green.&lt;br /&gt;
&lt;br /&gt;
Due to conflicting ID values with an asset in a different category also having color variants, the newer Wanaan asset needed to be set to a different ID value if it also wanted to use additional color variants.&lt;br /&gt;
&lt;br /&gt;
===Water (Before v1.5.0)===&lt;br /&gt;
Prior to [[1.5.0]], [[Water]] only had a singular skin variant, being Yamato Water and was listed as a [[Level Objects|Level Object]]. However, to adjust Water for different skins in update 1.5.0, a dedicated folder for Water in &amp;quot;Tiles&amp;quot; was created while the Yamato Water tile in the Level Objects folder became inaccessible.&lt;br /&gt;
&lt;br /&gt;
===Conveyor Belts (Before v1.6.0) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Legacy Checkpoint &lt;br /&gt;
|-&lt;br /&gt;
| 73 || Checkpoint&lt;br /&gt;
|}&lt;br /&gt;
Before [[1.6.0]], [[Conveyor Belt|Conveyor Belts]] only came with the skin from Metal Man&#039;s stage. To implement its change, the previous version of the Conveyor Belt was made unavailable for backwards compatibility and a new version was created.&lt;br /&gt;
&lt;br /&gt;
Further compatibility was added so that legacy Conveyor Belts could change direction if Metal Man&#039;s new &amp;quot;reverse Conveyor Belts&amp;quot; ability from 1.6.0 was enabled.&lt;br /&gt;
&lt;br /&gt;
===Crabbot (Before v1.6.3)===&lt;br /&gt;
Due to a design mistake, the enemy Crabbot&#039;s initial horizontal movement direction is opposite of its setting in the Level Builder. The original mistake version of the enemy was left in for compatibility with levels made working around the issue.&lt;br /&gt;
&lt;br /&gt;
===Mechakkero (Before v1.6.3)===&lt;br /&gt;
Due to a design mistake, the enemy [[Mechakkero]] moves in the air even when not jumping, possibly causing collision issues. The original mistake version of the enemy was left in for compatibility with levels made working around the issue.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unused content]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Unused_content&amp;diff=7159</id>
		<title>Unused content</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Unused_content&amp;diff=7159"/>
		<updated>2023-08-08T18:43:38Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: /* Checkpoint (Before v1.4.0) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--NOTE:Finish from https://web.archive.org/web/20210608114348/https://wiki.megamanmaker.com/index.php/Unused_content--&amp;gt;&lt;br /&gt;
In &#039;&#039;[[Mega Man Maker]]&#039;&#039;, as with any game, there are quite a few ideas that have not been fully realized and assets made inaccessible through further updates. Many of these can still be uncovered hiding within the files of the game, and some can even be accessed in-game with a little bit of elbow grease, though it is not available through normal means.&lt;br /&gt;
&lt;br /&gt;
==Currently Unused Assets==&lt;br /&gt;
These assets exist in the current build of &#039;&#039;Mega Man Maker&#039;&#039; but are unused.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
The NSF files for the first Mega Man game through Mega Man 6 contain most, if not all, songs from their respective games, many of which are not used in Mega Man Maker itself. This includes stage select themes, password menu themes, weapon get themes, cutscene themes, credits themes, boss select jingles, boss victory jingles, game over jingles, and possibly more.&lt;br /&gt;
&lt;br /&gt;
===Gemini Man===&lt;br /&gt;
Gemini Man, coming from Mega Man 3, was originally going to be available from the launch of Mega Man Maker, with his data ported from the Make a Good Mega Man Level 2 engine. However, implementing him proved to be too challenging for several technical reasons, and thus was scrapped.&lt;br /&gt;
&lt;br /&gt;
Attempting to play a level with the unused Gemini Man boss placed, will usually cause the client to crash upon attempting to spawn Gemini Man. By using text editing to place more than one boss, and spawning another boss before spawning Gemini Man, it is possible to load Gemini Man without the client crashing, but as the boss has no data assigned to it, it spawns as a 1x1 invisible solid tile.&lt;br /&gt;
&lt;br /&gt;
As Gemini Man was never officially released, its Level Builder icon goes unused.&lt;br /&gt;
&lt;br /&gt;
[[File:GeminiIcon.png]]&lt;br /&gt;
&lt;br /&gt;
===Pointkun cursor===&lt;br /&gt;
&lt;br /&gt;
There are additional sprites for [[Pointan]] with extra functions that include a writing bar made by former beta tester [[Dimpsy]].&lt;br /&gt;
&lt;br /&gt;
Since WreckingPrograms never intended to put these in the game and they were sprited without communication with him, the implementation of these animations was never attempted. Despite this, a few of these sprites can be often be seen used in release trailers for &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:MMM_Unused_Pointkun.png]]&lt;br /&gt;
&lt;br /&gt;
===Japanese &amp;quot;Rockman Maker&amp;quot; Easter Egg Logo===&lt;br /&gt;
Though this easter egg was removed when the logo changed from Mega Maker to Mega Man Maker, the sprite is still in the files of the game. This easter egg logo was used from versions 1.0.0 to 1.0.9, and has been unused ever since version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
[[File:MegaManMaker-v100 TitleLogo2.png]]&lt;br /&gt;
&lt;br /&gt;
===Cirno special logo===&lt;br /&gt;
In the files, there is a special version of the &amp;quot;Mega Maker&amp;quot; logo with Cirno from Touhou. This image is still in the game&#039;s files, but it was presumably left unused due to the game&#039;s rename before 1.1.0.&lt;br /&gt;
&lt;br /&gt;
[[File:SprLogoCirno.png]]&lt;br /&gt;
&lt;br /&gt;
===Mega Man 3 Wily 2 BG Alt===&lt;br /&gt;
A version of Mega Man 3 Wily 2 BG that uses brighter colors, and has a slightly different wiring pattern, but it is unknown why it was not used.&lt;br /&gt;
&lt;br /&gt;
[[File:MegaManMaker-v120 MM3Wily2BGUnused.png]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Prototype Block Dropper&amp;quot; Mega Man Sprites===&lt;br /&gt;
Among the sprites for the playable character Mega Man, there are graphics for Mega Man attacking with an abnormally enlarged arm. It is assumed these are early prototype sprites for the Block Dropper weapon that were likely eventually abandoned in place of sprites more accurate to the source material.&lt;br /&gt;
&lt;br /&gt;
[[File:MegaManMaker BeefyArm-Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Junk BG 1 Alt===&lt;br /&gt;
A version of Junk BG 1 without animation, left static in its &amp;quot;power off&amp;quot; state. Likely replaced with the animated version of the BG later in development.&lt;br /&gt;
&lt;br /&gt;
[[File:JunkBGAlt V1.7.2Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Junk BG 2 Alt===&lt;br /&gt;
A version of Junk BG 2 without animation, left static in its &amp;quot;power off&amp;quot; state. Likely replaced with the animated version of the BG later in development.&lt;br /&gt;
&lt;br /&gt;
[[File:JunkBG2Alt V1.7.2Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Prototype Health and Energy Spawners===&lt;br /&gt;
Unused sprites of three 16x16 blocks made by [[SnoruntPyro]]. According to [[Luigi]], these were ideas for the health and weapon energy spawners that were experimented with and not removed afterwards. As of version [[1.7.5]], these can still be found in the game&#039;s files, despite Luigi stating that he has no further plans for the objects and would &amp;quot;rather keep his doodles to himself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:EnergySpawners V1.7Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Air Tile 2===&lt;br /&gt;
An unused alternate version of the Air Tile with the goblin face tiles found in Air Man&#039;s stage.&lt;br /&gt;
&lt;br /&gt;
[[File:AirTileAlt Unused.png]]&lt;br /&gt;
&lt;br /&gt;
===Bright Tile 2===&lt;br /&gt;
While a tile from Bright Man&#039;s stage was implemented during the development of 1.7.0, the team decided to scrap it later due to being potentially seizure-inducing.&lt;br /&gt;
&lt;br /&gt;
[[File:UnusedBrightTile.gif]]&lt;br /&gt;
&lt;br /&gt;
===Clown BG (Alt)===&lt;br /&gt;
A recolor of Clown BG based on the second part of Clown Man&#039;s stage. It was unused as the changes would not be perceived as different.&lt;br /&gt;
&lt;br /&gt;
[[File:Clown_BG_Alt.png]]&lt;br /&gt;
&lt;br /&gt;
===Wily Machine 4 Starting Phase Icons===&lt;br /&gt;
These icons were for [[Wily Machine 4]], suggesting that you would&#039;ve been able to change its starting phase like with [[Wily Machine 6]]. As you cannot change its starting phase, these icons go unused.&lt;br /&gt;
&lt;br /&gt;
[[File:WilyMachine4UnusedPhase1Icon.png]]&lt;br /&gt;
[[File:WilyMachine4UnusedPhase2Icon.png]]&lt;br /&gt;
&lt;br /&gt;
==Previously Unused Assets==&lt;br /&gt;
These assets where unused in previous builds for various reasons, but are currently used in the most recent build of Mega Man Maker.&lt;br /&gt;
&lt;br /&gt;
===Caricarry (Before 1.5.0)===&lt;br /&gt;
The enemy Caricarry from &#039;&#039;Mega Man 9&#039;&#039;, was present in &#039;&#039;Mega Man Maker&#039;&#039; in 1.0.0, but would not see an official public release until 1.5.0.&lt;br /&gt;
&lt;br /&gt;
Although the enemy was functional for the most part in older builds prior to 1.5.0, it had some collision and clipping issues when it came to solid tiles and objects, implying the enemy was not finished at this point in development.&lt;br /&gt;
&lt;br /&gt;
===Petit Devil (Before 1.5.0)===&lt;br /&gt;
Both variants of the enemy Petit Devil from Mega Man 9 were present in Mega Man Maker in 1.0.0, but would not see an official public release until 1.5.0.&lt;br /&gt;
&lt;br /&gt;
Prior to 1.5.0, Petit Devil&#039;s yellow and green variants were separate assets in the Level Builder. Petit Devil&#039;s green asset was edited to contain both the green and yellow enemy variants in 1.5.0, and the Petit Devil yellow asset was no longer needed.&lt;br /&gt;
&lt;br /&gt;
===Ban Screen===&lt;br /&gt;
According to Goldstorm, this was the screen shown for users that have been banned online. It is an edited version of a newspaper showing Wily&#039;s arrest seen during the ending of Mega Man 6. There are colored squares and numbers around each paragraph and text elements that are placeholders for a banned user&#039;s username, date until ban is lifted, and reason for ban. In version 1.7.4, this was used for banned users.&lt;br /&gt;
&lt;br /&gt;
[[File:BanScreen_V1.7.png]]&lt;br /&gt;
&lt;br /&gt;
==Unused assets from development==&lt;br /&gt;
These are assets that were previously used and replaced in &#039;&#039;Mega Man Maker&#039;&#039;&#039;s development.&lt;br /&gt;
&lt;br /&gt;
===Thunder Beam Icon (Pre 1.1.0)===&lt;br /&gt;
Until version [[1.0.9]], [[Thunder Beam]] had a different icon consisting of electricity compared to later versions comprising a single bolt of lightning.&lt;br /&gt;
&lt;br /&gt;
[[File:ThunderBeamIconOld.png]]&lt;br /&gt;
&lt;br /&gt;
===Block Dropper Icon (Pre 1.4.0)===&lt;br /&gt;
On the same topic, [[Block Dropper]] (known as &#039;&#039;Brick Drop&#039;&#039; at the time) also had a different icon comprising a three-dimensional turquoise brick block. This was changed to a flat forward-facing brick block with the release of [[1.4.0]] to make the icon more accurate to its source material, along with also renaming said weapon to match its official name, as &#039;&#039;[[Mega Man 11]]&#039;&#039; had not been released beforehand.&lt;br /&gt;
&lt;br /&gt;
[[File:BlockDropperIconOld.png]]&lt;br /&gt;
&lt;br /&gt;
===Spring Man&#039;s sprites===&lt;br /&gt;
Spriter [[Schmidkalkan]] made sprites for [[Spring Man]], but those were not used in the game. Instead, the sprites used are those by [[Gaem]] and [[Sodacoma]].&lt;br /&gt;
&lt;br /&gt;
[[File:Spring Man unused version.png]]&lt;br /&gt;
&lt;br /&gt;
===Heat Tile (Pre 1.5.0)===&lt;br /&gt;
A version of Heat Tile that was used in the game prior to [[1.5.0]], where it was changed so the upper and lower parts had the bigger brick parts from the source material.&lt;br /&gt;
&lt;br /&gt;
[[File:HeatTile Pre 1 5 0.png]]&lt;br /&gt;
&lt;br /&gt;
===MM2 Wily 1 Tile 2 Alt (1.5.0) ===&lt;br /&gt;
A version of MM2 Wily 1 Tile 2 Alt that was used in 1.5.0. It was replaced by [[FakeVirus]] with a version that changed the inner corner tiles.&lt;br /&gt;
&lt;br /&gt;
[[File:TstMM2Wily1 2Pre 1 5 0.png]]&lt;br /&gt;
&lt;br /&gt;
===Cut Tile (PU) (Pre 1.7.3)===&lt;br /&gt;
A version of the Cut Tile from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; that was used in the game prior to 1.7.3, where it was changed due to criticisms for the lack of proper shading.&lt;br /&gt;
&lt;br /&gt;
[[File:CutTilePU Pre 1 7 3.png]]&lt;br /&gt;
&lt;br /&gt;
===Block Tile (Prototype)===&lt;br /&gt;
An early design version of Block Tile that was likely used in developmental builds, it was replaced by a different design in the official release of version 1.6.0.&lt;br /&gt;
&lt;br /&gt;
[[File:BlockTilePrototype.png]]&lt;br /&gt;
&lt;br /&gt;
=== Bright BG (Pre 1.6.0) ===&lt;br /&gt;
An early, non-animated counterpart to the Bright background that was used in Mega Man Maker before it was replaced in 1.6.0 with an animated counterpart.&lt;br /&gt;
&lt;br /&gt;
[[File:BrightBGUnused.png]]&lt;br /&gt;
&lt;br /&gt;
===Wave Tile (Pre 1.7.0)===&lt;br /&gt;
&lt;br /&gt;
This version of Wave Tile was modified by BigMaster during [[1.7.0]]&#039;s development to modify the corner tiles.&lt;br /&gt;
&lt;br /&gt;
[[File:WaveTile pre 1-7-0.gif‎]]&lt;br /&gt;
&lt;br /&gt;
===Beta [[Fire Wall|Fire Wall Modifier]]===&lt;br /&gt;
[[Meka]] made a previous version of the Fire Wave Modifier consisting in a 1x16 stick before it was replaced by a 1x1 icon by [[BigMaster]].&lt;br /&gt;
&lt;br /&gt;
[[File:Fire Wall Stop Beta.png]]&lt;br /&gt;
&lt;br /&gt;
===Time BG 2 (before 1.8.4)===&lt;br /&gt;
A background from Time Man&#039;s stage drawn by then-beta tester BigMaster. According to him, the background was scrapped due to difficulties in making the wood beams in the background not resemble terrain and in adapting the background to the NES palette. It was re-added in [[1.8.4]] with a modified version by [[Son Loto]].&lt;br /&gt;
&lt;br /&gt;
[[File:BGTime2PU.png]]&lt;br /&gt;
&lt;br /&gt;
==Legacy Assets==&lt;br /&gt;
These are older versions of assets that have since been replaced with new versions of the same asset with different and/or additional functionality added.&lt;br /&gt;
&lt;br /&gt;
These assets, are not able to be selected or used under normal gameplay conditions in the most recent build of Mega Man Maker. They remain in the game to ensure levels made in older builds do not crash when loaded in the most recent version.&lt;br /&gt;
&lt;br /&gt;
===Petit Devil Yellow (Never Officially Released)===&lt;br /&gt;
Prior to [[1.5.0]], Petit Devil Yellow and Petit Devil Green where separate assets in the Level Builder. After [[1.5.0]] released, Petit Devil Green asset was edited to contain both the Green and Yellow enemy variants, and the Petit Devil Yellow asset was no longer needed.&lt;br /&gt;
&lt;br /&gt;
As Petit Devil Yellow as an individual asset was never officially released, it&#039;s Level Builder icon goes unused.&lt;br /&gt;
&lt;br /&gt;
[[File:YellowPetitDevilIcon.png]]&lt;br /&gt;
&lt;br /&gt;
===Checkpoint (Before v1.4.0)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Legacy Checkpoint &lt;br /&gt;
|-&lt;br /&gt;
| 46 || Checkpoint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to [[1.4.0]], A [[Checkpoint]] could only be triggered once per life when playing a stage. Losing a life or restarting the level would set all checkpoints back to a touchable state and allow the checkpoint to be usable again.&lt;br /&gt;
&lt;br /&gt;
===Boss Doors (Before v1.5.0)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Asset ID !! Asset Name&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Legacy Vertical Boss Door&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Legacy Horizontal Boss Door&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Vertical Boss Door&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Horizontal Boss Door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to [[1.5.0]], Horizontal and Vertical [[Boss Doors]] could be entered even while a boss battle was in progress, or while mini-boss [[enemies]] where spawned within viewing distance of the doors.&lt;br /&gt;
&lt;br /&gt;
===Rotating Platform (Before v1.5.0)===&lt;br /&gt;
Prior to [[1.5.0]], [[Rotating Platform]] only had a singular color variant, being Red.&lt;br /&gt;
&lt;br /&gt;
Due to conflicting ID values with an asset in a different category also having color variants, the newer Rotating Platform asset needed to be set to a different ID value if it also wanted to use additional color variants.&lt;br /&gt;
&lt;br /&gt;
===Teleporters (Before v1.5.0) ===&lt;br /&gt;
Prior to [[1.5.0]], [[Teleporter|Teleporters]] where able to send players to disconnected screens even if a boss battle was currently in progress. Also, the asset only had a single colour variant, being pink.&lt;br /&gt;
&lt;br /&gt;
===Wanaan (Before v1.5.0)===&lt;br /&gt;
Prior to [[1.5.0]], [[Wanaan]] only had a singular color variant, being Dark Green.&lt;br /&gt;
&lt;br /&gt;
Due to conflicting ID values with an asset in a different category also having color variants, the newer Wanaan asset needed to be set to a different ID value if it also wanted to use additional color variants.&lt;br /&gt;
&lt;br /&gt;
===Water (Before v1.5.0)===&lt;br /&gt;
Prior to [[1.5.0]], [[Water]] only had a singular skin variant, being Yamato Water and was listed as a [[Level Objects|Level Object]]. However, to adjust Water for different skins in update 1.5.0, a dedicated folder for Water in &amp;quot;Tiles&amp;quot; was created while the Yamato Water tile in the Level Objects folder became inaccessible.&lt;br /&gt;
&lt;br /&gt;
===Conveyor Belts (Before v1.6.0) ===&lt;br /&gt;
Before [[1.6.0]], [[Conveyor Belt|Conveyor Belts]] only came with the skin from Metal Man&#039;s stage. To implement its change, the previous version of the Conveyor Belt was made unavailable for backwards compatibility and a new version was created.&lt;br /&gt;
&lt;br /&gt;
Further compatibility was added so that legacy Conveyor Belts could change direction if Metal Man&#039;s new &amp;quot;reverse Conveyor Belts&amp;quot; ability from 1.6.0 was enabled.&lt;br /&gt;
&lt;br /&gt;
===Crabbot (Before v1.6.3)===&lt;br /&gt;
Due to a design mistake, the enemy Crabbot&#039;s initial horizontal movement direction is opposite of its setting in the Level Builder. The original mistake version of the enemy was left in for compatibility with levels made working around the issue.&lt;br /&gt;
&lt;br /&gt;
===Mechakkero (Before v1.6.3)===&lt;br /&gt;
Due to a design mistake, the enemy [[Mechakkero]] moves in the air even when not jumping, possibly causing collision issues. The original mistake version of the enemy was left in for compatibility with levels made working around the issue.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unused content]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Rolling_Cutter&amp;diff=7157</id>
		<title>Rolling Cutter</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Rolling_Cutter&amp;diff=7157"/>
		<updated>2023-08-08T16:40:15Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:RollingCutterArtwork.png|250px]]&lt;br /&gt;
|caption=Artwork for the Rolling Cutter from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Akin to a boomerang, always comes back and slices through anything. &lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rolling Cutter&#039;&#039;&#039; is [[Cut Man]]&#039;s signature [[Weapons|weapon]], originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
When the attack key is pressed, the player throws a boomerang-like cutter that travels 6 tiles in a tear-drop trajectory before returning to the player. If the player moves while the cutter comes back, the cutter will follow them. It can also pass through walls and destroy the entire [[Spine]] enemies (except the [[Electric Gabyoall]]) in one hit. Because of its speed it is possible to run away from the rolling cutter blade and have it follow you through the level. &lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/b2t04WbnKR8 A video tutorial for the Rolling Cutter is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RollingCutterAltArtwork.png|thumb|Alternative artwork for the Rolling Cutter&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Super_Arm&amp;diff=7156</id>
		<title>Super Arm</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Super_Arm&amp;diff=7156"/>
		<updated>2023-08-08T16:39:23Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:SuperArmIcon.png|left]] Super Arm [[File:SuperArmIcon.png|right]]&lt;br /&gt;
|image=[[File:SuperArm.png|250px]]&lt;br /&gt;
|caption=Artwork for the Super Arm from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Pick up and throw blocks at enemies, or make your own in free space.&lt;br /&gt;
|damage=1(if dropped overhead), 2(shrapnel)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[WreckingPrograms]] (assistance)&lt;br /&gt;
|spriter=[[Luigi]] (blocked sign)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Super Arm&#039;&#039;&#039; is Guts Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]]. The weapon allows the user to pick up Super Arm Blocks. &lt;br /&gt;
&lt;br /&gt;
Pressing the attack key when in front of a Super Arm Block will allow the user to pick it up, and pressing it again will make them throw it in an arc. If the block can be picked, it will shine. A Super Arm Block being lifted loses tangibility while the player is carrying it, but it breaks upon contact with a target when released. Upon contact with an enemy or solid surface, it will break into four smaller pieces that can pass through terrain and enemies. Ladders cannot be climbed while holding a block. Attempting to climb ladders, changing weapons or sliding or dashing movements will cause it to be thrown immediately. Every member of the [[Spine]] family can be defeated instantly with Super Arm.&lt;br /&gt;
&lt;br /&gt;
In addition to its usage to carry existing blocks, it was given the function to let the user spawn Super Arm Blocks in the area in front of them, a feature based off of Guts Man&#039;s own version of the weapon in &#039;&#039;Mega Man Powered Up&#039;&#039;. Up to five blocks can be created, and they will not despawn if the weapon is switched. Blocks cannot be created if there is something obstructing the 2x2 area in front of the player. If dropped on top of an enemy, it will break instantly, dealing less damage in the process. It also breaks if it falls upon bosses, but it does not deal them any damage.&lt;br /&gt;
&lt;br /&gt;
Both creating blocks with Super Arm and throwing them costs 2 units of energy to perform. &lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/Hf4b3BLx04s A video tutorial for Super Arm is available here]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Super Arm Block==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SuperArmBlockIcon.png|left]] Super Arm Block [[File:SuperArmBlockIcon.png|right]]&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=[[BigMaster]] (additional particles and skins)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Super Arm Block&#039;&#039;&#039; is a level object that can be grabbed and thrown with Super Arm. It is fully solid in its initial state and is 2x2 tiles long.&lt;br /&gt;
&lt;br /&gt;
It comes with multiple skins from various stages. Most come from its original appearance in &#039;&#039;Mega Man 1&#039;&#039;, while there are two skins taken from &#039;&#039;Mega Man: The Wily Wars&#039;&#039; and the general one from &#039;&#039;Mega Man Powered Up&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Unlike the level object, the version created by the player is different in that it acts like a moving platform similar to a [[Push Block]]. The player can be instantly killed if a Super Arm Block falls on top of them, and bosses can be killed if they are crushed between a moving block and a wall despite being immune to them if it falls on them. This version uses the skin from &#039;&#039;Mega Man Powered Up&#039;&#039;.&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SuperArmClassic.png|thumb|Alternative artwork for the Super Arm&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Level objects]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Hyper_Bomb&amp;diff=7155</id>
		<title>Hyper Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Hyper_Bomb&amp;diff=7155"/>
		<updated>2023-08-08T16:38:01Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:HyperBombIcon.png|left]] Hyper Bomb [[File:HyperBombIcon.png|right]]&lt;br /&gt;
|image=[[File:HyperBomb.png|250px]]&lt;br /&gt;
|caption=Artwork for the Hyper Bomb from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Throw a bomb that explodes upon contact with enemies, exploding four ways.&lt;br /&gt;
|damage=4&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Hyper Bomb is [[Bomb Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
It allows the user to throw a bomb in an arc, which will bounce slightly on the ground before exploding after 1 second. This explosion spans a plus-shaped area that stretches out 6 tiles from the point of detotation. If it touches an enemy or [[Weapon Block]], it will detonate immediately, and it can ignore any shields they may have. It can be thrown higher or farther by holding the up or down keys before firing. The bomb responds to the low gravity induced by being underwater, and it will bounce on [[Springs]] and [[Bouncy Balls]]. If suspended in air by one of the two objects, it will detonate automatically after 3 seconds. Only one Hyper Bomb can be onscreen at once.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/NzvJPJZTyFo A video tutorial for the Hyper Bomb is available here]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The ability to control Hyper Bomb&#039;s trajectory is based off of Bomb Man&#039;s version of the weapon in &#039;&#039;Mega Man Powered Up&#039;&#039;.&lt;br /&gt;
* The plus-shaped explosion is a reference to the Bomberman series, which has bombs that explode in a similar manner.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HyperBombClassic.png|thumb|Alternate artwork for the Hyper Bomb&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=7154</id>
		<title>Ice Slasher</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=7154"/>
		<updated>2023-08-08T16:37:12Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:IceSlasherIcon.png|left]] Ice Slasher [[File:IceSlasherIcon.png|right]]&lt;br /&gt;
|image=[[File:IceSlasher.png|250px]]&lt;br /&gt;
|caption=Artwork for the Ice Slasher from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Makes your enemies freeze in their tracks.&lt;br /&gt;
|damage=0&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
Ice Slasher is [[Ice Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
It sends out a fast projectile that deals no damage, but will freeze any enemy it touches for four seconds, and it can pass through shields, terrain, and objects as well. Destructible objects such as Dust Blocks can still be broken with this weapon. As it is an ice weapon, Flame Pillars and Fire Walls can be frozen by it too, making them safe to touch. Only one Ice Slasher can be onscreen at a time. [[Crazy Razy]] will be instantly defeated by it instead of being frozen.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/40j-WkHYusc A video tutorial for the Ice Slasher is available here]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ice Slasher has the ability to pierce certain Robot Master Shields even if it&#039;s not set as their weakness; those Robot Masters are [[Skull Man]] and [[Pump Man]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IceSlasherClassic.png|thumb|Alternative artwork for the Ice Slasher&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Ice weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Buster&amp;diff=7153</id>
		<title>Mega Buster</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Buster&amp;diff=7153"/>
		<updated>2023-08-08T16:36:17Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:MegaBusterIcon.png|left]] Mega Buster [[File:MegaBusterIcon.png|right]]&lt;br /&gt;
|image=[[File:SuperMegaBuster.jpg|250px]]&lt;br /&gt;
|caption=Artwork of the Mega Buster in use.&lt;br /&gt;
|description=Mega Man&#039;s classic weapon, fires compressed energy bullets.&lt;br /&gt;
|damage=1(uncharged), 3(fully-charged)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]}}&lt;br /&gt;
The Mega Buster is [[Mega Man]]&#039;s signature weapon, appearing in every game since &#039;&#039;[[Mega Man 1]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
When pressing the attack key, a small shot of solar energy is released forward from the buster, which can pass through solid tiles and objects. Up to three shots can be onscreen at a time, and they will disappear upon damaging an enemy regardless of whether or not the shot defeated them. By holding the attack key, the weapon can be charged up to two levels. A half-charged shot is slightly larger than a uncharged one, but deals the same amount of damage. A fully-charged shot deals more damage, and will continue on even if it destroys an object or enemy. Only one fully-charged shot can be on screen at a time.&lt;br /&gt;
&lt;br /&gt;
Charge shots can be enabled or disabled in the Level Settings menu in the [[Level Builder]]. There are three possible charge shot types: MM4, MM5, and MM6. The MM4 charge shot has a short delay before being released, and the MM5 charge shot is larger than both the MM4 and MM6 ones. All three types deal the same amount of damage.  &lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/2ZQp8RR50zA A video tutorial for the Mega Buster is available here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]] [[Category:Character-exclusive weapons]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tango&amp;diff=6333</id>
		<title>Tango</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tango&amp;diff=6333"/>
		<updated>2023-04-17T13:10:47Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:TangoIcon.png|left]]Tango[[File:TangoIcon.png|right]]&lt;br /&gt;
|image=[[File:Tango.png|250px]]&lt;br /&gt;
|caption=Official art of Tango.&lt;br /&gt;
|description=Charge to summon Tango to aid you in combat. He&#039;ll home in on foes as he bounces about.&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Eleven]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tango is a cat robot created by Dr. Light and modified to assist Mega Man in battle.  He was featured in Game Boy &amp;quot;[[Mega Man V]].&amp;quot;  He was added to Mega Man Maker in version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
Whenever Tango is summoned by the player he will roll into a spiky ball and bounce onscreen attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted.&lt;br /&gt;
&lt;br /&gt;
===AI===&lt;br /&gt;
Tango is designed to home in on [[enemies]] and certain [[level objects]]. &lt;br /&gt;
Tango will home in and attempt to hit it&#039;s target 3 times. If it fails all 3 attempts it will return back to the players location. &lt;br /&gt;
If tango is successful in hitting a target it will not leave until the target is destroyed.  And if there are no targets on screen tango will follow the player until weapon energy depletes or if he falls into a pit. &lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* The development team had an idea for an additional use of Tango which was scrapped.   Originally there was an idea tossed around that Tango would have a unique animation to stop on and Press astro Buttons that are out of reach.  This idea was ultimately scrapped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mega Man Game Boy}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man Game Boy Assets]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Aquatic_Ruins.png&amp;diff=5861</id>
		<title>File:Aquatic Ruins.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Aquatic_Ruins.png&amp;diff=5861"/>
		<updated>2023-01-25T16:26:38Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Blind_Kaizo_Race&amp;diff=5860</id>
		<title>Blind Kaizo Race</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Blind_Kaizo_Race&amp;diff=5860"/>
		<updated>2023-01-25T16:25:49Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kaizo_race.png|thumb|right|Mega Man Kaizo Races Logo]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Blind Kaizo Race&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Weekly Blind Kaizo Race&#039;&#039;&#039; or &#039;&#039;&#039;Kaizo Race&#039;&#039;&#039;) is an event that happens almost every week on Saturday, 20:00 UTC. It consists of a contest with a [[Kaizo]] level in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. The race is organized on the [https://discord.gg/RW4qnEbuMP Kaizo Community Discord] and it counts with some of the best kaizo creators, players and streamers.&lt;br /&gt;
&lt;br /&gt;
==The Races==&lt;br /&gt;
Here is a table of all Blind Kaizo Race levels. You can find level name, its creator, ID and version of the game which was used to play this level on Races. Highly recommended to download the original version if you want to play them!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:online-indicator.png|15px]] = Online. [[File:Reuploaded-indicator.png|15px]] = Reuploaded and Online. [[File:pending-indicator.png|15px]] = Pending playtest on current version. [[File:deleted-indicator.png|15px]] = Removed. &lt;br /&gt;
|-&lt;br /&gt;
! # !! Date !! Creator !!  Level Name !! Level Id !! Latest Version !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 1 || July 28 2017 || [[numbers]] || [https://megamaker.webmeka.io/level-data.php?id=76110  Pumped Up Kicks - Race] || 76110 || [http://www.mediafire.com/file/eoxofsdmqqooaqe/MegaMaker_v1_0_3.zip 1.0.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Aug 04 2017 || [[Beta tester|Sweetdude]] || [https://cdn.discordapp.com/attachments/748594396588540114/748602315606327356/90580.zip Frosty Frustrations] ([https://megamaker.webmeka.io/level-data.php?id=522296 Reuploaded])|| 90580&amp;lt;br/&amp;gt;R:522296 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Aug 11 2017 || [[Beta tester|Kelev]] || [https://cdn.discordapp.com/attachments/748594396588540114/748602631232159774/111076.zip Mechasaur] ([https://megamaker.webmeka.io/level-data.php?id=522339 Reuploaded])|| 111076&amp;lt;br/&amp;gt;R: 522339|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5]  || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Aug 18 2017 || [[Beta tester|Sweetdude]] || [https://cdn.discordapp.com/attachments/748594396588540114/748603316799275068/120039.zip Specter Deflector - 25 Rooms of Doom] ([https://megamaker.webmeka.io/level-data.php?id=523396 Reuploaded])|| 120039 &amp;lt;br/&amp;gt; R: 523396|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Aug 25 2017 || Cylvanis || [https://cdn.discordapp.com/attachments/748594396588540114/748603752314830949/126472.zip Kaizo Soze] ([https://megamaker.webmeka.io/level-data.php?id=527016 Reuploaded]) || 126472 &amp;lt;br/&amp;gt; R:527016 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Sep 01 2017 || Savvy eh || [https://cdn.discordapp.com/attachments/748594396588540114/748604350665851002/133236.zip There are no guns in robot heaven]  ([https://megamaker.webmeka.io/level-data.php?id=524013 Reuploaded]) || 133236 &amp;lt;br/&amp;gt; R:524013||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Sep 08 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=137416 Race to the top] || 137416 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_5_3.zip 1.0.5.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Sep 15 2017 || [[Beta tester|Kelev]]	|| [https://megamaker.webmeka.io/level-data.php?id=141040 Mecha Lion] || 141040 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Sep 22 2017 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=143978 99 Problems But A Spike Aint One] || 143978 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Sep 29 2017 || Quintopia || [https://megamaker.webmeka.io/level-data.php?id=146714 Why Do We Keep Trusting Top Man To Build Bridges] || 146714 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Oct 06 2017 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=172134 You can rest when you&#039;re dead - the 5 legendar-e-tanks] || 172134 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Oct 13 2017 || Cylvanis	|| [https://megamaker.webmeka.io/level-data.php?id=151959 I like my women how I like my music dead] || 151959 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Oct 20 2017 || Brick_Man || [https://drive.google.com/uc?export=download&amp;amp;id=1wgiPEyfptj5-3LtuS9VYJIHvCGoARXAa Laser hair removal - benefits side effects and costs] ([https://megamaker.webmeka.io/level-data.php?id=522022 Reuploaded]) || 153897&amp;lt;br/&amp;gt;R: 522022 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Oct 27 2017 || Lenny || [https://megamaker.webmeka.io/level-data.php?id=156798 Scissorman In A Strange World Of Semi-soft Blocks] || 156798 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_0.zip 1.1.0] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nov 03 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=159769 Verthandi Race] || 159769 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_2.zip 1.1.2] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nov 10 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=162111 Is Hard To Avoid Teleporters] || 162111 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Nov 17 2017 || DaviEu	|| [https://drive.google.com/uc?export=download&amp;amp;id=1OyIgoaKbi92dnyruh9FlZjbFesd-xnW_ Slow Ride] ([https://megamaker.webmeka.io/level-data.php?id=522956 Reuploaded])|| 164443 &amp;lt;br/&amp;gt;R: 522956 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Nov 24 2017 || Savvy eh	|| [https://megamaker.webmeka.io/level-data.php?id=166532 How I Learned To Stop Worrying And Love The Nado] || 166532 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Dec 1 2017 || [[Beta tester|Kelev]]	|| [https://megamaker.webmeka.io/level-data.php?id=168205 Doggy Wants To Go For A Walk ] || 168205 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Dec 8 2017 || Lenny	|| [https://megamaker.webmeka.io/level-data.php?id=170530 Space Kicks ] || 170530 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Dec 15 2017 || AwaggKing || [https://megamaker.webmeka.io/level-data.php?id=172690 Kaizo Train ] || 172690||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Dec 22 2017 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=11z01PnpwSbZDVGnZboEXeRBaLjKRblnR Bombs and Dogs for Christmas] ([https://megamaker.webmeka.io/level-data.php?id=390073 Reuploaded]) || 176713 &amp;lt;br/&amp;gt;R:390073||  [https://drive.google.com/uc?export=download&amp;amp;id=1IE0SEcbqxLS3Rh5W0BK3-IcKVp_eGyA5 1.2.0] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Dec 29 2017 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=179898 In The Eye Of The Storm] || 179898 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Jan 05 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=182571 Kaizo Laser Institute] || 182571 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Jan 12 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=184750 Another Perfect Oil Race _ Kaizo Race] || 184750 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Jan 19 2018 || Spinosaurio|| [https://drive.google.com/uc?export=download&amp;amp;id=1PrZTiP22FgIwmy1DDvLDDhGoelvDq75a Excuse Me Sir There Is A Ring In My Laser] ([https://megamaker.webmeka.io/level-data.php?id=186837 Reuploaded]) || 186756 &amp;lt;br/&amp;gt; R: 186837 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Jan 26 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=188615 Choose Wisely] || 188615 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Feb 02 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=190308 Teleporting into Madness] || 190308||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Feb 09 2018 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=191853 Jungle Mission II - Wraparound Complex] || 191853 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Feb 16 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=193566 Slaying On The Sewers] || 193566 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Feb 23 2018 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=12xb-RcEuSrtufQax6Zn9JT11dyYPoS-z Steel Kaizo] ([https://megamaker.webmeka.io/level-data.php?id=262604 Reuploaded]) || 195059 &amp;lt;br/&amp;gt; R: 262604 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1-MJ2PBoskagW4uAZzKtZMaiKePRSrr0V 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Mar 02 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=196788 Shallot Collab Race] || 196788 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Mar 09 2018 || LightMerlin || [https://megamaker.webmeka.io/level-data.php?id=198537 The Sound of Silence] || 198537||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Mar 16 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=200094 Charge-2 Kaizo] || 200094||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Mar 23 2018 || GumJaw || [https://drive.google.com/uc?export=download&amp;amp;id=1QTrCFQEM_nkDOpOyC5-BPPLFlZ6ZQCD9 The Redstar - A Kaizovania For Brickman] ([https://megamaker.webmeka.io/level-data.php?id=204834 Reuploaded]) || 201577&amp;lt;br/&amp;gt; R: 204834 ||  [https://drive.google.com/uc?export=download&amp;amp;id=18iWyDwULkdr78qDaTto0IH3p-UgeWXKx 1.3.0] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Mar 30 2018 || Kaizo Community|| [https://megamaker.webmeka.io/level-data.php?id=206210 Usem O Tradutor Para Entender O Nome Do Level - Kaizo Race] || 206210 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1wXILf-yT65nQgQQ6jUc4VzKzuIgT4ZyB 1.3.2] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Apr 06 2018 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=208791 Cyber 1982:# Platforms Not Included] || 208791||  [https://drive.google.com/uc?export=download&amp;amp;id=1iQ0YLUlWW3LAjqT_e-PTrB2jblBiz1v5 1.3.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Apr 13 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=210956 Invincible ] || 210956 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Apr 20 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=212882 My Little Pet Drill] || 212882 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Apr 27 2018 || LightMerlin|| [https://megamaker.webmeka.io/level-data.php?id=214648 One Arrow 2] || 214648||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 41 || May 04 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=216730 Star Bass] || 216730 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 42 || May 11 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=218713 StickyWall ] || 218713 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 43 || May 19 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=220921 Where Did You Learn To Fly] || 220921 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 44 || May 25 2018 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=222496 Underground] || 222496 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Jun 01 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=224505 Do Not Fall Down ] || 224505 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Jun 08 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=226577 Time To Say Goodbye ] || 226577||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Jun 15 2018 || [[ShallotMussels]]  || [https://drive.google.com/uc?export=download&amp;amp;id=1yb_WUpFz48uDlOwPjP8eKIAx_O33b8xu Ride Knuckles to Find Da Wea ] ([https://megamaker.webmeka.io/level-data.php?id=523550 Reuploaded]) || 228755 &amp;lt;br/&amp;gt; R:523550 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Jun 22 2018 || Kelev || [https://megamaker.webmeka.io/level-data.php?id=230907 Why Did They Sand Me Here] || 230907 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Jun 29 2018 || Woctor Dialy || [https://megamaker.webmeka.io/level-data.php?id=233287 Dive Down In The Sewer Top Mans LAir -Kaizo ] || 233287 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Jul 06 2018 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=234934 Madame Suzy ] || 234934 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Jul 13 2018 || Gumjaw || [https://drive.google.com/uc?export=download&amp;amp;id=16WKbjAM0D-WL8esI1SdxNuoxyOT9Xasr Rush Percent] ([https://megamaker.webmeka.io/level-data.php?id=527045 Reuploaded])|| 236721 &amp;lt;br/&amp;gt; R:527045 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Jul 20 2018 || Spinosaurio || [https://megamaker.webmeka.io/level-data.php?id=238578 Bifrost Rush ] || 238578 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Jul 27 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=241420 The Wind In Dinosaur Peak ] || 241420 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1kDQ1hDGwhpQVcO4ZHy8FhGhkqK9nMsms 1.4.0] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Aug 03 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=244864 Vet Adaptor - Kaizo Race] || 244864  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Aug 10 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=247448 Boost Up Your Spiky Mood - Kaizo Race ] || 247448  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Aug 17 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=249534 Punch Out Puzzle - Kaizo Race ] || 249534 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Aug 24 2018 || Gumjaw || [https://megamaker.webmeka.io/level-data.php?id=251355 Mega Ultrastar ] || 251355||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Aug 31 2018 || Brick_Man  || [https://drive.google.com/uc?export=download&amp;amp;id=1cKo2DsWKRUrviH7pA97BwKaqCvXCMnQH Boost Your Confidence And Push Your Limits - Kaizo Race] ([https://megamaker.webmeka.io/level-data.php?id=523467 Reuploaded]) || 253072 &amp;lt;br/&amp;gt; R:523467||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Sept 07 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=254624 Mechanic Master ] || 254624||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Sept 07 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=256480 Candy Crush - Kaizo Race ] || 256480 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Sept 21 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=258298 Ninja Gaiden - Kaizo Race ] || 258298 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Sept 28 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=259983 Every Room A New Challenge ] || 259983 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Oct 05 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=261796 Destiny ] || 261796 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Oct 12 2018 || Lucky Stax  || [https://megamaker.webmeka.io/level-data.php?id=264415 Auto Swap - Kaizo Race ] || 264415 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Oct 19 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=267068 Stop Collaborating With QC And Davi ] || 267068 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Oct 27 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=270235 Yagafox Collab - Kaizo Race ] || 270235 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Nov 03 2018 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1JMSBTKhRvdQqun66Xcnv049sagniH-Lf Top Kek ] ([https://megamaker.webmeka.io/level-data.php?id=272785 Reuploaded]) || 256480 &amp;lt;br/&amp;gt; R:272785 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Nov 10 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=274037 Ckick Gimmick Master  ] || 274037 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Nov 17 2018 || Reddy  || [https://megamaker.webmeka.io/level-data.php?id=275755 Kaizovius Hotsaladus ] || 275755 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Nov 24 2018 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=277518 Swap Is Life - Kaizo Race ] || 277518 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Dec 01 2018 || Lucky Stax || [https://megamaker.webmeka.io/level-data.php?id=280500 From Dusk Till Dawn - Kaizo Race ] || 280500 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Dec 08 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=282477 Getting Over It - Kaizo Race ] || 282477 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Dec 15 2018 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=284006 Fly Further Fly Higher ] || 284006 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dec 22 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=285694 Bass Parkour ] || 285694 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Dec 29 2018 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=287062 Kaizo Race Mas ] || 287062 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Jan 05 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=288610 R-u-s-h Type - Kaizo Race ] || 288610 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Jan 12 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=289876 Mega Hell ] || 289876 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Jan 13 2019 || Lenny  || [https://drive.google.com/uc?export=download&amp;amp;id=1GemgLwQuwKnFr2j6CrjeJy74rayQLBXy High Speed Highway ([https://megamaker.webmeka.io/level-data.php?id=541105 Reuploaded]) ] || 541105 ||  [https://drive.google.com/uc?export=view&amp;amp;id=1VhTyhma4wPltXmGfq7A_032AU_uxmYUi 1.8.3] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Jan 19 2019 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1frzai52yOADiSlGACnniUd3eybq6XSFi Wheres Your Double - Kaizo Race ] ([https://megamaker.webmeka.io/level-data.php?id=312506 Reuploaded]) || 291297 &amp;lt;br/&amp;gt; R:312506 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Jan 26 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=292733 BIMO ] || 292733 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Feb 02 2019 || Game Fuchs  || [https://drive.google.com/uc?export=download&amp;amp;id=1x_JSNW64blDMPUTQmd8qppMPmBh15HK5 The Line ] ([https://megamaker.webmeka.io/level-data.php?id=294258 Reuploaded])|| 294148 &amp;lt;br/&amp;gt; R:294258  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Feb 09 2019 || TornadoHyenyaku || [https://megamaker.webmeka.io/level-data.php?id=295650 THE RED PACIFIST KAIZO LAND NERFED ] || 295650 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Feb 16 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=297241  Needle Shield - Kaizo Race] || 297241 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 84 || Feb 23 2019 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1ZgokPySGs9VFBxCye57vkO-7JGv9QxGX Meta ckick] ([https://megamaker.webmeka.io/level-data.php?id=390053 Reuploaded])|| 299030 &amp;lt;br/&amp;gt; R:390053 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Mar 02 2019 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=300686 Bass Glide] || 300686 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Mar 09 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=302745 Dont Touch Me -kaizo Race] || 302745 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Mar 16 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=304373 Ckicking Without Damage - Kaizo Race] || 304373 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Mar 23 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=305883 Do Not Fall Down Again - Kaizo Race] || 305883 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 89 || Mar 19 2019 || [[ShallotMussels]]	|| [https://drive.google.com/uc?export=download&amp;amp;id=1TGYXsPhhnkxhMgPV8n-I1j5Xn3eTGhVF Welcome to 1p5] ([https://megamaker.webmeka.io/level-data.php?id=522295 Reuploaded]) || 312509&amp;lt;br/&amp;gt;R: 522295|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Apr 06 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=313597 Candy Crush 2 - Kaizo Race] || 313597 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1AhaRYuroINLDTMo6fgH-DoDclnM90p8E 1.5.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Apr 13 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=317130 Caradoc] || 317130 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1AhaRYuroINLDTMo6fgH-DoDclnM90p8E 1.5.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Apr 20 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=319882 Concreted Magma - Kaizo Race] || 319882 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Apr 27 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=321913 Swinging And Bouncing - Kaizo Race] || 321913 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 94 ||May 04 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=323878 Catch Me If you Can] || 323878 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 95 || May 11 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=325473 Concrete Adaptor - Kaizo Race] || 325473 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 96 || May 18 2019 || Reddy || [https://megamaker.webmeka.io/level-data.php?id=327179 KAIZOVIUS Catnadus] || 327179 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1]|| {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 97 || May 26 2019 || PBJGamer || [https://megamaker.webmeka.io/level-data.php?id=329290 Mega Buster Megathon] || 329290 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Jun 01 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=330771 Speed Charge Kicking - Kaizo Race] || 330771 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Jun 08 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=332592 Noises From Below - Kaizo Race] || 332592 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Jun 15 2019 || Legitimate Ted || [https://megamaker.webmeka.io/level-data.php?id=334242 Superluminal Starway] || 334242 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 101 || Jun 22 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=335796 Adaptor Claw - Kaizo Race] || 335796 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Jun 29 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=337313 Bass Ball -blind Kaizo Race] || 337313 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 103 || Jul 06 2019 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=338926 Boost Your Ego Crush Your Problems] || 338926 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Jul 13 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=340574 Tornado Hold Tricks - Blind Kaizo Race] || 340574 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 105 || Jul 20 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=342269 Ninja Gaiden 2 - Kaizo Race] || 342269 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 106 || Jul 27 2019 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=343798  Skyline Swingers Club - The Heist Of The Century - Kaizo Race] || 343798 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 107 || Aug 03 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=345193  Welcome Back Concrete Shot] || 345193 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Aug 10 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=346434 Rush It Daisy - Kaizo Race] || 346434 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Aug 17 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=347623 Why Did They Sand Me Here 2 - Kaizo Race] || 347623 || [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 110 || Aug 24 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=348727 Atlas - Kaizo Race] || 348727 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
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| 111 || Aug 31 2019 || Tobvet  || [https://megamaker.webmeka.io/level-data.php?id=349828 Thunderspin] || 349828 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 112 || Sept 07 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=350848 Zitona] || 350848 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 113 || Sept 14 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=351757 Ckicking with Stars] || 351757 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 114 || Sept 21 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=352734 SkyTree] || 352734 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 115 || Sept 28 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=353610 Blue Berry] || 353610 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 116 || Oct 05 2019 || Little Mac  || [https://megamaker.webmeka.io/level-data.php?id=354569 Five ways to stop bubble man crying] || 354569 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 117 || Oct 12 2019 || Tobvet  || [https://megamaker.webmeka.io/level-data.php?id=355402 Fighting Lasers with Fire] || 355402 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 118 || Oct 19 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=356467 Mega Baller] || 356467 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 119 || Oct 26 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=359969 QMac Collab] || 357511 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 120 || Nov 02 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=358767 Buster X] || 358767 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 121 || Nov 09 2019 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=359969 Deja Vu] || 359969 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 122 || Nov 16 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=360956 Death Man] || 360956 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 123 || Nov 23 2019 || Reddy || [https://megamaker.webmeka.io/level-data.php?id=361964 Frog Me] || 361964 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 124 || Nov 30 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=362979 It Is Snowy] || 363979 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 125 || Dec 07 2019 || Tobvet || [https://megamaker.webmeka.io/level-data.php?id=363952 Pingu Climb] || 363952 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 126 || Dec 14 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=364928 YagaFox Collab 2] || 364928 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 127 || Dec 21 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=366061 Astro Gates are Fun] || 366061 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 128 || Dec 28 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=367300 New Year] || 367300 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 129 || Jan 04 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=368455 Dont Get Pushed Too Much] || 368455 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 130 || Jan 11 2020 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=369323 Oh My Skull] || 369323|| [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 131 || Jan 18 2020 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=370330 Shine and Rise] || 370330 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 132 || Jan 25 2020 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=371375 Basic Platforming] || 371375 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 133 || Feb 01 2020 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=372396 Top Man Doesn&#039;t Give Up] || 372396 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 134 || Feb 08 2020 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=373467 A Tornado in Dinosaur Peak] || 373467 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 135 || Feb 15 2020 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=374547 Chibi Moon is Cute] || 374547 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 136 || Feb 29 2020 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=380202 Concreted Magma 2] || 380202 || [https://drive.google.com/uc?export=view&amp;amp;id=1sp8OUh6173DhftqLN4DKrj-Kg5VA8XbW 1.6.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 200 || Aug 08 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=518798 Kaizo Race 200 - Collaborative Damage] || 518798||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 201 || Aug 21 2021 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=519067 Ceiling Adaptor -Kaizo Race-] || 519067||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 202 || Sep 11 2021 || [[DoctorLumen]]|| [https://megamaker.webmeka.io/level-data.php?id=520007  Wind Rider - Kaizo Race] || 520007||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 203 || Sep 25 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=520635 Charge Kick Super Star - Kaizo Race] || 520635||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 204 || Oct 02 2021 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=520923 Mechanic Master 3 - Reforged - Kaizo Race] || 520923||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 205 || Oct 16 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=521492 1943 - Kaizo Race] || 521492 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 206 || Oct 23 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=521759 Skyclimber - Kaizo Race] || 521759||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 207 || Oct 30 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=522068 The Gravity Of The Situation - Kaizo Race] || 522068 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 208 || Nov 06 2021 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=522282 Kaizo At Night - Blind Kaizo Race] || 522282 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 209 || Nov 13 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=522546 Flying Rooster - Kaizo Race] || 522546||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 210 || Nov 20 2021 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=522881 Super Coil Kaizo - Kaizo Race] || 522881 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 211 || Nov 27 2021 || RadRobot || [https://megamaker.webmeka.io/level-data.php?id=523182 Mechanical Menace Kaizo -] || 523182 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 212 || Dec 04 2021 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=523404 The Red Square -Kaizo Race- ] || 523404 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 213 || Dec 11 2021 || DaviEu|| [https://megamaker.webmeka.io/level-data.php?id=523675 Deja Vu 2 ] || 523675 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 214 || Dec 18 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=523939 Daylight - Kaizo Race ] || 523939 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 215 || Dec 26 2021 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=524198 Kaizo Race Mas 2 ] || 524198  ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 216 || Jan 03 2022 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=524511 Horse Mans Toilet Tool - QC JDE Collab ] || 524511 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 217 || Jan 08 2022 || Okada Man 3rd || [https://megamaker.webmeka.io/level-data.php?id=524704 Return Of M Beam Climber -kaizo Race- ] || 524704 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 218 || Jan 15 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=525029 NadoRace ] || 525029 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 219 || Jan 22 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=525336 SkyTree 2 - Kaizo Race ] || 525336 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 220 || Jan 29 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=525651 Black Hole Kitty ] || 525651 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 221 || Feb 12 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=526190 Time Pair Of Docks] || 526190 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 222 || Feb 19 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=526462 Follow It -  Kaizo Race] || 526462 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 223 || Feb 26 2022 || Sky Pilot Samurai || [https://megamaker.webmeka.io/level-data.php?id=526800 Time To Jet Kaizo Race -223-] || 526800 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 224 || Mar 05 2022 || Okada Man 3rd ||[https://megamaker.webmeka.io/level-data.php?id=527081 -Wheel Rising- Kaizo Race] || 527081 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 225 || Mar 12 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=527420 Bari Jungle - Kaizo race] || 527420 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 226 || Mar 19 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=527702 Black and White] || 527702 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 227 || Mar 26 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=528442 Speed Ceiling] || 528442 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 228 || Apr 09 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=528751 Onwards Young Fire Met] || 528751 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 229 || Apr 23 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=529420 Red Caviar] || 529420 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 230 || Apr 30 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=529719 Kaizo Kave 1] || 529719 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 231 || May 07 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=530054 Seeing Stars] || 530054 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 232 || May 21 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=530614 Floor Not Included] || 530614 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 233 || June 04 2022 || ExcaliburEmerald || [https://megamaker.webmeka.io/level-data.php?id=531259 Bouncy Beat] || 531259 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 234 || June 11 2022 || SkyPilotSamurai || [https://megamaker.webmeka.io/level-data.php?id=531545 Making the Rounds] || 531545 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 235 || June 25 2022 || [[JumpDashEvade]]  || [https://megamaker.webmeka.io/level-data.php?id=532257 Minty Fresh Breath] || 532257 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 236 || July 02 2022 || Derkxi || [https://megamaker.webmeka.io/level-data.php?id=532560 Stinging in the Rain] || 532560 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 237 || July 16 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=533124 Fusepound Sewers 2 - Blind Race] || 533124 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 238 || July 30 2022 || Derkxi || [https://megamaker.webmeka.io/level-data.php?id=533744 Magnetic Monsoon Menace - Kaizo Race] || 533744 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 239 || Aug 06 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=534016 Another Weapons Collection -Blind Kaizo Race] || 534016 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 240 || Aug 20 2022 || ItsBaZs (uploaded by [[JumpDashEvade]]) || [https://megamaker.webmeka.io/level-data.php?id=534554 The Pac is Back - Kaizo Race] || 534554 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 241 || Aug 27 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=534818 Hug the Wall -Kaizo Race-] || 534818 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 242 || Sep 10 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=535356 On Off Station- Kinda Hard But Not Really Tho] || 535356 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 243 || Sep 17 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=535584 Kamikaze -Kaizo Race] || 535584 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 244 || Oct 10 2022 || Gotchalmao23 || [https://megamaker.webmeka.io/level-data.php?id=536052 Mile High Parkour - Kaizo Race 244] || 536052 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Blind_Kaizo_Race&amp;diff=5859</id>
		<title>Blind Kaizo Race</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Blind_Kaizo_Race&amp;diff=5859"/>
		<updated>2023-01-25T16:09:38Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kaizo_race.png|thumb|right|Mega Man Kaizo Races Logo]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Blind Kaizo Race&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Weekly Blind Kaizo Race&#039;&#039;&#039; or &#039;&#039;&#039;Kaizo Race&#039;&#039;&#039;) is an event that happens almost every week on Saturday, 20:00 UTC. It consists of a contest with a [[Kaizo]] level in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. The race is organized on the [https://discord.gg/RW4qnEbuMP Kaizo Community Discord] and it counts with some of the best kaizo creators, players and streamers.&lt;br /&gt;
&lt;br /&gt;
==The Races==&lt;br /&gt;
Here is a table of all Blind Kaizo Race levels. You can find level name, its creator, ID and version of the game which was used to play this level on Races. Highly recommended to download the original version if you want to play them!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:online-indicator.png|15px]] = Online. [[File:Reuploaded-indicator.png|15px]] = Reuploaded and Online. [[File:pending-indicator.png|15px]] = Pending playtest on current version. [[File:deleted-indicator.png|15px]] = Removed. &lt;br /&gt;
|-&lt;br /&gt;
! # !! Date !! Creator !!  Level Name !! Level Id !! Latest Version !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 1 || July 28 2017 || [[numbers]] || [https://megamaker.webmeka.io/level-data.php?id=76110  Pumped Up Kicks - Race] || 76110 || [http://www.mediafire.com/file/eoxofsdmqqooaqe/MegaMaker_v1_0_3.zip 1.0.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Aug 04 2017 || [[Beta tester|Sweetdude]] || [https://cdn.discordapp.com/attachments/748594396588540114/748602315606327356/90580.zip Frosty Frustrations] ([https://megamaker.webmeka.io/level-data.php?id=522296 Reuploaded])|| 90580&amp;lt;br/&amp;gt;R:522296 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Aug 11 2017 || [[Beta tester|Kelev]] || [https://cdn.discordapp.com/attachments/748594396588540114/748602631232159774/111076.zip Mechasaur] ([https://megamaker.webmeka.io/level-data.php?id=522339 Reuploaded])|| 111076&amp;lt;br/&amp;gt;R: 522339|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5]  || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Aug 18 2017 || [[Beta tester|Sweetdude]] || [https://cdn.discordapp.com/attachments/748594396588540114/748603316799275068/120039.zip Specter Deflector - 25 Rooms of Doom] ([https://megamaker.webmeka.io/level-data.php?id=523396 Reuploaded])|| 120039 &amp;lt;br/&amp;gt; R: 523396|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Aug 25 2017 || Cylvanis || [https://cdn.discordapp.com/attachments/748594396588540114/748603752314830949/126472.zip Kaizo Soze] ([https://megamaker.webmeka.io/level-data.php?id=527016 Reuploaded]) || 126472 &amp;lt;br/&amp;gt; R:527016 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Sep 01 2017 || Savvy eh || [https://cdn.discordapp.com/attachments/748594396588540114/748604350665851002/133236.zip There are no guns in robot heaven]  ([https://megamaker.webmeka.io/level-data.php?id=524013 Reuploaded]) || 133236 &amp;lt;br/&amp;gt; R:524013||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Sep 08 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=137416 Race to the top] || 137416 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_5_3.zip 1.0.5.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Sep 15 2017 || [[Beta tester|Kelev]]	|| [https://megamaker.webmeka.io/level-data.php?id=141040 Mecha Lion] || 141040 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Sep 22 2017 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=143978 99 Problems But A Spike Aint One] || 143978 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Sep 29 2017 || Quintopia || [https://megamaker.webmeka.io/level-data.php?id=146714 Why Do We Keep Trusting Top Man To Build Bridges] || 146714 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Oct 06 2017 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=172134 You can rest when you&#039;re dead - the 5 legendar-e-tanks] || 172134 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Oct 13 2017 || Cylvanis	|| [https://megamaker.webmeka.io/level-data.php?id=151959 I like my women how I like my music dead] || 151959 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Oct 20 2017 || Brick_Man || [https://drive.google.com/uc?export=download&amp;amp;id=1wgiPEyfptj5-3LtuS9VYJIHvCGoARXAa Laser hair removal - benefits side effects and costs] ([https://megamaker.webmeka.io/level-data.php?id=522022 Reuploaded]) || 153897&amp;lt;br/&amp;gt;R: 522022 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Oct 27 2017 || Lenny || [https://megamaker.webmeka.io/level-data.php?id=156798 Scissorman In A Strange World Of Semi-soft Blocks] || 156798 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_0.zip 1.1.0] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nov 03 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=159769 Verthandi Race] || 159769 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_2.zip 1.1.2] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nov 10 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=162111 Is Hard To Avoid Teleporters] || 162111 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Nov 17 2017 || DaviEu	|| [https://drive.google.com/uc?export=download&amp;amp;id=1OyIgoaKbi92dnyruh9FlZjbFesd-xnW_ Slow Ride] ([https://megamaker.webmeka.io/level-data.php?id=522956 Reuploaded])|| 164443 &amp;lt;br/&amp;gt;R: 522956 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Nov 24 2017 || Savvy eh	|| [https://megamaker.webmeka.io/level-data.php?id=166532 How I Learned To Stop Worrying And Love The Nado] || 166532 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Dec 1 2017 || [[Beta tester|Kelev]]	|| [https://megamaker.webmeka.io/level-data.php?id=168205 Doggy Wants To Go For A Walk ] || 168205 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Dec 8 2017 || Lenny	|| [https://megamaker.webmeka.io/level-data.php?id=170530 Space Kicks ] || 170530 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Dec 15 2017 || AwaggKing || [https://megamaker.webmeka.io/level-data.php?id=172690 Kaizo Train ] || 172690||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Dec 22 2017 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=11z01PnpwSbZDVGnZboEXeRBaLjKRblnR Bombs and Dogs for Christmas] ([https://megamaker.webmeka.io/level-data.php?id=390073 Reuploaded]) || 176713 &amp;lt;br/&amp;gt;R:390073||  [https://drive.google.com/uc?export=download&amp;amp;id=1IE0SEcbqxLS3Rh5W0BK3-IcKVp_eGyA5 1.2.0] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Dec 29 2017 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=179898 In The Eye Of The Storm] || 179898 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Jan 05 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=182571 Kaizo Laser Institute] || 182571 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Jan 12 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=184750 Another Perfect Oil Race _ Kaizo Race] || 184750 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Jan 19 2018 || Spinosaurio|| [https://drive.google.com/uc?export=download&amp;amp;id=1PrZTiP22FgIwmy1DDvLDDhGoelvDq75a Excuse Me Sir There Is A Ring In My Laser] ([https://megamaker.webmeka.io/level-data.php?id=186837 Reuploaded]) || 186756 &amp;lt;br/&amp;gt; R: 186837 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Jan 26 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=188615 Choose Wisely] || 188615 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Feb 02 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=190308 Teleporting into Madness] || 190308||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Feb 09 2018 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=191853 Jungle Mission II - Wraparound Complex] || 191853 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Feb 16 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=193566 Slaying On The Sewers] || 193566 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Feb 23 2018 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=12xb-RcEuSrtufQax6Zn9JT11dyYPoS-z Steel Kaizo] ([https://megamaker.webmeka.io/level-data.php?id=262604 Reuploaded]) || 195059 &amp;lt;br/&amp;gt; R: 262604 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1-MJ2PBoskagW4uAZzKtZMaiKePRSrr0V 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Mar 02 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=196788 Shallot Collab Race] || 196788 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Mar 09 2018 || LightMerlin || [https://megamaker.webmeka.io/level-data.php?id=198537 The Sound of Silence] || 198537||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Mar 16 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=200094 Charge-2 Kaizo] || 200094||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Mar 23 2018 || GumJaw || [https://drive.google.com/uc?export=download&amp;amp;id=1QTrCFQEM_nkDOpOyC5-BPPLFlZ6ZQCD9 The Redstar - A Kaizovania For Brickman] ([https://megamaker.webmeka.io/level-data.php?id=204834 Reuploaded]) || 201577&amp;lt;br/&amp;gt; R: 204834 ||  [https://drive.google.com/uc?export=download&amp;amp;id=18iWyDwULkdr78qDaTto0IH3p-UgeWXKx 1.3.0] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Mar 30 2018 || Kaizo Community|| [https://megamaker.webmeka.io/level-data.php?id=206210 Usem O Tradutor Para Entender O Nome Do Level - Kaizo Race] || 206210 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1wXILf-yT65nQgQQ6jUc4VzKzuIgT4ZyB 1.3.2] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Apr 06 2018 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=208791 Cyber 1982:# Platforms Not Included] || 208791||  [https://drive.google.com/uc?export=download&amp;amp;id=1iQ0YLUlWW3LAjqT_e-PTrB2jblBiz1v5 1.3.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Apr 13 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=210956 Invincible ] || 210956 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Apr 20 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=212882 My Little Pet Drill] || 212882 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Apr 27 2018 || LightMerlin|| [https://megamaker.webmeka.io/level-data.php?id=214648 One Arrow 2] || 214648||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 41 || May 04 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=216730 Star Bass] || 216730 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 42 || May 11 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=218713 StickyWall ] || 218713 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 43 || May 19 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=220921 Where Did You Learn To Fly] || 220921 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 44 || May 25 2018 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=222496 Underground] || 222496 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Jun 01 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=224505 Do Not Fall Down ] || 224505 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Jun 08 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=226577 Time To Say Goodbye ] || 226577||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Jun 15 2018 || [[ShallotMussels]]  || [https://drive.google.com/uc?export=download&amp;amp;id=1yb_WUpFz48uDlOwPjP8eKIAx_O33b8xu Ride Knuckles to Find Da Wea ] ([https://megamaker.webmeka.io/level-data.php?id=523550 Reuploaded]) || 228755 &amp;lt;br/&amp;gt; R:523550 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Jun 22 2018 || Kelev || [https://megamaker.webmeka.io/level-data.php?id=230907 Why Did They Sand Me Here] || 230907 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Jun 29 2018 || Woctor Dialy || [https://megamaker.webmeka.io/level-data.php?id=233287 Dive Down In The Sewer Top Mans LAir -Kaizo ] || 233287 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Jul 06 2018 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=234934 Madame Suzy ] || 234934 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Jul 13 2018 || Gumjaw || [https://drive.google.com/uc?export=download&amp;amp;id=16WKbjAM0D-WL8esI1SdxNuoxyOT9Xasr Rush Percent] ([https://megamaker.webmeka.io/level-data.php?id=527045 Reuploaded])|| 236721 &amp;lt;br/&amp;gt; R:527045 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Jul 20 2018 || Spinosaurio || [https://megamaker.webmeka.io/level-data.php?id=238578 Bifrost Rush ] || 238578 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Jul 27 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=241420 The Wind In Dinosaur Peak ] || 241420 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1kDQ1hDGwhpQVcO4ZHy8FhGhkqK9nMsms 1.4.0] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Aug 03 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=244864 Vet Adaptor - Kaizo Race] || 244864  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Aug 10 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=247448 Boost Up Your Spiky Mood - Kaizo Race ] || 247448  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Aug 17 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=249534 Punch Out Puzzle - Kaizo Race ] || 249534 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Aug 24 2018 || Gumjaw || [https://megamaker.webmeka.io/level-data.php?id=251355 Mega Ultrastar ] || 251355||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Aug 31 2018 || Brick_Man  || [https://drive.google.com/uc?export=download&amp;amp;id=1cKo2DsWKRUrviH7pA97BwKaqCvXCMnQH Boost Your Confidence And Push Your Limits - Kaizo Race] ([https://megamaker.webmeka.io/level-data.php?id=523467 Reuploaded]) || 253072 &amp;lt;br/&amp;gt; R:523467||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Sept 07 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=254624 Mechanic Master ] || 254624||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Sept 07 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=256480 Candy Crush - Kaizo Race ] || 256480 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Sept 21 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=258298 Ninja Gaiden - Kaizo Race ] || 258298 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Sept 28 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=259983 Every Room A New Challenge ] || 259983 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Oct 05 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=261796 Destiny ] || 261796 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Oct 12 2018 || Lucky Stax  || [https://megamaker.webmeka.io/level-data.php?id=264415 Auto Swap - Kaizo Race ] || 264415 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Oct 19 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=267068 Stop Collaborating With QC And Davi ] || 267068 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Oct 27 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=270235 Yagafox Collab - Kaizo Race ] || 270235 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Nov 03 2018 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1JMSBTKhRvdQqun66Xcnv049sagniH-Lf Top Kek ] ([https://megamaker.webmeka.io/level-data.php?id=272785 Reuploaded]) || 256480 &amp;lt;br/&amp;gt; R:272785 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Nov 10 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=274037 Ckick Gimmick Master  ] || 274037 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Nov 17 2018 || Reddy  || [https://megamaker.webmeka.io/level-data.php?id=275755 Kaizovius Hotsaladus ] || 275755 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Nov 24 2018 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=277518 Swap Is Life - Kaizo Race ] || 277518 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Dec 01 2018 || Lucky Stax || [https://megamaker.webmeka.io/level-data.php?id=280500 From Dusk Till Dawn - Kaizo Race ] || 280500 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Dec 08 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=282477 Getting Over It - Kaizo Race ] || 282477 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Dec 15 2018 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=284006 Fly Further Fly Higher ] || 284006 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dec 22 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=285694 Bass Parkour ] || 285694 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Dec 29 2018 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=287062 Kaizo Race Mas ] || 287062 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Jan 05 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=288610 R-u-s-h Type - Kaizo Race ] || 288610 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Jan 12 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=289876 Mega Hell ] || 289876 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Jan 13 2019 || Lenny  || [https://drive.google.com/uc?export=download&amp;amp;id=1GemgLwQuwKnFr2j6CrjeJy74rayQLBXy High Speed Highway ([https://megamaker.webmeka.io/level-data.php?id=541105 Reuploaded]) ] || 541105 ||  [https://drive.google.com/uc?export=view&amp;amp;id=1VhTyhma4wPltXmGfq7A_032AU_uxmYUi 1.8.3] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Jan 19 2019 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1frzai52yOADiSlGACnniUd3eybq6XSFi Wheres Your Double - Kaizo Race ] ([https://megamaker.webmeka.io/level-data.php?id=312506 Reuploaded]) || 291297 &amp;lt;br/&amp;gt; R:312506 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Jan 26 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=292733 BIMO ] || 292733 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Feb 02 2019 || Game Fuchs  || [https://drive.google.com/uc?export=download&amp;amp;id=1x_JSNW64blDMPUTQmd8qppMPmBh15HK5 The Line ] ([https://megamaker.webmeka.io/level-data.php?id=294258 Reuploaded])|| 294148 &amp;lt;br/&amp;gt; R:294258  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Feb 09 2019 || TornadoHyenyaku || [https://megamaker.webmeka.io/level-data.php?id=295650 THE RED PACIFIST KAIZO LAND NERFED ] || 295650 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Feb 16 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=297241  Needle Shield - Kaizo Race] || 297241 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 84 || Feb 23 2019 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1ZgokPySGs9VFBxCye57vkO-7JGv9QxGX Meta ckick] ([https://megamaker.webmeka.io/level-data.php?id=390053 Reuploaded])|| 299030 &amp;lt;br/&amp;gt; R:390053 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Mar 02 2019 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=300686 Bass Glide] || 300686 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Mar 09 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=302745 Dont Touch Me -kaizo Race] || 302745 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Mar 16 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=304373 Ckicking Without Damage - Kaizo Race] || 304373 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Mar 23 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=305883 Do Not Fall Down Again - Kaizo Race] || 305883 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 89 || Mar 19 2019 || [[ShallotMussels]]	|| [https://drive.google.com/uc?export=download&amp;amp;id=1TGYXsPhhnkxhMgPV8n-I1j5Xn3eTGhVF Welcome to 1p5] ([https://megamaker.webmeka.io/level-data.php?id=522295 Reuploaded]) || 312509&amp;lt;br/&amp;gt;R: 522295|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Apr 06 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=313597 Candy Crush 2 - Kaizo Race] || 313597 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1AhaRYuroINLDTMo6fgH-DoDclnM90p8E 1.5.4] || {{DeletedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Apr 13 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=317130 Caradoc] || 317130 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1AhaRYuroINLDTMo6fgH-DoDclnM90p8E 1.5.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Apr 20 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=319882 Concreted Magma - Kaizo Race] || 319882 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Apr 27 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=321913 Swinging And Bouncing - Kaizo Race] || 321913 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 94 ||May 04 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=323878 Catch Me If you Can] || 323878 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 95 || May 11 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=325473 Concrete Adaptor - Kaizo Race] || 325473 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 96 || May 18 2019 || Reddy || [https://megamaker.webmeka.io/level-data.php?id=327179 KAIZOVIUS Catnadus] || 327179 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1]|| {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 97 || May 26 2019 || PBJGamer || [https://megamaker.webmeka.io/level-data.php?id=329290 Mega Buster Megathon] || 329290 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Jun 01 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=330771 Speed Charge Kicking - Kaizo Race] || 330771 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Jun 08 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=332592 Noises From Below - Kaizo Race] || 332592 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Jun 15 2019 || Legitimate Ted || [https://megamaker.webmeka.io/level-data.php?id=334242 Superluminal Starway] || 334242 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 101 || Jun 22 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=335796 Adaptor Claw - Kaizo Race] || 335796 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Jun 29 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=337313 Bass Ball -blind Kaizo Race] || 337313 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 103 || Jul 06 2019 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=338926 Boost Your Ego Crush Your Problems] || 338926 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Jul 13 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=340574 Tornado Hold Tricks - Blind Kaizo Race] || 340574 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 105 || Jul 20 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=342269 Ninja Gaiden 2 - Kaizo Race] || 342269 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 106 || Jul 27 2019 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=343798  Skyline Swingers Club - The Heist Of The Century - Kaizo Race] || 343798 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 107 || Aug 03 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=345193  Welcome Back Concrete Shot] || 345193 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Aug 10 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=346434 Rush It Daisy - Kaizo Race] || 346434 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Aug 17 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=347623 Why Did They Sand Me Here 2 - Kaizo Race] || 347623 || [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 110 || Aug 24 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=348727 Atlas - Kaizo Race] || 348727 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
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| 111 || Aug 31 2019 || Tobvet  || [https://megamaker.webmeka.io/level-data.php?id=349828 Thunderspin] || 349828 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 112 || Sept 07 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=350848 Zitona] || 350848 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 113 || Sept 14 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=351757 Ckicking with Stars] || 351757 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 114 || Sept 21 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=352734 SkyTree] || 352734 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 115 || Sept 28 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=353610 Blue Berry] || 353610 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 116 || Oct 05 2019 || Little Mac  || [https://megamaker.webmeka.io/level-data.php?id=354569 Five ways to stop bubble man crying] || 354569 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 117 || Oct 12 2019 || Tobvet  || [https://megamaker.webmeka.io/level-data.php?id=355402 Fighting Lasers with Fire] || 355402 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 118 || Oct 19 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=356467 Mega Baller] || 356467 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 119 || Oct 26 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=359969 QMac Collab] || 357511 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 120 || Nov 02 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=358767 Buster X] || 358767 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 121 || Nov 09 2019 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=359969 Deja Vu] || 359969 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 122 || Nov 16 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=360956 Death Man] || 360956 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 123 || Nov 23 2019 || Reddy || [https://megamaker.webmeka.io/level-data.php?id=361964 Frog Me] || 361964 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 124 || Nov 30 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=362979 It Is Snowy] || 363979 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 125 || Dec 07 2019 || Tobvet || [https://megamaker.webmeka.io/level-data.php?id=363952 Pingu Climb] || 363952 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 126 || Dec 14 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=364928 YagaFox Collab 2] || 364928 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 127 || Dec 21 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=366061 Astro Gates are Fun] || 366061 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 128 || Dec 28 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=367300 New Year] || 367300 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 129 || Jan 04 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=368455 Dont Get Pushed Too Much] || 368455 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 130 || Jan 11 2020 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=369323 Oh My Skull] || 369323|| [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 131 || Jan 18 2020 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=370330 Shine and Rise] || 370330 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 132 || Jan 25 2020 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=371375 Basic Platforming] || 371375 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 133 || Feb 01 2020 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=372396 Top Man Doesn&#039;t Give Up] || 372396 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 134 || Feb 08 2020 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=373467 A Tornado in Dinosaur Peak] || 373467 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 135 || Feb 15 2020 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=374547 Chibi Moon is Cute] || 374547 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 136 || Feb 29 2020 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=380202 Concreted Magma 2] || 380202 || [https://drive.google.com/uc?export=view&amp;amp;id=1sp8OUh6173DhftqLN4DKrj-Kg5VA8XbW 1.6.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 200 || Aug 08 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=518798 Kaizo Race 200 - Collaborative Damage] || 518798||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 201 || Aug 21 2021 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=519067 Ceiling Adaptor -Kaizo Race-] || 519067||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 202 || Sep 11 2021 || [[DoctorLumen]]|| [https://megamaker.webmeka.io/level-data.php?id=520007  Wind Rider - Kaizo Race] || 520007||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 203 || Sep 25 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=520635 Charge Kick Super Star - Kaizo Race] || 520635||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 204 || Oct 02 2021 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=520923 Mechanic Master 3 - Reforged - Kaizo Race] || 520923||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 205 || Oct 16 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=521492 1943 - Kaizo Race] || 521492 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 206 || Oct 23 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=521759 Skyclimber - Kaizo Race] || 521759||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 207 || Oct 30 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=522068 The Gravity Of The Situation - Kaizo Race] || 522068 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 208 || Nov 06 2021 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=522282 Kaizo At Night - Blind Kaizo Race] || 522282 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 209 || Nov 13 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=522546 Flying Rooster - Kaizo Race] || 522546||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 210 || Nov 20 2021 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=522881 Super Coil Kaizo - Kaizo Race] || 522881 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 211 || Nov 27 2021 || RadRobot || [https://megamaker.webmeka.io/level-data.php?id=523182 Mechanical Menace Kaizo -] || 523182 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 212 || Dec 04 2021 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=523404 The Red Square -Kaizo Race- ] || 523404 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 213 || Dec 11 2021 || DaviEu|| [https://megamaker.webmeka.io/level-data.php?id=523675 Deja Vu 2 ] || 523675 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 214 || Dec 18 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=523939 Daylight - Kaizo Race ] || 523939 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 215 || Dec 26 2021 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=524198 Kaizo Race Mas 2 ] || 524198  ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 216 || Jan 03 2022 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=524511 Horse Mans Toilet Tool - QC JDE Collab ] || 524511 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 217 || Jan 08 2022 || Okada Man 3rd || [https://megamaker.webmeka.io/level-data.php?id=524704 Return Of M Beam Climber -kaizo Race- ] || 524704 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 218 || Jan 15 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=525029 NadoRace ] || 525029 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 219 || Jan 22 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=525336 SkyTree 2 - Kaizo Race ] || 525336 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 220 || Jan 29 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=525651 Black Hole Kitty ] || 525651 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 221 || Feb 12 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=526190 Time Pair Of Docks] || 526190 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 222 || Feb 19 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=526462 Follow It -  Kaizo Race] || 526462 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 223 || Feb 26 2022 || Sky Pilot Samurai || [https://megamaker.webmeka.io/level-data.php?id=526800 Time To Jet Kaizo Race -223-] || 526800 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 224 || Mar 05 2022 || Okada Man 3rd ||[https://megamaker.webmeka.io/level-data.php?id=527081 -Wheel Rising- Kaizo Race] || 527081 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 225 || Mar 12 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=527420 Bari Jungle - Kaizo race] || 527420 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 226 || Mar 19 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=527702 Black and White] || 527702 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 227 || Mar 26 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=528442 Speed Ceiling] || 528442 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 228 || Apr 09 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=528751 Onwards Young Fire Met] || 528751 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 229 || Apr 23 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=529420 Red Caviar] || 529420 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 230 || Apr 30 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=529719 Kaizo Kave 1] || 529719 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 231 || May 07 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=530054 Seeing Stars] || 530054 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 232 || May 21 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=530614 Floor Not Included] || 530614 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 233 || June 04 2022 || ExcaliburEmerald || [https://megamaker.webmeka.io/level-data.php?id=531259 Bouncy Beat] || 531259 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 234 || June 11 2022 || SkyPilotSamurai || [https://megamaker.webmeka.io/level-data.php?id=531545 Making the Rounds] || 531545 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 235 || June 25 2022 || [[JumpDashEvade]]  || [https://megamaker.webmeka.io/level-data.php?id=532257 Minty Fresh Breath] || 532257 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 236 || July 02 2022 || Derkxi || [https://megamaker.webmeka.io/level-data.php?id=532560 Stinging in the Rain] || 532560 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 237 || July 16 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=533124 Fusepound Sewers 2 - Blind Race] || 533124 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 238 || July 30 2022 || Derkxi || [https://megamaker.webmeka.io/level-data.php?id=533744 Magnetic Monsoon Menace - Kaizo Race] || 533744 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 239 || Aug 06 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=534016 Another Weapons Collection -Blind Kaizo Race] || 534016 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 240 || Aug 20 2022 || ItsBaZs (uploaded by [[JumpDashEvade]]) || [https://megamaker.webmeka.io/level-data.php?id=534554 The Pac is Back - Kaizo Race] || 534554 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 241 || Aug 27 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=534818 Hug the Wall -Kaizo Race-] || 534818 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 242 || Sep 10 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=535356 On Off Station- Kinda Hard But Not Really Tho] || 535356 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 243 || Sep 17 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=535584 Kamikaze -Kaizo Race] || 535584 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 244 || Oct 10 2022 || Gotchalmao23 || [https://megamaker.webmeka.io/level-data.php?id=536052 Mile High Parkour - Kaizo Race 244] || 536052 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Blind_Kaizo_Race&amp;diff=5858</id>
		<title>Blind Kaizo Race</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Blind_Kaizo_Race&amp;diff=5858"/>
		<updated>2023-01-24T18:01:23Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kaizo_race.png|thumb|right|Mega Man Kaizo Races Logo]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Blind Kaizo Race&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Weekly Blind Kaizo Race&#039;&#039;&#039; or &#039;&#039;&#039;Kaizo Race&#039;&#039;&#039;) is an event that happens almost every week on Saturday, 20:00 UTC. It consists of a contest with a [[Kaizo]] level in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. The race is organized on the [https://discord.gg/RW4qnEbuMP Kaizo Community Discord] and it counts with some of the best kaizo creators, players and streamers.&lt;br /&gt;
&lt;br /&gt;
==The Races==&lt;br /&gt;
Here is a table of all Blind Kaizo Race levels. You can find level name, its creator, ID and version of the game which was used to play this level on Races. Highly recommended to download the original version if you want to play them!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:online-indicator.png|15px]] = Online. [[File:Reuploaded-indicator.png|15px]] = Reuploaded and Online. [[File:pending-indicator.png|15px]] = Pending playtest on current version. [[File:deleted-indicator.png|15px]] = Removed. &lt;br /&gt;
|-&lt;br /&gt;
! # !! Date !! Creator !!  Level Name !! Level Id !! Latest Version !! Status&lt;br /&gt;
|-&lt;br /&gt;
| 1 || July 28 2017 || [[numbers]] || [https://megamaker.webmeka.io/level-data.php?id=76110  Pumped Up Kicks - Race] || 76110 || [http://www.mediafire.com/file/eoxofsdmqqooaqe/MegaMaker_v1_0_3.zip 1.0.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Aug 04 2017 || [[Beta tester|Sweetdude]] || [https://cdn.discordapp.com/attachments/748594396588540114/748602315606327356/90580.zip Frosty Frustrations] ([https://megamaker.webmeka.io/level-data.php?id=522296 Reuploaded])|| 90580&amp;lt;br/&amp;gt;R:522296 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Aug 11 2017 || [[Beta tester|Kelev]] || [https://cdn.discordapp.com/attachments/748594396588540114/748602631232159774/111076.zip Mechasaur] ([https://megamaker.webmeka.io/level-data.php?id=522339 Reuploaded])|| 111076&amp;lt;br/&amp;gt;R: 522339|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5]  || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Aug 18 2017 || [[Beta tester|Sweetdude]] || [https://cdn.discordapp.com/attachments/748594396588540114/748603316799275068/120039.zip Specter Deflector - 25 Rooms of Doom] ([https://megamaker.webmeka.io/level-data.php?id=523396 Reuploaded])|| 120039 &amp;lt;br/&amp;gt; R: 523396|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Aug 25 2017 || Cylvanis || [https://cdn.discordapp.com/attachments/748594396588540114/748603752314830949/126472.zip Kaizo Soze] ([https://megamaker.webmeka.io/level-data.php?id=527016 Reuploaded]) || 126472 &amp;lt;br/&amp;gt; R:527016 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Sep 01 2017 || Savvy eh || [https://cdn.discordapp.com/attachments/748594396588540114/748604350665851002/133236.zip There are no guns in robot heaven]  ([https://megamaker.webmeka.io/level-data.php?id=524013 Reuploaded]) || 133236 &amp;lt;br/&amp;gt; R:524013||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Sep 08 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=137416 Race to the top] || 137416 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_5_3.zip 1.0.5.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Sep 15 2017 || [[Beta tester|Kelev]]	|| [https://megamaker.webmeka.io/level-data.php?id=141040 Mecha Lion] || 141040 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Sep 22 2017 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=143978 99 Problems But A Spike Aint One] || 143978 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Sep 29 2017 || Quintopia || [https://megamaker.webmeka.io/level-data.php?id=146714 Why Do We Keep Trusting Top Man To Build Bridges] || 146714 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Oct 06 2017 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=172134 You can rest when you&#039;re dead - the 5 legendar-e-tanks] || 172134 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Oct 13 2017 || Cylvanis	|| [https://megamaker.webmeka.io/level-data.php?id=151959 I like my women how I like my music dead] || 151959 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Oct 20 2017 || Brick_Man || [https://drive.google.com/uc?export=download&amp;amp;id=1wgiPEyfptj5-3LtuS9VYJIHvCGoARXAa Laser hair removal - benefits side effects and costs] ([https://megamaker.webmeka.io/level-data.php?id=522022 Reuploaded]) || 153897&amp;lt;br/&amp;gt;R: 522022 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_0_9.zip 1.0.9] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Oct 27 2017 || Lenny || [https://megamaker.webmeka.io/level-data.php?id=156798 Scissorman In A Strange World Of Semi-soft Blocks] || 156798 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_0.zip 1.1.0] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nov 03 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=159769 Verthandi Race] || 159769 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_2.zip 1.1.2] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nov 10 2017 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=162111 Is Hard To Avoid Teleporters] || 162111 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Nov 17 2017 || DaviEu	|| [https://drive.google.com/uc?export=download&amp;amp;id=1OyIgoaKbi92dnyruh9FlZjbFesd-xnW_ Slow Ride] ([https://megamaker.webmeka.io/level-data.php?id=522956 Reuploaded])|| 164443 &amp;lt;br/&amp;gt;R: 522956 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Nov 24 2017 || Savvy eh	|| [https://megamaker.webmeka.io/level-data.php?id=166532 How I Learned To Stop Worrying And Love The Nado] || 166532 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Dec 1 2017 || [[Beta tester|Kelev]]	|| [https://megamaker.webmeka.io/level-data.php?id=168205 Doggy Wants To Go For A Walk ] || 168205 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Dec 8 2017 || Lenny	|| [https://megamaker.webmeka.io/level-data.php?id=170530 Space Kicks ] || 170530 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Dec 15 2017 || AwaggKing || [https://megamaker.webmeka.io/level-data.php?id=172690 Kaizo Train ] || 172690||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_1_3.zip 1.1.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Dec 22 2017 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=11z01PnpwSbZDVGnZboEXeRBaLjKRblnR Bombs and Dogs for Christmas] ([https://megamaker.webmeka.io/level-data.php?id=390073 Reuploaded]) || 176713 &amp;lt;br/&amp;gt;R:390073||  [https://drive.google.com/uc?export=download&amp;amp;id=1IE0SEcbqxLS3Rh5W0BK3-IcKVp_eGyA5 1.2.0] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Dec 29 2017 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=179898 In The Eye Of The Storm] || 179898 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Jan 05 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=182571 Kaizo Laser Institute] || 182571 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Jan 12 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=184750 Another Perfect Oil Race _ Kaizo Race] || 184750 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Jan 19 2018 || Spinosaurio|| [https://drive.google.com/uc?export=download&amp;amp;id=1PrZTiP22FgIwmy1DDvLDDhGoelvDq75a Excuse Me Sir There Is A Ring In My Laser] ([https://megamaker.webmeka.io/level-data.php?id=186837 Reuploaded]) || 186756 &amp;lt;br/&amp;gt; R: 186837 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Jan 26 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=188615 Choose Wisely] || 188615 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Feb 02 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=190308 Teleporting into Madness] || 190308||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Feb 09 2018 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=191853 Jungle Mission II - Wraparound Complex] || 191853 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Feb 16 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=193566 Slaying On The Sewers] || 193566 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Feb 23 2018 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=12xb-RcEuSrtufQax6Zn9JT11dyYPoS-z Steel Kaizo] ([https://megamaker.webmeka.io/level-data.php?id=262604 Reuploaded]) || 195059 &amp;lt;br/&amp;gt; R: 262604 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1-MJ2PBoskagW4uAZzKtZMaiKePRSrr0V 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Mar 02 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=196788 Shallot Collab Race] || 196788 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Mar 09 2018 || LightMerlin || [https://megamaker.webmeka.io/level-data.php?id=198537 The Sound of Silence] || 198537||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Mar 16 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=200094 Charge-2 Kaizo] || 200094||  [https://drive.google.com/uc?export=download&amp;amp;id=1trxUYywkO_UvHtjdtzcJ00umNIpCv51U 1.2.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Mar 23 2018 || GumJaw || [https://drive.google.com/uc?export=download&amp;amp;id=1QTrCFQEM_nkDOpOyC5-BPPLFlZ6ZQCD9 The Redstar - A Kaizovania For Brickman] ([https://megamaker.webmeka.io/level-data.php?id=204834 Reuploaded]) || 201577&amp;lt;br/&amp;gt; R: 204834 ||  [https://drive.google.com/uc?export=download&amp;amp;id=18iWyDwULkdr78qDaTto0IH3p-UgeWXKx 1.3.0] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Mar 30 2018 || Kaizo Community|| [https://megamaker.webmeka.io/level-data.php?id=206210 Usem O Tradutor Para Entender O Nome Do Level - Kaizo Race] || 206210 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1wXILf-yT65nQgQQ6jUc4VzKzuIgT4ZyB 1.3.2] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Apr 06 2018 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=208791 Cyber 1982:# Platforms Not Included] || 208791||  [https://drive.google.com/uc?export=download&amp;amp;id=1iQ0YLUlWW3LAjqT_e-PTrB2jblBiz1v5 1.3.3] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Apr 13 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=210956 Invincible ] || 210956 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Apr 20 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=212882 My Little Pet Drill] || 212882 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Apr 27 2018 || LightMerlin|| [https://megamaker.webmeka.io/level-data.php?id=214648 One Arrow 2] || 214648||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 41 || May 04 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=216730 Star Bass] || 216730 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 42 || May 11 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=218713 StickyWall ] || 218713 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 43 || May 19 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=220921 Where Did You Learn To Fly] || 220921 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 44 || May 25 2018 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=222496 Underground] || 222496 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Jun 01 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=224505 Do Not Fall Down ] || 224505 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Jun 08 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=226577 Time To Say Goodbye ] || 226577||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Jun 15 2018 || [[ShallotMussels]]  || [https://drive.google.com/uc?export=download&amp;amp;id=1yb_WUpFz48uDlOwPjP8eKIAx_O33b8xu Ride Knuckles to Find Da Wea ] ([https://megamaker.webmeka.io/level-data.php?id=523550 Reuploaded]) || 228755 &amp;lt;br/&amp;gt; R:523550 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Jun 22 2018 || Kelev || [https://megamaker.webmeka.io/level-data.php?id=230907 Why Did They Sand Me Here] || 230907 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Jun 29 2018 || Woctor Dialy || [https://megamaker.webmeka.io/level-data.php?id=233287 Dive Down In The Sewer Top Mans LAir -Kaizo ] || 233287 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Jul 06 2018 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=234934 Madame Suzy ] || 234934 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Jul 13 2018 || Gumjaw || [https://drive.google.com/uc?export=download&amp;amp;id=16WKbjAM0D-WL8esI1SdxNuoxyOT9Xasr Rush Percent] ([https://megamaker.webmeka.io/level-data.php?id=527045 Reuploaded])|| 236721 &amp;lt;br/&amp;gt; R:527045 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Jul 20 2018 || Spinosaurio || [https://megamaker.webmeka.io/level-data.php?id=238578 Bifrost Rush ] || 238578 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1idn7-VkLLOaHRE3xBaTvVQwj2ilVPfdP 1.3.6] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Jul 27 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=241420 The Wind In Dinosaur Peak ] || 241420 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1kDQ1hDGwhpQVcO4ZHy8FhGhkqK9nMsms 1.4.0] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Aug 03 2018 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=244864 Vet Adaptor - Kaizo Race] || 244864  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Aug 10 2018 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=247448 Boost Up Your Spiky Mood - Kaizo Race ] || 247448  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Aug 17 2018 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=249534 Punch Out Puzzle - Kaizo Race ] || 249534 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Aug 24 2018 || Gumjaw || [https://megamaker.webmeka.io/level-data.php?id=251355 Mega Ultrastar ] || 251355||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Aug 31 2018 || Brick_Man  || [https://drive.google.com/uc?export=download&amp;amp;id=1cKo2DsWKRUrviH7pA97BwKaqCvXCMnQH Boost Your Confidence And Push Your Limits - Kaizo Race] ([https://megamaker.webmeka.io/level-data.php?id=523467 Reuploaded]) || 253072 &amp;lt;br/&amp;gt; R:523467||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Sept 07 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=254624 Mechanic Master ] || 254624||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Sept 07 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=256480 Candy Crush - Kaizo Race ] || 256480 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Sept 21 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=258298 Ninja Gaiden - Kaizo Race ] || 258298 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Sept 28 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=259983 Every Room A New Challenge ] || 259983 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Oct 05 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=261796 Destiny ] || 261796 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Oct 12 2018 || Lucky Stax  || [https://megamaker.webmeka.io/level-data.php?id=264415 Auto Swap - Kaizo Race ] || 264415 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Oct 19 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=267068 Stop Collaborating With QC And Davi ] || 267068 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Oct 27 2018 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=270235 Yagafox Collab - Kaizo Race ] || 270235 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Nov 03 2018 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1JMSBTKhRvdQqun66Xcnv049sagniH-Lf Top Kek ] ([https://megamaker.webmeka.io/level-data.php?id=272785 Reuploaded]) || 256480 &amp;lt;br/&amp;gt; R:272785 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Nov 10 2018 || DaviEu  || [https://megamaker.webmeka.io/level-data.php?id=274037 Ckick Gimmick Master  ] || 274037 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Nov 17 2018 || Reddy  || [https://megamaker.webmeka.io/level-data.php?id=275755 Kaizovius Hotsaladus ] || 275755 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Nov 24 2018 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=277518 Swap Is Life - Kaizo Race ] || 277518 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Dec 01 2018 || Lucky Stax || [https://megamaker.webmeka.io/level-data.php?id=280500 From Dusk Till Dawn - Kaizo Race ] || 280500 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Dec 08 2018 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=282477 Getting Over It - Kaizo Race ] || 282477 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Dec 15 2018 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=284006 Fly Further Fly Higher ] || 284006 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dec 22 2018 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=285694 Bass Parkour ] || 285694 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Dec 29 2018 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=287062 Kaizo Race Mas ] || 287062 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Jan 05 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=288610 R-u-s-h Type - Kaizo Race ] || 288610 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Jan 12 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=289876 Mega Hell ] || 289876 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Jan 13 2019 || Lenny  || [https://drive.google.com/uc?export=download&amp;amp;id=1GemgLwQuwKnFr2j6CrjeJy74rayQLBXy High Speed Highway ] || 290033 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{DeletedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Jan 19 2019 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1frzai52yOADiSlGACnniUd3eybq6XSFi Wheres Your Double - Kaizo Race ] ([https://megamaker.webmeka.io/level-data.php?id=312506 Reuploaded]) || 291297 &amp;lt;br/&amp;gt; R:312506 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Jan 26 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=292733 BIMO ] || 292733 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Feb 02 2019 || Game Fuchs  || [https://drive.google.com/uc?export=download&amp;amp;id=1x_JSNW64blDMPUTQmd8qppMPmBh15HK5 The Line ] ([https://megamaker.webmeka.io/level-data.php?id=294258 Reuploaded])|| 294148 &amp;lt;br/&amp;gt; R:294258  ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Feb 09 2019 || TornadoHyenyaku || [https://megamaker.webmeka.io/level-data.php?id=295650 THE RED PACIFIST KAIZO LAND NERFED ] || 295650 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Feb 16 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=297241  Needle Shield - Kaizo Race] || 297241 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 84 || Feb 23 2019 || [[ShallotMussels]] || [https://drive.google.com/uc?export=download&amp;amp;id=1ZgokPySGs9VFBxCye57vkO-7JGv9QxGX Meta ckick] ([https://megamaker.webmeka.io/level-data.php?id=390053 Reuploaded])|| 299030 &amp;lt;br/&amp;gt; R:390053 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Mar 02 2019 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=300686 Bass Glide] || 300686 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Mar 09 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=302745 Dont Touch Me -kaizo Race] || 302745 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Mar 16 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=304373 Ckicking Without Damage - Kaizo Race] || 304373 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Mar 23 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=305883 Do Not Fall Down Again - Kaizo Race] || 305883 ||  [http://www.mediafire.com/file/higqflrtabqgthd/MegaMaker_v1_4_2_1.zip 1.4.2.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 89 || Mar 19 2019 || [[ShallotMussels]]	|| [https://drive.google.com/uc?export=download&amp;amp;id=1TGYXsPhhnkxhMgPV8n-I1j5Xn3eTGhVF Welcome to 1p5] ([https://megamaker.webmeka.io/level-data.php?id=522295 Reuploaded]) || 312509&amp;lt;br/&amp;gt;R: 522295|| [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{ReuploadedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Apr 06 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=313597 Candy Crush 2 - Kaizo Race] || 313597 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1AhaRYuroINLDTMo6fgH-DoDclnM90p8E 1.5.4] || {{DeletedInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Apr 13 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=317130 Caradoc] || 317130 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1AhaRYuroINLDTMo6fgH-DoDclnM90p8E 1.5.4] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Apr 20 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=319882 Concreted Magma - Kaizo Race] || 319882 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Apr 27 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=321913 Swinging And Bouncing - Kaizo Race] || 321913 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 94 ||May 04 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=323878 Catch Me If you Can] || 323878 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 95 || May 11 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=325473 Concrete Adaptor - Kaizo Race] || 325473 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 96 || May 18 2019 || Reddy || [https://megamaker.webmeka.io/level-data.php?id=327179 KAIZOVIUS Catnadus] || 327179 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1]|| {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 97 || May 26 2019 || PBJGamer || [https://megamaker.webmeka.io/level-data.php?id=329290 Mega Buster Megathon] || 329290 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Jun 01 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=330771 Speed Charge Kicking - Kaizo Race] || 330771 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Jun 08 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=332592 Noises From Below - Kaizo Race] || 332592 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Jun 15 2019 || Legitimate Ted || [https://megamaker.webmeka.io/level-data.php?id=334242 Superluminal Starway] || 334242 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 101 || Jun 22 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=335796 Adaptor Claw - Kaizo Race] || 335796 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Jun 29 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=337313 Bass Ball -blind Kaizo Race] || 337313 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 103 || Jul 06 2019 || Brick_Man || [https://megamaker.webmeka.io/level-data.php?id=338926 Boost Your Ego Crush Your Problems] || 338926 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Jul 13 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=340574 Tornado Hold Tricks - Blind Kaizo Race] || 340574 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 105 || Jul 20 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=342269 Ninja Gaiden 2 - Kaizo Race] || 342269 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 106 || Jul 27 2019 || Savvy eh || [https://megamaker.webmeka.io/level-data.php?id=343798  Skyline Swingers Club - The Heist Of The Century - Kaizo Race] || 343798 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 107 || Aug 03 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=345193  Welcome Back Concrete Shot] || 345193 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Aug 10 2019 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=346434 Rush It Daisy - Kaizo Race] || 346434 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Aug 17 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=347623 Why Did They Sand Me Here 2 - Kaizo Race] || 347623 || [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 110 || Aug 24 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=348727 Atlas - Kaizo Race] || 348727 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
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| 111 || Aug 31 2019 || Tobvet  || [https://megamaker.webmeka.io/level-data.php?id=349828 Thunderspin] || 349828 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 112 || Sept 07 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=350848 Zitona] || 350848 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 113 || Sept 14 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=351757 Ckicking with Stars] || 351757 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 114 || Sept 21 2019 || Game Fuchs  || [https://megamaker.webmeka.io/level-data.php?id=352734 SkyTree] || 352734 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 115 || Sept 28 2019 || Yagami  || [https://megamaker.webmeka.io/level-data.php?id=353610 Blue Berry] || 353610 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 116 || Oct 05 2019 || Little Mac  || [https://megamaker.webmeka.io/level-data.php?id=354569 Five ways to stop bubble man crying] || 354569 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 117 || Oct 12 2019 || Tobvet  || [https://megamaker.webmeka.io/level-data.php?id=355402 Fighting Lasers with Fire] || 355402 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 118 || Oct 19 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=356467 Mega Baller] || 356467 ||  [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 119 || Oct 26 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=359969 QMac Collab] || 357511 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 120 || Nov 02 2019 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=358767 Buster X] || 358767 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 121 || Nov 09 2019 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=359969 Deja Vu] || 359969 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 122 || Nov 16 2019 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=360956 Death Man] || 360956 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 123 || Nov 23 2019 || Reddy || [https://megamaker.webmeka.io/level-data.php?id=361964 Frog Me] || 361964 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 124 || Nov 30 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=362979 It Is Snowy] || 363979 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 125 || Dec 07 2019 || Tobvet || [https://megamaker.webmeka.io/level-data.php?id=363952 Pingu Climb] || 363952 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 126 || Dec 14 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=364928 YagaFox Collab 2] || 364928 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 127 || Dec 21 2019 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=366061 Astro Gates are Fun] || 366061 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 128 || Dec 28 2019 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=367300 New Year] || 367300 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 129 || Jan 04 2019 || [[Beta tester|Kelev]] || [https://megamaker.webmeka.io/level-data.php?id=368455 Dont Get Pushed Too Much] || 368455 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 130 || Jan 11 2020 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=369323 Oh My Skull] || 369323|| [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 131 || Jan 18 2020 || [[DoctorLumen]] || [https://megamaker.webmeka.io/level-data.php?id=370330 Shine and Rise] || 370330 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 132 || Jan 25 2020 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=371375 Basic Platforming] || 371375 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 133 || Feb 01 2020 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=372396 Top Man Doesn&#039;t Give Up] || 372396 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 134 || Feb 08 2020 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=373467 A Tornado in Dinosaur Peak] || 373467 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 135 || Feb 15 2020 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=374547 Chibi Moon is Cute] || 374547 ||   [https://drive.google.com/uc?export=download&amp;amp;id=1h1P3LuudTRbD3-ieFoY0u0vWElmTnHMj 1.5.5.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 136 || Feb 29 2020 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=380202 Concreted Magma 2] || 380202 || [https://drive.google.com/uc?export=view&amp;amp;id=1sp8OUh6173DhftqLN4DKrj-Kg5VA8XbW 1.6.1] || {{PendingInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 200 || Aug 08 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=518798 Kaizo Race 200 - Collaborative Damage] || 518798||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 201 || Aug 21 2021 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=519067 Ceiling Adaptor -Kaizo Race-] || 519067||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 202 || Sep 11 2021 || [[DoctorLumen]]|| [https://megamaker.webmeka.io/level-data.php?id=520007  Wind Rider - Kaizo Race] || 520007||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 203 || Sep 25 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=520635 Charge Kick Super Star - Kaizo Race] || 520635||   [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 204 || Oct 02 2021 || DaviEu	|| [https://megamaker.webmeka.io/level-data.php?id=520923 Mechanic Master 3 - Reforged - Kaizo Race] || 520923||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 205 || Oct 16 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=521492 1943 - Kaizo Race] || 521492 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 206 || Oct 23 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=521759 Skyclimber - Kaizo Race] || 521759||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 207 || Oct 30 2021 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=522068 The Gravity Of The Situation - Kaizo Race] || 522068 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 208 || Nov 06 2021 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=522282 Kaizo At Night - Blind Kaizo Race] || 522282 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 209 || Nov 13 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=522546 Flying Rooster - Kaizo Race] || 522546||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 210 || Nov 20 2021 || [[ShallotMussels]] || [https://megamaker.webmeka.io/level-data.php?id=522881 Super Coil Kaizo - Kaizo Race] || 522881 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 211 || Nov 27 2021 || RadRobot || [https://megamaker.webmeka.io/level-data.php?id=523182 Mechanical Menace Kaizo -] || 523182 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 212 || Dec 04 2021 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=523404 The Red Square -Kaizo Race- ] || 523404 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 213 || Dec 11 2021 || DaviEu|| [https://megamaker.webmeka.io/level-data.php?id=523675 Deja Vu 2 ] || 523675 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 214 || Dec 18 2021 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=523939 Daylight - Kaizo Race ] || 523939 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 215 || Dec 26 2021 || Yagami || [https://megamaker.webmeka.io/level-data.php?id=524198 Kaizo Race Mas 2 ] || 524198  ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 216 || Jan 03 2022 || Kaizo Community || [https://megamaker.webmeka.io/level-data.php?id=524511 Horse Mans Toilet Tool - QC JDE Collab ] || 524511 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 217 || Jan 08 2022 || Okada Man 3rd || [https://megamaker.webmeka.io/level-data.php?id=524704 Return Of M Beam Climber -kaizo Race- ] || 524704 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 218 || Jan 15 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=525029 NadoRace ] || 525029 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 219 || Jan 22 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=525336 SkyTree 2 - Kaizo Race ] || 525336 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 220 || Jan 29 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=525651 Black Hole Kitty ] || 525651 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 221 || Feb 12 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=526190 Time Pair Of Docks] || 526190 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 222 || Feb 19 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=526462 Follow It -  Kaizo Race] || 526462 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 223 || Feb 26 2022 || Sky Pilot Samurai || [https://megamaker.webmeka.io/level-data.php?id=526800 Time To Jet Kaizo Race -223-] || 526800 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 224 || Mar 05 2022 || Okada Man 3rd ||[https://megamaker.webmeka.io/level-data.php?id=527081 -Wheel Rising- Kaizo Race] || 527081 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 225 || Mar 12 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=527420 Bari Jungle - Kaizo race] || 527420 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 226 || Mar 19 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=527702 Black and White] || 527702 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 227 || Mar 26 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=528442 Speed Ceiling] || 528442 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 228 || Apr 09 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=528751 Onwards Young Fire Met] || 528751 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 229 || Apr 23 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=529420 Red Caviar] || 529420 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 230 || Apr 30 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=529719 Kaizo Kave 1] || 529719 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 231 || May 07 2022 || [[JumpDashEvade]] || [https://megamaker.webmeka.io/level-data.php?id=530054 Seeing Stars] || 530054 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 232 || May 21 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=530614 Floor Not Included] || 530614 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 233 || June 04 2022 || ExcaliburEmerald || [https://megamaker.webmeka.io/level-data.php?id=531259 Bouncy Beat] || 531259 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 234 || June 11 2022 || SkyPilotSamurai || [https://megamaker.webmeka.io/level-data.php?id=531545 Making the Rounds] || 531545 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 235 || June 25 2022 || [[JumpDashEvade]]  || [https://megamaker.webmeka.io/level-data.php?id=532257 Minty Fresh Breath] || 532257 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 236 || July 02 2022 || Derkxi || [https://megamaker.webmeka.io/level-data.php?id=532560 Stinging in the Rain] || 532560 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 237 || July 16 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=533124 Fusepound Sewers 2 - Blind Race] || 533124 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 238 || July 30 2022 || Derkxi || [https://megamaker.webmeka.io/level-data.php?id=533744 Magnetic Monsoon Menace - Kaizo Race] || 533744 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 239 || Aug 06 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=534016 Another Weapons Collection -Blind Kaizo Race] || 534016 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 240 || Aug 20 2022 || ItsBaZs (uploaded by [[JumpDashEvade]]) || [https://megamaker.webmeka.io/level-data.php?id=534554 The Pac is Back - Kaizo Race] || 534554 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 241 || Aug 27 2022 || Little Mac || [https://megamaker.webmeka.io/level-data.php?id=534818 Hug the Wall -Kaizo Race-] || 534818 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 242 || Sep 10 2022 || DaviEu || [https://megamaker.webmeka.io/level-data.php?id=535356 On Off Station- Kinda Hard But Not Really Tho] || 535356 ||  [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 243 || Sep 17 2022 || Game Fuchs || [https://megamaker.webmeka.io/level-data.php?id=535584 Kamikaze -Kaizo Race] || 535584 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
| 244 || Oct 10 2022 || Gotchalmao23 || [https://megamaker.webmeka.io/level-data.php?id=536052 Mile High Parkour - Kaizo Race 244] || 536052 || [https://www.mediafire.com/file/6m2avzhwa7i75lj/MegaManMaker_v1_7_5.zip 1.7.5] || {{OnlineInd}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Dr._Wily&amp;diff=5787</id>
		<title>Dr. Wily</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Dr._Wily&amp;diff=5787"/>
		<updated>2023-01-05T18:08:58Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:DrWily.png|thumb|right|Dr. Wily in his [[Mega Man 10]] appearance.]]&lt;br /&gt;
Doctor Albert W. Wily, known simply as Dr. Wily, is the main antagonist of the Mega Man classic series.&lt;br /&gt;
&lt;br /&gt;
He is a scientist and inventor, with the ability to create, modify, program, and reprogram various machines, robots, and Robot Masters. He is also known for his deception skills, manipulating others (people and Robot Masters) into doing his bidding, planning elaborate schemes, and being able to escape just about any situation if he is at a severe disadvantage.&lt;br /&gt;
&lt;br /&gt;
He was originally friends and classmates with Dr. Light at the Robot Institute of Technology, but both had a falling out, due to [[Dr. Light]] getting his funding revoked and ultimately getting his &amp;quot;Double Gear System&amp;quot; project shut down, due to claiming the project could be too dangerous. This lead a long lasting rivalry between the two, due to Dr. Wily blaming Dr. Light for sabotaging the success of his projects and ruining his reputation.&lt;br /&gt;
&lt;br /&gt;
He has intentions of world domination, and has been involved in various schemes intending to make those dreams a reality, but always fails due to Mega Man and his other allies interfering. However, despite always losing, Dr. Wily always seems to have a backup plan to escape being arrested.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Mega Man Maker==&lt;br /&gt;
In version [[1.7.5]] and prior, Dr. Wily only appears in Mega Man Maker&#039;s level editor Tutorial. Contrary to Dr. Light, Dr. Wily encourages the player to make levels difficult.&lt;br /&gt;
&lt;br /&gt;
As of [[1.8.0]], Dr. Wily is present in the form of [[Wily Machine 4]] and [[Wily Machine 6]], piloting them as he does in the source games. Upon defeat, he will fall to the ground and beg for forgiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Mega Man Maker&#039;s Tutorial, Dr. Wily is likely written in such a way to be more relatable to experienced and hardcore players.  &lt;br /&gt;
* Dr.Wily himself can be destroyed after Wily 4 with rain flush, also in after wily6 with plant barrier and Black Hole Bomb.&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Timed&amp;diff=5738</id>
		<title>Timed</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Timed&amp;diff=5738"/>
		<updated>2023-01-03T19:39:14Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Timer.gif|thumb|right|A simple timer using a ring platform]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timed Levels&#039;&#039;&#039; are a level type in Mega Man Maker that are based around either forcing the player to do something quickly, or to block the end of the level away from the player until a time threshold has elapsed.  &lt;br /&gt;
Timed levels have changed in their implementations through the versions. &lt;br /&gt;
&lt;br /&gt;
In old versions of the game, the only way to make a timer was to use a &#039;&#039;&#039;[[Footholder]]&#039;&#039;&#039; on a long path. Although there doesn&#039;t seem to be many levels that intentionally used footholders to achieve this mechanic. There is [https://megamaker.webmeka.io/level-data.php?id=214298 only one level] that specifically mentions timers and uses footholders. &lt;br /&gt;
&lt;br /&gt;
Timed levels really started being a thing with the version [[1.3.0]] when Ring Platforms were introduced. &#039;&#039;&#039;[[Ring Platform]]&#039;&#039;&#039; has a unique feature that allows them to function anywhere on the game map regardless of being loaded into play. &lt;br /&gt;
This means that players can make a single long ring platform that stretches across many screens [https://megamaker.webmeka.io/level-data.php?id=373143 as seen here].&lt;br /&gt;
&lt;br /&gt;
With the introduction of Astro gates in version [[1.5.0]] some players learned you could text edit the speed of an astro gate to to open or close at whatever speed was set. This lead to some creators using an [[Astro Gate]] on a 1 or 2 minute timer that slowly closed and prevented the player from progressing if they were too slow. &lt;br /&gt;
&lt;br /&gt;
[[1.7.0]] added a new layer to timed levels that allowed a smaller setup, easier to test, and more reliable as it does not require any form of player interaction. &lt;br /&gt;
With the addition of [[On/Off Switch]] and the newly added ability of [[Bari III]] to be able to toggle Astro Buttons. This setup means stretching a screen vertically and layering on off blocks to give you the time that is expected.  &lt;br /&gt;
An example of this can be seen [https://megamaker.webmeka.io/level-data.php?id=517248 in this level]&lt;br /&gt;
&lt;br /&gt;
[[1.8.0]] added [[Icicles]] that can be used to create new [[Contraptions]] that work to make minimal space timers.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
- The earliest level that mentioned making timers is &#039;&#039;&#039;[https://megamaker.webmeka.io/level-data.php?id=214298 214298 - Amazing Way To Create Timers In MMm And This Is A Jump Timing LV]&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Types]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5737</id>
		<title>Contraptions</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5737"/>
		<updated>2023-01-03T19:37:40Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mega Man Maker]]&#039;s editor can allow a creator to make automated contraptions that can perform tasks without the player performing a specific action. &lt;br /&gt;
&lt;br /&gt;
Below is a compendium of some of the notable contraptions that have been created and some levels where they can be found in so you can try them out. &lt;br /&gt;
&lt;br /&gt;
Feel free to use these ideas and expand upon them in your levels! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini Boss Locks===&lt;br /&gt;
[[File:contraption_subboss.png|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
[[Boss Door]]s will lock when a miniboss is on screen; However, the way that boss doors work will make the first column of the doors solid or not depending if the [[:Category:Minibosses|Minibosses]] is alive.   What this is means is that creators can use [[Fuse Laser Crawler]]s or [[Push Block]]s to do something after a miniboss is defeated.   &lt;br /&gt;
  &lt;br /&gt;
Along with minibosses, stage bosses will also work if the creator needs to set an on off state after fighting a boss. Minibosses will only work while they are in an active state, meanwhile Bosses would work in the same connected section even if they have not been activated.   &lt;br /&gt;
&lt;br /&gt;
The benefit of such a setup is that it&#039;s faster than just going through the door. But aside from speed it can be used to open up a secret that is hiding in plain sight. &lt;br /&gt;
&lt;br /&gt;
As of [[1.8.0]] this setup can be used to pull Heavy Push Blocks or start a [[Magnetic Coil]] with the power of fuse. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ID &lt;br /&gt;
|-&lt;br /&gt;
| Snow Jam || [https://megamaker.webmeka.io/level-data.php?id=524028 524028] &lt;br /&gt;
|-&lt;br /&gt;
| NRS 2 - Spray Barrager || [https://megamaker.webmeka.io/level-data.php?id= 530106 530106] &lt;br /&gt;
|-&lt;br /&gt;
| Weapon Playground 1_8 || [[Example Levels]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
[[File:contraption_proximity.png|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Detection===&lt;br /&gt;
&lt;br /&gt;
Have you ever wanted to make something happen if mega man is close by? Introducing proximity Detectors.&lt;br /&gt;
&lt;br /&gt;
[[Steam]] can extinguish [[oil|lit oil]] fires.  Fire acts as a solid object and oil is not solid; So when the fire is extinguished it can allow a laser or a push block to pass through. Steam also works to heat up [[hot plate]]s. This could be used to get in range of a trigger in order for a path to open or for an enemy to take damage.&lt;br /&gt;
&lt;br /&gt;
An alternate style of a proximity detector will use assets that despawn off view such as [[cossack block]]s or [[girder]]s that would  normally block a fuse laser or a push block but as soon as it is despawned the object being blocked will activate.  These types of proximity detectors do not need steam as they work by screen edges. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ID &lt;br /&gt;
|-&lt;br /&gt;
| Advanced Building Ideas || [https://megamaker.webmeka.io/level-data.php?id=520824 520824] &lt;br /&gt;
|-&lt;br /&gt;
| Assist Mode - Signal Conversion || [https://megamaker.webmeka.io/level-data.php?id=538588 538588]&lt;br /&gt;
|-&lt;br /&gt;
| No 1 || [https://megamaker.webmeka.io/level-data.php?id=533103 533103]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Icicle Timers===&lt;br /&gt;
[[File:contraption_icicle.gif|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
[[Icicles]] can be used to create flexible [[timed|timers]] that take up very little space on a screen.  &lt;br /&gt;
The most simple timer that can be created with icicles is a single column of icicles that will block a slide if the player is too slow in a section. Icicles are also very flexible in that they have a delay and a time-to-spawn option. at it&#039;s maximum settings a full column of tiles takes about 2 minutes to fill a screen.  &lt;br /&gt;
&lt;br /&gt;
Of course there are more advanced things that could be done with icicle timers. By connecting a system of [[Push Blocks|Heavy Push Blocks]] the creator can control [[Water Level Changer|water height]], [[On/off]] states, and also [[Astro Button]]s.   &lt;br /&gt;
And because icicles as well as the items mentioned above all function off screen; the creator could make a timer much larger than 2 minutes with minimal effort.  &lt;br /&gt;
&lt;br /&gt;
the concept for Icicle Timers was the winner of a contraption contest held by [[JumpDashEvade]] upon the release of [[1.8.0]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ID &lt;br /&gt;
|-&lt;br /&gt;
| Icicle Timer Challenge || [https://megamaker.webmeka.io/level-data.php?id=540938 540938] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Contraption_icicle.gif&amp;diff=5736</id>
		<title>File:Contraption icicle.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Contraption_icicle.gif&amp;diff=5736"/>
		<updated>2023-01-03T19:36:45Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Example_Levels&amp;diff=5732</id>
		<title>Example Levels</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Example_Levels&amp;diff=5732"/>
		<updated>2023-01-01T16:05:38Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Example Levels&#039;&#039;&#039; are levels that come packaged in a download of &#039;&#039;[[Mega Man Maker]]&#039;&#039;. The example levels can be locally deleted or new levels added as long as they are in the correct folder. As of version [[1.7.5]] there are 46 example levels.&lt;br /&gt;
&lt;br /&gt;
Most of the example levels were created by the development team, although there are a handful of levels that were added from contest and community event winners. &lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
The following is a list of example levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Creator(s) !! Version&lt;br /&gt;
|-&lt;br /&gt;
|Abandoned Mine&lt;br /&gt;
|Gamer From the Web&lt;br /&gt;
|1.8.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Aquatic Ruins]] || [[Entity1037]] || [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Authentic MM1 Oil Man]] || [[TheSkipper1995]] || [[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Authentic MM1 Time Man]] || [[TheSkipper1995]] || [[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Automata Fortress]] || Nickelasse || ??&lt;br /&gt;
|-&lt;br /&gt;
| Better Together || [[Objectionable]], [[Meka]], [[BigMaster]], [[Mad Man]] || [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Blast from the Past || [[BushBacon]] || 1.7.0&lt;br /&gt;
|-&lt;br /&gt;
| Blast Man&#039;s Hot Cave || [[AwaggKing]] || [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
| By Sword and Shield || [[Aze]] || [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Chamber of Trials || [[PKWeegee]] || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Climate Man || Mega Man Android Attack 3 / Wowowood || ??&lt;br /&gt;
|-&lt;br /&gt;
| Computer Lab || [[CosmicGem]] || ??&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bomb Palace || Beed28 || [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Creepy Castle || [[TimeLink]] || [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Desert Base || [[Aze]] || [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Developer Challenges || MMM DevTeam || [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Double Trouble || [[Aze]] || [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|Dr Crossfits Navigation Station&lt;br /&gt;
|Beanut Putter&lt;br /&gt;
|1.8.0&lt;br /&gt;
|-&lt;br /&gt;
| Escape from the Space Station Puzzle || [[Meka]] || ??&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Phoenix || [[BushBacon]] || [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Fortress || Oilman x Roll || [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|Good Key Bad Key&lt;br /&gt;
|[[Neo Cutman]]&lt;br /&gt;
|1.8.0&lt;br /&gt;
|-&lt;br /&gt;
| Green Heaven || [[AwaggKing]] || [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Icy Parkour || [[Meka]] || [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Infiltration || [[Aze]] || [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kerosene Fane]] || [[CSketch]] || [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Interference || [[Objectionable]] || [[1.7.5]]&lt;br /&gt;
|-&lt;br /&gt;
| Mecha Cavern Canyon || [[Mad Man]] || [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
| MM1 Mashup || [[PKWeegee]] || ??&lt;br /&gt;
|-&lt;br /&gt;
| Napalm Factory || [[MrKyurem]] || [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|  Obligatory Boss Rush Level||  [[Snoruntpyro]]|| 1.5.0&lt;br /&gt;
|-&lt;br /&gt;
|  Pit of 100 Trials||  BushBacon|| 1.8.2&lt;br /&gt;
|-&lt;br /&gt;
|  Ride it Right||  [[Meka]]|| 1.6.0&lt;br /&gt;
|-&lt;br /&gt;
|Rush Hour&lt;br /&gt;
|[[JumpDashEvade]]&lt;br /&gt;
|1.8.0&lt;br /&gt;
|-&lt;br /&gt;
|Scorchthaw Summit&lt;br /&gt;
|[[Objectionable]]&lt;br /&gt;
|1.6.0&lt;br /&gt;
|-&lt;br /&gt;
|Skullsteam Factory&lt;br /&gt;
|[[Objectionable]]&lt;br /&gt;
|1.6.0&lt;br /&gt;
|-&lt;br /&gt;
|Skullsteam Ruins - Zirate Intervention&lt;br /&gt;
|[[Objectionable]]&lt;br /&gt;
|1.6.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Standup Comedy]] || [[Snoruntpyro]] || [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|Storm Fortress&lt;br /&gt;
|[[Aze]]&lt;br /&gt;
|1.4.0&lt;br /&gt;
|-&lt;br /&gt;
|The Tower of Wily&lt;br /&gt;
|[[Aze]]&lt;br /&gt;
|1.4.0&lt;br /&gt;
|-&lt;br /&gt;
| Trial of Force ||Shine Man || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|Trio Towers Ascent&lt;br /&gt;
|&lt;br /&gt;
|1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Wall kicks will work || BushBacon || 1.7.0&lt;br /&gt;
|-&lt;br /&gt;
|Weapons Playground 1-8&lt;br /&gt;
|[[Jump Dash Evade]]&lt;br /&gt;
|1.8.1&lt;br /&gt;
|-&lt;br /&gt;
|Whirlpool Ocean&lt;br /&gt;
|Schmidkalkan&lt;br /&gt;
|1.5.0&lt;br /&gt;
|-&lt;br /&gt;
|Wily&#039;s Dark Castle&lt;br /&gt;
|[[AwaggKing]]&lt;br /&gt;
|1.8.1&lt;br /&gt;
|-&lt;br /&gt;
|Wily&#039;s Museum&lt;br /&gt;
|[[Neo Cutman]]&lt;br /&gt;
|1.8.0&lt;br /&gt;
|-&lt;br /&gt;
|Wily 1 Remix ( Mecha Dragon)&lt;br /&gt;
|Beed28&lt;br /&gt;
|1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|Wily Airlines - Disaster Transport&lt;br /&gt;
|[[Objectionable]]&lt;br /&gt;
|1.7.0&lt;br /&gt;
|-&lt;br /&gt;
|Wily Public Works&lt;br /&gt;
|Ilysm&lt;br /&gt;
|1.6.0&lt;br /&gt;
|-&lt;br /&gt;
|Wind City&lt;br /&gt;
|[[Awaggking]]&lt;br /&gt;
|1.6.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Speedruns==&lt;br /&gt;
&#039;&#039;Mega Man Maker&#039;&#039; has an [https://www.speedrun.com/mmm/levels official speedrun board] maintained by the community. The speedrun board is open to everyone to participate. &lt;br /&gt;
&lt;br /&gt;
==Unreleased Levels== &lt;br /&gt;
Not all the planned levels get to make it to be in the example levels folder.  &lt;br /&gt;
[[TheSkipper1995]] created [https://megamaker.webmeka.io/level-data.php?id=522709 Volt Man] specifically to be an example level but it did not run very well on the version of [[Mega Man Maker]] at the time and it was never uploaded and also never included in the example levels.   &lt;br /&gt;
[[JumpDashEvade]] spoke to [[TheSkipper1995]] about this level and they allowed it to upload it under the [[Level Museum |Museum]] account.&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
*Example levels can be loaded in the editor, but changes can not be saved.&lt;br /&gt;
*The example levels play differently than if you were to play your own levels. It is possible to get a scenario that causes a level to crash in example levels but work fine through the build/play online menu.&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5614</id>
		<title>Contraptions</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5614"/>
		<updated>2022-12-13T19:04:20Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mega Man Maker]]&#039;s editor can allow a creator to make automated contraptions that can perform tasks without the player performing a specific action. &lt;br /&gt;
&lt;br /&gt;
Below is a compendium of some of the notable contraptions that have been created and some levels where they can be found in so you can try them out. &lt;br /&gt;
&lt;br /&gt;
Feel free to use these ideas and expand upon them in your levels! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mini Boss Locks===&lt;br /&gt;
[[File:contraption_subboss.png|thumb|right|[[Miniboss]]es will lock [[Boss Door]]s and can automatically trigger events on killing the enemy]]&lt;br /&gt;
&lt;br /&gt;
[[Boss Door]]s will lock when a miniboss is on screen; However, the way that boss doors work will make the first column of the doors solid or not depending if the [[Category:Minibosses]] is alive.   What this is means is that creators can use [[Fuse Laser Crawler]]s or [[Push Block]]s to do something after a miniboss is defeated.   &lt;br /&gt;
  &lt;br /&gt;
Along with minibosses, stage bosses will also work if the creator needs to set an on off state after fighting a boss. Minibosses will only work while they are in an active state, meanwhile Bosses would work in the same connected section even if they have not been activated.   &lt;br /&gt;
&lt;br /&gt;
The benefit of such a setup is that it&#039;s faster than just going through the door. But aside from speed it can be used to open up a secret that is hiding in plain sight. &lt;br /&gt;
&lt;br /&gt;
As of [[1.8.0]] this setup can be used to pull Heavy Push Blocks or start a [[Magnetic Coil]] with the power of fuse. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ID &lt;br /&gt;
|-&lt;br /&gt;
| Snow Jam || [https://megamaker.webmeka.io/level-data.php?id=524028 524028] &lt;br /&gt;
|-&lt;br /&gt;
| Weapon Playground 1_8 || [[Example Levels]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
[[File:contraption_proximity.png|thumb|right|Steam and Fire work well to detect if the player is within range of something.]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Detection===&lt;br /&gt;
&lt;br /&gt;
Have you ever wanted to make something happen if megaman is close by? Introducing proximity Detectors.&lt;br /&gt;
&lt;br /&gt;
[[Steam]] can extinguish [[oil|lit oil]] fires.  Fire acts as a solid object and oil is not solid; So when the fire is extinguished it can allow a laser or a push block to pass through. Steam also works to heat up [[hot plate]]s. This could be used to get in range of a trigger in order for a path to open or for an enemy to take damage.&lt;br /&gt;
&lt;br /&gt;
An alternate style of a proximity detector will use assets that despawn off view such as [[cossack block]]s or [[girder]]s that would  normally block a fuse laser or a push block but as soon as it is despawned the object being blocked will activate.  These types of proximity detectors do not need steam as they work by screen edges. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ID &lt;br /&gt;
|-&lt;br /&gt;
| Advanced Building Ideas || [https://megamaker.webmeka.io/level-data.php?id=520824 520824] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Contraption===&lt;br /&gt;
[[File:contraption_3.png|thumb|right|placeholder.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Contraption===&lt;br /&gt;
[[File:contraption_4.png|thumb|right|placeholder.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Command_Selection&amp;diff=5569</id>
		<title>Command Selection</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Command_Selection&amp;diff=5569"/>
		<updated>2022-12-07T15:09:57Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:CommandSelect.png|250px]]&lt;br /&gt;
|caption=Artwork by Foseker&lt;br /&gt;
|description=The best weapon is every weapon. Includes two special spells.&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|game=&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[WreckingPrograms]](menu and icon)&amp;lt;br&amp;gt;[[FakeVirus]] (arrow and player sprites)&lt;br /&gt;
|sfx=Saphy&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Command Selection&#039;&#039;&#039; is a special weapon in &#039;&#039;[[Mega Man Maker]]&#039;&#039; inspired from Hero&#039;s abilities in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. This weapon allows the playable character to use one of four randomly selected weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selected weapons constantly deplete.&lt;br /&gt;
&lt;br /&gt;
In addition to the weapons, there are two exclusive techniques: Kamikazee and Heal. Kamikazee kills [[enemies]] and [[bosses]] on screen with the price of leaving the playable character with 1 HP, while Heal gives the playable character 4 HP.&lt;br /&gt;
&lt;br /&gt;
Chargeable weapons used through Command Selection generally cannot be charged when they are used with this weapon. However, when [[Atomic Fire]] is used through the Command Selection, it can be charged the same way it is otherwise used and it takes the same energy costs.&lt;br /&gt;
&lt;br /&gt;
Initially, the weapon selected through Command Selection would be instantly used right after the player selected it. However, the weapon was modified during the development of 1.7.0 to allow players to use the weapon options after activating them in the selection menu rather than using the weapon selected instantly. The playable character also acquires the color palette of the original weapon until they are done using the weapon. However, Kamikazee and Heal are still instantly activated upon selection.&lt;br /&gt;
&lt;br /&gt;
Some weapons cannot be accessed through Command Selection, like the three Mega Man adaptors ([[Jet Adaptor]], [[Power Adaptor]] and [[Super Adaptor]]), or [[Super Arm]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Command Selection is the third weapon inspired from the Super Smash Bros series to be announced for &#039;&#039;Mega Man Maker&#039;&#039; and the first since the game&#039;s initial release.&lt;br /&gt;
* The weapon&#039;s color palette is based off of the Hero character from &#039;&#039;Dragon Quest 11&#039;&#039;.&lt;br /&gt;
* Kamikazee is intentionally misspelled due to how it is spelled in the &#039;&#039;Dragon Quest&#039;&#039; series.&lt;br /&gt;
* The announcement trailer showed [[Bubble Lead]] and [[Triple Blade]] in a short frame as possible weapons, which was eventually revealed to be a hint that were to be implemented for 1.7.0.&lt;br /&gt;
*It&#039;s possible to stack shields using Command Selection, since there is no onscreen limit applied to other weapons summoned by this weapon.  &lt;br /&gt;
* using [[Roll]] now that there is [[Rush Coil|Tango Jump]] and [[Tango Attack]] since [[1.8.0]], it is possible to have two kitties at the same time. &lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]] [[Category:Cameo weapons]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5565</id>
		<title>Contraptions</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5565"/>
		<updated>2022-12-06T18:14:51Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mega Man Maker]]&#039;s editor can allow a creator to make automated contraptions that can perform tasks without the player performing a specific action. &lt;br /&gt;
&lt;br /&gt;
Below is a compendium of some of the contraptions that have been created. Feel free to use these in your levels! &lt;br /&gt;
&lt;br /&gt;
===Mini Boss Locks===&lt;br /&gt;
[[File:contraption_subboss.png|thumb|right|[[Category:Minibosses]]es will lock [[Boss Door]]s and can automatically trigger events on killing the enemy]]&lt;br /&gt;
&lt;br /&gt;
[[Boss Door]]s will lock when a miniboss is on screen; However, the way that boss doors work will make the first column of the doors solid or not depending if the [[Category:Minibosses]] is alive.   What this is means is that creators can use [[Fuse Laser Crawler]]s or [[Push Block]]s to do something after a miniboss is defeated.  &lt;br /&gt;
stage bosses also work if the creator needs to set an on off state after fighting a boss.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ID &lt;br /&gt;
|-&lt;br /&gt;
| Snow Jam || [https://megamaker.webmeka.io/level-data.php?id=524028 524028] &lt;br /&gt;
|-&lt;br /&gt;
| Weapon Playground 1_8 || [[Example Levels]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Proximity Detection===&lt;br /&gt;
[[File:contraption_proximity.png|thumb|right|Steam and Fire work well to detect if the player is within range of something.]]&lt;br /&gt;
&lt;br /&gt;
[[Steam]] can extinguish [[oil|lit oil]] fires.  Fire acts as a solid object and oil is not solid; So when the fire is extinguished it can allow a laser or a push block to pass through. Steam also works to heat up [[hot plate]]s. This could be used to get in range of a trigger in order for a path to open or for an enemy to take damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ID &lt;br /&gt;
|-&lt;br /&gt;
| Advanced Building Ideas || [https://megamaker.webmeka.io/level-data.php?id=520824 520824] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Contraption===&lt;br /&gt;
[[File:contraption_3.png|thumb|right|placeholder.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;br /&gt;
&lt;br /&gt;
===Contraption===&lt;br /&gt;
[[File:contraption_4.png|thumb|right|placeholder.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Contraption_proximity.png&amp;diff=5564</id>
		<title>File:Contraption proximity.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Contraption_proximity.png&amp;diff=5564"/>
		<updated>2022-12-06T18:05:52Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Contraption_subboss.png&amp;diff=5563</id>
		<title>File:Contraption subboss.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Contraption_subboss.png&amp;diff=5563"/>
		<updated>2022-12-06T17:53:01Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5531</id>
		<title>Contraptions</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Contraptions&amp;diff=5531"/>
		<updated>2022-12-05T14:32:54Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: Created page with &amp;quot;Mega Man Maker&amp;#039;s editor can allow a creator to make automated contraptions that can perform tasks without the player performing a specific action.   Below is a compendium of some of the contraptions that have been created which you can use to in your levels.   ===Sub-Boss Locks=== [[Sub Bosses will lock Boss Doors and can automatically trigger events on killing the enemy]]  Lorem ipsum dolor sit amet, consectetur adipi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mega Man Maker]]&#039;s editor can allow a creator to make automated contraptions that can perform tasks without the player performing a specific action. &lt;br /&gt;
&lt;br /&gt;
Below is a compendium of some of the contraptions that have been created which you can use to in your levels. &lt;br /&gt;
&lt;br /&gt;
===Sub-Boss Locks===&lt;br /&gt;
[[File:contraption_subboss.png|thumb|right|[[Sub Boss]]es will lock [[Boss Door]]s and can automatically trigger events on killing the enemy]]&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Proximity Detection===&lt;br /&gt;
[[File:contraption_proximity.png|thumb|right|Steam and Fire work well to detect if the player is within range of something.]]&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;br /&gt;
&lt;br /&gt;
===Contraption===&lt;br /&gt;
[[File:contraption_3.png|thumb|right|placeholder.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;br /&gt;
&lt;br /&gt;
===Contraption===&lt;br /&gt;
[[File:contraption_4.png|thumb|right|placeholder.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.8.0&amp;diff=4855</id>
		<title>1.8.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.8.0&amp;diff=4855"/>
		<updated>2022-11-28T13:59:31Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:18promo-small.png|thumb|right|Promotional picture for 1.8.0 by [[BNMotive]], showcasing [[Mega Man]] and [[Bass]] surrounded by Wily&#039;s fortress bosses.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.8.0&#039;&#039;&#039; was released on November 25th, 2022 and was focused on adding new content from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;,some content &#039;&#039;[[Mega Man 8]]&#039;&#039; that returned in this game, content from the [[Mega Man GB|Game Boy]] instalments, a handful of unique [[Mega Man Maker]] unique builder items, as well as  Fortress Bosses.  &lt;br /&gt;
1.8 also brought performance upgrades in loading, creating, saving and playing levels to reduce lag.   &lt;br /&gt;
From the Mega Man &amp;amp; Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of [[Enemies]] , [[Level Objects]], and [[tiles]].&lt;br /&gt;
Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles. &lt;br /&gt;
&lt;br /&gt;
There is one new [[Cameo Weapon]], the weapon [[Uber Chain]] is new and based on Team Fortress 2 which was added because [[Luigi1000]] is a huge fan of the game. &lt;br /&gt;
&lt;br /&gt;
According to the devs, it is the last large-scale update the devs are working on. the development team has stated that they do not intend to do any more multi-year long updates in the future. This does not mean that development will cease at 1.8. Rather, 1.9+ will be smaller scope and should have much shorter development times. &lt;br /&gt;
&lt;br /&gt;
=== About Development ===&lt;br /&gt;
The Development cycle of 1.8.0 was notoriously cursed according [[JumpDashEvade]]. During development a lot of problems occurred which slowed down the development of the game. &lt;br /&gt;
* At two different times the team experienced server failures and lost progress. &lt;br /&gt;
* 3 members of the dev team had deaths in their family. &lt;br /&gt;
* The wiki server experienced a critical error and the wiki was completely rebooted and all pages were lost. &lt;br /&gt;
* Some dev team members had left the team. &lt;br /&gt;
* Various host of real-life accidents including a car accident. &lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
===New Features===&lt;br /&gt;
====Bosses====&lt;br /&gt;
*[[Cold Man]]&lt;br /&gt;
*[[Pirate Man]]&lt;br /&gt;
*[[Burner Man]]&lt;br /&gt;
*[[Enker]]&lt;br /&gt;
*[[Punk]]&lt;br /&gt;
*[[Pluto]]&lt;br /&gt;
*[[Yellow Devil]]&lt;br /&gt;
*[[Boobeam Trap]]&lt;br /&gt;
*[[Kamegoro Maker]]&lt;br /&gt;
*[[Cossack Catcher]]&lt;br /&gt;
*[[Wily Machine 4]]&lt;br /&gt;
*[[Dark Man 3]]&lt;br /&gt;
*[[Dark Man 4]]&lt;br /&gt;
*[[Big Pets]]&lt;br /&gt;
*[[Wily Machine 6]]&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
*[[Ice Wall]]&lt;br /&gt;
*[[Wave Burner]]&lt;br /&gt;
*[[Spread Drill]]&lt;br /&gt;
*[[Copy Vision]]&lt;br /&gt;
*[[Tengu Blade]]&lt;br /&gt;
*[[Magic Card]]&lt;br /&gt;
*[[Grab Buster]]&lt;br /&gt;
*[[Salt Water]]&lt;br /&gt;
*[[Electric Shock]]&lt;br /&gt;
*[[Break Dash]]&lt;br /&gt;
*[[Spark Chaser]]&lt;br /&gt;
*[[Tango]]&lt;br /&gt;
*[[Uber Chain]]&lt;br /&gt;
&lt;br /&gt;
==== Enemies ====&lt;br /&gt;
* [[Gori-Three]]&lt;br /&gt;
*[[Dodonpa Cannon]]&lt;br /&gt;
*[[Plasma]]&lt;br /&gt;
* [[Romper]]&lt;br /&gt;
*[[Snoler]]&lt;br /&gt;
*[[Big Telly]]&lt;br /&gt;
*[[Electric Generator]]&lt;br /&gt;
* [[Mokumokumo]]&lt;br /&gt;
*[[Hogale]]&lt;br /&gt;
*[[Ammoner]]&lt;br /&gt;
*[[Oni Robo]]&lt;br /&gt;
*[[Sydecka]]&lt;br /&gt;
*[[Hyoey]]&lt;br /&gt;
*[[Biribaree]]&lt;br /&gt;
*[[Piriparee]]&lt;br /&gt;
*[[Doncatch]]&lt;br /&gt;
*[[Hell Metall DX]]&lt;br /&gt;
*[[Fukuhorn]]&lt;br /&gt;
*[[Metall Sniper]]&lt;br /&gt;
*[[Press&#039;N]]&lt;br /&gt;
*[[Cutting Wheel]]&lt;br /&gt;
*[[Tamp]]&lt;br /&gt;
*[[La Jaba]]&lt;br /&gt;
*[[Fankurow]]&lt;br /&gt;
*[[Shuhorn]]&lt;br /&gt;
*[[Chainsoar]]&lt;br /&gt;
&lt;br /&gt;
==== Level Objects ====&lt;br /&gt;
* [[Low Grav Section]]&lt;br /&gt;
*[[Astro Gate|Astro Gate Horizontal]]&lt;br /&gt;
*[[Astro Gate|Astro Button Horizontal]]&lt;br /&gt;
*[[Astro Gate|Astro Button Reset Horizontal]]&lt;br /&gt;
*[[Gori Three Rock]]&lt;br /&gt;
*[[Hotplate]]&lt;br /&gt;
*[[Ice Block]]&lt;br /&gt;
*[[Ice Block Spawner]]&lt;br /&gt;
*[[Explosive Crate]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
*[[Dynamo Conveyor]]&lt;br /&gt;
*[[Moving Light]]&lt;br /&gt;
*[[Moving Light|Moving Light Redirector]]&lt;br /&gt;
*[[Moving Light|Moving Light Terminator]]&lt;br /&gt;
*[[Moving Light|Moving Light Darkness]]&lt;br /&gt;
*[[Balloon|Floating Balloon]]&lt;br /&gt;
*[[Balloon|Floating Balloon Spawner]]&lt;br /&gt;
*[[Oni Robo|Oni Cloud Generator]]&lt;br /&gt;
*[[Oni Robo|Oni Wind Generator]]&lt;br /&gt;
*[[Pressurized Cracked Block]]&lt;br /&gt;
*[[Rotating Spike Box]]&lt;br /&gt;
*[[Bell Ringer]]&lt;br /&gt;
*[[Super Cutter]]&lt;br /&gt;
*[[Melting Snow Block]]&lt;br /&gt;
*[[Icicle]]&lt;br /&gt;
*[[Shifting Falling Stone]]&lt;br /&gt;
*[[Guts Hover]]&lt;br /&gt;
*[[Move Hover]]&lt;br /&gt;
*[[Napalm Fire]]&lt;br /&gt;
*[[Alternating Timing Conveyor]]&lt;br /&gt;
*[[Water Fall Spawner]]&lt;br /&gt;
*[[Uranus Platform]]&lt;br /&gt;
*[[Girder|Girder(x1, x2, x3, x4)]]&lt;br /&gt;
*[[Pluto Block]]&lt;br /&gt;
*[[Targets|Target]]&lt;br /&gt;
* [[Targets|Target Rail]]&lt;br /&gt;
*[[Targets|Target On]]&lt;br /&gt;
*[[Targets|Target Off]]&lt;br /&gt;
*[[Targets|Target Level]]&lt;br /&gt;
*Health Modifier&lt;br /&gt;
*Weapon Energy Modifier&lt;br /&gt;
*[[Push Block|Lighter Push Block]]&lt;br /&gt;
*[[Push Block|Heavier Push Block]]&lt;br /&gt;
*[[Push Block|Mobile Push Block]]&lt;br /&gt;
*[[Magnetic Coil]]&lt;br /&gt;
*[[Section Wide Water]]&lt;br /&gt;
*[[Section Wide Water|Water Height Marker]]&lt;br /&gt;
*[[Water Level Changer|Water Height Crystal]]&lt;br /&gt;
*Health Block Checker&lt;br /&gt;
*Weapon Energy Block Checker&lt;br /&gt;
*[[Arrows]]&lt;br /&gt;
* [[Fuse Laser Crawler|Fuse Laser Turret]] (Not included in changelog)&lt;br /&gt;
&lt;br /&gt;
==== Pickups ====&lt;br /&gt;
&lt;br /&gt;
* [[Anti Yashichi]]&lt;br /&gt;
* [[Drop Suppressor]]&lt;br /&gt;
&lt;br /&gt;
==== Backgrounds ====&lt;br /&gt;
* Intro BG 1 (MMB)&lt;br /&gt;
*Intro BG 2 (MMB)&lt;br /&gt;
*Intro BG 2 (MMB) (alt)&lt;br /&gt;
*Intro BG 3 (MMB)&lt;br /&gt;
*Intro BG 4 (MMB) &lt;br /&gt;
*Intro BG 5 (MMB)&lt;br /&gt;
*Intro BG 5 (MMB) (alt)&lt;br /&gt;
*Cold BG 1&lt;br /&gt;
*Cold BG 1 (alt)&lt;br /&gt;
*Cold BG 2&lt;br /&gt;
*Cold BG 2 (alt)&lt;br /&gt;
*Cold BG 3&lt;br /&gt;
*Cold BG 3 (alt)&lt;br /&gt;
*Cold BG 4&lt;br /&gt;
*Burner BG 1 &lt;br /&gt;
*Burner BG 1 (alt 2)&lt;br /&gt;
*Burner BG 2&lt;br /&gt;
*Burner BG 3&lt;br /&gt;
*Burner BG 4&lt;br /&gt;
*Burner BG 5&lt;br /&gt;
*Pirate BG 1&lt;br /&gt;
*Pirate BG 2&lt;br /&gt;
*Pirate BG 2 (alt)&lt;br /&gt;
*Pirate BG 3&lt;br /&gt;
*Pirate BG 4&lt;br /&gt;
*Pirate BG 5&lt;br /&gt;
*Pirate BG 6 &lt;br /&gt;
*Pirate BG 6 (alt)&lt;br /&gt;
*Ground BG 1&lt;br /&gt;
*Ground BG 1 (alt)&lt;br /&gt;
*Ground BG 2&lt;br /&gt;
*Ground BG 3&lt;br /&gt;
*Ground BG 3 (alt 1)&lt;br /&gt;
*Ground BG 3 (alt 2)&lt;br /&gt;
*Ground BG 4&lt;br /&gt;
*Tengu BG 1&lt;br /&gt;
*Tengu BG 1 (animated)&lt;br /&gt;
*Tengu BG 2&lt;br /&gt;
*Tengu BG 2 (alt)&lt;br /&gt;
*Magic BG 1&lt;br /&gt;
*Magic BG 2&lt;br /&gt;
*Magic BG 3&lt;br /&gt;
*Magic BG 3 (alt)&lt;br /&gt;
*Magic BG 4&lt;br /&gt;
*Magic BG 5&lt;br /&gt;
*Magic BG 6&lt;br /&gt;
*Magic BG 6 Bell&lt;br /&gt;
*Magic BG 6 (alt)&lt;br /&gt;
*Magic BG 7&lt;br /&gt;
*Magic BG 7 Bell&lt;br /&gt;
*Magic BG 7 (alt)&lt;br /&gt;
*Astro BG 1&lt;br /&gt;
*Astro BG 2&lt;br /&gt;
*Astro BG 2 (alt)&lt;br /&gt;
*Astro BG 3&lt;br /&gt;
*Astro BG 4&lt;br /&gt;
*Astro BG 5&lt;br /&gt;
*Astro BG 6&lt;br /&gt;
*Astro BG 6 (alt)&lt;br /&gt;
*Astro BG 7&lt;br /&gt;
*Astro BG 8&lt;br /&gt;
*Dynamo BG 1&lt;br /&gt;
*Dynamo BG 2&lt;br /&gt;
*Dynamo BG 2 (alt 1)&lt;br /&gt;
*Dynamo BG 2 (alt 2)&lt;br /&gt;
*Dynamo BG 3&lt;br /&gt;
*Dynamo BG 4&lt;br /&gt;
*Dynamo BG 5&lt;br /&gt;
*Crystal Gate BG&lt;br /&gt;
*Crystal Gate BG (alt)&lt;br /&gt;
*King 1 BG 1&lt;br /&gt;
*King 1 BG 1 (alt 1)&lt;br /&gt;
*King 1 BG 1 (alt 2)&lt;br /&gt;
*King 1 BG 2&lt;br /&gt;
*King 2 BG 1&lt;br /&gt;
*King 2 BG 1 (alt 1)&lt;br /&gt;
*King 2 BG 2 (alt 2)&lt;br /&gt;
*King 2 BG 3 &lt;br /&gt;
*King 2 BG 3 (alt 1)&lt;br /&gt;
*King 2 BG 3 (alt 2)&lt;br /&gt;
*King 2 Boss BG&lt;br /&gt;
*King 2 Boss BG (alt)&lt;br /&gt;
*King 2 Boss BG 2&lt;br /&gt;
*King 3 BG 1&lt;br /&gt;
*King 3 BG 2&lt;br /&gt;
*King 3 Boss BG&lt;br /&gt;
*King 3 Boss BG (alt)&lt;br /&gt;
*King 3 Astro BG&lt;br /&gt;
*King 3 Burner 1 BG&lt;br /&gt;
*King 3 Burner 2 BG&lt;br /&gt;
*King 3 Cold BG&lt;br /&gt;
*King 3 Dynamo BG&lt;br /&gt;
*King 3 Ground BG&lt;br /&gt;
*King 3 Tengu BG 1&lt;br /&gt;
*King 3 Tengu BG 2&lt;br /&gt;
*King 3 Magic BG &lt;br /&gt;
*King 3 Pirate BG  &lt;br /&gt;
*King 3 Pirate BG (alt 1)&lt;br /&gt;
*King 3 Pirate BG (alt 2)&lt;br /&gt;
*King 3 Pirate BG (alt 3)&lt;br /&gt;
*Cut GB I BG &lt;br /&gt;
*Ice GB I BG &lt;br /&gt;
*Fire GB I BG&lt;br /&gt;
*Fire GB I BG (alt)&lt;br /&gt;
*Wily GB I BG 1&lt;br /&gt;
*Credits GB I BG 1&lt;br /&gt;
*Credits GB I BG 1 (alt)&lt;br /&gt;
*Crash GB II BG &lt;br /&gt;
*Metal GB II BG 1&lt;br /&gt;
*Metal GB II BG 1 (alt)&lt;br /&gt;
*Metal GB II BG 2&lt;br /&gt;
*Metal GB II BG 2 (alt)&lt;br /&gt;
*Metal GB II BG 3&lt;br /&gt;
*Metal GB II BG 3 (alt)&lt;br /&gt;
*Air GB II BG&lt;br /&gt;
*Wood GB II BG 1&lt;br /&gt;
*Wood GB II BG 1 (alt)&lt;br /&gt;
*Wood GB II BG 2&lt;br /&gt;
*Wood GB II BG 2 (alt)&lt;br /&gt;
*Wily GB II BG 1&lt;br /&gt;
*Hard GB II BG 1&lt;br /&gt;
*Hard GB II BG 2&lt;br /&gt;
*Hard GB II BG 3&lt;br /&gt;
*Top GB II BG &lt;br /&gt;
*Needle GB II BG 1&lt;br /&gt;
*Needle GB II BG 1 (alt)&lt;br /&gt;
*Needle GB II BG 2 &lt;br /&gt;
*Needle GB II BG 2 (alt)&lt;br /&gt;
*Needle GB II BG 3&lt;br /&gt;
*Needle GB II BG 3 (alt)&lt;br /&gt;
*Needle GB II BG 4&lt;br /&gt;
*Needle GB II BG 4 (alt)&lt;br /&gt;
*Magnet GB II BG &lt;br /&gt;
*Spark GB III BG&lt;br /&gt;
*Gemini GB III BG&lt;br /&gt;
*Shadow GB III BG&lt;br /&gt;
*Snake GB III BG&lt;br /&gt;
*Snake GB III BG 2&lt;br /&gt;
*Dive GB III BG &lt;br /&gt;
*Dive GB III BG (alt)&lt;br /&gt;
*Skull GB III BG 1&lt;br /&gt;
*Skull GB III BG 1 (alt)&lt;br /&gt;
*Skull GB III BG 2&lt;br /&gt;
*Skull GB III BG 2 (alt)&lt;br /&gt;
*Skull GB III BG 2 (alt2)&lt;br /&gt;
*Dust GB III BG 1&lt;br /&gt;
*Dust GB III BG 1 (alt)&lt;br /&gt;
*Dust GB III BG 2&lt;br /&gt;
*Dust GB III BG 2 (alt)&lt;br /&gt;
*Drill GB III BG 1&lt;br /&gt;
*Drill GB III BG 2&lt;br /&gt;
*Drill GB III BG 3&lt;br /&gt;
*Toad GB IV BG&lt;br /&gt;
*Bright GB IV BG&lt;br /&gt;
*Ring GB IV BG&lt;br /&gt;
*Crystal GB IV BG &lt;br /&gt;
*Napalm GB IV BG&lt;br /&gt;
*Charge GB IV BG&lt;br /&gt;
*Ending GB IV BG&lt;br /&gt;
*Wily GB IV BG 1&lt;br /&gt;
*Wily GB IV BG 2&lt;br /&gt;
*Wily GB IV BG 3&lt;br /&gt;
*Wily GB IV BG 4&lt;br /&gt;
*Wily GB IV BG 5&lt;br /&gt;
*Wily GB IV BG 6&lt;br /&gt;
*Wily GB IV BG 7&lt;br /&gt;
*Wily GB IV BG 8&lt;br /&gt;
*Intro GB V BG &lt;br /&gt;
*Mercury BG 1&lt;br /&gt;
*Mercury BG 2&lt;br /&gt;
*Venus BG 1&lt;br /&gt;
*Venus BG 2&lt;br /&gt;
*Neptune BG 1&lt;br /&gt;
*Neptune BG 2&lt;br /&gt;
*Mars BG 1&lt;br /&gt;
*Mars BG 2&lt;br /&gt;
*Jupiter BG 1&lt;br /&gt;
*Jupiter BG 2&lt;br /&gt;
*Saturn BG 1&lt;br /&gt;
*Saturn BG 2&lt;br /&gt;
*Uranus BG 1&lt;br /&gt;
*Uranus BG 2&lt;br /&gt;
*Uranus BG 3&lt;br /&gt;
*Pluto BG 1&lt;br /&gt;
*Pluto BG 2&lt;br /&gt;
*Darkmoon BG 1&lt;br /&gt;
*Darkmoon BG 2&lt;br /&gt;
*Wily GB V BG 1&lt;br /&gt;
*Wily GB V BG 2&lt;br /&gt;
*Wily GB V BG 2 (alt)&lt;br /&gt;
*Wily GB V BG 3&lt;br /&gt;
*Wily GB V BG 4&lt;br /&gt;
*Ending GB V BG 1&lt;br /&gt;
*Credits GB V BG 1&lt;br /&gt;
&lt;br /&gt;
==== Tiles ====&lt;br /&gt;
* Intro Tile 1 (MMB)&lt;br /&gt;
*Intro Tile 1 (MMB) (alt)&lt;br /&gt;
*Intro Tile 2 (MMB)&lt;br /&gt;
* Intro Tile 2 (MMB) (alt)&lt;br /&gt;
*Intro Tile 3 (MMB)&lt;br /&gt;
* Intro Tile 4 (MMB)&lt;br /&gt;
*Intro Tile 4 (MMB) (alt)&lt;br /&gt;
*Intro Tile 5 (MMB)&lt;br /&gt;
*Intro Tile 5 (MMB) (alt)&lt;br /&gt;
*Cold Tile 1&lt;br /&gt;
* Cold Tile 2&lt;br /&gt;
*Cold Tile 3&lt;br /&gt;
*Cold Tile 4&lt;br /&gt;
* Cold Tile 5&lt;br /&gt;
*Cold Tile 6&lt;br /&gt;
*Cold Tile 6 (alt)&lt;br /&gt;
*Burner Tile 1&lt;br /&gt;
*Burner Tile 2&lt;br /&gt;
*Burner Tile 3&lt;br /&gt;
*Burner Tile 3 (alt)&lt;br /&gt;
* Burner Tile 4&lt;br /&gt;
*Pirate Tile 1&lt;br /&gt;
*Pirate Tile 1 (alt)&lt;br /&gt;
*Pirate Tile 2&lt;br /&gt;
*Pirate Tile 2 (alt 1)&lt;br /&gt;
* Pirate Tile 2 (alt 2)&lt;br /&gt;
*Pirate Tile 2 (alt 3)&lt;br /&gt;
*Pirate Tile 3&lt;br /&gt;
*Pirate Tile 4&lt;br /&gt;
*Pirate Tile 4 (alt)&lt;br /&gt;
*Pirate Tile 5&lt;br /&gt;
*Pirate Tile 5 (alt)&lt;br /&gt;
*Astro Tile 1&lt;br /&gt;
*Astro Tile 1 (alt 1)&lt;br /&gt;
*Astro Tile 1 (alt 2)&lt;br /&gt;
*Astro Tile 2&lt;br /&gt;
*Astro Tile 3&lt;br /&gt;
*Astro Tile 4&lt;br /&gt;
*Astro Tile 5&lt;br /&gt;
*Astro Tile 5 (alt)&lt;br /&gt;
*Astro Tile 6&lt;br /&gt;
*Astro Tile 7&lt;br /&gt;
*Astro Tile 7 (alt 1)&lt;br /&gt;
*Astro Tile 7 (alt 2)&lt;br /&gt;
*Astro Tile 8&lt;br /&gt;
*Astro Tile 8 (alt)&lt;br /&gt;
*Astro Tile 9&lt;br /&gt;
*Astro Tile 9 (alt)&lt;br /&gt;
*Astro Tile 10&lt;br /&gt;
*Astro Tile 10 (alt)&lt;br /&gt;
*Dynamo Tile 1&lt;br /&gt;
*Dynamo Tile 1 (alt)&lt;br /&gt;
*Dynamo Tile 2&lt;br /&gt;
*Dynamo Tile 3&lt;br /&gt;
*Dynamo Tile 4&lt;br /&gt;
*Dynamo Tile 5&lt;br /&gt;
*Ground Tile 1&lt;br /&gt;
*Ground Tile 2&lt;br /&gt;
*Ground Tile 3&lt;br /&gt;
*Ground Tile 3 (alt)&lt;br /&gt;
*Ground Tile 4&lt;br /&gt;
*Ground Tile 5&lt;br /&gt;
*Ground Tile 6&lt;br /&gt;
*Tengu Tile 1&lt;br /&gt;
*Tengu Tile 2&lt;br /&gt;
*Tengu Tile 3&lt;br /&gt;
*Tengu Tile 4&lt;br /&gt;
*Tengu Tile 5&lt;br /&gt;
*Magic Tile 1&lt;br /&gt;
*Magic Tile 1 (alt)&lt;br /&gt;
*Magic Tile 2&lt;br /&gt;
*Magic Tile 3&lt;br /&gt;
*Magic Tile 3 (alt 1)&lt;br /&gt;
*Magic Tile 3 (alt 2)&lt;br /&gt;
*Magic Tile 3 (alt 3)&lt;br /&gt;
*Magic Tile 3 (alt 4)&lt;br /&gt;
*Magic Tile 4&lt;br /&gt;
*Magic Tile 4 (alt 1)&lt;br /&gt;
*Magic Tile 4 (alt 2)&lt;br /&gt;
*Magic Tile 5&lt;br /&gt;
*Crystal Gate Tile 1&lt;br /&gt;
*Crystal Gate Tile 2&lt;br /&gt;
*King 1 Tile 1&lt;br /&gt;
*King 1 Tile 2&lt;br /&gt;
*King 1 Tile 3&lt;br /&gt;
*King 1 Tile 4&lt;br /&gt;
*King 1 Tile 4 (alt)&lt;br /&gt;
*King 2 Tile 1&lt;br /&gt;
*King 2 Tile 2&lt;br /&gt;
*King 2 Tile 2 (alt)&lt;br /&gt;
*King 2 Tile 2 (alt 2)&lt;br /&gt;
*King 3 Tile 1&lt;br /&gt;
*King 3 Tile 1 (alt)&lt;br /&gt;
*King 3 Tile 2&lt;br /&gt;
*King 3 Tile 2 (alt)&lt;br /&gt;
*King 3 Tile 3&lt;br /&gt;
*King 3 Tile 3 (alt)&lt;br /&gt;
*King 3 Tile 4&lt;br /&gt;
*King 3 Tile 4 (alt)&lt;br /&gt;
*Cut Tile (GB I)&lt;br /&gt;
*Ice Tile (GB I)&lt;br /&gt;
*Fire Tile (GB I)&lt;br /&gt;
*Elec Tile (GB I)&lt;br /&gt;
*Wily GB I Tile 1&lt;br /&gt;
*Credits Tile GB I&lt;br /&gt;
*Crash GB II Tile 1&lt;br /&gt;
*Crash GB II Tile 1 (alt)&lt;br /&gt;
*Crash GB II Tile 2&lt;br /&gt;
*Crash GB II Tile 2 (alt)&lt;br /&gt;
*Metal GB  II Tile 1&lt;br /&gt;
*Metal GB II Tile 1 (alt)&lt;br /&gt;
*Metal GB II Tile 2&lt;br /&gt;
*Metal GB II Tile 2 (alt)&lt;br /&gt;
*Metal GB II Tile 3&lt;br /&gt;
*Air GB II Tile &lt;br /&gt;
*Air GB II Tile (alt)&lt;br /&gt;
*Wood GB II Tile &lt;br /&gt;
*Wood GB II Tile (alt)&lt;br /&gt;
*Hard GB II Tile &lt;br /&gt;
*Hard GB II Tile (alt)&lt;br /&gt;
*Hard GB II Tile 2&lt;br /&gt;
*Top GB II Tile 1&lt;br /&gt;
*Top GB II Tile 2&lt;br /&gt;
*Needle GB II Tile &lt;br /&gt;
*Needle GB II Tile (alt)&lt;br /&gt;
*Magnet GB II Tile &lt;br /&gt;
*Magnet GB II Tile (alt)&lt;br /&gt;
*Wily GB II Tile 1&lt;br /&gt;
*Wily GB II Tile 2&lt;br /&gt;
*Wily GB II Tile 3&lt;br /&gt;
*Wily GB II Tile 4&lt;br /&gt;
*Spark GB III Tile&lt;br /&gt;
*Gemini GB III Tile 1 &lt;br /&gt;
*Gemini GB III Tile 2&lt;br /&gt;
*Gemini GB III Tile 3&lt;br /&gt;
*Shadow GB III Tile &lt;br /&gt;
*Shadow GB III Tile (alt)&lt;br /&gt;
*Shadow GB III Tile (alt 2)&lt;br /&gt;
*Shadow GB III Tile (alt 3)&lt;br /&gt;
*Dive GB III Tile &lt;br /&gt;
*Dive GB III Tile (alt)&lt;br /&gt;
*Dive GB III Tile 2&lt;br /&gt;
*Dive GB III Tile 2 (alt)&lt;br /&gt;
*Dive GB III Tile 3&lt;br /&gt;
*Dive GB III Tile 3 (alt)&lt;br /&gt;
*Skull GB III Tile&lt;br /&gt;
*Skull GB III Tile (alt)&lt;br /&gt;
*Dust GB III Tile &lt;br /&gt;
*Dust GB III Tile (alt)&lt;br /&gt;
*Dust GB III Tile (alt 2) &lt;br /&gt;
*Dust GB III Tile 2&lt;br /&gt;
*Dust GB III Tile 2 (alt)&lt;br /&gt;
*Dust GB III Tile 2 (alt 2)&lt;br /&gt;
*Drill GB III Tile &lt;br /&gt;
*Drill GB III Tile 2&lt;br /&gt;
*Toad GB IV Tile&lt;br /&gt;
*Toad GB IV Tile 2&lt;br /&gt;
*Toad GB IV Tile 2 (alt)&lt;br /&gt;
*Bright GB IV Tile&lt;br /&gt;
*Pharaoh GB IV Tile &lt;br /&gt;
*Ring GB IV Tile 1&lt;br /&gt;
*Ring GB IV Tile 2&lt;br /&gt;
*Ring GB IV Tile 2 (alt)&lt;br /&gt;
*Crystal GB IV Tile 1 &lt;br /&gt;
*Crystal GB IV Tile 1 (alt)&lt;br /&gt;
*Crystal GB IV Tile 2&lt;br /&gt;
*Napalm GB IV Tile &lt;br /&gt;
*Stone GB IV Tile&lt;br /&gt;
*Charge GB IV Tile 1&lt;br /&gt;
*Charge GB IV Tile 2&lt;br /&gt;
*Wily GB IV Tile 1 &lt;br /&gt;
*Wily GB IV Tile 2&lt;br /&gt;
*Wily GB IV Tile 3&lt;br /&gt;
*Wily GB IV Tile 4&lt;br /&gt;
*Mercury Tile 1&lt;br /&gt;
*Mercury Tile 2&lt;br /&gt;
*Mercury Tile 3&lt;br /&gt;
*Venus Tile 1&lt;br /&gt;
*Venus Tile 2&lt;br /&gt;
*Venus Tile 3&lt;br /&gt;
*Venus Tile 4&lt;br /&gt;
*Neptune Tile &lt;br /&gt;
*Neptune Tile (alt)&lt;br /&gt;
*Neptune Tile 2&lt;br /&gt;
*Neptune Tile 2 (alt)&lt;br /&gt;
*Neptune Tile 3&lt;br /&gt;
*Neptune Tile 3 (alt)&lt;br /&gt;
*Mars Tile 1&lt;br /&gt;
*Mars Tile 2&lt;br /&gt;
*Mars Tile 3&lt;br /&gt;
*Mars Tile 4&lt;br /&gt;
*Jupter Tile 1&lt;br /&gt;
*Jupter Tile 1 (alt)&lt;br /&gt;
*Jupter Tile 2&lt;br /&gt;
*Jupter Tile 3&lt;br /&gt;
*Jupter Tile 4&lt;br /&gt;
*Jupter Tile 4 (alt)&lt;br /&gt;
*Saturn Tile 1&lt;br /&gt;
*Saturn Tile 2&lt;br /&gt;
*Saturn Tile 3&lt;br /&gt;
*Saturn Tile 4&lt;br /&gt;
*Uranus Tile 1&lt;br /&gt;
*Uranus Tile 2&lt;br /&gt;
*Uranus Tile 3&lt;br /&gt;
*Uranus Tile 3 (alt)&lt;br /&gt;
*Uranus Tile 4&lt;br /&gt;
*Pluto Tile 1&lt;br /&gt;
*Pluto Tile 2&lt;br /&gt;
*Pluto Tile 2&lt;br /&gt;
*Pluto Tile 4&lt;br /&gt;
*Terra Tile&lt;br /&gt;
*Dark Moon Tile &lt;br /&gt;
*Dark Moon Tile (alt)&lt;br /&gt;
*Dark Moon Tile (alt 1)&lt;br /&gt;
*Dark Moon Tile (alt 2)&lt;br /&gt;
*Dark Moon Tile (alt 3)&lt;br /&gt;
*Dark Moon Tile (alt 4)&lt;br /&gt;
*Dark Moon Tile (alt 5)&lt;br /&gt;
*Wily GB V Tile 1&lt;br /&gt;
*Wily GB V Tile 2&lt;br /&gt;
*Wily GB V Tile 3&lt;br /&gt;
*Wily GB V Tile 4&lt;br /&gt;
*Wily GB V Tile 5&lt;br /&gt;
*Wily GB V Tile 6&lt;br /&gt;
*Ending GB V Tile &lt;br /&gt;
*Ending GB V Tile 2&lt;br /&gt;
&lt;br /&gt;
====Music====&lt;br /&gt;
*Intro Stage (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Cold Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Burner Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;) &lt;br /&gt;
*Pirate Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Astro Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Dynamo Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Ground Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Tengu Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Magic Man (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Crystal Gate (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*King Stage (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*King Stage Nix Version (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Wily Stage (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Robot Master (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
*Wily Boss (&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;) &lt;br /&gt;
*Cut Man GB I&lt;br /&gt;
*Ice Man GB I&lt;br /&gt;
*Fire Man GB I&lt;br /&gt;
*Elec Man GB I&lt;br /&gt;
*Robot Master GB I (boss)&lt;br /&gt;
*Wily Stage 1 GB I&lt;br /&gt;
*Wily Stage 2 GB I&lt;br /&gt;
*Crash Man GB II&lt;br /&gt;
*Metal Man GB II&lt;br /&gt;
*Air Man GB II&lt;br /&gt;
*Wood Man GB II&lt;br /&gt;
*Hard Man GB II&lt;br /&gt;
*Top Man GB II&lt;br /&gt;
*Needle Man GB II &lt;br /&gt;
*Magnet Man GB II&lt;br /&gt;
*Robot Master GB II (boss)&lt;br /&gt;
*Wily Stage 1 GB II&lt;br /&gt;
*Wily Stage 2 GB II&lt;br /&gt;
*Wily Stage 1 GB III&lt;br /&gt;
*Wily Stage 2 GB III&lt;br /&gt;
*Punk GB III&lt;br /&gt;
*Robot masters GB IV (boss)&lt;br /&gt;
*Ballade GB 4 (boss)&lt;br /&gt;
*Wily Giant Robot GB IV (boss)&lt;br /&gt;
*Wily Stage 1 GB IV&lt;br /&gt;
*Terra&lt;br /&gt;
*Mercury&lt;br /&gt;
*Venus&lt;br /&gt;
*Neptune&lt;br /&gt;
*Mars&lt;br /&gt;
*Jupter&lt;br /&gt;
*Saturn&lt;br /&gt;
*Uranus&lt;br /&gt;
*Pluto&lt;br /&gt;
*Stardroids GB V (boss)&lt;br /&gt;
*Wily Stage 1 GB V&lt;br /&gt;
*Wily Stage 2 GB V&lt;br /&gt;
*Sunstar GB V &lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
*[[Hornet Roll]] now shows you his deployed shape while in editor and has a special icon instead of numbers.&lt;br /&gt;
*[[Ratton]] and [[Skull Walker]] now enter the Danger Wrap bubble.&lt;br /&gt;
*[[Quicksand]] is now ignored when climbing.&lt;br /&gt;
*All item weapons can now carry blocks like [[item-3]].&lt;br /&gt;
*[[Molier]] direction can now be selected in the builder.&lt;br /&gt;
*[[Petit Snakey]], [[Icicle Teck]], [[Cyber Gabyoall]] and [[Numetall]] will now try to stay stuck to a moving platform when they are below one.&lt;br /&gt;
*Ice projectile made by [[Squidon]] is now properly affected by conveyors.&lt;br /&gt;
*[[Battan]] now bounce back when hitting a [[Bouncy Ball|bouncy ball]] from the side.&lt;br /&gt;
*[[Super Arm|S.Arm]] blocks placed by the player can no longer crush [[bosses]] from the side.&lt;br /&gt;
*When opening a menu in the builder, the mini-map will now automatically hide itself.&lt;br /&gt;
*Tooltips on the play bar will now appears above the mini-map instead of below it.&lt;br /&gt;
*[[Searchy|On/Off Searchy]] now has the proper light effect under it to match the on/off state when off.&lt;br /&gt;
*[[Fuse Laser Crawler]] will now deflect [[Jewel Satellite]], [[Plant Barrier]], [[Star Crash]], [[Skull Barrier]] and [[Leaf Shield]] for consistency&lt;br /&gt;
*[[Spike Platform]] now regain his solidity behavior directly except for the assets that are inside instead of no solidity at all.&lt;br /&gt;
*Spike Platform won&#039;t kill enemies anymore when turning.&lt;br /&gt;
*[[Press]] chain no longer disappear when the press is in a pit.&lt;br /&gt;
*Press chain will now stick to the same solid instead of the nearest solid.&lt;br /&gt;
*Gimmicks can no longer be screen-wiped.&lt;br /&gt;
*[[Brown]] can no longer get crushed.&lt;br /&gt;
*Icicle Teck turning into a solid no longer moves the player, but makes the player able to move freely inside of it until out.&lt;br /&gt;
*[[Water]] is now less demanding in ressource inside levels and while in builder.&lt;br /&gt;
*[[Conveyor Belt|Conveyors]] are now less demanding in ressource inside levels and while in builder.&lt;br /&gt;
*[[Rain]] will now auto-recalculate its size if the tiles are destroyed.&lt;br /&gt;
*[[Checkpoint]] now have a vertical and horizontal activation option.&lt;br /&gt;
*Platform now has an open or close option.&lt;br /&gt;
*New colors for [[Astro Gate|Astro Gate, Astro Buttons]] and [[Jumpthrough Platform|Easy Platforms]] : Purple, Yellow, Pink, Cyan&lt;br /&gt;
*New colors for [[Key|Keys]] and [[Key Door|Key Doors]] : Purple and Yellow-Pink&lt;br /&gt;
*New colors for the [[Jump Through Platform]] : Purple, Yellow, Pink, Cyan&lt;br /&gt;
*[[Teleporter]]s will now have a Purple skin option.&lt;br /&gt;
*Performance changes between 1.7 and 1.8 will affect saving and loading levels as well as playing larger levels with less lag.&lt;br /&gt;
===Bug Fixes===&lt;br /&gt;
*[[Searchy]] was shown to have the correct color lights when triggering on/offs.&lt;br /&gt;
*[[Search Snake]] now moves up and down walls and floors correctly. It no longer despawns when it touches the ground from a wall.&lt;br /&gt;
*[[Blocky]] no longer clings to ceilings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Version history]]&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=4824</id>
		<title>Template:Featured Article</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Featured_Article&amp;diff=4824"/>
		<updated>2022-11-24T14:50:37Z</updated>

		<summary type="html">&lt;p&gt;JumpDashEvade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px&amp;quot;/&amp;gt;[[File:18promo-small.png|200px|left|link=1.8.0]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.8.0&#039;&#039;&#039; Will be released on November 25th, 2022 and was focused on adding new content from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;,some content &#039;&#039;[[Mega Man 8]]&#039;&#039; that returned in this game, content from the [[Mega Man GB|Game Boy]] instalments, a handful of unique [[Mega Man Maker]] unique builder items, as well as Fortress Bosses.  &lt;br /&gt;
    &lt;br /&gt;
1.8 also brought performance upgrades in loading, creating, saving and playing levels to reduce lag.  &lt;br /&gt;
 &lt;br /&gt;
From the Mega Man &amp;amp; Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of [[Enemies]] , [[Level Objects]], and [[tiles]].&lt;br /&gt;
Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[1.8.0|Continue reading...]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>JumpDashEvade</name></author>
	</entry>
</feed>