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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kat+and+Ana</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kat+and+Ana"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Kat_and_Ana"/>
	<updated>2026-06-03T11:06:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Roll_Swing&amp;diff=21343</id>
		<title>Roll Swing</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Roll_Swing&amp;diff=21343"/>
		<updated>2026-01-25T11:05:16Z</updated>

		<summary type="html">&lt;p&gt;Kat and Ana: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:RollSwingIcon.png|left]] Roll Swing [[File:RollSwingIcon.png|right]]&lt;br /&gt;
|image=[[File:TvCRoll.png|250px]]&lt;br /&gt;
|caption=Artwork of Roll with her broom from Tatsunoko vs. Capcom.&lt;br /&gt;
|description=A close-range broom that can pierce shields, Roll&#039;s default weapon. Can be charged up to deal more damage.&lt;br /&gt;
|damage=1(uncharged), 3(charged)&lt;br /&gt;
|energy=1/2 (uncharged)&amp;lt;br&amp;gt;1/4 (half-charged, charged)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]}}&lt;br /&gt;
The Roll Swing is Roll&#039;s signature weapon, first appearing alongside her in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of [[1.7.0]], though it differs from the original in that it its more closely based off of Zero&#039;s Z-Saber combo from the Mega Man X series. This Roll Swing allows the user to perform a close-range slash that can be followed up by two more slashes by continuing to press the attack key. Using it in midair will instead make the user do a spinning slash that covers the area around them. Holding the attack key will allow the weapon to be charged, and releasing it will unleash a stronger slash with greater range on both the ground and midair. It will ignore any armor or shields the enemy has, and each following hit ignores their invulnerability frames. The hit priority is as follows:&lt;br /&gt;
&lt;br /&gt;
Midair slash -&amp;gt; First slash -&amp;gt; Second slash -&amp;gt; Third slash -&amp;gt; Charged slash&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/sj-ojLMFv4o Roll Swing]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RollBroomCombo.gif|thumb|Roll Swing as it functions in Mega Man Maker.&lt;br /&gt;
File:Slash1.gif|thumb|First slash of Roll Swing.&lt;br /&gt;
File:Slash2.gif|thumb|Second slash of Roll Swing.&lt;br /&gt;
File:Slash3.gif|thumb|Third slash of Roll Swing.&lt;br /&gt;
File:ChargeSlashGrounded.gif|thumb|Charged Roll Swing while grounded.&lt;br /&gt;
File:RollSlashMidair.gif|thumb|Mid-air slash.&lt;br /&gt;
File:MidairChargedSlash.gif|thumb|Mid-air charged slash.&lt;br /&gt;
File:LadderSlash.gif|thumb|Slash while on ladder.&lt;br /&gt;
File:LadderSlashCharged.gif|thumb|Charged slash while on ladder.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Character-exclusive weapons]] [[Category:Melee weapons]]&lt;/div&gt;</summary>
		<author><name>Kat and Ana</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bass_Buster&amp;diff=21342</id>
		<title>Bass Buster</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bass_Buster&amp;diff=21342"/>
		<updated>2026-01-25T11:02:53Z</updated>

		<summary type="html">&lt;p&gt;Kat and Ana: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Official artwork of Bass and many of Bass&#039; sprites unique to &#039;&#039;Mega Man Maker&#039;&#039;: see [[Roll#Gallery|the Gallery section on Roll&#039;s page for examples]]}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:BassBusterIcon.png|left]] Bass Buster [[File:BassBusterIcon.png|right]]&lt;br /&gt;
|image=[[File:BassBuster.png|250px]]&lt;br /&gt;
|caption=Bass&#039; multi-directional shot&lt;br /&gt;
|description=Can be fired in 7 directions, but stops at walls.&lt;br /&gt;
|damage=0.5&lt;br /&gt;
|energy=1/6&lt;br /&gt;
|game=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.3.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]}}&lt;br /&gt;
The &#039;&#039;&#039;Bass Buster&#039;&#039;&#039; is [[Bass]]&#039;s signature weapon, first appearing alongside him in &#039;&#039;[[Mega Man and Bass]]&#039;&#039; and is usable in &#039;&#039;[[Mega Man 10]]&#039;&#039; as well. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of [[1.3.0]].&lt;br /&gt;
&lt;br /&gt;
It allows the user to fire energy shots that can be aimed in seven directions, and there is an onscreen limit of four shots. However, they cannot pass through solid tiles and objects, and each shot deals half the damage that the [[Mega Buster]] or [[Proto Buster]] would. To help with aiming, the user cannot move and shoot at the same time while on the ground. Rapid-firing is possible by holding down the attack key.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/CEQxSLJehcQ Bass Buster]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.3}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Character-exclusive weapons]] [[Category:Buster weapons]]&lt;/div&gt;</summary>
		<author><name>Kat and Ana</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Proto_Buster&amp;diff=21341</id>
		<title>Proto Buster</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Proto_Buster&amp;diff=21341"/>
		<updated>2026-01-25T10:59:23Z</updated>

		<summary type="html">&lt;p&gt;Kat and Ana: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ProtoBusterIcon.png|left]] Proto Buster [[File:ProtoBusterIcon.png|right]]&lt;br /&gt;
|image=[[File:ProtoManJumpShoot.png|250px]]&lt;br /&gt;
|caption=Proto Man shooting using the Proto Buster&lt;br /&gt;
|description=Like Mega Buster, but it only has one charge type. Can become Proto Strike.&lt;br /&gt;
|damage=1 (uncharged)&amp;lt;br&amp;gt;3 (fully-charged, Proto Strike)&lt;br /&gt;
|energy=1/3 (charged, half-charged and uncharged)&amp;lt;br&amp;gt;1 (Proto Strike)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.3.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]}}&lt;br /&gt;
The &#039;&#039;&#039;Proto Buster&#039;&#039;&#039; is [[Proto Man]]&#039;s signature [[weapon]] in &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is also usable in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; in the form of the Proto Strike. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of [[1.3.0]].&lt;br /&gt;
&lt;br /&gt;
It allows the user to shoot up to two small energy shots at a time that can pass through solid tiles and objects. These shots are fired slightly lower than that of the [[Mega Buster]], and shots can be charged by holding the attack key. A half-charged shot deals the same amount of damage than an uncharged one, but is slightly larger. A fully-charged shot deals more damage, is visually identical to the Mega Buster&#039;s [[Mega Man 4|&#039;&#039;MM4&#039;&#039;]] shot type and will continue on even after destroying an [[enemy]] or [[Level Objects|object]]. Only one charged shot can be onscreen at a time.&lt;br /&gt;
&lt;br /&gt;
==Proto Strike==&lt;br /&gt;
The &#039;&#039;&#039;Proto Strike&#039;&#039;&#039; is an optional setting for the Proto Buster than can be enabled or disabled in the Level Settings of the [[Level Builder]]. When active, the user can instantly fire charged shots, with an onscreen limit of two. These shots are visually identical to the Mega Buster&#039;s [[Mega Man 6|&#039;&#039;MM6&#039;&#039;]] shot type. Like normal charged shots, they will not despawn upon destroying an enemy or object.&lt;br /&gt;
&lt;br /&gt;
Unlike &#039;&#039;Mega Man Powered Up&#039;&#039;, Proto Strike does not pierce or remove shields.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/3j6EUQFJKg0 Proto Buster]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ProtoManChargeShot.gif|thumb|Proto Man using his [[Charge Shot]] from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
File:ProtoManStrikes.png|thumb|Proto Man using his Proto Strike ability&lt;br /&gt;
File:ProtoManJumpShoot.png|thumb|Proto Man shooting midair&lt;br /&gt;
File:ProtoManLadderShoot.png|thumb|Proto Man shooting from a ladder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.3}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MM9}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Character-exclusive weapons]] [[Category:Buster weapons]]&lt;/div&gt;</summary>
		<author><name>Kat and Ana</name></author>
	</entry>
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