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	<updated>2026-09-26T04:52:47Z</updated>
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		<id>https://wiki.megamanmaker.com/index.php?title=Enemies&amp;diff=22251</id>
		<title>Enemies</title>
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		<updated>2026-09-26T02:10:14Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: Linked the Spawners&amp;#039; to their respective enemies&amp;#039; article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Enemies&#039;&#039;&#039; are a category of placeable [[:Category:Assets|assets]] in &#039;&#039;[[Mega Man Maker|Mega Man Maker&#039;s]]&#039;&#039; [[Level Builder]]. They are usually dynamic objects that go out of their way to attack the [[Playable Characters|player]] and most of the time, can be destroyed by damaging them.&lt;br /&gt;
&lt;br /&gt;
== List of Enemies ==&lt;br /&gt;
{{Incomplete|Enemy counts and list of enemy options may not be up-to-date}}&lt;br /&gt;
The game was originally released [[1.0.0]] with 45 enemies in total, including spawners and unused enemies. As of version [[1.8.0]], there are a total of 198 placeable enemies (including spawners) available from the original six NES games and subsequent numbered titles. This includes&lt;br /&gt;
&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&lt;br /&gt;
* 30 enemies from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
* 23 enemies from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
* 24 enemies from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
* 22 enemies from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
* 22 enemies from &#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
* 13 enemies from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
* 12 enemies from &#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
* 17 enemies from &#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
* 9 enemies from &#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
* 15 enemies from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
* 14 enemies from the Game Boy games (12 from &#039;&#039;[[Mega Man V]]&#039;&#039;, 1 from &#039;&#039;[[Mega Man IV]]&#039;&#039;, and 1 from &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;)&lt;br /&gt;
* 11 enemies from the fangame &#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met]]&lt;br /&gt;
|Hides under a reflective helmet. Get too close and it will shoot at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OctopusBatteryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Octopus Battery]]&lt;br /&gt;
|Moves forwards and backwards at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeakIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Beak]]&lt;br /&gt;
|Usually protected, making itself weak when shooting 4 bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PicketManIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Picket Man]]&lt;br /&gt;
|Stands behind a shield, lowering the shield to throw pickets at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewBomberIcon.png]]&lt;br /&gt;
|[[Screw Bomber]]&lt;br /&gt;
|Periodically extends itself to fire 5 bullets across the screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Eye]]&lt;br /&gt;
|Jumps towards the player. If it closes its eye, it&#039;ll jump high. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine]]&lt;br /&gt;
|Moves back and forth. Can be stopped if shot, but cannot be killed normally.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrazyRazyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crazy Razy]]&lt;br /&gt;
|Rushes forwards, dropping behind an aggressive chasing head when defeated.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WatcherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Watcher]]&lt;br /&gt;
|Flies vertically along the screen, firing lightning when it comes in line with you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KillerBulletIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Killer Bullet]]&lt;br /&gt;
|Flies in a wave across the screen.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KillerBulletSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Killer Bullet|Killer Bullet Spawner]]&lt;br /&gt;
|While this tile is on screen, Killer Bullets will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TackleFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tackle Fire]]&lt;br /&gt;
|Rises from the ground in groups before raining down from above.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingShellIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Shell]]&lt;br /&gt;
|Flies across the screen, becoming vulnerable when it stops to fire 8 shots.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyingShellSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flying Shell|Flying Shell Spawner]]&lt;br /&gt;
|While this tile is on screen, Flying Shells will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SabotallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Sabotall|Sabotall]]&lt;br /&gt;
|&amp;lt;center&amp;gt;A cute cactus met. Shoots its thorns and moves away. Can walk on quicksand.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:SaboOption_1.png]] [[File:SaboOption_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FootholderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Footholder]]&lt;br /&gt;
|Flies between two set locations. Can be stood on and green ones shoot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Neo Met|Neo Met]]&lt;br /&gt;
|Hides under a reflective helmet. Runs after attacking the player.&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReturningSniperJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe]]&lt;br /&gt;
|Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly]]&lt;br /&gt;
|Flies towards you at a steady pace.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly|Telly Spawner]]&lt;br /&gt;
|Spawns Tellies at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TellySpawnerSolidIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly|Telly Spawner (Solid)]]&lt;br /&gt;
|Solid, and spawns Tellies at a regular rate.&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrazyCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shotman#Crazy Cannon|Crazy Cannon]]&lt;br /&gt;
|Fires six shots forwards, then six shots upwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BattonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Batton]]&lt;br /&gt;
|Protected until you get close, at which point it opens up and begins chasing you.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RobbitIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Robbit]]&lt;br /&gt;
|Hops forwards, stopping to fire dangerous carrots directly at you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotheadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hothead]]&lt;br /&gt;
|Stands around, throwing fireballs at you regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blocky]]&lt;br /&gt;
|Only the face is vulnerable, when the face is hit, the stack falls down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBlue.png]] [[File:ColorGray.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PierobotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pierobot]]&lt;br /&gt;
|A gear that floats in the air until approached, when a clown starts riding it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CroakerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Croaker]]&lt;br /&gt;
|Spits out three minifrogs, waiting until all three are defeated.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.9]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrabbotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crabbot]]&lt;br /&gt;
|Patrols back and forth until hit, when it loses its shell and gets faster.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Claw]]&lt;br /&gt;
|Falls slowly from the sky. Walks towards you after hopping on the ground. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyBoyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fly Boy]]&lt;br /&gt;
|Constantly tries to fly around and stomp you. What a rude boy.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlyBoySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fly Boy#Fly Boy Spawner|Fly Boy Spawner]]&lt;br /&gt;
|While this tile is on screen, Fly Boys will spawn regularly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FanFiendIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fan Fiend]]&lt;br /&gt;
|Pushes you away from it constantly. A huge Air Man fan.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShrinkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shrink]]&lt;br /&gt;
|Slowly swims towards you when underwater. But what if it&#039;s on land...?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipi]]&lt;br /&gt;
|Evil bird that drops an egg with its children on you. Shoot the egg or you&#039;ll be swarmed!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipiSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipi#Pipi Spawner|Pipi Spawner]]&lt;br /&gt;
|Continuously summons bad parents from the direction you&#039;re looking.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole]]&lt;br /&gt;
|Drills which move through terrain and air at various speeds. Why does it fly though?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole|Mole Spawner]]&lt;br /&gt;
|Spawns Moles in the defined area indefinitely in a pattern.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole|Mole Spawner (Random)]]&lt;br /&gt;
|Spawns Moles in the defined area indefinitely at random.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScwormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scworm]]&lt;br /&gt;
|Simple spawner that bombards you with blue... Noodles? Bacon? ...Toothpaste?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicChickenIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Chicken]]&lt;br /&gt;
|Runs and jumps at set intervals, turning when it hits a wall. Stay still!&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicChickenSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Chicken Spawner]]&lt;br /&gt;
|Spawns Atomic Chickens from the side of the screen indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigFishIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Fish]]&lt;br /&gt;
|The best enemy. Jumps up and falls down shortly after.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.6.2]] (&#039;&#039;[[Mega Man 2]]&#039;&#039; skin)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SniperArmourIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Armor]]&lt;br /&gt;
|A Joe in a sturdy, big ride armor. Will come out to fight once the armor is gone.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HotDogIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hot Dog]]&lt;br /&gt;
|Fires large arcs of fire. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LanternFishIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lantern Fish]]&lt;br /&gt;
|Spits out shrinks from inside its belly to attack you. The light is the weak spot. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PeterchyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Peterchy]]&lt;br /&gt;
|Walks towards you, occasionally turning around.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PottonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Potton]]&lt;br /&gt;
|Flies across the screen, stopping to drop its head when above you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HammerJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Hammer Joe|Hammer Joe]]&lt;br /&gt;
|Swing their mighty hammer around before throwing it. Weak when their eye is open. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MechakkeroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mechakkero]]&lt;br /&gt;
|Jumps towards you. It&#039;s too short to hit with a buster shot while still.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleEggIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pole#Pole Egg|Pole Egg]]&lt;br /&gt;
|Solid, stationary and harmless. Shoot it, however, and it&#039;ll hatch into a pole. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.0.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.3]] (skin options) &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pole]]&lt;br /&gt;
|Flies towards you slowly. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NewShotmanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shotman#New Shotman|New Shotman]]&lt;br /&gt;
|Fires bullets left and right. After a while it&#039;ll fire shots that rain down.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PetitSnakeyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Petit Snakey]]&lt;br /&gt;
|Fires a projectile directly at the player on regular intervals. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KomasaburoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Komasaburo]]&lt;br /&gt;
|Sits still and keeps dropping destroyable tops that travel along floors. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HariHarryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hari Harry]]&lt;br /&gt;
|Shoots a double spread of needles before rolling up into a ball. &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cannon]]&lt;br /&gt;
|When approached, unfurls and shoots lobbing shots. Invincible when covered. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WalkingBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Walking Bomb]]&lt;br /&gt;
|Walks forwards, jumping over obstacles in its path. Explodes when defeated. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyoraiboIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyoraibo]]&lt;br /&gt;
|Swims forwards and shoots a missile when approached. Afraid of the land. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YambowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yambow]]&lt;br /&gt;
|Flies down until it lines up with you, at which point it charges. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagFlyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mag Fly]]&lt;br /&gt;
|Flies towards you and will pull you upwards. Control position with directional keys.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricGabyoallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Electric Gabyoall|Electric Gabyoall]]&lt;br /&gt;
|Creates an electric pillar between its two halves at set intervals. Bzzt. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JamacyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jamacy]]&lt;br /&gt;
|The bug that I hate. Climbs down my ladders and across my floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt; [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] &amp;lt;br&amp;gt;[[File:VerticalArrow.png]] [[File:SplitArrowDownIcon.png]] [[File:SplitArrowUpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JamacySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jamacy#JamacySpawner|Jamacy Spawner]]&lt;br /&gt;
|Place on a solid tile. Spawns a Jamacy for each adjacent empty space.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubukanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubukan]]&lt;br /&gt;
|Despite his impressive jumping skills, he never made it to the Olympics. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NitronIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nitron]]&lt;br /&gt;
|Drops downwards in an arc, fires three pillars of flame, and returns to space. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Elec&#039;n]]&lt;br /&gt;
|Hovers forward in a wavy pattern, shooting 8 sparks when it&#039;s close to you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombFlierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb Flier]]&lt;br /&gt;
|Hovers up and down until you break its cover, then flies at you at full force.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HologranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hologran]]&lt;br /&gt;
|Turns the screen dark until it&#039;s destroyed, only leaving enemies visible. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Stationary.png]] [[File:HorizontalMovementOnly2.png]] [[File:Homing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BomberPepeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomber Pepe]]&lt;br /&gt;
|Jumps and fires large eggs that bounce off surfaces and explode.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FollowPlayerIcon.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GiantSpringerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giant Springer]]&lt;br /&gt;
|Moves towards you, firing destructable missiles. Springs out when you get close. &lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TamaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tama]]&lt;br /&gt;
|Bulky cat that spawns fleas and tries to make you play with the yarn. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkeletonJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Skeleton Joe|Skeleton Joe]]&lt;br /&gt;
|Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TogeheroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Togehero]]&lt;br /&gt;
|Flies from one side of the screen to the other, slowly moving up and down.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorCyan2.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Shield Attacker|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkRed.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperBallMachineJrIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Ball Machine Jr.]]&lt;br /&gt;
|Fires large bullets which bounce off of surfaces.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullmetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skullmet]]&lt;br /&gt;
|Protected from harm on one side. When on the other side, it&#039;ll fire falling bullets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TaketentoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Taketento]]&lt;br /&gt;
|Flies forwards. When approached, it abandons its propeller and chases you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GachapponIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gachappon]]&lt;br /&gt;
|Alternates between firing gumballs at you and firing low bullets.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MinoanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Minoan]]&lt;br /&gt;
|Weaponized ceiling fan that drops down when approached, then twirls around.&lt;br /&gt;
|rowspan = &amp;quot;8&amp;quot; | [[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallBlasterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Blaster]]&lt;br /&gt;
|Shoots three shots at a time, angling itself to aim at you. Creatively named.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TotemPolenIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Totem Polen]]&lt;br /&gt;
|Leaps upward to attack you if not destroyed.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pakatto24Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pakatto 24]]&lt;br /&gt;
|Cannon that makes itself vulnerable when it shoots. Everyone&#039;s favorite.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DocronIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Docron]]&lt;br /&gt;
|Small skull vehicle that dies in 1 hit.  I wonder who designed it.&lt;br /&gt;
|rowspan = &amp;quot;3&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DocronSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Docron#Docron Spawner|Docron Spawner]]&lt;br /&gt;
|This thing is more durable than the enemy it creates. Makes you think.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MummiraIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mummira]]&lt;br /&gt;
|Mummy that appears out of a door and throws its head at you! Wow! Wacky!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GaryobyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Garyoby|Garyoby]]&lt;br /&gt;
|Sawblade that slides along the ground. Invulnerable to almost all attacks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorDarkRed.png]] [[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LadderPressIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ladder Press]]&lt;br /&gt;
|Moves up and down ladders, occasionally chomping to knock you off them.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorOrange.png]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HeliponIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Helipon]]&lt;br /&gt;
|Flies and homes in on you until it senses ground, then drops and acts as a turret.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingRingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Ring]]&lt;br /&gt;
|Flies towards you at a slow pace. Can someone pick up the phone?&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorDarkRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BattanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Battan]]&lt;br /&gt;
|Not to be confused with Batton, Ratton, or Rattan. Jumps when stood on, with you on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:BattanJumpRandom.png]] [[File:BattanJumpTwice.png]] [[File:BattanJumpThrice.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:M-442AIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[M-442A]]&lt;br /&gt;
|Immortal enemy!&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeaMineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sea Mine]]&lt;br /&gt;
|A casually floating explosive. Explodes when close to the player.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SeaMineSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sea Mine|Sea Mine Spawner]]&lt;br /&gt;
|Continuously spawns Sea Mines. Works inside and outside of water.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RattonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ratton]]&lt;br /&gt;
|Not to be confused with Batton, Battan or Rattan, this mouse only jumps forward.&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DompanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dompan]]&lt;br /&gt;
|When defeated, releases fireworks that nullify most types of darkness.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:100WattonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[100 Watton]]&lt;br /&gt;
|Flying enemy, if destroyed leaves the section dark for 9 seconds.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FollowPlayerIcon.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:Stationary.png]] &amp;lt;br&amp;gt; [[File:WattonOption1.png]] [[File:WattonOption2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WhopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Whopper]]&lt;br /&gt;
|Fires a burst of six rings, leaving its eyes vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrainMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Train Met|Train Met]]&lt;br /&gt;
|Chugs along until you get close, at which point it shoots and becomes vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Crystal Joe|Crystal Joe]]&lt;br /&gt;
|Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#New Shield Attacker|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PukapellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapelly]]&lt;br /&gt;
|Moves towards you in quick bursts, pausing to rest inbetween.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorLightGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LyricIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lyric]]&lt;br /&gt;
|Flies towards you at a steady pace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorLightBlue.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KoukerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kouker]]&lt;br /&gt;
|Flies across  the screen, falling down when you get too close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BitterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bitter]]&lt;br /&gt;
|Usually out of range. When approached, rises up and fires a shot before retreating.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerMusclerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Muscler]]&lt;br /&gt;
|Jumps towards you, stomping down until it gets above you. Very durable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombThrownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb/Rock Thrown]]&lt;br /&gt;
|Very excitedly lobs bombs at you, or rocks if it&#039;s green.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Metall Cannon|Metall Cannon]]&lt;br /&gt;
|A giant cannon that fires huge shots. Turns around, so there&#039;s no escape.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SubeilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Subeil]]&lt;br /&gt;
|When you get too close, it flattens and moves towards you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GireeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giree]]&lt;br /&gt;
|Travels up and down and all around the ground at a decent pace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GireeSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Giree#Giree Spawner|Giree Spawner]]&lt;br /&gt;
|Non-Solid, and spawns Girees at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TondeallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tondeall]]&lt;br /&gt;
|Flies back and forth while shooting two poorly aimed shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PukapuckerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapucker]]&lt;br /&gt;
|Hovers its head above itself, can bounce around freely on its own.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PukaPuckerHeadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pukapucker Head]]&lt;br /&gt;
|The head alone, can bounce around freely on its own.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounder]]&lt;br /&gt;
|When approached, it starts violently bobbing up and down while shooting some shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SumatranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sumatran]]&lt;br /&gt;
|Feral tiger that jump towards you when approached or shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bombier]]&lt;br /&gt;
|Hovers forward slowly until it passes you, then drops a bomb right on your head.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoccoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cocco]]&lt;br /&gt;
|Spawns as many as three small chickens at once. Can you do the fabled chicken jump?&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetBombAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Jet Bomb]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missile that sends debris after you when destroyed by a wall or shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetBombBIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[V]]&lt;br /&gt;
|A simple buoy robot with a simple name. Hovers on water surfaces or floor... that&#039;s it.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColtonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Colton]]&lt;br /&gt;
|Fires a  bullet forward then waits for it to go out of sight before repeating.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShieldAttackerMM6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Shield Attacker GTR|Shield Attacker]]&lt;br /&gt;
|Flies back and forth, turning at walls. Vulnerable from behind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorOrange.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Fire Telly|Fire Telly]]&lt;br /&gt;
|Flies across the screen, sometimes stopping to spit a fireball.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AuAuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Au-Au|Au Au]]&lt;br /&gt;
|Creates snowballs with their nose, before firing them diagonally down.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BenKIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ben K]]&lt;br /&gt;
|Spins a powerful spear from its arsenal before firing it forwards.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CannopellerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cannopeller]]&lt;br /&gt;
|Flies up and down, firing explosive cannonballs regularly.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TwinRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader#Twin Roader|Twin Roader]]&lt;br /&gt;
|Drives forwards and backwards, ignoring you as it goes about its business.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorLightOrange.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BrainBreakIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Brain Break]]&lt;br /&gt;
|Intellectually honest. Walks back and forth until hit, becoming outraged.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KatonbyonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Katonbyon]]&lt;br /&gt;
|Drops a bomb in front of the player once it gets close, what a bugger.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot; | [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CurlingerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Curlinger]]&lt;br /&gt;
|Slides around while building up speed. Can be punched back with enough force.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SRU21PIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[SRU-21/P]]&lt;br /&gt;
|Drops out of the sky once approached, breaking into pieces. Floats in water.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GabgyoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gabgyo]]&lt;br /&gt;
|Likes to swim and hates being a fish out of water, jumping at you in anger.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorRed.png]] [[File:ColorYellow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PookerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pooker]]&lt;br /&gt;
|Sits until hit with a charge shot. Becomes a platform when knocked into oil.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PookerBuilderOptionEnemy.png]] [[File:PookerBuilderOptionPlatform.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyberGabyoallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spine#Cyber Gabyoall|Cyber Gabyoall]]&lt;br /&gt;
|Patrols floors and ceilings, charging at you once you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YaffuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yaffu]]&lt;br /&gt;
|Pulls you in, then transforms and pushes you away. Spelled with an A.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hotchkiss&#039;nIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hotchkiss&#039;n]]&lt;br /&gt;
|Wily created this robot after stapling his finger. Do what you want with this info.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;4&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Molier]]&lt;br /&gt;
|Moves straight forward, flies backwards when [[Power Adaptor|punched]] and destroys weaker blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FollowPlayerIcon.png]] [[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SubmarineFlierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Submarine Flier]]&lt;br /&gt;
|Hides in a cloud until you break it, then fires at you if it hits water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Subflierwater.png]] [[File:Subfliercloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PropellerEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Propeller Eye]]&lt;br /&gt;
|Flies after you, ignoring walls. Opens it&#039;s weak spot to move and then stops.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullWalkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Walker]]&lt;br /&gt;
|Upgraded Docron that&#039;s much sturdier, jumps off ledges and tries to find you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue2.png]] [[File:ColorGreen.png]] [[File:ColorLightBlue.png]] [[File:ColorOrange.png]] [[File:ColorPink.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt; [[1.7.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt; [[1.10.4]] (holiday skin options) &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BrownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Brown]]&lt;br /&gt;
|Hides in a barrel until attacked, at which point the head pops out. It sure is brown.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Teck]]&lt;br /&gt;
|Steps across ceilings and shoots downward. Also works on floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt; [[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt; [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorUltraLightBlue.png]] [[File:ColorDarkPink.png]] [[File:ColorGreen.png]]&lt;br /&gt;
|[[1.10.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SquidonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Squidon]]&lt;br /&gt;
|Very durable. Shoots ice cold blocks out of it&#039;s mouth and wields homing missiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TBAIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cannon Joe]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripropellanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tripropellan]]&lt;br /&gt;
|Dynamic flying turret that fires at your location. Releases bombs too.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;13&amp;quot; | [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IcicleTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Icicle Teck]]&lt;br /&gt;
|Moves on the ceiling, when close this teck drops a spike to peck you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TriotheWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Trio the Wheel]]&lt;br /&gt;
|Gradually sends its three tires at you before bouncing around.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BacconeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baccone]]&lt;br /&gt;
|A bouncing traffic cone that reveals its weak spot when it fires.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TomDaddyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tom Daddy]]&lt;br /&gt;
|Everyone loves a slinky, unless it wants to kill you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FriskCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Frisk Cannon]]&lt;br /&gt;
|This simple cannon fires 3 balls in an arc, each ball being slower.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GockroachIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gockroach S]]&lt;br /&gt;
|A bug which crawls on the ground or ceiling and flies towards you. KILL WITH FIRE!&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GockroachNestIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gockroach S Nest]]&lt;br /&gt;
|MORE BUGS? We&#039;re gonna need a bigger flamethrower for this one.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TurboRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roader#Turbo Roader|Turbo Roader]]&lt;br /&gt;
|[[Roader#Twin Roader|Twin Roader]]&#039;s long lost brother who likes to spin in place gleefully.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaminariKogoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaminari Kogoro]]&lt;br /&gt;
|Slowly rises out of pits to surprise you, and fires lightning.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CyorownIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cyorown]]&lt;br /&gt;
|A tough robotic crow which taunts you if you get hit by its shots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GobotsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gobots]]&lt;br /&gt;
|A very simple enemy that flies towards you with a wavy pattern.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TsuranattoriIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tsuranattori]]&lt;br /&gt;
|A swarm of flying robots, they disperse if you shoot one of them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetalDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Swim Metall DX|Swim Metall DX]]&lt;br /&gt;
|Swims forward or upward in water. May swim again before landing. Blub blub.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SwimMetalDXOption1.png]] [[File:SwimMetalDXOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg]]&lt;br /&gt;
|Springs out of a coffin and shambles in one direction. Breaks at walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorRed.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed3Loop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:SydekaTURN.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[file:Zom_coffin.png]] [[file:ZomNoCoffin.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroZombiegSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Zombieg#Astro Zombieg Spawner|Astro Zombieg Spawner]]&lt;br /&gt;
|Spawns Astro Zombieg in the section near the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ZomNoCoffin.png]] [[File:ZombiegRed.png]] [[File:ZombiegPurple.png]] [[File:ZombiegRandomColor.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed3Loop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt; [[File:ZombiegRandomLoop.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaniganceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kanigance]]&lt;br /&gt;
|Charges forward and fires splitting bubbles. Raises liquids&#039; acidity upon defeat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UltraDarkPurple.png]] [[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:PoleColor6.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VanPookinIcon.png]]&lt;br /&gt;
|[[Van Pookin]]&lt;br /&gt;
|Powerful gourd-shape mini-boss. Can be defeated in two different ways.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorRed.png]] [[File:ColorGreen.png]] [[File:ColorLightBlue.png]] [[File:ColorGrey2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShellnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shell&#039;n]]&lt;br /&gt;
|Shoots bubbles, vulnerable when approached. More powerful underwater.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BunbyTankDXIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bunby Tank DX]]&lt;br /&gt;
|Fires missiles. If the torso is destroyed, the head pops off.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:BunbyTankDXOption1.png]] [[File:BunbyTankDXOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]] /&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JoeClassicIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Joe Classic|Joe Classic]]&lt;br /&gt;
|The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;10&amp;quot; | [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SurumakerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Surumaker]]&lt;br /&gt;
|Lunges in water and hops on land. Scared of sponges and sea stars.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HannyaAttackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shield Attacker#Hannya Attacker|Hannya Attacker]]&lt;br /&gt;
|A twist on the Shield Attacker, not turning on walls. Intimidating.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchranIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunchran]]&lt;br /&gt;
|A dangerous puddle of green acid that attempts to bite you if you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Fire Met|Fire Met]]&lt;br /&gt;
|Adorably waddles around and jumps over gaps. Ignites any flammable object.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireMetSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spawner#Fire Met Spawner|Fire Met Spawner]]&lt;br /&gt;
|More Fire Mets equals more flames of justice! FIIIRE!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WallTeckIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wall Teck]]&lt;br /&gt;
|Walks on walls, shooting at you when you&#039;re aligned with it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RabbitonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rabbiton]]&lt;br /&gt;
|Cute chubby bunny that slides around and spins in gleeful jumps.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PenpenEVIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Penpen EV]]&lt;br /&gt;
|Before launching at you, it spins in place gleeful-wait, this ain&#039;t a roader enemy!&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Telly|Big Telly]]&lt;br /&gt;
|Drops a stream of bombs on you, turning around after. Always ate its greens.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuccubattonIcon.png]]&amp;lt;center&amp;gt;&lt;br /&gt;
|[[Succubatton]]&lt;br /&gt;
|A bat which dives at the player, latches onto them and drains their health.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]] /&amp;lt;center&amp;gt; &amp;lt;center&amp;gt;[[1.10.0]] (custom variant)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShururunSpawnerIcon.png]]&amp;lt;center&amp;gt;&lt;br /&gt;
|[[Shururun Spawner]]&lt;br /&gt;
|A pit enemy that jumps regardless of the player&#039;s proximity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightBlue.png]] [[File:ColorBrightBlue2.png]] [[File:ColorBrightRed.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Carricarry and Petit Devil have existed since the game&#039;s launch, but were unavailable through normal means until they were fully implemented in [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenPetitDevilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Petit Devil]]&lt;br /&gt;
|Floats around. Splits off into 3 or 4 clones, depending on the color.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkGreen2.png]] [[File:ColorBrown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.0.0]] / [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CaricarryIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Caricarry]]&lt;br /&gt;
|Slides around, releasing rocks when shot. Was buried for a long time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt; [[File:ColorBrown.png]] [[File:TeleporterColor1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] / [[1.5.0]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;/ [[1.10.4]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombomboyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bombomboy]]&lt;br /&gt;
|Bounces up and lobs two shots to the left and right when approached.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;12&amp;quot; | [[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlowerPresenterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flower Presenter]]&lt;br /&gt;
|Nothing is more threatening than a pot launching flowers at you!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorApricot.png]] [[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireTotemIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Totem]]&lt;br /&gt;
|Shields itself when distanced, spreads fire in random arcs when approached.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OkosutobonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Okosutobon]]&lt;br /&gt;
|Hovers in place until approached or shot, then it angrily chases you.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiarnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Diarn]]&lt;br /&gt;
|Hovers towards you to shoot you, making itself vulnerable. SHINY!!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightGreen.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HoohooIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hoohoo]]&lt;br /&gt;
|Peacefully flies around, dropping destructible rocks in front of you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrown.png]] [[File:ColorCyan.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HoohooSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hoohoo Spawner]]&lt;br /&gt;
|Spawns Hoohoos at a regular rate when on-screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorBrown.png]] [[File:ColorCyan.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KakinbatankIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kakinbatank]]&lt;br /&gt;
|Tries to kill anyone who dares disturb his naps. Be careful.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AdamskiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Adamski]]&lt;br /&gt;
|A miniature Wily Capsule that swerves up and down. Has a cheap siren.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLimeGreen2.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NombrellanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nombrellan]]&lt;br /&gt;
|Very slowly descends, minding its own business. Interacts with rain.&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NombrellanSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nombrellan Spawner]]&lt;br /&gt;
|Spawns Nombrellans at the top of the screen when on-screen.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SakretsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sakrets]]&lt;br /&gt;
|Rolls along walls, shooting out orbs that explode in six directions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorGreen.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BunbyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bunby Catcher]]&lt;br /&gt;
|Claw go BRRRR. Drops down and drags you at high speeds against your will.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorYellow.png]] [[File:ColorPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;1&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OctoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Octone]]&lt;br /&gt;
|Protected by a sturdy pot. Hurls a glob of ink at you when it peaks out.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.9.0]] / &amp;lt;center&amp;gt;&amp;lt;center&amp;gt;[[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CamoMetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Camouflametall|Camouflametall]]&lt;br /&gt;
|Wily&#039;s most evil creation? Disguises as a pickup and shoots when you get close.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:1-up.png]] [[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:Yashichi.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Q-Tank Red.png]] [[File:Q-Tank Bright Red.png]] [[File:Q-Tank Green.png]] [[File:KChest.png]] [[File:AntiYash.png]]&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;| &lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CargouQIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cargou Q]]&lt;br /&gt;
|Fires bouncing sports balls at you. How does it have so many?!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KaonaGeenoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kaona Geeno]]&lt;br /&gt;
|Uses its head as a projectile which breaks into 4 bullets when hitting a solid.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] &amp;lt;br&amp;gt; [[File:ColorBrightBlue.png]] [[File:ColorOrange.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PointanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pointan]]&lt;br /&gt;
|It makes 4 panes which fire at you. Now which one was my cursor again?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pointan1.png]] [[File:Pointan2.png]] [[File:Pointan3.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorBrightRed.png]] [[File:ColorGreen.png]] [[File:ColorPurple.png]] [[File:ColorMagenta.png]] [[File:ColorYellow.png]] [[File:ColorOrange2.png]] [[File:ColorNavyBlue.png]] [[File:ColorBlack.png]] [[File:ColorDarkGray.png]] [[File:ColorWhite.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|rowspan = &amp;quot;9&amp;quot; | [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sola0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sola 0]]&lt;br /&gt;
|Sunflora wannabe that charges up a solar beam and fires it as it stops flashing.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OshitsuOsarettsuIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oshitsu Osarettsu]]&lt;br /&gt;
|Rams at you if you are level with him. Only his head is vulnerable.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NumetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Numetall|Numetall]]&lt;br /&gt;
|Annoying slug that hides as long as you attack, then continues with slick goo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MerserkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Merserker]]&lt;br /&gt;
|Agile little axe that tries to ram into you with lots of short hops.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BariIII(Head)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bari III]] (Head)&lt;br /&gt;
|Immobile tower top that fires bouncing sound waves.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BariIII(Body)Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bari III]] (Body)&lt;br /&gt;
|Harmful but destructible. Connected heads can squish or regenerate it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MechaPitchanIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mecha Pitchan]]&lt;br /&gt;
|Hurls baseballs at you in an arc, blue ones are homing as well.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorBrightBlue2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Searchy]]&lt;br /&gt;
|If it detects you, it flips the conveyors&#039; direction or toggles On/Off blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchySpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Searchy#Searchy Spawner|Searchy Spawner]]&lt;br /&gt;
|Spawns Searchies to switch conveyor direction or On/Off Blocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReturningMachineGunJoeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sniper Joe#Returning Machine Gun Joe|Returning Machine Gun Joe]]&lt;br /&gt;
|Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeoHeliMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met#Neo Heli Metall|Neo Heli Metall]]&lt;br /&gt;
|A fan favorite. Flies back and forth, firing three bullets as it stops.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole]]&lt;br /&gt;
|Drills through terrain or obstacles, leaving marks where it enters or exits.&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:UpArrow.png]] [[File:DownArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole Spawner]]&lt;br /&gt;
|Spawns Molmoles in the defined area indefinitely in a pattern.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MolMoleSpawnerRandomIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mole#Molmole|Molmole Spawner (Random)]]&lt;br /&gt;
|Spawns Molmoles in the defined area indefinitely at random.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarspiderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Darspider]]&lt;br /&gt;
|Spider enemy that grapples onto the ceiling and drops down, chasing you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:DarSpiWeb.png]] [[File:DarSpiHop.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-14.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuzakFenixIcon.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|[[Suzak and Fenix]]&lt;br /&gt;
|Keep your eyes on these two phoenixes as they fly around the screen.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorBlue.png]] [[File:PoleColor6.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen.png]] [[File:TeleporterColor1.png]] &amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:SuzakOption1.png]] [[File:SuzakOption2.png]] [[File:SuzakOption3.png]] [[File:SuzakOption4.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YonbainIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yonbain]]&lt;br /&gt;
|Slowly darts towards you, then splits into two clones. Better defeat it quickly!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPink.png]] [[File:ColorOrange.png]] [[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalArrow.png]] [[File:VerticalArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NewClassicalCannon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[New Classical Cannon]]&lt;br /&gt;
|A cannon that fires explosive orbs at you, can be on the ceiling.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]] &amp;lt;br&amp;gt; [[File:ColorDarkGreen3.png]] [[File:ColorLightOrange.png]] [[File:ColorRed.png]] [[File:ColorBlue.png]]&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectroGuardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electro Guard]]&lt;br /&gt;
|An electrified construction barrier. Why did we add this again?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;6&amp;quot; | [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Electriri|Electriri]]&lt;br /&gt;
|This Telly&#039;s electric aura seems to have fried its homing ability.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electriri|Electriri Spawner]] (Solid)&lt;br /&gt;
|Fully solid block that spawns Electriris at a regular rate.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectririSpawnerEdgeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electriri|Electriri Spawner]] (Edge)&lt;br /&gt;
|While this is on screen, Electriris will spawn regularly.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PipettoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pipetto]]&lt;br /&gt;
|A chemistry robot which shoots 2 liter blobs of concentrated acid at you.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Anti-EddieIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Anti-Eddie]]&lt;br /&gt;
|Hides beneath pickups and takes them away if not defeated fast enough.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]] [[File:Nothing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Stone]]&lt;br /&gt;
|Hides and only comes out to attack when enemies are nearby.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan2.png]] [[File:FireStoneColor.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue.png]] [[File:ColorRed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (air ice) /&amp;lt;center&amp;gt; &amp;lt;center&amp;gt;[[1.10.4]] (air wreath)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MashBurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mash Burner]]&lt;br /&gt;
|Burner Man&#039;s apprentice. Shoot it to put out its fire and jump on it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MashBurnerStanding.png]] [[File:MashBurnerWalking.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan = &amp;quot;2&amp;quot; | [[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrunchDonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crunch Don]]&lt;br /&gt;
|A skull platform with a hammer. When it swings a platform pops up.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:CrunchDonStationary.png]] [[File:CrunchDonHopping.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ArcWeldyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Arc Weldy]]&lt;br /&gt;
|Many varieties of these dangerous robots can affect the field.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:WeldOption.png]] [[File:ArcticOption.png]] [[File:SparkOption.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:0-5.png]] [[File:2-7.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoyornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boyorn]]&lt;br /&gt;
|Bounces towards you. Shoot it to send it flying! Immune to  electric weapons.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoyornSpawnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boyorn#Boyorn Spawner|Boyorn Spawner]]&lt;br /&gt;
|Spawns Boyorns. Toggle to have up to 3 Boyorns active onscreen at once.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:1-3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LamperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Lamper]]&lt;br /&gt;
|Follows the player and shoots fire, also good to light up the place.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LamperOption1.png]] [[File:LamperOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TankOven.png]]&lt;br /&gt;
|[[Tank Oven]]&lt;br /&gt;
|Heavily shielded enemy, only reveals its weakness when opens its lid.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorPurple.png]] [[File:ColorTeal.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt; [[1.10.3]] (skin options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!In-Game Description&lt;br /&gt;
!Options&lt;br /&gt;
!Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Gori3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gori-Three]]&lt;br /&gt;
|A primitive, metal-knuckled warrior. Can throw balls, rocks, and more balls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorGreen.png]] [[File:ColorNavyBlue.png]] [[File:ColorMagenta.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Ball.png]] [[File:SpikyBall.png]] [[File:BlueBall.png]] [[File:GoriThreeRockIcon.png]] [[File:BouncyBall.png]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DodonpaCannon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dodonpa Cannon]]&lt;br /&gt;
|Aims and fires volley after volley at the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorPurple.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Plasma.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plasma]]&lt;br /&gt;
|Two balls with a rod of pure energy in the middle.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:PlasmaLengthIcon.png]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Romper.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Romper]]&lt;br /&gt;
|The boys are back in town and they want your energy. You better not get caught.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Romperred.png]][[File:Rompergreen.png]][[File:Romperyellow.png]][[File:Romperblue.png]][[File:ColorLightBrightPurple.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:romperwalk.png]][[File:romperdrop.png]][[File:romperhop.png]][[File:romperhang.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Romperskin1.png]] [[File:Romperskin2.png]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;/center&amp;gt;[[1.10.0]] (skin options)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Snoler.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Snoler]]&lt;br /&gt;
|A snowman which pulls player and snow in and makes mini snowmen fall from the air.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MiniSnowman.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mini Snowman]]&lt;br /&gt;
|Mini Snowman fall from the air and lands on the ground.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MiniSnowmanSpawner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mini Snowman Spawner]]&lt;br /&gt;
|Mini Snowman fall from the air and lands on the ground.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigTellyMM&amp;amp;BIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Telly#Big Telly|Big Telly]]&lt;br /&gt;
|Drops a big bomb which causes a huge forest fire. Canada beware.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricGen.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Generator]]&lt;br /&gt;
|Fires homing projectiles, they are slow but don&#039;t let yourself get comfy!&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Mokumokumo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mokumokumo]]&lt;br /&gt;
|Slows you down and disables weapon usage. Certified cute cloud friend, or is it glue?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorCyan.png]] [[File:BrightLightPink.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hogale.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hogale]]&lt;br /&gt;
|Basically a whale, can swim through water and tiles, almost indestructible.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HogaleSpawner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hogale#Hogale Spawner|Hogale Spawner]]&lt;br /&gt;
|A spawner which spawns a new Hogale every so often.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ammoner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ammoner]]&lt;br /&gt;
|Rolls down 1 tile drops and swim in water. Is there anything Ammoner can&#039;t do?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:AmmonerOption1.png]] [[File:AmmonerOption2.png]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.0]] /&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[1.10.0]] (options)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRobo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo]]&lt;br /&gt;
|A stationary bot that throws maces. It&#039;s very lonely without it&#039;s machines.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboCloud.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Cloud]]&lt;br /&gt;
|Periodically ignores the player to create a new friend.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OniRoboWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oni Robo Wind]]&lt;br /&gt;
|Alternatively sucks or blows with the help of Oni Robo&#039;s mace.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sydecka.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sydecka]]&lt;br /&gt;
|Rhino type enemy, shoots its horn and some missiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:SydekaTURN.png]]&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamikaminEnemy.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamikamin (enemy)]]&lt;br /&gt;
|Yarr Matey! This mimic chest can be used to protect me gold in the real chest!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man&#039;&#039; Game Boy ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!In-Game Description&lt;br /&gt;
!Options&lt;br /&gt;
!Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hyoeyicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyoey]]&lt;br /&gt;
|Helicopter which follows and shoots at you. It never gives up the chase.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightBlue2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BiribareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Biribaree]]&lt;br /&gt;
|Doesn&#039;t actually like Piriparee. But he gets free stuff all the time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PiripareeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Piriparee]]&lt;br /&gt;
|Best friends with Biribaree they share everything! Shoots electric projectiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBrightRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Doncatchicon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Doncatch]]&lt;br /&gt;
|Follows the player and smashes the ground. Can break all sorts of floors.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HellmetaldxIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hell Metall DX]]&lt;br /&gt;
|A tanky Met varient.It needs a charged shot to show its weak spot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorLightOrange.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FukuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fukuhorn]]&lt;br /&gt;
|Acts exactly like Metall Sniper, but has a more electronic look.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetallsniperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metall Sniper]]&lt;br /&gt;
|A cannon-Met,it is armoured and only gets up when the player is close to it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PressnIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Press&#039;n]]&lt;br /&gt;
|Rises into the air and crashes into the ground trying to crush the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkGreen3.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CuttingwheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cutting Wheel]]&lt;br /&gt;
|Falls on the ground and starts to head in the players direction.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:Stationary.png]] [[File:Homing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TampIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tamp]]&lt;br /&gt;
|The sudden feeling of being crushed by a teleporting space robot is only tamporary.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorOrange2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LajabaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[La Jaba]]&lt;br /&gt;
|La Jaba has arrived. Threatens humanity with every second it is alive.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FankurowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fankurow]]&lt;br /&gt;
|Who? Who? You, that&#039;s who. Flaps its wings to push or pull you with the wind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PoleColor6.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShuhornIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shuhorn]]&lt;br /&gt;
|Automated defense system &amp;quot;Shuhorn&amp;quot; activated. Find and destroy target &amp;quot;Mega Man.&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorGreen.png]] [[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ShuhornOption1.png]] [[File:ShuhornOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChainsoarIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Chainsoar]]&lt;br /&gt;
|A lumber mill robot. When he dies he will drop his saw blade.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorLightGrey.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FeeberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Feeber]]&lt;br /&gt;
|A crab that releases a large bubble that traps the player and drags them away.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FeeberOption1.png]] [[File:FeeberOption2.png]] [[File:FeeberOption3.png]] [[File:FeeberOption4.png]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; |&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FooleyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fooley]]&lt;br /&gt;
|Shoots downward and slows down time in your vicinity. He&#039;s no fool.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:HorizontalMovementOnly2.png]] [[File:Stationary.png]] [[File:Homing.png]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:FooleyOption1.png]] [[File:FooleyOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |&amp;lt;center&amp;gt;[[1.10.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FooleySpawnerIcon.png]]&lt;br /&gt;
|[[Fooley Spawner]]&lt;br /&gt;
|Kill all the Fooleys you want Megaman. I have plenty.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:ColorOrange.png]] [[File:ColorGrey2.png]]&amp;lt;/center&amp;gt; &amp;lt;center&amp;gt;[[File:FooleyOption1.png]] [[File:FooleyOption2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man W&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!In-Game Description&lt;br /&gt;
!Options&lt;br /&gt;
!Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldenCorocoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Golden Corocoro]]&lt;br /&gt;
|A nearly invincible Corocoro perfect for your escort needs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FollowPlayerIcon.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&amp;lt;center&amp;gt;[[1.10.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KonkoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Konko]]&lt;br /&gt;
|Place them above ground or let them hide in the ground to surprise the player.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorUltraLightBlue.png]] [[File:AnotherDarkRed.png]] &amp;lt;br&amp;gt;[[File:HideIcon.png]] [[File:SprFireWallModifierBuilderOptions strip3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NinjaMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ninja Metall]]&lt;br /&gt;
|A variant of the Metall, that can teleport to a determined location.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorDarkPurple2.png]] [[File:ColorDarkerBlue.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoneJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bone Jones]]&lt;br /&gt;
|Part of a melee pirate crew. Originally created for amusement parks.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColorRed.png]] [[File:ColorBrown.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BonerangJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bonerang Jones]]&lt;br /&gt;
|Part of a distance pirate crew. Also created for amusement parks.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ancient Roader]]&lt;br /&gt;
|Designed to line the colosseum and offer help and tourist information.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FollowPlayerIcon.png]] [[File:RightArrow.png]] [[File:LeftArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RamuruntIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ramurunt]]&lt;br /&gt;
|Sends energy signals through its hands pushing the player and block lasers.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConedCowardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coned Coward]]&lt;br /&gt;
|When they feel overwhelmed, they surrender due to a programming error.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Telly]]&lt;br /&gt;
|This Telly has propane tanks attached causing it to spin wildly when shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BaketaruIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baketaru]]&lt;br /&gt;
|Baketaru are guard robots made from a warehouse of buckets containing tar.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CModusIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[C-Modus]]&lt;br /&gt;
|A tactical fighting robot made for localized duels. They have poor eyesight.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The description for [[Fire Met Spawner]] is a reference to [[Fire Man]]&#039;s quotes about his drive for justice before fighting him in the New Style mode of &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
* The [[Croaker]] is the first enemy that was added within a non-major update: version [[1.0.9]], the Cirno Update.&lt;br /&gt;
* The [[Caricarry]] and [[Petit Devil]] have existed since [[1.0.0|the game&#039;s launch]], but were unavailable through normal means until they were fully implemented in [[1.5.0]].&lt;br /&gt;
*Certain enemies known as [[miniboss]]es (or midbosses) will lock any [[Boss Door]]s on a screen until they are defeated. As of version [[1.10.2.2]], the minibosses included in &#039;&#039;Mega Man Maker&#039;&#039; are [[Hot Dog]], [[Tama]], [[Whopper]], [[Squidon]], [[Lantern Fish]], [[Hyoey]], [[Snoler]], [[Oni Robo]] (all variants), [[Suzak and Fenix]], [[Kanigance]], and [[VAN Pookin]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>MarshadowSlime</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Boyorn&amp;diff=22249</id>
		<title>Boyorn</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Boyorn&amp;diff=22249"/>
		<updated>2026-09-25T20:22:03Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: Changed Boyorn&amp;#039;s infobox image into its&amp;#039; official artwork from MegaMan 11 &amp;amp; also added Poyorns&amp;#039; artwork to its&amp;#039; gallery.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Higher quality images}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:BoyornIcon.png|left]]Boyorn[[File:BoyornSpawnerIcon.png|right]]&lt;br /&gt;
|image=[[File:BoyornM11Artwork.png|250px]]&lt;br /&gt;
|caption=Official Artwork from &#039;&#039;[[Mega Man 11]]&#039;&#039;.&lt;br /&gt;
|description=Bounces towards you. Shoot it to send it flying! Immune to electric weapons. (Boyorn)&amp;lt;br&amp;gt;Spawns Boyorns. Toggle to have up to 3 Boyorns active onscreen at once. (Boyorn Spawner)&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=2 (Poyorn)&amp;lt;br&amp;gt;6 (Boyorn)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|damage=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|sfx=[[Hansov]]&lt;br /&gt;
|sprite=[[File:sprBoyorn_0.png]][[File:sprBoyornAlt_0.png]][[File:sprBoyornAlt2_0.png]][[File:sprBoyornAlt3_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Boyorn&#039;&#039;&#039; is an [[Enemies|enemy]] from &#039;&#039;[[Mega Man 11]]&#039;&#039;, originating from [[Bounce Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Boyorn resembles an inflatable balloon with spots. It slowly bounces towards the [[player]], jumping three tiles high and two tiles horizontally each time. If hit with any [[weapon]], it will take important recoil and fly back, bouncing off of any surface it comes into contact with, including the player. Like in &#039;&#039;Mega Man 11&#039;&#039;, the Poyorn and Boyorn are immune to [[:Category:Electric weapons|electric weapons]] as they are made of rubber. Since version [[1.9.4]], Boyorn and Poyorn can be kicked by the player&#039;s [[Mega Ball]] kick.&lt;br /&gt;
&lt;br /&gt;
While the standard Boyorn is blue with yellow spots, there is an alternative version of the enemy, the &#039;&#039;&#039;Poyorn&#039;&#039;&#039;, which is green with pink spots and has less HP, thus making it easier to defeat. Both Poyorns and Boyorns can also be spawned from spawners with either one, two, or three onscreen from a single spawner at a time. Spawners with a blue square border spawn Boyorns and those with a green square border spawn Poyorns.&lt;br /&gt;
&lt;br /&gt;
==Boyorn Spawner==&lt;br /&gt;
An intangible spawner that can be set to spawn either Boyorn or Poyorn.  Additional options for the spawner are left, right, and three different time interval settings.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Poyorn Seventh Anniversary Announcement.png|A Poyorn spawned from a spawner as seen in the seventh anniversary trailer&lt;br /&gt;
File:MM11Boyorn.png|A Boyorn in &#039;&#039;Mega Man 11&#039;&#039;&lt;br /&gt;
File:MM11Poyorn.png|A Poyorn in &#039;&#039;Mega Man 11&#039;&#039;&lt;br /&gt;
File:PoyornM11Artwork.png|Poyorn&#039;s Official Artwork from Mega Man 11.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
{{MM11}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] &lt;br /&gt;
[[Category:Mega Man 11 Assets]]&lt;/div&gt;</summary>
		<author><name>MarshadowSlime</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Lamper&amp;diff=22250</id>
		<title>Lamper</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Lamper&amp;diff=22250"/>
		<updated>2026-09-25T20:21:22Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: Changed Lamper&amp;#039;s infobox image into it&amp;#039;s official artwork from Mega Man 11.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:LamperIcon.png|left]]Lamper[[File:LamperIcon.png|right]]&lt;br /&gt;
|image=[[File:LamperM11Artwork.png|250px]]&lt;br /&gt;
|caption=Official Artwork from &#039;&#039;[[Mega Man 11]]&#039;&#039;.&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|space=&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Lamper&#039;&#039;&#039; is an owl-like gas lamp [[enemy]] from &#039;&#039;[[Mega Man 11]]&#039;&#039;, originating from Torch Man&#039;s stage. Lamper was added in &#039;&#039;[[Mega Man Maker]]&#039;&#039; version [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
A Lamper will fly left and right at the top of a screen while targeting the player, periodically dropping flames straight down from its lamp. In the original game, Lampers were used as the only light source in some parts of the Torch Man stage.  Light providing functionality via Lampers can be recreated in &#039;&#039;Mega Man Maker&#039;&#039; by placing Lamper in a screen that has the [[Moving Light Darkness]] [[Level Objects|level object]] applied.  The flames dropped by Lampers can ignite [[Oil]] and melt ice themed level objects.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;File:Lamper7trailer.png|thumb|Lamper in the &#039;&#039;[[Mega Man Maker]]&#039;&#039; seventh anniversary trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
{{MM11}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 11 Assets]]&lt;/div&gt;</summary>
		<author><name>MarshadowSlime</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Met&amp;diff=22248</id>
		<title>Met</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Met&amp;diff=22248"/>
		<updated>2026-09-25T20:14:42Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: Changed Sabotall&amp;#039;s Infobox image to be it&amp;#039;s official artwork from Mega Man Powered Up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|More info on Swim Metall DX options and behaviors}}&lt;br /&gt;
&#039;&#039;&#039;Metalls&#039;&#039;&#039; (also known by the nickname &#039;&#039;&#039;Mets&#039;&#039;&#039; and as &#039;&#039;&#039;Helmet&#039;&#039;&#039; in &#039;&#039;Mega Man&#039;&#039; for Game Gear) are one of the most common types of [[enemies]] represented in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They tend to be small, spherical robots, who wear reinforced hard hats for physical protection. Occasionally, Mets may be built with legs, although they can also be plugged into other devices, such as vehicles or artillery, as makeshift &amp;quot;heads&amp;quot; - substituting feet to pilot their machinery. Most forms of Met rely on hiding underneath their helmets in order to keep themselves safe, protected from all non-piercing weapons, while occasionally emerging (rendering themselves vulnerable) in order to attack. As a trade-off, Metalls often suffer from low damage output and a lack of health.&lt;br /&gt;
&lt;br /&gt;
As of version [[1.9.4.3]], twelve Met variants are included in &#039;&#039;Mega Man Maker&#039;&#039; to use in levels: the original Met, the Neo Met, the Train Met, the Metall Cannon, the Fire Met, the Numetall, the Neo Heli Metall, the Hell Metal DX, the Fukuhorn, the Metall Sniper, the Swim Metall DX and the Camouflametall. The Sabotall from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; will be added in version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
===Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:MetIcon.png|left]] Met [[File:MetIcon.png|right]]&lt;br /&gt;
|image=[[File:Met.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Met from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Hides under a reflective helmet. Get too close and it will shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|damage=1 (contact damage)&amp;lt;br&amp;gt;2 (projectiles)&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprMM1Met_0.png]][[File:sprMM1Met_1.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Met&#039;&#039;&#039; is the first version of the Met in the &#039;&#039;Mega Man&#039;&#039; series, first appearing in Guts Man&#039;s stage in &#039;&#039;[[Mega Man 1]]&#039;&#039; as an [[enemy]]. It was originally created as an industrial robot for nondescript purposes, although its designated level and hardhat implies the Met&#039;s involvement in construction work or mining operations.&lt;br /&gt;
&lt;br /&gt;
Met debuted in the [[1.0.0|initial release]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, 1.0.0.&lt;br /&gt;
&lt;br /&gt;
This version of the enemy is stationary, as it has no legs, and it establishes a suitable template for the behavior of most Mets of later titles. &lt;br /&gt;
&lt;br /&gt;
==== Level Builder ====&lt;br /&gt;
The Met is designated to the 5th [[layer]], along with [[tiles]] and most [[level objects]]. It has zero customizable attributes or options.&lt;br /&gt;
&lt;br /&gt;
==== Behavior ====&lt;br /&gt;
As is, the Met is a rather simple adversary. Once the [[player]] enters a range of around 4 tiles away from the Met&#039;s position, it will briefly pop out of the ground to fire a spread-shot of three projectiles - one directly forward, one diagonally downwards, and one diagonally upwards. These projectiles deal more damage to the player than the Met&#039;s own contact damage. Once the Met has fired its projectiles, it will retreat back into the ground, hiding within its helmet once more - waiting briefly before emerging again if the player has yet to leave its territory. The Met is only vulnerable to damage from most weapons when exposed and attacking. It will also automatically turn around to face the player&#039;s horizontal position, and can thus fire its projectiles in two different directions.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, a Met could be flipped over and exposed with a [[Proto Buster|Proto Strike]], a second level [[Charge Shot]], detonating a [[Hyper Bomb]] next to them, or a surfed [[Oil Slider]]. However, this behavior does not exist in &#039;&#039;Mega Man Maker&#039;&#039;, as Mets were unable to be flipped in their original debut title.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sabotall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SabotallIcon.png|left]] Sabotall [[File:SabotallIcon.png|right]]&lt;br /&gt;
|image=[[File:SabotallPUArtwork.png|250px]]&lt;br /&gt;
|caption=Official artwork from Mega Man Powered Up.&lt;br /&gt;
|description=A cute cactus Met, shoots it&#039;s thorns and moves away, can walk on quicksand.&lt;br /&gt;
|aka=Cactuspy&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=TBA&lt;br /&gt;
|hp=1&lt;br /&gt;
|damage=2 (contact and thorns)&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|sfx=[[Hansov]]&lt;br /&gt;
|sprite=[[File:SabotallLevelBuilderSprite.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Sabotall&#039;&#039;&#039; (occasionally regarded as the &#039;&#039;&#039;Cactuspy&#039;&#039;&#039;) is a met-class [[enemy]] that debuted in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. The Sabotall resembles most other Mets, but it wears a distinctive spiny cactus as headwear instead of a helmet. It first appeared in Oil Man&#039;s stage. &lt;br /&gt;
&lt;br /&gt;
The Sabotall will make its debut in version [[1.10.0]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== Behavior ====&lt;br /&gt;
&lt;br /&gt;
Initially after spawning, the Sabotall will be hidden in the ground, wearing its cactus helmet as camouflage. The cactus will deflect incoming projectiles, such as the [[Mega Buster]], leaving the Sabotall unharmed. It will then fire off five cactus needles in different directions - one upwards, two diagonally upwards, and two to the left and right. It will then pop out of the ground and start walking away from the [[player]], reversing direction if it collides with a wall of [[tiles]] or other terrain. The Sabotall is vulnerable to attacks in this state. After a short walk, it will hop back into the ground once more, submerging itself and rendering the Sabotall impervious to damage. It will then repeat this pattern.&lt;br /&gt;
&lt;br /&gt;
Their cactus helmet can be burnt by [[Fire Storm]] or other [[:Category:Fire weapons|fire-based weapons]], which will prevent them from using their needle attack or defending against damage; however, their burnt helmet will still deflect the player&#039;s projectiles. Instead of firing cactus needles while hidden, a Sabotall with a burnt helmet will instead pop out of the ground, let out of a puff of smoke, walk back and forth before retreating into its helmet and repeating its pattern. Additionally, a Sabotall can be set in the [[Level Builder]] to start off with a burnt helmet.&lt;br /&gt;
&lt;br /&gt;
==== Trivia ====&lt;br /&gt;
* The Sabotall is capable of walking across [[Quicksand]] with ease without sinking.&lt;br /&gt;
* Sabotall will be the first wholly original enemy from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; to be added to &#039;&#039;[[Mega Man Maker]]&#039;&#039;, not counting older enemies added in the remake such as [[Hothead]] and [[Cannon|Shield Cannon]]. &lt;br /&gt;
** In fact, it is the only original enemy to be created only for &#039;&#039;Mega Man Powered Up&#039;&#039;, with the exception of some bosses.&lt;br /&gt;
*As 1.10.0 is focusing on adding assets as per the choice of members of the development team, Sabotall was chosen by [[Neo Cutman]] to be added for the update.&lt;br /&gt;
*During the development of 1.10, &amp;quot;Cactuspy&amp;quot; was the name chosen for the enemy.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/705889571900096554/1355273281166377022 Meka shares that the original name for Sabotall was &amp;quot;Cactuspy&amp;quot; during the development of version 1.10.0] ([[:File:Sabotall named as Catuspy.png|image]])&amp;lt;/ref&amp;gt; However, a poll was held among the [[Mega Man Maker Team|development team members]] to choose the name for the enemy.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/705889571900096554/1355273968491302913 Meka shares that the name for Sabotall was voted upon and jokingly should have been called &amp;quot;Goldstorm&amp;quot;] ([[:File:Sabotall name as Goldstorm 1.png|image]])&amp;lt;/ref&amp;gt; Although most team members chose the &amp;quot;[[Goldstorm]]&amp;quot; option as a joke, [[Meka]] ultimately settled on the name Sabotall.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/705889571900096554/1355274583086727288 Meka shares that most members of the development team voted for the name &amp;quot;Goldstorm&amp;quot; for the Sabotall enemy but Meka ultimately decided upon the name &amp;quot;Sabotall&amp;quot;] ([[:File:Sabotall name as Goldstorm 2.png|image]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
===Neo Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:NeoMetIcon.png|left]] Neo Met [[File:NeoMetIcon.png|right]]&lt;br /&gt;
|image=[[File:NeoMet.png]]&lt;br /&gt;
|caption=Official artwork of a Neo Met from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=Hides under a reflective helmet. Runs after attacking the player.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|damage=4 (contact) &amp;lt;br&amp;gt; 2 (Pellet projectile)&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprMM2Met_0.png]][[File:sprMM2Met_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Neo Met&#039;&#039;&#039; is the second entry of the Met series, and an upgraded version of the standard Met. Unlike its predecessor, it was given feet so that it could walk around freely. The Neo Met was introduced in &#039;&#039;[[Mega Man 2]]&#039;&#039; as an [[enemy]] in [[Crash Man]]&#039;s stage, as well as the fourth level of the Wily Castle - although it did appear, albeit with different behavior, when summoned by the Guts Tank at the end of Wily Stage 3.&lt;br /&gt;
&lt;br /&gt;
Neo Met debuted in the [[1.0.0|initial release]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, 1.0.0.&lt;br /&gt;
&lt;br /&gt;
==== Level Builder ====&lt;br /&gt;
The Neo Met is designated to the 5th [[layer]], along with [[tiles]] and most [[level objects]]. It has zero customizable attributes or options.&lt;br /&gt;
&lt;br /&gt;
==== Behavior ====&lt;br /&gt;
The Neo Met will sit in place, completely impervious to most sources of damage as it hides underneath its helmet, deflecting projectiles. Once the [[player]] enters a distance of around 4 tiles away, similarly to the Met, it will emerge and fire a set of three projectiles straight forwards and in the diagonal directions. After doing so, it will wait momentarily before sprinting a distance of exactly three tiles forward, off of any ledges or pits in its direction. It will continue moving forward at the same velocity when falling through the air. Once the Neo Met has moved this distance, it will lose all momentum, and submerge itself into the ground once more. Whilst emerged, it can be attacked and destroyed freely.&lt;br /&gt;
&lt;br /&gt;
The Neo Met will automatically turn towards the player, but only if it is submerged. This means that it can double back and return to its previous position once provoked.{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Train Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:TrainMetIcon.png|left]] Train Met [[File:TrainMetIcon.png|right]]&lt;br /&gt;
|image=[[File:TrainMet.png|250px]]&lt;br /&gt;
|caption=Artwork of the Train Met from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Chugs along until you get close, at which point it shoots and becomes vulnerable.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=2x2&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprTrainMetCharge_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Train Met&#039;&#039;&#039; is a Met variant that originates from &#039;&#039;[[Mega Man 5]]&#039;&#039;. It rides a small train slowly and can deflect most weapon shots. Once it gets within five tiles of the player, it shoots three projectiles like most of the other Mets and goes at a faster speed, also becoming vulnerable in the process. After bumping into walls six times, it will automatically explode.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Metall Cannon===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:MetallCannonIcon.png|left]] Metall Cannon [[File:MetallCannonIcon.png|right]]&lt;br /&gt;
|image=[[File:MetallCannon.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Metall Cannon from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|hp=4&lt;br /&gt;
|space=2x4&lt;br /&gt;
|damage=4 (contact damage and projectile)&lt;br /&gt;
|version=[[1.3.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprMetallCannon_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Metall Cannon&#039;&#039;&#039; is a variant of the Met from &#039;&#039;[[Mega Man 5]]&#039;&#039; that appears in [[Napalm Man]]&#039;s stage, Dark Man 2 and 3, and the first stage of Wily&#039;s fortress. It is a stationery enemy that only becomes active once the player approaches it. Once it is active, it will raise its cannon and fire a large ball projectile at the player that can be destroyed or turned into [[Concrete Shot| Concrete]] blocks. If the player is on the opposite side of it once it raises itself up, it will turn itself to face them and fire.&lt;br /&gt;
&lt;br /&gt;
Its initial direction can be set in the [[Level Builder]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Swim Metall DX===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SwimMetallDXIcon.png|left]]Swim Metall DX[[File:SwimMetallDXIcon.png|right]]&lt;br /&gt;
|image=[[File:SwimMetallDX.png|250px]]&lt;br /&gt;
|description=Swims forward or upward in water. May swim again before landing. Blub blub.	&lt;br /&gt;
|caption=Swim Metall DX &#039;&#039;[[Mega Man 7]]&#039;&#039; official art&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|damage=1 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]]&lt;br /&gt;
|options=[[File:SwimMetalDXOption1.png]] [[File:SwimMetalDXOption2.png]]&lt;br /&gt;
|sfx=[[Hansov]]&lt;br /&gt;
|sprite=[[File:sprSwimMetallDXPreview.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swim Metall DX&#039;&#039;&#039; is a Metall variant from &#039;&#039;[[Mega Man 7]]&#039;&#039; wearing a snorkeling tube and blue flippers. It will be added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.9.0]].&lt;br /&gt;
&lt;br /&gt;
Swim Metall DX periodically jumps and shoots at the player. It can also be set to double jump and shoot at the player after each jump. A Swim Metall DX can either jump vertically or towards the player.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Fire Met===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:FireMetIcon.png|left]] Fire Met [[File:FireMetSpawnerIcon.png|right]]&lt;br /&gt;
|image=[[File:Fire Met.png|250px]]&lt;br /&gt;
|caption=Fire Met&#039;s artwork by Foseker&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=2&lt;br /&gt;
|space=1x1 (Fire Met)&amp;lt;br&amp;gt;2x2 (Fire Met Spawner)&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Schmiddi]]&lt;br /&gt;
|sprite=[[File:FireMetSprite.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fire Met&#039;&#039;&#039; is a Met variant with a flame on its head. Unlike other versions of the Met, it never hides under a helmet. This enemy constantly walks in one direction and flips if it collides with a wall. If the Fire Met is at the edge of terrain, it will jump off of it and attempt to resume its current direction. Because of its AI, it is often used as an enemy [[escort]]. Its initial direction can be set in the [[Level Builder]].&lt;br /&gt;
&lt;br /&gt;
Fire Met can come out of a Fire Met Spawner, which is solid and can be temporarily stunned with electricity. The direction the Mets go after falling from it can be set in the Level Builder.&lt;br /&gt;
&lt;br /&gt;
Fire Mets can interact with assets that have interactions with such as [[Oil]], [[TNT|TNT Block]], [[Hot Plates]], [[Chill Block]], and[[Ice Barrier]]s&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Camouflametall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CamoMetIcon.png|left]] Camouflametall [[File:CamoMetIcon.png|right]]&lt;br /&gt;
|image=[[File:CamoMetMMM1.9.png|250px]]&lt;br /&gt;
|caption=A Camouflametall attacking in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
|description=Wily&#039;s most evil creation? Disguises as a pickup and shoots when you get close.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x1&lt;br /&gt;
|options=[[File:1-up.png]] [[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:Yashichi.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Q-Tank Red.png]] [[File:Q-Tank Bright Red.png]] [[File:Q-Tank Green.png]] [[File:KChest.png]] [[File:AntiYash.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|damage=1 (contact)&amp;lt;br&amp;gt;2 (projectile)&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (extra options)&lt;br /&gt;
|sprite=[[File:sprCamouflametall1UPMegaManPreview.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Camouflametall&#039;&#039;&#039; is a Met variant hiding under a fake [[Life]] instead of its standard helmet. It originates from Wily stage 3 and the Special Stage in &#039;&#039;[[Mega Man 9]]&#039;&#039;.  Camoflametall&#039;s behavior is similar to the original &#039;&#039;[[Mega Man 1]]&#039;&#039; Met, hiding in its helmet waiting until the [[player]] is close before firing its weapon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mega Man Maker]]&#039;&#039;, a Camouflametall has the option of multiple helmet variants as its helmet, with the majority of those variants being fake [[Pickups]]:&lt;br /&gt;
*[[?-Tank]] (red, bright red, and green)&lt;br /&gt;
*Large [[weapon energy]]&lt;br /&gt;
*Large [[health]]&lt;br /&gt;
*[[Life]] (changes depending upon the character)&lt;br /&gt;
*[[Anti Yashichi]]&lt;br /&gt;
*[[Kamikamin|Kamikamin (chest)]]&lt;br /&gt;
*[[Yashichi]]&lt;br /&gt;
*[[E-Tank]]&lt;br /&gt;
*[[M-Tank]]&lt;br /&gt;
&lt;br /&gt;
A Camouflametall with an Anti Yashichi or a [[Bass]] Life will have angry eyes while one with a Roll Life will blush. A Camouflametall with a ?-Tank will have green or red eyelids depending on the color of the ?-Tank.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
When the player uses [[Flash Stopper]] or [[Centaur Flash]] while a Camouflametall is hiding under its helmet, when time is unfrozen, it will remain stunned, exposing itself and rolling its eyes for five seconds. However, the player can still be damaged by contact with a Camouflametall while it is stunned.&lt;br /&gt;
&lt;br /&gt;
The [[Weapon]] [[Magic Card]] has the ability to steal the Camouflametall&#039;s fake helmet, leaving a surprised naked Met who then self destructs shortly afterwards.  Touching a naked Camouflametall is not advised as it can still damage the player. While exposed, a Camouflametall can also be defeated instantly before self destructing.&lt;br /&gt;
&lt;br /&gt;
====Fixed bugs====&lt;br /&gt;
*Prior to version [[1.9.3]], Camouflametall did not shoot when [[Time Slow]] was active.&lt;br /&gt;
*Prior to version [[1.9.4.1]], Camouflametall could crash the game after the player went through a transition because its sprite was not loaded.&lt;br /&gt;
*Prior to version [[1.9.4]], Camouflametall&#039;s icon would change to a Life pickup when touching a [[Character Capsule]] regardless of if it was a Life pickup or not to begin with.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Numetall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:NumetallIcon.png|left]] Numetall [[File:NumetallIcon.png|right]]&lt;br /&gt;
|image=[[File:Numetall.png|250px]]&lt;br /&gt;
|caption=Numetall in &#039;&#039;Mega Man Maker&#039;&#039;&lt;br /&gt;
|description=Annoying slug that hides as long as you attack, then counters with slick goo.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=2x1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|damage=2&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprNumetall_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Numetall&#039;&#039;&#039; is a slug metall that looks like the original immobile variant of the Met. It appears in [[Pump Man]]&#039;s stage in &#039;&#039;[[Mega Man 10]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This version can be either on the floor or sticking to the ceiling crawling about slowly. If the player shoots it may protect itself by hiding under its helmet. &lt;br /&gt;
&lt;br /&gt;
Numetall shoots slimy projectiles that do not damage the player, but if make contact stick to player making them slippery temporarily as if on ice tiles.&lt;br /&gt;
The projectiles are fired in bursts of three and travel in the same pattern of spread trajectory as the Met and Neo Met&#039;s bullets.&lt;br /&gt;
However, unlike &#039;&#039;Mega Man 10&#039;&#039;, firing player shots cannot remove the Numetall&#039;s sticky projectiles from the player.  The projectiles self-dissolve from the player within a short period.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mega Man Maker]]&#039;&#039; Numetall&#039;s slimy slippery chemical projectiles can increase the acidity of &#039;&#039;[[Mega Man 11]]&#039;&#039; [[Chemical Solution]].  &lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Neo Heli Metall===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:NeoHeliMetallIcon.png|left]] Neo Heli Metall [[File:NeoHeliMetallIcon.png|right]]&lt;br /&gt;
|image=[[File:NeoHeliMetall.PNG]]&lt;br /&gt;
|caption=A Neo Heli Metall in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
|description=A fan favorite. Flies back and forth, firing three bullets as it stops.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|damage=2 (contact and projectiles)&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|sprite=[[File:sprNeoHeliMetallOpen_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Neo Heli Metall&#039;&#039;&#039; is a flying Met variant from &#039;&#039;[[Mega Man 10]]&#039;&#039;. They hover in place and remain inside their helmets, occasionally revealing themselves and attacking. They appear in Nitro Man&#039;s stage, Wily Castle 3 and Special Stage 2. They also appear in Hard Mode in Wily Castle 2.&lt;br /&gt;
&lt;br /&gt;
The direction they move in can be set in the [[Level Builder]].&lt;br /&gt;
&lt;br /&gt;
This enemy was added in [[1.7.0]] due to being the second most voted enemy in a contest at the end of April 2020, with the first place winner being the [[Sniper Joe|Returning Machine Gun Joe]] and the latter being already programmed.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hell Metall DX===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HellmetaldxIcon.png|left]] Hell Metall DX [[File:HellmetaldxIcon.png|right]]&lt;br /&gt;
|image=[[File:HellMetalDX.png|250px]]&lt;br /&gt;
|caption=Artwork of a Hell Metall DX from &#039;&#039;Mega Man V&#039;&#039;&lt;br /&gt;
|description=A tanky Met variant.It needs a charged spot to show it&#039;s weak spot.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|hp=3 (treads)&amp;lt;br&amp;gt;4 (enemy)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;3 (projectile)&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|sprite=[[File:sprHellMetallDX_2.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hell Metall DX&#039;&#039;&#039; is a mobile Met [[enemy]] originating from &#039;&#039;[[Mega Man V]]&#039;&#039; that hides behind a shield. It comes in two color schemes: green and orange, and black and white.&lt;br /&gt;
&lt;br /&gt;
When spawned in, a Hell Metall DX will travel towards the [[player]] with its shield in front of itself and its back exposed. It will turn around upon reaching a ledge or a wall. After shielding itself for three seconds, a Hell Metall DX will lift its shield up to leave its side exposed for four seconds. Once the player deals enough damage to it, the treads of the Hell Metal DX will be destroyed: the enemy will be launched backwards and remain stationary on any [[Tilesets|terrain]] it lands on. &lt;br /&gt;
&lt;br /&gt;
Once stationary, a Hell Metall DX will face the player and shield itself from the player. Every two seconds, it will throw a projectile from the top of its helmet at the player. When hit by the player&#039;s charge shot, a Hell Metall DX will be temporarily stunned, leaving itself vulnerable to the player&#039;s projectiles as it leaves its shield up.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Fukuhorn===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:FukuhornIcon.png|left]] Fukuhorn [[File:FukuhornIcon.png|right]]&lt;br /&gt;
|image=[[File:FukuhornArtwork.png|250px]]&lt;br /&gt;
|caption=Artwork of a Fukuhorn from &#039;&#039;Mega Man V&#039;&#039;&lt;br /&gt;
|description=Acts exactly like Metall Sniper, but has a more electronic look.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x2&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]]&lt;br /&gt;
|sprite=[[File:sprFukuhorn_6.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fukuhorn&#039;&#039;&#039; is an [[enemy]] from &#039;&#039;[[Mega Man V]]&#039;&#039; that is functionally similar to the Metall Sniper but with a robotic body and a single eye. A Fukuhorn comes in two color variants: red and yellow, and black and white.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Metall Sniper===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:MetallsniperIcon.png|left]] Metall Sniper [[File:MetallsniperIcon.png|right]]&lt;br /&gt;
|image=[[File:MetallSniper.png|250px]]&lt;br /&gt;
|caption=Artwork of a Metall Sniper from &#039;&#039;Mega Man V&#039;&#039;&lt;br /&gt;
|description=A cannon-met,it is armoured and only gets up when the player is close to it.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)&lt;br /&gt;
|hp=1&lt;br /&gt;
|space=1x2&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[GamerFromTheWeb]]&lt;br /&gt;
|sprite=[[File:sprMetSniper_6.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Metall Sniper&#039;&#039;&#039; is an [[enemy]] from &#039;&#039;[[Mega Man V]]&#039;&#039;. It is a variant of the Met with a cannon attached to its armored helmet.&lt;br /&gt;
&lt;br /&gt;
When a Metall Sniper is spawned in, its cannon points towards the player&#039;s direction. If the player is on the same side as the Metall Sniper&#039;s cannon, the cannon is oriented at one of four different angles (horizontally, diagonally above the horizontal, or slightly above or below the horizontal) and readjusts depending on the player&#039;s position. If the player is on the opposite side of the Metall Sniper&#039;s cannon, the cannon points horizontally.&lt;br /&gt;
&lt;br /&gt;
If the player is further than two tiles from a Metall Sniper, a projectile is fired at the player every three seconds. If the player is closer than two tiles to a Metall Sniper, it charges horizontally in two short bursts: first in the direction that its cannon is pointing then in the player&#039;s direction before repeating its pattern.&lt;br /&gt;
&lt;br /&gt;
A Metall Sniper comes in two colour variants: yellow and blue, and black and white. &lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/0DbbF8LtG5M &#039;&#039;Mega Man&#039;&#039; Met]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/l-9um49e_2s &#039;&#039;Mega Man 2&#039;&#039; Neo Met]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Swim Metall DX===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SwimMetallDX_announcement.png|Image from Swim Metall DX  Announcement for [[1.9.0]] on [https://www.reddit.com/r/MegaMakerOfficial/comments/1ds93o2/splishsplashing_around_in_summer/ Reddit]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Camouflametall===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Flash Stopper vs CamoMet.gif|[[Flash Stopper]] vs Camouflametall&lt;br /&gt;
File:Centaur Flash vs CamoMet.gif|[[Centaur Flash]] vs Camouflametall&lt;br /&gt;
File:Magic Card vs CamoMet.gif|[[Magic Card]] vs Camouflametall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sabotall===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sabotall reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=llCbLN0eliA Sabotall&#039;s reveal video on YouTube]&lt;br /&gt;
File:Sabotall MMPU.png|A Sabotall in its source game &#039;&#039;Mega Man Powered Up&#039;&#039;&lt;br /&gt;
File:Sabotall Pop Up.gif|A Sabotall popping up and down from its helmet&lt;br /&gt;
File:SabotallFireHit.gif|[[Mega Man]] using [[Fire Storm]] to scorch the helmet of a Sabotall&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
===Asset category===&lt;br /&gt;
{{Enemies}}&lt;br /&gt;
===Versions===&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.3}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
&lt;br /&gt;
===Games===&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM7}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 1 Assets]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 7 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man V Assets]] [[Category:Mega Man: Dr. Wily&#039;s Revenge Assets]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>MarshadowSlime</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:LamperM11Artwork.png&amp;diff=22247</id>
		<title>File:LamperM11Artwork.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:LamperM11Artwork.png&amp;diff=22247"/>
		<updated>2026-09-25T16:11:09Z</updated>

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		<author><name>MarshadowSlime</name></author>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:BoyornM11Artwork.png&amp;diff=22246</id>
		<title>File:BoyornM11Artwork.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:BoyornM11Artwork.png&amp;diff=22246"/>
		<updated>2026-09-25T16:11:09Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
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		<author><name>MarshadowSlime</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:TankOvenM11Artwork.png&amp;diff=22245</id>
		<title>File:TankOvenM11Artwork.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:TankOvenM11Artwork.png&amp;diff=22245"/>
		<updated>2026-09-25T16:11:09Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MarshadowSlime</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:PoyornM11Artwork.png&amp;diff=22244</id>
		<title>File:PoyornM11Artwork.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:PoyornM11Artwork.png&amp;diff=22244"/>
		<updated>2026-09-25T16:11:09Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MarshadowSlime</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:SabotallPUArtwork.png&amp;diff=22243</id>
		<title>File:SabotallPUArtwork.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:SabotallPUArtwork.png&amp;diff=22243"/>
		<updated>2026-09-25T15:53:54Z</updated>

		<summary type="html">&lt;p&gt;MarshadowSlime: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
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</feed>