<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Memejohn86</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Memejohn86"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Memejohn86"/>
	<updated>2026-06-04T07:27:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bubble_Man&amp;diff=14702</id>
		<title>Bubble Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bubble_Man&amp;diff=14702"/>
		<updated>2025-02-22T15:36:19Z</updated>

		<summary type="html">&lt;p&gt;Memejohn86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:BubbleManCW.png|250px]]&lt;br /&gt;
|caption=Artwork of Bubble Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|hp=28&lt;br /&gt;
|damage=4 (contact)&lt;br /&gt;
2 (Projectile)&lt;br /&gt;
4 (Bubble Lead)&lt;br /&gt;
|description=Swims towards you, firing spurts and bubble leads. Said to be defective on land.&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.2.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Sodacoma]] and [[E-Clare]] (On land sprites)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-011 Bubble Man&#039;&#039;&#039;  is one of the 8 Robot Masters from &#039;&#039;[[Mega Man 2]]&#039;&#039; that is featured in Mega Man Maker since the [[1.2.0]] update. He fights by jumping underwater armed with his cannon and signature weapon, the [[Bubble Lead]].&lt;br /&gt;
&lt;br /&gt;
Built by [[Dr. Wily]] to have supremacy in aquatic combat, his Bubble Lead is a danger to those who face him underwater. However, due to an oversight by Wily, he is reduced to being nearly helpless if dragged onto land where he will be unable to move. He fought against [[Mega Man]] in his underwater den full of spikes in &#039;&#039;Mega Man 2&#039;&#039; and would later face him again in &#039;&#039;[[Mega Man 3]]&#039;&#039; after having his combat data transferred into a Doc Robot body. He later comes back in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039; with other four robot masters from &#039;&#039;Mega Man 2&#039;&#039;, fighting Mega Man before Enker.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Depending if he is in water, Bubble Man has two possible attack patterns. In water he behaves similarly to like he did in &#039;&#039;Mega Man 2&#039;&#039;, swimming towards the player while firing Bubble Leads and spurts of water. On land, he comically falls over and will then begin to cry. He will not move in this state, but he will still fire Bubble Leads at the player with intervals.&lt;br /&gt;
&lt;br /&gt;
Bubble Man&#039;s Bubble Lead behaves differently depending if Bubble Man is inside or outside of water when he uses it. When fired in water, the Bubble Leads will bounce along the floor and will continue bouncing until reaching a wall, where they pop and despawn. Ceilings limit the height of the Bubbles, while they will bounce at a lower maximum height if they leave water. When Bubble Man is on land when Bubble Lead is fired, they fall to the ground and travel along it until reaching a wall. If a Bubble Lead is initially shot outside water, it will not start bouncing if they enter water while they are traveling along the floor. However, a bubble fired while Bubble Man jumped over water will bounce when it enters in contact with water. In both cases, the Bubble Lead projectiles disappear when they collide with a wall in their path.&lt;br /&gt;
&lt;br /&gt;
Regardless of how the Bubble Lead is used, it will reduce the acidity of a [[Chemical Solution]] pool. The bubbles despawn while diluting in the Chemical Solution while they reduce the acidity.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The way Bubble Man&#039;s Bubble Lead behaves when Bubble Man is outside water is similar to how Mega Man used the move in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
*If he jumps in and out of water in quick succession, it may lead to him spamming the Bubble Lead more than he could otherwise.&lt;br /&gt;
*The way that Bubble Man cries while stuck on land is possibly a reference to Aqua Man.exe, a Net Navi from the Mega Man Battle Network series based on Aqua Man from [[Mega Man 8]].&lt;br /&gt;
*His Bubble Leads reduce the acidity of a Chemical Solution despite some sources stating that the bubbles are made of sulphuric acid. Luigi stated that the team did not consider Bubble Lead to be acid due to being mostly made of water and lead, which are not acidic substances.&amp;lt;ref&amp;gt;[https://discordapp.com/channels/328222878489247744/527589721707380757/692063917689667645 Luigi explaining why Bubble Lead decreases acidity of the Chemical Solution] [https://cdn.discordapp.com/attachments/958180400138715276/1342882434366046298/image.png?ex=67bb4039&amp;amp;is=67b9eeb9&amp;amp;hm=8241d052e8eeeb14db90bd4db282f4bf0755d29b98761a2c1fe1517c626cc82b&amp;amp; image]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The [[player]]&#039;s Bubble Lead douses flames from [[Flame Pillar]]s while Bubble Man&#039;s Bubble Lead does not.&lt;br /&gt;
*Since version [[1.9.0]], when Bubble Man is placed out of water in the [[Level Builder]], his crying sprite appears; when placed in water, his pose when fighting him in water appear.&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/VmhkHIsnN6s Bubble Man]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BubbleMan.png|thumb|Official artwork from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.2}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Memejohn86</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bomb_Man&amp;diff=14701</id>
		<title>Bomb Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bomb_Man&amp;diff=14701"/>
		<updated>2025-02-22T15:28:52Z</updated>

		<summary type="html">&lt;p&gt;Memejohn86: trivia was listed twice for some reason&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:BombManCW.png|250px]]&lt;br /&gt;
|caption=Artwork of Bomb Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|hp=28&lt;br /&gt;
|damage=4 (contact)&lt;br /&gt;
4 (Hyper Bomb/Hyper Bomb explosion)&lt;br /&gt;
|description=Takes long and short jumps while chucking bombs.&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|programmer=WreckingPrograms&lt;br /&gt;
|sprite=[[File:sprBombStand.png]] [[File:sprBombThrow.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLN-006/DRN-006 &#039;&#039;Bomb Man&#039;&#039;&#039;&#039;&#039; is one of the six Robot Master bosses from [[Mega Man]] featured in &#039;&#039;Mega Man Maker&#039;&#039; since version [[1.0.0]]. His signature weapon is the [[Hyper Bomb]], a powerful sphere-shaped bomb.&lt;br /&gt;
&lt;br /&gt;
Bomb Man was created by [[Dr. Light]] and is one of the Robot Masters that [[Dr. Wily]] stole and reprogrammed during the events of [[Mega Man 1|Mega Man]]/[[Mega Man Powered Up]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
When Bomb Man lands on something resembling solid ground and is far enough away from the player (greater than one tile gap between the player and Bomb Man), he will throw a Hyper Bomb in the player&#039;s direction. After that, he will do one of the following behaviors:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Far Behavior A&#039;&#039;&#039;: One medium jump towards the player.&lt;br /&gt;
*&#039;&#039;&#039;Far Behavior B&#039;&#039;&#039;: One medium jump away from the player.&lt;br /&gt;
*&#039;&#039;&#039;Far Behavior C&#039;&#039;&#039;: One large jump towards the player.&lt;br /&gt;
When Bomb Man lands on something resembling solid ground and is close to the player (one tile gap or smaller between the player and Bomb Man), Bomb Man will do one of the following behaviors:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Close Behavior A&#039;&#039;&#039;: One small jump towards the player.&lt;br /&gt;
*&#039;&#039;&#039;Close Behavior B&#039;&#039;&#039;: One large jump away from the player.&lt;br /&gt;
Bomb Man will cancel his Hyper Bomb throwing animation early if the player gets too close, and will respond with either &amp;quot;Close Behavior A or B&amp;quot; as listed above. If cancelled fast enough, Bomb Man will not throw a Hyper Bomb.&lt;br /&gt;
&lt;br /&gt;
Bomb Man will occasionally use &amp;quot;Far Behavior A or B&amp;quot; to better position himself, so that &amp;quot;Far Behavior C&amp;quot; will make Bomb Man more accurately land on top of the player.&lt;br /&gt;
&lt;br /&gt;
Unlike the player&#039;s version of the Hyper Bomb, this version has the bomb explodes just after falling and hitting something resembling a floor, wall or ceiling.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Bomb Man&#039;s throwing range for Hyper Bombs is infinite. This means it is possible for Bomb Man to throw a Hyper Bomb so far, that it can hit a player 49 screens away horizontally from the screen Bomb Man is currently on, assuming smooth scrolling is used and nothing is blocking the path of the thrown Hyper Bombs.&lt;br /&gt;
*Due to how their AI functions, Bomb Man, [[Toad Man]], and [[Stone Man]] can be manipulated into never attacking using their signature weapons, if the player never triggers the required conditions for those attacks to occur.&lt;br /&gt;
**Bomb Man&#039;s case being demonstrated here: https://www.youtube.com/watch?v=KMxY8Fz09Oc&amp;amp;t=275s&lt;br /&gt;
*Bomb Man, [[Metal Man]], [[Crystal Man]], [[Spring Man]], and [[Blast Man]] are the only &#039;&#039;Mega Man Maker&#039;&#039; bosses that can jump backwards (ignoring the fact that bosses turn around if the player goes past them).&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/HLM3VTTqLiQ Bomb Man]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:BombMan.png|thumb|Official artwork from Mega Man 1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{v1.0}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>Memejohn86</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Plushies&amp;diff=12939</id>
		<title>Plushies</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Plushies&amp;diff=12939"/>
		<updated>2024-09-21T14:49:23Z</updated>

		<summary type="html">&lt;p&gt;Memejohn86: typo :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PlushieIcon.png|left]] Plushies [[File:PlushieIcon.png|right]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|image=[[File:Plushies.png|250px]]&lt;br /&gt;
|caption=The various Plushies available in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|description=Fun-sized plushies versions of all your favorites. Discover all their secrets! &lt;br /&gt;
|aka=Toys&lt;br /&gt;
|category=[[Tilesets]]&lt;br /&gt;
|version=[[1.9.0]]&lt;br /&gt;
|space=1x1&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[Son Loto]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|sprite=[[File:MegaManPlushie.png]] [[File:WilyPlushie.png]] [[File:SheepManPlushie.png]] [[File:IceManPlushie.png]] [[File:CutManPlushie.png]] [[File:GalaxyManPlushie.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Plushies&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Toys&#039;&#039;&#039; in the game&#039;s files) are a [[level object]] added in [[1.9.0]]. Although only the [[Ice Man]] plushie appeared in Clown Man&#039;s stage in &#039;&#039;[[Mega Man 8]]&#039;&#039;, plushies for various characters such as Robot Master [[bosses]], [[enemies]] and [[Playable Characters|playable characters]] are also included in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The majority of plushies are gimmicks that can be knocked around by attacking them by [[weapons]] such as [[Mega Buster]] or [[Mega Ball]]&#039;s kick and interact with gimmicks such as [[Bouncy Ball]]s and [[Astro Button]]s. However, some feature unique functionality and are listed below.&lt;br /&gt;
&lt;br /&gt;
=== Boss Plushies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Sprite&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Special Functionality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CutManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|Takes more knockback from attacks.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|Creates small Freeze Man ice platforms when on the surface of water and prevents ice platforms from breaking if on one&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts Man&lt;br /&gt;
|Breaks [[Super Arm|Super Arm Blocks]] when landing on then.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WoodManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|Becomes visibly burned if hit by any fire-based weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|Briefly freezes [[Force Beam]]s when shot. As such, it cannot be knocked around by any weapon aside from [[Mega Ball]]&#039;s kick.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|Spins for a while after being shot.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|Rises when in [[quicksand]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StoneManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|Breaks apart when attacked.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|Activates [[Plant Barrier]] when attacked.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrenadeManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grenade Man]]&lt;br /&gt;
|Bounces off explosions.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DuoPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Duo&lt;br /&gt;
|Flies upward when shot, destroying [[Tilesets|tiles]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|Activated by electric gimmicks such as [[Fuse Rail]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashWomanPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|Douses ignited [[Oil]]. Additionally, bubbles fly out when shot.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GalaxyManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Galaxy Man]]&lt;br /&gt;
|Flies further than other plushies when attacked&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunkPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|Curls into a ball when shot, hitting other plushies if it collides with any.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|Bounces more.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enemy Plushies ===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Sprite&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Special Functionality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Met]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigFishPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Fish]]&lt;br /&gt;
|Floats on [[water]] and bounces off walls while doing so&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:VPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[V]]&lt;br /&gt;
|Floats on [[water]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Character Plushies ===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Sprite&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Special Functionality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Man]]&lt;br /&gt;
|Changes color to match that player&#039;s currently selected [[weapon]] while playing as [[Mega Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoManPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Proto Man]]&lt;br /&gt;
|Changes color to match that player&#039;s currently selected [[weapon]] while playing as [[Proto Man]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BassPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bass]]&lt;br /&gt;
|Changes color to match that player&#039;s currently selected [[weapon]] while playing as [[Bass]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll]]&lt;br /&gt;
|Changes color to match that player&#039;s currently selected [[weapon]] while playing as [[Roll]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Man]] with [[Jet Adaptor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Man]] with [[Power Adaptor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Man]] with [[Super Adaptor]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrebleBoostPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bass]] with [[Treble Boost]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DrLightPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dr. Light]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DrWilyPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dr. Wily]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ally Plushies ===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Sprite&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Special Functionality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EddiePlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Eddie&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Rush&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BeatPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Beat&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrebleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Treble&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoPlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReggaePlushie.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Reggae&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*During development, plushies were originally listed as [[decorations]]. However, after special interactions with other assets and additional plushies were added, they were moved to the [[level objects]] category.&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/958180400138715276/1287058893423513661/image.png?ex=66f02a80&amp;amp;is=66eed900&amp;amp;hm=cbef4beb733c2f93a6c96295b78c632b96c468c6ce73f3681c232cbdc5b01e83&amp;amp; Meka mentions how plushies were initially decorations but instead became gimmicks during development]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{LevelObjects}}&lt;br /&gt;
{{V1.9}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
[[Category:Level objects]] [[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>Memejohn86</name></author>
	</entry>
</feed>