<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Midas+Magnezone</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Midas+Magnezone"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Midas_Magnezone"/>
	<updated>2026-09-18T00:48:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22124</id>
		<title>Mega Man W</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22124"/>
		<updated>2026-08-04T07:09:26Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Music */ Added MMW navigation template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManW.png|thumb|right|The box art for &#039;&#039;Mega Man W&#039;&#039;]]&lt;br /&gt;
{{Incomplete|Descriptions for level objects and music composers}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man W&#039;&#039;&#039;&#039;&#039; is a fanmade &#039;&#039;Mega Man&#039;&#039; game released on June 5, 2026. It is the first fangame to collab with &#039;&#039;[[Mega Man Maker]]&#039;&#039;, with its content getting released in [[1.10.5]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version [[1.10.5]] added [[enemies]], [[music]], and [[level objects]] from &#039;&#039;Mega Man W&#039;&#039;, with [[backgrounds]] and [[tiles]] coming in the future.&lt;br /&gt;
&lt;br /&gt;
As of version [[1.10.5]], there are 32 assets available from &#039;&#039;Mega Man W&#039;&#039; in &#039;&#039;[[Mega Man Maker]].&lt;br /&gt;
*11 [[enemies]]&lt;br /&gt;
*10 [[level objects]]&lt;br /&gt;
*3 [[weapons]]&lt;br /&gt;
*8 [[Music|music tracks]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldenCorocoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Golden Corocoro]]&lt;br /&gt;
|A nearly invincible Corocoro perfect for your escort needs. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KonkoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Konko]]&lt;br /&gt;
|Place them above ground or let them hide in the ground to surprise the player.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NinjaMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ninja Metall]]&lt;br /&gt;
|A variant of the Metall, that can teleport to a determined location. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoneJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bone Jones]]&lt;br /&gt;
|Part of a melee pirate crew. Originally created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BonerangJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bonerang Jones]]&lt;br /&gt;
|Part of a distance pirate crew. Also created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ancient Roader]]&lt;br /&gt;
|Designed to line the colosseum and offer help and tourist information. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RamuruntIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ramurunt]]&lt;br /&gt;
|ends energy signals through its hands pushing the player and block lasers. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConedCowardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coned Coward]]&lt;br /&gt;
|When they feel overwhelmed, they surrender due to a programming error. 	&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Telly]]&lt;br /&gt;
|This Telly has propane tanks attached causing it to spin wildly when shot. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BaketaruIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baketaru]]&lt;br /&gt;
|Baketaru are guard robots made from a warehouse of buckets containing tar. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CModusIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[C-Modus]]&lt;br /&gt;
|A tactical fighting robot made for localized duels. They have poor eyesight. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilhouetteKunaiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silhouette Kunai]]&lt;br /&gt;
|Throws a ninja dagger at an enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WreckingBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wrecking Beam]]&lt;br /&gt;
|Become a beam of electricity and beam around the room. Beamkachu! &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BucklerBarrageIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Buckler Barrage]]&lt;br /&gt;
|Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Collapsing Pillar]]&lt;br /&gt;
*[[Kaguya Teleporter]]&lt;br /&gt;
*[[Beam Gear]]&lt;br /&gt;
*[[Chained Mine]]&lt;br /&gt;
*[[Piano Key]]&lt;br /&gt;
*[[Tar]]&lt;br /&gt;
*[[Extendable Spring]]&lt;br /&gt;
*[[Press Pillar]]&lt;br /&gt;
*[[Press Pillar Stopper]]&lt;br /&gt;
*[[Transporting Bubble]]&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator Man&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[1.10.5]]&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Maelstrom Woman&lt;br /&gt;
|MinobiVW&lt;br /&gt;
|-&lt;br /&gt;
|Beam Man&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Detonate Man&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |MinobiVW&lt;br /&gt;
|-&lt;br /&gt;
|Virus 2&lt;br /&gt;
|-&lt;br /&gt;
|Virus 3&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Fortress 2&lt;br /&gt;
|-&lt;br /&gt;
|Endless&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fangames]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22123</id>
		<title>Mega Man W</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22123"/>
		<updated>2026-08-04T07:08:43Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Music */ Added composer names and rowspans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManW.png|thumb|right|The box art for &#039;&#039;Mega Man W&#039;&#039;]]&lt;br /&gt;
{{Incomplete|Descriptions for level objects and music composers}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man W&#039;&#039;&#039;&#039;&#039; is a fanmade &#039;&#039;Mega Man&#039;&#039; game released on June 5, 2026. It is the first fangame to collab with &#039;&#039;[[Mega Man Maker]]&#039;&#039;, with its content getting released in [[1.10.5]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version [[1.10.5]] added [[enemies]], [[music]], and [[level objects]] from &#039;&#039;Mega Man W&#039;&#039;, with [[backgrounds]] and [[tiles]] coming in the future.&lt;br /&gt;
&lt;br /&gt;
As of version [[1.10.5]], there are 32 assets available from &#039;&#039;Mega Man W&#039;&#039; in &#039;&#039;[[Mega Man Maker]].&lt;br /&gt;
*11 [[enemies]]&lt;br /&gt;
*10 [[level objects]]&lt;br /&gt;
*3 [[weapons]]&lt;br /&gt;
*8 [[Music|music tracks]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldenCorocoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Golden Corocoro]]&lt;br /&gt;
|A nearly invincible Corocoro perfect for your escort needs. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KonkoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Konko]]&lt;br /&gt;
|Place them above ground or let them hide in the ground to surprise the player.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NinjaMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ninja Metall]]&lt;br /&gt;
|A variant of the Metall, that can teleport to a determined location. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoneJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bone Jones]]&lt;br /&gt;
|Part of a melee pirate crew. Originally created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BonerangJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bonerang Jones]]&lt;br /&gt;
|Part of a distance pirate crew. Also created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ancient Roader]]&lt;br /&gt;
|Designed to line the colosseum and offer help and tourist information. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RamuruntIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ramurunt]]&lt;br /&gt;
|ends energy signals through its hands pushing the player and block lasers. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConedCowardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coned Coward]]&lt;br /&gt;
|When they feel overwhelmed, they surrender due to a programming error. 	&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Telly]]&lt;br /&gt;
|This Telly has propane tanks attached causing it to spin wildly when shot. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BaketaruIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baketaru]]&lt;br /&gt;
|Baketaru are guard robots made from a warehouse of buckets containing tar. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CModusIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[C-Modus]]&lt;br /&gt;
|A tactical fighting robot made for localized duels. They have poor eyesight. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilhouetteKunaiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silhouette Kunai]]&lt;br /&gt;
|Throws a ninja dagger at an enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WreckingBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wrecking Beam]]&lt;br /&gt;
|Become a beam of electricity and beam around the room. Beamkachu! &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BucklerBarrageIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Buckler Barrage]]&lt;br /&gt;
|Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Collapsing Pillar]]&lt;br /&gt;
*[[Kaguya Teleporter]]&lt;br /&gt;
*[[Beam Gear]]&lt;br /&gt;
*[[Chained Mine]]&lt;br /&gt;
*[[Piano Key]]&lt;br /&gt;
*[[Tar]]&lt;br /&gt;
*[[Extendable Spring]]&lt;br /&gt;
*[[Press Pillar]]&lt;br /&gt;
*[[Press Pillar Stopper]]&lt;br /&gt;
*[[Transporting Bubble]]&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator Man&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Level Theme&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[1.10.5]]&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Maelstrom Woman&lt;br /&gt;
|MinobiVW&lt;br /&gt;
|-&lt;br /&gt;
|Beam Man&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Detonate Man&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |MinobiVW&lt;br /&gt;
|-&lt;br /&gt;
|Virus 2&lt;br /&gt;
|-&lt;br /&gt;
|Virus 3&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Fortress 2&lt;br /&gt;
|-&lt;br /&gt;
|Endless&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fangames]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22122</id>
		<title>Mega Man W</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22122"/>
		<updated>2026-08-04T07:05:38Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added box art image caption&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManW.png|thumb|right|The box art for &#039;&#039;Mega Man W&#039;&#039;]]&lt;br /&gt;
{{Incomplete|Descriptions for level objects and music composers}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man W&#039;&#039;&#039;&#039;&#039; is a fanmade &#039;&#039;Mega Man&#039;&#039; game released on June 5, 2026. It is the first fangame to collab with &#039;&#039;[[Mega Man Maker]]&#039;&#039;, with its content getting released in [[1.10.5]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version [[1.10.5]] added [[enemies]], [[music]], and [[level objects]] from &#039;&#039;Mega Man W&#039;&#039;, with [[backgrounds]] and [[tiles]] coming in the future.&lt;br /&gt;
&lt;br /&gt;
As of version [[1.10.5]], there are 32 assets available from &#039;&#039;Mega Man W&#039;&#039; in &#039;&#039;[[Mega Man Maker]].&lt;br /&gt;
*11 [[enemies]]&lt;br /&gt;
*10 [[level objects]]&lt;br /&gt;
*3 [[weapons]]&lt;br /&gt;
*8 [[Music|music tracks]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldenCorocoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Golden Corocoro]]&lt;br /&gt;
|A nearly invincible Corocoro perfect for your escort needs. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KonkoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Konko]]&lt;br /&gt;
|Place them above ground or let them hide in the ground to surprise the player.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NinjaMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ninja Metall]]&lt;br /&gt;
|A variant of the Metall, that can teleport to a determined location. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoneJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bone Jones]]&lt;br /&gt;
|Part of a melee pirate crew. Originally created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BonerangJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bonerang Jones]]&lt;br /&gt;
|Part of a distance pirate crew. Also created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ancient Roader]]&lt;br /&gt;
|Designed to line the colosseum and offer help and tourist information. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RamuruntIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ramurunt]]&lt;br /&gt;
|ends energy signals through its hands pushing the player and block lasers. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConedCowardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coned Coward]]&lt;br /&gt;
|When they feel overwhelmed, they surrender due to a programming error. 	&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Telly]]&lt;br /&gt;
|This Telly has propane tanks attached causing it to spin wildly when shot. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BaketaruIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baketaru]]&lt;br /&gt;
|Baketaru are guard robots made from a warehouse of buckets containing tar. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CModusIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[C-Modus]]&lt;br /&gt;
|A tactical fighting robot made for localized duels. They have poor eyesight. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilhouetteKunaiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silhouette Kunai]]&lt;br /&gt;
|Throws a ninja dagger at an enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WreckingBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wrecking Beam]]&lt;br /&gt;
|Become a beam of electricity and beam around the room. Beamkachu! &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BucklerBarrageIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Buckler Barrage]]&lt;br /&gt;
|Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Collapsing Pillar]]&lt;br /&gt;
*[[Kaguya Teleporter]]&lt;br /&gt;
*[[Beam Gear]]&lt;br /&gt;
*[[Chained Mine]]&lt;br /&gt;
*[[Piano Key]]&lt;br /&gt;
*[[Tar]]&lt;br /&gt;
*[[Extendable Spring]]&lt;br /&gt;
*[[Press Pillar]]&lt;br /&gt;
*[[Press Pillar Stopper]]&lt;br /&gt;
*[[Transporting Bubble]]&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Maelstrom Woman&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Beam Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Detonate Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Virus 1&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Virus 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Fortress 2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Endless&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fangames]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22121</id>
		<title>Wrecking Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22121"/>
		<updated>2026-08-04T06:50:35Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WreckingBeamIcon.png|left]] Wrecking Beam&lt;br /&gt;
[[File:WreckingBeamIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Become a beam of electricity and beam around the room. Beamkachu!&lt;br /&gt;
|damage=4&lt;br /&gt;
|energy=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22120</id>
		<title>Buckler Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22120"/>
		<updated>2026-08-04T06:50:33Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:BucklerBarrageIcon.png|left]] Buckler Barrage&lt;br /&gt;
[[File:BucklerBarrageIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|damage=2 (shield)&amp;lt;br&amp;gt;4 (reflected shield)&lt;br /&gt;
|energy=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22119</id>
		<title>Silhouette Kunai</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22119"/>
		<updated>2026-08-04T06:50:32Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:SilhouetteKunaiIcon.png|left]] Silhouette Kunai&lt;br /&gt;
[[File:SilhouetteKunaiIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Throws a ninja dagger at an enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|damage=2&lt;br /&gt;
|energy=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22118</id>
		<title>Buckler Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22118"/>
		<updated>2026-08-04T06:46:33Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Fixed incorrect energy usage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:BucklerBarrageIcon.png|left]] Buckler Barrage&lt;br /&gt;
[[File:BucklerBarrageIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22117</id>
		<title>Wrecking Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22117"/>
		<updated>2026-08-04T06:45:49Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added energy usage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WreckingBeamIcon.png|left]] Wrecking Beam&lt;br /&gt;
[[File:WreckingBeamIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Become a beam of electricity and beam around the room. Beamkachu!&lt;br /&gt;
|damage= &lt;br /&gt;
|energy=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22116</id>
		<title>Buckler Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22116"/>
		<updated>2026-08-04T06:45:18Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:BucklerBarrageIcon.png|left]] Buckler Barrage&lt;br /&gt;
[[File:BucklerBarrageIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22115</id>
		<title>Silhouette Kunai</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22115"/>
		<updated>2026-08-04T06:42:24Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:SilhouetteKunaiIcon.png|left]] Silhouette Kunai&lt;br /&gt;
[[File:SilhouetteKunaiIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Throws a ninja dagger at an enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22114</id>
		<title>Mega Man W</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_W&amp;diff=22114"/>
		<updated>2026-08-04T06:39:30Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Polished up content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManW.png|thumb|right]]&lt;br /&gt;
{{Incomplete|Descriptions for level objects and music composers}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man W&#039;&#039;&#039;&#039;&#039; is a fanmade &#039;&#039;Mega Man&#039;&#039; game released on June 5, 2026. It is the first fangame to collab with &#039;&#039;[[Mega Man Maker]]&#039;&#039;, with its content getting released in [[1.10.5]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version [[1.10.5]] added [[enemies]], [[music]], and [[level objects]] from &#039;&#039;Mega Man W&#039;&#039;, with [[backgrounds]] and [[tiles]] coming in the future.&lt;br /&gt;
&lt;br /&gt;
As of version [[1.10.5]], there are 32 assets available from &#039;&#039;Mega Man W&#039;&#039; in &#039;&#039;[[Mega Man Maker]].&lt;br /&gt;
*11 [[enemies]]&lt;br /&gt;
*10 [[level objects]]&lt;br /&gt;
*3 [[weapons]]&lt;br /&gt;
*8 [[Music|music tracks]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; #454E54;&amp;quot;|Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldenCorocoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Golden Corocoro]]&lt;br /&gt;
|A nearly invincible Corocoro perfect for your escort needs. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KonkoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Konko]]&lt;br /&gt;
|Place them above ground or let them hide in the ground to surprise the player.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NinjaMetallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ninja Metall]]&lt;br /&gt;
|A variant of the Metall, that can teleport to a determined location. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoneJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bone Jones]]&lt;br /&gt;
|Part of a melee pirate crew. Originally created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BonerangJonesIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bonerang Jones]]&lt;br /&gt;
|Part of a distance pirate crew. Also created for amusement parks. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRoaderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ancient Roader]]&lt;br /&gt;
|Designed to line the colosseum and offer help and tourist information. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RamuruntIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ramurunt]]&lt;br /&gt;
|ends energy signals through its hands pushing the player and block lasers. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConedCowardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Coned Coward]]&lt;br /&gt;
|When they feel overwhelmed, they surrender due to a programming error. 	&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ExplosiveTellyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Explosive Telly]]&lt;br /&gt;
|This Telly has propane tanks attached causing it to spin wildly when shot. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BaketaruIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Baketaru]]&lt;br /&gt;
|Baketaru are guard robots made from a warehouse of buckets containing tar. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CModusIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[C-Modus]]&lt;br /&gt;
|A tactical fighting robot made for localized duels. They have poor eyesight. &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilhouetteKunaiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silhouette Kunai]]&lt;br /&gt;
|Throws a ninja dagger at an enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WreckingBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wrecking Beam]]&lt;br /&gt;
|Become a beam of electricity and beam around the room. Beamkachu! &lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BucklerBarrageIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Buckler Barrage]]&lt;br /&gt;
|Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Collapsing Pillar]]&lt;br /&gt;
*[[Kaguya Teleporter]]&lt;br /&gt;
*[[Beam Gear]]&lt;br /&gt;
*[[Chained Mine]]&lt;br /&gt;
*[[Piano Key]]&lt;br /&gt;
*[[Tar]]&lt;br /&gt;
*[[Extendable Spring]]&lt;br /&gt;
*[[Press Pillar]]&lt;br /&gt;
*[[Press Pillar Stopper]]&lt;br /&gt;
*[[Transporting Bubble]]&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Maelstrom Woman&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Beam Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Detonate Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Virus 1&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Virus 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Fortress 2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Endless&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fangames]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Online&amp;diff=22003</id>
		<title>Online</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Online&amp;diff=22003"/>
		<updated>2026-07-20T23:18:43Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Trivia */ Info on ID 6742067&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This page is for information on the online menu of [[Mega Man Maker]]. For information on the cooperative online building feature of the [[Level Builder]], see [[Build Online]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;online&#039;&#039;&#039; feature of &#039;&#039;[[Mega Man Maker]]&#039;&#039; allows players to play uploaded levels that have been created in the [[Level Builder]].&lt;br /&gt;
&lt;br /&gt;
To access the online features of &#039;&#039;Mega Man Maker&#039;&#039;, the player must first input their account password. Once the password has been inputted correctly, the player can play levels uploaded to the &#039;&#039;Mega Man Maker&#039;&#039; server and upload their own levels. To ensure that the level is solvable, the level must be beaten by its creator before it can be uploaded. As of version [[1.9.4.3]], a user can upload no more than 420 levels.&lt;br /&gt;
&lt;br /&gt;
For more information on the first level ID, the last level ID and the total number of levels uploaded in each major version, refer to [[Online/Level statistics|this page]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In [[1.7.0]], the server received an overhaul in order to optimize the user experience and loading. Many online features were either added or changed.&lt;br /&gt;
* Email verification and password reset options were added in order to facilitate account recovery options and to discourage alternate accounts.&lt;br /&gt;
* Instead of an overall score that is the difference between the likes and dislikes for a level, both values are shown separately. Levels are also graded by quality based on the number of likes and dislikes.&lt;br /&gt;
* Level searching received more options to narrow down results.&lt;br /&gt;
* Levels can be reported if they are offensive, inappropriate (NSFW), unbeatable, stolen or for other reasons mentioned by a user. Level moderators also received special tools to deal with reports. A &amp;quot;duplicate&amp;quot; reason was added in version [[1.8.0]].&lt;br /&gt;
* Server space was increased resulting in more levels that can be uploaded by a user.&lt;br /&gt;
* The number of deaths in a level are recorded to calculate the difficulty rating of a level for the difficulty options of the [[Wily Challenge]] game mode.&lt;br /&gt;
* A level can only be uploaded every 30 minutes.&lt;br /&gt;
&lt;br /&gt;
For more information on the server rewrite and API documentation, see [[Online/MegaManMaker Server Rewrite|this]].&lt;br /&gt;
&lt;br /&gt;
Due to the overhaul, the team opened a position for level moderators to receive level reports and delete problematic levels. The discussion for level moderation is done in private channels in the [[Mega Man Maker Official Server|public Discord server]].&lt;br /&gt;
&lt;br /&gt;
In 1.8.0 the server was updated to include level tags, but its implementation in the game&#039;s code was postponed.&lt;br /&gt;
&lt;br /&gt;
The user level upload limit was increased from 10 to 20 in [[1.2.0]], 30 in [[1.7.0]], 50 in [[1.7.1]], 75 in [[1.7.2]], and 100 in [[1.7.4]]. The limit was increased in the server side to 420 in 1.8.0.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Play levels that have been uploaded to &#039;&#039;Mega Man Maker&#039;&#039;&#039;s server&lt;br /&gt;
* Like and dislike levels after playing them at least once, regardless if completed or not&lt;br /&gt;
* Upload a level, and have it accessible by others on the online server&lt;br /&gt;
* Download a level for offline use&lt;br /&gt;
* Search for levels via keywords and level ID&lt;br /&gt;
* Find a random level to play&lt;br /&gt;
* Sort levels by a variety of parameters&lt;br /&gt;
* Play the Wily Challenge game mode&lt;br /&gt;
&lt;br /&gt;
=== Options ===&lt;br /&gt;
[[File:OnlineMenu.png|thumb|right|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s online menu]]&lt;br /&gt;
* &#039;&#039;&#039;Play&#039;&#039;&#039;: Brings the user to a menu where they can find uploaded levels to play or play the [[Wily Challenge]] game mode&lt;br /&gt;
* &#039;&#039;&#039;My Profile&#039;&#039;&#039;: List the user&#039;s account statistics and uploaded levels&lt;br /&gt;
* &#039;&#039;&#039;Upload&#039;&#039;&#039;: Allows the user to go through the process of uploading a level to the server&lt;br /&gt;
* &#039;&#039;&#039;Back&#039;&#039;&#039;: Exits the Online Menu and returns the user to the Main Menu&lt;br /&gt;
&lt;br /&gt;
=== Level Search ===&lt;br /&gt;
The &#039;&#039;&#039;level search&#039;&#039;&#039; allows the player to look for levels by title. The search contains words that should appear in the title of the level, ignoring common words like &amp;quot;a&amp;quot;, &amp;quot;the&amp;quot; or &amp;quot;in&amp;quot;.&amp;lt;ref&amp;gt;[https://api.megamanmaker.com/level/search/help MegaManMaker Search Help]&amp;quot;. &#039;&#039;Mega Man Maker&#039;&#039;. Retrieved May 6, 2021.&amp;lt;/ref&amp;gt; Since version 1.7.0, the player can also use symbols to search for level titles with particular parameters:&lt;br /&gt;
* &#039;&#039;&#039;Include&#039;&#039;&#039; (+ or no symbol): Search for levels that contain a particular query&lt;br /&gt;
** e.g. &#039;&#039;&#039;mega man&#039;&#039;&#039; searches for levels that contain both &amp;quot;&#039;&#039;&#039;mega&#039;&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;&#039;man&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Exclude&#039;&#039;&#039; (- or !): Search for levels that exclude a query&lt;br /&gt;
** e.g. &#039;&#039;&#039;mega -wily&#039;&#039;&#039; searches for levels that contain &amp;quot;&#039;&#039;&#039;mega&#039;&#039;&#039;&amp;quot; and excludes levels that contain &amp;quot;&#039;&#039;&#039;wily&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Alternate&#039;&#039;&#039; (* or ?): Search for levels that contain at least one of the specified queries&lt;br /&gt;
** e.g. &#039;&#039;&#039;mega ?wily ?light ?cossack&#039;&#039;&#039; searches for levels that contain &amp;quot;&#039;&#039;&#039;mega&#039;&#039;&#039;&amp;quot; and at least one of &amp;quot;&#039;&#039;&#039;wily&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;light&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;cossack&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Sequence&#039;&#039;&#039; &amp;gt;: Search for levels that contain two or more queries in the specified order&lt;br /&gt;
** e.g. &#039;&#039;&#039;metal&amp;gt;man&#039;&#039;&#039; searches for levels that contain &amp;quot;&#039;&#039;&#039;metal man&#039;&#039;&#039;&amp;quot; as two words in that order&lt;br /&gt;
* &#039;&#039;&#039;Multiple&#039;&#039;&#039; (,): Search for levels that contain multiple queries&lt;br /&gt;
** e.g. &#039;&#039;&#039;mega man, dr. wily&#039;&#039;&#039; searches for levels that either contain &amp;quot;&#039;&#039;&#039;mega&#039;&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;&#039;man&#039;&#039;&#039;&amp;quot;, or contain &amp;quot;&#039;&#039;&#039;dr&#039;&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;&#039;wily&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Symbols between words or parts can be repeated, like &#039;&#039;&#039;a&amp;gt;b&amp;gt;c&#039;&#039;&#039; or &#039;&#039;&#039;a b, c d, e,&#039;&#039;&#039; and also strung together, like &#039;&#039;&#039;metal man, metal&amp;gt;man&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Sort Function ===&lt;br /&gt;
The player can &#039;&#039;&#039;sort the level list&#039;&#039;&#039; by one of nine categories. All sort functions except &amp;quot;Random&amp;quot; can also be used in conjunction with the level search to further narrow down search results. Levels are automatically sorted by &amp;quot;Newest&amp;quot; when opening the &amp;quot;Find Levels&amp;quot; tab for the first time after opening the game.&lt;br /&gt;
&lt;br /&gt;
As a result of the server overhaul in version 1.7.0, the &amp;quot;Best Quality&amp;quot; option was added.&lt;br /&gt;
&lt;br /&gt;
The nine categories to sort by are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Newest&#039;&#039;&#039;: Loads the latest levels uploaded to the server&lt;br /&gt;
* &#039;&#039;&#039;Most popular&#039;&#039;&#039;: Loads levels uploaded in the past seven days with the best quality rating&lt;br /&gt;
* &#039;&#039;&#039;Oldest&#039;&#039;&#039;: Loads the oldest levels uploaded to the server&lt;br /&gt;
* &#039;&#039;&#039;Best quality&#039;&#039;&#039;: Loads levels overall with the best quality rating&lt;br /&gt;
* &#039;&#039;&#039;Best rating&#039;&#039;&#039;: Loads levels overall with the highest score&lt;br /&gt;
* &#039;&#039;&#039;Worst rating&#039;&#039;&#039;: Loads levels overall with the lowest score&lt;br /&gt;
* &#039;&#039;&#039;Most played&#039;&#039;&#039;: Loads levels overall with the most amount of plays&lt;br /&gt;
* &#039;&#039;&#039;Least played&#039;&#039;&#039;: Loads levels overall with the least amount of plays&lt;br /&gt;
* &#039;&#039;&#039;Random&#039;&#039;&#039;: Loads a random list of levels. The level list is randomized every time the menu is changed or the option is selected.&lt;br /&gt;
&lt;br /&gt;
=== Shortcuts for level cards ===&lt;br /&gt;
{{Incomplete|The version in which the reporting level shortcut was added: likely [[1.7.0]] but needs to be verified}}&lt;br /&gt;
The shortcuts for liking and disliking levels were added in version [[1.4.0]].&lt;br /&gt;
*&#039;&#039;&#039;Slide&#039;&#039;&#039;: Report level&lt;br /&gt;
*&#039;&#039;&#039;Weapon Switch Left&#039;&#039;&#039;: Dislike level&lt;br /&gt;
*&#039;&#039;&#039;Weapon Switch Right&#039;&#039;&#039;: Like level&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
*Prior to [[1.1.0]], the online menu used the same background and music as the main menu. With the UI overhaul in 1.1.0, a unique background and music track were added for the online menu.&lt;br /&gt;
*Prior to [[1.9.0]], there was only one [[music]] theme for the online menu; however, 1.9.0 added three additional music themes for the online menu that change depending on the system clock.&lt;br /&gt;
:{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Track name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Start time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |End time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Composer&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oCcUqTJj1Vk Online Menu Theme (Afternoon)]&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|12 PM&lt;br /&gt;
|6 PM&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Evening)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.9.0]]&lt;br /&gt;
|6 PM&lt;br /&gt;
|12 AM&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)&lt;br /&gt;
|12 AM&lt;br /&gt;
|6 AM&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Morning)&lt;br /&gt;
|6 AM&lt;br /&gt;
|12 PM&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
*[[1.10.3]] introduced Halloween-themed additions to the online menu, including:&lt;br /&gt;
**a new online menu music track by [[Dāku]]&lt;br /&gt;
**a new online menu background by [[Sasha]] and [[Toxin-G]] with the Earth replaced by an orange smiling pumpkin and the stars now green and pink&lt;br /&gt;
**a green and pink online menu UI by [[Meka]]&lt;br /&gt;
*[[1.10.4]] introduced Christmas and winter-themed additions to the online menu, including:&lt;br /&gt;
**a new online menu music track by [[Sasha]] and [[Dāku]]&lt;br /&gt;
**a new online menu background by [[JumpDashEvade]] with the Earth replaced by a purely blue and white planet and the stars now red, orange, blue and green&lt;br /&gt;
**a red/blue online menu UI by [[Meka]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The highest level ID as of version [[1.10.5.1]] is for the level &amp;quot;Best And Worst Of Gigaboots -12- OCT 18: (A Year In Summary.&amp;quot; by Best And Worst Of Gigaboots with the level ID 8675309. It was uploaded on October 10, 2018 during version [[1.4.2.1]] but is identical to an earlier level with the same name with the level ID 269726.&lt;br /&gt;
**Although the former was requested by [[Luigi]] as a joke level ID based off the song &amp;quot;867-5309/Jenny&amp;quot; by Tommy Tutone, it is often used as a reference level when testing level IDs.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/328222878489247744/532635019206983680 Luigi explains to Meka the reason behind the level ID 8675309.] ([[:File:Highest level Luigi ID 8765309.png|image]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
**The second highest level ID as of version [[1.10.5.1]] is for the level &amp;quot;100k Cebrelation Levle For Mega Marino - Full Game Pass&amp;quot; by [[Mega Marino]] with the level ID 6742067. It was uploaded on July 4, 2026 to celebrate Mega Marino completing 100,000 &#039;&#039;Mega Man Maker&#039;&#039; levels.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=1QizF10iC2w 100,000 Levels Completed! | Mega Marino Celebrates With MASSIVE Community Level] by Mega Marino&amp;lt;/ref&amp;gt;&lt;br /&gt;
***The ID 6742067 is likely a reference to the numbers 67 and 420 often used as joke numbers.&lt;br /&gt;
*On the fourth anniversary of the game on July 15, 2021, a video was uploaded to YouTube with [[Dr. Light]] and [[Dr. Wily]] introducing the new online server in version 1.7.0.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=PlX3FGu7Ny8 Introducing the New Server - Mega Man Maker 1.7] by WreckingPrograms ([https://www.youtube.com/watch?v=8U_pdYvaBMM reupload])&amp;lt;/ref&amp;gt; This included a few changes from its appearance in the public release of 1.7.0:&lt;br /&gt;
**The &amp;quot;NSFW&amp;quot; and &amp;quot;other&amp;quot; level report reasons did not exist; instead, there were options for reporting &amp;quot;inappropriate&amp;quot;, &amp;quot;crashing&amp;quot; and &amp;quot;bugged&amp;quot; levels.&lt;br /&gt;
**Three levels uploaded online by the user &amp;quot;bigfishlover22&amp;quot;: &amp;quot;Gold is a lovely person&amp;quot;, &amp;quot;Alex is ok too I guess&amp;quot; and &amp;quot;The Big Fish community is dying&amp;quot; (ID: 410041). It is unknown if these were uploaded to the online server to be viewed publicly.&lt;br /&gt;
***The first two level names refer to the server developers [[Goldstorm]] and [[Alex]] respectively while the third level name refers to a popular meme in the community about the [[Big Fish]] enemy.&lt;br /&gt;
**The level upload time is shown to the exact millisecond in hh:mm:ss.sss format instead of hh:mm:ss.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Server Promo Art.png|The promotional image by [[Alex]], [[BigMaster]], and [[BNMotive]] for the 1.7.0 server update&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Online menu variants===&lt;br /&gt;
{{ImageNeeded|Animated online menu backgrounds without logo and UI}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OnlineMenuHalloween.png|The Halloween-themed online menu&lt;br /&gt;
File:OnlineMenuWinter.png|The winter-themed online menu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{GameModes}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Level_Creation_Contests&amp;diff=22002</id>
		<title>Level Creation Contests</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Level_Creation_Contests&amp;diff=22002"/>
		<updated>2026-07-20T23:04:21Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected to heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Challenge event#Level Creation Contests]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Music&amp;diff=22001</id>
		<title>Music</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Music&amp;diff=22001"/>
		<updated>2026-07-20T22:44:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Mega Man Zero 1 */ Removed duplicate section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BuilderMusicMenu.png|thumb|right|250px|The Music tab in the [[Level Builder]] in version [[1.8.5.2]]]]&lt;br /&gt;
&#039;&#039;&#039;Music&#039;&#039;&#039; is the background audio (or lack thereof) featured in levels and in other screens. Most of the music is designed to be played in the levels, and as such it can be selected from the Music menu, represented by a quaver and two beamed quavers, in the [[Level Builder]]. Music for [[bosses]] can be set by selecting it in the settings, represented by a single quaver. The music that plays is that of the boss that first appears in a section. The music of a level can be changed mid-stage with the [[Music Changer]] or by setting a boss to change it upon defeat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Mega Man Maker]]&#039;s&#039;&#039; music files are in the NSF format to diminish the weight of the files. Due to this format&#039;s properties, tracks from non-8-bit &#039;&#039;Mega Man&#039;&#039; games are remixed to fit the 8-bit style and limitations. Tracks from &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10]]&#039;&#039; were recreated in software like FamiTracker by only using the 2A03 channels. In the game, music is read through Chiptune Player, a GameMaker Studio expansion by Mick @ Gamephase that plays chiptune music in various formats such as NSF (Nintendo Entertainment System), GBS (Nintendo Game Boy), and [https://marketplace.gamemaker.io/assets/5319/chiptune-player|SPC (Super Nintendo) Chiptune Player by Mick @ GamePhase.] In earlier versions of &#039;&#039;Mega Man Maker&#039;&#039;, the game came with a Winamp extension, but due to constantly crashing the game or resetting game volume when a new song was played it was abandoned in [[1.0.2]].&lt;br /&gt;
&lt;br /&gt;
==List of music tracks==&lt;br /&gt;
===&#039;&#039;[[Mega Man Maker]]&#039;&#039; original tracks===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_vlRrNj1S-8 Title Theme Ver. 1.0]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.0.0]]&amp;lt;br&amp;gt;Removed in [[1.1.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=7-02fy72gCM Title Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Title Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PQcz_e2LaE Title Theme (Halloween)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=SjFXfIDbvKk Title Theme (Christmas)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0K-b-7G5kNk Menu Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Menu Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A_XDeZyQbSQ Menu Theme (Halloween)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=NVs5pY_Bm_k Menu Theme (Christmas)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oCcUqTJj1Vk Online Menu Theme (Afternoon)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Morning)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Evening)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Online Menu Theme (Night)&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpirMDFhC8w Online Menu Theme (Halloween)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kFdDrq-Qh6U Online Menu Theme (Christmas)]&lt;br /&gt;
|Menu Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[GamerFromTheWeb]]&amp;lt;br&amp;gt;[[Dāku]]&lt;br /&gt;
|Remix of the Christmas carol &amp;quot;Silent Night&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nPH6N2z67G0 Tutorial Theme]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=787ObtpxHG4 Editor Theme A]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ooq959r5KRg Editor Theme B]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[POLARIA POYON]]&amp;lt;br&amp;gt;[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=2VKZjMmN-8s Editor Theme C]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=-mphbrNNacw Editor Theme D]&lt;br /&gt;
|Editor Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vnXX3gVIZD8 Level Start Theme]&lt;br /&gt;
|Miscellaneous &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Osy-sH0-fNI Wily Challenge Intro (Short)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=deNNr4ICZyk Wily Challenge Intro (Medium)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nWUENLd_7Ss Wily Challenge Intro (Long)]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=zcAnSJmmsfk Wily Challenge Game Over]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oqQackDZgNY Wily Challenge Credits]&lt;br /&gt;
|Wily Challenge Theme&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/staff-roll Staff Roll]&lt;br /&gt;
|Credits Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man&#039;&#039; (classic)===&lt;br /&gt;
====[[Mega Man 1|&#039;&#039;Mega Man&#039;&#039;]]/&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Guts Man&lt;br /&gt;
|-&lt;br /&gt;
|Ice Man&lt;br /&gt;
|-&lt;br /&gt;
|Bomb Man&lt;br /&gt;
|-&lt;br /&gt;
|Fire Man&lt;br /&gt;
|-&lt;br /&gt;
|Elec Man&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lmDAigOI6Tc Time Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=g2IB_aMuwgw Oil Man]&lt;br /&gt;
|[[MrKyurem]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM1)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4jUX_HcSRS8 Intro Stage (PU)]&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lpz9ebTiZGs Halloween (PU)]&lt;br /&gt;
|[[1.10.3]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=brx0ARHsTO4 Christmas (PU)]&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|[[Dāku]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM1)&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Boss Theme&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Manami Matsumae&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM1)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZZg5xlqFg84 Robot Master (MMPU)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Toshihiko Horiyama&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=b6R-_NzTh58 Wily Boss (MMPU)]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d2_Jffgc6Lo Wily Machine (MMPU)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 2]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Bubble Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|-&lt;br /&gt;
|Air Man&lt;br /&gt;
|Takashi Tateishi&amp;lt;br&amp;gt;Manami Matsumae&lt;br /&gt;
|-&lt;br /&gt;
|Quick Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Takashi Tateishi&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man&lt;br /&gt;
|-&lt;br /&gt;
|Crash Man&lt;br /&gt;
|-&lt;br /&gt;
|Flash Man&lt;br /&gt;
|-&lt;br /&gt;
|Metal Man&lt;br /&gt;
|-&lt;br /&gt;
|Heat Man&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM2)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4/5 (MM2)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 6 (MM2)&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (MM2)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 3]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Spark Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Snake Man&lt;br /&gt;
|-&lt;br /&gt;
|Needle Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Top Man&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Man&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Man&lt;br /&gt;
|-&lt;br /&gt;
|Gemini Man&lt;br /&gt;
|Harumi Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Hard Man&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Yasuaki Fujita&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 5/6 (MM3)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM3)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 4]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Ring Man&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|Minae Fujii&lt;br /&gt;
|-&lt;br /&gt;
|Dive Man&lt;br /&gt;
|-&lt;br /&gt;
|Skull Man&lt;br /&gt;
|-&lt;br /&gt;
|Bright Man&lt;br /&gt;
|-&lt;br /&gt;
|Dust Man&lt;br /&gt;
|-&lt;br /&gt;
|Drill Man&lt;br /&gt;
|-&lt;br /&gt;
|Toad Man&lt;br /&gt;
|-&lt;br /&gt;
|Pharaoh Man&lt;br /&gt;
|-&lt;br /&gt;
|Cossack Stage 1/2&lt;br /&gt;
|-&lt;br /&gt;
|Cossack Stage 3/4&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1/2 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 3/4 (MM4)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM4)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 5]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Stone Man&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Mari Yamaguchi&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Gravity Man&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Man&lt;br /&gt;
|-&lt;br /&gt;
|Napalm Man&lt;br /&gt;
|-&lt;br /&gt;
|Gyro Man&lt;br /&gt;
|-&lt;br /&gt;
|Star Man&lt;br /&gt;
|-&lt;br /&gt;
|Wave Man&lt;br /&gt;
|-&lt;br /&gt;
|Charge Man&lt;br /&gt;
|-&lt;br /&gt;
|Proto Man&#039;s Castle&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stages (MM5)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4LC6QadwaCM Wily Stages (Cirnosis)]&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|Mari Yamaguchi&amp;lt;br&amp;gt;Jun&#039;ya Ota&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM5)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Mari Yamaguchi&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 6]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Man&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;12&amp;quot;|Yuko Takehara&lt;br /&gt;
|-&lt;br /&gt;
|Wind Man&lt;br /&gt;
|-&lt;br /&gt;
|Flame Man&lt;br /&gt;
|-&lt;br /&gt;
|Tomahawk Man&lt;br /&gt;
|-&lt;br /&gt;
|Centaur Man&lt;br /&gt;
|-&lt;br /&gt;
|Knight Man&lt;br /&gt;
|-&lt;br /&gt;
|Yamato Man&lt;br /&gt;
|-&lt;br /&gt;
|Plant Man&lt;br /&gt;
|-&lt;br /&gt;
|Mr. X Stages&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stages (MM6)&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (MM6)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|Wily Boss (MM6)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 7]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=29twPaeHDxo Intro Stage (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.4.0]]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5NIX833JUfg Spring Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kIsIplot7uM Freeze Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ioWFTuRNTpA Slash Man]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=gJ3MpBq_KvA Junk Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=UJrXzqMuOc0 Shade Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=3zCGcxFeRS4 Shade Man (Alt)]&lt;br /&gt;
|Ayako Mori&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=lslXn25ztuw Burst Man]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wgA_TKfu_Fw Turbo Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=XRPtgKAz1Y4 Cloud Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=52zFOt9KMB8 Robot Museum (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br&amp;gt;Takashi Tateishi&amp;lt;br&amp;gt;Yasuaki Fujita&amp;lt;br&amp;gt;Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=uYZ7Dpk0cQw Wily Stage 1 (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=NclwFzGPrr0 Wily Stage 2 (MM7)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=vRd6b-YYN7c Wily Stage 3 (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d-Z80GM8LYA Wily Stage 4 (MM7)]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=MvEaDIjhUIU Robot Master (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ktFxxNiDBuE Bass (MM7)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yuko Takehara&amp;lt;br&amp;gt;Toshihiko Horiyama&amp;lt;br&amp;gt;Makoto Tomozawa&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=wU3_BqVX4pI Wily Boss (MM7)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.4.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=A8aFy0dEpRA Wily Capsule (MM7)]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 8]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=50lwpBx2hhA Intro Stage (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;23&amp;quot;|Shusaku Uchiyama&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oELQFAxQD7Q Intro Stage (MM8, Underwater)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ikvLZ28rrVA Tengu Man (Saturn)]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9OiGPOotoAU Tengu Man (Playstation)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z-oBR1BJ6AA Frost Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=z-CfwJmKxP8 Grenade Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=31NOGzDJR1A Clown Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ydgUWo4cVoM Astro Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VYS4gQN6UI4 Sword Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=IsW23ssQTz0 Aqua Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=fFamvK3gaJ8 Search Man]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bmGTfYqJX1c Wily Stage 1 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=n9LdCBYSm-E Wily Stage 2 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YnTS3unGJYA Wily Stage 3 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Wily Stage 4 (MM8)]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=S-eQBb65cU0 Midboss Theme (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Boss Theme&lt;br /&gt;
|[[1.5.0]]&amp;lt;br&amp;gt;[[1.9.2]]&lt;br /&gt;
|[[littlelamp100]]&amp;lt;br&amp;gt;[[GamerFromTheWeb]] (added portion)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ibtoZnBimlk Robot Master Intro (MM8)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6SDdjOk9xZY Robot Master (MM8)]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kMLwECj1i9s Bass (MM8)]&lt;br /&gt;
|[[1.7.4.1]]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=oEuPBtMT2d8 Wily Machine (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Capsule Intro (MM8)&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=7Nb1StdS_z8 Wily Capsule (MM8)]&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=DGxRc87m1B8 Duo]&lt;br /&gt;
|[[1.6.0]]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=VunXb33oIRg Cut Man (MM8)]&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Manami Matsumae&amp;lt;br&amp;gt;Shusaku Uchiyama&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=w2dSFSQRUcY Wood Man (MM8)]&lt;br /&gt;
|[[1.7.3]]&lt;br /&gt;
|Takashi Tateishi&amp;lt;br&amp;gt;Shusaku Uchiyama&lt;br /&gt;
|[[Saphy]]&amp;lt;br&amp;gt;[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 9]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_g1tGIbkY3c Concrete Man]&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|[[1.5.0]]&lt;br /&gt;
|Yu Shimoda&lt;br /&gt;
|rowspan=&amp;quot;16&amp;quot;|[[CosmicGem]] (instruments by tssf)&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5fmGK0axrUo Jewel Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Hiroki Isogai&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=pIJHDlUb288 Hornet Man]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=4IjoIHdCM0o Plug Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V8wdVX0CJPs Splash Woman]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=10ZAyqzBmtk Magma Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=2TIeqW3z3QA Galaxy Man]&lt;br /&gt;
|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C9YVg4N4ptY Tornado Man]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=iC-eFSMtF_0 Wily Stage 1 (MM9)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=6AX_irzZJtw Wily Stage 2 (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ojj7rBO9Ww4 Wily Stage 3 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=13vqrFrWZ0c Wily Stage 4 (MM9)]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZKa_0GpQH9E Fake Man]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=_PodJQbnlMc Endless Attack (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Yu Shimoda&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Robot Master (MM9)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bHmjOHyR0Jo Wily Machine (MM9)]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 10]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=RvqR2U8madg Blade Man]&lt;br /&gt;
|rowspan=&amp;quot;19&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;23&amp;quot;|[[1.6.0]]&lt;br /&gt;
|Akari Kaida&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=WFP2c0ngKO4 Solar Man]&lt;br /&gt;
|Yasuaki Fujita&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=aPlUkAjnyuc Sheep Man]&lt;br /&gt;
|Mari Yamaguchi&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=V03TdfTM758 Commando Man]&lt;br /&gt;
|Minae Fujii&lt;br /&gt;
|[[POLARIA POYO]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=HRYzUal1mi8 Pump Man]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=iFr7DgEJBS8 Strike Man]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=OTDcnnNovlc Nitro Man]&lt;br /&gt;
|Manami Matsumae&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YlcnHUqUkrY Chill Man]&lt;br /&gt;
|Shusaku Uchiyama&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=r50ZFgt8_Fc Wily Stage 1 (MM10, Outside)]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=E7NExyz9UzY Wily Stage 1 (MM10, Inside)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=eEgtoasKHZs Wily Stage 2 (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ryo Kawakami&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=cjHTLDhut4s Wily Stage 3 (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rj_ViovPfO4 Wily Stage 4 (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=d862-yC8aOg Wily Stage 5 (MM10)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=nqGL--cjOdY Enker (MM10)]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHDKz2J8uZ8 Punk (MM10)]&lt;br /&gt;
|Kouji Murata&lt;br /&gt;
Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=YQDenef8PII Ballade (MM10)]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=C-0E4i7t4r8 Challenges (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Hiroki Isogai&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Z25jkDzvy8w Endless Attack (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J200TG-4zaU Robot Master (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=c4AX0Kv6gQs Wily Boss (MM10)]&lt;br /&gt;
|Hiroki Isogai&lt;br /&gt;
Ippo Yamada&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=5bgUhcC-oj4 Wily Machine (MM10)]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ryo Kawakami&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=odkzEDvh618 Wily Capsule (MM10)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man 11]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=LXZr5k4cS2c Block Man]&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Marika Suzuki&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=xQjPpusmFQg Acid Man]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=aPBpyM0OmLw Blast Man]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ADglb-mX7-g Bounce Man]&lt;br /&gt;
|[[CosmicGem]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=kZRWk7COZFQ Tundra Man]&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=s717oaH0o64 Impact Man]&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x7-nFzAQRLA Torch Man]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[POLARIA POYON]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=N7C8YgRIruY Fuse Man]&lt;br /&gt;
|[[CosmicGem]]&amp;lt;br&amp;gt;[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ztD0-hYP2VU Wily Stages (MM11)]&lt;br /&gt;
|[[1.6.0]]&amp;lt;br&amp;gt;[[1.8.4]] (updated)&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=k2300e4Wh8s Challenges (MM11)]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.6.0]]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ZnOuE61ZxGg Dr. Light&#039;s Trial]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=SLRVNIv7o_Q Robot Master (MM11)]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=OidhP_6rJ0c Wily Boss (MM11)]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rozEWQqqBTw Wily Machine (MM11)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=x5pKFP3ximA Wily Capsule (MM11)]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|Kirikiri-Chan&amp;lt;br&amp;gt;Naoshi Mizuta&amp;lt;br&amp;gt;Akari Kaida&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Burner Man&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Pirate Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Astro Man (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Ground Man&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Tengu Man (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magic Man&lt;br /&gt;
|[[GamerFromTheWeb]]&amp;lt;br&amp;gt;[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Gate&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|King Stage&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|King Stage (Nix ver.)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/alumox/boss-mega-man-bass-2a03 Robot Master]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|[[1.8.0]]&amp;lt;br&amp;gt;[[1.9.0]] (updated)&lt;br /&gt;
|[[ALUMOX]] (added portion himself)&lt;br /&gt;
|-&lt;br /&gt;
|King Boss/Wily Boss (&#039;&#039;&amp;amp; Bass&#039;&#039;)&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9qw_uYJLKpA Buster Rod G]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.7.0]]&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Kinuyo Yamashita&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=1RGGPrETySg Hyper Storm H]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=eASbF8s2pXw Mega Water S]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Pc5qQ3ssZQs Wily Tower Stage 1]&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=GjbH8Bu3rbw Wily Tower Stage 2]&lt;br /&gt;
|[[littlelamp100]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=DaSeVa6cCLw Wily Tower Stage 3]&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=FXP8Fk4iFZI Wily Tower Stage 4]&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=O21-_Vz8I5Y Genesis Unit Boss Theme]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[MiniMacro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man World&#039;&#039; (Game Boy)===&lt;br /&gt;
====&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Cut Man (DWR)&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Makoto Tomozawa&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Ice Man (DWR)&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Fire Man (DWR)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Elec Man (DWR)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (DWR)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (DWR)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (DWR)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man II]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Crash Man (GB2)&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Kenji Yamazaki&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Metal Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Air Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Wood Man (GB2)&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Hard Man (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Top Man (GB2)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Needle Man (GB2)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Man (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB2)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB2)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boss Theme (GB2)&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man III]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB3)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Kouji Murata&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB3)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Punk (GB3)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man IV]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB4)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Kouji Murata&lt;br /&gt;
|[[DeltaMudkip]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (GB4)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Boss Theme&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (Ballade)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Machine (GB4)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Mega Man V]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Terra&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Level Theme&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;|Kouji Murata&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Mercury&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Venus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Neptune&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Mars&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Jupiter&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturn&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Uranus&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Pluto&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 1 (GB5)&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Wily Stage 2 (GB5)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Robot Master (GB5)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boss Theme&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunstar&lt;br /&gt;
|[[ALUMOX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man X&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Mega Man X1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=0MoBm6cuZz0 Intro Stage X1]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X1&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Launch Octopus&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Chill Penguin&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Yuki Iwai&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Mammoth&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Boomer Kuwanger&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Yuko Takehara&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Sting Chameleon&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Spark Mandrill&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=9r5OuFt_0mg Storm Eagle]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=y7eq6C8YaxY Storm Eagle (Alt)]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Makoto Tomozawa (original)&amp;lt;br&amp;gt;Kento Hasegawa (remix)&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=8a3N-luJevQ Armored Armadillo]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Setsuo Yamamoto&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=Gd-jkCQwAWA Sigma Stage 1]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigma Stage 4&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Maverick Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Maverick&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Vile Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Vile&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX1 Sigma&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X2&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage X2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|rowspan=&amp;quot;18&amp;quot;|Yuki Iwai&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wire Sponge&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Morph Moth&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Stag&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Magna Centipede&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=bAYFSpP9FfQ Crystal Snail]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Wheel Gator&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=J86ByyKxim0 Bubble Crab]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Overdrive Ostrich&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=JHwh_o8j61o X Hunter Fortress 1-2]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|X Hunter Fortress 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Maverick Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=l9MCMA7SCTw MMX2 Maverick]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 X Hunter Intro&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 X Hunter&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Sigma 1&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|MMX2 Sigma 2&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X3&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-slign:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=rJGrebkJYxU Intro Stage X3](Zero)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Light Capsule X3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Blast Hornet&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Blast Hornet (Alt)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Buffalo&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=ALofr3F8Azw Gravity Beetle]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.4]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Toxic Seahorse&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Volt Catfish&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Tunnel Rhino&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Crush Crawfish&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Neon Tiger&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Vile (X3)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|Doppler Stage 1&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|Kinuyo Yamashita&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Intro Stage X4 (Zero)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Toshihiko Horiyama&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|Storm Owl&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|Toshihiko Horiyama&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magma Dragoon&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|Toshihiko Horiyama&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X5&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Dark Dizzy&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====&#039;&#039;Mega Man X6&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard Wolfang&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Naoto Tanaka&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X7&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortables&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Awake Road Again&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Yuko Komiyama&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man X8&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortables&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Jakob Elevator&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Optic Sunflower&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Dark Mantis Stealth&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man Zero&#039;&#039;/&#039;&#039;Mega Man ZX&#039;&#039;===&lt;br /&gt;
====&#039;&#039;Mega Man Zero 1&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Enemy Hall&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.2]]&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 2&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Ice Brain&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man Zero 4&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Esperanto&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Luna Umegaki&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Green Grass Gradation&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Masaki Suzuki&lt;br /&gt;
|[[40Nix]]&lt;br /&gt;
|-&lt;br /&gt;
|MMZX Trap Factory&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Mega Man ZX Advent&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|Ryo Kawakami&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|-&lt;br /&gt;
|Overloaded (ZXA Tunes) (1.10.1)&amp;lt;br&amp;gt;Overloaded Extended (1.10.2+)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.1]]&lt;br /&gt;
|Ryo Kawakami (original)&amp;lt;br&amp;gt;Luna Umegaki, Tsutomu Kurihara (remix)&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Collab===&lt;br /&gt;
====&#039;&#039;[[Mega Man W]]&#039;&#039;====&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Maelstrom Woman&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Beam Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Detonate Man&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Virus 2&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Virus 3&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Fortress 2 (W)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Endless (W)&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=LEsUUJq8sBY Kaze yo Tsutaete]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|Yoshinori Ono&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[Saphy]]&lt;br /&gt;
|&#039;&#039;Mega Man: Battle and Chase&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/30xx-main-theme &#039;&#039;30XX&#039;&#039; Main Theme]&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.7.4]]&lt;br /&gt;
|Cityfires&lt;br /&gt;
|&#039;&#039;30XX&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;30XX&amp;quot; during the splash screen opening credits replaces the title screen, main menu, and online menu music with this music. Prior to [[1.8.1]] adding this music by default to the music menu, this was the only way to unlock this music.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/megalovaniamaker MEGALOVANIA]&lt;br /&gt;
|Boss Theme&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|Toby Fox&lt;br /&gt;
|&#039;&#039;EarthBound Halloween Hack&#039;&#039; &#039;&#039;/&#039;&#039; &#039;&#039;UNDERTALE&#039;&#039;&lt;br /&gt;
|Inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme. Prior to [[1.10.0]], it could only play if the ID of a boss theme was text edited to be 69.&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/neo-robot-museum Neo Robot Museum]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Level Theme&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|Yuko Takehara,&amp;lt;br&amp;gt;Toshihiko Horiyama,&amp;lt;br&amp;gt;Makoto Tomozawa,&amp;lt;br&amp;gt;Shusaku Uchiyama,&amp;lt;br&amp;gt;Yu Shimoda,&amp;lt;br&amp;gt;Marika Suzuki&lt;br /&gt;
|[[Mega Man 7]]&amp;lt;br&amp;gt;[[Mega Man 8]]&amp;lt;br&amp;gt;[[Mega Man 9]]&amp;lt;br&amp;gt;[[Mega Man 11]]&amp;lt;br&amp;gt;[[Mega Man Maker]]&lt;br /&gt;
|Original mashup of Burst Man, Tengu Man (Saturn version), Galaxy Man, and Fuse Man, made for the [[1.9.0]] trailer.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=E2TnayZhXBI Quick Man Remix]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.10.0]]&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tornado Man Remix&lt;br /&gt;
|Ippo Yamada&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mega Man 3|MM3]]&#039;&#039; Wily 5/6 Remix&lt;br /&gt;
|Yasuaki Fujita&lt;br /&gt;
|[[GamerFromTheWeb]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C.Story Balrog&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|Cave Story&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C.Story Meltdown&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|Cave Story&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C.Story Running Hell&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|Cave Story&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C.Story Moonsong&lt;br /&gt;
|Level Theme&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|Cave Story&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
The following music themes have been featured in videos for &#039;&#039;Mega Man Maker&#039;&#039; but are not available in the game as of version [[1.10.2.2]].&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Track Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Composer&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Arranger&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/watch?v=CgJhXkze43s &#039;&#039;MM7&#039;&#039; Intro Stage (Trailer)]&lt;br /&gt;
|Trailer Theme&lt;br /&gt;
|Makoto Tomozawa&lt;br /&gt;
|[[RRThiel]]&lt;br /&gt;
|Plays during the trailer for [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://soundcloud.com/saphysuns/farewellandthankyou Farewell, and Thank You]&lt;br /&gt;
|Miscellaneous&lt;br /&gt;
|Takashi Tateishi&lt;br /&gt;
|[[Saphy]]&lt;br /&gt;
|Made for the special sendoff to [[WreckingPrograms]] at [https://www.youtube.com/watch?v=M0Q5BdKbY6w&amp;amp;t=5351s the end of the 1.7 reveal livestream]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{Incomplete|Full list of themes updated in [[1.8.4]] and [[1.9.0]]}}&lt;br /&gt;
*[[Fuse Man]]&#039;s theme was originally used in the reveal video for [[Block Dropper]] in version [[1.2.0]] but was only added to the game in version [[1.6.0]].&amp;lt;ref name=&amp;quot;reveal&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=E4wzIHOEOPk Mega Man 11 in 8-bit! | Mega Man Maker 1.2] - WreckingPrograms on YouTube ([https://www.youtube.com/watch?v=YWB2DmvOZEY reupload])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=1lCqzpnBmPc &amp;quot;Fuse Man (Reveal Trailer) 8-bit - Mega Man 11 [0CC-Famitracker, 2A03&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; (Cover)&amp;quot;] - Sean Bialo on YouTube&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Despite &#039;&#039;[[Mega Man 9]]&#039;&#039; and &#039;&#039;[[Mega Man 10|10]]&#039;&#039; having 8-bit soundtracks, the music in the games needed to be remade for &#039;&#039;[[Mega Man Maker]]&#039;&#039; due to not being available in the .NSF file format required for the game.&lt;br /&gt;
* Cloud Man&#039;s theme is a shortened version of the original track as it omits the portion before the music loops.&lt;br /&gt;
* Although the music files used by the game typically only contain a single track, some contain extra tracks.&lt;br /&gt;
** The file for Editor Theme A originally contained several tracks. Most of them were simply earlier versions of other tracks or unfinished arrangements.&lt;br /&gt;
** The file for the &#039;&#039;30XX&#039;&#039; Main Theme contains a second track of complete silence.&lt;br /&gt;
** In [[1.8.0]], the file for &#039;&#039;Mega Man 2&#039;&#039; Wily 6 was updated with a second track. This second track is where the arrangement of MEGALOVANIA is stored. It can be accessed in-game by text editing a level and setting the [[boss]] music ID for a boss to &amp;quot;69&amp;quot;: 	since version [[1.10.0]], inputting &amp;quot;SANS&amp;quot; during the splash screen opening credits replaces the title screen music with this music and unlocks it as a boss theme.&lt;br /&gt;
* [[1.8.0]] added two NSF files in the Music folder that are unused. According to [[TheButcherKevin]], a beta tester, these tracks were used for testing.&lt;br /&gt;
** TMP_BURNER_MAN.nsf was an early version of Burner Man&#039;s theme by [[GamerFromTheWeb]] that was scrapped due to the in-game NSF player not playing it properly.&lt;br /&gt;
** TMP_COLD_MAN.nsf is a duplicate of the used Cold Man track by [[ALUMOX]].&lt;br /&gt;
*A number of music themes were either reworked entirely or updated to add missing portions in later versions.&lt;br /&gt;
**The following music themes were updated in [[1.8.4]]:&lt;br /&gt;
***Block Man&lt;br /&gt;
***Impact Man&lt;br /&gt;
***Wily Stages (&#039;&#039;[[Mega Man 11|MM11]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.0]]:&lt;br /&gt;
***Robot Master	(&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;)&lt;br /&gt;
**The following music themes were updated in [[1.9.2]]:&lt;br /&gt;
***&#039;&#039;[[Mega Man 8]]&#039;&#039; Midboss&lt;br /&gt;
*When it was used for the 1.8.0 trailer, 40Nix&#039;s version of King Stage was initially intended solely for that. However, to prevent potential confusion, it was included ingame as a bonus track. ([[:File:KingStage40NixTrailerAddition.png|source image]])&lt;br /&gt;
*Storm Eagle Alt is based off Storm Eagle&#039;s level theme in &#039;&#039;Mega Man Maverick Hunter X&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC&amp;diff=21999</id>
		<title>User:DarkiusMC</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:DarkiusMC&amp;diff=21999"/>
		<updated>2026-07-20T22:34:43Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added interface admin template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Removes table of contents --&amp;gt;&lt;br /&gt;
{{Wikiadmininterface}}&lt;br /&gt;
{{Wikiadministrator}}&lt;br /&gt;
{{Wikimoderator}}&lt;br /&gt;
{{Developer}}&lt;br /&gt;
{{Bugged}}&lt;br /&gt;
{{Template:User&lt;br /&gt;
|name=[[File:ShadeIcon.png|left]] DarkiusMC [[File:BlastIcon.png|right]]&lt;br /&gt;
|image=[[File:DarkiusMCStaffIcon.png]]&lt;br /&gt;
|caption=My ingame pfp&lt;br /&gt;
|role=Wiki Admin&amp;lt;br&amp;gt;Beta Tester&lt;br /&gt;
|aka=Darkius (real)&amp;lt;br&amp;gt;Blast Fish Acolyte (real)&amp;lt;br&amp;gt;Corr (real)&amp;lt;br&amp;gt;Grombie&amp;lt;br&amp;gt;Ghost of Lost Edits&amp;lt;br&amp;gt;Luxray Lover&amp;lt;br&amp;gt;This user is pregnant&amp;lt;br&amp;gt;failure&amp;lt;br&amp;gt;immature&amp;lt;br&amp;gt;Stinky&amp;lt;br&amp;gt;Wizard 101 Spy&amp;lt;br&amp;gt;Darkius=&amp;lt;br&amp;gt;Max&amp;lt;br&amp;gt;[[0]]&amp;lt;br&amp;gt;Winner of absolutely nothing&amp;lt;br&amp;gt;Fool&#039;s Gold Midas&amp;lt;br&amp;gt;Darkius, the Boom Cod Cultist&lt;br /&gt;
|quote=My only notable quote is super outdated lol (real)&amp;lt;br&amp;gt;Alias&#039;&amp;lt;br&amp;gt;Midas &amp;quot;try not to add every wacky thing Darkius says to his user page&amp;quot; challenge&amp;lt;br&amp;gt;I have no strong feelings either way&amp;lt;br&amp;gt;When wiki mods get bored&amp;lt;br&amp;gt;Now Quint is spoil&amp;lt;br&amp;gt;Shut up stinky&amp;lt;br&amp;gt;Fantastic&amp;lt;br&amp;gt;That was quick lol&amp;lt;br&amp;gt;I suppose so&amp;lt;br&amp;gt;*Pinkun reaction*&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;[[Category:Level objects]]&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;Alright, I see it&amp;lt;br&amp;gt;Yeah&amp;lt;br&amp;gt;Tomorrow&amp;lt;br&amp;gt;Tomorrow for sure...&amp;lt;br&amp;gt;Eventually...&amp;lt;br&amp;gt;Uhhh...&amp;lt;br&amp;gt;Internal error&amp;lt;br&amp;gt;I&#039;ll make sure to valdalize your user page at least 24 times&amp;lt;br&amp;gt;Creator: [blank]&amp;lt;br&amp;gt;midas smells&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/721003846284869704/1368427772166406246 DarkiusMC abuses his powers as a wiki mod to boldly state that &amp;quot;midas smells&amp;quot; in the #hall_of_memes channel only to end up being pregnant man emoji reacted]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Template:RecentUpdates&amp;lt;br&amp;gt;When Sloul Siphon Trivia Section&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=RHM2yaaMQls&amp;amp;lc=UgyevyU1MSCVpsUQd7l4AaABAg.AKbhH0xvCxLAKbiSt6xDTF DarkiusMC bullies fellow wiki moderator BokoKnight74 about the lack of a Trivia section on the The Soul Siphon - Hydroelectric River Styx page...despite there being one. What&#039;s the joke again?]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Flame Stagger(sic)&amp;lt;br&amp;gt;smartass&amp;lt;br&amp;gt;Nothing to test...&amp;lt;br&amp;gt;You are very predictable&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;__NOTOC__&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;Bizarrely popular in fighting dojos and underground metro cars.&lt;br /&gt;
|gender=Male&lt;br /&gt;
|lives=USA&lt;br /&gt;
|known=nothing lol&lt;br /&gt;
|discord=darkiusmc&lt;br /&gt;
|website=https://wiki.megamanmaker.com/index.php/User:DarkiusMC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
I have over a thousand edits since the server outage and still don&#039;t have a user page. Huh.&lt;br /&gt;
&lt;br /&gt;
I find improving pages as a form of stress relief. Is that weird? Probably. I dunno.&lt;br /&gt;
&lt;br /&gt;
Also I became a wiki mod at some point, cool. Feel free to ping me if you need something accepted.&lt;br /&gt;
&lt;br /&gt;
== Me after being wiki mod for a year ==&lt;br /&gt;
&lt;br /&gt;
I became wiki mod on August 31st, 2023 and promoted to wiki admin alongside [[Midas Magnezone|Midas]] on June 23rd, 2024 so we could get more done.&lt;br /&gt;
&lt;br /&gt;
== Subpages ==&lt;br /&gt;
[[User:DarkiusMC/Templates]]&lt;br /&gt;
&lt;br /&gt;
[[User:DarkiusMC/Testpage]]&lt;br /&gt;
&lt;br /&gt;
== Everything below this was put here by others as vandalism. ==&lt;br /&gt;
&lt;br /&gt;
== Me after being #hall_of_memes guardian for a month (Midas wrote this)==&lt;br /&gt;
&lt;br /&gt;
I became in charge of #hall_of_memes on October 8th, 2024 after [[Midas Magnezone]] voluntarily and heroically stepped down. However, our savior [[Goldstorm]] took the bold decision to take over posting rights in the channel by disabling my permissions to post in the channel and knocking down my position in the server on November 18th, 2024. At least I won&#039;t be pinged 50 times a day anymore to repost unfunny memes.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;padding: 4px; margin-bottom:4px; background-color: #FF7F7F; border: 2px solid #AF1E14; border-radius:10px;box-shadow: 0 0 5px B59286;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; padding: 10px&amp;quot; rowspan=2 |[[File:BounceMan.png|130px]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; font-size: 150%;&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;This user is pregnant&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black;&amp;quot;| &#039;&#039;&#039;Please&#039;&#039;&#039; do not disturb pregnant users.&amp;lt;br /&amp;gt;&#039;&#039;&#039;&amp;quot;We wish you to have a nice baby&amp;quot;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;- wiki editors&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sagiri was here!!1!==&lt;br /&gt;
== Lorem ipsum==&lt;br /&gt;
===Latin===&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Morbi auctor, enim ac euismod posuere, nisi felis pulvinar odio, ut maximus neque nunc faucibus lectus. Maecenas dignissim neque vitae consequat vehicula. Integer ante sem, tincidunt ut placerat sed, congue sit amet justo. Proin a mi ac mi porttitor varius sed ut elit. Proin lobortis eu orci vel commodo. Nunc nisl purus, scelerisque in lacus in, egestas feugiat diam. Mauris magna mi, scelerisque vel accumsan ut, luctus ut nisi. Nunc id leo sit amet ante maximus suscipit.&lt;br /&gt;
&lt;br /&gt;
Phasellus interdum est eget diam elementum molestie. Proin placerat sed magna eget sagittis. Vestibulum mi odio, vestibulum eget nisl et, pretium cursus ligula. Morbi ut velit enim. Etiam eget ornare risus, ut sodales mauris. Suspendisse tristique fringilla nibh, iaculis eleifend felis posuere et. Proin elementum lorem vitae feugiat posuere. Sed tincidunt vitae purus non consequat. Nulla id est dolor. Vivamus faucibus, neque a eleifend varius, ex neque elementum augue, id ornare erat libero eu magna. Etiam volutpat neque vel diam cursus, et viverra leo rhoncus.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;padding: 4px; margin-bottom:4px; background-color: #FF7F7F; border: 2px solid #AF1E14; border-radius:10px;box-shadow: 0 0 5px B59286;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; padding: 10px&amp;quot; rowspan=2 |[[File:BounceMan.png|130px]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; font-size: 150%;&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;This user is pregnant&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black;&amp;quot;| &#039;&#039;&#039;Please&#039;&#039;&#039; do not disturb pregnant users.&amp;lt;br /&amp;gt;&#039;&#039;&#039;&amp;quot;We wish you to have a nice baby&amp;quot;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;- wiki editors&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Curabitur a gravida diam, nec imperdiet metus. Maecenas ac sem at justo porta suscipit vel eget dolor. Integer eu dolor vitae metus hendrerit efficitur. Vestibulum blandit fermentum consequat. Vestibulum urna sapien, posuere ut mi ut, pharetra hendrerit elit. In ut semper justo. Suspendisse ultrices arcu neque, sit amet viverra ligula commodo ut. Nam a facilisis nulla. Aenean et felis blandit, commodo dolor a, pulvinar lorem. Mauris varius ex a massa luctus malesuada. Vestibulum fermentum leo quis gravida euismod. Aenean mattis libero non tellus posuere, vel interdum leo congue.&lt;br /&gt;
&lt;br /&gt;
Sed risus nisl, bibendum ut sagittis eu, vulputate sit amet felis. Nunc aliquet posuere mi. Nunc pharetra elementum tortor, et ullamcorper purus sodales non. Sed aliquam arcu auctor sodales tincidunt. Duis vulputate ex quis ligula iaculis, bibendum tincidunt sem laoreet. Quisque porta magna est. Duis tristique ante ac dui placerat, et rhoncus nisi faucibus. Nullam id mauris commodo, feugiat leo ac, rutrum turpis. Fusce porta lacus id enim consectetur aliquam.&lt;br /&gt;
&lt;br /&gt;
Suspendisse magna lacus, dapibus ac condimentum imperdiet, tempor at massa. Ut ut mollis sem, ac vulputate arcu. Nulla lorem est, dignissim at urna et, volutpat ornare lacus. Sed tincidunt, diam nec sodales sagittis, magna nunc mollis eros, feugiat sollicitudin enim tellus vel tortor. Etiam nec nisl vel libero dapibus dapibus. Nunc sit amet nulla sed nisi tempus dapibus at a enim. Maecenas augue enim, facilisis ac dolor eget, pulvinar rutrum libero. Nullam quis velit blandit, auctor ex vitae, maximus felis. Donec sit amet nisi lacus. Nunc ultricies tortor eu enim porttitor interdum. Nulla non lorem augue. Vivamus orci justo, consequat in dapibus et, bibendum non libero. Phasellus odio ipsum, luctus ut dapibus eget, ultricies vitae nibh. Nunc eleifend vehicula dolor, sit amet scelerisque purus ultricies pretium. Phasellus ut ligula sed tortor euismod hendrerit. Nullam ornare dignissim risus, ut condimentum lacus scelerisque luctus.&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
The customer is very important, the customer will be followed by the customer. The author of Morbi, for to put Euismod, if not for the pillow of hate, as the most important and now the bed of the throat. Maecenas is not an asset nor a means of life. Before you start investing, you need to do your homework. It&#039;s different from me and my airline, but as a developer. It&#039;s a good idea to use a protein powder. Now nisl purus, selecrice in lacus in, egestas feugiat diam. My great mauris, the chocolate or the layer as, the mourning as if not. Now that&#039;s the time it&#039;s important to get ahead.&lt;br /&gt;
&lt;br /&gt;
A boat is sometimes a necessary element of an employee&#039;s backyard. He invests a lot, but he needs a lot of arrows. I hate the market, the market needs the players and the price is low. Diseases as he likes. It is also necessary to adorn the smile, so that the members of the mauris. Suspendisse trisque fringilla nibh, eleifende felis put and To put the element of the story of the life of Feugia. But the tincidunt of pure life is not a result. There is no such pain. Vivamus faucibus, neither from the eleifend casino, from nor the element of propaganda, that was to adorn the great free football. Not even a weekend run or a yard run, and the cartoons are timed by CNN.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;padding: 4px; margin-bottom:4px; background-color: #FF7F7F; border: 2px solid #AF1E14; border-radius:10px;box-shadow: 0 0 5px B59286;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; padding: 10px&amp;quot; rowspan=2 |[[File:BounceMan.png|130px]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black; font-size: 150%;&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;This user is pregnant&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;color:black;&amp;quot;| &#039;&#039;&#039;Please&#039;&#039;&#039; do not disturb pregnant users.&amp;lt;br /&amp;gt;&#039;&#039;&#039;&amp;quot;We wish you to have a nice baby&amp;quot;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;- wiki editors&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Talk to the pregnant woman, and don&#039;t be afraid of the hairstyle. Maecenas and Sam at just the door receives or needs pain. The entire football team becomes a life-threatening organization. The production process is flattering. The vestibule urn wise, put as mi as, the quiver hendrerit elit. Just as always. I don&#039;t like the basketball arc, but it&#039;s a good cartoon. For there are no easy ones. Aeneas and the cat flatters, comfort pain from, pulvinar lorem. Maurice Varius from a mass of mourning. Who is pregnant with pregnancy? Aeneas did not set free land, or sometimes time to do homework.&lt;br /&gt;
&lt;br /&gt;
But the laughter of the players, to be drunk like shooting football, the vulputate is a lot to trigger. Now put my trucks. Now the quiver is an element of torture, and the corporal is not a pure member. However, some members of the author&#039;s team are developing. Duis vulputate ex quis ligula iaculis, bibendum tincidunt sem laoreet. Each door is great. Duis sad before and dui places, and rhoncus except the throat. There is no such thing as mauris commodo, feugiat leo ac, rutrum turpis. The clinical portal of the lake will be followed by some.&lt;br /&gt;
&lt;br /&gt;
A large amount of salt, protein, and sauce are added, seasoned and massed. So as to be soft, and vulputate bow. There is no net, dignissim at urn and, to decorate the lake. But tincidunts, diam nor members of sagittis, great now mollis eros, feugiat sollicitud enim tellus vel tortor. Not even the players or the free protein. Now there is no problem, but there is no time for protein. For Maecenas&#039;s adage, easy and pain-free, is a pillow free of makeup. No one wants to be flattered, the author of life, the greatest trigger. Unfortunately, it&#039;s not going to be a lake. Now ultricies are sometimes used for the airline. There is no internet advertising. Live in medical therapy, diet in protein and drink not free. The level of hatred itself, grief as protein needs, the ultricies of life nibh. Now eleifend vehicular pain, let it be a lot of chocolate pure ultricies price. Phasellus ut ligula sed tortor euismod hendrerit. There is no need to adorn the dignity of laughter, as the sauce of the chocolate lake of grief.)&lt;br /&gt;
&lt;br /&gt;
== Fanfiction by Midas (I guess kings write fanfiction in their spare time)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;border: 1px #red solid; ; float: right; padding: 7px; width:290px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
 |colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; &amp;quot;|&#039;&#039;&#039;Darkius&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 |colspan=2 style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot;; width:140px&amp;quot;|&#039;&#039;&#039;Race&#039;&#039;&#039;&lt;br /&gt;
 |Unknown, possibly a &#039;&#039;&#039;Fierce Demon&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot;; width:140px&amp;quot;|&#039;&#039;&#039;Home Land&#039;&#039;&#039;&lt;br /&gt;
 |unknown&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Date of death&#039;&#039;&#039;&lt;br /&gt;
 |hasn&#039;t happened yet&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot;; width:140px&amp;quot;|&#039;&#039;&#039;Height&#039;&#039;&#039;&lt;br /&gt;
 |8&#039;7&amp;quot;&lt;br /&gt;
 |- &lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Hair Color&#039;&#039;&#039;&lt;br /&gt;
 |Dark Grey&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Eye Color&#039;&#039;&#039;&lt;br /&gt;
 |Blood red&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Gender&#039;&#039;&#039;&lt;br /&gt;
 |Male&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039;&lt;br /&gt;
 |Helix of Darkness&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Birth&#039;&#039;&#039;&lt;br /&gt;
 |unknown&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Skin Color&#039;&#039;&#039;&lt;br /&gt;
 |Black&lt;br /&gt;
 |-&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; style=&amp;quot; ; width:140px&amp;quot;|&#039;&#039;&#039;Protection&#039;&#039;&#039;&lt;br /&gt;
 |His own power, his black tunic, flexible, leathery armor, his indestructible Sword.&lt;br /&gt;
 |-&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkius&#039;&#039;&#039; is a Demon from the Story, &#039;&#039;The Legend of Zelda: Darkius&#039;&#039;. He is a demonic, powerful creature resembling the Fierce Deity. He cannot be defeated by Link alone, whether he has the strongest blade ever or not. Due to a prophecy explaining Darkius would be defeated by Link, he became the very one that murdered Link&#039;s parents at Lake Hylia and the Lost Woods, and was sealed away in a tree, which allowed Link to be saved by Navi and adopted by the Kokiri. Sometime after the events of the story &#039;&#039;Legend of Zelda: Xentore&#039;&#039;, He shattered the seal and leaped out of the tree he was imprisoned in. As soon as he escaped, he continued his hunt for the Hero of Time. At the end of Darkius, he assumes multiple forms before taking his true/normal form. After a sword fight, Darkius is defeated by the heroes when they blow him off his own tower when they unleash their true strength. He returns later in &#039;&#039;The Legend of Zelda:Shadius&#039;&#039;, where he is revived by his brother, Shadius, and is used as a pawn for his master plan. Darkius lets Shadius use his army and castle, but in the end, discovers the truth, and kills Shadius. Darkius tells Link and his friends why he was trying to kill him. Immediately after explaining, Darkius attacked Link and his friends, still hoping to prevent the prophecy. Despite being defeated again, Darkius survived this time, and later appeared in The Fire God, where he became an unexpected ally. Darkius was presumed to be destroyed when he destroyed the castle of Flamius, a supporting antagonist. His fate currently remains unknown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{|class=&amp;quot;navbox collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center; clear:both; font-size:75%; font-family:verdana;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:black&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;div style=&amp;quot;margin-left:55px;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Legend of Zelda:Darkius|&amp;lt;font color=gold style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Legend of Zelda: Darkius&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:Black&amp;quot;&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Characters&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Link · Navi · [[:User:DarkiusMC|Darkius]] · Skull Kid · Tatl · Tael · Zelda · Malon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Minor Characters&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|The Seven Sages&lt;br /&gt;
|}&lt;br /&gt;
{{clr}}&lt;br /&gt;
{|class=&amp;quot;navbox collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center; clear:both; font-size:75%; font-family:verdana;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:black&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;div style=&amp;quot;margin-left:55px;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Legend of Zelda:Shadius|&amp;lt;font color=gold style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Legend of Zelda: Shadius&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:Black&amp;quot;&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Characters&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Link · Navi · [[:User:DarkiusMC|Darkius]] · Shadius · Skull Kid · Tatl · Tael · Zelda · Malon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Minor Characters&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|The Seven Sages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[:Template:MMDWR]]==&lt;br /&gt;
when I made this template, I had put a bunch of assets from MM1 and MM2 here that were also featured in dwr, with the logic of &amp;quot;these are all the assets featured in this game&amp;quot;, but a member of the wiki strike team removed them all with the logic of &amp;quot;these did not debut in this game.&amp;quot;. I kind of get removing them from the powered up page since that&#039;s a remake with a lot of original assets, but outside of V, the GB games wouldn&#039;t really have a whole lot listed on these without the things taken from the nes games.&lt;br /&gt;
&lt;br /&gt;
also to add to it, I feel like organizing &amp;quot;things debuted in this&amp;quot; was also organized by the asset categories, and I&#039;m not sure about both being the same, since those already sort by debut game afaik&lt;br /&gt;
but hey, I&#039;m just one guy here, so I figure instead of trying to fight for what I&#039;d personally want, I&#039;d make a talk page so other people could throw some thoughts to the wall.&lt;br /&gt;
&lt;br /&gt;
==Whispers in the Shadows==&lt;br /&gt;
&lt;br /&gt;
In the realm of DarkiusMC, where shadows stretch and secrets linger, the night carries whispers of untold power. Players traverse the haunted landscapes, their hearts racing as they uncover the remnants of ancient lore and dark magic.&lt;br /&gt;
&lt;br /&gt;
Beneath the gnarled branches of the twisted forest, players forge alliances and betrayals alike, each choice echoing through the darkened halls of forgotten castles. The air is thick with tension, the kind that promises adventure—or doom.&lt;br /&gt;
&lt;br /&gt;
As the moon rises high, casting eerie silver light upon the ground, the inhabitants of this realm become one with the night. With every step, they delve deeper into the abyss, where nightmares take form and legends are born. Will you embrace the darkness or become lost within it?&lt;br /&gt;
&lt;br /&gt;
Join the journey, where every shadow holds a story, and every whisper beckons you closer to the truth hidden in the depths of DarkiusMC.&lt;br /&gt;
&lt;br /&gt;
==The Shadow of the End==&lt;br /&gt;
&lt;br /&gt;
In the realm of Eldrith, a world teetering between the light of the sun and the shadows of the night, there lived a lone wanderer known as DarkiusMC. His name whispered through the lands, a legend feared and respected by those who knew of him. A master of the shadows, Darkius was neither hero nor villain—he was simply a force of nature, a being shaped by his world’s trials.&lt;br /&gt;
&lt;br /&gt;
Eldrith was a realm of balance, where the world’s peace was held in check by the Core of Light, a powerful artifact that radiated warmth and protection. However, a corrupt force, the Endbringers, sought to consume it, shrouding the world in an eternal twilight. The people had long believed that only the Chosen could protect the Core from such darkness—but DarkiusMC was no hero of prophecy. Instead, he was a rogue, a person from the shadows who sought something different.&lt;br /&gt;
&lt;br /&gt;
Born from a rare bloodline that held the essence of both light and shadow, Darkius was a boy who had lost everything to the Endbringers. His village, once a place of peace, had been ravaged, and his family taken by the abyssal forces. Left alone in a broken world, Darkius wandered, training in the ancient arts of shadow magic, learning to bend the darkness around him.&lt;br /&gt;
&lt;br /&gt;
One fateful day, while exploring the ruins of an old temple, he discovered a cryptic tome—The Codex of the Forgotten. The book spoke of an ancient power, one that could defeat the Endbringers, but at a cost: the Abyssal Forge, a hidden forge that could craft the Shadow Blade, an ancient weapon capable of cutting through both light and shadow. However, this weapon would forever tether the wielder to the balance of light and darkness. Whoever wielded the Shadow Blade would become both a protector and a prisoner of the realm.&lt;br /&gt;
&lt;br /&gt;
Darkius, torn between his desire for revenge and his need to end the war between light and dark, decided to forge the Shadow Blade. But the path was perilous. To reach the Abyssal Forge, he had to journey through the Lands of the Forgotten, places where even the bravest adventurers dared not tread. Along the way, Darkius faced challenges that tested his will. He battled the creatures of the deep, conquered his own inner darkness, and encountered the Guardian of Twilight, an ancient entity who had once been a hero but was now a prisoner to the Forge’s curse.&lt;br /&gt;
&lt;br /&gt;
The Guardian warned Darkius that forging the Shadow Blade would not only grant him the power to stop the Endbringers, but it would also chain his soul to the cycle of endless conflict. With each victory, Darkius would become more entwined with the shadows, losing more of himself.&lt;br /&gt;
&lt;br /&gt;
Still, driven by the pain of his past and the desire to protect those who had survived, Darkius pressed on. When he finally reached the Abyssal Forge, the weapon was forged in a flash of dark energy. The blade pulsed with both light and shadow, a mirror of Darkius’s own soul.&lt;br /&gt;
&lt;br /&gt;
As he wielded the weapon, he felt the weight of its power and the burden it placed on him. With the Shadow Blade, DarkiusMC stormed the Citadel of the Endbringers, facing off against their dark king. The battle raged for hours, the clash of light and shadow shaking the very foundations of the citadel. At last, Darkius struck the final blow, banishing the Endbringers from the world, but the cost was great.&lt;br /&gt;
&lt;br /&gt;
In that moment of victory, Darkius felt his body begin to fade, his connection to the world slipping away. The curse of the Shadow Blade was not one to be ignored. Yet, instead of falling into the abyss, Darkius used the last of his strength to seal the darkness within himself, becoming the eternal guardian of Eldrith’s balance.&lt;br /&gt;
&lt;br /&gt;
Now, DarkiusMC roams the world as both a shadow and a protector, neither living nor truly dead. His presence is felt by all—he is the silent watcher, the one who ensures the balance between light and dark remains intact. Some say he still seeks redemption, while others believe he is simply the world’s eternal warden, bound to the shadows forever.&lt;br /&gt;
&lt;br /&gt;
==The Fallen Watcher==&lt;br /&gt;
In a world split by light and darkness, where heroes rise only to fall, DarkiusMC was never meant to be the hero. No, he was something far more complicated. Born in the crumbling remnants of the once-glorious Sundered Kingdom, Darkius had always lived on the edge. He wasn’t a noble knight, or a chosen savior—he was the one who watched when others fought, the one who learned from their mistakes, and most importantly, the one who survived.&lt;br /&gt;
&lt;br /&gt;
Darkius’s world wasn’t kind. The Kingdom had fallen into chaos after the Shattering, a cataclysmic event that split the world in two. Those who still lived in the wreckage either clung to the remnants of old power or had given in to the darkness that spread through the land. The Endbringers, beings born from the deepest shadows, had taken over, and the people were powerless against them.&lt;br /&gt;
&lt;br /&gt;
Darkius never cared about saving kingdoms or wielding the power of ancient artifacts. He cared about survival. As a child, he watched his family get torn apart by the forces of darkness. They were simple farmers, struggling to hold on, but even that was ripped away when the shadows came. His father died in battle, his mother in the plague that followed, and Darkius, barely old enough to hold a sword, was left to fend for himself.&lt;br /&gt;
&lt;br /&gt;
Years passed. Darkius found himself in the Fanglands, a twisted wasteland full of outlaws, raiders, and the broken remnants of old cities. Here, he learned how to survive—no honor, no grand purpose, just the cold reality of scraping by. He became known as “DarkiusMC” in the underground circles, a name whispered in fear and respect. He was the one who could move through shadows, who could disappear when enemies approached, and, when the time came, strike without warning.&lt;br /&gt;
&lt;br /&gt;
But even the shadows had their price.&lt;br /&gt;
&lt;br /&gt;
One night, after a particularly brutal raid on a band of Endbringers, Darkius discovered something that changed everything: a broken blade buried in the ruins of an old temple. The weapon was unlike any he’d seen—a shadowblade, forged from the very darkness that consumed the world. Rumor had it that whoever reforged the blade would gain the power to end the Endbringers for good, but at the cost of their soul.&lt;br /&gt;
&lt;br /&gt;
For the first time in years, Darkius was faced with a choice. He could continue his solitary life, living in the cracks of the world, or he could risk everything, reforging the blade and potentially stopping the endless war.&lt;br /&gt;
&lt;br /&gt;
There was no easy answer. But then, something inside him snapped. He’d lost everyone he ever cared about—what was one more gamble? He knew what he was capable of, and this was a chance to finally do something that mattered.&lt;br /&gt;
&lt;br /&gt;
The path to reforging the shadowblade wasn’t easy. Darkius had to trek across the Ruins of Eldritch, face down the twisted Wraith Kings, and navigate the dead cities where even the bravest of men had gone mad. With each step, the darkness crept further into his mind, testing his will. His thoughts began to turn darker, his actions colder. But he kept pushing forward.&lt;br /&gt;
&lt;br /&gt;
When he reached the Forge of Night, a place said to be where the old gods of shadow were born, Darkius reforged the blade. The power that surged through him was overwhelming, but it didn’t make him a hero. No, it twisted him into something else. A weapon forged from pure darkness, with the power to strike down entire armies, but with a cost: for every life he took, a piece of his humanity slipped further away.&lt;br /&gt;
&lt;br /&gt;
When Darkius faced the Endbringers, it wasn’t just a battle—it was a slaughter. The darkness he wielded burned through their forces, cutting down their twisted legions like paper. But with every strike, Darkius felt his soul tear away. He was no longer the boy who had survived the fall of his kingdom—he was a being of pure vengeance, living only for the next fight.&lt;br /&gt;
&lt;br /&gt;
As he stood over the fallen leader of the Endbringers, Darkius knew he had won. The world was finally safe—at least for now. But he wasn’t free. The shadowblade had claimed him. His soul was bound to the darkness, and he knew, deep down, that he would never escape its pull.&lt;br /&gt;
&lt;br /&gt;
Now, DarkiusMC roams the wastelands, no longer a man but a living ghost—a fallen watcher who ensures that the balance between light and dark never tips too far. Some say he’s waiting for redemption, while others whisper that he’s simply waiting for his final fall into oblivion.&lt;br /&gt;
&lt;br /&gt;
But Darkius doesn’t care about their stories. He knows the truth: The world doesn&#039;t need heroes. It just needs someone to keep the shadows in check.&lt;br /&gt;
&lt;br /&gt;
And that someone… is him.&lt;br /&gt;
&lt;br /&gt;
==Grombie jumpscare==&lt;br /&gt;
&lt;br /&gt;
[[File:Astro Zombieg Colors.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Midas_Magnezone&amp;diff=21998</id>
		<title>User:Midas Magnezone</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Midas_Magnezone&amp;diff=21998"/>
		<updated>2026-07-20T22:34:42Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added interface admin template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Wikiadmininterface}}&lt;br /&gt;
{{Wikiadministrator}}&lt;br /&gt;
{{Wikimoderator}}&lt;br /&gt;
{{Developer}}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background: #BCF4D3; padding: 2px; width: 58%;  border-width: 4px 4px 4px 4px; border-style:solid; border-color:#A6D8BA; border-radius:8px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Bugged.png|64px|left]]&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;This user is a bug.&#039;&#039;&#039;&amp;lt;br&amp;gt;Please do not squash them, or we&#039;ll never get anything done.&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{User&lt;br /&gt;
|name=Midas Magnezone&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;No sleep, only wiki&amp;lt;/small&amp;gt;&lt;br /&gt;
|image=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MidasMagnezoneStaffIcon.png|150px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|caption=They&#039;ve got the Midas Touch&lt;br /&gt;
|role=Singlehandedly keeping wiki maintenance alive &lt;br /&gt;
|aka=Midas Magneton&amp;lt;br&amp;gt;Midas Magnemite&amp;lt;br&amp;gt;LMLWY Spy&amp;lt;br&amp;gt;Public wiki enemy number 1 (As &amp;quot;Sam&amp;quot;)&amp;lt;br&amp;gt;DarkiusMC XXX&amp;lt;br&amp;gt;Like ten billion meme names on the discord server, I ain&#039;t making any attempt to document them all&lt;br /&gt;
|quote=I loved when Ryan smooched Katie then proceeded to break the shit out of the bed 10 minutes later&lt;br /&gt;
|gender=Golden Metal Alloy Cat&lt;br /&gt;
|lives=#mmm_wiki&lt;br /&gt;
|known=Obsessively correcting pages (true...)&lt;br /&gt;
|discord=midasneko4859&lt;br /&gt;
|website=https://wiki.megamanmaker.com/index.php/User:Midas_Magnezone (Why is it an external link, Darkius?)&lt;br /&gt;
}}&lt;br /&gt;
Hi, [[Midas Magnezone]] here, moderator for the [[Mega Man Maker Official Wiki|wiki]] and beta tester for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. I also was a moderator for the [[Mega Man Maker Official Server|Discord server]]. I like to edit and moderate the wiki whenever I can. Finding bugs is what I live for. Shoot me a message on the [[Mega Man Maker Official Server|Discord server]] if you have a question. Have a good day!&lt;br /&gt;
&lt;br /&gt;
== Subpages ==&lt;br /&gt;
*[[User:Midas Magnezone/Testpage]]&lt;br /&gt;
*[[User:Midas Magnezone/Button]]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
== Vandalism by [[:User:DarkiusMC|DarkiusMC]] (including user template) ==&lt;br /&gt;
&lt;br /&gt;
What is Midas? Is he a cat? A Magnezone? Possibly even a living gold statue? The world may never know. Not unless Midas chooses to divulge his story himself. But alas, in this situation we find ourselves in, perhaps he may be more than we could ever imagine.&lt;br /&gt;
&lt;br /&gt;
=== Summoning a demon ===&lt;br /&gt;
As revenge for your comment, I shall summon the everlasting demon!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alieni non sumus amare. Tu regulas nosti, et sic facio. Plenum studium quod cogito. Hoc ex alio Guidone non vis accipere. Ego iustus volo tibi dicere quam ego sum sentiens. Redditus ut intellegas. Numquam te agnus dabo, numquam te deseram, numquam te agnus discurram ac deseram. Numquam agnus te clamare. Numquam agnus vale dicere. Numquam amet mentiar, et te noceat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== A Garfield copypasta ===&lt;br /&gt;
&lt;br /&gt;
Oi Midas I gotta question! Why do they call it oven when you ov in the cold food of out hot eat the food?&lt;br /&gt;
&lt;br /&gt;
=== Magnezone&#039;s Bulbapedia page ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #E5E5E5;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | [[User:DarkiusMC|Delete User Page]]&lt;br /&gt;
|-&lt;br /&gt;
|Magnezone (Japanese: ジバコイル Jibacoil) is a dual-type Electric/Steel Pokémon introduced in Generation IV.&lt;br /&gt;
&lt;br /&gt;
It evolves from Magneton when leveled up in a special magnetic field or when exposed to a Thunder Stone. It is the final form of Magnemite.&lt;br /&gt;
&lt;br /&gt;
(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contents&lt;br /&gt;
1	Biology&lt;br /&gt;
1.1	Evolution&lt;br /&gt;
2	Game data&lt;br /&gt;
2.1	NPC appearances&lt;br /&gt;
2.2	Pokédex entries&lt;br /&gt;
2.3	Game locations&lt;br /&gt;
2.3.1	In side games&lt;br /&gt;
2.4	Held items&lt;br /&gt;
2.5	Stats&lt;br /&gt;
2.5.1	Base stats&lt;br /&gt;
2.5.2	Pokéathlon stats&lt;br /&gt;
2.6	Type effectiveness&lt;br /&gt;
2.7	Learnset&lt;br /&gt;
2.7.1	By leveling up&lt;br /&gt;
2.7.2	By TM&lt;br /&gt;
2.7.3	By breeding&lt;br /&gt;
2.7.4	By a prior evolution&lt;br /&gt;
2.8	Side game data&lt;br /&gt;
2.9	Evolution data&lt;br /&gt;
2.10	Sprites&lt;br /&gt;
3	In the anime&lt;br /&gt;
3.1	Major appearances&lt;br /&gt;
3.2	Minor appearances&lt;br /&gt;
3.3	Pokédex entries&lt;br /&gt;
4	In the manga&lt;br /&gt;
4.1	Movie adaptations&lt;br /&gt;
4.2	Phantom Thief Pokémon 7&lt;br /&gt;
4.3	Pokémon Adventures&lt;br /&gt;
4.4	Pokémon Diamond and Pearl Adventure!&lt;br /&gt;
5	In the TCG&lt;br /&gt;
6	Other appearances&lt;br /&gt;
6.1	Super Smash Bros. Brawl&lt;br /&gt;
6.1.1	Trophy information&lt;br /&gt;
7	Trivia&lt;br /&gt;
7.1	Origin&lt;br /&gt;
7.1.1	Name origin&lt;br /&gt;
8	In other languages&lt;br /&gt;
9	Related Articles&lt;br /&gt;
10	External links&lt;br /&gt;
Biology&lt;br /&gt;
Magnezone is a robot-like Pokémon which resembles a UFO. It&#039;s the result of Magneton leveling up in the presence of a special magnetic field. The evolution is done on a molecular level, but despite this, scientists have failed at attempts to force it. Magnezone&#039;s tough steel body is wide and circular, similar to a disc or saucer, with a thin edge circling the diameter of its body. Its main eye is in the center, containing a large, red pupil. On each side of its body, it has a ball-shaped addition, with each side containing an eye, horseshoe magnet, and Phillips head screw. These secondary eyes can move independently of its main eye, as shown in Confronting the Darkness!. On top of its head is a tall, thin, yellow rod, closely resembling an antenna, which it uses for certain attacks. Behind its body is a third horseshoe magnet, positioned like a tail.&lt;br /&gt;
&lt;br /&gt;
Magnezone&#039;s evolution is theorized to have been caused by a special magnetic field that changed the molecular structure within its body. Magnezone is a seemingly-mechanical, gender unknown creature, but it has emotions, a way of reproducing, and the need for nourishment. With its magnets, it has the ability to control anti-gravity and float through the air at will. As seen in Giratina and the Sky Warrior and Phantom Thief Pokémon 7, Magnezone&#039;s anti-gravity is strong enough to carry humans with ease. Magnezone is rarely sighted in the wild. As seen in the anime, Magnezone can be very aggressive and territorial, although it will rarely attack without provocation. It flies through the night sky, often mistaken for a UFO sighting, though it seems to be receiving and sending signals from an unknown source and an unknown purpose. This leads some people to believe that Magnezone came from outer space and that it is being controlled by unknown beings.&lt;br /&gt;
&lt;br /&gt;
Evolution&lt;br /&gt;
Magnezone evolves from Magneton and is the final form of Magnemite.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to Game data→Evolution data.)&lt;br /&gt;
&lt;br /&gt;
0081Magnemite.png&lt;br /&gt;
Unevolved&lt;br /&gt;
Magnemite&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
→	&lt;br /&gt;
0082Magneton.png&lt;br /&gt;
First evolution&lt;br /&gt;
Magneton&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
→	&lt;br /&gt;
0462Magnezone.png&lt;br /&gt;
Second evolution&lt;br /&gt;
Magnezone&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
Game data&lt;br /&gt;
NPC appearances&lt;br /&gt;
Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness: Magnezone is the sheriff of Treasure Town, and takes Pokémon the player arrests, such as Drowzee.&lt;br /&gt;
Pokémon Super Mystery Dungeon: Magnezone, along with Magneton and Magnemite, acts as a sheriff of Serene Village. Magnezone also helps guard Revelation Mountain from potential intruders.&lt;br /&gt;
Pokédex entries&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV		Sinnoh&lt;br /&gt;
 Pt : #180		Johto&lt;br /&gt;
#—&lt;br /&gt;
Diamond	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Pearl&lt;br /&gt;
Platinum	A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.&lt;br /&gt;
HeartGold	Exposure to a special magnetic field changed Magneton&#039;s molecular structure, turning it into Magnezone.&lt;br /&gt;
SoulSilver&lt;br /&gt;
Generation V			Unova&lt;br /&gt;
 B2  W2 : #050&lt;br /&gt;
Black	A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.&lt;br /&gt;
White&lt;br /&gt;
Black 2	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
White 2&lt;br /&gt;
Generation VI		Kalos&lt;br /&gt;
Mountain #071		Hoenn&lt;br /&gt;
#086&lt;br /&gt;
X	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
Y	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Omega Ruby	Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.&lt;br /&gt;
Alpha Sapphire	It evolved from exposure to a special magnetic field. Three units generate magnetism.&lt;br /&gt;
Generation VII		Alola&lt;br /&gt;
 S  M : #049		Alola&lt;br /&gt;
 US  UM : #056		Kanto&lt;br /&gt;
#—&lt;br /&gt;
This Pokémon has no Pokédex entries in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!.&lt;br /&gt;
Sun	Three units generate magnetism. There have been many mistaken reports of UFO sightings when Magnezone flies through the night sky.&lt;br /&gt;
Moon	As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting signals of unknown purpose.&lt;br /&gt;
Ultra Sun	It uses radar to monitor its territory. Intruders are quickly disposed of with a hyper beam.&lt;br /&gt;
Ultra Moon	There are still people who believe that this Pokémon came from outer space. It emanates a powerful magnetic field.&lt;br /&gt;
Generation VIII		Galar&lt;br /&gt;
Isle of Armor #107		Sinnoh&lt;br /&gt;
#—		Hisui&lt;br /&gt;
#179&lt;br /&gt;
Sword	Some say that Magnezone receives signals from space via the antenna on its head and that it&#039;s being controlled by some mysterious being.&lt;br /&gt;
Shield	It&#039;s thought that a special magnetic field changed the molecular structure of this Pokémon&#039;s body, and that&#039;s what caused the Pokémon&#039;s evolution.&lt;br /&gt;
Brilliant Diamond	It evolved from exposure to a special magnetic field. Its three units generate magnetism.&lt;br /&gt;
Shining Pearl&lt;br /&gt;
Legends: Arceus	I theorize that a special magnetic field influenced this Pokémon, changing its molecular structure and causing it to evolve. It emits strange radio waves toward space from its antenna.&lt;br /&gt;
Generation IX		Paldea&lt;br /&gt;
#211		Kitakami&lt;br /&gt;
#—		Blueberry&lt;br /&gt;
#118&lt;br /&gt;
Scarlet	As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin while transmitting signals of unknown purpose.&lt;br /&gt;
Violet	Exposure to a special magnetic field changed Magneton&#039;s molecular structure, turning it into Magnezone.&lt;br /&gt;
&lt;br /&gt;
Pokédex Image Magnezone SM.png	Pokédex Image Magnezone SV.png	Pokédex Image Magnezone SV Blueberry.png&lt;br /&gt;
Magnezone in the Alola Pokédex	Magnezone in the Paldea Pokédex	Magnezone in the Blueberry Pokédex&lt;br /&gt;
Game locations&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
Diamond	Pearl	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Platinum	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
HeartGold	SoulSilver	&lt;br /&gt;
Trade&lt;br /&gt;
Generation V	&lt;br /&gt;
Black	&lt;br /&gt;
Trade&lt;br /&gt;
White	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Black 2	White 2	&lt;br /&gt;
P2 Laboratory (rustling grass)&lt;br /&gt;
Generation VI	&lt;br /&gt;
X	Y	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Omega Ruby	Alpha Sapphire	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Generation VII	&lt;br /&gt;
Sun	Moon	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Ultra Sun	Ultra Moon	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Let&#039;s Go Pikachu	Let&#039;s Go Eevee	&lt;br /&gt;
Unobtainable&lt;br /&gt;
Generation VIII	&lt;br /&gt;
Sword	Shield	&lt;br /&gt;
TradeVersion 1.2.0+&lt;br /&gt;
Expansion Pass	&lt;br /&gt;
Loop Lagoon, Insular Sea&lt;br /&gt;
Fields of Honor, Forest of Focus, Challenge Beach, Brawlers&#039; Cave, Courageous Cavern, Stepping-Stone Sea, Honeycalm Sea (Max Raid Battle)&lt;br /&gt;
Brilliant Diamond	Shining Pearl	&lt;br /&gt;
Evolve Magneton&lt;br /&gt;
Legends: Arceus	&lt;br /&gt;
Coronet Highlands: near Clamberclaw CliffsFlying, near Celestica TrailFlying, near Fabled SpringFlying, Space-time distortions&lt;br /&gt;
Generation IX	&lt;br /&gt;
Scarlet	Violet	&lt;br /&gt;
Great Crater of Paldea, Area Zero&lt;br /&gt;
Tera Raid Battles (5★, 6★)&lt;br /&gt;
&lt;br /&gt;
In side games&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
MD Time	MD Darkness	&lt;br /&gt;
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)&lt;br /&gt;
MD Sky	&lt;br /&gt;
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)&lt;br /&gt;
Ranger: SoA	&lt;br /&gt;
Cargo Ship&lt;br /&gt;
Rumble	&lt;br /&gt;
Fiery Furnace&lt;br /&gt;
PokéPark Wii	&lt;br /&gt;
Cavern Zone&lt;br /&gt;
Ranger: GS	&lt;br /&gt;
Rand&#039;s House, Thunder Temple, Light Temple&lt;br /&gt;
Generation V	&lt;br /&gt;
Rumble Blast	&lt;br /&gt;
Factory: Firebreathing Mountain&lt;br /&gt;
Rumble U	&lt;br /&gt;
Conductor Room: Rumbling Magnetic Motors (Boss)&lt;br /&gt;
Generation VI	&lt;br /&gt;
Battle Trozei	&lt;br /&gt;
Distortion Island: Stage 2&lt;br /&gt;
Rumble World	&lt;br /&gt;
Origin Hideaway: Super-Aura Test Lab (All Areas)&lt;br /&gt;
Generation VII	&lt;br /&gt;
Rumble Rush	&lt;br /&gt;
Zapdos Sea, Garchomp Sea, Arceus Sea, Greninja Sea, Garchomp SeaFinal&lt;br /&gt;
Generation VIII	&lt;br /&gt;
MD DX	&lt;br /&gt;
Fainted Pokémon: Northern Range, Murky Cave&lt;br /&gt;
Mystery House: Stormy Sea, Lightning Field, Buried Relic, Solar Cave&lt;br /&gt;
Generation IX	&lt;br /&gt;
Sleep	&lt;br /&gt;
Greengrass Isle (from Master 7)&lt;br /&gt;
Cross-Generation	&lt;br /&gt;
Shuffle	&lt;br /&gt;
Desert Umbra: Stage 330&lt;br /&gt;
Masters EX	&lt;br /&gt;
Variety sync pair scout: Thorton &amp;amp; Magnezone&lt;br /&gt;
__TOC__&lt;br /&gt;
Held items&lt;br /&gt;
Games	Held items&lt;br /&gt;
Black 2	White 2	&lt;br /&gt;
Metal Coat Metal Coat (5%)&lt;br /&gt;
Sword	Shield	&lt;br /&gt;
Metal Coat Metal Coat (Expansion Pass required, 5%)&lt;br /&gt;
Legends: Arceus	&lt;br /&gt;
None.png Normal&lt;br /&gt;
Iron Chunk Iron Chunk (30%)&lt;br /&gt;
Metal Coat Metal Coat (7%)&lt;br /&gt;
Grit items by level&lt;br /&gt;
Alpha icon.png Alpha&lt;br /&gt;
Exp. Candy L Exp. Candy L (100%)&lt;br /&gt;
Seed of Mastery Seed of Mastery (40%)&lt;br /&gt;
Grit items by level&lt;br /&gt;
Stats&lt;br /&gt;
Base stats&lt;br /&gt;
Stat	Range&lt;br /&gt;
At Lv. 50	At Lv. 100&lt;br /&gt;
HP:&lt;br /&gt;
70&lt;br /&gt;
130 - 177	250 - 344&lt;br /&gt;
Attack:&lt;br /&gt;
70&lt;br /&gt;
67 - 134	130 - 262&lt;br /&gt;
Defense:&lt;br /&gt;
115&lt;br /&gt;
108 - 183	211 - 361&lt;br /&gt;
Sp. Atk:&lt;br /&gt;
130&lt;br /&gt;
121 - 200	238 - 394&lt;br /&gt;
Sp. Def:&lt;br /&gt;
90&lt;br /&gt;
85 - 156	166 - 306&lt;br /&gt;
Speed:&lt;br /&gt;
60&lt;br /&gt;
58 - 123	112 - 240&lt;br /&gt;
Total:&lt;br /&gt;
535&lt;br /&gt;
Other Pokémon with this total&lt;br /&gt;
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.&lt;br /&gt;
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.&lt;br /&gt;
Pokéathlon stats&lt;br /&gt;
Speed&lt;br /&gt;
2/2	★★&lt;br /&gt;
Power&lt;br /&gt;
3/3	★★★&lt;br /&gt;
Skill&lt;br /&gt;
4/5	★★★★☆&lt;br /&gt;
Stamina&lt;br /&gt;
3/4	★★★☆&lt;br /&gt;
Jump&lt;br /&gt;
4/5	★★★★☆&lt;br /&gt;
Total&lt;br /&gt;
16/19	★★★&lt;br /&gt;
&lt;br /&gt;
Type effectiveness&lt;br /&gt;
Under normal battle conditions in Generation IX, this Pokémon is:	&lt;br /&gt;
Damaged&lt;br /&gt;
normally by:	&lt;br /&gt;
Ghost	1×&lt;br /&gt;
Water	1×&lt;br /&gt;
Dark	1×&lt;br /&gt;
Weak to:	&lt;br /&gt;
Fighting	2×&lt;br /&gt;
Ground	4×&lt;br /&gt;
Fire	2×&lt;br /&gt;
Immune to:	&lt;br /&gt;
Poison	0×&lt;br /&gt;
Resistant to:	&lt;br /&gt;
Normal	½×&lt;br /&gt;
Flying	¼×&lt;br /&gt;
Rock	½×&lt;br /&gt;
Bug	½×&lt;br /&gt;
Steel	¼×&lt;br /&gt;
Grass	½×&lt;br /&gt;
Electric	½×&lt;br /&gt;
Psychic	½×&lt;br /&gt;
Ice	½×&lt;br /&gt;
Dragon	½×&lt;br /&gt;
Fairy	½×&lt;br /&gt;
Notes:&lt;br /&gt;
If this Pokémon is given a Ring Target, the effectiveness of  Poison-type  moves is 1×.&lt;br /&gt;
Prior to Generation VI, the effectiveness of  Dark-type  moves was ½×.&lt;br /&gt;
Prior to Generation VI, the effectiveness of  Ghost-type  moves was ½×.&lt;br /&gt;
Learnset&lt;br /&gt;
By leveling up&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Level 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP&lt;br /&gt;
1	Tri Attack	Normal	Special	80	100%	10&lt;br /&gt;
1	Electric Terrain	Electric	Status	—	—%	10&lt;br /&gt;
1	Magnetic Flux	Electric	Status	—	—%	20&lt;br /&gt;
1	Mirror Coat	Psychic	Special	—	100%	20&lt;br /&gt;
1	Thunder Shock	Electric	Special	40	100%	30&lt;br /&gt;
1	Tackle	Normal	Physical	40	100%	35&lt;br /&gt;
1	Supersonic	Normal	Status	—	55%	20&lt;br /&gt;
1	Thunder Wave	Electric	Status	—	90%	20&lt;br /&gt;
12	Electro Ball	Electric	Special	—	100%	10&lt;br /&gt;
16	Gyro Ball	Steel	Physical	—	100%	5&lt;br /&gt;
20	Spark	Electric	Physical	65	100%	20&lt;br /&gt;
24	Screech	Normal	Status	—	85%	40&lt;br /&gt;
28	Magnet Rise	Electric	Status	—	—%	10&lt;br /&gt;
34	Flash Cannon	Steel	Special	80	100%	10&lt;br /&gt;
40	Discharge	Electric	Special	80	100%	15&lt;br /&gt;
46	Metal Sound	Steel	Status	—	85%	40&lt;br /&gt;
52	Light Screen	Psychic	Status	—	—%	30&lt;br /&gt;
58	Lock-On	Normal	Status	—	—%	5&lt;br /&gt;
64	Zap Cannon	Electric	Special	120	50%	5&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see level-up moves from other generations&lt;br /&gt;
By TM&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 	 TM 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
Bag TM Normal SV Sprite.png	TM001	Take Down	Normal	Physical	90	85%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM007	Protect	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Ghost SV Sprite.png	TM017	Confuse Ray	Ghost	Status	—	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM023	Charge Beam	Electric	Special	50	90%	10&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM025	Facade	Normal	Physical	70	100%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM032	Swift	Normal	Special	60	—%	20&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM047	Endure	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM048	Volt Switch	Electric	Special	70	100%	20&lt;br /&gt;
Bag TM Fire SV Sprite.png	TM049	Sunny Day	Fire	Status	—	—%	5&lt;br /&gt;
Bag TM Water SV Sprite.png	TM050	Rain Dance	Water	Status	—	—%	5&lt;br /&gt;
Bag TM Rock SV Sprite.png	TM051	Sandstorm	Rock	Status	—	—%	10&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM066	Body Slam	Normal	Physical	85	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM070	Sleep Talk	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM072	Electro Ball	Electric	Special	—	100%	10&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM074	Reflect	Psychic	Status	—	—%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM075	Light Screen	Psychic	Status	—	—%	30&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM082	Thunder Wave	Electric	Status	—	90%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM085	Rest	Psychic	Status	—	—%	5&lt;br /&gt;
Bag TM Fighting SV Sprite.png	TM089	Body Press	Fighting	Physical	80	100%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM093	Flash Cannon	Steel	Special	80	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM096	Eerie Impulse	Electric	Status	—	100%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM099	Iron Head	Steel	Physical	80	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM103	Substitute	Normal	Status	—	—%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM104	Iron Defense	Steel	Status	—	—%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM121	Heavy Slam	Steel	Physical	—	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM126	Thunderbolt	Electric	Special	90	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM130	Helping Hand	Normal	Status	—	—%	20&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM136	Electric Terrain	Electric	Status	—	—%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM147	Wild Charge	Electric	Physical	90	100%	15&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM152	Giga Impact	Normal	Physical	150	90%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM163	Hyper Beam	Normal	Special	150	90%	5&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM166	Thunder	Electric	Special	110	70%	10&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM170	Steel Beam	Steel	Special	140	95%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM171	Tera Blast	Normal	Special	80	100%	10&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM173	Charge	Electric	Status	—	—%	20&lt;br /&gt;
Bag TM Psychic SV Sprite.png	TM178	Gravity	Psychic	Status	—	—%	5&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM180	Gyro Ball	Steel	Physical	—	100%	5&lt;br /&gt;
Bag TM Normal SV Sprite.png	TM204	Double-Edge	Normal	Physical	120	100%	15&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM210	Supercell Slam	Electric	Physical	100	95%	15&lt;br /&gt;
Bag TM Electric SV Sprite.png	TM211	Electroweb	Electric	Special	55	95%	15&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM223	Metal Sound	Steel	Status	—	85%	40&lt;br /&gt;
Bag TM Steel SV Sprite.png	TM225	Hard Press	Steel	Physical	—	100%	10&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see TM moves from other generations&lt;br /&gt;
By breeding&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Parent 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
Magnemite&lt;br /&gt;
*&lt;br /&gt;
Electroweb	Electric	Special	55	95%	15&lt;br /&gt;
Mirror Herb&lt;br /&gt;
*&lt;br /&gt;
Explosion	Normal	Physical	250	100%	5&lt;br /&gt;
Moves marked with an asterisk (*) must be chain bred onto Magnezone&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see Egg moves from other generations&lt;br /&gt;
By a prior evolution&lt;br /&gt;
Generation IX	&lt;br /&gt;
Other generations:&lt;br /&gt;
IV - V - VI - VII - VIII&lt;br /&gt;
 Stage 	 Move 	 Type 	 Cat. 	 Pwr. 	 Acc. 	 PP &lt;br /&gt;
This Pokémon has no moves exclusive to prior evolutions.&lt;br /&gt;
Bold indicates a move that gets STAB when used by Magnezone&lt;br /&gt;
Italic indicates a move that gets STAB only when used by an evolution of Magnezone&lt;br /&gt;
Click on the generation numbers at the top to see moves from other generations&lt;br /&gt;
Side game data&lt;br /&gt;
Pokémon Mystery Dungeon&lt;br /&gt;
Explorers of Time, Explorers of Darkness, and Explorers of Sky&lt;br /&gt;
MDP E 462.png	Body size: 1&lt;br /&gt;
Recruit rate: -12%&lt;br /&gt;
IQ group: A&lt;br /&gt;
Pokémon Ranger: Shadows of Almia&lt;br /&gt;
Group:	&lt;br /&gt;
Electric&lt;br /&gt;
Poké Assist:	Electric PA.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:	Electrify 3 field move.png&lt;br /&gt;
(Electrify ×3)&lt;br /&gt;
Browser entry R-064&lt;br /&gt;
It generates magnetism from its body. It protects itself with an electric barrier.&lt;br /&gt;
Pokémon Ranger: Guardian Signs&lt;br /&gt;
Group:	&lt;br /&gt;
Electric&lt;br /&gt;
Poké Assist:&lt;br /&gt;
(present)	Electric Assist.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:&lt;br /&gt;
(present)	Electrify 3 field move.png&lt;br /&gt;
(Electrify ×3)&lt;br /&gt;
Poké Assist:&lt;br /&gt;
(past)	Electric Assist.png&lt;br /&gt;
Electric&lt;br /&gt;
Field move:&lt;br /&gt;
(past)	Electrify 1 field move.png&lt;br /&gt;
(Electrify ×1)&lt;br /&gt;
Browser entry R-112/N-180&lt;br /&gt;
It generates electricity and launches an orb of electricity to attack.&lt;br /&gt;
Pokémon Rumble&lt;br /&gt;
Attack	●●●●&lt;br /&gt;
Defense	●●●●&lt;br /&gt;
Speed	●●●&lt;br /&gt;
Pokémon Rumble Blast&lt;br /&gt;
Attack	●●●●&lt;br /&gt;
Defense	●●●●&lt;br /&gt;
Speed	●●●&lt;br /&gt;
Pokémon Rumble Rush&lt;br /&gt;
Rush462Body.png	Walking Speed: 1.42 seconds	Base HP: 53	&lt;br /&gt;
Base Attack: 82	Base Defense: 60	Base Speed: 60&lt;br /&gt;
PokéPark Wii: Pikachu&#039;s Adventure&lt;br /&gt;
PPW462.png	PokéPark Pad entry:&lt;br /&gt;
Magnezone is a cousin of the Cavern Zone&#039;s Magnemite. He likes to rack up high scores at Rotom&#039;s Spooky Shoot-&#039;em-Up and Rhyperior&#039;s Bumper Burn.&lt;br /&gt;
Pokémon Battle Trozei&lt;br /&gt;
Electric&lt;br /&gt;
Attack Power:	★★★★★&lt;br /&gt;
BT462.png&lt;br /&gt;
&lt;br /&gt;
Pokémon Shuffle&lt;br /&gt;
None Shuffle.png	&lt;br /&gt;
Electric&lt;br /&gt;
None Shuffle.png	Attack Power: 70 - 130	Raise Max Level.png 15&lt;br /&gt;
#442&lt;br /&gt;
Shuffle462.png&lt;br /&gt;
&lt;br /&gt;
Power of 4+&lt;br /&gt;
Deals even more damage when you make a match of four.&lt;br /&gt;
Skill Swapper.png Swappable Skill(s): Barrier Shot&lt;br /&gt;
&lt;br /&gt;
Pokémon GO&lt;br /&gt;
GO462.png	Base HP: 172	Base Attack: 238	Base Defense: 205&lt;br /&gt;
Egg Distance: N/A	Buddy Distance: 3 km	Evolution Requirement: N/A&lt;br /&gt;
Fast Attacks: Spark, Charge Beam, Volt Switch*, Metal Sound*&lt;br /&gt;
Charged Attacks: Zap Cannon, Wild Charge, Flash Cannon, Mirror Shot*, FrustrationAs Shadow Pokémon, ReturnAs Purified Pokémon&lt;br /&gt;
Evolution data&lt;br /&gt;
Magnezone evolves from Magneton when leveled up in a special magnetic field. Magneton cannot evolve into Magnezone in Pokémon HeartGold and SoulSilver, due to there being no area in Kanto or Johto with a special magnetic field. Magneton also cannot evolve in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, as Magnezone is not present in those games. There is also no special magnetic field in Pokémon Sword and Shield or Pokémon Scarlet and Violet, so from Generation VIII onwards, Magneton is also able to evolve into Magnezone when exposed to a Thunder Stone.&lt;br /&gt;
&lt;br /&gt;
0081Magnemite.png&lt;br /&gt;
Unevolved&lt;br /&gt;
Magnemite&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
Rare Candy&lt;br /&gt;
Level 30&lt;br /&gt;
→	&lt;br /&gt;
0082Magneton.png&lt;br /&gt;
First evolution&lt;br /&gt;
Magneton&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
Rare Candy + Town Map Icon BDSP.png&lt;br /&gt;
Level up&lt;br /&gt;
in areas with a&lt;br /&gt;
special magnetic field&lt;br /&gt;
→&lt;br /&gt;
Thunder Stone&lt;br /&gt;
Thunder StoneVIII+&lt;br /&gt;
→	&lt;br /&gt;
0462Magnezone.png&lt;br /&gt;
Second evolution&lt;br /&gt;
Magnezone&lt;br /&gt;
 Electric  Steel &lt;br /&gt;
&lt;br /&gt;
Sprites&lt;br /&gt;
This Pokémon was unavailable prior to Generation IV.&lt;br /&gt;
Generation IV	&lt;br /&gt;
Diamond	Pearl		Platinum		HeartGold	SoulSilver&lt;br /&gt;
Spr 4d 462.png	Spr b 4d 462.png		Spr 4p 462.png	Spr b 4p 462.png		Spr 4h 462.png	Spr b 4h 462.png&lt;br /&gt;
Spr 4d 462 s.png	Spr b 4d 462 s.png		Spr 4p 462 s.png	Spr b 4p 462 s.png		Spr 4h 462 s.png	Spr b 4h 462 s.png&lt;br /&gt;
Front	Back		Front	Back		Front	Back&lt;br /&gt;
Generation V	&lt;br /&gt;
Black	White		Black 2	White 2&lt;br /&gt;
Spr 5b 462.png	Spr b 5b 462.png		Spr 5b2 462.png	Spr b 5b2 462.png&lt;br /&gt;
Spr 5b 462 s.png	Spr b 5b 462 s.png		Spr 5b2 462 s.png	Spr b 5b2 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VI	&lt;br /&gt;
X	Y		Omega Ruby	Alpha Sapphire&lt;br /&gt;
Spr 6x 462.png&lt;br /&gt;
Spr b 6x 462.png&lt;br /&gt;
Spr 6o 462.png&lt;br /&gt;
Spr b 6o 462.png&lt;br /&gt;
Spr 6x 462 s.png&lt;br /&gt;
Spr b 6x 462 s.png&lt;br /&gt;
Spr 6o 462 s.png&lt;br /&gt;
Spr b 6o 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VII	&lt;br /&gt;
Sun	Moon		Ultra Sun	Ultra Moon&lt;br /&gt;
Spr 7s 462.png&lt;br /&gt;
Spr b 7s 462.png&lt;br /&gt;
Spr 7s 462.png&lt;br /&gt;
Spr b 7s 462.png&lt;br /&gt;
Spr 7s 462 s.png&lt;br /&gt;
Spr b 7s 462 s.png&lt;br /&gt;
Spr 7s 462 s.png&lt;br /&gt;
Spr b 7s 462 s.png&lt;br /&gt;
Front	Back		Front	Back&lt;br /&gt;
Generation VIII	&lt;br /&gt;
Legends: Arceus&lt;br /&gt;
Spr 8a 462.png&lt;br /&gt;
Spr 8a 462 s.png&lt;br /&gt;
Cross-Generation	&lt;br /&gt;
HOME&lt;br /&gt;
HOME0462.png	HOME0462 s.png&lt;br /&gt;
462MS.png For other sprites and images, please see Magnezone images on the Bulbagarden Archives.&lt;br /&gt;
&lt;br /&gt;
In the anime&lt;br /&gt;
&lt;br /&gt;
Magnezone in the anime&lt;br /&gt;
Major appearances&lt;br /&gt;
Magnezone debuted in Giratina and the Sky Warrior, under the ownership of Zero. Despite Zero&#039;s maniacal behavior, Magnezone was very loyal to him. Magnezone generally acted as a leader to Zero&#039;s army of Magnemite and Magneton.&lt;br /&gt;
&lt;br /&gt;
A wild Magnezone appeared in Regaining the Home Advantage!, which also served as the species&#039; main series debut; it battled nonstop with a Metagross. These two Pokémon normally battled with each other on a regular basis until their &amp;quot;battle arena&amp;quot;, a deep crater, was filled up with water. Because their crater was no longer usable, they took their battle to the streets of a nearby town, and continued fighting, causing much collateral damage.&lt;br /&gt;
&lt;br /&gt;
In Secrets From Out of the Fog!, Meowth, Colress and Team Rivalry!, and Ash and N: A Clash of Ideals!, Barret often relied on a Magnezone for battling situations.&lt;br /&gt;
&lt;br /&gt;
In Confronting the Darkness!, Belmondo used a Magnezone to battle Clemont and his Luxray, but it was soon defeated.&lt;br /&gt;
&lt;br /&gt;
Minor appearances&lt;br /&gt;
A Magnezone appeared in the ending credits of Zoroark: Master of Illusions, under the ownership of a Pokémon Baccer World Cup participant.&lt;br /&gt;
&lt;br /&gt;
In The Future Is Now, Thanks to Determination!, six Magnezone fell under the control of Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In Racing to a Big Event!, Anna used a Magnezone to give her an aerial view of the Pokémon Pancake Race. In Mounting an Electrifying Charge!, it was used to fly around the arena during the Charjabug race.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in I Choose You!.&lt;br /&gt;
&lt;br /&gt;
In Sobbing Sobble!, Jessie pulled a Magnezone from the Rocket Prize Master. She used it to battle Ash and Goh, but they ended up blasting off.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in a fantasy in It&#039;s All in the Name!.&lt;br /&gt;
&lt;br /&gt;
Pokédex entries&lt;br /&gt;
Episode	Pokémon	Source	Entry&lt;br /&gt;
DP158	Magnezone	Ash&#039;s Pokédex	Magnezone, the Magnet Area Pokémon. It evolves from Magneton in certain magnetic areas, and emits energy from each of its three magnets.&lt;br /&gt;
In the manga&lt;br /&gt;
&lt;br /&gt;
Magnezone in Pokémon Adventures&lt;br /&gt;
Movie adaptations&lt;br /&gt;
A Magnezone appeared in the graphic novel adaptation of Giratina and the Sky Warrior, under the ownership of Zero.&lt;br /&gt;
&lt;br /&gt;
Phantom Thief Pokémon 7&lt;br /&gt;
Magnezone was used by a Team Galactic Grunt that attacked Hiori and Rocco when they attempted to fly to the Team Galactic section base. It had an aerial fight with Hiori&#039;s Drifblim, but despite the type advantage, Magnezone and the Team Galactic Grunt were defeated by Hiori&#039;s quick thinking.&lt;br /&gt;
&lt;br /&gt;
Pokémon Adventures&lt;br /&gt;
In Passing by Probopass and Maneuvering around Magnezone, Cyrus has a Magnezone that evolved from a Magneton at Mt. Coronet.&lt;br /&gt;
&lt;br /&gt;
A Magnezone appeared in PS612, under the ownership of Wally.&lt;br /&gt;
&lt;br /&gt;
Pokémon Diamond and Pearl Adventure!&lt;br /&gt;
Mars has a Magnezone, which she used to battle Hareta while he was trying to get to the Spear Pillar in The Advent of the Legendary Pokémon!!.&lt;br /&gt;
&lt;br /&gt;
In the TCG&lt;br /&gt;
Main article: Magnezone (TCG)&lt;br /&gt;
Other appearances&lt;br /&gt;
Super Smash Bros. Brawl&lt;br /&gt;
Magnezone appears on the Electric terrain of Pokémon Stadium 2.&lt;br /&gt;
&lt;br /&gt;
Trophy information&lt;br /&gt;
&amp;quot;A Magnet Area Pokémon. It&#039;s a Magneton that evolved in a special magnetic field at Mt. Coronet. Its appearance is quite different after it evolves, but it still has three round eyes. Its shape changes but not its type--it&#039;s still both an Electric and Steel type. It learns Magnet Rise, a technique that temporarily nullifies Ground-type attacks, a traditional weakness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Trivia&lt;br /&gt;
As there is no special magnetic field in Pokémon HeartGold and SoulSilver, it is impossible to evolve Magneton into a Magnezone in these games. The same applies for Probopass, Leafeon, and Glaceon. All have to be traded from Pokémon Diamond, Pearl, and Platinum to be obtained.&lt;br /&gt;
Despite this, Gym Leaders Jasmine and Lt. Surge, who respectively used Magnemite and Magneton in their Gym battles, inexplicably appear to have evolved them to Magnezone in their rematches.&lt;br /&gt;
The colors on the ends of Magnezone&#039;s magnets can turn on and off at will, as seen in the Pokémon Mystery Dungeon series and the 3D Pokémon games.&lt;br /&gt;
In Pokémon Battle Revolution and later games, if Magnezone falls asleep, its center &amp;quot;eye&amp;quot; remains open. However, the outer eyes close.&lt;br /&gt;
In the September 2013 Pokémon Direct, Magnezone was mistakenly labeled as a female Pokémon, when it should be gender unknown. It was later corrected on the official website.&lt;br /&gt;
Origin&lt;br /&gt;
Magnezone appears to be based on the concept of a fused Magneton; one of the Magnemite taking a larger form and the remaining two Magnemite taking the forms of the smaller bodies on each side. The Magnemite evolution line seem to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. Magnezone in particular is possibly based on electromagnetic forming caused by electromagnetic fields and combined with an objectification in the form of a flying saucer or a UFO.&lt;br /&gt;
&lt;br /&gt;
Name origin&lt;br /&gt;
Magnezone may be derived from magnetic zone, an alternative name for a magnetic field.&lt;br /&gt;
&lt;br /&gt;
Jibacoil may be a combination of 磁場 jiba (magnetic field) and electromagnetic coil.&lt;br /&gt;
&lt;br /&gt;
In other languages&lt;br /&gt;
Language	Title	Meaning&lt;br /&gt;
Japan Flag.png Japanese	ジバコイル Jibacoil	From 磁場 jiba and electromagnetic coil&lt;br /&gt;
France Flag.png French	Magnézone	Same as English name&lt;br /&gt;
Spain Flag.png Spanish	Magnezone	Same as English name&lt;br /&gt;
Germany Flag.png German	Magnezone	Same as English name&lt;br /&gt;
Italy Flag.png Italian	Magnezone	Same as English name&lt;br /&gt;
South Korea Flag.png Korean	자포코일 Zapokoil	From 자폭 (自爆) japok and 코일 Coil&lt;br /&gt;
China and Taiwan Flags.png Mandarin Chinese	自爆磁怪 Zìbàocíguài	From 自爆 zìbào, 磁 cí, and 怪 guài&lt;br /&gt;
Hong Kong Flag.png Cantonese Chinese	自爆磁怪 Jihbaauchìhgwaai	From 自爆 jihbaau, 磁 chìh, and 怪 gwaai&lt;br /&gt;
[show]More languages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[:User:Midas Magnezone#Buy Baccarat|Buy Baccarat]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;BASS JUDGES YOU FOR YOUR SINS&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BassStand.gif|640px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
==[[1.10.0|T H E N U M B E R S M A S O N]]==&lt;br /&gt;
01234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768&#039;&#039;&#039;69&#039;&#039;&#039;707172737475767778798081828384858687888990919293949596979899100&lt;br /&gt;
&lt;br /&gt;
==Aw Shite They UnMidased My Magnezone==&lt;br /&gt;
&amp;lt;div id=&amp;quot;mp-tfa&amp;quot; style=&amp;quot;padding:2px&amp;quot;/&amp;gt;[[File:TheyUnmidasedMyMagnezone.png|200px|left|link=Pipi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magnezone&#039;&#039;&#039; (Japanese: ジバコイル &#039;&#039;&#039;Jibacoil&#039;&#039;&#039;) is a dual-type [[Fuse Man|Electric]]/[[Hard Man|Steel]] [[:Category:Robot Masters|Pokémon]] introduced in [[1.4.0|Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It evolves from [[:User:Midas Magnezone|Magneton]] when leveled up in [[Protovania - the Mega Metroidvania|a special magnetic field]] or when exposed to a [[Magnetic Coil|Thunder Stone]]. It is the final form of [[Midas Magnezone|Magnemite]].&lt;br /&gt;
&lt;br /&gt;
(Specifics may differ in past games. Refer to [[Main Page|Game data→Evolution data]] for these details.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bulbapedia.bulbagarden.net/wiki/Magnezone_(Pok%C3%A9mon) Continue reading...]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:TheThinker&amp;diff=21997</id>
		<title>User:TheThinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:TheThinker&amp;diff=21997"/>
		<updated>2026-07-20T22:25:27Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: No longer moderator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;har har har&lt;br /&gt;
&lt;br /&gt;
I&#039;m the dude who did like all of the transparent enemy and boss artwork&lt;br /&gt;
&lt;br /&gt;
I&#039;ll usually just go through random pages or stuff in the special pages section to see if there&#039;s anything that needs to be fixed&lt;br /&gt;
&lt;br /&gt;
Currently in the process of restoring all the enemy pages that have a saved cache with them.&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2017&amp;diff=21996</id>
		<title>Challenge event/Level Creation Contest 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Level_Creation_Contest_2017&amp;diff=21996"/>
		<updated>2026-07-20T21:55:42Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Edits to first 2 paragraphs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;&#039;&#039;[[Mega Man Maker|MMM]]&#039;&#039; Level Creation Contest 2017&#039;&#039;&#039; was an initiative of the streamer Byucknah The Red, done with the permission and support of the [[Mega Man Maker Team|developing team]], and the first official level contest of any sort in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. [[Mega Man Maker Official Server|Discord]] user She#0384 also helped out as Byucknah&#039;s assistant, answering questions and even stepping up twice as a potential judge but did not officially due to more professional judges suitable found for the contest.&lt;br /&gt;
&lt;br /&gt;
Byucknah the Red was interested in creating a level contest after watching levels created in &#039;&#039;Mega Man Maker&#039;&#039;. He approached the developing team and suggested them the idea of a level contest, gaining the approval to do so. On 25th October 2017, he gave the guidelines and the time frame to submit levels. The deadline to upload a level was 16th November 2017.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
===General rules===&lt;br /&gt;
&lt;br /&gt;
* Participants may only upload one level per category. If someone wins in the three categories, the levels will be compared and the best one will be kept while the others will be sent to honorable mentions instead.&lt;br /&gt;
* Everything must be made only through the Mega Man Maker built in editor. Text-editing is grounds for disqualification. Stealing levels is also grounds for disqualification.&lt;br /&gt;
* No developer exits.&lt;br /&gt;
* No profanity, racial slurs, or explicit depictions through clever tile use.&lt;br /&gt;
* Do not hassle the judges.&lt;br /&gt;
* Do not hassle the Mega Man Maker team.&lt;br /&gt;
&lt;br /&gt;
===Traditional levels===&lt;br /&gt;
&lt;br /&gt;
* Mega Man should have the [[Mega Buster]] as his primary weapon, and the stage should be beatable with buster only.&lt;br /&gt;
* The stage must contain minimum 2 checkpoints.&lt;br /&gt;
* Boss may not be immune to Mega Buster.&lt;br /&gt;
* No encouraging of glitch exploitation aside from the one-way Teleporter.&lt;br /&gt;
&lt;br /&gt;
===Challenge levels===&lt;br /&gt;
&lt;br /&gt;
Here are included levels based around a weapon and light Kaizos.&lt;br /&gt;
&lt;br /&gt;
* No developer exits.&lt;br /&gt;
* Levels must be built with the average human reaction time in mind.&lt;br /&gt;
&lt;br /&gt;
===Non-traditional levels===&lt;br /&gt;
&lt;br /&gt;
* Make something interesting.&lt;br /&gt;
&lt;br /&gt;
==Prizes==&lt;br /&gt;
&lt;br /&gt;
The creators of the top scoring levels would have a copy for the two &#039;&#039;Mega Man Legacy Collection&#039;&#039; compilations on Steam and would have its levels added on the [[Example Levels]] if the developers saw it fit. &lt;br /&gt;
&lt;br /&gt;
== Results==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level name !!ID !!Creator !!Category !!Place !!Final score&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Crystal Clear Ascent || 159664 || Noivs || Traditional  || First || 8.78&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Mines at Dusk ||163822 ||[[TimeLink]] || Traditional ||Second ||8.76&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Assault Express ||163569 || Drarky || Traditional ||Third ||8.64&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Automata Fortress ||164129 ||Nickelasse ||Non-traditional ||First ||9.24&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Time For Wind Storm ||163772 ||[[AwaggKing]] ||Non-traditional ||Second ||9.2&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - The Best Enemy Returns||164121 ||[[SnoruntPyro]] ||Non-traditional ||Third ||8.92&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Escape From The Space Station Puzzle || 162326 ||[[Meka|Meka Arius]]||Challenge ||First ||8.6&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Mega Lab Rat	|| 164128 || Nickelasse || Challenge || Second (moved for already winning) ||8.92&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Spidget Finner ||163821 ||LunuLeaf || Challenge || Third ||8.1&lt;br /&gt;
|-&lt;br /&gt;
|MMMLCC 2017 - Time Station ||	157096 ||Lefonna || Challenge || Fourth ||7.94&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=2017_Mega_Man_Maker_Level_Creation_Contest&amp;diff=21995</id>
		<title>2017 Mega Man Maker Level Creation Contest</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=2017_Mega_Man_Maker_Level_Creation_Contest&amp;diff=21995"/>
		<updated>2026-07-20T21:53:20Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Changed redirect to subpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Challenge event/Level Creation Contest 2017]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Talk:Challenge_event&amp;diff=21994</id>
		<title>Talk:Challenge event</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Talk:Challenge_event&amp;diff=21994"/>
		<updated>2026-07-20T21:51:25Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do you need to submit levels to these events via Discord, or can you join just by using the MMMLC tag in the title of your levels? I don&#039;t use Discord... --[[User:RayInTheBox|RayInTheBox]] ([[User talk:RayInTheBox|talk]]) 20:23, 20 July 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey. Usually you do need a Discord to participate for challenge events.&lt;br /&gt;
&lt;br /&gt;
:However, for the ongoing [[Machine Gun Contest]] challenge event, you can simply prefix your level name with &amp;lt;code&amp;gt;MMMMMM - &amp;lt;/code&amp;gt;, upload it to the online &#039;&#039;[[Mega Man Maker]]&#039;&#039; level servers and it will be counted towards the contest. (You will require a Discord account or another point of contact to receive the prize, though.) -- [[User:Midas Magnezone|Midas Magnezone]] ([[User talk:Midas Magnezone|talk]]) 21:51, 20 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=21993</id>
		<title>Challenge event</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event&amp;diff=21993"/>
		<updated>2026-07-20T21:47:09Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Contests */ Added Machine Gun Contest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MegaManMakerChallengeEventLogoNew.png|thumb|The logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event by NeoValo]]&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; challenge event&#039;&#039;&#039; (also known as &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;CE&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039; Level Contest&#039;&#039;&#039;, or &#039;&#039;&#039;&#039;&#039;MMM&#039;&#039;LC&#039;&#039;&#039;) is a series of public level creation contests held in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. These challenges usually have certain criteria for level design and are made to encourage creative usage of assets available within the game&#039;s editor. Several judges vote and give written reviews on the entries, with the winning stage being the one that received the most votes. The winning creators from a challenge are usually offered a prize at the end of the challenge; in recent contests, the reward for the winning level has often been its inclusion as an [[example level]] in the next major update.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The first official contest was a Level Creation Contest in 2017 that was host by ByucknahTheRed. It had two categories of Traditional and Non-traditional levels.&lt;br /&gt;
&lt;br /&gt;
The challenge events were started by then beta tester [[dolphin]] who had already done contests in his Discord server, &amp;quot;Let Me Level With You&amp;quot;. [[WreckingPrograms]] gave him permission to start the event on the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Official Server]]. It was distinct from the format of Byucknah&#039;s level creation contest where there were themes and restrictions as opposed to Traditional and Non-traditional categories. The then fellow beta tester [[Aze]] was a co-host for the events. However, due to sexual harassment and abuse of power allegations, dolphin was fired and Aze was the sole coordinator until V1ral joined.&lt;br /&gt;
&lt;br /&gt;
On July 21, 2019, WreckingPrograms alongside other developers and global moderators discontinued the challenge events for many reasons and encouraged the community to take part in fan challenges instead. As a result, the Challenge Coordinator roles on the [[Mega Man Maker Forums|forums]] and the [[Mega Man Maker Official Server|Discord server]] were removed. Additionally, while the Discord server already had a channel for fan challenges (#fan_challenges), a new category was added to the forums for fan challenges.&lt;br /&gt;
&lt;br /&gt;
The challenge event was brought back on June 12, 2021 with [[NotQuiteHere]] being reinstated as a challenge coordinator and previous challenge members [[V1ral]] and [[Very Clean Guy]] being appointed assistant challenge coordinators. NotQuiteHere closed his unofficial Challenge Event server in favor of leading the official events. Turbo Time Trials was different from other challenges in that the prize is getting the winning level included in the [[Example Levels]] and the contest is solely hosted in the Discord server. NotQuiteHere resigned in August of 2022 and Very Clean Guy replaced him as the main coordinator. However, Very Clean Guy resigned as of 2023.&lt;br /&gt;
&lt;br /&gt;
The challenge event was once again revived on December 20, 2024 with [[GamerFromTheWeb|Sasha]] as the new challenge coordinator. The New Year&#039;s Tradition contest was the first official challenge contest after over three years with new challenges taking place more frequently.&lt;br /&gt;
&lt;br /&gt;
==Contests==&lt;br /&gt;
As of July 20, 2026, there have been 11 challenge events:&lt;br /&gt;
#[[Challenge event/Intro to 1.3|Intro to 1.3]]&lt;br /&gt;
#[[Challenge event/Proto-Pocalypse|Proto-Pocalypse]]&lt;br /&gt;
#[[Challenge event/Cold Kings Awakening|Cold King&#039;s Awakening]]&lt;br /&gt;
#[[Challenge event/Wilys Construction Co.|Wily&#039;s Construction Co.]]&lt;br /&gt;
#[[Challenge event/Natures Wrath|Nature&#039;s Wrath]]&lt;br /&gt;
#[[Challenge event/Retro Redux|Retro Redux]]&lt;br /&gt;
#[[Challenge event/Turbo Time Trials|Turbo Time Trials]]&lt;br /&gt;
#[[Challenge event/New Years Tradition|New Year&#039;s Tradition]]&lt;br /&gt;
#[[Challenge event/Break the Targets|Break the Targets]]&lt;br /&gt;
#[[Challenge event/Traditionally Scary|Traditionally Scary]]&lt;br /&gt;
#[[Challenge event/Machine Gun Contest|Machine Gun Contest]]&lt;br /&gt;
&lt;br /&gt;
==Level Creation Contests==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Level Creation Contests&#039;&#039;&#039; were a pair of contests of levels in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. The idea was related to the challenge event. There were two major events hosted by the Mega Man Maker team in 2017 and in 2019.&lt;br /&gt;
&lt;br /&gt;
There was a &amp;quot;Traditional&amp;quot; category for levels similar to those in the original &#039;&#039;Mega Man&#039;&#039; games, as well as a &amp;quot;Non-Traditional&amp;quot; category for more unique levels. The first Level Creation Contest also had a &amp;quot;Challenge&amp;quot; category for particularly difficult levels or for levels based around a weapon, but for the second one, this category was merged with the &amp;quot;Non-traditional&amp;quot; category. After evaluating the levels, the judges wrote reviews of all the levels.&lt;br /&gt;
&lt;br /&gt;
#[[Challenge event/Level Creation Contest 2017]]&lt;br /&gt;
#[[Challenge event/Level Creation Contest 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The challenges originated from the Let Me Level With You Discord server and went through nine challenges before being officially adopted by the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Discord server]]. The nine challenges were:&lt;br /&gt;
*#&#039;&#039;[[Mega Man 2]]&#039;&#039; only&lt;br /&gt;
*#&#039;&#039;[[Mega Man 4]]&#039;&#039; and &#039;&#039;[[Mega Man 5]]&#039;&#039; assets only (prior to the version [[1.3.0]] update)&lt;br /&gt;
*#&#039;&#039;[[Mega Man Maker]]&#039;&#039; assets only&lt;br /&gt;
*#[[1.2.0]] only&lt;br /&gt;
*#Exploration&lt;br /&gt;
*#Automatic traditional (a traditional level that can secretly be completed by holding left/right and nothing else)&lt;br /&gt;
*#Break out (start with almost nothing and gather [[weapons]] as the level progresses)&lt;br /&gt;
*#Shop&lt;br /&gt;
*#&amp;quot;Hard Mode&amp;quot; level (an easy level with ways to make it harder)&lt;br /&gt;
*The Retro Redux event was the only event to include a prize which directly influenced the game&#039;s assets. The winner of the contest, Lenny, chose the weapon [[Rain Flush]] as the prize. The weapon was added in version [[1.5.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MegaManMakerChallengeEvent.png|A pixel art version of the logo for the &#039;&#039;Mega Man Maker&#039;&#039; Challenge Event&lt;br /&gt;
File:Proto pocalypse.png|Promotional artwork by [[PKWeegee]] for the Proto-Pocalypse challenge event&lt;br /&gt;
File:Challenge Contest Cold King&#039;s Awakening preview half size.png|Promotional artwork by NeoValo for the Cold King&#039;s Awakening challenge event&lt;br /&gt;
File:Challenge Event Wilys Construction Co.png|Promotional artwork for the Wily Construction Co. challenge event&lt;br /&gt;
File:Challenge Event Natures Wrath preview.png|Promotional artwork for the Nature&#039;s Wrath challenge event&lt;br /&gt;
File:Challenge Contest Retro Redux preview.png|Promotional artwork for the Retro Redux challenge event&lt;br /&gt;
File:Challenge Contest Turbo Time Trials preview.png|Promotional artwork by V1ral for the Turbo Time Trials challenge event&lt;br /&gt;
File:Challenge Event New Years Tradition preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the New Year&#039;s Tradition challenge event&lt;br /&gt;
File:Challenge Event Break the Targets preview.png|Promotional artwork by Sasha for the Break the Targets challenge event&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
[[Category:Community]] [[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21992</id>
		<title>Challenge event/Traditionally Scary</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Challenge_event/Traditionally_Scary&amp;diff=21992"/>
		<updated>2026-07-20T21:44:36Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;To return to the Challenge event page, [[Challenge event|click here.]]&#039;&#039;&lt;br /&gt;
[[File:Challenge Event Traditionally Scary preview.png|Promotional artwork by [[GamerFromTheWeb|Sasha]] for the Traditionally Scary challenge event|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traditionally Scary&#039;&#039;&#039; is a challenge event held for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is a traditional level contest hosted by [[GamerFromTheWeb]] announced on October 24, 2025, shortly after the release of [[1.10.3]]. Although the release and the promotion of the event were themed around Halloween, submitted levels were not required to follow a particular theme. Level submissions were open from November 7, 2025 to November 21, 2025. &lt;br /&gt;
&lt;br /&gt;
The results were published on January 18, 2026. GamerFromTheWeb announced that she would not be a judge for subsequent events even if she would remain the challenge coordinator.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*No troll or kaizo stages.&lt;br /&gt;
*Text-editing and/or the MMLV editor is not allowed.&lt;br /&gt;
*Levels must be &#039;&#039;&#039;20-45&#039;&#039;&#039; screens of length.&lt;br /&gt;
&lt;br /&gt;
*Your stage &#039;&#039;&#039;must end in a boss fight&#039;&#039;&#039;.&lt;br /&gt;
*Your level must have &#039;&#039;&#039;at least two extra weapons&#039;&#039;&#039;, besides the primary weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon Capsule]]s are banned&#039;&#039;&#039; and will result in a disqualification.&lt;br /&gt;
*&#039;&#039;&#039;Any keys or targets&#039;&#039;&#039; placed &#039;&#039;&#039;MUST&#039;&#039;&#039; be required to progress through the stage. Optional [[key]]s or [[target]]s will result in a disqualification. (You do not need to place keys or targets in your level)&lt;br /&gt;
&lt;br /&gt;
*Your level’s name must start with “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;”&lt;br /&gt;
:&#039;&#039;- Ex. “INSERT EXAMPLE NAME” -&amp;gt; “&#039;&#039;&#039;MMMLC - &#039;&#039;&#039;INSERT EXAMPLE NAME”&#039;&#039;&lt;br /&gt;
*Your level &#039;&#039;&#039;&amp;lt;u&amp;gt;must be uploaded&amp;lt;/u&amp;gt;&#039;&#039;&#039; on or after October 24th, 2025.&lt;br /&gt;
&lt;br /&gt;
==Notable info==&lt;br /&gt;
*Your level’s primary weapon &#039;&#039;&#039;does not need to be the character’s default weapon&#039;&#039;&#039; ([[Mega Buster]], [[Roll Swing]], etc.)&lt;br /&gt;
*Usage of commonly known community glitches such as one way [[teleporter]]s, and minimap auto tiler manipulation is allowed. &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;u&amp;gt;Non-playable screens will be counted for the screen limit.&amp;lt;/u&amp;gt;&#039;&#039;&#039; Make sure to double check your screen count before submitting. If a stage is submitted with any screens above 45, it will be disqualified.&lt;br /&gt;
&lt;br /&gt;
==Example level==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
|-&lt;br /&gt;
|MMMLC - Dredged Docks&lt;br /&gt;
|[https://megamanmaker.com/?level=586836 586836]&lt;br /&gt;
|Phun&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winners==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Position&lt;br /&gt;
!Prize(s)&lt;br /&gt;
!Level name&lt;br /&gt;
!Level ID&lt;br /&gt;
!Username&lt;br /&gt;
!Judge votes&lt;br /&gt;
|-&lt;br /&gt;
|First place&lt;br /&gt;
|$50 Steam gift card&amp;lt;br&amp;gt;Level added as an [[Example Levels|example level]]&lt;br /&gt;
|[[Flip-Block Fortress]]&lt;br /&gt;
|587461&lt;br /&gt;
|Joj&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Second place&lt;br /&gt;
|$30 Steam gift card&lt;br /&gt;
|[[True Guts Man]]&lt;br /&gt;
|587720&lt;br /&gt;
|Bluerat&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|Third place&lt;br /&gt;
|$15 Steam gift card&lt;br /&gt;
|[[A Colorful World]]&lt;br /&gt;
|587780&lt;br /&gt;
|VXW&lt;br /&gt;
|TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Judges==&lt;br /&gt;
*Sasha&lt;br /&gt;
*Phun&lt;br /&gt;
*Fati98&lt;br /&gt;
*Obderhode&lt;br /&gt;
*Things&lt;br /&gt;
*[[Toxin-GX]]&lt;br /&gt;
*MegaMarino&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
*[https://docs.google.com/document/d/1C5wC7S2ZKZPsyBz2nrVeKjTd6jN1r4lITN83VD2u7qI MMMLC - Traditionally Scary Challenge (2025)]&lt;br /&gt;
*[https://docs.google.com/document/d/1ro7ByVr42x9znjB6IGOFTpsoNif6KIP2MPctzdaRLkI MMMLC - Traditionally Scary Results]&lt;br /&gt;
&lt;br /&gt;
==List of level submissions==&lt;br /&gt;
These are the levels submitted to the &#039;&#039;MMM&#039;&#039;LCC November 2025 Contest, Traditionally Scary, presented in the order they were uploaded in the #mmmlc-submissions channel in the [[Mega Man Maker Official Server|Discord server]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level Name !!  Creator !! Level Id !!  Status !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pyrophobia || falconian67 || [https://megamanmaker.com/?level=587231 587231] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Quick Progress || aurax || [https://megamanmaker.com/?level=587302 587302] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boiler Boom || elecman_hg || [https://megamanmaker.com/?level=587323 587323] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Forever Halloween || 2coolman || [https://megamanmaker.com/?level=587111 587111] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Wily Komoney 2 Overthingking || trung031313 || [https://megamanmaker.com/?level=587362 587362] || {{Indicator|disq}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&amp;lt;br&amp;gt;Disqualified for both being a troll level and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Rhino Man || bronze beam || [https://megamanmaker.com/?level=587391 587391] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cat Tower Crash || constellation || [https://megamanmaker.com/?level=587393 587393] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Corrosive Wastelands || the wungus || [https://megamanmaker.com/?level=587394 587394] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Haunted Halloween at the Skull Castle || asianjames || [https://megamanmaker.com/?level=587149 587149] || {{Indicator|deleted}} || Reupload of [https://megamanmaker.com/?level=587144 587144]. Entry was later pulled from the contest by the creator.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - We are about to launch an all-out spook on Mega Man || goldenemerl25 || [https://megamanmaker.com/?level=587429 587429] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Purple Castle || heatmanv2 || [https://megamanmaker.com/?level=587444 587444] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Tussle at the Toy Factory || mememonkey_games || [https://megamanmaker.com/?level=587447 587447] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Dark Place || nuclearstomp || [https://megamanmaker.com/?level=587450 587450] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587325 587325]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Flip-Block Fortress || joj || [https://megamanmaker.com/?level=587461 587461] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| megaman maker 1-10-3 mega boss battle incomplete -updated- || victor1042 || [https://megamanmaker.com/?level=587463 587463] || {{Indicator|disq}} || Disqualified for improper naming scheme and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The House of Witches || ragingrowen || [https://megamanmaker.com/?level=587479 587479] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Robot Grave Yard || draconusx || [https://megamanmaker.com/?level=587505 587505] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Scorching Catacombs || mrdarkfinn || [https://megamanmaker.com/?level=587540 587540] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Drowning Labyrinth - Revised || mandobun08 || [https://megamanmaker.com/?level=587577 587577] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Cultist House || 12thfinalboss || [https://megamanmaker.com/?level=587627 587627] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A VERY NORMAL CUTMAN REMAKE || lloyd-h || [https://megamanmaker.com/?level=587637 587637] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Boss Bot Headquarters || yoshi2025 || [https://megamanmaker.com/?level=587638 587638] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Bloody Cellar || mr bit || [https://megamanmaker.com/?level=587649 587649] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Sewer Scower || dr-zeos || [https://megamanmaker.com/?level=587651 587651] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Futuristic Farming Center || yomogi || [https://megamanmaker.com/?level=587677 587677] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Halloween Hollow || redrumrettan || [https://megamanmaker.com/?level=587678 587678] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Night of the Lavalurkers || redbun || [https://megamanmaker.com/?level=587689 587689] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587595 587595]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Acrowoman || gridflock || [https://megamanmaker.com/?level=587701 587701] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - True Guts Man || blueray9461 || [https://megamanmaker.com/?level=587720 587720] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pumpkings Bastion || lorenzovd || [https://megamanmaker.com/?level=587735 587735] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587534 587534]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Circuit of the Moon || overlordalfredo || [https://megamanmaker.com/?level=587742 587742] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Glimmering Glacier || techmark || [https://megamanmaker.com/?level=587744 587744] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Astral Peak || jee pocket || [https://megamanmaker.com/?level=587749 587749] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Son of the Bomb Nightmare || deadlock0472 || [https://megamanmaker.com/?level=587751 587751] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587320 587320], [https://megamanmaker.com/?level=587342 587342], and [https://megamanmaker.com/?level=587573 587573]&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Cursed Catacombs || james10000 || [https://megamanmaker.com/?level=587752 587752] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Fogmare Citadel || knightlius || [https://megamanmaker.com/?level=587755 587755] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC -The Secrets of Spiked Stronghold- || fan3 || [https://megamanmaker.com/?level=587759 587759] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Weirdcore || star_duck_saga 2 || [https://megamanmaker.com/?level=587778 587778] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - A Colorful World || vxw || [https://megamanmaker.com/?level=587780 587780] || {{Indicator|winner}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - The Old Desert Base || thecreator1489 || [https://megamanmaker.com/?level=587792 587792] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Horror Fortress || ninjashark0109 || [https://megamanmaker.com/?level=587794 587794] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Pie Floating Grove Joke || jet dude65 || [https://megamanmaker.com/?level=587796 587796] || {{Indicator|disq}} || Reupload of [https://megamanmaker.com/?level=587795 587795]&amp;lt;br&amp;gt;Disqualified for both being a troll level and breaking multiple contest rules.&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Devil of the Colossus || itsjustseb || [https://megamanmaker.com/?level=587798 587798] || {{Indicator|honor}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - Shade Mans Bouncy Castle Spooktacular || botanicole_ || [https://megamanmaker.com/?level=587799 587799] || {{Indicator|loser}} ||&lt;br /&gt;
|-&lt;br /&gt;
| MMMLC - On Off Waltz || bielles52 || [https://megamanmaker.com/?level=587804 587804] || {{Indicator|loser}} || Reupload of [https://megamanmaker.com/?level=587789 587789]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MMMLC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Contests]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21988</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21988"/>
		<updated>2026-07-20T08:57:46Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Gallery */ Ninth anniversary thumbnail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It was released on July 17th, 2026 to celebrate the ninth anniversary of the game. It includes content of &#039;&#039;[[Mega Man W]]&#039;&#039; and expands on the songs from the &#039;&#039;Mega Man X&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Its release was announced in the ninth anniversary announcement trailer.&lt;br /&gt;
&lt;br /&gt;
It is the last bonus update for [[1.10.0|1.10]]. Aside from hotfix patches to include some music or skins, the next update will be [[1.11.0]].&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
*[[Machine Gun]]&lt;br /&gt;
*[[Silhouette Kunai]]&lt;br /&gt;
*[[Buckler Barrage]]&lt;br /&gt;
*[[Wrecking Beam]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
File:Ninth anniversary YouTube thumbnail 1.10.5.jpg|The thumbnail for [https://www.youtube.com/watch?v=rYe4gVNBuBY ninth anniversary YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Hotfix Builds==&lt;br /&gt;
Builds of &#039;&#039;[[Mega Man Maker]]&#039;&#039; were released after 1.10.5 to fix gamebreaking bugs. These build were not available on the website or through the auto-updater and were instead given through downloads in the [[Mega Man Maker Official Server|official Discord]].&lt;br /&gt;
&lt;br /&gt;
These builds were labelled Test_A6, PreOfficialHotfix, and PreOfficialHotfix2.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of version 1.10.5, this is the only version to feature only one boss.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Ninth_anniversary_YouTube_thumbnail_1.10.5.jpg&amp;diff=21987</id>
		<title>File:Ninth anniversary YouTube thumbnail 1.10.5.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Ninth_anniversary_YouTube_thumbnail_1.10.5.jpg&amp;diff=21987"/>
		<updated>2026-07-20T08:56:43Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Thumbnail of [https://youtube.com/watch?v=rYe4gVNBuBY Mega Man Maker - 9th Anniversary - First Crossover Event with Megaman W!]

Category:YouTube thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Thumbnail of [https://youtube.com/watch?v=rYe4gVNBuBY Mega Man Maker - 9th Anniversary - First Crossover Event with Megaman W!]&lt;br /&gt;
&lt;br /&gt;
[[Category:YouTube thumbnails]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21986</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21986"/>
		<updated>2026-07-20T08:50:18Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added 1.10.5 release date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;July 17, 2026&#039;&#039;&#039; - [[1.10.5]] and [[1.10.5.1]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 15, 2026&#039;&#039;&#039; - The [https://youtube.com/rYe4gVNBuBY ninth anniversary trailer] is released, showcasing the announcement of [[Water Balloon]] from &#039;&#039;[[Mega Man 8]]&#039;&#039;, the [[Machine Gun]] from &#039;&#039;Cave Story&#039;&#039; and [[Air Man]] from &#039;&#039;[[Mega Man 2]]&#039;&#039; for the [[1.10.5]] content patch. The update&#039;s central theme is a collaboration with &#039;&#039;[[Mega Man W]]&#039;&#039;, made by [[JumpDashEvade]], with several assets from the game being included in the update.&lt;br /&gt;
*&#039;&#039;&#039;June 6, 2026&#039;&#039;&#039; - Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21985</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21985"/>
		<updated>2026-07-20T08:49:53Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Patch announcements and releases */ Added latetst announcements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Patch announcements and releases==&lt;br /&gt;
{{Incomplete|Add social media links for recent announcements}}&lt;br /&gt;
===July 17, 2026===&lt;br /&gt;
[[1.10.5]] and [[1.10.5.1]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 15, 2026=== &lt;br /&gt;
The [https://youtube.com/rYe4gVNBuBY ninth anniversary trailer] is released, showcasing the announcement of [[Water Balloon]] from &#039;&#039;[[Mega Man 8]]&#039;&#039;, the [[Machine Gun]] from &#039;&#039;Cave Story&#039;&#039; and [[Air Man]] from &#039;&#039;[[Mega Man 2]]&#039;&#039; for the [[1.10.5]] content patch. The update&#039;s central theme is a collaboration with &#039;&#039;[[Mega Man W]]&#039;&#039;, made by [[JumpDashEvade]], with several assets from the game being included in the update.&lt;br /&gt;
&lt;br /&gt;
===June 6, 2026===&lt;br /&gt;
Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1512895580668428308}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1typwko/june_development_update/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2063337210728841613}}&lt;br /&gt;
&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==1.10.0 announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21973</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21973"/>
		<updated>2026-07-18T21:54:30Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Trivia */ More clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It was released on July 17th, 2026 to celebrate the ninth anniversary of the game. It includes content of &#039;&#039;[[Mega Man W]]&#039;&#039; and expands on the songs from the &#039;&#039;Mega Man X&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Its release was announced in the ninth anniversary announcement trailer.&lt;br /&gt;
&lt;br /&gt;
It is the last bonus update for [[1.10.0|1.10]]. Aside from hotfix patches to include some music or skins, the next update will be [[1.11.0]].&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
*[[Machine Gun]]&lt;br /&gt;
*[[Silhouette Kunai]]&lt;br /&gt;
*[[Buckler Barrage]]&lt;br /&gt;
*[[Wrecking Beam]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Hotfix Builds==&lt;br /&gt;
Builds of &#039;&#039;[[Mega Man Maker]]&#039;&#039; were released after 1.10.5 to fix gamebreaking bugs. These build were not available on the website or through the auto-updater and were instead given through downloads in the [[Mega Man Maker Official Server|official Discord]].&lt;br /&gt;
&lt;br /&gt;
These builds were labelled Test_A6, PreOfficialHotfix, and PreOfficialHotfix2.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of version 1.10.5, this is the only version to feature only one boss.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21971</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21971"/>
		<updated>2026-07-17T23:39:55Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Grammar and clarity edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It was released on July 17th, 2026 to celebrate the ninth anniversary of the game. It includes content of &#039;&#039;[[Mega Man W]]&#039;&#039; and expands on the songs from the &#039;&#039;Mega Man X&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Its release was announced in the ninth anniversary announcement trailer.&lt;br /&gt;
&lt;br /&gt;
It is the last bonus update for [[1.10.0|1.10]]. Aside from hotfix patches to include some music or skins, the next update will be [[1.11.0]].&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
*[[Machine Gun]]&lt;br /&gt;
*[[Silhouette Kunai]]&lt;br /&gt;
*[[Buckler Barrage]]&lt;br /&gt;
*[[Wrecking Beam]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Hotfix Builds==&lt;br /&gt;
Builds of &#039;&#039;[[Mega Man Maker]]&#039;&#039; were released after 1.10.5 to fix gamebreaking bugs. These build were not available on the website or through the auto-updater and were instead given through downloads in the [[Mega Man Maker Official Server|official Discord]].&lt;br /&gt;
&lt;br /&gt;
These builds were labelled Test_A6, PreOfficialHotfix, and PreOfficialHotfix2.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.11.0&amp;diff=21970</id>
		<title>1.11.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.11.0&amp;diff=21970"/>
		<updated>2026-07-17T23:24:15Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Update on release time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.11.0&#039;&#039;&#039; is an upcoming update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. While initially scheduled to release by the end of 2026 at the earliest, it is currently scheduled to release in the first half of 2027 at the earliest.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bosses/AI_Changes&amp;diff=21938</id>
		<title>Bosses/AI Changes</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bosses/AI_Changes&amp;diff=21938"/>
		<updated>2026-07-15T23:17:44Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Mega Man 1/Mega Man Powered Up */ Added info on Fire Man&amp;#039;s fire wave flames being removed from MMM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page is for documenting changes between the original appearances of bosses and how they appear in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. For the main page, see [[Bosses]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 1]]&#039;&#039;/&#039;&#039;[[Mega Man Powered Up]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CutIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|Firing speed does not gradually accelerate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*Faces away when firing two fire waves&lt;br /&gt;
*Fire waves do not a flame on the ground&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YellowDevilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yellow Devil]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 2]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|Bubble Man has unique AI when outside water.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WoodIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|&lt;br /&gt;
|Vulnerable to [[Flame Sword]] like in &#039;&#039;[[Mega Man 8]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap]]&lt;br /&gt;
|Is vulnerable to all weapons unless set as immunity.&lt;br /&gt;
|Features rail-bound variant.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 3]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|Faces the player when jumping. Only jumps 1-3 times.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetManIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamegoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 4]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Man]]&lt;br /&gt;
|Does not throw a ring if shot while running.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Man]]&lt;br /&gt;
|No limit to how many times he can use [[Skull Barrier]] before shooting.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ToadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Catcher]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WilyMachine4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 4]]&lt;br /&gt;
|&lt;br /&gt;
|Using [[Rain Flush]] on the capsule no longer softlocks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 5]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|Being far away from Stone Man guarantees his use of [[Power Stone]].&lt;br /&gt;
|Does contact damage when crumbling.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|Randomly chooses between firing missiles and bombs.&lt;br /&gt;
Always jumps directly to the [[player]]&#039;s position.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Man]]&lt;br /&gt;
|&lt;br /&gt;
*Can charge at the player after releasing coal, no matter how close he is.&lt;br /&gt;
*Has an equal 50% chance of firing coal or charging at the player after walking. (In &#039;&#039;[[Mega Man 5]]&#039;&#039;, the chances were 75% and 25% respectively.)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarkMan3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 3]]&lt;br /&gt;
|&lt;br /&gt;
|Has a new intro animation.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarkMan4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigPets.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Pets]]&lt;br /&gt;
|Eyes will open automatically if there are no platforms present.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 6]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Man]]&lt;br /&gt;
|Will always begin the fight with his [[Knight Crusher]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WilyMachine6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 6]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 7]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring Man]]&lt;br /&gt;
|Spring Man&#039;s ceiling attack is unimplemented in &#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|Does not have a weakness animation when the [[player]] hits him with [[Slash Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|&lt;br /&gt;
|Does not have a weakness animation when hit with his second weakness [[Scorch Wheel]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|&lt;br /&gt;
|Does not have a weakness animation when the [[player]] hits him with [[Wild Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurstIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 8]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrenadeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grenade Man]]&lt;br /&gt;
|Grenade Man&#039;s attack which covers the ground no longer destroys the floor, and is instead a standard attack.&lt;br /&gt;
|Does not have a weakness animation when his [[Flash Bomb]] is reflected by the [[player]]&#039;s [[Thunder Claw]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|Astro Crush does not have a safe spot under Astro Man.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 9]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Man]]&lt;br /&gt;
|[[Laser Trident]] now passes through concrete fired. This was confirmed to be intentional by [[WreckingPrograms]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|&lt;br /&gt;
*Splash Woman has unique AI when outside water.&lt;br /&gt;
*Splash Woman&#039;s downwards firing is less consistent.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|Jumps when the player jumps, rather than when the player is airborne.&lt;br /&gt;
|Jewels are slower and are fired at different heights.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GalaxyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Galaxy Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 10]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Strike Man]]&lt;br /&gt;
|During his second bounce, instead of alternating between a high bounce and a long bounce, he will randomly choose which bounce to use.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NitroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nitro Man]]&lt;br /&gt;
|&lt;br /&gt;
|Intro differs depending on room layout.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man 11]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Man]]&lt;br /&gt;
|&lt;br /&gt;
*The explosions from Blast Man&#039;s bombs have a smaller radius to account for screen size differences.&lt;br /&gt;
*In &#039;&#039;Mega Man 11&#039;&#039;, the player could exploit Blast Man&#039;s AI to cause him to never activate his Power Gear. This was initially present in &#039;&#039;Mega Man Maker&#039;&#039;, but removed due to player feedback.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|&lt;br /&gt;
|Instead of just [[Pile Driver]] like in &#039;&#039;Mega Man 11&#039;&#039;, any [[weapon]] set as a primary weakness will split Bounce Man into his body parts.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FuseIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Mega Man and Bass]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColdIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cold Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|He can be hit by player&#039;s [[Ice Wall]] when he is leaning on it.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PirateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Game Boy Games|Game Boy games]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Boss Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | AI Changes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other Changes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|&lt;br /&gt;
|Intro destroys maximum of two rows of tiles on descent.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21756</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21756"/>
		<updated>2026-06-07T13:32:48Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Patch announcements and releases */ Forgot the date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Patch announcements and releases==&lt;br /&gt;
===June 6, 2026===&lt;br /&gt;
Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1512895580668428308}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1typwko/june_development_update/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2063337210728841613}}&lt;br /&gt;
&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==1.10.0 announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21755</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21755"/>
		<updated>2026-06-07T13:32:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Patch announcements and releases */ June 2026 update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Patch announcements and releases==&lt;br /&gt;
Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1512895580668428308}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1typwko/june_development_update/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2063337210728841613}}&lt;br /&gt;
&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==1.10.0 announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21754</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21754"/>
		<updated>2026-06-07T13:25:08Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: June 6 announcement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;June 6, 2026&#039;&#039;&#039; - Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Category:Freezing_weapons&amp;diff=21725</id>
		<title>Category:Freezing weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Category:Freezing_weapons&amp;diff=21725"/>
		<updated>2026-05-21T20:52:52Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Created page with &amp;quot;Weapons that freeze enemies.  Category:Weapons&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapons]] that freeze [[enemies]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21724</id>
		<title>Splash Platform</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21724"/>
		<updated>2026-05-21T20:48:29Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|space=2x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splash Platform&#039;&#039;&#039; is a temporary moving platform originated from [[Splash Woman]]&#039;s stage in &#039;&#039;[[Mega Man 9]]&#039;&#039;. It consists on a system of solid platforms that are fueled by water.&lt;br /&gt;
&lt;br /&gt;
A Splash Platform travels straight horizontally in the same set trajectory and cannot be stopped, only disappearing when it runs out of internal water. After one disappears, another Splash Platform appears in the spawn device and moves in the same direction and speed before repeating the spawn pattern. Before starting to move, the platforms shake a little bit as a visual clue for the player.&lt;br /&gt;
&lt;br /&gt;
The direction and speed of a Splash Platform is modifiable in the [[Level Builder]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MM9}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Freeze_Cracker&amp;diff=21723</id>
		<title>Freeze Cracker</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Freeze_Cracker&amp;diff=21723"/>
		<updated>2026-05-21T20:47:17Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ Freezing weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:FreezeCracker.png|250px]]&lt;br /&gt;
|name=[[File:FreezeCrackerIcon.png|left]] Freeze Cracker [[File:FreezeCrackerIcon.png|right]]&lt;br /&gt;
|caption=Official artwork of the Freeze Cracker from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|description=Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|damage=1.5&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[BushBacon]]&lt;br /&gt;
|sfx=[[MiniMacro]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freeze Cracker&#039;&#039;&#039; is [[Freeze Man]]&#039;s signature weapon from &#039;&#039;[[Mega Man 7]]&#039;&#039; and is one of the weapons featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since its [[1.7.0]] version.&lt;br /&gt;
&lt;br /&gt;
A big snowflake is shot from the buster that splits into six smaller snowflakes when it collides with a wall or solid object, each snowflake traveling in a straight line away from the point of impact with a 60 degree angle difference from each other. The weapon can be aimed diagonally up or down if the fire key is combined with the up or down keys respectively. The small snowflakes can pass through terrain while the big snowflake cannot. As an ice weapon, it can freeze [[Flame Pillar]]s and [[Fire Wall]]s, making them safe to touch while frozen. Only one Freeze Cracker projectile can be onscreen at once, and the smaller snowflakes must leave the screen before it can be refired.&lt;br /&gt;
&lt;br /&gt;
The weapon was modified to freeze enemies for one second, which is shorter than [[Ice Slasher]]&#039;s freezing period for balance reasons. It can also attack enemies even if they are shielded. Like [[Ice Slasher]], Freeze Cracker can pierce the Robot Master [[Skull Man]]&#039;s Shields even if it&#039;s not set as his weakness. &lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/XaEdcez_Ofo Freeze Cracker]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IceVsLava.gif|&#039;&#039;[[Mega Man 7]]&#039;&#039; [[Freeze Cracker]] freezing &#039;&#039;[[Mega Man 8]]&#039;&#039; Sword Man [[Lava]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM7}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Ice weapons]] [[Category:Mega Man 7 Assets]] [[Category:Freezing weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=21722</id>
		<title>Ice Slasher</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=21722"/>
		<updated>2026-05-21T20:47:06Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ Freezing weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|In-game images}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:IceSlasherIconNew.png|left]] Ice Slasher [[File:IceSlasherIconNew.png|right]]&lt;br /&gt;
|image=[[File:IceSlasher.png|250px]]&lt;br /&gt;
|caption=Artwork for the Ice Slasher from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Makes your enemies freeze in their tracks.&lt;br /&gt;
|damage=0&lt;br /&gt;
|energy=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ice Slasher&#039;&#039;&#039; is [[Ice Man]]&#039;s signature [[weapon]] originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
It sends out a fast projectile that deals no damage, but will freeze any enemy it touches for four seconds. This effect remains even if the player switches weapons. It can pass through shields, terrain, and objects as well. Only one Ice Slasher can be onscreen at a time.&lt;br /&gt;
&lt;br /&gt;
Destructible objects such as [[Dust Block]]s can still be broken by Ice Slasher. As it is an ice weapon, [[Flame Pillar]]s, [[Fire Wall]]s, [[lava]], and other fire assets affected by ice can be frozen by it too, making them safe to touch. [[Crazy Razy]] will be instantly defeated by it instead of being frozen. If [[Bounce Man]] is hit by this weapon set as a weakness, Ice Slasher will freeze his parts in place temporarily.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/40j-WkHYusc Ice Slasher]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ice Slasher has the ability to pierce certain Robot Master Shields even if it&#039;s not set as their weakness; those Robot Masters are [[Skull Man]] and [[Pump Man]].&lt;br /&gt;
* Ice Slasher&#039;s ingame icon was redone with a darker blue background and a shadow effect behind the projectile in &#039;&#039;Mega Man Maker&#039;&#039; version [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IceSlasherClassic.png|thumb|Alternative artwork for the Ice Slasher&lt;br /&gt;
File:IceSlasherIcon.png|thumb|Ice Slasher icon pre-1.8.4 patch&lt;br /&gt;
File:FireWallFrozenIceSlasher.gif|Mega Man temporarily freezing a [[Fire Wall]] in place using Ice Slasher&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.1}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Ice weapons]] [[Category:Mega Man 1 Assets]] [[Category:Freezing weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21717</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21717"/>
		<updated>2026-05-09T23:10:47Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Cannon Joe */ Upcoming Content template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Upcoming Content}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21716</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21716"/>
		<updated>2026-05-09T23:03:27Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ 1.10.5 is not 1.11&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21715</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21715"/>
		<updated>2026-05-09T23:00:50Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ Added MM6 and V1.11 templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{V1.11}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21714</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21714"/>
		<updated>2026-05-09T23:00:00Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Joe Classic */ Added Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:MM10&amp;diff=21713</id>
		<title>Template:MM10</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:MM10&amp;diff=21713"/>
		<updated>2026-05-09T22:55:24Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Sheep Conveyor and Platform&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #FFEC50; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#FFEC50&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Mega Man 10|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Mega Man 10&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Weapons]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mega Buster]] • [[Proto Buster]] • [[Bass Buster]] • [[Triple Blade]] • [[Solar Blaze]] • [[Thunder Wool]] • [[Commando Bomb]] • [[Water Shield]] • [[Wheel Cutter]] • [[Rebound Striker]] • [[Mirror Buster]] • [[Screw Crusher]] • [[Ballade Cracker]] • [[Rush Coil]] • [[Rush Jet]] • [[Rush Coil|Proto Coil]] • [[Rush Jet|Proto Jet]] • [[Treble Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Enemies]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cargou Q]] • [[Kaona Geeno]] • [[Pointan]] • [[Sola 0]] • [[Oshitsu Osarettsu]] • [[Met|Numetall]] • [[Merserker]] • [[Bari III|Bari III (Head)]] • [[Bari III|Bari III (Body)]] • [[Mecha Pitchan]] • [[Searchy]] • [[Searchy|Searchy Spawner]] • [[Sniper Joe|Returning Machine Gun Joe]] • [[Met|Neo Heli Metall]] • [[Mole|Molmole]] • [[Mole|Momole Spawner]] • [[Mole|Momole Spawner (Random)]] • [[Darspider]] • [[Suzak and Fenix]] • [[Yonbain]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Level Objects]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumpthrough Platform]] • [[Sheep Block]] • [[Sheep Block|Sheep Spike]] • [[Chill Block]] • [[Moving Elevator]] • [[Moving Elevator|Moving Elevator Vertical Stop]] • [[Soccer Ball Jet]] • [[Sheep Platform]] • [[Sheep Conveyor]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Bosses]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Sheep Man]] • [[Pump Man]] • [[Strike Man]] • [[Nitro Man]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Other Pages&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tilesets/Mega Man 10|Tilesets]] • [[Backgrounds/Mega Man 10|Backgrounds]] • [[Music#Mega Man 10|Music]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Game Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:MM6&amp;diff=21712</id>
		<title>Template:MM6</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:MM6&amp;diff=21712"/>
		<updated>2026-05-09T22:54:50Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #9D998D; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#9D998D&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Mega Man 6|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Mega Man 6&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Weapons]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mega Buster]] • [[Blizzard Attack]] • [[Wind Storm]] • [[Flame Blast]] • [[Silver Tomahawk]] • [[Knight Crusher]] • [[Yamato Spear]] • [[Plant Barrier]] • [[Centaur Flash]] • [[Jet Adaptor]] • [[Power Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Enemies]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Colton]] • [[Shield Attacker]] • [[Telly|Fire Telly]] • [[Au-Au|Au Au]] • [[Ben K]] • [[Cannopeller]] • [[Roader#Twin Roader|Twin Roader]] • [[Brain Break]] • [[Katonbyon]] • [[Curlinger]] • [[SRU-21/P]] • [[Gabgyo]] • [[Pooker]] • [[Spine|Cyber Gabyoall]] • [[Yaffu]] • [[Hotchkiss&#039;n]] • [[Molier]] • [[Submarine Flier]] • [[Propeller Eye]] • [[Skull Walker]] • [[Brown]] • [[Squidon]] • [[Cannon Joe]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Level Objects]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Spring]] • [[Flip Platform]] • [[Cracked Block]] • [[Push Block]] • [[Oil]] • [[Fan]] • [[Plantform]] • [[Spike Platform]] • [[Ice Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Bosses]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind Man]] • [[Flame Man]] • [[Knight Man]] • [[Yamato Man]] • [[Plant Man]] • [[Wily Machine 6]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Other Pages&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tilesets/Mega Man 6|Tilesets]] • [[Backgrounds/Mega Man 6|Backgrounds]] • [[Music#Mega Man 6|Music]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Game Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Cannon_Joe&amp;diff=21711</id>
		<title>Cannon Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Cannon_Joe&amp;diff=21711"/>
		<updated>2026-05-09T22:34:06Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to Sniper Joe#Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sniper Joe#Cannon Joe]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:LevelObjects&amp;diff=21710</id>
		<title>Template:LevelObjects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:LevelObjects&amp;diff=21710"/>
		<updated>2026-05-09T22:08:03Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Sheep Conveyor and Platform&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #8C7F7F; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Level Objects|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Level Objects&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;General&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Checkpoint]] • [[Yoku Block]] • [[Reflecting Yoku Block]] • [[Conveyor Belt]] • [[Breakable Block]] • [[Falling Platform]] • [[Time Bomb]] • [[Weapon Block]] • [[Weapon Barrier]] • [[Dropper]] • [[Blocks]] • [[Beat Rescue Spot]] • [[Teleporter (General)|Teleporter]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Fire Beam]] • [[Elec Beam]] • [[Flame Pillar]] • [[Super Arm Block]] • [[Fire Wave Spawner]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Oil Canister]] • [[On/Off Switch]] • [[On/Off Switch|On/Off Switch Timer]] • [[On/Off Switch|On Switch Block]] • [[On/Off Switch|On/Off Switch Block]] • [[On/Off Switch|On Switch Spike]] • [[On/Off Switch|Off Switch Spike]] • [[On/Off Switch|On Switch Ladder]] • [[On/Off Switch|Off Switch Ladder]] • [[Time Block]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 2]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Force Beam]] • [[Press]] • [[Crash Lift]] • [[Acid Drop]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 3]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Moving Cog]] • [[Lift Platform]] • [[Drop Platform]] • [[Wanaan]] • [[Magnet]] • [[Needle Press]] • [[Top Lift]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 4]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Cossack Platform]] • [[Ring Platform]] • [[Coil Platform]] • [[Quicksand]] • [[Fork Block]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 5]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Rotating Platform]] • [[Rolling Drill]] • [[Teckyun]] • [[Steam]] • [[Wave Pipes]] • [[Low Grav Section]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 6]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Spring]] • [[Flip Platform]] • [[Cracked Block]] • [[Push Block]] • [[Oil]] • [[Fan]] • [[Plantform]] • [[Spike Platform]] • [[Ice Barrier]] • [[Cracking Tiles]] • [[Flying Platform]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 7]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Floor Light]] • [[Jet Platform]] • [[Punch Block]] • [[Junk Dropper]] • [[Cracked Ice Platform]] • [[Invisible Tile]] • [[Tel Tel]] • [[Tel Tel Fountain]] • [[Burst Water]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 8]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Thunder Claw|Thunder Claw Pole]] • [[TNT]] • [[Astro Gate]] • [[Astro_Gate|Astro Button]] • [[Astro_Gate|Astro Reset Button]] • [[Gori-Three|Gori Three Rock]] • [[Count Bomb CD]] • [[Lift Elevator]] • [[Shupponpon]] • [[Floating Spike]] • [[Floating Bubble Generator]] • [[Flipping Doors]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 9]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Teleporter]] • [[Magma Beam Generator]] • [[Rain]] • [[Bokazurah]] • [[Bokazurah Block]] • [[Illusian]] • [[Illusian|Illusian Block]] • [[Splash Platform]] • [[Concrete Lift]] • [[Hornet Roll]] • [[Anti Grav Section]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Jumpthrough Platform]] • [[Sheep Block]] • [[Sheep Block|Sheep Spike]] • [[Chill Block]] • [[Moving Elevator]] • [[Moving Elevator|Moving Elevator Vertical Stop]] • [[Soccer Ball Jet]] • [[Seesaw Rail]] • [[Truck]] • [[Sheep Conveyor]] • [[Sheep Platform]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Spinning Wheel]] • [[Chemical Solution]] • [[Fire Wall]] • [[Fire Wall|Fire Wall Modifier]] • [[Bouncy Ball]] • [[Fuse Rail]] • [[Fuse Laser Crawler]] • [[Fuse Laser Crawler|Fuse Laser Turret]] • [[Fuse Laser Crawler|Fuse Laser Spawner]] • [[Fuse Laser Crawler|Fuse Laser Exit]] • [[Fuse Crosser]] • [[Fuse Crosser|Fuse Xtender]] • [[Hotplate]] • [[Blast Sensor]] • [[Blast Crate]] • [[Slap Hands]] • [[Teleporter|Teleporter (Dr. Light&#039;s Trial)]] • [[Impact Rail]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Ice Block]] • [[Ice Block Spawner]] • [[Explosive Crates]] • [[Dynamo Conveyor]] • [[Moving Light]] • [[Moving Light|Moving Light Redirector]] • [[Moving Light|Moving Light Terminator]] • [[Moving Light|Moving Light Darkness]] • [[Floating Balloon]] • [[Floating Balloon|Floating Balloon Spawner]] • [[Oni Robo|Oni Cloud Generator]] • [[Oni Robo|Oni Wind Generator]] • [[Pressurized Cracked Block]] • [[Rotating Spike Box]] • [[Bell Ringer]] • [[Kamikamin Chest]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[:Category:Game Boy Games|Game Boy]]&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Super Cutter]] • [[Melting Snow Block]] • [[Icicle]] • [[Shifting Falling Stone]] • [[Guts Hover]] • [[Move Hover]] • [[Napalm Fire]] • [[Alternating Timing Conveyor]] • [[Water Fall Spawner]] • [[Uranus Platform]] • [[Girder]] • [[Pluto Block]] • [[Magnet Well]] • [[Gravity Field]] • [[Gravity Indicator]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Music Changer]] • [[Key]] • [[Key Door]] • [[Magnetic Ceiling]] • [[Target]] • [[Health Modifier]] • [[Weapon Energy Modifier]] • [[Lighter Push Block]] • [[Heavier Push Block]] • [[Mobile Push Block]] • [[Magnetic Coil]] • [[Section Wide Liquid]] • [[Liquid Height Marker]] • [[Liquid Height Crystal]] • [[Health Block Checker]] • [[Weapon Energy Block Checker]] • [[Character Block Checker]] • [[Key Block Checker]] • [[Time Block]] • [[Arrows]] • [[Water Hover]] • [[Lava Hover]] • [[Lava Hover Saver]] • [[Plushies]] • [[Slippery Snow]] • [[Slippery Ice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Asset Category Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Enemies&amp;diff=21709</id>
		<title>Template:Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Enemies&amp;diff=21709"/>
		<updated>2026-05-09T22:07:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #8C7F7F; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Enemies|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Enemies&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man]]/[[Mega Man Powered Up]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Met]] • [[Octopus Battery]] • [[Beak]] • [[Picket Man]] • [[Screw Bomber]] • [[Big Eye]] • [[Spine]] • [[Crazy Razy]] • [[Watcher]] • [[Killer Bullet]] • [[Tackle Fire]] • [[Flying Shell]] • [[Footholder]] • [[Met|Sabotall]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 2]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Met|Neo Met]] • [[Sniper Joe#Returning Sniper Joe|Returning Sniper Joe]] • [[Telly]] • [[Shotman#Crazy Cannon|Crazy Cannon]] • [[Batton]] • [[Robbit]] • [[Hothead]] • [[Blocky]] • [[Pierobot]] • [[Croaker]] • [[Crabbot]] • [[Claw]] • [[Fly Boy]] • [[Fan Fiend]] • [[Shrink]] • [[Pipi]] • [[Mole]] • [[Scworm]] • [[Atomic Chicken]] • [[Big Fish]] • [[Sniper Armor]] • [[Hot Dog]] • [[Lantern Fish]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 3]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Peterchy]] • [[Potton]] • [[Sniper Joe|Hammer Joe]] • [[Mechakkero]] • [[Pole]] • [[Shotman|New Shotman]] • [[Petit Snakey]] • [[Komasaburo]] • [[Hari Harry]] • [[Cannon]] • [[Walking Bomb]] • [[Gyoraibo]] • [[Yambow]] • [[Mag Fly]] • [[Spine|Electric Gabyoall]] • [[Jamacy]] • [[Bubukan]] • [[Nitron]] • [[Elec&#039;n]] • [[Bomb Flier]] • [[Hologran]] • [[Bomber Pepe]] • [[Giant Springer]] • [[Tama]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 4]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Sniper Joe|Skeleton Joe]] • [[Togehero]] • [[Shield Attacker]] • [[Super Ball Machine Jr.]] • [[Skullmet]] • [[Taketento]] • [[Gachappon]] • [[Minoan]] • [[Wall Blaster]] • [[Totem Polen]] • [[Pakatto 24]] • [[Docron]] • [[Mummira]] • [[Spine|Garyoby]] • [[Ladder Press]] • [[Helipon]] • [[Ring Ring]] • [[Battan]] • [[M-422 A]] • [[Sea Mine]] • [[Ratton]] • [[Dompan]] • [[100 Watton]] • [[Whopper]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 5]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Met|Train Met]] • [[Sniper Joe|Crystal Joe]] • [[Shield Attacker]] • [[Pukapelly]] • [[Lyric]] • [[Kouker]] • [[Bitter]] • [[Power Muscler]] • [[Bomb/Rock Thrown]] • [[Met|Metall Cannon]] • [[Subeil]] • [[Giree]] • [[Tondeall]] • [[Pukapucker]] • [[Pukapucker|Pukapucker Head]] • [[Bounder]] • [[Sumatran]] • [[Bombier]] • [[Cocco]] • [[Jet Bomb]] • [[V]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 6]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Colton]] • [[Shield Attacker]] • [[Telly|Fire Telly]] • [[Au-Au|Au Au]] • [[Ben K]] • [[Cannopeller]] • [[Roader#Twin Roader|Twin Roader]] • [[Brain Break]] • [[Katonbyon]] • [[Curlinger]] • [[SRU-21/P]] • [[Gabgyo]] • [[Pooker]] • [[Spine|Cyber Gabyoall]] • [[Yaffu]] • [[Hotchkiss&#039;n]] • [[Molier]] • [[Submarine Flier]] • [[Propeller Eye]] • [[Skull Walker]] • [[Brown]] • [[Squidon]] • [[Teck]] • [[Cannon Joe]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 7]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Tripropellan]] • [[Teck|Icicle Teck]] • [[Trio the Wheel]] • [[Baccone]] • [[Tom Daddy]] • [[Frisk Cannon]] • [[Gockroach S]] • [[Gockroach S|Gockroach S Nest]] • [[Roader#Turbo Roader|Turbo Roader]] • [[Kaminari Kogoro]] • [[Cyorown]] • [[Gabgyo]] • [[Gobots]] • [[Tsuranattori]] • [[Swim Metall DX]] • [[Astro Zombieg]] • [[Kanigance]] • [[Van Pookin]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 8]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Shell&#039;n]] • [[Bunby Tank DX]] • [[Sniper Joe|Joe Classic]] • [[Surumaker]] • [[Shield Attacker|Hannya Attacker]] • [[Crunchran]] • [[Met|Fire Met]] • [[Teck|Wall Teck]] • [[Rabbiton]] • [[Penpen EV]] • [[Telly|Big Telly]] • [[Succubatton]] • [[Shururun]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 9]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Petit Devil]] • [[Caricarry]] • [[Bombomboy]] • [[Flower Presenter]] • [[Fire Totem]] • [[Okosutobon]] • [[Diarn]] • [[Hoohoo]] • [[Kakinbatank]] • [[Adamski]] • [[Nombrellan]] • [[Sakrets]] • [[Bunby Catcher]] • [[Octone]] • [[Camouflametall]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Cargou Q]] • [[Kaona Geeno]] • [[Pointan]] • [[Sola 0]] • [[Oshitsu Osarettsu]] • [[Met|Numetall]] • [[Merserker]] • [[Bari III|Bari III (Head)]] • [[Bari III|Bari III (Body)]] • [[Mecha Pitchan]] • [[Searchy]] • [[Sniper Joe|Returning Machine Gun Joe]] • [[Met|Neo Heli Metall]] • [[Mole|Molmole]] • [[Darspider]] • [[Suzak and Fenix]] • [[Yonbain]] • [[New Classical Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Electro Guard]] • [[Electriri]] • [[Pipetto]] • [[Anti-Eddie]] • [[Air Stone|Air Stone/Fire/Nut]] • [[Mash Burner]] • [[Crunch Don]] • [[Arc Weldy]] • [[Boyorn]] • [[Lamper]] • [[Tank Oven]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Gori Three]] • [[Dodonpa Cannon]] • [[Plasma]] • [[Romper]] • [[Snoler]] • [[Mini Snowman]] • [[Telly|Big Telly]] • [[Electric Generator]] • [[Mokumokumo]] • [[Hogale]] • [[Ammoner]] • [[Oni Robo]] • [[Oni Robo|Oni Robo Cloud]] • [[Oni Robo|Oni Robo Wind]] • [[Sydecka]] • [[Kamikamin]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[:Category:Game Boy Games|Game Boy]]&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Hyoey]] • [[Biribaree]] • [[Piriparee]] • [[Doncatch]] • [[Met|Hell Metall DX]] • [[Fukuhorn]] • [[Met|Metall Sniper]] • [[Press&#039;n]] • [[Cutting Wheel]] • [[Tamp]] • [[La Jaba]] • [[Fankurow]] • [[Shuhorn]] • [[Chainsoar]] • [[Feeber]] • [[Fooley]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Enemies/Changes|Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Asset Category Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21708</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21708"/>
		<updated>2026-05-09T21:59:50Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21707</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21707"/>
		<updated>2026-05-09T21:59:02Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Changed heading naems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Patch announcements and releases==&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==1.10.0 announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21706</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21706"/>
		<updated>2026-05-09T21:57:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* February 16, 2026 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Releases==&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21705</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21705"/>
		<updated>2026-05-09T21:57:12Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
</feed>