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		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21756</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21756"/>
		<updated>2026-06-07T13:32:48Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Patch announcements and releases */ Forgot the date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Patch announcements and releases==&lt;br /&gt;
===June 6, 2026===&lt;br /&gt;
Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1512895580668428308}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1typwko/june_development_update/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2063337210728841613}}&lt;br /&gt;
&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==1.10.0 announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21755</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21755"/>
		<updated>2026-06-07T13:32:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Patch announcements and releases */ June 2026 update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Patch announcements and releases==&lt;br /&gt;
Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1512895580668428308}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1typwko/june_development_update/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2063337210728841613}}&lt;br /&gt;
&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==1.10.0 announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21754</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21754"/>
		<updated>2026-06-07T13:25:08Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: June 6 announcement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;June 6, 2026&#039;&#039;&#039; - Due to internal planning and the unavailability of certain [[Mega Man Maker Team|team members]], there were no game announcements in May 2026. Additionally, there will be no further game announcement showcases until the July 2026 patch is released.&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Category:Freezing_weapons&amp;diff=21725</id>
		<title>Category:Freezing weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Category:Freezing_weapons&amp;diff=21725"/>
		<updated>2026-05-21T20:52:52Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Created page with &amp;quot;Weapons that freeze enemies.  Category:Weapons&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapons]] that freeze [[enemies]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21724</id>
		<title>Splash Platform</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Splash_Platform&amp;diff=21724"/>
		<updated>2026-05-21T20:48:29Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|space=2x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splash Platform&#039;&#039;&#039; is a temporary moving platform originated from [[Splash Woman]]&#039;s stage in &#039;&#039;[[Mega Man 9]]&#039;&#039;. It consists on a system of solid platforms that are fueled by water.&lt;br /&gt;
&lt;br /&gt;
A Splash Platform travels straight horizontally in the same set trajectory and cannot be stopped, only disappearing when it runs out of internal water. After one disappears, another Splash Platform appears in the spawn device and moves in the same direction and speed before repeating the spawn pattern. Before starting to move, the platforms shake a little bit as a visual clue for the player.&lt;br /&gt;
&lt;br /&gt;
The direction and speed of a Splash Platform is modifiable in the [[Level Builder]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{MM9}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Freeze_Cracker&amp;diff=21723</id>
		<title>Freeze Cracker</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Freeze_Cracker&amp;diff=21723"/>
		<updated>2026-05-21T20:47:17Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ Freezing weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|image=[[File:FreezeCracker.png|250px]]&lt;br /&gt;
|name=[[File:FreezeCrackerIcon.png|left]] Freeze Cracker [[File:FreezeCrackerIcon.png|right]]&lt;br /&gt;
|caption=Official artwork of the Freeze Cracker from &#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|description=Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 7]]&#039;&#039;&lt;br /&gt;
|damage=1.5&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[BushBacon]]&lt;br /&gt;
|sfx=[[MiniMacro]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freeze Cracker&#039;&#039;&#039; is [[Freeze Man]]&#039;s signature weapon from &#039;&#039;[[Mega Man 7]]&#039;&#039; and is one of the weapons featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since its [[1.7.0]] version.&lt;br /&gt;
&lt;br /&gt;
A big snowflake is shot from the buster that splits into six smaller snowflakes when it collides with a wall or solid object, each snowflake traveling in a straight line away from the point of impact with a 60 degree angle difference from each other. The weapon can be aimed diagonally up or down if the fire key is combined with the up or down keys respectively. The small snowflakes can pass through terrain while the big snowflake cannot. As an ice weapon, it can freeze [[Flame Pillar]]s and [[Fire Wall]]s, making them safe to touch while frozen. Only one Freeze Cracker projectile can be onscreen at once, and the smaller snowflakes must leave the screen before it can be refired.&lt;br /&gt;
&lt;br /&gt;
The weapon was modified to freeze enemies for one second, which is shorter than [[Ice Slasher]]&#039;s freezing period for balance reasons. It can also attack enemies even if they are shielded. Like [[Ice Slasher]], Freeze Cracker can pierce the Robot Master [[Skull Man]]&#039;s Shields even if it&#039;s not set as his weakness. &lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/XaEdcez_Ofo Freeze Cracker]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IceVsLava.gif|&#039;&#039;[[Mega Man 7]]&#039;&#039; [[Freeze Cracker]] freezing &#039;&#039;[[Mega Man 8]]&#039;&#039; Sword Man [[Lava]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM7}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Ice weapons]] [[Category:Mega Man 7 Assets]] [[Category:Freezing weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=21722</id>
		<title>Ice Slasher</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=21722"/>
		<updated>2026-05-21T20:47:06Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ Freezing weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|In-game images}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:IceSlasherIconNew.png|left]] Ice Slasher [[File:IceSlasherIconNew.png|right]]&lt;br /&gt;
|image=[[File:IceSlasher.png|250px]]&lt;br /&gt;
|caption=Artwork for the Ice Slasher from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Makes your enemies freeze in their tracks.&lt;br /&gt;
|damage=0&lt;br /&gt;
|energy=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ice Slasher&#039;&#039;&#039; is [[Ice Man]]&#039;s signature [[weapon]] originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
It sends out a fast projectile that deals no damage, but will freeze any enemy it touches for four seconds. This effect remains even if the player switches weapons. It can pass through shields, terrain, and objects as well. Only one Ice Slasher can be onscreen at a time.&lt;br /&gt;
&lt;br /&gt;
Destructible objects such as [[Dust Block]]s can still be broken by Ice Slasher. As it is an ice weapon, [[Flame Pillar]]s, [[Fire Wall]]s, [[lava]], and other fire assets affected by ice can be frozen by it too, making them safe to touch. [[Crazy Razy]] will be instantly defeated by it instead of being frozen. If [[Bounce Man]] is hit by this weapon set as a weakness, Ice Slasher will freeze his parts in place temporarily.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/40j-WkHYusc Ice Slasher]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ice Slasher has the ability to pierce certain Robot Master Shields even if it&#039;s not set as their weakness; those Robot Masters are [[Skull Man]] and [[Pump Man]].&lt;br /&gt;
* Ice Slasher&#039;s ingame icon was redone with a darker blue background and a shadow effect behind the projectile in &#039;&#039;Mega Man Maker&#039;&#039; version [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IceSlasherClassic.png|thumb|Alternative artwork for the Ice Slasher&lt;br /&gt;
File:IceSlasherIcon.png|thumb|Ice Slasher icon pre-1.8.4 patch&lt;br /&gt;
File:FireWallFrozenIceSlasher.gif|Mega Man temporarily freezing a [[Fire Wall]] in place using Ice Slasher&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.1}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Ice weapons]] [[Category:Mega Man 1 Assets]] [[Category:Freezing weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21717</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21717"/>
		<updated>2026-05-09T23:10:47Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Cannon Joe */ Upcoming Content template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Upcoming Content}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
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{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21716</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21716"/>
		<updated>2026-05-09T23:03:27Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ 1.10.5 is not 1.11&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
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{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
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{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21715</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21715"/>
		<updated>2026-05-09T23:00:50Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */ Added MM6 and V1.11 templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{V1.11}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21714</id>
		<title>Sniper Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Sniper_Joe&amp;diff=21714"/>
		<updated>2026-05-09T23:00:00Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Joe Classic */ Added Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Joes&#039;&#039;&#039; are a recurring [[Enemies|enemy]] type in the &#039;&#039;Mega Man&#039;&#039; series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of [[1.7.5]], seven Joes are available in &#039;&#039;[[Mega Man Maker]]&#039;&#039; if including [[Sniper Armor]] as a Joe variant.&lt;br /&gt;
&lt;br /&gt;
==List of Joes==&lt;br /&gt;
===Returning Sniper Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningSniperJoeIcon.png|left]] Returning Sniper Joe [[File:ReturningSniperJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:MM2SniperJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Returning Sniper Joe from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Stands behind a protective shield, lowering the shield to shoot at you.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=10&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bullet)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga skin)&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga skin)&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoe_0.png]][[File:sprMM2SniperJoeHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Returning Sniper Joe&#039;&#039;&#039; (referred simply as &#039;&#039;&#039;Sniper Joe&#039;&#039;&#039; in the editor) is an enemy from &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from Flash Man&#039;s stage as well as the first and fourth Wily stages. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]]. A Baba Yaga skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from &#039;&#039;[[Mega Man 1]]&#039;&#039;, it will not chase the player if they go behind it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Sniper Armor===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]]&lt;br /&gt;
|image=[[File:SniperArmor.png|250px]]&lt;br /&gt;
|caption=Official artwork of Sniper Armor from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man 11]]&#039;&#039;&lt;br /&gt;
|damage=8 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|version=[[1.7.0]]&amp;lt;br&amp;gt;[[1.10.3]] (Baba Yaga hut skin)&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[Meka]] (Baba Yaga hut skin)&lt;br /&gt;
|spriter=[[E-Clare]] (Baba Yaga hut skin)&lt;br /&gt;
|space=3x4&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]]&lt;br /&gt;
|sprite=[[File:sprMM2SniperJoeMech_0.png]][[File:sprMM2SniperJoeMechHalloween_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sniper Armor&#039;&#039;&#039; is an [[enemy]] that made its first appearance in &#039;&#039;[[Mega Man 2]]&#039;&#039; and again in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;.  A variant of the Sniper Armor made an appearance in &#039;&#039;[[Mega Man 11]]&#039;&#039;.  Sniper Armor was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]]. A Baba Yaga hut skin was added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Sniper Armor is a large mech piloted by a Sniper Joe  Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]&#039;s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech.  If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard &#039;&#039;Mega Man 2&#039;&#039; Sniper Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Hammer Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:HammerJoeIcon.png|left]] Hammer Joe [[File:HammerJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:HammerJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Hammer Joe from &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Swing their mighty hammer around before throwing it. Weak when their eye is open.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (hammer)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprHammerJoe_3.png]][[File:sprHammerJoeAlt_3.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hammer Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 3]]&#039;&#039;, originating from Snake Man&#039;s stage and the first Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Skeleton Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SkeletonJoeIcon.png|left]] Skeleton Joe [[File:SkeletonJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:SkeletonJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Skeleton Joe from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Throws bones at you. Falls apart when hit, becoming invincible temporarily.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (bone)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprSkeletonJoe_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Skeleton Joe&#039;&#039;&#039; is an enemy from &#039;&#039;[[Mega Man 4]]&#039;&#039;, originating from [[Skull Man]]&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.0.0]].&lt;br /&gt;
&lt;br /&gt;
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Crystal Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:CrystalJoeIcon.png|left]] Crystal Joe [[File:CrystalJoeIcon.png|right]]&lt;br /&gt;
|image=[[File:CrystalJoe.png|250px]]&lt;br /&gt;
|caption=Official artwork of a Crystal Joe from &#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|description=Summons a large, reflective crystal, then fires it forwards.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=3&lt;br /&gt;
|damage=6 (contact)&amp;lt;br&amp;gt;8 (crystal)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|version=[[1.0.0]]&amp;lt;br&amp;gt;[[1.10.3]] (robed wizard skins)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (robed wizard skins)&lt;br /&gt;
|spriter=[[GamerFromTheWeb]] (robed wizard skins)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|options=N/A&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|sprite=[[File:sprCrystalJoe_0.png]][[File:sprCrystalJoeHalloween_0.png]][[File:sprCrystalJoeHalloweenRed_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Crystal Joe&#039;&#039;&#039; variant first appeared in &#039;&#039;[[Mega Man 5]]&#039;&#039; in [[Crystal Man]]&#039;s stage.  He was included in the release of &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.0.0]] while purple and red robed wizard skins were added in version [[1.10.3]].&lt;br /&gt;
&lt;br /&gt;
Crystal Joe is impervious to attacks when creating crystal shard projectiles.  When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots.  Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.&lt;br /&gt;
&lt;br /&gt;
Although the robed wizard Crystal Joe skins appear to float in the air, they are affected by gravity and [[level objects]] such as [[Conveyor Belt]]s similar to the regular Crystal Joe.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cannon Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Joe Classic &lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=&lt;br /&gt;
|damage=&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 6]]&#039;&#039;&lt;br /&gt;
|appears=&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|layer=&lt;br /&gt;
|options=&lt;br /&gt;
|sprite=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cannon Joe&#039;&#039;&#039; is Sniper Joe variant equipped with a cannon. It will added in version [[1.10.5]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the player is on the same horizontal line as a Cannon Joe, it will fire a bullet at the player every two seconds. Cannon Joe will also turn around to face the player before firing a bullet.&lt;br /&gt;
&lt;br /&gt;
===Joe Classic===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:JoeClassicIcon.png|left]] Joe Classic [[File:JoeClassicIcon.png|right]]&lt;br /&gt;
|image=[[File:JoeClassicMM8.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic green Joe, but equipped with a grenade.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|damage=4 (contact)&amp;lt;br&amp;gt;2 (shot)&amp;lt;br&amp;gt;4 (grenade)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man and Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|options=N/A&lt;br /&gt;
|sprite=[[File:sprJoeClassic_0.png]][[File:sprJoeClassicAlt_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joe Classic&#039;&#039;&#039; first appeared in &#039;&#039;[[Mega Man 8]]&#039;&#039; and returned in &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;.  Joe Classic was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.5.0]].  Joe Classic stands still blocking the player&#039;s progress, using his shield for cover&lt;br /&gt;
and only lowering it to fire at the player.  This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Returning Machine Gun Joe===&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:ReturningMachineGunJoeIcon.png|left]][[File:ReturningMachineGunJoeIcon.png|right]]Returning Machine Gun Joe&lt;br /&gt;
|image=[[File:ReturningJoeMM10.png|250px]]&lt;br /&gt;
|caption=Returning Machine Gun Joe in MM10&lt;br /&gt;
|description=Fires in two short bursts of three shots each. Learned to jump.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|damage=3 (contact)&amp;lt;br&amp;gt;2 (shot)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|options=[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
|space=2x2&lt;br /&gt;
|sprite=[[File:sprReturningMachineGunJoeGreen_0.png]][[File:sprReturningMachineGunJoePurple_0.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Returning Machine Gun Joe&#039;&#039;&#039; is a variant debuting in &#039;&#039;[[Mega Man 10]]&#039;&#039;.  Returning Machine Gun Joe was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.7.0]].  Returning Machine Gun Joe will block the player&#039;s progress standing resolute in its assigned location with shield up to block player shots.  This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Video Tutorials==&lt;br /&gt;
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/C3XTMsdCyD4 MM4 Skeleton Joe]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
{{MMII}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 3 Assets]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man II Assets]] [[Category:Mega Man III Assets]] [[Category:Mega Man IV Assets]] [[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:MM10&amp;diff=21713</id>
		<title>Template:MM10</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:MM10&amp;diff=21713"/>
		<updated>2026-05-09T22:55:24Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Sheep Conveyor and Platform&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #FFEC50; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#FFEC50&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Mega Man 10|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Mega Man 10&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Weapons]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mega Buster]] • [[Proto Buster]] • [[Bass Buster]] • [[Triple Blade]] • [[Solar Blaze]] • [[Thunder Wool]] • [[Commando Bomb]] • [[Water Shield]] • [[Wheel Cutter]] • [[Rebound Striker]] • [[Mirror Buster]] • [[Screw Crusher]] • [[Ballade Cracker]] • [[Rush Coil]] • [[Rush Jet]] • [[Rush Coil|Proto Coil]] • [[Rush Jet|Proto Jet]] • [[Treble Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Enemies]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cargou Q]] • [[Kaona Geeno]] • [[Pointan]] • [[Sola 0]] • [[Oshitsu Osarettsu]] • [[Met|Numetall]] • [[Merserker]] • [[Bari III|Bari III (Head)]] • [[Bari III|Bari III (Body)]] • [[Mecha Pitchan]] • [[Searchy]] • [[Searchy|Searchy Spawner]] • [[Sniper Joe|Returning Machine Gun Joe]] • [[Met|Neo Heli Metall]] • [[Mole|Molmole]] • [[Mole|Momole Spawner]] • [[Mole|Momole Spawner (Random)]] • [[Darspider]] • [[Suzak and Fenix]] • [[Yonbain]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Level Objects]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumpthrough Platform]] • [[Sheep Block]] • [[Sheep Block|Sheep Spike]] • [[Chill Block]] • [[Moving Elevator]] • [[Moving Elevator|Moving Elevator Vertical Stop]] • [[Soccer Ball Jet]] • [[Sheep Platform]] • [[Sheep Conveyor]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Bosses]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Sheep Man]] • [[Pump Man]] • [[Strike Man]] • [[Nitro Man]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;FFEC50&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Other Pages&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tilesets/Mega Man 10|Tilesets]] • [[Backgrounds/Mega Man 10|Backgrounds]] • [[Music#Mega Man 10|Music]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Game Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:MM6&amp;diff=21712</id>
		<title>Template:MM6</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:MM6&amp;diff=21712"/>
		<updated>2026-05-09T22:54:50Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #9D998D; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#9D998D&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Mega Man 6|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Mega Man 6&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Weapons]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mega Buster]] • [[Blizzard Attack]] • [[Wind Storm]] • [[Flame Blast]] • [[Silver Tomahawk]] • [[Knight Crusher]] • [[Yamato Spear]] • [[Plant Barrier]] • [[Centaur Flash]] • [[Jet Adaptor]] • [[Power Adaptor]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Enemies]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Colton]] • [[Shield Attacker]] • [[Telly|Fire Telly]] • [[Au-Au|Au Au]] • [[Ben K]] • [[Cannopeller]] • [[Roader#Twin Roader|Twin Roader]] • [[Brain Break]] • [[Katonbyon]] • [[Curlinger]] • [[SRU-21/P]] • [[Gabgyo]] • [[Pooker]] • [[Spine|Cyber Gabyoall]] • [[Yaffu]] • [[Hotchkiss&#039;n]] • [[Molier]] • [[Submarine Flier]] • [[Propeller Eye]] • [[Skull Walker]] • [[Brown]] • [[Squidon]] • [[Cannon Joe]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Level Objects]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Spring]] • [[Flip Platform]] • [[Cracked Block]] • [[Push Block]] • [[Oil]] • [[Fan]] • [[Plantform]] • [[Spike Platform]] • [[Ice Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Bosses]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind Man]] • [[Flame Man]] • [[Knight Man]] • [[Yamato Man]] • [[Plant Man]] • [[Wily Machine 6]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;9D998D&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Other Pages&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tilesets/Mega Man 6|Tilesets]] • [[Backgrounds/Mega Man 6|Backgrounds]] • [[Music#Mega Man 6|Music]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Game Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Cannon_Joe&amp;diff=21711</id>
		<title>Cannon Joe</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Cannon_Joe&amp;diff=21711"/>
		<updated>2026-05-09T22:34:06Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to Sniper Joe#Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sniper Joe#Cannon Joe]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:LevelObjects&amp;diff=21710</id>
		<title>Template:LevelObjects</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:LevelObjects&amp;diff=21710"/>
		<updated>2026-05-09T22:08:03Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Sheep Conveyor and Platform&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #8C7F7F; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Level Objects|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Level Objects&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;General&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Checkpoint]] • [[Yoku Block]] • [[Reflecting Yoku Block]] • [[Conveyor Belt]] • [[Breakable Block]] • [[Falling Platform]] • [[Time Bomb]] • [[Weapon Block]] • [[Weapon Barrier]] • [[Dropper]] • [[Blocks]] • [[Beat Rescue Spot]] • [[Teleporter (General)|Teleporter]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Fire Beam]] • [[Elec Beam]] • [[Flame Pillar]] • [[Super Arm Block]] • [[Fire Wave Spawner]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Oil Canister]] • [[On/Off Switch]] • [[On/Off Switch|On/Off Switch Timer]] • [[On/Off Switch|On Switch Block]] • [[On/Off Switch|On/Off Switch Block]] • [[On/Off Switch|On Switch Spike]] • [[On/Off Switch|Off Switch Spike]] • [[On/Off Switch|On Switch Ladder]] • [[On/Off Switch|Off Switch Ladder]] • [[Time Block]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 2]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Force Beam]] • [[Press]] • [[Crash Lift]] • [[Acid Drop]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 3]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Moving Cog]] • [[Lift Platform]] • [[Drop Platform]] • [[Wanaan]] • [[Magnet]] • [[Needle Press]] • [[Top Lift]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 4]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Cossack Platform]] • [[Ring Platform]] • [[Coil Platform]] • [[Quicksand]] • [[Fork Block]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 5]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Rotating Platform]] • [[Rolling Drill]] • [[Teckyun]] • [[Steam]] • [[Wave Pipes]] • [[Low Grav Section]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 6]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Spring]] • [[Flip Platform]] • [[Cracked Block]] • [[Push Block]] • [[Oil]] • [[Fan]] • [[Plantform]] • [[Spike Platform]] • [[Ice Barrier]] • [[Cracking Tiles]] • [[Flying Platform]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 7]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Floor Light]] • [[Jet Platform]] • [[Punch Block]] • [[Junk Dropper]] • [[Cracked Ice Platform]] • [[Invisible Tile]] • [[Tel Tel]] • [[Tel Tel Fountain]] • [[Burst Water]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 8]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Thunder Claw|Thunder Claw Pole]] • [[TNT]] • [[Astro Gate]] • [[Astro_Gate|Astro Button]] • [[Astro_Gate|Astro Reset Button]] • [[Gori-Three|Gori Three Rock]] • [[Count Bomb CD]] • [[Lift Elevator]] • [[Shupponpon]] • [[Floating Spike]] • [[Floating Bubble Generator]] • [[Flipping Doors]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 9]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Teleporter]] • [[Magma Beam Generator]] • [[Rain]] • [[Bokazurah]] • [[Bokazurah Block]] • [[Illusian]] • [[Illusian|Illusian Block]] • [[Splash Platform]] • [[Concrete Lift]] • [[Hornet Roll]] • [[Anti Grav Section]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Jumpthrough Platform]] • [[Sheep Block]] • [[Sheep Block|Sheep Spike]] • [[Chill Block]] • [[Moving Elevator]] • [[Moving Elevator|Moving Elevator Vertical Stop]] • [[Soccer Ball Jet]] • [[Seesaw Rail]] • [[Truck]] • [[Sheep Conveyor]] • [[Sheep Platform]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Spinning Wheel]] • [[Chemical Solution]] • [[Fire Wall]] • [[Fire Wall|Fire Wall Modifier]] • [[Bouncy Ball]] • [[Fuse Rail]] • [[Fuse Laser Crawler]] • [[Fuse Laser Crawler|Fuse Laser Turret]] • [[Fuse Laser Crawler|Fuse Laser Spawner]] • [[Fuse Laser Crawler|Fuse Laser Exit]] • [[Fuse Crosser]] • [[Fuse Crosser|Fuse Xtender]] • [[Hotplate]] • [[Blast Sensor]] • [[Blast Crate]] • [[Slap Hands]] • [[Teleporter|Teleporter (Dr. Light&#039;s Trial)]] • [[Impact Rail]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Ice Block]] • [[Ice Block Spawner]] • [[Explosive Crates]] • [[Dynamo Conveyor]] • [[Moving Light]] • [[Moving Light|Moving Light Redirector]] • [[Moving Light|Moving Light Terminator]] • [[Moving Light|Moving Light Darkness]] • [[Floating Balloon]] • [[Floating Balloon|Floating Balloon Spawner]] • [[Oni Robo|Oni Cloud Generator]] • [[Oni Robo|Oni Wind Generator]] • [[Pressurized Cracked Block]] • [[Rotating Spike Box]] • [[Bell Ringer]] • [[Kamikamin Chest]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[:Category:Game Boy Games|Game Boy]]&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Super Cutter]] • [[Melting Snow Block]] • [[Icicle]] • [[Shifting Falling Stone]] • [[Guts Hover]] • [[Move Hover]] • [[Napalm Fire]] • [[Alternating Timing Conveyor]] • [[Water Fall Spawner]] • [[Uranus Platform]] • [[Girder]] • [[Pluto Block]] • [[Magnet Well]] • [[Gravity Field]] • [[Gravity Indicator]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#C19F9F&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Music Changer]] • [[Key]] • [[Key Door]] • [[Magnetic Ceiling]] • [[Target]] • [[Health Modifier]] • [[Weapon Energy Modifier]] • [[Lighter Push Block]] • [[Heavier Push Block]] • [[Mobile Push Block]] • [[Magnetic Coil]] • [[Section Wide Liquid]] • [[Liquid Height Marker]] • [[Liquid Height Crystal]] • [[Health Block Checker]] • [[Weapon Energy Block Checker]] • [[Character Block Checker]] • [[Key Block Checker]] • [[Time Block]] • [[Arrows]] • [[Water Hover]] • [[Lava Hover]] • [[Lava Hover Saver]] • [[Plushies]] • [[Slippery Snow]] • [[Slippery Ice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Asset Category Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Enemies&amp;diff=21709</id>
		<title>Template:Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Enemies&amp;diff=21709"/>
		<updated>2026-05-09T22:07:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added Cannon Joe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #8C7F7F; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;|&#039;&#039;[[Enemies|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:14px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Enemies&amp;lt;/font&amp;gt;]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man]]/[[Mega Man Powered Up]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Met]] • [[Octopus Battery]] • [[Beak]] • [[Picket Man]] • [[Screw Bomber]] • [[Big Eye]] • [[Spine]] • [[Crazy Razy]] • [[Watcher]] • [[Killer Bullet]] • [[Tackle Fire]] • [[Flying Shell]] • [[Footholder]] • [[Met|Sabotall]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 2]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Met|Neo Met]] • [[Sniper Joe#Returning Sniper Joe|Returning Sniper Joe]] • [[Telly]] • [[Shotman#Crazy Cannon|Crazy Cannon]] • [[Batton]] • [[Robbit]] • [[Hothead]] • [[Blocky]] • [[Pierobot]] • [[Croaker]] • [[Crabbot]] • [[Claw]] • [[Fly Boy]] • [[Fan Fiend]] • [[Shrink]] • [[Pipi]] • [[Mole]] • [[Scworm]] • [[Atomic Chicken]] • [[Big Fish]] • [[Sniper Armor]] • [[Hot Dog]] • [[Lantern Fish]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 3]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Peterchy]] • [[Potton]] • [[Sniper Joe|Hammer Joe]] • [[Mechakkero]] • [[Pole]] • [[Shotman|New Shotman]] • [[Petit Snakey]] • [[Komasaburo]] • [[Hari Harry]] • [[Cannon]] • [[Walking Bomb]] • [[Gyoraibo]] • [[Yambow]] • [[Mag Fly]] • [[Spine|Electric Gabyoall]] • [[Jamacy]] • [[Bubukan]] • [[Nitron]] • [[Elec&#039;n]] • [[Bomb Flier]] • [[Hologran]] • [[Bomber Pepe]] • [[Giant Springer]] • [[Tama]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 4]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Sniper Joe|Skeleton Joe]] • [[Togehero]] • [[Shield Attacker]] • [[Super Ball Machine Jr.]] • [[Skullmet]] • [[Taketento]] • [[Gachappon]] • [[Minoan]] • [[Wall Blaster]] • [[Totem Polen]] • [[Pakatto 24]] • [[Docron]] • [[Mummira]] • [[Spine|Garyoby]] • [[Ladder Press]] • [[Helipon]] • [[Ring Ring]] • [[Battan]] • [[M-422 A]] • [[Sea Mine]] • [[Ratton]] • [[Dompan]] • [[100 Watton]] • [[Whopper]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 5]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Met|Train Met]] • [[Sniper Joe|Crystal Joe]] • [[Shield Attacker]] • [[Pukapelly]] • [[Lyric]] • [[Kouker]] • [[Bitter]] • [[Power Muscler]] • [[Bomb/Rock Thrown]] • [[Met|Metall Cannon]] • [[Subeil]] • [[Giree]] • [[Tondeall]] • [[Pukapucker]] • [[Pukapucker|Pukapucker Head]] • [[Bounder]] • [[Sumatran]] • [[Bombier]] • [[Cocco]] • [[Jet Bomb]] • [[V]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 6]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Colton]] • [[Shield Attacker]] • [[Telly|Fire Telly]] • [[Au-Au|Au Au]] • [[Ben K]] • [[Cannopeller]] • [[Roader#Twin Roader|Twin Roader]] • [[Brain Break]] • [[Katonbyon]] • [[Curlinger]] • [[SRU-21/P]] • [[Gabgyo]] • [[Pooker]] • [[Spine|Cyber Gabyoall]] • [[Yaffu]] • [[Hotchkiss&#039;n]] • [[Molier]] • [[Submarine Flier]] • [[Propeller Eye]] • [[Skull Walker]] • [[Brown]] • [[Squidon]] • [[Teck]] • [[Cannon Joe]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 7]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Tripropellan]] • [[Teck|Icicle Teck]] • [[Trio the Wheel]] • [[Baccone]] • [[Tom Daddy]] • [[Frisk Cannon]] • [[Gockroach S]] • [[Gockroach S|Gockroach S Nest]] • [[Roader#Turbo Roader|Turbo Roader]] • [[Kaminari Kogoro]] • [[Cyorown]] • [[Gabgyo]] • [[Gobots]] • [[Tsuranattori]] • [[Swim Metall DX]] • [[Astro Zombieg]] • [[Kanigance]] • [[Van Pookin]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 8]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Shell&#039;n]] • [[Bunby Tank DX]] • [[Sniper Joe|Joe Classic]] • [[Surumaker]] • [[Shield Attacker|Hannya Attacker]] • [[Crunchran]] • [[Met|Fire Met]] • [[Teck|Wall Teck]] • [[Rabbiton]] • [[Penpen EV]] • [[Telly|Big Telly]] • [[Succubatton]] • [[Shururun]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 9]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Petit Devil]] • [[Caricarry]] • [[Bombomboy]] • [[Flower Presenter]] • [[Fire Totem]] • [[Okosutobon]] • [[Diarn]] • [[Hoohoo]] • [[Kakinbatank]] • [[Adamski]] • [[Nombrellan]] • [[Sakrets]] • [[Bunby Catcher]] • [[Octone]] • [[Camouflametall]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Cargou Q]] • [[Kaona Geeno]] • [[Pointan]] • [[Sola 0]] • [[Oshitsu Osarettsu]] • [[Met|Numetall]] • [[Merserker]] • [[Bari III|Bari III (Head)]] • [[Bari III|Bari III (Body)]] • [[Mecha Pitchan]] • [[Searchy]] • [[Sniper Joe|Returning Machine Gun Joe]] • [[Met|Neo Heli Metall]] • [[Mole|Molmole]] • [[Darspider]] • [[Suzak and Fenix]] • [[Yonbain]] • [[New Classical Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man 11]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Electro Guard]] • [[Electriri]] • [[Pipetto]] • [[Anti-Eddie]] • [[Air Stone|Air Stone/Fire/Nut]] • [[Mash Burner]] • [[Crunch Don]] • [[Arc Weldy]] • [[Boyorn]] • [[Lamper]] • [[Tank Oven]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Gori Three]] • [[Dodonpa Cannon]] • [[Plasma]] • [[Romper]] • [[Snoler]] • [[Mini Snowman]] • [[Telly|Big Telly]] • [[Electric Generator]] • [[Mokumokumo]] • [[Hogale]] • [[Ammoner]] • [[Oni Robo]] • [[Oni Robo|Oni Robo Cloud]] • [[Oni Robo|Oni Robo Wind]] • [[Sydecka]] • [[Kamikamin]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;[[:Category:Game Boy Games|Game Boy]]&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Hyoey]] • [[Biribaree]] • [[Piriparee]] • [[Doncatch]] • [[Met|Hell Metall DX]] • [[Fukuhorn]] • [[Met|Metall Sniper]] • [[Press&#039;n]] • [[Cutting Wheel]] • [[Tamp]] • [[La Jaba]] • [[Fankurow]] • [[Shuhorn]] • [[Chainsoar]] • [[Feeber]] • [[Fooley]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:12px;&amp;quot;|&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|bgcolor=&amp;quot;#FFAD5A&amp;quot; colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;|[[Enemies/Changes|Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Asset Category Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21708</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21708"/>
		<updated>2026-05-09T21:59:50Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21707</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21707"/>
		<updated>2026-05-09T21:59:02Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Changed heading naems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Patch announcements and releases==&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==1.10.0 announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21706</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21706"/>
		<updated>2026-05-09T21:57:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* February 16, 2026 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Releases==&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21705</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21705"/>
		<updated>2026-05-09T21:57:12Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate &#039;&#039;[[Mega Man Maker]]&#039;&#039;&#039;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21704</id>
		<title>1.10.0/Announcements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.0/Announcements&amp;diff=21704"/>
		<updated>2026-05-09T21:55:20Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Releases */ Added 1.11 announcements so far&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a list of announcements for version [[1.10.0]] listed from newest first to oldest last.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Releases==&lt;br /&gt;
===April 6, 2026===&lt;br /&gt;
[[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=vH8f60Ty2KQ&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1490783464423948349}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1se7j46/new_gimmicks_coming_for_this_summer_patch/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2041224712747934201}}&lt;br /&gt;
&lt;br /&gt;
===February 25, 2026===&lt;br /&gt;
[[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=gGUED-D8Kls&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1476307925093056572}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1reo31q/a_much_bigger_cannon/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2026749197567844369}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2026===&lt;br /&gt;
[[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate Mega Man Maker&#039;s ninth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 31, 2025===&lt;br /&gt;
[[1.10.4.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 23, 2025===&lt;br /&gt;
[[1.10.4.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===December 21, 2025===&lt;br /&gt;
[[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/1pse60r/1104_winter_update_is_here/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002816751613202439}}&lt;br /&gt;
&lt;br /&gt;
===December 20, 2025===&lt;br /&gt;
A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=NXzQadUs_Gc&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1prkmkb/youtube_premiere_announcement_incoming/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/2002440470685966552}}&lt;br /&gt;
&lt;br /&gt;
===December 1, 2025=== &lt;br /&gt;
The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1445055253660831785}}&lt;br /&gt;
&lt;br /&gt;
===October 24, 2025===&lt;br /&gt;
[[1.10.3]] is released. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=FsNjVMbti18&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1431356977673539775}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1of6cas/1103_halloween_update_is_here}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1981798269937193302}}&lt;br /&gt;
&lt;br /&gt;
===September 3, 2025===&lt;br /&gt;
[[1.10.2.2]] is released.&lt;br /&gt;
&lt;br /&gt;
===September 1, 2025===&lt;br /&gt;
[[1.10.2.1]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 31, 2025===&lt;br /&gt;
[[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1412165438674305133}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1n5z8hv/next_update_announcement/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1962608460819775565}}&lt;br /&gt;
&lt;br /&gt;
===August 4, 2025===&lt;br /&gt;
[[1.10.1.5]] is released.&lt;br /&gt;
&lt;br /&gt;
===August 3, 2025===&lt;br /&gt;
[[1.10.1.4]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 28, 2025===&lt;br /&gt;
[[1.10.1.3]] is released.&lt;br /&gt;
&lt;br /&gt;
===July 27, 2025===&lt;br /&gt;
[[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
&lt;br /&gt;
===July 25, 2025===&lt;br /&gt;
1.10.0 is released.&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
===July 23, 2025===&lt;br /&gt;
[[Rush Marine]] is shown off with variants for each [[playable character]]: [[Proto Man]] with a mechanical variant, [[Bass]] with a Treble variant, and [[Roll]] with a [[Tango]] variant.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397610905189089280}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m7dcbq/saving_the_day_from_drowning/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1948052234912333824}}&lt;br /&gt;
&lt;br /&gt;
===July 22, 2025===&lt;br /&gt;
[[Beat Rescue]] is shown off which summons Beat to save the [[player]] if the latter falls in the pit. Beat Rescue also has a spawner and an option to bring the player back to a fixed position on the screen. Additionally, sideways [[On/Off Switch]]es and Sigma Stage from &#039;&#039;Mega Man X&#039;&#039; are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1397238116959649812}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m6h2hn/you_beat_the_game/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947679381196845487}}&lt;br /&gt;
&lt;br /&gt;
===July 21, 2025===&lt;br /&gt;
[[Dompan]]&#039;s fireworks are shown to completely illuminate a room with [[Moving Light Darkness]]. In contrast, destroying a [[100 Watton]] will turn a room dark. Additionally, Green Grass Gradation from &#039;&#039;Mega Man ZX&#039;&#039; is shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396864749991366768}}&lt;br /&gt;
{{Socialmedia|Reddit|https://old.reddit.com/r/MegaMakerOfficial/comments/1m5kqp1/100dompan/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1947306039998661102}}&lt;br /&gt;
&lt;br /&gt;
===July 20, 2025===&lt;br /&gt;
[[Shadow Man]] is shown to have a dark appearance when fighting him on a screen with [[Moving Light Darkness]]. Additionally, the [[Fire Man]] [[plushie]] and the &#039;&#039;Mega Man X&#039;&#039; [[boss]] theme are shown off.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396512992043991050}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m4rls1/a_shadow_in_the_dark/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946954280876769599}}&lt;br /&gt;
&lt;br /&gt;
===July 19, 2025===&lt;br /&gt;
[[VAN Pookin]]&#039;s death behavior is shown off: depending on the part of its core destroyed, it will target either the ground or the wall using the [[Cracking Tile]] [[gimmick]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1396116695806116000}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1m3vuqi/van_pookin_death_behavior/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1946557950522233192}}&lt;br /&gt;
&lt;br /&gt;
===July 15, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is released with July 25, 2025 announced as the release date. The main feature of the update is the [[Ability Capsule]] which allows creators to enable or disable Character Abilities during a level.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=KZ8Pk0mxIW4&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===July 11, 2025===&lt;br /&gt;
The release trailer for [[1.10.0]] is announced to be revealed on &#039;&#039;[[Mega Man Maker]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s eighth anniversary on July 15, 2025.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1393306963395477584}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lxfe97/110_around_the_corner/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1943748240819859944}}&lt;br /&gt;
&lt;br /&gt;
===June 13, 2025===&lt;br /&gt;
[[Boobeam Trap]] is announced to have a broken variant, which doesn&#039;t shoot and instead simply deals contact damage.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1383159077223530496}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1lao5ir/broken_boobeam/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1933600336687845852}}&lt;br /&gt;
&lt;br /&gt;
===May 30, 2025===&lt;br /&gt;
A new miniboss is announced for version [[1.10.0]]: [[Kanigance]], the miniboss of [[Burst Man]]&#039;s stage from &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=_CrFVDP3eqA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1378025196879085688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1kz6f3x/giant_enemy_crab/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1928466517118668942}}&lt;br /&gt;
&lt;br /&gt;
===May 16, 2025===&lt;br /&gt;
Additional options are announced for [[Beak]], [[Robbit]], [[Crazy Cannon]], [[Spine#Spine|Spine]], [[Garyoby]], [[Bomb Flier]], [[Bunby Tank DX]], and [[Ammoner]]. In addition, [[Character Block]]s are revealed.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1373004607034495038}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ko866z/updating_some_old_fellows/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1923445841743822908}}&lt;br /&gt;
&lt;br /&gt;
===April 25, 2025===&lt;br /&gt;
The [[Impact Rail]] [[level object]] from &#039;&#039;[[Mega Man 11]]&#039;&#039; is announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=n1MYg9t0ma8&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1365364265388609567}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1k7p9oy/such_an_impact/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1915805699570909410}}&lt;br /&gt;
&lt;br /&gt;
===April 11, 2025===&lt;br /&gt;
Four new skins for [[Jumpthrough Platform]] are revealed, alongside a new color for [[Decorations|decorative rain]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1360328584366915626}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jwxowa/futuristic_platforms/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1910769909061255644}}&lt;br /&gt;
&lt;br /&gt;
===March 28, 2025===&lt;br /&gt;
The [[enemy]] [[Sabotall]] and the [[level object]] [[Oil Canister]], both originating from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, are announced for [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=llCbLN0eliA&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1355270267194052688}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jm44ni/a_long_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1905711574096150533}}&lt;br /&gt;
&lt;br /&gt;
===March 14, 2025===&lt;br /&gt;
[https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform The results for the 1.10.0 Plushie Contest are announced.] The winners are Plushies based off of Elec Man (56 votes), who stops [[Elec Beam]]s and acts as a light source; Air Man (105 votes), which produces rideable [[Air Shooter]] projectiles when shot that moves the player horizontally; and Gemini Man (56 votes), which makes two Plushies move together when shot if they have the same pose. It also included a Gravity Man plushie (111 votes); however, due to no functionality being programmed yet, a joke about reverse gravity being deconfirmed was shown instead.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350181781176979579}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/plushie_contest_winners/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900623061616832595}}&lt;br /&gt;
&lt;br /&gt;
Counts for the top three plushie votes and the plushie interactions explained:&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1350201757816455238}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1jbbe2v/comment/mht3skp/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1900643258151121342}}&lt;br /&gt;
&lt;br /&gt;
===February 28, 2025===&lt;br /&gt;
[[Guts Man]] is announced to be included in version [[1.10.0]], having been chosen by [[JumpDashEvade]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=i-D0DFOyC_Q&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1345123339953377290}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1j0grxf/warn_the_neighbors/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1895564654979772737}}&lt;br /&gt;
&lt;br /&gt;
===February 16, 2025===&lt;br /&gt;
It is announced that for [[1.10.0]], loading for levels has been improved. Additionally, loading a level will no longer freeze the game while data is loading; instead, the player is provided with additional loading details as demonstrated on the [[example level]] [[Developer Challenges]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340759671106961528}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1iqzl97/loading_please_wait/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891200957175751140}}&lt;br /&gt;
&lt;br /&gt;
Voting for the plushie contest is also now closed with 757 votes in total registered and a plushie presentation planned for next month.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1340775070385180772}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/comment/md4lr9d/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1891217568918089969}}&lt;br /&gt;
&lt;br /&gt;
===February 4, 2025===&lt;br /&gt;
A [[plushie contest]] is announced ([https://docs.google.com/forms/d/e/1FAIpQLScK0catlKSowt7h6EhoagG-n9yzrcyaRBKrUT-2ridRrJ58iw/viewform open until February 16, 2025 at 3 PM EST]) where users can vote for [[plushies]] of their favorite Robot Masters. The three plushies with the most votes will be added to version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1ihqvln/mega_man_maker_plushies_contest/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1886867441667514743}}&lt;br /&gt;
&lt;br /&gt;
===January 30, 2025===&lt;br /&gt;
A new [[weapon]] is announced - [[Wire]] from &#039;&#039;[[Mega Man 4]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|YouTube|&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=XR8lpoVY2fE&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334614164999508039}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885055450875367758}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Toxin-GX]] is announced as a beta tester.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1334616251343044691}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/comment/ma2irzj/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1885057703296319645#m}}&lt;br /&gt;
&lt;br /&gt;
===January 28, 2025===&lt;br /&gt;
[[Meka]] announces that [[1.10.0]] will drop support for 32-bit OS, to allow the team to take advantage of more GameMaker functions in 64-bit OS.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333885794120630383}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icadbv/mmm_64_bit_announcement/}}{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884327105942675932}}&lt;br /&gt;
&lt;br /&gt;
In addition, it is announced that 1.10.0 will add assets based on what the [[Mega Man Maker Team|dev team]] wishes to add rather than sticking to a specific theme.&lt;br /&gt;
&lt;br /&gt;
{{Socialmedia|Discord|https://discord.com/channels/328222878489247744/328229181504618496/1333889509422665781}}&lt;br /&gt;
{{Socialmedia|Reddit|https://www.reddit.com/r/MegaMakerOfficial/comments/1icaqm6/next_update_theme/}}&lt;br /&gt;
{{Socialmedia|Twitter|https://x.com/MegaManMaker/status/1884330797106426149}}&lt;br /&gt;
&lt;br /&gt;
[[Category:List of announcements made each major version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21703</id>
		<title>Template:Recent Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Recent_Updates&amp;diff=21703"/>
		<updated>2026-05-09T21:40:25Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Used for the Recent Updates tab on the [[Main Page]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;April 6, 2026&#039;&#039;&#039; - [[Sheep Conveyor]]s and the accompanying [[Sheep Platform]]s are announced as the first [[level objects]] in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 25, 2026&#039;&#039;&#039; - [[Cannon Joe]] is announced as the first enemy introduced in the [[1.10.5]] content patch.&lt;br /&gt;
*&#039;&#039;&#039;February 16, 2026&#039;&#039;&#039; - [[1.11.0]] is announced to be delayed towards at least the end of the year. To compensate, [[1.10.5]] will be released as a content patch to commemorate Mega Man Maker&#039;s ninth anniversary.&lt;br /&gt;
*&#039;&#039;&#039;December 31, 2025&#039;&#039;&#039; - [[1.10.4.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 23, 2025&#039;&#039;&#039; - [[1.10.4.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;December 21, 2025&#039;&#039;&#039; - [[1.10.4]] is released in celebration of the various holidays in December and other miscellaneous winter themes. It also includes two new [[Enemies]], [[Claw]] and [[M-422 A]], and two new [[Level Objects]], [[Slippery Snow]] and [[Slippery Ice]].&lt;br /&gt;
*&#039;&#039;&#039;December 20, 2025&#039;&#039;&#039; - A video presentation for the winter update is scheduled for tomorrow (December 21, 2025) at 2 PM EST.&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2025&#039;&#039;&#039; - The next patch themed around Christmas and winter is confirmed to be released before the end of December.&lt;br /&gt;
*&#039;&#039;&#039;October 24, 2025&#039;&#039;&#039; - [[1.10.3]] is released in celebration of Halloween, being the first content patch of version [[1.10.0]]. It includes two new Level Objects, [[Classic Teleporter|Classic Teleporters]] and [[Drop Block|Drop Blocks]], and a new enemy, [[Bomber Pepe]]. Additionally, [[Wolfozyx]] is publicly revealed as a new programmer, and the [[Traditionally Scary]] [[challenge event]] is revealed.&lt;br /&gt;
*&#039;&#039;&#039;September 17, 2025&#039;&#039;&#039; - [[DarkiusMC]], [[Midas Magnezone]], and [[CCtheOwl]] are announced as beta testers. Additionally, [[MamaDoomsday]] is announced as a spriter and [[DakuOngaku]] as a musician.&lt;br /&gt;
*&#039;&#039;&#039;September 3, 2025&#039;&#039;&#039; - [[1.10.2.2]] is released.&lt;br /&gt;
*&#039;&#039;&#039;September 1, 2025&#039;&#039;&#039; - [[1.10.2.1]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 31, 2025&#039;&#039;&#039; - [[1.10.2]] is released. Additionally, it is announced that smaller patches with new assets are planned to be released during the development of the next update.&lt;br /&gt;
*&#039;&#039;&#039;August 4, 2025&#039;&#039;&#039; - [[1.10.1.5]] is released.&lt;br /&gt;
*&#039;&#039;&#039;August 3, 2025&#039;&#039;&#039; - [[1.10.1.4]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 28, 2025&#039;&#039;&#039; - [[1.10.1.3]] is released.&lt;br /&gt;
*&#039;&#039;&#039;July 27, 2025&#039;&#039;&#039; - [[1.10.1]], [[1.10.1.1]], [[1.10.1.2]] are released.&lt;br /&gt;
*&#039;&#039;&#039;July 25, 2025&#039;&#039;&#039; - [[1.10.0]] is released.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]] [[Category:Wiki Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=21702</id>
		<title>Ice Slasher</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Ice_Slasher&amp;diff=21702"/>
		<updated>2026-05-09T20:07:50Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|In-game images}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:IceSlasherIconNew.png|left]] Ice Slasher [[File:IceSlasherIconNew.png|right]]&lt;br /&gt;
|image=[[File:IceSlasher.png|250px]]&lt;br /&gt;
|caption=Artwork for the Ice Slasher from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Makes your enemies freeze in their tracks.&lt;br /&gt;
|damage=0&lt;br /&gt;
|energy=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ice Slasher&#039;&#039;&#039; is [[Ice Man]]&#039;s signature [[weapon]] originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: Dr. Wily&#039;s Revenge]]&#039;&#039;, &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.1.0]].&lt;br /&gt;
&lt;br /&gt;
It sends out a fast projectile that deals no damage, but will freeze any enemy it touches for four seconds. This effect remains even if the player switches weapons. It can pass through shields, terrain, and objects as well. Only one Ice Slasher can be onscreen at a time.&lt;br /&gt;
&lt;br /&gt;
Destructible objects such as [[Dust Block]]s can still be broken by Ice Slasher. As it is an ice weapon, [[Flame Pillar]]s, [[Fire Wall]]s, [[lava]], and other fire assets affected by ice can be frozen by it too, making them safe to touch. [[Crazy Razy]] will be instantly defeated by it instead of being frozen. If [[Bounce Man]] is hit by this weapon set as a weakness, Ice Slasher will freeze his parts in place temporarily.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/40j-WkHYusc Ice Slasher]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ice Slasher has the ability to pierce certain Robot Master Shields even if it&#039;s not set as their weakness; those Robot Masters are [[Skull Man]] and [[Pump Man]].&lt;br /&gt;
* Ice Slasher&#039;s ingame icon was redone with a darker blue background and a shadow effect behind the projectile in &#039;&#039;Mega Man Maker&#039;&#039; version [[1.8.4]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IceSlasherClassic.png|thumb|Alternative artwork for the Ice Slasher&lt;br /&gt;
File:IceSlasherIcon.png|thumb|Ice Slasher icon pre-1.8.4 patch&lt;br /&gt;
File:FireWallFrozenIceSlasher.gif|Mega Man temporarily freezing a [[Fire Wall]] in place using Ice Slasher&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.1}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
{{MMDWR}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Ice weapons]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Sheep_Conveyor_Platforms_reveal_1.10.5_thumbnail.jpg&amp;diff=21698</id>
		<title>File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Sheep_Conveyor_Platforms_reveal_1.10.5_thumbnail.jpg&amp;diff=21698"/>
		<updated>2026-05-08T15:08:27Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Thumbnail of [https://www.youtube.com/watch?v=vH8f60Ty2KQ Mega Man Maker - Sheep Conveyor and Platforms for the July Update 1.10.5]

Category: YouTube thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Thumbnail of [https://www.youtube.com/watch?v=vH8f60Ty2KQ Mega Man Maker - Sheep Conveyor and Platforms for the July Update 1.10.5]&lt;br /&gt;
&lt;br /&gt;
[[Category: YouTube thumbnails]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:Cannon_Joe_reveal_1.10.5_thumbnail.jpg&amp;diff=21697</id>
		<title>File:Cannon Joe reveal 1.10.5 thumbnail.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:Cannon_Joe_reveal_1.10.5_thumbnail.jpg&amp;diff=21697"/>
		<updated>2026-05-08T15:06:55Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Thumbnail of [https://www.youtube.com/watch?v=gGUED-D8Kls  Mega Man Maker - New Enemy for the July Update 1.10.5]

Category: YouTube thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Thumbnail of [https://www.youtube.com/watch?v=gGUED-D8Kls  Mega Man Maker - New Enemy for the July Update 1.10.5]&lt;br /&gt;
&lt;br /&gt;
[[Category: YouTube thumbnails]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21696</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21696"/>
		<updated>2026-05-08T13:51:35Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is scheduled to release in July 2026 to celebrate the ninth anniversary of the game.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21695</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21695"/>
		<updated>2026-05-08T13:50:54Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Created page with &amp;quot;{{Upcoming}} {{Stub}} &amp;#039;&amp;#039;&amp;#039;1.10.5&amp;#039;&amp;#039;&amp;#039; is an upcoming minor update for &amp;#039;&amp;#039;Mega Man Maker&amp;#039;&amp;#039;. It is scheduled to release in July 2026 to celebrate the ninth anniversary of the game.  ==Content== ===Enemies=== *Cannon Joe  ===Level objects=== *Sheep Conveyor *Sheep Platform  ==Gallery== &amp;lt;gallery&amp;gt; File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is scheduled to release in July 2026 to celebrate the ninth anniversary of the game.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.11.0&amp;diff=21694</id>
		<title>1.11.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.11.0&amp;diff=21694"/>
		<updated>2026-05-08T13:42:29Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: More info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.11.0&#039;&#039;&#039; is an upcoming update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is scheduled to release by the end of 2026 at the earliest.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21691</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21691"/>
		<updated>2026-05-07T17:15:36Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Added headings for each game category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|help=Use a weapon&#039;s name in all lowercase without spaces to use that weapon. Use a minus to only display the icon, and a plus to have the link in text afterwards instead of on the icon..&lt;br /&gt;
|&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
|&lt;br /&gt;
|sparkshock=[[File:SparkShockIcon.png|Spark Shock|link=Spark Shock]]&lt;br /&gt;
|searchsnake=[[File:SearchSnakeIcon.png|Search Snake|link=Search Snake]]&lt;br /&gt;
|needlecannon=[[File:NeedleCannonIcon.png|Needle Cannon|link=Needle Cannon]]&lt;br /&gt;
|topspin=[[File:TopSpinIcon.png|Top Spin|link=Top Spin]]&lt;br /&gt;
|shadowblade=[[File:ShadowBladeIcon.png|Shadow Blade|link=Shadow Blade]]&lt;br /&gt;
|magnetmissile=[[File:MagnetMissileIcon.png|Magnet Missile|link=Magnet Missile]]&lt;br /&gt;
|geminilaser=[[File:GeminiLaserIcon.png|Gemini Laser|link=Gemini Laser]]&lt;br /&gt;
|hardknuckle=[[File:HardKnuckleIcon.png|Hard Knuckle|link=Hard Knuckle]]&lt;br /&gt;
|&lt;br /&gt;
|ringboomerang=[[File:RingBoomerangIcon.png|Ring Boomerang|link=Ring Boomerang]]&lt;br /&gt;
|divemissile=[[File:DiveMissileIcon.png|Dive Missile|link=Dive Missile]]&lt;br /&gt;
|skullbarrier=[[File:SkullBarrierIcon.png|Skull Barrier|link=Skull Barrier]]&lt;br /&gt;
|flashstopper=[[File:FlashStopperIcon.png|Flash Stopper|link=Flash Stopper]]&lt;br /&gt;
|dustcrusher=[[File:DustCrusherIcon.png|Dust Crusher|link=Dust Crusher]]&lt;br /&gt;
|drillbomb=[[File:DrillBombIcon.png|Drill Bomb|link=Drill Bomb]]&lt;br /&gt;
|rainflush=[[File:RainFlushIcon.png|Rain Flush|link=Rain Flush]]&lt;br /&gt;
|pharaohshot=[[File:PharaohShotIcon.png|Pharaoh Shot|link=Pharaoh Shot]]&lt;br /&gt;
|&lt;br /&gt;
|powerstone=[[File:PowerStoneIcon.png|Power Stone|link=Power Stone]]&lt;br /&gt;
|gravityhold=[[File:GravityHoldIcon.png|Gravity Hold|link=Gravity Hold]]&lt;br /&gt;
|crystaleye=[[File:CrystalEyeIcon.png|Crystal Eye|link=Crystal Eye]]&lt;br /&gt;
|napalmbomb=[[File:NapalmBombIcon.png|Napalm Bomb|link=Napalm Bomb]]&lt;br /&gt;
|gyroattack=[[File:GyroAttackIcon.png|Gyro Attack|link=Gyro Attack]]&lt;br /&gt;
|starcrash=[[File:StarCrashIcon.png|Star Crash|link=Star Crash]]&lt;br /&gt;
|waterwave=[[File:WaterWaveIcon.png|Water Wave|link=Water Wave]]&lt;br /&gt;
|chargekick=[[File:ChargeKickIcon.png|Charge Kick|link=Charge Kick]]&lt;br /&gt;
|&lt;br /&gt;
|blizzardattack=[[File:BlizzardAttackIcon.png|Blizzard Attack|link=Blizzard Attack]]&lt;br /&gt;
|windstorm=[[File:WindStormIcon.png|Wind Storm|link=Wind Storm]]&lt;br /&gt;
|flameblast=[[File:FlameBlastIcon.png|Flame Blast|link=Flame Blast]]&lt;br /&gt;
|silvertomahawk=[[File:SilverTomahawkIcon.png|Silver Tomahawk|link=Silver Tomahawk]]&lt;br /&gt;
|centaurflash=[[File:CentaurFlashIcon.png|Centaur Flash|link=Centaur Flash]]&lt;br /&gt;
|knightcrusher=[[File:KnightCrushIcon.png|Knight Crusher|link=Knight Crusher]]&lt;br /&gt;
|yamatospear=[[File:YamatoSpearIcon.png|Yamato Spear|link=Yamato Spear]]&lt;br /&gt;
|plantbarrier=[[File:PlantBarrierIcon.png|Plant Barrier|link=Plant Barrier]]&lt;br /&gt;
|&lt;br /&gt;
|wildcoil=[[File:WildCoilIcon.png|Wild Coil|link=Wild Coil]]&lt;br /&gt;
|freezecracker=[[File:FreezeCrackerIcon.png|Freeze Cracker|link=Freeze Cracker]]&lt;br /&gt;
|slashclaw=[[File:SlashClawIcon.png|Slash Claw|link=Slash Claw]]&lt;br /&gt;
|noisecrush=[[File:NoiseCrushIcon.png|Noise Crush|link=Noise Crush]]&lt;br /&gt;
|dangerwrap=[[File:DangerWrapIcon.png|Danger Wrap|link=Danger Wrap]]&lt;br /&gt;
|scorchwheel=[[File:ScorchWheelIcon.png|Scorch Wheel|link=Scorch Wheel]]&lt;br /&gt;
|&lt;br /&gt;
|megaball=[[File:MegaBallIcon.png|Mega Ball|link=Mega Ball]]&lt;br /&gt;
|tornadohold=[[File:TornadoHoldIcon.png|Tornado Hold|link=Tornado Hold]]&lt;br /&gt;
|flashbomb=[[File:FlashBombIcon.png|Flash Bomb|link=Flash Bomb]]&lt;br /&gt;
|thunderclaw=[[File:ThunderClawIcon.png|Thunder Claw|link=Thunder Claw]]&lt;br /&gt;
|flamesword=[[File:FlameSwordIcon.png|Flame Sword|link=Flame Sword]]&lt;br /&gt;
|icewave=[[File:IceWaveIcon.png|Ice Wave|link=Ice Wave]]&lt;br /&gt;
|astrocrush=[[File:AstroCrushIcon.png|Astro Crush|link=Astro Crush]]&lt;br /&gt;
|&lt;br /&gt;
|concreteshot=[[File:ConcreteShotIcon.png|Concrete Shot|link=Concrete Shot]]&lt;br /&gt;
|jewelsatellite=[[File:JewelSatelliteIcon.png|Jewel Satellite|link=Jewel Satellite]]&lt;br /&gt;
|hornetchaser=[[File:HornetChaserIcon.png|Hornet Chaser|link=Hornet Chaser]]&lt;br /&gt;
|plugball=[[File:PlugBallIcon.png|Plug Ball|link=Plug Ball]]&lt;br /&gt;
|lasertrident=[[File:LaserTridentIcon.png|Laser Trident|link=Laser Trident]]&lt;br /&gt;
|magmabazooka=[[File:MagmaBazookaIcon.png|Magma Bazooka|link=Magma Bazooka]]&lt;br /&gt;
|blackholebomb=[[File:BlackHoleBombIcon.png|Black Hole Bomb|link=Black Hole Bomb]]&lt;br /&gt;
|tornadoblow=[[File:TornadoBlowIcon.png|Tornado Blow|link=Tornado Blow]]&lt;br /&gt;
|&lt;br /&gt;
|tripleblade=[[File:TripleBladeIcon.png|Triple Blade|link=Triple Blade]]&lt;br /&gt;
|solarblaze=[[File:SolarBlazeIcon.png|Solar Blaze|link=Solar Blaze]]&lt;br /&gt;
|thunderwool=[[File:ThunderWoolIcon.png|Thunder Wool|link=Thunder Wool]]&lt;br /&gt;
|commandobomb=[[File:CommandoBombIcon.png|Commando Bomb|link=Commando Bomb]]&lt;br /&gt;
|watershield=[[File:WaterShieldIcon.png|Water Shield|link=Water Shield]]&lt;br /&gt;
|wheelcutter=[[File:WheelCutterIcon.png|Wheel Cutter|link=Wheel Cutter]]&lt;br /&gt;
|reboundstriker=[[File:ReboundStrikerIcon.png|Rebound Striker|link=Rebound Striker]]&lt;br /&gt;
|mirrorbuster=[[File:MirrorBusterIcon.png|Mirror Buster|link=Mirror Buster]]&lt;br /&gt;
|screwcrusher=[[File:ScrewCrusherIcon.png|Screw Crusher|link=Screw Crusher]]&lt;br /&gt;
|balladecracker=[[File:BalladeCrackerIcon.png|Ballade Cracker|link=Ballade Cracker]]&lt;br /&gt;
|&lt;br /&gt;
|blockdropper=[[File:BlockDropperIcon.png|Block Dropper|link=Block Dropper]]&lt;br /&gt;
|bounceball=[[File:BounceBallIcon.png|Bounce Ball|link=Bounce Ball]]&lt;br /&gt;
|piledriver=[[File:PileDriverIcon.png|Pile Driver|link=Pile Driver]]&lt;br /&gt;
|scramblethunder=[[File:ScrambleThunderIcon.png|Scramble Thunder|link=Scramble Thunder]]&lt;br /&gt;
|acidbarrier=[[File:AcidBarrierIcon.png|Acid Barrier|link=Acid Barrier]]&lt;br /&gt;
|tundrastorm=[[File:TundraStormIcon.png|Tundra Storm|link=Tundra Storm]]&lt;br /&gt;
|&lt;br /&gt;
|icewall=[[File:IceWallIcon.png|Ice Wall|link=Ice Wall]]&lt;br /&gt;
|waveburner=[[File:WaveBurnerIcon.png|Wave Burner|link=Wave Burner]]&lt;br /&gt;
|copyvision=[[File:CopyVisionIcon.png|Copy Vision|link=Copy Vision]]&lt;br /&gt;
|spreaddrill=[[File:SpreadDrillIcon.png|Spread Drill|link=Spread Drill]]&lt;br /&gt;
|tengublade=[[File:TenguBladeIcon.png|Tengu Blade|link=Tengu Blade]]&lt;br /&gt;
|magiccard=[[File:MagicCardIcon.png|Magic Card|link=Magic Card]]&lt;br /&gt;
|remotemine=[[File:RemoteMineIcon.png|Remote Mine|link=Remote Mine]]&lt;br /&gt;
|&lt;br /&gt;
|grabbuster=[[File:GrabBusterIcon.png|Grab Buster|link=Grab Buster]]&lt;br /&gt;
|saltwater=[[File:SaltWaterIcon.png|Salt Water|link=Salt Water]]&lt;br /&gt;
|electricshock=[[File:ElectricShockIcon.png|Electric Shock|link=Electric Shock]]&lt;br /&gt;
|breakdash=[[File:BreakDashIcon.png|Break Dash|link=Break Dash]]&lt;br /&gt;
|sparkchaser=[[File:SparkChaserIcon.png|Spark Chaser|link=Spark Chaser]]&lt;br /&gt;
|tango=[[File:TangoIcon.png|Tango|link=Tango]]&lt;br /&gt;
|&lt;br /&gt;
|shine=[[File:ShineIcon.png|Shine|link=Shine]]&lt;br /&gt;
|nado=[[File:NadoIcon.png|Nado|link=Nado]]&lt;br /&gt;
|perfectfreeze=[[File:PerfectFreezeIcon.png|Perfect Freeze|link=Perfect Freeze]]&lt;br /&gt;
|commandselection=[[File:CommandSelectionIcon.png|Command Selection|link=Command Selection]]&lt;br /&gt;
|uberchain=[[File:UberChainIcon.png|Uber Chain|link=Uber Chain]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
==Codenames==&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Icon Previews==&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
===Empty===&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
===[[Buster weapons]]===&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
===[[Utility weapons]]===&lt;br /&gt;
====[[Character]] variants====&lt;br /&gt;
=====[[Mega Man]] (Rush)=====&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
=====[[Proto Man]] (Proto)=====&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
=====[[Bass]] (Treble)=====&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
=====[[Roll]] (Tango/Beat)=====&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
====[[Item weapons]]====&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
====[[Adaptors]]====&lt;br /&gt;
{{Weapon|jetadaptor}}{{Weapon|poweradaptor}}{{Weapon|superadaptor}}&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 1]]&#039;&#039;/&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;===&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 2]]&#039;&#039;===&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 3]]&#039;&#039;===&lt;br /&gt;
{{Weapon|sparkshock}}{{Weapon|searchsnake}}{{Weapon|needlecannon}}{{Weapon|topspin}}{{Weapon|shadowblade}}{{Weapon|magnetmissile}}{{Weapon|geminilaser}}{{Weapon|hardknuckle}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 4]]&#039;&#039;===&lt;br /&gt;
{{Weapon|ringboomerang}}{{Weapon|divemissile}}{{Weapon|skullbarrier}}{{Weapon|flashstopper}}{{Weapon|dustcrusher}}{{Weapon|drillbomb}}{{Weapon|rainflush}}{{Weapon|pharaohshot}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 5]]&#039;&#039;===&lt;br /&gt;
{{Weapon|powerstone}}{{Weapon|gravityhold}}{{Weapon|crystaleye}}{{Weapon|napalmbomb}}{{Weapon|gyroattack}}{{Weapon|starcrash}}{{Weapon|waterwave}}{{Weapon|chargekick}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 6]]&#039;&#039;===&lt;br /&gt;
{{Weapon|blizzardattack}}{{Weapon|windstorm}}{{Weapon|flameblast}}{{Weapon|silvertomahawk}}{{Weapon|centaurflash}}{{Weapon|knightcrusher}}{{Weapon|yamatospear}}{{Weapon|plantbarrier}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 7]]&#039;&#039;===&lt;br /&gt;
{{Weapon|wildcoil}}{{Weapon|freezecracker}}{{Weapon|slashclaw}}{{Weapon|noisecrush}}{{Weapon|dangerwrap}}{{Weapon|scorchwheel}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 8]]&#039;&#039;===&lt;br /&gt;
{{Weapon|megaball}}{{Weapon|tornadohold}}{{Weapon|flashbomb}}{{Weapon|thunderclaw}}{{Weapon|flamesword}}{{Weapon|icewave}}{{Weapon|astrocrush}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 9]]&#039;&#039;===&lt;br /&gt;
{{Weapon|concreteshot}}{{Weapon|jewelsatellite}}{{Weapon|hornetchaser}}{{Weapon|plugball}}{{Weapon|lasertrident}}{{Weapon|magmabazooka}}{{Weapon|blackholebomb}}{{Weapon|tornadoblow}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 10]]&#039;&#039;===&lt;br /&gt;
{{Weapon|tripleblade}}{{Weapon|solarblaze}}{{Weapon|thunderwool}}{{Weapon|commandobomb}}{{Weapon|watershield}}{{Weapon|wheelcutter}}{{Weapon|reboundstriker}}{{Weapon|mirrorbuster}}{{Weapon|screwcrusher}}{{Weapon|balladecracker}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man 11]]&#039;&#039;===&lt;br /&gt;
{{Weapon|blockdropper}}{{Weapon|bounceball}}{{Weapon|piledriver}}{{Weapon|scramblethunder}}{{Weapon|acidbarrier}}{{Weapon|tundrastorm}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;===&lt;br /&gt;
{{Weapon|icewall}}{{Weapon|waveburner}}{{Weapon|copyvision}}{{Weapon|spreaddrill}}{{Weapon|tengublade}}{{Weapon|magiccard}}{{Weapon|remotemine}}&lt;br /&gt;
&lt;br /&gt;
===[[Game Boy games]]===&lt;br /&gt;
{{Weapon|grabbuster}}{{Weapon|saltwater}}{{Weapon|electricshock}}{{Weapon|breakdash}}{{Weapon|sparkchaser}}{{Weapon|tango}}&lt;br /&gt;
&lt;br /&gt;
===[[Cameo weapons]]===&lt;br /&gt;
{{Weapon|shine}}{{Weapon|nado}}{{Weapon|perfectfreeze}}{{Weapon|commandselection}}{{Weapon|uberchain}}&lt;br /&gt;
&lt;br /&gt;
==Extra Use Cases==&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
Using &amp;lt;nowiki&amp;gt;{{Weapon|help}}&amp;lt;/nowiki&amp;gt; to quickly display usage rules, like this...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{{Weapon|help}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Item_weapons&amp;diff=21690</id>
		<title>Item weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Item_weapons&amp;diff=21690"/>
		<updated>2026-05-07T17:06:23Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to Category:Item weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Item weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Category:Item_weapons&amp;diff=21689</id>
		<title>Category:Item weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Category:Item_weapons&amp;diff=21689"/>
		<updated>2026-05-07T17:05:55Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapons]] from &#039;&#039;[[Mega Man 2]]&#039;&#039; that assist the [[player]] with platforming. They are unable to directly damage [[enemies]] or [[bosses]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Utility weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Category:Item_weapons&amp;diff=21688</id>
		<title>Category:Item weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Category:Item_weapons&amp;diff=21688"/>
		<updated>2026-05-07T17:05:45Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Created page with &amp;quot;Weapons from &amp;#039;&amp;#039;Mega Man 2&amp;#039;&amp;#039; that assist with platforming. They are unable to directly damage enemies or [[bosses].  Category:Utility weapons&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapons]] from &#039;&#039;[[Mega Man 2]]&#039;&#039; that assist with platforming. They are unable to directly damage [[enemies]] or [[bosses].&lt;br /&gt;
&lt;br /&gt;
[[Category:Utility weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Item-3&amp;diff=21687</id>
		<title>Item-3</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Item-3&amp;diff=21687"/>
		<updated>2026-05-07T17:04:57Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:Item3Icon.png|left]] Item-3 [[File:Item3Icon.png|right]]&lt;br /&gt;
|image=[[File:Item3.png|250px]]&lt;br /&gt;
|caption=Artwork of the Item-3 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Throw out a platform that bounces and scales walls. Good for... uh... wait...&lt;br /&gt;
|damage=0&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.2.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (carrying Push Blocks)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Item-3&#039;&#039;&#039; is a Special [[Weapon]] originating from &#039;&#039;[[Mega Man 2]]&#039;&#039;, and reappearing in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.2.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user create a small platform that bounces along the ground, and unlike in &#039;&#039;Mega Man 2&#039;&#039;, it can be stood on while it does. When the platform touches a wall, it will begin to climb up it, disappearing when there&#039;s nothing left to climb or when it&#039;s within two tiles of a ceiling. If the user stands on it while it&#039;s climbing, then gets off it, it will begin to climb downwards unless the top of a wall is reached. The player can also stand on Item-3 while it is bouncing along the floor which would protect the player from crossing a floor of spikes.&lt;br /&gt;
Enemies, [[Push Block]]s, and [[Soccer Ball Jet]]s can all be carried by Item-3.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/k0ee5mXjai8 Item-3]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The description references how Item-3 is seen as redundant compared to [[Item-1]] and [[Item-2]]. Despite this, there are instances in the first and second Wily stages in &#039;&#039;Mega Man 2&#039;&#039; where Item-3 is required to progress.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.2}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Item weapons]] [[Category:Utility weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Item-2&amp;diff=21686</id>
		<title>Item-2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Item-2&amp;diff=21686"/>
		<updated>2026-05-07T17:04:38Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:Item2Icon.png|left]] Item-2 [[File:Item2Icon.png|right]]&lt;br /&gt;
|image=[[File:Item2.png|250px]]&lt;br /&gt;
|caption=Artwork for Item-2 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Throw out a jet board that rockets forward. Good for flying over spike pits.&lt;br /&gt;
|damage=0&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.2.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&amp;lt;br&amp;gt;[[Meka]] (re-added its pushing properties)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Item-2&#039;&#039;&#039; is a Special [[Weapon]] originating from &#039;&#039;[[Mega Man 2]]&#039;&#039;.  It is featured in &#039;&#039;Mega Man Maker&#039;&#039; as of version [[1.2.0]].&lt;br /&gt;
&lt;br /&gt;
It allows the user to create a semi-solid jet board in the area in front of them, which will fly forward after a brief delay. Its direction cannot be changed once it moves, and only one board can be present at a time. The board will despawn when it hits a wall or if the user tries to spawn it within two tiles of a wall. Solid movable objects like [[Push Block]]s and [[Soccer Ball Jet]]s are capable of being carried and pushed by Item-2.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/44lARdG7uHY Item-2]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The description is a reference to how Item-2 was required to cross a long row of spikes in the second Wily stage in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
*Item-2 was able to move Push Blocks until [[1.7.0]], but due to Meka&#039;s collision changes in that update it was changed. Meka would re-add this function in [[1.7.4.3]].&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.2}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Item weapons]] [[Category:Utility weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Item-1&amp;diff=21685</id>
		<title>Item-1</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Item-1&amp;diff=21685"/>
		<updated>2026-05-07T17:04:17Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:Item1Icon.png|left]] Item-1 [[File:Item1Icon.png|right]]&lt;br /&gt;
|image=[[File:Item1.png|250px]]&lt;br /&gt;
|caption=Artwork of the Item-1 from &#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|description=Throw out a platform that slowly rises. Good for scaling castles.&lt;br /&gt;
|damage=0&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.2.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Item-1&#039;&#039;&#039; is a Special [[Weapon]] originating from &#039;&#039;[[Mega Man 2]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.2.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user create up to three semi-solid platforms that slowly rise upward. They will remain on screen for four seconds or until they hit a ceiling. They cannot be spawned within three tiles of a wall, however. [[Push Block]]s and [[Soccer Ball Jet]]s can be lifted by Item-1. &lt;br /&gt;
&lt;br /&gt;
Although Item-1 cannot break [[Weapon Block]]s by itself, [[Proto Man]] can use reflected projectiles with his shield to break them if he is equipping this weapon.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/FqZJJ1kCBXE Item-1]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The description is a reference to how Item-1 was required to climb up a section of the first Wily stage in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.2}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Item weapons]] [[Category:Utility weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Buster_weapons&amp;diff=21684</id>
		<title>Buster weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Buster_weapons&amp;diff=21684"/>
		<updated>2026-05-07T17:04:00Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to Category:Buster weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Buster weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Cameo_weapons&amp;diff=21683</id>
		<title>Cameo weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Cameo_weapons&amp;diff=21683"/>
		<updated>2026-05-07T16:43:44Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to Category:Cameo weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Cameo weapons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21682</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21682"/>
		<updated>2026-05-07T16:40:20Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: All missing weapons should be added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|help=Use a weapon&#039;s name in all lowercase without spaces to use that weapon. Use a minus to only display the icon, and a plus to have the link in text afterwards instead of on the icon..&lt;br /&gt;
|&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
|&lt;br /&gt;
|sparkshock=[[File:SparkShockIcon.png|Spark Shock|link=Spark Shock]]&lt;br /&gt;
|searchsnake=[[File:SearchSnakeIcon.png|Search Snake|link=Search Snake]]&lt;br /&gt;
|needlecannon=[[File:NeedleCannonIcon.png|Needle Cannon|link=Needle Cannon]]&lt;br /&gt;
|topspin=[[File:TopSpinIcon.png|Top Spin|link=Top Spin]]&lt;br /&gt;
|shadowblade=[[File:ShadowBladeIcon.png|Shadow Blade|link=Shadow Blade]]&lt;br /&gt;
|magnetmissile=[[File:MagnetMissileIcon.png|Magnet Missile|link=Magnet Missile]]&lt;br /&gt;
|geminilaser=[[File:GeminiLaserIcon.png|Gemini Laser|link=Gemini Laser]]&lt;br /&gt;
|hardknuckle=[[File:HardKnuckleIcon.png|Hard Knuckle|link=Hard Knuckle]]&lt;br /&gt;
|&lt;br /&gt;
|ringboomerang=[[File:RingBoomerangIcon.png|Ring Boomerang|link=Ring Boomerang]]&lt;br /&gt;
|divemissile=[[File:DiveMissileIcon.png|Dive Missile|link=Dive Missile]]&lt;br /&gt;
|skullbarrier=[[File:SkullBarrierIcon.png|Skull Barrier|link=Skull Barrier]]&lt;br /&gt;
|flashstopper=[[File:FlashStopperIcon.png|Flash Stopper|link=Flash Stopper]]&lt;br /&gt;
|dustcrusher=[[File:DustCrusherIcon.png|Dust Crusher|link=Dust Crusher]]&lt;br /&gt;
|drillbomb=[[File:DrillBombIcon.png|Drill Bomb|link=Drill Bomb]]&lt;br /&gt;
|rainflush=[[File:RainFlushIcon.png|Rain Flush|link=Rain Flush]]&lt;br /&gt;
|pharaohshot=[[File:PharaohShotIcon.png|Pharaoh Shot|link=Pharaoh Shot]]&lt;br /&gt;
|&lt;br /&gt;
|powerstone=[[File:PowerStoneIcon.png|Power Stone|link=Power Stone]]&lt;br /&gt;
|gravityhold=[[File:GravityHoldIcon.png|Gravity Hold|link=Gravity Hold]]&lt;br /&gt;
|crystaleye=[[File:CrystalEyeIcon.png|Crystal Eye|link=Crystal Eye]]&lt;br /&gt;
|napalmbomb=[[File:NapalmBombIcon.png|Napalm Bomb|link=Napalm Bomb]]&lt;br /&gt;
|gyroattack=[[File:GyroAttackIcon.png|Gyro Attack|link=Gyro Attack]]&lt;br /&gt;
|starcrash=[[File:StarCrashIcon.png|Star Crash|link=Star Crash]]&lt;br /&gt;
|waterwave=[[File:WaterWaveIcon.png|Water Wave|link=Water Wave]]&lt;br /&gt;
|chargekick=[[File:ChargeKickIcon.png|Charge Kick|link=Charge Kick]]&lt;br /&gt;
|&lt;br /&gt;
|blizzardattack=[[File:BlizzardAttackIcon.png|Blizzard Attack|link=Blizzard Attack]]&lt;br /&gt;
|windstorm=[[File:WindStormIcon.png|Wind Storm|link=Wind Storm]]&lt;br /&gt;
|flameblast=[[File:FlameBlastIcon.png|Flame Blast|link=Flame Blast]]&lt;br /&gt;
|silvertomahawk=[[File:SilverTomahawkIcon.png|Silver Tomahawk|link=Silver Tomahawk]]&lt;br /&gt;
|centaurflash=[[File:CentaurFlashIcon.png|Centaur Flash|link=Centaur Flash]]&lt;br /&gt;
|knightcrusher=[[File:KnightCrushIcon.png|Knight Crusher|link=Knight Crusher]]&lt;br /&gt;
|yamatospear=[[File:YamatoSpearIcon.png|Yamato Spear|link=Yamato Spear]]&lt;br /&gt;
|plantbarrier=[[File:PlantBarrierIcon.png|Plant Barrier|link=Plant Barrier]]&lt;br /&gt;
|&lt;br /&gt;
|wildcoil=[[File:WildCoilIcon.png|Wild Coil|link=Wild Coil]]&lt;br /&gt;
|freezecracker=[[File:FreezeCrackerIcon.png|Freeze Cracker|link=Freeze Cracker]]&lt;br /&gt;
|slashclaw=[[File:SlashClawIcon.png|Slash Claw|link=Slash Claw]]&lt;br /&gt;
|noisecrush=[[File:NoiseCrushIcon.png|Noise Crush|link=Noise Crush]]&lt;br /&gt;
|dangerwrap=[[File:DangerWrapIcon.png|Danger Wrap|link=Danger Wrap]]&lt;br /&gt;
|scorchwheel=[[File:ScorchWheelIcon.png|Scorch Wheel|link=Scorch Wheel]]&lt;br /&gt;
|&lt;br /&gt;
|megaball=[[File:MegaBallIcon.png|Mega Ball|link=Mega Ball]]&lt;br /&gt;
|tornadohold=[[File:TornadoHoldIcon.png|Tornado Hold|link=Tornado Hold]]&lt;br /&gt;
|flashbomb=[[File:FlashBombIcon.png|Flash Bomb|link=Flash Bomb]]&lt;br /&gt;
|thunderclaw=[[File:ThunderClawIcon.png|Thunder Claw|link=Thunder Claw]]&lt;br /&gt;
|flamesword=[[File:FlameSwordIcon.png|Flame Sword|link=Flame Sword]]&lt;br /&gt;
|icewave=[[File:IceWaveIcon.png|Ice Wave|link=Ice Wave]]&lt;br /&gt;
|astrocrush=[[File:AstroCrushIcon.png|Astro Crush|link=Astro Crush]]&lt;br /&gt;
|&lt;br /&gt;
|concreteshot=[[File:ConcreteShotIcon.png|Concrete Shot|link=Concrete Shot]]&lt;br /&gt;
|jewelsatellite=[[File:JewelSatelliteIcon.png|Jewel Satellite|link=Jewel Satellite]]&lt;br /&gt;
|hornetchaser=[[File:HornetChaserIcon.png|Hornet Chaser|link=Hornet Chaser]]&lt;br /&gt;
|plugball=[[File:PlugBallIcon.png|Plug Ball|link=Plug Ball]]&lt;br /&gt;
|lasertrident=[[File:LaserTridentIcon.png|Laser Trident|link=Laser Trident]]&lt;br /&gt;
|magmabazooka=[[File:MagmaBazookaIcon.png|Magma Bazooka|link=Magma Bazooka]]&lt;br /&gt;
|blackholebomb=[[File:BlackHoleBombIcon.png|Black Hole Bomb|link=Black Hole Bomb]]&lt;br /&gt;
|tornadoblow=[[File:TornadoBlowIcon.png|Tornado Blow|link=Tornado Blow]]&lt;br /&gt;
|&lt;br /&gt;
|tripleblade=[[File:TripleBladeIcon.png|Triple Blade|link=Triple Blade]]&lt;br /&gt;
|solarblaze=[[File:SolarBlazeIcon.png|Solar Blaze|link=Solar Blaze]]&lt;br /&gt;
|thunderwool=[[File:ThunderWoolIcon.png|Thunder Wool|link=Thunder Wool]]&lt;br /&gt;
|commandobomb=[[File:CommandoBombIcon.png|Commando Bomb|link=Commando Bomb]]&lt;br /&gt;
|watershield=[[File:WaterShieldIcon.png|Water Shield|link=Water Shield]]&lt;br /&gt;
|wheelcutter=[[File:WheelCutterIcon.png|Wheel Cutter|link=Wheel Cutter]]&lt;br /&gt;
|reboundstriker=[[File:ReboundStrikerIcon.png|Rebound Striker|link=Rebound Striker]]&lt;br /&gt;
|mirrorbuster=[[File:MirrorBusterIcon.png|Mirror Buster|link=Mirror Buster]]&lt;br /&gt;
|screwcrusher=[[File:ScrewCrusherIcon.png|Screw Crusher|link=Screw Crusher]]&lt;br /&gt;
|balladecracker=[[File:BalladeCrackerIcon.png|Ballade Cracker|link=Ballade Cracker]]&lt;br /&gt;
|&lt;br /&gt;
|blockdropper=[[File:BlockDropperIcon.png|Block Dropper|link=Block Dropper]]&lt;br /&gt;
|bounceball=[[File:BounceBallIcon.png|Bounce Ball|link=Bounce Ball]]&lt;br /&gt;
|piledriver=[[File:PileDriverIcon.png|Pile Driver|link=Pile Driver]]&lt;br /&gt;
|scramblethunder=[[File:ScrambleThunderIcon.png|Scramble Thunder|link=Scramble Thunder]]&lt;br /&gt;
|acidbarrier=[[File:AcidBarrierIcon.png|Acid Barrier|link=Acid Barrier]]&lt;br /&gt;
|tundrastorm=[[File:TundraStormIcon.png|Tundra Storm|link=Tundra Storm]]&lt;br /&gt;
|&lt;br /&gt;
|icewall=[[File:IceWallIcon.png|Ice Wall|link=Ice Wall]]&lt;br /&gt;
|waveburner=[[File:WaveBurnerIcon.png|Wave Burner|link=Wave Burner]]&lt;br /&gt;
|copyvision=[[File:CopyVisionIcon.png|Copy Vision|link=Copy Vision]]&lt;br /&gt;
|spreaddrill=[[File:SpreadDrillIcon.png|Spread Drill|link=Spread Drill]]&lt;br /&gt;
|tengublade=[[File:TenguBladeIcon.png|Tengu Blade|link=Tengu Blade]]&lt;br /&gt;
|magiccard=[[File:MagicCardIcon.png|Magic Card|link=Magic Card]]&lt;br /&gt;
|remotemine=[[File:RemoteMineIcon.png|Remote Mine|link=Remote Mine]]&lt;br /&gt;
|&lt;br /&gt;
|grabbuster=[[File:GrabBusterIcon.png|Grab Buster|link=Grab Buster]]&lt;br /&gt;
|saltwater=[[File:SaltWaterIcon.png|Salt Water|link=Salt Water]]&lt;br /&gt;
|electricshock=[[File:ElectricShockIcon.png|Electric Shock|link=Electric Shock]]&lt;br /&gt;
|breakdash=[[File:BreakDashIcon.png|Break Dash|link=Break Dash]]&lt;br /&gt;
|sparkchaser=[[File:SparkChaserIcon.png|Spark Chaser|link=Spark Chaser]]&lt;br /&gt;
|tango=[[File:TangoIcon.png|Tango|link=Tango]]&lt;br /&gt;
|&lt;br /&gt;
|shine=[[File:ShineIcon.png|Shine|link=Shine]]&lt;br /&gt;
|nado=[[File:NadoIcon.png|Nado|link=Nado]]&lt;br /&gt;
|perfectfreeze=[[File:PerfectFreezeIcon.png|Perfect Freeze|link=Perfect Freeze]]&lt;br /&gt;
|commandselection=[[File:CommandSelectionIcon.png|Command Selection|link=Command Selection]]&lt;br /&gt;
|uberchain=[[File:UberChainIcon.png|Uber Chain|link=Uber Chain]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
===Codenames===&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Icon Previews===&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|sparkshock}}{{Weapon|searchsnake}}{{Weapon|needlecannon}}{{Weapon|topspin}}{{Weapon|shadowblade}}{{Weapon|magnetmissile}}{{Weapon|geminilaser}}{{Weapon|hardknuckle}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|ringboomerang}}{{Weapon|divemissile}}{{Weapon|skullbarrier}}{{Weapon|flashstopper}}{{Weapon|dustcrusher}}{{Weapon|drillbomb}}{{Weapon|rainflush}}{{Weapon|pharaohshot}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|powerstone}}{{Weapon|gravityhold}}{{Weapon|crystaleye}}{{Weapon|napalmbomb}}{{Weapon|gyroattack}}{{Weapon|starcrash}}{{Weapon|waterwave}}{{Weapon|chargekick}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|blizzardattack}}{{Weapon|windstorm}}{{Weapon|flameblast}}{{Weapon|silvertomahawk}}{{Weapon|centaurflash}}{{Weapon|knightcrusher}}{{Weapon|yamatospear}}{{Weapon|plantbarrier}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|wildcoil}}{{Weapon|freezecracker}}{{Weapon|slashclaw}}{{Weapon|noisecrush}}{{Weapon|dangerwrap}}{{Weapon|scorchwheel}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megaball}}{{Weapon|tornadohold}}{{Weapon|flashbomb}}{{Weapon|thunderclaw}}{{Weapon|flamesword}}{{Weapon|icewave}}{{Weapon|astrocrush}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|concreteshot}}{{Weapon|jewelsatellite}}{{Weapon|hornetchaser}}{{Weapon|plugball}}{{Weapon|lasertrident}}{{Weapon|magmabazooka}}{{Weapon|blackholebomb}}{{Weapon|tornadoblow}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tripleblade}}{{Weapon|solarblaze}}{{Weapon|thunderwool}}{{Weapon|commandobomb}}{{Weapon|watershield}}{{Weapon|wheelcutter}}{{Weapon|reboundstriker}}{{Weapon|mirrorbuster}}{{Weapon|screwcrusher}}{{Weapon|balladecracker}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|blockdropper}}{{Weapon|bounceball}}{{Weapon|piledriver}}{{Weapon|scramblethunder}}{{Weapon|acidbarrier}}{{Weapon|tundrastorm}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|icewall}}{{Weapon|waveburner}}{{Weapon|copyvision}}{{Weapon|spreaddrill}}{{Weapon|tengublade}}{{Weapon|magiccard}}{{Weapon|remotemine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|grabbuster}}{{Weapon|saltwater}}{{Weapon|electricshock}}{{Weapon|breakdash}}{{Weapon|sparkchaser}}{{Weapon|tango}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|shine}}{{Weapon|nado}}{{Weapon|perfectfreeze}}{{Weapon|commandselection}}{{Weapon|uberchain}}&lt;br /&gt;
&lt;br /&gt;
===Extra Use Cases===&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
Using &amp;lt;nowiki&amp;gt;{{Weapon|help}}&amp;lt;/nowiki&amp;gt; to quickly display usage rules, like this...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{{Weapon|help}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:BlackholeBombIcon.png&amp;diff=21681</id>
		<title>File:BlackholeBombIcon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:BlackholeBombIcon.png&amp;diff=21681"/>
		<updated>2026-05-07T16:39:38Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Midas Magnezone moved page File:BlackholeBombIcon.png to File:BlackHoleBombIcon.png: Changed hole to Hole&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:BlackHoleBombIcon.png]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:BlackHoleBombIcon.png&amp;diff=21680</id>
		<title>File:BlackHoleBombIcon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:BlackHoleBombIcon.png&amp;diff=21680"/>
		<updated>2026-05-07T16:39:38Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Midas Magnezone moved page File:BlackholeBombIcon.png to File:BlackHoleBombIcon.png: Changed hole to Hole&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Builder Icons]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Drop_Brick&amp;diff=21679</id>
		<title>Drop Brick</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Drop_Brick&amp;diff=21679"/>
		<updated>2026-05-07T01:30:51Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Fixed typos, added to Asset template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset|&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|programmer=[[Wolfozyx]]&lt;br /&gt;
|space=2x1&lt;br /&gt;
|layer={{Layer|5}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Drop Brick&#039;&#039;&#039; is a moving platform from &#039;&#039;[[Mega Man 2]]&#039;&#039;, it was found in [[Bubble Man]]&#039;s stage.&lt;br /&gt;
&lt;br /&gt;
This platform is two tiles long and one tile high. If the player character stands on it for too long, it falls, but unlike the [[Falling Platform]] from &#039;&#039;[[Mega Man 5]]&#039;&#039;, the player cannot jump from it.&lt;br /&gt;
&lt;br /&gt;
It has two rows of small squares that indicate that they will fall. The upper row becomes black once the player stands on the platform and once the other row becomes black, the platform falls.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Drop Brick ingame.png|Both variants of the Drop Brick ingame as of &#039;&#039;Mega Man Maker&#039;&#039; version [[1.10.4]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21678</id>
		<title>Template:Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Template:Weapon&amp;diff=21678"/>
		<updated>2026-05-07T01:29:58Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
|help=Use a weapon&#039;s name in all lowercase without spaces to use that weapon. Use a minus to only display the icon, and a plus to have the link in text afterwards instead of on the icon..&lt;br /&gt;
|&lt;br /&gt;
|0=[[File:0Icon.png|0|link=0]]&lt;br /&gt;
|nothing=[[File:NothingIcon.png|Nothing|link=Nothing]]&lt;br /&gt;
|nothing+=[[File:NothingIcon.png|Nothing|link=]] [[Nothing]]&lt;br /&gt;
|nothing-=[[File:NothingIcon.png|Nothing|link=]]&lt;br /&gt;
|megabuster=[[File:MegaBusterIcon.png|Mega Buster|link=Mega Buster]]&lt;br /&gt;
|protobuster=[[File:ProtoBusterIcon.png|Proto Buster|link=Proto Buster]]&lt;br /&gt;
|bassbuster=[[File:BassBusterIcon.png|Bass Buster|link=Bass Buster]]&lt;br /&gt;
|rollswing=[[File:RollSwingIcon.png|Roll Swing|link=Roll Swing]]&lt;br /&gt;
|rushcoil=[[File:RushCoilIcon.png|Rush Coil|link=Rush Coil]]&lt;br /&gt;
|rushjet=[[File:RushJetIcon.png|Rush Jet|link=Rush Jet]]&lt;br /&gt;
|rushbike=[[File:RushBikeIcon.png|Rush Bike|link=Rush Bike]]&lt;br /&gt;
|rushmarine=[[File:RushMarineIcon.png|Rush Marine|link=Rush Marine]]&lt;br /&gt;
|protocoil=[[File:ProtoCoilIcon.png|Proto Coil|link=Proto Coil]]&lt;br /&gt;
|protojet=[[File:ProtoJetIcon.png|Proto Jet|link=Proto Jet]]&lt;br /&gt;
|protobike=[[File:ProtoBikeIcon.png|Proto Bike|link=Proto Bike]]&lt;br /&gt;
|protomarine=[[File:ProtoMarineIcon.png|Proto Marine|link=Proto Marine]]&lt;br /&gt;
|trebleboost=[[File:TrebleBoostIcon.png|Treble Boost|link=Treble Boost]]&lt;br /&gt;
|treblecycle=[[File:TrebleCycleIcon.png|Treble Cycle|link=Treble Cycle]]&lt;br /&gt;
|treblemarine=[[File:TrebleMarineIcon.png|Treble Marine|link=Treble Marine]]&lt;br /&gt;
|tangojump=[[File:TangoJumpIcon.png|Tango Jump|link=Tango Jump]]&lt;br /&gt;
|flappybeat=[[File:FlappyBeatIcon.png|Flappy Beat|link=Flappy Beat]]&lt;br /&gt;
|beatcycle=[[File:BeatCycleIcon.png|Beat Cycle|link=Beat Cycle]]&lt;br /&gt;
|tangomarine=[[File:TangoMarineIcon.png|Tango Marine|link=Tango Marine]]&lt;br /&gt;
|jetadaptor=[[File:JetAdaptorIcon.png|Jet Adaptor|link=Jet Adaptor]]&lt;br /&gt;
|poweradaptor=[[File:PowerAdaptorIcon.png|Power Adaptor|link=Power Adaptor]]&lt;br /&gt;
|superadaptor=[[File:SuperAdaptorIcon.png|Super Adaptor|link=Super Adaptor]]&lt;br /&gt;
|magnetbeam=[[File:MagnetBeamIcon.png|Magnet Beam|link=Magnet Beam]]&lt;br /&gt;
|superarrow=[[File:SuperArrowIcon.png|Super Arrow|link=Super Arrow]]&lt;br /&gt;
|wire=[[File:WireIcon.png|Wire|link=Wire]]&lt;br /&gt;
|item1=[[File:Item1Icon.png|Item-1|link=Item-1]]&lt;br /&gt;
|item2=[[File:Item2Icon.png|Item-2|link=Item-2]]&lt;br /&gt;
|item3=[[File:Item3Icon.png|Item-3|link=Item-3]]&lt;br /&gt;
|&lt;br /&gt;
|rollingcutter=[[File:RollingCutterIcon.png|Rolling Cutter|link=Rolling Cutter]]&lt;br /&gt;
|superarm=[[File:SuperArmIcon.png|Super Arm|link=Super Arm]]&lt;br /&gt;
|iceslasher=[[File:IceSlasherIcon.png|Ice Slasher|link=Ice Slasher]]&lt;br /&gt;
|hyperbomb=[[File:HyperBombIcon.png|Hyper Bomb|link=Hyper Bomb]]&lt;br /&gt;
|firestorm=[[File:FireStormIcon.png|Fire Storm|link=Fire Storm]]&lt;br /&gt;
|thunderbeam=[[File:ThunderBeamIcon.png|Thunder Beam|link=Thunder Beam]]&lt;br /&gt;
|timeslow=[[File:TimeSlowIcon.png|Time Slow|link=Time Slow]]&lt;br /&gt;
|oilslider=[[File:OilSliderIcon.png|Oil Slider|link=Oil Slider]]&lt;br /&gt;
|&lt;br /&gt;
|bubblelead=[[File:BubbleLeadIcon.png|Bubble Lead|link=Bubble Lead]]&lt;br /&gt;
|airshooter=[[File:AirShooterIcon.png|Air Shooter|link=Air Shooter]]&lt;br /&gt;
|quickboomerang=[[File:QuickBoomerangIcon.png|Quick Boomerang|link=Quick Boomerang]]&lt;br /&gt;
|leafshield=[[File:LeafShieldIcon.png|Leaf Shield|link=Leaf Shield]]&lt;br /&gt;
|crashbomber=[[File:CrashBomberIcon.png|Crash Bomber|link=Crash Bomber]]&lt;br /&gt;
|timestopper=[[File:TimeStopperIcon.png|Time Stopper|link=Time Stopper]]&lt;br /&gt;
|metalblade=[[File:MetalBladeIcon.png|Metal Blade|link=Metal Blade]]&lt;br /&gt;
|atomicfire=[[File:AtomicFireIcon.png|Atomic Fire|link=Atomic Fire]]&lt;br /&gt;
|&lt;br /&gt;
|sparkshock=[[File:SparkShockIcon.png|Spark Shock|link=Spark Shock]]&lt;br /&gt;
|searchsnake=[[File:SearchSnakeIcon.png|Search Snake|link=Search Snake]]&lt;br /&gt;
|needlecannon=[[File:NeedleCannonIcon.png|Needle Cannon|link=Needle Cannon]]&lt;br /&gt;
|topspin=[[File:TopSpinIcon.png|Top Spin|link=Top Spin]]&lt;br /&gt;
|shadowblade=[[File:ShadowBladeIcon.png|Shadow Blade|link=Shadow Blade]]&lt;br /&gt;
|magnetmissile=[[File:MagnetMissileIcon.png|Magnet Missile|link=Magnet Missile]]&lt;br /&gt;
|geminilaser=[[File:GeminiLaserIcon.png|Gemini Laser|link=Gemini Laser]]&lt;br /&gt;
|hardknuckle=[[File:HardKnuckleIcon.png|Hard Knuckle|link=Hard Knuckle]]&lt;br /&gt;
|&lt;br /&gt;
|ringboomerang=[[File:RingBoomerangIcon.png|Ring Boomerang|link=Ring Boomerang]]&lt;br /&gt;
|divemissile=[[File:DiveMissileIcon.png|Dive Missile|link=Dive Missile]]&lt;br /&gt;
|skullbarrier=[[File:SkullBarrierIcon.png|Skull Barrier|link=Skull Barrier]]&lt;br /&gt;
|flashstopper=[[File:FlashStopperIcon.png|Flash Stopper|link=Flash Stopper]]&lt;br /&gt;
|dustcrusher=[[File:DustCrusherIcon.png|Dust Crusher|link=Dust Crusher]]&lt;br /&gt;
|drillbomb=[[File:DrillBombIcon.png|Drill Bomb|link=Drill Bomb]]&lt;br /&gt;
|rainflush=[[File:RainFlushIcon.png|Rain Flush|link=Rain Flush]]&lt;br /&gt;
|pharaohshot=[[File:PharaohShotIcon.png|Pharaoh Shot|link=Pharaoh Shot]]&lt;br /&gt;
|&lt;br /&gt;
|powerstone=[[File:PowerStoneIcon.png|Power Stone|link=Power Stone]]&lt;br /&gt;
|gravityhold=[[File:GravityHoldIcon.png|Gravity Hold|link=Gravity Hold]]&lt;br /&gt;
|crystaleye=[[File:CrystalEyeIcon.png|Crystal Eye|link=Crystal Eye]]&lt;br /&gt;
|napalmbomb=[[File:NapalmBombIcon.png|Napalm Bomb|link=Napalm Bomb]]&lt;br /&gt;
|gyroattack=[[File:GyroAttackIcon.png|Gyro Attack|link=Gyro Attack]]&lt;br /&gt;
|starcrash=[[File:StarCrashIcon.png|Star Crash|link=Star Crash]]&lt;br /&gt;
|waterwave=[[File:WaterWaveIcon.png|Water Wave|link=Water Wave]]&lt;br /&gt;
|chargekick=[[File:ChargeKickIcon.png|Charge Kick|link=Charge Kick]]&lt;br /&gt;
|&lt;br /&gt;
|blizzardattack=[[File:BlizzardAttackIcon.png|Blizzard Attack|link=Blizzard Attack]]&lt;br /&gt;
|windstorm=[[File:WindStormIcon.png|Wind Storm|link=Wind Storm]]&lt;br /&gt;
|flameblast=[[File:FlameBlastIcon.png|Flame Blast|link=Flame Blast]]&lt;br /&gt;
|silvertomahawk=[[File:SilverTomahawkIcon.png|Silver Tomahawk|link=Silver Tomahawk]]&lt;br /&gt;
|centaurflash=[[File:CentaurFlashIcon.png|Centaur Flash|link=Centaur Flash]]&lt;br /&gt;
|knightcrusher=[[File:KnightCrushIcon.png|Knight Crusher|link=Knight Crusher]]&lt;br /&gt;
|yamatospear=[[File:YamatoSpearIcon.png|Yamato Spear|link=Yamato Spear]]&lt;br /&gt;
|plantbarrier=[[File:PlantBarrierIcon.png|Plant Barrier|link=Plant Barrier]]&lt;br /&gt;
|&lt;br /&gt;
|wildcoil=[[File:WildCoilIcon.png|Wild Coil|link=Wild Coil]]&lt;br /&gt;
|freezecracker=[[File:FreezeCrackerIcon.png|Freeze Cracker|link=Freeze Cracker]]&lt;br /&gt;
|slashclaw=[[File:SlashClawIcon.png|Slash Claw|link=Slash Claw]]&lt;br /&gt;
|noisecrush=[[File:NoiseCrushIcon.png|Noise Crush|link=Noise Crush]]&lt;br /&gt;
|dangerwrap=[[File:DangerWrapIcon.png|Danger Wrap|link=Danger Wrap]]&lt;br /&gt;
|scorchwheel=[[File:ScorchWheelIcon.png|Scorch Wheel|link=Scorch Wheel]]&lt;br /&gt;
|&lt;br /&gt;
|megaball=[[File:MegaBallIcon.png|Mega Ball|link=Mega Ball]]&lt;br /&gt;
|tornadohold=[[File:TornadoHoldIcon.png|Tornado Hold|link=Tornado Hold]]&lt;br /&gt;
|flashbomb=[[File:FlashBombIcon.png|Flash Bomb|link=Flash Bomb]]&lt;br /&gt;
|thunderclaw=[[File:ThunderClawIcon.png|Thunder Claw|link=Thunder Claw]]&lt;br /&gt;
|flamesword=[[File:FlameSwordIcon.png|Flame Sword|link=Flame Sword]]&lt;br /&gt;
|icewave=[[File:IceWaveIcon.png|Ice Wave|link=Ice Wave]]&lt;br /&gt;
|astrocrush=[[File:AstroCrushIcon.png|Astro Crush|link=Astro Crush]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Incomplete|Finishing this fight}}&lt;br /&gt;
__TOC__&lt;br /&gt;
This is a template for quickly displaying weapon icons. Not to be confused with [[Template:Weapons]], which is for the navigation box for weapons.&lt;br /&gt;
&lt;br /&gt;
===Codenames===&lt;br /&gt;
For use, simply enter &amp;lt;nowiki&amp;gt;{{Weapon|codename}}&amp;lt;/nowiki&amp;gt;, where codename is one of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
tba&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Icon Previews===&lt;br /&gt;
Below is how each icon appears:&lt;br /&gt;
&lt;br /&gt;
{{Weapon|0}}{{Weapon|nothing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megabuster}}{{Weapon|protobuster}}{{Weapon|bassbuster}}{{Weapon|rollswing}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rushcoil}}{{Weapon|rushjet}}{{Weapon|rushbike}}{{Weapon|rushmarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|protocoil}}{{Weapon|protojet}}{{Weapon|protobike}}{{Weapon|protomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|trebleboost}}{{Weapon|treblecycle}}{{Weapon|treblemarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|tangojump}}{{Weapon|flappybeat}}{{Weapon|beatcycle}}{{Weapon|tangomarine}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|magnetbeam}}{{Weapon|superarrow}}{{Weapon|wire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|item1}}{{Weapon|item2}}{{Weapon|item3}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|rollingcutter}}{{Weapon|superarm}}{{Weapon|iceslasher}}{{Weapon|hyperbomb}}{{Weapon|firestorm}}{{Weapon|thunderbeam}}{{Weapon|timeslow}}{{Weapon|oilslider}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|bubblelead}}{{Weapon|airshooter}}{{Weapon|quickboomerang}}{{Weapon|leafshield}}{{Weapon|crashbomber}}{{Weapon|timestopper}}{{Weapon|metalblade}}{{Weapon|atomicfire}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|sparkshock}}{{Weapon|searchsnake}}{{Weapon|needlecannon}}{{Weapon|topspin}}{{Weapon|shadowblade}}{{Weapon|magnetmissile}}{{Weapon|geminilaser}}{{Weapon|hardknuckle}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|ringboomerang}}{{Weapon|divemissile}}{{Weapon|skullbarrier}}{{Weapon|flashstopper}}{{Weapon|dustcrusher}}{{Weapon|drillbomb}}{{Weapon|rainflush}}{{Weapon|pharaohshot}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|powerstone}}{{Weapon|gravityhold}}{{Weapon|crystaleye}}{{Weapon|napalmbomb}}{{Weapon|gyroattack}}{{Weapon|starcrash}}{{Weapon|waterwave}}{{Weapon|chargekick}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|blizzardattack}}{{Weapon|windstorm}}{{Weapon|flameblast}}{{Weapon|silvertomahawk}}{{Weapon|centaurflash}}{{Weapon|knightcrusher}}{{Weapon|yamatospear}}{{Weapon|plantbarrier}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|wildcoil}}{{Weapon|freezecracker}}{{Weapon|slashclaw}}{{Weapon|noisecrush}}{{Weapon|dangerwrap}}{{Weapon|scorchwheel}}&lt;br /&gt;
&lt;br /&gt;
{{Weapon|megaball}}{{Weapon|tornadohold}}{{Weapon|flashbomb}}{{Weapon|thunderclaw}}{{Weapon|flamesword}}{{Weapon|icewave}}{{Weapon|astrocrush}}&lt;br /&gt;
&lt;br /&gt;
===Extra Use Cases===&lt;br /&gt;
In addition, adding + or - (such as &amp;lt;nowiki&amp;gt;{{Weapon|nothing+}}&amp;lt;/nowiki&amp;gt;) after the codename provides alternate versions, such as...&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing}} (normal)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing-}} (minus, is not clickable)&lt;br /&gt;
&lt;br /&gt;
{{Weapon|nothing+}} (plus, links page afterwards instead of on click)&lt;br /&gt;
&lt;br /&gt;
Using &amp;lt;nowiki&amp;gt;{{Weapon|help}}&amp;lt;/nowiki&amp;gt; to quickly display usage rules, like this...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;{{Weapon|help}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]] [[Category:Image Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wolfozyx&amp;diff=21665</id>
		<title>Wolfozyx</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wolfozyx&amp;diff=21665"/>
		<updated>2026-04-07T00:21:20Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{User&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|role=Programmer&lt;br /&gt;
|quote=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wolfozyx&#039;&#039;&#039; is a programmer for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They joined the [[Mega Man Maker Team|development team]] after the release of [[1.10.2.2]].&lt;br /&gt;
&lt;br /&gt;
Wolfozyx coded two assets, [[Bomber Pepe]] and [[Drop Brick]], for version [[1.10.3]] of &#039;&#039;Mega Man Maker&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==Contributions==&lt;br /&gt;
===Enemies===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Bomber Pepe]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Code&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Joe|Cannon Joe]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level object&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Contribution(s)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TBAIcon.png|center]]&lt;br /&gt;
|[[Drop Brick]]&lt;br /&gt;
|Code&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Staff}}&lt;br /&gt;
[[Category:Developers]] [[Category:Programmer]] [[Category:Current team members]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10&amp;diff=21605</id>
		<title>1.10</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10&amp;diff=21605"/>
		<updated>2026-03-04T06:40:25Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to 1.10.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[1.10.0]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.9&amp;diff=21604</id>
		<title>1.9</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.9&amp;diff=21604"/>
		<updated>2026-03-04T06:40:15Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to 1.9.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[1.9.0]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.8&amp;diff=21603</id>
		<title>1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.8&amp;diff=21603"/>
		<updated>2026-03-04T06:40:04Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to 1.8.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[1.8.0]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.7&amp;diff=21602</id>
		<title>1.7</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.7&amp;diff=21602"/>
		<updated>2026-03-04T06:39:55Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to 1.7.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[1.7.0]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.6&amp;diff=21601</id>
		<title>1.6</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.6&amp;diff=21601"/>
		<updated>2026-03-04T06:39:47Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to 1.6.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[1.6.0]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.5&amp;diff=21600</id>
		<title>1.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.5&amp;diff=21600"/>
		<updated>2026-03-04T06:39:38Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to 1.5.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[1.5.0]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.4&amp;diff=21599</id>
		<title>1.4</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.4&amp;diff=21599"/>
		<updated>2026-03-04T06:39:27Z</updated>

		<summary type="html">&lt;p&gt;Midas Magnezone: Redirected page to 1.4.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[1.4.0]]&lt;/div&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
</feed>