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	<title>MegaManMaker Wiki - User contributions [en]</title>
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	<updated>2026-05-14T02:09:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_Powered_Up&amp;diff=19527</id>
		<title>Mega Man Powered Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_Powered_Up&amp;diff=19527"/>
		<updated>2025-11-08T23:38:47Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Mega Man Powered Up&#039;&#039;&#039;&#039;&#039;, known in Japan as &#039;&#039;&#039;&#039;&#039;Rockman Rockman&#039;&#039;&#039;&#039;&#039;, is a remake of [[Mega Man (video game)|the first &#039;&#039;Mega Man&#039;&#039; game]] for the PlayStation Portable. It expanded on the six Robot Masters for the first game by adding two new Robot Masters, Oil Man and [[Time Man]], in addition to adding an intro stage, a visual remaster of the levels, and a level builder. The levels could be played in the New Style, or in Old Style, which had the limitations and level layouts from the original &#039;&#039;Mega Man&#039;&#039;, although it keeps the 3D style.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
*[[Time Man]]&lt;br /&gt;
*[[Party Ball]]&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Time Slow]]&lt;br /&gt;
*[[Oil Slider]]&lt;br /&gt;
*[[Roll Swing]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Sabotall]]&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[On/Off Switch]]&lt;br /&gt;
*[[On Switch Block]]&lt;br /&gt;
*[[Off Switch Block]]&lt;br /&gt;
*[[Oil Canister]]&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Cut Tile (PU)&lt;br /&gt;
*Guts Tile (PU)&lt;br /&gt;
*Ice Tile (PU)&lt;br /&gt;
*Bomb Tile (PU)&lt;br /&gt;
*Fire Tile (PU)&lt;br /&gt;
*Elec Tile (PU)&lt;br /&gt;
*Time Tile&lt;br /&gt;
*Time Tile (Alt)&lt;br /&gt;
*Tile Tile 2&lt;br /&gt;
*Time Tile 3&lt;br /&gt;
*Oil Tile&lt;br /&gt;
*Oil Tile 2&lt;br /&gt;
*Challenge Tile&lt;br /&gt;
*Challenge Tile (Alt)&lt;br /&gt;
*Builder Tile&lt;br /&gt;
*Builder Tile 2&lt;br /&gt;
*Builder Tile 2 (Alt)&lt;br /&gt;
*Builder Tile 3&lt;br /&gt;
*Builder Tile 3 (Alt)&lt;br /&gt;
*Builder Tile 4&lt;br /&gt;
&lt;br /&gt;
====Ladders====&lt;br /&gt;
*Cut Ladder (PU)&lt;br /&gt;
*Guts Ladder (PU)&lt;br /&gt;
*Ice Ladder (PU)&lt;br /&gt;
*Bomb Ladder (PU)&lt;br /&gt;
*Fire Ladder (PU)&lt;br /&gt;
*Elec Ladder (PU)&lt;br /&gt;
*Elec Ladder (PU) (Animate)&lt;br /&gt;
*Time Ladder&lt;br /&gt;
*Oil Ladder&lt;br /&gt;
*Oil Ladder (Animate)&lt;br /&gt;
*Wily Ladder 1 (PU)&lt;br /&gt;
*Wily Ladder 2 (PU)&lt;br /&gt;
*Wily Ladder 3 (PU)&lt;br /&gt;
*Wily Ladder 4 (PU)&lt;br /&gt;
*Wily Ladder 1 (PU) (Animate)&lt;br /&gt;
*Wily Ladder 2 (PU) (Animate)&lt;br /&gt;
*Intro Ladder&lt;br /&gt;
*Challenge Ladder&lt;br /&gt;
*Builder Ladder 1&lt;br /&gt;
*Builder Ladder 2&lt;br /&gt;
*Builder Ladder 3&lt;br /&gt;
*Builder Ladder 4&lt;br /&gt;
&lt;br /&gt;
====Spikes====&lt;br /&gt;
*Cut Spike (PU)&lt;br /&gt;
*Guts Spike (PU)&lt;br /&gt;
*Ice Spike (PU)&lt;br /&gt;
*Bomb Spike (PU)&lt;br /&gt;
*Fire Spike (PU)&lt;br /&gt;
*Elec Spike (PU)&lt;br /&gt;
*Time Spike&lt;br /&gt;
*Time Spike (Alt)&lt;br /&gt;
*Oil Spike&lt;br /&gt;
*Wily Spike 1 (PU)&lt;br /&gt;
*Wily Spike 2 (PU)&lt;br /&gt;
*Wily Spike 3 (PU)&lt;br /&gt;
*Builder Spike 1&lt;br /&gt;
*Builder Spike 2&lt;br /&gt;
*Builder Spike 3&lt;br /&gt;
*Builder Spike 4&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Intro BG (PU)&lt;br /&gt;
*Intro BG (PU) (Alt)&lt;br /&gt;
*Cut BG (PU)&lt;br /&gt;
*Cut BG (PU) (Alt)&lt;br /&gt;
*Guts BG (PU)&lt;br /&gt;
*Guts BG 2 (PU)&lt;br /&gt;
*Ice BG (PU)&lt;br /&gt;
*Bomb BG (PU)&lt;br /&gt;
*Fire BG (PU)&lt;br /&gt;
*Elec BG (PU)&lt;br /&gt;
*Elec BG 2 (PU)&lt;br /&gt;
*Time BG&lt;br /&gt;
*Time BG (Alt)&lt;br /&gt;
*Time BG 2&lt;br /&gt;
*Oil BG&lt;br /&gt;
*Builder BG&lt;br /&gt;
*Builder BG 2&lt;br /&gt;
*Builder BG 2 (Alt)&lt;br /&gt;
*Builder BG 3&lt;br /&gt;
*Builder BG 4&lt;br /&gt;
*Builder BG 5&lt;br /&gt;
*Builder BG 5 (Alt)&lt;br /&gt;
*Builder BG 6 (Alt)&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Time Man&lt;br /&gt;
*Oil Man&lt;br /&gt;
*Intro Stage (PU)&lt;br /&gt;
*Halloween (PU)&lt;br /&gt;
*Robot Master theme&lt;br /&gt;
*Wily Boss theme&lt;br /&gt;
*Wily Boss theme (Machine)&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*By default, the [[Checkpoint]] takes the form of a physical orb that raises a flag upon reaching it, just like in this game.&lt;br /&gt;
*Some [[spikes]] have air versions that resemble shurikens, similar to what happens in this game.&lt;br /&gt;
*[[Weapon Block]]s are partially based on the Break Blocks from this game.&lt;br /&gt;
*[[Super Arm]]&#039;s functionality is inspired in Guts Man&#039;s use of the weapon as a playable character and one of the skins of the block comes from this game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Super_Arm&amp;diff=15228</id>
		<title>Super Arm</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Super_Arm&amp;diff=15228"/>
		<updated>2025-03-17T04:35:25Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:SuperArmIcon.png|left]] Super Arm [[File:SuperArmIcon.png|right]]&lt;br /&gt;
|image=[[File:SuperArm.png|250px]]&lt;br /&gt;
|caption=Artwork for the Super Arm from &#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|description=Pick up and throw blocks at enemies, or make your own in free space.&lt;br /&gt;
|damage=1(if dropped overhead), 2(shrapnel)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&amp;lt;br&amp;gt;[[WreckingPrograms]] (assistance)&lt;br /&gt;
|spriter=[[Luigi]] (blocked sign)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Super Arm&#039;&#039;&#039; is [[Guts Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 1]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039; and &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]]. The weapon allows the user to create Super Arm Blocks or lift the Super Arm Block Level Object. &lt;br /&gt;
&lt;br /&gt;
Pressing the attack key when in front of a Super Arm Block will allow the user to pick it up, and pressing it again will make them throw it in an arc. If the block can be picked up it will flash when the Player stands beside it. A Super Arm Block being lifted loses tangibility while the Player is carrying it, and will break on contact when striking an [[Enemies|Enemy]] or surface whenever thrown. A thrown Super Arm Block upon breaking becomes four smaller pieces that  pass through terrain and Enemies traveling both vertically and horizontally. Ladders cannot be climbed while holding a block. Attempting to climb ladders, changing weapons or sliding/dashing/rolling will cause it to be thrown immediately. Every member of the [[Spine]] family can be defeated instantly with Super Arm.&lt;br /&gt;
&lt;br /&gt;
In addition to its usage of lifting existing blocks, the player can also spawn Super Arm Blocks in the area in front of them, a feature based off of Guts Man&#039;s own version of the weapon in &#039;&#039;Mega Man Powered Up&#039;&#039;. Up to five blocks can be created, and they will not despawn if the weapon is switched. Blocks cannot be created if there is something obstructing the 2x2 area in front of the player. If dropped on top of an Enemy, it will break instantly, dealing less damage in the process. It also breaks if it falls upon bosses, but it does not deal them any damage.  Unlike the level object, Player spawned blocks are different in that they have physics similar to a [[Push Block]], meaning created blocks can be used as barriers, platforms or even stacked; although once lifted a Player made block cannot be dropped only thrown.  The player can be instantly killed if a Super Arm Block falls on top of them, and bosses can be killed if they are crushed between a moving block and a wall despite being immune to them if it falls on them. This version uses the skin from &#039;&#039;Mega Man Powered Up&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
Both creating blocks with Super Arm and throwing them costs 2 units of energy to perform. &lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/Hf4b3BLx04s Super Arm]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Super Arm Block==&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SuperArmBlockIcon.png|left]] Super Arm Block [[File:SuperArmBlockIcon.png|right]]&lt;br /&gt;
|image=[[File:SuperArmBlocks1.8.png|250px]]&lt;br /&gt;
|caption=All Super Arm Block variants version 1.8&lt;br /&gt;
|description=A big block to lift with Super Arm. Has many variants, but no gravity.&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=[[BigMaster]] (additional particles and skins)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Super Arm Block&#039;&#039;&#039; the [[Level Objects|Level Object]] is a stationary block that can be grabbed and thrown with the Super Arm Player Weapon. It is fully solid in its initial state and is 2x2 tiles in size.&lt;br /&gt;
&lt;br /&gt;
It comes with multiple skins from various stages. Most skins come from its original appearance in &#039;&#039;Mega Man 1&#039;&#039;, three skins are taken from &#039;&#039;Mega Man: The Wily Wars&#039;&#039; and one skin from &#039;&#039;Mega Man Powered Up&#039;&#039;.  Most attributes and behaviors are the same between the Player made Super Arm Blocks and the Level Object version. The main difference for the Level Object version of Super Arm Block is that the Level Object has no physics and can only be used as a projectile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
* Super Arm can lift the lighter variant of the [[Push Block]].&lt;br /&gt;
* Super Arm can lift the [[Gori Three Rock]].&lt;br /&gt;
* Super Arm can lift and throw [[Plushies]].&lt;br /&gt;
* The Player Weapon [[Thunder Beam]] can shatter Super Arm Blocks just like it did in [[Mega Man 1]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SuperArmClassic.png|thumb|Alternative artwork for the Super Arm&lt;br /&gt;
File:Gori3SuperArm.png|thumb|Super Arm picking up a Gori Three Rock&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Level objects]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Time_Man&amp;diff=15235</id>
		<title>Time Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Time_Man&amp;diff=15235"/>
		<updated>2025-03-17T04:29:54Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeIcon.png|left]] Time Man [[File:TimeIcon.png|right]]&lt;br /&gt;
|image=[[File:TimeMan.png|250px]]&lt;br /&gt;
|caption=Artwork of Time Man from Mega Man Powered Up&#039;&#039;&lt;br /&gt;
|hp=28&lt;br /&gt;
|damage=4 (contact, projectile)&lt;br /&gt;
|description=Slows down time while firing arrows at you, occasionally jumping as well.&lt;br /&gt;
|category=[[Boss]]&lt;br /&gt;
|space=2x2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|version=[[1.1.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[Sodacoma]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLN-00A/DRN-00A Time Man&#039;&#039;&#039; is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.1.0]]. His signature [[weapon]] is the [[Time Slow]].&lt;br /&gt;
&lt;br /&gt;
Time Man was created by [[Dr. Light]] and is one of the Robot Masters that [[Dr. Wily]] stole and reprogrammed during the events of &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Time Man will repeat his pattern in the following order:&lt;br /&gt;
*Run towards the [[player]], turning around at any walls reached&lt;br /&gt;
*Jump 3 tiles high&lt;br /&gt;
*Fire a long, fast-travelling arrow on the ground at the player&lt;br /&gt;
*Run in the direction he was facing, then fire another long, fast-travelling arrows on the ground at the player&lt;br /&gt;
*Jumps again then activates Time Slow, slowing down everything but himself, other [[bosses]], and the music. Time Man will deflect most projectiles fired by the player&#039;s [[weapons]] when activating Time Slow.&lt;br /&gt;
*Jump 3 tiles high, shooting one long purple arrow-like clock hand at the player right after jumping then shoot a shorter and slower one in the air at the player. If time is slowed down, after this attack he will deactivate the Time Slow, speeding up everything again.&lt;br /&gt;
*Time Man will shoot a long arrow, run away from the player, and shoot a short arrow suddenly.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*During [[1.1.0]]&#039;s development, former beta tester Big Fish provided details about Time Man&#039;s pattern to [[WreckingPrograms]].&amp;lt;ref&amp;gt;[[:File:TimeManPatternsExplainedByBigFish.png|Big Fish explains in the old &#039;&#039;Make a Good Mega Man Level&#039;&#039; server about him guiding WreckingPrograms with Time Man&#039;s pattern]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In &#039;&#039;Mega Man Powered Up&#039;&#039;, Time Man would occasionally roll to dodge bullets and the screen would turn purple when time was slowed. This attack and feature are not present in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
*Time Man is one of the few Robot Masters not presented as potential [[plushie]]s in the [[1.10.0]] plushie contest.&lt;br /&gt;
&lt;br /&gt;
==Video tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/6y8D8cgfR_k Time Man]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TimeManAlt.png|Alternate artwork of Time Man&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man Powered Up Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_Powered_Up&amp;diff=10972</id>
		<title>Mega Man Powered Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_Powered_Up&amp;diff=10972"/>
		<updated>2024-08-13T04:03:36Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Mega Man Powered Up&#039;&#039;&#039;&#039;&#039;, known in Japan as &#039;&#039;&#039;&#039;&#039;Rockman Rockman&#039;&#039;&#039;&#039;&#039;, is a remake of [[Mega Man (video game)|the first &#039;&#039;Mega Man&#039;&#039; game]] for the PlayStation Portable. It expanded on the six Robot Masters for the first game by adding two new Robot Masters, Oil Man and [[Time Man]], in addition to adding an intro stage, a visual remaster of the levels, and a level builder. The levels could be played in the New Style, or in Old Style, which had the limitations and level layouts from the original &#039;&#039;Mega Man&#039;&#039;, although it keeps the 3D style.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
*[[Time Man]]&lt;br /&gt;
*[[Party Ball]]&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Time Slow]]&lt;br /&gt;
*[[Oil Slider]]&lt;br /&gt;
*[[Roll Swing]]&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[On/Off Switch]]&lt;br /&gt;
*[[On Switch Block]]&lt;br /&gt;
*[[Off Switch Block]]&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Cut Tile (PU)&lt;br /&gt;
*Guts Tile (PU)&lt;br /&gt;
*Ice Tile (PU)&lt;br /&gt;
*Bomb Tile (PU)&lt;br /&gt;
*Fire Tile (PU)&lt;br /&gt;
*Elec Tile (PU)&lt;br /&gt;
*Time Tile&lt;br /&gt;
*Time Tile (Alt)&lt;br /&gt;
*Tile Tile 2&lt;br /&gt;
*Time Tile 3&lt;br /&gt;
*Oil Tile&lt;br /&gt;
*Oil Tile 2&lt;br /&gt;
*Challenge Tile&lt;br /&gt;
*Challenge Tile (Alt)&lt;br /&gt;
*Builder Tile&lt;br /&gt;
*Builder Tile 2&lt;br /&gt;
*Builder Tile 3&lt;br /&gt;
*Builder Tile 3 (Alt)&lt;br /&gt;
*Builder Tile 4&lt;br /&gt;
&lt;br /&gt;
====Ladders====&lt;br /&gt;
*Cut Ladder (PU)&lt;br /&gt;
*Guts Ladder (PU)&lt;br /&gt;
*Ice Ladder (PU)&lt;br /&gt;
*Bomb Ladder (PU)&lt;br /&gt;
*Fire Ladder (PU)&lt;br /&gt;
*Elec Ladder (PU)&lt;br /&gt;
*Time Ladder&lt;br /&gt;
*Oil Ladder&lt;br /&gt;
*Wily Ladder 1 (PU)&lt;br /&gt;
*Wily Ladder 2 (PU)&lt;br /&gt;
*Wily Ladder 3 (PU)&lt;br /&gt;
*Wily Ladder 4 (PU)&lt;br /&gt;
*Intro Ladder&lt;br /&gt;
*Challenge Ladder&lt;br /&gt;
*Builder Ladder 1&lt;br /&gt;
*Builder Ladder 2&lt;br /&gt;
*Builder Ladder 3&lt;br /&gt;
*Builder Ladder 4&lt;br /&gt;
&lt;br /&gt;
====Spikes====&lt;br /&gt;
*Cut Spike (PU)&lt;br /&gt;
*Guts Spike (PU)&lt;br /&gt;
*Ice Spike (PU)&lt;br /&gt;
*Bomb Spike (PU)&lt;br /&gt;
*Fire Spike (PU)&lt;br /&gt;
*Elec Spike (PU)&lt;br /&gt;
*Time Spike&lt;br /&gt;
*Oil Spike&lt;br /&gt;
*Wily Spike 1 (PU)&lt;br /&gt;
*Wily Spike 2 (PU)&lt;br /&gt;
*Wily Spike 3 (PU)&lt;br /&gt;
*Builder Spike 1&lt;br /&gt;
*Builder Spike 2&lt;br /&gt;
*Builder Spike 3&lt;br /&gt;
*Builder Spike 4&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Cut BG (PU)&lt;br /&gt;
*Cut BG (PU) (Alt)&lt;br /&gt;
*Guts BG (PU)&lt;br /&gt;
*Guts BG 2 (PU)&lt;br /&gt;
*Ice BG (PU)&lt;br /&gt;
*Bomb BG (PU)&lt;br /&gt;
*Fire BG (PU)&lt;br /&gt;
*Elec BG (PU)&lt;br /&gt;
*Elec BG 2 (PU)&lt;br /&gt;
*Time BG&lt;br /&gt;
*Time BG (Alt)&lt;br /&gt;
*Time BG 2&lt;br /&gt;
*Oil BG&lt;br /&gt;
*Builder BG&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Oil Man&lt;br /&gt;
*Time Man&lt;br /&gt;
*Intro Stage (PU)&lt;br /&gt;
*Boss theme&lt;br /&gt;
*Wily Boss theme 1&lt;br /&gt;
*Wily Boss theme 2&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*By default, the [[Checkpoint]] takes the form of a physical orb that raises a flag upon reaching it, just like in this game.&lt;br /&gt;
*Some [[spikes]] have air versions that resemble shurikens, similar to what happens in this game.&lt;br /&gt;
*[[Weapon Block]]s are partially based on the Break Blocks from this game.&lt;br /&gt;
*[[Super Arm]]&#039;s functionality is inspired in Guts Man&#039;s use of the weapon as a playable character and one of the skins of the block comes from this game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Backgrounds/Mega_Man_1_and_Powered_Up&amp;diff=10040</id>
		<title>Backgrounds/Mega Man 1 and Powered Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Backgrounds/Mega_Man_1_and_Powered_Up&amp;diff=10040"/>
		<updated>2024-07-31T01:03:26Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], in Mega Man Maker there are 37 [[backgrounds]] from &#039;&#039;[[Mega Man (video game)|Mega Man 1]]&#039;&#039; and its remake - &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.{{Incomplete|Missing backgrounds:&lt;br /&gt;
* Cut BG (PU) (Alt)&lt;br /&gt;
* Time BG 2&lt;br /&gt;
Plus, Ice BG&#039;s description, and missing images.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0115&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CutBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cut BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGCut.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metallic Fences blocking off potential super cutter ambushes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0303&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CutBG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cut BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGCut2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|No clue what this has to do with Cut Man or his stage, but it&#039;s there.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0441&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CutBGPUIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cut BG (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGCut1PU.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A tiny tribe lives in the trees here. How peaceful.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0001&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGGuts.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Do you have the guts to climb these rocks?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0304&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsBGAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts BG (Alt)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGGutsAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Do you have the guts to trespass on this construction site?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0045&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsBG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGGuts2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A wall of rocks? It&#039;s hard to tell.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0445&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsBGPUIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts BG (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BGGuts2PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Deep digging drillers dug directly down, dying.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0446&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsBGPU2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Guts BG 2 (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGGuts3PU.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Manic mining made many miner maniacs mine manically.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0002&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGIce.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0305&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBGAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice BG (Alt)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGIceAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Palm trees in antarctica never made much sense anyway.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0046&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGIce2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A cold, dark green wall. Perfect for chilly rooms.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0447&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceBGPUIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice BG (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BGIce1PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ice Man&#039;s got an amazing view of the seafloor here. But how does this work?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0003&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bomb BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGBomb.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Giant bombs on a stick, fitting in any scenario&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0047&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombBG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bomb BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGBomb2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A very bright green wall. I&#039;m surprised it&#039;s still intact with all those explosions.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0439&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombBGPUIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bomb BG (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BGBomb1PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Giant signal towers line the hills, protecting a military testing ground.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0004&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGFire.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|HOT.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0118&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGFire2 0.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A repetitive green wall that can absorb all fire in the area.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0444&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireBGPUIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fire BG (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BGFire1PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some say the first head ladders were forged in this magma.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0000&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Elec BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGElec.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Optimised for going up, and up, and up, and up, and up, and up...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0116&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Elec BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGElec2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lots of yellow wires to protect you from the high-voltage currents inside.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0117&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecBG3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Elec BG 3&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGElec3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lots of green wires to protect you from the high-voltage currents inside.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0442&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecPUBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Elec BG (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BGElec1PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Electric high voltage boards through and through. Electryfying!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0443&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElecPU2BGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Elec BG 2 (PU)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BGElec2PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sizzling circuits! Is the back machinery intentionally on display?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0040&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Time BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGTime.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Purple bricks from a clock tower. Can be used in many scenarios.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0306&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeBGAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Time BG (Alt)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGTimeAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Now avaible in the flashy New Style mode color!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0060&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Oil BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGOil.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A desert with a very grimy sky.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0307&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily1BGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily1 2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A hedge, but without any blue hogs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0480&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily1BG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Despite all the rust on this metal, it looks very pretty.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0101&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily2BGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 but green.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0049&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily3BGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yellow Bars...? Wily must have run out of creativity.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0260&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily3AltBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 BG (Alt)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue bars? Now come on, this is just cheap.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0308&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily3BG2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 BG 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily3 2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Do I even need to say anything anymore?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0309&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily3BG2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 BG 2 (Alt)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily3 2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|No comment.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0102&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MM1Wily4BGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprBGMM1Wily4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 but also green.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0440&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BuilderBGIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Builder BG&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BGBuilder4PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Merry christmas! Always keep the holiday spirit with you for a jolly time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Backgrounds}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Mega Man Powered Up Assets]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_6&amp;diff=10031</id>
		<title>Tilesets/Mega Man 6</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_6&amp;diff=10031"/>
		<updated>2024-07-28T08:04:15Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: Some additions and corrections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], there are 94 [[tilesets]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039; from &#039;&#039;[[Mega Man 6]]&#039;&#039; that you can build with.{{Incomplete|Tomahawk Tile 1 description, missing images.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0051&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Apparently some people think this has ice physics. It doesn&#039;t.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1270&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzardAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|yeah, only blue rocks and snow.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0227&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 2 {{MscTileInf|1|0}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These tiles are at a sub-zero temperature. Sends shivers down your spine.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0803&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I was told I could practice ice hockey here, but it&#039;s all hockey and no ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1271&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|you can build a boat, but unfortunately it doesn&#039;t move with the water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1272&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BlizzardTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blizzard Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBlizzard4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|variant of boat tile that also cannot move with water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0052&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;Yamato Tile&#039; redirects here.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1273&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWindAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind tile with more details.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0228&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The style of chinese architects continues to be intriguing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0829&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Vibrant blue blocks shake up our world of red here at long last.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0828&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Windows perfect for spectating a match of a world robot tournament.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0634&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WindTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wind Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstWind4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The real original rock tilesets are the friends we made along the way.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0229&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlameTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flame Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstFlame.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The sand in this tileset is so precious it has to be encased by metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0230&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlameTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flame Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstFlame2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Like the first one, but darker and with rocks. Deep.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0440&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlameTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flame Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstFlame3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Careful, careful, these are full to the brim with kerosene!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0000&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile &lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0231&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawkAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A fierce tint of red means Tomahawk Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0232&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use these if you&#039;re on a budget for actual arrow indicators.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0233&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An evil tint of purple means Tomahawk Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0234&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tubes and pipes as far as the eye can see.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0235&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Red and purple!? This encore must be enormous.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0638&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|There&#039;s a small slit just big enough for a pair of eyes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0639&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TomahawkTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tomahawk Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstTomahawk4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We can&#039;t go an entire update without a secluded dojo reference.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0053&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I&#039;m not entirely sure what this is. It sure looks weird, at least.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0236&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaurAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A fierce tint of red means Centaur Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0441&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The + on these blocks radiates positive energy. :)&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0442&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A bleak tint of white means Centaur Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0804&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Remains of a skyscraper have been sealed away in this tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0805&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Another lonely sealed skyscraper, now on display at sunset.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1274&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|waterproof electronic screens.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1275&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CentaurTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Centaur Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCentaur4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|electronic screens out of the water if you want to differentiate them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0054&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnight.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Vibrant green bricks are a staple of English science, apparently.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0237&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnightAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A vivid tint of orange means Knight Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0238&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnight2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Now you get the interior of the castle to go with the exterior.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0239&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:KnightTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstKnight2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Orange you glad that there are more castle tiles?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0055&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&#039;Wind Tile&#039; redirects here.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0240&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamatoAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A grimy tint of yellow means Yamato Man is ready for an encore.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0832&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;ve really come a long way here. Maybe one day the dojo won&#039;t be secluded...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0833&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The fanciest a dojo has ever been. For now it&#039;ll stay in seclusion, though.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0830&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Secluded dojo. Whew, that felt good.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0831&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A paycut has been handed out for the generic last description.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0247&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pink pillars with pinegreen padding found in very secluded dojos.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0248&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Violet pillars with mauve padding found in very secluded dojos.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0241&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 5 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The grimy green pipe system of a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0242&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile5AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 5 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato5Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The toxic teal pipe system of a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0245&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 6 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Olive air conditioning tubes for a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0246&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile6AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 6 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato6Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Navy blue air conditioning tubes for a secluded dojo.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0243&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile7Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 7 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato7.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lime rocks from a secluded dojo, good for a japanese garden.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0244&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile7AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 7 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato7Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cyan rocks from a secluded dojo, good for a japanese garden.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1276&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Purple lozenges can make your dojo more sophisticated.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1277&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Green lozenges show that your dojo is connected to nature.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1278&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8Alt2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 (Alt 2) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8Alt2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|According to chromatic studies blue is a good color for secluded dojos.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1279&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:YamatoTile8Alt3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yamato Tile 8 (Alt 3) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstYamato8Alt3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It comes in so many colors, you can&#039;t choose wrong with this tile!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0249&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PlantTileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plant Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPlant.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Welcome to the ju- wait, what do you mean we did that one already?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0815&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PlantTile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plant Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPlant2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This isn&#039;t a regular amazon jungle tileset.  This is amazon... prime!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0816&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PlantTile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Plant Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPlant3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|How much wood would a woodchuck chuck if a woodchuck could chuck wood?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0250&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Yet another boring metallic tileset. Mr. X!! Why??&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0251&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX12.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The perfect tileset for all of your glass needs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0809&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Psst, kid, I don&#039;t have much time. Inside these containers is the super elusive&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1280&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX13Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A gray board where you can imagine things listed on the surface.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0806&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX14.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A large trash chute in high demand for use on commercial spaceships.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0807&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 5 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX15.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Didn&#039;t you hear? Green and gray is like, *the* thing now. Get with the times!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0808&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 6 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ohhh, there&#039;s a bunch of X-s embedded in the tile! I get it now...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1281&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX1Tile7Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 1 Tile 7 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX17.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dark glass to decorate buildings.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0443&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Soft violet pillars, patterned with blue crosses and bolts.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0810&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX22.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Noooo, the last one was my comfort tile. These are just generic machines. :(&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1282&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX22Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Create a horizontally elongated blue engine.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0150&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX23.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily ordered a lot of these tiles, but they aren&#039;t in his stages. Suspicious.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0811&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX2Tile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 2 Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX24.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pink vents that make up Mr. X&#039;s cutting edge air conditioning system.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0252&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Powerful pressure pipes that can power any moving platform.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0635&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3TileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Did we need it? No. Did we add it anyway? Yes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0812&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Great care was taken to align the hooks with the ceiling so no one got hurt.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1283&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX3Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 3 Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX32Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|chains to decorate your fortress make it that much more menacing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0253&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX4TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 4 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A messy pile of metal. Looks like he faild to make a good one this time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0814&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX4TileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 4 Tile (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metallic machines  surrounded by more metallic metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0813&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MrX4Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mr X 4 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMrX42.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These tiles look like very abstract and very metallic sandwiches.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0821&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The dirt has been sealed away. It wants out. It wants out!!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0151&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily12.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tile was supposed to be green!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0254&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily12Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Oh, now it&#039;s green. Thanks, devs!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0822&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily13.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Oh boy! I hope wily didn&#039;t get us generic blue machinery for christmas! oh...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0823&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile3AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily13Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|My hopes have been crushed. I am but an empty shell. With machinery.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0824&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile4Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily14.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I thought I wouldn&#039;t see the day... a circle... in this world of rough shapes...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0825&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile4AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily14Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Friendship ended with square decorations, now circle is my best friend.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0817&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile5Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 5 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily15.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Someone could open a playground with all these pipe tiles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0818&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile5AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 5 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily15Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|They made the pipes green??? What??? How???&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0819&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile6Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 6 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily16.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue pipes that reach for the skies. They&#039;ll never achieve that dream.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0820&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily1Tile6AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 6 (Alt) &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily16Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Their green cousins, however, will. Such is the bias of life.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0152&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Manly pink tiles that don&#039;t fit a cold storage whatsoever.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0175&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2TileAltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile (Alt) {{MscTileInf|1|0}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Manly pink tiles that fit a cold storage nicely. Slippery.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0850&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily22.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The machinery is spreading! It&#039;s too fast! run! Run for your lif-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0826&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily2Tile2AltIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile 2 (Alt) {{MscTileInf|1|0}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily22Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I am typing this hoping for a better future. With no generic machinery.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0153&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily3TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A niche combination of yellow and orange. Home to the Yaffu.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0827&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily3Tile2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 2 &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This looks...oddly familar. Wily, please learn to budget your schemes...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0255&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM6Wily4TileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile &lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM6Wily4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Very rusty pipes and machinery that served as Wily&#039;s last bunker.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM6}}&lt;br /&gt;
[[Category:Mega Man 6 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_3&amp;diff=10018</id>
		<title>Tilesets/Mega Man 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_3&amp;diff=10018"/>
		<updated>2024-07-27T14:57:07Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: Added tile IDs and such.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], there are 37 [[tilesets]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039; from &#039;&#039;[[Mega Man 3]]&#039;&#039; that you can build with.{{stub|Missing images.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0030&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SparkTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spark Tile {{MscTileInf|0|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSpark.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An elaborate maze of electronics. Can apparently be used to mine bitcoins.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0031&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SnakeTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use these tiles to create a tunnel, and you&#039;ll rule.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0747&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Snake2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A brand-new snake themed tile for all snake enthusiasts out there.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0748&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Snake3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Big horizontal snake lines. How&#039;s a snake head gonna tilt to attach to that...?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0435&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Snake4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Snake Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSnake2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sky-high towers... With a ridiculous amount of dithering, oh my.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0032&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:NeedleTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fancy orange tiles that fit well in any environment.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0433&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Needle2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Man revised his tileset after the doc paid a visit.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0746&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Needle3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Someone closed the blinds... but what are they doing inside the tileset anyway?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1256&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Needle4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Needle Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstNeedle4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The classic Needle Tile but covering metallic green tubes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0033&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TopTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Top Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTop.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|That&#039;s just grass, I swear.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0436&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Top2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Top Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTop2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|If you build a skyscraper with these you&#039;ll be at the top of the world!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0204&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ShadowTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shadow Tile {{MscTileInf|0|1|3}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstShadow.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Only some poor bubbles? Where are my lava streams??&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0034&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MagnetTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magnet Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMagnet.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Miscellaneous wires and iron plates protect electromagnets inside.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0629&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MagnetTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magnet Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMagnet2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ah, the days when cooperation was still important for the doctors...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0035&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGemini.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|To this day we&#039;re unsure what Gemini Man has to do with his stage.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0451&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile2SIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiS1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in blue.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0452&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile3SIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiS2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in red.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0453&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MagnetTile4SIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiS3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in orange.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0454&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile2AIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 2 (Animated)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiA1.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in alternating colors. No. 1.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0455&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile3AIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 3 (Animated)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiA2.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in alternating colors. No. 2.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0456&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GeminiTile4AIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Gemini Tile 4 (Animated)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGeminiA3.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Some strange fleshy squares in alternating colors. No. 3.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0036&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:HardTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hard Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstHard.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Basically Guts Man&#039;s tileset, but with green instead of grey.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0206&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset rocks!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0207&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset metals! Er...well, both are music styles, so that works.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0136&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The perfect tile for all of your sewer needs, whatever they may be.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0205&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile3AltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 3Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Moss not included with this version.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0749&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile4Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|If you take a rest here, does that give you a pipe dream?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0750&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily1Tile4AltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily1 4Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Oh, don&#039;t rest here, it&#039;s dripping wet.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0137&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lighter version of the Wily 3 tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0138&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Darker version of the Wily 2 tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0751&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily4 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The second most perfect tileset for all your sewer and castle needs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0171&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily4Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily4 3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I think resting here would give you nightmares. Would not recommend.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0208&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily4Tile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It&#039;s blue. It&#039;s metallic. Yeah.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0172&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily5TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 5 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|One of the few times Wily tried orange tiles. Or maybe it&#039;s just rust.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1257&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily5Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 5 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily5_2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Blue columns with sparse small panels.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0173&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily6TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 6 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tile builds tension for an underwhelming final boss fight.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1258&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM3Wily6Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 6 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM3Wily6_2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Stack horizontal iron bars at will.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
[[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_2&amp;diff=10017</id>
		<title>Tilesets/Mega Man 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_2&amp;diff=10017"/>
		<updated>2024-07-27T14:56:15Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: Bringing things almost up to date.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of version [[1.8.5.2]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;, there are 35 [[tilesets]] from &#039;&#039;[[Mega Man 2]]&#039;&#039;.{{Stub|Images of new and revised tiles}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0024&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BubbleTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bubble Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBubble.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A simple white tile that fits well in water levels.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0199&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BubbleTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bubble Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBubble2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It&#039;s now more damp. Bubble tile 2: The Dampening.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1249&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Bubble Tile 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1250&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Bubble Tile 2 (Alt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0025&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:AirTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Air Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstAir.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Glass bricks that do not connect to any other tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1248&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Air Tile (Alt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0001&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:QuickTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Quick Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstQuick.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Made of the essence of fast itself. That&#039;s why it&#039;s blue, you know.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0200&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:QuickTileAltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Quick Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstQuick2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Look, Ma, we made these tiles look right the first time!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0026&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:WoodTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wood Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstWood.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;re not sure if this is made of wood or dirt. I&#039;ll ask Wood Man later.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0027&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CrashTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crash Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCrash.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An elaborate maze of tubes that makes about as much sense as its stage.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0741&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CrashTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Crash Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCrash2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The plumper de-clogged these pipes of any tellies. You&#039;re welcome.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1251&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Crash Tile 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0446&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashS1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|In case you wanted the iconic tiles without eyeburn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0447&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileIcon2.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashS2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|In case you wanted the other iconic tiles without eyeburn.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0448&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileA1Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile (Animated)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashA1.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A highly requested tile, it truly is a flash in the dark. No. 1.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0449&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileA2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile 2 (Animated)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashA2.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A highly requested tile, it truly is a flash in the dark. No. 2.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0450&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FlashTileA3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Flash Tile 3 (Animated)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFlashA3.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A highly requested tile, it truly is a flash in the dark. No. 3.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0028&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MetalTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metal Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMetal.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Screws, gears and assorted metal objects make up this tileset.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0743&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MetalTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metal Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMetal2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Combine this with the previous tile to make really big screws.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0744&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MetalTile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metal Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMetal3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Combine this with the first tile to make really big screws, but sideways.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0029&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:HeatTileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Heat Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstHeat.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Magma-scorched bricks, connected by metal pipes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0742&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:HeatTile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Heat Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstHeat2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A surprisingly tough layer of chalk. Just don&#039;t drag a nail across it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0201&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1Tile2Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Even without the music, these tiles are to be used with caution.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0457&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1Tile3Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1 2Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Perfect castle bricks for tight corridor joes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0745&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1Tile4Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1 3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The most innovative tileset since Air Man.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0132&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily1TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Perfect for the exterior of a fortress... Just bring enough weapon energy.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1252&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Wily 1 Tile 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0133&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily2TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset is the color of flying over unnecessarily large spike pits.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0170&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tile may appear original, but it is actually just Wily 2&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0202&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily3TileAltIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily3 2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mega Man! The Big Fish is coming! Oh god, he can&#039;t hear us.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1253&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily3TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0134&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily4TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Don&#039;t worry, the floor is always solid in this game... I think.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0203&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily5TileIcon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 5 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I doubt that you can make an entire stage of this. Unless your name is Natnat.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0135&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM2Wily6Icon.png|32px|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 6 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM2Wily5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These tiles are rumored to absorb all music from the area.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1255&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Wily 6 Tile (Alt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_1_and_Mega_Man_Powered_Up&amp;diff=10016</id>
		<title>Tilesets/Mega Man 1 and Mega Man Powered Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_1_and_Mega_Man_Powered_Up&amp;diff=10016"/>
		<updated>2024-07-27T14:53:51Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: Added each tile&amp;#039;s ID number as well as animation notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], in &#039;&#039;[[Mega Man Maker]]&#039;&#039; there are 38 [[tilesets]]: 19 from [[Mega Man| the first &#039;&#039;Mega Man&#039;&#039; game]] and 19 from its remake, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0003&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CutTileIcon.png|32px|center]]&lt;br /&gt;
|Cut Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCut.png|center]]&lt;br /&gt;
|Iconic, if only because 90 percent of &#039;&#039;[[Mega Man Maker]]&#039;&#039; levels use it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0699&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CutTilePUIcon.png|32px|center]]&lt;br /&gt;
|Cut Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstCut1PU.png|center]]&lt;br /&gt;
|Chocolate-flavor logs... My favourite!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0004&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTileIcon.png|32px|center]]&lt;br /&gt;
|Guts Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts.png|center]]&lt;br /&gt;
|Concrete flooring and walls surrounding sedimentary rock.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0683&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTile2Icon.png|32px|center]]&lt;br /&gt;
|Guts Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts2.png|center]]&lt;br /&gt;
|Like the first one, but without the concrete. It&#039;ll rock your world!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0684&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTile3Icon.png|32px|center]]&lt;br /&gt;
|Guts Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts3.png|center]]&lt;br /&gt;
|Like the first one, but without the rocks. It&#039;ll concrete your world!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0702&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:GutsTilePUIcon.png|32px|center]]&lt;br /&gt;
|Guts Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGuts1PU.png|center]]&lt;br /&gt;
|We replaced all instances of rock with mega. Surely that won&#039;t be confusing.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0021&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:IceTileIcon.png|32px|center]]&lt;br /&gt;
|Ice Tile {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstIce.png|center]]&lt;br /&gt;
|Now watch, and learn, here&#039;s the deal. You&#039;ll slip and slide on this, uh, ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0685&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:IceTile2Icon.png|32px|center]]&lt;br /&gt;
|Ice Tile 2 {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstIce2.png|center]]&lt;br /&gt;
|Each barrel contains copious amounts of antifreeze. I hope there isn&#039;t a leak...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0703&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:IceTilePUIcon.png|32px|center]]&lt;br /&gt;
|Ice Tile (PU) {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstIce1PU.png|center]]&lt;br /&gt;
|It has some dirty parts to it, but the rest shines bright like a diamond.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0023&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BombTileIcon.png|32px|center]]&lt;br /&gt;
|Bomb Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBomb.png|center]]&lt;br /&gt;
|Patterned aluminium sheets aren&#039;t very secure, but Bomb Man isn&#039;t about safety.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0682&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BombTile2Icon.png|32px|center]]&lt;br /&gt;
|Bomb Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBomb2.png|center]]&lt;br /&gt;
|It&#039;s the same white pipes as before, but sideways as well. Fancy.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0692&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BombTilePUIcon.png|32px|center]]&lt;br /&gt;
|Bomb Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBomb1PU.png|center]]&lt;br /&gt;
|Not safe for work. Unless you work as an explosion artist or something.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0022&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FireTileIcon.png|32px|center]]&lt;br /&gt;
|Fire Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFire.png|center]]&lt;br /&gt;
|Solid steel pathwways and walls.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0701&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FireTilePUIcon.png|32px|center]]&lt;br /&gt;
|Fire Tile (PU) {{MscTileInf|0|1|4}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFire1PU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These are not braille signs, don&#039;t worry. But how cool would that be?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0005&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ElecTileIcon.png|32px|center]]&lt;br /&gt;
|Elec Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstElec.png|center]]&lt;br /&gt;
|In case all the lighting wasn&#039;t enough, we colored these tiles yellow.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0447&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ElecTile2Icon.png|32px|center]]&lt;br /&gt;
|Elec Tile 2 {{MscTileInf|0|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstElec2.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|What a waste of electricity. The capsules shouldn&#039;t be on all the time!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0700&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ElecTilePUIcon.png|32px|center]]&lt;br /&gt;
|Elec Tile (PU)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstElec1PU.png|center]]&lt;br /&gt;
|This doesn&#039;t scream electricity to me... Maybe someone hit the off switch?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0129&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTileIcon.png|32px|center]]&lt;br /&gt;
|Time Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime.png|center]]&lt;br /&gt;
|Purple bricks. Use them if you ever want to build a clock tower for some reason.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0478&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTile2Icon.png|32px|center]]&lt;br /&gt;
|Time Tile (alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime2.png|center]]&lt;br /&gt;
|Finally available in the radical new style color!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0738&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTile2PUIcon.png|32px|center]]&lt;br /&gt;
|Time Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime2PU.png|center]]&lt;br /&gt;
|It&#039;s hard to discern whether this is metal or wood. Which side are you on?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0739&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TimeTile3PUIcon.png|32px|center]]&lt;br /&gt;
|Time Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstTime3PU.png|center]]&lt;br /&gt;
|Who said clock towers always needed to be old and broken down... *sigh*&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0130&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:OilTileIcon.png|32px|center]]&lt;br /&gt;
|Oil Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstOil.png|center]]&lt;br /&gt;
|This sand is so precious that it&#039;s protected by solid steel.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0722&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:OilTile2Icon.png|32px|center]]&lt;br /&gt;
|Oil Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstOil2PU.png|center]]&lt;br /&gt;
|You&#039;ve heard of metal with some sand, now get ready for sand with some metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0198&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1NewIcon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1 2.png|center]]&lt;br /&gt;
|Wily&#039;s *true* first ever tileset. It&#039;s aged slightly better.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1246&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1AltIcon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1Alt.png|center]]&lt;br /&gt;
|In case you need to place many socket plugs in your level&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1247&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1Alt2Icon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile (Alt 2)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1Alt2.png|center]]&lt;br /&gt;
|Alternative for the first Wily tile ever, without the corner plugs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0131&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1-2Icon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1.png|center]]&lt;br /&gt;
|Wily&#039;s first ever tileset. It hasn&#039;t aged too well.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.1.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0686&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily1-3Icon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily1 3.png|center]]&lt;br /&gt;
|The grey metal from Wily&#039;s first tile has been released from its cage. run.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0167&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily2Icon.png|32px|center]]&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily2.png|center]]&lt;br /&gt;
|A slightly darker Wily 1 tile. Truly the most creative tileset.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0168&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily3Icon.png|32px|center]]&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily3.png|center]]&lt;br /&gt;
|An incredibly simplified and worse-looking oil tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0169&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM1Wily4Icon.png|32px|center]]&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM1Wily4.png|center]]&lt;br /&gt;
|A blue version of the Wily 1 tile. He was propably pressed for time.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0698&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ChallengeTileIcon.png|32px|center]]&lt;br /&gt;
|Challenge Tile {{MscTileInf|0|1|4}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstChallengePU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These sure were a challenge to make. Haha. Ha. Ha.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0697&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ChallengeAltTileIcon.png|32px|center]]&lt;br /&gt;
|Challenge Tile (Alt) {{MscTileInf|0|1|4}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstChallengeAltPU.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ideal to face intruder-detecting robots.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0693&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTileIcon.png|32px|center]]&lt;br /&gt;
|Builder Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder1PU.png|center]]&lt;br /&gt;
|I swear I saw that skull&#039;s eyes light up just now. I&#039;m not crazy, really!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0694&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile2Icon.png|32px|center]]&lt;br /&gt;
|Builder Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder2PU.png|center]]&lt;br /&gt;
|Skulls are lurking in the shadows... Around every corner here... HELP!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0695&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile3Icon.png|32px|center]]&lt;br /&gt;
|Builder Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder3PU.png|center]]&lt;br /&gt;
|Happy holidays from the Mega Man Maker Team!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0853&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile3AltIcon.png|32px|center]]&lt;br /&gt;
|Builder Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder3PUAlt.png|center]]&lt;br /&gt;
|Ho ho ho, we removed all the snow!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0696&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BuilderTile4Icon.png|32px|center]]&lt;br /&gt;
|Builder Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstBuilder4PU.png|center]]&lt;br /&gt;
|Not healthy for consumption. Especially not those pipes.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
[[Category:Mega Man 1 Assets]] [[Category:Mega Man Powered Up Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_8&amp;diff=10021</id>
		<title>Tilesets/Mega Man 8</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_8&amp;diff=10021"/>
		<updated>2024-07-27T14:52:59Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: IDs of tiles, as well as version additions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of version [[1.8.5.2]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;, there are 25 [[tilesets]] from &#039;&#039;[[Mega Man 8]]&#039;&#039;.{{Stub|Images of tiles are needed.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0849&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8IntroTileIcon.png|32px|center]]&lt;br /&gt;
|Intro Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Intro.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0841&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Intro2TileIcon.png|32px|center]]&lt;br /&gt;
|Intro Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Intro2.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0842&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Intro2AltTileIcon.png|32px|center]]&lt;br /&gt;
|Intro Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Intro2Alt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0462&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8TenguTileIcon.png|32px|center]]&lt;br /&gt;
|Tengu Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Tengu.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0463&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:FrostTileIcon.png|32px|center]]&lt;br /&gt;
|Frost Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFrost.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0464&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:FrostTileAltIcon.png|32px|center]]&lt;br /&gt;
|Frost Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFrostAlt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1288&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:Frost2TileIcon.png|32px|center]]&lt;br /&gt;
|Frost Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstFrost2.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0465&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:GrenadeTileIcon.png|32px|center]]&lt;br /&gt;
|Grenade Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstGrenade.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0466&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:ClownTileIcon.png|32px|center]]&lt;br /&gt;
|Clown Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstClown.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0467&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8AstroTileIcon.png|32px|center]]&lt;br /&gt;
|Astro Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Astro.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1290&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8AstroTileAltIcon.png|32px|center]]&lt;br /&gt;
|Astro Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8AstroAlt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0468&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Astro2TileIcon.png|32px|center]]&lt;br /&gt;
|Astro Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Astro2.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0469&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Astro2AltTileIcon.png|32px|center]]&lt;br /&gt;
|Astro Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Astro2Alt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0852&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Astro2Alt2TileIcon.png|32px|center]]&lt;br /&gt;
|Astro Tile 2 (Alt 2)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Astro2Alt2.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0470&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:SwordTileIcon.png|32px|center]]&lt;br /&gt;
|Sword Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSword.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0843&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:SwordTileAltIcon.png|32px|center]]&lt;br /&gt;
|Sword Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSwordAlt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0471&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:AquaTileIcon.png|32px|center]]&lt;br /&gt;
|Aqua Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstAqua.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0472&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:SearchTileIcon.png|32px|center]]&lt;br /&gt;
|Search Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstSearch.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0473&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Wily1TileIcon.png|32px|center]]&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Wily1.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0475&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Wily2TileIcon.png|32px|center]]&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Wily2.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0476&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Wily2AltTileIcon.png|32px|center]]&lt;br /&gt;
|Wily 2 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Wily2Alt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0844&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Wily3TileIcon.png|32px|center]]&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Wily3.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0845&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Wily3Tile2Icon.png|32px|center]]&lt;br /&gt;
|Wily 3 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Wily3_2.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0846&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Wily3Tile2AltIcon.png|32px|center]]&lt;br /&gt;
|Wily 3 Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Wily3_2Alt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0847&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;imagerendering:pixelated;&amp;quot;&amp;gt;[[File:MM8Wily4TileIcon.png|32px|center]]&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TstMM8Wily4.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
[[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_7&amp;diff=10020</id>
		<title>Tilesets/Mega Man 7</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_7&amp;diff=10020"/>
		<updated>2024-07-27T14:07:49Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: Tile IDs and update origins.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], there are 33 tilesets in &#039;&#039;[[Mega Man Maker]]&#039;&#039; from &#039;&#039;[[Mega Man 7]]&#039;&#039; that you can build with.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID #&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0836&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7Intro1TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Intro Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7Intro1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The first of many iconic &#039;ruined highway&#039; stages. How did that become a theme...?&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0157&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SpringTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spring Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstSpring.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Don&#039;t worry, these are not bouncy, your level won&#039;t be disqualified.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0458&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SpringTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Spring Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstSpring2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Didn&#039;t you know? Bouncy poker is very popular these days!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.5.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0158&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FreezeTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Tile {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstFreeze.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cold blue rocks coated in a nice layer of ice. Don&#039;t slip!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0835&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:FreezeTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Freeze Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstFreeze2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tiles barren of ice, making them an immediate enemy of bobsledding teams.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0160&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SlashTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Slash Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstSlash.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The floors of a hidden base filled with recreated dinosaur eggs.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0161&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:JunkTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Junk Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstJunk.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Very conductive tileset. Does not contain Telly spawners.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0159&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ShadeTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstShade.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Finally, you can stop using Top Man&#039;s tiles to simulate grass.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1284&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SahdeTileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstShadeAlt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Do the pink metal bar&amp;lt;ref&amp;gt;Grammatically corrected description uses proper plural &#039;&#039;&amp;quot;Does the pink metal bar bother you? We removed it.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; bother you? We removed it.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0162&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ShadeTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstShade2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metallic tiles fitting for a dark atmosphere filled with ghosts and goblins.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0482&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ShadeTile2AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstShade2Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Has all of the alternate colors you never knew you needed.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1285&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ShadeTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Shade Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstShade3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Does the grass and rocks bother you? we removed them.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0163&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BurstTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Burst Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstBurst.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It looks like you want to take a nice bath in them, but trust me you don&#039;t.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0640&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BurstTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Burst Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstBurst2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|You can never have enough purple tilesets.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0641&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BurstTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Burst Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstBurst3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Everyone&#039;s favorite red plumber...&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0642&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BurstTile3AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Burst Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstBurst3Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|...and his brother, the eternal second choice.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0164&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TurboTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstTurbo.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The floor is made of tires! Sadly, these are not the bouncy kind.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0643&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TurboTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstTurbo2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Go faster than light on this ultra modern tileset!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0644&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TurboTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstTurbo3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Knight to C3... Check!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0645&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:TurboTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Turbo Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstTurbo4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Make sure to stay away from the exhaust pipes, the stench is awful.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0165&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CloudTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cloud Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstCloud.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Could not break the limits of the autotiler, so it has no fans.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0834&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:CloudTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cloud Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstCloud2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A safe base amidst the brutal weather conditions, with a modern design style.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0166&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7Wily1TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Purple once again proves to be the color of pure evil.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.4.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1289&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly1TileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile (Alt)&amp;lt;ref&amp;gt;In-game this tileset is incorrectly named &amp;quot;Wily Tile 1 (Alt)&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly1Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Orange is the new purple.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0483&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly2TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I like turtles. Sadly we could not afford any.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1286&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly2TileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly2Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|If you like green but are not a fan of turtles.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0837&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly2Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly2_2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Supposed to be part of the turtles&#039; realm, yet does not evoke them. Curious.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0484&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly3TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|No, no there will not be an invisible glass version of this tile.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0838&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly3Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly3_2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|At least there&#039;s a hint of purple on these gray pillars. Wily&#039;s learning. a bit.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0840&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly3Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly3_3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Golden pipes befit of an advanced sewer system, whatever that entails.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0839&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly3Tile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly3_4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Slightly deformed green pillars. An odd color choice, but it&#039;s something new!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0485&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly4TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Well, well... get your weapons ready.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.6.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1287&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM7WIly4TileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;|[[File:tstMM7WIly4Alt.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Here is where the nightmare happens.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;References&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM7}}&lt;br /&gt;
[[Category:Mega Man 7 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_4&amp;diff=10019</id>
		<title>Tilesets/Mega Man 4</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Tilesets/Mega_Man_4&amp;diff=10019"/>
		<updated>2024-07-27T13:02:57Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: Tile IDs and a stub template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of [[1.8.5.2]], there are 57 [[tilesets]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039; from &#039;&#039;[[Mega Man 7]]&#039;&#039; that you can build with.{{stub|Add which updates each tileset debuted in.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Internal&amp;lt;br&amp;gt;ID#&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Look&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0037&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We received a lot of confused messages about the quantity of glass we needed.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0766&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Glass protected by coils and more glass. Truly, a masterful security system.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0768&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I&#039;m not sure anyone can tell what the purpose of these contraptions is.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0767&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:RingTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Ring Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstRing4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|I&#039;m not seeing any rings within any of these structures. Come on, [[Dr. Wily|Wily!]]&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0038&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DiveTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dive Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDive.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Not the prettiest shade of green, but it works.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0209&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DiveTileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dive Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDiveAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These odd tubes still don&#039;t come with the whirling orange water.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0039&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SkullTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Skull Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstSkull.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Fossils of extinct species like the Atari Jaguar mixed with purple rocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1261&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SkullTileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Skull Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstSkullAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Even if you dig a lot, there are no fossils in these purple rocks.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0040&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BrightTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bright Tile {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBright.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;re not sure why [[Dr. Cossack|Cossack]] was so obsessed with pink and green.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0753&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BrightTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bright Tile 2 {{MscTileInf|0|1|2}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBright3.gif]]&amp;lt;/center&amp;gt; &amp;lt;!-- THIS IS NOT A MISTAKE IN FILE NAMES! TSTBRIGHT3 IS BRIGHT TILE 2 IN THE GAME --&amp;gt;&lt;br /&gt;
|These wires supposedly were used to power all of Bright Man&#039;s stage.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0754&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:BrightTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Bright Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstBright4.png]]&amp;lt;/center&amp;gt; &amp;lt;!-- THIS IS NOT A MISTAKE IN FILE NAMES! TSTBRIGHT2 IS BRIGHT TILE 3 IN THE GAME --&amp;gt;&lt;br /&gt;
|These machines definitely do something, but we&#039;re not sure what.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0762&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily corrupted a random tileset file and sent us this. It&#039;s junk, but not unusable.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0763&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDustAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Junk... but purple... i swear I saw a galaxy full of space junk like this...&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0041&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We&#039;re not sure what that mess in the middle is, either.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0764&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|It&#039;s shut tight. Does anyone know where the key is?&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0210&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DustTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dust Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDust4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Various pipes and chutes for collecting the trash in the area.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0042&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DrillTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Drill Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDrill.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pink rocks are a surprise for sure, but a welcome one.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0211&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:DrillTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Drill Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstDrill2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Same as the first Drill tile but with mechanical parts.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0212&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Dam, this tileset is quite boring.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0043&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mossy bricks which smell vaguely of pizza.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0769&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile2AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|The previous tile has been drained of its yellow glory. Utterly lifeless.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0770&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Surplus rain water is saved here for emergencies. What a thoughtful system.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0771&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile3AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A water container, drained of its beloved color. How tragic.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0772&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An alternative tank design, this one is actually plated with solid gold.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0773&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile4AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 4 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad4Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|An alternative grey... gray... griy... groy... gruy... grxy tank design.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1262&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile5Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 5&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad5.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use to create large golden metallic columns.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1263&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:ToadTile5AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Toad Tile 5 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstToad5Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Use to create large golden/grey metallic columns.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0044&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sorry, but these tiles are clearly just made of regular rock.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0432&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Lost cousin of the original, this one adds runes and hieroglyphs.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0630&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Scientists are unable to uncover these blocks&#039; secrets to this day.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0765&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:PharaohTile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pharaoh Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstPharaoh4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Grates that support regular stones. Watch out for the beds of spikes.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0213&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Apparently some people think this has snow physics. It doesn&#039;t.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1264&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1TileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sandy ground with scattered snowflakes.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0142&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 2 {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Russian yellow metal slated over some cold russian slippery ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0755&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile2AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 2 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_2Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A session of salt-laying has left these tiles devoid of infernal ice.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0756&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 3 {{MscTileInf|1}}&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Not these, though. Guess they forgot to lay salt down over here.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0757&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile3AltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 3 (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wait, but it&#039;s gone here? These workers are very inconsistent.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1265&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack1Tile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 1 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack1_4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Pure aesthetic snow to properly fill spaces.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0214&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack2TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset is more colourful than a two-flavored popsicle.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0758&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack2Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack2_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These inscriptions on the pipes form a secret riddle, I swear.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0759&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack2Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 2 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack2_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We apologize to all fans of purple out here for this one is purely green.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0143&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack3TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A grid of rhombuses over some yellow colored metal.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0631&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack3Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 3 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack3_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Hmm, yes. The pipes here are made of pipes.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0215&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Versatile pipes and blocks, with a dedicated vent system in there.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0632&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wonderfully rounded edges make this a fan-favorite.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0761&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Select between the two playable characters, Vent and coil.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0760&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:Cossack4Tile4Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Cossack 4 Tile 4&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstCossack4_4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|These vents may look nice, but they enable traitors to travel undetected.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0144&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily1TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4tWily1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This tileset comes with a free pack of [[Met]] action figures.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0774&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily1Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily1_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Grates that filter out pollution from the air. How nice of [[Dr. Wily]]!&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0775&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily1Tile3Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 1 Tile 3&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily1_3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|A moderately less generic metal tileset. Thanks, [[Dr. Wily|Wily]].&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0145&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily2TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Tight metal coils surrounding inner circuits and other machinery.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0776&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily2Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 2 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily2_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Rounded blue metal and closed shutters with monsters behind... boo!&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0216&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily3TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Not again! The eternal prison of waiting has reopened!&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1266&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily3TileAltIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile (Alt)&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily3Alt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Metallic blue bars with integrated circuits.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0479&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily3Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 3 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily3_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|We should invest in drill based robot masters. If they weren&#039;t so annoying.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0217&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily4TileIcon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|You probably never even had time to look at this tile with [[Dr. Wily|Wily&#039;s]] low budget. &lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;0777&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:MM4Wily4Tile2Icon.png|32px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Wily 4 Tile 2&lt;br /&gt;
|&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:tstMM4Wily4_2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dr. Wily|Wily&#039;s]] low budget kept him from ordering more rocks for this tileset.&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Tilesets}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
[[Category:Mega Man 4 Assets]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Plates&amp;diff=9988</id>
		<title>Plates</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Plates&amp;diff=9988"/>
		<updated>2024-07-26T09:30:38Z</updated>

		<summary type="html">&lt;p&gt;NES Boy: Adding stage origins to the Cossack, Mr. X, Light, and Right plate variants.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Template image, variants of plates and their icons}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Plate&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|description=The classic, plastered in nearly every stage you can think of.	([[Dr. Wily|Wily]] Plate)&amp;lt;br&amp;gt;&lt;br /&gt;
This plate was not put up voluntarily. ([[Dr. Cossack|Cossack]] Plate)&amp;lt;br&amp;gt;&lt;br /&gt;
An emblem of pure genius, signifying you only plan the most deceptive schemes. ([[Dr. Wily|Mr. X]] Plate)&amp;lt;br&amp;gt;&lt;br /&gt;
Perfect for framing your rivals. Wait, we already have Cossack Plate. (Light Plate)&amp;lt;br&amp;gt;&lt;br /&gt;
Not to be confused with the evil Dr. Left. (Right Plate)&amp;lt;br&amp;gt;&lt;br /&gt;
A plate fit for royalty. (King Plate)&amp;lt;br&amp;gt;&lt;br /&gt;
Why do robots from outer space need advertising again? (Stardroid Plate)&lt;br /&gt;
|category=[[Tilesets]]&lt;br /&gt;
|version=[[1.2.0]] (Wily, Cossack, Mr. X Plates)&amp;lt;br&amp;gt;&lt;br /&gt;
[[1.5.0]] (Light, Right Plates)&amp;lt;br&amp;gt;&lt;br /&gt;
[[1.6.0]] (Wily Plate variants)&amp;lt;br&amp;gt;&lt;br /&gt;
[[1.8.0]] (King, Stardroid Plates)&lt;br /&gt;
|space=2x2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 3]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man 4]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man 5]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man 6]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man 8]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man 10]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man 11]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man V]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|programmer=?&lt;br /&gt;
|spriter=?&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Plates&#039;&#039;&#039; are 2x2 solid tiles featuring the names of the main antagonists across the &#039;&#039;Mega Man&#039;&#039; series. [[Dr. Wily|Wily]], [[Dr. Wily|Mr. X]], and [[Dr. Cossack|Cossack]] Plates were added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.2.0]] with more plates and variants added in later versions.&lt;br /&gt;
&lt;br /&gt;
As of version [[1.8.5.2]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;, there are 80 plates in &#039;&#039;Mega Man Maker&#039;&#039;:&lt;br /&gt;
*27 Wily Plates&lt;br /&gt;
*8 Cossack Plates&lt;br /&gt;
*5 Mr. X Plates&lt;br /&gt;
*8 Light Plates&lt;br /&gt;
*8 Right Plates&lt;br /&gt;
*15 King Plates&lt;br /&gt;
*9 Stardroid Plates&lt;br /&gt;
&lt;br /&gt;
==List of plates==&lt;br /&gt;
===Wily Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;27&amp;quot;|&amp;lt;center&amp;gt;[[File:WilyPlate1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[File:WilyPlate1.png|center]]&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate2.png|center]]&lt;br /&gt;
|Air Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate3.png|center]]&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate4.png|center]]&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate5.png|center]]&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate6.png|center]]&lt;br /&gt;
|Flash Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate7.png|center]]&lt;br /&gt;
|Flash Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate8.png|center]]&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate9.png|center]]&lt;br /&gt;
|Heat Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate10.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 3]]&#039;&#039; Wily 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate11.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate12.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate13.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate14.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 4]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate15.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 5]]&#039;&#039; Wily 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate16.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 5]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate17.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 6]]&#039;&#039; Wily 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate18.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 10]]&#039;&#039; Wily 5&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate19.png|center]]&lt;br /&gt;
|Block Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate20.png|center]]&lt;br /&gt;
|Acid Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate21.png|center]]&lt;br /&gt;
|[[Blast Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate22.png|center]]&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate23.png|center]]&lt;br /&gt;
|Tundra Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate24.png|center]]&lt;br /&gt;
|Impact Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate25.png|center]]&lt;br /&gt;
|Torch Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate26.png|center]]&lt;br /&gt;
|Fuse Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WilyPlate27.png|center]]&lt;br /&gt;
|&#039;&#039;[[Mega Man 11]]&#039;&#039; Wily stages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cossack Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[File:CossackPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[File:CossackPlate1.png|center]]&lt;br /&gt;
|Cossack 1&amp;lt;br&amp;gt;Cossack 3&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CossackPlate2.png|center]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CossackPlate3.png|center]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CossackPlate4.png|center]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CossackPlate5.png|center]]&lt;br /&gt;
|Cossack 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CossackPlate6.png|center]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CossackPlate7.png|center]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CossackPlate8.png|center]]&lt;br /&gt;
|Cossack 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mr. X Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;[[File:XPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[File:XPlate1.png|center]]&lt;br /&gt;
|N/A&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XPlate2.png|center]]&lt;br /&gt;
|Mr. X 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XPlate3.png|center]]&lt;br /&gt;
|Mr. X 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XPlate4.png|center]]&lt;br /&gt;
|Mr. X 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XPlate5.png|center]]&lt;br /&gt;
|Mr. X 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[File:LightPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[File:LightPlate1.png|center]]&lt;br /&gt;
|Concrete Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LightPlate2.png|center]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LightPlate3.png|center]]&lt;br /&gt;
|Splash Woman&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LightPlate4.png|center]]&lt;br /&gt;
|Plug Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LightPlate5.png|center]]&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LightPlate6.png|center]]&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LightPlate7.png|center]]&lt;br /&gt;
|Magma Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LightPlate8.png|center]]&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Right Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;[[File:RightPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[File:RightPlate1.png|center]]&lt;br /&gt;
|Concrete Man&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RightPlate2.png|center]]&lt;br /&gt;
|Tornado Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RightPlate3.png|center]]&lt;br /&gt;
|Splash Woman&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RightPlate4.png|center]]&lt;br /&gt;
|Plug Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RightPlate5.png|center]]&lt;br /&gt;
|Jewel Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RightPlate6.png|center]]&lt;br /&gt;
|Hornet Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RightPlate7.png|center]]&lt;br /&gt;
|Magma Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RightPlate8.png|center]]&lt;br /&gt;
|Galaxy Man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===King Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|&amp;lt;center&amp;gt;[[File:KingPlate1.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[File:KingPlate1.png|center]]&lt;br /&gt;
|N/A&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate2.png|center]]&lt;br /&gt;
|[[Cold Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate3.png|center]]&lt;br /&gt;
|Cold Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate4.png|center]]&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate5.png|center]]&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate6.png|center]]&lt;br /&gt;
|Pirate Man (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate7.png|center]]&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate8.png|center]]&lt;br /&gt;
|Dynamo Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate9.png|center]]&lt;br /&gt;
|Ground Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate10.png|center]]&lt;br /&gt;
|Tengu Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate11.png|center]]&lt;br /&gt;
|Magic Man&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate12.png|center]]&lt;br /&gt;
|King Stage 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate13.png|center]]&lt;br /&gt;
|King Stage 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate14.png|center]]&lt;br /&gt;
|King Stage 2 (Alt)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KingPlate15.png|center]]&lt;br /&gt;
|King Stage 2 (Alt 2)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stardroid Plate===&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Variants&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|&amp;lt;center&amp;gt;[[File:StardroidPlate.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mercury&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate2.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Venus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate3.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Neptune&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate4.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Mars&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate5.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Jupiter&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate6.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Saturn&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate7.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|Uranus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate8.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardroidPlate9.png|center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]] [[Category:Decorations]]&lt;/div&gt;</summary>
		<author><name>NES Boy</name></author>
	</entry>
</feed>