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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Queijju</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Queijju"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Queijju"/>
	<updated>2026-06-03T07:54:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=User:Queijju&amp;diff=21570</id>
		<title>User:Queijju</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=User:Queijju&amp;diff=21570"/>
		<updated>2026-03-01T01:19:16Z</updated>

		<summary type="html">&lt;p&gt;Queijju: Created page with &amp;quot;Cool Guy&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cool Guy&lt;/div&gt;</summary>
		<author><name>Queijju</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Dodonpa_Cannon&amp;diff=21569</id>
		<title>Dodonpa Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Dodonpa_Cannon&amp;diff=21569"/>
		<updated>2026-03-01T01:17:24Z</updated>

		<summary type="html">&lt;p&gt;Queijju: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Official art of Dodonpa Cannon and images in-game from &#039;&#039;Mega Man Maker&#039;&#039;}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:DodonpaCannon.png|left]] Dodonpa Cannon [[File:DodonpaCannon.png|right]]&lt;br /&gt;
|image=[[File:DodonpaCannon&amp;amp;B.png|250px]]&lt;br /&gt;
|caption=Dodonpa Cannons in MM&amp;amp;B&lt;br /&gt;
|description=Aims and fires volley after volley at the player. &lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[BushBacon]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Dodonpa Cannon&#039;&#039;&#039; is an [[enemy]] from &#039;&#039;[[Mega Man 8]]&#039;&#039; and &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039; that appears in both of [[Tengu Man]]&#039;s stages, Clown Man&#039;s stage, [[Grenade Man]]&#039;s stage, Cold Man&#039;s stage, Burner Man&#039;s stage, and several Wily Stages. It is in the game as of version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
Dodonpa Cannon is a basic cannon enemy that fires projectiles at [[Mega Man]] in volleys of five with pauses in between. Depending on the player&#039;s position, it can fire its projectiles at five possible heights. It is also able to turn around if the player gets behind it. Dodonpa Cannon comes in purple or green.&lt;br /&gt;
&lt;br /&gt;
Unlike the games it appeared in, Dodonpa Cannon does not leave debris in the place it was destroyed and it disappears instead like other enemies do when they are defeated.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The original version of the Dodonpa Cannon had smoke around the projectile it fires. This detail is not implemented in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
* A variant of the Dodonpa Cannon called the Aloha Dodonpa appears in the intro stage of &#039;&#039;Mega Man 8&#039;&#039;, hiding beneath an artificial palm tree. As of version [[1.10.4.2]], this variant does not exist in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DodonpaCannonInGame.png|A screenshot of a Dodonpa Cannon from the 4th Anniversary Trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;!--* Dodonpa Cannon my beloved--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Queijju</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Weapon_Block&amp;diff=21392</id>
		<title>Weapon Block</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Weapon_Block&amp;diff=21392"/>
		<updated>2026-01-26T18:59:35Z</updated>

		<summary type="html">&lt;p&gt;Queijju: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:WeaponBlockIcon.png|left]][[File:WeaponBarrierIcon.png|right]]Weapon Block / Weapon Barrier&lt;br /&gt;
|image=[[File:weaponblocks.png|250px]]&lt;br /&gt;
|caption=Weapon Blocks and Barriers in their natural habitat.&lt;br /&gt;
|description=A reflective block which can only be destroyed by a certain weapon. (Weapon Block)&amp;lt;br&amp;gt;A two tile tall (vertical) / wide (horizontal) barrier which can only be destroyed by a certain weapon. (Weapon Barrier)&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|space=2x2 (Weapon Block)&amp;lt;br&amp;gt;1x2 (vertical Weapon Barrier)&amp;lt;br&amp;gt;2x1 (horizontal Weapon Barrier)&lt;br /&gt;
|version=[[1.0.0]] (Weapon Blocks and vertical Weapon Barriers)&amp;lt;br&amp;gt;[[1.6.0]] (horizontal Weapon Barriers)&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
|spriter=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weapon Blocks&#039;&#039;&#039; and &#039;&#039;&#039;Weapon Barriers&#039;&#039;&#039; are [[level objects]] based on the recurring blocks in the Mega Man series. Both blocks were included in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since the debut in the [[1.0.0]] release. &lt;br /&gt;
&lt;br /&gt;
They are perfectly solid objects that act rather similarity to [[tiles]], but with the unique property of breaking apart upon contact with a particular [[Weapon|special weapon]] or [[Utility weapons|utility]].&lt;br /&gt;
&lt;br /&gt;
== Level Builder ==&lt;br /&gt;
Weapon Blocks are large 2x2 objects, while Weapon Barriers come in both 1x2 (Vertical) and 2x1 (Horizontal) varieties. Both objects are assigned to the fifth [[layer]] of the editor, and when selected, they can be individually assigned a specific weapon from the level&#039;s current weapon set, which will alter the block/barrier&#039;s color and behavior.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Weapon Blocks and Weapon Barriers can be destroyed by whatever weapon or utility (except [[Super Arrow]], [[Item-1]], [[Item-2]], or [[Item-3]]) is assigned to them in the Editor. If no weapon or utility is assigned to a Block/Barrier, then the Block/Barrier in question will be colored a dark grey, which indicates that it cannot be destroyed. These Blocks/Barriers behave in a similar manner to shielded enemies or [[Reflecting Yoku Block|Reflecting Yoku Blocks]], and can reflect player projectiles - although, shield piercing weapons, such as [[Laser Trident]], can shoot through them without issue while leaving the block intact, and certain physics-based weapons, such as [[Hyper Bomb]], can successfully collide with them without being automatically deflected. This projectile-reflecting behavior also applies to colored blocks when they are struck by the vast majority of weapons that they were not explicitly assigned, as only their designated weakness is capable of destroying them. [[Proto Man]] can destroy a grey Weapon Block if the [[Nothing]] weapon slot is equipped and an enemy projectile is reflected from his shield into a grey (Nothing setting) Weapon Block.&lt;br /&gt;
&lt;br /&gt;
== Weapons that pass through/ignore Nothing Weapon Blocks/Barriers ==&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Weapon&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeSlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeafShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Leaf Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Boomerang]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainFlushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StarCrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Star Crash]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CentaurFlashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Centaur Flash]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameSwordIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlackholeBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LaserTridentIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoBlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SolarBlazeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpreadDrillIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spread Drill]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Shock]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Horizontal (2x1) Weapon Barriers were added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.6.0]], and were not present during the initial release.&lt;br /&gt;
* Weapon Blocks/Barriers assigned to [[Command Selection]] are capable of being destroyed by any weapon chosen from Command Selection&#039;s randomly generated selection of attacks. However, as these weapons are considered to be extensions of Command Selection, they cannot break Blocks/Barriers assigned to their original counterparts (for example, if Fire Storm is selected through Command Selection, it can break Blocks/Barriers assigned to Command Selection, but not those assigned to Fire Storm). &lt;br /&gt;
* Their design in &#039;&#039;[[Mega Man Maker]]&#039;&#039; resembles the appearence in &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{LevelObjects}}&lt;br /&gt;
{{V1.0}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MMM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level objects]] [[Category:Original Assets]]&lt;/div&gt;</summary>
		<author><name>Queijju</name></author>
	</entry>
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