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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RileyGronlundSuperMario1</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
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	<updated>2026-06-04T07:28:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shadow_Man&amp;diff=17902</id>
		<title>Shadow Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shadow_Man&amp;diff=17902"/>
		<updated>2025-08-04T09:00:14Z</updated>

		<summary type="html">&lt;p&gt;RileyGronlundSuperMario1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{stub|More information}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:ShadowMan.png|250px]]&lt;br /&gt;
|name=[[File:ShadowIcon.png|left]][[File:ShadowIcon.png|right]]Shadow Man&lt;br /&gt;
|caption=Official artwork of Shadow Man.&lt;br /&gt;
|hp=28&lt;br /&gt;
|description=The only robot master that can slide. Watch out for his projectiles!&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-024/DRWN-024/DWN-024 Shadow Man&#039;&#039;&#039; is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man 3]]&#039;&#039;. He is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since [[1.10.0]].His signature [[weapon]] is the [[Shadow Blade]]. &lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
In battle, Shadow Man uses his original attack pattern, with his actions consisting of him jumping forward up to three times, then either throwing a [[Shadow Blade]] forward and another at an upward angle or sliding.&lt;br /&gt;
&lt;br /&gt;
If the player makes a room [[Moving Light Darkness|dark]], Shadow Man will become black save for the white parts of his body including his eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>RileyGronlundSuperMario1</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Boobeam_Trap&amp;diff=16349</id>
		<title>Boobeam Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Boobeam_Trap&amp;diff=16349"/>
		<updated>2025-04-29T18:31:06Z</updated>

		<summary type="html">&lt;p&gt;RileyGronlundSuperMario1: Added descriptions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|More information on boss behavior}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:BoobeamTrap.png|250px]]&lt;br /&gt;
|name=[[File:BoobeamPadIcon.png|left]][[File:BoobeamPadVertIcon.png|right]] Boobeam Trap&lt;br /&gt;
|caption=Official artwork of the Boobeam Trap from &#039;&#039;Mega Man 2&#039;&#039;&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version = [[1.8.0]] (Boobeam Trap, Boobeam Trap Controller)&amp;lt;br&amp;gt;[[1.8.4]] (Boobeam Trap Rail)&lt;br /&gt;
|hp=28&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=[[E-Clare]] (front facing sprites, Controller, rail)&lt;br /&gt;
|description=This booby trap will flash before shooting you. Make sure you save ammo! (wall pad)&amp;lt;br&amp;gt;This booby trap will flash before shooting you... but vertically!!! (floor/ceiling pad)&amp;lt;br&amp;gt;Here are rails to create moving Boobeams. Works like target rails. (rail)&amp;lt;br&amp;gt;Without this fancy thing, Boo Beams are just enemies. (controller)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Boobeam Trap&#039;&#039;&#039; is one of the fortress [[bosses]] in &#039;&#039;[[Mega Man 2]]&#039;&#039;, originating from the fourth Wily stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
The boss consists of two parts: the pads and a controller. If no controller is present, each pad will function as a singular enemy; however if a controller is present, the pads will work like their original appearance in &#039;&#039;Mega Man 2&#039;&#039; albeit with some differences.  It is now possible to place pads on floors and ceilings, and the pads can also be damaged by any weapon, and not just [[Crash Bomber]] like in the original game.&lt;br /&gt;
&lt;br /&gt;
Boobeam Trap Controllers take their design from Wily&#039;s face in the editor, but have no sprite when the player actually plays the level. Their settings also determine each pad&#039;s weakness.&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/qzIHfTSL2Mo Boobeam Trap]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>RileyGronlundSuperMario1</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Big_Pets&amp;diff=13293</id>
		<title>Big Pets</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Big_Pets&amp;diff=13293"/>
		<updated>2024-09-28T02:23:14Z</updated>

		<summary type="html">&lt;p&gt;RileyGronlundSuperMario1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:BigPets.png|left]] Big Pets [[File:BigPets.png|right]]&lt;br /&gt;
|image=[[File:BigPetsArt.png|250px]]&lt;br /&gt;
|description=Shoots enemies at timed intervals. Can be placed with or without it&#039;s platforms. (Big Pets)&amp;lt;br&amp;gt;This platform will extend forward when it is shot. (Big Pets Body Platform)&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|damage=3 (contact with Big Pets projectile)&amp;lt;br&amp;gt;5 (contact with Big Pets Body Platform)&amp;lt;br&amp;gt;10 (contact with Big Pets)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;&lt;br /&gt;
|version = [[1.8.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|hp=28&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Big Pets&#039;&#039;&#039; is a fortress boss from &#039;&#039;[[Mega Man 5]]&#039;&#039; and was added to &#039;&#039;[[Mega Man Maker]]&#039;&#039; in version [[1.8.0]]. Big Pets was an amusement park guide robot until abducted and reprogrammed for battle&lt;br /&gt;
by [[Dr. Wily]]. It originally served as the boss of the first Wily stage in &#039;&#039;Mega Man 5&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Big Pets has a Head and uses platforms that make up its body to which its head can rest upon, although it can be placed without its body segments.  If the player shoots the platforms they will move towards the player in an attempt to smash into the player, after a short interval the platforms will return to their starting position.  The platforms can be jumped upon by the player to be used to ride upon.  Big Pets will also intermittently fire small robots from the top of its head that will fly directly upwards and then rain downwards at the player in a wavy pattern.  Big Pets will take damage if its head is shot by the player, but only if its body segments are launched forward.&lt;br /&gt;
&lt;br /&gt;
==Video Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/2XbV4_HLXBI Big Pets]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MM5}}&lt;br /&gt;
[[Category:Bosses]] [[Category:Fortress Bosses]]&lt;/div&gt;</summary>
		<author><name>RileyGronlundSuperMario1</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Hogale&amp;diff=8224</id>
		<title>Hogale</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Hogale&amp;diff=8224"/>
		<updated>2024-05-21T21:13:38Z</updated>

		<summary type="html">&lt;p&gt;RileyGronlundSuperMario1: Added origin info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|description=Basically a whale, can swim through water and tiles, almost indestructible.&lt;br /&gt;
|category=[[Enemies]]&lt;br /&gt;
|damage=6 (contact)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|version = [[1.8.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hogale is an enemy originating from the game [[Mega Man &amp;amp; Bass|&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;]] (where it appeared in [[Pirate Man]]&#039;s level) that was added to [[Mega Man Maker]] in version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
It is a large whale that swims through water destroying basically everything in its path. They do not collide with tiles and instead choose to swim past them. If not in water, they will fall to the ground before dying. Despite their description describing them to be &amp;quot;almost indestructible,&amp;quot; Hogales can in fact be slain, their death explosion resembling how a mid-boss explodes when slain.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Hogales take their name from the Japanese term &#039;&#039;hogei&#039;&#039; (written ほげい in Hiragana), which means &amp;quot;whale hunting.&amp;quot;&lt;br /&gt;
* These Hogales are actually an aquatic variant of an airborne enemy named Hogale which appeared in Tengu Man and Frost Man&#039;s levels in &#039;&#039;[[Mega Man 8]]&#039;&#039;. The airborne Hogales, however, are absent.&lt;br /&gt;
** The aquatic Hogales were also called &amp;quot;Hogale Submarines&amp;quot; for differentiation purposes, though here, they are just called &amp;quot;Hogale,&amp;quot; probably because the airborne Hogales do not appear.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MMB}}&lt;br /&gt;
[[Category:Mega Man &amp;amp; Bass Assets]]&lt;/div&gt;</summary>
		<author><name>RileyGronlundSuperMario1</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_9&amp;diff=8223</id>
		<title>Mega Man 9</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_9&amp;diff=8223"/>
		<updated>2024-05-21T20:37:41Z</updated>

		<summary type="html">&lt;p&gt;RileyGronlundSuperMario1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mega Man 9 (released as &amp;quot;Rockman 9: The Ambition&#039;s Revival!!!&amp;quot; in Japan) is the ninth game in the classic Mega Man series, released on September 22, 2008. It was the first Mega Man game released for the Nintendo Wii, Xbox 360 and PS3 in Japan and the United States after it&#039;s short hiatus of classic series, and also first Mega Man game released only digitaly.&lt;br /&gt;
&lt;br /&gt;
==In Mega Man Maker==&lt;br /&gt;
Version 1.5.0 focused on adding content from this game and from [[Mega Man 8]]. As of Version 1.7.5, there are 3 bosses, 15 enemies, 10 level objects, 39 tilesets, 64 backgrounds, 7 weapons, 21 spikes, 16 ladders and 16 music tracks available from Mega Man 9 in Mega Man Maker.&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
*[[Concrete Man]]&lt;br /&gt;
*[[Splash Woman]]&lt;br /&gt;
*[[Tornado Man]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Petit Devil]]&lt;br /&gt;
*[[Caricarry]]&lt;br /&gt;
*[[Bombomboy]]&lt;br /&gt;
*[[Flower Presenter]]&lt;br /&gt;
*[[Fire Totem]]&lt;br /&gt;
*[[Okosutobon]]&lt;br /&gt;
*[[Diarn]]&lt;br /&gt;
*[[Hoohoo]]&lt;br /&gt;
*[[Hoohoo]] [[Spawner]]&lt;br /&gt;
*[[Kakinbatank]]&lt;br /&gt;
*[[Adamski]]&lt;br /&gt;
*[[Nombrellan]]&lt;br /&gt;
*[[Nombrellan]] [[Spawner]]&lt;br /&gt;
*[[Sakrets]]&lt;br /&gt;
*[[Bunby Catcher]]&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Concrete Shot]]&lt;br /&gt;
*[[Jewel Satellite]]&lt;br /&gt;
*[[Hornet Chaser]]&lt;br /&gt;
*[[Laser Trident]]&lt;br /&gt;
*[[Magma Bazooka]]&lt;br /&gt;
*[[Black Hole Bomb]]&lt;br /&gt;
*[[Tornado Blow]]&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Teleporter]]&lt;br /&gt;
*[[Magma Beam Generator]]&lt;br /&gt;
*[[Rain]]&lt;br /&gt;
*[[Bokazurah]]&lt;br /&gt;
*[[Bokazurah Block]]&lt;br /&gt;
*[[Illusian]]&lt;br /&gt;
*[[Illusian Block]]&lt;br /&gt;
*[[Splash Platform]]&lt;br /&gt;
*[[Concrete Lift]]&lt;br /&gt;
*[[Hornet Roll]]&lt;br /&gt;
*Plug [[Yoku Block]]&lt;br /&gt;
*MM9 Endless [[Yoku Block]]&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Concrete BG&lt;br /&gt;
*Concrete BG 2&lt;br /&gt;
*Concrete BG 3&lt;br /&gt;
*Concrete BG 3 (Alt)&lt;br /&gt;
*Jewel BG&lt;br /&gt;
*Jewel BG 2&lt;br /&gt;
*Hornet BG&lt;br /&gt;
*Hornet BG (Alt)&lt;br /&gt;
*Hornet BG 2&lt;br /&gt;
*Hornet BG 3&lt;br /&gt;
*Plug BG&lt;br /&gt;
*Plug BG 2&lt;br /&gt;
*Plug BG 3&lt;br /&gt;
*Plug BG 4&lt;br /&gt;
*Splash BG&lt;br /&gt;
*Splash BG 2&lt;br /&gt;
*Splash BG 2 (Alt)&lt;br /&gt;
*Splash BG 2 (Alt 2)&lt;br /&gt;
*Magma BG&lt;br /&gt;
*Magma BG 2&lt;br /&gt;
*Magma BG 3&lt;br /&gt;
*Magma BG 4&lt;br /&gt;
*Galaxy BG&lt;br /&gt;
*Galaxy BG 2&lt;br /&gt;
*Galaxy BG 3&lt;br /&gt;
*Galaxy BG 4&lt;br /&gt;
*Tornado BG&lt;br /&gt;
*Tornado BG 2&lt;br /&gt;
*Tornado BG 3&lt;br /&gt;
*Tornado BG 4&lt;br /&gt;
*Tornado BG 5&lt;br /&gt;
*Fake BG&lt;br /&gt;
*Fake BG 2&lt;br /&gt;
*Fake BG 3&lt;br /&gt;
*Fake BG 4&lt;br /&gt;
*Wily 1 BG&lt;br /&gt;
*Wily 1 BG (Alt)&lt;br /&gt;
*Wily 1 BG 2&lt;br /&gt;
*Wily 1 BG 3&lt;br /&gt;
*Wily 1 BG 4&lt;br /&gt;
*Wily 2 BG&lt;br /&gt;
*Wily 2 BG (Alt)&lt;br /&gt;
*Wily 2 BG 2&lt;br /&gt;
*Wily 3 BG&lt;br /&gt;
*Wily 3 BG (Alt)&lt;br /&gt;
*Wily 3 BG (Alt 2)&lt;br /&gt;
*Wily 4 BG&lt;br /&gt;
*Wily 4 BG 2&lt;br /&gt;
*Wily 4 BG 3&lt;br /&gt;
*Wily 4 BG 3 (Alt)&lt;br /&gt;
*Wily 4 BG 4&lt;br /&gt;
*Endless BG&lt;br /&gt;
*Endless BG 2&lt;br /&gt;
*Endless BG 2 (Alt)&lt;br /&gt;
*Endless BG 3&lt;br /&gt;
*Endless BG 3 (Alt)&lt;br /&gt;
*Endless BG 3 (Alt 2)&lt;br /&gt;
*Endless BG 3 (Alt 3)&lt;br /&gt;
*Endless BG 4&lt;br /&gt;
*Endless BG 5&lt;br /&gt;
*Endless BG 5 (Alt)&lt;br /&gt;
*Endless BG 5 (Alt 2)&lt;br /&gt;
*Endless BG 5 (Alt 3)&lt;br /&gt;
*Endless BG 6&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Concrete Tile&lt;br /&gt;
*Concrete Tile 2&lt;br /&gt;
*Concrete Tile 3&lt;br /&gt;
*Jewel Tile&lt;br /&gt;
*Hornet Tile&lt;br /&gt;
*Plug Tile&lt;br /&gt;
*Magma Tile&lt;br /&gt;
*Magma Tile 2&lt;br /&gt;
*Splash Tile&lt;br /&gt;
*Galaxy Tile&lt;br /&gt;
*Tornado Tile&lt;br /&gt;
*Tornado Tile 2&lt;br /&gt;
*Wily 1 Tile&lt;br /&gt;
*Wily 1 Tile 2&lt;br /&gt;
*Wily 1 Tile 2 (Alt)&lt;br /&gt;
*Wily 2 Tile&lt;br /&gt;
*Wily 2 Tile (Alt)&lt;br /&gt;
*Wily 3 Tile&lt;br /&gt;
*Wily 4 Tile&lt;br /&gt;
*Wily 4 Tile (Alt)&lt;br /&gt;
*Fake Tile&lt;br /&gt;
*Fake Tile 2&lt;br /&gt;
*Fake Tile 3&lt;br /&gt;
*Endless Tile&lt;br /&gt;
*Endless Tile 2&lt;br /&gt;
*Endless Tile 2 (Alt)&lt;br /&gt;
*Endless Tile 2 (Alt 2)&lt;br /&gt;
*Endless Tile 3&lt;br /&gt;
*Endless Tile 3 (Alt)&lt;br /&gt;
*Endless Tile 4&lt;br /&gt;
*Endless Tile 4 (Alt)&lt;br /&gt;
*Endless Tile 5&lt;br /&gt;
*Endless Tile 6&lt;br /&gt;
*Endless Tile 7&lt;br /&gt;
*Endless Tile 8&lt;br /&gt;
*Endless Tile 8 (Alt)&lt;br /&gt;
*Endless Tile 9&lt;br /&gt;
*Endless Tile 9 (Alt)&lt;br /&gt;
*Endless Tile 10&lt;br /&gt;
&lt;br /&gt;
===Plates===&lt;br /&gt;
*Light Plate&lt;br /&gt;
*Right Plate&lt;br /&gt;
&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Concrete Ladder&lt;br /&gt;
*Hornet Ladder&lt;br /&gt;
*Plug Ladder&lt;br /&gt;
*Splash Ladder&lt;br /&gt;
*Magma Ladder&lt;br /&gt;
*Galaxy Ladder&lt;br /&gt;
*Tornado Ladder&lt;br /&gt;
*Wily Ladder 20&lt;br /&gt;
*Wily Ladder 21&lt;br /&gt;
*Wily Ladder 22&lt;br /&gt;
*Wily Ladder 23&lt;br /&gt;
*Wily Ladder 24&lt;br /&gt;
*Fake Ladder&lt;br /&gt;
*Endless Ladder 1&lt;br /&gt;
*Endless Ladder 2&lt;br /&gt;
*Endless Ladder 3&lt;br /&gt;
&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Concrete Spike&lt;br /&gt;
*Jewel Spike&lt;br /&gt;
*Hornet Spike&lt;br /&gt;
*Plug Spike&lt;br /&gt;
*Plug Spike 2&lt;br /&gt;
*Splash Spike&lt;br /&gt;
*Splash Spike (Alt)&lt;br /&gt;
*Splash Spike (Alt 2)&lt;br /&gt;
*Splash Spike 2&lt;br /&gt;
*Galaxy Spike&lt;br /&gt;
*Tornado Spike&lt;br /&gt;
*Wily Spike 30&lt;br /&gt;
*Wily Spike 31&lt;br /&gt;
*Wily Spike 32&lt;br /&gt;
*Wily Spike 33&lt;br /&gt;
*Wily Spike 34&lt;br /&gt;
*Wily Spike 35&lt;br /&gt;
*Fake Spike&lt;br /&gt;
*Endless Spike 1&lt;br /&gt;
*Endless Spike 2&lt;br /&gt;
*Endless Spike 3&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
*Splash Water&lt;br /&gt;
*Wily Water 6&lt;br /&gt;
*Endless Water&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Concrete Man&lt;br /&gt;
*Jewel Man&lt;br /&gt;
*Hornet Man&lt;br /&gt;
*Plug Man&lt;br /&gt;
*Splash Man&lt;br /&gt;
*Magma Man&lt;br /&gt;
*Galaxy Man&lt;br /&gt;
*Tornado Man&lt;br /&gt;
*Wily Stage 1&lt;br /&gt;
*Wily Stage 2&lt;br /&gt;
*Wily Stage 3&lt;br /&gt;
*Wily Stage 4&lt;br /&gt;
*Fake Man&lt;br /&gt;
*Endless Attack&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* As of version 1.8.5, the Plug Balls are the only weapon to not be added yet from this game. However, they will be added in version 1.9.0&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>RileyGronlundSuperMario1</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Teleporter&amp;diff=8221</id>
		<title>Teleporter</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Teleporter&amp;diff=8221"/>
		<updated>2024-05-21T02:06:43Z</updated>

		<summary type="html">&lt;p&gt;RileyGronlundSuperMario1: Created page with &amp;quot;{{ImageNeeded}} {{Stub}} {{Asset |name=Teleporter |description=Teleports you from one location to another. Now in a rainbow of colours. |category=Level Objects |game=&amp;#039;&amp;#039;Mega Man 9&amp;#039;&amp;#039; |version=1.0.0}} &amp;#039;&amp;#039;&amp;#039;Teleporters&amp;#039;&amp;#039;&amp;#039; are a level object in &amp;#039;&amp;#039;Mega Man Maker&amp;#039;&amp;#039;, originating from &amp;#039;&amp;#039;Mega Man 9&amp;#039;&amp;#039;.  ==Description== Teleporters appear as stacks of rings. Their colour varies depending on the choices of the editor, but they all serve one function: to transport the pl...&amp;quot;&lt;/p&gt;
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&lt;div&gt;{{ImageNeeded}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=Teleporter&lt;br /&gt;
|description=Teleports you from one location to another. Now in a rainbow of colours.&lt;br /&gt;
|category=[[Level Objects]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|version=1.0.0}}&lt;br /&gt;
&#039;&#039;&#039;Teleporters&#039;&#039;&#039; are a level object in &#039;&#039;[[Mega Man Maker]]&#039;&#039;, originating from &#039;&#039;[[Mega Man 9]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Teleporters appear as stacks of rings. Their colour varies depending on the choices of the editor, but they all serve one function: to transport the player between two spots bypassing all obstacles.&lt;br /&gt;
&lt;br /&gt;
The editor can set up single-way teleporters by putting down a teleporter at the destination, immediately deleting it, and placing the second teleporter in a different spot.&lt;/div&gt;</summary>
		<author><name>RileyGronlundSuperMario1</name></author>
	</entry>
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