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	<id>https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Villain+Hero</id>
	<title>MegaManMaker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Villain+Hero"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php/Special:Contributions/Villain_Hero"/>
	<updated>2026-10-01T15:47:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Chill_Spike&amp;diff=22241</id>
		<title>Chill Spike</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Chill_Spike&amp;diff=22241"/>
		<updated>2026-09-24T20:12:30Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: Created page with &amp;quot; {{Upcoming Content}}   &amp;#039;&amp;#039;&amp;#039;Chill Spike&amp;#039;&amp;#039;&amp;#039; is Chill Man&amp;#039;s signature weapon, originating from &amp;#039;&amp;#039;Mega Man 10&amp;#039;&amp;#039;.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Upcoming Content}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chill Spike&#039;&#039;&#039; is Chill Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 10]]&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_10&amp;diff=22240</id>
		<title>Mega Man 10</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_10&amp;diff=22240"/>
		<updated>2026-09-24T20:11:32Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Megaman10.jpg|thumb|right|Art for Mega Man 10]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man 10&#039;&#039;&#039;&#039;&#039; (released as &#039;&#039;&#039;&amp;quot;&#039;&#039;Rockman 10: Threat From Outer Space!!&#039;&#039;&amp;quot;&#039;&#039;&#039; in Japan) is the tenth game in the classic &#039;&#039;Mega Man&#039;&#039; series, released on March 1, 2010. It was the second &#039;&#039;Mega Man game&#039;&#039; released for the Wii in Japan and the United States. Like its predecessor, &#039;&#039;[[Mega Man 9]]&#039;&#039;, &#039;&#039;Mega Man 10&#039;&#039; was released digitally for the Wii, Xbox 360 and PS3.&lt;br /&gt;
&lt;br /&gt;
==In Mega Man Maker==&lt;br /&gt;
Version 1.6.0 focused on adding content from this game and from [[Mega Man 11]]. As of Version 1.7.5, there are 3 bosses, 13 enemies, 7 level objects, 92 tilesets, 75 backgrounds, 6 weapons, 23 spikes, 22 ladders and 23 music tracks available from &#039;&#039;Mega Man 10&#039;&#039; in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
*[[Pump Man]]&lt;br /&gt;
*[[Sheep Man]]&lt;br /&gt;
*[[Strike Man]]&lt;br /&gt;
*[[Nitro Man]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Cargou Q]]&lt;br /&gt;
*[[Kaona Geeno]]&lt;br /&gt;
*[[Pointan]]&lt;br /&gt;
*[[Sola O]]&lt;br /&gt;
*[[Oshitsu Osarettsu]]&lt;br /&gt;
*[[Numetall]]&lt;br /&gt;
*[[Merserker]]&lt;br /&gt;
*[[Bari III (Head)]]&lt;br /&gt;
*Bari III (Body)&lt;br /&gt;
*[[Mecha Pitchan]]&lt;br /&gt;
*[[Searchy]]&lt;br /&gt;
*Searchy Spawner&lt;br /&gt;
*[[Returning Machine Gun Joe]]&lt;br /&gt;
*[[Neo Heli Metall]]&lt;br /&gt;
*[[Molmole]]&lt;br /&gt;
*Molmole Spawner&lt;br /&gt;
*Molmole Spawner (Random)&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Triple Blade]]&lt;br /&gt;
*[[Solar Blaze]]&lt;br /&gt;
*[[Thunder Wool]]&lt;br /&gt;
*[[Commando Bomb]]&lt;br /&gt;
*[[Water Shield]]&lt;br /&gt;
*[[Wheel Cutter]]&lt;br /&gt;
*[[Rebound Striker]]&lt;br /&gt;
*[[Chill Spike]]&lt;br /&gt;
*[[Mirror Buster]]&lt;br /&gt;
*[[Screw Crusher]]&lt;br /&gt;
*[[Ballade Cracker]]&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Jumpthrough Platform]]&lt;br /&gt;
*[[Sheep Block]]&lt;br /&gt;
*[[Sheep Spike]]&lt;br /&gt;
*[[Chill Block]]&lt;br /&gt;
*[[Moving Elevator]]&lt;br /&gt;
*Moving Elevator Vertical Stop&lt;br /&gt;
*[[Soccer Ball Jet]]&lt;br /&gt;
*Sheep Man [[Yoku Block]]&lt;br /&gt;
*Special Stage: Enker [[Yoku Block]]&lt;br /&gt;
*Challenge [[Yoku Block]]&lt;br /&gt;
*Endless [[Yoku Block]] (MM10)&lt;br /&gt;
*Endless [[Yoku Block]] 2 (MM10)&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Blade BG&lt;br /&gt;
*Blade BG 2&lt;br /&gt;
*Blade BG 3&lt;br /&gt;
*Solar BG&lt;br /&gt;
*Solar BG 2&lt;br /&gt;
*Sheep BG&lt;br /&gt;
*Sheep BG 2&lt;br /&gt;
*Commando BG&lt;br /&gt;
*Commando BG 2&lt;br /&gt;
*Pump BG&lt;br /&gt;
*Pump BG 2&lt;br /&gt;
*Pump BG 3&lt;br /&gt;
*Pump BG 4&lt;br /&gt;
*Strike BG&lt;br /&gt;
*Strike BG 2&lt;br /&gt;
*Strike BG 3&lt;br /&gt;
*Strike BG 4&lt;br /&gt;
*Strike BG 5&lt;br /&gt;
*Strike BG 6&lt;br /&gt;
*Nitro BG&lt;br /&gt;
*Nitro BG 2&lt;br /&gt;
*Nitro BG 3&lt;br /&gt;
*Nitro BG 4&lt;br /&gt;
*Chill BG&lt;br /&gt;
*Chill BG 2&lt;br /&gt;
*Chill BG 3&lt;br /&gt;
*Chill BG 4&lt;br /&gt;
*Chill BG 5&lt;br /&gt;
*Wily 1 BG&lt;br /&gt;
*Wily 1 BG 2&lt;br /&gt;
*Wily 1 BG 3&lt;br /&gt;
*Wily 1 BG 4&lt;br /&gt;
*Wily 2 BG&lt;br /&gt;
*Wily 2 BG 2&lt;br /&gt;
*Wily 3 BG&lt;br /&gt;
*Wily 3 BG (Alt)&lt;br /&gt;
*Wily 3 BG 2&lt;br /&gt;
*Wily 3 BG 3&lt;br /&gt;
*Wily 4 BG&lt;br /&gt;
*Wily 4 BG 2&lt;br /&gt;
*Wily 4 BG 3&lt;br /&gt;
*Wily 4 BG 4&lt;br /&gt;
*Wily 5 BG&lt;br /&gt;
*Wily 5 BG 2&lt;br /&gt;
*Wily 5 BG 3&lt;br /&gt;
*Enker BG&lt;br /&gt;
*Enker BG 2&lt;br /&gt;
*Enker BG 3&lt;br /&gt;
*Enker BG 4&lt;br /&gt;
*Enker BG 5&lt;br /&gt;
*Enker BG 5 (Alt)&lt;br /&gt;
*Punk BG&lt;br /&gt;
*Punk BG 2&lt;br /&gt;
*Punk BG 3&lt;br /&gt;
*Ballade BG&lt;br /&gt;
*Endless BG&lt;br /&gt;
*Endless BG 2&lt;br /&gt;
*Endless BG 3&lt;br /&gt;
*Endless BG 4&lt;br /&gt;
*Endless BG 5&lt;br /&gt;
*Endless BG 6&lt;br /&gt;
*Endless BG 7&lt;br /&gt;
*Endless BG 8&lt;br /&gt;
*Endless BG 9&lt;br /&gt;
*Endless BG 10&lt;br /&gt;
*Endless BG 11&lt;br /&gt;
*Endless BG 12&lt;br /&gt;
*Endless BG 13&lt;br /&gt;
*Endless BG 14&lt;br /&gt;
*Endless BG 15&lt;br /&gt;
*Endless BG 16&lt;br /&gt;
*Challenge BG&lt;br /&gt;
*Challenge BG (Alt)&lt;br /&gt;
*Challenge BG 2&lt;br /&gt;
*Difficulty BG&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Blade Tile &lt;br /&gt;
*Blade Tile 2&lt;br /&gt;
*Solar Tile&lt;br /&gt;
*Solar Tile 2&lt;br /&gt;
*Solar Tile 3&lt;br /&gt;
*Sheep Tile&lt;br /&gt;
*Sheep Tile 2&lt;br /&gt;
*Commando Tile&lt;br /&gt;
*Commando Tile 2&lt;br /&gt;
*Pump Tile&lt;br /&gt;
*Pump Tile (Alt)&lt;br /&gt;
*Pump Tile 2&lt;br /&gt;
*Pump Tile 2 (Alt)&lt;br /&gt;
*Strike Tile&lt;br /&gt;
*Strike Tile 2&lt;br /&gt;
*Nitro Tile&lt;br /&gt;
*Nitro Tile 2&lt;br /&gt;
*Chill Tile&lt;br /&gt;
*Chill Tile 2&lt;br /&gt;
*Wily 1 Tile&lt;br /&gt;
*Wily 1 Tile 2&lt;br /&gt;
*Wily 1 Tile 3&lt;br /&gt;
*Wily 1 Tile 4 &lt;br /&gt;
*Wily 2 Tile&lt;br /&gt;
*Wily 2 Tile 2&lt;br /&gt;
*Wily 2 Tile 3&lt;br /&gt;
*Wily 3 Tile&lt;br /&gt;
*Wily 3 Tile (Alt)&lt;br /&gt;
*Wily 3 Tile 2&lt;br /&gt;
*Wily 3 Tile 2 (Alt)&lt;br /&gt;
*Wily 4 Tile&lt;br /&gt;
*Wily 4 Tile (Alt)&lt;br /&gt;
*Wily 5 Tile&lt;br /&gt;
*Wily 5 Tile 2&lt;br /&gt;
*Wily 5 Tile 3&lt;br /&gt;
*Wily 5 Tile 4&lt;br /&gt;
*Enker Tile&lt;br /&gt;
*Enker Tile 2&lt;br /&gt;
*Enker Tile 3&lt;br /&gt;
*Enker Tile 4&lt;br /&gt;
*Enker Tile 5&lt;br /&gt;
*Enker Tile 6&lt;br /&gt;
*Punk Tile&lt;br /&gt;
*Punk Tile 2&lt;br /&gt;
*Punk Tile 3&lt;br /&gt;
*Punk Tile 4&lt;br /&gt;
*Ballade Tile&lt;br /&gt;
*Ballade Tile 2&lt;br /&gt;
*Endless Tile&lt;br /&gt;
*Endless Tile 2&lt;br /&gt;
*Endless Tile 3&lt;br /&gt;
*Endless Tile 3 (Alt)&lt;br /&gt;
*Endless Tile 3 (Alt 2)&lt;br /&gt;
*Endless Tile 4&lt;br /&gt;
*Endless Tile 5&lt;br /&gt;
*Endless Tile 6&lt;br /&gt;
*Endless Tile 6 (Alt)&lt;br /&gt;
*Endless Tile 7&lt;br /&gt;
*Endless Tile 8&lt;br /&gt;
*Endless Tile 9&lt;br /&gt;
*Endless Tile 10&lt;br /&gt;
*Endless Tile 11&lt;br /&gt;
*Endless Tile 12&lt;br /&gt;
*Endless Tile 13&lt;br /&gt;
*Endless Tile 14&lt;br /&gt;
*Endless Tile 15&lt;br /&gt;
*Endless Tile 16&lt;br /&gt;
*Endless Tile 17&lt;br /&gt;
*Endless Tile 18&lt;br /&gt;
*Endless Tile 18 (Alt)&lt;br /&gt;
*Endless Tile 19&lt;br /&gt;
*Endless Tile 20&lt;br /&gt;
*Endless Tile 21&lt;br /&gt;
*Endless Tile 21 (Alt)&lt;br /&gt;
*Endless Tile 22&lt;br /&gt;
*Endless Tile 22 (Alt)&lt;br /&gt;
*Endless Tile 23&lt;br /&gt;
*Endless Tile 24&lt;br /&gt;
*Endless Tile 25&lt;br /&gt;
*Endless Tile 25 (Alt)&lt;br /&gt;
*Endless Tile 26&lt;br /&gt;
*Endless Tile 27&lt;br /&gt;
*Endless Tile 28&lt;br /&gt;
*Endless Tile 29&lt;br /&gt;
*Endless Tile 30&lt;br /&gt;
*Challenge Tile&lt;br /&gt;
*Challenge Tile (Alt)&lt;br /&gt;
*Challenge Tile (Alt 2)&lt;br /&gt;
*Challenge Tile 2&lt;br /&gt;
*Challenge Tile 2 (Alt)&lt;br /&gt;
*Challenge Tile 3&lt;br /&gt;
*Difficult Tile&lt;br /&gt;
&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Blade Ladder&lt;br /&gt;
*Solar Ladder&lt;br /&gt;
*Solar Ladder (Alt)&lt;br /&gt;
*Sheep Ladder&lt;br /&gt;
*Pump Ladder&lt;br /&gt;
*Pump Ladder (Alt)&lt;br /&gt;
*Strike Ladder&lt;br /&gt;
*Nitro Ladder&lt;br /&gt;
*Chill Ladder&lt;br /&gt;
*Chill Ladder (Alt)&lt;br /&gt;
*Knight Ladder (Alt)&lt;br /&gt;
*Chill Ladder (Alt 2)&lt;br /&gt;
*Chill Ladder (Alt 3)&lt;br /&gt;
*Wily Ladder 25 (MM10 Wily 1)&lt;br /&gt;
*Wily Ladder 26 (MM10 Wily 2)&lt;br /&gt;
*Wily Ladder 27 (MM10 Wily 3)&lt;br /&gt;
*Wily Ladder 28 (MM10 Wily 4)&lt;br /&gt;
*Wily Ladder 29 (MM10 Wily 5)&lt;br /&gt;
*Wily Ladder 30 (MM10 Wily 5)&lt;br /&gt;
*Punk Ladder&lt;br /&gt;
*Ballade Ladder&lt;br /&gt;
*Endless Ladder 4 (MM10)&lt;br /&gt;
*Challenge Ladder&lt;br /&gt;
&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Blade Spike&lt;br /&gt;
*Sheep Spike&lt;br /&gt;
*Commando Spike&lt;br /&gt;
*Pump Spike&lt;br /&gt;
*Pump Spike (Alt)&lt;br /&gt;
*Nitro Spike&lt;br /&gt;
*Chill Spike&lt;br /&gt;
*Chill Spike (Alt)&lt;br /&gt;
*Chill Spike (Alt 2)&lt;br /&gt;
*Chill Spike (Alt 3)&lt;br /&gt;
*Wily Spike 36 (MM10 Wily 1)&lt;br /&gt;
*Wily Spike 37 (MM10 Wily 2)&lt;br /&gt;
*Wily Spike 38 (MM10 Wily 3)&lt;br /&gt;
*Wily Spike 39 (MM10 Wily 5)&lt;br /&gt;
*Enker Spike&lt;br /&gt;
*Enker Spike (Alt)&lt;br /&gt;
*Punk Spike&lt;br /&gt;
*Ballade Spike&lt;br /&gt;
*Endless Spike 4 (MM10)&lt;br /&gt;
*Endless Spike 5 (MM10)&lt;br /&gt;
*Challenge Spike&lt;br /&gt;
*Challenge Spike (Alt)&lt;br /&gt;
*Difficulty Spike&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
*Pump Water&lt;br /&gt;
*Wily Water 7&lt;br /&gt;
*Wily Water 8&lt;br /&gt;
*Wily Water 9&lt;br /&gt;
*Wily Water 10 (MM10 Wily 4)&lt;br /&gt;
*Endless Water 2 (MM10)&lt;br /&gt;
*Endless Water 3 (MM10)&lt;br /&gt;
*Challenge Water&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Blade Man&lt;br /&gt;
*Solar Man&lt;br /&gt;
*Sheep Man&lt;br /&gt;
*Commando Man&lt;br /&gt;
*Pump Man&lt;br /&gt;
*Strike Man&lt;br /&gt;
*Nitro Man&lt;br /&gt;
*Chill Man&lt;br /&gt;
*Wily Stage 1 Outside&lt;br /&gt;
*Wily Stage 1 Inside&lt;br /&gt;
*Wily Stage 2&lt;br /&gt;
*Wily Stage 3&lt;br /&gt;
*Wily Stage 4&lt;br /&gt;
*Wily Stage 5&lt;br /&gt;
*Endless Attack&lt;br /&gt;
*Challenges&lt;br /&gt;
*Enker&lt;br /&gt;
*Punk&lt;br /&gt;
*Ballade&lt;br /&gt;
*Robot Master (MM10)&lt;br /&gt;
*Wily Boss (MM10)&lt;br /&gt;
*Wily Machine (MM10)&lt;br /&gt;
*Wily Capsule (MM10)&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Hornet_Chaser&amp;diff=22239</id>
		<title>Hornet Chaser</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Hornet_Chaser&amp;diff=22239"/>
		<updated>2026-09-24T20:01:50Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:HornetChaserIcon.png|left]] Hornet Chaser [[File:HornetChaserIcon.png|right]]&lt;br /&gt;
|image=[[File:HornetChaser.png|250px]]&lt;br /&gt;
|caption=Artwork for the Hornet Chaser in &#039;&#039;Mega Man 9&#039;&#039;&lt;br /&gt;
|description=Fires homing hornets that can also grab and bring items to you. BEES!&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hornet Chaser&#039;&#039;&#039; is [[Hornet Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 9]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
Firing the weapon sends out a bee-shaped drone that will home in on any enemies and items that are on the screen after a brief delay, with priority being given to whichever is closest. Upon picking up an item, it will then return to the user&#039;s location before continuing to fly in the direction it was traveling. Quick-switching weapons will cause an item it was holding to be dropped, but it can be picked up again. Should an enemy be defeated by it, and there are still enemies or items on screen, then it will lock on to the next closest target. If no potential targets are present on screen, then the bees will simply travel diagonally upward. Up to three Hornet Chasers can be present at a time. [[Anti-Eddie]]&#039;s item can be retrieved by Hornet Chaser while it&#039;s still attached to him.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/sGidyWOtksc Hornet Chaser]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM9}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 9 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Magma_Bazooka&amp;diff=22238</id>
		<title>Magma Bazooka</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Magma_Bazooka&amp;diff=22238"/>
		<updated>2026-09-24T20:01:11Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:MagmaBazookaIcon.png|left]] Magma Bazooka [[File:MagmaBazookaIcon.png|right]]&lt;br /&gt;
|image=[[File:MagmaBazooka.png|250px]]&lt;br /&gt;
|caption=Artwork for the Magma Bazooka in &#039;&#039;Mega Man 9&#039;&#039;&lt;br /&gt;
|description=Launches a three-way spreadshot. Can be charged, too.&lt;br /&gt;
|damage=1(uncharged), 3(charged)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 9]]&#039;&#039;&lt;br /&gt;
|version=[[1.5.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Magma Bazooka&#039;&#039;&#039; is Magma Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 9]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.5.0]].&lt;br /&gt;
&lt;br /&gt;
When fired normally, a spread shot of three small fireballs is sent out, with one fireball going straight forward and the other two going at a 60 degree angle away from the first one. If the attack key is held for one second, the weapon can be charged to unleash larger, stronger fireballs that carry on through destroyed enemies and objects. Each fireball deals damage separately, so using it at point-blank range can allow the user to do heavy damage. Uncharged shots use 0.5 units of energy, while charged shots use 3 units. Only one spread shot can be present at a time. Being a fire-based weapon, it can ignite [[Oil]], [[TNT|TNT Blocks]], and [[Hot Plate]]s, as well as melt [[Ice Wall]]s. Against bosses, charged Magma Bazooka shots will deal double damage that scales based on weakness settings.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/d6cHbVTr8ms Magma Bazooka]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If a boss has a primary weakness to Magma Bazooka, landing all three charged shots at once will instantly defeat it.&lt;br /&gt;
*Magma Bazooka uses a shortened version of [[Atomic Fire]]&#039;s charge sound effect from &#039;&#039;[[Mega Man 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.5}}&lt;br /&gt;
{{MM9}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Fire weapons]] [[Category:Mega Man 9 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22237</id>
		<title>Silhouette Kunai</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22237"/>
		<updated>2026-09-24T19:59:24Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:SilhouetteKunaiIcon.png|left]] Silhouette Kunai&lt;br /&gt;
[[File:SilhouetteKunaiIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Throws a ninja dagger at an enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|damage=2&lt;br /&gt;
|energy=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Silhouette Kunai&#039;&#039;&#039; is Ninja Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man W]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.10.5]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22236</id>
		<title>Wrecking Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22236"/>
		<updated>2026-09-24T19:58:55Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WreckingBeamIcon.png|left]] Wrecking Beam&lt;br /&gt;
[[File:WreckingBeamIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Become a beam of electricity and beam around the room. Beamkachu!&lt;br /&gt;
|damage=4&lt;br /&gt;
|energy=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wrecking Beam&#039;&#039;&#039; is Beam Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man W]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.10.5]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22235</id>
		<title>Buckler Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22235"/>
		<updated>2026-09-24T19:58:25Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:BucklerBarrageIcon.png|left]] Buckler Barrage&lt;br /&gt;
[[File:BucklerBarrageIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|damage=2 (shield)&amp;lt;br&amp;gt;4 (reflected shield)&lt;br /&gt;
|energy=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man W]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Buckler Barrage&#039;&#039;&#039; is Gladiator Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man W]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.10.5]].&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Solar_Blaze&amp;diff=22234</id>
		<title>Solar Blaze</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Solar_Blaze&amp;diff=22234"/>
		<updated>2026-09-24T19:57:20Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:SolarBlazeIcon.png|left]] Solar Blaze [[File:SolarBlazeIcon.png|right]]&lt;br /&gt;
|image=[[File:SolarBlaze.png|250px]]&lt;br /&gt;
|caption=Artwork for the Solar Blaze in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=Fires a miniature sun that splits into two fire waves. Splits early on impact.&lt;br /&gt;
|damage=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Solar Blaze&#039;&#039;&#039; is Solar Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]].&lt;br /&gt;
&lt;br /&gt;
When fired, a miniature sun is sent four tiles forward that will explode after one second or upon impact with a destructible object or enemy with more than 3 HP. Upon doing so, two fire waves split sideways from the point of detonation. These waves will pass through all entities, and as such it cannot be deflected by any means. Being a fire-based weapon, it can ignite [[Oil]], [[TNT]], and [[Hot Plates]], as well as melt [[Ice Barrier]]s.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/GBTeQjfrVkg Solar Blaze]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Fire weapons]] [[Category:Mega Man 10 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Triple_Blade&amp;diff=22233</id>
		<title>Triple Blade</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Triple_Blade&amp;diff=22233"/>
		<updated>2026-09-24T19:56:57Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:TripleBladeIcon.png|left]] Triple Blade [[File:TripleBladeIcon.png|right]]&lt;br /&gt;
|image=[[File:TripleBlade.png|250px]]&lt;br /&gt;
|caption=Artwork for the Triple Blade in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=Launches a spread of blades downwards in the air, and upwards from the ground.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.7.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Triple Blade&#039;&#039;&#039; is Blade Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.7.0]].&lt;br /&gt;
&lt;br /&gt;
When fired, a spread of three swords is sent forward, with the direction of the spread varying based on where the user was when they fired. If standing on the ground, two of the blades will go at an upward angle, whereas if the user was airborne at the time of firing,  two blades will go at a downwards angle instead. One blade always travels forward regardless of position. Each sword can deal damage independently, so shooting at point-blank will cause the damage output to be increased. Only one set of Triple Blades can be present at a time, and they will pass through any enemies or objects they destroy.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/FXyA3lLyJGQ Triple Blade]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TripleBladeShoot.gif|Triple Blade being fired.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.7}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 10 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Thunder_Wool&amp;diff=22232</id>
		<title>Thunder Wool</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Thunder_Wool&amp;diff=22232"/>
		<updated>2026-09-24T19:56:38Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ThunderWoolIcon.png|left]] Thunder Wool [[File:ThunderWoolIcon.png|right]]&lt;br /&gt;
|image=[[File:ThunderWool.png|250px]]&lt;br /&gt;
|caption=Artwork for the Thunder Wool in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=Creates a small cloud that releases lightning and sparks along the ground.&lt;br /&gt;
|damage=1(cloud), 1.5(lightning)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Thunder Wool&#039;&#039;&#039; is [[Sheep Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.6.0]].&lt;br /&gt;
&lt;br /&gt;
It allows the user to create a cloud that rises in a arc 7.5 tiles high and 4 tiles forward. This cloud can pass through exposed enemies, and the distance of the arc can be adjusted by holding up or down before firing (2 tiles forward if up is held, and 5.5 tiles if down is held). Once the cloud reaches its apex, a lightning bolt is sent down from it which hits up to six times, pierces through armored enemies, and creates streaks of electricity 2 tiles out on the sides of the ground it strikes. It takes one second for the cloud to reach its apex, and the lightning persists for two seconds. Up to two clouds can be onscreen at a time. Firing it too close to a wall will cause it to be lodged inside of it.&lt;br /&gt;
&lt;br /&gt;
In a change from the original incarnation, Thunder Wool uses 2 units of energy instead of 4, and its damage was decreased from 4 units to 1.5 to compensate for its ability to multi-hit. Since it&#039;s an electric-based weapon, it can power up [[Fuse Crosser]]/Fuse Xtender and trigger [[Spring Man]]&#039;s electromagnetism, but cannot affect [[Met#Fire Met|Fire Met]] Spawners due to how the weapon functions.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/vydgBADlxYk Thunder Wool]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Thunder Wool was known as the weakest weapon in &#039;&#039;Mega Man 10&#039;&#039;, since it had a longer startup time, no horizontal range on its lightning bolts, less energy capacity, and was prone to being canceled entirely if the cloud touched an enemy.&lt;br /&gt;
*Despite the previous points, the original Thunder Wool could nullify projectiles that made contact with its thunderbolt, as well as pass through [[Count Bomb]]s, which the &#039;&#039;Mega Man Maker&#039;&#039; version of the weapon cannot do.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 10 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Commando_Bomb&amp;diff=22231</id>
		<title>Commando Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Commando_Bomb&amp;diff=22231"/>
		<updated>2026-09-24T19:55:47Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:CommandoBombIcon.png|left]] Commando Bomb [[File:CommandoBombIcon.png|right]]&lt;br /&gt;
|image=[[File:CommandoBomb.png|250px]]&lt;br /&gt;
|caption=Artwork for the Commando Bomb in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=A RC Bomb that creates powerful shockwaves on contact with terrain.&lt;br /&gt;
|damage=2(direct hit), 5(explosion)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[WreckingPrograms]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Commando Bomb&#039;&#039;&#039; is Commando Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.6.0]].&lt;br /&gt;
&lt;br /&gt;
It allows the user to shoot a slow bomb that flies forward by default, but by pressing the directional keys, its path can be altered any number of times. Upon hitting solid terrain, the bomb explodes, leaving behind two shockwaves that split three tiles out from the point of impact. This shockwave is three tiles tall, can pierce through armored enemies, and can hit up to two times based on how close it is to the target. Only one Commando Bomb can be present at a time.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/KCVYpJj_vgk Commando Bomb]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The announcement for Commando Bomb features a recreated segment of Dark Necrobat&#039;s stage from &#039;&#039;Mega Man X5&#039;&#039;. In both the stage and the announcement, the player needed to manuver a remote-controlled weapon through a tight space to open a door from the other side (in the former case, F-Laser was to be used).&lt;br /&gt;
*Commando Bomb&#039;s explosion was capable of nullifying enemy projectiles in &#039;&#039;Mega Man 10&#039;&#039;, but this feature is absent in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 10 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Water_Shield&amp;diff=22230</id>
		<title>Water Shield</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Water_Shield&amp;diff=22230"/>
		<updated>2026-09-24T19:55:29Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:WaterShieldIcon.png|left]] Water Shield [[File:WaterShieldIcon.png|right]]&lt;br /&gt;
|image=[[File:WaterShield.png|250px]]&lt;br /&gt;
|caption=Artwork for the Water Shield in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=Protects you with 8 rotating bubbles, shoot it so that they spiral outwards.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Water Shield&#039;&#039;&#039; is [[Pump Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.6.0]].&lt;br /&gt;
&lt;br /&gt;
When activated, the user creates eight droplets of water that orbit around them to form a shield. It takes one second for the shield to fully form, and each droplet can nullify one projectile or hit an enemy once before dissipating. A full shield can deal a maximum of 16 units of damage. Pressing the attack key once the shield is formed will cause the droplets to spiral out around the user. Unlike most shield weapons, Water Shield uses energy upon activation, and it can be deflected if the user is near reflective objects while it&#039;s still equipped. Since it is a water-based weapon, it can extinguish burning [[Oil]], and dilute [[Chemical Solution]], but cannot douse [[Flame Pillar]]s unlike [[Bubble Lead]] and [[Water Wave]].&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/L6D3Lirn54E Water Shield]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If the player&#039;s fall speed is high enough, and they drop onto an Oil fire while Water Shield is equipped, they will be killed by the fire while putting it out at the same time.&lt;br /&gt;
*Water Shield&#039;s method of firing is similar to that of [[Power Stone]].&lt;br /&gt;
*In &#039;&#039;Mega Man 10&#039;&#039;, Water Shield could be used to disarm a [[Sniper Joe#Returning Machine Gun Joe|Returning Machine Gun Joe]]&#039;s shield since it can hit four times rapidly. This feature is absent in &#039;&#039;Mega Man Maker&#039;&#039;, and it shared this trait with the [[Bass Buster]] and [[Screw Crusher]].&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Liquid weapons]] [[Category:Shield weapons]] [[Category:Mega Man 10 Assets]]&lt;br /&gt;
[[Category:Water weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wheel_Cutter&amp;diff=22229</id>
		<title>Wheel Cutter</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wheel_Cutter&amp;diff=22229"/>
		<updated>2026-09-24T19:55:11Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:WheelCutterIcon.png|left]] Wheel Cutter [[File:WheelCutterIcon.png|right]]&lt;br /&gt;
|image=[[File:WheelCutter.png|250px]]&lt;br /&gt;
|caption=Artwork for the Wheel Cutter in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=This bladed wheel can tear enemies apart or help you climb walls.&lt;br /&gt;
|damage=0.33(when held), 2(when released)&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wheel Cutter&#039;&#039;&#039; is [[Nitro Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.6.0]].&lt;br /&gt;
&lt;br /&gt;
By default, it lets the user send out up to three bladed wheels that drop down from the buster before traveling forward, gaining speed as they do. The wheels drive off of ledges and can scale up walls, only being stopped when they hit a ceiling. If a wheel is dropped from a height, it will bounce up three tiles (or higher if used underwater) before moving.&lt;br /&gt;
&lt;br /&gt;
When the attack key is held, the user can instead attach a Wheel Cutter to their buster, which will be able to rapidly deal damage at a rate of seven ticks per second without consuming additional energy. Holding a wheel against a wall will allow the user to scale it quickly for as long the wheel is touching it. Releasing the attack key will make the wheel drop down as normal.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/GpRG2EgtdI8 Wheel Cutter]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Crawler weapons]] [[Category:Mega Man 10 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Screw_Crusher&amp;diff=22228</id>
		<title>Screw Crusher</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Screw_Crusher&amp;diff=22228"/>
		<updated>2026-09-24T19:54:26Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ScrewCrusherIcon.png|left]] Screw Crusher [[File:ScrewCrusherIcon.png|right]]&lt;br /&gt;
|image=[[File:ScrewCrusher.png|250px]]&lt;br /&gt;
|caption=Artwork for the Screw Crusher in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=Throws a spinning saw in a high arc. Weak, but rapidly fireable.&lt;br /&gt;
|damage=1&lt;br /&gt;
|game=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Screw Crusher&#039;&#039;&#039; is [[Punk|Punk&#039;s]] signature weapon, originating from &#039;&#039;[[Mega Man III]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.6.0]].&lt;br /&gt;
&lt;br /&gt;
It allows the user to throw a saw blade in a parabolic arc that reaches four tiles high before falling down. Up to four Screw Crushers can be fired at once, and they will not despawn if they defeat an enemy.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/Ww0PEHOb1VQ Screw Crusher]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In its original incarnation, Screw Crusher did more damage, but only one shot could be present at a time.&lt;br /&gt;
*It has the highest energy capacity of all weapons, being able to be used 224 times with a full gauge. It shares this trait with [[Quick Boomerang]].&lt;br /&gt;
*In &#039;&#039;Mega Man 10&#039;&#039;, Screw Crusher could be used to disarm a [[Sniper Joe#Returning Machine Gun Joe|Returning Machine Gun Joe]]&#039;s shield since it can hit four times rapidly. This feature is absent in Mega Man Maker, and it shares this trait with the [[Bass Buster]] and [[Water Shield]].&lt;br /&gt;
*Screw Crusher is often referred to as &#039;&#039;peppermints&#039;&#039; by a lot of players and is often seen in holiday levels. &lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man III Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Ballade_Cracker&amp;diff=22227</id>
		<title>Ballade Cracker</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Ballade_Cracker&amp;diff=22227"/>
		<updated>2026-09-24T19:54:02Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:BalladeCrackerIcon.png|left]] Ballade Cracker [[File:BalladeCrackerIcon.png|right]]&lt;br /&gt;
|image=[[File:BalladeCracker.png|250px]]&lt;br /&gt;
|caption=Artwork for the Ballade Cracker in &#039;&#039;Mega Man 10&#039;&#039;&lt;br /&gt;
|description=An explosive bomb which can be thrown in 7 directions.&lt;br /&gt;
|damage=3&lt;br /&gt;
|game=&#039;&#039;[[Mega Man IV]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man 10]]&#039;&#039;&lt;br /&gt;
|version=[[1.6.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ballade Cracker&#039;&#039;&#039; is Ballade&#039;s signature weapon, originating from &#039;&#039;[[Mega Man IV]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man 10]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.6.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user throw a bomb that explodes upon contact with solid terrain, enemies, or objects. By holding the movement keys in the corresponding directions before firing, it can be aimed upwards or diagonally, for a total of seven possible directions. The explosion will bypass any armor or shields the opponent may have as well.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/FQTcl4AAyEc Ballade Cracker]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In its original incarnation, Ballade Cracker was faster, but its speed was lowered in &#039;&#039;Mega Man 10&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Like [[Scramble Thunder]] Ballade Cracker is one of the few weapons that can destroy [[Wanaan]] when it attacks.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.6}}&lt;br /&gt;
{{MM10}}&lt;br /&gt;
{{MMIV}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man IV Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_Maker&amp;diff=22125</id>
		<title>Mega Man Maker</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_Maker&amp;diff=22125"/>
		<updated>2026-08-09T07:37:44Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Logos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mega Man Maker logo.png|right|thumb|The logo for &#039;&#039;Mega Man Maker&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man Maker&#039;&#039;&#039;&#039;&#039; (known as &#039;&#039;&#039;&#039;&#039;Mega Maker&#039;&#039;&#039;&#039;&#039; prior to version [[1.1.0]]) is a fangame created by [[WreckingPrograms]] that lets users create and share their own levels. It is a level creation tool based on the platforming of the main &#039;&#039;Mega Man&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
WreckingPrograms had previously worked on the Mega Engine, an open-source GameMaker engine he created that allowed people to create &#039;&#039;Mega Man&#039;&#039; fan games and experiments. His prior previous experience and passion for programming fangames led him to create a game where non-programmers could create &#039;&#039;Mega Man&#039;&#039; levels.&amp;lt;ref&amp;gt;[https://www.shacknews.com/article/100605/mega-makers-creator-on-building-your-own-mega-man-levels Mega Maker&#039;s Creator on Building Your Own Mega Man Levels — Shacknews]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game has been in development since September 2016. Originally developed solely by WreckingPrograms, due to the game&#039;s scope, he decided to recruit other people to help him with the game.&amp;lt;ref name=About&amp;gt;[http://web.archive.org/web/20171022033804/https://mega-maker.com/about.html The &amp;quot;About&amp;quot; page on the old Mega Maker website. Archived on Wayback Machine on October 22, 2017.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game, known as &amp;quot;&#039;&#039;Mega Maker&#039;&#039;&amp;quot; at the time, was released on July 15, 2017, for [https://en.wikipedia.org/wiki/Microsoft_Windows Microsoft Windows], though users have found [[Playing on Mac or Linux|ways to play the game on macOS and Linux]]. &#039;&#039;Mega Man Maker&#039;&#039; was one of the names during development, but it was shortened to &#039;&#039;Mega Maker&#039;&#039; before the release. Despite being a small project, the game picked up speed quickly through wide coverage and as popular YouTubers like [https://www.youtube.com/channel/UCAaegDUlb7doIKo0Rc1F08g GTLive] and [https://www.youtube.com/channel/UCw5YkWj0TfjZrQEgG8u9JjQ Blue Television Games] played the game on their channels. After the game&#039;s release, WreckingPrograms said he would like to do more releases not only to fix bugs but to add more content from the official games, including content from &#039;&#039;[[Mega Man 7]]&#039;&#039; onward.&amp;lt;ref name=About/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first update to add new features after [[1.0.0|the initial release]] was [[1.0.9]], a minor update released on September 9, 2017, focused on celebrating Cirno Day (September 9 every year) based on the character Cirno from the &#039;&#039;Touhou&#039;&#039; video game series.&lt;br /&gt;
&lt;br /&gt;
Nearly two months later, on October 24, 2017, the first major update version [[1.1.0]] was released, adding brand new content from games already represented. The game&#039;s name was also changed from &#039;&#039;Mega Maker&#039;&#039; to &#039;&#039;Mega Man Maker&#039;&#039; due to a legal conflict with the trademark owner of &#039;&#039;Mega Maker&#039;&#039; along with a user interface overhaul.&lt;br /&gt;
&lt;br /&gt;
Major updates have continued, releasing a few months after the previous one, each with a major feature and brand new assets from the &#039;&#039;Mega Man&#039;&#039; classic series.&lt;br /&gt;
&lt;br /&gt;
* [[1.2.0]] was released on December 17, 2017, to celebrate the 30th anniversary of the &#039;&#039;Mega Man&#039;&#039; series. The update introduced the [[Weapon Capsule]] and focused on adding new content from &#039;&#039;[[Mega Man 2]]&#039;&#039; and &#039;&#039;[[Mega Man 3]]&#039;&#039;.&lt;br /&gt;
* [[1.3.0]] was released on March 23, 2018. The update introduced [[Proto Man]] and [[Bass]] as [[Playable Characters|playable characters]] and focused on adding new content from &#039;&#039;[[Mega Man 4]]&#039;&#039; and &#039;&#039;[[Mega Man 5]]&#039;&#039;.&lt;br /&gt;
* [[1.4.0]] was released on July 25, 2018. The update introduced the [[Wily Challenge]] game mode and focused on adding new content from &#039;&#039;[[Mega Man 6]]&#039;&#039; and &#039;&#039;[[Mega Man 7]]&#039;&#039;.&lt;br /&gt;
* [[1.5.0]] was released on March 26, 2019. The update introduced the ability to have multiple [[Bosses|bosses]] in a level and focused on adding content from &#039;&#039;[[Mega Man 8]]&#039;&#039; and &#039;&#039;[[Mega Man 9]]&#039;&#039;.&lt;br /&gt;
* [[1.6.0]] was released on February 22, 2020. The update introduced [[Build Online|the ability to build levels online with other users]] and focused on adding content from &#039;&#039;[[Mega Man 10]]&#039;&#039; and &#039;&#039;[[Mega Man 11]]&#039;&#039;.&lt;br /&gt;
* [[1.7.0]] was released on January 10, 2021. The update introduced [[Roll]] as a [[Playable Characters|playable character]], the [[Music Changer]], and focused on adding more content for all the games.&lt;br /&gt;
* [[1.8.0]] was released on November 25, 2022. The update featured content from &#039;&#039;[[Mega Man and Bass]]&#039;&#039; and [[:Category:Game Boy Games|the Game Boy titles]], as well as [[:Category:Fortress Bosses|Wily bosses]] from the six NES titles.&lt;br /&gt;
* [[1.9.0]] was released on September 20, 2024. The update focused on adding content from the numbered games from &#039;&#039;[[Mega Man 7]]&#039;&#039; through &#039;&#039;[[Mega Man 11]]&#039;&#039; and added [[layering]].&lt;br /&gt;
* [[1.10.0]] was released on July 25, 2025. The update focused on adding content as per the choice of members of the &#039;&#039;Mega Man Maker&#039;&#039; [[development team]] and added [[Ability Capsule]]s.&lt;br /&gt;
&lt;br /&gt;
For more information on &#039;&#039;Mega Man Maker&#039;&#039;&#039;s development and versions, see [[:Category:Version history|version history]].&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
When the opening screen appears and the screen says &amp;quot;Press start&amp;quot;, a click or a button will show the options in the screen. &amp;quot;Play&amp;quot; will allow players to play levels, be their own levels, example levels or online levels. &amp;quot;Build&amp;quot; allows players to access to the [[Level Builder]], to create and edit stages. &amp;quot;Extras&amp;quot; allow editing the profile to play online, have access to the tutorial, and watching the credits. &amp;quot;Options&amp;quot; allow to change the controls, the screen resolution, and minor elements of the visual part.&lt;br /&gt;
&lt;br /&gt;
In play mode, the game works similar to official &#039;&#039;Mega Man&#039;&#039; platform games. Mega Man or another [[Playable Characters|playable character]] in his place can move, shoot and depending on the settings, perform a dash or a slide. The player has to pass through the obstacles until they arrive to a goal. Generally, lives are unlimited.&lt;br /&gt;
&lt;br /&gt;
To design levels in the Level Builder, the users select one type of entity from the menus and place it with the mouse. Some of these entities have settings that can be changed by clicking the respective buttons after clicking one of those. Many settings involve direction or skin options.&lt;br /&gt;
&lt;br /&gt;
== Developers ==&lt;br /&gt;
{{Main|[[Mega Man Maker Team]]}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* &#039;&#039;Mega Man Maker&#039;&#039; acts like a remake and pays homage to the &#039;&#039;Mega Man Powered Up&#039;&#039; editor and the cancelled &#039;&#039;Mega Man Universe&#039;&#039; editor. However, &#039;&#039;Mega Man Maker&#039;&#039; contains more content than them and unlike the two, has purely 8-bit sprite art.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
=== Logos ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MegaMakerLogo.png|The original &#039;&#039;Mega Maker&#039;&#039; logo prior to [[1.1.0]]&lt;br /&gt;
File:MegaManMaker-v100 TitleLogo2.png|The original Japanese &#039;&#039;Mega Maker&#039;&#039; logo prior to [[1.1.0]]. It translates to &amp;quot;&#039;&#039;Rockman Mega Maker&#039;&#039;&amp;quot;.&lt;br /&gt;
File:SprLogoCirno.png|A special version of the &#039;&#039;Mega Maker&#039;&#039; logo with Cirno from &#039;&#039;Touhou&#039;&#039; prior to [[1.1.0]]&lt;br /&gt;
File:Mega_Maker_Logo_Detailed.png|Artwork of the &#039;&#039;Mega Maker&#039;&#039; logo&lt;br /&gt;
File:MegaManMakerHalloweenLogo.png|Halloween-themed &#039;&#039;Mega Man Maker&#039;&#039; logo by [[GamerFromTheWeb]] added in version [[1.10.3]]&lt;br /&gt;
File:MegaManMakerXmasLogo.png|Winter and Christmas-themed &#039;&#039;Mega Man Maker&#039;&#039; logo by [[GamerFromTheWeb]] and [[Dāku]] added in version [[1.10.4]]&lt;br /&gt;
File:MegaManMakerXmasLogoAnimated.gif|Animated winter and Christmas-themed &#039;&#039;Mega Man Maker&#039;&#039; logo by [[GamerFromTheWeb]] and [[Dāku]] added in version [[1.10.4]]&lt;br /&gt;
TBA|&#039;&#039;Mega Man Maker&#039;&#039; logo in version [[1.10.5]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Discord icons ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MMM server logo.png|The icon for the [[Mega Man Maker Official Server|Discord server]] and the [https://www.youtube.com/@MegaManMaker YouTube channel] by [[Gaem]]&lt;br /&gt;
File:MMM pride server logo.png|The pride variant of the &#039;&#039;Mega Man Maker&#039;&#039; [[Mega Man Maker Official Server|Discord server]] logo made for Pride Month 2025 by [[Objectionable]]&lt;br /&gt;
File:MMM Halloween server logo.png|The icon for the Discord server for Halloween by [[Midas Magnezone]], [[Son Loto]], and [[GamerFromTheWeb]]&lt;br /&gt;
File:MMM Christmas server logo.gif|Christmas variant of the &#039;&#039;Mega Man Maker&#039;&#039; [[Mega Man Maker Official Server|Discord server]] logo edited by [[Midas Magnezone]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Game icons ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MegaManMakerIcon16x16.png|16x16 icon for the MegaMaker.exe file&lt;br /&gt;
File:MegaManMakerIcon24x24.png|24x24 icon for the MegaMaker.exe file&lt;br /&gt;
File:MegaManMakerIcon32x32.png|32x32 icon for the MegaMaker.exe file&lt;br /&gt;
File:MegaManMakerIcon48x48.png|48x48 icon for the MegaMaker.exe file&lt;br /&gt;
File:MegaManMakerIcon64x64.png|64x64 icon for the MegaMaker.exe file&lt;br /&gt;
File:MegaManMakerIcon128x128.png|128x128 icon for the MegaMaker.exe file&lt;br /&gt;
File:MegaMakerIcon48x48.png|48x48 icon for the MegaMaker.exe file prior to version [[1.1.0]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Banners ===&lt;br /&gt;
==== Discord banners ====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Discord server invite banner.jpg|The current server invite banner for the [[Mega Man Maker Official Server|&#039;&#039;Mega Man Maker&#039;&#039; Discord server]]. Art by [[Gaem]].&lt;br /&gt;
File:ServerBanner.png|The old server invite banner background for the Discord server. Art by [[Gaem]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Twitter banners ====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Twitter banner Mega Man old.png|The old Twitter banner for &#039;&#039;Mega Man Maker&#039;&#039; featuring [[Mega Man]] made for the [[1.0.0|game&#039;s launch]].. Art by [[Gaem]].&lt;br /&gt;
File:Twitter banner Mega Man Proto Man Bass.png|The current Twitter banner for &#039;&#039;Mega Man Maker&#039;&#039; featuring [[Bass]], [[Proto Man]], and [[Mega Man]] (from left to right) for the [[1.3.0]] update that added Bass and Proto Man as [[playable characters]]. Art by [[Gaem]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{MMM}}&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22027</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22027"/>
		<updated>2026-07-22T05:25:49Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|name= Air Man&lt;br /&gt;
|caption= &lt;br /&gt;
|hp=28&lt;br /&gt;
|description= Jumps around while blowing you back with gusts and waves of air shooters.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=22024</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=22024"/>
		<updated>2026-07-21T21:05:07Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WeaponList.png|thumb|right|The weapons menu in the [[Level Builder]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.]]&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from &#039;&#039;[[Mega Man 7]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 8]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;, 8 weapons from &#039;&#039;[[Mega Man 9]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 10]]&#039;&#039;, 6 weapons from &#039;&#039;[[Mega Man 11]]&#039;&#039;, the 2 new weapons from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the &#039;&#039;Mega Man&#039;&#039; franchise.&lt;br /&gt;
&lt;br /&gt;
===Generic===&lt;br /&gt;
Weapons that do not belong to any specific category as they appear in all categories. Busters serve as default weapons for their respective characters. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ability&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
(Uncharged)&lt;br /&gt;
!Damage&lt;br /&gt;
(Fully Charged)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NothingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nothing]]&lt;br /&gt;
|When this weapon is chosen, you lose all ability to shoot.&lt;br /&gt;
|You get nothing! You lose! Good day, sir! &lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|Shoots three bullets at a time, [[Mega Man]]&#039;s default weapon. Can be charged up if enabled.&lt;br /&gt;
|Mega Man&#039;s classic weapon, fires compressed energy bullets. &lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Proto Buster]]&lt;br /&gt;
|Shoots two bullets at a time, [[Proto Man]]&#039;s default weapon. Can be charged up, also can use Proto Strike if enabled.&lt;br /&gt;
|Like Mega Buster, but it only has one charge type. Can become Proto Strike.&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039; (Proto Buster) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039; (Proto Strike)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BassBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bass Buster]]&lt;br /&gt;
|Rapid fire in 7 directions, [[Bass]]&#039; default weapon. Does less damage than Mega Man and Proto Man&#039;s busters, and stops at walls. &lt;br /&gt;
|Can be fired in 7 directions, but stops at walls.&lt;br /&gt;
|0.5&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollSwingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll Swing]]&lt;br /&gt;
|A close-range broom that can pierce shields, [[Roll]]&#039;s default weapon. Can be charged up to deal more damage, &lt;br /&gt;
|Slash three times on the ground, spin in the air, or charge it for big damage!&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man&#039;&#039; or its remake, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Cutter]]&lt;br /&gt;
|Akin to a boomerang, always comes back and slices through anything.&lt;br /&gt;
|2&lt;br /&gt;
|Returning&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm]]&lt;br /&gt;
|Pick up and throw blocks at enemies, or make your own in free space.&lt;br /&gt;
|1 (If dropped overhead)&lt;br /&gt;
2 (Shrapnel)&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceSlasherIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Slasher]]&lt;br /&gt;
|Makes your enemies freeze in their tracks.&lt;br /&gt;
|0&lt;br /&gt;
|Piercing,&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HyperBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyper Bomb]]&lt;br /&gt;
|Throw a bomb that explodes upon contact with enemies, exploding four ways.&lt;br /&gt;
|4&lt;br /&gt;
|Explosive,&lt;br /&gt;
Arc,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Storm]]&lt;br /&gt;
|Fire fire, and give yourself a protective fire shield for one second.&lt;br /&gt;
|2 (Fireball)&lt;br /&gt;
2 (Fire Shield)&lt;br /&gt;
| Barrier&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeSlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|Sloooow dooown tiiiiiiime.&lt;br /&gt;
|0&lt;br /&gt;
(8 as Boss Weakness)&lt;br /&gt;
|Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilSliderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Slider]]&lt;br /&gt;
|Fire an oil blob and ride it, hitting anything in your path. Radical!&lt;br /&gt;
|2 (Blob)&lt;br /&gt;
4 (Riding)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Arc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleLeadIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Lead]]&lt;br /&gt;
|Fires heavy water bubbles that follow terrain. But how is it pronounced?&lt;br /&gt;
|3&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirShooterIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Shooter]]&lt;br /&gt;
|Fire off 3 tornadoes that arc up into the air.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot,&lt;br /&gt;
Parabolic&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Boomerang]]&lt;br /&gt;
|Boomerang, a quick one at that! Hold for rapid-fire. &lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Rapid-Fire&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeafShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Leaf Shield]]&lt;br /&gt;
|Rapidly hits enemies. Can be thrown in 4 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashBomberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Bomber]]&lt;br /&gt;
|A bomb that sticks to walls and shielded enemies before exploding.&lt;br /&gt;
|2&lt;br /&gt;
|Explosive,&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Stopper]]&lt;br /&gt;
|Stop and resume the flow of time with a simple button press, like a TV remote!&lt;br /&gt;
|0&lt;br /&gt;
|Harmless,&lt;br /&gt;
Immobilizer&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|Shoot a gear in one of eight directions. Just as powerful.&lt;br /&gt;
|1&lt;br /&gt;
|Directional (8)&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Fire]]&lt;br /&gt;
|Charge up a fireball and release it. The charge can damage foes too.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Half-Charged)&lt;br /&gt;
&lt;br /&gt;
8 (Fully Charged)&lt;br /&gt;
|Chargeable&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 3&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Shock]]&lt;br /&gt;
|Stuns enemies and continually damages them, but only two can be on screen.&lt;br /&gt;
|0.5 (per shock)&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchSnakeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Search Snake]]&lt;br /&gt;
|Fire a miniature snake that slithers along surfaces.&lt;br /&gt;
|1&lt;br /&gt;
|Surface Crawler&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedleCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Cannon]]&lt;br /&gt;
|Fire needle projectiles that stick to enemies for continuous damage.&lt;br /&gt;
|0.5&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopSpinIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|Spin in mid-air and hurt anything you touch! You can also bounce on enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Melee&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadowBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shadow Blade]]&lt;br /&gt;
|Metal Blade&#039;s ninja cousin can be fired in 5 directions, but retreats.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (5)&lt;br /&gt;
| [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Missile]]&lt;br /&gt;
|Fire off a magnet that homes in on enemies vertically.&lt;br /&gt;
|2&lt;br /&gt;
|Homing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GeminiLaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|A laser that bounces off walls. Now with less lag and more laser!&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardKnuckleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Knuckle]]&lt;br /&gt;
|A multi-hit fist. Hold up or down to adjust its trajectory.&lt;br /&gt;
|3&lt;br /&gt;
|Multi-Hit,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 4&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Boomerang]]&lt;br /&gt;
|Ring that always comes back, getting items for you! Not suitable for marriage.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Piercing,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiveMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dive Missile]]&lt;br /&gt;
|A homing torpedo that explodes upon contact.&lt;br /&gt;
|3 (Missile)&lt;br /&gt;
2 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Homing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Barrier]]&lt;br /&gt;
|Protects you from [[Spikes|spikes]]... until you get hit.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Immunity&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|Suspend time and use it to your advantage!&lt;br /&gt;
|1&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dust Crusher]]&lt;br /&gt;
|Large hunk o&#039; junk that breaks into 4 pieces after hitting an enemy.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Shrapnel)&lt;br /&gt;
|Split&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DrillBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drill Bomb]]&lt;br /&gt;
|High damage bomb that can be exploded with the press of a button.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainFlushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|Screen nuke which can also increase your jump distance while active. &lt;br /&gt;
|5 dmg every 2 seconds&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.5.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|Blast solar energy in 6 directions, charge up to pack a bigger punch.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
4 (Fully Charged)&lt;br /&gt;
|Directional (6),&lt;br /&gt;
Chargeable&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 5&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Stone]]&lt;br /&gt;
|Summons stones that twirl around you and make you question your life choices.&lt;br /&gt;
|3&lt;br /&gt;
|Spiral&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Hold]]&lt;br /&gt;
|Damage all enemies on screen and flip their gravity when defeating them.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.0.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Eye]]&lt;br /&gt;
|Large expensive crystal that splits off into three bouncing shots.&lt;br /&gt;
|3&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Split&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Bomb]]&lt;br /&gt;
|Drops condensed bombs of napalm that bounce a little and explode on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Crawler,&lt;br /&gt;
Explosive&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyroAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyro Attack]]&lt;br /&gt;
|A simple propeller that can be directed up or down once. Sadly not a sandwich.&lt;br /&gt;
|2&lt;br /&gt;
|Directional (3)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StarCrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Star Crash]]&lt;br /&gt;
|Barrier of stars that decreases your gravity.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|Pitiful spray of waves. Absolutely no interaction with water.&lt;br /&gt;
|1&lt;br /&gt;
|Crawler,&lt;br /&gt;
Piercing (Underwater Only)&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeKickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Kick]]&lt;br /&gt;
|An invincible slide that hurts enemies. Slide in the air or double jump!&lt;br /&gt;
|2&lt;br /&gt;
|Melee,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 6&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlizzardAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blizzard Attack]]&lt;br /&gt;
|Fires a spread of snowflakes moving in several directions, destroying [[Spine]]s. &lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Storm]]&lt;br /&gt;
|Fire a small tornado, jump on it to get to higher ground.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler, &lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameBlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Blast]]&lt;br /&gt;
|Fire a ball of flame that blasts out of the ground.&lt;br /&gt;
|3&lt;br /&gt;
|Arc&lt;br /&gt;
|[[1.4.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilverTomahawkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silver Tomahawk]]&lt;br /&gt;
|Shoot a tomahawk that curves upwards.&lt;br /&gt;
|2&lt;br /&gt;
|Parabolic&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CentaurFlashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Centaur Flash]]&lt;br /&gt;
|Briefly stops time and turns you invincible, damages foes slightly too.&lt;br /&gt;
|8&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Crusher]]&lt;br /&gt;
|A retracting mace that has it in them to be aimed up or down.&lt;br /&gt;
|3&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoSpearIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Spear]]&lt;br /&gt;
|Arc slightly up or down, alternating with every shot. Has piercing properties.&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Spread Shot&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Barrier]]&lt;br /&gt;
|Heals you when hit by projectiles. Powerful projectiles heal you more.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Healing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 7&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WildCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wild Coil]]&lt;br /&gt;
|It&#039;s boyoyon paradise! Charge for more power and hold up for extra bounce!&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.&lt;br /&gt;
|1.5&lt;br /&gt;
|Directional (3),&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlashClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|A sharp slash which can cut enemies into pieces. Deals multiple hits per attack.&lt;br /&gt;
|1 (each frame in contact with an [[enemy]] except the last two frames)&lt;br /&gt;
|Melee,&lt;br /&gt;
Rapid fire,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoiseCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Noise Crush]]&lt;br /&gt;
| Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DangerWrapIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Danger Wrap]]&lt;br /&gt;
|Trap small enemies in explosive bubbles and push them. Press down to drop mines.&lt;br /&gt;
|3 (Bubble and Landmine)&lt;br /&gt;
6 (Trapped Enemy)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Parabolic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScorchWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scorch Wheel]]&lt;br /&gt;
|A wheel of fire which can be held to aim. Can set things on fire and split.&lt;br /&gt;
|4&lt;br /&gt;
|Crawler,&lt;br /&gt;
Barrier&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 8&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Ball]]&lt;br /&gt;
|Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.&lt;br /&gt;
|2 (Default)&lt;br /&gt;
4 (Kicked)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Bouncing,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Hold]]&lt;br /&gt;
|Launches a small silver propeller that creates upwards wind currents.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 11)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Vertical&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Bomb]]&lt;br /&gt;
|A powerful bomb that blows up and lingers for a while upon contact.&lt;br /&gt;
|0.5 (per hit)&lt;br /&gt;
(Max 15)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|This electric claw can grab poles and make you quite the acrobat.&lt;br /&gt;
|3&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameSwordIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
| Long-awaited powerful melee weapon. Extremely stylish too.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 3)&lt;br /&gt;
&lt;br /&gt;
(Bass: Max 6)&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wave]]&lt;br /&gt;
|A wave of icicles which climbs up and down walls, going though enemies in its way. &lt;br /&gt;
|2&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Crush]]&lt;br /&gt;
|Unleash a powerful meteor barrage that hurts all enemies onscreen.&lt;br /&gt;
|&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterBalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Balloon]]&lt;br /&gt;
|Fires water spheres in a low arc, spam it as you want &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 9&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Shot]]&lt;br /&gt;
|Launches a blob of concrete that can turn into a platform.&lt;br /&gt;
|3&lt;br /&gt;
|Platform,&lt;br /&gt;
Arc&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelSatelliteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|A shiny shield that reflects projectiles and defeats weak enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Fires homing hornets that can also grab and bring items to you. BEES!&lt;br /&gt;
|2&lt;br /&gt;
|Homing,&lt;br /&gt;
Returning,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlugBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plug Ball]]&lt;br /&gt;
|A small electric ball that hugs surfaces. Flies off if the ground beneath vanishes.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LaserTridentIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|Trident which pierces shielded enemies. Doesn&#039;t harm trident [[Spikes|spikes]].&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBazookaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Bazooka]]&lt;br /&gt;
|Launches a three-way spreadshot. Can be charged, too.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
3 (Fully Charged)&lt;br /&gt;
|Chargeable,&lt;br /&gt;
Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlackholeBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
| Fires a small black hole that sucks in enemies once detonated.&lt;br /&gt;
|4&lt;br /&gt;
|Remote Controlled,&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoBlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
| Creates a flock of tornadoes that damage all enemies and boost your jump.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 10&#039;&#039;. The Mega Man Killer weapons first originated in one of the Game Boy Mega Man games.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripleBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Launches a spread of blades downwards in the air, and upwards from the ground.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SolarBlazeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|Fires a miniature sun that splits into two fire waves. Splits early on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Piercing,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderWoolIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|Creates a small cloud that releases lightning and sparks along the ground.&lt;br /&gt;
|1 (Cloud)&lt;br /&gt;
1.5 (Lightning) &lt;br /&gt;
|Parabolic,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandoBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Commando Bomb]]&lt;br /&gt;
|A RC Bomb that creates powerful shockwaves on contact with terrain.&lt;br /&gt;
|2 (Direct Hit)&lt;br /&gt;
5 (Explosion)&lt;br /&gt;
|Directional (Infinite),&lt;br /&gt;
Remote Controlled&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Protects you with 8 rotating bubbles, shoot it so that they spiral outwards.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Spiral&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WheelCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|This bladed wheel can tear enemies apart or help you climb walls.&lt;br /&gt;
|0.33 (Held)  &lt;br /&gt;
2 (Released)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Crawler&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReboundStrikerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rebound Striker]]&lt;br /&gt;
|A bouncing ball that deals more damage with each bounce. Can be aimed.&lt;br /&gt;
|1 (before bouncing)&amp;lt;br&amp;gt;2 (after first bounce)&amp;lt;br&amp;gt;3 (after second bounce)&amp;lt;br&amp;gt;4 (after third bounce)&amp;lt;br&amp;gt;5 (after fourth bounce)&amp;lt;br&amp;gt;6 (after fifth bounce)&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MirrorBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mirror Buster]]&lt;br /&gt;
|Shields your front as long as you hold it and reflects incoming bullets.&lt;br /&gt;
|3 &lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Screw Crusher]]&lt;br /&gt;
|Throws a spinning saw in a high arc. Weak, but rapidly fireable.&lt;br /&gt;
|1&lt;br /&gt;
|Rapid-Fire, &lt;br /&gt;
Arc&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalladeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ballade Cracker]]&lt;br /&gt;
|An explosive bomb which can be thrown in 7 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Explosive,&lt;br /&gt;
Directional (7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockDropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Block Dropper]]&lt;br /&gt;
|Spawn 4 bricks at the top of the screen and launch them downwards.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Ball]]&lt;br /&gt;
|Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3),&lt;br /&gt;
&lt;br /&gt;
Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PileDriverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pile Driver]]&lt;br /&gt;
|Dash forward with a powerful spike. It explodes shortly after contact.&lt;br /&gt;
|4 (Dash Attack)&lt;br /&gt;
4 (Explosion)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Explosive,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrambleThunderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scramble Thunder]]&lt;br /&gt;
|Fires a projectile up or down which splits and climbs surfaces.&lt;br /&gt;
|4&lt;br /&gt;
|Directional (2),&lt;br /&gt;
Crawler,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|Acidic barrier which protects from enemy projectiles and acid. Fires arced shots.&lt;br /&gt;
|1 (arced shot)&lt;br /&gt;
|Barrier,&lt;br /&gt;
Arc&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TundraStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tundra Storm]]&lt;br /&gt;
|Summons an icy vortex that damages everything in a wide column.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]] [[File:IceWallSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|A solid block of ice which multi hits enemies as it moves. A great platform also!&lt;br /&gt;
|16&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Crawler&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|Hold for continuous fire, use underwater to push some enemies and objects away.&lt;br /&gt;
|1 (fire projectile outside water)&lt;br /&gt;
0 (underwater)&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Harmless (Underwater)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CopyVisionIcon.png]]  [[File:CopyVisionSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Copy Vision]]&lt;br /&gt;
| Spawns a nice clones that lures enemies and bosses while letting you still shoot!&lt;br /&gt;
|2&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Lure&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpreadDrillIcon.png]] [[File:SpreadDrillSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spread Drill]]&lt;br /&gt;
|Starts as a giant drill that splits when you fire again, breaks some blocks too!&lt;br /&gt;
|2 Per Drill&lt;br /&gt;
|Piercing (1st Drill Only),&lt;br /&gt;
Spread Shot,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|A melee and projectile based weapon. It&#039;s dash gives immunity and speed. &lt;br /&gt;
|4 (Projectile)&lt;br /&gt;
1-2 (Melee)&lt;br /&gt;
&lt;br /&gt;
1-2-1 (Air Melee) &lt;br /&gt;
&lt;br /&gt;
2 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagicCardIcon.png]] [[File:MagicCardSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|Magical mischief awaits you with these cards, grab items and activate gimmicks!&lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Item-Grab,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RemoteMineIcon.png]] [[File:RemoteMineIconAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Remote Mine]]&lt;br /&gt;
|Move it up or down and detonate whenever you want.&lt;br /&gt;
|&lt;br /&gt;
|Explosive,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man V&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in the GB game &#039;&#039;Mega Man V&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Shoots forward and on contact will return 2 HP. It&#039;s free real estate!&lt;br /&gt;
|1&lt;br /&gt;
|Healing (2 HP) &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SaltWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Salt Water]]&lt;br /&gt;
|A water ball which splits into 3 droplets. Has unique behaviour in water.&lt;br /&gt;
|2 (Ball)&lt;br /&gt;
2 (Droplets) &lt;br /&gt;
|Arc,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Shock]]&lt;br /&gt;
|If firing you&#039;ll face one direction, jump to and from foes as you zap &#039;em!&lt;br /&gt;
|4&lt;br /&gt;
|Melee,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BreakDashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Charging lets you dash and break Pluto Blocks. You&#039;ll get I-frames too!&lt;br /&gt;
|2 (Projectile) &lt;br /&gt;
4 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|A homing laser which multi hits enemies as it moves back and forth.&lt;br /&gt;
|1&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango]]&lt;br /&gt;
|Charge to summon Tango to aid you in combat. He&#039;ll home in on foes as he bounces about.&lt;br /&gt;
|1 (Buster Shot)&amp;lt;br&amp;gt;1 (Tango Per Tick)&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Bouncing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
Weapons that make an appearance from franchises that are not &#039;&#039;Mega Man&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game / Franchise of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shine]]&lt;br /&gt;
|A frame 1 move that hits around you. Can apparently reflect projectiles too.&lt;br /&gt;
|1&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Melee&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nado]]&lt;br /&gt;
|How do you even punish this move? Keep pressing attack to go higher.&lt;br /&gt;
|1&lt;br /&gt;
|Momentum,&lt;br /&gt;
Flight&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Brawl&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PerfectFreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Perfect Freeze]]&lt;br /&gt;
|Spray a barrage of bullets and freeze them at any time.&lt;br /&gt;
|0.2&lt;br /&gt;
|Spreadshot,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
|&#039;&#039;Touhou&#039;&#039;&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandSelectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Command Selection]]&lt;br /&gt;
|The best weapon is every weapon. Includes two special spells.&lt;br /&gt;
|(Random)&lt;br /&gt;
|Random&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UberChainIcon.png]] [[File:UberChainSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Über Chain]]&lt;br /&gt;
|A melee weapon you charge up by hitting foes, use when full to gain invincibility.&lt;br /&gt;
|2&lt;br /&gt;
6 (Critical Hit)&lt;br /&gt;
|Melee,&lt;br /&gt;
Random,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|&#039;&#039;Team Fortress 2&#039;&#039;&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MachineGunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Machine Gun]]&lt;br /&gt;
|Fires large bullets can be used as propulsion when aiming up or down.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Cave Story&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilhouetteKunaiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silhouette Kunai]]&lt;br /&gt;
|Thrown a ninja dagger at enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WreckingBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wrecking Beam]]&lt;br /&gt;
|Become a beam of electricity and beam around the room. Beamkachu!&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BucklerBarrageIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Buckler Barrage]]&lt;br /&gt;
|Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animals and Adaptors===&lt;br /&gt;
Animal and adaptor-based utility weapons. Prior to version [[1.10.0]], these were grouped under the &amp;quot;Utilities&amp;quot; category.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|Use Rush as your personal spring and get to higher ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|Rush transforms into a jet... somehow. Hold up or down to change your altitude.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushBikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|Ride around at top speed. Jump and press up at the same for dramatic leap off!&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushMarineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Marine]]&lt;br /&gt;
|Freely move in water and other liquids. Hold up while jumping to dismount.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
| Platform,&lt;br /&gt;
Swim&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil|Proto Coil]]&lt;br /&gt;
|Like the Rush Coil, but you don&#039;t need to take it for a walk.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet|Proto Jet]]&lt;br /&gt;
|Like the Rush Jet, but doesn&#039;t leave its fur all around the house.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrebleBoostIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Treble Boost]]&lt;br /&gt;
|Allows [[Bass]] to fly for a limited amount of time. Can fire spread shots.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Spreadshot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoJumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango Jump]]&lt;br /&gt;
|Get a boost from your feline friend. Not as strong as a dog, though.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlappyBeatIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flappy Beat]]&lt;br /&gt;
|Fly around the air while flapping. All that&#039;s missing is some green pipes.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Flight&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Adaptor]]&lt;br /&gt;
|Jetpack that quickly refills itself once you land on the ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Adaptor]]&lt;br /&gt;
|Armor that lets you dish out powerful punches. Can be charged for more power.&lt;br /&gt;
|2 &lt;br /&gt;
3 (Half Charge)&lt;br /&gt;
&lt;br /&gt;
4 (Full Charge)&lt;br /&gt;
|Melee,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Piercing (Full Charge)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Adaptor]]&lt;br /&gt;
|Adaptor that lets you boost upward a small distance and fire a homing fist.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
2 (Rocket Fist)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Homing (Rocket Fist),&lt;br /&gt;
&lt;br /&gt;
Piercing (Rocket Fist)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities ===&lt;br /&gt;
Weapons that are not obtained from a Robot Master, usually given to assist the player with platforming.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|Build a blinking bridge that you can stand on. Hold attack to make it longer!&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item1Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-1]]&lt;br /&gt;
|Throw out a platform that slowly rises. Good for scaling castles.&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-2]]&lt;br /&gt;
|Throw out a jet board that rockets forward. Good for flying over spike pits.&lt;br /&gt;
|0&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-3]]&lt;br /&gt;
|Throw out a platform that bounces and scales walls. Good for... uh... wait...&lt;br /&gt;
|0&lt;br /&gt;
|Platform,&lt;br /&gt;
Bouncing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArrowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|Arrow that also functions as a platform. Very versatile. Sticks to walls.&lt;br /&gt;
|2&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wire]]&lt;br /&gt;
|Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!&lt;br /&gt;
|1 (buster)&amp;lt;br&amp;gt;2 (Wire claw)&lt;br /&gt;
|Platform, &lt;br /&gt;
Vertical&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error Handler===&lt;br /&gt;
These weapons appear if a weapon ID is used beyond those normally accessible. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[0]]&lt;br /&gt;
|N/A &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia== &lt;br /&gt;
*There is no description added for the [[0|error handler]] weapon resulting in &amp;quot;N/A&amp;quot;.&lt;br /&gt;
**Prior to version [[1.7.1]], this was also the case for Yamato Spear due to an oversight. As of version [[1.7.5]], this is the only weapon outside of the error handler to not have had a description set.&lt;br /&gt;
* As of version [[1.10.1.3]], &#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;s Chill Spike is the only weapon originating from the main series numbered NES-styled &#039;&#039;Mega Man&#039;&#039; games (i.e. &#039;&#039;[[Mega Man 1]]&#039;&#039; to &#039;&#039;[[Mega Man 6|6]]&#039;&#039;, &#039;&#039;[[Mega Man 9|9]]&#039;&#039; and &#039;&#039;10&#039;&#039;) to not be included in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]] &lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Machine_Gun&amp;diff=22023</id>
		<title>Machine Gun</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Machine_Gun&amp;diff=22023"/>
		<updated>2026-07-21T20:25:11Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: Created page with &amp;quot;{{stub}} {{Template:Asset |name=left Machine Gun right |image=  |caption= |description=Fires large bullets can be used as propulsion when aiming up or down. |damage=  |energy=  |game=&amp;#039;&amp;#039;Cave Story&amp;#039;&amp;#039; |version=1.10.5 |programmer=  |spriter=  }}  {{clr}} {{Weapons}} {{V1.10}} {{MMM}} Category:Weapons Category:Cameo weapons&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:MachineGunIcon.png|left]] Machine Gun&lt;br /&gt;
[[File:MachineGunIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Fires large bullets can be used as propulsion when aiming up or down.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;Cave Story&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMM}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Cameo weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22022</id>
		<title>Buckler Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Buckler_Barrage&amp;diff=22022"/>
		<updated>2026-07-21T20:22:48Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: Created page with &amp;quot;{{stub}} {{Template:Asset |name=left Buckler Barrage right |image=  |caption= |description=Protect yourself against projectiles behind a multi-angle shield. |damage=  |energy=  |game=&amp;#039;&amp;#039;Mega Man W&amp;#039;&amp;#039; |version=1.10.5 |programmer=  |spriter=  }}  {{clr}} {{Weapons}} {{V1.10}} {{MMW}} Category:Weapons&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:BucklerBarrageIcon.png|left]] Buckler Barrage&lt;br /&gt;
[[File:BucklerBarrageIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22021</id>
		<title>Silhouette Kunai</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22021"/>
		<updated>2026-07-21T20:21:23Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:SilhouetteKunaiIcon.png|left]] Silhouette Kunai&lt;br /&gt;
[[File:SilhouetteKunaiIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Thrown a ninja dagger at enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22020</id>
		<title>Silhouette Kunai</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Silhouette_Kunai&amp;diff=22020"/>
		<updated>2026-07-21T20:21:09Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: Created page with &amp;quot;{{stub}} {{Template:Asset |name=left Silhouette Kunai right |image=  |caption= |description=Thrown a ninja dagger at enemy, hitting a wall teleports you next to it. |damage=  |energy=  |game=&amp;#039;&amp;#039;Mega Man W&amp;#039;&amp;#039; |version=1.10.5 |programmer=  |spriter=  }}  {{clr}} {{Weapons}} {{V1.10.}} {{MMW}} Category:Weapons&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:SilhouetteKunaiIcon.png|left]] Silhouette Kunai&lt;br /&gt;
[[File:SilhouetteKunaiIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Thrown a ninja dagger at enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10.}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22019</id>
		<title>Wrecking Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wrecking_Beam&amp;diff=22019"/>
		<updated>2026-07-21T20:19:58Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: Created page with &amp;quot;{{stub}} {{Template:Asset |name=left Wrecking Beam right |image=  |caption= |description=Become a beam of electricity and beam around the room. Beamkachu! |damage=  |energy=  |game=&amp;#039;&amp;#039;Mega Man W&amp;#039;&amp;#039; |version=1.10.5 |programmer=  |spriter=  }}  {{clr}} {{Weapons}} {{V1.10}} {{MMW}}  Category:Weapons&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WreckingBeamIcon.png|left]] Wrecking Beam&lt;br /&gt;
[[File:WreckingBeamIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Become a beam of electricity and beam around the room. Beamkachu!&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MMW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22018</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22018"/>
		<updated>2026-07-21T20:17:38Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|name= Air Man Man&lt;br /&gt;
|caption= &lt;br /&gt;
|hp=28&lt;br /&gt;
|description= Jumps around while blowing you back with gusts and waves of air shooters.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 2 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22017</id>
		<title>Water Balloon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22017"/>
		<updated>2026-07-21T20:16:21Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WaterBalloonIcon.png|left]] Water Ballon&lt;br /&gt;
[[File:WaterBalloonIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Fires water spheres in a low arc, spam it as you want.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Water Ballon&#039;&#039;&#039; is Aqua Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 8]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.10.5]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM8}}&lt;br /&gt;
[[Category:Weapons]] &lt;br /&gt;
[[Category:Mega Man 8 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22016</id>
		<title>Water Balloon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22016"/>
		<updated>2026-07-21T20:11:12Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WaterBalloonIcon.png|left]] Water Ballon&lt;br /&gt;
[[File:TWaterBalloonIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Fires water spheres in a low arc, spam it as you want.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Water Ballon&#039;&#039;&#039; is Aqua Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 8]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.10.5]].&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22015</id>
		<title>Water Balloon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22015"/>
		<updated>2026-07-21T20:10:54Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WaterBalloonIcon.png|left]] Water Ballon&lt;br /&gt;
[[File:TWaterBalloonwIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Fires water spheres in a low arc, spam it as you want.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Water Ballon&#039;&#039;&#039; is Aqua Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 8]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.10.5]].&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bosses&amp;diff=22014</id>
		<title>Bosses</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bosses&amp;diff=22014"/>
		<updated>2026-07-21T20:09:47Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Mega Man 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Bosses&#039;&#039;&#039; are a category of placeable [[:Category:Assets|objects]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They are one out of three ways the player can beat the stage (the others being picking up an [[Energy Element]] and shooting a [[Party Ball]]).&lt;br /&gt;
&lt;br /&gt;
When a boss is spawned in, they must be defeated to either end the level or progress to the next section. Having a single [[boss]] in a level results in a level card having a unique [[level mugshot]] for the boss. Some of the bosses have noticeable changes in their [[Bosses/AI Changes|behaviors]] when compared to their games of origin.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to version [[1.5.0]], a player could only have one boss per stage, but since 1.5.0, players can have multiple bosses with the maximum of 10 active at once and a total of 200 in a level. Bosses are loaded in first from top to bottom, then left to right. Additionally, bosses can also be set to not end the level after being defeated, instead dropping a [[pickup]], adding or removing a [[weapon]], changing the [[player character]] or changing the stage [[music]].&lt;br /&gt;
&lt;br /&gt;
In version [[1.8.0]], Wily Fortress bosses were introduced. While previously the limit of 10 bosses at once was universal, the size of several [[:Category:Fortress Bosses|fortress bosses]] forces a limit of one per section on a player, though smaller fortress bosses such as [[Dark Man 3]] and [[Dark Man 4]] are exempt from this new rule.&lt;br /&gt;
&lt;br /&gt;
== List of Bosses ==&lt;br /&gt;
{{ImageNeeded|Missing icons for Wily Fortress bosses}}&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 75 assets in the Boss section:&lt;br /&gt;
*52 Robot Master bosses &#039;&#039;Mega Man&#039;&#039; to &#039;&#039;Mega Man 11&#039;&#039;, &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;, and the Game Boy games&lt;br /&gt;
*9 Wily Fortress bosses from &#039;&#039;Mega Man&#039;&#039; to &#039;&#039;Mega Man 6&#039;&#039;&lt;br /&gt;
*8 objects related to specific bosses&lt;br /&gt;
*5 other [[Assets|assets]] related ending a level and bosses in general&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CutIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|Throws his scissor blade like a slow boomerang. Flinches when hit.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|It&#039;s Guts Man! Flings boulders and makes the ground quake with each of his jumps.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|Fires off three freezing ice waves in a vertical column after jumping.&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|Takes long and short jumps while chucking bombs.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|Launches his flames of justice if the player shoots or is at a specific distance.&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Man]]&lt;br /&gt;
|Slows down time while firing arrows at you, occasionally jumping as well.&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YellowDevilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yellow Devil]]&lt;br /&gt;
|Shoots blobs of it&#039;s body back and forth. Has multiple options for attack.&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 2&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|Swims towards you, firing spurts and bubble leads. Said to be defective on land.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|Jumps three times, lobs three quick boomerangs, then runs forward and repeats.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WoodIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|Jumps, summons falling leaves and utilizes a throwable leaf shield.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|Jumps when you shoot and lobs explosives as a counter attack.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|Throws metal blades while hopping around to keep his distance.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;br&amp;gt;[[1.6.0]] ([[Conveyor Belt]] switch function)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprMetalManSwitch 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamPadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Boobeam Trap]]&lt;br /&gt;
|This booby trap will flash before shooting you. Make sure you save ammo!&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamPadVertIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This booby trap will flash before shooting you... but vertically!!!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Controller]]&lt;br /&gt;
|Without this fancy thing, Boobeams are just enemies.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamTrapRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Rail]]&lt;br /&gt;
|Here are rails to create moving Boobeams. Works like targets rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
|Jumps around while blowing you back with gusts and waves of air shooters. &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 3&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|Fires a spread of sparks, followed by a giant volt ball aimed at you.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SnakeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Snake Man]]&lt;br /&gt;
|The king of uneven terrain. Releases snakes which travel across walls and floors.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|Spins across the room, then fires 3 spinning tops aimed at you and repeats.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shadow Man]]&lt;br /&gt;
|The only robot master that can slide. Watch out for his projectiles!&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetManIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Man]]&lt;br /&gt;
|Pulls you with magnetic abilities and fires semi-homing missiles.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|Fires homing rocket punches and tries to crush you with ground pounds.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamegoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|Releases trutles which progressively get faster, five in total.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamegoroVortexIcon.png]] [[File:KamegoroVortexVertIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamegoro Maker#Kamegoro Maker Vortex Generator|Kamegoro Maker Vortex Generator]]&lt;br /&gt;
|Creates vortexes in water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 4&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Man]]&lt;br /&gt;
|Throws a boomerang ring, jumps to throw another, then runs to the other side.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.3.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Man]]&lt;br /&gt;
|kills. Waits for a move before striking, then fires some shots or uses a shield.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ToadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|Jumps when attacked, performs a screen-wide attack otherwise.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|Jumps and fires magical pellets before landing to charge a wave attack.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Catcher]]&lt;br /&gt;
|Cossack is formidable, he will attempt to grab and slam you to the floor.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WilyMachine4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 4]]&lt;br /&gt;
|Fires multiple energy shots, has two phases.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 5&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|Jumps and stomps near you, sometimes sending out two orbiting stones.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Man]]&lt;br /&gt;
|Jumps around and shoots either a small shot or expensive bouncing crystals.&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|Jumps, then either shoots 3 missiles forward, or lobs explosives upwards.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Man]]&lt;br /&gt;
|Charges at you and sends down coals, causing confusion and delay.&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarkMan3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 3]]&lt;br /&gt;
|Creeps forward, will freeze you in place when close enough and shoot you.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarkMan4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|Has energy shields which follow him as he moves and shoots. Selectable intros.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigPets.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Pets]]&lt;br /&gt;
|Shoots enemies at timed intervals. Can be placed with or without it&#039;s platforms.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigPetsPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Pets#Big Pets Body Platform|Big Pets Body Platform]]&lt;br /&gt;
|This platform will extend forward when it is shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 6&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Man]]&lt;br /&gt;
|Flies over your head to stomp you, can also suck you in at two different speeds.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Man]]&lt;br /&gt;
|Fires volleys of 3 fireballs and spawns flame pillars across the room.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Man]]&lt;br /&gt;
|His shield protects him from harm. Who knew he had it in him?&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|Throws spears in vollies, sometimes while jumping, then runs to retrieve them.&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|Makes a barrier, throws it, then walks a distance before reactivating it.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WilyMachine6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 6]]&lt;br /&gt;
|Jumps back and forth as it shoots. Has multiple selectable phases.&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 7&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring Man]]&lt;br /&gt;
|Bounces around, shoots spiky springs and fires spring fists. Likes electricity.&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|Jumps when you shoot. Can create icicles and freeze the floor. :thinking:&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|Spooky vampire that swoops to grab you and drains health. Can fire sound waves.&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:BurstIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Man]]&lt;br /&gt;
|Makes bubbles that trap you or bounce you around. Mash to escape death!&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:BurstBubble.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Bubble]]&lt;br /&gt;
|Bubbles that bounce the player around when touched. Boiing!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GamerizerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gamerizer]]&lt;br /&gt;
|Uses ramming attacks and fiery breath. Spawns mini turtles with 1 of 3 patterns.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 8&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrenadeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grenade Man]]&lt;br /&gt;
|Lobs grenades, mines and rushes at you for a very hectic fight, hee hee.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|Dives or launches projectiles, yeah. Beware of his Astro Crush!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:TenguIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|A flying boss. Dives to attack, and shoots wind gusts that push you away.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 9&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Man]]&lt;br /&gt;
|Aggressively dashes and stomps around, sometimes shooting concrete.&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|Jumps when you jump. His jewels reflect projectiles and can be fired at you.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|Honeycomb powered by... oil? Fires homing hornets and hovers upward.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GalaxyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Galaxy Man]]&lt;br /&gt;
|Voted in by you! Flies, teleports and makes black holes that suck you in.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|Summons deadly piranhas and rains piercing tridents onto you from above&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Man]]&lt;br /&gt;
|Summons tornadoes while jumping and hovering around.&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 10&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|Fluffy electricity-based bot who attacks only with lightning.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|Fills up his water shield, jumps around 1-3 times and fires it, then repeats&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Strike Man]]&lt;br /&gt;
|Throws rebounding baseballs and curls into a ball to bounce around. YOU&#039;RE OUT!&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:NitroIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nitro Man]]&lt;br /&gt;
|A motorcycle robot who rides back and forth, even through uneven terrain.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 11&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Man]]&lt;br /&gt;
|Likes to jump and rain death from above. Power Gear gives him more firepower.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|Bounces around, punches and slams the floor. Speed Gear turbos his speed.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:FuseIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Man]]&lt;br /&gt;
|Teleport and shoots electricity. Click on him to see where he can teleport.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColdIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cold Man]]&lt;br /&gt;
|Ice cold homie, pushes ice walls and jumps sometimes. Spawns cloud friend at half HP.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|Dashes around, uses a flamethrower and throws bombs.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PirateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|Yo Ho! Controls water, hurls explosives, and bounces in a bubble.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man&#039;&#039; Game Boy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|Runs &amp;amp; jumps, absorbing projectiles when his spear is raised. Canonically xenophobic!&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|Shoots, dashes and clings to walls. Much like a cat. What do you mean they can&#039;t?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BossDoorIcon.png]] [[File:BoosDoorIconSide.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boss Door]]&amp;lt;ref&amp;gt;Both the horizontal and vertical variants of the Boss Doors appear in every subcategory in the [[Level Builder]] except the &amp;quot;Misc&amp;quot; category&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Usually leads to a boss arena. Locks when a midboss or boss is present.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.0.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnergyElementIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Energy Element]]&lt;br /&gt;
|Touch this to end the level.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PartyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Party Ball]]&lt;br /&gt;
|Shoot this to end the level with some confetti.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BossSuppressorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boss Suppressor]]&lt;br /&gt;
|Requires that all active bosses must be dead before ending the level.&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Unused bosses ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GeminiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gemini Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Multiple bosses ==&lt;br /&gt;
Prior to [[1.5.0]], a level could only have one boss at the time. At the time, some players tampered with the files to get multiple bosses; however, the boss music would not play. If one intended to put another boss in the level editor, the previous boss would disappear and its settings would be passed on the newly created boss.&lt;br /&gt;
&lt;br /&gt;
Since version 1.5.0, bosses can be programmed to leave items after defeat though this will cause defeating them to no longer finish the stage. To activate this functionality on a specific boss, the designer must click on the skull icon at the bottom left of the boss menu and select an item to drop if the boss is defeated. The three groups of possibilities are: a new pickup, a change in the [[weapon]] roster and a change on the [[Characters|player character]]. However, these possibilities are not mutually exclusive even if the options in the category are.&lt;br /&gt;
&lt;br /&gt;
If a pickup is selected, different things will happen depending on the item. Most pickups will be left where the boss was defeated, while [[Key]]s will travel to the player&#039;s position before being collected. A change of weapons, be it an unlock or removal, or a player character change is triggered instantly upon a boss&#039; defeat. Following the addition of Key colors in [[1.7.0]], a button can be used to change the color of the Key the boss will spawn upon defeat.&lt;br /&gt;
&lt;br /&gt;
In addition to those options, since version 1.7.0 a boss can also be set to change the stage music upon defeat.&lt;br /&gt;
&lt;br /&gt;
On a [[Screens|screen]], the maximum number of bosses is 10. An eleventh boss added will not be recognized by the program. In the whole stage, the limit for multiple bosses is 200.&lt;br /&gt;
&lt;br /&gt;
==Special interactions==&lt;br /&gt;
Certain bosses exhibit special behaviors when hit by certain types of [[weapons]] or by weapons set as a weakness or immunity.&lt;br /&gt;
*As of version 1.9.4.3, [[Metal Man]] and [[Bounce Man]] are the only bosses who have a special behavior when hit exclusively by their primary weakness:&lt;br /&gt;
**Bounce Man will split apart, making his parts bounce around the room.&lt;br /&gt;
**[[Metal Man]] will be killed instantly if the chosen primary weakness is [[Metal Blade]] or will be killed in two hits if Metal Blade set as a secondary weakness.&lt;br /&gt;
*[[Quick Man]] will pause in place and block any weapons set as an immunity.&lt;br /&gt;
*[[Cold Man]] and [[Freeze Man]] will regain health if they are hit by an [[:Category:Ice weapons|ice weapon]] not set as a weakness&lt;br /&gt;
** Before regaining health, Freeze Man will freeze the player in place and perform a pose.&lt;br /&gt;
*Burst Man takes knockback and launches four bombs when hit by a [[:Category:Fire weapons|fire weapon]], an [[:Category:Ice weapons|ice weapon]], a charged buster shot or a weapon set as a weakness.&lt;br /&gt;
*When [[Spring Man]] is hit by an [[:Category:Electric weapons|electric weapon]], he will temporarily cause a magnetic effect that attracts the [[player]] towards him.&lt;br /&gt;
*When Tengu Man is hit by the [[player]]&#039;s [[Ice Wave]] and lands on ground, he will be frozen in place temporarily.&lt;br /&gt;
*[[Cut Man]] is the only boss as of version 1.9.0 to experience knockback regardless of whatever he is hit by.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{SourceNeeded|&amp;quot;During the early development of &#039;&#039;Mega Man Maker&#039;&#039;, Guts Man was planned to be in the game alongside [[Cut Man]] but was replaced by [[Bomb Man]].&amp;quot;}}&lt;br /&gt;
* Every major update since [[1.0.0]] with the exceptions of [[1.1.0]], [[1.7.0]], [[1.8.0]], and [[1.9.0]] has added two bosses from two games each for a total of four bosses.&lt;br /&gt;
** 1.1.0, which had the least number of bosses added in a major update with 2, added Time Man and Ice Man, both from &#039;&#039;Mega Man&#039;&#039;.&lt;br /&gt;
** 1.7.0 added 6 bosses, namely [[Fire Man]], [[Quick Man]], [[Yamato Man]], [[Freeze Man]], [[Splash Woman]], and [[Strike Man]].&lt;br /&gt;
***Additionally, none of the bosses added in 1.7.0 are from the same game of origin due to the goal of the update being to add a variety content from games already represented in &#039;&#039;Mega Man Maker&#039;&#039; at the time i.e. &#039;&#039;Mega Man&#039;&#039; through &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
** 1.8.0, which had the most number of bosses added in a major update at 15, added [[Pirate Man]], [[Cold Man]], [[Burner Man]], [[Pluto]], [[Punk]], [[Enker]], the [[Yellow Devil]], [[Boobeam Trap]], the [[Kamegoro Maker]], the [[Cossack Catcher]], [[Wily Machine 4|Wily Machines 4]] and [[Wily Machine 6|6]], [[Dark Man 3|Dark Men 3]] and [[Dark Man 4|4]] and [[Big Pets]].&lt;br /&gt;
*** Additionally, each game from [[Mega Man 1|the first &#039;&#039;Mega Man&#039;&#039; game]] through &#039;&#039;[[Mega Man 6]]&#039;&#039; had one Wily Fortress boss added in 1.8.0 with the exception of &#039;&#039;Mega Man 4&#039;&#039; and &#039;&#039;Mega Man 5&#039;&#039; which respectively added two and three bosses.&lt;br /&gt;
** 1.9.0 added [[Burst Man]], [[Tengu Man]], [[Galaxy Man]], [[Jewel Man]], [[Nitro Man]], and [[Fuse Man]].&lt;br /&gt;
*** The only game from which two new bosses were added in 1.9.0 was &#039;&#039;[[Mega Man 9]]&#039;&#039;.&lt;br /&gt;
* During the early development of &#039;&#039;Mega Man Maker&#039;&#039;, Guts Man was planned to be in the game alongside [[Cut Man]] but was replaced by [[Bomb Man]].&amp;lt;sup&amp;gt;[source needed]&amp;lt;/sup&amp;gt;&lt;br /&gt;
** [[Gemini Man]] was also cut due to technical issues as his AI did not work well with customizable terrain; however, a Level Builder icon for him exists in the game&#039;s files. He can be placed in levels through special setups though no AI is programmed into him.&lt;br /&gt;
* Prior to version [[1.3.3]], [[Skull Man]]&#039;s description was simply &amp;quot;Kills&amp;quot;, a reference to the &#039;&#039;Mega Man&#039;&#039; fangame &#039;&#039;Skull Man Kills&#039;&#039;. The description was updated with information about his attack patterns in version 1.3.3 to be more consistent with the rest of the Robot Master descriptions while still keeping in the reference.&lt;br /&gt;
* According to [[Luigi]], the [[Music Changer|music changer]] was planned to be added alongside the boss overhaul in 1.5.0 as the two features were similar thematically but was put aside due to the scope of the update.&lt;br /&gt;
* &#039;&#039;Mega Man 11&#039;&#039;&#039;s Robot Masters—[[Blast Man]], [[Bounce Man]], and [[Fuse Man]]—retain their Double Gear abilities in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
* Prior to version [[1.10.0]], if a boss is placed between a screen transition, screens with a hard transition will not lock thus allowing the player to pass through them like normal. This allows the player to activate more than 10 bosses by traveling to a different screen to activate another boss. However, a screen with a hard transition will lock if a boss that is not placed between a screen transition is activated.&lt;br /&gt;
*Skull Man and Freeze Man are the only Robot Master bosses as of version [[1.9.4.3]] to not move when spawned in until the player moves.&lt;br /&gt;
**Freeze Man sparkles and wags his finger, inviting the player to make the first move.&lt;br /&gt;
*As of version 1.9.4.3, three Robot Master bosses have options unique to them:&lt;br /&gt;
**Metal Man&#039;s option to enable or disable the switching of directions of [[Conveyor Belt]]s.&lt;br /&gt;
**Fuse Man&#039;s options to change the size of the rails on which the two fuse projectiles travel and enable or disable them.&lt;br /&gt;
**Pirate Man&#039;s option to select the skin of the water that he summons.&lt;br /&gt;
**[[Guts Man]]&#039;s option to select the skin of the [[Super Arm Block]] that he spawns.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
[[Category:Assets]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22013</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22013"/>
		<updated>2026-07-21T20:09:18Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|name= Air Man Man&lt;br /&gt;
|caption= &lt;br /&gt;
|hp=28&lt;br /&gt;
|description= Jumps around while blowing you back with gusts and waves of air shooters.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22012</id>
		<title>Water Balloon</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Water_Balloon&amp;diff=22012"/>
		<updated>2026-07-21T20:08:41Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: Created page with &amp;quot;{{stub}} {{Template:Asset |name=left Thunder Claw right |image=  |caption= |description=Fires water spheres in a low arc, spam it as you want. |damage=  |energy=  |game=&amp;#039;&amp;#039;Mega Man 8&amp;#039;&amp;#039; |version=1.10.5 |programmer=  |spriter=  }} &amp;#039;&amp;#039;&amp;#039;Water Ballon&amp;#039;&amp;#039;&amp;#039; is Aqua Man&amp;#039;s signature weapon, originating from &amp;#039;&amp;#039;Mega Man 8&amp;#039;&amp;#039;. It is featured in &amp;#039;&amp;#039;Mega Man Maker&amp;#039;&amp;#039; as of version 1.10.5.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WaterBalloonIcon.png|left]] Thunder Claw [[File:TWaterBalloonwIcon.png|right]]&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|description=Fires water spheres in a low arc, spam it as you want.&lt;br /&gt;
|damage= &lt;br /&gt;
|energy= &lt;br /&gt;
|game=&#039;&#039;[[Mega Man 8]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|programmer= &lt;br /&gt;
|spriter= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Water Ballon&#039;&#039;&#039; is Aqua Man&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 8]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.10.5]].&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=22011</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=22011"/>
		<updated>2026-07-21T20:03:29Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Mega Man 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WeaponList.png|thumb|right|The weapons menu in the [[Level Builder]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.]]&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from &#039;&#039;[[Mega Man 7]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 8]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;, 8 weapons from &#039;&#039;[[Mega Man 9]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 10]]&#039;&#039;, 6 weapons from &#039;&#039;[[Mega Man 11]]&#039;&#039;, the 2 new weapons from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the &#039;&#039;Mega Man&#039;&#039; franchise.&lt;br /&gt;
&lt;br /&gt;
===Generic===&lt;br /&gt;
Weapons that do not belong to any specific category as they appear in all categories. Busters serve as default weapons for their respective characters. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ability&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
(Uncharged)&lt;br /&gt;
!Damage&lt;br /&gt;
(Fully Charged)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NothingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nothing]]&lt;br /&gt;
|When this weapon is chosen, you lose all ability to shoot.&lt;br /&gt;
|You get nothing! You lose! Good day, sir! &lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|Shoots three bullets at a time, [[Mega Man]]&#039;s default weapon. Can be charged up if enabled.&lt;br /&gt;
|Mega Man&#039;s classic weapon, fires compressed energy bullets. &lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Proto Buster]]&lt;br /&gt;
|Shoots two bullets at a time, [[Proto Man]]&#039;s default weapon. Can be charged up, also can use Proto Strike if enabled.&lt;br /&gt;
|Like Mega Buster, but it only has one charge type. Can become Proto Strike.&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039; (Proto Buster) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039; (Proto Strike)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BassBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bass Buster]]&lt;br /&gt;
|Rapid fire in 7 directions, [[Bass]]&#039; default weapon. Does less damage than Mega Man and Proto Man&#039;s busters, and stops at walls. &lt;br /&gt;
|Can be fired in 7 directions, but stops at walls.&lt;br /&gt;
|0.5&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollSwingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll Swing]]&lt;br /&gt;
|A close-range broom that can pierce shields, [[Roll]]&#039;s default weapon. Can be charged up to deal more damage, &lt;br /&gt;
|Slash three times on the ground, spin in the air, or charge it for big damage!&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man&#039;&#039; or its remake, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Cutter]]&lt;br /&gt;
|Akin to a boomerang, always comes back and slices through anything.&lt;br /&gt;
|2&lt;br /&gt;
|Returning&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm]]&lt;br /&gt;
|Pick up and throw blocks at enemies, or make your own in free space.&lt;br /&gt;
|1 (If dropped overhead)&lt;br /&gt;
2 (Shrapnel)&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceSlasherIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Slasher]]&lt;br /&gt;
|Makes your enemies freeze in their tracks.&lt;br /&gt;
|0&lt;br /&gt;
|Piercing,&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HyperBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyper Bomb]]&lt;br /&gt;
|Throw a bomb that explodes upon contact with enemies, exploding four ways.&lt;br /&gt;
|4&lt;br /&gt;
|Explosive,&lt;br /&gt;
Arc,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Storm]]&lt;br /&gt;
|Fire fire, and give yourself a protective fire shield for one second.&lt;br /&gt;
|2 (Fireball)&lt;br /&gt;
2 (Fire Shield)&lt;br /&gt;
| Barrier&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeSlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|Sloooow dooown tiiiiiiime.&lt;br /&gt;
|0&lt;br /&gt;
(8 as Boss Weakness)&lt;br /&gt;
|Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilSliderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Slider]]&lt;br /&gt;
|Fire an oil blob and ride it, hitting anything in your path. Radical!&lt;br /&gt;
|2 (Blob)&lt;br /&gt;
4 (Riding)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Arc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleLeadIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Lead]]&lt;br /&gt;
|Fires heavy water bubbles that follow terrain. But how is it pronounced?&lt;br /&gt;
|3&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirShooterIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Shooter]]&lt;br /&gt;
|Fire off 3 tornadoes that arc up into the air.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot,&lt;br /&gt;
Parabolic&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Boomerang]]&lt;br /&gt;
|Boomerang, a quick one at that! Hold for rapid-fire. &lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Rapid-Fire&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeafShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Leaf Shield]]&lt;br /&gt;
|Rapidly hits enemies. Can be thrown in 4 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashBomberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Bomber]]&lt;br /&gt;
|A bomb that sticks to walls and shielded enemies before exploding.&lt;br /&gt;
|2&lt;br /&gt;
|Explosive,&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Stopper]]&lt;br /&gt;
|Stop and resume the flow of time with a simple button press, like a TV remote!&lt;br /&gt;
|0&lt;br /&gt;
|Harmless,&lt;br /&gt;
Immobilizer&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|Shoot a gear in one of eight directions. Just as powerful.&lt;br /&gt;
|1&lt;br /&gt;
|Directional (8)&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Fire]]&lt;br /&gt;
|Charge up a fireball and release it. The charge can damage foes too.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Half-Charged)&lt;br /&gt;
&lt;br /&gt;
8 (Fully Charged)&lt;br /&gt;
|Chargeable&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 3&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Shock]]&lt;br /&gt;
|Stuns enemies and continually damages them, but only two can be on screen.&lt;br /&gt;
|0.5 (per shock)&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchSnakeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Search Snake]]&lt;br /&gt;
|Fire a miniature snake that slithers along surfaces.&lt;br /&gt;
|1&lt;br /&gt;
|Surface Crawler&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedleCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Cannon]]&lt;br /&gt;
|Fire needle projectiles that stick to enemies for continuous damage.&lt;br /&gt;
|0.5&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopSpinIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|Spin in mid-air and hurt anything you touch! You can also bounce on enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Melee&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadowBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shadow Blade]]&lt;br /&gt;
|Metal Blade&#039;s ninja cousin can be fired in 5 directions, but retreats.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (5)&lt;br /&gt;
| [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Missile]]&lt;br /&gt;
|Fire off a magnet that homes in on enemies vertically.&lt;br /&gt;
|2&lt;br /&gt;
|Homing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GeminiLaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|A laser that bounces off walls. Now with less lag and more laser!&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardKnuckleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Knuckle]]&lt;br /&gt;
|A multi-hit fist. Hold up or down to adjust its trajectory.&lt;br /&gt;
|3&lt;br /&gt;
|Multi-Hit,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 4&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Boomerang]]&lt;br /&gt;
|Ring that always comes back, getting items for you! Not suitable for marriage.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Piercing,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiveMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dive Missile]]&lt;br /&gt;
|A homing torpedo that explodes upon contact.&lt;br /&gt;
|3 (Missile)&lt;br /&gt;
2 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Homing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Barrier]]&lt;br /&gt;
|Protects you from [[Spikes|spikes]]... until you get hit.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Immunity&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|Suspend time and use it to your advantage!&lt;br /&gt;
|1&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dust Crusher]]&lt;br /&gt;
|Large hunk o&#039; junk that breaks into 4 pieces after hitting an enemy.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Shrapnel)&lt;br /&gt;
|Split&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DrillBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drill Bomb]]&lt;br /&gt;
|High damage bomb that can be exploded with the press of a button.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainFlushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|Screen nuke which can also increase your jump distance while active. &lt;br /&gt;
|5 dmg every 2 seconds&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.5.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|Blast solar energy in 6 directions, charge up to pack a bigger punch.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
4 (Fully Charged)&lt;br /&gt;
|Directional (6),&lt;br /&gt;
Chargeable&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 5&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Stone]]&lt;br /&gt;
|Summons stones that twirl around you and make you question your life choices.&lt;br /&gt;
|3&lt;br /&gt;
|Spiral&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Hold]]&lt;br /&gt;
|Damage all enemies on screen and flip their gravity when defeating them.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.0.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Eye]]&lt;br /&gt;
|Large expensive crystal that splits off into three bouncing shots.&lt;br /&gt;
|3&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Split&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Bomb]]&lt;br /&gt;
|Drops condensed bombs of napalm that bounce a little and explode on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Crawler,&lt;br /&gt;
Explosive&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyroAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyro Attack]]&lt;br /&gt;
|A simple propeller that can be directed up or down once. Sadly not a sandwich.&lt;br /&gt;
|2&lt;br /&gt;
|Directional (3)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StarCrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Star Crash]]&lt;br /&gt;
|Barrier of stars that decreases your gravity.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|Pitiful spray of waves. Absolutely no interaction with water.&lt;br /&gt;
|1&lt;br /&gt;
|Crawler,&lt;br /&gt;
Piercing (Underwater Only)&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeKickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Kick]]&lt;br /&gt;
|An invincible slide that hurts enemies. Slide in the air or double jump!&lt;br /&gt;
|2&lt;br /&gt;
|Melee,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 6&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlizzardAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blizzard Attack]]&lt;br /&gt;
|Fires a spread of snowflakes moving in several directions, destroying [[Spine]]s. &lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Storm]]&lt;br /&gt;
|Fire a small tornado, jump on it to get to higher ground.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler, &lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameBlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Blast]]&lt;br /&gt;
|Fire a ball of flame that blasts out of the ground.&lt;br /&gt;
|3&lt;br /&gt;
|Arc&lt;br /&gt;
|[[1.4.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilverTomahawkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silver Tomahawk]]&lt;br /&gt;
|Shoot a tomahawk that curves upwards.&lt;br /&gt;
|2&lt;br /&gt;
|Parabolic&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CentaurFlashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Centaur Flash]]&lt;br /&gt;
|Briefly stops time and turns you invincible, damages foes slightly too.&lt;br /&gt;
|8&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Crusher]]&lt;br /&gt;
|A retracting mace that has it in them to be aimed up or down.&lt;br /&gt;
|3&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoSpearIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Spear]]&lt;br /&gt;
|Arc slightly up or down, alternating with every shot. Has piercing properties.&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Spread Shot&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Barrier]]&lt;br /&gt;
|Heals you when hit by projectiles. Powerful projectiles heal you more.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Healing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 7&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WildCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wild Coil]]&lt;br /&gt;
|It&#039;s boyoyon paradise! Charge for more power and hold up for extra bounce!&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.&lt;br /&gt;
|1.5&lt;br /&gt;
|Directional (3),&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlashClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|A sharp slash which can cut enemies into pieces. Deals multiple hits per attack.&lt;br /&gt;
|1 (each frame in contact with an [[enemy]] except the last two frames)&lt;br /&gt;
|Melee,&lt;br /&gt;
Rapid fire,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoiseCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Noise Crush]]&lt;br /&gt;
| Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DangerWrapIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Danger Wrap]]&lt;br /&gt;
|Trap small enemies in explosive bubbles and push them. Press down to drop mines.&lt;br /&gt;
|3 (Bubble and Landmine)&lt;br /&gt;
6 (Trapped Enemy)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Parabolic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScorchWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scorch Wheel]]&lt;br /&gt;
|A wheel of fire which can be held to aim. Can set things on fire and split.&lt;br /&gt;
|4&lt;br /&gt;
|Crawler,&lt;br /&gt;
Barrier&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 8&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Ball]]&lt;br /&gt;
|Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.&lt;br /&gt;
|2 (Default)&lt;br /&gt;
4 (Kicked)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Bouncing,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Hold]]&lt;br /&gt;
|Launches a small silver propeller that creates upwards wind currents.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 11)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Vertical&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Bomb]]&lt;br /&gt;
|A powerful bomb that blows up and lingers for a while upon contact.&lt;br /&gt;
|0.5 (per hit)&lt;br /&gt;
(Max 15)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|This electric claw can grab poles and make you quite the acrobat.&lt;br /&gt;
|3&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameSwordIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
| Long-awaited powerful melee weapon. Extremely stylish too.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 3)&lt;br /&gt;
&lt;br /&gt;
(Bass: Max 6)&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wave]]&lt;br /&gt;
|A wave of icicles which climbs up and down walls, going though enemies in its way. &lt;br /&gt;
|2&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Crush]]&lt;br /&gt;
|Unleash a powerful meteor barrage that hurts all enemies onscreen.&lt;br /&gt;
|&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterBalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Balloon]]&lt;br /&gt;
|Fires water spheres in a low arc, spam it as you want &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 9&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Shot]]&lt;br /&gt;
|Launches a blob of concrete that can turn into a platform.&lt;br /&gt;
|3&lt;br /&gt;
|Platform,&lt;br /&gt;
Arc&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelSatelliteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|A shiny shield that reflects projectiles and defeats weak enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Fires homing hornets that can also grab and bring items to you. BEES!&lt;br /&gt;
|2&lt;br /&gt;
|Homing,&lt;br /&gt;
Returning,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlugBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plug Ball]]&lt;br /&gt;
|A small electric ball that hugs surfaces. Flies off if the ground beneath vanishes.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LaserTridentIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|Trident which pierces shielded enemies. Doesn&#039;t harm trident [[Spikes|spikes]].&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBazookaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Bazooka]]&lt;br /&gt;
|Launches a three-way spreadshot. Can be charged, too.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
3 (Fully Charged)&lt;br /&gt;
|Chargeable,&lt;br /&gt;
Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlackholeBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
| Fires a small black hole that sucks in enemies once detonated.&lt;br /&gt;
|4&lt;br /&gt;
|Remote Controlled,&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoBlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
| Creates a flock of tornadoes that damage all enemies and boost your jump.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 10&#039;&#039;. The Mega Man Killer weapons first originated in one of the Game Boy Mega Man games.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripleBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Launches a spread of blades downwards in the air, and upwards from the ground.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SolarBlazeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|Fires a miniature sun that splits into two fire waves. Splits early on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Piercing,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderWoolIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|Creates a small cloud that releases lightning and sparks along the ground.&lt;br /&gt;
|1 (Cloud)&lt;br /&gt;
1.5 (Lightning) &lt;br /&gt;
|Parabolic,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandoBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Commando Bomb]]&lt;br /&gt;
|A RC Bomb that creates powerful shockwaves on contact with terrain.&lt;br /&gt;
|2 (Direct Hit)&lt;br /&gt;
5 (Explosion)&lt;br /&gt;
|Directional (Infinite),&lt;br /&gt;
Remote Controlled&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Protects you with 8 rotating bubbles, shoot it so that they spiral outwards.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Spiral&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WheelCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|This bladed wheel can tear enemies apart or help you climb walls.&lt;br /&gt;
|0.33 (Held)  &lt;br /&gt;
2 (Released)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Crawler&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReboundStrikerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rebound Striker]]&lt;br /&gt;
|A bouncing ball that deals more damage with each bounce. Can be aimed.&lt;br /&gt;
|1 (before bouncing)&amp;lt;br&amp;gt;2 (after first bounce)&amp;lt;br&amp;gt;3 (after second bounce)&amp;lt;br&amp;gt;4 (after third bounce)&amp;lt;br&amp;gt;5 (after fourth bounce)&amp;lt;br&amp;gt;6 (after fifth bounce)&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MirrorBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mirror Buster]]&lt;br /&gt;
|Shields your front as long as you hold it and reflects incoming bullets.&lt;br /&gt;
|3 &lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Screw Crusher]]&lt;br /&gt;
|Throws a spinning saw in a high arc. Weak, but rapidly fireable.&lt;br /&gt;
|1&lt;br /&gt;
|Rapid-Fire, &lt;br /&gt;
Arc&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalladeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ballade Cracker]]&lt;br /&gt;
|An explosive bomb which can be thrown in 7 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Explosive,&lt;br /&gt;
Directional (7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockDropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Block Dropper]]&lt;br /&gt;
|Spawn 4 bricks at the top of the screen and launch them downwards.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Ball]]&lt;br /&gt;
|Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3),&lt;br /&gt;
&lt;br /&gt;
Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PileDriverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pile Driver]]&lt;br /&gt;
|Dash forward with a powerful spike. It explodes shortly after contact.&lt;br /&gt;
|4 (Dash Attack)&lt;br /&gt;
4 (Explosion)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Explosive,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrambleThunderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scramble Thunder]]&lt;br /&gt;
|Fires a projectile up or down which splits and climbs surfaces.&lt;br /&gt;
|4&lt;br /&gt;
|Directional (2),&lt;br /&gt;
Crawler,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|Acidic barrier which protects from enemy projectiles and acid. Fires arced shots.&lt;br /&gt;
|1 (arced shot)&lt;br /&gt;
|Barrier,&lt;br /&gt;
Arc&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TundraStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tundra Storm]]&lt;br /&gt;
|Summons an icy vortex that damages everything in a wide column.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]] [[File:IceWallSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|A solid block of ice which multi hits enemies as it moves. A great platform also!&lt;br /&gt;
|16&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Crawler&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|Hold for continuous fire, use underwater to push some enemies and objects away.&lt;br /&gt;
|1 (fire projectile outside water)&lt;br /&gt;
0 (underwater)&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Harmless (Underwater)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CopyVisionIcon.png]]  [[File:CopyVisionSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Copy Vision]]&lt;br /&gt;
| Spawns a nice clones that lures enemies and bosses while letting you still shoot!&lt;br /&gt;
|2&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Lure&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpreadDrillIcon.png]] [[File:SpreadDrillSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spread Drill]]&lt;br /&gt;
|Starts as a giant drill that splits when you fire again, breaks some blocks too!&lt;br /&gt;
|2 Per Drill&lt;br /&gt;
|Piercing (1st Drill Only),&lt;br /&gt;
Spread Shot,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|A melee and projectile based weapon. It&#039;s dash gives immunity and speed. &lt;br /&gt;
|4 (Projectile)&lt;br /&gt;
1-2 (Melee)&lt;br /&gt;
&lt;br /&gt;
1-2-1 (Air Melee) &lt;br /&gt;
&lt;br /&gt;
2 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagicCardIcon.png]] [[File:MagicCardSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|Magical mischief awaits you with these cards, grab items and activate gimmicks!&lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Item-Grab,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RemoteMineIcon.png]] [[File:RemoteMineIconAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Remote Mine]]&lt;br /&gt;
|Move it up or down and detonate whenever you want.&lt;br /&gt;
|&lt;br /&gt;
|Explosive,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man V&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in the GB game &#039;&#039;Mega Man V&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Shoots forward and on contact will return 2 HP. It&#039;s free real estate!&lt;br /&gt;
|1&lt;br /&gt;
|Healing (2 HP) &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SaltWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Salt Water]]&lt;br /&gt;
|A water ball which splits into 3 droplets. Has unique behaviour in water.&lt;br /&gt;
|2 (Ball)&lt;br /&gt;
2 (Droplets) &lt;br /&gt;
|Arc,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Shock]]&lt;br /&gt;
|If firing you&#039;ll face one direction, jump to and from foes as you zap &#039;em!&lt;br /&gt;
|4&lt;br /&gt;
|Melee,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BreakDashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Charging lets you dash and break Pluto Blocks. You&#039;ll get I-frames too!&lt;br /&gt;
|2 (Projectile) &lt;br /&gt;
4 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|A homing laser which multi hits enemies as it moves back and forth.&lt;br /&gt;
|1&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango]]&lt;br /&gt;
|Charge to summon Tango to aid you in combat. He&#039;ll home in on foes as he bounces about.&lt;br /&gt;
|1 (Buster Shot)&amp;lt;br&amp;gt;1 (Tango Per Tick)&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Bouncing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
Weapons that make an appearance from franchises that are not &#039;&#039;Mega Man&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game / Franchise of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shine]]&lt;br /&gt;
|A frame 1 move that hits around you. Can apparently reflect projectiles too.&lt;br /&gt;
|1&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Melee&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nado]]&lt;br /&gt;
|How do you even punish this move? Keep pressing attack to go higher.&lt;br /&gt;
|1&lt;br /&gt;
|Momentum,&lt;br /&gt;
Flight&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Brawl&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PerfectFreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Perfect Freeze]]&lt;br /&gt;
|Spray a barrage of bullets and freeze them at any time.&lt;br /&gt;
|0.2&lt;br /&gt;
|Spreadshot,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
|&#039;&#039;Touhou&#039;&#039;&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandSelectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Command Selection]]&lt;br /&gt;
|The best weapon is every weapon. Includes two special spells.&lt;br /&gt;
|(Random)&lt;br /&gt;
|Random&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UberChainIcon.png]] [[File:UberChainSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Über Chain]]&lt;br /&gt;
|A melee weapon you charge up by hitting foes, use when full to gain invincibility.&lt;br /&gt;
|2&lt;br /&gt;
6 (Critical Hit)&lt;br /&gt;
|Melee,&lt;br /&gt;
Random,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|&#039;&#039;Team Fortress 2&#039;&#039;&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MachineGunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Machine Gun]]&lt;br /&gt;
|Fires large bullets can be used as propulsion when aiming up or down.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Cave Story&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilhouetteKuniaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silhouette Kunai]]&lt;br /&gt;
|Thrown a ninja dagger at enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WreckingBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wrecking Beam]]&lt;br /&gt;
|Become a beam of electricity and beam around the room. Beamkachu!&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BucklerBarrageIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Buckler Barrage]]&lt;br /&gt;
|Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animals and Adaptors===&lt;br /&gt;
Animal and adaptor-based utility weapons. Prior to version [[1.10.0]], these were grouped under the &amp;quot;Utilities&amp;quot; category.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|Use Rush as your personal spring and get to higher ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|Rush transforms into a jet... somehow. Hold up or down to change your altitude.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushBikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|Ride around at top speed. Jump and press up at the same for dramatic leap off!&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushMarineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Marine]]&lt;br /&gt;
|Freely move in water and other liquids. Hold up while jumping to dismount.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
| Platform,&lt;br /&gt;
Swim&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil|Proto Coil]]&lt;br /&gt;
|Like the Rush Coil, but you don&#039;t need to take it for a walk.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet|Proto Jet]]&lt;br /&gt;
|Like the Rush Jet, but doesn&#039;t leave its fur all around the house.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrebleBoostIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Treble Boost]]&lt;br /&gt;
|Allows [[Bass]] to fly for a limited amount of time. Can fire spread shots.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Spreadshot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoJumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango Jump]]&lt;br /&gt;
|Get a boost from your feline friend. Not as strong as a dog, though.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlappyBeatIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flappy Beat]]&lt;br /&gt;
|Fly around the air while flapping. All that&#039;s missing is some green pipes.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Flight&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Adaptor]]&lt;br /&gt;
|Jetpack that quickly refills itself once you land on the ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Adaptor]]&lt;br /&gt;
|Armor that lets you dish out powerful punches. Can be charged for more power.&lt;br /&gt;
|2 &lt;br /&gt;
3 (Half Charge)&lt;br /&gt;
&lt;br /&gt;
4 (Full Charge)&lt;br /&gt;
|Melee,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Piercing (Full Charge)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Adaptor]]&lt;br /&gt;
|Adaptor that lets you boost upward a small distance and fire a homing fist.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
2 (Rocket Fist)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Homing (Rocket Fist),&lt;br /&gt;
&lt;br /&gt;
Piercing (Rocket Fist)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities ===&lt;br /&gt;
Weapons that are not obtained from a Robot Master, usually given to assist the player with platforming.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|Build a blinking bridge that you can stand on. Hold attack to make it longer!&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item1Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-1]]&lt;br /&gt;
|Throw out a platform that slowly rises. Good for scaling castles.&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-2]]&lt;br /&gt;
|Throw out a jet board that rockets forward. Good for flying over spike pits.&lt;br /&gt;
|0&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-3]]&lt;br /&gt;
|Throw out a platform that bounces and scales walls. Good for... uh... wait...&lt;br /&gt;
|0&lt;br /&gt;
|Platform,&lt;br /&gt;
Bouncing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArrowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|Arrow that also functions as a platform. Very versatile. Sticks to walls.&lt;br /&gt;
|2&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wire]]&lt;br /&gt;
|Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!&lt;br /&gt;
|1 (buster)&amp;lt;br&amp;gt;2 (Wire claw)&lt;br /&gt;
|Platform, &lt;br /&gt;
Vertical&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error Handler===&lt;br /&gt;
These weapons appear if a weapon ID is used beyond those normally accessible. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[0]]&lt;br /&gt;
|N/A &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia== &lt;br /&gt;
*There is no description added for the [[0|error handler]] weapon resulting in &amp;quot;N/A&amp;quot;.&lt;br /&gt;
**Prior to version [[1.7.1]], this was also the case for Yamato Spear due to an oversight. As of version [[1.7.5]], this is the only weapon outside of the error handler to not have had a description set.&lt;br /&gt;
* As of version [[1.10.1.3]], &#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;s Chill Spike is the only weapon originating from the main series numbered NES-styled &#039;&#039;Mega Man&#039;&#039; games (i.e. &#039;&#039;[[Mega Man 1]]&#039;&#039; to &#039;&#039;[[Mega Man 6|6]]&#039;&#039;, &#039;&#039;[[Mega Man 9|9]]&#039;&#039; and &#039;&#039;10&#039;&#039;) to not be included in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]] &lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=22010</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=22010"/>
		<updated>2026-07-21T20:02:28Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WeaponList.png|thumb|right|The weapons menu in the [[Level Builder]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.]]&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from &#039;&#039;[[Mega Man 7]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 8]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;, 8 weapons from &#039;&#039;[[Mega Man 9]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 10]]&#039;&#039;, 6 weapons from &#039;&#039;[[Mega Man 11]]&#039;&#039;, the 2 new weapons from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the &#039;&#039;Mega Man&#039;&#039; franchise.&lt;br /&gt;
&lt;br /&gt;
===Generic===&lt;br /&gt;
Weapons that do not belong to any specific category as they appear in all categories. Busters serve as default weapons for their respective characters. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ability&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
(Uncharged)&lt;br /&gt;
!Damage&lt;br /&gt;
(Fully Charged)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NothingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nothing]]&lt;br /&gt;
|When this weapon is chosen, you lose all ability to shoot.&lt;br /&gt;
|You get nothing! You lose! Good day, sir! &lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|Shoots three bullets at a time, [[Mega Man]]&#039;s default weapon. Can be charged up if enabled.&lt;br /&gt;
|Mega Man&#039;s classic weapon, fires compressed energy bullets. &lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Proto Buster]]&lt;br /&gt;
|Shoots two bullets at a time, [[Proto Man]]&#039;s default weapon. Can be charged up, also can use Proto Strike if enabled.&lt;br /&gt;
|Like Mega Buster, but it only has one charge type. Can become Proto Strike.&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039; (Proto Buster) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039; (Proto Strike)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BassBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bass Buster]]&lt;br /&gt;
|Rapid fire in 7 directions, [[Bass]]&#039; default weapon. Does less damage than Mega Man and Proto Man&#039;s busters, and stops at walls. &lt;br /&gt;
|Can be fired in 7 directions, but stops at walls.&lt;br /&gt;
|0.5&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollSwingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll Swing]]&lt;br /&gt;
|A close-range broom that can pierce shields, [[Roll]]&#039;s default weapon. Can be charged up to deal more damage, &lt;br /&gt;
|Slash three times on the ground, spin in the air, or charge it for big damage!&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man&#039;&#039; or its remake, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Cutter]]&lt;br /&gt;
|Akin to a boomerang, always comes back and slices through anything.&lt;br /&gt;
|2&lt;br /&gt;
|Returning&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm]]&lt;br /&gt;
|Pick up and throw blocks at enemies, or make your own in free space.&lt;br /&gt;
|1 (If dropped overhead)&lt;br /&gt;
2 (Shrapnel)&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceSlasherIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Slasher]]&lt;br /&gt;
|Makes your enemies freeze in their tracks.&lt;br /&gt;
|0&lt;br /&gt;
|Piercing,&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HyperBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyper Bomb]]&lt;br /&gt;
|Throw a bomb that explodes upon contact with enemies, exploding four ways.&lt;br /&gt;
|4&lt;br /&gt;
|Explosive,&lt;br /&gt;
Arc,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Storm]]&lt;br /&gt;
|Fire fire, and give yourself a protective fire shield for one second.&lt;br /&gt;
|2 (Fireball)&lt;br /&gt;
2 (Fire Shield)&lt;br /&gt;
| Barrier&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeSlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|Sloooow dooown tiiiiiiime.&lt;br /&gt;
|0&lt;br /&gt;
(8 as Boss Weakness)&lt;br /&gt;
|Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilSliderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Slider]]&lt;br /&gt;
|Fire an oil blob and ride it, hitting anything in your path. Radical!&lt;br /&gt;
|2 (Blob)&lt;br /&gt;
4 (Riding)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Arc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleLeadIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Lead]]&lt;br /&gt;
|Fires heavy water bubbles that follow terrain. But how is it pronounced?&lt;br /&gt;
|3&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirShooterIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Shooter]]&lt;br /&gt;
|Fire off 3 tornadoes that arc up into the air.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot,&lt;br /&gt;
Parabolic&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Boomerang]]&lt;br /&gt;
|Boomerang, a quick one at that! Hold for rapid-fire. &lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Rapid-Fire&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeafShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Leaf Shield]]&lt;br /&gt;
|Rapidly hits enemies. Can be thrown in 4 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashBomberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Bomber]]&lt;br /&gt;
|A bomb that sticks to walls and shielded enemies before exploding.&lt;br /&gt;
|2&lt;br /&gt;
|Explosive,&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Stopper]]&lt;br /&gt;
|Stop and resume the flow of time with a simple button press, like a TV remote!&lt;br /&gt;
|0&lt;br /&gt;
|Harmless,&lt;br /&gt;
Immobilizer&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|Shoot a gear in one of eight directions. Just as powerful.&lt;br /&gt;
|1&lt;br /&gt;
|Directional (8)&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Fire]]&lt;br /&gt;
|Charge up a fireball and release it. The charge can damage foes too.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Half-Charged)&lt;br /&gt;
&lt;br /&gt;
8 (Fully Charged)&lt;br /&gt;
|Chargeable&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 3&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Shock]]&lt;br /&gt;
|Stuns enemies and continually damages them, but only two can be on screen.&lt;br /&gt;
|0.5 (per shock)&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchSnakeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Search Snake]]&lt;br /&gt;
|Fire a miniature snake that slithers along surfaces.&lt;br /&gt;
|1&lt;br /&gt;
|Surface Crawler&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedleCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Cannon]]&lt;br /&gt;
|Fire needle projectiles that stick to enemies for continuous damage.&lt;br /&gt;
|0.5&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopSpinIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|Spin in mid-air and hurt anything you touch! You can also bounce on enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Melee&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadowBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shadow Blade]]&lt;br /&gt;
|Metal Blade&#039;s ninja cousin can be fired in 5 directions, but retreats.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (5)&lt;br /&gt;
| [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Missile]]&lt;br /&gt;
|Fire off a magnet that homes in on enemies vertically.&lt;br /&gt;
|2&lt;br /&gt;
|Homing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GeminiLaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|A laser that bounces off walls. Now with less lag and more laser!&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardKnuckleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Knuckle]]&lt;br /&gt;
|A multi-hit fist. Hold up or down to adjust its trajectory.&lt;br /&gt;
|3&lt;br /&gt;
|Multi-Hit,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 4&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Boomerang]]&lt;br /&gt;
|Ring that always comes back, getting items for you! Not suitable for marriage.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Piercing,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiveMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dive Missile]]&lt;br /&gt;
|A homing torpedo that explodes upon contact.&lt;br /&gt;
|3 (Missile)&lt;br /&gt;
2 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Homing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Barrier]]&lt;br /&gt;
|Protects you from [[Spikes|spikes]]... until you get hit.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Immunity&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|Suspend time and use it to your advantage!&lt;br /&gt;
|1&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dust Crusher]]&lt;br /&gt;
|Large hunk o&#039; junk that breaks into 4 pieces after hitting an enemy.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Shrapnel)&lt;br /&gt;
|Split&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DrillBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drill Bomb]]&lt;br /&gt;
|High damage bomb that can be exploded with the press of a button.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainFlushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|Screen nuke which can also increase your jump distance while active. &lt;br /&gt;
|5 dmg every 2 seconds&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.5.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|Blast solar energy in 6 directions, charge up to pack a bigger punch.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
4 (Fully Charged)&lt;br /&gt;
|Directional (6),&lt;br /&gt;
Chargeable&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 5&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Stone]]&lt;br /&gt;
|Summons stones that twirl around you and make you question your life choices.&lt;br /&gt;
|3&lt;br /&gt;
|Spiral&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Hold]]&lt;br /&gt;
|Damage all enemies on screen and flip their gravity when defeating them.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.0.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Eye]]&lt;br /&gt;
|Large expensive crystal that splits off into three bouncing shots.&lt;br /&gt;
|3&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Split&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Bomb]]&lt;br /&gt;
|Drops condensed bombs of napalm that bounce a little and explode on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Crawler,&lt;br /&gt;
Explosive&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyroAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyro Attack]]&lt;br /&gt;
|A simple propeller that can be directed up or down once. Sadly not a sandwich.&lt;br /&gt;
|2&lt;br /&gt;
|Directional (3)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StarCrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Star Crash]]&lt;br /&gt;
|Barrier of stars that decreases your gravity.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|Pitiful spray of waves. Absolutely no interaction with water.&lt;br /&gt;
|1&lt;br /&gt;
|Crawler,&lt;br /&gt;
Piercing (Underwater Only)&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeKickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Kick]]&lt;br /&gt;
|An invincible slide that hurts enemies. Slide in the air or double jump!&lt;br /&gt;
|2&lt;br /&gt;
|Melee,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 6&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlizzardAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blizzard Attack]]&lt;br /&gt;
|Fires a spread of snowflakes moving in several directions, destroying [[Spine]]s. &lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Storm]]&lt;br /&gt;
|Fire a small tornado, jump on it to get to higher ground.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler, &lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameBlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Blast]]&lt;br /&gt;
|Fire a ball of flame that blasts out of the ground.&lt;br /&gt;
|3&lt;br /&gt;
|Arc&lt;br /&gt;
|[[1.4.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilverTomahawkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silver Tomahawk]]&lt;br /&gt;
|Shoot a tomahawk that curves upwards.&lt;br /&gt;
|2&lt;br /&gt;
|Parabolic&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CentaurFlashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Centaur Flash]]&lt;br /&gt;
|Briefly stops time and turns you invincible, damages foes slightly too.&lt;br /&gt;
|8&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Crusher]]&lt;br /&gt;
|A retracting mace that has it in them to be aimed up or down.&lt;br /&gt;
|3&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoSpearIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Spear]]&lt;br /&gt;
|Arc slightly up or down, alternating with every shot. Has piercing properties.&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Spread Shot&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Barrier]]&lt;br /&gt;
|Heals you when hit by projectiles. Powerful projectiles heal you more.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Healing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 7&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WildCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wild Coil]]&lt;br /&gt;
|It&#039;s boyoyon paradise! Charge for more power and hold up for extra bounce!&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.&lt;br /&gt;
|1.5&lt;br /&gt;
|Directional (3),&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlashClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|A sharp slash which can cut enemies into pieces. Deals multiple hits per attack.&lt;br /&gt;
|1 (each frame in contact with an [[enemy]] except the last two frames)&lt;br /&gt;
|Melee,&lt;br /&gt;
Rapid fire,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoiseCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Noise Crush]]&lt;br /&gt;
| Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DangerWrapIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Danger Wrap]]&lt;br /&gt;
|Trap small enemies in explosive bubbles and push them. Press down to drop mines.&lt;br /&gt;
|3 (Bubble and Landmine)&lt;br /&gt;
6 (Trapped Enemy)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Parabolic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScorchWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scorch Wheel]]&lt;br /&gt;
|A wheel of fire which can be held to aim. Can set things on fire and split.&lt;br /&gt;
|4&lt;br /&gt;
|Crawler,&lt;br /&gt;
Barrier&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 8&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Ball]]&lt;br /&gt;
|Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.&lt;br /&gt;
|2 (Default)&lt;br /&gt;
4 (Kicked)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Bouncing,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Hold]]&lt;br /&gt;
|Launches a small silver propeller that creates upwards wind currents.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 11)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Vertical&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Bomb]]&lt;br /&gt;
|A powerful bomb that blows up and lingers for a while upon contact.&lt;br /&gt;
|0.5 (per hit)&lt;br /&gt;
(Max 15)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|This electric claw can grab poles and make you quite the acrobat.&lt;br /&gt;
|3&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameSwordIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
| Long-awaited powerful melee weapon. Extremely stylish too.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 3)&lt;br /&gt;
&lt;br /&gt;
(Bass: Max 6)&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wave]]&lt;br /&gt;
|A wave of icicles which climbs up and down walls, going though enemies in its way. &lt;br /&gt;
|2&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Crush]]&lt;br /&gt;
|Unleash a powerful meteor barrage that hurts all enemies onscreen.&lt;br /&gt;
|&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterBalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Balloon]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 9&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Shot]]&lt;br /&gt;
|Launches a blob of concrete that can turn into a platform.&lt;br /&gt;
|3&lt;br /&gt;
|Platform,&lt;br /&gt;
Arc&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelSatelliteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|A shiny shield that reflects projectiles and defeats weak enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Fires homing hornets that can also grab and bring items to you. BEES!&lt;br /&gt;
|2&lt;br /&gt;
|Homing,&lt;br /&gt;
Returning,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlugBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plug Ball]]&lt;br /&gt;
|A small electric ball that hugs surfaces. Flies off if the ground beneath vanishes.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LaserTridentIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|Trident which pierces shielded enemies. Doesn&#039;t harm trident [[Spikes|spikes]].&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBazookaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Bazooka]]&lt;br /&gt;
|Launches a three-way spreadshot. Can be charged, too.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
3 (Fully Charged)&lt;br /&gt;
|Chargeable,&lt;br /&gt;
Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlackholeBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
| Fires a small black hole that sucks in enemies once detonated.&lt;br /&gt;
|4&lt;br /&gt;
|Remote Controlled,&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoBlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
| Creates a flock of tornadoes that damage all enemies and boost your jump.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 10&#039;&#039;. The Mega Man Killer weapons first originated in one of the Game Boy Mega Man games.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripleBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Launches a spread of blades downwards in the air, and upwards from the ground.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SolarBlazeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|Fires a miniature sun that splits into two fire waves. Splits early on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Piercing,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderWoolIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|Creates a small cloud that releases lightning and sparks along the ground.&lt;br /&gt;
|1 (Cloud)&lt;br /&gt;
1.5 (Lightning) &lt;br /&gt;
|Parabolic,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandoBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Commando Bomb]]&lt;br /&gt;
|A RC Bomb that creates powerful shockwaves on contact with terrain.&lt;br /&gt;
|2 (Direct Hit)&lt;br /&gt;
5 (Explosion)&lt;br /&gt;
|Directional (Infinite),&lt;br /&gt;
Remote Controlled&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Protects you with 8 rotating bubbles, shoot it so that they spiral outwards.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Spiral&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WheelCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|This bladed wheel can tear enemies apart or help you climb walls.&lt;br /&gt;
|0.33 (Held)  &lt;br /&gt;
2 (Released)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Crawler&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReboundStrikerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rebound Striker]]&lt;br /&gt;
|A bouncing ball that deals more damage with each bounce. Can be aimed.&lt;br /&gt;
|1 (before bouncing)&amp;lt;br&amp;gt;2 (after first bounce)&amp;lt;br&amp;gt;3 (after second bounce)&amp;lt;br&amp;gt;4 (after third bounce)&amp;lt;br&amp;gt;5 (after fourth bounce)&amp;lt;br&amp;gt;6 (after fifth bounce)&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MirrorBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mirror Buster]]&lt;br /&gt;
|Shields your front as long as you hold it and reflects incoming bullets.&lt;br /&gt;
|3 &lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Screw Crusher]]&lt;br /&gt;
|Throws a spinning saw in a high arc. Weak, but rapidly fireable.&lt;br /&gt;
|1&lt;br /&gt;
|Rapid-Fire, &lt;br /&gt;
Arc&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalladeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ballade Cracker]]&lt;br /&gt;
|An explosive bomb which can be thrown in 7 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Explosive,&lt;br /&gt;
Directional (7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockDropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Block Dropper]]&lt;br /&gt;
|Spawn 4 bricks at the top of the screen and launch them downwards.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Ball]]&lt;br /&gt;
|Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3),&lt;br /&gt;
&lt;br /&gt;
Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PileDriverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pile Driver]]&lt;br /&gt;
|Dash forward with a powerful spike. It explodes shortly after contact.&lt;br /&gt;
|4 (Dash Attack)&lt;br /&gt;
4 (Explosion)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Explosive,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrambleThunderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scramble Thunder]]&lt;br /&gt;
|Fires a projectile up or down which splits and climbs surfaces.&lt;br /&gt;
|4&lt;br /&gt;
|Directional (2),&lt;br /&gt;
Crawler,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|Acidic barrier which protects from enemy projectiles and acid. Fires arced shots.&lt;br /&gt;
|1 (arced shot)&lt;br /&gt;
|Barrier,&lt;br /&gt;
Arc&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TundraStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tundra Storm]]&lt;br /&gt;
|Summons an icy vortex that damages everything in a wide column.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]] [[File:IceWallSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|A solid block of ice which multi hits enemies as it moves. A great platform also!&lt;br /&gt;
|16&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Crawler&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|Hold for continuous fire, use underwater to push some enemies and objects away.&lt;br /&gt;
|1 (fire projectile outside water)&lt;br /&gt;
0 (underwater)&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Harmless (Underwater)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CopyVisionIcon.png]]  [[File:CopyVisionSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Copy Vision]]&lt;br /&gt;
| Spawns a nice clones that lures enemies and bosses while letting you still shoot!&lt;br /&gt;
|2&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Lure&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpreadDrillIcon.png]] [[File:SpreadDrillSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spread Drill]]&lt;br /&gt;
|Starts as a giant drill that splits when you fire again, breaks some blocks too!&lt;br /&gt;
|2 Per Drill&lt;br /&gt;
|Piercing (1st Drill Only),&lt;br /&gt;
Spread Shot,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|A melee and projectile based weapon. It&#039;s dash gives immunity and speed. &lt;br /&gt;
|4 (Projectile)&lt;br /&gt;
1-2 (Melee)&lt;br /&gt;
&lt;br /&gt;
1-2-1 (Air Melee) &lt;br /&gt;
&lt;br /&gt;
2 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagicCardIcon.png]] [[File:MagicCardSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|Magical mischief awaits you with these cards, grab items and activate gimmicks!&lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Item-Grab,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RemoteMineIcon.png]] [[File:RemoteMineIconAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Remote Mine]]&lt;br /&gt;
|Move it up or down and detonate whenever you want.&lt;br /&gt;
|&lt;br /&gt;
|Explosive,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man V&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in the GB game &#039;&#039;Mega Man V&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Shoots forward and on contact will return 2 HP. It&#039;s free real estate!&lt;br /&gt;
|1&lt;br /&gt;
|Healing (2 HP) &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SaltWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Salt Water]]&lt;br /&gt;
|A water ball which splits into 3 droplets. Has unique behaviour in water.&lt;br /&gt;
|2 (Ball)&lt;br /&gt;
2 (Droplets) &lt;br /&gt;
|Arc,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Shock]]&lt;br /&gt;
|If firing you&#039;ll face one direction, jump to and from foes as you zap &#039;em!&lt;br /&gt;
|4&lt;br /&gt;
|Melee,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BreakDashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Charging lets you dash and break Pluto Blocks. You&#039;ll get I-frames too!&lt;br /&gt;
|2 (Projectile) &lt;br /&gt;
4 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|A homing laser which multi hits enemies as it moves back and forth.&lt;br /&gt;
|1&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango]]&lt;br /&gt;
|Charge to summon Tango to aid you in combat. He&#039;ll home in on foes as he bounces about.&lt;br /&gt;
|1 (Buster Shot)&amp;lt;br&amp;gt;1 (Tango Per Tick)&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Bouncing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
Weapons that make an appearance from franchises that are not &#039;&#039;Mega Man&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game / Franchise of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shine]]&lt;br /&gt;
|A frame 1 move that hits around you. Can apparently reflect projectiles too.&lt;br /&gt;
|1&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Melee&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nado]]&lt;br /&gt;
|How do you even punish this move? Keep pressing attack to go higher.&lt;br /&gt;
|1&lt;br /&gt;
|Momentum,&lt;br /&gt;
Flight&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Brawl&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PerfectFreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Perfect Freeze]]&lt;br /&gt;
|Spray a barrage of bullets and freeze them at any time.&lt;br /&gt;
|0.2&lt;br /&gt;
|Spreadshot,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
|&#039;&#039;Touhou&#039;&#039;&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandSelectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Command Selection]]&lt;br /&gt;
|The best weapon is every weapon. Includes two special spells.&lt;br /&gt;
|(Random)&lt;br /&gt;
|Random&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UberChainIcon.png]] [[File:UberChainSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Über Chain]]&lt;br /&gt;
|A melee weapon you charge up by hitting foes, use when full to gain invincibility.&lt;br /&gt;
|2&lt;br /&gt;
6 (Critical Hit)&lt;br /&gt;
|Melee,&lt;br /&gt;
Random,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|&#039;&#039;Team Fortress 2&#039;&#039;&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MachineGunIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Machine Gun]]&lt;br /&gt;
|Fires large bullets can be used as propulsion when aiming up or down.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Cave Story&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilhouetteKuniaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silhouette Kunai]]&lt;br /&gt;
|Thrown a ninja dagger at enemy, hitting a wall teleports you next to it.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WreckingBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wrecking Beam]]&lt;br /&gt;
|Become a beam of electricity and beam around the room. Beamkachu!&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BucklerBarrageIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Buckler Barrage]]&lt;br /&gt;
|Protect yourself against projectiles behind a multi-angle shield.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mega Man W&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animals and Adaptors===&lt;br /&gt;
Animal and adaptor-based utility weapons. Prior to version [[1.10.0]], these were grouped under the &amp;quot;Utilities&amp;quot; category.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|Use Rush as your personal spring and get to higher ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|Rush transforms into a jet... somehow. Hold up or down to change your altitude.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushBikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|Ride around at top speed. Jump and press up at the same for dramatic leap off!&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushMarineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Marine]]&lt;br /&gt;
|Freely move in water and other liquids. Hold up while jumping to dismount.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
| Platform,&lt;br /&gt;
Swim&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil|Proto Coil]]&lt;br /&gt;
|Like the Rush Coil, but you don&#039;t need to take it for a walk.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet|Proto Jet]]&lt;br /&gt;
|Like the Rush Jet, but doesn&#039;t leave its fur all around the house.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrebleBoostIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Treble Boost]]&lt;br /&gt;
|Allows [[Bass]] to fly for a limited amount of time. Can fire spread shots.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Spreadshot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoJumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango Jump]]&lt;br /&gt;
|Get a boost from your feline friend. Not as strong as a dog, though.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlappyBeatIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flappy Beat]]&lt;br /&gt;
|Fly around the air while flapping. All that&#039;s missing is some green pipes.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Flight&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Adaptor]]&lt;br /&gt;
|Jetpack that quickly refills itself once you land on the ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Adaptor]]&lt;br /&gt;
|Armor that lets you dish out powerful punches. Can be charged for more power.&lt;br /&gt;
|2 &lt;br /&gt;
3 (Half Charge)&lt;br /&gt;
&lt;br /&gt;
4 (Full Charge)&lt;br /&gt;
|Melee,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Piercing (Full Charge)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Adaptor]]&lt;br /&gt;
|Adaptor that lets you boost upward a small distance and fire a homing fist.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
2 (Rocket Fist)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Homing (Rocket Fist),&lt;br /&gt;
&lt;br /&gt;
Piercing (Rocket Fist)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities ===&lt;br /&gt;
Weapons that are not obtained from a Robot Master, usually given to assist the player with platforming.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|Build a blinking bridge that you can stand on. Hold attack to make it longer!&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item1Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-1]]&lt;br /&gt;
|Throw out a platform that slowly rises. Good for scaling castles.&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-2]]&lt;br /&gt;
|Throw out a jet board that rockets forward. Good for flying over spike pits.&lt;br /&gt;
|0&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-3]]&lt;br /&gt;
|Throw out a platform that bounces and scales walls. Good for... uh... wait...&lt;br /&gt;
|0&lt;br /&gt;
|Platform,&lt;br /&gt;
Bouncing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArrowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|Arrow that also functions as a platform. Very versatile. Sticks to walls.&lt;br /&gt;
|2&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wire]]&lt;br /&gt;
|Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!&lt;br /&gt;
|1 (buster)&amp;lt;br&amp;gt;2 (Wire claw)&lt;br /&gt;
|Platform, &lt;br /&gt;
Vertical&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error Handler===&lt;br /&gt;
These weapons appear if a weapon ID is used beyond those normally accessible. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[0]]&lt;br /&gt;
|N/A &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia== &lt;br /&gt;
*There is no description added for the [[0|error handler]] weapon resulting in &amp;quot;N/A&amp;quot;.&lt;br /&gt;
**Prior to version [[1.7.1]], this was also the case for Yamato Spear due to an oversight. As of version [[1.7.5]], this is the only weapon outside of the error handler to not have had a description set.&lt;br /&gt;
* As of version [[1.10.1.3]], &#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;s Chill Spike is the only weapon originating from the main series numbered NES-styled &#039;&#039;Mega Man&#039;&#039; games (i.e. &#039;&#039;[[Mega Man 1]]&#039;&#039; to &#039;&#039;[[Mega Man 6|6]]&#039;&#039;, &#039;&#039;[[Mega Man 9|9]]&#039;&#039; and &#039;&#039;10&#039;&#039;) to not be included in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]] &lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22009</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=22009"/>
		<updated>2026-07-21T19:51:43Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|name= Air Man Man&lt;br /&gt;
|caption= &lt;br /&gt;
|hp=28&lt;br /&gt;
|description= Jumps around while blowing you back with gusts and waves of air shooters&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Spark_Chaser&amp;diff=21963</id>
		<title>Spark Chaser</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Spark_Chaser&amp;diff=21963"/>
		<updated>2026-07-17T20:40:07Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNeeded|Official Art}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|name=[[File:SparkChaserIcon.png|left]]Spark Chaser[[File:SparkChaserIcon.png|right]]&lt;br /&gt;
|image=[[File:SparkChaser.png|250px]]&lt;br /&gt;
|caption=Spark Chaser&lt;br /&gt;
|description=A homing laser which multi hits enemies as it moves back and forth.&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
|spriter=?&lt;br /&gt;
|damage=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spark Chaser&#039;&#039;&#039; is a weapon originating from &#039;&#039;[[Mega Man V]]&#039;&#039; on the Gameboy and was obtained by defeating &amp;quot;Terra.&amp;quot;  Spark Chaser was added in Mega Man Maker version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
Spark Chaser is a homing laser that once fired will seek out nearby enemies, traveling in short bursts it will alter direction to find it&#039;s target.  Once an enemy is hit it will continue to strike an enemy until the enemy is destroyed or the laser projectile disappears.  If an enemy is destroyed before the projectile disappears it will seek out a new target to attack.  Multiple Spark Chaser projectiles can fired on screen at once.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/nL5ciLAskoY Spark Chaser]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In Mega Man V the Spark Chaser could only be earned until shortly before the end of the game, meaning the weapon could only be barely used in a playthrough.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man V Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Salt_Water&amp;diff=21962</id>
		<title>Salt Water</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Salt_Water&amp;diff=21962"/>
		<updated>2026-07-17T20:39:27Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Asset&lt;br /&gt;
|name=[[File:SaltWaterIcon.png|left]]Salt Water[[File:SaltWaterIcon.png|right]]&lt;br /&gt;
|image=[[File:SaltWater.png|250px]]&lt;br /&gt;
|caption=Salt Water&lt;br /&gt;
|description=A water ball which splits into 3 droplets. Has unique behavior in water.&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man V]]&#039;&#039;&lt;br /&gt;
|version=[[1.8.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=?&lt;br /&gt;
|damage=2 (ball), 2 (droplet)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salt Water&#039;&#039;&#039; is a weapon originating in the Gameboy game &#039;&#039;[[Mega Man V]].&#039;&#039;  It was the signature weapon of the Stardroid &amp;quot;Neptune.&amp;quot;  It was added in Mega Man Maker version [[1.8.0]].&lt;br /&gt;
&lt;br /&gt;
Salt Water when initially fired produces a circular water projectile that travels in an upward arc that gradually falls.  Salt Water projectiles cannot travel through surfaces.  If the main water projectile strikes a surface instead of an enemy, it will split into three smaller droplets that will scatter out and downwards in different directions.  Salt Water&#039;s firing trajectory can be altered by pushing up or down on the player direction controls; pressing down will cause Salt Water&#039;s arc to drop sooner, while pressing up will cause it&#039;s arc to climb higher.&lt;br /&gt;
&lt;br /&gt;
When fired underwater the projectile physics are altered increasing the rising arc of the main projectile.  The three water droplets will gradually lift from the main projectile as it travels underwater.  If the main projectile splits underwater any remaining droplets of the three will scatter in a larger arc.&lt;br /&gt;
&lt;br /&gt;
Being water based Salt Water can douse [[Flame Pillar]]s, extinguish [[Oil]] fires, dilute [[Chemical Solution]] and temporarily disable [[Napalm Fire]].&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
[https://www.youtube.com/shorts/HfjLLTaR0X8 Salt Water]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;File:Salt_Water_Demo.gif|thumb|Fire, Down + Fire, Up + Fire&lt;br /&gt;
File:Salt_Under_Water.gif|thumb|Using under water&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.8}}&lt;br /&gt;
{{MMV}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Liquid weapons]] [[Category:Mega Man V Assets]]&lt;br /&gt;
[[Category:Water weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21950</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21950"/>
		<updated>2026-07-17T17:23:31Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is scheduled to release on July 17th, 2026 to celebrate the ninth anniversary of the game. It includes content of &#039;&#039;[[Mega Man W]]&#039;&#039; and expands on the songs from the &#039;&#039;Mega Man X&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Its release was announced in the anniversary announcement trailer.&lt;br /&gt;
&lt;br /&gt;
It is the last bonus update for [[1.10.0|1.10]]. Aside from patches to include some music or skins, the next update would be [[1.11.0]].&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
*[[Machine Gun]]&lt;br /&gt;
*[[Silhouette Kunai]]&lt;br /&gt;
*[[Buckler Barrage]]&lt;br /&gt;
*[[Wrecking Beam]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_8&amp;diff=21937</id>
		<title>Mega Man 8</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_8&amp;diff=21937"/>
		<updated>2026-07-15T20:39:14Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated|[[1.9.0]] assets}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mega Man 8&#039;&#039;&#039;&#039;&#039; (released as &#039;&#039;&#039;&#039;&#039;&amp;quot;Rockman 8: Metal Heroes&amp;quot;&#039;&#039;&#039;&#039;&#039; in Japan) is the eighth game in the classic &#039;&#039;Mega Man&#039;&#039; series, released on December 17, 1996 in Japan. It was the first &#039;&#039;Mega Man&#039;&#039; game released for the PlayStation in Japan and the United States. It was also released for the Sega Saturn in 1997. The game is most known for its terrible voice acting and difficulty spikes in some sections.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version 1.5.0 focused on adding content from this game and from &#039;&#039;[[Mega Man 9]]&#039;&#039;. As of Version 1.7.5, there are 2 bosses, 12 enemies, 5 level objects, 23 tilesets, 20 backgrounds, 5 weapons, 9 spikes, 12 ladders and 23 music tracks available from &#039;&#039;Mega Man 8&#039;&#039; in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
*[[Grenade Man]]&lt;br /&gt;
*[[Astro Man]]&lt;br /&gt;
*[[Tengu Man]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Shell&#039;n]]&lt;br /&gt;
*[[Bunby Tank DX]]&lt;br /&gt;
*[[Sniper Joe#Joe Classic|Joe Classic]]&lt;br /&gt;
*[[Surumaker]]&lt;br /&gt;
*[[Hannya Attacker]]&lt;br /&gt;
*[[Crunchran]]&lt;br /&gt;
*[[Fire Met]]&lt;br /&gt;
*Fire Met Spawner&lt;br /&gt;
*[[Wall Teck]]&lt;br /&gt;
*[[Rabbiton]]&lt;br /&gt;
*[[Penpen EV]]&lt;br /&gt;
*[[Big Telly]]&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Mega Ball]]&lt;br /&gt;
*[[Tornado Hold]]&lt;br /&gt;
*[[Flash Bomb]]&lt;br /&gt;
*[[Thunder Claw]]&lt;br /&gt;
*[[Flame Sword]]&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Thunder Claw Pole]]&lt;br /&gt;
*[[TNT]]&lt;br /&gt;
*[[Astro Gate]]&lt;br /&gt;
*[[Astro Button]]&lt;br /&gt;
*[[Astro Reset Button]]&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Intro BG&lt;br /&gt;
*Tengu BG&lt;br /&gt;
*Grenade BG&lt;br /&gt;
*Frost BG&lt;br /&gt;
*Frost BG (Alt)&lt;br /&gt;
*Frost BG 2&lt;br /&gt;
*Clown BG&lt;br /&gt;
*Astro BG&lt;br /&gt;
*Astro BG (Alt)&lt;br /&gt;
*Sword BG&lt;br /&gt;
*Aqua BG&lt;br /&gt;
*Aqua BG 2&lt;br /&gt;
*Search BG&lt;br /&gt;
*Search BG 2&lt;br /&gt;
*Search BG 3&lt;br /&gt;
*Wily 1 BG&lt;br /&gt;
*Wily 2 BG&lt;br /&gt;
*Wily 2 BG 2&lt;br /&gt;
*Wily 2 BG 3&lt;br /&gt;
*Wily 3 BG&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Intro Tile&lt;br /&gt;
*Intro Tile 2&lt;br /&gt;
*Intro Tile 2 (Alt)&lt;br /&gt;
*Tengu Tile&lt;br /&gt;
*Frost Tile&lt;br /&gt;
*Frost Tile (Alt)&lt;br /&gt;
*Grenade Tile&lt;br /&gt;
*Clown Tile&lt;br /&gt;
*Astro Tile&lt;br /&gt;
*Astro Tile 2&lt;br /&gt;
*Astro Tile 2 (Alt)&lt;br /&gt;
*Astro Tile 2 (Alt 2)&lt;br /&gt;
*Sword Tile&lt;br /&gt;
*Sword Tile (Alt)&lt;br /&gt;
*Aqua Tile&lt;br /&gt;
*Search Tile&lt;br /&gt;
*Wily 1 Tile&lt;br /&gt;
*Wily 2 Tile&lt;br /&gt;
*Wily 2 Tile (Alt)&lt;br /&gt;
*Wily 3 Tile&lt;br /&gt;
*Wily 3 Tile 2&lt;br /&gt;
*Wily 3 Tile 2 (Alt)&lt;br /&gt;
*Wily 4 Tile&lt;br /&gt;
&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Astro Ladder&lt;br /&gt;
*Frost Ladder&lt;br /&gt;
*Sword Ladder&lt;br /&gt;
*Sword Ladder (Alt)&lt;br /&gt;
*Grenade Ladder&lt;br /&gt;
*Aqua Ladder&lt;br /&gt;
*Search Ladder&lt;br /&gt;
*Search Ladder 2&lt;br /&gt;
*Clown Ladder&lt;br /&gt;
*Duo Ladder&lt;br /&gt;
*Wily Ladder 18&lt;br /&gt;
*Wily Ladder 19&lt;br /&gt;
&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Frost Spike&lt;br /&gt;
*Sword Spike&lt;br /&gt;
*Search Spike&lt;br /&gt;
*Clown Spike&lt;br /&gt;
*Aqua Spike&lt;br /&gt;
*Aqua Spike 2&lt;br /&gt;
*Grenade Spike&lt;br /&gt;
*Duo Spike&lt;br /&gt;
*Wily Spike 29&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Intro Stage&lt;br /&gt;
*Intro Stage (Water)&lt;br /&gt;
*Tengu Man (SS)&lt;br /&gt;
*Tengu Man (PSX)&lt;br /&gt;
*Frost Man&lt;br /&gt;
*Grenade Man&lt;br /&gt;
*Clown Man&lt;br /&gt;
*Astro Man&lt;br /&gt;
*Sword Man&lt;br /&gt;
*Aqua Man&lt;br /&gt;
*Search Man&lt;br /&gt;
*Wily Stage 1&lt;br /&gt;
*Wily Stage 2&lt;br /&gt;
*Wily Stage 3&lt;br /&gt;
*Wily Stage 4&lt;br /&gt;
*Robot Master (MM8)&lt;br /&gt;
*Wily Boss (MM8)&lt;br /&gt;
*Wily Capsule (MM8)&lt;br /&gt;
*Bass (MM8)&lt;br /&gt;
*Midboss (MM8)&lt;br /&gt;
*Duo (MM8)&lt;br /&gt;
*Cut Man (MM8)&lt;br /&gt;
*Wood Man (MM8)&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*The Sega Saturn release of &#039;&#039;Mega Man 8&#039;&#039; has a few changes compared to the original PlayStation release, the main ones being that Cut Man and Wood Man are hidden bosses with new boss themes (Cut Man is hidden in Duo&#039;s Stage, while Wood Man in Search Man&#039;s Stage) and [[Tengu Man]]&#039;s stage has a different theme. These three music themes are all present in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
*&#039;&#039;Mega Man 8&#039;&#039; has a number of distinctions compared to other games in the &#039;&#039;Mega Man&#039;&#039; classic series:&lt;br /&gt;
**It is so far the only mainstream &#039;&#039;Mega Man&#039;&#039; game that has full-motion video cutscenes. &amp;lt;!-- Does the intro cutscene in Mega Man 11 count? --&amp;gt;&lt;br /&gt;
**It is the second &#039;&#039;Mega Man&#039;&#039; game where [[Mega Man]] can swim. (The first was &#039;&#039;Mega Man 3&#039;&#039; for DOS.)&lt;br /&gt;
**It is so far the only &#039;&#039;Mega Man&#039;&#039; game with no Yoku Blocks.&lt;br /&gt;
**It is the only game after &#039;&#039;[[Mega Man 6]]&#039;&#039; where neither Rush Coil nor Rush Jet are available. (There are however Rush Jet sections in Tengu Man&#039;s stage and Wily Stage 2 where the [[player]] is piloting Rush Jet.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Mega_Man_2&amp;diff=21936</id>
		<title>Mega Man 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Mega_Man_2&amp;diff=21936"/>
		<updated>2026-07-15T20:38:26Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Robot Masters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Mega Man 2&#039;&#039;&#039;&#039;&#039; (released as &amp;quot;&#039;&#039;&#039;&#039;&#039;Rockman 2: The Mystery of Dr. Wily&#039;&#039;&#039;&#039;&#039;&amp;quot; in Japan) is the second game in the classic &#039;&#039;Mega Man&#039;&#039; series, released on December 24, 1988. It was the second &#039;&#039;Mega Man&#039;&#039; game released for the NES in Japan and the United States. It is first game that established classic &#039;&#039;Mega Man&#039;&#039; formula like having eight Robot Masters and the [[Tank|E-Tank]], and is one of the best selling &#039;&#039;Mega Man&#039;&#039; games of all time.&amp;lt;ref&amp;gt;[https://www.capcom.co.jp/ir/english/business/million.html Platinum Titles.] CAPCOM. Retrieved December 22, 2025.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Mega Man Maker&#039;&#039;==&lt;br /&gt;
Version 1.2.0 focused on adding content from this game and from &#039;&#039;[[Mega Man 3]]&#039;&#039;. As of Version [[1.9.4.3]], there are 6 bosses, 29 enemies, 7 level objects, 28 tilesets, 31 backgrounds, 11 weapons, 4 spikes, 6 ladders and 12 music tracks available from &#039;&#039;Mega Man 2&#039;&#039; in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
&lt;br /&gt;
==== Robot Masters ====&lt;br /&gt;
*[[Crash Man]]&lt;br /&gt;
*[[Metal Man]]&lt;br /&gt;
*[[Bubble Man]]&lt;br /&gt;
*[[Wood Man]]&lt;br /&gt;
*[[Quick Man]]&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
==== Fortress Bosses ====&lt;br /&gt;
&lt;br /&gt;
*[[Boobeam Trap]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Neo Met]]&lt;br /&gt;
*[[Sniper Joe]]&lt;br /&gt;
*[[Telly]]&lt;br /&gt;
*Telly Spawner&lt;br /&gt;
*Telly Spawner (Solid)&lt;br /&gt;
*[[Crazy Cannon]]&lt;br /&gt;
*[[Batton]]&lt;br /&gt;
*[[Robbit]]&lt;br /&gt;
*[[Hothead]]&lt;br /&gt;
*[[Blocky]]&lt;br /&gt;
*[[Pierobot]]&lt;br /&gt;
*[[Croaker]]&lt;br /&gt;
*[[Crabbot]]&lt;br /&gt;
*[[Fly Boy]]&lt;br /&gt;
*Fly Boy (Spawner)&lt;br /&gt;
*[[Fan Fiend]]&lt;br /&gt;
*[[Shrink]]&lt;br /&gt;
*[[Pipi]]&lt;br /&gt;
*Pipi Spawner&lt;br /&gt;
*[[Mole]]&lt;br /&gt;
*Mole Spawner&lt;br /&gt;
*Mole Spawner (Random)&lt;br /&gt;
*[[Scworm]]&lt;br /&gt;
*[[Atomic Chicken]]&lt;br /&gt;
*Atomic Chicken Spawner&lt;br /&gt;
*[[Big Fish]]&lt;br /&gt;
*[[Sniper Armor]]&lt;br /&gt;
*[[Hot Dog]]&lt;br /&gt;
*[[Lantern Fish]]&lt;br /&gt;
*[[Claw]]&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Bubble Lead]]&lt;br /&gt;
*[[Air Shooter]]&lt;br /&gt;
*[[Quick Boomerang]]&lt;br /&gt;
*[[Leaf Shield]]&lt;br /&gt;
*[[Crash Bomber]]&lt;br /&gt;
*[[Time Stopper]]&lt;br /&gt;
*[[Metal Blade]]&lt;br /&gt;
*[[Atomic Fire]]&lt;br /&gt;
*[[Item-1]]&lt;br /&gt;
*[[Item-2]]&lt;br /&gt;
*[[Item-3]]&lt;br /&gt;
===Level Objects===&lt;br /&gt;
*[[Conveyor Belt]]&lt;br /&gt;
*[[Force Beam]]&lt;br /&gt;
*[[Red Force Beam]]&lt;br /&gt;
*[[Green Force Beam]]&lt;br /&gt;
*[[Press]]&lt;br /&gt;
*[[Crash Lift]]&lt;br /&gt;
*[[Acid Drop]]&lt;br /&gt;
*Heat Man [[Yoku Block]]&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
*Bubble BG&lt;br /&gt;
*Bubble BG (Alt)&lt;br /&gt;
*Bubble BG 2&lt;br /&gt;
*Bubble BG 2 (Alt)&lt;br /&gt;
*Quick BG&lt;br /&gt;
*Quick BG 2&lt;br /&gt;
*Wodd BG&lt;br /&gt;
*Wood BG 2&lt;br /&gt;
*Wood BG 3&lt;br /&gt;
*Crash BG&lt;br /&gt;
*Flash BG&lt;br /&gt;
*Flash BG 2&lt;br /&gt;
*Metal BG&lt;br /&gt;
*Metal BG 2&lt;br /&gt;
*Heat BG&lt;br /&gt;
*Wily 1 BG&lt;br /&gt;
*Wily 1 BG 2&lt;br /&gt;
*Wily 1 BG 3&lt;br /&gt;
*Wily 2 BG&lt;br /&gt;
*Wily 3 BG&lt;br /&gt;
*Wily 3 BG 2&lt;br /&gt;
*Wily 4 BG&lt;br /&gt;
*Wily 5 BG&lt;br /&gt;
*Wily 5 BG 2&lt;br /&gt;
*Wily 5 BG 2 (Alt)&lt;br /&gt;
*Wily 6 BG&lt;br /&gt;
*Credits BG&lt;br /&gt;
*Credits BG (Alt)&lt;br /&gt;
*Credits BG (Alt 2)&lt;br /&gt;
*Credits BG (Alt 3)&lt;br /&gt;
*Credits BG (Alt 4)&lt;br /&gt;
&lt;br /&gt;
===Tilesets===&lt;br /&gt;
*Bubble Tile&lt;br /&gt;
*Bubble Tile (Alt)&lt;br /&gt;
*Air Tile&lt;br /&gt;
*Quick Tile&lt;br /&gt;
*Quick Tile (Alt)&lt;br /&gt;
*Wood Tile&lt;br /&gt;
*Crash Tile&lt;br /&gt;
*Crash Tile 2&lt;br /&gt;
*Flash Tile 1&lt;br /&gt;
*Flash Tile 2&lt;br /&gt;
*Flash Tile 1 (Animated)&lt;br /&gt;
*Flash Tile 2 (Animated)&lt;br /&gt;
*Flash Tile 3 (Animated)&lt;br /&gt;
*Metal Tile&lt;br /&gt;
*Metal Tile 2&lt;br /&gt;
*Metal Tile 3&lt;br /&gt;
*Heat Tile&lt;br /&gt;
*Heat Tile 2&lt;br /&gt;
*Wily 1 Tile&lt;br /&gt;
*Wily 1 Tile 2&lt;br /&gt;
*Wily 1 Tile 3&lt;br /&gt;
*Wily 1 Tile 4&lt;br /&gt;
*Wily 2 Tile&lt;br /&gt;
*Wily 3 Tile&lt;br /&gt;
*Wily 3 Tile (Alt)&lt;br /&gt;
*Wily 4 Tile&lt;br /&gt;
*Wily 5 Tile&lt;br /&gt;
*Wily 6 Tile&lt;br /&gt;
&lt;br /&gt;
===Plates===&lt;br /&gt;
*Wily Plate&lt;br /&gt;
&lt;br /&gt;
===Ladders===&lt;br /&gt;
*Wood Ladder&lt;br /&gt;
*Crash Ladder&lt;br /&gt;
*Heat Ladder&lt;br /&gt;
*Wily Ladder 3 (MM2 Wily 1)&lt;br /&gt;
*Wily Ladder 4 (MM2 Wily 2)&lt;br /&gt;
*Wily Ladder 5 (MM2 Wily 4)&lt;br /&gt;
&lt;br /&gt;
===Spikes===&lt;br /&gt;
*Bubble Spike&lt;br /&gt;
*Wily Spike 3 (MM2 Wily 2)&lt;br /&gt;
*Wily Spike 4 (MM2 Wily 3)&lt;br /&gt;
*Wily Spike 5 (MM2 Wily 4)&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
*Bubble Water&lt;br /&gt;
*Wily 1 Water (MM2 Wily 3)&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
*Bubble Man&lt;br /&gt;
*Air Man&lt;br /&gt;
*Quick Man&lt;br /&gt;
*Wood Man&lt;br /&gt;
*Crash Man&lt;br /&gt;
*Flash Man&lt;br /&gt;
*Metal Man&lt;br /&gt;
*Heat Man&lt;br /&gt;
*Wily Stage 1/2&lt;br /&gt;
*Wily Stage 3/4/5&lt;br /&gt;
*Wily Stage 6&lt;br /&gt;
* Robot Master (MM2)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* This is so far the only represented Mega Man game with 8-bit graphics where a background has a version with custom-made sprites instead of the original sprites. The background was Bubble BG and it was done to mitigate the potential seizure from the original version of the background.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Official games]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21933</id>
		<title>1.10.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=1.10.5&amp;diff=21933"/>
		<updated>2026-07-15T19:27:45Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming Content}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;1.10.5&#039;&#039;&#039; is an upcoming minor update for &#039;&#039;[[Mega Man Maker]]&#039;&#039;. It is scheduled to release in July 2026 to celebrate the ninth anniversary of the game.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===[[Enemies]]===&lt;br /&gt;
*[[Cannon Joe]]&lt;br /&gt;
&lt;br /&gt;
===[[Level objects]]===&lt;br /&gt;
*[[Sheep Conveyor]]&lt;br /&gt;
*[[Sheep Platform]]&lt;br /&gt;
&lt;br /&gt;
===[[Bosses]]===&lt;br /&gt;
*[[Air Man]]&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*[[Water Balloon]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sheep Conveyor Platforms reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=vH8f60Ty2KQ the Sheep Conveyor and Platforms reveal YouTube video]&lt;br /&gt;
File:Cannon Joe reveal 1.10.5 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=gGUED-D8Kls the Cannon Joe reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Versions}}&lt;br /&gt;
[[Category:Version history]]&lt;br /&gt;
[[Category:Major update version]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=21932</id>
		<title>Air Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Air_Man&amp;diff=21932"/>
		<updated>2026-07-15T19:23:52Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: Created page with &amp;quot;{{stub}} {{Upcoming Content}} {{Asset |image= |name= Air Man Man |caption=  |hp=28 |description=  |category=Bosses |game=&amp;#039;&amp;#039;Mega Man 2&amp;#039;&amp;#039; |version=1.10.5 |space= |programmer= |spriter= |sfx= }} &amp;#039;&amp;#039;&amp;#039;DWN-010 Air Man&amp;#039;&amp;#039;&amp;#039; is one of the eight Robot Master bosses from Mega Man 2. He is featured in Mega Man Maker since 1.10.5. His signature weapon is the Air Shooter.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Upcoming Content}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=&lt;br /&gt;
|name= Air Man Man&lt;br /&gt;
|caption= &lt;br /&gt;
|hp=28&lt;br /&gt;
|description= &lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 2]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.5]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DWN-010 Air Man&#039;&#039;&#039; is one of the eight Robot Master bosses from [[Mega Man 2]]. He is featured in [[Mega Man Maker]] since [[1.10.5]]. His signature weapon is the [[Air Shooter]].&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bosses&amp;diff=21931</id>
		<title>Bosses</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bosses&amp;diff=21931"/>
		<updated>2026-07-15T19:14:42Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Mega Man 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Bosses&#039;&#039;&#039; are a category of placeable [[:Category:Assets|objects]] in &#039;&#039;[[Mega Man Maker]]&#039;&#039;. They are one out of three ways the player can beat the stage (the others being picking up an [[Energy Element]] and shooting a [[Party Ball]]).&lt;br /&gt;
&lt;br /&gt;
When a boss is spawned in, they must be defeated to either end the level or progress to the next section. Having a single [[boss]] in a level results in a level card having a unique [[level mugshot]] for the boss. Some of the bosses have noticeable changes in their [[Bosses/AI Changes|behaviors]] when compared to their games of origin.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to version [[1.5.0]], a player could only have one boss per stage, but since 1.5.0, players can have multiple bosses with the maximum of 10 active at once and a total of 200 in a level. Bosses are loaded in first from top to bottom, then left to right. Additionally, bosses can also be set to not end the level after being defeated, instead dropping a [[pickup]], adding or removing a [[weapon]], changing the [[player character]] or changing the stage [[music]].&lt;br /&gt;
&lt;br /&gt;
In version [[1.8.0]], Wily Fortress bosses were introduced. While previously the limit of 10 bosses at once was universal, the size of several [[:Category:Fortress Bosses|fortress bosses]] forces a limit of one per section on a player, though smaller fortress bosses such as [[Dark Man 3]] and [[Dark Man 4]] are exempt from this new rule.&lt;br /&gt;
&lt;br /&gt;
== List of Bosses ==&lt;br /&gt;
{{ImageNeeded|Missing icons for Wily Fortress bosses}}&lt;br /&gt;
As of version [[1.9.4.3]], there are a total of 75 assets in the Boss section:&lt;br /&gt;
*52 Robot Master bosses &#039;&#039;Mega Man&#039;&#039; to &#039;&#039;Mega Man 11&#039;&#039;, &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;, and the Game Boy games&lt;br /&gt;
*9 Wily Fortress bosses from &#039;&#039;Mega Man&#039;&#039; to &#039;&#039;Mega Man 6&#039;&#039;&lt;br /&gt;
*8 objects related to specific bosses&lt;br /&gt;
*5 other [[Assets|assets]] related ending a level and bosses in general&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CutIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cut Man]]&lt;br /&gt;
|Throws his scissor blade like a slow boomerang. Flinches when hit.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GutsIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Guts Man]]&lt;br /&gt;
|It&#039;s Guts Man! Flings boulders and makes the ground quake with each of his jumps.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Man]]&lt;br /&gt;
|Fires off three freezing ice waves in a vertical column after jumping.&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bomb Man]]&lt;br /&gt;
|Takes long and short jumps while chucking bombs.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Man]]&lt;br /&gt;
|Launches his flames of justice if the player shoots or is at a specific distance.&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Man]]&lt;br /&gt;
|Slows down time while firing arrows at you, occasionally jumping as well.&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YellowDevilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yellow Devil]]&lt;br /&gt;
|Shoots blobs of it&#039;s body back and forth. Has multiple options for attack.&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 2&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Man]]&lt;br /&gt;
|Swims towards you, firing spurts and bubble leads. Said to be defective on land.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Man]]&lt;br /&gt;
|Jumps three times, lobs three quick boomerangs, then runs forward and repeats.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.7.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WoodIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wood Man]]&lt;br /&gt;
|Jumps, summons falling leaves and utilizes a throwable leaf shield.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.2.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Man]]&lt;br /&gt;
|Jumps when you shoot and lobs explosives as a counter attack.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Man]]&lt;br /&gt;
|Throws metal blades while hopping around to keep his distance.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.0.0]] / &amp;lt;br&amp;gt;[[1.6.0]] ([[Conveyor Belt]] switch function)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SprMetalManSwitch 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamPadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Boobeam Trap]]&lt;br /&gt;
|This booby trap will flash before shooting you. Make sure you save ammo!&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[1.8.0]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamPadVertIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|This booby trap will flash before shooting you... but vertically!!!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Controller]]&lt;br /&gt;
|Without this fancy thing, Boobeams are just enemies.&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BoobeamTrapRailIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boobeam Trap Rail]]&lt;br /&gt;
|Here are rails to create moving Boobeams. Works like targets rails.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.8.4]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:UpArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Man]]&lt;br /&gt;
| &lt;br /&gt;
|&amp;lt;center&amp;gt;[[1.10.5]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 3&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Man]]&lt;br /&gt;
|Fires a spread of sparks, followed by a giant volt ball aimed at you.&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SnakeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Snake Man]]&lt;br /&gt;
|The king of uneven terrain. Releases snakes which travel across walls and floors.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Man]]&lt;br /&gt;
|Spins across the room, then fires 3 spinning tops aimed at you and repeats.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shadow Man]]&lt;br /&gt;
|The only robot master that can slide. Watch out for his projectiles!&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetManIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Man]]&lt;br /&gt;
|Pulls you with magnetic abilities and fires semi-homing missiles.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Man]]&lt;br /&gt;
|Fires homing rocket punches and tries to crush you with ground pounds.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamegoroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamegoro Maker]]&lt;br /&gt;
|Releases trutles which progressively get faster, five in total.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KamegoroVortexIcon.png]] [[File:KamegoroVortexVertIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Kamegoro Maker#Kamegoro Maker Vortex Generator|Kamegoro Maker Vortex Generator]]&lt;br /&gt;
|Creates vortexes in water.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 4&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Man]]&lt;br /&gt;
|Throws a boomerang ring, jumps to throw another, then runs to the other side.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.3.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Man]]&lt;br /&gt;
|kills. Waits for a move before striking, then fires some shots or uses a shield.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ToadIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Toad Man]]&lt;br /&gt;
|Jumps when attacked, performs a screen-wide attack otherwise.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Man]]&lt;br /&gt;
|Jumps and fires magical pellets before landing to charge a wave attack.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CossackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cossack Catcher]]&lt;br /&gt;
|Cossack is formidable, he will attempt to grab and slam you to the floor.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WilyMachine4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 4]]&lt;br /&gt;
|Fires multiple energy shots, has two phases.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 5&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Stone Man]]&lt;br /&gt;
|Jumps and stomps near you, sometimes sending out two orbiting stones.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Man]]&lt;br /&gt;
|Jumps around and shoots either a small shot or expensive bouncing crystals.&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Man]]&lt;br /&gt;
|Jumps, then either shoots 3 missiles forward, or lobs explosives upwards.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Man]]&lt;br /&gt;
|Charges at you and sends down coals, causing confusion and delay.&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarkMan3.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 3]]&lt;br /&gt;
|Creeps forward, will freeze you in place when close enough and shoot you.&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DarkMan4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dark Man 4]]&lt;br /&gt;
|Has energy shields which follow him as he moves and shoots. Selectable intros.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigPets.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Pets]]&lt;br /&gt;
|Shoots enemies at timed intervals. Can be placed with or without it&#039;s platforms.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:1-9.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BigPetsPlatformIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Big Pets#Big Pets Body Platform|Big Pets Body Platform]]&lt;br /&gt;
|This platform will extend forward when it is shot.&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 6&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Man]]&lt;br /&gt;
|Flies over your head to stomp you, can also suck you in at two different speeds.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Man]]&lt;br /&gt;
|Fires volleys of 3 fireballs and spawns flame pillars across the room.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Man]]&lt;br /&gt;
|His shield protects him from harm. Who knew he had it in him?&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Man]]&lt;br /&gt;
|Throws spears in vollies, sometimes while jumping, then runs to retrieve them.&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Man]]&lt;br /&gt;
|Makes a barrier, throws it, then walks a distance before reactivating it.&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WilyMachine6.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wily Machine 6]]&lt;br /&gt;
|Jumps back and forth as it shoots. Has multiple selectable phases.&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 7&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpringIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spring Man]]&lt;br /&gt;
|Bounces around, shoots spiky springs and fires spring fists. Likes electricity.&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Man]]&lt;br /&gt;
|Jumps when you shoot. Can create icicles and freeze the floor. :thinking:&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shade Man]]&lt;br /&gt;
|Spooky vampire that swoops to grab you and drains health. Can fire sound waves.&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:BurstIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Man]]&lt;br /&gt;
|Makes bubbles that trap you or bounce you around. Mash to escape death!&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:BurstBubble.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burst Bubble]]&lt;br /&gt;
|Bubbles that bounce the player around when touched. Boiing!&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RightArrow.png]] [[File:DownArrow.png]] [[File:LeftArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GamerizerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gamerizer]]&lt;br /&gt;
|Uses ramming attacks and fiery breath. Spawns mini turtles with 1 of 3 patterns.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 8&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrenadeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grenade Man]]&lt;br /&gt;
|Lobs grenades, mines and rushes at you for a very hectic fight, hee hee.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Man]]&lt;br /&gt;
|Dives or launches projectiles, yeah. Beware of his Astro Crush!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:TenguIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Man]]&lt;br /&gt;
|A flying boss. Dives to attack, and shoots wind gusts that push you away.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 9&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Man]]&lt;br /&gt;
|Aggressively dashes and stomps around, sometimes shooting concrete.&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Man]]&lt;br /&gt;
|Jumps when you jump. His jewels reflect projectiles and can be fired at you.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Man]]&lt;br /&gt;
|Honeycomb powered by... oil? Fires homing hornets and hovers upward.&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GalaxyIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Galaxy Man]]&lt;br /&gt;
|Voted in by you! Flies, teleports and makes black holes that suck you in.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SplashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Splash Woman]]&lt;br /&gt;
|Summons deadly piranhas and rains piercing tridents onto you from above&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Man]]&lt;br /&gt;
|Summons tornadoes while jumping and hovering around.&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 10&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SheepIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Sheep Man]]&lt;br /&gt;
|Fluffy electricity-based bot who attacks only with lightning.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pump Man]]&lt;br /&gt;
|Fills up his water shield, jumps around 1-3 times and fires it, then repeats&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Strike Man]]&lt;br /&gt;
|Throws rebounding baseballs and curls into a ball to bounce around. YOU&#039;RE OUT!&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:NitroIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nitro Man]]&lt;br /&gt;
|A motorcycle robot who rides back and forth, even through uneven terrain.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man 11&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blast Man]]&lt;br /&gt;
|Likes to jump and rain death from above. Power Gear gives him more firepower.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.6.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Man]]&lt;br /&gt;
|Bounces around, punches and slams the floor. Speed Gear turbos his speed.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:FuseIcon.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fuse Man]]&lt;br /&gt;
|Teleport and shoots electricity. Click on him to see where he can teleport.&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ColdIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Cold Man]]&lt;br /&gt;
|Ice cold homie, pushes ice walls and jumps sometimes. Spawns cloud friend at half HP.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BurnerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Burner Man]]&lt;br /&gt;
|Dashes around, uses a flamethrower and throws bombs.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PirateIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pirate Man]]&lt;br /&gt;
|Yo Ho! Controls water, hurls explosives, and bounces in a bubble.&lt;br /&gt;
|&amp;lt;center&amp;gt;TBA&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Mega Man&#039;&#039; Game Boy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnkerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Enker]]&lt;br /&gt;
|Runs &amp;amp; jumps, absorbing projectiles when his spear is raised. Canonically xenophobic!&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.8.0]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PunkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Punk]]&lt;br /&gt;
|He himself is a saw, can destroy various objects in his path.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlutoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pluto]]&lt;br /&gt;
|Shoots, dashes and clings to walls. Much like a cat. What do you mean they can&#039;t?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BossDoorIcon.png]] [[File:BoosDoorIconSide.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boss Door]]&amp;lt;ref&amp;gt;Both the horizontal and vertical variants of the Boss Doors appear in every subcategory in the [[Level Builder]] except the &amp;quot;Misc&amp;quot; category&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Usually leads to a boss arena. Locks when a midboss or boss is present.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[1.0.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeftArrow.png]] [[File:RightArrow.png]]&amp;lt;br&amp;gt;[[File:DownArrow.png]] [[File:UpArrow.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnergyElementIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Energy Element]]&lt;br /&gt;
|Touch this to end the level.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PartyBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Party Ball]]&lt;br /&gt;
|Shoot this to end the level with some confetti.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BossSuppressorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Boss Suppressor]]&lt;br /&gt;
|Requires that all active bosses must be dead before ending the level.&lt;br /&gt;
|[[1.5.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Unused bosses ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Options&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GeminiIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gemini Man]]&lt;br /&gt;
|N/A&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Multiple bosses ==&lt;br /&gt;
Prior to [[1.5.0]], a level could only have one boss at the time. At the time, some players tampered with the files to get multiple bosses; however, the boss music would not play. If one intended to put another boss in the level editor, the previous boss would disappear and its settings would be passed on the newly created boss.&lt;br /&gt;
&lt;br /&gt;
Since version 1.5.0, bosses can be programmed to leave items after defeat though this will cause defeating them to no longer finish the stage. To activate this functionality on a specific boss, the designer must click on the skull icon at the bottom left of the boss menu and select an item to drop if the boss is defeated. The three groups of possibilities are: a new pickup, a change in the [[weapon]] roster and a change on the [[Characters|player character]]. However, these possibilities are not mutually exclusive even if the options in the category are.&lt;br /&gt;
&lt;br /&gt;
If a pickup is selected, different things will happen depending on the item. Most pickups will be left where the boss was defeated, while [[Key]]s will travel to the player&#039;s position before being collected. A change of weapons, be it an unlock or removal, or a player character change is triggered instantly upon a boss&#039; defeat. Following the addition of Key colors in [[1.7.0]], a button can be used to change the color of the Key the boss will spawn upon defeat.&lt;br /&gt;
&lt;br /&gt;
In addition to those options, since version 1.7.0 a boss can also be set to change the stage music upon defeat.&lt;br /&gt;
&lt;br /&gt;
On a [[Screens|screen]], the maximum number of bosses is 10. An eleventh boss added will not be recognized by the program. In the whole stage, the limit for multiple bosses is 200.&lt;br /&gt;
&lt;br /&gt;
==Special interactions==&lt;br /&gt;
Certain bosses exhibit special behaviors when hit by certain types of [[weapons]] or by weapons set as a weakness or immunity.&lt;br /&gt;
*As of version 1.9.4.3, [[Metal Man]] and [[Bounce Man]] are the only bosses who have a special behavior when hit exclusively by their primary weakness:&lt;br /&gt;
**Bounce Man will split apart, making his parts bounce around the room.&lt;br /&gt;
**[[Metal Man]] will be killed instantly if the chosen primary weakness is [[Metal Blade]] or will be killed in two hits if Metal Blade set as a secondary weakness.&lt;br /&gt;
*[[Quick Man]] will pause in place and block any weapons set as an immunity.&lt;br /&gt;
*[[Cold Man]] and [[Freeze Man]] will regain health if they are hit by an [[:Category:Ice weapons|ice weapon]] not set as a weakness&lt;br /&gt;
** Before regaining health, Freeze Man will freeze the player in place and perform a pose.&lt;br /&gt;
*Burst Man takes knockback and launches four bombs when hit by a [[:Category:Fire weapons|fire weapon]], an [[:Category:Ice weapons|ice weapon]], a charged buster shot or a weapon set as a weakness.&lt;br /&gt;
*When [[Spring Man]] is hit by an [[:Category:Electric weapons|electric weapon]], he will temporarily cause a magnetic effect that attracts the [[player]] towards him.&lt;br /&gt;
*When Tengu Man is hit by the [[player]]&#039;s [[Ice Wave]] and lands on ground, he will be frozen in place temporarily.&lt;br /&gt;
*[[Cut Man]] is the only boss as of version 1.9.0 to experience knockback regardless of whatever he is hit by.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{SourceNeeded|&amp;quot;During the early development of &#039;&#039;Mega Man Maker&#039;&#039;, Guts Man was planned to be in the game alongside [[Cut Man]] but was replaced by [[Bomb Man]].&amp;quot;}}&lt;br /&gt;
* Every major update since [[1.0.0]] with the exceptions of [[1.1.0]], [[1.7.0]], [[1.8.0]], and [[1.9.0]] has added two bosses from two games each for a total of four bosses.&lt;br /&gt;
** 1.1.0, which had the least number of bosses added in a major update with 2, added Time Man and Ice Man, both from &#039;&#039;Mega Man&#039;&#039;.&lt;br /&gt;
** 1.7.0 added 6 bosses, namely [[Fire Man]], [[Quick Man]], [[Yamato Man]], [[Freeze Man]], [[Splash Woman]], and [[Strike Man]].&lt;br /&gt;
***Additionally, none of the bosses added in 1.7.0 are from the same game of origin due to the goal of the update being to add a variety content from games already represented in &#039;&#039;Mega Man Maker&#039;&#039; at the time i.e. &#039;&#039;Mega Man&#039;&#039; through &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
** 1.8.0, which had the most number of bosses added in a major update at 15, added [[Pirate Man]], [[Cold Man]], [[Burner Man]], [[Pluto]], [[Punk]], [[Enker]], the [[Yellow Devil]], [[Boobeam Trap]], the [[Kamegoro Maker]], the [[Cossack Catcher]], [[Wily Machine 4|Wily Machines 4]] and [[Wily Machine 6|6]], [[Dark Man 3|Dark Men 3]] and [[Dark Man 4|4]] and [[Big Pets]].&lt;br /&gt;
*** Additionally, each game from [[Mega Man 1|the first &#039;&#039;Mega Man&#039;&#039; game]] through &#039;&#039;[[Mega Man 6]]&#039;&#039; had one Wily Fortress boss added in 1.8.0 with the exception of &#039;&#039;Mega Man 4&#039;&#039; and &#039;&#039;Mega Man 5&#039;&#039; which respectively added two and three bosses.&lt;br /&gt;
** 1.9.0 added [[Burst Man]], [[Tengu Man]], [[Galaxy Man]], [[Jewel Man]], [[Nitro Man]], and [[Fuse Man]].&lt;br /&gt;
*** The only game from which two new bosses were added in 1.9.0 was &#039;&#039;[[Mega Man 9]]&#039;&#039;.&lt;br /&gt;
* During the early development of &#039;&#039;Mega Man Maker&#039;&#039;, Guts Man was planned to be in the game alongside [[Cut Man]] but was replaced by [[Bomb Man]].&amp;lt;sup&amp;gt;[source needed]&amp;lt;/sup&amp;gt;&lt;br /&gt;
** [[Gemini Man]] was also cut due to technical issues as his AI did not work well with customizable terrain; however, a Level Builder icon for him exists in the game&#039;s files. He can be placed in levels through special setups though no AI is programmed into him.&lt;br /&gt;
* Prior to version [[1.3.3]], [[Skull Man]]&#039;s description was simply &amp;quot;Kills&amp;quot;, a reference to the &#039;&#039;Mega Man&#039;&#039; fangame &#039;&#039;Skull Man Kills&#039;&#039;. The description was updated with information about his attack patterns in version 1.3.3 to be more consistent with the rest of the Robot Master descriptions while still keeping in the reference.&lt;br /&gt;
* According to [[Luigi]], the [[Music Changer|music changer]] was planned to be added alongside the boss overhaul in 1.5.0 as the two features were similar thematically but was put aside due to the scope of the update.&lt;br /&gt;
* &#039;&#039;Mega Man 11&#039;&#039;&#039;s Robot Masters—[[Blast Man]], [[Bounce Man]], and [[Fuse Man]]—retain their Double Gear abilities in &#039;&#039;[[Mega Man Maker]]&#039;&#039;.&lt;br /&gt;
* Prior to version [[1.10.0]], if a boss is placed between a screen transition, screens with a hard transition will not lock thus allowing the player to pass through them like normal. This allows the player to activate more than 10 bosses by traveling to a different screen to activate another boss. However, a screen with a hard transition will lock if a boss that is not placed between a screen transition is activated.&lt;br /&gt;
*Skull Man and Freeze Man are the only Robot Master bosses as of version [[1.9.4.3]] to not move when spawned in until the player moves.&lt;br /&gt;
**Freeze Man sparkles and wags his finger, inviting the player to make the first move.&lt;br /&gt;
*As of version 1.9.4.3, three Robot Master bosses have options unique to them:&lt;br /&gt;
**Metal Man&#039;s option to enable or disable the switching of directions of [[Conveyor Belt]]s.&lt;br /&gt;
**Fuse Man&#039;s options to change the size of the rails on which the two fuse projectiles travel and enable or disable them.&lt;br /&gt;
**Pirate Man&#039;s option to select the skin of the water that he summons.&lt;br /&gt;
**[[Guts Man]]&#039;s option to select the skin of the [[Super Arm Block]] that he spawns.&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
[[Category:Assets]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=21930</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Weapons&amp;diff=21930"/>
		<updated>2026-07-15T19:11:26Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: /* Mega Man 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WeaponList.png|thumb|right|The weapons menu in the [[Level Builder]] of &#039;&#039;[[Mega Man Maker]]&#039;&#039;.]]&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a category of assets used by the [[Playable Characters|player]] to defeat [[Enemies|enemies]] and [[Bosses|bosses]], overcome obstacles, and destroy certain [[Level Objects|level objects]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
As of version [[1.10.4]], there are a total of 126 weapons. This includes [[Nothing]], 4 Buster weapons, all 46 weapons from the original six NES games, 9 weapons from the five Game Boy games, 6 weapons from &#039;&#039;[[Mega Man 7]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 8]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;, 8 weapons from &#039;&#039;[[Mega Man 9]]&#039;&#039;, 7 weapons from &#039;&#039;[[Mega Man 10]]&#039;&#039;, 6 weapons from &#039;&#039;[[Mega Man 11]]&#039;&#039;, the 2 new weapons from &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;, 10 animal-based weapons, and 6 utility weapons. In addition to these weapons, there are 5 weapons that originate from other games that are not related to the &#039;&#039;Mega Man&#039;&#039; franchise.&lt;br /&gt;
&lt;br /&gt;
===Generic===&lt;br /&gt;
Weapons that do not belong to any specific category as they appear in all categories. Busters serve as default weapons for their respective characters. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ability&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
(Uncharged)&lt;br /&gt;
!Damage&lt;br /&gt;
(Fully Charged)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NothingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nothing]]&lt;br /&gt;
|When this weapon is chosen, you lose all ability to shoot.&lt;br /&gt;
|You get nothing! You lose! Good day, sir! &lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man Maker]]&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Buster]]&lt;br /&gt;
|Shoots three bullets at a time, [[Mega Man]]&#039;s default weapon. Can be charged up if enabled.&lt;br /&gt;
|Mega Man&#039;s classic weapon, fires compressed energy bullets. &lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Proto Buster]]&lt;br /&gt;
|Shoots two bullets at a time, [[Proto Man]]&#039;s default weapon. Can be charged up, also can use Proto Strike if enabled.&lt;br /&gt;
|Like Mega Buster, but it only has one charge type. Can become Proto Strike.&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man 9]]&#039;&#039; (Proto Buster) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mega Man Powered Up]]&#039;&#039; (Proto Strike)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BassBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bass Buster]]&lt;br /&gt;
|Rapid fire in 7 directions, [[Bass]]&#039; default weapon. Does less damage than Mega Man and Proto Man&#039;s busters, and stops at walls. &lt;br /&gt;
|Can be fired in 7 directions, but stops at walls.&lt;br /&gt;
|0.5&lt;br /&gt;
|n/a&lt;br /&gt;
|&#039;&#039;[[Mega Man &amp;amp; Bass]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollSwingIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Roll Swing]]&lt;br /&gt;
|A close-range broom that can pierce shields, [[Roll]]&#039;s default weapon. Can be charged up to deal more damage, &lt;br /&gt;
|Slash three times on the ground, spin in the air, or charge it for big damage!&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man / Mega Man Powered Up&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man&#039;&#039; or its remake, &#039;&#039;[[Mega Man Powered Up]]&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | In-Game Description&lt;br /&gt;
! Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RollingCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rolling Cutter]]&lt;br /&gt;
|Akin to a boomerang, always comes back and slices through anything.&lt;br /&gt;
|2&lt;br /&gt;
|Returning&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArmIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arm]]&lt;br /&gt;
|Pick up and throw blocks at enemies, or make your own in free space.&lt;br /&gt;
|1 (If dropped overhead)&lt;br /&gt;
2 (Shrapnel)&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceSlasherIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Slasher]]&lt;br /&gt;
|Makes your enemies freeze in their tracks.&lt;br /&gt;
|0&lt;br /&gt;
|Piercing,&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HyperBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hyper Bomb]]&lt;br /&gt;
|Throw a bomb that explodes upon contact with enemies, exploding four ways.&lt;br /&gt;
|4&lt;br /&gt;
|Explosive,&lt;br /&gt;
Arc,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Fire Storm]]&lt;br /&gt;
|Fire fire, and give yourself a protective fire shield for one second.&lt;br /&gt;
|2 (Fireball)&lt;br /&gt;
2 (Fire Shield)&lt;br /&gt;
| Barrier&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Beam]]&lt;br /&gt;
|Fire three thunder beams: One horizontally and two vertically!&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeSlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Slow]]&lt;br /&gt;
|Sloooow dooown tiiiiiiime.&lt;br /&gt;
|0&lt;br /&gt;
(8 as Boss Weakness)&lt;br /&gt;
|Harmless&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OilSliderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Oil Slider]]&lt;br /&gt;
|Fire an oil blob and ride it, hitting anything in your path. Radical!&lt;br /&gt;
|2 (Blob)&lt;br /&gt;
4 (Riding)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Arc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 2&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 2&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BubbleLeadIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bubble Lead]]&lt;br /&gt;
|Fires heavy water bubbles that follow terrain. But how is it pronounced?&lt;br /&gt;
|3&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AirShooterIconNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Air Shooter]]&lt;br /&gt;
|Fire off 3 tornadoes that arc up into the air.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot,&lt;br /&gt;
Parabolic&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:QuickBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Quick Boomerang]]&lt;br /&gt;
|Boomerang, a quick one at that! Hold for rapid-fire. &lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Rapid-Fire&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LeafShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Leaf Shield]]&lt;br /&gt;
|Rapidly hits enemies. Can be thrown in 4 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrashBomberIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crash Bomber]]&lt;br /&gt;
|A bomb that sticks to walls and shielded enemies before exploding.&lt;br /&gt;
|2&lt;br /&gt;
|Explosive,&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TimeStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Time Stopper]]&lt;br /&gt;
|Stop and resume the flow of time with a simple button press, like a TV remote!&lt;br /&gt;
|0&lt;br /&gt;
|Harmless,&lt;br /&gt;
Immobilizer&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MetalBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Metal Blade]]&lt;br /&gt;
|Shoot a gear in one of eight directions. Just as powerful.&lt;br /&gt;
|1&lt;br /&gt;
|Directional (8)&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AtomicFireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Atomic Fire]]&lt;br /&gt;
|Charge up a fireball and release it. The charge can damage foes too.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Half-Charged)&lt;br /&gt;
&lt;br /&gt;
8 (Fully Charged)&lt;br /&gt;
|Chargeable&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 3&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 3&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Shock]]&lt;br /&gt;
|Stuns enemies and continually damages them, but only two can be on screen.&lt;br /&gt;
|0.5 (per shock)&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SearchSnakeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Search Snake]]&lt;br /&gt;
|Fire a miniature snake that slithers along surfaces.&lt;br /&gt;
|1&lt;br /&gt;
|Surface Crawler&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NeedleCannonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Needle Cannon]]&lt;br /&gt;
|Fire needle projectiles that stick to enemies for continuous damage.&lt;br /&gt;
|0.5&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TopSpinIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Top Spin]]&lt;br /&gt;
|Spin in mid-air and hurt anything you touch! You can also bounce on enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Melee&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShadowBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shadow Blade]]&lt;br /&gt;
|Metal Blade&#039;s ninja cousin can be fired in 5 directions, but retreats.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (5)&lt;br /&gt;
| [[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Missile]]&lt;br /&gt;
|Fire off a magnet that homes in on enemies vertically.&lt;br /&gt;
|2&lt;br /&gt;
|Homing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GeminiLaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gemini Laser]]&lt;br /&gt;
|A laser that bounces off walls. Now with less lag and more laser!&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HardKnuckleIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hard Knuckle]]&lt;br /&gt;
|A multi-hit fist. Hold up or down to adjust its trajectory.&lt;br /&gt;
|3&lt;br /&gt;
|Multi-Hit,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.1.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 4&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 4&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RingBoomerangIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ring Boomerang]]&lt;br /&gt;
|Ring that always comes back, getting items for you! Not suitable for marriage.&lt;br /&gt;
|2&lt;br /&gt;
|Returning,&lt;br /&gt;
Piercing,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.1.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DiveMissileIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dive Missile]]&lt;br /&gt;
|A homing torpedo that explodes upon contact.&lt;br /&gt;
|3 (Missile)&lt;br /&gt;
2 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Homing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SkullBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Skull Barrier]]&lt;br /&gt;
|Protects you from [[Spikes|spikes]]... until you get hit.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Immunity&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashStopperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Stopper]]&lt;br /&gt;
|Suspend time and use it to your advantage!&lt;br /&gt;
|1&lt;br /&gt;
|Immobilizer,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DustCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Dust Crusher]]&lt;br /&gt;
|Large hunk o&#039; junk that breaks into 4 pieces after hitting an enemy.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Shrapnel)&lt;br /&gt;
|Split&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DrillBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Drill Bomb]]&lt;br /&gt;
|High damage bomb that can be exploded with the press of a button.&lt;br /&gt;
|2 (Main)&lt;br /&gt;
1 (Explosion)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RainFlushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rain Flush]]&lt;br /&gt;
|Screen nuke which can also increase your jump distance while active. &lt;br /&gt;
|5 dmg every 2 seconds&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.5.4]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PharaohShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pharaoh Shot]]&lt;br /&gt;
|Blast solar energy in 6 directions, charge up to pack a bigger punch.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
4 (Fully Charged)&lt;br /&gt;
|Directional (6),&lt;br /&gt;
Chargeable&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 5&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 5&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerStoneIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Stone]]&lt;br /&gt;
|Summons stones that twirl around you and make you question your life choices.&lt;br /&gt;
|3&lt;br /&gt;
|Spiral&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GravityHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gravity Hold]]&lt;br /&gt;
|Damage all enemies on screen and flip their gravity when defeating them.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.0.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalEyeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Crystal Eye]]&lt;br /&gt;
|Large expensive crystal that splits off into three bouncing shots.&lt;br /&gt;
|3&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Split&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NapalmBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Napalm Bomb]]&lt;br /&gt;
|Drops condensed bombs of napalm that bounce a little and explode on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Crawler,&lt;br /&gt;
Explosive&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GyroAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Gyro Attack]]&lt;br /&gt;
|A simple propeller that can be directed up or down once. Sadly not a sandwich.&lt;br /&gt;
|2&lt;br /&gt;
|Directional (3)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StarCrashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Star Crash]]&lt;br /&gt;
|Barrier of stars that decreases your gravity.&lt;br /&gt;
|3&lt;br /&gt;
|Barrier,&lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Wave]]&lt;br /&gt;
|Pitiful spray of waves. Absolutely no interaction with water.&lt;br /&gt;
|1&lt;br /&gt;
|Crawler,&lt;br /&gt;
Piercing (Underwater Only)&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ChargeKickIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Charge Kick]]&lt;br /&gt;
|An invincible slide that hurts enemies. Slide in the air or double jump!&lt;br /&gt;
|2&lt;br /&gt;
|Melee,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 6&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 6&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlizzardAttackIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Blizzard Attack]]&lt;br /&gt;
|Fires a spread of snowflakes moving in several directions, destroying [[Spine]]s. &lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WindStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wind Storm]]&lt;br /&gt;
|Fire a small tornado, jump on it to get to higher ground.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler, &lt;br /&gt;
Momentum&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameBlastIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Blast]]&lt;br /&gt;
|Fire a ball of flame that blasts out of the ground.&lt;br /&gt;
|3&lt;br /&gt;
|Arc&lt;br /&gt;
|[[1.4.0]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SilverTomahawkIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Silver Tomahawk]]&lt;br /&gt;
|Shoot a tomahawk that curves upwards.&lt;br /&gt;
|2&lt;br /&gt;
|Parabolic&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CentaurFlashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Centaur Flash]]&lt;br /&gt;
|Briefly stops time and turns you invincible, damages foes slightly too.&lt;br /&gt;
|8&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Invincibility&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:KnightCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Knight Crusher]]&lt;br /&gt;
|A retracting mace that has it in them to be aimed up or down.&lt;br /&gt;
|3&lt;br /&gt;
|Returning,&lt;br /&gt;
Directional (3)&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:YamatoSpearIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Yamato Spear]]&lt;br /&gt;
|Arc slightly up or down, alternating with every shot. Has piercing properties.&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Spread Shot&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlantBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plant Barrier]]&lt;br /&gt;
|Heals you when hit by projectiles. Powerful projectiles heal you more.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Healing&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 7&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 7&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WildCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wild Coil]]&lt;br /&gt;
|It&#039;s boyoyon paradise! Charge for more power and hold up for extra bounce!&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FreezeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Freeze Cracker]]&lt;br /&gt;
|Breaks into six snowflakes when colliding with a wall. Freezes enemies briefly.&lt;br /&gt;
|1.5&lt;br /&gt;
|Directional (3),&lt;br /&gt;
Immobilizer,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
| [[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SlashClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Slash Claw]]&lt;br /&gt;
|A sharp slash which can cut enemies into pieces. Deals multiple hits per attack.&lt;br /&gt;
|1 (each frame in contact with an [[enemy]] except the last two frames)&lt;br /&gt;
|Melee,&lt;br /&gt;
Rapid fire,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NoiseCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Noise Crush]]&lt;br /&gt;
| Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.&lt;br /&gt;
|2 (Uncharged)&lt;br /&gt;
4 (Fully Charged) &lt;br /&gt;
|Bouncing,&lt;br /&gt;
Chargeable&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DangerWrapIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Danger Wrap]]&lt;br /&gt;
|Trap small enemies in explosive bubbles and push them. Press down to drop mines.&lt;br /&gt;
|3 (Bubble and Landmine)&lt;br /&gt;
6 (Trapped Enemy)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Parabolic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScorchWheelIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scorch Wheel]]&lt;br /&gt;
|A wheel of fire which can be held to aim. Can set things on fire and split.&lt;br /&gt;
|4&lt;br /&gt;
|Crawler,&lt;br /&gt;
Barrier&lt;br /&gt;
| [[1.9.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 8&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 8&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MegaBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mega Ball]]&lt;br /&gt;
|Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.&lt;br /&gt;
|2 (Default)&lt;br /&gt;
4 (Kicked)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Bouncing,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoHoldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Hold]]&lt;br /&gt;
|Launches a small silver propeller that creates upwards wind currents.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 11)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Vertical&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flash Bomb]]&lt;br /&gt;
|A powerful bomb that blows up and lingers for a while upon contact.&lt;br /&gt;
|0.5 (per hit)&lt;br /&gt;
(Max 15)&lt;br /&gt;
|Explosive,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderClawIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Claw]]&lt;br /&gt;
|This electric claw can grab poles and make you quite the acrobat.&lt;br /&gt;
|3&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlameSwordIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flame Sword]]&lt;br /&gt;
| Long-awaited powerful melee weapon. Extremely stylish too.&lt;br /&gt;
|1 (per hit)&lt;br /&gt;
(Max 3)&lt;br /&gt;
&lt;br /&gt;
(Bass: Max 6)&lt;br /&gt;
|Melee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWaveIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wave]]&lt;br /&gt;
|A wave of icicles which climbs up and down walls, going though enemies in its way. &lt;br /&gt;
|2&lt;br /&gt;
|Crawler&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AstroCrushIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Astro Crush]]&lt;br /&gt;
|Unleash a powerful meteor barrage that hurts all enemies onscreen.&lt;br /&gt;
|&lt;br /&gt;
|Screen Wipe&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterBalloonIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Balloon]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[1.10.5]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 9&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 9&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConcreteShotIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Concrete Shot]]&lt;br /&gt;
|Launches a blob of concrete that can turn into a platform.&lt;br /&gt;
|3&lt;br /&gt;
|Platform,&lt;br /&gt;
Arc&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JewelSatelliteIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jewel Satellite]]&lt;br /&gt;
|A shiny shield that reflects projectiles and defeats weak enemies.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:HornetChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Hornet Chaser]]&lt;br /&gt;
|Fires homing hornets that can also grab and bring items to you. BEES!&lt;br /&gt;
|2&lt;br /&gt;
|Homing,&lt;br /&gt;
Returning,&lt;br /&gt;
&lt;br /&gt;
Item-Grab&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PlugBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Plug Ball]]&lt;br /&gt;
|A small electric ball that hugs surfaces. Flies off if the ground beneath vanishes.&lt;br /&gt;
|2&lt;br /&gt;
|Crawler,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LaserTridentIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Laser Trident]]&lt;br /&gt;
|Trident which pierces shielded enemies. Doesn&#039;t harm trident [[Spikes|spikes]].&lt;br /&gt;
|2&lt;br /&gt;
|Piercing,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.5.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagmaBazookaIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magma Bazooka]]&lt;br /&gt;
|Launches a three-way spreadshot. Can be charged, too.&lt;br /&gt;
|1 (Uncharged)&lt;br /&gt;
3 (Fully Charged)&lt;br /&gt;
|Chargeable,&lt;br /&gt;
Spread Shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlackholeBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Black Hole Bomb]]&lt;br /&gt;
| Fires a small black hole that sucks in enemies once detonated.&lt;br /&gt;
|4&lt;br /&gt;
|Remote Controlled,&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TornadoBlowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tornado Blow]]&lt;br /&gt;
| Creates a flock of tornadoes that damage all enemies and boost your jump.&lt;br /&gt;
|4&lt;br /&gt;
|Screen Wipe,&lt;br /&gt;
Momentum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 10&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 10&#039;&#039;. The Mega Man Killer weapons first originated in one of the Game Boy Mega Man games.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TripleBladeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Triple Blade]]&lt;br /&gt;
|Launches a spread of blades downwards in the air, and upwards from the ground.&lt;br /&gt;
|2&lt;br /&gt;
|Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SolarBlazeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Solar Blaze]]&lt;br /&gt;
|Fires a miniature sun that splits into two fire waves. Splits early on impact.&lt;br /&gt;
|3&lt;br /&gt;
|Piercing,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ThunderWoolIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Thunder Wool]]&lt;br /&gt;
|Creates a small cloud that releases lightning and sparks along the ground.&lt;br /&gt;
|1 (Cloud)&lt;br /&gt;
1.5 (Lightning) &lt;br /&gt;
|Parabolic,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandoBombIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Commando Bomb]]&lt;br /&gt;
|A RC Bomb that creates powerful shockwaves on contact with terrain.&lt;br /&gt;
|2 (Direct Hit)&lt;br /&gt;
5 (Explosion)&lt;br /&gt;
|Directional (Infinite),&lt;br /&gt;
Remote Controlled&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaterShieldIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Water Shield]]&lt;br /&gt;
|Protects you with 8 rotating bubbles, shoot it so that they spiral outwards.&lt;br /&gt;
|2&lt;br /&gt;
|Barrier,&lt;br /&gt;
Spiral&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WheelCutterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wheel Cutter]]&lt;br /&gt;
|This bladed wheel can tear enemies apart or help you climb walls.&lt;br /&gt;
|0.33 (Held)  &lt;br /&gt;
2 (Released)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Crawler&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ReboundStrikerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rebound Striker]]&lt;br /&gt;
|A bouncing ball that deals more damage with each bounce. Can be aimed.&lt;br /&gt;
|1 (before bouncing)&amp;lt;br&amp;gt;2 (after first bounce)&amp;lt;br&amp;gt;3 (after second bounce)&amp;lt;br&amp;gt;4 (after third bounce)&amp;lt;br&amp;gt;5 (after fourth bounce)&amp;lt;br&amp;gt;6 (after fifth bounce)&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MirrorBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Mirror Buster]]&lt;br /&gt;
|Shields your front as long as you hold it and reflects incoming bullets.&lt;br /&gt;
|3 &lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrewCrusherIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Screw Crusher]]&lt;br /&gt;
|Throws a spinning saw in a high arc. Weak, but rapidly fireable.&lt;br /&gt;
|1&lt;br /&gt;
|Rapid-Fire, &lt;br /&gt;
Arc&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BalladeCrackerIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ballade Cracker]]&lt;br /&gt;
|An explosive bomb which can be thrown in 7 directions.&lt;br /&gt;
|3&lt;br /&gt;
|Explosive,&lt;br /&gt;
Directional (7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man 11&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man 11&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlockDropperIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Block Dropper]]&lt;br /&gt;
|Spawn 4 bricks at the top of the screen and launch them downwards.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
|[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BounceBallIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Bounce Ball]]&lt;br /&gt;
|Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.&lt;br /&gt;
|1&lt;br /&gt;
|Bouncing,&lt;br /&gt;
Directional (3),&lt;br /&gt;
&lt;br /&gt;
Spread Shot&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.6.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PileDriverIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Pile Driver]]&lt;br /&gt;
|Dash forward with a powerful spike. It explodes shortly after contact.&lt;br /&gt;
|4 (Dash Attack)&lt;br /&gt;
4 (Explosion)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Explosive,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ScrambleThunderIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Scramble Thunder]]&lt;br /&gt;
|Fires a projectile up or down which splits and climbs surfaces.&lt;br /&gt;
|4&lt;br /&gt;
|Directional (2),&lt;br /&gt;
Crawler,&lt;br /&gt;
&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AcidBarrierIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Acid Barrier]]&lt;br /&gt;
|Acidic barrier which protects from enemy projectiles and acid. Fires arced shots.&lt;br /&gt;
|1 (arced shot)&lt;br /&gt;
|Barrier,&lt;br /&gt;
Arc&lt;br /&gt;
|[[1.9.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TundraStormIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tundra Storm]]&lt;br /&gt;
|Summons an icy vortex that damages everything in a wide column.&lt;br /&gt;
|4&lt;br /&gt;
|Vertical&lt;br /&gt;
&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in &#039;&#039;Mega Man &amp;amp; Bass&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceWallIcon.png]] [[File:IceWallSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Ice Wall]]&lt;br /&gt;
|A solid block of ice which multi hits enemies as it moves. A great platform also!&lt;br /&gt;
|16&lt;br /&gt;
|Platform,&lt;br /&gt;
Barrier,&lt;br /&gt;
&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Crawler&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WaveBurnerIcon.png]] [[File:WaveBurnerSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wave Burner]]&lt;br /&gt;
|Hold for continuous fire, use underwater to push some enemies and objects away.&lt;br /&gt;
|1 (fire projectile outside water)&lt;br /&gt;
0 (underwater)&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Harmless (Underwater)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CopyVisionIcon.png]]  [[File:CopyVisionSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Copy Vision]]&lt;br /&gt;
| Spawns a nice clones that lures enemies and bosses while letting you still shoot!&lt;br /&gt;
|2&lt;br /&gt;
|Rapid-Fire,&lt;br /&gt;
Lure&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpreadDrillIcon.png]] [[File:SpreadDrillSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spread Drill]]&lt;br /&gt;
|Starts as a giant drill that splits when you fire again, breaks some blocks too!&lt;br /&gt;
|2 Per Drill&lt;br /&gt;
|Piercing (1st Drill Only),&lt;br /&gt;
Spread Shot,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TenguBladeIcon.png]] [[File:TenguBladeSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tengu Blade]]&lt;br /&gt;
|A melee and projectile based weapon. It&#039;s dash gives immunity and speed. &lt;br /&gt;
|4 (Projectile)&lt;br /&gt;
1-2 (Melee)&lt;br /&gt;
&lt;br /&gt;
1-2-1 (Air Melee) &lt;br /&gt;
&lt;br /&gt;
2 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagicCardIcon.png]] [[File:MagicCardSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magic Card]]&lt;br /&gt;
|Magical mischief awaits you with these cards, grab items and activate gimmicks!&lt;br /&gt;
|1&lt;br /&gt;
|Returning,&lt;br /&gt;
Item-Grab,&lt;br /&gt;
&lt;br /&gt;
Directional (2)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RemoteMineIcon.png]] [[File:RemoteMineIconAlt.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Remote Mine]]&lt;br /&gt;
|Move it up or down and detonate whenever you want.&lt;br /&gt;
|&lt;br /&gt;
|Explosive,&lt;br /&gt;
Remote Controlled,&lt;br /&gt;
&lt;br /&gt;
Detonate&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mega Man V&#039;&#039;===&lt;br /&gt;
Robot Master weapons that first appeared in the GB game &#039;&#039;Mega Man V&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GrabBusterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Grab Buster]]&lt;br /&gt;
|Shoots forward and on contact will return 2 HP. It&#039;s free real estate!&lt;br /&gt;
|1&lt;br /&gt;
|Healing (2 HP) &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[1.8.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SaltWaterIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Salt Water]]&lt;br /&gt;
|A water ball which splits into 3 droplets. Has unique behaviour in water.&lt;br /&gt;
|2 (Ball)&lt;br /&gt;
2 (Droplets) &lt;br /&gt;
|Arc,&lt;br /&gt;
Split&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ElectricShockIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Electric Shock]]&lt;br /&gt;
|If firing you&#039;ll face one direction, jump to and from foes as you zap &#039;em!&lt;br /&gt;
|4&lt;br /&gt;
|Melee,&lt;br /&gt;
Piercing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BreakDashIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Break Dash]]&lt;br /&gt;
|Charging lets you dash and break Pluto Blocks. You&#039;ll get I-frames too!&lt;br /&gt;
|2 (Projectile) &lt;br /&gt;
4 (Dash)&lt;br /&gt;
|Melee,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SparkChaserIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Spark Chaser]]&lt;br /&gt;
|A homing laser which multi hits enemies as it moves back and forth.&lt;br /&gt;
|1&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango]]&lt;br /&gt;
|Charge to summon Tango to aid you in combat. He&#039;ll home in on foes as he bounces about.&lt;br /&gt;
|1 (Buster Shot)&amp;lt;br&amp;gt;1 (Tango Per Tick)&lt;br /&gt;
|Homing,&lt;br /&gt;
Multi-Hit,&lt;br /&gt;
&lt;br /&gt;
Bouncing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
Weapons that make an appearance from franchises that are not &#039;&#039;Mega Man&#039;&#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Game / Franchise of Origin&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ShineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Shine]]&lt;br /&gt;
|A frame 1 move that hits around you. Can apparently reflect projectiles too.&lt;br /&gt;
|1&lt;br /&gt;
|Barrier,&lt;br /&gt;
Reflective,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Melee&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:NadoIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Nado]]&lt;br /&gt;
|How do you even punish this move? Keep pressing attack to go higher.&lt;br /&gt;
|1&lt;br /&gt;
|Momentum,&lt;br /&gt;
Flight&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Brawl&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PerfectFreezeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Perfect Freeze]]&lt;br /&gt;
|Spray a barrage of bullets and freeze them at any time.&lt;br /&gt;
|0.2&lt;br /&gt;
|Spreadshot,&lt;br /&gt;
Rapid Fire&lt;br /&gt;
|&#039;&#039;Touhou&#039;&#039;&lt;br /&gt;
|[[1.0.9]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CommandSelectionIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Command Selection]]&lt;br /&gt;
|The best weapon is every weapon. Includes two special spells.&lt;br /&gt;
|(Random)&lt;br /&gt;
|Random&lt;br /&gt;
|&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;&lt;br /&gt;
|[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:UberChainIcon.png]] [[File:UberChainSpecialIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Über Chain]]&lt;br /&gt;
|A melee weapon you charge up by hitting foes, use when full to gain invincibility.&lt;br /&gt;
|2&lt;br /&gt;
6 (Critical Hit)&lt;br /&gt;
|Melee,&lt;br /&gt;
Random,&lt;br /&gt;
&lt;br /&gt;
Invincibility&lt;br /&gt;
|&#039;&#039;Team Fortress 2&#039;&#039;&lt;br /&gt;
|[[1.8.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animals and Adaptors===&lt;br /&gt;
Animal and adaptor-based utility weapons. Prior to version [[1.10.0]], these were grouped under the &amp;quot;Utilities&amp;quot; category.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil]]&lt;br /&gt;
|Use Rush as your personal spring and get to higher ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet]]&lt;br /&gt;
|Rush transforms into a jet... somehow. Hold up or down to change your altitude.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushBikeIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Bike]]&lt;br /&gt;
|Ride around at top speed. Jump and press up at the same for dramatic leap off!&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[1.10.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RushMarineIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Marine]]&lt;br /&gt;
|Freely move in water and other liquids. Hold up while jumping to dismount.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
| Platform,&lt;br /&gt;
Swim&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoCoilIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Coil|Proto Coil]]&lt;br /&gt;
|Like the Rush Coil, but you don&#039;t need to take it for a walk.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ProtoJetIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Rush Jet|Proto Jet]]&lt;br /&gt;
|Like the Rush Jet, but doesn&#039;t leave its fur all around the house.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TrebleBoostIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Treble Boost]]&lt;br /&gt;
|Allows [[Bass]] to fly for a limited amount of time. Can fire spread shots.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight,&lt;br /&gt;
Spreadshot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TangoJumpIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Tango Jump]]&lt;br /&gt;
|Get a boost from your feline friend. Not as strong as a dog, though.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Platform&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[1.7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlappyBeatIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Flappy Beat]]&lt;br /&gt;
|Fly around the air while flapping. All that&#039;s missing is some green pipes.&lt;br /&gt;
|1 (Broom)&lt;br /&gt;
|Flight&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:JetAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Jet Adaptor]]&lt;br /&gt;
|Jetpack that quickly refills itself once you land on the ground.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
|Flight&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.4.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PowerAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Power Adaptor]]&lt;br /&gt;
|Armor that lets you dish out powerful punches. Can be charged for more power.&lt;br /&gt;
|2 &lt;br /&gt;
3 (Half Charge)&lt;br /&gt;
&lt;br /&gt;
4 (Full Charge)&lt;br /&gt;
|Melee,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Piercing (Full Charge)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperAdaptorIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Adaptor]]&lt;br /&gt;
|Adaptor that lets you boost upward a small distance and fire a homing fist.&lt;br /&gt;
|1 (Buster)&lt;br /&gt;
2 (Rocket Fist)&lt;br /&gt;
|Momentum,&lt;br /&gt;
Chargeable,&lt;br /&gt;
&lt;br /&gt;
Homing (Rocket Fist),&lt;br /&gt;
&lt;br /&gt;
Piercing (Rocket Fist)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities ===&lt;br /&gt;
Weapons that are not obtained from a Robot Master, usually given to assist the player with platforming.&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
!Damage&lt;br /&gt;
!Archetype&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:MagnetBeamIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Magnet Beam]]&lt;br /&gt;
|Build a blinking bridge that you can stand on. Hold attack to make it longer!&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item1Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-1]]&lt;br /&gt;
|Throw out a platform that slowly rises. Good for scaling castles.&lt;br /&gt;
|0&lt;br /&gt;
|Platform&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[1.2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item2Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-2]]&lt;br /&gt;
|Throw out a jet board that rockets forward. Good for flying over spike pits.&lt;br /&gt;
|0&lt;br /&gt;
|Flight,&lt;br /&gt;
Platform,&lt;br /&gt;
&lt;br /&gt;
Momentum &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Item3Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Item-3]]&lt;br /&gt;
|Throw out a platform that bounces and scales walls. Good for... uh... wait...&lt;br /&gt;
|0&lt;br /&gt;
|Platform,&lt;br /&gt;
Bouncing&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperArrowIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Super Arrow]]&lt;br /&gt;
|Arrow that also functions as a platform. Very versatile. Sticks to walls.&lt;br /&gt;
|2&lt;br /&gt;
|Platform,&lt;br /&gt;
Momentum,&lt;br /&gt;
&lt;br /&gt;
Delay&lt;br /&gt;
|[[1.3.0]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:WireIcon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[Wire]]&lt;br /&gt;
|Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!&lt;br /&gt;
|1 (buster)&amp;lt;br&amp;gt;2 (Wire claw)&lt;br /&gt;
|Platform, &lt;br /&gt;
Vertical&lt;br /&gt;
|[[1.10.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error Handler===&lt;br /&gt;
These weapons appear if a weapon ID is used beyond those normally accessible. &lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders sortable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |In-Game Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Added in Version&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:0Icon.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[0]]&lt;br /&gt;
|N/A &lt;br /&gt;
|[[1.0.0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia== &lt;br /&gt;
*There is no description added for the [[0|error handler]] weapon resulting in &amp;quot;N/A&amp;quot;.&lt;br /&gt;
**Prior to version [[1.7.1]], this was also the case for Yamato Spear due to an oversight. As of version [[1.7.5]], this is the only weapon outside of the error handler to not have had a description set.&lt;br /&gt;
* As of version [[1.10.1.3]], &#039;&#039;[[Mega Man 10]]&#039;&#039;&#039;s Chill Spike is the only weapon originating from the main series numbered NES-styled &#039;&#039;Mega Man&#039;&#039; games (i.e. &#039;&#039;[[Mega Man 1]]&#039;&#039; to &#039;&#039;[[Mega Man 6|6]]&#039;&#039;, &#039;&#039;[[Mega Man 9|9]]&#039;&#039; and &#039;&#039;10&#039;&#039;) to not be included in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]] &lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Snake_Man&amp;diff=18241</id>
		<title>Snake Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Snake_Man&amp;diff=18241"/>
		<updated>2025-08-16T16:56:38Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{stub|More information}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:SnakeMan.png|250px]]&lt;br /&gt;
|name=[[File:SnakeIcon.png|left]][[File:SnakeIcon.png|right]]Snake Man&lt;br /&gt;
|caption=Artwork of Snake Man.&lt;br /&gt;
|hp=28&lt;br /&gt;
|description=The king of uneven terrain. Releases snakes which travel across walls and floors.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-022/DRWN-022/DWN-022 Snake Man&#039;&#039;&#039; is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man 3]]&#039;&#039;. He is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since [[1.10.0]].His signature [[weapon]] is the [[Search Snake]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MM3SnakeMan.png|thumb|Official artwork from Mega Man 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=File:MM3SnakeMan.png&amp;diff=18240</id>
		<title>File:MM3SnakeMan.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=File:MM3SnakeMan.png&amp;diff=18240"/>
		<updated>2025-08-16T16:55:37Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Official artwork from Mega Man 3&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shadow_Man&amp;diff=18239</id>
		<title>Shadow Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shadow_Man&amp;diff=18239"/>
		<updated>2025-08-16T16:53:30Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{stub|More information}}&lt;br /&gt;
{{ImageNeeded|In-game images}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:ShadowMan.png|250px]]&lt;br /&gt;
|name=[[File:ShadowIcon.png|left]][[File:ShadowIcon.png|right]]Shadow Man&lt;br /&gt;
|caption=Artwork of Shadow Man from &amp;lt;i&amp;gt;Rockman Complete Works&amp;lt;/i&amp;gt;&lt;br /&gt;
|hp=28&lt;br /&gt;
|description=The only robot master that can slide. Watch out for his projectiles!&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-024/DRWN-024/DWN-024 Shadow Man&#039;&#039;&#039; is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man 3]]&#039;&#039;. He is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since [[1.10.0]].His signature [[weapon]] is the [[Shadow Blade]]. &lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
In battle, Shadow Man uses his original attack pattern, with his actions consisting of him jumping forward up to three times, then either throwing a [[Shadow Blade]] forward and another at an upward angle or sliding.&lt;br /&gt;
&lt;br /&gt;
If the player makes a room with [[Moving Light Darkness]] or an active [[Hologran]], Shadow Man will become hidden in shadow save for the white parts of his body including his eyes.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Since version [[1.10.1.4]], Shadow Man moves slightly faster and will stop his slide a bit sooner after sliding under the player.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MM3ShadowMan.png|thumb|Official artwork from Mega Man 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shadow_Blade&amp;diff=17876</id>
		<title>Shadow Blade</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shadow_Blade&amp;diff=17876"/>
		<updated>2025-08-02T12:21:47Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Asset&lt;br /&gt;
|name=[[File:ShadowBladeIcon.png|left]] Shadow Blade [[File:ShadowBladeIcon.png|right]]&lt;br /&gt;
|image=[[File:ShadowBlade.png|250px]]&lt;br /&gt;
|caption=Artwork for the Shadow Blade in &#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|description=Metal Blade&#039;s ninja cousin can be fired in 5 directions, but retreats.&lt;br /&gt;
|damage=2&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.4.0]]&lt;br /&gt;
|programmer=[[Luigi]]&lt;br /&gt;
}}&lt;br /&gt;
Shadow Blade is [[Shadow Man]]&#039;s signature weapon, originating from &#039;&#039;[[Mega Man 3]]&#039;&#039; and reappearing in &#039;&#039;[[Mega Man III]]&#039;&#039; and &#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; as of version [[1.4.0]].&lt;br /&gt;
&lt;br /&gt;
It lets the user throw a shuriken that travels 5 tiles outward before returning to the point from which it was thrown. It can be aimed upwards and diagonally upwards, allowing for 5 possible directions to be thrown in. Only one Shadow Blade can be onscreen at a time.&lt;br /&gt;
&lt;br /&gt;
==Tutorial==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/shorts/9kcDY6qMjDY Shadow Blade]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Shadow Blade was created as a part of [[Luigi]]&#039;s Programmer Application for the development of version [[1.4.0]], and was added in as a bonus when he was accepted onto the team.&lt;br /&gt;
*Its description refers to how similar in function Shadow Blade is to [[Metal Blade]].&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.4}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
{{MMIII}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Wire&amp;diff=17837</id>
		<title>Wire</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Wire&amp;diff=17837"/>
		<updated>2025-07-30T17:23:15Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
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&lt;div&gt;{{Incomplete|Additional info, when available}}&lt;br /&gt;
{{Update}}&lt;br /&gt;
{{Template:Asset&lt;br /&gt;
|name=[[File:WireIcon.png|left]] Wire [[File:WireIcon.png|right]]&lt;br /&gt;
|image=[[File:Wire_artwork.png|250px]]&lt;br /&gt;
|caption=Artwork of Wire from &#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|description=Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!&lt;br /&gt;
|damage=1 (buster)&amp;lt;br&amp;gt;2 (Wire claw)&lt;br /&gt;
|energy=1 (firing the Wire, moving for 3 tiles vertically)&lt;br /&gt;
|category=[[Weapons]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 4]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|sprite=[[File:Wire_sprite.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wire&#039;&#039;&#039; is a utility from &#039;&#039;[[Mega Man 4]]&#039;&#039;, obtained by traversing a [[Spikes|spike]] pit after the second mini-boss in Dive Man&#039;s stage. It is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.10.0]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
If the player presses the up button with Wire equipped, the [[player]] will look upwards. If the shoot key is pressed when the player is on ground, the [[player]] launches a wire that goes upwards, then hooks itself onto any ceiling it comes across or on certain [[level objects]] such as [[Shupponpon Rail]]s or [[Thunder Claw Pole]]s. Once it does so, the player will be taken upwards to the ceiling as the wire retracts. After the wire has been successfully retracted, the player can adjust its length, taking up 1 [[weapon energy]] for every 3 tiles moved up or down.&lt;br /&gt;
&lt;br /&gt;
When attached to the ceiling, the player can also fire uncharged bullets akin to those of the [[Mega Buster]] that do not use up weapon energy. Additionally, the Wire claw can damage [[enemies]] and [[bosses]] when fired or when latched onto a ceiling. &lt;br /&gt;
&lt;br /&gt;
The player will jump a small distance upwards midair when detaching from the wire. If the player is damaged while the claw is fired or attached to a ceiling, the wire will immediately retract back to the player.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A few changes were made to the Wire in &#039;&#039;[[Mega Man Maker]]&#039;&#039; compared to &#039;&#039;[[Mega Man 4]]&#039;&#039;:&lt;br /&gt;
**In &#039;&#039;Mega Man 4&#039;&#039;, launching the Wire would take up 2 points of [[weapon energy]]. This was reduced to 1 point in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
**In &#039;&#039;Mega Man 4&#039;&#039;, the player could not move up or down when attached to the Wire but can do so in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
**Shooting the buster with Wire equipped took 1 point of weapon energy in &#039;&#039;Mega Man 4&#039;&#039; but does not use up any weapon energy in &#039;&#039;Mega Man Maker&#039;&#039;.&lt;br /&gt;
**In &#039;&#039;Mega Man 4&#039;&#039;, the player must hold the up button then press the shoot button to fire a wire; in &#039;&#039;Mega Man Maker&#039;&#039;, however, the up button does not need to be held to fire a wire.&lt;br /&gt;
*As [[1.10.0]] focused on adding assets as per the choice of members of the [[development team]], Wire was chosen by [[Meka]] to be added for the update.&amp;lt;ref&amp;gt;[https://discord.com/channels/328222878489247744/328222878489247744/1334614793251848222 Meka shares that Wire was their choice for an asset to be added in 1.10.0]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Official media==&lt;br /&gt;
[https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/ Wire Announcement for &#039;&#039;Mega Man Maker&#039;&#039; Version 1.10]&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wire reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=XR8lpoVY2fE the Wire reveal YouTube video]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM4}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Weapons]] [[Category:Utility weapons]] [[Category:Mega Man 4 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Guts_Man&amp;diff=17832</id>
		<title>Guts Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Guts_Man&amp;diff=17832"/>
		<updated>2025-07-30T11:20:31Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{ImageNeeded|In-game images of Guts Man&#039;s attacks; random Super Arm Block option icon}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:GutsManCW.png|250px]]&lt;br /&gt;
|name=[[File:GutsIcon.png|left]][[File:GutsIcon.png|right]] Guts Man&lt;br /&gt;
|caption=Artwork of Guts Man from &#039;&#039;Rockman Complete Works&#039;&#039;&lt;br /&gt;
|description=It&#039;s Guts Man! Flings boulders and makes the ground quake with each jumps.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|hp=28&lt;br /&gt;
|damage=TBA&lt;br /&gt;
|options=[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|programmer=[[Meka]]&lt;br /&gt;
|spriter=[[BigMaster]] (additional Super Arm Block particles and skins)&lt;br /&gt;
|sprite=[[File:GutsManSprite.png]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLN-004/DRN-004 Guts Man&#039;&#039;&#039; is one of the six Robot Master bosses from &#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039; featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since version [[1.10.0]]. Guts Man is armed with his signature [[weapon]], the [[Super Arm]], which he uses excessively and exclusively when attacking.&lt;br /&gt;
&lt;br /&gt;
Guts Man is a Robot Master created by [[Dr. Light]] that was stolen and reprogrammed by [[Dr. Wily]] during the events of &#039;&#039;Mega Man&#039;&#039;/&#039;&#039;[[Mega Man Powered Up]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Level Builder==&lt;br /&gt;
Guts Man&#039;s [[Super Arm Block]]s have eight skins that can be chosen from as well as an option to throw randomly picked Super Arm Block skins.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Guts Man randomly alternates between two behaviors:&lt;br /&gt;
*Jump three tiles vertically, spawn a Super Arm Block from the top of the screen upon landing and throw it at the [[player]]. Once thrown, the Super Arm Block splits into four pieces when it collides with a solid surface.&lt;br /&gt;
*Jump three tiles vertically and three tiles horizontally left or right.&lt;br /&gt;
&lt;br /&gt;
Guts Man will shake the screen upon landing on a solid surface.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Originally, during the development process of [[1.0.0]], Guts Man was considered as a potential boss to represent the first &#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;, but [[WreckingPrograms]] decided to opt for [[Bomb Man]] instead.&lt;br /&gt;
*The description of Guts Man&#039;s reveal on [https://www.youtube.com/watch?v=i-D0DFOyC_Q the official &#039;&#039;Mega Man Maker&#039;&#039; YouTube channel] begins with &amp;quot;DU-NUNNNNNNNN!!!&amp;quot;, a reference to the same sound effect that plays during the &amp;quot;Guts Man&#039;s Ass&amp;quot; meme.&lt;br /&gt;
*As 1.10.0 is focusing on adding assets as per the choice of members of the development team, Guts Man was chosen by [[JumpDashEvade]] to be added for the update.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GutsMan.png|thumb|Official artwork from &#039;&#039;[[Mega Man 1|Mega Man]]&#039;&#039;&lt;br /&gt;
File:Guts Man reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=i-D0DFOyC_Q Guts Man&#039;s reveal video on YouTube]&lt;br /&gt;
File:GutsManAlmostAddedAtRelease.jpeg|[[WreckingPrograms]] mentions in the &#039;&#039;Mega Man Maker&#039;&#039; server for team members that Guts Man was almost added in [[1.0.0]] as he was present in &#039;&#039;Make a Good Mega Man Level 2&#039;&#039;, but [[Bomb Man]] was added in the version instead&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM1}}&lt;br /&gt;
{{MMPU}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 1 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Shadow_Man&amp;diff=17818</id>
		<title>Shadow Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Shadow_Man&amp;diff=17818"/>
		<updated>2025-07-30T08:59:17Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{stub|More information}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:ShadowMan.png|250px]]&lt;br /&gt;
|name=[[File:ShadowIcon.png|left]][[File:ShadowIcon.png|right]]Shadow Man&lt;br /&gt;
|caption=Official artwork of Shadow Man.&lt;br /&gt;
|hp=28&lt;br /&gt;
|description=The only robot master that can slide. Watch out for his projectiles!&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|appears=&#039;&#039;[[Mega Man: The Wily Wars]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Mega Man III]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-024/DRWN-024/DWN-024 Shadow Man&#039;&#039;&#039; is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man 3]]&#039;&#039;. He is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since [[1.10.0]].His signature [[weapon]] is the [[Shadow Blade]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Snake_Man&amp;diff=17817</id>
		<title>Snake Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Snake_Man&amp;diff=17817"/>
		<updated>2025-07-30T08:56:50Z</updated>

		<summary type="html">&lt;p&gt;Villain Hero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update}}&lt;br /&gt;
{{stub|More information}}&lt;br /&gt;
{{Asset&lt;br /&gt;
|image=[[File:SnakeMan.png|250px]]&lt;br /&gt;
|name=[[File:SnakeIcon.png|left]][[File:SnakeIcon.png|right]]Snake Man&lt;br /&gt;
|caption=Artwork of Snake Man.&lt;br /&gt;
|hp=28&lt;br /&gt;
|description=The king of uneven terrain. Releases snakes which travel across walls and floors.&lt;br /&gt;
|category=[[Bosses]]&lt;br /&gt;
|game=&#039;&#039;[[Mega Man 3]]&#039;&#039;&lt;br /&gt;
|version=[[1.10.0]]&lt;br /&gt;
|space=&lt;br /&gt;
|programmer=&lt;br /&gt;
|spriter=&lt;br /&gt;
|sfx=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;DLWN-022/DRWN-022/DWN-022 Snake Man&#039;&#039;&#039; is one of the eight Robot Master bosses from &#039;&#039;[[Mega Man 3]]&#039;&#039;. He is featured in &#039;&#039;[[Mega Man Maker]]&#039;&#039; since [[1.10.0]].His signature [[weapon]] is the [[Search Snake]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{V1.10}}&lt;br /&gt;
{{MM3}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 3 Assets]]&lt;/div&gt;</summary>
		<author><name>Villain Hero</name></author>
	</entry>
</feed>