Version 1.8.2 (11/12/2022)
-Adjusted string names for music changer so &B and GB names fit in properly.
-Oil slider moves player when stunned by Dark Man 3's stun projectile.
-You can turn around in a slide when stunned by Dark Man 3's stun projectile.
-Wave Burner can be used if held when stunned by Dark Man 3's stun projectile.
-Wave Burner allows the player to turn around when stunned by Dark Man 3's stun projectile.
-Wave Burner's sfx continues playing after you run out of ammo if the shoot button is held.
-Moving Light sfx continues to play when transitioning to a section without one in the next section.
-Crazy Razy can no longer respawn until his head is destroyed.
-Plates solids can make the game lags if respawned a lot after a screen transition.
-Magnetic Coil doesn't reset properly after leaving a section.
-Magnetic Coil doesn't reset its falling speed properly after leaving a section.
-Kamegoro Maker's Boss HP bar does not update correctly when using Time Slow, Time Stopper, Flash Stopper, or Centaur Flash.
-Kamegoro Maker's turtles now properly take damage to Time Slow, and Time Stopper.
-Scworms do not jump at the player after being spawned.
-Horizontal Weapon Blocks draw above most objects.
-Plant Barrier does not consume ammo on heal when turning a projectile into health.
-Dark Man 4's shields crash when reflected by Jewel Satellite.
-Magma Beams emit light in darkness even when solidified by Concrete Shot.
-Big Pets Platforms do not reset to their starting position when leaving the section.