Force Beam

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Force Beams
Force Collection.png
All three types of beam, while active.
Category: Level Objects
Game of origin: Mega Man 2
Damage: 4 (green dps)

7 (yellow) 28 (red)

Force Beams are large lasers that debuted in Quick Man's stage in Mega Man 2. They travel across the screen until hitting a terrain tile or a level object that acts like terrain, damaging the player if they come into contact with them. The delay between when they are loaded, when they activate and their direction can be adjusted in the Level Builder. Formerly it could only be aimed left and right, but since 1.4 their direction can also be set to go up or down. The time of activation can go from 1 to 9.

Force Beams come in three varieties: Green, Yellow and Red, in order of lethality. Green lasers will do constant damage to the player if it keeps touching without any invincibility period, though damage can be avoided if the player moves through fast enough. Yellow lasers do seven points of damage on contact with them, with normal invincibility frames. Red lasers instantly kill the player on contact. The force beams are also significantly slower than their NES counterpart.

The only way to despawn and reset one is going to a disconnected screen.


  • Until version 1.4.2, the description for Yellow Force Beam stated that they did 8 damage, although they actually do 7. That was corrected in 1.5.0.
  • The Force Beams on the original Quick Man stage in Mega Man 2 were yellow and immediately lethal. The distinction of colors comes from Mega Man Maker.