|An example of Rain in Mega Man Maker|
Rain is a level object that was introduced in version 1.5.0 of Mega Man Maker. While it canonically appeared first in Toad Man's stage in Mega Man 4 and reappeared in Mega Man IV and Mega Man & Bass, Mega Man Maker takes its appearance from Mega Man 9.
It pushes the player in its direction whenever the player is in the air, but not when the player is on firm terrain or on ladders. Depending on its direction, it can either help the player jump longer distances or hinder the aerial mobility in a direction. Not only does rain affect the playable character, but also pushes Nombrellans, which can make them dangerous due to potential contact damage.
Rain Flush's boost to the player mid-air overrules the rain's force during the short time of the weapon activation. Neither Time Slow nor Flash Stopper can interrupt the rain physics on the player character, as it could not do so in Mega Man 4 or in Mega Man IV.
The author can change the speed and direction of the rain in the Level Builder. It can go either left and right and the speed can go from 1 to 5. Rain will only go until whenever the terrain allows it, so the player will not be affected by it while the player is under solid terrain or underwater. Ladders or level objects that otherwise act as solid terrain do not block the rain. In the Level Builder, rain is added through a small generator put on the screen in which the rain is wanted to appear. There can be only be one rain generator in a screen.