Fire Wall

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Fire Wall
FireWall.png
A right-moving Fire Wall in Mega Man Maker
Information
Description: Deadly flames that slowly chase you. Freeze it to catch a break if needed!
Category: Level Objects
Game of origin: Mega Man 11
Programmer(s): WreckingPrograms
Spriter(s): Schmidkalkan[1]
WreckingPrograms (graphical effects)

The Fire Wall (also known as Wily Firewall) is an advancing wall of fire originated from Torch Man's stage in Mega Man 11. It was added to Mega Man Maker in version 1.6.0.

The Fire Wall is as big as a screen and advances from a direction to another, stopping when the player character goes to a disconnected screen. It will kill the player character and enemies, ignite Oil, detonate TNT, and melt Ice Blocks. Invincibility frames from taking damage, using Charge Kick, or using Pile Driver, cannot protect the player character from it. Even enemies that cannot be destroyed easily like Big Fish or Giree will be destroyed with its flames. Ice weapons like Ice Slasher and Perfect Freeze can temporarily stun it, and so do enemies and bosses that throw ice projectiles. When frozen, it acts mostly like solid terrain. It will start motion after the player moves four tiles away from the starting point of the screen. A Fire Wall scrolls along smooth screens if a section is bigger than a screen and is perpendicular to the direction the player character is moving.

A Fire Wall's direction and speed[2] can be defined in the Level Builder. When adding it in the Level Builder, a Fire Wall's trigger is 1x1 tiles in size but its range is shown while selected.

Activation Trigger Types

The table below lists each of the four activation trigger types for placed Fire Walls in the Level Builder.

Icon Type Behavior
FirewallUp.PNG
Upwards Moving Fire Wall
  • Fire Wall moves upwards from the bottom of the screen
  • Activates when the player is four tiles or more away from the bottom of the screen
FirewallDown.PNG
Downwards Moving Fire Wall
  • Fire Wall moves downwards from the top of the screen
  • Activates when the player is four tiles or more away from the top of the screen
FirewallLeft.PNG
Left Moving Fire Wall
  • Fire Wall moves left from the rightmost of the screen
  • Activates when the player is four tiles or more away from the rightmost of the screen
FirewallRight.PNG
Right Moving Fire Wall
  • Fire Wall moves right from the leftmost of the screen
  • Activates when the player is four tiles or more away from the leftmost of the screen

Trivia

  • In the Fire Wall announcement, a pun was made around the meaning of the word "firewall" as both a wall of fire and as protection against viruses in software.[3]

References