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	<id>https://wiki.megamanmaker.com/index.php?action=history&amp;feed=atom&amp;title=Bounder</id>
	<title>Bounder - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megamanmaker.com/index.php?action=history&amp;feed=atom&amp;title=Bounder"/>
	<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bounder&amp;action=history"/>
	<updated>2026-04-29T08:55:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=17288&amp;oldid=prev</id>
		<title>Blue Bummer: Name and icons</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=17288&amp;oldid=prev"/>
		<updated>2025-07-16T14:29:50Z</updated>

		<summary type="html">&lt;p&gt;Name and icons&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:29, 16 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Asset|description=When startled, bounces up and down in place while firing two poorly aimed shots.|hp=3|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)|version=[[1.3.0]]|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;|image=[[File:Bounder.png|250px]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|name=Bounder&lt;/del&gt;|programmer=[[WreckingPrograms]]|appears=&#039;&#039;Mega Man (Game Gear)&#039;&#039;|caption=Artwork of a Bounder from &#039;&#039;[[Mega Man 5]]&#039;&#039;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Asset&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|name=[[File:BounderIcon.png|left]]Bounder[[File:BounderIcon.png|right]]&lt;/ins&gt;|description=When startled, bounces up and down in place while firing two poorly aimed shots.|hp=3|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)|version=[[1.3.0]]|game=&#039;&#039;[[Mega Man 5]]&#039;&#039;|image=[[File:Bounder.png|250px]]|programmer=[[WreckingPrograms]]|appears=&#039;&#039;Mega Man (Game Gear)&#039;&#039;|caption=Artwork of a Bounder from &#039;&#039;[[Mega Man 5]]&#039;&#039;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Bounder&amp;#039;&amp;#039;&amp;#039; is a guard robot originating from &amp;#039;&amp;#039;[[Mega Man 5]]&amp;#039;&amp;#039;  (also appearing in &amp;#039;&amp;#039;Mega Man&amp;#039;&amp;#039; for Game Gear) that was introduced into &amp;#039;&amp;#039;[[Mega Man Maker]]&amp;#039;&amp;#039; in version [[1.3.0]]. It remains motionless (usually positioned on the ceiling) until the player either fires while it&amp;#039;s on screen or approaches close enough to trigger its behavior. It then drops down towards the ground and bounds back up to the ceiling, intermittently firing off two slow moving shots at steep angles vaguely in the player&amp;#039;s direction. Charging a shot (if applicable) and firing it with proper timing is ideal as a charged shot deals just enough damage to eliminate a Bounder.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Bounder&amp;#039;&amp;#039;&amp;#039; is a guard robot originating from &amp;#039;&amp;#039;[[Mega Man 5]]&amp;#039;&amp;#039;  (also appearing in &amp;#039;&amp;#039;Mega Man&amp;#039;&amp;#039; for Game Gear) that was introduced into &amp;#039;&amp;#039;[[Mega Man Maker]]&amp;#039;&amp;#039; in version [[1.3.0]]. It remains motionless (usually positioned on the ceiling) until the player either fires while it&amp;#039;s on screen or approaches close enough to trigger its behavior. It then drops down towards the ground and bounds back up to the ceiling, intermittently firing off two slow moving shots at steep angles vaguely in the player&amp;#039;s direction. Charging a shot (if applicable) and firing it with proper timing is ideal as a charged shot deals just enough damage to eliminate a Bounder.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Blue Bummer</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=7582&amp;oldid=prev</id>
		<title>DarkiusMC at 02:19, 8 January 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=7582&amp;oldid=prev"/>
		<updated>2024-01-08T02:19:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:19, 8 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{V1.3}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MM5}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MM5}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Enemies]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Enemies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mega Man 5 Assets]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mega Man 5 Assets]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=6753&amp;oldid=prev</id>
		<title>TheDoc: Accidentally did italics wrong, then accidentally submitted changes prematurely...Should all be clear now.</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=6753&amp;oldid=prev"/>
		<updated>2023-05-12T08:19:13Z</updated>

		<summary type="html">&lt;p&gt;Accidentally did italics wrong, then accidentally submitted changes prematurely...Should all be clear now.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:19, 12 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Asset|description=When startled, bounces up and down in place while firing two poorly aimed shots.|hp=3|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)|version=[[1.3.0]]|game=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;[[Mega Man 5]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;|image=[[File:Bounder.png|250px]]|name=Bounder|programmer=[[WreckingPrograms]]|appears=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Mega Man (Game Gear)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;|caption=Artwork of a Bounder from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;[[Mega Man 5]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Asset|description=When startled, bounces up and down in place while firing two poorly aimed shots.|hp=3|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)|version=[[1.3.0]]|game=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;[[Mega Man 5]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;|image=[[File:Bounder.png|250px]]|name=Bounder|programmer=[[WreckingPrograms]]|appears=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Mega Man (Game Gear)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;|caption=Artwork of a Bounder from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;[[Mega Man 5]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Bounder&amp;#039;&amp;#039;&amp;#039; is a guard robot originating from &amp;#039;&amp;#039;[[Mega Man 5]]&amp;#039;&amp;#039;  (also appearing in &amp;#039;&amp;#039;Mega Man&amp;#039;&amp;#039; for Game Gear) that was introduced into &amp;#039;&amp;#039;[[Mega Man Maker]]&amp;#039;&amp;#039; in version [[1.3.0]]. It remains motionless (usually positioned on the ceiling) until the player either fires while it&amp;#039;s on screen or approaches close enough to trigger its behavior. It then drops down towards the ground and bounds back up to the ceiling, intermittently firing off two slow moving shots at steep angles vaguely in the player&amp;#039;s direction. Charging a shot (if applicable) and firing it with proper timing is ideal as a charged shot deals just enough damage to eliminate a Bounder.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Bounder&amp;#039;&amp;#039;&amp;#039; is a guard robot originating from &amp;#039;&amp;#039;[[Mega Man 5]]&amp;#039;&amp;#039;  (also appearing in &amp;#039;&amp;#039;Mega Man&amp;#039;&amp;#039; for Game Gear) that was introduced into &amp;#039;&amp;#039;[[Mega Man Maker]]&amp;#039;&amp;#039; in version [[1.3.0]]. It remains motionless (usually positioned on the ceiling) until the player either fires while it&amp;#039;s on screen or approaches close enough to trigger its behavior. It then drops down towards the ground and bounds back up to the ceiling, intermittently firing off two slow moving shots at steep angles vaguely in the player&amp;#039;s direction. Charging a shot (if applicable) and firing it with proper timing is ideal as a charged shot deals just enough damage to eliminate a Bounder.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki?hmysql:diff:1.41:old-6627:rev-6753:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TheDoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=6627&amp;oldid=prev</id>
		<title>TheDoc: Created Bounder page.</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Bounder&amp;diff=6627&amp;oldid=prev"/>
		<updated>2023-05-06T22:33:20Z</updated>

		<summary type="html">&lt;p&gt;Created Bounder page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Asset|description=When startled, bounces up and down in place while firing two poorly aimed shots.|hp=3|damage=4 (contact)&amp;lt;br&amp;gt;3 (projectile)|version=[[1.3.0]]|game=&amp;quot;[[Mega Man 5]]&amp;quot;|image=[[File:Bounder.png|250px]]|name=Bounder|programmer=[[WreckingPrograms]]|appears=&amp;quot;Mega Man (Game Gear)&amp;quot;|caption=Artwork of a Bounder from &amp;quot;[[Mega Man 5]]&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Bounder&amp;#039;&amp;#039;&amp;#039; is a guard robot originating from &amp;#039;&amp;#039;[[Mega Man 5]]&amp;#039;&amp;#039;  (also appearing in &amp;#039;&amp;#039;Mega Man&amp;#039;&amp;#039; for Game Gear) that was introduced into &amp;#039;&amp;#039;[[Mega Man Maker]]&amp;#039;&amp;#039; in version [[1.3.0]]. It remains motionless (usually positioned on the ceiling) until the player either fires while it&amp;#039;s on screen or approaches close enough to trigger its behavior. It then drops down towards the ground and bounds back up to the ceiling, intermittently firing off two slow moving shots at steep angles vaguely in the player&amp;#039;s direction. Charging a shot (if applicable) and firing it with proper timing is ideal as a charged shot deals just enough damage to eliminate a Bounder.&lt;br /&gt;
&lt;br /&gt;
In the Level Editor, the Bounder&amp;#039;s color can be changed between red and green, and the enemy itself can be spawned anywhere there is room, considered a 2x3 enemy for placement purposes. No matter where Bounder is originally positioned when triggered in-game, it will always bound back up to the ceiling before dropping back down and repeating. If there is no ceiling to return to, Bounder will simply leap off-screen and despawn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MM5}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Mega Man 5 Assets]]&lt;/div&gt;</summary>
		<author><name>TheDoc</name></author>
	</entry>
</feed>