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	<id>https://wiki.megamanmaker.com/index.php?action=history&amp;feed=atom&amp;title=Escape_from_the_Space_Station_Puzzle</id>
	<title>Escape from the Space Station Puzzle - Revision history</title>
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	<updated>2026-05-06T21:44:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=17803&amp;oldid=prev</id>
		<title>DarkiusMC at 22:42, 29 July 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=17803&amp;oldid=prev"/>
		<updated>2025-07-29T22:42:08Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:42, 29 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
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		<author><name>DarkiusMC</name></author>
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	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=16860&amp;oldid=prev</id>
		<title>DarkiusMC at 04:56, 26 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=16860&amp;oldid=prev"/>
		<updated>2025-05-26T04:56:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:56, 26 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|caption=[[Mega Man]] wondering why and how he got trapped in here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|caption=[[Mega Man]] wondering why and how he got trapped in here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=[[Meka]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=[[Meka]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=16768&amp;oldid=prev</id>
		<title>DarkiusMC at 01:26, 22 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=16768&amp;oldid=prev"/>
		<updated>2025-05-22T01:26:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:26, 22 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=[[Meka]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=[[Meka]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|abilities=Slide&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|abilities=Slide&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|bosses=None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|bosses=None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center style=&quot;image-rendering:pixelated;&quot;&amp;gt;[[File:&lt;/del&gt;SpaceStationMap.png|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;66px]]&amp;lt;/center&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Pixelated|&lt;/ins&gt;SpaceStationMap.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;true|44}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Escape from the Space Station Puzzle&amp;#039;&amp;#039;&amp;#039; is an [[example level]] created by [[Meka]]. This level requires is a puzzle level that also includes segments of precision platforming.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Escape from the Space Station Puzzle&amp;#039;&amp;#039;&amp;#039; is an [[example level]] created by [[Meka]]. This level requires is a puzzle level that also includes segments of precision platforming.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=15112&amp;oldid=prev</id>
		<title>DarkiusMC at 01:23, 12 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=15112&amp;oldid=prev"/>
		<updated>2025-03-12T01:23:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:23, 12 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Level&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Level&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=[[File:EscapeFromTheSpaceStationPuzzle.png|250px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=[[File:EscapeFromTheSpaceStationPuzzle.png|250px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|caption=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|caption=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Mega Man]] wondering why and how he got trapped in here.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=[[Meka]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=[[Meka]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name=[[File:PartyBallEnergyElement.png|left]][[File:PiconRoll.png|right]] Escape from the Space Station Puzzle  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name=[[File:PartyBallEnergyElement.png|left]][[File:PiconRoll.png|right]] Escape from the Space Station Puzzle  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=14576&amp;oldid=prev</id>
		<title>DarkiusMC: /* Walkthrough */</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=14576&amp;oldid=prev"/>
		<updated>2025-02-16T01:05:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Walkthrough&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:05, 16 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go to the right of the starting room, use Time Slow, and activate all three Rotating Platforms. Navigate the [[spikes]] in the way, and be sure to reactivate Time Slow partway through. At the top is a [[Hot Dog]] that can be easily ignored. In the next room, wait until the [[Pole]]s are in position then fire Dive Missiles to destroy more Weapon Blocks. On the left side of the room, stand in the center of the Time Slow Weapon Block and use it so both Rotating Platforms are on equal height. Avoid the spikes until the player reaches the bottom, where a single [[Mega Buster]] shot must be fired to destroy a weapon block. Go across the Rotating Platforms, and jump up a series of small platforms and Dust Blocks before reaching a Teleporter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go to the right of the starting room, use Time Slow, and activate all three Rotating Platforms. Navigate the [[spikes]] in the way, and be sure to reactivate Time Slow partway through. At the top is a [[Hot Dog]] that can be easily ignored. In the next room, wait until the [[Pole]]s are in position then fire Dive Missiles to destroy more Weapon Blocks. On the left side of the room, stand in the center of the Time Slow Weapon Block and use it so both Rotating Platforms are on equal height. Avoid the spikes until the player reaches the bottom, where a single [[Mega Buster]] shot must be fired to destroy a weapon block. Go across the Rotating Platforms, and jump up a series of small platforms and Dust Blocks before reaching a Teleporter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon blowing up more Count Bombs and reaching the Space Station&#039;s exit, &#039;&#039;&#039;DO NOT ENTER THE TELEPORTER,&#039;&#039;&#039; as it will simply teleport the player to the previous room and likely kill them. Instead, simply jump on the Falling Platforms and ride the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AAAAA &lt;/del&gt;upwards. Once it reaches the exit, wait a bit and jump right onto the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AAAAA &lt;/del&gt;high in the air, and go across to reach the end of the level. The player may enter a Teleporter for an optional challenge. Otherwise, simple blow up one final Weapon Block and collect the [[Energy Element]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon blowing up more Count Bombs and reaching the Space Station&#039;s exit, &#039;&#039;&#039;DO NOT ENTER THE TELEPORTER,&#039;&#039;&#039; as it will simply teleport the player to the previous room and likely kill them. Instead, simply jump on the Falling Platforms and ride the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Lift Platform]]s &lt;/ins&gt;upwards. Once it reaches the exit, wait a bit and jump right onto the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Drop Platform]]s &lt;/ins&gt;high in the air, and go across to reach the end of the level. The player may enter a Teleporter for an optional challenge. Otherwise, simple blow up one final Weapon Block and collect the [[Energy Element]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Optional Challenge:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Optional Challenge:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=14566&amp;oldid=prev</id>
		<title>Midas Magnezone: Formatting, grammar edits; minor changes in wording</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=14566&amp;oldid=prev"/>
		<updated>2025-02-16T00:48:07Z</updated>

		<summary type="html">&lt;p&gt;Formatting, grammar edits; minor changes in wording&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:48, 16 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;First Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;First Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the start of the level, the player must go right, down, then platform left over the [[Falling &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Platforms&lt;/del&gt;]]. Shoot the [[Weapon Block]]s in front of you, and platform over the [[Flip Platform]]s until you reach the [[Yoku Block]]s. At the end is a spring used to shoot another Weapon Block. Backtrack to the starting room, then head to the left. Drop down and enter the [[Teleporter]], then platform over the [[Footholder]]s. There is a checkpoint there, and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon block &lt;/del&gt;allowing access to the start.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the start of the level, the player must go right, down, then platform left over the [[Falling &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Platform&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&lt;/ins&gt;. Shoot the [[Weapon Block]]s in front of you, and platform over the [[Flip Platform]]s until you reach the [[Yoku Block]]s. At the end is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;spring&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;used to shoot another Weapon Block. Backtrack to the starting room, then head to the left. Drop down and enter the [[Teleporter]], then platform over the [[Footholder]]s. There is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;checkpoint&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;there, and a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon Block &lt;/ins&gt;allowing access to the start.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enter the Teleporter and grab the [[ladder]] nearby. This will allow you to shoot another obtrusive Weapon Block. Drop back down and travel back to the right of the start. Shoot the [[Super Ball Machine Jr]] in your path, and climb the unblocked ladder. After this is a [[Count Bomb]] puzzle. Jump off the 2-Bomb to the left to detonate the 5-Bombs atop the 9-Bomb. Then use the remaining bombs to platform across. This will provide another shortcut to the start. Detonate the two horizonal 2-Bombs on both &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side &lt;/del&gt;to progress. Defeat the [[Met]] and detonate the Count Bombs above, then use [[Time Slow]] to ride the [[Rotating Platform]] up. This finishes the first puzzle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enter the Teleporter and grab the [[ladder]] nearby. This will allow you to shoot another obtrusive Weapon Block. Drop back down and travel back to the right of the start. Shoot the [[Super Ball Machine Jr&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;]] in your path, and climb the unblocked ladder. After this is a [[Count Bomb]] puzzle. Jump off the 2-Bomb to the left to detonate the 5-Bombs atop the 9-Bomb. Then use the remaining bombs to platform across. This will provide another shortcut to the start. Detonate the two horizonal 2-Bombs on both &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sides &lt;/ins&gt;to progress. Defeat the [[Met]] and detonate the Count Bombs above, then use [[Time Slow]] to ride the [[Rotating Platform]] up. This finishes the first puzzle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Second Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Second Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Walk to the room left of the start. Use Time Slow to use the Rotating Platform to reach the [[Skullmet]] and shoot the Weapon Block. Go back through the room until you reach another set of Count Bombs. Detonate the 1-Bomb, then the three bombs above it, then the 5-Bombs to the left, jump into the gap&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and detonate the 3-Bomb. This will give access to shoot down the two Weapon Blocks on the left. Backtrack to the start of the room and slide under the enemies, onto the Rotating Platform on the left, and finally go right to shoot a Weapon Block to the right of the start. Backtrack &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;back &lt;/del&gt;to the start of the first room.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Walk to the room left of the start. Use Time Slow to use the Rotating Platform to reach the [[Skullmet]] and shoot the Weapon Block. Go back through the room until you reach another set of Count Bombs. Detonate the 1-Bomb, then the three bombs above it, then the 5-Bombs to the left, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/ins&gt;jump into the gap and detonate the 3-Bomb. This will give access to shoot down the two Weapon Blocks on the left. Backtrack to the start of the room and slide under the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;enemies&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, onto the Rotating Platform on the left, and finally go right to shoot a Weapon Block to the right of the start. Backtrack to the start of the first room.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To the right of the start are three paths&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;one above, one to the top right, and one down. The downwards path blocked by a [[Sniper Joe]] may optionally be traversed due to setting up the third puzzle, but may be ignored for now. The top right path is blocked by a [[Pole Egg]]. Instead, use [[Time Slow]] and jump on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rotating platform &lt;/del&gt;to reach the top left exit. Be careful not to fall as you climb the ladder and finish the second puzzle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To the right of the start are three paths&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;one above, one to the top right, and one down. The downwards path blocked by a [[Sniper Joe]] may optionally be traversed due to setting up the third puzzle, but may be ignored for now. The top right path is blocked by a [[Pole Egg]]. Instead, use [[Time Slow]] and jump on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rotating Platform &lt;/ins&gt;to reach the top left exit. Be careful not to fall as you climb the ladder and finish the second puzzle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Third Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Third Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blow up the [[Dive Missile]] Weapon Block and move to the right. Walk near the wall, but not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fully&lt;/del&gt;. Wait until the [[Octopus Battery]] moves up, and fire a Dive Missile to break a Weapon Block. This can optionally be done a second time for an [[M-Tank]]. Go down and blow up the Pole Egg from the second puzzle to return there. Defeat the Sniper Joe and move across. Fire a Dive Missile while the [[Spine]] is below the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon block &lt;/del&gt;to destroy it, then while it is under the Pole Egg to destroy that as well. Return to the third puzzle and go down, traversing the newly clear path. Ride the Rotating Platform up and avoid the [[Cannopeller]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blow up the [[Dive Missile]] Weapon Block and move to the right. Walk near the wall, but not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the way&lt;/ins&gt;. Wait until the [[Octopus Battery]] moves up, and fire a Dive Missile to break a Weapon Block. This can optionally be done a second time for an [[M-Tank]]. Go down and blow up the Pole Egg from the second puzzle to return there. Defeat the Sniper Joe and move across. Fire a Dive Missile while the [[Spine]] is below the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon Block &lt;/ins&gt;to destroy it, then while it is under the Pole Egg to destroy that as well. Return to the third puzzle and go down, traversing the newly clear path. Ride the Rotating Platform up and avoid the [[Cannopeller]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Destroy the Dive Missile &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;block &lt;/del&gt;in front of you, then position yourself against the immune ones, facing right. Fire a Dive Missile just as the [[Potton]] is directly under you to destroy the [[Dust Block]], then walk a bit forward and face left. When the Potton is nearly off-screen, fire another missile to clear the path. Reset the room if needed. Jump on the [[Cossack Platform]] and shoot down the Cannopeller. Stand on the next Cossack Platform and wait for the Octopus Battery to be at its lowest position and fire another missile to destroy another block, then do the same at its highest position to clear the way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Destroy the Dive Missile &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon Block &lt;/ins&gt;in front of you, then position yourself against the immune ones, facing right. Fire a Dive Missile just as the [[Potton]] is directly under you to destroy the [[Dust Block]], then walk a bit forward and face left. When the Potton is nearly off-screen, fire another missile to clear the path. Reset the room if needed. Jump on the [[Cossack Platform]] and shoot down the Cannopeller. Stand on the next Cossack Platform and wait for the Octopus Battery to be at its lowest position and fire another missile to destroy another block, then do the same at its highest position to clear the way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Fourth Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Fourth Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Going down and destroying a Weapon Block allows access to the previous puzzle easily. However, unlike the previous instance, this is not necessary.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Going down and destroying a Weapon Block allows access to the previous puzzle easily. However, unlike the previous instance, this is not necessary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go to the right of the starting room, use Time Slow, and activate all three Rotating Platforms. Navigate the spikes in the way, and be sure to reactivate Time Slow partway through. At the top is a [[Hot Dog]] that can be easily ignored. In the next room, wait until the [[Pole]]s are in position&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and &lt;/del&gt;fire Dive Missiles to destroy more Weapon Blocks. On the left side of the room, stand in the center of the Time Slow Weapon Block and use it so both Rotating Platforms are on equal height. Avoid the spikes until the player reaches the bottom, where a single [[Mega Buster]] shot must be fired to destroy a weapon block. Go across the Rotating Platforms, and jump up a series of small platforms and Dust Blocks before reaching a Teleporter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go to the right of the starting room, use Time Slow, and activate all three Rotating Platforms. Navigate the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;spikes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;in the way, and be sure to reactivate Time Slow partway through. At the top is a [[Hot Dog]] that can be easily ignored. In the next room, wait until the [[Pole]]s are in position &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/ins&gt;fire Dive Missiles to destroy more Weapon Blocks. On the left side of the room, stand in the center of the Time Slow Weapon Block and use it so both Rotating Platforms are on equal height. Avoid the spikes until the player reaches the bottom, where a single [[Mega Buster]] shot must be fired to destroy a weapon block. Go across the Rotating Platforms, and jump up a series of small platforms and Dust Blocks before reaching a Teleporter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon blowing up more Count Bombs and reaching the Space Station&amp;#039;s exit, &amp;#039;&amp;#039;&amp;#039;DO NOT ENTER THE TELEPORTER,&amp;#039;&amp;#039;&amp;#039; as it will simply teleport the player to the previous room and likely kill them. Instead, simply jump on the Falling Platforms and ride the AAAAA upwards. Once it reaches the exit, wait a bit and jump right onto the AAAAA high in the air, and go across to reach the end of the level. The player may enter a Teleporter for an optional challenge. Otherwise, simple blow up one final Weapon Block and collect the [[Energy Element]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon blowing up more Count Bombs and reaching the Space Station&amp;#039;s exit, &amp;#039;&amp;#039;&amp;#039;DO NOT ENTER THE TELEPORTER,&amp;#039;&amp;#039;&amp;#039; as it will simply teleport the player to the previous room and likely kill them. Instead, simply jump on the Falling Platforms and ride the AAAAA upwards. Once it reaches the exit, wait a bit and jump right onto the AAAAA high in the air, and go across to reach the end of the level. The player may enter a Teleporter for an optional challenge. Otherwise, simple blow up one final Weapon Block and collect the [[Energy Element]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Optional Challenge:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Optional Challenge:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Entering the Teleporter at the end leads to a short optional challenge. Upon entering, walk to the end and activate Time Slow, enter the Teleporter, and outrun the [[Force Beam]]s. Due to an oversight, the challenge is likely to be impossible unless the player restarts from the final checkpoint. While rushing through, use Dive Missile halfway through the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;spikes&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;to open the path forward. The end rewards the player with an [[E-Tank]] and returns to the end of the level.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Entering the Teleporter at the end leads to a short optional challenge. Upon entering, walk to the end and activate Time Slow, enter the Teleporter, and outrun the [[Force Beam]]s. Due to an oversight, the challenge is likely to be impossible unless the player restarts from the final checkpoint. While rushing through, use Dive Missile halfway through the spikes to open the path forward. The end &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the challenge &lt;/ins&gt;rewards the player with an [[E-Tank]] and returns &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them &lt;/ins&gt;to the end of the level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The other winners of the contest were [[Automata Fortress]] and Crystal Clear Ascent.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The other winners of the contest were [[Automata Fortress]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by Nickelasse in the non-traditional category &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Crystal Clear Ascent&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] by Noivs in the traditional category&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Navigation==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Navigation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ExampleLevels}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ExampleLevels}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels]] [[Category:Example Levels]] [[Category:Contest Winners]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels]] [[Category:Example Levels]] [[Category:Contest Winners]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki?hmysql:diff:1.41:old-14565:rev-14566:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Midas Magnezone</name></author>
	</entry>
	<entry>
		<id>https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=14565&amp;oldid=prev</id>
		<title>DarkiusMC: This took way too long given how poorly this level has aged lol</title>
		<link rel="alternate" type="text/html" href="https://wiki.megamanmaker.com/index.php?title=Escape_from_the_Space_Station_Puzzle&amp;diff=14565&amp;oldid=prev"/>
		<updated>2025-02-16T00:03:51Z</updated>

		<summary type="html">&lt;p&gt;This took way too long given how poorly this level has aged lol&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Level&lt;br /&gt;
|image=[[File:EscapeFromTheSpaceStationPuzzle.png|250px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|creator=[[Meka]]&lt;br /&gt;
|name=[[File:PartyBallEnergyElement.png|left]][[File:PiconRoll.png|right]] Escape from the Space Station Puzzle &lt;br /&gt;
|version=[[1.3.0]]&lt;br /&gt;
|screens=50&lt;br /&gt;
|weapons=[[Mega Buster]]&amp;lt;br&amp;gt;[[Time Slow]]&amp;lt;br&amp;gt;[[Dive Missile]]&lt;br /&gt;
|characters=[[Mega Man]]&lt;br /&gt;
|abilities=Slide&lt;br /&gt;
|bosses=None&lt;br /&gt;
|map=&amp;lt;center style=&amp;quot;image-rendering:pixelated;&amp;quot;&amp;gt;[[File:SpaceStationMap.png|66px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Escape from the Space Station Puzzle&amp;#039;&amp;#039;&amp;#039; is an [[example level]] created by [[Meka]]. This level requires is a puzzle level that also includes segments of precision platforming.&lt;br /&gt;
&lt;br /&gt;
This level was added as an example level after winning first place in the challenge category of the [[2017 Mega Man Maker Level Creation Contest|2017 &amp;#039;&amp;#039;Mega Man Maker&amp;#039;&amp;#039; Level Creation Contest]].&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;As a puzzle level, all solutions will be spoiled. You have been warned.&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
At the start of the level, the player must go right, down, then platform left over the [[Falling Platforms]]. Shoot the [[Weapon Block]]s in front of you, and platform over the [[Flip Platform]]s until you reach the [[Yoku Block]]s. At the end is a spring used to shoot another Weapon Block. Backtrack to the starting room, then head to the left. Drop down and enter the [[Teleporter]], then platform over the [[Footholder]]s. There is a checkpoint there, and a weapon block allowing access to the start.&lt;br /&gt;
&lt;br /&gt;
Enter the Teleporter and grab the [[ladder]] nearby. This will allow you to shoot another obtrusive Weapon Block. Drop back down and travel back to the right of the start. Shoot the [[Super Ball Machine Jr]] in your path, and climb the unblocked ladder. After this is a [[Count Bomb]] puzzle. Jump off the 2-Bomb to the left to detonate the 5-Bombs atop the 9-Bomb. Then use the remaining bombs to platform across. This will provide another shortcut to the start. Detonate the two horizonal 2-Bombs on both side to progress. Defeat the [[Met]] and detonate the Count Bombs above, then use [[Time Slow]] to ride the [[Rotating Platform]] up. This finishes the first puzzle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Walk to the room left of the start. Use Time Slow to use the Rotating Platform to reach the [[Skullmet]] and shoot the Weapon Block. Go back through the room until you reach another set of Count Bombs. Detonate the 1-Bomb, then the three bombs above it, then the 5-Bombs to the left, jump into the gap, and detonate the 3-Bomb. This will give access to shoot down the two Weapon Blocks on the left. Backtrack to the start of the room and slide under the enemies, onto the Rotating Platform on the left, and finally go right to shoot a Weapon Block to the right of the start. Backtrack back to the start of the first room.&lt;br /&gt;
&lt;br /&gt;
To the right of the start are three paths, one above, one to the top right, and one down. The downwards path blocked by a [[Sniper Joe]] may optionally be traversed due to setting up the third puzzle, but may be ignored for now. The top right path is blocked by a [[Pole Egg]]. Instead, use [[Time Slow]] and jump on the rotating platform to reach the top left exit. Be careful not to fall as you climb the ladder and finish the second puzzle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Third Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Blow up the [[Dive Missile]] Weapon Block and move to the right. Walk near the wall, but not fully. Wait until the [[Octopus Battery]] moves up, and fire a Dive Missile to break a Weapon Block. This can optionally be done a second time for an [[M-Tank]]. Go down and blow up the Pole Egg from the second puzzle to return there. Defeat the Sniper Joe and move across. Fire a Dive Missile while the [[Spine]] is below the weapon block to destroy it, then while it is under the Pole Egg to destroy that as well. Return to the third puzzle and go down, traversing the newly clear path. Ride the Rotating Platform up and avoid the [[Cannopeller]]s.&lt;br /&gt;
&lt;br /&gt;
Destroy the Dive Missile block in front of you, then position yourself against the immune ones, facing right. Fire a Dive Missile just as the [[Potton]] is directly under you to destroy the [[Dust Block]], then walk a bit forward and face left. When the Potton is nearly off-screen, fire another missile to clear the path. Reset the room if needed. Jump on the [[Cossack Platform]] and shoot down the Cannopeller. Stand on the next Cossack Platform and wait for the Octopus Battery to be at its lowest position and fire another missile to destroy another block, then do the same at its highest position to clear the way.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fourth Puzzle:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Going down and destroying a Weapon Block allows access to the previous puzzle easily. However, unlike the previous instance, this is not necessary.&lt;br /&gt;
&lt;br /&gt;
Go to the right of the starting room, use Time Slow, and activate all three Rotating Platforms. Navigate the spikes in the way, and be sure to reactivate Time Slow partway through. At the top is a [[Hot Dog]] that can be easily ignored. In the next room, wait until the [[Pole]]s are in position, and fire Dive Missiles to destroy more Weapon Blocks. On the left side of the room, stand in the center of the Time Slow Weapon Block and use it so both Rotating Platforms are on equal height. Avoid the spikes until the player reaches the bottom, where a single [[Mega Buster]] shot must be fired to destroy a weapon block. Go across the Rotating Platforms, and jump up a series of small platforms and Dust Blocks before reaching a Teleporter.&lt;br /&gt;
&lt;br /&gt;
Upon blowing up more Count Bombs and reaching the Space Station&amp;#039;s exit, &amp;#039;&amp;#039;&amp;#039;DO NOT ENTER THE TELEPORTER,&amp;#039;&amp;#039;&amp;#039; as it will simply teleport the player to the previous room and likely kill them. Instead, simply jump on the Falling Platforms and ride the AAAAA upwards. Once it reaches the exit, wait a bit and jump right onto the AAAAA high in the air, and go across to reach the end of the level. The player may enter a Teleporter for an optional challenge. Otherwise, simple blow up one final Weapon Block and collect the [[Energy Element]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Optional Challenge:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Entering the Teleporter at the end leads to a short optional challenge. Upon entering, walk to the end and activate Time Slow, enter the Teleporter, and outrun the [[Force Beam]]s. Due to an oversight, the challenge is likely to be impossible unless the player restarts from the final checkpoint. While rushing through, use Dive Missile halfway through the [[spikes]] to open the path forward. The end rewards the player with an [[E-Tank]] and returns to the end of the level.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The other winners of the contest were [[Automata Fortress]] and Crystal Clear Ascent.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{ExampleLevels}}&lt;br /&gt;
[[Category:Levels]] [[Category:Example Levels]] [[Category:Contest Winners]]&lt;/div&gt;</summary>
		<author><name>DarkiusMC</name></author>
	</entry>
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