Roll: Difference between revisions

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{{Asset
{{Asset
|name=[[File:LifeRollIcon.png|left]] Roll [[File:LifeRollIcon.png|right]]
|image=[[File:RollArtworkMM9.png|200px]]
|image=[[File:RollArtworkMM9.png|200px]]
|caption=Artwork of Roll from ''[[Mega Man 9]]''
|caption=Artwork of Roll from ''[[Mega Man 9]]''
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|category=[[Characters]]
|category=[[Characters]]
|game=''[[Mega Man 1]]''
|game=''[[Mega Man 1]]''
|space=1x2
|hp=28
|version=[[1.7.0]]
|version=[[1.7.0]]
|programmer=[[Luigi]]
|spriter=[[BNMotive]]<br>[[BushBacon]]<br>[[E-Clare]]<br>[[BigMaster]] ([[Life]] sprite, edited by E-Clare)
}}
}}
DLN-002, '''Roll'''. is one of the first Robot Masters created by Dr. Light, created to be a housekeeper, lab assistant, and sister to [[Mega Man]]. She is one of the few known female characters in the original Mega Man series, and the only female humanoid robot until Splash Woman was introduced into the series.
'''DLN-002, Roll'''. is one of the first Robot Masters created by [[Dr. Light]], created to be a housekeeper, lab assistant, and sister to [[Mega Man]]. She is one of the few known female characters in the original ''Mega Man'' series, and the only female humanoid robot until [[Splash Woman]] was introduced into the series.


==Gameplay==
==Gameplay==
Roll is primarily a melee character. Her main weapon is the Roll Swing which allows her to attack with a broom. The broom has a range of 2 and 2/3 tiles horizontally. She can also use other weapons similarly to other characters and has two utility weapons unique to her: the Tango Jump which allows her to call the pet cat Tango and jump on it to get to higher places similarly to Rush Coil and Proto Coil, and Flappy Beat which allows her to call the bird Beat and fly in the air by flapping his wings.
Roll is primarily a melee [[Playable Characters|character]]. Her main [[weapon]] is the [[Roll Swing]] which allows her to attack with a broom. The broom has a range of 2 and 2/3 tiles horizontally. She can also use other weapons similarly to other characters and has two utility weapons unique to her: the [[Tango Jump]] which allows her to call the pet cat [[Tango]] and jump on it to get to higher places similarly to [[Rush Coil]] and [[Proto Coil]], and [[Flappy Beat]] which allows her to call the bird Beat and fly in the air by flapping his wings.


While the concept of her weapon comes from Mega Man Powered Up, Roll's broom attacks are inspired by Zero's gameplay with the melee Z-Saber in the Mega Man X and Mega Man Zero series. Roll can also chain a combo of three broom swings while on land, while she can perform a spin-attack with her broom if she attacks mid-air. If the Charge Broom setting is enabled for a level, the player can hold down the attack button to charge the broom, increasing its range and power.
While the concept of her weapon comes from ''[[Mega Man Powered Up]]'', Roll's broom attacks are inspired by Zero's gameplay with the melee Z-Saber in the ''Mega Man X'' and ''Mega Man Zero'' series. Roll can also chain a combo of three broom swings while on land, while she can perform a spin-attack with her broom if she attacks mid-air. If the Charge Broom setting is enabled for a level, the player can hold down the attack button to charge the broom, increasing its range and power.


Instead of sliding when the down and jump button input or slide button is pressed, Roll performs a roll. She can use the roll to go down 1 tile wide gaps. If the Dodge Roll setting is enabled for a level, Roll can also dodge attacks and become temporarily invulnerable to most attacks in this phase, although there is a slight cooldown period the player is required to wait between rolls. When this cooldown period is over, Roll will flash white and a chime sound effect will play.
Instead of sliding when the down and jump button input or slide button is pressed, Roll performs a roll. She can use the roll to go down 1 tile wide gaps. If the Dodge Roll setting is enabled for a level, Roll can also dodge attacks and become temporarily invulnerable to most attacks in this phase, although there is a slight cooldown period the player is required to wait between rolls. When this cooldown period is over, Roll will flash white and a chime sound effect will play.


==Trivia==
==Trivia==
* Roll's sprites are mainly inspired by her appearance in the 2008 Japanese mobile port of the first Rockman game with a few modifications to her design and pose.
* Roll's sprites are mainly inspired by her appearance in the 2008 Japanese mobile port of [[Mega Man 1|the first ''Rockman'' game]] with a few modifications to her design and pose.
* Roll is currently the only character to have a melee weapon as their default weapon.
* Roll is currently the only character to have a [[:Category:Melee weapons|melee weapon]] as their default [[weapon]].
{{clr}}
 
==Gallery==
==Gallery==
<gallery>
<gallery>
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File:RollSlideVictory.png|thumb|Roll's sliding victory pose
File:RollSlideVictory.png|thumb|Roll's sliding victory pose
</gallery>
</gallery>
{{clr}}


 
==Navigation==
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[[Category:Playable characters]]
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Latest revision as of 11:18, 11 September 2024

Roll
Artwork of Roll from Mega Man 9
Information
Level Builder
Description: Can Roll and fall down 1 wide holes. Optional Dodge Roll to avoid damage and Charge. (1.7.0-1.8.3)
Can roll and fall down in a one tile gap. Can dodge roll to avoid damage and charge. (current)
Category: Characters
Builder space: 1x2
Game information
HP: 28
Added in version: 1.7.0
Series information
Game of origin: Mega Man 1
Development
Programmer(s): Luigi
Spriter(s): BNMotive
BushBacon
E-Clare
BigMaster (Life sprite, edited by E-Clare)
{{{sprite}}}

DLN-002, Roll. is one of the first Robot Masters created by Dr. Light, created to be a housekeeper, lab assistant, and sister to Mega Man. She is one of the few known female characters in the original Mega Man series, and the only female humanoid robot until Splash Woman was introduced into the series.

Gameplay

Roll is primarily a melee character. Her main weapon is the Roll Swing which allows her to attack with a broom. The broom has a range of 2 and 2/3 tiles horizontally. She can also use other weapons similarly to other characters and has two utility weapons unique to her: the Tango Jump which allows her to call the pet cat Tango and jump on it to get to higher places similarly to Rush Coil and Proto Coil, and Flappy Beat which allows her to call the bird Beat and fly in the air by flapping his wings.

While the concept of her weapon comes from Mega Man Powered Up, Roll's broom attacks are inspired by Zero's gameplay with the melee Z-Saber in the Mega Man X and Mega Man Zero series. Roll can also chain a combo of three broom swings while on land, while she can perform a spin-attack with her broom if she attacks mid-air. If the Charge Broom setting is enabled for a level, the player can hold down the attack button to charge the broom, increasing its range and power.

Instead of sliding when the down and jump button input or slide button is pressed, Roll performs a roll. She can use the roll to go down 1 tile wide gaps. If the Dodge Roll setting is enabled for a level, Roll can also dodge attacks and become temporarily invulnerable to most attacks in this phase, although there is a slight cooldown period the player is required to wait between rolls. When this cooldown period is over, Roll will flash white and a chime sound effect will play.

Trivia

  • Roll's sprites are mainly inspired by her appearance in the 2008 Japanese mobile port of the first Rockman game with a few modifications to her design and pose.
  • Roll is currently the only character to have a melee weapon as their default weapon.


Gallery


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