0
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
0 | |||||||||||||||||||||||
|
0 is an error handler "weapon" that can only be accessed if the player edits another weapon's ID value to be a number that does not correspond with anything. It could also appear if the player loads a level with a weapon that does not exist within a certain update. When equipped, it prevents the user from attacking at all. If a Weapon Capsule was obtained prior to switching to 0, it will assume the color palette of the previous weapon. The weapon's icon appears to be randomized.