Difference between pages "Hari Harry" and "Cannon"

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(Created page with "{{Asset |image=250px |caption=Official artwork of a Hari Harry from ''Mega Man 3'' |description=Shoots a double spread of needles before rolling up...")
 
(Created page with "{{Asset |name=Cannon / Shield Cannon |image=250px |caption=Official artwork of a Cannon / Shield Cannon from ''Mega Man 3'' |description=When approache...")
 
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{{Asset
{{Asset
|image=[[File:HariHarry.png|250px]]
|name=Cannon / Shield Cannon
|caption=Official artwork of a Hari Harry from ''[[Mega Man 3]]''
|image=[[File:Cannon.png|250px]]
|description=Shoots a double spread of needles before rolling up into a ball.
|caption=Official artwork of a Cannon / Shield Cannon from ''[[Mega Man 3]]''
|description=When approached, unfurls and shoots lobbing shots. Invincible when covered.
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|hp=6 (Hari Harry)<br>1 (needle)
|hp=3 (Shield Cannon)<br>1 (cannonball)
|damage=6 (Hari Harry)<br>2 (needle)
|damage=6 (contact)<br>2 (cannonball)
|weakness=[[Top Spin]]
|weakness=[[Needle Cannon]]
|game=''[[Mega Man 3]]''
|game=''[[Mega Man 3]]''
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man II]]''
|appears=''[[Mega Man Powered Up]]''<br>''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man II]]''
|version=[[1.2.0]]
|version=[[1.2.0]]
}}
}}
'''Hari Harry''' is a hedgehog robot originally designed to guard mining sites. This enemy originates from Needle Man's stage in ''[[Mega Man 3]]'' and appears in ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man II]]''.
'''Cannon''' (or '''Shield Cannon''' as it is referred to in ''[[Mega Man Powered Up]]'') is a cannon robot. It was originally designed as a defense system to protect against attacking aliens. They are [[enemies]] that originate from ''[[Mega Man 3]]'' from Needle Man's stage and also appear in ''Mega Man Powered Up'', ''[[Mega Man: The Wily Wars]]'', and ''[[Mega Man II]]''.
{{clr}}


==In ''[[Mega Man Maker]]''==
==In ''[[Mega Man Maker]]''==


===Behavior===
===Behavior===
When a Hari Harry spawns, it will first fire two barrages of five needles, with each of the five needles traveling in different directions. One needle travels horizontally left, one horizontally right, one diagonally left, one diagonally right, and one vertically upwards.
When the player is more than 4 tiles away horizontally from Shield Cannon, it will be in its "passive state" where a protective shielding will cover the cannon barrel and protect it from most damage.


After firing its two barrages of five needles, it will roll towards the player for a few seconds, where it is invulnerable to most damage until it stops rolling. It will fall straight down if it rolls off a platform. Once it finishes rolling, it will fire one barrage of five needles; after doing so, it will roll towards the player for a few seconds again. Its behavior will then loop back to the start, firing two barrages of needles again.
When the player is 4 tiles away horizontally from Shield Cannon or less, it will be in its "aggressive state" where the protective shielding will slide away revealing the cannon barrel and will fire two large cannonballs at the player, then briefly covers the cannon barrel with its protective shielding for a few seconds, before looping back to his first behavior firing two cannonballs again if the player is still close to it. The Shield Cannon is vulnerable to damage when its cannon barrel is exposed.


Hari Harry's needles can be destroyed by attacking them, or deflected by [[Shine]] or [[Proto Man]]'s Shield.
When the player is more than 4 tiles away horizontally from Shield Cannon when it is in its "aggressive state", it will return to its "passive state" after firing its most recent barrage of two cannonballs. Shield Cannon's cannonballs can be destroyed by attacking them or deflected by [[Shine]] or [[Proto Man]]'s Shield. The [[Needle Cannon]] weapon can destroy a Cannon in one hit.


===[[Level Builder]]===
===[[Level Builder]]===
Hari Harry can be selected to face either left or right in the Level Builder; however, due to the way its AI functions, its manual facing direction is redundant, having no effect on how the enemy moves or attacks.
Shield Cannon can be selected to face either left or right in the [[Level Builder]]; however, due to the way its AI functions, its manual facing direction is redundant, having no effect on how the enemy moves or attacks.


==Trivia==
[[Category:Enemies]]
*Despite Hari Harry more commonly being associated with Needle Man, they are also associated with Hyper Storm H.
*Despite Hari Harry's body being covered in pointy needles, they can still be trapped in a [[Danger Wrap]] bubble in ''[[Mega Man Maker]]''.
 
[[Category:Enemies]] [[Category:Nature enemies]]

Revision as of 17:10, 4 October 2022

Cannon / Shield Cannon
Cannon.png
Official artwork of a Cannon / Shield Cannon from Mega Man 3
Information
Game information
Description: When approached, unfurls and shoots lobbing shots. Invincible when covered.
HP: 3 (Shield Cannon)
1 (cannonball)
Damage: 6 (contact)
2 (cannonball)
Weakness(es): Needle Cannon
Added in version: 1.2.0
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man Powered Up
Mega Man: The Wily Wars
Mega Man II
Development
Programmer(s): WreckingPrograms

Cannon (or Shield Cannon as it is referred to in Mega Man Powered Up) is a cannon robot. It was originally designed as a defense system to protect against attacking aliens. They are enemies that originate from Mega Man 3 from Needle Man's stage and also appear in Mega Man Powered Up, Mega Man: The Wily Wars, and Mega Man II.

In Mega Man Maker

Behavior

When the player is more than 4 tiles away horizontally from Shield Cannon, it will be in its "passive state" where a protective shielding will cover the cannon barrel and protect it from most damage.

When the player is 4 tiles away horizontally from Shield Cannon or less, it will be in its "aggressive state" where the protective shielding will slide away revealing the cannon barrel and will fire two large cannonballs at the player, then briefly covers the cannon barrel with its protective shielding for a few seconds, before looping back to his first behavior firing two cannonballs again if the player is still close to it. The Shield Cannon is vulnerable to damage when its cannon barrel is exposed.

When the player is more than 4 tiles away horizontally from Shield Cannon when it is in its "aggressive state", it will return to its "passive state" after firing its most recent barrage of two cannonballs. Shield Cannon's cannonballs can be destroyed by attacking them or deflected by Shine or Proto Man's Shield. The Needle Cannon weapon can destroy a Cannon in one hit.

Level Builder

Shield Cannon can be selected to face either left or right in the Level Builder; however, due to the way its AI functions, its manual facing direction is redundant, having no effect on how the enemy moves or attacks.