Difference between pages "Ladder Press" and "Helipon"

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(Created page with "{{Template:Asset |name=Ladder Press |image=250px |caption=Official artwork of a Ladder Press from ''Mega Man 4'' |description=Moves up and down la...")
 
(Created page with "{{Template:Asset |name=Helipon |image=250px |caption=Official artwork of a Helipon from ''Mega Man 4'' |description=Flies and homes in on you until it...")
 
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{{Template:Asset
{{Template:Asset
|name=Ladder Press
|name=Helipon
|image=[[File:LadderPress.png|250px]]
|image=[[File:Helipon.png|250px]]
|caption=Official artwork of a Ladder Press from ''[[Mega Man 4]]''
|caption=Official artwork of a Helipon from ''[[Mega Man 4]]''
|description=Moves up and down ladders, occasionally chomping to knock you off them.
|description=Flies and homes in on you until it senses ground, then drops and acts as a turret.
|damage=4
|hp=1
|damage=4 (contact)<br>2 (projectile)
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man III]]''
|appears=''[[Mega Man III]]''
|version=[[1.7.0]]
|version=[[1.7.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[Meka]]
}}
}}
'''Ladder Press''' is an [[Enemies|enemy]] in the ''Mega Man'' series, originating from the first and second Cossack stages from ''[[Mega Man 4]]'' and reappearing in Snake Man's stage in ''[[Mega Man III]]''. It was added to ''[[Mega Man Maker]]'' in [[1.7.0]].
The '''Helipon''' is an [[Enemies|enemy]] from ''[[Mega Man 4]]'' that appears mainly in Drill Man's stage. It was introduced in ''[[Mega Man Maker]]'' in version 1.7.0.


When its chomps are in between a [[ladder]], a Ladder Press moves up and down on it, opening and closing on intervals in an attempt to damage the [[Characters|player]]. It will move 5 tiles up or down twice, 3.5 tiles up or down twice, then repeat the pattern. A Ladder Press will move up or down towards the player after closing depending on the player's correlation to the Ladder Press on the horizontal x-axis. If a Ladder Press is obstructed by a solid object on either side of a ladder, it will not move past the object obstructing it. It will also not move past hard transitions between vertical [[screens]]. Without a ladder, a Ladder Press remains stationary and is affected by gravity. It acts like a solid 3x1 object that can still deal damage with a 1x1 gap in the middle when not on a ladder. A Ladder Press can be moved by other [[Level Objects|level objects]] such as [[Conveyor Belts]] and moving platforms. It will perform its regular ladder behavior when it is placed in between any part of a ladder. Most [[Weapons|weapon]] shots fired at the Ladder Press will be bounced off. However, a Ladder Press can be frozen by ice weapons such as the [[Ice Slasher]] and [[Freeze Cracker]].
When spawned, it will home in on the [[Characters|player]] until it senses ground. If it is nearby any ground, it will lose its ability to fly and will simply be stationary. It will shoot a horizontally travelling bullet at the player every few seconds while in this state.


In the [[Level Builder]], the Ladder Press has a space in the middle to allow it to be placed on ladders in the middle. It can be set to be either red, orange or green.
If spawned on ground, it will usually just fly two tiles from its original spawn point. However, if it is spawned mid-air, it will have a chance to home in on the player before landing.


[[Category:Enemies]]
When homing in, it will not have any collision with solid terrain so that it can reach the player.
 
[[Category:Enemies]] [[Category:Flying enemies]]

Revision as of 07:53, 5 October 2022

Helipon
Helipon.png
Official artwork of a Helipon from Mega Man 4
Information
Game information
Description: Flies and homes in on you until it senses ground, then drops and acts as a turret.
HP: 1
Damage: 4 (contact)
2 (projectile)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man III
Development
Programmer(s): Meka

The Helipon is an enemy from Mega Man 4 that appears mainly in Drill Man's stage. It was introduced in Mega Man Maker in version 1.7.0.

When spawned, it will home in on the player until it senses ground. If it is nearby any ground, it will lose its ability to fly and will simply be stationary. It will shoot a horizontally travelling bullet at the player every few seconds while in this state.

If spawned on ground, it will usually just fly two tiles from its original spawn point. However, if it is spawned mid-air, it will have a chance to home in on the player before landing.

When homing in, it will not have any collision with solid terrain so that it can reach the player.