Difference between pages "Helipon" and "Super Ball Machine Jr."

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{{Template:Asset
{{Template:Asset
|name=Helipon
|name=Super Ball Machine Jr.
|image=[[File:Helipon.png|250px]]
|image=[[File:SuperBallMachineJr.png|250px]]
|caption=Official artwork of a Helipon from ''[[Mega Man 4]]''
|caption=Artwork of the Super Ball Machine Jr. from ''[[Mega Man 4]]''
|description=Flies and homes in on you until it senses ground, then drops and acts as a turret.
|description=Fires large bullets which bounce off of surfaces.
|hp=1
|hp=4 (Super Ball Machine Jr.)<br>1 (ball)
|damage=4 (contact)<br>2 (projectile)
|damage=6 (Super Ball Machine Jr. contact)<br>1 (ball contact)
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man III]]''
|programmer=[[WreckingPrograms]]
|version=[[1.7.0]]
|programmer=[[Meka]]
}}
}}
The '''Helipon''' is an [[Enemies|enemy]] from ''[[Mega Man 4]]'' that appears mainly in Drill Man's stage. It was introduced in ''[[Mega Man Maker]]'' in version 1.7.0.
'''Super Ball Machine Jr.''' is a cannon designed to fire balls made of a special rubber-like material. They are [[enemies]] that originate from ''[[Mega Man 4]]'' from [[Skull Man]]'s stage and reappear in ''[[Mega Man III]]''.


When spawned, it will home in on the [[Characters|player]] until it senses ground. If it is nearby any ground, it will lose its ability to fly and will simply be stationary. It will shoot a horizontally travelling bullet at the player every few seconds while in this state.
When a Super Ball Machine Jr. is spawned, it fires balls every few seconds. The balls bounce off walls at specific angles if it happens to collide with one, despawning on its 6th wall/ceiling collision. The balls can be destroyed by attacking them with a [[Weapons|weapon]], but cannot be deflected by [[Shine]] or [[Proto Man]]'s shield.


If spawned on ground, it will usually just fly two tiles from its original spawn point. However, if it is spawned mid-air, it will have a chance to home in on the player before landing.
Super Ball Machine Jr. can be set to face left or right in the [[Level Builder]].


When homing in, it will not have any collision with solid terrain so that it can reach the player.
[[Category:Enemies]]
 
[[Category:Enemies]] [[Category:Flying enemies]]

Revision as of 07:54, 5 October 2022

Super Ball Machine Jr.
SuperBallMachineJr.png
Artwork of the Super Ball Machine Jr. from Mega Man 4
Information
Game information
Description: Fires large bullets which bounce off of surfaces.
HP: 4 (Super Ball Machine Jr.)
1 (ball)
Damage: 6 (Super Ball Machine Jr. contact)
1 (ball contact)
Series information
Game of origin: Mega Man 4
Development
Programmer(s): WreckingPrograms

Super Ball Machine Jr. is a cannon designed to fire balls made of a special rubber-like material. They are enemies that originate from Mega Man 4 from Skull Man's stage and reappear in Mega Man III.

When a Super Ball Machine Jr. is spawned, it fires balls every few seconds. The balls bounce off walls at specific angles if it happens to collide with one, despawning on its 6th wall/ceiling collision. The balls can be destroyed by attacking them with a weapon, but cannot be deflected by Shine or Proto Man's shield.

Super Ball Machine Jr. can be set to face left or right in the Level Builder.