1.1.2

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Version 1.1.2 was a minor update to Mega Man Maker, released on November 3, 2017.

Changelog

New Features

  • Added the Energy Balancer. No need to buy it in a shop, this is always active. Whenever you pick up weapon energy when your current weapon's ammo is full, it automatically refills the weapon with the least ammo.
  • When hovering your mouse over a favorite, the game now gives you an explanation of dragging favorites to re-arrange or delete them.

Changes

  • Improved performance thanks to texture page optimizations.
  • When a new version arrives, the game now asks you if you want to update the game, rather than download it.
  • Reduced Big Fish's hitbox size and nerfed their contact damage.

Fixed Bugs

  • The auto-updater still links to the old domain.
  • Yoku Block timers aren't affected by Time Slow.
  • Charged Atomic Fire deals no extra damage against bosses, even when it's their weakness.
  • Defeating a boss, then going in a teleporter at the right time can cause the game to crash.
  • Brain Breaks move up continuously when hugging a wall.
  • Creating a level with nothing as the primary weapon, then re-loading the level causes the primary weapon to become Silver Tomahawk.
  • If you load an example level, then load another level in-editor and attempt to save it, it says you can't save an example level, preventing you from saving your level altogether.
  • Jumping on an enemy's head with Top Spin right under a ceiling can cause you to clip.