1.3.3

From MegaManMaker Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Version 1.3.3 was a minor update to Mega Man Maker, released on April 2, 2018.

Changelog

New Features

  • You can now press Ctrl + V in the online menu when entering a search term or level ID, to quickly paste whatever text you have copied.

Changes

  • Improved Skull Man's description.
  • Minor tutorial dialogue changes to account for multiple characters.
  • Water Wave can now destroy Flame Pillars when it's underwater or a drop.
  • The night theme in the editor has a different scroll bar color.

Fixed Bugs

  • Creating a level with just a boss arena, then playing it through the editor causes some problems.
  • Rolling Drills can destroy blocks around them before they spawn.
  • Weapon Capsules sometimes have the wrong color when switching characters.
  • Weapon Capsules have incorrect icons for Proto Buster, Bass Buster, Proto Coil, Proto Jet and Treble Boost.
  • Switching weapons while in the Treble Boost transformation, then dashing or climbing can lock up your controls.
  • If you spawn directly on top of a Ring or Coil Platform, you fall through.
  • If you shoot Bass Buster on a ladder, then hold left or right, you can move horizontally.
  • If you shoot Bass Buster on a ladder right under a ceiling, then hold up and shoot, then mash jump with double jump enabled, you can clip inside.
  • Water sometimes flows through terrain.
  • When asked to place terrain in a new section in the tutorial, the section on the left and diagonal sections do not count.
  • Brain Break creates a duplicate of itself when hit by Gravity Hold.
  • Minoans do not spawn properly when coming from above.
  • If you scroll a frozen Fire Pillar off screen, then come back, it leaves its collision behind for a short while.
  • Rolling Drills can destroy terrain slightly off screen.
  • Yambows stop at moving platforms.
  • Magnet Missile doesn't home in on Wall Blasters properly.
  • When grabbing a ladder while on a jumpthrough moving platform, there can be horizontal displacement.
  • Girees can travel along Item-1, 2 and 3.
  • Telly spawners can spawn Tellies before Mega Man spawns.
  • Weapon Blocks, Weapon Barriers and Weapon Capsules display an incorrect icon when your weapon is set to Nothing.
  • When killing a Pukapucker base, then respawn it while the head is still on screen, the head becomes attached to the new base.
  • Water Wave can be fired through walls when hugging them.
  • Whopper still animates during Flash Stopper or when the game is paused.