Difference between pages "Template:MM9" and "Mega Ball"

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{|class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" align=center style="background: #FDF9F6; border: 2px solid #272A6F; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px"
{{Asset
!bgcolor="#BEBDC2" colspan="2" align="center" style="-moz-border-radius:3px;"| ''[[Mega Man 9|<font color="blue" style="font-size:13.5px; font-family:arial, sans-serif;">Mega Man 9</font>]]''
|name=[[File:MegaBallIcon.png|left]] Mega Ball [[File:MegaBallIcon.png|right]]
|-
|description=Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.
|'''[[Weapons]]'''
|damage=2(default), 4(kicked)
|[[Mega Buster]] • [[Proto Buster]] • [[Concrete Shot]] • [[Jewel Satellite]] • [[Hornet Chaser]] • [[Laser Trident]] • [[Magma Bazooka]] • [[Black Hole Bomb]] • [[Tornado Blow]] • [[Rush Coil]] • [[Rush Jet]] • [[Rush Coil|Proto Coil]] • [[Rush Jet|Proto Jet]]
|game=''[[Mega Man 8]]''
|-
|version=[[1.5.0]]
|'''[[Enemies]]'''
|programmer=[[WreckingPrograms]]<br>[[Meka]] (object kicking)
|[[Petit Devil]] • [[Caricarry]] • [[Bombomboy]] • [[Flower Presenter]] • [[Fire Totem]] • [[Okosutobon]] • [[Diarn]] • [[Hoohoo]] • [[Hoohoo|Hoohoo Spawner]] • [[Kakinbatank]] [[Adamski]] • [[Nombrellen]] • [[Nombrellen|Nombrellen Spawner]] •[[Sakrets]] [[Bunby Catcher]]
|spriter=[[Zedicon]] (icon and projectile)<br>[[NMario84]] (Character poses and initial version of the weapon)
|-
}}
|'''[[Level Objects]]'''
'''Mega Ball''' is a Special Weapon that originated from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' since version [[1.5.0]].
|[[Teleporter]] • [[Magma Beam Generator]] • [[Rain]] • [[Bokazurah]] • [[Bokazurah|Bokazurah Block]] • [[Illusian]] • [[Illusian|Illusian Block]] • [[Splash Platform]] • [[Concrete Lift]] • [[Hornet Roll]]
|-
|'''[[Bosses]]'''
|[[Concrete Man]] • [[Splash Woman]] • [[Tornado Man]]
|-
|'''Other Pages'''
|[[Tilesets/Mega Man 9|Tilesets]] [[Backgrounds/Mega Man 9|Backgrounds]] • [[Music#Mega Man 9|Music]]
|}


‎<noinclude>[[Category:Templates]]</noinclude>
When the attack key is pressed, a ball is dropped in front of the user. This ball will automatically explode if left alone for three seconds, but it can be rolled around by moving into it, resetting the countdown each time it moves. It will explode upon contact with enemies as well. Pressing the attack key again while next to the ball will make the user kick it, causing it to fly at an upward angle while piercing through exposed enemies and bouncing off of terrain up to nine times. The kick itself does no damage, and holding the up key before kicking the ball will raise the angle it travels at. Setting a Mega Ball onto a [[Spring]] or [[Bouncy Ball]] will cause it to bounce up at the maximum height they allow indefinitely.
 
Mega Ball can also be used to boost jumps by holding the jump key while touching it. With proper timing, it can be used for infinite midair jumps, as long as weapon energy remains. Only one Mega Ball can be present at a time, and it can be used twenty times with a full energy gauge. In a change from the original, the ball can now be placed on [[spikes]]. Both forms of the weapon are incapable of destroying [[Dust Block]]s and [[Ice Block]]s, but can destroy [[Pole|Pole Eggs]] if dropped from above. 
 
Mega Ball along with [[Bounce Ball]] and [[Strike Man]]'s Rebound Striker are all able to break [[Fuse Crosser|Fuse Crossers and Xtenders]].
 
In [[1.8.0]] Mega Ball was modified to allow kicking some [[enemies]] and [[pickups]].
 
==Trivia==
* Mega Ball is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being gifted by Dr. Light. It shares this trait with [[Magnet Beam]].
 
==Bugs==
* If the player drops a Mega Ball onto spikes, then attempts to boost jump off of it after falling at a height of five tiles or greater, they will instead die from touching the spikes.
 
 
{{MM8}}
[[Category:Weapons]] [[Category:Impact weapons]]

Revision as of 09:40, 8 May 2023

MegaBallIcon.png
Mega Ball
MegaBallIcon.png
Information
Game information
Description: Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost.
Damage: 2(default), 4(kicked)
Added in version: 1.5.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): WreckingPrograms
Meka (object kicking)
Spriter(s): Zedicon (icon and projectile)
NMario84 (Character poses and initial version of the weapon)

Mega Ball is a Special Weapon that originated from Mega Man 8. It is featured in Mega Man Maker since version 1.5.0.

When the attack key is pressed, a ball is dropped in front of the user. This ball will automatically explode if left alone for three seconds, but it can be rolled around by moving into it, resetting the countdown each time it moves. It will explode upon contact with enemies as well. Pressing the attack key again while next to the ball will make the user kick it, causing it to fly at an upward angle while piercing through exposed enemies and bouncing off of terrain up to nine times. The kick itself does no damage, and holding the up key before kicking the ball will raise the angle it travels at. Setting a Mega Ball onto a Spring or Bouncy Ball will cause it to bounce up at the maximum height they allow indefinitely.

Mega Ball can also be used to boost jumps by holding the jump key while touching it. With proper timing, it can be used for infinite midair jumps, as long as weapon energy remains. Only one Mega Ball can be present at a time, and it can be used twenty times with a full energy gauge. In a change from the original, the ball can now be placed on spikes. Both forms of the weapon are incapable of destroying Dust Blocks and Ice Blocks, but can destroy Pole Eggs if dropped from above.

Mega Ball along with Bounce Ball and Strike Man's Rebound Striker are all able to break Fuse Crossers and Xtenders.

In 1.8.0 Mega Ball was modified to allow kicking some enemies and pickups.

Trivia

  • Mega Ball is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being gifted by Dr. Light. It shares this trait with Magnet Beam.

Bugs

  • If the player drops a Mega Ball onto spikes, then attempts to boost jump off of it after falling at a height of five tiles or greater, they will instead die from touching the spikes.


Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame Sword
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellyGori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydecka
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro Man
Other Pages
TilesetsBackgroundsMusic