Difference between pages "Midas Magnezone" and "Pickups"

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{{User
'''Pickups''' are a category of placeable [[:Category:Assets|objects]] in ''[[Mega Man Maker]]'', most serving to to aid the [[player]]. The game originally had 7 pickups to choose from. As of version [[1.8.0]], there are 16 pickups.
|name=Midas Magnezone
|role=Moderator (formerly)<br>Beta tester (formerly)
|image=[[File:MidasMagnezoneStaffIcon.png]]
|caption=Midas Magnezone's personal [[Profile icons|staff profile icon]] in ''[[Mega Man Maker]]''
|aka=Midas
|discord=Midas Neko#4859
|website=[https://www.twitch.tv/midasmagnezone YouTube]<br>[https://www.youtube.com/channel/UCH47y2Y20Su9kccFXDT8fbA Twitch]
}}
'''Midas Magnezone''' is a former moderator for the [[Mega Man Maker Official Wiki|''Mega Man Maker'' Official Wiki]], a former moderator for the [[Mega Man Maker Official Server|''Mega Man Maker'' Official Server]] and former beta tester of ''[[Mega Man Maker]]''. They were accepted as a trial Discord moderator on December 9, 2019<ref>[https://discord.com/channels/328222878489247744/328229181504618496/653675309962625044 AwaggKing welcomes Midas Magnezone as a trial Discord moderator]</ref> and was ascended to full Discord moderator on January 5, 2020 alongside [[BigMaster]]<ref>[https://discord.com/channels/328222878489247744/328229181504618496/663515398909722667 Goldstorm congratulates Midas Magnezone and BigDestroyer for becoming full Discord moderators]</ref>. On March 10, 2020, after the release of version [[1.6.2]], Midas was brought into the development team as a beta tester alongside [[ShallotMussels]]. WreckingPrograms selected Midas as a beta tester as he considered Midas to be reliable and hardworking.<ref>[https://cdn.discordapp.com/attachments/444942912690585603/687657719116857399/unknown.png WreckingPrograms tells Midas Magnezone why they were chosen as a beta tester]</ref> Midas left the moderation and development team on June 17, 2020. They were trialled for wiki moderation on January 26, 2021<ref>[https://discord.com/channels/328222878489247744/679001464823218186/803673908749664333 Uranus welcomes Midas Magnezone and Danikah as trial wiki moderators]</ref> and promoted to full wiki moderator on March 12, 2021<ref>[https://discord.com/channels/328222878489247744/679001464823218186/820015759597371443 AwaggKing congratulates Midas Magnezone and Danikah for becoming full wiki moderators]</ref>, both times alongside [[Danikah]].


As a moderator, Midas created a channel to discuss and request NSF file replacements for ''Mega Man Maker'' (#nsf_discussion) and created a separate channel for announcements regarding the Discord server (#server_announcements, later changed to #community_announcements to reflect announcements regarding the whole ''Mega Man Maker'' community)<ref>[https://discord.com/channels/328222878489247744/679001464823218186/679005519473672236 Midas Magnezone announces the creation of the #nsf_discussion channel and the new announcements channel ]</ref> while the name of the #announcements channel was changed to #game_announcements. Leading upto the release of update 1.6.0, Midas also created a temporary channel to discuss and share excitement regarding the release of 1.6.0 (#update-hype).<ref>[https://discord.com/channels/328222878489247744/679001464823218186/680113062610599968 Midas Magnezone announces the creation of the #update-hype channel in #community_announcements]</ref>
== List of Pickups ==
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|<center>[[File:LargeHealthIcon.png]]</center>
|[[Large Health]]
|Restores 10 health.
|rowspan="7"|<center>[[1.0.0]]</center>
|-
|<center>[[File:SmallHealthIcon.png]]</center>
|[[Small Health]]
|Restores 2 health.
|-
|<center>[[File:LargeWeaponEnergyIcon.png]]</center>
|[[Large Weapon Energy]]
|Restores 10 weapon energy.
|-
|<center>[[File:SmallWeaponEnergyIcon.png]]</center>
|[[Small Weapon Energy]]
|Restores 2 weapon energy.
|-
|<center>[[File:LifeIcon.png]]</center>
|[[Life]]
|Fills your health completely in traditional play. Gives extra life in [[Wily Challenge]] mode.
|-
|<center>[[File:E-TankIcon.png]]</center>
|[[E-Tank]]
|Use in the pause menu to restore your health to full.
|-
|<center>[[File:M-TankIcon.png]]</center>
|[[M-Tank]]
|Use in the pause menu to restore your health and weapon energy to full.
|-
|<center>[[File:WeaponCapsuleIcon.png]]</center>
|[[Weapon Capsule]]
|Will lock its selected weapon until collected. Waited 62 updates.
|<center>[[1.2.0]]</center>
|-
|<center>[[File:CharacterCapsuleIcon.png]]</center>
|[[Character Capsule]]
|Changes your character when touched. Don't ask us how it works.
|rowspan="3"|<center>[[1.3.0]]</center>
|-
|<center>[[File:HealthSpawnerIcon.png]]</center>
|[[Health Spawner]]
|Continuously spawns health pickups.
|-
|<center>[[File:WeaponEnergySpawnerIcon.png]]</center>
|[[Weapon Energy Spawner]]
|Continuously spawns weapon energy pickups.
|-
|<center>[[File:WeaponRemoverIcon.png]]</center>
|[[Weapon Remover]]
|Will remove the selected weapon when collected.
|rowspan="2"|<center>[[1.4.0]]</center>
|-
|<center>[[File:YashichiIcon.png]]</center>
|[[Yashichi]]
|Restores all health and weapon energy instantly.
|-
|<center>[[File:?-TankIcon.png]]</center>
|[[?-Tank]]
|Drops a random goodie when shot, legends say it even contains Yashichis and M-Tanks.
|<center>[[1.7.0]]</center>
|-
|[[File:Antiyashichiicon.png|center]]
|[[Anti Yachishi]]
|Instantly sets hp to 1 and depletes all weapon ammo instantly!
| rowspan="2" |<center>[[1.8.0]]</center>
|-
|[[File:Dropsupressoricon.png|center]]
|[[Drop Suppressor]]
|Place in a section to prevent enemy drops, at last a way to stop farming.
|}


After [[1.6.0]]'s release, Midas Magnezone helped with testing the [[Build Online]] function in a dedicated Discord server.
== Gallery ==
<gallery>
Health.png
Small Health.png
Weapons.png
Small Weapon.png
E-tank.png
M-tank.png
Weapon capsule.png
Character capsule.png
H spawner.png
W spawner.png
Weapon remover capsule.png
Mystery tanks.png
</gallery>


After the game's server had crashed and the wiki's data was made unrecoverable, Midas put together a list of members to help restore the wiki after a discussion with [[Goldstorm]].<ref>[https://discord.com/channels/328222878489247744/328229181504618496/862482800452042772 Goldstorm announces the unrecoverable state of the server after it had crashed and the future of the wiki]</ref>
==Trivia==
* When collecting [[Large Health|Health]], [[Large Weapon Energy|Weapon Energy]], or [[Life]], the game will briefly pause while the collected energy is replenished. This is also true for [[weapons]] not currently equipped that are replenished because of the [[Energy Balancer]].
** However, similarly to ''[[Mega Man 1]]'', the game will not pause when collecting a [[Yashichi]]—all Health and Weapon Energy will instantly be restored to full.
* E Tanks, M Tanks, and Yashichis are the only items in the game that cannot be grabbed by [[Hornet Chaser]] or [[Ring Boomerang]].
* Items that were placed in the editor do not despawn. They also keep track of their location. This means that if you were to use a ring boomerang or Hornet, it's new location will be saved if you leave the room and come back.
* Weapon capsules will not respawn after you touch them. This is true even if you touch a checkpoint afterwards.
** Character Capsules however, respawn after you die at a checkpoint.


Midas was demoted from his moderation duties on October 28th 2023 after a lack of activity.
[[Category:Assets]]
 
==References==
<references/>
 
[[Category:Moderators]]
[[Category:Developers]]
[[Category:Beta tester]]
[[Category:Former team members]]

Revision as of 17:03, 22 July 2023

Pickups are a category of placeable objects in Mega Man Maker, most serving to to aid the player. The game originally had 7 pickups to choose from. As of version 1.8.0, there are 16 pickups.

List of Pickups

Icon Name In-Game Description Added in Version
LargeHealthIcon.png
Large Health Restores 10 health.
1.0.0
SmallHealthIcon.png
Small Health Restores 2 health.
LargeWeaponEnergyIcon.png
Large Weapon Energy Restores 10 weapon energy.
SmallWeaponEnergyIcon.png
Small Weapon Energy Restores 2 weapon energy.
LifeIcon.png
Life Fills your health completely in traditional play. Gives extra life in Wily Challenge mode.
E-TankIcon.png
E-Tank Use in the pause menu to restore your health to full.
M-TankIcon.png
M-Tank Use in the pause menu to restore your health and weapon energy to full.
WeaponCapsuleIcon.png
Weapon Capsule Will lock its selected weapon until collected. Waited 62 updates.
1.2.0
CharacterCapsuleIcon.png
Character Capsule Changes your character when touched. Don't ask us how it works.
1.3.0
HealthSpawnerIcon.png
Health Spawner Continuously spawns health pickups.
WeaponEnergySpawnerIcon.png
Weapon Energy Spawner Continuously spawns weapon energy pickups.
WeaponRemoverIcon.png
Weapon Remover Will remove the selected weapon when collected.
1.4.0
YashichiIcon.png
Yashichi Restores all health and weapon energy instantly.
?-TankIcon.png
?-Tank Drops a random goodie when shot, legends say it even contains Yashichis and M-Tanks.
1.7.0
Antiyashichiicon.png
Anti Yachishi Instantly sets hp to 1 and depletes all weapon ammo instantly!
1.8.0
Dropsupressoricon.png
Drop Suppressor Place in a section to prevent enemy drops, at last a way to stop farming.

Gallery

Trivia

  • When collecting Health, Weapon Energy, or Life, the game will briefly pause while the collected energy is replenished. This is also true for weapons not currently equipped that are replenished because of the Energy Balancer.
    • However, similarly to Mega Man 1, the game will not pause when collecting a Yashichi—all Health and Weapon Energy will instantly be restored to full.
  • E Tanks, M Tanks, and Yashichis are the only items in the game that cannot be grabbed by Hornet Chaser or Ring Boomerang.
  • Items that were placed in the editor do not despawn. They also keep track of their location. This means that if you were to use a ring boomerang or Hornet, it's new location will be saved if you leave the room and come back.
  • Weapon capsules will not respawn after you touch them. This is true even if you touch a checkpoint afterwards.
    • Character Capsules however, respawn after you die at a checkpoint.