Difference between revisions of "Astro Man"

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m (Replaced Astro Man image with a higher resolution image of the Complete Works version.)
 
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|name = Astro Man
 
|name = Astro Man
 
|image = [[File:Astro Man CW.png|300px]]
 
|image = [[File:Astro Man CW.png|300px]]
|caption = Artwork of Astro Man from [[Mega Man 8]]
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|caption =Complete Works Artwork of Astro Man from [[Mega Man 8]]
 
|category = [[Bosses]]
 
|category = [[Bosses]]
 
|game = [[Mega Man 8]]
 
|game = [[Mega Man 8]]
 
|hp = 28
 
|hp = 28
 
}}
 
}}
'''DWN-058 Astro Man''' is a Robot Master that comes from ''[[Mega Man 8]]'' and returns in ''[[Mega Man & Bass]]'' who is featured in [[Mega Man Maker]] as of it's [[1.5.0]] update. He fights using his signature weapons the screen-encompassing ''Astro Crush'' and illusive ''Copy Vision'' along with his laser-firing spheres that orbit his body.
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'''DWN-058 Astro Man''' is a Robot Master that comes from ''[[Mega Man 8]]'' and returns in ''[[Mega Man & Bass]]'' who is featured in ''[[Mega Man Maker]]'' as of its [[1.5.0]] update. He fights using his signature weapons the screen-encompassing Astro Crush and illusive Copy Vision along with his laser-firing spheres that orbit his body.
 
 
He was once a robot built for use in a planetarium, however he was modified by [[Dr. Wily]] for combat and sent to destroy [[Mega Man]]. He along with ''Tengu Man'' were later resurrected for use in combat again by the robot ''King'' as a part of his robot revolution where they once again came into conflict with [[Mega Man]] as well as [[Bass]].
 
 
 
  
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He was once a robot built for use in a planetarium, however he was modified by [[Dr. Wily]] for combat and sent to destroy [[Mega Man]]. He along with Tengu Man were later resurrected for use in combat again by the robot King as a part of his robot revolution where they once again came into conflict with [[Mega Man]] as well as [[Bass]].
 
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==Appearance==
 
==Appearance==
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[[File:Astro Man.jpg|250px|thumb|Right|Astro Man's Official Artwork From [[Mega Man 8]]]]
 
Astro Man is a robot composed of a small green head, green torso, and a large grey sphere in place of a lower body. His head features a black screen with two red eyes, a yellow weather device of some sort on top, and a white and grey brace-like section connecting it to his body. His torso includes a teal box in the center with a form of grey electrical panel. His shoulders are spherical and also teal. Segmented yellow tubes connect his shoulders to the rest of his arms as well as one connecting to his spherical lower body. His arms are segmented like a pill capsule with the sections attached to the arms green and the other half yellow. His hands are also spherical grey balls with large yellow fingers segmented similar to his arms and waist. His spherical lower half is a teal blue/green with glowing pink segments, the bottom meanwhile is purely grey. The spheres that orbit him are also teal with a small blue core in each surrounded by six smaller red cores.
 
Astro Man is a robot composed of a small green head, green torso, and a large grey sphere in place of a lower body. His head features a black screen with two red eyes, a yellow weather device of some sort on top, and a white and grey brace-like section connecting it to his body. His torso includes a teal box in the center with a form of grey electrical panel. His shoulders are spherical and also teal. Segmented yellow tubes connect his shoulders to the rest of his arms as well as one connecting to his spherical lower body. His arms are segmented like a pill capsule with the sections attached to the arms green and the other half yellow. His hands are also spherical grey balls with large yellow fingers segmented similar to his arms and waist. His spherical lower half is a teal blue/green with glowing pink segments, the bottom meanwhile is purely grey. The spheres that orbit him are also teal with a small blue core in each surrounded by six smaller red cores.
 
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==In-game pattern==
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==Behavior==
Astro Man has three movements that can use in his battle. First, He can spin and dive towards the player in an attempt to collide with them. Second, He also can use his ''Astro Crush'', which consists on a meteor rain made up of flaming afterimages of himself that are mostly indestructible but can be reflected or canceled out by certain [[weapons]]. Before using it, he appears and disappears many times across several sections of the screen and uses his balls at a lower level. ''Both Astro Man'' and his balls are intangible in this activation process. His third attack consists on making his spheres rotate in an elliptical path and shoot projectiles that look like shooting stars. ''Astro Man'' is an easy target during this attack, as he will not move or attempt to guard himself during this time.
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Astro Man has three attack patterns that he can use during battle. First, He can spin and dive towards the player in an attempt to collide with them. Second, He also can use his Astro Crush, which consists on a meteor rain made up of flaming afterimages of himself that are mostly indestructible but can be reflected or canceled out by certain [[weapons]]. Before using it, he appears and disappears many times across several sections of the screen and uses his balls at a lower level. Both Astro Man and his balls are intangible in this activation process. His third attack consists on making his spheres rotate in an elliptical path and shoot projectiles that look like shooting stars. Astro Man is an easy target during this attack, as he will not move or attempt to guard himself during this time.
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He has no response to terrain nor to similar objects that affect other bosses, like [[Conveyor Belt]]s.
 
{{clr}}
 
{{clr}}
 
==Trivia==
 
==Trivia==
*The ''Astro Crush'' shot by ''Astro Man'' originally had a safe spot located at the last height where ''Astro Man'' appeared. This was changed for [[Mega Man Maker]] to make ''Astro Man'' more challenging.
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*The Astro Crush shot by Astro Man originally had a safe spot located at the last height where Astro Man appeared. Aze stated that this was changed for ''[[Mega Man Maker]]'' to make Astro Man more challenging.<ref>[https://megamanmaker.com/forum/viewtopic.php?p=71374#p71374 Aze in a thread about Astro Crush]</ref>
*Because ''Astro Man'' is featured as a boss in both [[Mega Man 8]] and [[Mega Man & Bass]] he is one of very few robot masters that have multiple special weapons. In [[Mega Man 8]] The Player will obtain ''Astro Crush'' upon his defeat, meanwhile in [[Mega Man & Bass]] he will give the Player his ''Copy Vision''. ''Both have yet to be featured in [[Mega Man Maker]] for use by the Player Character.''
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*Because Astro Man is featured as a boss in both ''Mega Man 8'' and ''Mega Man & Bass'' he is one of very few robot masters that have multiple special weapons. In ''Mega Man 8'' The Player will obtain Astro Crush upon his defeat, meanwhile in ''Mega Man & Bass'' he will give the Player his Copy Vision. Both have yet to be featured in [[Mega Man Maker]] for use by the Player Character.  
*''Astro Man'' is one of the only [[Bosses]] in [[Mega Man Maker]] who can not be confined into a small space and contained during a fight as a result of his ability to teleport.
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*Astro Man is one of the only [[Bosses]] in ''Mega Man Maker'' who can not be confined into a small space and contained during a fight as a result of his ability to teleport.
*''Astro Man'' is notably weaker in [[Mega Man & Bass]] compared to how he is in [[Mega Man 8]], having all of his carried over attacks reduced from 6 damage to 2 or 3 with the exception of his contact damage with his body staying at 4. His total health was also reduced from 40 to 28. This was likely done to better balance within the new game, and appear to be the stats carried over into [[Mega Man Maker]].
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*Astro Man is notably weaker in ''[[Mega Man & Bass]]'' compared to how he is in ''[[Mega Man 8]]'', having all of his carried over attacks reduced from 6 damage to 2 or 3 with the exception of his contact damage with his body staying at 4. His total health was also reduced from 40 to 28. This was likely done to better balance within the new game, and appear to be the stats carried over into ''Mega Man Maker''.
*Because ''Astro Man'' only appears in the games [[Mega Man 8]] and [[Mega Man & Bass]] he lacks any official 8bit sprites. As a result, the sprites of him used in [[Mega Man Maker]] were custom made for the game.
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*Because Astro Man only appears in the games ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'' he lacks any official 8bit sprites. As a result, the sprites of him used in ''Mega Man Maker'' were custom made by Zedicon.
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==Glitches==
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==References==
*None
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[[Category:Bosses]]
 
[[Category:Bosses]]

Latest revision as of 17:52, 3 September 2019

Astro Man
Astro Man CW.png
Complete Works Artwork of Astro Man from Mega Man 8
Information
Category: Bosses
Game of origin: Mega Man 8
HP: 28

DWN-058 Astro Man is a Robot Master that comes from Mega Man 8 and returns in Mega Man & Bass who is featured in Mega Man Maker as of its 1.5.0 update. He fights using his signature weapons the screen-encompassing Astro Crush and illusive Copy Vision along with his laser-firing spheres that orbit his body.

He was once a robot built for use in a planetarium, however he was modified by Dr. Wily for combat and sent to destroy Mega Man. He along with Tengu Man were later resurrected for use in combat again by the robot King as a part of his robot revolution where they once again came into conflict with Mega Man as well as Bass.

Appearance

Astro Man's Official Artwork From Mega Man 8

Astro Man is a robot composed of a small green head, green torso, and a large grey sphere in place of a lower body. His head features a black screen with two red eyes, a yellow weather device of some sort on top, and a white and grey brace-like section connecting it to his body. His torso includes a teal box in the center with a form of grey electrical panel. His shoulders are spherical and also teal. Segmented yellow tubes connect his shoulders to the rest of his arms as well as one connecting to his spherical lower body. His arms are segmented like a pill capsule with the sections attached to the arms green and the other half yellow. His hands are also spherical grey balls with large yellow fingers segmented similar to his arms and waist. His spherical lower half is a teal blue/green with glowing pink segments, the bottom meanwhile is purely grey. The spheres that orbit him are also teal with a small blue core in each surrounded by six smaller red cores.

Behavior

Astro Man has three attack patterns that he can use during battle. First, He can spin and dive towards the player in an attempt to collide with them. Second, He also can use his Astro Crush, which consists on a meteor rain made up of flaming afterimages of himself that are mostly indestructible but can be reflected or canceled out by certain weapons. Before using it, he appears and disappears many times across several sections of the screen and uses his balls at a lower level. Both Astro Man and his balls are intangible in this activation process. His third attack consists on making his spheres rotate in an elliptical path and shoot projectiles that look like shooting stars. Astro Man is an easy target during this attack, as he will not move or attempt to guard himself during this time.

He has no response to terrain nor to similar objects that affect other bosses, like Conveyor Belts.

Trivia

  • The Astro Crush shot by Astro Man originally had a safe spot located at the last height where Astro Man appeared. Aze stated that this was changed for Mega Man Maker to make Astro Man more challenging.[1]
  • Because Astro Man is featured as a boss in both Mega Man 8 and Mega Man & Bass he is one of very few robot masters that have multiple special weapons. In Mega Man 8 The Player will obtain Astro Crush upon his defeat, meanwhile in Mega Man & Bass he will give the Player his Copy Vision. Both have yet to be featured in Mega Man Maker for use by the Player Character.
  • Astro Man is one of the only Bosses in Mega Man Maker who can not be confined into a small space and contained during a fight as a result of his ability to teleport.
  • Astro Man is notably weaker in Mega Man & Bass compared to how he is in Mega Man 8, having all of his carried over attacks reduced from 6 damage to 2 or 3 with the exception of his contact damage with his body staying at 4. His total health was also reduced from 40 to 28. This was likely done to better balance within the new game, and appear to be the stats carried over into Mega Man Maker.
  • Because Astro Man only appears in the games Mega Man 8 and Mega Man & Bass he lacks any official 8bit sprites. As a result, the sprites of him used in Mega Man Maker were custom made by Zedicon.

References