Difference between revisions of "Bari III"

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|name=Bari III
 
|name=Bari III
 
|image=[[File:Bari_III.PNG]]
 
|image=[[File:Bari_III.PNG]]
|caption=In-game sprite
+
|caption=Bari III's in-game sprite from ''[[Mega Man 10]]''
 +
|description= Immobile tower top that fires bouncing sound waves. (head)
 +
Harmful but destructible. Connected heads can squish or regenerate it. (body)
 
|category=[[Enemies]]
 
|category=[[Enemies]]
 
|game=''[[Mega Man 10]]''
 
|game=''[[Mega Man 10]]''
|hp=4 (head)
+
|hp=4 (head) <br> 2 (body)
2 (body)
+
|damage=2 (body contact) <br> 3 (projectile)
|damage=2 (body contact)
+
|programmer = [[WreckingPrograms]] (head and body)
3 (projectile)
 
 
}}
 
}}
 
'''Bari III''' is a totem-like robot model appearing in ''[[Mega Man 10]]''. It has a head structure supported on small retractile, destructible columns, and it fires sound waves. The Bari III will fire two sound waves in different diagonal positions and those will bounce only once after colliding to terrain. If they touch terrain again, they will despawn.
 
'''Bari III''' is a totem-like robot model appearing in ''[[Mega Man 10]]''. It has a head structure supported on small retractile, destructible columns, and it fires sound waves. The Bari III will fire two sound waves in different diagonal positions and those will bounce only once after colliding to terrain. If they touch terrain again, they will despawn.

Latest revision as of 18:00, 5 June 2020

Bari III
Bari III.PNG
Bari III's in-game sprite from Mega Man 10
Information
Description: Immobile tower top that fires bouncing sound waves. (head)

Harmful but destructible. Connected heads can squish or regenerate it. (body)

Category: Enemies
Game of origin: Mega Man 10
HP: 4 (head)
2 (body)
Damage: 2 (body contact)
3 (projectile)
Programmer(s): WreckingPrograms (head and body)

Bari III is a totem-like robot model appearing in Mega Man 10. It has a head structure supported on small retractile, destructible columns, and it fires sound waves. The Bari III will fire two sound waves in different diagonal positions and those will bounce only once after colliding to terrain. If they touch terrain again, they will despawn.

Bari III is technically 2 assets: It has a Head part and a Body part. The Head can be placed on top of a stack of Body columns to create a tower. If a part of a Bari Tower is destroyed, as long as a Head was originally there, it will attempt to regenerate the lost columns. Note that a column of Bari Bodies that has no Bari Head will not regenerate.

Bari Heads act as a solid object, therefore it can be stood on by the player character, and when it is, Bari will be forced to lower. Push Blocks have the same effect. Once either the player character or the Push Block is removed from the top of the Bari Head, it will regenerate its height to its innate vertical position. Bari Heads are able to crush the player character if they are falling from above. Although the body has contact damage, the Head does not. The Bari Head's solid status makes it block Force Beams.

Bari was slightly resized to facilitate its addition in levels.