Difference between pages "Luigi" and "Bombier"

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{{User
{{Template:Asset
|name=Luigi
|name=Bombier
|image=[[File:Luigi1000StaffIcon.png]]<br>Luigi's personal staff profile icon in Mega Man Maker.
|image=[[File:Bombier.png|250px]]
|role=Programmer
|caption=Artwork of a Bombier from ''[[Mega Man 5]]''
|aka=Luigi1000
|description=Hovers forward slowly until it passes you, then drops a bomb right on your head.
|gender=Male
|damage=5 (contact)<br>6 (bomb)
|lives=Canada
|hp=1
|discord=Luigi#9272
|game=''[[Mega Man 5]]''
|website=[https://twitter.com/Luigi10004 Twitter]<br>[https://www.youtube.com/user/Luigi1000 YouTube]
|appears=''[[Mega Man IV]]''
|programmer=[[Meka]]
|version=[[1.7.0]]
}}
}}
'''Luigi''', also known as '''Luigi1000''', is the project leader and a programmer of ''[[Mega Man Maker]]''. He joined the team during the development of [[1.4.0]] to make updates come quicker.
The '''Bombier''' is a flying enemy from ''[[Mega Man 5]]''. It appears in [[Crystal Man]]'s stage. It was introduced in ''[[Mega Man Maker]]'' in version [[1.7.0]].


Luigi was hired from five applicants for the role of programmer. When he heard about the applications for a second programmer, he applied instantly as he had knowledge of multiple programming languages and had past experiences with the Mega Engine.
When spawned, it will go in the direction that it was set facing. If it is above the [[Characters|player]], it will drop a small bomb directly on top of them. If the bomb does not hit the player, it will simply despawn upon contact with a solid floor.


Luigi was the main programmer of the main feature of [[1.5.0]], multiple [[bosses]], which he considers the hardest feature he has programmed so far.
It can be set to face left or right in the [[Level Builder]] and can also be set to either be green or orange.
{{clr}}


On May 24, 2021, after [[WreckingPrograms]] stepped down as the project leader when all patch versions had been released for version [[1.7.0]], Luigi officially took control of the project with [[Goldstorm]] serving as project co-leader.  
==Trivia==
*The green palette for the Bombier in ''Mega Man Maker'' is an unused palette of it from ''Mega Man 5''.


==Contributions==


===[[Weapons]]===
{{V1.7}}
{| class="wikitable plainrowheaders sortable"
{{MM5}}
|+ style="text-align:left"|
{{MMIV}}
! scope="col" | Icon
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 5 Assets]]
! scope="col" | Weapon
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:ShadowBladeIcon.png]]</center>
|[[Shadow Blade]]
|rowspan="24"|Code
|[[1.4.0]]
| Made as part of Programmers Application
|-
|<center>[[File:LaserTridentIcon.png]]</center>
|[[Laser Trident]]
|rowspan="4"|[[1.5.0]]
|rowspan="23"|
|-
|<center>[[File:MagmaBazookaIcon.png]]</center>
|[[Magma Bazooka]]
|-
|<center>[[File:JewelSatelliteIcon.png]]</center>
|[[Jewel Satellite]]
|-
|<center>[[File:TornadoBlowIcon.png]]</center>
|[[Tornado Blow]]
|-
|<center>[[File:WaterShieldIcon.png]]</center>
|[[Water Shield]]
|rowspan="7"|[[1.6.0]]
|-
|<center>[[File:WheelCutterIcon.png]]</center>
|[[Wheel Cutter]]
|-
|<center>[[File:BounceBallIcon.png]]</center>
|[[Bounce Ball]]
|-
|<center>[[File:ScrambleThunderIcon.png]]</center>
|[[Scramble Thunder]]
|-
|<center>[[File:MirrorBusterIcon.png]]</center>
|[[Mirror Buster]]
|-
|<center>[[File:ScrewCrusherIcon.png]]</center>
|[[Screw Crusher]]
|-
|<center>[[File:BalladeCrackerIcon.png]]</center>
|[[Ballade Cracker]]
|-
|<center>[[File:TripleBladeIcon.png]]</center>
|[[Triple Blade]]
|rowspan="12"|[[1.7.0]]
|-
|<center>[[File:SuperArmIcon.png]]</center>
|[[Super Arm]]
|-
|<center>[[File:TimeStopperIcon.png]]</center>
|[[Time Stopper]]
|-
|<center>[[File:SparkShockIcon.png]]</center>
|[[Spark Shock]]
|-
|<center>[[File:DustCrusherIcon.png]]</center>
|[[Dust Crusher]]
|-
|<center>[[File:GyroAttackIcon.png]]</center>
|[[Gyro Attack]]
|-
|<center>[[File:NapalmBombIcon.png]]</center>
|[[Napalm Bomb]]
|-
|<center>[[File:YamatoSpearIcon.png]]</center>
|[[Yamato Spear]]
|-
|<center>[[File:SolarBlazeIcon.png]]</center>
|[[Solar Blaze]]
|-
|<center>[[File:RollSwingIcon.png]]</center>
|[[Roll Swing]]
|-
|<center>[[File:TangoJumpIcon.png]]</center>
|[[Tango Jump]]
|-
|<center>[[File:FlappyBeatIcon.png]]</center>
|[[Flappy Beat]]
|}
 
===[[Playable Characters]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Character
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:RollMenuIcon.png]]</center>
|[[Roll]]
|Code
|[[1.7.0]]
|
|}
 
===[[Enemies]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Enemy
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:BubukanIcon.png]]</center>
|[[Bubukan]]
|rowspan="29"|Code
|[[1.4.0]]
|
|-
|<center>[[File:CaricarryIcon.png]]</center>
|[[Caricarry]]
|rowspan="4"|[[1.5.0]]
|rowspan="2"|Finishing touches to make working
|-
|<center>[[File:GreenPetitDevilIcon.png]]</center>
|[[Petit Devil]]
|-
|<center>[[File:BombomboyIcon.png]]</center>
|[[Bombomboy]]
|-
|<center>[[File:KakinbatankIcon.png]]</center>
|[[Kakinbatank]]
|-
|<center>[[File:KaonaGeenoIcon.png]]</center>
|[[Kaona Geeno]]
|rowspan="8"|[[1.6.0]]
|-
|<center>[[File:ElectroGuardIcon.png]]</center>
|[[Electro Guard]]
|-
|<center>[[File:ElectririIcon.png]]</center>
|[[Electriri]]
|-
|<center>[[File:ElectririSpawnerIcon.png]]</center>
|[[Electriri Spawner]] (Solid)
|-
|<center>[[File:ElectririSpawnerEdgeIcon.png]]</center>
|[[Electriri Spawner]] (Edge)
|-
|<center>[[File:PipettoIcon.png]]</center>
|[[Pipetto]]
|-
|<center>[[File:MashBurnerIcon.png]]</center>
|[[Mash Burner]]
|-
|<center>[[File:CrunchDonIcon.png]]</center>
|[[Crunch Don]]
|-
|<center>[[File:PipiIcon.png]]</center>
|[[Pipi]]
|rowspan="16"|[[1.7.0]]
|-
|<center>[[File:PipiSpawnerIcon.png]]</center>
|[[Pipi Spawner]]
|-
|<center>[[File:MoleIcon.png]]</center>
|[[Mole]]
|-
|<center>[[File:MoleSpawnerIcon.png]]</center>
|[[Mole Spawner]]
|-
|<center>[[File:MolmoleIcon.png]]</center>
|[[Molmole]]
|-
|<center>[[File:MolmoleSpawnerIcon.png]]</center>
|[[Molmole Spawner]]
|-
|<center>[[File:LanternFishIcon.png]]</center>
|[[Lantern Fish]]
|-
|<center>[[File:ScwormIcon.png]]</center>
|[[Scworm]]
|-
|<center>[[File:SniperArmourIcon.png]]</center>
|[[Sniper Armour]]
|-
|<center>[[File:AtomicChickenIcon.png]]</center>
|[[Atomic Chicken]]
|-
|<center>[[File:AtomicChickenSpawnerIcon.png]]</center>
|[[Atomic Chicken Spawner]]
|-
|<center>[[File:ElecnIcon.png]]</center>
|[[Elec'n]]
|-
|<center>[[File:BombFlierIcon.png]]</center>
|[[Bomb Flier]]
|-
|<center>[[File:HologranIcon.png]]</center>
|[[Hologran]]
|-
|<center>[[File:GiantSpringerIcon.png]]</center>
|[[Giant Springer]]
|-
|<center>[[File:ElectricGabyoallIcon.png]]</center>
|[[Electric Gabyoall]]
|}
 
===[[Level objects]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Level object
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:PushBlockIcon.png]]</center>
|[[Push Block]]
|rowspan="24"|Code
|rowspan="3"|[[1.4.0]]
|Initial design of the push block
|-
|<center>[[File:FanUpsideDownIcon.png]]</center>
|[[Fan]]
|The option to make them face down
|-
|<center>[[File:VerticalForceBeamIcon.png]]</center>
|[[Force Beam]]
|The option to make them vertical
|-
|<center>[[File:MagmaBeamGeneratorIcon.png]]</center>
|[[Magma Beam Generator]]
|[[1.5.0]]
|rowspan="21"|
|-
|<center>[[File:HorizontalWeaponBarrierIcon.png]]</center>
|[[2x1 Horizontal Weapon Barrier]]
|rowspan="4"|[[1.6.0]]
|-
|<center>[[File:HorizontalKeyDoorIcon.png]]</center>
|[[Horizontal Key Door]]
|-
|<center>[[File:ChemicalSolutionIcon.png]]</center>
|[[Chemical Solution]]
|-
|<center>[[File:MovingElevatorVerticalStopIcon.png]]</center>
|[[Moving Elevator Vertical Stop]]
|-
|<center>[[File:CrystalSwitchIcon.png]]</center>
|[[Crystal Switch]]
|rowspan="16"|[[1.7.0]]
|-
|<center>[[File:SwitchBlockOnIcon.png]]</center>
|[[Switch Block On]]
|-
|<center>[[File:SwitchBlockOffIcon.png]]</center>
|[[Switch Block Off]]
|-
|<center>[[File:SwitchSpikeOnIcon.png]]</center>
|[[Switch Spike On]]
|-
|<center>[[File:SwitchSpikeOffIcon.png]]</center>
|[[Switch Spike Off]]
|-
|<center>[[File:SwitchLadderOnIcon.png]]</center>
|[[Switch Ladder On]]
|-
|<center>[[File:SwitchLadderOffIcon.png]]</center>
|[[Switch Ladder Off]]
|-
|<center>[[File:SplashPlatformIcon.png]]</center>
|[[Splash Platform]]
|-
|<center>[[File:CrystalSwitchTimerIcon.png]]</center>
|[[Crystal Switch Timer]]
|-
|<center>[[File:SuperArmBlockIcon.png]]</center>
|[[Super Arm Block]]
|-
|<center>[[File:AcidDropIcon.png]]</center>
|[[Acid Drop]]
|-
|<center>[[File:NeedlePressVerticalIcon.png]][[File:NeedlePressHorizontalIcon.png]]</center>
|[[Needle Press]]
|-
|<center>[[File:TopLiftSpawnerIcon.png]]</center>
|[[Top Lift Spawner]]
|-
|<center>[[File:TopLiftStationaryIcon.png]]</center>
|[[Top Lift Stationary]]
|-
|<center>[[File:ConcreteLiftIcon.png]]</center>
|[[Concrete Lift]]
|-
|<center>[[File:SoccerBallJetIcon.png]]</center>
|[[Soccer Ball Jet]]
|}
 
===[[Pickups]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Pickup
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:YashichiIcon.png]]</center>
|[[Yashichi]]
|rowspan="2"|Code
|rowspan="2"|[[1.4.0]]
|rowspan="2"|
|-
|<center>[[File:WeaponRemoverIcon.png]]</center>
|[[Weapon Remover]]
|}
 
===[[Bosses]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Boss
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:SpringIcon.png]]</center>
|[[Spring Man]]
|rowspan="5"|Code
|[[1.4.0]]
|rowspan="5"|
|-
|<center>[[File:BlastIcon.png]]</center>
|[[Blast Man]]
|rowspan="2"|[[1.6.0]]
|-
|<center>[[File:BounceIcon.png]]</center>
|[[Bounce Man]]
|-
|<center>[[File:QuickIcon.png]]</center>
|[[Quick Man]]
|rowspan="2"|[[1.7.0]]
|-
|<center>[[File:FreezeIcon.png]]</center>
|[[Freeze Man]]
|}
 
===Other===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:EnergyElementIcon.png]]</center>
|[[Bosses|Multiple Bosses/Boss Overhaul]]
|rowspan="6"|Code
|rowspan="5"|[[1.5.0]]
|rowspan="6"|
|-
|<center>[[File:BossSuppressorIcon.png]]</center>
|Boss Suppressor
|-
|<center>[[File:DrLightPlateIcon.png]]</center>
|[[Plates|Dr. Light/Right Plate]]
|-
|<center>[[File:LevelTimerIcon.png]]</center>
|[[Level Timer]]
|-
|<center>[[File:DropShadowIcon.png]][[File:PitShadowIcon.png]]</center>
|[[Shadow|Drop/Pit Shadows]]
|-
|<center>[[File:ConveyorSwitchOptionIcon.png]]</center>
|[[Metal Man|Metal Man Conveyor Switch Option Icon]]
|[[1.6.0]]
|}
 
===[[Example Levels]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Level Name
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[Developer Challenges]]</center>
|[[1.6.0]]
|Alongside other developers of 1.6.0; made final path (with [[AwaggKing]]) and final boss
|}
 
 
[[Category:Project leader]]
[[Category:Developers]]
[[Category:Programmer]]
[[Category:Moderators]]
[[Category:Current team members]]

Latest revision as of 21:58, 17 April 2024

Bombier
Bombier.png
Artwork of a Bombier from Mega Man 5
Information
Game information
Description: Hovers forward slowly until it passes you, then drops a bomb right on your head.
HP: 1
Damage: 5 (contact)
6 (bomb)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 5
Other appearances: Mega Man IV
Development
Programmer(s): Meka

The Bombier is a flying enemy from Mega Man 5. It appears in Crystal Man's stage. It was introduced in Mega Man Maker in version 1.7.0.

When spawned, it will go in the direction that it was set facing. If it is above the player, it will drop a small bomb directly on top of them. If the bomb does not hit the player, it will simply despawn upon contact with a solid floor.

It can be set to face left or right in the Level Builder and can also be set to either be green or orange.

Trivia

  • The green palette for the Bombier in Mega Man Maker is an unused palette of it from Mega Man 5.


Version 1.7
Characters
Roll
Bosses
Fire ManQuick ManYamato ManFreeze ManSplash WomanStrike Man
Enemies
PipiAtomic ChickenLadder PressBattanCoccoHologranSumatranSkull WalkerReturning Machine Gun JoeNeo Heli MetallMoleScwormSniper ArmorLantern FishElectric GabyoallElec'nBomb Flier NitronGiant SpringerVHotchkiss'nMolmoleMolierBrownBunby CatcherHeliponRing RingSubmarine FlierPropeller EyeSea MineBombierJet BombRatton
Weapons
Roll SwingTango JumpFlappy BeatSuper ArmTime StopperBubble LeadSpark ShockDust CrusherGyro AttackNapalm BombYamato SpearCentaur FlashFreeze CrackerTriple BladeSolar BlazeCommand Selection
Level Objects & Pickups
Music ChangerSuper Arm BlockFire WaveOn/Off SwitchTop LiftSplash PlatformBouncy BallFuse CrosserJumpthrough PlatformHornet RollAcid DropNeedle PressFork BlockSteamPlantformIce BarrierSpike PlatformSoccer Ball JetConcrete LiftFuse RailFuse CrawlerFuse Xtender?-Tank
Major Patches
1.7.11.7.21.7.31.7.41.7.5

Mega Man 5
Weapons
Mega BusterPower StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge KickRush CoilRush JetSuper Arrow
Enemies
Train MetCrystal JoeShield AttackerPukapellyLyricKoukerBitterPower MusclerBomb/Rock ThrownMetall CannonSubeilGireeTondeallPukapuckerBounderSumatranBombierCoccoJet BombV
Level Objects
Falling PlatformRotating PlatformRolling DrillTeckyunSteamLow Grav Section
Bosses
Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Other Pages
TilesetsBackgroundsMusic


Mega Man IV
Weapons
Mega BusterRing BoomerangFlash StopperRain FlushPharaoh ShotPower StoneNapalm BombCrystal EyeCharge KickBallade CrackerRush CoilRush Jet
Enemies
Press'nTaketentoMinoanGaryobyRing RingRattonBomb/Rock ThrownSubeilSumatranBombierCoccoJet Bomb
Level Objects
Shifting Falling StoneGuts HoverMove HoverNapalm Fire
Bosses
Ring ManToad ManPharaoh ManStone ManCharge ManNapalm ManCrystal Man
Other Pages
TilesetsBackgroundsMusic