Difference between pages "Template:MMDWR" and "Super Arm Block"

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(Created page with "==Super Arm Block== {{Asset |name=left Super Arm Block right |image= |caption= |description=A big block to lift with Super Arm. Has many variants, but no gravity. |game=''Mega Man 1'' |appears=''Mega Man: The Wily Wars'' ''Mega Man Powered Up'' |version=1.7.0 |programmer=Luigi |spriter=BigMaster (additional particles and skins) }} Super Arm Block is a Level Object ori...")
 
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{|class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" align=center style="background: #F7CF2B; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px"
==Super Arm Block==
!bgcolor="#F7CF2B" colspan="2" align="center" style="-moz-border-radius:3px;"|''[[Mega Man: Dr. Wily's Revenge|<font color="black" style="font-size:14px; font-family:arial, sans-serif;">Mega Man: Dr. Wily's Revenge</font>]]''
{{Asset
|-
|name=[[File:SuperArmBlockIcon.png|left]] Super Arm Block [[File:SuperArmBlockIcon.png|right]]
|bgcolor="F7CF2B" colspan="1" align="center" style="font-size:12px;"|'''[[Weapons]]'''
|image=
|-
|caption=
|[[Mega Buster]] • [[Rolling Cutter]] • [[Ice Slasher]] • [[Fire Storm]] • [[Thunder Beam]] • [[Bubble Lead]] • [[Quick Boomerang]] • [[Time Stopper]] • [[Atomic Fire]] • [[Mirror Buster]]
|description=A big block to lift with Super Arm. Has many variants, but no gravity.
|-
|game=''[[Mega Man 1]]''
|bgcolor="F7CF2B" colspan="1" align="center" style="font-size:12px;"|'''[[Enemies]]'''
|appears=''[[Mega Man: The Wily Wars]]''
|-
''[[Mega Man Powered Up]]''
|[[Met]] • [[Octopus Battery]] • [[Screw Bomber]] • [[Big Eye]] • [[Tackle Fire]] • [[Hothead]] • [[Pipi]] • [[Mole]] • [[Scworm]] • [[Cutting Wheel]]
|version=[[1.7.0]]
|-
|programmer=[[Luigi]]
|bgcolor="F7CF2B" colspan="1" align="center" style="font-size:12px;"|'''[[Level Objects]]'''
|spriter=[[BigMaster]] (additional particles and skins)
|-
}}
|[[Super Cutter]] • [[Melting Snow Block]] • [[Icicle]]
|-
|bgcolor="F7CF2B" colspan="1" align="center" style="font-size:12px;"|'''[[Bosses]]'''
|-
|[[Cut Man]] • [[Ice Man]] • [[Fire Man]] • [[Bubble Man]] • [[Quick Man]] • [[Enker]]
|-
|bgcolor="F7CF2B" colspan="1" align="center" style="font-size:12px;"|'''Other Pages'''
|-
|[[Tilesets/Mega Man: Dr. Wily's Revenge|Tilesets]] • [[Backgrounds/Mega Man: Dr. Wily's Revenge|Backgrounds]] • [[Music#Mega Man: Dr. Wily's Revenge|Music]]
|}


‎<noinclude>[[Category:Templates]] [[Category:Game Templates]]</noinclude>
Super Arm Block is a [[Level Objects|Level Object]] originating from the original [[Mega Man 1]] and was added to [[Mega Man Maker]] in version [[1.7.0]]. It comes with multiple skins from various stages. Most come from
its original appearance in Mega Man 1, while there are two skins taken from [[Mega Man: The Wily Wars]] and the general one from [[Mega Man Powered Up]].
 
Super Arm Blocks are 2x2 solid objects that behave as tiles.  Super Arm Blocks can be grabbed by the player if they have the [[Super Arm]] weapon equipped, have [[Pickups|Weapon Energy]] available
for Super Arm, and are standing against the left or right side of a Super Arm Block.  Once the player is in position the Super Arm Blocks will begin to flash to signal they can be picked up by the player, at which
point the player can hit the fire button and pick up the block.
 
Once picked up a Super Arm Block level Object can be used as a projectile weapon against enemies.  Once thrown if it strikes an enemy or surface it will break into pieces that fly both horizontally and diagonally through
tiles and enemies.  The player cannot climb ladders, slide/dash, or switch weapons and simultaneously carry a Super Arm Block.
 
==Interactions==
[[Thunder Beam]] weapon shots can shatter Super Arm Blocks just like they did in the original Mega Man on NES.

Latest revision as of 14:55, 18 April 2024

Super Arm Block

SuperArmBlockIcon.png
Super Arm Block
SuperArmBlockIcon.png
Information
Game information
Description: A big block to lift with Super Arm. Has many variants, but no gravity.
Added in version: 1.7.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: The Wily Wars

Mega Man Powered Up

Development
Programmer(s): Luigi
Spriter(s): BigMaster (additional particles and skins)


Super Arm Block is a Level Object originating from the original Mega Man 1 and was added to Mega Man Maker in version 1.7.0. It comes with multiple skins from various stages. Most come from its original appearance in Mega Man 1, while there are two skins taken from Mega Man: The Wily Wars and the general one from Mega Man Powered Up.

Super Arm Blocks are 2x2 solid objects that behave as tiles. Super Arm Blocks can be grabbed by the player if they have the Super Arm weapon equipped, have Weapon Energy available for Super Arm, and are standing against the left or right side of a Super Arm Block. Once the player is in position the Super Arm Blocks will begin to flash to signal they can be picked up by the player, at which point the player can hit the fire button and pick up the block.

Once picked up a Super Arm Block level Object can be used as a projectile weapon against enemies. Once thrown if it strikes an enemy or surface it will break into pieces that fly both horizontally and diagonally through tiles and enemies. The player cannot climb ladders, slide/dash, or switch weapons and simultaneously carry a Super Arm Block.

Interactions

Thunder Beam weapon shots can shatter Super Arm Blocks just like they did in the original Mega Man on NES.