Difference between pages "Backgrounds/Mega Man 9" and "Napalm Man"

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As of [[1.7.5]], in ''Mega Man Maker'' there are 64 [[backgrounds]] from ''[[Mega Man 9]]''.
{{Asset
|image=[[File:NapalmManCW.png|250px]]
|caption=Artwork of Napalm Man from ''Rockman Complete Works''
|hp=28
|damage=5 (contact)
4 (Napalm Bomb)
5 (missile)
|description=Jumps, then either shoots 3 missiles forward, or lobs explosives upwards.
|category=[[Boss]]
|game=''[[Mega Man 5]]''
|appears=
''[[Mega Man IV]]''
|version=[[1.0.0]]
|programmer=WreckingPrograms
}}
'''DWN-039 Napalm Man''' is one of the 8 Robot Masters from [[Mega Man 5]] that is featured in [[Mega Man Maker]] as of version [[1.0.0]]. Napalm Man uses his signature weapon, The [[Napalm Bomb]] in combat.


{| class="wikitable plainrowheaders sortable"
He was built by [[Dr. Wily]] to protect weapon factory during Mega Man 5 events. He later came back during the events of [[Mega Man IV]], but was once again beaten.
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Look
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|<center>[[File:ConcreteBGIcon.png]]</center>
|Concrete BG
|<center>[[File:SprBGConcrete 0.png]]</center>
|Don't let these trees fool you, they're actually made of concrete.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:ConcreteBG2Icon.png]]</center>
|Concrete BG 2
|<center>[[File:SprBGConcrete2 0.png]]</center>
|Brown bricks that spread awareness of fake tiles.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:ConcreteBG3Icon.png]]</center>
|Concrete BG 3
|<center>[[File:SprBGConcrete3 0.png]]</center>
|If you stare at the abyss for long enough, the abyss stares back at you.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:ConcreteBG3AltIcon.png]]</center>
|Concrete BG 3 (Alt)
|<center>[[File:SprBGConcrete3Alt 0.png]]</center>
|Like the regular version, but with an ambient waterfall.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:JewelBGIcon.png]]</center>
|Jewel BG
|<center>[[File:SprBGJewel 0.png]]</center>
|Very shiny crys- Wait, shiny? Shinies?? SHINIES!!!
|<center>[[1.5.0]]</center>
|-
|<center>[[File:JewelBG2Icon.png]]</center>
|Jewel BG 2
|<center>[[File:SprBGJewel2 0.png]]</center>
|Green and purple might not be the best combination.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:HornetBGIcon.png]]</center>
|Hornet BG
|<center>[[File:SprBGHornet 0.png]]</center>
|Not the beeeeeeees.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:HornetBGAltIcon.png]]</center>
|Hornet BG (Alt)
|<center>[[File:SprBGHornet1Alt 0.png]]</center>
|Much like the first one, but with added transparency.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:HornetBG2Icon.png]]</center>
|Hornet BG 2
|<center>[[File:SprBGHornet2 0.png]]</center>
|Beautiful flowers straight from grandma's garden.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:HornetBG3Icon.png]]</center>
|Hornet BG 3
|<center>[[File:SprBGHornet3 0.png]]</center>
|This flower is known to make even the most hardcore players cry.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:PlugBGIcon.png]]</center>
|Plug BG
|<center>[[File:SprBGPlug 0.png]]</center>
|Booooop... Booooop... Boooop... Boooooop... Boooop...
|<center>[[1.5.0]]</center>
|-
|<center>[[File:PlugBG2Icon.png]]</center>
|Plug BG 2
|<center>[[File:SprBGPlug2 0.png]]</center>
|You can plug in stuff up to the power of 1.21 gigawatts.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:PlugBG3Icon.png]]</center>
|Plug BG 3
|<center>[[File:SprBGPlug3 0.gif]]</center>
|Metronomes at 200bpm lurk in the background.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:PlugBG4Icon.png]]</center>
|Plug BG 4
|<center>[[File:SprBGPlug4 0.gif]]</center>
|Plug Man really needs to upgrade to a coloured flat screen HD TV.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:SplashBGIcon.png]]</center>
|Splash BG
|<center>[[File:SprBGSplash1 0.png]]</center>
|An uncreative background, it does not make a big splash.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:SplashBG2Icon.png]]</center>
|Splash BG 2
|<center>[[File:SprBGSplash2 0.png]]</center>
|Light blue pipes, commonly found at the surface of the sea.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:SplashBG2AltIcon.png]]</center>
|Splash BG 2 (Alt)
|<center>[[File:SprBGSplash2Alt 0.png]]</center>
|Dark blue pipes, commonly found in the sea.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:SplashBG2Alt2Icon.png]]</center>
|Splash BG 2 (Alt 2)
|<center>[[File:SprBGSplash2Alt2 0.png]]</center>
|Dark purple pipes, commonly found at the depths of the sea.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MagmaBGIcon.png]]</center>
|Magma BG
|<center>[[File:SprBGMagma 0.png]]</center>
|Apparently Magma Man and Drill Man were forces to share their pipes.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MagmaBG2Icon.png]]</center>
|Magma BG 2
|<center>[[File:SprBGMagma2 0.png]]</center>
|An awkward pipe construction fitting for a party minigame.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MagmaBG3Icon.png]]</center>
|Magma BG 3
|<center>[[File:SprBGMagma3 0.png]]</center>
|Drill Man wanted his pipes back from this one apparently.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MagmaBG4Icon.png]]</center>
|Magma BG 4
|<center>[[File:SprBGMagma4 0.gif]]</center>
|Steam from pipes? At this time of the year, localized entirely in this BG?
|<center>[[1.5.0]]</center>
|-
|<center>[[File:GalaxyBGIcon.png]]</center>
|Galaxy BG
|<center>[[File:SprBGGalaxy 0.gif]]</center>
|Horrific notes chime in the distance. Space is a cruel, cold expanse...
|<center>[[1.5.0]]</center>
|-
|<center>[[File:GalaxyBG2Icon.png]]</center>
|Galaxy BG 2
|<center>[[File:SprBGGalaxy2 0.gif]]</center>
|If you look closely, you'll see a green dino fighting on this moon.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:GalaxyBG3Icon.png]]</center>
|Galaxy BG 3
|<center>[[File:SprBGGalaxy3 0.gif]]</center>
|Crimson with a touch of orange lines. And of course flashing lights.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:GalaxyBG4Icon.png]]</center>
|Galaxy BG 4
|<center>[[File:SprBGGalaxy4 0.png]]</center>
|I wanna be the crimson. Now avaible in the real black hole color.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:TornadoBGIcon.png]]</center>
|Tornado BG
|<center>[[File:SprBGTornado 0.gif]]</center>
|This revolutionary background brings back looping clouds.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:TornadoBG2Icon.png]]</center>
|Tornado BG 2
|<center>[[File:SprBGTornado2 0.png]]</center>
|This bunker background will protect you from rotating batteries.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:TornadoBG3Icon.png]]</center>
|Tornado BG 3
|<center>[[File:SprBGTornadoBG3 0.gif]]</center>
|Uh oh, it's looking like heavy rain over here soon. Better run and get cover!
|<center>[[1.7.0]]</center>
|-
|<center>[[File:TornadoBG4Icon.png]]</center>
|Tornado BG 4
|<center>[[File:SprBGTornadoBG4 0.gif]]</center>
|The jet-black night sky is covered in clouds. Fortunetaly there's no rain.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:TornadoBG5Icon.png]]</center>
|Tornado BG 5
|<center>[[File:SprBGTornadoBG5 0.gif]]</center>
|O...oh, but now it's snowing. Well, Merry Christmas!
|<center>[[1.7.0]]</center>
|-
|<center>[[File:FakeBGIcon.png]]</center>
|Fake BG
|<center>[[File:SprBGFake 0.gif]]</center>
|False advertising, this background is as real as it gets.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:FakeBG2Icon.png]]</center>
|Fake BG 2
|<center>[[File:SprBGFake2 0.png]]</center>
|Aaahh! It's the attack of the reused content! Run!
|<center>[[1.5.0]]</center>
|-
|<center>[[File:FakeBG3Icon.png]]</center>
|Fake BG 3
|<center>[[File:SprBGFake3 0.gif]]</center>
|Unfortunetaly the supporting platforms are indeed fake. It's only a BG anyway.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:FakeBG4Icon.png]]</center>
|Fake BG 4
|<center>[[File:SprBGFake4 0.png]]</center>
|This background is totally tubular.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:MM9Wily1BGIcon.png]]</center>
|Wily BG
|<center>[[File:SprBGMM9Wily1 0.png]]</center>
|Wily's unique choice of sky color this time shows he means business.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily1BGAltIcon.png]]</center>
|Wily 1 BG (Alt)
|<center>[[File:SprBGMM9Wily1Alt 0.png]]</center>
|Dark pink, so manly and edgy.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily1BG2Icon.png]]</center>
|Wily 1 BG 2
|<center>[[File:SprBGMM9Wily1Alt2 0.png]]</center>
|Wily's classic plain background, intended for palette swaps.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily1BG3Icon.png]]</center>
|Wily 1 BG 3
|<center>[[File:SprBGMM9Wily1Alt3 0.png]]</center>
|These pipes have much thermal resistance, as they have to sustain magma.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily1BG4Icon.png]]</center>
|Wily 1 BG 4
|<center>[[File:SprBGMM9Wily1Alt4 0.gif]]</center>
|This ferocious roar of thunder really needs some epic music to go with it.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily2BGIcon.png]]</center>
|Wily 2 BG
|<center>[[File:SprBGMM9Wily2 0.png]]</center>
|Reportedly, Wily imported these bricks from a plant in switzerland.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily2BGAltIcon.png]]</center>
|Wily 2 BG (Alt)
|<center>[[File:SprBGMM9Wily2Alt 0.png]]</center>
|Boobeam Trap called, it wants its background back.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily2BG2Icon.png]]</center>
|Wily 2 BG 2
|<center>[[File:SprBGMM9Wily2 2 0.png]]</center>
|Yet more pink girders. Wily's obsession has just begun.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily3BGIcon.png]]</center>
|Wily 3 BG
|<center>[[File:SprBGMM9Wily3 0.png]]</center>
|Orange and purple go together surprisingly well. Too bad Wily dislikes orange.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily3BGAltIcon.png]]</center>
|Wily 3 BG (Alt)
|<center>[[File:SprBGMM9Wily3Alt 0.png]]</center>
|Not only is this background a recolor, it is also purple. Pure evil.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily3BGAlt2Icon.png]]</center>
|Wily 3 BG (Alt 2)
|<center>[[File:SprBGMM9Wily3Alt2 0.png]]</center>
|Does not come with antigravity, so no animation to avoid confusion.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily4BGIcon.png]]</center>
|Wily 4 BG
|<center>[[File:SprBGMM9Wily4 0.gif]]</center>
|Signalizes that you're going to have to fight a lot of robots soon.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily4BG2Icon.png]]</center>
|Wily 4 BG 2
|<center>[[File:SprBGMM9Wily4 2 0.gif]]</center>
|What an overly complex pattern. Maybe it hides a secret message?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM9Wily4BG3Icon.png]]</center>
|Wily 4 BG 3
|<center>[[File:SprBGMM9Wily4Alt 0.png]]</center>
|Perfect for fighting ground-based robots.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily4BG3AltIcon.png]]</center>
|Wily 4 BG 3 (Alt)
|<center>[[File:SprBGMM9Wily4Alt2 0.png]]</center>
|Perfect for fighting underwater bosses.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9Wily4BG4Icon.png]]</center>
|Wily 4 BG 4
|<center>[[File:SprBGMM9Wily4 4 0.gif]]</center>
|Passage to prepare for boss fights.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:MM9EndlessBGIcon.png]]</center>
|Endless BG
|<center>[[File:SprBGMM9Endless1 0.png]]</center>
|Circuit board set up, perfect for building stages inside a PC.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG2Icon.png]]</center>
|Endless BG 2
|<center>[[File:SprBGMM9Endless2 0.png]]</center>
|An endless (<- funny pun here! woah!) expanse of bricks!!!!!!!!
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG2AltIcon.png]]</center>
|Endless BG 2 (Alt)
|<center>[[File:SprBGMM9Endless2Alt 0.png]]</center>
|Like the first background, but purple. Evil.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG3Icon.png]]</center>
|Endless BG 3
|<center>[[File:SprBGMM9Endless3 0.png]]</center>
|Very advanced machinery that looks like a lot of tiny windows.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG3AltIcon.png]]</center>
|Endless BG 3 (Alt)
|<center>[[File:SprBGMM9Endless3Alt 0.png]]</center>
|Circuits in purple have been proven to be more evil.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG3Alt2Icon.png]]</center>
|Endless BG 3 (Alt 2)
|<center>[[File:SprBGMM9Endless3Alt2 0.png]]</center>
|More circuits, which hold encrypted data about charades.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG3Alt3Icon.png]]</center>
|Endless BG 3 (Alt 3)
|<center>[[File:SprBGMM9Endless3Alt3 0.png]]</center>
|I'm getting really, really tired of all these circuits.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG4Icon.png]]</center>
|Endless BG 4
|<center>[[File:SprBGMM9Endless4 0.png]]</center>
|If you look hard enough, you can see something lurking behind this fence.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG5Icon.png]]</center>
|Endless BG 5
|<center>[[File:SprBGMM9Endless5 0.png]]</center>
|Scorching hot pipes that dislike contact with water.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG5AltIcon.png]]</center>
|Endless BG 5 (Alt)
|<center>[[File:SprBGMM9Endless5Alt 0.png]]</center>
|Peaceful, leafy green pipes that can't really withstand fire.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG5Alt2Icon.png]]</center>
|Endless BG 5 (Alt 2)
|<center>[[File:SprBGMM9Endless5Alt2 0.png]]</center>
|We interrupt these elemental jokes with multicolored pipes.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG5Alt3Icon.png]]</center>
|Endless BG 5 (Alt 3)
|<center>[[File:SprBGMM9Endless5Alt3 0.png]]</center>
|Damp, wet blue pipes that get clogged up by leaves.
|<center>[[1.5.0]]</center>
|-
|<center>[[File:MM9EndlessBG6Icon.png]]</center>
|Endless BG 6
|<center>[[File:SprBGEndless6 0.png]]</center>
|A vibrant, largely clear sky. What a nice time to take a refreshing break.
|<center>[[1.7.0]]</center>
|-
|}


[[Category:Backgrounds]]
==Behavior==
Napalm Man can choose one of two attacks at random, either firing two Napalm Bombs in the air which arc towards the player's position when they were fired, or firing three missiles horizontally. After each attack Napalm Man does a large jump towards the player, and will then repeat the pattern.
 
Unlike in Mega Man 5, Napalm Man can no longer have his AI manipulated to use a specific attack. For example, if you were close to Napalm Man, he would only fire his two Napalm Bombs, if you were far away from Napalm Man, he would only fire the three missiles. In Mega Man Maker, this was unintentionally changed, causing Napalm Man to choose either the Napalm Bombs or missiles attack randomly, but the developers decided to keep the change, as it likely made Napalm Man's AI less exploitable and predictable.
 
==Glitches==
*If Napalm Man lands on [[Mega Man 6]] [[Spring|Springs]] while in his "jump state", he will remain stuck in his "jump state", unable to move or fight back, until he lands on something resembling solid ground again.
 
==Trivia==
*Napalm Man is part of a rumor that Mega Man 5 was never released in Vietnam, due to a war involving Napalm Bombs and his stage being based on Vietnam jungles.
 
==Gallery==
<gallery>
File:NapalmMan.png|thumb|Official artwork from Mega Man 5
</gallery>
 
[[Category:Bosses]]

Revision as of 01:18, 28 September 2022

Napalm Man
NapalmManCW.png
Artwork of Napalm Man from Rockman Complete Works
Information
Game information
Description: Jumps, then either shoots 3 missiles forward, or lobs explosives upwards.
Category: Boss
HP: 28
Damage: 5 (contact)

4 (Napalm Bomb) 5 (missile)

Added in version: 1.0.0
Series information
Game of origin: Mega Man 5
Other appearances: Mega Man IV
Development
Programmer(s): WreckingPrograms

DWN-039 Napalm Man is one of the 8 Robot Masters from Mega Man 5 that is featured in Mega Man Maker as of version 1.0.0. Napalm Man uses his signature weapon, The Napalm Bomb in combat.

He was built by Dr. Wily to protect weapon factory during Mega Man 5 events. He later came back during the events of Mega Man IV, but was once again beaten.

Behavior

Napalm Man can choose one of two attacks at random, either firing two Napalm Bombs in the air which arc towards the player's position when they were fired, or firing three missiles horizontally. After each attack Napalm Man does a large jump towards the player, and will then repeat the pattern.

Unlike in Mega Man 5, Napalm Man can no longer have his AI manipulated to use a specific attack. For example, if you were close to Napalm Man, he would only fire his two Napalm Bombs, if you were far away from Napalm Man, he would only fire the three missiles. In Mega Man Maker, this was unintentionally changed, causing Napalm Man to choose either the Napalm Bombs or missiles attack randomly, but the developers decided to keep the change, as it likely made Napalm Man's AI less exploitable and predictable.

Glitches

  • If Napalm Man lands on Mega Man 6 Springs while in his "jump state", he will remain stuck in his "jump state", unable to move or fight back, until he lands on something resembling solid ground again.

Trivia

  • Napalm Man is part of a rumor that Mega Man 5 was never released in Vietnam, due to a war involving Napalm Bombs and his stage being based on Vietnam jungles.

Gallery