Difference between pages "Super Adaptor" and "Petit Snakey"

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{{Template:Asset
{{Asset
|name=[[File:SuperAdaptorIcon.png|left]] Super Adaptor [[File:SuperAdaptorIcon.png|right]]
|image=[[File:PetitSnakey.png|250px]]
|image=[[File:SuperAdaptor.png|250px]]
|caption=Official artwork of a Petit Snakey from ''[[Mega Man 3]]''
|caption=Artwork of the Super Adaptor from ''[[Mega Man 7]]''
|description=Fires a projectile directly at the player on regular intervals.
|description=Adaptor that lets you boost upward a small distance and fire a homing fist.
|damage=1(buster shot), 4(rocket fist)
|game=''[[Mega Man 7]]''
|version=[[1.4.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|hp=2
|damage=4 (contact)<br> 2 (projectile)
|game=''[[Mega Man 3]]''<br>''[[Mega Man III]]''<br>''[[Mega Man: The Wily Wars]]''
|version=[[1.1.0]]<br>[[1.7.0]] (placeable on ceilings)
}}
}}
Super Adaptor is a Special Weapon originating from ''[[Mega Man 7]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]]. This weapon is exclusive to [[Mega Man]].
'''Petit Snakey''' is a snake robot that also functions as part of a security system. It is a smaller variant of the larger robot Snakey. They are [[enemies]] that originate from Snake Man's stage in ''[[Mega Man 3]]'', reappear in his stage in ''[[Mega Man III]]'', and also appear in Buster Rod G.'s stage in ''[[Mega Man: The Wily Wars]]''. The Petit Snakey was added to ''[[Mega Man Maker]]'' in version [[1.1.0]].


When equipped, the user automatically changes into Super Adaptor form without the need to fuse into Rush. While in this form, sliding is disabled, and they can shoot up to three basic buster shots. If the attack key is held, they can charge up to unleash a rocket fist that homes in on the nearest enemy, returning to the user once it hits something. The fist can pass through shielded enemies, and is capable of destroying all [[Spine]]-type enemies. Only one rocket fist can be sent out at a time, and if there are no potential targets onscreen, it will instead travel eight tiles forward. A boost jump is also possible if the user presses the jump key while airborne, and this extra jump reaches three tiles upward and four tiles forward.
Petit Snakey will fire a projectile that passes through solid objects in the direction of the player every few seconds, after performing a blinking animation. It will fire at the player if the player is in front of it, but will cease firing if the player is above it, below it, or behind it.


==Trivia==
Petit Snakey will not turn to face the player if they get behind it, and will continue to look in its facing direction. The enemy is affected by gravity and can be pushed or moved by certain level objects.
*If the user switches to Super Adaptor while they are sliding, a unique sliding sprite is shown to have been made for it.
*Super Adaptor combines the flight properties of [[Jet Adaptor]] with the powerful punch of [[Power Adaptor]], and it's also the basis for [[Bass]]'s [[Treble Boost]].


It can be set to face left or right in the [[Level Builder]]. In [[1.7.0]], a new option was added that allowed Petit Snakey to be placed on ceilings.


{{MM7}}
{{MM3}}
[[Category:Weapons]] [[Category:Character-exclusive weapons]] [[Category:Mega Man 7 Assets]]
{{MMIII}}
[[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 3 Assets]]

Revision as of 08:23, 9 May 2023

Petit Snakey
PetitSnakey.png
Official artwork of a Petit Snakey from Mega Man 3
Information
Game information
Description: Fires a projectile directly at the player on regular intervals.
HP: 2
Damage: 4 (contact)
2 (projectile)
Added in version: 1.1.0
1.7.0 (placeable on ceilings)
Series information
Game of origin: Mega Man 3
Mega Man III
Mega Man: The Wily Wars
Development
Programmer(s): WreckingPrograms

Petit Snakey is a snake robot that also functions as part of a security system. It is a smaller variant of the larger robot Snakey. They are enemies that originate from Snake Man's stage in Mega Man 3, reappear in his stage in Mega Man III, and also appear in Buster Rod G.'s stage in Mega Man: The Wily Wars. The Petit Snakey was added to Mega Man Maker in version 1.1.0.

Petit Snakey will fire a projectile that passes through solid objects in the direction of the player every few seconds, after performing a blinking animation. It will fire at the player if the player is in front of it, but will cease firing if the player is above it, below it, or behind it.

Petit Snakey will not turn to face the player if they get behind it, and will continue to look in its facing direction. The enemy is affected by gravity and can be pushed or moved by certain level objects.

It can be set to face left or right in the Level Builder. In 1.7.0, a new option was added that allowed Petit Snakey to be placed on ceilings.

Mega Man 3
Weapons
Mega BusterSpark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard KnuckleRush CoilRush Jet
Enemies
PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Level Objects
Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Bosses
Spark ManTop ManMagnet ManHard ManKamegoro Maker
Other Pages
TilesetsBackgroundsMusic


Mega Man III
Weapons
Mega BusterSpark ShockSearch SnakeShadow BladeGemini LaserDive MissileSkull BarrierDust CrusherDrill BombScrew CrusherRush CoilRush Jet
Enemies
Petit SnakeyWalking BombYambowElectric GabyoallElec'nTogeheroSkullmetPakatto 24Ladder PressHelipon
Bosses
Spark ManSkull ManPunk
Other Pages
TilesetsBackgroundsMusic