Difference between pages "Rain Flush" and "Pharaoh Shot"

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{{Asset
{{Template:Asset
|name=[[File:RainFlushIcon.png|left]] Rain Flush [[File:RainFlushIcon.png|right]]
|name=[[File:PharaohShotIcon.png|left]] Pharaoh Shot [[File:PharaohShotIcon.png|right]]
|image=[[File:RainFlush.png|250px]]
|image=[[File:PharaohShot.png|250px]]
|caption=Artwork for the Rain Flush in ''[[Mega Man 4]]''
|caption=Artwork for the Pharaoh Shot in ''[[Mega Man 4]]''
|description=Screen nuke which can also increase your jump distance while active.
|description=Blast solar energy in 6 directions, charge up to pack a bigger punch.
|damage=1
|damage=1(uncharged), 4(charged)
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man IV]]''
|appears=''[[Mega Man IV]]''
|version=[[1.5.4]]
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[Zedicon]] (weapon icon)
}}
}}
'''Rain Flush''' is [[Toad Man]]'s signature weapon, originating from ''[[Mega Man 4]]'' and reappearing in ''[[Mega Man IV]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.4]].
Pharaoh Shot is [[Pharaoh Man]]'s signature weapon, originating from ''[[Mega Man 4]]'' and reappearing in ''[[Mega Man IV]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].


When the attack key is pressed, the user sends a pod straight up into the sky that harmlessly passes through all entities. After 1 second, the pod detonates, covering the whole screen in a shower of acid rain that damages enemies and most objects. [[On/Off Switches]], [[Bokazurah]], and [[Soccer Ball Jets]] are unaffected. The rain shower hits up to 5 times, and can push the player when in the air with the strength of a level 5 [[Rain]] object, with the direction of the push depending on where they were facing at the time of firing. If Rain is already present onscreen, Rain Flush will cancel it out while it's active. Unlike other water-based weapons, it can only extinguish [[Oil]] fires, and will raise [[Chemical Solution]]'s level due to containing acid.
It allows the user to throw balls of solar energy forward or diagonally up/down if the corresponding keys were held beforehand. Holding the attack key will allow it to be charged up, and the ball forms above the user's head, being able to deal damage in this state without consuming energy. Furthermore, the ball can pass through reflective objects such as unmarked [[Weapon Blocks]] while still held. At full charge, Pharaoh Shot will continue on through destroyed enemies and objects. Uncharged shots cost 1 unit of energy, while charged shots cost 2. Up to 3 uncharged shots can be onscreen at a time, and charged shots don't count towards this limit.
 
This weapon is capable of being charged even before the player spawns after the Ready screen.


==Trivia==
==Trivia==
*Rain Flush was chosen to be added to the game by a player named Lenny as a reward for being the winner of the Retro Redux [[challenge event]]. The contest's prize was being allowed to select a Robot Master weapon of the six NES games to be added between 1.5 or 1.6.
*A bug in ''Mega Man 4'' allowed a fully-charged shot to still be thrown if the ball above the player's head was consumed by an enemy. This was fixed in ''Mega Man Maker''.
*It was capable of causing [[Quicksand]] to harden in ''Mega Man IV'', but it lacks this ability in ''Mega Man Maker'' due to time constraints.




{{MM4}}
{{MM4}}
{{MMIV}}
{{MMIV}}
[[Category:Weapons]] [[Category:Liquid weapons]] [[Category:Mega Man 4 Assets]]
[[Category:Weapons]] [[Category:Mega Man 4 Assets]]

Revision as of 09:31, 8 May 2023

PharaohShotIcon.png
Pharaoh Shot
PharaohShotIcon.png
PharaohShot.png
Artwork for the Pharaoh Shot in Mega Man 4
Information
Game information
Description: Blast solar energy in 6 directions, charge up to pack a bigger punch.
Damage: 1(uncharged), 4(charged)
Added in version: 1.0.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man IV
Development
Programmer(s): WreckingPrograms

Pharaoh Shot is Pharaoh Man's signature weapon, originating from Mega Man 4 and reappearing in Mega Man IV. It is featured in Mega Man Maker as of version 1.0.0.

It allows the user to throw balls of solar energy forward or diagonally up/down if the corresponding keys were held beforehand. Holding the attack key will allow it to be charged up, and the ball forms above the user's head, being able to deal damage in this state without consuming energy. Furthermore, the ball can pass through reflective objects such as unmarked Weapon Blocks while still held. At full charge, Pharaoh Shot will continue on through destroyed enemies and objects. Uncharged shots cost 1 unit of energy, while charged shots cost 2. Up to 3 uncharged shots can be onscreen at a time, and charged shots don't count towards this limit.

This weapon is capable of being charged even before the player spawns after the Ready screen.

Trivia

  • A bug in Mega Man 4 allowed a fully-charged shot to still be thrown if the ball above the player's head was consumed by an enemy. This was fixed in Mega Man Maker.


Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush Jet
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic


Mega Man IV
Weapons
Mega BusterRing BoomerangFlash StopperRain FlushPharaoh ShotPower StoneNapalm BombCrystal EyeCharge KickBallade CrackerRush CoilRush Jet
Enemies
Press'nTaketentoMinoanGaryobyRing RingRattonBomb/Rock ThrownSubeilSumatranBombierCoccoJet Bomb
Level Objects
Shifting Falling StoneGuts HoverMove HoverNapalm Fire
Bosses
Ring ManToad ManPharaoh ManStone ManCharge ManNapalm ManCrystal Man
Other Pages
TilesetsBackgroundsMusic