https://wiki.megamanmaker.com/index.php?title=Crystal_Man&feed=atom&action=historyCrystal Man - Revision history2024-03-28T17:26:16ZRevision history for this page on the wikiMediaWiki 1.37.6https://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=7799&oldid=prevBlue Bummer: Tutorial add2024-02-19T14:48:07Z<p>Tutorial add</p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>His Crystal Eye projectile speed in Mega Man Maker is also intentionally changed compared to Mega Man 5. It normally relied on the NES slowdown to make dodging the projectiles easier, but in Mega Man Maker there is no slowdown, and their original speed was considered too fast to react to, so they where slowed down.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>His Crystal Eye projectile speed in Mega Man Maker is also intentionally changed compared to Mega Man 5. It normally relied on the NES slowdown to make dodging the projectiles easier, but in Mega Man Maker there is no slowdown, and their original speed was considered too fast to react to, so they where slowed down.</div></td></tr>
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</table>Blue Bummerhttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=7567&oldid=prevDarkiusMC at 02:06, 8 January 20242024-01-08T02:06:45Z<p></p>
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</table>DarkiusMChttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=6667&oldid=prevDarkiusMC at 06:20, 10 May 20232023-05-10T06:20:55Z<p></p>
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</table>DarkiusMChttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=6495&oldid=prevDarkiusMC at 07:39, 22 April 20232023-04-22T07:39:15Z<p></p>
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</table>DarkiusMChttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=6437&oldid=prevTheThinker at 13:30, 21 April 20232023-04-21T13:30:28Z<p></p>
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</table>TheThinkerhttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=5947&oldid=prevDarkiusMC at 23:58, 28 January 20232023-01-28T23:58:03Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''DWN-040 Crystal Man''' is one of the 8 Robot Masters from [[Mega Man 5]] that is featured in [[Mega Man Maker]] as of its version [[1.3.0]]. Crystal Man utilizes his signature weapon, the [[Crystal Eye]], which he can eject four of out of his body to have bounce around the room at a time.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''DWN-040 Crystal Man''' is one of the 8 Robot Masters from [[Mega Man 5]] that is featured in [[Mega Man Maker]] as of its version [[1.3.0]]. Crystal Man utilizes his signature weapon, the [[Crystal Eye]], which he can eject four of out of his body to have bounce around the room at a time.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>He was build by [[Dr. Wily]] during events of Mega Man 5, to get more money for future plans, but was stopped by [[Mega Man]]. He later came back during [[Mega Man IV]] events where once again fought Mega Man, and once again lost.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>He was build by [[Dr. Wily]] during events of Mega Man 5, to get more money for future plans, but was stopped by [[Mega Man]]. He later came back during [[Mega Man IV]]<ins style="font-weight: bold; text-decoration: none;">'s </ins>events where once again fought Mega Man, and once again lost.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Behavior==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Behavior==</div></td></tr>
</table>DarkiusMChttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=5665&oldid=prevDarkiusMC at 04:45, 28 December 20222022-12-28T04:45:25Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Bosses]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Bosses<ins style="font-weight: bold; text-decoration: none;">]] [[Category:Robot Masters</ins>]]</div></td></tr>
</table>DarkiusMChttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=2242&oldid=prevFoseker at 11:58, 13 October 20212021-10-13T11:58:46Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:58, 13 October 2021</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>His Crystal Eye projectile speed in Mega Man Maker is also intentionally changed compared to Mega Man 5. It normally relied on the NES slowdown to make dodging the projectiles easier, but in Mega Man Maker there is no slowdown, and their original speed was considered too fast to react to, so they where slowed down.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>His Crystal Eye projectile speed in Mega Man Maker is also intentionally changed compared to Mega Man 5. It normally relied on the NES slowdown to make dodging the projectiles easier, but in Mega Man Maker there is no slowdown, and their original speed was considered too fast to react to, so they where slowed down.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Glitches==</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">*Due to Stone Man's excessive jumping, it's not uncommon for him to clip on walls causing him to either act as though he's landed while still in mid-air or on rare occasion completely enter the wall. It can happen in any Boss room conventional or otherwise, but is more common if the ground includes or mostly consists of a moving entity such as the [[Footholder]] enemies or [[Crash Lift|Crash Lifts]].</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td></tr>
</table>Fosekerhttps://wiki.megamanmaker.com/index.php?title=Crystal_Man&diff=2241&oldid=prevFoseker: Created page with "{{Asset |image=250px |caption=Artwork of Crystal Man from ''Rockman Complete Works'' |hp=28 |damage=5 (contact) 3 (Crystal Eye) 4 (Shot) |description..."2021-10-13T11:58:20Z<p>Created page with "{{Asset |image=<a href="/index.php/File:CrystalManCW.png" title="File:CrystalManCW.png">250px</a> |caption=Artwork of Crystal Man from ''Rockman Complete Works'' |hp=28 |damage=5 (contact) 3 (Crystal Eye) 4 (Shot) |description..."</p>
<p><b>New page</b></p><div>{{Asset<br />
|image=[[File:CrystalManCW.png|250px]]<br />
|caption=Artwork of Crystal Man from ''Rockman Complete Works''<br />
|hp=28<br />
|damage=5 (contact)<br />
3 (Crystal Eye)<br />
4 (Shot)<br />
|description=Jumps around and shoots either a small shot or expensive bouncing crystals.<br />
|category=[[Boss]]<br />
|game=''[[Mega Man 5]]''<br />
|appears=<br />
''[[Mega Man IV]]''<br />
|version=[[1.3.0]]<br />
|programmer=WreckingPrograms<br />
}}<br />
'''DWN-040 Crystal Man''' is one of the 8 Robot Masters from [[Mega Man 5]] that is featured in [[Mega Man Maker]] as of its version [[1.3.0]]. Crystal Man utilizes his signature weapon, the [[Crystal Eye]], which he can eject four of out of his body to have bounce around the room at a time.<br />
<br />
He was build by [[Dr. Wily]] during events of Mega Man 5, to get more money for future plans, but was stopped by [[Mega Man]]. He later came back during [[Mega Man IV]] events where once again fought Mega Man, and once again lost.<br />
<br />
==Behavior==<br />
Crystal Man will typically jump forward in small increments trying to collide with the player. Occasionally, he will freeze while mid-air and flicker his head and torso crystals before firing an attack. This can be one of two attacks. The first will involve Crystal Man firing a small buster-like shot from his chest directly at the player. The second will have Crystal Man spawn 4 Crystal Eyes around him and launch them in each diagonal direction. They will then bounce off any solid walls they come in contact with and move rapidly around the room until they eventually despawn.<br />
<br />
Crystal Man's pattern is fairly straight forward. His jumps are high and slow, allowing for the player to walk or slide under him if they need to get behind him. His attacks are also clearly telegraphed and can be told apart if paying close attention. He will always stop in the air when he's going to attack. If he stops in the middle of a normal jump, he's going to fire the direct shot at the player, however if he does an abnormally high jump, then he's about to activate Crystal Eye. It's important to just be observant of the Crystal Eyes and be ready to react if one's coming your way. This can become more difficult in unconventional boss rooms where the walls may not be in the shape of a simple square, causing the crystal projectiles to ricochet in harder to predict directions, possibly being out of sync with each other. Doing your best to still stay alert and react quickly is still your best chance at avoiding them and continuing to put the hurt on Crystal Man. Crystal Man will never use the Crystal Eye attack if the player character is less than 4 tiles away from him.<br />
<br />
His Crystal Eye projectile speed in Mega Man Maker is also intentionally changed compared to Mega Man 5. It normally relied on the NES slowdown to make dodging the projectiles easier, but in Mega Man Maker there is no slowdown, and their original speed was considered too fast to react to, so they where slowed down.<br />
<br />
==Glitches==<br />
*Due to Stone Man's excessive jumping, it's not uncommon for him to clip on walls causing him to either act as though he's landed while still in mid-air or on rare occasion completely enter the wall. It can happen in any Boss room conventional or otherwise, but is more common if the ground includes or mostly consists of a moving entity such as the [[Footholder]] enemies or [[Crash Lift|Crash Lifts]].<br />
<br />
==Trivia==<br />
*Although Crystal Man is shown to be green with blue crystals from his sprite in Mega Man 5, a majority of his official art and outside appearances show him as blue or teal like his crystal portions. This may have been due to some miscommunication or graphical limitations of the NES, forcing the art and sprite to differ.<br />
*[[Bomb Man]], [[Metal Man]], Crystal Man, [[Spring Man]], and [[Blast Man]] are the only Mega Man Maker bosses that can jump backwards (ignoring the fact that bosses turn around if the player goes past them). However, this only occurs if Crystal Man is facing right when he spawns in. It is unknown if this is intentional or a glitch.<br />
<br />
==Gallery==<br />
<gallery><br />
File:CrystalMan.png|thumb|Official artwork from Mega Man 5<br />
</gallery><br />
<br />
[[Category:Bosses]]</div>Foseker