Difference between pages "Mega Man IV" and "Concrete Man"

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[[File:MegaManGBIVCover.jpg|thumb|right|Box art for Mega Man IV]]
{{Asset
'''''Mega Man IV''''' (released in Japan as "Rockman World 4") is the fourth Mega Man installment on the Game Boy. It was released in Japan on October 29, 1993 and in North America in December 12 1993.
|image=[[File:ConcreteMan.png|250px]]
|caption=Official artwork of Concrete Man from ''[[Mega Man 9]]''
|description=Aggressively dashes and stomps around, sometimes shooting concrete.
|category=[[Boss]]
|hp=28
|damage=5 (contact)
4 (Concrete Shot)
|version=[[1.5.0]]
|game=''[[Mega Man 9]]''
|programmer=[[WreckingPrograms]]
|sfx=[[littlelamp100]] (slam attack)
}}


Like other Mega Man GB/World games, Mega Man IV have two sets of robot masters, four from Mega Man 4 and four from Mega Man 5. Mega Man IV also uses BEAT plates for the first time and introduces third Mega Man killer - Ballade.
'''DLN-065/DRN-065 Concrete Man''' is an industrial robot and one of the nine Robot Masters from Mega Man 9. He was added to Mega Man Maker in version 1.5.0. He is using his signature weapon, the ''[[Concrete Shot]]'' to attack and to trap Mega Man.
Unlike other GB games, Mega Man IV features an intro cutscene.


{{clr}}
Concrete Man was created by Dr. Light. However, Dr. Wily manipulated him by using his fears of getting scrapped during [[Mega Man 9|Mega Man 9's]] events.
==In Mega Man Maker==
As of version [[1.7.5]], only assets that made to the game are Ballade related, but as their [[Mega Man 10]] versions. However, some modifications made to certain assets that make a reappearance in Mega Man IV have been implemented into Mega Man Maker.


===Weapons===
==Behavior==
*[[Ballade Cracker]]
Concrete Man does high jumps, and often does a ground pound that immobilizes the player character if the latter has not jumped before the ground pound is finished. More often than not, Concrete Man will seek to aim towards the player with his ground pound. When dashing, Concrete Man will move until colliding with a wall or the end of a screen. When colliding during his dash, Concrete Man will be bounced back.


=== Enemies ===
Concrete Man never waits more than 4 attacks to use Concrete Shot, and is much more likely to use it if he is just performed a ground pound. He can shoot from 1 to 3 shots, which will deal damage and immobilize the player, which exposes it to receive a combo attack. If the concrete shots did not hit the player character, the shots will solidify and will function as solid platform. Those blocks will destroy themselves with time, but will be destroyed faster if Concrete Man dashes or ground pounds into one. Concrete Man's version of the Concrete Shot was modified to no longer block the player's projectiles. The primary weakness can destroy the Concrete Shot blocks. The shots might be dodged by pumping or moving away from the zone they are about to fall.


* [[Press'N]]
Concrete Man cannot destroy the player's version of the Concrete Shot and instead treats it like solid terrain.


=== Level Objects ===
==Video Tutorial==
[https://www.youtube.com/shorts/n4TgotyWmIM Concrete Man]


* [[Shifting Falling Stone]]
==Glitches==
* [[Guts Hover]]
*Concrete Man can be killed by his own Concrete Shot projectiles if he uses them over Springs.
* [[Move Hover]]
* [[Napalm Fire]]


=== Tiles ===
==Trivia==
*Concrete Man was the first new boss revealed to be added in Mega Man Maker's 1.5.0 release.
*According to the developers, the way that Concrete Man's Concrete Shot works during the boss battle was changed so that when Concrete Man fires it, the player can fire weapons through the Concrete Shot. While replying to a commenter on Concrete Man's Official Announcement pointing this change out, WreckingPrograms said this was done as to make the boss less frustrating.


* Toad GB IV Tile
==Gallery==
* Toad GB IV Tile 2
TBA
* Toad GB IV Tile 2 (alt)
* Bright GB IV Tile
* Pharaoh GB IV Tile
* Ring GB IV Tile 1
* Ring GB IV Tile 2
* Ring GB IV Tile 2 (alt)
* Crystal GB IV Tile 1
* Crystal GB IV Tile 1 (alt)
* Crystal GB IV Tile 2
* Napalm GB IV Tile
* Stone GB IV Tile
* Charge GB IV Tile 1
* Charge GB IV Tile 2
* Wily GB IV Tile 1
* Wily GB IV Tile 2
* Wily GB IV Tile 3
* Wily GB IV Tile 4


=== Spikes ===


* Bright Spike GB IV
{{V1.5}}
* Charge Spike GB IV
{{MM9}}
* Crystal Spike GB IV
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 9 Assets]]
* Crystal Spike GB IV (alt)
* Pharaoh Spike GB IV
* Ring Spike GB IV
* Stone Spike GB IV
* Toad Spike GB IV
* Wily Spike GB IV
 
=== Ladders ===
 
* Toad Ladder GB IV
* Bright Ladder GB IV
* Ring Ladder GB IV
* Crystal Ladder GB IV
* Napalm Ladder GB IV
* Stone Ladder GB IV
* Charge Ladder GB IV
* Wily Ladder GB IV
 
=== Water ===
 
* Toad Water GB IV
* Toad Water GB IV (alt)
 
=== Musics ===
 
* Robot Master GB IV (boss)
* Ballade GB 4 (boss)
* Wily Giant Robot GB IV (boss)
* Wily Stage 1 GB IV
 
=== Backgrounds ===
 
* Toad GB IV BG
* Bright GB IV BG
* Ring GB IV BG
* Crystal GB IV BG
* Napalm GB IV BG
* Charge GB IV BG
* Ending GB IV BG
* Wily GB IV BG 1
* Wily GB IV BG 2
* Wily GB IV BG 3
* Wily GB IV BG 4
* Wily GB IV BG 5
* Wily GB IV BG 6
* Wily GB IV BG 7
* Wily GB IV BG 8
 
===Other===
*While [[Ring Boomerang]] has the pierce and damage properties it had in ''[[Mega Man 4]]'', it includes the function of grabbing most [[Pickups]].
 
[[Category:Official games]] [[Category:Game Boy Games]]

Latest revision as of 13:34, 19 March 2024

Concrete Man
ConcreteMan.png
Official artwork of Concrete Man from Mega Man 9
Information
Game information
Description: Aggressively dashes and stomps around, sometimes shooting concrete.
Category: Boss
HP: 28
Damage: 5 (contact)

4 (Concrete Shot)

Added in version: 1.5.0
Series information
Game of origin: Mega Man 9
Development
Programmer(s): WreckingPrograms
Sound effect creator(s): littlelamp100 (slam attack)


DLN-065/DRN-065 Concrete Man is an industrial robot and one of the nine Robot Masters from Mega Man 9. He was added to Mega Man Maker in version 1.5.0. He is using his signature weapon, the Concrete Shot to attack and to trap Mega Man.

Concrete Man was created by Dr. Light. However, Dr. Wily manipulated him by using his fears of getting scrapped during Mega Man 9's events.

Behavior

Concrete Man does high jumps, and often does a ground pound that immobilizes the player character if the latter has not jumped before the ground pound is finished. More often than not, Concrete Man will seek to aim towards the player with his ground pound. When dashing, Concrete Man will move until colliding with a wall or the end of a screen. When colliding during his dash, Concrete Man will be bounced back.

Concrete Man never waits more than 4 attacks to use Concrete Shot, and is much more likely to use it if he is just performed a ground pound. He can shoot from 1 to 3 shots, which will deal damage and immobilize the player, which exposes it to receive a combo attack. If the concrete shots did not hit the player character, the shots will solidify and will function as solid platform. Those blocks will destroy themselves with time, but will be destroyed faster if Concrete Man dashes or ground pounds into one. Concrete Man's version of the Concrete Shot was modified to no longer block the player's projectiles. The primary weakness can destroy the Concrete Shot blocks. The shots might be dodged by pumping or moving away from the zone they are about to fall.

Concrete Man cannot destroy the player's version of the Concrete Shot and instead treats it like solid terrain.

Video Tutorial

Concrete Man

Glitches

  • Concrete Man can be killed by his own Concrete Shot projectiles if he uses them over Springs.

Trivia

  • Concrete Man was the first new boss revealed to be added in Mega Man Maker's 1.5.0 release.
  • According to the developers, the way that Concrete Man's Concrete Shot works during the boss battle was changed so that when Concrete Man fires it, the player can fire weapons through the Concrete Shot. While replying to a commenter on Concrete Man's Official Announcement pointing this change out, WreckingPrograms said this was done as to make the boss less frustrating.

Gallery

TBA


Version 1.5
Bosses
Grenade ManAstro ManConcrete ManTornado Man
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellyBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakrets
Weapons
Mega BallTornado HoldFlash BombThunder ClawFlame SwordConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado Blow
Level Objects
Reflecting Yoku BlockThunder Claw PoleTNTAstro GateAstro ButtonMagma Beam GeneratorRainBokazurahIllusian
Major Patches
1.5.11.5.21.5.31.5.41.5.5

Mega Man 9
Weapons
Mega BusterProto BusterConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowRush CoilRush JetProto CoilProto Jet
Enemies
Petit DevilCaricarryBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooHoohoo SpawnerKakinbatankAdamskiNombrellenNombrellen SpawnerSakretsBunby Catcher
Level Objects
TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet Roll
Bosses
Concrete ManSplash WomanTornado Man
Other Pages
TilesetsBackgroundsMusic