Difference between revisions of "Dodonpa Cannon"

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(Added programmer credit)
(Oops it was Meka, not Luigi)
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|game=''[[Mega Man 8]]''
|game=''[[Mega Man 8]]''

Revision as of 00:51, 19 July 2021

Before you read!
This article contains content in an upcoming update. The contents of this article may change as the update approaches and more information is revealed. Do not add information unless it has been publicly revealed in the announcement channels or by a reliable source (i.e. the developers). Refer to the guidelines about upcoming content when contributing to this page.
Dodonpa Cannon
Game information
Category: Enemies
Added in version: 1.8.0
Series information
Game of origin: Mega Man 8
Programmer(s): Meka
Spriter(s): BushBacon

The Dodonpa Cannon is an enemy from Mega Man 8 and Mega Man & Bass that appears in both of Tengu Man's stages, Clown Man's stage, Grenade Man's stage, Cold Man's stage, Burner Man's stage, and several Wily Stages. It will be introduced in version 1.8.0.

Dodonpa Cannon is a basic cannon enemy that fires projectiles at Mega Man. It has two color variants.


  • The original version of the Dodonpa Cannon had smoke around the projectile it fires. It appears that this detail will not be implemented in Mega Man Maker.
  • A variant of the Dodonpa Cannon called the Aloha Dodonpa appears in the intro stage of Mega Man 8, hiding beneath an artificial palm tree. It is yet to be revealed if it will be implemented in version 1.8.0 as well.