Difference between pages "Watcher" and "Wall Blaster"

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(Created page with "{{Template:Asset |name=Watcher |image=250px |caption=Artwork of the Watcher from ''Mega Man 1'' |description=Flies vertically along the screen, firing...")
 
(Created page with "{{Template:Asset |name=Wall Blaster |image=200px |caption=Official artwork of a Wall Blaster from ''Mega Man 4'' |description=Shoots three shots a...")
 
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{{Template:Asset
{{Template:Asset
|name=Watcher
|name=Wall Blaster
|image=[[File:Watcher.png|250px]]
|image=[[File:WallBlaster.png|200px]]
|caption=Artwork of the Watcher from ''[[Mega Man 1]]''
|caption=Official artwork of a Wall Blaster from ''[[Mega Man 4]]''
|description=Flies vertically along the screen, firing lightning when it comes in line with you.
|description=Shoots three shots at a time, angling itself to aim at you. Creatively named.
|hp=1
|damage=4 (contact)<br>2 (projectile)
|damage=4 (contact)<br>3 (electricity)
|hp=5
|game=''[[Mega Man 1]]''
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
|version=[[1.3.0]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
The '''Watcher''' is a green spherical [[Enemies|enemy]] with two extendable eyes primarily from Elec Man's stage from ''[[Mega Man 1|Mega Man]]'' and ''[[Mega Man Powered Up]]'' that is featured in ''[[Mega Man Maker]]''. The Watcher will slowly ascend from the ground or descend from the ceiling. Once at the same vertical level as the [[Characters|player character]], it will expand its extendable eyes from its top and bottom and then fire out a set of lightning bolts out of each eye. Once a Watcher does this, it will immediately close back up and quickly travel back off screen in the direction it came from. Once it travels off back screen, they will not respawn unless their spawn point is unloaded and loaded on screen again.
'''Wall Blaster''' is a ''[[Mega Man 4]]'' [[Enemies|enemy]] included in ''[[Mega Man Maker]]'' version [[1.3.0]]. It is a red cannon attached to a wall with its gears exposed that can aim itself in seven different angles in a 160° vertical area. It fires three projectiles at a time, and its aim can change if the player moves. If the player is not within their range, Wall Blasters will not shoot. Their aim will be frontal if the player is near the same height, which can cause the Wall Blaster to fail at aiming at the player character accurately. It is meant to be stuck to a wall, but is not affected by gravity. Therefore, it can appear floating in the air and cannot be crushed by [[Level Objects]].


The lightning bolts shot by Watchers are spaced out to best collide with the player while they try to climb or descend ladders. As a result, if the player character stays still on the ground or on a ladder they cannot be hit by the lightning bolts.
Its direction in the [[Level Builder]] can be flipped horizontally, but it will not change in-game, since it is supposed to be a fixed enemy.


Because Watcher projectiles are pure electricity, they will trigger [[Spring Man]]'s magnetized state if they come in contact with him.
[[Category:Enemies]]
 
Due to the vertical behavior of Watchers, they can only be put at the top or at the bottom of a screen in the [[Level Builder]]. They can also be set to appear at a certain point on a timer from 1 to 9.
 
 
==Trivia==
*Watchers slightly differ in behavior between games.
**In Mega Man, Watchers aim electricity at the player when either of their eyes pass a horizontal axis with the player.
**In Mega Man: The Wily Wars, Watchers that appear from the top of the screen follow the behavior of Mega Man Watchers but Watchers from the bottom of the screen aim electricity when the player passes the area in-between the two eyes of a Watcher on a horizontal axis.
**In New Style mode in Mega Man Powered Up, Watchers take a second to stop and aim electricity when the player passes the area between the two eyes of a Watcher on a horizontal axis.
**In Mega Man Maker, Watchers aim electricity when the player passes the area between the two eyes of a Watcher on a horizontal axis.
[[Category:Enemies]] [[Category:Flying enemies]]

Revision as of 06:30, 5 October 2022

Wall Blaster
WallBlaster.png
Official artwork of a Wall Blaster from Mega Man 4
Information
Game information
Description: Shoots three shots at a time, angling itself to aim at you. Creatively named.
HP: 5
Damage: 4 (contact)
2 (projectile)
Added in version: 1.3.0
Series information
Game of origin: Mega Man 4
Development
Programmer(s): WreckingPrograms

Wall Blaster is a Mega Man 4 enemy included in Mega Man Maker version 1.3.0. It is a red cannon attached to a wall with its gears exposed that can aim itself in seven different angles in a 160° vertical area. It fires three projectiles at a time, and its aim can change if the player moves. If the player is not within their range, Wall Blasters will not shoot. Their aim will be frontal if the player is near the same height, which can cause the Wall Blaster to fail at aiming at the player character accurately. It is meant to be stuck to a wall, but is not affected by gravity. Therefore, it can appear floating in the air and cannot be crushed by Level Objects.

Its direction in the Level Builder can be flipped horizontally, but it will not change in-game, since it is supposed to be a fixed enemy.