Difference between pages "Mega Buster" and "Proto Buster"

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{{Template:Asset
{{Template:Asset
|name=[[File:MegaBusterIcon.png|left]] Mega Buster [[File:MegaBusterIcon.png|right]]
|name=[[File:ProtoBusterIcon.png|left]] Proto Buster [[File:ProtoBusterIcon.png|right]]
|description=Mega Man's classic weapon, fires compressed energy bullets.
|description=Like Mega Buster, but it only has one charge type. Can become Proto Strike.
|damage=1(uncharged), 3(fully-charged)
|damage=1(uncharged), 3(fully-charged and Proto Strike)
|game=''[[Mega Man 1]]''
|game=''[[Mega Man 9]]''
|version=[[1.0.0]]
|appears=''[[Mega Man 10]]''
''[[Mega Man Powered Up]]''
|version=[[1.3.0]]
|programmer=[[WreckingPrograms]]}}
|programmer=[[WreckingPrograms]]}}
The Mega Buster is [[Mega Man]]'s signature weapon, appearing in every game since ''[[Mega Man 1]]''. It is featured in ''[[Mega Man Maker]]'' as of [[1.0.0]].
The Proto Buster is [[Proto Man]]'s signature weapon, being usable in ''[[Mega Man 9]]'' and ''[[Mega Man 10]]''. It is also usable in ''[[Mega Man Powered Up]]'' in the form of the Proto Strike. It is featured in ''[[Mega Man Maker]]'' as of [[1.3.0]].


When pressing the attack key, a small shot of solar energy is released forward from the buster, which can pass through solid tiles and objects. Up to three shots can be onscreen at a time, and they will disappear upon damaging an enemy regardless of whether or not the shot defeated them. By holding the attack key, the weapon can be charged up to two levels. A half-charged shot is slightly larger than a uncharged one, but deals the same amount of damage. A fully-charged shot deals more damage, and will continue on even if it destroys an object or enemy. Only one fully-charged shot can be on screen at a time.
It allows the user to shoot up to two small energy shots at a time that can pass through solid tiles and objects. These shots are fired slightly lower than that of the [[Mega Buster]], and shots can be charged by holding the attack key. A half-charged shot deals the same amount of damage than an uncharged one, but is slightly larger. A fully-charged shot deals more damage, and is visually identical to the Mega Buster's MM4 shot type. They will continue on even after destroying an enemy or object. Only one charged shot can be onscreen at a time.


Charge shots can be enabled or disabled in the Level Settings menu in the [[Level Builder]]. There are three possible charge shot types: MM4, MM5, and MM6. The MM4 charge shot has a short delay before being released, and the MM5 charge shot is larger than both the MM4 and MM6 ones. All three types deal the same amount of damage.
==Proto Strike==
The Proto Strike is an optional setting for the Proto Buster than can be enabled or disabled in the Level Settings of the [[Level Builder]]. When active, the user can instantly fire charged shots, with an onscreen limit of two. These shots are visually identical to the Mega Buster's MM6 shot type. Like normal charged shots, they will not despawn upon destroying an enemy or object.


[[Category:Weapons]] [[Category:Character-exclusive weapons]]
[[Category:Weapons]] [[Category:Character-exclusive weapons]]

Revision as of 20:20, 4 January 2023

ProtoBusterIcon.png
Proto Buster
ProtoBusterIcon.png
Information
Game information
Description: Like Mega Buster, but it only has one charge type. Can become Proto Strike.
Damage: 1(uncharged), 3(fully-charged and Proto Strike)
Added in version: 1.3.0
Series information
Game of origin: Mega Man 9
Other appearances: Mega Man 10

Mega Man Powered Up

Development
Programmer(s): WreckingPrograms

The Proto Buster is Proto Man's signature weapon, being usable in Mega Man 9 and Mega Man 10. It is also usable in Mega Man Powered Up in the form of the Proto Strike. It is featured in Mega Man Maker as of 1.3.0.

It allows the user to shoot up to two small energy shots at a time that can pass through solid tiles and objects. These shots are fired slightly lower than that of the Mega Buster, and shots can be charged by holding the attack key. A half-charged shot deals the same amount of damage than an uncharged one, but is slightly larger. A fully-charged shot deals more damage, and is visually identical to the Mega Buster's MM4 shot type. They will continue on even after destroying an enemy or object. Only one charged shot can be onscreen at a time.

Proto Strike

The Proto Strike is an optional setting for the Proto Buster than can be enabled or disabled in the Level Settings of the Level Builder. When active, the user can instantly fire charged shots, with an onscreen limit of two. These shots are visually identical to the Mega Buster's MM6 shot type. Like normal charged shots, they will not despawn upon destroying an enemy or object.