Difference between pages "Hyper Bomb" and "Time Slow"

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{{Template:Asset
{{Template:Asset
|name=[[File:HyperBombIcon.png|left]] Hyper Bomb [[File:HyperBombIcon.png|right]]
|name=[[File:TimeSlowIcon.png|left]] Time Slow [[File:TimeSlowIcon.png|right]]
|image=[[File:HyperBomb.png|250px]]
|image=[[File:Time_Slow_V1.png|250px]]
|caption=Artwork for the Hyper Bomb from ''[[Mega Man 1]]''
|caption=Artwork for the Time Slow by [[Justazag]]
|description=Throw a bomb that explodes upon contact with enemies, exploding four ways.
|description=Sloooow dooown tiiiiiiime.
|damage=4
|damage=0
|game=''[[Mega Man 1]]''
|game=''[[Mega Man Powered Up]]''
|appears=''[[Mega Man: The Wily Wars]]''
''[[Mega Man Powered Up]]''
|version=[[1.1.0]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[Sodacoma]]
}}
}}
Hyper Bomb is [[Bomb Man]]'s signature weapon, originating from ''[[Mega Man 1]]'' and reappearing in ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man Powered Up]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.1.0]].
'''Time Slow''' is [[Time Man]]'s signature weapon from the remake of the first Mega Man game, ''[[Mega Man Powered Up]]'', and is one of the weapons featured in ''[[Mega Man Maker]]'' since version [[1.1.0]].
It allows the user to throw a bomb in an arc, which will bounce slightly on the ground before exploding after 1 second. This explosion spans a plus-shaped area that stretches out 6 tiles from the point of detotation. If it touches an enemy or [[Weapon Block]], it will detonate immediately, and it can ignore any shields they may have. It can be thrown higher or farther by holding the up or down keys before firing. The bomb responds to the low gravity induced by being underwater, and it will bounce on [[Springs]] and [[Bouncy Balls]]. If suspended in air by one of the two objects, it will detonate automatically after 3 seconds. Only one Hyper Bomb can be onscreen at once.


== Trivia ==
When used, it slows down the actions of all enemies and objects on screen for 8 seconds. A timer icon below the weapon gauge shows the player how much time is left until it deactivates. It cannot be cancelled once activated, but the user can still switch to another weapon. The background music also slows down during its duration, though this is a purely aesthetic detail. Against bosses, it can deal damage only if it's set as a primary weakness, and they are immune to the slowing effect if no weaknesses are set or if it's set as an immunity. [[Weapon Block]]s marked with Time Slow will be destroyed upon initial activation.
* The ability to control Hyper Bomb's trajectory is based off of Bomb Man's version of the weapon in ''Mega Man Powered Up''.
* The plus-shaped explosion is a reference to the Bomberman series, which has bombs that explode in a similar manner.


== Gallery ==
The weapon was modified from its original use by decreasing the amount of energy it consumes, allowing for 7 uses with a full gauge as opposed to 2. Its use makes it more akin to [[Flash Stopper]]. It no longer holds the user in place upon activation or extends a boss's invulnerability frames either.
<gallery>
File:HyperBombClassic.png|thumb|Alternate artwork for the Hyper Bomb
</gallery>




{{MM1}}
{{MMPU}}
{{MMPU}}
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 1 Assets]]
[[Category:Weapons]] [[Category:Time weapons]] [[Category:Mega Man Powered Up Assets]]

Revision as of 03:49, 13 April 2023

TimeSlowIcon.png
Time Slow
TimeSlowIcon.png
Time Slow V1.png
Artwork for the Time Slow by Justazag
Information
Game information
Description: Sloooow dooown tiiiiiiime.
Damage: 0
Added in version: 1.1.0
Series information
Game of origin: Mega Man Powered Up
Development
Programmer(s): WreckingPrograms
Spriter(s): Sodacoma

Time Slow is Time Man's signature weapon from the remake of the first Mega Man game, Mega Man Powered Up, and is one of the weapons featured in Mega Man Maker since version 1.1.0.

When used, it slows down the actions of all enemies and objects on screen for 8 seconds. A timer icon below the weapon gauge shows the player how much time is left until it deactivates. It cannot be cancelled once activated, but the user can still switch to another weapon. The background music also slows down during its duration, though this is a purely aesthetic detail. Against bosses, it can deal damage only if it's set as a primary weakness, and they are immune to the slowing effect if no weaknesses are set or if it's set as an immunity. Weapon Blocks marked with Time Slow will be destroyed upon initial activation.

The weapon was modified from its original use by decreasing the amount of energy it consumes, allowing for 7 uses with a full gauge as opposed to 2. Its use makes it more akin to Flash Stopper. It no longer holds the user in place upon activation or extends a boss's invulnerability frames either.


Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off Switch
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic