Difference between pages "Pipetto" and "Sniper Armor"

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(Created page with " Sniper Armor is an enemy that made it's first appearance in Mega Man 2 and again in Wily Wars. A variant of the Sniper Armor made an appearance in Mega Man 11. Sniper Armor was added to Mega Man Maker in version 1.7.0. Sniper Armor is a large mech piloted by a '''Sniper Joe'''. Once on screen Sniper Armor will periodically make a large jump toward the player's location, and once in close proximity to the player will fire several shots that can t...")
 
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{{Asset
|name=[[File:PipettoIcon.png|left]] Pipetto [[File:PipettoIcon.png|right]]
|image=[[File:Pipetto.png|250px]]
|caption=Official Artwork of a Pipetto from ''[[Mega Man 11]].''
|category=[[Enemies]]
|hp=4
|damage=3 (contact)<br>4 (chemical)
|version=[[1.6.0]]
|game=''[[Mega Man 11]]''
|programmer=[[Luigi]]
|spriter=?
}}


Sniper Armor is an enemy that made it's first appearance in [[Mega Man 2]] and again in [[Wily Wars]].  A variant of the Sniper Armor made an appearance in [[Mega Man 11]].  Sniper Armor was added to [[Mega Man Maker]] in version [[1.7.0]].


Pipetto is an enemy originating from the game [[Mega Man 11]] appearing in Acid Man's stage.  He was added to [[Mega Man Maker]] in version [[1.6.0]].


Pipetto is a chemistry robot who mixes deadly acid and then shoots it as slow flying small blobs that travel in an arcing pattern.
Sniper Armor is a large mech piloted by a '''Sniper Joe'''.  Once on screen Sniper Armor will periodically make a large jump toward the player's location, and once in close proximity to the player will fire several shots that can travel horizontally to diagonally downard originating from the carriage area of the large mech. If the player runs from the Sniper Armor it will pursue by leaping until coming into close proximity once again and will resume it's projectile firing behavior. If the Sniper ''Armor'' is destroyed the Sniper ''Joe'' riding the armor will leap to the ground and behave like a standard Mega Man 2 [[Sniper Joe]].
Pipetto remains in place mixing his solution for firing, and when ready will make a short leap firing the deadly mixture at the player.
The small green blob projectiles Pipetto creates can be destroyed if shot by the player.




If Pipetto's projectiles land in [[Chemical Solution]] it will ''increase'' the acidity causing the Chemical Solution pool to change color.


 
{{MM2}}
 
[[Category:Enemies]] [[Category:Mega Man 2 Assets]]
 
 
 
 
{{MM11}}
[[Category:Enemies]] [[Category:Mega Man 11 Assets]]

Revision as of 17:00, 7 June 2023

Sniper Armor is an enemy that made it's first appearance in Mega Man 2 and again in Wily Wars. A variant of the Sniper Armor made an appearance in Mega Man 11. Sniper Armor was added to Mega Man Maker in version 1.7.0.


Sniper Armor is a large mech piloted by a Sniper Joe. Once on screen Sniper Armor will periodically make a large jump toward the player's location, and once in close proximity to the player will fire several shots that can travel horizontally to diagonally downard originating from the carriage area of the large mech. If the player runs from the Sniper Armor it will pursue by leaping until coming into close proximity once again and will resume it's projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard Mega Man 2 Sniper Joe.


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