Difference between revisions of "Enemies"

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* 9 enemies from [[Mega Man 11]]
* 9 enemies from [[Mega Man 11]]


==''Mega Man''==
===''Mega Man''===
{| class="wikitable sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|-
! Icon !! Name !! In-Game Description !! Options !! Added in Version
|<center>[[File:MetIcon.png]]</center>
|[[Met]]
|Hides under a reflective helmet. Get too close and it will shoot at you.
|N/A
|rowspan="6"|[[1.0.0]]
|-
|-
| [[File:MetIcon.png]] || [[Met]] || Hides under a reflective helmet. Get too close and it will shoot at you. || N/A || [[1.0.0]]
|<center>[[File:OctopusBatteryIcon.png]]</center>
|[[Octopus Battery]]
|Moves forwards and backwards at a regular rate.
|<center>[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|-
| [[File:OctopusBatteryIcon.png]] || [[Octopus Battery]] || Moves forwards and backwards at a regular rate. || [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]] || [[1.0.0]]
|<center>[[File:BeakIcon.png]]</center>
|[[Beak]]
|Usually protected, making itself weak when shooting 4 bullets.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|-
| [[File:BeakIcon.png]] || [[Beak]] || Usually protected, making itself weak when shooting 4 bullets. || [[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]] || [[1.0.0]]
|<center>[[File:PicketManIcon.png]]</center>
|[[Picket Man]]
|Stands behind a shield, lowering the shield to throw pickets at you.
|<center>N/A</center>
|-
|-
| [[File:PicketManIcon.png]] || [[Picket Man]] || Stands behind a shield, lowering the shield to throw pickets at you. || N/A || [[1.0.0]]
|<center>[[File:ScrewBomberIcon.png]]
|[[Screw Bomber]]
|Periodically extends itself to fire 5 bullets across the screen.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|-
| [[File:ScrewBomberIcon.png]] || [[Screw Bomber]] || Periodically extends itself to fire 5 bullets across the screen. || [[File:UpArrow.png]] [[File:DownArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]] || [[1.0.0]]
|<center>[[File:BigEyeIcon.png]]</center>
|[[Big Eye]]
|Jumps towards the player. If it closes its eye, it'll jump high. Very durable.
|<center>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|-
| [[File:BigEyeIcon.png]] || [[Big Eye]] || Jumps towards the player. If it closes its eye, it'll jump high. Very durable. || [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]] || [[1.0.0]]
|<center>[[File:SpineIcon.png]]</center>
|[[Spine]]
|Moves back and forth. Can be stopped if shot, but cannot be killed normally.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|rowspan="8"|[[1.1.0]]
|-
|-
| [[File:SpineIcon.png]] || [[Spine]] || Moves back and forth. Can be stopped if shot, but cannot be killed normally. || [[File:RightArrow.png]] [[File:LeftArrow.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]] || [[1.1.0]]
|<center>[[File:CrazyRazyIcon.png]]</center>
|[[Crazy Razy]]
|Rushes forwards, dropping behind an aggressive chasing head when defeated.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
| [[File:CrazyRazyIcon.png]] || [[Crazy Razy]] || Rushes forwards, dropping behind an aggressive chasing head when defeated. || [[File:RightArrow.png]] [[File:LeftArrow.png]] || [[1.1.0]]
|<center>[[File:WatcherIcon.png]]</center>
|[[Watcher]]
|Flies vertically along the screen, firing lightning when it comes in line with you.
|<center>[[File:1-9.png]]</center>
|-
|-
| [[File:WatcherIcon.png]] || [[Watcher]] || Flies vertically along the screen, firing lightning when it comes in line with you. || [[File:1-9.png]] || [[1.1.0]]
|<center>[[File:KillerBulletIcon.png]]</center>
|[[Killer Bullet]]
|Flies in a wave across the screen.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|-
| [[File:KillerBulletIcon.png]] || [[Killer Bullet]] || Flies in a wave across the screen. || [[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]] || [[1.1.0]]
|<center>[[File:KillerBulletSpawnerIcon.png]]</center>
|[[Spawner|Killer Bullet Spawner]]
|While this tile is on screen, Killer Bullets will spawn regularly.
|-
|-
| [[File:KillerBulletSpawnerIcon.png]] || [[Spawner|Killer Bullet Spawner]] || While this tile is on screen, Killer Bullets will spawn regularly. || [[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]] || [[1.1.0]]
|<center>[[File:TackleFireIcon.png]]</center>
|[[Tackle Fire]]
|Rises from the ground in groups before raining down from above.
|<center>[[File:1-5.png]]</center>
|-
|-
| [[File:TackleFireIcon.png]] || [[Tackle Fire]] || Rises from the ground in groups before raining down from above. || [[File:1-5.png]] || [[1.1.0]]
|<center>[[File:FlyingShellIcon.png]]</center>
|[[Flying Shell]]
|Flies across the screen, becoming vulnerable when it stops to fire 8 shots.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
| [[File:FlyingShellIcon.png]] || [[Flying Shell]] || Flies across the screen, becoming vulnerable when it stops to fire 8 shots. || [[File:LeftArrow.png]] [[File:RightArrow.png]] || [[1.1.0]]
|<center>[[File:FlyingShellSpawnerIcon.png]]</center>
|[[Spawner|Flying Shell Spawner]]
|While this tile is on screen, Flying Shells will spawn regularly.
|-
|-
| [[File:FlyingShellSpawnerIcon.png]] || [[Spawner|Flying Shell Spawner]] || While this tile is on screen, Flying Shells will spawn regularly. || [[File:LeftArrow.png]] [[File:RightArrow.png]] || [[1.1.0]]
|<center>[[File:FootholderIcon.png]]</center>
|-
|[[Footholder]]
| [[File:FootholderIcon.png]] || [[Footholder]] || Flies between two set locations. Can be stood on and green ones shoot. || [[File:ColorOrange.png]] [[File:ColorGreen.png]] || [[1.0.0]]
|Flies between two set locations. Can be stood on and green ones shoot.
|<center>[[File:ColorOrange.png]] [[File:ColorGreen.png]]</center>
|[[1.0.0]]
|}
|}


==''Mega Man 2''==
===''Mega Man 2''===


[[Category:Assets]]
[[Category:Assets]]

Revision as of 03:12, 6 September 2021

Enemies are a category of placeable assets in Mega Man Maker's Level Builder. They are usually dynamic objects that go out of their way to attack the player and most of the time, can be destroyed by damaging them.

List of Enemies

The game 1.0.0 with 45 enemies in total, including spawners and unused enemies. As of version 1.7.5, there are a total of 198 placeable enemies (including spawners) available from the original six NES games and subsequent numbered titles. This includes

Mega Man

Icon Name In-Game Description Options Added in Version
MetIcon.png
Met Hides under a reflective helmet. Get too close and it will shoot at you. N/A 1.0.0
OctopusBatteryIcon.png
Octopus Battery Moves forwards and backwards at a regular rate.
RightArrow.png UpArrow.png LeftArrow.png DownArrow.png ColorRed.png ColorOrange.png ColorBlue.png
BeakIcon.png
Beak Usually protected, making itself weak when shooting 4 bullets.
LeftArrow.png RightArrow.png ColorRed.png ColorOrange.png ColorBlue.png
PicketManIcon.png
Picket Man Stands behind a shield, lowering the shield to throw pickets at you.
N/A
ScrewBomberIcon.png
Screw Bomber Periodically extends itself to fire 5 bullets across the screen.
UpArrow.png DownArrow.png ColorRed.png ColorOrange.png ColorBlue.png
BigEyeIcon.png
Big Eye Jumps towards the player. If it closes its eye, it'll jump high. Very durable.
ColorRed.png ColorOrange.png ColorBlue.png
SpineIcon.png
Spine Moves back and forth. Can be stopped if shot, but cannot be killed normally.
LeftArrow.png RightArrow.png ColorOrange.png ColorBlue.png
1.1.0
CrazyRazyIcon.png
Crazy Razy Rushes forwards, dropping behind an aggressive chasing head when defeated.
LeftArrow.png RightArrow.png
WatcherIcon.png
Watcher Flies vertically along the screen, firing lightning when it comes in line with you.
1-9.png
KillerBulletIcon.png
Killer Bullet Flies in a wave across the screen.
LeftArrow.png RightArrow.png ColorRed.png ColorOrange.png ColorBlue.png
KillerBulletSpawnerIcon.png
Killer Bullet Spawner While this tile is on screen, Killer Bullets will spawn regularly.
TackleFireIcon.png
Tackle Fire Rises from the ground in groups before raining down from above.
1-5.png
FlyingShellIcon.png
Flying Shell Flies across the screen, becoming vulnerable when it stops to fire 8 shots.
LeftArrow.png RightArrow.png
FlyingShellSpawnerIcon.png
Flying Shell Spawner While this tile is on screen, Flying Shells will spawn regularly.
FootholderIcon.png
Footholder Flies between two set locations. Can be stood on and green ones shoot.
ColorOrange.png ColorGreen.png
1.0.0

Mega Man 2