Difference between pages "Enemies" and "CosmicGem"

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(Adding rest of enemies and their missing icons.)
 
 
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'''Enemies''' are a category of placeable [[assets]] in ''[[Mega Man Maker|Mega Man Maker's]]'' [[Level Builder]]. They are usually dynamic objects that go out of their way to attack the [[Playable Characters|player]] and most of the time, can be destroyed by damaging them.
{{User
|image=[[File:CosmicGemStaffIcon.png]]
|caption=CosmicGem's icon
|role=Musician (formerly)<br>Sound designer (formerly)<br>Writer (formerly)<br>Spriter (minor, formerly)<br>Moderator (formerly)
|aka=Cosmic<br>CoinMaster
|discord=CosmicGem#6618
|website=[https://www.deviantart.com/cosmic-gem DeviantArt]<br>[https://soundcloud.com/cosmicgem SoundCloud]<br>[https://twitter.com/CosmicGemMusic Twitter]<br>[https://www.youtube.com/channel/UCRimElPGccPl_gJk7L7avXQ YouTube]
}}
'''CosmicGem''' is a former member of the Mega Man Maker development team. He mainly worked as a musician for the game, but he had also worked on flavor text writing, sound effects, tile assembling, and sprites from ''[[Mega Man 7]]''. He also worked as a moderator and was the first development team member to be hired by [[WreckingPrograms]] for ''Mega Man Maker''. CosmicGem left the development team shortly after the release of version 1.6.0.


== List of Enemies ==
As a freelance composer, CosmicGem has composed music for Mega Man fangames and ROM hacks such as Mega Man 4 Voyage, Mega Man Revolution Remix, and the Make a Good Mega Man Level series.
The game was originally released [[1.0.0]] with 45 enemies in total, including spawners and unused enemies. As of version [[1.7.5]], there are a total of 198 placeable enemies (including spawners) available from the original six NES games and subsequent numbered titles. This includes


* 15 enemies from ''[[Mega Man 1|Mega Man]]''
CosmicGem designed an 8-bit recreation of the Mega Man 11 logo for a video to showcase the Block Dropper.
* 29 enemies from ''[[Mega Man 2]]''
* 23 enemies from ''[[Mega Man 3]]''
* 23 enemies from ''[[Mega Man 4]]''
* 22 enemies from ''[[Mega Man 5]]''
* 22 enemies from ''[[Mega Man 6]]''
* 13 enemies from ''[[Mega Man 7]]''
* 12 enemies from ''[[Mega Man 8]]''
* 15 enemies from ''[[Mega Man 9]]''
* 17 enemies from ''[[Mega Man 10]]''
* 9 enemies from ''[[Mega Man 11]]''


===''Mega Man''===
Due to the difficulty he and the team had in recreating the instruments used in Mega Man 9, he used the instruments that tssf made in their ''Mega Man 9'' remakes.
{| class="wikitable plainrowheaders sortable"
 
|+ style="text-align:left"|
Some of his songs (his recreation of Sheep Man's and 8-bit remix of Fuse Man's stage themes) for 1.6.0 were finished by MiniMacro.
! scope="col" | Icon
 
! scope="col" | Name
==Contributions==
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|<center>[[File:MetIcon.png]]</center>
|[[Met]]
|Hides under a reflective helmet. Get too close and it will shoot at you.
|<center>N/A</center>
|rowspan="6"|<center>[[1.0.0]]</center>
|-
|<center>[[File:OctopusBatteryIcon.png]]</center>
|[[Octopus Battery]]
|Moves forwards and backwards at a regular rate.
|<center>[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|<center>[[File:BeakIcon.png]]</center>
|[[Beak]]
|Usually protected, making itself weak when shooting 4 bullets.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|<center>[[File:PicketManIcon.png]]</center>
|[[Picket Man]]
|Stands behind a shield, lowering the shield to throw pickets at you.
|<center>N/A</center>
|-
|<center>[[File:ScrewBomberIcon.png]]
|[[Screw Bomber]]
|Periodically extends itself to fire 5 bullets across the screen.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|<center>[[File:BigEyeIcon.png]]</center>
|[[Big Eye]]
|Jumps towards the player. If it closes its eye, it'll jump high. Very durable.
|<center>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|<center>[[File:SpineIcon.png]]</center>
|[[Spine]]
|Moves back and forth. Can be stopped if shot, but cannot be killed normally.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|rowspan="8"|<center>[[1.1.0]]</center>
|-
|<center>[[File:CrazyRazyIcon.png]]</center>
|[[Crazy Razy]]
|Rushes forwards, dropping behind an aggressive chasing head when defeated.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:WatcherIcon.png]]</center>
|[[Watcher]]
|Flies vertically along the screen, firing lightning when it comes in line with you.
|<center>[[File:1-9.png]]</center>
|-
|<center>[[File:KillerBulletIcon.png]]</center>
|[[Killer Bullet]]
|Flies in a wave across the screen.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|<center>[[File:KillerBulletSpawnerIcon.png]]</center>
|[[Spawner|Killer Bullet Spawner]]
|While this tile is on screen, Killer Bullets will spawn regularly.
|-
|<center>[[File:TackleFireIcon.png]]</center>
|[[Tackle Fire]]
|Rises from the ground in groups before raining down from above.
|<center>[[File:1-5.png]]</center>
|-
|<center>[[File:FlyingShellIcon.png]]</center>
|[[Flying Shell]]
|Flies across the screen, becoming vulnerable when it stops to fire 8 shots.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:FlyingShellSpawnerIcon.png]]</center>
|[[Spawner|Flying Shell Spawner]]
|While this tile is on screen, Flying Shells will spawn regularly.
|-
|<center>[[File:FootholderIcon.png]]</center>
|[[Footholder]]
|Flies between two set locations. Can be stood on and green ones shoot.
|<center>[[File:ColorOrange.png]] [[File:ColorGreen.png]]</center>
|<center>[[1.0.0]]</center>
|}


===''Mega Man 2''===
===Enemies===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" |Icon
! scope="col" | Icon
! scope="col" |Enemy
! scope="col" | Name
! scope="col" |Contribution(s)
! scope="col" | In-Game Description
! scope="col" |Added in Version
! scope="col" | Options
! scope="col" |Notes
! scope="col" | Added in Version
|-
|-
|<center>[[File:NeoMetIcon.png]]</center>
|[[File:BacconeIcon.png]]
|[[Neo Met]]
|[[Baccone]]
|Hides under a reflective helmet. Runs after attacking the player.
|rowspan="4"|Sprites
|rowspan="5"|<center>N/A</center>
|rowspan="4"|[[1.4.0]]
|rowspan="3"|<center>[[1.0.0]]</center>
|Alongside [[Sodacoma]]
|-
|-
|<center>[[File:ReturningSniperJoeIcon.png]]</center>
|[[File:TrioTheWheelIcon.png]]
|[[Sniper Joe]]
|[[Trio the Wheel]]
|Stands behind a protective shield, lowering the shield to shoot at you.
|
|-
|-
|<center>[[File:TellyIcon.png]]</center>
|[[File:GockroachSIcon.png]]
|[[Telly]]
|[[Gockroach S]]
|Flies towards you at a steady pace.
|
|-
|-
|<center>[[File:TellySpawnerIcon.png]]</center>
|[[File:GockroachSNestIcon.png]]
|[[Telly Spawner]]
|[[Gockroach S Nest]]
|Spawns Tellies at a regular rate.
|
|<center>[[1.7.0]]</center>
|-
|<center>[[File:TellySpawnerSolidIcon.png]]</center>
|[[Telly Spawner]] (Solid)
|Solid, and spawns Tellies at a regular rate.
|rowspan="5"|<center>[[1.0.0]]</center>
|-
|<center>[[File:CrazyCannonIcon.png]]</center>
|[[Crazy Cannon]]
|Fires six shots forwards, then six shots upwards.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorBlue.png]] [[File:ColorRed.png]]</center>
|-
|<center>[[File:BattonIcon.png]]</center>
|[[Batton]]
|Protected until you get close, at which point it opens up and begins chasing you.
|rowspan="3"|<center>N/A</center>
|-
|<center>[[File:RobbitIcon.png]]</center>
|[[Robbit]]
|Hops forwards, stopping to fire dangerous carrots directly at you.
|-
|<center>[[File:HotheadIcon.png]]</center>
|[[Hothead]]
|Stands around, throwing fireballs at you regularly.
|-
|<center>[[File:BlockyIcon.png]]</center>
|[[Blocky]]
|Only the face is vulnerable, when the face is hit, the stack falls down.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorBlue.png]] [[File:ColorGray.png]]</center>
|rowspan="2"|<center>[[1.1.0]]</center>
|-
|<center>[[File:PierobotIcon.png]]</center>
|[[Pierobot]]
|A gear that floats in the air until approached, when a clown starts riding it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:CroakerIcon.png]]</center>
|[[Croaker]]
|Spits out three minifrogs, waiting until all three are defeated.
|<center>N/A</center>
|<center>[[1.0.9]]</center>
|-
|<center>[[File:CrabbotIcon.png]]</center>
|[[Crabbot]]
|Patrols back and forth until hit, when it loses its shell and gets faster.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[1.1.0]]</center>
|-
|<center>[[File:FlyBoyIcon.png]]</center>
|[[Fly Boy]]
|Constantly tries to fly around and stomp you. What a rude boy.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorLimeGreen.png]] [[File:ColorBrightRed.png]]</center>
|rowspan="4"|<center>[[1.2.0]]</center>
|-
|<center>[[File:FlyBoySpawnerIcon.png]]</center>
|[[Fly Boy Spawner]]
|While this tile is on screen, Fly Boys will spawn regularly.
|-
|<center>[[File:FanFiendIcon.png]]</center>
|[[Fan Fiend]]
|Pushes you away from it constantly. A huge Air Man fan.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:ShrinkIcon.png]]</center>
|[[Shrink]]
|Slowly swims towards you when underwater. But what if it's on land...?
|<center>N/A</center>
|-
|<center>[[File:PipiIcon.png]]</center>
|[[Pipi]]
|Evil bird that drops an egg with its children on you. Shoot the egg or you'll be swarmed!
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]</center>
|rowspan="7"|<center>[[1.7.0]]</center>
|-
|<center>[[File:PipiSpawnerIcon.png]]</center>
|[[Pipi Spawner]]
|Continuously summons bad parents from the direction you're looking.
|<center>[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]</center>
|-
|<center>[[File:MoleIcon.png]]</center>
|[[Mole]]
|Drills which move through terrain and air at various speeds, why does it fly through?
|<center>[[File:DownArrow.png]] [[File:UpArrow.png]]</center>
|-
|<center>[[File:MoleSpawnerIcon.png]]</center>
|[[Mole Spawner]]
|Spawns Moles in the defined area indefinetly
|<center>N/A</center>
|-
|<center>[[File:ScwormIcon.png]]</center>
|[[Scworm]]
|Simple spawner that bombards you with blue... Noodles? Bacon? ...Toothpaste?
|<center>[[File:ColorRed.png]] [[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:AtomicChickenIcon.png]]</center>
|[[Atomic Chicken]]
|Runs and jumps at set intervals, turning when it hits a wall. Stay still!
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:AtomicChickenSpawnerIcon.png]]</center>
|[[Atomic Chicken Spawner]]
|Spawns Atomic Chickens from the side of the screen indefinitely.
|-
|<center>[[File:BigFishIcon.png]]</center>
|[[Big Fish]]
|The best enemy. Jumps up and falls down shortly after.
|<center>[[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]</center>
|<center>[[1.1.0]]</center><center>[[1.6.2]] (''[[Mega Man 2]]'' skin)</center>
|-
|<center>[[File:SniperArmourIcon.png]]</center>
|[[Sniper Armor]]
|A Joe in a sturdy, big ride armor. Will come out to fight once the armor is gone.
|rowspan="3"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[1.7.0]]</center>
|-
|<center>[[File:HotDogIcon.png]]</center>
|[[Hot Dog]]
|Fires large arcs of fire. Very durable.
|<center>[[1.1.0]]</center>
|-
|<center>[[File:LanternFishIcon.png]]</center>
|[[Lantern Fish]]
|Spits out shrinks from inside its belly to attack you. The light is the weak spot.
|<center>[[1.7.0]]</center>
|}
|}


===''Mega Man 3''===
===Level objects===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" |Icon
! scope="col" | Icon
! scope="col" |Level object
! scope="col" | Name
! scope="col" |Contribution(s)
! scope="col" | In-Game Description
! scope="col" |Added in Version
! scope="col" | Options
! scope="col" |Notes
! scope="col" | Added in Version
|-
|<center>[[File:PeterchyIcon.png]]</center>
|[[Peterchy]]
|Walks towards you, occasionally turning around.
|<center>N/A</center>
|rowspan="7"|<center>[[1.0.0]]</center>
|-
|<center>[[File:PottonIcon.png]]</center>
|[[Potton]]
|Flies across the screen, stopping to drop its head when above you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:HammerJoeIcon.png]]</center>
|[[Hammer Joe]]
|Swing their mighty hammer around before throwing it. Weak when their eye is open.
|<center>N/A</center>
|-
|<center>[[File:MechakkeroIcon.png]]</center>
|[[Mechakkero]]
|Jumps towards you. It's too short to hit with a buster shot while still.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]][[File:ColorRed.png]][[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:PoleEggIcon.png]]</center>
|[[Pole Egg]]
|Solid, stationary and harmless. Shoot it, however, and it'll hatch into a pole.
|rowspan="3"|<center>N/A</center>
|-
|<center>[[File:PoleIcon.png]]</center>
|[[Pole]]
|Flies towards you slowly.
|-
|<center>[[File:NewShotmanIcon.png]]</center>
|[[New Shotman]]
|Fires bullets left and right. After a while it'll fire shots that rain down.
|-
|<center>[[File:PetitSnakeyIcon.png]]</center>
|[[Petit Snakey]]
|Fires a projectile directly at the player on regular intervals.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]][[File:UpArrow.png]][[File:DownArrow.png]]</center>
|<center>[[1.1.0]]</center>
|-
|<center>[[File:KomasaburoIcon.png]]</center>
|[[Komasaburo]]
|Sits still and keeps dropping destroyable tops that travel along floors.
|<center>N/A</center>
|rowspan="7"|<center>[[1.2.0]]</center>
|-
|<center>[[File:HariHarryIcon.png]]</center>
|[[Hari Harry]]
|Shoots a double spread of needles before rolling up into a ball.
|rowspan="2"|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:CannonIcon.png]]</center>
|[[Cannon]]
|When approached, unfurls and shoots lobbing shots. Invincible when covered.
|-
|<center>[[File:WalkingBombIcon.png]]</center>
|[[Walking Bomb]]
|Walks forwards, jumping over obstacles in its path. Explodes when defeated.
|<center>N/A</center>
|-
|<center>[[File:GyoraiboIcon.png]]</center>
|[[Gyoraibo]]
|Swims forwards and shoots a missile when approached. Afraid of the land.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:YambowIcon.png]]</center>
|[[Yambow]]
|Flies down until it lines up with you, at which point it charges.
|<center>[[File:ColorRed.png]][[File:ColorBlue.png]]</center>
|-
|<center>[[File:MagFlyIcon.png]]</center>
|[[Mag Fly]]
|Flies towards you and will pull you upwards. Control position with directional keys.
|<center>N/A</center>
|-
|<center>[[File:ElectricGabyoallIcon.png]]</center>
|[[Electric Gabyoall]]
|Creates an electric pillar between its two halves at set intervals. Bzzt.
|<center>[[File:ColorLightOrange.png]][[File:ColorRed.png]]</center>
|<center>[[1.7.0]]</center>
|-
|<center>[[File:BubukanIcon.png]]</center>
|[[Bubukan]]
|Despite his impressive jumping skills, he never made it to the Olympics.
|<center>[[File:ColorOrange.png]][[File:ColorDarkRed.png]]</center>
|<center>[[1.4.0]]</center>
|-
|-
|<center>[[File:NitronIcon.png]]</center>
|[[File:FloorLightIcon.png]]
|[[Nitron]]
|[[Floor Light]]
|Drops downwards in an arc, fires three pillars of flame, and returns to space.
|Sprites
|<center>[[File:ColorBlue.png]][[File:ColorLightOrange.png]]</center>
|[[1.4.0]]
|rowspan="5"|<center>[[1.7.0]]</center>
|
|-
|<center>[[File:ElecnIcon.png]]</center>
|[[Elec'n]]
|Hovers forward in a wavy pattern, shooting 8 sparks when it's close to you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]][[File:HorizontalMovementOnly2.png]][[File:DownArrow.png]]</center>
|-
|<center>[[File:BombFlierIcon.png]]</center>
|[[Bomb Flier]]
|Hovers up and down until you break its cover, then flies at you at full force.
|<center>N/A</center>
|-
|<center>[[File:HologranIcon.png]]</center>
|[[Hologran]]
|Turns the screen dark until it's destroyed, only leaving enemies visible.
|<center>[[File:HorizontalMovementOnly2.png]][[File:Stationary.png]][[File:Homing.png]]</center>
|-
|<center>[[File:GiantSpringerIcon.png]]</center>
|[[Giant Springer]]
|Moves towards you, firing destructable missiles. Springs out when you get close.
|<center>N/A</center>
|-
|<center>[[File:TamaIcon.png]]</center>
|[[Tama]]
|Bulky cat that spawns fleas and tries to make you play with the yarn.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|<center>[[1.2.0]]</center>
|}
|}


===''Mega Man 4''===
===Backgrounds===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" |Icon
|-
! scope="col" |Background
! scope="col" #454E54;"|Icon
! scope="col" |Contribution(s)
! scope="col" #454E54;"|Name
! scope="col" |Added in Version
! scope="col" #454E54;"|In-Game Description
! scope="col" |Notes
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:Skeleton Joe Icon.png]]</center>
|Turbo BG
|[[Sniper Joe#Skeleton Joe|Skeleton Joe]]
|Sprites
|Throws bones at you. Falls apart when hit, becoming invincible temporarily.
|[[1.4.0]]
|<center>N/A</center>
|Made edits
|rowspan = "7" | 1.0.0
|-
|<center>[[File:Togehero Icon.png]]</center>
|[[Togehero]]
|Flies from one side of the screen to the other, slowly moving up and down.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorLimeGreen2.png]][[File:ColorCyan2.png]][[File:ColorDarkRed.png]]</center>
|-
|<center>[[File:Shield Attacker MM4 Icon.png]]</center>
|[[Shield Attacker#Shield Attacker|Shield Attacker]]
|Flies back and forth, turning at walls. Vulnerable from behind.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorDarkRed.png]][[File:ColorRed.png]]</center>
|-
|<center>[[File:Super Ball Machine Jr Icon.png]]</center>
|[[Super Ball Machine Jr]]
|Fires large bullets which bounce off of surfaces.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Skullmet Icon.png]]</center>
|[[Skullmet]]
|Protected from harm on one side. When on the other side, it'll fire falling bullets.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Taketento Icon.png]]</center>
|[[Taketento]]
|Flies forwards. When approached, it abandons its propeller and chases you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Gachappon Icon.png]]</center>
|[[Gachappon]]
|Alternates between firing gumballs at you and firing low bullets.
|rowspan = "2" | <center>N/A</center>
|-
|<center>[[File:Minoan Icon.png]]</center>
|[[Minoan]]
|Weaponized ceiling fan that drops down when approached, then twirls around.
|rowspan = "9" | 1.3.0
|-
|<center>[[File:Wall Blaster Icon.png]]</center>
|[[Wall Blaster]]
|Shoots three shots at a time, angling itself to aim at you. Creatively named.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Totem Polen Icon.png]]</center>
|[[Totem Polen]]
|Leaps upward to attack you if not destroyed.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Pakatto 24 Icon.png]]</center>
|[[Pakatto 24]]
|Cannon that makes itself vulnerable when it shoots. Everyone's favorite.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Docron Icon.png]]</center>
|[[Docron]]
|Small skull vehicle that dies in 1 hit.  I wonder who designed it.
|rowspan = "3" | <center>N/A</center>
|-
|<center>[[File:Docron Spawner Icon.png]]</center>
|[[Spawner#Docron Spawner|Docron Spawner]]
|This thing is more durable than the enemy it creates. Makes you think.
|-
|<center>[[File:Mummira Icon.png]]</center>
|[[Mummira]]
|Mummy that appears out of a door and throws its head at you! Wow! Wacky!
|-
|<center>[[File:Garyoby Icon.png]]</center>
|[[Spine#Garyoby|Garyoby]]
|Sawblade that slides along the ground. Invulnerable to almost all attacks.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorOrange.png]][[File:ColorDarkRed.png]][[File:ColorLightOrange.png]][[File:ColorLimeGreen2.png]]</center>
|-
|<center>[[File:Whopper Icon.png]]</center>
|[[Whopper]]
|Fires a burst of six rings, leaving its eyes vulnerable.
|<center>N/A</center>
|-
|<center>[[File:Battan Icon.png]]</center>
|[[Battan]]
|<center>Not to be confused with Batton, Ratton, or Rattan. Jumps when stood on, with you on it.</center>
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:BattanJumpRandom.png]][[File:BattanJumpTwice.png]][[File:BattanJumpThrice.png]]</center>
|[[1.7.0]]
|}
|}


===''Mega Man 5''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|-
! scope="col" #454E54;"|Icon
! scope="col" #454E54;"|Name
! scope="col" #454E54;"|In-Game Description
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|<center>[[File:Train Met Icon.png]]</center>
|[[Met#Train Met|Train Met]]
|Chugs along until you get close, at which point it shoots and becomes vulnerable.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|rowspan = "7" | 1.0.0
|-
|<center>[[File:Crystal Joe Icon.png]]</center>
|[[Sniper Joe#Crystal Joe|Crystal Joe]]
|Summons a large, reflective crystal, then fires it forwards.
|<center>N/A</center>
|-
|<center>[[File:Shield Attacker MM5 Icon.png]]</center>
|[[Shield Attacker#New Shield Attacker|Shield Attacker]]
|Flies back and forth, turning at walls. Vulnerable from behind.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Pukapelly Icon.png]]</center>
|[[Pukapelly]]
|Moves towards you in quick bursts, pausing to rest inbetween.
|<center>[[File:ColorLightBrightPurple.png]][[File:ColorLightGreen.png]][[File:ColorBrightRed.png]][[File:ColorLightBlue.png]][[File:ColorLightOrange.png]][[File:ColorGreen.png]][[File:ColorOrange.png]][[File:ColorBlue.png]]</center>
|-
|<center>[[File:Lyric Icon.png]]</center>
|[[Lyric]]
|Flies towards you at a steady pace.
|<center>[[File:ColorLightOrange.png]][[File:ColorGreen.png]][[File:ColorLightBlue.png]][[File:ColorOrange.png]][[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:Kouker Icon.png]]</center>
|[[Kouker]]
|Flies across  the screen, falling down when you get too close.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorOrange.png]][[File:ColorLightGreen.png]]</center>
|-
|<center>[[File:Bitter Icon.png]]</center>
|[[Bitter]]
|Usually out of range. When approached, rises up and fires a shot before retreating.
|<center>[[File:ColorLimeGreen.png]][[File:ColorLightOrange.png]][[File:ColorGreen.png]]</center>
|-
|<center>[[File:Power Muscler Icon.png]]</center>
|[[Power Muscler]]
|Jumps towards you, stomping down until it gets above you. Very durable.
|<center>[[File:ColorRed.png]][[File:ColorGreen.png]]</center>
|1.1.0
|-
|<center>[[File:Bomb Thrown Icon.png]]</center>
|[[Bomb/Rock Thrown]]
|Very excitedly lobs bombs at you, or rocks if it's green.
|<center>[[File:ColorBrightRed.png]][[File:ColorLightOrange.png]][[File:ColorGreen.png]]</center>
|rowspan = "8" | 1.3.0
|-
|<center>[[File:Metall Cannon Icon.png]]</center>
|[[Met#Metall Cannon|Metall Cannon]]
|A giant cannon that fires huge shots. Turns around, so there's no escape.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Subeil Icon.png]]</center>
|[[Subeil]]
|When you get too close, it flattens and moves towards you.
|<center>[[File:ColorLightGreen.png]][[File:ColorOrange.png]][[File:ColorGreen.png]]</center>
|-
|<center>[[File:Giree Icon.png]]</center>
|[[Giree]]
|Travels up and down and all around the ground at a decent pace.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]][[File:UpArrow.png]][[File:DownArrow.png]]<br>[[File:ColorLightBrightPurple.png]][[File:ColorOrange.png]][[File:ColorLightOrange.png]][[File:ColorGreen.png]][[File:ColorBlue.png]][[File:ColorLightGreen.png]]</center>
|-
|<center>[[File:Giree Spawner Icon.png]]</center>
|[[Spawner#Giree Spawner|Giree Spawner]]
|Non-Solid, and spawns Girees at a regular rate.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]][[File:UpArrow.png]][[File:DownArrow.png]]<br>[[File:ColorLightBrightPurple.png]][[File:ColorOrange.png]][[File:ColorLightOrange.png]][[File:ColorGreen.png]][[File:ColorBlue.png]][[File:ColorLightGreen.png]]</center>
|-
|<center>[[File:Tondeall Icon.png]]</center>
|[[Tondeall]]
|Flies back and forth while shooting two poorly aimed shots.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Pukapucker Icon.png]]</center>
|[[Pukapucker]]
|Hovers its head above itself, can bounce around freely on its own.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Bounder Icon.png]]</center>
|[[Bounder]]
|When approached, it starts violently bobbing up and down while shooting some shots.
|<center>[[File:ColorBrightRed.png]][[File:ColorGreen.png]]</center>
|-
|<center>[[File:Cocco Icon.png]]</center>
|[[Cocco]]
|Spawns as many as three small chickens at once. Can you do the fabled chicken jump?
|<center>N/A</center>
|1.7.0
|}


===''Mega Man 6''===
===Music===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" |Music title
|-
! scope="col" |Game of origin
! scope="col" #454E54;"|Icon
! scope="col" |Added in Version
! scope="col" #454E54;"|Name
! scope="col" |Notes
! scope="col" #454E54;"|In-Game Description
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:Colton Icon.png]]</center>
|Time Man
|[[Colton]]
|rowspan="2"|''[[Mega Man Powered Up]]''
|Fires a  bullet forward then waits for it to go out of sight before repeating.
|[[1.0.0]]
|<center>N/A</center>
|rowspan="36"|
|rowspan = "7" | 1.0.0
|-
|-
|<center>[[File:Shield Attacker MM6.png]]</center>
|Intro Stage (PU)
|[[Shield Attacker#Shield Attacker GTR|Shield Attacker]]
|[[1.1.0]]
|Flies back and forth, turning at walls. Vulnerable from behind.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorOrange.png]][[File:ColorRed.png]]</center>
|-
|-
|<center>[[File:Fire Telly Icon.png]]</center>
|Spring Man
|[[Telly#Fire Telly|Fire Telly]]
|rowspan="8"|''[[Mega Man 7]]''
|Flies across the screen, sometimes stopping to spit a fireball.
|rowspan="8"|[[1.4.0]]
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:Au Au Icon.png]]</center>
|Freeze Man
|[[Au-Au|Au Au]]
|Creates snowballs with their nose, before firing them diagonally down.
|<center>N/A</center>
|-
|-
|<center>[[File:Ben K Icon.png]]</center>
|Junk Man
|[[Ben K]]
|Spins a powerful spear from its arsenal before firing it forwards.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:Cannopeller Icon.png]]</center>
|Shade Man
|[[Cannopeller]]
|Flies up and down, firing explosive cannonballs regularly.
|<center>N/A</center>
|-
|-
|<center>[[File:Twin Roader Icon.png]]</center>
|Turbo Man
|[[Roader#Twin Roader|Twin Roader]]
|Drives forwards and backwards, ignoring you as it goes about its business.
|<center>[[File:ColorLightBrightPurple.png]][[File:ColorLightOrange.png]][[File:ColorLightGreen.png]]</center>
|-
|-
|<center>[[File:Brain Break Icon.png]]</center>
|Cloud Man
|[[Brain Break]]
|Intellectually honest. Walks back and forth until hit, becoming outraged.
|<center>N/A</center>
|1.1.0
|-
|-
|<center>[[File:Katonbyon Icon.png]]</center>
|Wily Stage 3
|[[Katonbyon]]
|Drops a bomb in front of the player once it gets close, what a bugger.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|rowspan = "8" | 1.4.0
|-
|-
|<center>[[File:CurlingerIcon.png]]</center>
|Robot Master
|[[Curlinger]]
|Slides around while building up speed. Can be punched back with enough force.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:SRU21PIcon.png]]</center>
|Intro Stage
|[[SRU-21/P]]
|rowspan="10"|''[[Mega Man 8]]''
|Drops out of the sky once approached, breaking into pieces. Floats in water.
|rowspan="26"|[[1.5.0]]
|<center>N/A</center>
|-
|-
|<center>[[File:GabgyoIcon.png]]</center>
|Sword Man
|[[Gabgyo]]
|Likes to swim and hates being a fish out of water, jumping at you in anger.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorRed.png]][[File:ColorYellow.png]]</center>
|-
|-
|<center>[[File:PookerIcon.png]]</center>
|Search Man
|[[Pooker]]
|Sits until hit with a charge shot. Becomes a platform when knocked into oil.
|<center>N/A</center>
|-
|-
|<center>[[File:CyberGabyoallIcon.png]]</center>
|Wily Stage 1
|[[Spine#Cyber Gabyoall|Cyber Gabyoall]]
|Patrols floors and ceilings, charging at you once you get close.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:UpArrow.png]][[File:DownArrow.png]]<br>[[File:ColorLimeGreen.png]][[File:ColorLightGreen.png]]</center>
|-
|-
|<center>[[File:YaffuIcon.png]]</center>
|Wily Stage 2
|[[Yaffu]]
|Pulls you in, then transforms and pushes you away. Spelled with an A.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:SquidonIcon.png]]</center>
|Wily Stage 3
|[[Squidon]]
|Very durable. Shoots ice cold blocks out of it's mouth and wields homing missiles.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|}
 
===''Mega Man 7''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|-
! scope="col" #454E54;"|Icon
! scope="col" #454E54;"|Name
! scope="col" #454E54;"|In-Game Description
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:TripropellanIcon.png]]</center>
|Wily Stage 4
|[[Tripropellan]]
|Dynamic flying turret that fires at your location. Releases bombs too.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|rowspan = "13" | 1.4.0
|-
|-
|<center>[[File:Icicle TeckIcon.png]]</center>
|Robot Master
|[[Icicle Teck]]
|Moves on the ceiling, when close this teck drops a spike to peck you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:Trio the WheelIcon.png]]</center>
|Wily Boss
|[[Trio the Wheel]]
|Gradually sends its three tires at you before bouncing around.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:BacconeIcon.png]]</center>
|Wily Boss (Capsule)
|[[Baccone]]
|A bouncing traffic cone that reveals its weak spot when it fires.
|<center>N/A</center>
|-
|-
|<center>[[File:Tom DaddyIcon.png]]</center>
|Concrete Man
|[[Tom Daddy]]
|rowspan="16"|''[[Mega Man 9]]''
|Everyone loves a slinky, unless it wants to kill you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:UpArrow.png]][[File:DownArrow.png]]<br>[[File:ColorBrightRed.png]][[File:ColorBrightBlue2.png]]</center>
|-
|-
|<center>[[File:Frisk CannonIcon.png]]</center>
|Jewel Man
|[[Frisk Cannon]]
|This simple cannon fires 3 balls in an arc, each ball being slower.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:GockroachIcon.png]]</center>
|Hornet Man
|[[Gockroach S]]
|A bug which crawls on the ground or ceiling and flies towards you. KILL WITH FIRE!
|rowspan = "2" | <center>N/A</center>
|-
|-
|<center>[[File:GockroachNestIcon.png]]</center>
|Plug Man
|[[Gockroach S Nest]]
|MORE BUGS? We're gonna need a bigger flamethrower for this one.
|-
|-
|<center>[[File:Turbo RoaderIcon.png]]</center>
|Splash Woman
|[[Roader|Turbo Roader]]
|[[Roader#Twin Roader|Twin Roader]]'s long lost brother who likes to spin in place gleefully.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:Kaminari KogoroIcon.png]]</center>
|Magma Man
|[[Kaminari Kogoro]]
|Slowly rises out of pits to surprise you, and fires lightning.
|<center>N/A</center>
|-
|-
|<center>[[File:CyorownIcon.png]]</center>
|Galaxy Man
|[[Cyorown]]
|A tough robotic crow which taunts you if you get hit by its shots.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:GobotsIcon.png]]</center>
|Tornado Man
|[[Gobots]]
|A very simple enemy that flies towards you with a wavy pattern.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:TsuranattoriIcon.png]]</center>
|[[Tsuranattori]]
|A swarm of flying robots, they disperse if you shoot one of them.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|}
 
===''Mega Man 8''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|-
! scope="col" #454E54;"|Icon
! scope="col" #454E54;"|Name
! scope="col" #454E54;"|In-Game Description
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:ShellnIcon.png]]</center>
|Wily Stage 1
|[[Shell'n]]
|Shoots bubbles, vulnerable when approached. More powerful underwater.
|<center>N/A</center>
|rowspan = "12" | 1.5.0
|-
|-
|<center>[[File:BunbyTankDXIcon.png]]</center>
|Wily Stage 2
|[[Bunby Tank DX]]
|Fires missiles. If the torso is destroyed, the head pops off.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:JoeClassicIcon.png]]</center>
|Wily Stage 3
|[[Sniper Joe#Joe Classic|Joe Classic]]
|The classic green Joe, but equipped with a grenade.
|rowspan = "2" | <center>N/A</center>
|-
|-
|<center>[[File:SurumakerIcon.png]]</center>
|Wily Stage 4
|[[Surumaker]]
|Lunges in water and hops on land. Scared of sponges and sea stars.
|-
|-
|<center>[[File:HannyaAttackerIcon.png]]</center>
|Fake Man
|[[Shield Attacker#Hannya Attacker|Hannya Attacker]]
|A twist on the Shield Attacker, not turning on walls. Intimidating.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:CrunchranIcon.png]]</center>
|Endless Attack
|[[Crunchran]]
|A dangerous puddle of green acid that attempts to bite you if you get close.
|<center>N/A</center>
|-
|-
|<center>[[File:FireMetIcon.png]]</center>
|Robot Master
|[[Met|Fire Met]]
|Adorably waddles around and jumps over gaps. Ignites any flammable object.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:FireMetSpawnerIcon.png]]</center>
|Wily Boss
|[[Spawner#Fire Met Spawner|Fire Met Spawner]]
|More Fire Mets equals more flames of justice! FIIIRE!
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:WallTeckIcon.png]]</center>
|Sheep Man
|[[Wall Teck]]
|''[[Mega Man 10]]''
|Walks on walls, shooting at you when you're aligned with it.
|rowspan="4"|[[1.6.0]]
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:DownArrow.png]][[File:UpArrow.png]]</center>
|Finished by [[MiniMacro]]
|-
|-
|<center>[[File:RabbitonIcon.png]]</center>
|Block Man
|[[Rabbiton]]
|rowspan="3"|''[[Mega Man 11]]''
|Cute chubby bunny that slides around and spins in gleeful jumps.
|rowspan="2"|
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:PenpenEVIcon.png]]</center>
|Bounce Man
|[[Penpen EV]]
|Before launching at you, it spins in place gleeful-wait, this ain't a roader enemy!
|rowspan = "2" | <center>N/A</center>
|-
|-
|<center>[[File:BigTellyIcon.png]]</center>
|Fuse Man
|[[Telly|Big Telly]]
|Finished by [[MiniMacro]]
|Drops a stream of bombs on you, turning around after. Always ate its greens.
|}
|}


===''Mega Man 9''===
===Other===
Carricarry and Petit Devil have existed since the game's launch, but were unavailable through normal means until they were fully implemented in [[1.5.0]].
 
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" |Announcement
|-
! scope="col" |Contribution
! scope="col" #454E54;"|Icon
! scope="col" |Notes
! scope="col" #454E54;"|Name
! scope="col" #454E54;"|In-Game Description
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|<center>[[File:GreendevilIcon.png]]</center>
|[[Petit Devil]]
|Floats around. Splits off into 3 or 4 clones, depending on the color.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]][[File:UpArrow.png]][[File:DownArrow.png]]<br>[[File:ColorDarkGreen2.png]][[File:ColorBrown.png]]</center>
|rowspan = "2" | 1.0.0/1.5.0
|-
|<center>[[File:CaricarryIcon.png]]</center>
|[[Caricarry]]
|Slides around, releasing rocks when shot. Was buried for a long time.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:BombomboyIcon.png]]</center>
|[[Bombomboy]]
|Bounces up and lobs two shots to the left and right when approached.
|<center>N/A</center>
|rowspan = "12" | 1.5.0
|-
|<center>[[File:FlowerPresenterIcon.png]]</center>
|[[Flower Presenter]]
|Nothing is more threatening than a pot launching flowers at you!
|<center>[[File:ColorApricot.png]][[File:ColorDarkRed.png]][[File:ColorDarkGreen3.png]]</center>
|-
|<center>[[File:FireTotemIcon.png]]</center>
|[[Fire Totem]]
|Shields itself when distanced, spreads fire in random arcs when approached.
|<center>[[File:ColorBrightBlue.png]][[File:ColorLightGreen.png]]</center>
|-
|-
|<center>[[File:OkosutobonIcon.png]]</center>
|[[Block Dropper]]
|[[Okosutobon]]
|Mega Man 11 title
|Hovers in place until approached or shot, then it angrily chases you.
|
|<center>N/A</center>
|-
|<center>[[File:Diarn Icon.png]]</center>
|[[Diarn]]
|Hovers towards you to shoot you, making itself vulnerable. SHINY!!
|<center>[[File:ColorLightGreen.png]][[File:ColorMagenta.png]]</center>
|-
|<center>[[File:HoohooIcon.png]]</center>
|[[Hoohoo]]
|Peacefully flies around, dropping destructible rocks in front of you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorBrown.png]][[File:ColorCyan.png]]</center>
|-
|<center>[[File:HoohooSpawnerIcon.png]]</center>
|[[Spawner#Hoohoo Spawner|Hoohoo Spawner]]
|Spawns Hoohoos at a regular rate when on-screen.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorBrown.png]][[File:ColorCyan.png]]</center>
|-
|<center>[[File:KakinbatankIcon.png]]</center>
|[[Kakinbatank]]
|Tries to kill anyone who dares disturb his naps. Be careful.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorDarkRed.png]][[File:ColorDarkGreen3.png]]</center>
|-
|<center>[[File:AdamskiIcon.png]]</center>
|[[Adamski]]
|A miniature Wily Capsule that swerves up and down. Has a cheap siren.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorLimeGreen2.png]][[File:ColorYellow.png]][[File:ColorPink.png]]</center>
|-
|<center>[[File:NombrellanIcon.png]]</center>
|[[Nombrellan]]
|Very slowly descends, minding its own business. Interacts with rain.
|rowspan = "2" | <center>N/A</center>
|-
|<center>[[File:NombrellanSpawnerIcon.png]]</center>
|[[Spawner#Nombrellan Spawner|Nombrellan Spawner]]
|Spawns Nombrellans at the top of the screen when on-screen.
|-
|<center>[[File:SakretsIcon.png]]</center>
|[[Sakrets]]
|Rolls along walls, shooting out orbs that explode in six directions.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:ColorGreen.png]][[File:ColorBrightBlue2.png]]</center>
|}
|}


===''Mega Man 10''===
===Example levels===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|-
! scope="col" #454E54;"|Icon
! scope="col" #454E54;"|Name
! scope="col" #454E54;"|In-Game Description
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|<center>[[File:Cargou Q Icon.png]]</center>
|[[Cargou Q]]
|Fires bouncing sports balls at you. How does it have so many?!
|<center>[[File:ColorLightBrightPurple.png]][[File:ColorOrange.png]]</center>
|rowspan = "11" | 1.6.0
|-
|<center>[[File:KaonaGeenoIcon.png]]</center>
|[[Kaona Geeno]]
|Uses its head as a projectile which breaks into 4 bullets when hitting a solid.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:PointanEnemy.png]]</center>
|[[Pointan]]
|It makes 4 panes which fire at you. Now which one was my cursor again?
|<center>[[File:Pointan1.png]][[File:Pointan2.png]][[File:Pointan3.png]]</center> <center>[[File:ColorBrightBlue.png]][[File:ColorBrightRed.png]][[File:ColorGreen.png]][[File:ColorPurple.png]][[File:ColorMagenta.png]][[File:ColorYellow.png]][[File:ColorOrange2.png]][[File:ColorNavyBlue.png]][[File:ColorBlack.png]][[File:ColorDarkGray.png]][[File:ColorWhite.png]]</center>
|-
|<center>[[File:Sola 0 Icon.png]]</center>
|[[Sola 0]]
|Sunflora wannabe that charges up a solar beam and fires it as it stops flashing.
|<center>N/A</center>
|-
|<center>[[File:Oshitsu Osarettsu Icon.png]]</center>
|[[Oshitsu Osarettsu]]
|Rams at you if you are level with him. Only his head is vulnerable.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Numetall Icon.png]]</center>
|[[Numetall]]
|Annoying slug that hides as long as you attack, then continues with slick goo.
|<center>[[File:UpArrow.png]][[File:DownArrow.png]]</center>
|-
|<center>[[File:Merserker Icon.png]]</center>
|[[Merserker]]
|Agile little axe that tries to ram into you with lots of short hops.
|<center>N/A</center>
|-
|<center>[[File:Bari III (Head) Icon.png]]</center>
|[[Bari III]] (Head)
|Immobile tower top that fires bouncing sound waves.
|<center>[[File:ColorMagenta.png]][[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:Bari III (Body) Icon.png]]</center>
|[[Bari III]] (Body)
|Harmful but destructible. Connected heads can squish or regenerate it.
|<center>[[File:ColorMagenta.png]][[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:Mecha Pitchan Icon.png]]</center>
|[[Mecha Pitchan]]
|Hurls baseballs at you in an arc, blue ones are homing as well.
|<center>[[File:ColorOrange.png]][[File:ColorBrightBlue2.png]]</center>
|-
|<center>[[File:Searchy Icon.png]]</center>
|[[Searchy]]
|Flips the direction of all conveyors in the area when he spots you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Returning Machine Gun Joe.png]]</center>
|[[Sniper Joe#Returning Machine Gun Joe|Returning Machine Gun Joe]]
|Fires in two short bursts of three shots each. Learned to jump.
|<center>[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]</center>
|rowspan = "2" | 1.7.0
|-
|<center>[[File:Neo Heli Metall.png]]</center>
|[[Met#Neo Heli Metall|Neo Heli Metall]]
|A fan favorite. Flies back and forth, firing three bullets as it stops.
|<center>[[File:HorizontalMovementOnly2.png]][[File:UpArrow.png]][[File:DownArrow.png]]</center>
|}


===''Mega Man 11''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|-
! scope="col" #454E54;"|Icon
! scope="col" #454E54;"|Name
! scope="col" #454E54;"|In-Game Description
! scope="col" #454E54;"|Options
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:ElectroGuardIcon.png]]</center>
! scope="col" | Level
|[[Electro Guard]]
! scope="col" | Added in version
|An electrified construction barrier. Why did we add this again?
! scope="col" | Note(s)
|<center>N/A</center>
|rowspan = "9" | 1.6.0
|-
|-
|<center>[[File:ElectririIcon.png]]</center>
|[[Computer Lab]]
|[[Telly|Electriri]]
|[[1.0.0]]
|This Telly's electric aura seems to have fried its homing ability.
|
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:ElectririSpawnerIcon.png]]</center>
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Solid)
|Fully solid block that spawns Electriris at a regular rate.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:ElectririSpawnerEdgeIcon.png]]</center>
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Edge)
|While this is on screen, Electriris will spawn regularly.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:PipettoIcon.png]]</center>
|[[Pipetto]]
|A chemistry robot which shoots 2 liter blobs of concentrated acid at you.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
|-
|<center>[[File:Anti-Eddie Icon.png]]</center>
|[[Anti-Eddie]]
|Hides beneath pickups and takes them away if not defeated fast enough.
|<center>[[File:NothingInGame.png]][[File:LargeHealth.png]][[File:LargeEnergy.png]][[File:1-up.png]][[File:E-Tank.png]][[File:M-Tank.png]][[File:YashichiInGame.png]]</center>
|-
|<center>[[File:Air Stone Icon.png]]</center>
|[[Air Stone]]/Fire/Nut
|Hides and only comes out to attack when enemies are nearby.
|<center>[[File:ColorCyan2.png]][[File:FireStoneColor.png]][[File:ColorLightBrightPurple.png]]</center>
|-
|<center>[[File:MashBurnerIcon.png]]</center>
|[[Mash Burner]]
|Burner Man's apprentice. Shoot it to put out its fire and jump on it.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
<center>[[File:MashBurnerStanding.png]][[File:MashBurnerWalking.png]]</center>
|-
|<center>[[File:CrunchDonIcon.png]]</center>
|[[Crunch Don]]
|A skull platform with a hammer. When it swings a platform pops up.
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center>
<center>[[File:CrunchDonStationary.png]][[File:CrunchDonHopping.png]]</center>
|}
|}


==Trivia==
[[Category:Developers]] [[Category:Musician]] [[Category:Spriter]] [[Category:Writer]] [[Category:Former team members]] [[Category:Moderators]]
* The description for [[Fire Met Spawner]] is a reference to [[Fire Man]]'s quotes about his drive for justice before fighting him in the New Style mode of ''[[Mega Man Powered Up]]''.
* The [[Croaker]] is the only enemy that was added in a non-major update: version [[1.0.9]], the Cirno Update.
* The [[Caricarry]] and [[Petit Devil]] have existed since [[1.0.0|the game's launch]], but were unavailable through normal means until they were fully implemented in [[1.5.0]].
 
 
[[Category:Assets]]

Revision as of 02:12, 1 November 2021

CosmicGem
CosmicGemStaffIcon.png
CosmicGem's icon
Information
Role: Musician (formerly)
Sound designer (formerly)
Writer (formerly)
Spriter (minor, formerly)
Moderator (formerly)
Also known as Cosmic
CoinMaster
Discord: CosmicGem#6618
Website: DeviantArt
SoundCloud
Twitter
YouTube

CosmicGem is a former member of the Mega Man Maker development team. He mainly worked as a musician for the game, but he had also worked on flavor text writing, sound effects, tile assembling, and sprites from Mega Man 7. He also worked as a moderator and was the first development team member to be hired by WreckingPrograms for Mega Man Maker. CosmicGem left the development team shortly after the release of version 1.6.0.

As a freelance composer, CosmicGem has composed music for Mega Man fangames and ROM hacks such as Mega Man 4 Voyage, Mega Man Revolution Remix, and the Make a Good Mega Man Level series.

CosmicGem designed an 8-bit recreation of the Mega Man 11 logo for a video to showcase the Block Dropper.

Due to the difficulty he and the team had in recreating the instruments used in Mega Man 9, he used the instruments that tssf made in their Mega Man 9 remakes.

Some of his songs (his recreation of Sheep Man's and 8-bit remix of Fuse Man's stage themes) for 1.6.0 were finished by MiniMacro.

Contributions

Enemies

Icon Enemy Contribution(s) Added in Version Notes
BacconeIcon.png Baccone Sprites 1.4.0 Alongside Sodacoma
File:TrioTheWheelIcon.png Trio the Wheel
File:GockroachSIcon.png Gockroach S
File:GockroachSNestIcon.png Gockroach S Nest

Level objects

Icon Level object Contribution(s) Added in Version Notes
FloorLightIcon.png Floor Light Sprites 1.4.0

Backgrounds

Icon Background Contribution(s) Added in Version Notes
Turbo BG Sprites 1.4.0 Made edits


Music

Music title Game of origin Added in Version Notes
Time Man Mega Man Powered Up 1.0.0
Intro Stage (PU) 1.1.0
Spring Man Mega Man 7 1.4.0
Freeze Man
Junk Man
Shade Man
Turbo Man
Cloud Man
Wily Stage 3
Robot Master
Intro Stage Mega Man 8 1.5.0
Sword Man
Search Man
Wily Stage 1
Wily Stage 2
Wily Stage 3
Wily Stage 4
Robot Master
Wily Boss
Wily Boss (Capsule)
Concrete Man Mega Man 9
Jewel Man
Hornet Man
Plug Man
Splash Woman
Magma Man
Galaxy Man
Tornado Man
Wily Stage 1
Wily Stage 2
Wily Stage 3
Wily Stage 4
Fake Man
Endless Attack
Robot Master
Wily Boss
Sheep Man Mega Man 10 1.6.0 Finished by MiniMacro
Block Man Mega Man 11
Bounce Man
Fuse Man Finished by MiniMacro

Other

Announcement Contribution Notes
Block Dropper Mega Man 11 title

Example levels

Level Added in version Note(s)
Computer Lab 1.0.0