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| As of [[1.7.5]], in ''Mega Man Maker'' there are 75 [[backgrounds]] from ''[[Mega Man 10]]''.
| | {{Upcoming Content}} |
|
| |
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| {| class="wikitable plainrowheaders sortable" | | {{Asset |
| |+ style="text-align:left"| | | |image=[[File:Coldman.png|250px]] |
| ! scope="col" | Icon
| | |category=[[Bosses]] |
| ! scope="col" | Name
| | |game=''[[Mega Man & Bass]]'' |
| ! scope="col" | Look
| | |version=[[1.8.0]] |
| ! scope="col" | In-Game Description
| | }} |
| ! scope="col" | Added in Version
| |
| |-
| |
| |<center>[[File:BladeBGIcon.png]]</center>
| |
| |Blade BG | |
| |<center>[[File:SprBGBlade 0.png]]</center>
| |
| |Turrets often scare players, says crazy scientist. They're cheap and effective. | |
| |<center>[[1.6.0]]</center>
| |
| |- | |
| |<center>[[File:BladeBG2Icon.png]]</center>
| |
| |Blade BG 2
| |
| |<center>[[File:SprBGBlade2 0.png]]</center>
| |
| |Modern machinery in an ancient castle? Really makes you think.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:BladeBG3Icon.png]]</center>
| |
| |Blade BG 3
| |
| |<center>[[File:SprBGBlade3 0.png]]</center>
| |
| |The raggers are trapped in there for good this time. Propably
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:SolarBGIcon.png]]</center>
| |
| |Solar BG
| |
| |<center>[[File:SprBGSolar 0.gif]]</center>
| |
| |The order of the phoenix? 12 chicken mcnuggets
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:SolarBG2Icon.png]]</center>
| |
| |Solar BG 2
| |
| |<center>[[File:SprBGSolar2 0.png]]</center>
| |
| |Hot 2: Electric Boogaloo
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:SheepBGIcon.png]]</center>
| |
| |Sheep BG
| |
| |<center>[[File:SprBGSheep 0.png]]</center>
| |
| |01000110 01101111 01110101 01101110 01100100 00100000 01101101 01100101 00100001
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:SheepBG2Icon.png]]</center>
| |
| |Sheep BG 2
| |
| |<center>[[File:SprBGSheep2 0.png]]</center>
| |
| |01000111 01101111 01101111 01100100 00100000 01101010 01101111 01100010 00100001
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:CommandoBGIcon.png]]</center>
| |
| |Commando BG
| |
| |<center>[[File:SprBGCommando 0.png]]</center>
| |
| |Rumor has it some bus driver is crossing this desert to this day.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:CommandoBG2Icon.png]]</center>
| |
| |Commando BG 2
| |
| |<center>[[File:SprBGCommando2 0.png]]</center>
| |
| |It's pink. But surely the roboenza must be completely natural. Right?
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:PumpBGIcon.png]]</center>
| |
| |Pump BG
| |
| |<center>[[File:SprBGPump 0.png]]</center>
| |
| |Not an awful lot of pumps in this dump.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:PumpBG2Icon.png]]</center>
| |
| |Pump BG 2
| |
| |<center>[[File:SprBGPump2 0.png]]</center>
| |
| |Ahh, the sewers. Home to toxic mets, tellies and... normal shrimp.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:PumpBG3Icon.png]]</center>
| |
| |Pump BG 3
| |
| |<center>[[File:SprBGPump3 0.gif]]</center>
| |
| |Waterfalls. Where do they come from? Where do they go? Mysterious.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:PumpBG4Icon.png]]</center>
| |
| |Pump BG 4
| |
| |<center>[[File:SprBGPump4 0.gif]]</center>
| |
| |Oh, so this is where they go. But where do the go afterwards?
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:StrikeBGIcon.png]]</center>
| |
| |Strike BG
| |
| |<center>[[File:SprBGStrike 0.png]]</center>
| |
| |A giant pixelated crowd is cheering you on. Or are they just empty seats?
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:StrikeBG2Icon.png]]</center>
| |
| |Strike BG 2
| |
| |<center>[[File:SprBGStrike2 0.png]]</center>
| |
| |Use this with the first and third Strike BGs to control the crowd size.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:StrikeBG3Icon.png]]</center>
| |
| |Strike BG 3
| |
| |<center>[[File:SprBGStrike3 0.png]]</center>
| |
| |All seats here have been evacuated after the pitchers went berserk.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:StrikeBG4Icon.png]]</center>
| |
| |Strike BG 4
| |
| |<center>[[File:SprBGStrike4 0.png]]</center>
| |
| |I'd bring some trivia about dockalockers, but they aren't added yet. Sad.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:StrikeBG5Icon.png]]</center>
| |
| |Strike BG 5
| |
| |<center>[[File:SprBGStrike5 0.png]]</center>
| |
| |Hey, batter batter cluck!
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:StrikeBG6Icon.png]]</center>
| |
| |Strike BG 6
| |
| |<center>[[File:SprBGStrike6 0.png]]</center>
| |
| |How many pluses can you find? Submit your answer and win a great prize! (1.6)
| |
| MM2WilyST2 won the great prize by counting 6974 pluses! Congratulations! (1.7)
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:NitroBGIcon.png]]</center>
| |
| |Nitro BG
| |
| |<center>[[File:SprBGNitro 0.gif]]</center>
| |
| |A highway at night, lined with stars. Honk HOOOOOOOOOOONK!
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:NitroBG2Icon.png]]</center>
| |
| |Nitro BG 2
| |
| |<center>[[File:SprBGNitro2 0.png]]</center>
| |
| |It took longer to think of a description for this than it took to create it.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:NitroBG3Icon.png]]</center>
| |
| |Nitro BG 3
| |
| |<center>[[File:SprBGNitro3 0.png]]</center>
| |
| |Now with 50 percent more depth and a cool visual effect!
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:NitroBG4Icon.png]]</center>
| |
| |Nitro BG 4
| |
| |<center>[[File:SprBGNitro4 0.png]]</center>
| |
| |As the president of a stunt club, Nitro Man should not be designing roads.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:ChillBGIcon.png]]</center>
| |
| |Chill BG
| |
| |<center>[[File:SprBGChill 0.png]]</center>
| |
| |We're not sure why technology is integrated into mountains in 20XX either.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:ChillBG2Icon.png]]</center>
| |
| |Chill BG 2
| |
| |<center>[[File:SprBGChill2 0.png]]</center>
| |
| |Soundless, frigid halls. The very look of them makes you shiver.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:ChillBG3Icon.png]]</center>
| |
| |Chill BG 3
| |
| |<center>[[File:SprBGChill3 0.png]]</center>
| |
| |There's not a lot of ice here. Reminds me of a cerain mutos' first stage..
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:ChillBG4Icon.png]]</center>
| |
| |Chill BG 4
| |
| |<center>[[File:SprBGChill4 0.png]]</center>
| |
| |One of the prettier backgrounds, covered with lots of shiny blue lights.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:ChillBG5Icon.png]]</center>
| |
| |Chill BG 5
| |
| |<center>[[File:SprBGChill5 0.gif]]</center>
| |
| |Wait, we went four backgrounds without an ice pun? Snow way!
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily1BGIcon.png]]</center>
| |
| |Wily 1 BG
| |
| |<center>[[File:SprBGMM10Wily1 0.png]]</center>
| |
| |So there are 96 squares... And 88 Wily numbers... Does this mean...?
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily1BG2Icon.png]]</center>
| |
| |Wily 1 BG 2
| |
| |<center>[[File:SprBGMM10Wily1 2 0.png]]</center>
| |
| |Mega Man... This new background... It's pattern is very unusual.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily1BG3Icon.png]]</center>
| |
| |Wily 1 BG 3
| |
| |<center>[[File:SprBGMM10Wily1 3 0.png]]</center>
| |
| |I'd like to do some research on it, so try to pick up plenty of samples!
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily1BG4Icon.png]]</center>
| |
| |Wily 1 BG 4
| |
| |<center>[[File:SprBGMM10Wily1 4 0.png]]</center>
| |
| |Sideways anchors? Or pickaxes? Only Wily knows for sure.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily2BGIcon.png]]</center>
| |
| |Wily 2 BG
| |
| |<center>[[File:SprBGMM10Wily2 0.gif]]</center>
| |
| |A torn-up purple wall with alternating light signals. Maybe it's a code?
| |
| |<center>[[1.6.0]]</center> | |
| |-
| |
| |<center>[[File:MM10Wily2BG2Icon.png]]</center>
| |
| |Wily 2 BG 2
| |
| |<center>[[File:SprBGMM10Wily2 2 0.png]]</center>
| |
| |What a genetic pattern. Wily must have run out of ideas.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily3BGIcon.png]]</center>
| |
| |Wily 3 BG
| |
| |<center>[[File:SprBGMM10Wily3 0.gif]]</center>
| |
| |This wall is still intact. Doesn't make the lights any less confusing.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily3BGAltIcon.png]]</center>
| |
| |Wily 3 BG (Alt)
| |
| |<center>[[File:SprBGMM10Wily3Alt 0.png]]</center>
| |
| |A simple background from a simple stage for simple designers.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily3BG2Icon.png]]</center>
| |
| |Wily 3 BG 2
| |
| |<center>[[File:SprBGMM10Wily3 2 0.gif]]</center>
| |
| |Did you know? Stacking these vertically increases the floor number.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily3BG3Icon.png]]</center>
| |
| |Wily 3 BG 3
| |
| |<center>[[File:SprBGMM10Wily3 3 0.png]]</center>
| |
| |Turns out these are not water purifiers. Explains the odd green color.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily4BGIcon.png]]</center>
| |
| |Wily 4 BG
| |
| |<center>[[File:SprBGMM10Wily4 0.png]]</center>
| |
| |Ah... I can feel it. It's time for the rodeo of robot masters again.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily4BG2Icon.png]]</center>
| |
| |Wily 4 BG 2
| |
| |<center>[[File:SprBGMM10Wily4 2 0.png]]</center>
| |
| |A simple chamber. But whose? Guess you could call it a chamber of secrets.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily4BG3Icon.png]]</center>
| |
| |Wily 4 BG 3
| |
| |<center>[[File:SprBGMM10Wily4 3 0.png]]</center>
| |
| |A fusion of the first two backgrounds. Simple, yet neat looking.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily4BG4Icon.png]]</center>
| |
| |Wily 4 BG 4
| |
| |<center>[[File:SprBGMM10Wily4 4 0.gif]]</center>
| |
| |The animation speed was toned down to aboid potential seizure issues.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily5BGIcon.png]]</center>
| |
| |Wily 5 BG
| |
| |<center>[[File:SprBGMM10Wily5 0.png]]</center>
| |
| |Unlike this background, the text is still right side up. Phew.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily5BG2Icon.png]]</center>
| |
| |Wily 5 BG 2
| |
| |<center>[[File:SprBGMM10Wily5 2 0.png]]</center>
| |
| |Now entering low grav area. Use invisibile water for the best experience.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:MM10Wily5BG3Icon.png]]</center>
| |
| |Wily 5 BG 3
| |
| |<center>[[File:SprBGMM10Wily5 3 0.png]]</center>
| |
| |With an improved gravitron, Wily could pull the earth out of its orbit too.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:EnkerBGIcon.png]]</center>
| |
| |Enker BG
| |
| |<center>[[File:SprBGEnker 0.png]]</center>
| |
| |A very large fence with a few holes and red stars. Watch out for spikes!
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:EnkerBG2Icon.png]]</center>
| |
| |Enker BG 2
| |
| |<center>[[File:SprBGEnker2 0.png]]</center>
| |
| |Yeow, my eyes. Modern art may have gone too far.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:EnkerBG3Icon.png]]</center>
| |
| |Enker BG 3
| |
| |<center>[[File:SprBGEnker3 0.png]]</center>
| |
| |Be careful you don't get stuck with a yoku block overhead!
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:EnkerBG4Icon.png]]</center>
| |
| |Enker BG 4
| |
| |<center>[[File:SprBGEnker4 0.png]]</center>
| |
| |One day, Mega Man and Saturn will face off here. Not today though.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:EnkerBG5Icon.png]]</center>
| |
| |Enker BG 5
| |
| |<center>[[File:SprBGEnker5 0.png]]</center>
| |
| |This is the deepest part of the stage. You could call it... The heart of Enker.
| |
| |<center>[[1.7.0]]</center>
| |
| |-
| |
| |<center>[[File:EnkerBG5AltIcon.png]]</center>
| |
| |Enker BG 5 (Alt)
| |
| |<center>[[File:SprBGEnker6 0.png]]</center>
| |
| |And this one's... without the middle wall if you ever needed that?
| |
| |<center>[[1.7.0]]</center>
| |
| |-
| |
| |<center>[[File:PunkBGIcon.png]]</center>
| |
| |Punk BG
| |
| |<center>[[File:SprBGPunk 0.png]]</center>
| |
| |After he invented teamspeak 2, Wily's sales suddenly increased tenfold.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:PunkBG2Icon.png]]</center>
| |
| |Punk BG 2
| |
| |<center>[[File:SprBGPunk2 0.gif]]</center>
| |
| |Pretty purple pipes, patterned profoundly. Presumable Punk's property.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:PunkBG3Icon.png]]</center>
| |
| |Punk BG 3
| |
| |<center>[[File:SprBGPunk3 0.gif]]</center>
| |
| |We are not responsible for death by spikes, bombs or crushers.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |<center>[[File:BalladeBGIcon.png]]</center>
| |
| |Ballade BG
| |
| |<center>[[File:SprBGBallade 0.png]]</center>
| |
| |Ballade got very lazy with his stage, seen how it only has one background.
| |
| |<center>[[1.6.0]]</center>
| |
| |-
| |
| |}
| |
|
| |
|
| [[Category:Backgrounds]] | | '''KGN-002 Cold Man''' is one of the eight Robot Masters from ''[[Mega Man & Bass]]''. He will be featured in ''[[Mega Man Maker]]'' in version [[1.8.0]]. |
| | |
| | Originally created as a refrigerating robot conceived to preserve prehistoric dinosaur D.N.A, he will stolen and reprogrammed by King to become his personal guard. |
| | |
| | ==Behavior== |
| | As the battle starts, Cold Man can choose between two attacks: |
| | *Create his signature weapon, Ice Wall, then push it. The wall will rebound once then shatter on the next impact. |
| | *Create a [[Mokumokumo]] from his top. |