Difference between pages "Backgrounds/Mega Man 10" and "Cold Man"

From MegaManMaker Wiki
(Difference between pages)
Jump to navigation Jump to search
 
(Created page with "{{Upcoming Content}} {{Asset |image=250px |category=Bosses |game=''Mega Man & Bass'' |version=1.8.0 }} '''KGN-002 Cold Man''' is one of the...")
 
Line 1: Line 1:
As of [[1.7.5]], in ''Mega Man Maker'' there are 75 [[backgrounds]] from ''[[Mega Man 10]]''.
{{Upcoming Content}}


{| class="wikitable plainrowheaders sortable"
{{Asset
|+ style="text-align:left"|
|image=[[File:Coldman.png|250px]]
! scope="col" | Icon
|category=[[Bosses]]
! scope="col" | Name
|game=''[[Mega Man & Bass]]''
! scope="col" | Look
|version=[[1.8.0]]
! scope="col" | In-Game Description
}}
! scope="col" | Added in Version
|-
|<center>[[File:BladeBGIcon.png]]</center>
|Blade BG
|<center>[[File:SprBGBlade 0.png]]</center>
|Turrets often scare players, says crazy scientist. They're cheap and effective.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:BladeBG2Icon.png]]</center>
|Blade BG 2
|<center>[[File:SprBGBlade2 0.png]]</center>
|Modern machinery in an ancient castle? Really makes you think.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:BladeBG3Icon.png]]</center>
|Blade BG 3
|<center>[[File:SprBGBlade3 0.png]]</center>
|The raggers are trapped in there for good this time. Propably
|<center>[[1.6.0]]</center>
|-
|<center>[[File:SolarBGIcon.png]]</center>
|Solar BG
|<center>[[File:SprBGSolar 0.gif]]</center>
|The order of the phoenix? 12 chicken mcnuggets
|<center>[[1.6.0]]</center>
|-
|<center>[[File:SolarBG2Icon.png]]</center>
|Solar BG 2
|<center>[[File:SprBGSolar2 0.png]]</center>
|Hot 2: Electric Boogaloo
|<center>[[1.6.0]]</center>
|-
|<center>[[File:SheepBGIcon.png]]</center>
|Sheep BG
|<center>[[File:SprBGSheep 0.png]]</center>
|01000110 01101111 01110101 01101110 01100100 00100000 01101101 01100101 00100001
|<center>[[1.6.0]]</center>
|-
|<center>[[File:SheepBG2Icon.png]]</center>
|Sheep BG 2
|<center>[[File:SprBGSheep2 0.png]]</center>
|01000111 01101111 01101111 01100100 00100000 01101010 01101111 01100010 00100001
|<center>[[1.6.0]]</center>
|-
|<center>[[File:CommandoBGIcon.png]]</center>
|Commando BG
|<center>[[File:SprBGCommando 0.png]]</center>
|Rumor has it some bus driver is crossing this desert to this day.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:CommandoBG2Icon.png]]</center>
|Commando BG 2
|<center>[[File:SprBGCommando2 0.png]]</center>
|It's pink. But surely the roboenza must be completely natural. Right?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:PumpBGIcon.png]]</center>
|Pump BG
|<center>[[File:SprBGPump 0.png]]</center>
|Not an awful lot of pumps in this dump.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:PumpBG2Icon.png]]</center>
|Pump BG 2
|<center>[[File:SprBGPump2 0.png]]</center>
|Ahh, the sewers. Home to toxic mets, tellies and... normal shrimp.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:PumpBG3Icon.png]]</center>
|Pump BG 3
|<center>[[File:SprBGPump3 0.gif]]</center>
|Waterfalls. Where do they come from? Where do they go? Mysterious.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:PumpBG4Icon.png]]</center>
|Pump BG 4
|<center>[[File:SprBGPump4 0.gif]]</center>
|Oh, so this is where they go. But where do the go afterwards?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:StrikeBGIcon.png]]</center>
|Strike BG
|<center>[[File:SprBGStrike 0.png]]</center>
|A giant pixelated crowd is cheering you on. Or are they just empty seats?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:StrikeBG2Icon.png]]</center>
|Strike BG 2
|<center>[[File:SprBGStrike2 0.png]]</center>
|Use this with the first and third Strike BGs to control the crowd size.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:StrikeBG3Icon.png]]</center>
|Strike BG 3
|<center>[[File:SprBGStrike3 0.png]]</center>
|All seats here have been evacuated after the pitchers went berserk.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:StrikeBG4Icon.png]]</center>
|Strike BG 4
|<center>[[File:SprBGStrike4 0.png]]</center>
|I'd bring some trivia about dockalockers, but they aren't added yet. Sad.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:StrikeBG5Icon.png]]</center>
|Strike BG 5
|<center>[[File:SprBGStrike5 0.png]]</center>
|Hey, batter batter cluck!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:StrikeBG6Icon.png]]</center>
|Strike BG 6
|<center>[[File:SprBGStrike6 0.png]]</center>
|How many pluses can you find? Submit your answer and win a great prize! (1.6)
MM2WilyST2 won the great prize by counting 6974 pluses! Congratulations! (1.7)
|<center>[[1.6.0]]</center>
|-
|<center>[[File:NitroBGIcon.png]]</center>
|Nitro BG
|<center>[[File:SprBGNitro 0.gif]]</center>
|A highway at night, lined with stars. Honk HOOOOOOOOOOONK!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:NitroBG2Icon.png]]</center>
|Nitro BG 2
|<center>[[File:SprBGNitro2 0.png]]</center>
|It took longer to think of a description for this than it took to create it.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:NitroBG3Icon.png]]</center>
|Nitro BG 3
|<center>[[File:SprBGNitro3 0.png]]</center>
|Now with 50 percent more depth and a cool visual effect!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:NitroBG4Icon.png]]</center>
|Nitro BG 4
|<center>[[File:SprBGNitro4 0.png]]</center>
|As the president of a stunt club, Nitro Man should not be designing roads.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:ChillBGIcon.png]]</center>
|Chill BG
|<center>[[File:SprBGChill 0.png]]</center>
|We're not sure why technology is integrated into mountains in 20XX either.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:ChillBG2Icon.png]]</center>
|Chill BG 2
|<center>[[File:SprBGChill2 0.png]]</center>
|Soundless, frigid halls. The very look of them makes you shiver.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:ChillBG3Icon.png]]</center>
|Chill BG 3
|<center>[[File:SprBGChill3 0.png]]</center>
|There's not a lot of ice here. Reminds me of a cerain mutos' first stage..
|<center>[[1.6.0]]</center>
|-
|<center>[[File:ChillBG4Icon.png]]</center>
|Chill BG 4
|<center>[[File:SprBGChill4 0.png]]</center>
|One of the prettier backgrounds, covered with lots of shiny blue lights.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:ChillBG5Icon.png]]</center>
|Chill BG 5
|<center>[[File:SprBGChill5 0.gif]]</center>
|Wait, we went four backgrounds without an ice pun? Snow way!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily1BGIcon.png]]</center>
|Wily 1 BG
|<center>[[File:SprBGMM10Wily1 0.png]]</center>
|So there are 96 squares... And 88 Wily numbers... Does this mean...?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily1BG2Icon.png]]</center>
|Wily 1 BG 2
|<center>[[File:SprBGMM10Wily1 2 0.png]]</center>
|Mega Man... This new background... It's pattern is very unusual.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily1BG3Icon.png]]</center>
|Wily 1 BG 3
|<center>[[File:SprBGMM10Wily1 3 0.png]]</center>
|I'd like to do some research on it, so try to pick up plenty of samples!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily1BG4Icon.png]]</center>
|Wily 1 BG 4
|<center>[[File:SprBGMM10Wily1 4 0.png]]</center>
|Sideways anchors? Or pickaxes? Only Wily knows for sure.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily2BGIcon.png]]</center>
|Wily 2 BG
|<center>[[File:SprBGMM10Wily2 0.gif]]</center>
|A torn-up purple wall with alternating light signals. Maybe it's a code?
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily2BG2Icon.png]]</center>
|Wily 2 BG 2
|<center>[[File:SprBGMM10Wily2 2 0.png]]</center>
|What a genetic pattern. Wily must have run out of ideas.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily3BGIcon.png]]</center>
|Wily 3 BG
|<center>[[File:SprBGMM10Wily3 0.gif]]</center>
|This wall is still intact. Doesn't make the lights any less confusing.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily3BGAltIcon.png]]</center>
|Wily 3 BG (Alt)
|<center>[[File:SprBGMM10Wily3Alt 0.png]]</center>
|A simple background from a simple stage for simple designers.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily3BG2Icon.png]]</center>
|Wily 3 BG 2
|<center>[[File:SprBGMM10Wily3 2 0.gif]]</center>
|Did you know? Stacking these vertically increases the floor number.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily3BG3Icon.png]]</center>
|Wily 3 BG 3
|<center>[[File:SprBGMM10Wily3 3 0.png]]</center>
|Turns out these are not water purifiers. Explains the odd green color.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily4BGIcon.png]]</center>
|Wily 4 BG
|<center>[[File:SprBGMM10Wily4 0.png]]</center>
|Ah... I can feel it. It's time for the rodeo of robot masters again.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily4BG2Icon.png]]</center>
|Wily 4 BG 2
|<center>[[File:SprBGMM10Wily4 2 0.png]]</center>
|A simple chamber. But whose? Guess you could call it a chamber of secrets.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily4BG3Icon.png]]</center>
|Wily 4 BG 3
|<center>[[File:SprBGMM10Wily4 3 0.png]]</center>
|A fusion of the first two backgrounds. Simple, yet neat looking.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily4BG4Icon.png]]</center>
|Wily 4 BG 4
|<center>[[File:SprBGMM10Wily4 4 0.gif]]</center>
|The animation speed was toned down to aboid potential seizure issues.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily5BGIcon.png]]</center>
|Wily 5 BG
|<center>[[File:SprBGMM10Wily5 0.png]]</center>
|Unlike this background, the text is still right side up. Phew.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily5BG2Icon.png]]</center>
|Wily 5 BG 2
|<center>[[File:SprBGMM10Wily5 2 0.png]]</center>
|Now entering low grav area. Use invisibile water for the best experience.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:MM10Wily5BG3Icon.png]]</center>
|Wily 5 BG 3
|<center>[[File:SprBGMM10Wily5 3 0.png]]</center>
|With an improved gravitron, Wily could pull the earth out of its orbit too.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:EnkerBGIcon.png]]</center>
|Enker BG
|<center>[[File:SprBGEnker 0.png]]</center>
|A very large fence with a few holes and red stars. Watch out for spikes!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:EnkerBG2Icon.png]]</center>
|Enker BG 2
|<center>[[File:SprBGEnker2 0.png]]</center>
|Yeow, my eyes. Modern art may have gone too far.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:EnkerBG3Icon.png]]</center>
|Enker BG 3
|<center>[[File:SprBGEnker3 0.png]]</center>
|Be careful you don't get stuck with a yoku block overhead!
|<center>[[1.6.0]]</center>
|-
|<center>[[File:EnkerBG4Icon.png]]</center>
|Enker BG 4
|<center>[[File:SprBGEnker4 0.png]]</center>
|One day, Mega Man and Saturn will face off here. Not today though.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:EnkerBG5Icon.png]]</center>
|Enker BG 5
|<center>[[File:SprBGEnker5 0.png]]</center>
|This is the deepest part of the stage. You could call it... The heart of Enker.
|<center>[[1.7.0]]</center>
|-
|<center>[[File:EnkerBG5AltIcon.png]]</center>
|Enker BG 5 (Alt)
|<center>[[File:SprBGEnker6 0.png]]</center>
|And this one's... without the middle wall if you ever needed that?
|<center>[[1.7.0]]</center>
|-
|<center>[[File:PunkBGIcon.png]]</center>
|Punk BG
|<center>[[File:SprBGPunk 0.png]]</center>
|After he invented teamspeak 2, Wily's sales suddenly increased tenfold.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:PunkBG2Icon.png]]</center>
|Punk BG 2
|<center>[[File:SprBGPunk2 0.gif]]</center>
|Pretty purple pipes, patterned profoundly. Presumable Punk's property.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:PunkBG3Icon.png]]</center>
|Punk BG 3
|<center>[[File:SprBGPunk3 0.gif]]</center>
|We are not responsible for death by spikes, bombs or crushers.
|<center>[[1.6.0]]</center>
|-
|<center>[[File:BalladeBGIcon.png]]</center>
|Ballade BG
|<center>[[File:SprBGBallade 0.png]]</center>
|Ballade got very lazy with his stage, seen how it only has one background.
|<center>[[1.6.0]]</center>
|-
|}


[[Category:Backgrounds]]
'''KGN-002 Cold Man''' is one of the eight Robot Masters from ''[[Mega Man & Bass]]''. He will be featured in ''[[Mega Man Maker]]'' in version [[1.8.0]].
 
Originally created as a refrigerating robot conceived to preserve prehistoric dinosaur D.N.A, he will stolen and reprogrammed by King to become his personal guard.
 
==Behavior==
As the battle starts, Cold Man can choose between two attacks:
*Create his signature weapon, Ice Wall, then push it. The wall will rebound once then shatter on the next impact.
*Create a [[Mokumokumo]] from his top.

Revision as of 13:02, 29 July 2022

UpcomingContent.png
Before you read!
This article contains content in an upcoming update. The contents of this article may change as the update approaches and more information is revealed. Do not add information unless it has been publicly revealed in the announcement channels or by a reliable source (i.e. the developers). Refer to the guidelines about upcoming content when contributing to this page.


Cold Man
Coldman.png
Information
Game information
Category: Bosses
Added in version: 1.8.0
Series information
Game of origin: Mega Man & Bass
Development


KGN-002 Cold Man is one of the eight Robot Masters from Mega Man & Bass. He will be featured in Mega Man Maker in version 1.8.0.

Originally created as a refrigerating robot conceived to preserve prehistoric dinosaur D.N.A, he will stolen and reprogrammed by King to become his personal guard.

Behavior

As the battle starts, Cold Man can choose between two attacks:

  • Create his signature weapon, Ice Wall, then push it. The wall will rebound once then shatter on the next impact.
  • Create a Mokumokumo from his top.