Difference between pages "Magnetic Ceiling" and "Shield Attacker"

From MegaManMaker Wiki
(Difference between pages)
Jump to navigation Jump to search
m
 
(→‎Weakness: updated list)
 
Line 1: Line 1:
{{ImageNeeded}}
'''Shield Attackers''' are recurring flying enemies with indestructible faces. They can only be damaged by attacking its back or attacking it with some of the [[Weapons|special weapons]]. They first made an appearance in ''[[Mega Man 4]]''.
{{Stub}}
 
{{Asset
==Variants==
|name=Magnetic Ceiling
 
|image=
===Shield Attacker===
|caption=
{{Template:Asset
|description=Jump into this powerful magnet to stick to it. It's a feature. (Magnetic Ceiling)<br>
|name=Shield Attacker
A magnet that automatically moves you along the ceiling. (Magnetic Ceiling Conveyor)<br>
|image=[[File:ShieldAttacker.png|250px]]
A ceiling magnet that's only active if the switch is blue/red. (On/Off Switch Magnetic Ceiling)<br>
|caption=Artwork of the Shield Attacker from ''[[Mega Man 4]]''
|version=[[1.7.5]]
|description=Flies back and forth, turning at walls. Vulnerable from behind.
|damage=4 (contact)
|hp=4
|game=''[[Mega Man 4]]''
|programmer=[[WreckingPrograms]]
}}
The original '''Shield Attacker''' from ''[[Mega Man 4]]''. It appeared in the stages of Dust Man and [[Skull Man]], as well as the fourth Dr. Cossack's Citadel stage and the third Wily Castle stage. It will turn around when entering in contact with walls or with a solid level object. It comes in red and fuchsia and its direction can be set in the [[Level Builder]].
{{clr}}
===New Shield Attacker===
{{Template:Asset
|name=New Shield Attacker
|image=[[File:NewShieldAttacker.png|250px]]
|caption=Artwork of the New Shield Attacker from ''[[Mega Man 5]]''
|description=Flies back and forth, turning at walls. Vulnerable from behind.
|damage=4 (contact)
|hp=4
|game=''[[Mega Man 5]]''
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[E-Clare]]<br>[[WreckingPrograms]]
}}
}}
The '''New Shield Attacker''' is an upgrade of the Shield Attacker that appears in ''[[Mega Man 5]]''. This version has had its armor improved, which increases the enemy's health and damage amount, however, this is not reflected in ''Mega Man Maker'' and it instead has the same stats of other Shield Attackers. It only appeared in [[Crystal Man]]'s stage. The New Shield Attacker has the same behavior of the ''Mega Man 4'' Shield Attacker, including its customizable direction. It only comes in orange.
{{clr}}
===Shield Attacker GTR===
{{Template:Asset
|name=Shield Attacker GTR
|image=[[File:ShieldAttackerGTR.png|250px]]
|caption=Artwork of the Shield Attacker GTR from ''[[Mega Man 6]]''
|description=Flies back and forth, turning at walls. Vulnerable from behind.
|damage=4 (contact)
|hp=4
|game=''[[Mega Man 6]]''
|programmer=[[WreckingPrograms]]
}}
The '''Shield Attacker GTR''' is an upgrade of the Shield Attacker that appears in ''[[Mega Man 6]]''. It now has spikes on its shield. It appeared in the stages of Blizzard Man and Tomahawk Man, as well as the fourth section of Mr. X's Castle and the second section of Wily Castle. Its direction is customizable as previous versions and it can come in either bright red or fuchsia.
{{clr}}
===Hannya Attacker===
{{Template:Asset
|name=Hannya Attacker
|image=[[File:HannyaAttacker.png|250px]]
|caption=Artwork of the Hannya Attacker from ''[[Mega Man 8]]''
|description=A twist on the Shield Attacker, not turning on walls. Intimidating.
|damage=4 (contact)
|hp=3
|game=''[[Mega Man 8]]''
|programmer=[[WreckingPrograms]]
|spriter=[[Zedicon]]
}}
'''Hannya Attacker''' is a variant of the Shield Attacker introduced in ''[[Mega Man 8]]'' and that reappeared in ''[[Mega Man & Bass]]''. In contrast to other Shield Attackers, the Hannya Attacker has a unique appearance that consists on an Oni mask. It has its own trajectory and it does not stop when touching walls and passes through terrain.
When spinning, this enemy is vulnerable to attacks until it fully turns its direction. Its direction can be customized with a button to go to left or right in the [[Level Builder]].


'''Magnetic Ceiling''' is a solid level object that attracts the player to it if the latter touches its bottom. It is a level object introduced in version 1.7.5. It has a north and south borders and a magnetic structure in the middle parts.


If the player is under a Magnetic Ceiling piece, they can jump to fall from it. The player can be under them as a slide or similar movements depending on the terrain settings. If Double Jump is allowed for Bass, the jump will be reset and he would be able to use the technique again after dropping off.
==Weakness==


Aside from the main Magnetic Ceiling, there are three variants: one that is a Magnetic Conveyor and two that respond to the [[On/Off Switch]]. As its name implies, the Magnetic Conveyor pulls the character to a set direction. Similarly to the [[Conveyor Belt]] or [[Moving Cog]], being detected by Searchy's light sensor can make them switch directions. The two switch variants depend on the switch setting. Regardless of whether they are active the middle magnet parts are always solid.
Shield Attackers are vulnerable to frontal attacks ''through'' their shield using [[Yamato Spear]], [[Ring Boomerang]], [[Flame Sword]], [[Laser Trident]], [[Solar Blaze]] and [[Electric Shock]].


==Trivia==
* The level objects were inspired by a patched bug that happened with [[Bouncy Ball]]s and ceilings where the Bouncy Balls put at the left of a ceiling piece of terrain made the player stick to the ceiling. When it was fixed in [[1.7.4|1.7.4.1]] some users wanted the feature back in some way, so WreckingPrograms added these items in 1.7.5.
* There were multiple draft ideas for the Magnetic Ceiling done by [[LF222]] and [[E-Clare]]. They were repurposed for the conveyor and On/Off variants.
* Magnetic Ceiling and other level objects have been compared to a similar level object in Glue Man's stage in ''Mega Man Unlimited''. This object is like the conveyor variant.
* This is the last feature to be programmed by WreckingPrograms.


[[Category:Level objects]] [[Category:Original Assets]]
{{V1.0}}
{{V1.5}}
{{MM4}}
{{MM5}}
{{MM6}}
{{MM8}}
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 4 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 6 Assets]]

Revision as of 20:12, 9 March 2024

Shield Attackers are recurring flying enemies with indestructible faces. They can only be damaged by attacking its back or attacking it with some of the special weapons. They first made an appearance in Mega Man 4.

Variants

Shield Attacker

Shield Attacker
ShieldAttacker.png
Artwork of the Shield Attacker from Mega Man 4
Information
Game information
Description: Flies back and forth, turning at walls. Vulnerable from behind.
HP: 4
Damage: 4 (contact)
Series information
Game of origin: Mega Man 4
Development
Programmer(s): WreckingPrograms

The original Shield Attacker from Mega Man 4. It appeared in the stages of Dust Man and Skull Man, as well as the fourth Dr. Cossack's Citadel stage and the third Wily Castle stage. It will turn around when entering in contact with walls or with a solid level object. It comes in red and fuchsia and its direction can be set in the Level Builder.

New Shield Attacker

New Shield Attacker
NewShieldAttacker.png
Artwork of the New Shield Attacker from Mega Man 5
Information
Game information
Description: Flies back and forth, turning at walls. Vulnerable from behind.
HP: 4
Damage: 4 (contact)
Series information
Game of origin: Mega Man 5
Development
Programmer(s): WreckingPrograms

The New Shield Attacker is an upgrade of the Shield Attacker that appears in Mega Man 5. This version has had its armor improved, which increases the enemy's health and damage amount, however, this is not reflected in Mega Man Maker and it instead has the same stats of other Shield Attackers. It only appeared in Crystal Man's stage. The New Shield Attacker has the same behavior of the Mega Man 4 Shield Attacker, including its customizable direction. It only comes in orange.

Shield Attacker GTR

Shield Attacker GTR
ShieldAttackerGTR.png
Artwork of the Shield Attacker GTR from Mega Man 6
Information
Game information
Description: Flies back and forth, turning at walls. Vulnerable from behind.
HP: 4
Damage: 4 (contact)
Series information
Game of origin: Mega Man 6
Development
Programmer(s): WreckingPrograms

The Shield Attacker GTR is an upgrade of the Shield Attacker that appears in Mega Man 6. It now has spikes on its shield. It appeared in the stages of Blizzard Man and Tomahawk Man, as well as the fourth section of Mr. X's Castle and the second section of Wily Castle. Its direction is customizable as previous versions and it can come in either bright red or fuchsia.

Hannya Attacker

Hannya Attacker
HannyaAttacker.png
Artwork of the Hannya Attacker from Mega Man 8
Information
Game information
Description: A twist on the Shield Attacker, not turning on walls. Intimidating.
HP: 3
Damage: 4 (contact)
Series information
Game of origin: Mega Man 8
Development
Programmer(s): WreckingPrograms
Spriter(s): Zedicon

Hannya Attacker is a variant of the Shield Attacker introduced in Mega Man 8 and that reappeared in Mega Man & Bass. In contrast to other Shield Attackers, the Hannya Attacker has a unique appearance that consists on an Oni mask. It has its own trajectory and it does not stop when touching walls and passes through terrain.

When spinning, this enemy is vulnerable to attacks until it fully turns its direction. Its direction can be customized with a button to go to left or right in the Level Builder.



Weakness

Shield Attackers are vulnerable to frontal attacks through their shield using Yamato Spear, Ring Boomerang, Flame Sword, Laser Trident, Solar Blaze and Electric Shock.


Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.9

Version 1.5
Bosses
Grenade ManAstro ManConcrete ManTornado Man
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellyBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakrets
Weapons
Mega BallTornado HoldFlash BombThunder ClawFlame SwordConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado Blow
Level Objects
Reflecting Yoku BlockThunder Claw PoleTNTAstro GateAstro ButtonMagma Beam GeneratorRainBokazurahIllusian
Major Patches
1.5.11.5.21.5.31.5.41.5.5

Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush Jet
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic


Mega Man 5
Weapons
Mega BusterPower StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge KickRush CoilRush JetSuper Arrow
Enemies
Train MetCrystal JoeShield AttackerPukapellyLyricKoukerBitterPower MusclerBomb/Rock ThrownMetall CannonSubeilGireeTondeallPukapuckerBounderSumatranBombierCoccoJet BombV
Level Objects
Falling PlatformRotating PlatformRolling DrillTeckyunSteamLow Grav Section
Bosses
Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Other Pages
TilesetsBackgroundsMusic


Mega Man 6
Weapons
Mega BusterBlizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur FlashJet AdaptorPower Adaptor
Enemies
ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Level Objects
SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Bosses
Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Other Pages
TilesetsBackgroundsMusic


Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame Sword
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellyGori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydecka
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro Man
Other Pages
TilesetsBackgroundsMusic