Difference between pages "Flash Bomb" and "Thunder Claw"

From MegaManMaker Wiki
(Difference between pages)
Jump to navigation Jump to search
m (Starting to crave fish for some reason)
 
m (Anybody else here like fish?)
 
Line 1: Line 1:
{{Asset
{{Template:Asset
|name=[[File:FlashBombIcon.png|left]] Flash Bomb [[File:FlashBombIcon.png|right]]
|name=[[File:ThunderClawIcon.png|left]] Thunder Claw [[File:ThunderClawIcon.png|right]]
|image=[[File:MM8FlashBombSprite.png]]
|image=[[File:MM8ThunderClawSprite.png]]
|caption=Weapon Get sprite for Flash Bomb in ''[[Mega Man 8]]''
|caption=Weapon Get sprite for Thunder Claw in ''[[Mega Man 8]]''.
|category=[[Weapons]]
|description=This electric claw can grab poles and make you quite the acrobat.
|description=A powerful bomb that blows up and lingers for a while upon contact.
|damage=3
|damage=0.5 (per hit)
|game=''[[Mega Man 8]]''
|version=[[1.5.0]]
|version=[[1.5.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[Aze]]<br>[[Zedicon]]
|spriter=[[Zedicon]]
}}
}}
'''Flash Bomb''' is [[Grenade Man]]'s signature [[Weapons|weapon]] from ''[[Mega Man 8]]'', and is one of the weapons featured in ''[[Mega Man Maker]]'' since its [[1.5.0]] version.
Thunder Claw is Clown Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]].


It is a bomb that explodes upon contact with any enemy or with a tile. Upon contact with an enemy or solid surface, a series of explosions occur that can cause multiple damage to enemies that are within its range. It will explode even if would not deal damage due to the target being shielded or in an invulnerable state. A single Flash Bomb lingers for 1.5 seconds, and can deal 15 HP worth of damage through its duration. Multiple explosions cannot be stacked to deal more damage, however.
It lets the user extend an electric tether from their buster that reaches eight tiles out before returning to the user. If the tip strikes an enemy with more than 3 HP or their shield, it will immediately return instead. The claw will pass through most reflective objects such as unmarked [[Weapon Blocks]], and the user is rooted in place if the weapon is fired while grounded. Since it's an electric-based weapon, it can power [[Fuse Crosser]]/Xtenders, deactivate [[Fire Met]] Spawners, and trigger [[Spring Man]]'s electromagnetism.


Only two bombs can be present at the same time, and this extends to their explosions. Therefore, if the player had targeted two things in a same screen, the player has to wait for the two groups of explosions to finish before being able to fire the weapon again. With a full bar, this weapon can be used 25 times.
One of Thunder Claw's main features is to allow the user to latch on to [[Thunder Claw Poles]] and swing underneath them. While swinging, the claw can still damage anything that comes in contact with it, but the user cannot change their direction until they finish or cancel the swing. Additionally, the user can cling on to poles as long as any part of Thunder Claw comes in contact with it, rather than just the tip.
 
Similarly to [[Crash Bomber]], it can deal multiple hits to [[Bosses|bosses]] not immune to it. It will not deal damage during their invincibility frames, but if the boss does not move too much, the explosions can continue to deal damage.
 
Like in Mega Man 8, Flash Bomb explosions can help the player see in darkness by interacting with MegaMan Maker's Darkness Object from [[Mega Man & Bass]].


==Tutorial==
==Tutorial==
[https://www.youtube.com/shorts/VxvQ9bL0gRg Flash Bomb]


== Trivia ==
[https://www.youtube.com/shorts/B_fj0Cznfqg Thunder Claw]
* When used by Mega Man in ''Mega Man 8'', the explosions were yellow, but in ''Mega Man Maker'' both Grenade Man and the player's versions are cyan.




{{MM8}}
{{MM8}}
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 8 Assets]]
[[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 8 Assets]]

Revision as of 15:14, 1 November 2023

ThunderClawIcon.png
Thunder Claw
ThunderClawIcon.png
MM8ThunderClawSprite.png
Weapon Get sprite for Thunder Claw in Mega Man 8.
Information
Game information
Description: This electric claw can grab poles and make you quite the acrobat.
Damage: 3
Added in version: 1.5.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): WreckingPrograms
Spriter(s): Zedicon

Thunder Claw is Clown Man's signature weapon, originating from Mega Man 8. It is featured in Mega Man Maker as of version 1.5.0.

It lets the user extend an electric tether from their buster that reaches eight tiles out before returning to the user. If the tip strikes an enemy with more than 3 HP or their shield, it will immediately return instead. The claw will pass through most reflective objects such as unmarked Weapon Blocks, and the user is rooted in place if the weapon is fired while grounded. Since it's an electric-based weapon, it can power Fuse Crosser/Xtenders, deactivate Fire Met Spawners, and trigger Spring Man's electromagnetism.

One of Thunder Claw's main features is to allow the user to latch on to Thunder Claw Poles and swing underneath them. While swinging, the claw can still damage anything that comes in contact with it, but the user cannot change their direction until they finish or cancel the swing. Additionally, the user can cling on to poles as long as any part of Thunder Claw comes in contact with it, rather than just the tip.

Tutorial

Thunder Claw


Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame Sword
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellyGori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydecka
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro Man
Other Pages
TilesetsBackgroundsMusic