Difference between pages "Enemies" and "Level Objects"

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m (MM Gameboy correcting Magnet Well position)
 
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'''Enemies''' are a category of placeable [[:Category:Assets|assets]] in ''[[Mega Man Maker|Mega Man Maker's]]'' [[Level Builder]]. They are usually dynamic objects that go out of their way to attack the [[Playable Characters|player]] and most of the time, can be destroyed by damaging them.
'''Level objects''', commonly referred to as '''gimmicks''', are a category of placeable [[assets]] in ''[[Mega Man Maker]]'s'' [[Level Builder]], serving as non-combat challenges usually revolving around platforming.


== List of Enemies ==
As of version [[1.8.0]], there are a total of 166 level objects in ''Mega Man Maker''. This includes 8 general level objects, 20 from ''[[Mega Man]]'', 7 from ''[[Mega Man 2]]'', 9 from ''[[Mega Man 3]]'', 6 from ''[[Mega Man 4]]'', 8 from ''[[Mega Man 5]]'', 11 from ''[[Mega Man 6]]'', 3 from ''[[Mega Man 7]]'', 9 from ''[[Mega Man 8]]'', 10 from ''[[Mega Man 9]]'', 7 from ''[[Mega Man 10]]'', 13 from ''[[Mega Man 11]]'', 15 from ''[[Mega Man & Bass]]'', 15 from the Game Boy games and 25 exclusive to ''Mega Man Maker''.
The game was originally released [[1.0.0]] with 45 enemies in total, including spawners and unused enemies. As of version [[1.7.5]], there are a total of 198 placeable enemies (including spawners) available from the original six NES games and subsequent numbered titles. This includes


* 15 enemies from ''[[Mega Man 1|Mega Man]]''
==History==
* 29 enemies from ''[[Mega Man 2]]''
Prior to [[1.5.0]], the [[Teleporter]] was listed in the "General" category, since ''Mega Man 9'' was not implemented in ''Mega Man Maker'' at the time. It was added to the ''Mega Man 9'' category after the update, leaving the former version unavailable.
* 23 enemies from ''[[Mega Man 3]]''
* 23 enemies from ''[[Mega Man 4]]''
* 22 enemies from ''[[Mega Man 5]]''
* 22 enemies from ''[[Mega Man 6]]''
* 13 enemies from ''[[Mega Man 7]]''
* 12 enemies from ''[[Mega Man 8]]''
* 15 enemies from ''[[Mega Man 9]]''
* 17 enemies from ''[[Mega Man 10]]''
* 9 enemies from ''[[Mega Man 11]]''
* 15 enemies from ''[[Mega Man & Bass]]''
*14 enemies from Mega Man Gameboy (12 from [[Mega Man V]], 1 from [[Mega Man IV]], and 1 from [[Mega Man: Dr. Wily's Revenge]])


===''Mega Man''===
[[Water]] was available as a "General" level object from [[1.0.0]] to [[1.4.2.1]], but in [[1.5.0]] was made unavailable in favor of the water variants folder added in the Tiles.
 
As of [[1.8.0]], level objects that are exclusive to ''Mega Man Maker'' are given their own tab, while other level objects that were in the "General" tab are now included in the game they debuted in, the only exception being the [[Count Bomb]] as it appeared in more than one game.
 
==List of Objects==
As of version [[1.8.0]], there are level objects from ''Mega Man'' through ''Mega Man 11'', ''Mega Man & Bass'' and the Game Boy Games.
===''General''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
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! scope="col" | Options
! scope="col" | Options
! scope="col" | Added in Version
! scope="col" | Added in Version
! scope="col" | Notes
|-
|-
|<center>[[File:MetIcon.png]]</center>
|<center>[[File:CheckpointIcon.png]]</center>
|[[Met]]
|[[Checkpoint]]
|Hides under a reflective helmet. Get too close and it will shoot at you.
|When touched, you will respawn here upon death.
|<center>N/A</center>
|<center>N/A</center>
|rowspan="6"|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|<center>[[File:OctopusBatteryIcon.png]]</center>
|<center>[[File:YokuBlockIcon.png]]</center>
|[[Octopus Battery]]
|[[Yoku Block]]
|Moves forwards and backwards at a regular rate.
|A block which appears and disappears. Dwoooooop.
|<center>[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|<center>[[File:1-5.png]]<br>[[File:YokuBlock1.png]] [[File:YokuBlock2.png]] [[File:YokuBlock3.png]] [[File:YokuBlock4.png]] [[File:YokuBlock5.png]] [[File:YokuBlock6.png]] [[File:YokuBlock7.png]] [[File:YokuBlock8.png]] [[File:YokuBlock9.png]] [[File:YokuBlock10.png]] [[File:YokuBlock11.png]] [[File:YokuBlock12.png]] [[File:YokuBlock13.png]] [[File:YokuBlock14.png]] [[File:YokuBlock15.png]] [[File:YokuBlock16.png]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|<center>[[File:BeakIcon.png]]</center>
|<center>[[File:ReflectingYokuBlockIcon.png]]</center>
|[[Beak]]
|[[Reflecting Yoku Block]]
|Usually protected, making itself weak when shooting 4 bullets.
|A block which appears and disappears, and reflects shots.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|<center>[[File:1-5.png]]</center>
|<center>[[1.5.0]]</center>
|Originated from ''[[Mega Man & Bass]]''.
|-
|-
|<center>[[File:PicketManIcon.png]]</center>
|<center>[[File:CountBombVerticalIcon.png]]<br>[[File:CountBombHorizontalIcon.png]]</center>
|[[Picket Man]]
|[[Count Bomb]]
|Stands behind a shield, lowering the shield to throw pickets at you.
|When activated, it ticks down until it explodes.  
|<center>N/A</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-9.png]]</center>
|rowspan="3"|<center>[[1.0.0]]</center>
|Originated from Mega Man III and Mega Man 6.
|-
|-
|<center>[[File:ScrewBomberIcon.png]]
|<center>[[File:WeaponBlockIcon.png]]</center>
|[[Screw Bomber]]
|[[Weapon Block]]
|Periodically extends itself to fire 5 bullets across the screen.
|rowspan="3"|A reflective block which can only be destroyed by certain [[weapons]].
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|rowspan="3"|<center>Available Weapons, [[File:Nothing.png]]</center>
|-
|-
|<center>[[File:BigEyeIcon.png]]</center>
|<center>[[File:WeaponBarrierIcon.png]]</center>
|[[Big Eye]]
|[[Weapon Block#Weapon Barrier|Weapon Barrier]]  
|Jumps towards the player. If it closes its eye, it'll jump high. Very durable.
|<center>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|-
|<center>[[File:SpineIcon.png]]</center>
|<center>[[File:HorizontalWeaponBarrierIcon.png]]</center>
|[[Spine]]
|[[Weapon Block#Horizontal Weapon Barrier|Horizontal Weapon Barrier]]
|Moves back and forth. Can be stopped if shot, but cannot be killed normally.
|<center>[[1.6.0]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|rowspan="8"|<center>[[1.1.0]]</center>
|-
|<center>[[File:CrazyRazyIcon.png]]</center>
|[[Crazy Razy]]
|Rushes forwards, dropping behind an aggressive chasing head when defeated.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:WatcherIcon.png]]</center>
|[[Watcher]]
|Flies vertically along the screen, firing lightning when it comes in line with you.
|<center>[[File:1-9.png]]</center>
|-
|<center>[[File:KillerBulletIcon.png]]</center>
|[[Killer Bullet]]
|Flies in a wave across the screen.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|<center>[[File:KillerBulletSpawnerIcon.png]]</center>
|[[Spawner|Killer Bullet Spawner]]
|While this tile is on screen, Killer Bullets will spawn regularly.
|-
|<center>[[File:TackleFireIcon.png]]</center>
|[[Tackle Fire]]
|Rises from the ground in groups before raining down from above.
|<center>[[File:1-5.png]]</center>
|-
|<center>[[File:FlyingShellIcon.png]]</center>
|[[Flying Shell]]
|Flies across the screen, becoming vulnerable when it stops to fire 8 shots.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:FlyingShellSpawnerIcon.png]]</center>
|[[Spawner|Flying Shell Spawner]]
|While this tile is on screen, Flying Shells will spawn regularly.
|-
|<center>[[File:FootholderIcon.png]]</center>
|[[Footholder]]
|Flies between two set locations. Can be stood on and green ones shoot.
|<center>[[File:ColorOrange.png]] [[File:ColorGreen.png]]</center>
|<center>[[1.0.0]]</center>
|}
|}


===''Mega Man 2''===
===''Mega Man / Mega Man Powered Up''===
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|+ style="text-align:left"|
|+ style="text-align:left"|
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! scope="col" | Added in Version
! scope="col" | Added in Version
|-
|-
|<center>[[File:NeoMetIcon.png]]</center>
|<center>[[File:FireBeamIcon.png]]</center>
|[[Met#Neo Met|Neo Met]]
|[[Fire Beam]]
|Hides under a reflective helmet. Runs after attacking the player.
|A flamethrower which periodically shoots a lot of fire.
|rowspan="5"|<center>N/A</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center>
|rowspan="3"|<center>[[1.0.0]]</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|-
|<center>[[File:ReturningSniperJoeIcon.png]]</center>
|<center>[[File:ElecBeamIcon.png]]</center>
|[[Sniper Joe]]
|[[Elec Beam]]
|Stands behind a protective shield, lowering the shield to shoot at you.
|Periodically creates a dangerous electric current.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center>
|-
|-
|<center>[[File:TellyIcon.png]]</center>
|<center>[[File:FlamePillarIcon.png]]</center>
|[[Telly]]
|[[Flame Pillar]]
|Flies towards you at a steady pace.
|A flame that rises and backs down again. Can be frozen.
|<center>[[File:1-9.png]]</center>
|<center>[[1.1.0]]</center>
|-
|-
|<center>[[File:TellySpawnerIcon.png]]</center>
|<center>[[File:SuperArmBlockIcon.png]]</center>
|[[Telly Spawner]]
|[[Super Arm Block]]
|Spawns Tellies at a regular rate.
|A big block to lift with Super Arm. Has many variants, but no gravity.
|<center>[[1.7.0]]</center>
|<center>[[File:SuperArmBlockSettingA.png]] [[File:SuperArmBlockSettingB.png]] [[File:SuperArmBlockSettingC.png]] [[File:SuperArmBlockSettingD.png]] [[File:SuperArmBlockSettingE.png]] [[File:SuperArmBlockSettingF.png]] [[File:SuperArmBlockSettingG.png]] [[File:SuperArmBlockSettingH.png]]</center>
|rowspan="17"|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:TellySpawnerSolidIcon.png]]</center>
|<center>[[File:FireWaveSpawnerHIcon.png]]</center>
|[[Telly Spawner]] (Solid)
|rowspan="2"|[[Fire Wave Spawner]]
|Solid, and spawns Tellies at a regular rate.
|Spawns horizontal fire waves at many different intervals and speeds.  
|rowspan="5"|<center>[[1.0.0]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|-
|-
|<center>[[File:CrazyCannonIcon.png]]</center>
|<center>[[File:FireWaveSpawnerVIcon.png]]</center>
|[[Shotman#Crazy Cannon|Crazy Cannon]]
|Spawns vertical fire waves at many different intervals and speeds.
|Fires six shots forwards, then six shots upwards.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorBlue.png]] [[File:ColorRed.png]]</center>
|-
|-
|<center>[[File:BattonIcon.png]]</center>
|<center>[[File:FireWaveSpawnerEdgeHIcon.png]]</center>
|[[Batton]]
|rowspan="2"|[[Fire Wave Spanwer|Fire Wave Spawner (Edge)]]
|Protected until you get close, at which point it opens up and begins chasing you.
|Spawns horizontal fire waves at different intervals and speeds.
|rowspan="3"|<center>N/A</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|-
|-
|<center>[[File:RobbitIcon.png]]</center>
|<center>[[File:FireWaveSpawnerEdgeVIcon.png]]</center>
|[[Robbit]]
|Spawns vertical fire waves at different intervals and speeds
|Hops forwards, stopping to fire dangerous carrots directly at you.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|-
|-
|<center>[[File:HotheadIcon.png]]</center>
|<center>[[File:FireWaveRelocatorAIcon.png]]</center>
|[[Hothead]]
|rowspan="2"|[[Fire Wave Relocator]]
|Stands around, throwing fireballs at you regularly.
|Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:UpArrow.png]] [[File:RightArrow.png]] [[File:DownArrow.png]]</center>
|-
|-
|<center>[[File:BlockyIcon.png]]</center>
|<center>[[File:FireWaveRelocatorBIcon.png]]</center>
|[[Blocky]]
|Redirects incoming fire waves in a cardinal direction. Not solid.
|Only the face is vulnerable, when the face is hit, the stack falls down.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorBlue.png]] [[File:ColorGray.png]]</center>
|rowspan="2"|<center>[[1.1.0]]</center>
|-
|-
|<center>[[File:PierobotIcon.png]]</center>
|<center>[[File:FireWaveShaftAIcon.png]]</center>
|[[Pierobot]]
|rowspan="2"|[[Fire Wave Shaft]]
|A gear that floats in the air until approached, when a clown starts riding it.
|A merely aesthetic block for horizontal fire waves to travel through.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|rowspan="3"|<center>N/A</center>
|-
|-
|<center>[[File:CroakerIcon.png]]</center>
|<center>[[File:FireWaveShaftBIcon.png]]</center>
|[[Croaker]]
|A merely aesthetic block for vertical fire waves to travel through.
|Spits out three minifrogs, waiting until all three are defeated.
|<center>N/A</center>
|<center>[[1.0.9]]</center>
|-
|-
|<center>[[File:CrabbotIcon.png]]</center>
|<center>[[File:CrystalSwitchIcon.png]]</center>
|[[Crabbot]]
|[[On/Off Switch]]
|Patrols back and forth until hit, when it loses its shell and gets faster.
|Solid switch that changes the state of on/off gimmicks when shot.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|rowspan="5"|<center>[[1.2.0]]</center>
|-
|-
|<center>[[File:FlyBoyIcon.png]]</center>
|<center>[[File:CrystalSwitchTimerIcon.png]]</center>
|[[Fly Boy]]
|[[On/Off Switch Timer]]
|Constantly tries to fly around and stomp you. What a rude boy.
|Changes the state of on/off gimmicks at set intervals.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorLimeGreen.png]] [[File:ColorBrightRed.png]]</center>
|<center>[[File:1-9.png]]</center>
|-
|-
|<center>[[File:FlyBoySpawnerIcon.png]]</center>
|<center>[[File:SwitchBlockOnIcon.png]]</center>
|[[Fly Boy Spawner]]
|[[On Switch Block]]
|While this tile is on screen, Fly Boys will spawn regularly.
|On/Off block that's solid if the switch is blue and not solid if it's red.
|rowspan="6"|<center>N/A</center>
|-
|-
|<center>[[File:FanFiendIcon.png]]</center>
|<center>[[File:SwitchBlockOffIcon.png]]</center>
|[[Fan Fiend]]
|[[Off Switch Block]]
|Pushes you away from it constantly. A huge Air Man fan.
|On/Off block that's solid if the switch is red and not solid if it's blue.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:ShrinkIcon.png]]</center>
|<center>[[File:SwitchSpikeOnIcon.png]]</center>
|[[Shrink]]
|[[On Switch Spike]]
|Slowly swims towards you when underwater. But what if it's on land...?
|On/Off spike that's solid if the switch is blue and not solid if it's red.
|<center>N/A</center>
|-
|-
|<center>[[File:PipiIcon.png]]</center>
|<center>[[File:SwitchSpikeOffIcon.png]]</center>
|[[Pipi]]
|[[Off Switch Spike]]
|Evil bird that drops an egg with its children on you. Shoot the egg or you'll be swarmed!
|On/Off spike that's solid if the switch is red and not solid if it's blue.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]</center>
|rowspan="7"|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:PipiSpawnerIcon.png]]</center>
|<center>[[File:SwitchLadderOnIcon.png]]</center>
|[[Pipi Spawner]]
|[[On Switch Ladder]]
|Continuously summons bad parents from the direction you're looking.
|On/Off ladder that's solid if the switch is blue and not solid if it's red.
|<center>[[File:ColorRed.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]</center>
|-
|-
|<center>[[File:MoleIcon.png]]</center>
|<center>[[File:SwitchLadderOffIcon.png]]</center>
|[[Mole]]
|[[Off Switch Ladder]]
|Drills which move through terrain and air at various speeds, why does it fly through?
|On/Off ladder that's solid if the switch is red and not solid if it's blue.
|<center>[[File:DownArrow.png]] [[File:UpArrow.png]]</center>
|}
 
===''Mega Man 2''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|-
|<center>[[File:MoleSpawnerIcon.png]]</center>
|<center>[[File:ConveyorBeltIcon.png]]</center>
|[[Mole Spawner]]
|[[Conveyor Belt]]
|Spawns Moles in the defined area indefinetly
|Pulls you, along with anything on it, in one direction.
|<center>N/A</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:AnotherDarkRed.png]] [[File:PoleColor6.png]] [[File:ColorLimeGreen2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|rowspan="4"|<center>[[1.0.0]]</center>
|-
|-
|<center>[[File:ScwormIcon.png]]</center>
|<center>[[File:ForceBeamIcon.png]]</center>
|[[Scworm]]
|[[Force Beam]]
|Simple spawner that bombards you with blue... Noodles? Bacon? ...Toothpaste?
|A dangerous beam which flies across the screen, dealing 7 damage.
|<center>[[File:ColorRed.png]] [[File:ColorLightOrange.png]]</center>
|rowspan="3"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|-
|-
|<center>[[File:AtomicChickenIcon.png]]</center>
|<center>[[File:RedForceBeamIcon.png]]</center>
|[[Atomic Chicken]]
|[[Red Force Beam]]
|Runs and jumps at set intervals, turning when it hits a wall. Stay still!
|A dangerous beam which flies across the screen, instantly killing you.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:AtomicChickenSpawnerIcon.png]]</center>
|<center>[[File:GreenForceBeamIcon.png]]</center>
|[[Atomic Chicken Spawner]]
|[[Green Force Beam]]
|Spawns Atomic Chickens from the side of the screen indefinitely.
|A dangerous beam which flies across the screen, draining your health.
|-
|-
|<center>[[File:BigFishIcon.png]]</center>
|<center>[[File:PressIcon.png]]</center>
|[[Big Fish]]
|[[Press]]
|The best enemy. Jumps up and falls down shortly after.
|Clamps down when you get close. The chain is harmless.
|<center>[[File:ColorGrey2.png]] [[File:ColorLightGrey.png]]</center>
|<center>N/A</center>
|<center>[[1.1.0]]</center><center>[[1.6.2]] (''[[Mega Man 2]]'' skin)</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|<center>[[File:SniperArmourIcon.png]]</center>
|[[Sniper Armor]]
|A Joe in a sturdy, big ride armor. Will come out to fight once the armor is gone.
|rowspan="3"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:HotDogIcon.png]]</center>
|<center>[[File:CrashLiftIcon.png]]</center>
|[[Hot Dog]]
|[[Crash Lift]]
|Fires large arcs of fire. Very durable.
|Place rails. Toggle the platform option to spawn a platform that rides along them.
|<center>[[1.1.0]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorWhite.png]] [[File:ColorDarkerWhite.png]]<br>[[File:NoCrashLift.png]] [[File:CrashLift.png]]</center>
|-
|-
|<center>[[File:LanternFishIcon.png]]</center>
|<center>[[File:AcidDropIcon.png]]</center>
|[[Lantern Fish]]
|[[Acid Drop]]
|Spits out shrinks from inside its belly to attack you. The light is the weak spot.  
|This strong acid dissolves Mega Man, while the sound dissolves your patience.
|<center>[[File:1-7.png]]</center>
|<center>[[1.7.0]]</center>
|<center>[[1.7.0]]</center>
|}
|}
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! scope="col" | Added in Version
! scope="col" | Added in Version
|-
|-
|<center>[[File:PeterchyIcon.png]]</center>
|<center>[[File:LiftPlatformIcon.png]]</center>
|[[Peterchy]]
|[[Lift Platform]]
|Walks towards you, occasionally turning around.
|When stood on, it rises up until it hits a ceiling, then goes back down.
|<center>N/A</center>
|rowspan="2"|<center>N/A</center>
|rowspan="7"|<center>[[1.0.0]]</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|<center>[[File:PottonIcon.png]]</center>
|[[Potton]]
|Flies across the screen, stopping to drop its head when above you.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:HammerJoeIcon.png]]</center>
|[[Sniper Joe#Hammer Joe|Hammer Joe]]
|Swing their mighty hammer around before throwing it. Weak when their eye is open.
|<center>N/A</center>
|-
|-
|<center>[[File:MechakkeroIcon.png]]</center>
|<center>[[File:DropPlatformIcon.png]]</center>
|[[Mechakkero]]
|[[Drop Platform]]
|Jumps towards you. It's too short to hit with a buster shot while still.
|Splits into two parts when stepped on, dropping you underneath it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorLightOrange.png]]</center>
|-
|-
|<center>[[File:PoleEggIcon.png]]</center>
|<center>[[File:WanaanIcon.png]]</center>
|[[Pole#Pole Egg|Pole Egg]]
|[[Wanaan]]
|Solid, stationary and harmless. Shoot it, however, and it'll hatch into a pole.  
|Vent that, when stepped on, causes a chomping robot to attack.  
|rowspan="3"|<center>N/A</center>
|<center>[[File:ColorDarkGreen.png]] [[File:ColorGreen.png]]</center>
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|-
|<center>[[File:PoleIcon.png]]</center>
|<center>[[File:MagnetIcon.png]]</center>
|[[Pole]]
|[[Magnet]]
|Flies towards you slowly.  
|Pulls the player towards it when they're at the same height.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:NewShotmanIcon.png]]</center>
|<center>[[File:MovingCogIcon.png]]</center>
|[[Shotman#New Shotman|New Shotman]]
|[[Moving Cog]]
|Fires bullets left and right. After a while it'll fire shots that rain down.  
|Pulls you, along with anything on it, in one direction.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorLightOrange.png]] [[File:PoleColor1.png]] [[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:MovingCogColor1.png]] [[File:ColorLimeGreen.png]]</center>
|<center>[[1.6.0]]</center>
|-
|-
|<center>[[File:PetitSnakeyIcon.png]]</center>
|<center>[[File:NeedlePressVerticalIcon.png]]</center>
|[[Petit Snakey]]
|[[Needle Press Vertical]]
|Fires a projectile directly at the player on regular intervals.  
|A big needle which expands and retracts from ceilings or floors.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|<center>[[1.1.0]]</center>
|rowspan="4"|<center>[[1.7.0]]</center>
|-
|<center>[[File:KomasaburoIcon.png]]</center>
|[[Komasaburo]]
|Sits still and keeps dropping destroyable tops that travel along floors.
|<center>N/A</center>
|rowspan="7"|<center>[[1.2.0]]</center>
|-
|<center>[[File:HariHarryIcon.png]]</center>
|[[Hari Harry]]
|Shoots a double spread of needles before rolling up into a ball.
|rowspan="2"|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:CannonIcon.png]]</center>
|[[Cannon]]
|When approached, unfurls and shoots lobbing shots. Invincible when covered.
|-
|<center>[[File:WalkingBombIcon.png]]</center>
|[[Walking Bomb]]
|Walks forwards, jumping over obstacles in its path. Explodes when defeated.
|<center>N/A</center>
|-
|-
|<center>[[File:GyoraiboIcon.png]]</center>
|<center>[[File:NeedlePressHorizontalIcon.png]]</center>
|[[Gyoraibo]]
|[[Needle Press Horizontal]]
|Swims forwards and shoots a missile when approached. Afraid of the land.  
|A big needle which expands and retracts from walls.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:YambowIcon.png]]</center>
|<center>[[File:TopLiftSpawnerIcon.png]]</center>
|[[Yambow]]
|[[Top Lift Spawner]]
|Flies down until it lines up with you, at which point it charges.
|Spawns top lifts from the bottom or the top of the screen indefinitely.
|<center>[[File:ColorRed.png]] [[File:ColorBlue.png]]</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|-
|<center>[[File:MagFlyIcon.png]]</center>
|[[Mag Fly]]
|Flies towards you and will pull you upwards. Control position with directional keys.
|<center>N/A</center>
|-
|<center>[[File:ElectricGabyoallIcon.png]]</center>
|[[Spine#Electric Gabyoall|Electric Gabyoall]]
|Creates an electric pillar between its two halves at set intervals. Bzzt.
|<center>[[File:ColorLightOrange.png]] [[File:ColorRed.png]]</center>
|<center>[[1.7.0]]</center>
|-
|<center>[[File:BubukanIcon.png]]</center>
|[[Bubukan]]
|Despite his impressive jumping skills, he never made it to the Olympics.
|<center>[[File:ColorOrange.png]] [[File:ColorDarkRed.png]]</center>
|<center>[[1.4.0]]</center>
|-
|<center>[[File:NitronIcon.png]]</center>
|[[Nitron]]
|Drops downwards in an arc, fires three pillars of flame, and returns to space.
|<center>[[File:ColorBlue.png]] [[File:ColorLightOrange.png]]</center>
|rowspan="5"|<center>[[1.7.0]]</center>
|-
|<center>[[File:ElecnIcon.png]]</center>
|[[Elec'n]]
|Hovers forward in a wavy pattern, shooting 8 sparks when it's close to you.
|<center>[[File:HorizontalMovementOnly2.png]] [[File:DownArrow.png]]</center>
|-
|-
|<center>[[File:BombFlierIcon.png]]</center>
|<center>[[File:TopLiftIcon.png]]</center>
|[[Bomb Flier]]
|[[Top Lift]]
|Hovers up and down until you break its cover, then flies at you at full force.
|Spinning platform that moves anything on it around back and forth.
|<center>N/A</center>
|<center>N/A</center>
|-
|<center>[[File:HologranIcon.png]]</center>
|[[Hologran]]
|Turns the screen dark until it's destroyed, only leaving enemies visible.
|<center>[[File:Stationary.png]] [[File:HorizontalMovementOnly2.png]] [[File:Homing.png]]</center>
|-
|<center>[[File:GiantSpringerIcon.png]]</center>
|[[Giant Springer]]
|Moves towards you, firing destructable missiles. Springs out when you get close.
|<center>N/A</center>
|-
|<center>[[File:TamaIcon.png]]</center>
|[[Tama]]
|Bulky cat that spawns fleas and tries to make you play with the yarn.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[1.2.0]]</center>
|}
|}


Line 387: Line 269:
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:SkeletonJoeIcon.png]]</center>
|<center>[[File:DustBlockIcon.png]]</center>
|[[Sniper Joe#Skeleton Joe|Skeleton Joe]]
|[[Dust Block]]
|Throws bones at you. Falls apart when hit, becoming invincible temporarily.
|A solid block which can be destroyed by weaponry.
|<center>N/A</center>
|<center>[[File:AnotherDarkRed.png]] [[File:ColorDarkPurple.png]]<br>''(Mega Man 4 and Mega Man 5 skins)''</center>
|rowspan = "7" | [[1.0.0]]
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|-
|<center>[[File:TogeheroIcon.png]]</center>
|<center>[[File:CossackPlatformIcon.png]]</center>
|[[Togehero]]
|[[Cossack Platform]]
|Flies from one side of the screen to the other, slowly moving up and down.
|Slowly descents when stood on, rises otherwise.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorLimeGreen2.png]] [[File:ColorCyan2.png]] [[File:ColorDarkRed.png]]</center>
|rowspan="4"|<center>N/A</center>
|-
|-
|<center>[[File:ShieldAttackerMM4Icon.png]]</center>
|<center>[[File:RingPlatformIcon.png]]</center>
|[[Shield Attacker#Shield Attacker|Shield Attacker]]
|[[Ring Platform]]
|Flies back and forth, turning at walls. Vulnerable from behind.
|A rainbow platform that folds in from the left when stepped on.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorDarkRed.png]] [[File:ColorRed.png]]</center>
|rowspan="3"|<center>[[1.3.0]]</center>
|-
|-
|<center>[[File:SuperBallMachineJrIcon.png]]</center>
|<center>[[File:CoilPlatformIcon.png]]</center>
|[[Super Ball Machine Jr.]]
|[[Coil Platform]]
|Fires large bullets which bounce off of surfaces.
|A not rainbow platform that folds in from the right when stepped on.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:SkullmetIcon.png]]</center>
|<center>[[File:QuicksandIcon.png]]</center>
|[[Skullmet]]
|[[Quicksand]]
|Protected from harm on one side. When on the other side, it'll fire falling bullets.
|Don't stand in it too long, you will slowly sink into it! ...What's so quick about it?
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:TaketentoIcon.png]]</center>
|<center>[[File:ForkBlockIcon.png]]</center>
|[[Taketento]]
|[[Fork Block]]
|Flies forwards. When approached, it abandons its propeller and chases you.
|Alternates which side is safe to touch on a timer. Where's my knife block?
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ForkBlockHorizontal.png]] [[File:ForkBlockVertical.png]]</center>
|-
|<center>[[1.7.0]]</center>
|<center>[[File:GachapponIcon.png]]</center>
|[[Gachappon]]
|Alternates between firing gumballs at you and firing low bullets.
|rowspan = "2" | <center>N/A</center>
|-
|<center>[[File:MinoanIcon.png]]</center>
|[[Minoan]]
|Weaponized ceiling fan that drops down when approached, then twirls around.
|rowspan = "8" | [[1.3.0]]
|-
|<center>[[File:WallBlasterIcon.png]]</center>
|[[Wall Blaster]]
|Shoots three shots at a time, angling itself to aim at you. Creatively named.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:TotemPolenIcon.png]]</center>
|[[Totem Polen]]
|Leaps upward to attack you if not destroyed.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:Pakatto24Icon.png]]</center>
|[[Pakatto 24]]
|Cannon that makes itself vulnerable when it shoots. Everyone's favorite.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:DocronIcon.png]]</center>
|[[Docron]]
|Small skull vehicle that dies in 1 hit.  I wonder who designed it.
|rowspan = "3" | <center>N/A</center>
|-
|<center>[[File:DocronSpawnerIcon.png]]</center>
|[[Spawner#Docron Spawner|Docron Spawner]]
|This thing is more durable than the enemy it creates. Makes you think.
|-
|<center>[[File:MummiraIcon.png]]</center>
|[[Mummira]]
|Mummy that appears out of a door and throws its head at you! Wow! Wacky!
|-
|<center>[[File:GaryobyIcon.png]]</center>
|[[Spine#Garyoby|Garyoby]]
|Sawblade that slides along the ground. Invulnerable to almost all attacks.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorOrange.png]] [[File:ColorDarkRed.png]] [[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]</center>
|-
|<center>[[File:LadderPressIcon.png]]</center>
|[[Ladder Press]]
|<center>Moves up and down ladders, occasionally chomping to knock you off them.</center>
|<center>[[File:ColorRed.png]] [[File:ColorOrange.png]]
|rowspan="7"|[[1.7.0]]
|-
|<center>[[File:HeliponIcon.png]]</center>
|[[Helipon]]
|<center>Flies and homes in on you until it senses ground, then drops and acts as a turret.</center>
|<center>N/A</center>
|-
|<center>[[File:RingRingIcon.png]]</center>
|[[Ring Ring]]
|<center>Flies towards you at a slow pace. Can someone pick up the phone?</center>
|<center>[[File:ColorPink.png]] [[File:ColorDarkRed.png]]</center>
|-
|<center>[[File:BattanIcon.png]]</center>
|[[Battan]]
|<center>Not to be confused with Batton, Ratton, or Rattan. Jumps when stood on, with you on it.</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:BattanJumpRandom.png]] [[File:BattanJumpTwice.png]] [[File:BattanJumpThrice.png]]</center>
|-
|<center>[[File:SeaMineIcon.png]]</center>
|[[Sea Mine]]
|<center>A casually floating explosive. Explodes when close to the player.</center>
|<center>N/A</center>
|-
|<center>[[File:SeaMineSpawnerIcon.png]]</center>
|[[Sea Mine Spawner]]
|<center>Continuously spawns Sea Mines. Works inside and outside of water.</center>
|<center>N/A</center>
|-
|<center>[[File:RattonIcon.png]]</center>
|[[Ratton]]
|<center>Not to be confused with Batton, Battan or Rattan, this mouse only jumps forward.</center>
|<center>N/A</center>
|-
|<center>[[File:WhopperIcon.png]]</center>
|[[Whopper]]
|Fires a burst of six rings, leaving its eyes vulnerable.
|<center>N/A</center>
|[[1.3.0]]
 
|}
|}


===''Mega Man 5''===
===''Mega Man 5''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|  
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:TrainMetIcon.png]]</center>
|<center>[[File:FallingPlatformIcon.png]]</center>
|[[Met#Train Met|Train Met]]
|[[Falling Platform]]
|Chugs along until you get close, at which point it shoots and becomes vulnerable.
|Falls shortly after you stand on it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|rowspan = "7" | [[1.0.0]]
|-
|<center>[[File:CrystalJoeIcon.png]]</center>
|[[Sniper Joe#Crystal Joe|Crystal Joe]]
|Summons a large, reflective crystal, then fires it forwards.
|<center>N/A</center>
|<center>N/A</center>
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|-
|<center>[[File:ShieldAttackerMM5Icon.png]]</center>
|<center>[[File:RotatingPlatformIcon.png]]</center>
|[[Shield Attacker#New Shield Attacker|Shield Attacker]]
|[[Rotating Platform]]
|Flies back and forth, turning at walls. Vulnerable from behind.
|Moves to a set location before falling down.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:PukapellyIcon.png]]</center>
|[[Pukapelly]]
|Moves towards you in quick bursts, pausing to rest inbetween.
|<center>[[File:ColorLightBrightPurple.png]] [[File:ColorLightGreen.png]] [[File:ColorBrightRed.png]] [[File:ColorLightBlue.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorOrange.png]] [[File:ColorBlue.png]]</center>
|-
|<center>[[File:LyricIcon.png]]</center>
|[[Lyric]]
|Flies towards you at a steady pace.
|<center>[[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorLightBlue.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]]</center>
|-
|<center>[[File:KoukerIcon.png]]</center>
|[[Kouker]]
|Flies across  the screen, falling down when you get too close.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorOrange.png]] [[File:ColorLightGreen.png]]</center>
|-
|<center>[[File:BitterIcon.png]]</center>
|[[Bitter]]
|Usually out of range. When approached, rises up and fires a shot before retreating.
|<center>[[File:ColorLimeGreen.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]</center>
|-
|<center>[[File:PowerMusclerIcon.png]]</center>
|[[Power Muscler]]
|Jumps towards you, stomping down until it gets above you. Very durable.
|<center>[[File:ColorRed.png]] [[File:ColorGreen.png]]</center>
|[[1.1.0]]
|-
|<center>[[File:BombThrownIcon.png]]</center>
|[[Bomb/Rock Thrown]]
|Very excitedly lobs bombs at you, or rocks if it's green.
|<center>[[File:ColorBrightRed.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]]</center>
|rowspan = "8" | [[1.3.0]]
|-
|<center>[[File:MetallCannonIcon.png]]</center>
|[[Met#Metall Cannon|Metall Cannon]]
|A giant cannon that fires huge shots. Turns around, so there's no escape.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:SubeilIcon.png]]</center>
|[[Subeil]]
|When you get too close, it flattens and moves towards you.
|<center>[[File:ColorLightGreen.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]</center>
|-
|<center>[[File:GireeIcon.png]]</center>
|[[Giree]]
|Travels up and down and all around the ground at a decent pace.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]</center>
|-
|<center>[[File:GireeSpawnerIcon.png]]</center>
|[[Spawner#Giree Spawner|Giree Spawner]]
|Non-Solid, and spawns Girees at a regular rate.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]] [[File:ColorLightOrange.png]] [[File:ColorGreen.png]] [[File:ColorBlue.png]] [[File:ColorLightGreen.png]]</center>
|-
|-
|<center>[[File:TondeallIcon.png]]</center>
|<center>[[File:RollingDrillIcon.png]]</center>
|[[Tondeall]]
|[[Rolling Drill]]
|Flies back and forth while shooting two poorly aimed shots.
|A destroyable drill that kills players and eats blocks for breakfast.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|rowspan="3"|<center>[[1.3.0]]</center>
|-
|-
|<center>[[File:PukapuckerIcon.png]]</center>
|<center>[[File:RollingDrillSpawnerIcon.png]]</center>
|[[Pukapucker]]
|[[Rolling Drill Spawner]]
|Hovers its head above itself, can bounce around freely on its own.
|A garage that spawns death drills instead of cars.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:BounderIcon.png]]</center>
|<center>[[File:TeckyunIcon.png]]</center>
|[[Bounder]]
|[[Teckyun]]
|When approached, it starts violently bobbing up and down while shooting some shots.
|A mace that calmly swings back and forth. The chain is not harmful.  
|<center>[[File:ColorBrightRed.png]] [[File:ColorGreen.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorLightBlue.png]] [[File:ColorOrange.png]]</center>
|-
|<center>[[File:SumatranIcon.png]]</center>
|[[Sumatran]]
|Feral tiger that jump towards you when approached or shot.
|<center>[[File:ColorOrange.png]] [[File:ColorLightGrey.png]]</center>
|rowspan="6"|[[1.7.0]]
|-
|<center>[[File:BombierIcon.png]]</center>
|[[Bombier]]
|Hovers forward slowly until it passes you, then drops a bomb right on your head.
|<center>[[File:ColorOrange.png]] [[File:ColorGreen.png]]</center>
|-
|<center>[[File:CoccoIcon.png]]</center>
|[[Cocco]]
|Spawns as many as three small chickens at once. Can you do the fabled chicken jump?
|<center>N/A</center>
|-
|-
|<center>[[File:JetBombAIcon.png]]</center>
|<center>[[File:SteamIconA.png]]</center>
|rowspan="2"|[[Jet Bomb]]
|[[Steam]] (Vertical)
|rowspan="2"|Missile that sends debris after you when destroyed by a wall or shot.
|A crack that can be placed above or below collision and release damaging steam.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-4.png]]</center>
|rowspan="2"|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:JetBombBIcon.png]]</center>
|<center>[[File:SteamIconB.png]]</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:ColorOrange.png]] [[File:ColorGreen.png]]</center>
|[[Steam]] (Horizontal)
|A crack that can be placed next to collision and release damaging steam.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-4.png]]</center>
|-
|-
|<center>[[File:VIcon.png]]</center>
|<center>[[File:LowGravityIcon.png]]</center>
|[[V]]
|[[Low Gravity Section]]
|A simple buoy robot with a simple name. Hovers on water surfaces or floor... that's it.
|Lowers gravity in current section, only affects the player. For water haters.
|<center>N/A</center>
|<center>N/A</center>
|<center>[[1.8.0]]</center>
|}
|}


===''Mega Man 6''===
===''Mega Man 6''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|  
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:ColtonIcon.png]]</center>
|<center>[[File:MM6SpringIcon.png]]</center>
|[[Colton]]
|[[Spring]]
|Fires a  bullet forward then waits for it to go out of sight before repeating.
|Bouncy. Hold the jump button for even more bounce.
|<center>N/A</center>
|rowspan="2"|<center>N/A</center>
|rowspan = "7" | [[1.0.0]]
|rowspan="2"|<center>[[1.0.0]]</center>
|-
|-
|<center>[[File:ShieldAttackerMM6Icon.png]]</center>
|<center>[[File:FlipPlatformIcon.png]]</center>
|[[Shield Attacker#Shield Attacker GTR|Shield Attacker]]
|[[Flip Platform]]
|Flies back and forth, turning at walls. Vulnerable from behind.
|Flips to the other side when stood on.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorOrange.png]] [[File:ColorRed.png]]</center>
|-
|-
|<center>[[File:FireTellyIcon.png]]</center>
|<center>[[File:CrackedBlockIcon.png]]</center>
|[[Telly#Fire Telly|Fire Telly]]
|[[Cracked Block]]
|Flies across the screen, sometimes stopping to spit a fireball.
|Destructible block that can be broken by [[Power Adaptor]] or [[Punch Blocks]].  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]<br>[[File:CrackedBlock1.png]] [[File:CrackedBlock2.png]] [[File:CrackedBlock3.png]] [[File:CrackedBlock4.png]] [[File:CrackedBlock5.png]] [[File:CrackedBlock6.png]] [[File:CrackedBlock7.png]] [[File:CrackedBlock8.png]] [[File:CrackedBlock9.png]] [[File:CrackedBlock10.png]] [[File:CrackedBlock11.png]] [[File:CrackedBlock12.png]] [[File:CrackedBlock13.png]] [[File:CrackedBlock14.png]] [[File:CrackedBlock15.png]] [[File:CrackedBlock16.png]] [[File:CrackedBlock17.png]] [[File:CrackedBlock18.png]] [[File:CrackedBlock19.png]] [[File:CrackedBlock20.png]] [[File:CrackedBlock21.png]] [[File:CrackedBlock22.png]] [[File:CrackedBlock23.png]]</center>
|rowspan="2"|<center>[[1.4.0]]</center>
|-
|-
|<center>[[File:AuAuIcon.png]]</center>
|<center>[[File:PushBlockIcon.png]]</center>
|[[Au-Au|Au Au]]
|[[Push Block]]
|Creates snowballs with their nose, before firing them diagonally down.
|Indestructible block that can be pushed by the [[Power Adaptor]] or [[Punch Blocks]].  
|<center>N/A</center>
|<center>N/A</center>
|-
|-
|<center>[[File:BenKIcon.png]]</center>
|<center>[[File:OilIcon.png]]</center>
|[[Ben K]]
|[[Oil]]
|Spins a powerful spear from its arsenal before firing it forwards.
|Black liquid that hinders your movement. Don't let fire touch it! Or do, whatever.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:UnlitOil.png]] [[File:LitOil.png]]</center>
|rowspan="2"|<center>[[1.4.0]]</center>
|-
|-
|<center>[[File:CannopellerIcon.png]]</center>
|<center>[[File:FanIcon.png]]</center>
|[[Cannopeller]]
|[[Fan]]
|Flies up and down, firing explosive cannonballs regularly.
|Your biggest one. Pushes you up or down depending on their direction.
|<center>N/A</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorBlue.png]]</center>
|-
|-
|<center>[[File:TwinRoaderIcon.png]]</center>
|<center>[[File:PlantformIcon.png]]</center>
|[[Roader#Twin Roader|Twin Roader]]
|[[Plantform]]
|Drives forwards and backwards, ignoring you as it goes about its business.
|Opens when shot by a weapon, not solid when closed. That's no longer expoitable.
|<center>[[File:ColorLightBrightPurple.png]] [[File:ColorLightOrange.png]] [[File:ColorLightGreen.png]]</center>
|rowspan="3"|<center>N/A</center>
|rowspan="3"|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:BrainBreakIcon.png]]</center>
|<center>[[File:SpikePlatformIcon.png]] [[File:SpikePlatformReverseIcon.png]]</center>
|[[Brain Break]]
|[[Spike Platform]]
|Intellectually honest. Walks back and forth until hit, becoming outraged.
|Flips its safe and spiky sides upon touch. The spikes aren't lethal.
|<center>N/A</center>
|[[1.1.0]]
|-
|-
|<center>[[File:KatonbyonIcon.png]]</center>
|<center>[[File:IceWallVerticalIcon.png]] [[File:IceWallHorizontalIcon.png]]</center>
|[[Katonbyon]]
|[[Ice Barrier]]
|Drops a bomb in front of the player once it gets close, what a bugger.
|Melts when touched by any source of heat.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|}
|rowspan = "7" | [[1.4.0]]
 
===''Mega Man 7''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|-
|<center>[[File:CurlingerIcon.png]]</center>
|<center>[[File:FloorLightIcon.png]]</center>
|[[Curlinger]]
|[[Floor Light]]
|Slides around while building up speed. Can be punched back with enough force.
|Causes a blackout when stepped on, can be useful for creating nice transitions.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:SRU21PIcon.png]]</center>
|[[SRU-21/P]]
|Drops out of the sky once approached, breaking into pieces. Floats in water.
|<center>N/A</center>
|<center>N/A</center>
|rowspan="3"|<center>[[1.4.0]]</center>
|-
|-
|<center>[[File:GabgyoIcon.png]]</center>
|<center>[[File:JetPlatformIcon.png]]</center>
|[[Gabgyo]]
|[[Jet Platform]]
|Likes to swim and hates being a fish out of water, jumping at you in anger.
|Step on the button and watch them fly at velocities of mach 0.001!
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorYellow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-9.png]]</center>  
|-
|-
|<center>[[File:PookerIcon.png]]</center>
|<center>[[File:PunchBlockIcon.png]]</center>
|[[Pooker]]
|[[Punch Block]]
|Sits until hit with a charge shot. Becomes a platform when knocked into oil.
|An angry block that will send a fist the way it's turned. Jump to flip it.  
|<center>N/A</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-9.png]]</center>  
|}
 
===''Mega Man 8''===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Name
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|-
|<center>[[File:CyberGabyoallIcon.png]]</center>
|<center>[[File:ThunderClawPoleIcon.png]]</center>
|[[Spine#Cyber Gabyoall|Cyber Gabyoall]]
|[[Thunder Claw Pole]]
|Patrols floors and ceilings, charging at you once you get close.
|Grappling point for Thunder Claw that lets you do a stylish swing.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorLimeGreen.png]] [[File:ColorLightGreen.png]]</center>
|<center>[[File:PoleColor1.png]] [[File:PoleColor2.png]] [[File:PoleColor3.png]] [[File:PoleColor4.png]] [[File:PoleColor5.png]] [[File:PoleColor6.png]]</center>
|rowspan="3"|<center>[[1.5.0]]</center>
|-
|-
|<center>[[File:YaffuIcon.png]]</center>
|<center>[[File:TNTIcon.png]]</center>
|[[Yaffu]]
|[[TNT]]
|Pulls you in, then transforms and pushes you away. Spelled with an A.
|Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:NoFuse.png]] [[File:Fuse.png]]</center>  
|-
|-
|<center>[[File:Hotchkiss'nIcon.png]]</center>
|<center>[[File:AstroGateIcon.png]]</center>
|[[Hotchkiss'n]]
|rowspan="2"|[[Astro Gate]]
|Wily created this robot after stapling his finger. Do what you want with this info.
|Can be moved up or down by Astro Buttons of the corresponding color.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]</center>
|rowspan = "6" | [[1.7.0]]
|-
|-
|<center>[[File:MolierIcon.png]]</center>
|<center>[[File:AstroGateHorizontalIcon.png]]</center>
|[[Molier]]
|Can be moved left or right by Astro Buttons of the corresponding color.
|Moves straight forward, flies backwards when [[Power Adaptor|punched]] and destroys weaker blocks.
|<center>[[File:RightArrow.png]] [[File:LeftArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[1.8.0]]</center>
|-
|-
|<center>[[File:SubmarineFlierIcon.png]]</center>
|<center>[[File:AstroButtonIcon.png]]</center>
|[[Submarine Flier]]
|rowspan="2"|[[Astro Button]]
|Hides in a cloud until you break it, then fires at you if it hits water.
|Moves Astro Gates of the corresponding color up or down.  
|<center>[[File:Subflierwater.png]] [[File:Subfliercloud.png]]</center>
|<center>[[File:DownArrow.png]] [[File:UpArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|<center>[[File:PropellerEyeIcon.png]]</center>
|<center>[[File:AstroButtonHorizontalIcon.png]]</center>
|[[Propeller Eye]]
|Moves Astro Gates of the corresponding color left or right.
|Flies after you, ignoring walls. Opens it's weak spot to move and then stops.
|<center>[[File:RightArrow.png]] [[File:LeftArrow.png]]<br>[[File:ColorRed.png]] [[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor1.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:TeleporterColor2.png]]</center>
|<center>N/A</center>
|<center>[[1.8.0]]</center>
|-
|-
|<center>[[File:SkullWalkerIcon.png]]</center>
|<center>[[File:AstroResetButtonIcon.png]]</center>
|[[Skull Walker]]
|rowspan="2"|[[Astro Reset Button]]
|Upgraded Docron that's much sturdier, jumps off ledges and tries to find you.
|rowspan="2"|Instantly teleports all Astro Gates back to their initial location.  
|<center>[[File:ColorLightBrightPurple.png]] [[File:ColorBrightBlue2.png]]</center>
|<center>[[File:DownArrow.png]] [[File:UpArrow.png]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|<center>[[File:BrownIcon.png]]</center>
|<center>[[File:AstroResetButtonHorizontalIcon.png]]</center>
|[[Brown]]
|<center>[[File:RightArrow.png]] [[File:LeftArrow.png]]</center>
|Hides in a barrel until attacked, at which point the head pops out. It sure is brown.
|rowspan="2"|<center>[[1.8.0]]</center>
|<center>N/A</center>
|-
|-
|<center>[[File:SquidonIcon.png]]</center>
|<center>[[File:GoriThreeRockIcon.png]]</center>
|[[Squidon]]
|[[Gori Three Rock]]
|Very durable. Shoots ice cold blocks out of it's mouth and wields homing missiles.
|A big and heavy meatball, try grabbing it with Super Arm.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:RightArrow.png]] [[File:LeftArrow.png]]</center>
|[[1.4.0]]
|}
|}


===''Mega Man 7''===
===''Mega Man 9''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|  
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:TripropellanIcon.png]]</center>
|<center>[[File:TeleporterIcon.png]]</center>
|[[Tripropellan]]
|[[Teleporter]]
|Dynamic flying turret that fires at your location. Releases bombs too.
|Teleports you from one location to another. Now in a rainbow of colors.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>Second Teleporter part location<br>[[File:ColorPink.png]] [[File:ColorBrightBlue.png]] [[File:ColorDarkGreen3.png]] [[File:AnotherDarkRed.png]] [[File:ColorYellow.png]] [[File:ColorBlue.png]] [[File:ColorOrange2.png]] [[File:TeleporterColor2.png]] [[File:TeleporterColor1.png]] </center>
|rowspan = "13" | [[1.4.0]]
|<center>[[1.0.0]]</center>
|-
|<center>[[File:MagmaBeamGeneratorIcon.png]]</center>
|[[Magma Beam Generator]]
|Generates an insta-kill beam of magma. Best to avoid it.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-5.png]]<br>[[File:ColorLightOrange.png]] [[File:ColorLimeGreen2.png]]</center>
|rowspan="6"|<center>[[1.5.0]]</center>
|-
|-
|<center>[[File:IcicleTeckIcon.png]]</center>
|<center>[[File:RainIcon.png]]</center>
|[[Icicle Teck]]
|[[Rain]]
|Moves on the ceiling, when close this teck drops a spike to peck you.
|Very strong screen-wide wind with several speeds, ignores time freezing.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-5.png]]</center>
|-
|-
|<center>[[File:TriotheWheelIcon.png]]</center>
|<center>[[File:BokazurahIcon.png]]</center>
|[[Trio the Wheel]]
|[[Bokazurah]]
|Gradually sends its three tires at you before bouncing around.
|Garden equipment that lobs three arcing balls at you when shot. Fully solid.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:BacconeIcon.png]]</center>
|<center>[[File:BokazurahBlockIcon.png]]</center>
|[[Baccone]]
|[[Bokazurah Block]]
|A bouncing traffic cone that reveals its weak spot when it fires.
|Pretty blocks that can only be destroyed by the shots of a Bokazurah.  
|<center>N/A</center>
|<center>N/A</center>
|-
|-
|<center>[[File:TomDaddyIcon.png]]</center>
|<center>[[File:IllusianIcon.png]]</center>
|[[Tom Daddy]]
|[[Illusian]]
|Everyone loves a slinky, unless it wants to kill you.
|Projector which creates fake blocks, he needs to be cut from the set.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorBrightRed.png]] [[File:ColorBrightBlue2.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]</center>
|-
|<center>[[File:FriskCannonIcon.png]]</center>
|[[Frisk Cannon]]
|This simple cannon fires 3 balls in an arc, each ball being slower.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:GockroachIcon.png]]</center>
|[[Gockroach S]]
|A bug which crawls on the ground or ceiling and flies towards you. KILL WITH FIRE!
|rowspan = "2" | <center>N/A</center>
|-
|<center>[[File:GockroachNestIcon.png]]</center>
|[[Gockroach S Nest]]
|MORE BUGS? We're gonna need a bigger flamethrower for this one.
|-
|<center>[[File:TurboRoaderIcon.png]]</center>
|[[Roader|Turbo Roader]]
|[[Roader#Twin Roader|Twin Roader]]'s long lost brother who likes to spin in place gleefully.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:KaminariKogoroIcon.png]]</center>
|<center>[[File:IllusianBlockIcon.png]]</center>
|[[Kaminari Kogoro]]
|[[Illusian Block]]
|Slowly rises out of pits to surprise you, and fires lightning.
|Always tangible and visible. Can be used with Illusians to create confusion.  
|<center>N/A</center>
|<center>[[File:IllusianBlock1.png]] [[File:IllusianBlock2.png]] [[File:IllusianBlock3.png]] [[File:IllusianBlock4.png]] [[File:IllusianBlock5.png]] [[File:IllusianBlock6.png]] [[File:IllusianBlock7.png]] [[File:IllusianBlock8.png]] [[File:IllusianBlock9.png]] [[File:IllusianBlock10.png]] [[File:IllusianBlock11.png]]</center>
|-
|-
|<center>[[File:CyorownIcon.png]]</center>
|<center>[[File:SplashPlatformIcon.png]]</center>
|[[Cyorown]]
|[[Splash Platform]]
|A tough robotic crow which taunts you if you get hit by its shots.
|Launches water filled platforms with adjustable speed that quickly disappear.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|rowspan="3"|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:GobotsIcon.png]]</center>
|<center>[[File:ConcreteLiftIcon.png]]</center>
|[[Gobots]]
|[[Concrete Lift]]
|A very simple enemy that flies towards you with a wavy pattern.
|Moves straight up or down when stepped on. Bwoop.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorLimeGreen2.png]] [[File:ColorPink2.png]]
|-
|-
|<center>[[File:TsuranattoriIcon.png]]</center>
|<center>[[File:HornetRollIcon.png]]</center>
|[[Tsuranattori]]
|[[Hornet Roll]]
|A swarm of flying robots, they disperse if you shoot one of them.
|Expands to an adjustable length when shot. Not as good as a cinnamon roll.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:1-8.png]]</center>
|}
|}


===''Mega Man 8''===
===''Mega Man 10''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|  
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|<center>[[File:ShellnIcon.png]]</center>
|[[Shell'n]]
|Shoots bubbles, vulnerable when approached. More powerful underwater.
|<center>N/A</center>
|rowspan = "12" | [[1.5.0]]
|-
|-
|<center>[[File:BunbyTankDXIcon.png]]</center>
|<center>[[File:SheepBlockIcon.png]]</center>
|[[Bunby Tank DX]]
|[[Sheep Block]]
|Fires missiles. If the torso is destroyed, the head pops off.
|Vanishes alongside adjacent colored blocks and spikes after it's stepped on.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]</center>
|rowspan="5"|<center>[[1.6.0]]</center>
|-
|-
|<center>[[File:JoeClassicIcon.png]]</center>
|<center>[[File:SheepSpikeIcon.png]]</center>
|[[Sniper Joe#Joe Classic|Joe Classic]]
|[[Sheep Spike]]
|The classic green Joe, but equipped with a grenade.
|Vanishes alongside adjacent colored blocks and spikes after it's stepped on.  
|rowspan = "2" | <center>N/A</center>
|<center>[[File:ColorBrightBlue2.png]] [[File:ColorDarkRed.png]] [[File:ColorGreen.png]] [[File:ColorYellow.png]] [[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]] [[File:ColorDarkPurple2.png]] [[File:ColorMagenta.png]]</center>  
|-
|-
|<center>[[File:SurumakerIcon.png]]</center>
|<center>[[File:ChillBlockIcon.png]]</center>
|[[Surumaker]]
|[[Chill Block]]
|Lunges in water and hops on land. Scared of sponges and sea stars.
|Icy cube that breaks from jumps, [[weapons]] or heavy objects. Quite cool!
|<center>[[File:ChillBlockSolid.png]] [[File:ChillBlockCracked.png]]</center>
|-
|-
|<center>[[File:HannyaAttackerIcon.png]]</center>
|<center>[[File:MovingElevatorIcon.png]]</center>
|[[Shield Attacker#Hannya Attacker|Hannya Attacker]]
|[[Moving Elevator]]
|A twist on the Shield Attacker, not turning on walls. Intimidating.
|Moves vertically alone, has buttons for horizontal movement.  
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]] [[File:HorizontalMovementOnly2.png]]</center>
|-
|-
|<center>[[File:CrunchranIcon.png]]</center>
|<center>[[File:MovingElevatorVerticalStopIcon.png]]</center>
|[[Crunchran]]
|[[Moving Elevator Vertical Stop]]
|A dangerous puddle of green acid that attempts to bite you if you get close.
|Stops the elevator from moving up or down past this point.  
|<center>N/A</center>
|<center>N/A</center>
|-
|-
|<center>[[File:FireMetIcon.png]]</center>
|<center>[[File:JumpthroughPlatformIcon.png]]</center>
|[[Met|Fire Met]]
|[[Jumpthrough Platforms]]
|Adorably waddles around and jumps over gaps. Ignites any flammable object.
|A simple top-solid platform that's handy for platforming segments.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorBrightRed.png]] [[File:ColorOrange2.png]] [[File:ColorBlue.png]] [[File:ColorGreen.png]]</center>
|-
|rowspan="2"|<center>[[1.7.0]]</center>
|<center>[[File:FireMetSpawnerIcon.png]]</center>
|[[Spawner#Fire Met Spawner|Fire Met Spawner]]
|More Fire Mets equals more flames of justice! FIIIRE!
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:WallTeckIcon.png]]</center>
|[[Wall Teck]]
|Walks on walls, shooting at you when you're aligned with it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:DownArrow.png]] [[File:UpArrow.png]]</center>
|-
|-
|<center>[[File:RabbitonIcon.png]]</center>
|<center>[[File:SoccerBallJetIcon.png]]</center>
|[[Rabbiton]]
|[[Soccer Ball Jet]]
|Cute chubby bunny that slides around and spins in gleeful jumps.
|Flies into the air when shot, hovers back down slowly. Also comes with spikes.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:SoccerBallJet.png]] [[File:SoccerBallJetSpike.png]]</center>
|-
|<center>[[File:PenpenEVIcon.png]]</center>
|[[Penpen EV]]
|Before launching at you, it spins in place gleeful-wait, this ain't a roader enemy!
|rowspan = "2" | <center>N/A</center>
|-
|<center>[[File:BigTellyIcon.png]]</center>
|[[Telly|Big Telly]]
|Drops a stream of bombs on you, turning around after. Always ate its greens.
|}
|}


===''Mega Man 9''===
===''Mega Man 11''===
Carricarry and Petit Devil have existed since the game's launch, but were unavailable through normal means until they were fully implemented in [[1.5.0]].
 
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|  
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|<center>[[File:GreenPetitDevilIcon.png]]</center>
|[[Petit Devil]]
|Floats around. Splits off into 3 or 4 clones, depending on the color.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:ColorDarkGreen2.png]] [[File:ColorBrown.png]]</center>
|rowspan = "2" | [[1.0.0]]/[[1.5.0]]
|-
|<center>[[File:CaricarryIcon.png]]</center>
|[[Caricarry]]
|Slides around, releasing rocks when shot. Was buried for a long time.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:BombomboyIcon.png]]</center>
|<center>[[File:SpinningWheelIcon.png]]</center>
|[[Bombomboy]]
|[[Spinning Wheel]]
|Bounces up and lobs two shots to the left and right when approached.
|Spinning wheel which can have 1-4 platforms on it. Comes in many colors.
|<center>N/A</center>
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-4.png]]<br>[[File:ColorNavyBlue.png]] [[File:ColorDarkerBlue.png]] [[File:ColorDarkerRed.png]] [[File:ColorDarkerGreen.png]]</center>
|rowspan = "12" | [[1.5.0]]
|rowspan="3"|<center>[[1.6.0]]</center>
|-
|-
|<center>[[File:FlowerPresenterIcon.png]]</center>
|<center>[[File:ChemicalSolutionIcon.png]]</center>
|[[Flower Presenter]]
|[[Chemical Solution]]
|Nothing is more threatening than a pot launching flowers at you!
|An acidic chemical solution which can do harm in high concentrations.
|<center>[[File:ColorApricot.png]] [[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]</center>
|<center>[[File:1-4.png]]</center>  
|-
|-
|<center>[[File:FireTotemIcon.png]]</center>
|<center>[[File:FireWallIcon.png]]</center>
|[[Fire Totem]]
|[[Fire Wall]]
|Shields itself when distanced, spreads fire in random arcs when approached.
|Deadly flames that slowly chase you. Freeze it to catch a break if needed!
|<center>[[File:ColorBrightBlue.png]] [[File:ColorLightGreen.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-4.png]]</center>
|-
|-
|<center>[[File:OkosutobonIcon.png]]</center>
|<center>[[File:FireWallModifierIcon.png]]</center>
|[[Okosutobon]]
|[[Fire Wall Modifier]]
|Hovers in place until approached or shot, then it angrily chases you.
|Can modify the speed and direction of any firewall getting in this position.
|<center>N/A</center>
|<center>[[File:SprFireWallModifierBuilderOptions strip3.png]] [[File:HorizontalArrow.png]] [[File:VerticalArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] <br> [[File:NoSpeed.png]] [[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|rowspan="4"|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:DiarnIcon.png]]</center>
|<center>[[File:BouncyBallIcon.png]]</center>
|[[Diarn]]
|[[Bouncy Ball]]
|Hovers towards you to shoot you, making itself vulnerable. SHINY!!
|Beautifully bouncy! Striped variants contain extra elastic for flying extra far!
|<center>[[File:ColorLightGreen.png]] [[File:ColorMagenta.png]]</center>
|<center>[[File:ColorRed.png]] [[File:ColorOrange.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]] [[File:ColorLightOrange.png]] [[File:ColorBrightRed.png]]</center>
|-
|-
|<center>[[File:HoohooIcon.png]]</center>
|<center>[[File:FuseRailIcon.png]]</center>
|[[Hoohoo]]
|[[Fuse Rail]]
|Peacefully flies around, dropping destructible rocks in front of you.
|Rails that conduct electricity to the fuse laser crawlers. Don't stand on them.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorBrown.png]] [[File:ColorCyan.png]]</center>
|<center>[[File:FuseRail0.png]] [[File:FuseRail1.png]] [[File:FuseRail2.png]] [[File:FuseRail3.png]] [[File:FuseRail4.png]] [[File:FuseRail5.png]] [[File:FuseRail6.png]] [[File:FuseRail7.png]] [[File:FuseRail8.png]] [[File:FuseRail9.png]] [[File:FuseRail10.png]] [[File:FuseRail11.png]] [[File:FuseRail12.png]] [[File:FuseRail13.png]]</center>
|-
|-
|<center>[[File:HoohooSpawnerIcon.png]]</center>
|<center>[[File:FuseLaserCrawlerIcon.png]]</center>
|[[Spawner#Hoohoo Spawner|Hoohoo Spawner]]
|[[Fuse Laser Crawler]]
|Spawns Hoohoos at a regular rate when on-screen.
|Shoots laser when in contact with fuse rail or S.Thunder.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorBrown.png]] [[File:ColorCyan.png]]</center>
|<center>[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]</center>
|-
|-
|<center>[[File:KakinbatankIcon.png]]</center>
|<center>[[File:FuseLaserTurretIcon.png]]</center>
|[[Kakinbatank]]
|[[Fuse Laser Turret]]
|Tries to kill anyone who dares disturb his naps. Be careful.
|Shoots a laser periodically. Sometimes electronics need a kick.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorDarkRed.png]] [[File:ColorDarkGreen3.png]]</center>
|<center>[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[1.8.0]]</center>
|-
|-
|<center>[[File:AdamskiIcon.png]]</center>
|<center>[[File:FuseLaserSpawnerIcon.png]]</center>
|[[Adamski]]
|[[Fuse Laser Spawner]]
|A miniature Wily Capsule that swerves up and down. Has a cheap siren.
|Acts as a spawner for fuse laser crawlers.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorLimeGreen2.png]] [[File:ColorYellow.png]] [[File:ColorPink.png]]</center>
|<center>[[File:FuseLaserBaseSpawnerAngle0.png]] [[File:FuseLaserBaseSpawnerAngle1.png]] [[File:FuseLaserBaseSpawnerAngle2.png]] [[File:FuseLaserBaseSpawnerAngle3.png]] [[File:FuseLaserBaseSpawnerAngle4.png]] [[File:FuseLaserBaseSpawnerAngle5.png]] [[File:FuseLaserBaseSpawnerAngle6.png]] [[File:FuseLaserBaseSpawnerAngle7.png]]<br>[[File:FuseLaserBaseSpawnerInterval0.png]] [[File:FuseLaserBaseSpawnerInterval1.png]] [[File:FuseLaserBaseSpawnerInterval2.png]] [[File:FuseLaserBaseSpawnerInterval3.png]] [[File:FuseLaserBaseSpawnerInterval4.png]] [[File:FuseLaserBaseSpawnerInterval5.png]] [[File:FuseLaserBaseSpawnerInterval6.png]] [[File:FuseLaserBaseSpawnerInterval7.png]] [[File:FuseLaserBaseSpawnerInterval8.png]] [[File:FuseLaserBaseSpawnerInterval9.png]] [[File:FuseLaserBaseSpawnerInterval10.png]] [[File:FuseLaserBaseSpawnerInterval11.png]] [[File:FuseLaserBaseSpawnerInterval12.png]] [[File:FuseLaserBaseSpawnerInterval13.png]]<br>[[File:FuseLaserSpawnerNumber0.png]] [[File:FuseLaserSpawnerNumber1.png]] [[File:FuseLaserSpawnerNumber2.png]] [[File:FuseLaserSpawnerNumber3.png]] [[File:FuseLaserSpawnerNumber4.png]] [[File:FuseLaserSpawnerNumber5.png]] [[File:FuseLaserSpawnerNumber6.png]] [[File:FuseLaserSpawnerNumber7.png]] [[File:FuseLaserSpawnerNumber8.png]] [[File:FuseLaserSpawnerNumber9.png]] [[File:FuseLaserSpawnerNumber10.png]]</center>
|rowspan="4"|<center>[[1.7.0]]</center>
|-
|-
|<center>[[File:NombrellanIcon.png]]</center>
|<center>[[File:FuseLaserExitIcon.png]]</center>
|[[Nombrellan]]
|[[Fuse Laser Exit]]
|Very slowly descends, minding its own business. Interacts with rain.
|Fuse lasers moving over this object will retract and despawn.
|rowspan = "2" | <center>N/A</center>
|<center>[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:NombrellanSpawnerIcon.png]]</center>
|<center>[[File:FuseCrosserIcon.png]]</center>
|[[Spawner#Nombrellan Spawner|Nombrellan Spawner]]
|[[Fuse Crosser]]
|Spawns Nombrellans at the top of the screen when on-screen.
|Spreads incoming laser electricity to the four cardinal directions.
|<center>[[File:FuseCrosserNormal.png]] [[File:FuseCrosserOn.png]] [[File:FuseCrosserOff.png]] [[File:FuseCrosserAlwaysOn.png]]
|-
|-
|<center>[[File:SakretsIcon.png]]</center>
|<center>[[File:FuseXtenderIcon.png]]</center>
|[[Sakrets]]
|[[Fuse Xtender]]
|Rolls along walls, shooting out orbs that explode in six directions.
|Spread incoming laser electricity to the four diagonal directions.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorGreen.png]] [[File:ColorBrightBlue2.png]]</center>
|<center>[[File:FuseXtenderNormal.png]] [[File:FuseXtenderOn.png]] [[File:FuseXtenderOff.png]] [[File:FuseXtenderAlwaysOn.png]]</center>
|-
|-
|<center>[[File:BunbyIcon.png]]</center>
|<center>[[File:HotPlateIcon.png]]</center>
|[[Bunby Catcher]]
|[[Hot Plate]]
|Claw go BRRRR. Drops down and drags you at high speeds against your will.
|A plate that can hurt enemies and you when hot. Can also be used to make pancakes.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorYellow.png]] [[File:ColorPink.png]]</center>
|<center>N/A</center>
|rowspan = "1" | [[1.7.0]]
|<center>[[1.8.0]]</center>
|}
|}


===''Mega Man 10''===
===''Mega Man & Bass''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|  
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|-
|<center>[[File:CargouQIcon.png]]</center>
|<center>[[File:&BIceBlock.png]]</center>
|[[Cargou Q]]
|[[Ice Block]]
|Fires bouncing sports balls at you. How does it have so many?!
|A rather sturdy cube until it intercast with heat.
|<center>[[File:ColorLightBrightPurple.png]] [[File:ColorOrange.png]]</center>
|<center>[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]<br>[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]]</center>
|rowspan = "11" | [[1.6.0]]
|rowspan="15"|<center>[[1.8.0]]</center>
|-
|-
|<center>[[File:KaonaGeenoIcon.png]]</center>
|<center>[[File:IceBlockSpawnerIcon.png]]</center>
|[[Kaona Geeno]]
|[[Ice Block Spawner]]
|Uses its head as a projectile which breaks into 4 bullets when hitting a solid.
|An ice machine which launches solid blocks of ice.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorLightBlue.png]] [[File:ColorPurple.png]]</center>
|-
|-
|<center>[[File:PointanIcon.png]]</center>
|<center>[[File:ExplosiveCrateIcon.png]]</center>
|[[Pointan]]
|[[Explosive Crate]]
|It makes 4 panes which fire at you. Now which one was my cursor again?
|Top notch technology, smart crates exploding only it's own type.
|<center>[[File:Pointan1.png]] [[File:Pointan2.png]] [[File:Pointan3.png]]</center> <center>[[File:ColorBrightBlue.png]] [[File:ColorBrightRed.png]] [[File:ColorGreen.png]] [[File:ColorPurple.png]] [[File:ColorMagenta.png]] [[File:ColorYellow.png]] [[File:ColorOrange2.png]] [[File:ColorNavyBlue.png]] [[File:ColorBlack.png]] [[File:ColorDarkGray.png]] [[File:ColorWhite.png]]</center>  
|<center>[[File:ColorBlue.png]] [[File:ColorRed.png]] [[File:ColorDarkPurple.png]] [[File:ColorDarkGreen3.png]]</center>
|-
|-
|<center>[[File:Sola0Icon.png]]</center>
|<center>[[File:DynamoConveyorIcon.png]]</center>
|[[Sola 0]]
|[[Dynamo Conveyor]]
|Sunflora wannabe that charges up a solar beam and fires it as it stops flashing.
|A conveyor that speeds up more and more as you stand on it.
|<center>N/A</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorGreen.png]] [[File:ColorDarkPurple.png]]</center>
|-
|<center>[[File:OshitsuOsarettsuIcon.png]]</center>
|[[Oshitsu Osarettsu]]
|Rams at you if you are level with him. Only his head is vulnerable.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:NumetallIcon.png]]</center>
|<center>[[File:MovingLightIcon.png]]</center>
|[[Met#Numetall|Numetall]]
|[[Moving Light]]
|Annoying slug that hides as long as you attack, then continues with slick goo.
|The name says it all. It's a light and it moves.
|<center>[[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|<center>[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:SprFireWallModifierBuilderOptions_strip3.png]]<br>[[File:1-5.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|-
|-
|<center>[[File:MerserkerIcon.png]]</center>
|<center>[[File:MovingLightRedirectorIcon.png]]</center>
|[[Merserker]]
|[[Moving Light Redirector]]
|Agile little axe that tries to ram into you with lots of short hops.
|Upon contact, changes the direction and speed of a moving light.
|<center>N/A</center>
|<center>[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]<br>[[File:1-5.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|-
|-
|<center>[[File:BariIII(Head)Icon.png]]</center>
|<center>[[File:MovingLightTerminatorIcon.png]]</center>
|[[Bari III]] (Head)
|[[Moving Light Terminator]]
|Immobile tower top that fires bouncing sound waves.
|Destroys any moving lights that make contact. Not doctor approved.
|<center>[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]</center>
|rowspan="2"|<center>N/A</center>
|-
|-
|<center>[[File:BariIII(Body)Icon.png]]</center>
|<center>[[File:MovingLightDarknessIcon.png]]</center>
|[[Bari III]] (Body)
|[[Moving Light Darkness]]
|Harmful but destructible. Connected heads can squish or regenerate it.
|Total darkness where light sources can illuminate your way.
|<center>[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]</center>
|-
|-
|<center>[[File:MechaPitchanIcon.png]]</center>
|<center>[[File:BalloonIcon.png]]</center>
|[[Mecha Pitchan]]
|[[Balloon]]
|Hurls baseballs at you in an arc, blue ones are homing as well.
|Balloons that can be jumped on. Does not play nicely with spikes or bullets.
|<center>[[File:ColorOrange.png]] [[File:ColorBrightBlue2.png]]</center>
|<center>[[File:ColorOrange2.png]] [[File:ColorGreen.png]]</center>
|-
|-
|<center>[[File:SearchyIcon.png]]</center>
|<center>[[File:BalloonSpawnerIcon.png]]</center>
|[[Searchy]]
|[[Balloon Spawner]]
|Flips the direction of all conveyors in the area when he spots you.
|Makes balloons at regular intervals from bottom of screen.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorOrange2.png]] [[File:ColorGreen.png]]<br>[[File:1-9.png]]</center>
|-
|-
|<center>[[File:SearchySpawnerIcon.png]]</center>
|<center>[[File:OniCloudGeneratorIcon.png]]</center>
|[[Searchy Spawner]]
|[[Oni Cloud Generator]]
|Spawns Searchies to switch conveyor direction or On/Off Blocks.
|Generates cloud enemies periodically.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]</center>
|rowspan = "6" | [[1.7.0]]
|-
|-
|<center>[[File:ReturningMachineGunJoeIcon.png]]</center>
|<center>[[File:OniWindGeneratorIcon.png]]</center>
|[[Sniper Joe#Returning Machine Gun Joe|Returning Machine Gun Joe]]
|[[Oni Wind Generator]]
|Fires in two short bursts of three shots each. Learned to jump.
|Generates varying speeds of wind that alternate directions.
|<center>[[File:ColorDarkGreen2.png]] [[File:ColorLightBrightPurple.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|-
|-
|<center>[[File:NeoHeliMetallIcon.png]]</center>
|<center>[[File:PressurizedCrackedBlockIcon.png]]</center>
|[[Met#Neo Heli Metall|Neo Heli Metall]]
|[[Pressurized Cracked Block]]
|A fan favorite. Flies back and forth, firing three bullets as it stops.
|Cracks if shot. Can we fix it?
|<center>[[File:HorizontalMovementOnly2.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|<center>[[File:RightArrow.png]] [[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]]<br>[[File:1-5.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|-
|-
|<center>[[File:MolMoleIcon.png]]</center>
|<center>[[File:RotatingSpikeBoxIcon.png]]</center>
|[[MolMole]]
|[[Rotating Spike Box]]
|Drills through terrain or obstacles, leaving marks where it enters or exits.
|A box with spikes on 2 sides. Turns when the bell sound plays.
|<center> [[File:UpArrow.png]] [[File:DownArrow.png]]</center>
|rowspan="2"|<center>[[File:RightArrow.png]] [[File:LeftArrow.png]]</center>
|-
|-
|<center>[[File:MolMoleSpawnerIcon.png]]</center>
|<center>[[File:BellRingerIcon.png]]</center>
|[[MolMole Spawner]]
|[[Bell Ringer]]
|Spawns MolMoles in the defined area indefinitely in a pattern.
|Normally turns the spike box, but different colors impact different gimmicks.
|<center>N/A</center>
|-
|-
|<center>[[File:MolMoleSpawnerRandomIcon.png]]</center>
|<center>[[File:Kamikamin (chest).png]]</center>
|[[MolMole Spawner (Random)]]
|[[Kamikamin (chest)]]
|Spawns MolMoles in the defined area indefinitely at random.
|Who knows what goodies are inside. Maybe health... Maybe a mimic!
|<center>N/A</center>
|<center>[[File:Nothing.png]] [[File:SmalHealth.png]] [[File:LargeHealth.png]] [[File:SmallEnergy.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]]</center>
|<center>[[1.8.4]]</center>
|}
|}


===''Mega Man 11''===
===''Mega Man Game Boy''===
{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|+ style="text-align:left"|
|-
! scope="col" | Icon
! scope="col" #454E54;"|Icon
! scope="col" | Name
! scope="col" #454E54;"|Name
! scope="col" | In-Game Description
! scope="col" #454E54;"|In-Game Description
! scope="col" | Options
! scope="col" #454E54;"|Options
! scope="col" | Added in Version
! scope="col" #454E54;"|Added in Version
|-
|<center>[[File:ElectroGuardIcon.png]]</center>
|[[Electro Guard]]
|An electrified construction barrier. Why did we add this again?
|<center>N/A</center>
|rowspan = "9" | [[1.6.0]]
|-
|<center>[[File:ElectririIcon.png]]</center>
|[[Telly|Electriri]]
|This Telly's electric aura seems to have fried its homing ability.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:ElectririSpawnerIcon.png]]</center>
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Solid)
|Fully solid block that spawns Electriris at a regular rate.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:ElectririSpawnerEdgeIcon.png]]</center>
|[[Spawner#Electriri Spawners|Electriri Spawner]] (Edge)
|While this is on screen, Electriris will spawn regularly.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:PipettoIcon.png]]</center>
|[[Pipetto]]
|A chemistry robot which shoots 2 liter blobs of concentrated acid at you.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|<center>[[File:Anti-EddieIcon.png]]</center>
|[[Anti-Eddie]]
|Hides beneath pickups and takes them away if not defeated fast enough.
|<center>[[File:LargeHealth.png]] [[File:LargeEnergy.png]] [[File:1-up.png]] [[File:E-Tank.png]] [[File:M-Tank.png]] [[File:Yashichi.png]] [[File:Nothing.png]]</center>
|-
|<center>[[File:AirStoneIcon.png]]</center>
|[[Air Stone]]/Fire/Nut
|Hides and only comes out to attack when enemies are nearby.
|<center>[[File:ColorCyan2.png]] [[File:FireStoneColor.png]] [[File:ColorLightBrightPurple.png]]</center>
|-
|<center>[[File:MashBurnerIcon.png]]</center>
|[[Mash Burner]]
|Burner Man's apprentice. Shoot it to put out its fire and jump on it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
<center>[[File:MashBurnerStanding.png]] [[File:MashBurnerWalking.png]]</center>
|-
|-
|<center>[[File:CrunchDonIcon.png]]</center>
|<center>[[File:SuperCutterIcon.png]]</center>
|[[Crunch Don]]
|[[Super Cutter]]
|A skull platform with a hammer. When it swings a platform pops up.
|When approached it will begin to move in a circle, flying and indestructible.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]<br>[[File:ColorRed.png]] [[File:PoleColor1.png]]</center>
<center>[[File:CrunchDonStationary.png]] [[File:CrunchDonHopping.png]]</center>
|rowspan="15"|<center>[[1.8.0]]</center>
|}
 
=== Mega Man & Bass ===
{| class="wikitable sortable"
|+
!Icon
!Name
!In-Game Description
!Options
!Added in Version
|-
|-
|<center>[[File:Gori3.png]]</center>
|<center>[[File:MeltingSnowBlockIcon.png]]</center>
|[[Gori Three]]
|[[Melting Snow Block]]
|A primitive, metal-knuckled warrior. Can throw balls, rocks, and more balls.
|Ice blocks that melt when you stand on them. Fire works too.
|<center>[[File:ColorBlue.png]] [[File:ColorGreen.png]] [[File:ColorNavyBlue.png]] [[File:ColorMagenta.png]]</center> <center>[[File:Ball.png]] [[File:SpikyBall.png]] [[File:BlueBall.png]] [[File:GoriThreeRockIcon.png]] [[File:BouncyBall.png]]
|<center>[[File:ColorLightBlue.png]] [[File:PoleColor1.png]]</center>
|rowspan="5"|<center>[[1.8.0]]</center>
|-
|-
|<center>[[File:DodonpaCannon.png]]</center>
|<center>[[File:IcicleIcon.png]]</center>
|[[Dodonpa Cannon]]
|[[Icicle]]
|Aims and fires volley after volley at the player.
|Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center> <center>[[File:ColorGreen.png]] [[File:ColorPurple.png]]</center>
|-
|-
|<center>[[File:Plasma.png]]</center>
|<center>[[File:ShiftingFallingStonerIcon.png]]</center>
|[[Plasma]]
|[[Shifting Falling Stoner]]
|Two balls with a rod of pure energy in the middle.
|Standing on this causes it to shake before sinking down a tile, be careful!
|<center>N/A</center>
|<center>[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]</center>
|-
|-
|<center>[[File:Romper.png]]</center>
|<center>[[File:GutsHoverIcon.png]]</center>
|[[Romper]]
|[[Guts Hover]]
|The boys are back in town and they want your energy. You better not get caught.
|A platform that moves diagonally down when you stand on it, weak to spikes!
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center> <center>[[File:romperred.png]][[File:rompergreen.png]][[File:romperyellow.png]][[File:romperblue.png]][[File:ColorLightBrightPurple.png]]</center> <center>[[File:romperwalk.png]][[File:romperdrop.png]][[File:romperhop.png]][[File:romperhang.png]]</center>
|<center>[[File:ColorOrange2.png]] [[File:PoleColor1.png]]</center>
|-
|-
|<center>[[File:Snoler.png]]</center>
|<center>[[File:MoveHoverIcon.png]]</center>
|[[Snoler]]
|[[Move Hover]]
|A snowman which pulls player and snow in and makes mini snowmen fall from the air.
|A harmless moving platform that moves when shot, and cries in pain. You monster.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]</center>
|-
|-
|<center>[[File:MiniSnowman.png]]</center>
|<center>[[File:NapalmFireIcon.png]]</center>
|[[Mini Snowman]]
|[[Napalm Fire]]
|Mini Snowman fall from the air and lands on the ground.
|Instant kill fire. Will reignite at a set time after being doused by water.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorLightOrange.png]] [[File:PoleColor1.png]]<br>[[File:UpArrow.png]] [[File:LeftArrow.png]] [[File:DownArrow.png]] [[File:RightArrow.png]]</center>
|rowspan="2"|<center>[[1.8.4]]</center>
|-
|-
|<center>[[File:MiniSnowmanSpawner.png]]</center>
|<center>[[File:AlternatingTimingConveyorIcon.png]]</center>
|[[Mini Snowman Spawner]]
|[[Alternating Timing Conveyor]]
|Mini Snowman fall from the air and lands on the ground.
|Remember using Metal Man ton change conveyor directions?
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:RightArrow.png]] [[File:LeftArrow.png]]<br>[[File:ColorLightBlue.png]] [[File:ColorOrange2.png]] [[File:PoleColor1.png]]<br>[[File:1-5.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|-
|-
|<center>[[File:BigTellyIcon.png]]</center>
|<center>[[File:WaterFallSpawnerIcon.png]]</center>
|[[Telly#Big Telly|Big Telly]]
|[[Water Fall Spawner]]
|Drops a big bomb which causes a huge forest fire. Canada beware.
|Whether up or down, it drags you down regardless of present floors.
|<center>N/A</center>
|<center>[[File:DownArrow.png]] [[File:UpArrow.png]]<br>[[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]<br>[[File:1-5.png]]</center>
|rowspan="10"|<center>[[1.8.0]]</center>
|-
|-
|<center>[[File:ElectricGen.png]]</center>
|<center>[[File:UranusPlatformIcon.png]]</center>
|[[Electric Generator]]
|[[Uranus Platform]]
|Fires homing projectiles, they are slow but don't let yourself get comfy!
|Don't say it, don't think, just try not to fall through.
|<center>N/A</center>
|<center>[[File:ColorOrange.png]] [[File:PoleColor1.png]] [[File:TeleporterColor1.png]]<br>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|-
|-
|<center>[[File:Mokumokumo.png]]</center>
|<center>[[File:GirderSmallIcon.png]]</center>
|[[Mokumokumo]]
|rowspan="4"|[[Girder]]
|Slows you down and disables weapon usage. Certified cute cloud friend, or is it glue?
|A small girder that falls if you get too close and can be stood on.
|<center>[[File:ColorCyan.png]][[File:BrightLightPink.png]]</center>
|<center>[[File:ColorRed.png]] [[File:ColorDarkerBlue.png]] [[File:PoleColor1.png]]</center>
|-
|-
|<center>[[File:Hogale.png]]</center>
|<center>[[File:GirderIcon.png]]</center>
|[[Hogale]]
|A slightly less small girder that falls if you get too close and can be stood on.
|Basically a whale, can swim through water and tiles, almost indestructible.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:HogaleSpawner.png]]</center>
|<center>[[File:GirderMediumIcon.png]]</center>
|[[Hogale Spawner]]
|A nicely sized girder that falls if you get too close and can be stood on.
|A spawner which spawns a new Hogale every so often.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:Ammoner.png]]</center>
|<center>[[File:GirderLargeIcon.png]]</center>
|[[Ammoner]]
|A fairly big girder that falls if you get too close and can be stood on.
|Rolls down 1 tile drops and swim in water. Is there anything Ammoner can't do?
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|-
|-
|<center>[[File:OniRobo.png]]</center>
|<center>[[File:PlutoBlockIcon.png]]</center>
|[[Oni Robo]]
|[[Pluto Block]]
|A stationary bot that throws maces. It's very lonely without it's machines.
|Strong and sturdy... but small. Just like Pluto.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|<center>[[File:ColorLightBrightPurple.png]] [[File:PoleColor1.png]]</center>
|-
|-
|<center>[[File:OniRoboCloud.png]]</center>
|<center>[[File:MagnetWell.png]]</center>
|[[Oni Robo Cloud]]
|[[Magnet Well]]
|Periodically ignores the player to create a new friend.
|Pulls the player to it with more force as they get closer to it.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center> <center>[[File:MokumokumoColor.png]] [[File:MokumokumoColor2.png]]</center>
|<center>[[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:TeleporterColor1.png]]</center>
|rowspan="3"|<center>[[1.8.4]]</center>
|-
|-
|<center>[[File:OniRoboWind.png]]</center>
|<center>[[File:GravityField.png]]</center>
|[[Oni Robo Wind]]
|[[Gravity Field]]
|Alternatively sucks or blows with the help of Oni Robo's mace.
|Changes gravity while inside of it. Be wary of how high you can jump.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center> <center>[[File:Speed1.png]] [[File:Speed2.png]] [[File:Speed3.png]] [[File:Speed4.png]]</center>
|<center>[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]</center>
|-
|-
|<center>[[File:Sydecka.png]]</center>
|<center>[[File:GravityIndicator.png]]</center>
|[[Sydecka]]
|[[Gravity Indicator]]
|Rhino type enemy, shoots its horn and some missiles.
|Use these to make your gravity sections clearer than crystal man.
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:SydekaTURN.png]]</center>  
|<center>[[File:ColorDarkGreen3.png]] [[File:ColorBlue.png]] [[File:ColorYellow.png]] [[File:ColorDarkRed.png]] [[File:TeleporterColor1.png]]</center>
|-
|-
|<center>[[File:KamikaminEnemy.png]]</center>
|[[Kamikamin (Enemy)]]
|Yarr Matey! This mimic chest can be used to protect me gold in the real chest!
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|rowspan="1"|<center>[[1.8.4]]</center>
|}
|}


=== Mega Man Gameboy ===
===''Mega Man Maker''===
{| class="wikitable sortable"
{| class="wikitable plainrowheaders sortable"
|+
|+ style="text-align:left"|
!Icon
! scope="col" | Icon
!Name
! scope="col" | Name
!In-Game Description
! scope="col" | In-Game Description
!Options
! scope="col" | Options
!Added in Version
! scope="col" | Added in Version
|-
|-
|
|<center>[[File:MusicChangerIcon.png]]</center>
|[[Hyoey]]
|[[Music Changer]]
|Helicopter which follows and shoots at you. It never gives up the chase.
|Changes the level music when you touch a line or on a screen transition.  
 
|<center>[[File:MusicChange.png]] (All Stage Themes)</center>
|
|<center>[[1.7.0]]</center>
| rowspan="14" |[[1.8.0]]
|-
|-
|
|<center>[[File:KeyIcon.png]]</center>
|[[Biribaree]]
|[[Key]]
|Doesn't actually like Piriparee. But he gets free stuff all the time.
|Collect these to unlock key doors. You can carry up to seven.  
 
|<center>[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]</center>
|
|rowspan="2"|<center>[[1.2.0]]</center>
|-
|-
|
|<center>[[File:VerticalKeyDoorIcon.png]]</center>
|[[Piriparee]]
|[[Key Door]]
|Best friends with Biribaree they share everything! Shoots electric projectiles.
|rowspan="2"|Opens if touched when a key is being carried, consuming the key.
 
|rowspan="2"|<center>[[File:1-9.png]]<br>[[File:ColorBlue.png]] [[File:ColorDarkGreen3.png]] [[File:ColorRed.png]] [[File:ColorOrange2.png]]</center>
|
|-
|-
|<center>[[File:Doncatchicon.png]]</center>
|<center>[[File:HorizontalKeyDoorIcon.png]]</center>
|[[Doncatch]]
|[[Key Door|Horizontal Key Door]]
|Follows the player and smashes the ground. Can break all sorts of floors.
|<center>[[1.6.0]]</center>
 
|
|-
|-
|
|<center>[[File:MagneticCeilingIcon.png]]</center>
|[[Hell Metall DX]]
|[[Magnetic Ceiling]]
|A tanky Met varient.It needs a charged shot to show its weak spot.
|Jump into this powerful magnet to stick to it. It's a feature.  
 
|<center>N/A</center>
|
|rowspan="4"|<center>[[1.7.5]]</center>
|-
|-
|
|<center>[[File:MagneticConveyorIcon.png]]</center>
|[[Fukuhorn]]
|[[Magnetic Ceiling|Magnetic Ceiling (Conveyors)]]
|Acts exactly like Metall Sniper, but has a more electronic look.
|A magnet that automatically moves you along the ceiling.  
 
|<center>[[File:LeftArrow.png]] [[File:RightArrow.png]]</center>
|
|-
|
|[[Metall Sniper]]
|A cannon-Met,it is armoured and only gets up when the player is close to it.
 
|
|-
|
|[[Press'n]]
|Rises into the air and crashes into the ground trying to crush the player.
 
|
|-
|
|[[Cutting Wheel]]
|Falls on the ground and starts to head in the players direction.
 
|
|-
|
|[[Tamp]]
|The sudden feeling of being crushed by a teleporting space robot is only tamporary.
 
|
|-
|
|[[La Jaba]]
|La Jaba has arrived. Threatens humanity with every second it is alive.
 
|
|-
|
|[[Fankurow]]
|Who? Who? You, that's who. Flaps its wings to push or pull you with the wind.
 
|
|-
|
|[[Shuhorn]]
|Automated defense system "Shuhorn" activated. Find and destroy target "Mega Man."
 
|
|-
|-
|
|<center>[[File:OnSwitchMagneticCeilingIcon.png]]</center>
|[[Chainsoar]]
|[[Magnetic Ceiling|On Switch Magnetic Ceiling]]
|A lumber mill robot. When he dies he will drop his saw blade.
|A ceiling magnet that's only active if the switch is blue.  
 
|rowspan="2"|<center>N/A</center>
|
|-
|-
|
|<center>[[File:OffSwitchMagneticCeilingIcon.png]]</center>
|[[Feeber]]
|[[Magnetic Ceiling|Off Switch Magnetic Ceiling]]
|A crab that releases a large bubble that traps the player and drags them away.
|A ceiling magnet that's only active if the switch is red.  
 
|
|rowspan="1" |[[1.8.4]]
|}
|}
==Trivia==
* The description for [[Fire Met Spawner]] is a reference to [[Fire Man]]'s quotes about his drive for justice before fighting him in the New Style mode of ''[[Mega Man Powered Up]]''.
* The [[Croaker]] is the only enemy that was added in a non-major update: version [[1.0.9]], the Cirno Update.
* The [[Caricarry]] and [[Petit Devil]] have existed since [[1.0.0|the game's launch]], but were unavailable through normal means until they were fully implemented in [[1.5.0]].
[[Category:Assets]]

Revision as of 14:05, 4 March 2024

Level objects, commonly referred to as gimmicks, are a category of placeable assets in Mega Man Maker's Level Builder, serving as non-combat challenges usually revolving around platforming.

As of version 1.8.0, there are a total of 166 level objects in Mega Man Maker. This includes 8 general level objects, 20 from Mega Man, 7 from Mega Man 2, 9 from Mega Man 3, 6 from Mega Man 4, 8 from Mega Man 5, 11 from Mega Man 6, 3 from Mega Man 7, 9 from Mega Man 8, 10 from Mega Man 9, 7 from Mega Man 10, 13 from Mega Man 11, 15 from Mega Man & Bass, 15 from the Game Boy games and 25 exclusive to Mega Man Maker.

History

Prior to 1.5.0, the Teleporter was listed in the "General" category, since Mega Man 9 was not implemented in Mega Man Maker at the time. It was added to the Mega Man 9 category after the update, leaving the former version unavailable.

Water was available as a "General" level object from 1.0.0 to 1.4.2.1, but in 1.5.0 was made unavailable in favor of the water variants folder added in the Tiles.

As of 1.8.0, level objects that are exclusive to Mega Man Maker are given their own tab, while other level objects that were in the "General" tab are now included in the game they debuted in, the only exception being the Count Bomb as it appeared in more than one game.

List of Objects

As of version 1.8.0, there are level objects from Mega Man through Mega Man 11, Mega Man & Bass and the Game Boy Games.

General

Icon Name In-Game Description Options Added in Version Notes
CheckpointIcon.png
Checkpoint When touched, you will respawn here upon death.
N/A
1.0.0
YokuBlockIcon.png
Yoku Block A block which appears and disappears. Dwoooooop.
1-5.png
YokuBlock1.png YokuBlock2.png YokuBlock3.png YokuBlock4.png YokuBlock5.png YokuBlock6.png YokuBlock7.png YokuBlock8.png YokuBlock9.png YokuBlock10.png YokuBlock11.png YokuBlock12.png YokuBlock13.png YokuBlock14.png YokuBlock15.png YokuBlock16.png
1.0.0
ReflectingYokuBlockIcon.png
Reflecting Yoku Block A block which appears and disappears, and reflects shots.
1-5.png
1.5.0
Originated from Mega Man & Bass.
CountBombVerticalIcon.png
CountBombHorizontalIcon.png
Count Bomb When activated, it ticks down until it explodes.
LeftArrow.png RightArrow.png
UpArrow.png DownArrow.png
1-9.png
1.0.0
Originated from Mega Man III and Mega Man 6.
WeaponBlockIcon.png
Weapon Block A reflective block which can only be destroyed by certain weapons.
Available Weapons, Nothing.png
WeaponBarrierIcon.png
Weapon Barrier
HorizontalWeaponBarrierIcon.png
Horizontal Weapon Barrier
1.6.0

Mega Man / Mega Man Powered Up

Icon Name In-Game Description Options Added in Version
FireBeamIcon.png
Fire Beam A flamethrower which periodically shoots a lot of fire.
LeftArrow.png RightArrow.png
1-4.png
1.0.0
ElecBeamIcon.png
Elec Beam Periodically creates a dangerous electric current.
LeftArrow.png RightArrow.png
1-4.png
FlamePillarIcon.png
Flame Pillar A flame that rises and backs down again. Can be frozen.
1-9.png
1.1.0
SuperArmBlockIcon.png
Super Arm Block A big block to lift with Super Arm. Has many variants, but no gravity.
SuperArmBlockSettingA.png SuperArmBlockSettingB.png SuperArmBlockSettingC.png SuperArmBlockSettingD.png SuperArmBlockSettingE.png SuperArmBlockSettingF.png SuperArmBlockSettingG.png SuperArmBlockSettingH.png
1.7.0
FireWaveSpawnerHIcon.png
Fire Wave Spawner Spawns horizontal fire waves at many different intervals and speeds.
LeftArrow.png RightArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
FireWaveSpawnerVIcon.png
Spawns vertical fire waves at many different intervals and speeds.
UpArrow.png DownArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
FireWaveSpawnerEdgeHIcon.png
Fire Wave Spawner (Edge) Spawns horizontal fire waves at different intervals and speeds.
LeftArrow.png RightArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
FireWaveSpawnerEdgeVIcon.png
Spawns vertical fire waves at different intervals and speeds
UpArrow.png DownArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
FireWaveRelocatorAIcon.png
Fire Wave Relocator Redirects incoming fire waves in a cardinal direction. Solid, but no gravity.
LeftArrow.png UpArrow.png RightArrow.png DownArrow.png
FireWaveRelocatorBIcon.png
Redirects incoming fire waves in a cardinal direction. Not solid.
FireWaveShaftAIcon.png
Fire Wave Shaft A merely aesthetic block for horizontal fire waves to travel through.
N/A
FireWaveShaftBIcon.png
A merely aesthetic block for vertical fire waves to travel through.
CrystalSwitchIcon.png
On/Off Switch Solid switch that changes the state of on/off gimmicks when shot.
CrystalSwitchTimerIcon.png
On/Off Switch Timer Changes the state of on/off gimmicks at set intervals.
1-9.png
SwitchBlockOnIcon.png
On Switch Block On/Off block that's solid if the switch is blue and not solid if it's red.
N/A
SwitchBlockOffIcon.png
Off Switch Block On/Off block that's solid if the switch is red and not solid if it's blue.
SwitchSpikeOnIcon.png
On Switch Spike On/Off spike that's solid if the switch is blue and not solid if it's red.
SwitchSpikeOffIcon.png
Off Switch Spike On/Off spike that's solid if the switch is red and not solid if it's blue.
SwitchLadderOnIcon.png
On Switch Ladder On/Off ladder that's solid if the switch is blue and not solid if it's red.
SwitchLadderOffIcon.png
Off Switch Ladder On/Off ladder that's solid if the switch is red and not solid if it's blue.

Mega Man 2

Icon Name In-Game Description Options Added in Version
ConveyorBeltIcon.png
Conveyor Belt Pulls you, along with anything on it, in one direction.
LeftArrow.png RightArrow.png
AnotherDarkRed.png PoleColor6.png ColorLimeGreen2.png TeleporterColor1.png ColorYellow.png Speed1.png Speed2.png Speed3.png Speed4.png
1.0.0
ForceBeamIcon.png
Force Beam A dangerous beam which flies across the screen, dealing 7 damage.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
RedForceBeamIcon.png
Red Force Beam A dangerous beam which flies across the screen, instantly killing you.
GreenForceBeamIcon.png
Green Force Beam A dangerous beam which flies across the screen, draining your health.
PressIcon.png
Press Clamps down when you get close. The chain is harmless.
N/A
1.2.0
CrashLiftIcon.png
Crash Lift Place rails. Toggle the platform option to spawn a platform that rides along them.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
ColorWhite.png ColorDarkerWhite.png
NoCrashLift.png CrashLift.png
AcidDropIcon.png
Acid Drop This strong acid dissolves Mega Man, while the sound dissolves your patience.
1-7.png
1.7.0

Mega Man 3

Icon Name In-Game Description Options Added in Version
LiftPlatformIcon.png
Lift Platform When stood on, it rises up until it hits a ceiling, then goes back down.
N/A
1.0.0
DropPlatformIcon.png
Drop Platform Splits into two parts when stepped on, dropping you underneath it.
WanaanIcon.png
Wanaan Vent that, when stepped on, causes a chomping robot to attack.
ColorDarkGreen.png ColorGreen.png
1.2.0
MagnetIcon.png
Magnet Pulls the player towards it when they're at the same height.
LeftArrow.png RightArrow.png
MovingCogIcon.png
Moving Cog Pulls you, along with anything on it, in one direction.
LeftArrow.png RightArrow.png
ColorLightOrange.png PoleColor1.png ColorLightBrightPurple.png ColorOrange.png MovingCogColor1.png ColorLimeGreen.png
1.6.0
NeedlePressVerticalIcon.png
Needle Press Vertical A big needle which expands and retracts from ceilings or floors.
UpArrow.png DownArrow.png
1.7.0
NeedlePressHorizontalIcon.png
Needle Press Horizontal A big needle which expands and retracts from walls.
LeftArrow.png RightArrow.png
TopLiftSpawnerIcon.png
Top Lift Spawner Spawns top lifts from the bottom or the top of the screen indefinitely.
UpArrow.png DownArrow.png
TopLiftIcon.png
Top Lift Spinning platform that moves anything on it around back and forth.
N/A

Mega Man 4

Icon Name In-Game Description Options Added in Version
DustBlockIcon.png
Dust Block A solid block which can be destroyed by weaponry.
AnotherDarkRed.png ColorDarkPurple.png
(Mega Man 4 and Mega Man 5 skins)
1.0.0
CossackPlatformIcon.png
Cossack Platform Slowly descents when stood on, rises otherwise.
N/A
RingPlatformIcon.png
Ring Platform A rainbow platform that folds in from the left when stepped on.
1.3.0
CoilPlatformIcon.png
Coil Platform A not rainbow platform that folds in from the right when stepped on.
QuicksandIcon.png
Quicksand Don't stand in it too long, you will slowly sink into it! ...What's so quick about it?
ForkBlockIcon.png
Fork Block Alternates which side is safe to touch on a timer. Where's my knife block?
ForkBlockHorizontal.png ForkBlockVertical.png
1.7.0

Mega Man 5

Icon Name In-Game Description Options Added in Version
FallingPlatformIcon.png
Falling Platform Falls shortly after you stand on it.
N/A
1.0.0
RotatingPlatformIcon.png
Rotating Platform Moves to a set location before falling down.
ColorGreen.png ColorBrightRed.png ColorLightOrange.png
RollingDrillIcon.png
Rolling Drill A destroyable drill that kills players and eats blocks for breakfast.
LeftArrow.png RightArrow.png
1.3.0
RollingDrillSpawnerIcon.png
Rolling Drill Spawner A garage that spawns death drills instead of cars.
LeftArrow.png RightArrow.png
TeckyunIcon.png
Teckyun A mace that calmly swings back and forth. The chain is not harmful.
LeftArrow.png RightArrow.png
UpArrow.png DownArrow.png
ColorLightBlue.png ColorOrange.png
SteamIconA.png
Steam (Vertical) A crack that can be placed above or below collision and release damaging steam.
UpArrow.png DownArrow.png
1-4.png
1.7.0
SteamIconB.png
Steam (Horizontal) A crack that can be placed next to collision and release damaging steam.
LeftArrow.png RightArrow.png
1-4.png
LowGravityIcon.png
Low Gravity Section Lowers gravity in current section, only affects the player. For water haters.
N/A
1.8.0

Mega Man 6

Icon Name In-Game Description Options Added in Version
MM6SpringIcon.png
Spring Bouncy. Hold the jump button for even more bounce.
N/A
1.0.0
FlipPlatformIcon.png
Flip Platform Flips to the other side when stood on.
CrackedBlockIcon.png
Cracked Block Destructible block that can be broken by Power Adaptor or Punch Blocks.
Nothing.png SmalHealth.png LargeHealth.png SmallEnergy.png LargeEnergy.png 1-up.png E-Tank.png M-Tank.png
CrackedBlock1.png CrackedBlock2.png File:CrackedBlock3.png File:CrackedBlock4.png File:CrackedBlock5.png File:CrackedBlock6.png File:CrackedBlock7.png File:CrackedBlock8.png File:CrackedBlock9.png File:CrackedBlock10.png File:CrackedBlock11.png File:CrackedBlock12.png File:CrackedBlock13.png File:CrackedBlock14.png File:CrackedBlock15.png File:CrackedBlock16.png File:CrackedBlock17.png File:CrackedBlock18.png File:CrackedBlock19.png File:CrackedBlock20.png File:CrackedBlock21.png File:CrackedBlock22.png File:CrackedBlock23.png
1.4.0
PushBlockIcon.png
Push Block Indestructible block that can be pushed by the Power Adaptor or Punch Blocks.
N/A
OilIcon.png
Oil Black liquid that hinders your movement. Don't let fire touch it! Or do, whatever.
UnlitOil.png LitOil.png
1.4.0
FanIcon.png
Fan Your biggest one. Pushes you up or down depending on their direction.
UpArrow.png DownArrow.png
ColorYellow.png ColorBrightBlue.png ColorBlue.png
PlantformIcon.png
Plantform Opens when shot by a weapon, not solid when closed. That's no longer expoitable.
N/A
1.7.0
SpikePlatformIcon.png SpikePlatformReverseIcon.png
Spike Platform Flips its safe and spiky sides upon touch. The spikes aren't lethal.
IceWallVerticalIcon.png IceWallHorizontalIcon.png
Ice Barrier Melts when touched by any source of heat.

Mega Man 7

Icon Name In-Game Description Options Added in Version
FloorLightIcon.png
Floor Light Causes a blackout when stepped on, can be useful for creating nice transitions.
N/A
1.4.0
JetPlatformIcon.png
Jet Platform Step on the button and watch them fly at velocities of mach 0.001!
LeftArrow.png RightArrow.png
1-9.png
PunchBlockIcon.png
Punch Block An angry block that will send a fist the way it's turned. Jump to flip it.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
1-9.png

Mega Man 8

Icon Name In-Game Description Options Added in Version
ThunderClawPoleIcon.png
Thunder Claw Pole Grappling point for Thunder Claw that lets you do a stylish swing.
PoleColor1.png PoleColor2.png PoleColor3.png PoleColor4.png PoleColor5.png PoleColor6.png
1.5.0
TNTIcon.png
TNT Explodes once its fuse is lit by fire, causes chain reactions with nearby TNT.
NoFuse.png Fuse.png
AstroGateIcon.png
Astro Gate Can be moved up or down by Astro Buttons of the corresponding color.
UpArrow.png DownArrow.png
ColorRed.png ColorDarkGreen3.png ColorBlue.png ColorOrange2.png TeleporterColor1.png ColorYellow.png ColorPink.png TeleporterColor2.png
AstroGateHorizontalIcon.png
Can be moved left or right by Astro Buttons of the corresponding color.
RightArrow.png LeftArrow.png
ColorRed.png ColorDarkGreen3.png ColorBlue.png ColorOrange2.png TeleporterColor1.png ColorYellow.png ColorPink.png TeleporterColor2.png
1.8.0
AstroButtonIcon.png
Astro Button Moves Astro Gates of the corresponding color up or down.
DownArrow.png UpArrow.png
ColorRed.png ColorDarkGreen3.png ColorBlue.png ColorOrange2.png TeleporterColor1.png ColorYellow.png ColorPink.png TeleporterColor2.png
1.5.0
AstroButtonHorizontalIcon.png
Moves Astro Gates of the corresponding color left or right.
RightArrow.png LeftArrow.png
ColorRed.png ColorDarkGreen3.png ColorBlue.png ColorOrange2.png TeleporterColor1.png ColorYellow.png ColorPink.png TeleporterColor2.png
1.8.0
AstroResetButtonIcon.png
Astro Reset Button Instantly teleports all Astro Gates back to their initial location.
DownArrow.png UpArrow.png
1.5.0
AstroResetButtonHorizontalIcon.png
RightArrow.png LeftArrow.png
1.8.0
GoriThreeRockIcon.png
Gori Three Rock A big and heavy meatball, try grabbing it with Super Arm.
RightArrow.png LeftArrow.png

Mega Man 9

Icon Name In-Game Description Options Added in Version
TeleporterIcon.png
Teleporter Teleports you from one location to another. Now in a rainbow of colors.
Second Teleporter part location
ColorPink.png ColorBrightBlue.png ColorDarkGreen3.png AnotherDarkRed.png ColorYellow.png ColorBlue.png ColorOrange2.png TeleporterColor2.png TeleporterColor1.png
1.0.0
MagmaBeamGeneratorIcon.png
Magma Beam Generator Generates an insta-kill beam of magma. Best to avoid it.
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
1-5.png
ColorLightOrange.png ColorLimeGreen2.png
1.5.0
RainIcon.png
Rain Very strong screen-wide wind with several speeds, ignores time freezing.
LeftArrow.png RightArrow.png
1-5.png
BokazurahIcon.png
Bokazurah Garden equipment that lobs three arcing balls at you when shot. Fully solid.
LeftArrow.png RightArrow.png
BokazurahBlockIcon.png
Bokazurah Block Pretty blocks that can only be destroyed by the shots of a Bokazurah.
N/A
IllusianIcon.png
Illusian Projector which creates fake blocks, he needs to be cut from the set.
LeftArrow.png RightArrow.png
File:IllusianBlock1.png File:IllusianBlock2.png File:IllusianBlock3.png File:IllusianBlock4.png File:IllusianBlock5.png File:IllusianBlock6.png File:IllusianBlock7.png File:IllusianBlock8.png File:IllusianBlock9.png File:IllusianBlock10.png File:IllusianBlock11.png
IllusianBlockIcon.png
Illusian Block Always tangible and visible. Can be used with Illusians to create confusion.
File:IllusianBlock1.png File:IllusianBlock2.png File:IllusianBlock3.png File:IllusianBlock4.png File:IllusianBlock5.png File:IllusianBlock6.png File:IllusianBlock7.png File:IllusianBlock8.png File:IllusianBlock9.png File:IllusianBlock10.png File:IllusianBlock11.png
SplashPlatformIcon.png
Splash Platform Launches water filled platforms with adjustable speed that quickly disappear.
LeftArrow.png RightArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
1.7.0
ConcreteLiftIcon.png
Concrete Lift Moves straight up or down when stepped on. Bwoop.
ColorLimeGreen2.png ColorPink2.png
HornetRollIcon.png
Hornet Roll Expands to an adjustable length when shot. Not as good as a cinnamon roll.
LeftArrow.png RightArrow.png
1-8.png

Mega Man 10

Icon Name In-Game Description Options Added in Version
SheepBlockIcon.png
Sheep Block Vanishes alongside adjacent colored blocks and spikes after it's stepped on.
ColorBrightBlue2.png ColorDarkRed.png ColorGreen.png ColorYellow.png ColorBrightBlue.png ColorLightGreen.png ColorDarkPurple2.png ColorMagenta.png
1.6.0
SheepSpikeIcon.png
Sheep Spike Vanishes alongside adjacent colored blocks and spikes after it's stepped on.
ColorBrightBlue2.png ColorDarkRed.png ColorGreen.png ColorYellow.png ColorBrightBlue.png ColorLightGreen.png ColorDarkPurple2.png ColorMagenta.png
ChillBlockIcon.png
Chill Block Icy cube that breaks from jumps, weapons or heavy objects. Quite cool!
ChillBlockSolid.png ChillBlockCracked.png
MovingElevatorIcon.png
Moving Elevator Moves vertically alone, has buttons for horizontal movement.
UpArrow.png DownArrow.png HorizontalMovementOnly2.png
MovingElevatorVerticalStopIcon.png
Moving Elevator Vertical Stop Stops the elevator from moving up or down past this point.
N/A
JumpthroughPlatformIcon.png
Jumpthrough Platforms A simple top-solid platform that's handy for platforming segments.
ColorBrightRed.png ColorOrange2.png ColorBlue.png ColorGreen.png
1.7.0
SoccerBallJetIcon.png
Soccer Ball Jet Flies into the air when shot, hovers back down slowly. Also comes with spikes.
SoccerBallJet.png SoccerBallJetSpike.png

Mega Man 11

Icon Name In-Game Description Options Added in Version
SpinningWheelIcon.png
Spinning Wheel Spinning wheel which can have 1-4 platforms on it. Comes in many colors.
UpArrow.png DownArrow.png
1-4.png
ColorNavyBlue.png ColorDarkerBlue.png ColorDarkerRed.png ColorDarkerGreen.png
1.6.0
ChemicalSolutionIcon.png
Chemical Solution An acidic chemical solution which can do harm in high concentrations.
1-4.png
FireWallIcon.png
Fire Wall Deadly flames that slowly chase you. Freeze it to catch a break if needed!
LeftArrow.png RightArrow.png UpArrow.png DownArrow.png
1-4.png
FireWallModifierIcon.png
Fire Wall Modifier Can modify the speed and direction of any firewall getting in this position.
SprFireWallModifierBuilderOptions strip3.png HorizontalArrow.png VerticalArrow.png RightArrow.png UpArrow.png LeftArrow.png DownArrow.png
NoSpeed.png Speed1.png Speed2.png Speed3.png Speed4.png
1.7.0
BouncyBallIcon.png
Bouncy Ball Beautifully bouncy! Striped variants contain extra elastic for flying extra far!
ColorRed.png ColorOrange.png ColorYellow.png ColorPink.png ColorLightOrange.png ColorBrightRed.png
FuseRailIcon.png
Fuse Rail Rails that conduct electricity to the fuse laser crawlers. Don't stand on them.
FuseRail0.png FuseRail1.png FuseRail2.png FuseRail3.png FuseRail4.png FuseRail5.png FuseRail6.png FuseRail7.png FuseRail8.png FuseRail9.png FuseRail10.png FuseRail11.png FuseRail12.png FuseRail13.png
FuseLaserCrawlerIcon.png
Fuse Laser Crawler Shoots laser when in contact with fuse rail or S.Thunder.
FuseLaserBaseSpawnerAngle0.png FuseLaserBaseSpawnerAngle1.png FuseLaserBaseSpawnerAngle2.png FuseLaserBaseSpawnerAngle3.png FuseLaserBaseSpawnerAngle4.png FuseLaserBaseSpawnerAngle5.png FuseLaserBaseSpawnerAngle6.png FuseLaserBaseSpawnerAngle7.png
FuseLaserTurretIcon.png
Fuse Laser Turret Shoots a laser periodically. Sometimes electronics need a kick.
UpArrow.png LeftArrow.png DownArrow.png RightArrow.png
1.8.0
FuseLaserSpawnerIcon.png
Fuse Laser Spawner Acts as a spawner for fuse laser crawlers.
FuseLaserBaseSpawnerAngle0.png FuseLaserBaseSpawnerAngle1.png FuseLaserBaseSpawnerAngle2.png FuseLaserBaseSpawnerAngle3.png FuseLaserBaseSpawnerAngle4.png FuseLaserBaseSpawnerAngle5.png FuseLaserBaseSpawnerAngle6.png FuseLaserBaseSpawnerAngle7.png
FuseLaserBaseSpawnerInterval0.png FuseLaserBaseSpawnerInterval1.png FuseLaserBaseSpawnerInterval2.png FuseLaserBaseSpawnerInterval3.png FuseLaserBaseSpawnerInterval4.png FuseLaserBaseSpawnerInterval5.png FuseLaserBaseSpawnerInterval6.png FuseLaserBaseSpawnerInterval7.png FuseLaserBaseSpawnerInterval8.png FuseLaserBaseSpawnerInterval9.png FuseLaserBaseSpawnerInterval10.png FuseLaserBaseSpawnerInterval11.png FuseLaserBaseSpawnerInterval12.png FuseLaserBaseSpawnerInterval13.png
File:FuseLaserSpawnerNumber0.png File:FuseLaserSpawnerNumber1.png File:FuseLaserSpawnerNumber2.png File:FuseLaserSpawnerNumber3.png File:FuseLaserSpawnerNumber4.png File:FuseLaserSpawnerNumber5.png File:FuseLaserSpawnerNumber6.png File:FuseLaserSpawnerNumber7.png File:FuseLaserSpawnerNumber8.png File:FuseLaserSpawnerNumber9.png File:FuseLaserSpawnerNumber10.png
1.7.0
FuseLaserExitIcon.png
Fuse Laser Exit Fuse lasers moving over this object will retract and despawn.
UpArrow.png LeftArrow.png DownArrow.png RightArrow.png
FuseCrosserIcon.png
Fuse Crosser Spreads incoming laser electricity to the four cardinal directions.
FuseCrosserNormal.png FuseCrosserOn.png FuseCrosserOff.png FuseCrosserAlwaysOn.png
FuseXtenderIcon.png
Fuse Xtender Spread incoming laser electricity to the four diagonal directions.
FuseXtenderNormal.png FuseXtenderOn.png FuseXtenderOff.png FuseXtenderAlwaysOn.png
HotPlateIcon.png
Hot Plate A plate that can hurt enemies and you when hot. Can also be used to make pancakes.
N/A
1.8.0

Mega Man & Bass

Icon Name In-Game Description Options Added in Version
&BIceBlock.png
Ice Block A rather sturdy cube until it intercast with heat.
ColorLightBlue.png ColorPurple.png
Nothing.png SmalHealth.png LargeHealth.png SmallEnergy.png LargeEnergy.png 1-up.png E-Tank.png M-Tank.png
1.8.0
IceBlockSpawnerIcon.png
Ice Block Spawner An ice machine which launches solid blocks of ice.
LeftArrow.png RightArrow.png
ColorLightBlue.png ColorPurple.png
ExplosiveCrateIcon.png
Explosive Crate Top notch technology, smart crates exploding only it's own type.
ColorBlue.png ColorRed.png ColorDarkPurple.png ColorDarkGreen3.png
DynamoConveyorIcon.png
Dynamo Conveyor A conveyor that speeds up more and more as you stand on it.
LeftArrow.png RightArrow.png
ColorGreen.png ColorDarkPurple.png
MovingLightIcon.png
Moving Light The name says it all. It's a light and it moves.
RightArrow.png UpArrow.png LeftArrow.png DownArrow.png SprFireWallModifierBuilderOptions strip3.png
1-5.png
Speed1.png Speed2.png Speed3.png Speed4.png
MovingLightRedirectorIcon.png
Moving Light Redirector Upon contact, changes the direction and speed of a moving light.
RightArrow.png UpArrow.png LeftArrow.png DownArrow.png
1-5.png
Speed1.png Speed2.png Speed3.png Speed4.png
MovingLightTerminatorIcon.png
Moving Light Terminator Destroys any moving lights that make contact. Not doctor approved.
N/A
MovingLightDarknessIcon.png
Moving Light Darkness Total darkness where light sources can illuminate your way.
BalloonIcon.png
Balloon Balloons that can be jumped on. Does not play nicely with spikes or bullets.
ColorOrange2.png ColorGreen.png
BalloonSpawnerIcon.png
Balloon Spawner Makes balloons at regular intervals from bottom of screen.
ColorOrange2.png ColorGreen.png
1-9.png
OniCloudGeneratorIcon.png
Oni Cloud Generator Generates cloud enemies periodically.
LeftArrow.png RightArrow.png
MokumokumoColor.png MokumokumoColor2.png
OniWindGeneratorIcon.png
Oni Wind Generator Generates varying speeds of wind that alternate directions.
LeftArrow.png RightArrow.png
Speed1.png Speed2.png Speed3.png Speed4.png
PressurizedCrackedBlockIcon.png
Pressurized Cracked Block Cracks if shot. Can we fix it?
RightArrow.png UpArrow.png LeftArrow.png DownArrow.png
1-5.png
Speed1.png Speed2.png Speed3.png Speed4.png
RotatingSpikeBoxIcon.png
Rotating Spike Box A box with spikes on 2 sides. Turns when the bell sound plays.
RightArrow.png LeftArrow.png
BellRingerIcon.png
Bell Ringer Normally turns the spike box, but different colors impact different gimmicks.
Kamikamin (chest).png
Kamikamin (chest) Who knows what goodies are inside. Maybe health... Maybe a mimic!
Nothing.png SmalHealth.png LargeHealth.png SmallEnergy.png LargeEnergy.png 1-up.png E-Tank.png M-Tank.png Yashichi.png
1.8.4

Mega Man Game Boy

Icon Name In-Game Description Options Added in Version
SuperCutterIcon.png
Super Cutter When approached it will begin to move in a circle, flying and indestructible.
LeftArrow.png RightArrow.png
ColorRed.png PoleColor1.png
1.8.0
MeltingSnowBlockIcon.png
Melting Snow Block Ice blocks that melt when you stand on them. Fire works too.
ColorLightBlue.png PoleColor1.png
IcicleIcon.png
Icicle Spawns iciles that act as platforms and non-lethal spikes. Harms bosses.
ShiftingFallingStonerIcon.png
Shifting Falling Stoner Standing on this causes it to shake before sinking down a tile, be careful!
ColorLightOrange.png PoleColor1.png
GutsHoverIcon.png
Guts Hover A platform that moves diagonally down when you stand on it, weak to spikes!
ColorOrange2.png PoleColor1.png
MoveHoverIcon.png
Move Hover A harmless moving platform that moves when shot, and cries in pain. You monster.
ColorDarkerBlue.png PoleColor1.png
NapalmFireIcon.png
Napalm Fire Instant kill fire. Will reignite at a set time after being doused by water.
ColorLightOrange.png PoleColor1.png
UpArrow.png LeftArrow.png DownArrow.png RightArrow.png
AlternatingTimingConveyorIcon.png
Alternating Timing Conveyor Remember using Metal Man ton change conveyor directions?
RightArrow.png LeftArrow.png
ColorLightBlue.png ColorOrange2.png PoleColor1.png
1-5.png
Speed1.png Speed2.png Speed3.png Speed4.png
WaterFallSpawnerIcon.png
Water Fall Spawner Whether up or down, it drags you down regardless of present floors.
DownArrow.png UpArrow.png
ColorDarkerBlue.png PoleColor1.png
Speed1.png Speed2.png Speed3.png Speed4.png
1-5.png
UranusPlatformIcon.png
Uranus Platform Don't say it, don't think, just try not to fall through.
ColorOrange.png PoleColor1.png TeleporterColor1.png
Speed1.png Speed2.png Speed3.png Speed4.png
GirderSmallIcon.png
Girder A small girder that falls if you get too close and can be stood on.
ColorRed.png ColorDarkerBlue.png PoleColor1.png
GirderIcon.png
A slightly less small girder that falls if you get too close and can be stood on.
GirderMediumIcon.png
A nicely sized girder that falls if you get too close and can be stood on.
GirderLargeIcon.png
A fairly big girder that falls if you get too close and can be stood on.
PlutoBlockIcon.png
Pluto Block Strong and sturdy... but small. Just like Pluto.
ColorLightBrightPurple.png PoleColor1.png
MagnetWell.png
Magnet Well Pulls the player to it with more force as they get closer to it.
ColorBlue.png ColorYellow.png TeleporterColor1.png
1.8.4
GravityField.png
Gravity Field Changes gravity while inside of it. Be wary of how high you can jump.
ColorDarkGreen3.png ColorBlue.png ColorYellow.png ColorDarkRed.png TeleporterColor1.png
GravityIndicator.png
Gravity Indicator Use these to make your gravity sections clearer than crystal man.
ColorDarkGreen3.png ColorBlue.png ColorYellow.png ColorDarkRed.png TeleporterColor1.png

Mega Man Maker

Icon Name In-Game Description Options Added in Version
MusicChangerIcon.png
Music Changer Changes the level music when you touch a line or on a screen transition.
MusicChange.png (All Stage Themes)
1.7.0
KeyIcon.png
Key Collect these to unlock key doors. You can carry up to seven.
ColorBlue.png ColorDarkGreen3.png ColorRed.png ColorOrange2.png
1.2.0
VerticalKeyDoorIcon.png
Key Door Opens if touched when a key is being carried, consuming the key.
1-9.png
ColorBlue.png ColorDarkGreen3.png ColorRed.png ColorOrange2.png
HorizontalKeyDoorIcon.png
Horizontal Key Door
1.6.0
MagneticCeilingIcon.png
Magnetic Ceiling Jump into this powerful magnet to stick to it. It's a feature.
N/A
1.7.5
MagneticConveyorIcon.png
Magnetic Ceiling (Conveyors) A magnet that automatically moves you along the ceiling.
LeftArrow.png RightArrow.png
OnSwitchMagneticCeilingIcon.png
On Switch Magnetic Ceiling A ceiling magnet that's only active if the switch is blue.
N/A
OffSwitchMagneticCeilingIcon.png
Off Switch Magnetic Ceiling A ceiling magnet that's only active if the switch is red.