Difference between pages "Thunder Beam" and "Time Slow"

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{{Template:Asset
{{Template:Asset
|name=[[File:ThunderBeamIcon.png|left]] Thunder Beam [[File:ThunderBeamIcon.png|right]]
|name=[[File:TimeSlowIcon.png|left]] Time Slow [[File:TimeSlowIcon.png|right]]
|image=[[File:ThunderBeam.png|250px]]
|image=[[File:Time_Slow_V1.png|250px]]
|caption=Artwork for the Thunder Beam from ''[[Mega Man 1]]''
|caption=Artwork for the Time Slow by [[Justazag]]
|description=Fire three thunder beams: One horizontally and two vertically!
|description=Sloooow dooown tiiiiiiime.
|damage=2
|damage=0 (8 as boss weakness)
|game=''[[Mega Man 1]]''
|game=''[[Mega Man Powered Up]]''
|appears=''[[Mega Man: Dr. Wily's Revenge]]''
|version=[[1.1.0]]
''[[Mega Man: The Wily Wars]]''
''[[Mega Man Powered Up]]''
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[Sodacoma]]
}}
}}
Thunder Beam is Elec Man's signature weapon, originating from ''[[Mega Man 1]]'' and reappearing in ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man Powered Up]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].
'''Time Slow''' is [[Time Man]]'s signature weapon from the remake of the first Mega Man game, ''[[Mega Man Powered Up]]'', and is one of the weapons featured in ''[[Mega Man Maker]]'' since version [[1.1.0]].


It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it's an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]'s electromagnetism.
When used, it slows down the actions of all enemies and objects on screen for 8 seconds. A timer icon below the weapon gauge shows the player how much time is left until it deactivates. It cannot be cancelled once activated, but the user can still switch to another weapon. The background music also slows down during its duration, though this is a purely aesthetic detail. Against bosses, it can deal damage only if it's set as a primary weakness, and they are immune to the slowing effect if no weaknesses are set or if it's set as an immunity. [[Weapon Block]]s marked with Time Slow will be destroyed upon initial activation.
 
The weapon was modified from its original use by decreasing the amount of energy it consumes, allowing for 7 uses with a full gauge as opposed to 2. Its use makes it more akin to [[Flash Stopper]]. It no longer holds the user in place upon activation or extends a boss's invulnerability frames either.


==Tutorial==
==Tutorial==


[https://www.youtube.com/shorts/ML8lLlxUcrc Thunder Beam]
[https://www.youtube.com/shorts/fHkjT_qeQxg Time Slow]
 
==Gallery==
<gallery>
File:ThunderBeamClassic.png|thumb|Alternate artwork for the Thunder Beam
</gallery>
 
==Trivia==
* The weapon icon for Thunder Beam was changed in [[1.1.0]].




{{v1.0}}
{{V1.1}}
{{MM1}}
{{MMPU}}
{{MMPU}}
{{MMDWR}}
[[Category:Weapons]] [[Category:Time weapons]] [[Category:Mega Man Powered Up Assets]]
[[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 1 Assets]]

Latest revision as of 13:49, 1 November 2023

TimeSlowIcon.png
Time Slow
TimeSlowIcon.png
Time Slow V1.png
Artwork for the Time Slow by Justazag
Information
Game information
Description: Sloooow dooown tiiiiiiime.
Damage: 0 (8 as boss weakness)
Added in version: 1.1.0
Series information
Game of origin: Mega Man Powered Up
Development
Programmer(s): WreckingPrograms
Spriter(s): Sodacoma

Time Slow is Time Man's signature weapon from the remake of the first Mega Man game, Mega Man Powered Up, and is one of the weapons featured in Mega Man Maker since version 1.1.0.

When used, it slows down the actions of all enemies and objects on screen for 8 seconds. A timer icon below the weapon gauge shows the player how much time is left until it deactivates. It cannot be cancelled once activated, but the user can still switch to another weapon. The background music also slows down during its duration, though this is a purely aesthetic detail. Against bosses, it can deal damage only if it's set as a primary weakness, and they are immune to the slowing effect if no weaknesses are set or if it's set as an immunity. Weapon Blocks marked with Time Slow will be destroyed upon initial activation.

The weapon was modified from its original use by decreasing the amount of energy it consumes, allowing for 7 uses with a full gauge as opposed to 2. Its use makes it more akin to Flash Stopper. It no longer holds the user in place upon activation or extends a boss's invulnerability frames either.

Tutorial

Time Slow


Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off Switch
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic